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You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (0, 104) to (159, 171). I see a player at (24, 137, 32, 174). a ball at (21, 157, 25, 167). a target at (133, 119, 135, 123). a target at (129, 125, 131, 129). a target at (125, 131, 127, 135). a target at (133, 131, 135, 1...
BowlingNoFrameskip-v4
1
FIRE
[ 0 ]
0
0
1
false
0.001
[ 128, 4, 149, 133, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 90, 56, 0, 0, 247, 60,...
[ 128, 4, 149, 133, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 90, 56, 0, 0, 247, 60,...
null
null
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (0, 104) to (159, 171). I see a player at (28, 137, 36, 174). a ball at (25, 157, 29, 167). a target at (133, 119, 135, 123). a target at (129, 125, 131, 129). a target at (125, 131, 127, 135). a target at (133, 131, 135, 1...
BowlingNoFrameskip-v4
5
DOWNFIRE
[ 0 ]
0
0
2
false
0.001
[ 128, 4, 149, 134, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 91, 56, 0, 0, 247, 60,...
[ 128, 4, 149, 133, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 90, 56, 0, 0, 247, 60,...
FIRE
1
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (0, 104) to (159, 171). I see a player at (32, 137, 40, 174). a ball at (39, 161, 43, 171). a target at (133, 119, 135, 123). a target at (129, 125, 131, 129). a target at (125, 131, 127, 135). a target at (133, 131, 135, 1...
BowlingNoFrameskip-v4
1
FIRE
[ 0 ]
0
0
3
false
0.001
[ 128, 4, 149, 134, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 91, 56, 0, 0, 247, 60,...
[ 128, 4, 149, 134, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 91, 56, 0, 0, 247, 60,...
DOWNFIRE
5
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (0, 104) to (159, 171). I see a player at (32, 137, 40, 174). a ball at (40, 161, 44, 171). a target at (133, 119, 135, 123). a target at (129, 125, 131, 129). a target at (125, 131, 127, 135). a target at (133, 131, 135, 1...
BowlingNoFrameskip-v4
4
UPFIRE
[ 0 ]
0
0
4
false
0.001
[ 128, 4, 149, 134, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 91, 56, 0, 0, 247, 60,...
[ 128, 4, 149, 134, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 91, 56, 0, 0, 247, 60,...
FIRE
1
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train/--/{dataset_git_re(...TRUNCATED)
0
NOOP
[ 0 ]
0
0
5
false
0.001
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAawAAAGsAAAAAAAAAAAAAADc(...TRUNCATED)
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAWwAAAFsAAAAAAAAAAAAAADc(...TRUNCATED)
UPFIRE
4
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train/--/{dataset_git_re(...TRUNCATED)
1
FIRE
[ 0 ]
0
0
6
false
0.001
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAewAAAHsAAAAAAAAAAAAAADc(...TRUNCATED)
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAawAAAGsAAAAAAAAAAAAAADc(...TRUNCATED)
NOOP
0
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train/--/{dataset_git_re(...TRUNCATED)
4
UPFIRE
[ 0 ]
0
0
7
false
0.001
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAiwAAAIsAAAAAAAAAAAAAADc(...TRUNCATED)
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAewAAAHsAAAAAAAAAAAAAADc(...TRUNCATED)
FIRE
1
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train/--/{dataset_git_re(...TRUNCATED)
0
NOOP
[ 0 ]
0
0
8
false
0.001
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAmwAAAJsAAAAAAAAAAAAAADc(...TRUNCATED)
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAiwAAAIsAAAAAAAAAAAAAADc(...TRUNCATED)
UPFIRE
4
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train/--/{dataset_git_re(...TRUNCATED)
5
DOWNFIRE
[ 0 ]
0
0
9
false
0.001
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAqwAAAKsAAAAAAAAAAAAAADc(...TRUNCATED)
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAmwAAAJsAAAAAAAAAAAAAADc(...TRUNCATED)
NOOP
0
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train/--/{dataset_git_re(...TRUNCATED)
5
DOWNFIRE
[ 0 ]
0
0
10
false
0.001
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAuwAAALsAAAAAAAAAAAAAADc(...TRUNCATED)
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYAqwAAAKsAAAAAAAAAAAAAADc(...TRUNCATED)
DOWNFIRE
5
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