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values | images images listlengths 3 3 | current_image imagewidth (px) 160 160 | action_index int64 0 17 | action stringclasses 17
values | reward listlengths 1 1 | episode_reward float64 0 17.1k | episode_id int64 0 30 | step_id int64 1 1.42k | done bool 2
classes | eps float64 0 0 | current_state unknown | prev_state unknown | prev_str_action stringclasses 17
values | prev_int_action int64 0 17 ⌀ |
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You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions:
**Scene Analysis**: First, Extract dynamic information from the current frame and several pre... |
You are given a sequence of consecutive video game frames (observations).
Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action.
- Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags.
- Then, out... | <think>Let me go with understanding the current state. The main game area spans from coordinates (16, 15) to (143, 167). I see
a player at (139, 89, 143, 96).
a enemy at (16, 15, 22, 21).
a enemy at (43, 15, 50, 21).
a enemy at (16, 137, 22, 144).
a enemy at (16, 160, 22, 167).
a enemy at (51, 160, 58, 167).
a score_di... | AmidarNoFrameskip-v4 | 8 | LEFTFIRE | [
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You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions:
**Scene Analysis**: First, Extract dynamic information from the current frame and several pre... |
You are given a sequence of consecutive video game frames (observations).
Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action.
- Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags.
- Then, out... | <think>Let me go with understanding the current state. The main game area spans from coordinates (16, 15) to (143, 167). I see
a player at (139, 89, 143, 96).
a enemy at (16, 15, 22, 21).
a enemy at (43, 15, 50, 21).
a enemy at (16, 137, 22, 144).
a enemy at (16, 160, 22, 167).
a enemy at (51, 160, 58, 167).
a score_di... | AmidarNoFrameskip-v4 | 8 | LEFTFIRE | [
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You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions:
**Scene Analysis**: First, Extract dynamic information from the current frame and several pre... |
You are given a sequence of consecutive video game frames (observations).
Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action.
- Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags.
- Then, out... | <think>Let me go with understanding the current state. The main game area spans from coordinates (16, 15) to (143, 167). I see
a player at (139, 89, 143, 96).
a enemy at (16, 15, 22, 21).
a enemy at (43, 15, 50, 21).
a enemy at (16, 137, 22, 144).
a enemy at (16, 160, 22, 167).
a enemy at (51, 160, 58, 167).
a score_di... | AmidarNoFrameskip-v4 | 8 | LEFTFIRE | [
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You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions:
**Scene Analysis**: First, Extract dynamic information from the current frame and several pre... |
You are given a sequence of consecutive video game frames (observations).
Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action.
- Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags.
- Then, out... | <think>Let me go with understanding the current state. The main game area spans from coordinates (16, 15) to (143, 167). I see
a player at (139, 89, 143, 96).
a enemy at (16, 15, 22, 21).
a enemy at (43, 15, 50, 21).
a enemy at (16, 137, 22, 144).
a enemy at (16, 160, 22, 167).
a enemy at (51, 160, 58, 167).
a score_di... | AmidarNoFrameskip-v4 | 8 | LEFTFIRE | [
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"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED) | "\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED) | "<think>Let me go with understanding the current state. The main game area spans from coordinates (1(...TRUNCATED) | AmidarNoFrameskip-v4 | [{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/maze_15_AUG/--/{dataset_git_rev(...TRUNCATED) | 8 | LEFTFIRE | [
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"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED) | "\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED) | "<think>Let me go with understanding the current state. The main game area spans from coordinates (1(...TRUNCATED) | AmidarNoFrameskip-v4 | [{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/maze_15_AUG/--/{dataset_git_rev(...TRUNCATED) | 8 | LEFTFIRE | [
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