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<s>[INST] νƒ­λ²„νŠΌ 클릭 μ‹œ TabPageκ°€ λ³€κ²½λ˜λŠ” μ‹œμ μ„ κ²°μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_selectchangetype(enumChangetype) // set Tab.selectchangetype // get </s>
<s>[INST] Tab μ—μ„œ ν˜„μž¬ μ„ νƒλœ TabpageControl 의 TabButton 높이λ₯Ό μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_selectedtabbuttonheight(nHeight) // set Tab.selectedtabbuttonheight // get </s>
<s>[INST] Tab μ—μ„œ ν˜„μž¬ μ„ νƒλœ TabpageControl 의 TabButton λ„ˆλΉ„λ₯Ό μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_selectedtabbuttonwidth(nWidth) // set Tab.selectedtabbuttonwidth // get </s>
<s>[INST] νƒ­λ²„νŠΌ 였λ₯Έμͺ½μ— μΆ”κ°€λ²„νŠΌ ν‘œμ‹œ μ—¬λΆ€λ₯Ό μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_showextrabutton(bExtrabutton) // set Tab.showextrabutton // get </s>
<s>[INST] tabbuttonitemicon ν‘œμ‹œ μ—¬λΆ€λ₯Ό μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_showtabbuttonicon(bShow) // set Tab.showtabbuttonicon // get </s>
<s>[INST] TabButton μ‚¬μ΄μ˜ 간격을 μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_tabbuttongap(nGap) // set Tab.tabbuttongap // get </s>
<s>[INST] Tab μ—μ„œ TabpageControl 의 TabButton 높이λ₯Ό μΌκ΄„λ‘œ μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_tabbuttonheight(nHeight) // set Tab.tabbuttonheight // get </s>
<s>[INST] tabbuttonitemicon 크기λ₯Ό μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_tabbuttoniconsize(strSize) // set Tab.tabbuttoniconsize // get </s>
<s>[INST] 첫 번째 TabButton μ‹œμž‘ μœ„μΉ˜λ₯Ό μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_tabbuttonstartgap(nGap) // set Tab.tabbuttonstartgap // get </s>
<s>[INST] Tab μ—μ„œ TabpageControl 의 TabButton λ„ˆλΉ„λ₯Ό μΌκ΄„λ‘œ μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_tabbuttonwidth(nWidth) // set Tab.tabbuttonwidth // get </s>
<s>[INST] Tab μ»΄ν¬λ„ŒνŠΈμ˜ TabPage 쀑 화면에 ν‘œμ‹œλ˜κ³  μžˆλŠ” TabPage의 인덱슀λ₯Ό κ°–λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_tabindex(nIndex) // set Tab.tabindex // get </s>
<s>[INST] Tab μ»΄ν¬λ„ŒνŠΈμ˜ λ„ˆλΉ„μ— 맞게 μ—¬λ°± 없이 νƒ­λ²„νŠΌμ΄ ν‘œμ‹œλ˜λ„λ‘ μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_tabjustify(bTabjustify) // set Tab.tabjustify // get </s>
<s>[INST] Layout μ»¨ν…Œμ΄λ„ˆ λ‚΄ κ°€μƒμ˜ Table Cell μ˜μ—­ λ‚΄μ—μ„œ μ»΄ν¬λ„ŒνŠΈκ°€ λ°°μΉ˜λ˜λŠ” μ˜μ—­μ„ μ„€μ •ν•©λ‹ˆλ‹€. nan [/INST] Tab.set_tablecellarea(strArea) // set Tab.tablecellarea // get </s>
<s>[INST] νƒ­ν‚€ μž…λ ₯으둜 μ»΄ν¬λ„ŒνŠΈκ°„ 포컀슀λ₯Ό 이동할 λ•Œ Tab 의 μˆœμ„œλ₯Ό μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_taborder(nTabOrder) // set Tab.taborder // get </s>
<s>[INST] Tab μ»΄ν¬λ„ŒνŠΈμ— λ“±λ‘λœ TabPage μ˜€λΈŒμ νŠΈλ“€μ„ Collection 으둜 κ°–λŠ” μ½κΈ°μ „μš© μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.tabpages </s>
<s>[INST] νƒ­λ²„νŠΌμ΄ Tab μ»΄ν¬λ„ŒνŠΈμ— ν‘œμ‹œλ˜λŠ” μœ„μΉ˜λ₯Ό μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_tabposition(enumTabpos) // set Tab.tabposition // get </s>
<s>[INST] νƒ­ν‚€ μž…λ ₯으둜 μ»΄ν¬λ„ŒνŠΈκ°„ 포컀슀λ₯Ό 이동할 λ•Œ Tab 이(κ°€) 포컀슀λ₯Ό 받을 μ§€ μ—¬λΆ€λ₯Ό μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_tabstop(bTabStop) // set Tab.tabstop // get </s>
<s>[INST] Tab 에 마우슀 포인터λ₯Ό 올렀 λ†“μ•˜μ„ λ•Œ ν‘œμ‹œλ˜λŠ” 풍선도움말을 μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_tooltiptext(strToolTipText) // set Tab.tooltiptext // get </s>
<s>[INST] Tab μ—μ„œ 풍선도움말이 ν‘œμ‹œλ  μœ„μΉ˜μ™€ 방식을 μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_tooltiptype(enumTooltipType) // set Tab.tooltiptype // get </s>
<s>[INST] Tab 을(λ₯Ό) ν‘œμ‹œν•˜κΈ° μœ„ν•œ 상단 μ’Œν‘œκ°’μ„ μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_top(nTop) // set Tab.top // get </s>
<s>[INST] Tab μ»΄ν¬λ„ŒνŠΈμ—μ„œ "Control+νƒ­" ν‚€ μž…λ ₯으둜 TabPage 선택을 λ³€κ²½ν•  μ§€ μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_usecontrolkey(bUsectrlkey) // set Tab.usecontrolkey // get </s>
<s>[INST] Tab 이(κ°€) 화면에 ν‘œμ‹œλ μ§€ μ—¬λΆ€λ₯Ό μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_visible(bVisible) // set Tab.visible // get </s>
<s>[INST] Tab 을(λ₯Ό) ν‘œμ‹œν•˜κΈ° μœ„ν•œ λ„ˆλΉ„λ₯Ό μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_width(nWidth) // set Tab.width // get </s>
<s>[INST] Tab 에 ν‘œμ‹œλ˜λŠ” ν…μŠ€νŠΈμ˜ 단어 사이 간격을 μ„€μ •ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] Tab.set_wordSpacing(strWordSpacing) // set Tab.wordSpacing // get </s>
<s>[INST] ViewλŠ” ν•˜λ‚˜μ˜ 화면에 μ—¬λŸ¬κ°œμ˜ 뢀뢄화면을 ꡬ성할 λ•Œ μ‚¬μš©ν•˜λŠ” μ»΄ν¬λ„ŒνŠΈμž…λ‹ˆλ‹€. nan [/INST] var objComp = new View(); objComp.init( "View00", 30, 120, 196, 46 ); objComp.init( "View00", 30, 120, 196, 46, null, null ); objComp.init( "View00", null, null, 300, "400px", "80%", 300 ); objComp.init( "View00", 0, 0, 200, 100, null, null, 300, 500, ...
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ 마우슀 μ™Όμͺ½λ²„νŠΌμ„ ν΄λ¦­ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onclick(obj:nexacro.View,e:nexacro.ClickEventInfo); </s>
<s>[INST] View μ˜μ—­μ—μ„œ 였λ₯Έμͺ½ 마우슀 λ²„νŠΌμ„ ν΄λ¦­ν•˜κ±°λ‚˜ ν„°μΉ˜λ₯Ό μΌμ •μ‹œκ°„ μœ μ§€ν•  λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] oncontextmenu(obj:nexacro.View,e:nexacro.ContextMenuEventInfo); </s>
<s>[INST] λͺ¨λ°”일 μ—μ„œ λ””λ°”μ΄μŠ€ λ²„νŠΌμ„ λˆŒλ €μ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondevicebuttonup(obj:nexacro.View,e:nexacro.DeviceButtonEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ 마우슀 μ™Όμͺ½λ²„νŠΌμœΌλ‘œ λ“œλž˜κ·Έλ₯Ό μˆ˜ν–‰ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondrag(obj:nexacro.View,e:nexacro.DragEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄λ‘œ λ“œλž˜κ·Έ μƒνƒœμ˜ 마우슀 포인터가 듀어왔을 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondragenter(obj:nexacro.View,e:nexacro.DragEventInfo); </s>
<s>[INST] View μ˜μ—­ λ°–μœΌλ‘œ λ“œλž˜κ·Έ μƒνƒœμ˜ 마우슀 포인터가 λ‚˜κ°ˆ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondragleave(obj:nexacro.View,e:nexacro.DragEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ λ“œλž˜κ·Έ μƒνƒœμ˜ 마우슀 포인터가 움직일 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondragmove(obj:nexacro.View,e:nexacro.DragEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ λ“œλž˜κ·Έ μƒνƒœμ˜ 마우슀 λ²„νŠΌμ„ λ–Όμ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondrop(obj:nexacro.View,e:nexacro.DragEventInfo); </s>
<s>[INST] View 의 μˆ˜ν‰ μŠ€ν¬λ‘€λ°”λ₯Ό 슀크둀 ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onhscroll(obj:nexacro.View,e:nexacro.ScrollEventInfo); </s>
<s>[INST] View 에 ν¬μ»€μŠ€κ°€ μžˆλŠ” μƒνƒœμ—μ„œ ν‚€λ³΄λ“œμ˜ ν‚€κ°€ λˆŒλ Έμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onkeydown(obj:nexacro.View,e:nexacro.KeyEventInfo); </s>
<s>[INST] View 에 ν¬μ»€μŠ€κ°€ μžˆλŠ” μƒνƒœμ—μ„œ 눌렸던 ν‚€λ³΄λ“œκ°€ λ–Όμ–΄μ§ˆ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onkeyup(obj:nexacro.View,e:nexacro.KeyEventInfo); </s>
<s>[INST] View μ—μ„œ ν¬μ»€μŠ€κ°€ λ‚˜κ°ˆ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onkillfocus(obj:nexacro.View,e:nexacro.KillFocusEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ 마우슀 μ™Όμͺ½λ²„νŠΌμ„ λˆŒλ €μ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onlbuttondown(obj:nexacro.View,e:nexacro.MouseEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ 눌렸던 마우슀 μ™Όμͺ½λ²„νŠΌμ„ λ–Όμ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onlbuttonup(obj:nexacro.View,e:nexacro.MouseEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ 마우슀의 μ™Όμͺ½/였λ₯Έμͺ½ λ²„νŠΌμ„ μ œμ™Έν•œ λ‚˜λ¨Έμ§€ λ²„νŠΌμ΄ λˆŒλ Έμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmousedown(obj:nexacro.View,e:nexacro.MouseEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄λ‘œ 마우슀 포인터가 듀어왔을 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmouseenter(obj:nexacro.View,e:nexacro.MouseEventInfo); </s>
<s>[INST] View μ˜μ—­ λ°–μœΌλ‘œ 마우슀 포인터가 λ‚˜κ°ˆ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmouseleave(obj:nexacro.View,e:nexacro.MouseEventInfo); </s>
<s>[INST] View μ˜μ—­ λ°–μœΌλ‘œ 마우슀 포인터가 λ‚˜κ°ˆ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmousemove(obj:nexacro.View,e:nexacro.MouseEventInfo); </s>
<s>[INST] 마우슀의 μ™Όμͺ½/였λ₯Έμͺ½ λ²„νŠΌμ„ μ œμ™Έν•œ λ‚˜λ¨Έμ§€ λ²„νŠΌμ΄ λ–Όμ–΄μ§ˆ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmouseup(obj:nexacro.View,e:nexacro.MouseEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ 마우슀의 νœ λ²„νŠΌμ„ νšŒμ „ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmousewheel(obj:nexacro.View,e:nexacro.MouseWheelEventInfo); </s>
<s>[INST] View 의 μœ„μΉ˜κ°€ μ΄λ™ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmove(obj:nexacro.View,e:nexacro.MoveEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ 마우슀 였λ₯Έμͺ½λ²„νŠΌμ„ λˆŒλ €μ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onrbuttondown(obj:nexacro.View,e:nexacro.MouseEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ 마우슀 였λ₯Έμͺ½λ²„νŠΌμ„ λ–Όμ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onrbuttonup(obj:nexacro.View,e:nexacro.MouseEventInfo); </s>
<s>[INST] View 에 ν¬μ»€μŠ€κ°€ λ“€μ–΄μ˜¬ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onsetfocus(obj:nexacro.View,e:nexacro.SetFocusEventInfo); </s>
<s>[INST] View 의 크기가 변경됐을 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onsize(obj:nexacro.View,e:nexacro.SizeEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ ν„°μΉ˜λ₯Ό λ–Όμ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ontouchend(obj:nexacro.View,e:nexacro.TouchEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ ν„°μΉ˜ μƒνƒœλ₯Ό μœ μ§€ν•˜λ©° 움직일 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ontouchmove(obj:nexacro.View,e:nexacro.TouchEventInfo); </s>
<s>[INST] View μ˜μ—­ λ‚΄μ—μ„œ ν„°μΉ˜κ°€ μ‹œμž‘λ  λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ontouchstart(obj:nexacro.View,e:nexacro.TouchEventInfo); </s>
<s>[INST] View 의 수직 μŠ€ν¬λ‘€λ°”λ₯Ό 슀크둀 ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onvscroll(obj:nexacro.View,e:nexacro.ScrollEventInfo); </s>
<s>[INST] μŠ€ν¬λ¦½νŠΈμ—μ„œ λ™μ μœΌλ‘œ μƒμ„±ν•œ μ»΄ν¬λ„ŒνŠΈλ₯Ό View 의 μžμ‹ μ»΄ν¬λ„ŒνŠΈλ‘œ μΆ”κ°€ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var nIndex = this.View00.addChild( "Button00", Button00 ); </s>
<s>[INST] View 에 νŠΉμ • 이벀트λ₯Ό μ„ μ–Έν•˜μ—¬ μΆ”κ°€ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var bResult = this.View00.addEvent( "onmove" ); </s>
<s>[INST] View 의 νŠΉμ • μ΄λ²€νŠΈμ— ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό μΆ”κ°€ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View00_onmove = function( obj:nexacro.View, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.View00.addEventHandler( "onmove", this.View00_onmove, this); </s>
<s>[INST] ν•¨μˆ˜λ₯Ό κ²€μƒ‰ν•˜μ—¬ View 의 νŠΉμ • μ΄λ²€νŠΈμ— ν•Έλ“€λŸ¬ ν•¨μˆ˜λ‘œ μΆ”κ°€ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View00_onmove = function( obj:nexacro.View, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.View00.addEventHandlerLookup( "onmove", "View00_onmove", this); </s>
<s>[INST] λΆ€λͺ¨κ°€ λ™μΌν•œ μ»΄ν¬λ„ŒνŠΈ 쀑 View 이(κ°€) ν™”λ©΄μ˜ 제일 μ•žμ— ν‘œμ‹œλ˜κ²Œ ν•©λ‹ˆλ‹€. nan [/INST] View.bringToFront() </s>
<s>[INST] λΆ€λͺ¨κ°€ λ™μΌν•œ μ»΄ν¬λ„ŒνŠΈ 쀑 View 이(κ°€) 화면에 ν•œλ‹¨κ³„ μ•žμ— ν‘œμ‹œλ˜κ²Œ ν•©λ‹ˆλ‹€. nan [/INST] View.bringToPrev() </s>
<s>[INST] νŠΉμ • μ΄λ²€νŠΈμ— λ“±λ‘λœ ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό λͺ¨λ‘ μ œκ±°ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var nCnt = this.View00.clearEventHandler( "onmove" ); </s>
<s>[INST] μŠ€ν¬λ¦½νŠΈμ—μ„œ λ™μ μœΌλ‘œ μƒμ„±ν•œ View 을(λ₯Ό) μ‚­μ œν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.destroy() </s>
<s>[INST] View 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό μ°Ύμ•„ 인덱슀λ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View00_onmove = function( obj:nexacro.View, e:nexacro.MoveEventInfo ) { //μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.View00.findEventHandler( "onmove", this.View00_onmove, this ); </s>
<s>[INST] View 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ μ§€μ •λœ μΈλ±μŠ€μ— ν•΄λ‹Ήν•˜λŠ” ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var objFunc = View00.getEventHandler( "onmove", 0 ); </s>
<s>[INST] λΆ€λͺ¨ μ»΄ν¬λ„ŒνŠΈμ˜ Top μœ„μΉ˜λ₯Ό κΈ°μ€€μœΌλ‘œ View 의 bottom 값을 ν”½μ…€λ‹¨μœ„μ˜ 숫자둜 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getOffsetBottom(); </s>
<s>[INST] View 의 높이λ₯Ό ν”½μ…€λ‹¨μœ„μ˜ 숫자둜 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getOffsetHeight(); </s>
<s>[INST] λΆ€λͺ¨ μ»΄ν¬λ„ŒνŠΈμ˜ Left μœ„μΉ˜λ₯Ό κΈ°μ€€μœΌλ‘œ View 의 left 값을 ν”½μ…€λ‹¨μœ„μ˜ 숫자둜 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getOffsetLeft(); </s>
<s>[INST] λΆ€λͺ¨ μ»΄ν¬λ„ŒνŠΈμ˜ Left μœ„μΉ˜λ₯Ό κΈ°μ€€μœΌλ‘œ View 의 right 값을 ν”½μ…€λ‹¨μœ„μ˜ 숫자둜 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getOffsetRight(); </s>
<s>[INST] λΆ€λͺ¨ μ»΄ν¬λ„ŒνŠΈμ˜ Top μœ„μΉ˜λ₯Ό κΈ°μ€€μœΌλ‘œ View 의 top 값을 ν”½μ…€λ‹¨μœ„μ˜ 숫자둜 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getOffsetTop(); </s>
<s>[INST] View 의 λ„ˆλΉ„λ₯Ό ν”½μ…€λ‹¨μœ„μ˜ 숫자둜 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getOffsetWidth(); </s>
<s>[INST] View 의 bottom 속성값을 ν”½μ…€λ‹¨μœ„λ‘œ λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getPixelBottom(); </s>
<s>[INST] View 의 height 속성값을 ν”½μ…€λ‹¨μœ„λ‘œ λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getPixelHeight(); </s>
<s>[INST] View 의 left 속성값을 ν”½μ…€λ‹¨μœ„λ‘œ λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getPixelLeft(); </s>
<s>[INST] View 의 right 속성값을 ν”½μ…€λ‹¨μœ„λ‘œ λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getPixelRight(); </s>
<s>[INST] View 의 top 속성값을 ν”½μ…€λ‹¨μœ„λ‘œ λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getPixelTop(); </s>
<s>[INST] View 의 width 속성값을 ν”½μ…€λ‹¨μœ„λ‘œ λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getPixelWidth(); </s>
<s>[INST] sourceview μ†μ„±μœΌλ‘œ μ„€μ •ν•œ View μ»΄ν¬λ„ŒνŠΈλ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getSourceView(); </s>
<s>[INST] Viewμ—μ„œ μ‚¬μš©ν•  viewdataset 을 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] View.getViewDataset(); </s>
<s>[INST] 슀크립트둜 View 을(λ₯Ό) 동적 μƒμ„±ν•œ 후에 μ΄ˆκΈ°ν™”ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var objComp = new View(); objComp.init( "View00", 30, 120, 196, 46 ); objComp.init( "View00", 30, 120, 196, 46, null, null ); objComp.init( "View00", null, null, 300, "400px", "80%", 300 ); objComp.init( "View00", 0, 0, 200, 100, null, null, 300, 500, 200,...
<s>[INST] 슀크립트둜 동적 μƒμ„±ν•œ μ»΄ν¬λ„ŒνŠΈλ₯Ό View 의 μžμ‹ μ»΄ν¬λ„ŒνŠΈλ‘œ νŠΉμ • μˆœμ„œμ— μΆ”κ°€ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var nIndex = this.View00.insertChild( 0, "Button00", Button00 ); </s>
<s>[INST] View 의 νŠΉμ • μ΄λ²€νŠΈμ— ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό μ§€μ •ν•œ μœ„μΉ˜μ— μ‚½μž…ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View00_onmove = function( obj:nexacro.View, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.View00.insertEventHandler( "onmove", 0, this.View00_onmove, this); </s>
<s>[INST] View 의 μœ„μΉ˜μ™€ 크기λ₯Ό λ³€κ²½ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View00.move(10,10); this.View00.move(10,10,100,100); this.View00.move(null, null, 300, "400px", "80%", 300 ); </s>
<s>[INST] λΆ€λͺ¨κ°€ λ™μΌν•œ μ»΄ν¬λ„ŒνŠΈ 쀑 인수둜 μ „λ‹¬λœ μ»΄ν¬λ„ŒνŠΈλ³΄λ‹€ View 이(κ°€) 화면에 ν•œλ‹¨κ³„ 뒀에 ν‘œμ‹œλ˜κ²Œ ν•©λ‹ˆλ‹€. nan [/INST] this.View.moveToNext( this.Button00 ); this.View.moveToNext( "Button00" ); </s>
<s>[INST] λΆ€λͺ¨κ°€ λ™μΌν•œ μ»΄ν¬λ„ŒνŠΈ 쀑 인수둜 μ „λ‹¬λœ μ»΄ν¬λ„ŒνŠΈλ³΄λ‹€ View 이(κ°€) 화면에 ν•œλ‹¨κ³„ μ•žμ— ν‘œμ‹œλ˜κ²Œ ν•©λ‹ˆλ‹€. nan [/INST] this.View.moveToPrev( this.Button00 ); this.View.moveToPrev( "Button00" ); </s>
<s>[INST] View 에 λ™μ μœΌλ‘œ μΆ”κ°€λœ μ»΄ν¬λ„ŒνŠΈλ₯Ό μ œκ±°ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var objDelete = this.View00.removeChild( "Button00" ); </s>
<s>[INST] View 에 μ„ μ–Έλœ νŠΉμ • 이벀트λ₯Ό μ‚­μ œν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var bResult = this.View00.removeEvent( "onmove" ); </s>
<s>[INST] View 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό μ œκ±°ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View00_onmove = function( obj:nexacro.View, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.View00.removeEventHandler( "onmove", this.View00_onmove, this); </s>
<s>[INST] View 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ κ²€μƒ‰λœ ν•¨μˆ˜μ™€ λ™μΌν•œ ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό μ œκ±°ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View00_onmove = function( obj:nexacro.View, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.View00.removeEventHandlerLookup( "onmove", "View00_onmove", this); </s>
<s>[INST] View 의 크기λ₯Ό λ³€κ²½ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View00.resize( 100,100 ); </s>
<s>[INST] λΆ€λͺ¨κ°€ λ™μΌν•œ μ»΄ν¬λ„ŒνŠΈ 쀑 View 이(κ°€) ν™”λ©΄μ˜ 제일 뒀에 ν‘œμ‹œλ˜κ²Œ ν•©λ‹ˆλ‹€. nan [/INST] View.sendToBack() </s>
<s>[INST] λΆ€λͺ¨κ°€ λ™μΌν•œ μ»΄ν¬λ„ŒνŠΈ 쀑 View 이(κ°€) 화면에 ν•œλ‹¨κ³„ 뒀에 ν‘œμ‹œλ˜κ²Œ ν•©λ‹ˆλ‹€. nan [/INST] View.sendToNext() </s>
<s>[INST] View 의 λ‚΄λΆ€ ꡬ성 컨텐츠λ₯Ό λ™μ μœΌλ‘œ μ„€μ •ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var strCont = '<Layout>' + ' <Button id="Button00" taborder="0" text="Button00" left="50" top="50" width="100" height="50"/>' + '</Layout>'; this.View00.setContents( strCont ); </s>
<s>[INST] View 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ 첫번째 ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό λ³€κ²½ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View00_onmove = function( obj:nexacro.View, e:nexacro.MoveEventInfo ) { //μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.View00.setEventHandler( "onmove", this.View00_onmove, this ); </s>
<s>[INST] View 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ 첫번째 ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό κ²€μƒ‰λœ ν•¨μˆ˜λ‘œ λ³€κ²½ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View00_onmove = function( obj:nexacro.View, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.View00.setEventHandlerLookup( "onmove", "View00_onmove", this); </s>
<s>[INST] View 에 포컀슀λ₯Ό μ£ΌλŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var objBefComp = this.View00.setFocus(); var objBefComp = this.View00.setFocus( true ); var objBefComp = this.View00.setFocus( true, false ); </s>
<s>[INST] λΆ€λͺ¨ μ»΄ν¬λ„ŒνŠΈμ˜ Top μœ„μΉ˜λ₯Ό κΈ°μ€€μœΌλ‘œ View 의 bottom 값을 ν”½μ…€λ‹¨μœ„λ‘œ μ„€μ •ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View.setOffsetBottom( 10 ); </s>
<s>[INST] View 의 높이λ₯Ό ν”½μ…€λ‹¨μœ„λ‘œ μ„€μ •ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View.setOffsetHeight( 10 ); </s>
<s>[INST] λΆ€λͺ¨ μ»΄ν¬λ„ŒνŠΈμ˜ Left μœ„μΉ˜λ₯Ό κΈ°μ€€μœΌλ‘œ View 의 left 값을 ν”½μ…€λ‹¨μœ„λ‘œ μ„€μ •ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View.setOffsetLeft( 10 ); </s>
<s>[INST] λΆ€λͺ¨ μ»΄ν¬λ„ŒνŠΈμ˜ Left μœ„μΉ˜λ₯Ό κΈ°μ€€μœΌλ‘œ View 의 right 값을 ν”½μ…€λ‹¨μœ„λ‘œ μ„€μ •ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View.setOffsetRight( 600 ); </s>
<s>[INST] λΆ€λͺ¨ μ»΄ν¬λ„ŒνŠΈμ˜ Top μœ„μΉ˜λ₯Ό κΈ°μ€€μœΌλ‘œ View 의 top 값을 ν”½μ…€λ‹¨μœ„λ‘œ μ„€μ •ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.View.setOffsetTop( 10 ); </s>