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<s>[INST] λͺ¨λ°μΌ μμ λλ°μ΄μ€ λ²νΌμ λλ μ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] ondevicebuttonup(obj:nexacro.Div,e:nexacro.DeviceButtonEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ λ§μ°μ€ μΌμͺ½λ²νΌμΌλ‘ λλκ·Έλ₯Ό μννμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] ondrag(obj:nexacro.Div,e:nexacro.DragEventInfo); </s> |
<s>[INST] Div μμ λ΄λ‘ λλκ·Έ μνμ λ§μ°μ€ ν¬μΈν°κ° λ€μ΄μμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] ondragenter(obj:nexacro.Div,e:nexacro.DragEventInfo); </s> |
<s>[INST] Div μμ λ°μΌλ‘ λλκ·Έ μνμ λ§μ°μ€ ν¬μΈν°κ° λκ° λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] ondragleave(obj:nexacro.Div,e:nexacro.DragEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ λλκ·Έ μνμ λ§μ°μ€ ν¬μΈν°κ° μμ§μΌ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] ondragmove(obj:nexacro.Div,e:nexacro.DragEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ λλκ·Έ μνμ λ§μ°μ€ λ²νΌμ λΌμμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] ondrop(obj:nexacro.Div,e:nexacro.DragEventInfo); </s> |
<s>[INST] Div μ μν μ€ν¬λ‘€λ°λ₯Ό μ€ν¬λ‘€ νμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onhscroll(obj:nexacro.Div,e:nexacro.ScrollEventInfo); </s> |
<s>[INST] Div μ ν¬μ»€μ€κ° μλ μνμμ ν€λ³΄λμ ν€κ° λλ Έμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onkeydown(obj:nexacro.Div,e:nexacro.KeyEventInfo); </s> |
<s>[INST] Div μ ν¬μ»€μ€κ° μλ μνμμ λλ Έλ ν€λ³΄λκ° λΌμ΄μ§ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onkeyup(obj:nexacro.Div,e:nexacro.KeyEventInfo); </s> |
<s>[INST] Div μμ ν¬μ»€μ€κ° λκ° λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onkillfocus(obj:nexacro.Div,e:nexacro.KillFocusEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ λ§μ°μ€ μΌμͺ½λ²νΌμ λλ μ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onlbuttondown(obj:nexacro.Div,e:nexacro.MouseEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ λλ Έλ λ§μ°μ€ μΌμͺ½λ²νΌμ λΌμμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onlbuttonup(obj:nexacro.Div,e:nexacro.MouseEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ λ§μ°μ€μ μΌμͺ½/μ€λ₯Έμͺ½ λ²νΌμ μ μΈν λλ¨Έμ§ λ²νΌμ΄ λλ Έμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onmousedown(obj:nexacro.Div,e:nexacro.MouseEventInfo); </s> |
<s>[INST] Div μμ λ΄λ‘ λ§μ°μ€ ν¬μΈν°κ° λ€μ΄μμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onmouseenter(obj:nexacro.Div,e:nexacro.MouseEventInfo); </s> |
<s>[INST] Div μμ λ°μΌλ‘ λ§μ°μ€ ν¬μΈν°κ° λκ° λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onmouseleave(obj:nexacro.Div,e:nexacro.MouseEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ λ§μ°μ€ ν¬μΈν°κ° μμ§μΌ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onmousemove(obj:nexacro.Div,e:nexacro.MouseEventInfo); </s> |
<s>[INST] λ§μ°μ€μ μΌμͺ½/μ€λ₯Έμͺ½ λ²νΌμ μ μΈν λλ¨Έμ§ λ²νΌμ΄ λΌμ΄μ§ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onmouseup(obj:nexacro.Div,e:nexacro.MouseEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ λ§μ°μ€μ ν λ²νΌμ νμ νμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onmousewheel(obj:nexacro.Div,e:nexacro.MouseWheelEventInfo); </s> |
<s>[INST] Div μ μμΉκ° μ΄λνμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onmove(obj:nexacro.Div,e:nexacro.MoveEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ λ§μ°μ€ μ€λ₯Έμͺ½λ²νΌμ λλ μ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onrbuttondown(obj:nexacro.Div,e:nexacro.MouseEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ λ§μ°μ€ μ€λ₯Έμͺ½λ²νΌμ λΌμμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onrbuttonup(obj:nexacro.Div,e:nexacro.MouseEventInfo); </s> |
<s>[INST] Div μ ν¬μ»€μ€κ° λ€μ΄μ¬ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onsetfocus(obj:nexacro.Div,e:nexacro.SetFocusEventInfo); </s> |
<s>[INST] Div μ ν¬κΈ°κ° λ³κ²½λμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onsize(obj:nexacro.Div,e:nexacro.SizeEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ ν°μΉλ₯Ό λΌμμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] ontouchend(obj:nexacro.Div,e:nexacro.TouchEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ ν°μΉ μνλ₯Ό μ μ§νλ©° μμ§μΌ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] ontouchmove(obj:nexacro.Div,e:nexacro.TouchEventInfo); </s> |
<s>[INST] Div μμ λ΄μμ ν°μΉκ° μμλ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] ontouchstart(obj:nexacro.Div,e:nexacro.TouchEventInfo); </s> |
<s>[INST] Div μ μμ§ μ€ν¬λ‘€λ°λ₯Ό μ€ν¬λ‘€ νμ λ λ°μνλ μ΄λ²€νΈμ
λλ€. nan [/INST] onvscroll(obj:nexacro.Div,e:nexacro.ScrollEventInfo); </s> |
<s>[INST] μ€ν¬λ¦½νΈμμ λμ μΌλ‘ μμ±ν μ»΄ν¬λνΈλ₯Ό Div μ μμ μ»΄ν¬λνΈλ‘ μΆκ°νλ λ©μλμ
λλ€. nan [/INST] var nIndex = this.Div00.addChild( "Button00", Button00 ); </s> |
<s>[INST] Div μ νΉμ μ΄λ²€νΈλ₯Ό μ μΈνμ¬ μΆκ°νλ λ©μλμ
λλ€. nan [/INST] var bResult = this.Div00.addEvent( "onmove" ); </s> |
<s>[INST] Div μ νΉμ μ΄λ²€νΈμ νΈλ€λ¬ ν¨μλ₯Ό μΆκ°νλ λ©μλμ
λλ€. nan [/INST] this.Div00_onmove = function( obj:nexacro.Div, e:nexacro.MoveEventInfo) { // μνν μ€ν¬λ¦½νΈ };
var nIndex = this.Div00.addEventHandler( "onmove", this.Div00_onmove, this); </s> |
<s>[INST] ν¨μλ₯Ό κ²μνμ¬ Div μ νΉμ μ΄λ²€νΈμ νΈλ€λ¬ ν¨μλ‘ μΆκ°νλ λ©μλμ
λλ€. nan [/INST] this.Div00_onmove = function( obj:nexacro.Div, e:nexacro.MoveEventInfo) { // μνν μ€ν¬λ¦½νΈ };
var nIndex = this.Div00.addEventHandlerLookup( "onmove", "Div00_onmove", this); </s> |
<s>[INST] λΆλͺ¨κ° λμΌν μ»΄ν¬λνΈ μ€ Div μ΄(κ°) νλ©΄μ μ μΌ μμ νμλκ² ν©λλ€. nan [/INST] Div.bringToFront() </s> |
<s>[INST] λΆλͺ¨κ° λμΌν μ»΄ν¬λνΈ μ€ Div μ΄(κ°) νλ©΄μ νλ¨κ³ μμ νμλκ² ν©λλ€. nan [/INST] Div.bringToPrev() </s> |
<s>[INST] νΉμ μ΄λ²€νΈμ λ±λ‘λ νΈλ€λ¬ ν¨μλ₯Ό λͺ¨λ μ κ±°νλ λ©μλμ
λλ€. nan [/INST] var nCnt = this.Div00.clearEventHandler( "onmove" ); </s> |
<s>[INST] μ€ν¬λ¦½νΈμμ λμ μΌλ‘ μμ±ν Div μ(λ₯Ό) μμ νλ λ©μλμ
λλ€. nan [/INST] Div.destroy() </s> |
<s>[INST] Div μ νΉμ μ΄λ²€νΈμμ νΈλ€λ¬ ν¨μλ₯Ό μ°Ύμ μΈλ±μ€λ₯Ό λ°ννλ λ©μλμ
λλ€. nan [/INST] this.Div00_onmove = function( obj:nexacro.Div, e:nexacro.MoveEventInfo ) { //μνν μ€ν¬λ¦½νΈ };
var nIndex = this.Div00.findEventHandler( "onmove", this.Div00_onmove, this ); </s> |
<s>[INST] Div μ νΉμ μ΄λ²€νΈμμ μ§μ λ μΈλ±μ€μ ν΄λΉνλ νΈλ€λ¬ ν¨μλ₯Ό λ°ννλ λ©μλμ
λλ€. nan [/INST] var objFunc = Div00.getEventHandler( "onmove", 0 ); </s> |
<s>[INST] λΆλͺ¨ μ»΄ν¬λνΈμ Top μμΉλ₯Ό κΈ°μ€μΌλ‘ Div μ bottom κ°μ ν½μ
λ¨μμ μ«μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getOffsetBottom(); </s> |
<s>[INST] Div μ λμ΄λ₯Ό ν½μ
λ¨μμ μ«μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getOffsetHeight(); </s> |
<s>[INST] λΆλͺ¨ μ»΄ν¬λνΈμ Left μμΉλ₯Ό κΈ°μ€μΌλ‘ Div μ left κ°μ ν½μ
λ¨μμ μ«μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getOffsetLeft(); </s> |
<s>[INST] λΆλͺ¨ μ»΄ν¬λνΈμ Left μμΉλ₯Ό κΈ°μ€μΌλ‘ Div μ right κ°μ ν½μ
λ¨μμ μ«μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getOffsetRight(); </s> |
<s>[INST] λΆλͺ¨ μ»΄ν¬λνΈμ Top μμΉλ₯Ό κΈ°μ€μΌλ‘ Div μ top κ°μ ν½μ
λ¨μμ μ«μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getOffsetTop(); </s> |
<s>[INST] Div μ λλΉλ₯Ό ν½μ
λ¨μμ μ«μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getOffsetWidth(); </s> |
<s>[INST] Div μ bottom μμ±κ°μ ν½μ
λ¨μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getPixelBottom(); </s> |
<s>[INST] Div μ height μμ±κ°μ ν½μ
λ¨μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getPixelHeight(); </s> |
<s>[INST] Div μ left μμ±κ°μ ν½μ
λ¨μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getPixelLeft(); </s> |
<s>[INST] Div μ right μμ±κ°μ ν½μ
λ¨μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getPixelRight(); </s> |
<s>[INST] Div μ top μμ±κ°μ ν½μ
λ¨μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getPixelTop(); </s> |
<s>[INST] Div μ width μμ±κ°μ ν½μ
λ¨μλ‘ λ°ννλ λ©μλμ
λλ€. nan [/INST] Div.getPixelWidth(); </s> |
<s>[INST] μ€ν¬λ¦½νΈλ‘ Div μ(λ₯Ό) λμ μμ±ν νμ μ΄κΈ°ννλ λ©μλμ
λλ€. nan [/INST] var objComp = new Div();
objComp.init( "Div00", 30, 120, 196, 46 );
objComp.init( "Div00", 30, 120, 196, 46, null, null );
objComp.init( "Div00", null, null, 300, "400px", "80%", 300 );
objComp.init( "Div00", 0, 0, 200, 100, null, null, 300, 500, 200, 500 )... |
<s>[INST] μ€ν¬λ¦½νΈλ‘ λμ μμ±ν μ»΄ν¬λνΈλ₯Ό Div μ μμ μ»΄ν¬λνΈλ‘ νΉμ μμμ μΆκ°νλ λ©μλμ
λλ€. nan [/INST] var nIndex = this.Div00.insertChild( 0, "Button00", Button00 ); </s> |
<s>[INST] Div μ νΉμ μ΄λ²€νΈμ νΈλ€λ¬ ν¨μλ₯Ό μ§μ ν μμΉμ μ½μ
νλ λ©μλμ
λλ€. nan [/INST] this.Div00_onmove = function( obj:nexacro.Div, e:nexacro.MoveEventInfo) { // μνν μ€ν¬λ¦½νΈ };
var nIndex = this.Div00.insertEventHandler( "onmove", 0, this.Div00_onmove, this); </s> |
<s>[INST] Div μ μμΉμ ν¬κΈ°λ₯Ό λ³κ²½νλ λ©μλμ
λλ€. nan [/INST] this.Div00.move(10,10);
this.Div00.move(10,10,100,100);
this.Div00.move(null, null, 300, "400px", "80%", 300 ); </s> |
<s>[INST] λΆλͺ¨κ° λμΌν μ»΄ν¬λνΈ μ€ μΈμλ‘ μ λ¬λ μ»΄ν¬λνΈλ³΄λ€ Div μ΄(κ°) νλ©΄μ νλ¨κ³ λ€μ νμλκ² ν©λλ€. nan [/INST] this.Div.moveToNext( this.Button00 );
this.Div.moveToNext( "Button00" ); </s> |
<s>[INST] λΆλͺ¨κ° λμΌν μ»΄ν¬λνΈ μ€ μΈμλ‘ μ λ¬λ μ»΄ν¬λνΈλ³΄λ€ Div μ΄(κ°) νλ©΄μ νλ¨κ³ μμ νμλκ² ν©λλ€. nan [/INST] this.Div.moveToPrev( this.Button00 );
this.Div.moveToPrev( "Button00" ); </s> |
<s>[INST] Div μ url μμ±μΌλ‘ μ°κ²°λ Form μ λ€μ λ‘λ©νλ λ©μλμ
λλ€. nan [/INST] Div.reload() </s> |
<s>[INST] Div μ λμ μΌλ‘ μΆκ°λ μ»΄ν¬λνΈλ₯Ό μ κ±°νλ λ©μλμ
λλ€. nan [/INST] var objDelete = this.Div00.removeChild( "Button00" ); </s> |
<s>[INST] Div μ μ μΈλ νΉμ μ΄λ²€νΈλ₯Ό μμ νλ λ©μλμ
λλ€. nan [/INST] var bResult = this.Div00.removeEvent( "onmove" ); </s> |
<s>[INST] Div μ νΉμ μ΄λ²€νΈμμ νΈλ€λ¬ ν¨μλ₯Ό μ κ±°νλ λ©μλμ
λλ€. nan [/INST] this.Div00_onmove = function( obj:nexacro.Div, e:nexacro.MoveEventInfo) { // μνν μ€ν¬λ¦½νΈ };
var nIndex = this.Div00.removeEventHandler( "onmove", this.Div00_onmove, this); </s> |
<s>[INST] Div μ νΉμ μ΄λ²€νΈμμ κ²μλ ν¨μμ λμΌν νΈλ€λ¬ ν¨μλ₯Ό μ κ±°νλ λ©μλμ
λλ€. nan [/INST] this.Div00_onmove = function( obj:nexacro.Div, e:nexacro.MoveEventInfo) { // μνν μ€ν¬λ¦½νΈ };
var nIndex = this.Div00.removeEventHandlerLookup( "onmove", "Div00_onmove", this); </s> |
<s>[INST] Div μ ν¬κΈ°λ₯Ό λ³κ²½νλ λ©μλμ
λλ€. nan [/INST] this.Div00.resize( 100,100 ); </s> |
<s>[INST] λΆλͺ¨κ° λμΌν μ»΄ν¬λνΈ μ€ Div μ΄(κ°) νλ©΄μ μ μΌ λ€μ νμλκ² ν©λλ€. nan [/INST] Div.sendToBack() </s> |
<s>[INST] λΆλͺ¨κ° λμΌν μ»΄ν¬λνΈ μ€ Div μ΄(κ°) νλ©΄μ νλ¨κ³ λ€μ νμλκ² ν©λλ€. nan [/INST] Div.sendToNext() </s> |
<s>[INST] Div μ λ΄λΆ κ΅¬μ± μ»¨ν
μΈ λ₯Ό λμ μΌλ‘ μ€μ νλ λ©μλμ
λλ€. nan [/INST] var strCont = '<Layout>'
+ ' <Button id="Button00" taborder="0" text="Button00" left="50" top="50" width="100" height="50"/>'
+ '</Layout>';
this.Div00.setContents( strCont ); </s> |
<s>[INST] Div μ νΉμ μ΄λ²€νΈμμ 첫λ²μ§Έ νΈλ€λ¬ ν¨μλ₯Ό λ³κ²½νλ λ©μλμ
λλ€. nan [/INST] this.Div00_onmove = function( obj:nexacro.Div, e:nexacro.MoveEventInfo ) { //μνν μ€ν¬λ¦½νΈ };
var nIndex = this.Div00.setEventHandler( "onmove", this.Div00_onmove, this ); </s> |
<s>[INST] Div μ νΉμ μ΄λ²€νΈμμ 첫λ²μ§Έ νΈλ€λ¬ ν¨μλ₯Ό κ²μλ ν¨μλ‘ λ³κ²½νλ λ©μλμ
λλ€. nan [/INST] this.Div00_onmove = function( obj:nexacro.Div, e:nexacro.MoveEventInfo) { // μνν μ€ν¬λ¦½νΈ };
var nIndex = this.Div00.setEventHandlerLookup( "onmove", "Div00_onmove", this); </s> |
<s>[INST] Div μ ν¬μ»€μ€λ₯Ό μ£Όλ λ©μλμ
λλ€. nan [/INST] var objBefComp = this.Div00.setFocus();
var objBefComp = this.Div00.setFocus( true );
var objBefComp = this.Div00.setFocus( true, false ); </s> |
<s>[INST] λΆλͺ¨ μ»΄ν¬λνΈμ Top μμΉλ₯Ό κΈ°μ€μΌλ‘ Div μ bottom κ°μ ν½μ
λ¨μλ‘ μ€μ νλ λ©μλμ
λλ€. nan [/INST] this.Div.setOffsetBottom( 10 ); </s> |
<s>[INST] Div μ λμ΄λ₯Ό ν½μ
λ¨μλ‘ μ€μ νλ λ©μλμ
λλ€. nan [/INST] this.Div.setOffsetHeight( 10 ); </s> |
<s>[INST] λΆλͺ¨ μ»΄ν¬λνΈμ Left μμΉλ₯Ό κΈ°μ€μΌλ‘ Div μ left κ°μ ν½μ
λ¨μλ‘ μ€μ νλ λ©μλμ
λλ€. nan [/INST] this.Div.setOffsetLeft( 10 ); </s> |
<s>[INST] λΆλͺ¨ μ»΄ν¬λνΈμ Left μμΉλ₯Ό κΈ°μ€μΌλ‘ Div μ right κ°μ ν½μ
λ¨μλ‘ μ€μ νλ λ©μλμ
λλ€. nan [/INST] this.Div.setOffsetRight( 600 ); </s> |
<s>[INST] λΆλͺ¨ μ»΄ν¬λνΈμ Top μμΉλ₯Ό κΈ°μ€μΌλ‘ Div μ top κ°μ ν½μ
λ¨μλ‘ μ€μ νλ λ©μλμ
λλ€. nan [/INST] this.Div.setOffsetTop( 10 ); </s> |
<s>[INST] Div μ λλΉλ₯Ό ν½μ
λ¨μλ‘ μ€μ νλ λ©μλμ
λλ€. nan [/INST] this.Div.setOffsetWidth( 10 ); </s> |
<s>[INST] μ€ν¬λ¦½νΈλ‘ λμ μμ±ν Div μ(λ₯Ό) νλ©΄μ νμνλ λ©μλμ
λλ€. nan [/INST] Div.show() </s> |
<s>[INST] Div μ ν
λ리λ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_border(strborder) // set
Div.border // get </s> |
<s>[INST] Div μ ν
λ리(Border) μμͺ½μ νμλ Edge μ΄λ―Έμ§λ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_edge(stredge) // set
Div.edge // get </s> |
<s>[INST] Div μ rtl μμ±μ΄ true λ‘ μ μ©λ λ λ°°κ²½μ νμλ μ΄λ―Έμ§λ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.-nexa-rtl-background-image </s> |
<s>[INST] Div μ rtl μμ±μ΄ true λ‘ μ μ©λ λ ν
λ리(Border) μμͺ½μ νμλ Edge μ΄λ―Έμ§λ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.-nexa-rtl-edge-image </s> |
<s>[INST] Div μ μ νμμ μ΄λ μ μ κ·Όμ±μΌλ‘ μΆλ ₯λλ Action μ μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_accessibilityaction(strAction) // set
Div.accessibilityaction // get </s> |
<s>[INST] Div μ μ νμμ μ΄λ μ νμ μ»΄ν¬λνΈμ μ κ·Όμ± μΆλ ₯μ¬λΆλ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_accessibilitydesclevel(enumLevel) // set
Div.accessibilitydesclevel // get </s> |
<s>[INST] Div μ μ νμμ μ΄λ μ μ κ·Όμ±μΌλ‘ μΆλ ₯λλ Description μ μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_accessibilitydescription(strDescription) // set
Div.accessibilitydescription // get </s> |
<s>[INST] Div μ μ νμμ μ΄λ μ μ κ·Όμ± κ΄λ ¨ μμ±κ° μΆλ ₯μ¬λΆλ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_accessibilityenable(bEnable) // set
Div.accessibilityenable // get </s> |
<s>[INST] Div μ μ νμμ μ΄λ μ μ κ·Όμ±μΌλ‘ μΆλ ₯λλ Label μ μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_accessibilitylabel(strLabel) // set
Div.accessibilitylabel // get </s> |
<s>[INST] Div μ μ νμμ μ΄λ μ μ κ·Όμ±μΌλ‘ μΆλ ₯λλ Role μ μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_accessibilityrole(enumRole) // set
Div.accessibilityrole // get </s> |
<s>[INST] Div μ url μμ±κ°μ λμ μΌλ‘ λ³κ²½ μ μ°κ²°λ Form μ λ‘λ©λ°©μμ μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_async(bAsync) // set
Div.async // get </s> |
<s>[INST] Div μ λ°°κ²½ μμμ μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_background( strBackground ) // set
Div.background // get </s> |
<s>[INST] Div μ λͺ¨μ리 λͺ¨μμ μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_borderRadius(strborderradius) // set
Div.borderRadius // get </s> |
<s>[INST] Div μ(λ₯Ό) νμνκΈ° μν νλ¨ μ’νκ°μ μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_bottom(nBottom) // set
Div.bottom // get </s> |
<s>[INST] Div μ κ·Έλ¦Όμ ν¨κ³Όλ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_boxShadow(strbshadow) // set
Div.boxShadow // get </s> |
<s>[INST] Div μ νμλλ ν
μ€νΈμ μμμ μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_color(strcolor) // set
Div.color // get </s> |
<s>[INST] Div μ Style μ XCSS νμΌμ μ μλ class λ‘ μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_cssclass(strcssclass) // set
Div.cssclass // get </s> |
<s>[INST] Div μμμμ νμλ λ§μ°μ€ ν¬μΈν°μ μ’
λ₯λ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_cursor(strCursor) // set
Div.cursor // get </s> |
<s>[INST] Div μ μ¬μ©κ°λ₯ μ¬λΆλ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_enable(benable) // set
Div.enable // get </s> |
<s>[INST] Div μμ μ΄λ²€νΈλ₯Ό λ°μμν¬μ§ μ¬λΆλ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_enableevent(bEvent) // set
Div.enableevent // get </s> |
<s>[INST] Layout 컨ν
μ΄λ λ΄ Main Axis(type μμ±κ°μ΄ "horizontal"μ΄λ©΄ μνμΆ, type μμ±κ°μ΄ "vertical"μ΄λ©΄ μμ§μΆ) μ¬λ°±μ μ€μ ν λΉμ¨λ§νΌ λλμ΄ μ»΄ν¬λνΈμ ν¬κΈ°λ₯Ό μ¬μ‘°μ νλ μμ±μ
λλ€. nan [/INST] Div.set_flexgrow(fVal) // set
Div.flexgrow // get </s> |
<s>[INST] Layout 컨ν
μ΄λ λ΄ Main Axis(type μμ±κ°μ΄ "horizontal"μ΄λ©΄ μνμΆ, type μμ±κ°μ΄ "vertical"μ΄λ©΄ μμ§μΆ)μ μ»΄ν¬λνΈκ° λ°°μΉλλ μμμ΄ μ»¨ν
μ΄λ μμμ μ΄κ³Όνμ§ μλλ‘ μ€μ ν λΉμ¨λ§νΌ λλμ΄ μ»΄ν¬λνΈμ ν¬κΈ°λ₯Ό μ¬μ‘°μ νλ μμ±μ
λλ€. nan [/INST] Div.set_flexshrink(fVal) // set
Div.flexshrink // get </s> |
<s>[INST] Div μμ μ¬μ©νλ ν°νΈλ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_font(strfont) // set
Div.font // get </s> |
<s>[INST] Div μμ λͺ¨λ μ€λΈμ νΈκ° λ±λ‘λ Form μ κ°λ μ½κΈ°μ μ© μμ±μ
λλ€. nan [/INST] Div.form </s> |
<s>[INST] Div μ λ΄λΆ Form μ νμλλ μ€ν¬λ‘€λ°μ νΈλλ°(TrackBar) μ΅μν¬κΈ°λ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_formscrollbarbarminsize(nSize) // set
Div.formscrollbarbarminsize // get </s> |
<s>[INST] Div μ λ΄λΆ Form μ νμλλ μ€ν¬λ‘€λ°μμ νΈλλ°(TrackBar)κ° μ¬λΌμ§λ κΈ°μ€ ν¬κΈ°λ₯Ό μ€μ νλ μμ±μ
λλ€. nan [/INST] Div.set_formscrollbarbaroutsize(nSize) // set
Div.formscrollbarbaroutsize // get </s> |
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