text
stringlengths
50
1.05k
<s>[INST] μš”μ²­μ„ μˆ˜ν–‰ν•œ Push μ„œλ²„μ˜ Port 값을 κ°–λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] XPushErrorEventInfo.serverport </s>
<s>[INST] λ°œμƒν•œ μ—λŸ¬μ— λŒ€ν•œ μ—λŸ¬μ½”λ“œκ°’λ₯Ό κ°–λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] XPushErrorEventInfo.statuscode </s>
<s>[INST] μ΄λ²€νŠΈκ°€ λ°œμƒν•œ μ›μΈμ˜ μ½”λ“œκ°’μ„ κ°–λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] XPushEventInfo.action </s>
<s>[INST] 이벀트의 IDλ₯Ό κ°–λŠ” μ½κΈ°μ „μš© μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] XPushEventInfo.eventid </s>
<s>[INST] connect λ©”μ†Œλ“œλ‘œ Push μ„œλ²„ 연결에 μ„±κ³΅ν–ˆμ„ λ•Œ layouturl μ†μ„±κ°’μœΌλ‘œ μ„€μ •ν•œ XML 정보λ₯Ό λ°°μ—΄ ν˜•νƒœμ˜ κ°’μœΌλ‘œ κ°–λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] XPushEventInfo.layout </s>
<s>[INST] μˆ˜ν–‰μ΄ μš”μ²­λœ PushMessage 였브젝트λ₯Ό κ°–λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] XPushEventInfo.message </s>
<s>[INST] μš”μ²­λœ μˆ˜ν–‰ κ²°κ³Όλ₯Ό μ œκ³΅ν•˜λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] XPushEventInfo.returnvalue </s>
<s>[INST] μš”μ²­μ„ μˆ˜ν–‰ν•œ Push μ„œλ²„μ˜ IP λ₯Ό κ°–λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] XPushEventInfo.serverip </s>
<s>[INST] μš”μ²­μ„ μˆ˜ν–‰ν•œ Push μ„œλ²„μ˜ Port 값을 κ°–λŠ” μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] XPushEventInfo.serverport </s>
<s>[INST] 이벀트의 IDλ₯Ό κ°–λŠ” μ½κΈ°μ „μš© μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] XPushKeepAliveEventInfo.eventid </s>
<s>[INST] μ΄λ²€νŠΈκ°€ λ°œμƒν•œ μ›μΈμ˜ μ½”λ“œκ°’μ„ κ°–λŠ” μ½κΈ°μ „μš© μ†μ„±μž…λ‹ˆλ‹€. nan [/INST] XPushKeepAliveEventInfo.type </s>
<s>[INST] Form은 화면을 κ΅¬μ„±ν•˜λŠ” κΈ°λ³Έ λ‹¨μœ„λ‘œμ¨ λ‚΄λΆ€μ μœΌλ‘œ 각 μ»΄ν¬λ„ŒνŠΈλ“€μ„ λ°°μΉ˜ν•˜μ—¬ μ›ν•˜λŠ” 화면을 ꡬ성할 수 μžˆλ„λ‘ ν•©λ‹ˆλ‹€. nan [/INST] var objComp = new Form(); objComp.init( "Form00", 30, 120, 196, 46 ); objComp.init( "Form00", 30, 120, 196, 46, null, null ); objComp.init( "Form00", null, null, 300, "400px", "80%", 300 ); objComp.init( "Form00", 0, 0, 200, 100, n...
<s>[INST] Form의 Layout 이 변경될 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] canlayoutchange(obj:nexacro.Form,e:nexacro.LayoutChangeEventInfo); </s>
<s>[INST] 화면뢄할이 μ„€μ •λœ Form μ—μ„œ ν‘œμ‹œλ˜λŠ” 화면이 변경될 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] canstepchange(obj:nexacro.Form,e:nexacro.StepChangeEventInfo); </s>
<s>[INST] Form 이 ν™œμ„±ν™”λ  λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onactivate(obj:nexacro.Form,e:nexacro.ActivateEventInfo); </s>
<s>[INST] Form 이 μ’…λ£Œλ˜κΈ° 전에 λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onbeforeclose(obj:nexacro.Form,e:nexacro.CloseEventInfo); </s>
<s>[INST] DataSet 의 데이터 변경에 μ˜ν•΄ λ°”μΈλ”©λœ μ»΄ν¬λ„ŒνŠΈμ— 변경이 μžˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onbindingvaluechanged(obj:nexacro.Form,e:nexacro.BindingValueChangedEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ 마우슀 μ™Όμͺ½λ²„νŠΌμ„ ν΄λ¦­ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onclick(obj:nexacro.Form,e:nexacro.ClickEventInfo); </s>
<s>[INST] Form 이 μ’…λ£Œλ˜κ±°λ‚˜ ν™”λ©΄ μ „ν™˜μ΄ μ΄λ€„μ§ˆ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onclose(obj:nexacro.Form,e:nexacro.CloseEventInfo); </s>
<s>[INST] Form μ˜μ—­μ—μ„œ 였λ₯Έμͺ½ 마우슀 λ²„νŠΌμ„ ν΄λ¦­ν•˜κ±°λ‚˜ ν„°μΉ˜λ₯Ό μΌμ •μ‹œκ°„ μœ μ§€ν•  λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] oncontextmenu(obj:nexacro.Form,e:nexacro.ContextMenuEventInfo); </s>
<s>[INST] Form 이 λΉ„ν™œμ„±ν™” λ˜μ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondeactivate(obj:nexacro.Form,e:nexacro.ActivateEventInfo); </s>
<s>[INST] λͺ¨λ°”일 μ—μ„œ λ””λ°”μ΄μŠ€ λ²„νŠΌμ„ λˆŒλ €μ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondevicebuttonup(obj:nexacro.Form,e:nexacro.DeviceButtonEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ 마우슀 μ™Όμͺ½λ²„νŠΌμœΌλ‘œ λ“œλž˜κ·Έλ₯Ό μˆ˜ν–‰ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondrag(obj:nexacro.Form,e:nexacro.DragEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄λ‘œ λ“œλž˜κ·Έ μƒνƒœμ˜ 마우슀 포인터가 듀어왔을 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondragenter(obj:nexacro.Form,e:nexacro.DragEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ°–μœΌλ‘œ λ“œλž˜κ·Έ μƒνƒœμ˜ 마우슀 포인터가 λ‚˜κ°ˆ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondragleave(obj:nexacro.Form,e:nexacro.DragEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ λ“œλž˜κ·Έ μƒνƒœμ˜ 마우슀 포인터가 움직일 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondragmove(obj:nexacro.Form,e:nexacro.DragEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ λ“œλž˜κ·Έ μƒνƒœμ˜ 마우슀 λ²„νŠΌμ„ λ–Όμ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ondrop(obj:nexacro.Form,e:nexacro.DragEventInfo); </s>
<s>[INST] Form μ—μ„œ μ‹€ν–‰ν•œ Transaction μ—μ„œ μ—λŸ¬κ°€ 생겼을 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onerror(obj:nexacro.Form,e:nexacro.ErrorEventInfo); </s>
<s>[INST] DeviceAdaptors 에 μ •μ˜λœ λ””λ°”μ΄μŠ€μ—μ„œ μ΄λ²€νŠΈκ°€ μ „λ‹¬λ˜μ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onextendedcommand(obj:nexacro.Form,e:nexacro.ExtendedCommandEventInfo); </s>
<s>[INST] Form 의 μˆ˜ν‰ μŠ€ν¬λ‘€λ°”λ₯Ό 슀크둀 ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onhscroll(obj:nexacro.Form,e:nexacro.ScrollEventInfo); </s>
<s>[INST] Form 의 μ΄ˆκΈ°ν™”κ°€ μ™„λ£Œλ˜μ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] oninit(obj:nexacro.Form,e:nexacro.EventInfo); </s>
<s>[INST] Form 에 ν¬μ»€μŠ€κ°€ μžˆλŠ” μƒνƒœμ—μ„œ ν‚€λ³΄λ“œμ˜ ν‚€κ°€ λˆŒλ Έμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onkeydown(obj:nexacro.Form,e:nexacro.KeyEventInfo); </s>
<s>[INST] Form 에 ν¬μ»€μŠ€κ°€ μžˆλŠ” μƒνƒœμ—μ„œ 눌렸던 ν‚€λ³΄λ“œκ°€ λ–Όμ–΄μ§ˆ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onkeyup(obj:nexacro.Form,e:nexacro.KeyEventInfo); </s>
<s>[INST] Form μ—μ„œ ν¬μ»€μŠ€κ°€ λ‚˜κ°ˆ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onkillfocus(obj:nexacro.Form,e:nexacro.KillFocusEventInfo); </s>
<s>[INST] Form의 Layout 이 λ³€κ²½λœ ν›„ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onlayoutchanged(obj:nexacro.Form,e:nexacro.LayoutChangeEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ 마우슀 μ™Όμͺ½λ²„νŠΌμ„ λˆŒλ €μ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onlbuttondown(obj:nexacro.Form,e:nexacro.MouseEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ 눌렸던 마우슀 μ™Όμͺ½λ²„νŠΌμ„ λ–Όμ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onlbuttonup(obj:nexacro.Form,e:nexacro.MouseEventInfo); </s>
<s>[INST] Form 에 λ“±λ‘λœ λͺ¨λ“  μ»΄ν¬λ„ŒνŠΈμ™€ 데이터가 λ‘œλ“œλœ ν›„ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onload(obj:nexacro.Form,e:nexacro.LoadEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄λ‘œ 마우슀 포인터가 듀어왔을 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmouseenter(obj:nexacro.Form,e:nexacro.MouseEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ°–μœΌλ‘œ 마우슀 포인터가 λ‚˜κ°ˆ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmouseleave(obj:nexacro.Form,e:nexacro.MouseEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ 마우슀 포인터가 움직일 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmousemove(obj:nexacro.Form,e:nexacro.MouseEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ 마우슀의 νœ λ²„νŠΌμ„ νšŒμ „ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmousewheel(obj:nexacro.Form,e:nexacro.MouseWheelEventInfo); </s>
<s>[INST] Form 의 μœ„μΉ˜κ°€ μ΄λ™ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onmove(obj:nexacro.Form,e:nexacro.MoveEventInfo); </s>
<s>[INST] λͺ¨λ°”일 기기의 ν™”λ©΄ λ°©ν–₯이 λ³€κ²½λ˜μ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onorientationchange(obj:nexacro.Form,e:nexacro.OrientationChangeEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ 마우슀 였λ₯Έμͺ½λ²„νŠΌμ„ λˆŒλ €μ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onrbuttondown(obj:nexacro.Form,e:nexacro.MouseEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ 마우슀 였λ₯Έμͺ½λ²„νŠΌμ„ λ–Όμ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onrbuttonup(obj:nexacro.Form,e:nexacro.MouseEventInfo); </s>
<s>[INST] Form 에 ν¬μ»€μŠ€κ°€ λ“€μ–΄μ˜¬ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onsetfocus(obj:nexacro.Form,e:nexacro.SetFocusEventInfo); </s>
<s>[INST] Form 의 크기가 변경됐을 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onsize(obj:nexacro.Form,e:nexacro.SizeEventInfo); </s>
<s>[INST] 화면뢄할이 μ„€μ •λœ Form μ—μ„œ ν‘œμ‹œλ˜λŠ” 화면이 λ³€κ²½λœ ν›„ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onstepchanged(obj:nexacro.Form,e:nexacro.StepChangeEventInfo); </s>
<s>[INST] setTimer() λ©”μ†Œλ“œλ‘œ μƒμ„±ν•œ νƒ€μ΄λ¨Έμ˜ μ‹œκ°„ κ°„κ²©λ§ˆλ‹€ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ontimer(obj:nexacro.Form,e:nexacro.TimerEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ ν„°μΉ˜λ₯Ό λ–Όμ—ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ontouchend(obj:nexacro.Form,e:nexacro.TouchEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ ν„°μΉ˜ μƒνƒœλ₯Ό μœ μ§€ν•˜λ©° 움직일 λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ontouchmove(obj:nexacro.Form,e:nexacro.TouchEventInfo); </s>
<s>[INST] Form μ˜μ—­ λ‚΄μ—μ„œ ν„°μΉ˜κ°€ μ‹œμž‘λ  λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] ontouchstart(obj:nexacro.Form,e:nexacro.TouchEventInfo); </s>
<s>[INST] Form 의 수직 μŠ€ν¬λ‘€λ°”λ₯Ό 슀크둀 ν–ˆμ„ λ•Œ λ°œμƒν•˜λŠ” μ΄λ²€νŠΈμž…λ‹ˆλ‹€. nan [/INST] onvscroll(obj:nexacro.Form,e:nexacro.ScrollEventInfo); </s>
<s>[INST] μŠ€ν¬λ¦½νŠΈμ—μ„œ λ™μ μœΌλ‘œ μƒμ„±ν•œ μ»΄ν¬λ„ŒνŠΈλ₯Ό Form 의 μžμ‹ μ»΄ν¬λ„ŒνŠΈλ‘œ μΆ”κ°€ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var nIndex = this.addChild( "Button00", Button00 ); </s>
<s>[INST] Form 의 νŠΉμ • μ΄λ²€νŠΈμ— ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό μΆ”κ°€ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.Form00_onmove = function( obj:nexacro.Form, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.Form00.addEventHandler( "onmove", this.Form00_onmove, this); </s>
<s>[INST] ν•¨μˆ˜λ₯Ό κ²€μƒ‰ν•˜μ—¬ Form 의 νŠΉμ • μ΄λ²€νŠΈμ— ν•Έλ“€λŸ¬ ν•¨μˆ˜λ‘œ μΆ”κ°€ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.Form00_onmove = function( obj:nexacro.Form, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.Form00.addEventHandlerLookup( "onmove", "Form00_onmove", this); </s>
<s>[INST] κ²½κ³  λŒ€ν™”μƒμžλ₯Ό ν‘œμ‹œν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.alert( "Warning" ); </s>
<s>[INST] 진행쀑인 νŠΈλžœμž­μ…˜μ„ 쀑지 μ‹œν‚€λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.cancelTransaction( "Trans02" ); </s>
<s>[INST] νŠΉμ • μ΄λ²€νŠΈμ— λ“±λ‘λœ ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό λͺ¨λ‘ μ œκ±°ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var nCnt = this.Form00.clearEventHandler( "onmove" ); </s>
<s>[INST] μ‹€ν–‰λœ Form을 μ’…λ£Œν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.close( "OK" ); this.close( this.Edit00.value ); </s>
<s>[INST] 선택 λŒ€ν™”μƒμžλ₯Ό ν‘œμ‹œν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var bRtn; bRtn = this.confirm( "Please check it carefully." ); bRtn = this.confirm( "Please check it carefully." , "TitleTest"); bRtn = this.confirm( "Please check it carefully." , "TitleTest", "error" ); </s>
<s>[INST] Form 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό μ°Ύμ•„ 인덱슀λ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.Form00_onmove = function( obj:nexacro.Form, e:nexacro.MoveEventInfo ) { //μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.Form00.findEventHandler( "onmove", this.Form00_onmove, this ); </s>
<s>[INST] Form에 μ •μ˜λœ λ ˆμ΄μ•„μ›ƒ 쀑 ν˜„μž¬ 화면에 ν‘œμ‹œλ˜λŠ” λ ˆμ΄μ•„μ›ƒμ˜ name 속성값을 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.getCurrentLayoutID() </s>
<s>[INST] Form 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ μ§€μ •λœ μΈλ±μŠ€μ— ν•΄λ‹Ήν•˜λŠ” ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var objFunc = Form00.getEventHandler( "onmove", 0 ); </s>
<s>[INST] Form μ—μ„œ νƒ­ν‚€λ‘œ 포컀슀 이동 μ‹œ 제일 μ²˜μŒμ— 포컀슀λ₯Ό λ°›λŠ” μ»΄ν¬λ„ŒνŠΈλ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var objComp = this.getFirstComponent(); var objComp = this.getFirstComponent(true); </s>
<s>[INST] Form 의 μžμ‹ μ»΄ν¬λ„ŒνŠΈ 쀑 ν˜„μž¬ 포컀슀λ₯Ό κ°€μ§€κ³  μžˆλŠ” μ»΄ν¬λ„ŒνŠΈλ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.getFocus() </s>
<s>[INST] Form 에 ν‘œμ‹œλœ μˆ˜ν‰μŠ€ν¬λ‘€λ°”μ˜ νŠΈλž™λ°” μœ„μΉ˜κ°’μ„ λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.getHScrollPos() </s>
<s>[INST] Form μ—μ„œ νƒ­ν‚€λ‘œ 포컀슀 이동 μ‹œ 제일 λ§ˆμ§€λ§‰μ— 포컀슀λ₯Ό λ°›λŠ” μ»΄ν¬λ„ŒνŠΈλ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var objComp = this.getLastComponent(); var objComp = this.getLastComponent(true); </s>
<s>[INST] Form 에 μ •μ˜λœ λ ˆμ΄μ•„μ›ƒ 쀑 νŠΉμ • λ ˆμ΄μ•„μ›ƒμ˜ 속성값을 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var nheight = Form.getLayoutInfo ( "default", "height" ); </s>
<s>[INST] Form 의 νŠΉμ • μ»΄ν¬λ„ŒνŠΈμ—μ„œ νƒ­ν‚€ μž…λ ₯ μ‹œ ν¬μ»€μŠ€κ°€ μ΄λ™λ˜λŠ” μ»΄ν¬λ„ŒνŠΈλ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var objComp = this.getNextComponent( this.Edit00 ); var objComp = this.getNextComponent( this.Edit00, true ); </s>
<s>[INST] Form 의 높이λ₯Ό ν”½μ…€λ‹¨μœ„μ˜ 숫자둜 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.getOffsetHeight(); </s>
<s>[INST] Form 의 λ„ˆλΉ„λ₯Ό ν”½μ…€λ‹¨μœ„μ˜ 숫자둜 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.getOffsetWidth(); </s>
<s>[INST] Form 이 μ†Œμ†λœ λΆ€λͺ¨ Frame 을 λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.getOwnerFrame() </s>
<s>[INST] Form 의 νŠΉμ • μ»΄ν¬λ„ŒνŠΈμ—μ„œ Shift+νƒ­ν‚€ μž…λ ₯ μ‹œ ν¬μ»€μŠ€κ°€ μ΄λ™λ˜λŠ” μ»΄ν¬λ„ŒνŠΈλ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var objComp = this.getPrevComponent( this.Edit00 ); var objComp = this.getPrevComponent( this.Edit00, true ); </s>
<s>[INST] Form 의 화면이 λΆ„ν• λ˜μ—ˆμ„ λ•Œ ν™”λ©΄μ˜ 갯수λ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.getStepCount(); </s>
<s>[INST] Form 이 ν™”λ©΄λΆ„ν•  λ˜μ—ˆμ„ λ•Œ ν˜„μž¬ ν‘œμ‹œλ˜λŠ” ν™”λ©΄μ˜ 인덱슀λ₯Ό λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.getStepIndex() </s>
<s>[INST] Form 에 ν‘œμ‹œλœ μˆ˜μ§μŠ€ν¬λ‘€λ°”μ˜ νŠΈλž™λ°” μœ„μΉ˜κ°’μ„ λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.getVScrollPos() </s>
<s>[INST] 화면에 ν‘œμ‹œλœ Form λŒ€μ‹  인수둜 μ „λ‹¬λœ Form을 λ‘œλ”©ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.go( "Base::Menu.xfdl" ); </s>
<s>[INST] ν˜„μž¬ Formμ—μ„œ 슀크립트둜 μ‹€ν–‰λœ Form이 μžˆλŠ”μ§€ ν™•μΈν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.hasPopupFrame() </s>
<s>[INST] 슀크립트둜 동적 μƒμ„±ν•œ μ»΄ν¬λ„ŒνŠΈλ₯Ό Form 의 μžμ‹ μ»΄ν¬λ„ŒνŠΈλ‘œ νŠΉμ • μˆœμ„œμ— μΆ”κ°€ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var nIndex = this.insertChild( 0, "Button00", Button00 ); </s>
<s>[INST] Form 의 νŠΉμ • μ΄λ²€νŠΈμ— ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό μ§€μ •ν•œ μœ„μΉ˜μ— μ‚½μž…ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.Form00_onmove = function( obj:nexacro.Form, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.Form00.insertEventHandler( "onmove", 0, this.Form00_onmove, this); </s>
<s>[INST] Form 에 νŠΉμ • μ˜€λΈŒμ νŠΈκ°€ μ‘΄μž¬ν•˜λŠ”μ§€ ν™•μΈν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var bRet = this.isValidObject( this.Button00 ); var bRet = this.isValidObject( "Button00" ); </s>
<s>[INST] setTimer() λ©”μ†Œλ“œλ‘œ μƒμ„±λœ 타이머λ₯Ό μ‚­μ œν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.killTimer( 0 ); </s>
<s>[INST] 인수둜 μ „λ‹¬λœ 였브젝트λ₯Ό Form μ˜μ—­λΆ€ν„° μƒμœ„ μ˜μ—­μœΌλ‘œ κ²€μƒ‰ν•˜μ—¬ λ°˜ν™˜ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.lookup( strObjectID ) </s>
<s>[INST] ν˜„μž¬ 화면을 λ‹€μ‹œ λ‘œλ”©ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.reload() </s>
<s>[INST] Form에 λ™μ μœΌλ‘œ μΆ”κ°€λœ μ»΄ν¬λ„ŒνŠΈλ₯Ό μ œκ±°ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var objDelete = this.removeChild( "Button00" ); </s>
<s>[INST] Form 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό μ œκ±°ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.Form00_onmove = function( obj:nexacro.Form, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.Form00.removeEventHandler( "onmove", this.Form00_onmove, this); </s>
<s>[INST] Form 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ κ²€μƒ‰λœ ν•¨μˆ˜μ™€ λ™μΌν•œ ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό μ œκ±°ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.Form00_onmove = function( obj:nexacro.Form, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.Form00.removeEventHandlerLookup( "onmove", "Form00_onmove", this); </s>
<s>[INST] Form 의 μŠ€ν¬λ‘€λ°”μ™€ λ‚΄λΆ€ μ»΄ν¬λ„ŒνŠΈλ₯Ό ν˜„μž¬ ν™”λ©΄ μƒνƒœμ— 맞게 κ°±μ‹ ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.resetScroll() </s>
<s>[INST] Form 에 ν‘œμ‹œλœ μŠ€ν¬λ‘€μ„ ν˜„μž¬ μœ„μΉ˜μ—μ„œ 인수둜 μ „λ‹¬λœ κ°’λ§ŒνΌ μ΄λ™μ‹œν‚€λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.Form.scrollBy( 20,20 ); </s>
<s>[INST] Form 에 ν‘œμ‹œλœ μŠ€ν¬λ‘€μ„ νŠΉμ • μœ„μΉ˜λ‘œ μ΄λ™μ‹œν‚€λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.Form.scrollTo( 20,20 ); </s>
<s>[INST] Form 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ 첫번째 ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό λ³€κ²½ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.Form00_onmove = function( obj:nexacro.Form, e:nexacro.MoveEventInfo ) { //μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.Form00.setEventHandler( "onmove", this.Form00_onmove, this ); </s>
<s>[INST] Form 의 νŠΉμ • μ΄λ²€νŠΈμ—μ„œ 첫번째 ν•Έλ“€λŸ¬ ν•¨μˆ˜λ₯Ό κ²€μƒ‰λœ ν•¨μˆ˜λ‘œ λ³€κ²½ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.Form00_onmove = function( obj:nexacro.Form, e:nexacro.MoveEventInfo) { // μˆ˜ν–‰ν•  슀크립트 }; var nIndex = this.Form00.setEventHandlerLookup( "onmove", "Form00_onmove", this); </s>
<s>[INST] Form 에 포컀슀λ₯Ό μ£ΌλŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] var objBefComp = this.Form00.setFocus(); var objBefComp = this.Form00.setFocus( true ); var objBefComp = this.Form00.setFocus( true, false ); </s>
<s>[INST] ν˜„μž¬ λ ˆμ΄μ•„μ›ƒμ˜ 화면을 μ§€μ •ν•œ 숫자만큼 λΆ„ν• ν•˜λ„λ‘ μ„€μ •ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] Form.setStepCount(nStepcount) </s>
<s>[INST] Form 이 ν™”λ©΄λΆ„ν•  λ˜μ—ˆμ„ λ•Œ ν‘œμ‹œν•  화면을 인덱슀둜 μ„€μ •ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.setStepIndex(1); </s>
<s>[INST] 주기적으둜 ontimer 이벀트λ₯Ό λ°œμƒμ‹œν‚€κΈ° μœ„ν•΄ 타이머λ₯Ό μƒμ„±ν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.setTimer( 0, 1000 ); </s>
<s>[INST] Wait Cursor λ₯Ό ν‘œμ‹œν•˜κ±°λ‚˜ ν•΄μ œν•˜λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.setWaitCursor(); this.setWaitCursor( true ); this.setWaitCursor( true, true ); </s>
<s>[INST] μ„€μ •ν•œ μ‹œκ°„λ§ŒνΌ 슀크립트 싀행을 λ©ˆμΆ”λŠ” λ©”μ†Œλ“œμž…λ‹ˆλ‹€. nan [/INST] this.sleep( 1000 ); </s>