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You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (16, 15) to (143, 167). I see a player at (139, 89, 143, 96). a enemy at (16, 15, 22, 21). a enemy at (43, 15, 50, 21). a enemy at (16, 137, 22, 144). a enemy at (16, 160, 22, 167). a enemy at (51, 160, 58, 167). a score_di...
AmidarNoFrameskip-v4
8
LEFTFIRE
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0
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[ 128, 4, 149, 124, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 81, 56, 0, 0, 247, 60,...
null
null
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (16, 15) to (143, 167). I see a player at (139, 89, 143, 96). a enemy at (16, 15, 22, 21). a enemy at (43, 15, 50, 21). a enemy at (16, 137, 22, 144). a enemy at (16, 160, 22, 167). a enemy at (51, 160, 58, 167). a score_di...
AmidarNoFrameskip-v4
8
LEFTFIRE
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0
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false
0.001
[ 128, 4, 149, 124, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 81, 56, 0, 0, 247, 60,...
[ 128, 4, 149, 124, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 81, 56, 0, 0, 247, 60,...
LEFTFIRE
8
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (16, 15) to (143, 167). I see a player at (139, 89, 143, 96). a enemy at (16, 15, 22, 21). a enemy at (43, 15, 50, 21). a enemy at (16, 137, 22, 144). a enemy at (16, 160, 22, 167). a enemy at (51, 160, 58, 167). a score_di...
AmidarNoFrameskip-v4
8
LEFTFIRE
[ 0 ]
0
0
3
false
0.001
[ 128, 4, 149, 124, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 81, 56, 0, 0, 247, 60,...
[ 128, 4, 149, 124, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 81, 56, 0, 0, 247, 60,...
LEFTFIRE
8
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (16, 15) to (143, 167). I see a player at (139, 89, 143, 96). a enemy at (16, 15, 22, 21). a enemy at (43, 15, 50, 21). a enemy at (16, 137, 22, 144). a enemy at (16, 160, 22, 167). a enemy at (51, 160, 58, 167). a score_di...
AmidarNoFrameskip-v4
8
LEFTFIRE
[ 0 ]
0
0
4
false
0.001
[ 128, 4, 149, 124, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 81, 56, 0, 0, 247, 60,...
[ 128, 4, 149, 124, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 81, 56, 0, 0, 247, 60,...
LEFTFIRE
8
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (1(...TRUNCATED)
AmidarNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/maze_15_AUG/--/{dataset_git_rev(...TRUNCATED)
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LEFTFIRE
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LEFTFIRE
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"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (1(...TRUNCATED)
AmidarNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/maze_15_AUG/--/{dataset_git_rev(...TRUNCATED)
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LEFTFIRE
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LEFTFIRE
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"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (1(...TRUNCATED)
AmidarNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/maze_15_AUG/--/{dataset_git_rev(...TRUNCATED)
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LEFTFIRE
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LEFTFIRE
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"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (1(...TRUNCATED)
AmidarNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/maze_15_AUG/--/{dataset_git_rev(...TRUNCATED)
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LEFTFIRE
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LEFTFIRE
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"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (1(...TRUNCATED)
AmidarNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/maze_15_AUG/--/{dataset_git_rev(...TRUNCATED)
8
LEFTFIRE
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"gASVfTgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCUjgAAPc8BgD3PAYAMgAAADIAAAAAAAAAAAAAAC4(...TRUNCATED)
LEFTFIRE
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"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (1(...TRUNCATED)
AmidarNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/maze_15_AUG/--/{dataset_git_rev(...TRUNCATED)
8
LEFTFIRE
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"gASVfTgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCUjgAAPc8BgD3PAYAOgAAADoAAAAAAAAAAAAAAC4(...TRUNCATED)
"gASVfTgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCUjgAAPc8BgD3PAYANgAAADYAAAAAAAAAAAAAAC4(...TRUNCATED)
LEFTFIRE
8
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