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package org.newdawn.slick.geom; /** * A triangulator implementation that splits the triangules of another, subdividing * to give a higher tesselation - and hence smoother transitions. * * @author kevin */ public class OverTriangulator implements Triangulator { /** The triangles data */ private float[...
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package org.newdawn.slick.geom; import java.util.ArrayList; /** * A shape that morphs between a set of other shapes * * @author kevin */ public class MorphShape extends Shape { /** The shapes to morph between */ private ArrayList shapes = new ArrayList(); /** The offset between the shapes */ pr...
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package org.newdawn.slick.geom; import java.io.Serializable; /** * The description of any 2D shape that can be transformed. The points provided approximate the intent * of the shape. * * @author Mark */ public abstract class Shape implements Serializable { /** The points representing this polygo...
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package org.newdawn.slick.geom; /** * Implemenation of a bunch of maths functions to do with lines. Note * that lines can't be used as dynamic shapes right now - also collision * with the end of a line is undefined. * * @author Kevin Glass */ public class Line extends Shape { /** The start point of ...
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package org.newdawn.slick.geom; /** * An axis oriented used for shape bounds * * @author Kevin Glass */ public class Rectangle extends Shape { /** The width of the box */ protected float width; /** The height of the box */ protected float height; /** * Create a new bounding box * * @...
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package org.newdawn.slick.geom; /** * A second triangulator that seems slightly more robust * * @author Online examples */ public class NeatTriangulator implements Triangulator { /** The error factor */ static final float EPSILON = 1E-006F; /** The x coordinates */ private float p...
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package org.newdawn.slick.geom; import java.util.ArrayList; /** * A set of utilities to play with geometry * * @author kevin */ public class GeomUtil { /** The tolerance for determining changes and steps */ public float EPSILON = 0.0001f; /** The tolerance for determining direction change */ pub...
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package org.newdawn.slick.geom; /** * A beizer curve implementation. The curve is defined by a start point, an end point * and two control points that it will tend towards. This is implementation is fixed * segmenting meaning it doesn't scale too well. * * @author kevin */ public class Curve extends Sha...
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package org.newdawn.slick.geom; import org.newdawn.slick.util.FastTrig; /** * A 2 dimensional transformation that can be applied to <code>Shape</code> implemenations. * * @author Mark */ public class Transform { /** * Value for each position in the matrix * ...
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package org.newdawn.slick.geom; /** * A class capable of generating texture coordiantes based on * rendering positions of verticies. This allows custom texturing * of geometric shapes * * @author kevin */ public interface TexCoordGenerator { /** * Get the texture coordinate for a given render posi...
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/* * Triangulator0.java * * (BSD license) * * Copyright (c) 2005, Matthias Mann (www.matthiasmann.de) * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * * * Redistributions of ...
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package org.newdawn.slick.geom; import java.util.ArrayList; import java.util.Arrays; /** * A polygon implementation meeting the <code>Shape</code> contract. * * @author Mark */ public class Polygon extends Shape { /** Allow duplicated points */ private boolean allowDups = false; /** True if the ...
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package org.newdawn.slick.geom; import java.util.ArrayList; import org.newdawn.slick.util.FastTrig; /** * An ellipse meeting the <code>Shape</code> contract. The ellipse is actually an approximation using * a series of points generated around the contour of the ellipse. * * @author Mark */ public ...
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package org.newdawn.slick.geom; import org.newdawn.slick.Image; import org.newdawn.slick.ShapeFill; import org.newdawn.slick.opengl.Texture; import org.newdawn.slick.opengl.TextureImpl; import org.newdawn.slick.opengl.renderer.LineStripRenderer; import org.newdawn.slick.opengl.renderer.Renderer; import org.new...
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package org.newdawn.slick.geom; import java.util.ArrayList; /** * A shape built from lines and curves. Hole support is present but * restricted. * * @author kevin */ public class Path extends Shape { /** The local list of points */ private ArrayList localPoints = new ArrayList(); /** The current...
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package org.newdawn.slick.geom; import java.util.ArrayList; /** * Triangulates a polygon into triangles - duh. Doesn't handle * holes in polys * * @author Based on Public Source from FlipCode */ public class BasicTriangulator implements Triangulator { /** The accepted error value */ private static...
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package org.newdawn.slick.geom; /** * Debug listener for notifications assocaited with geometry utilities * * @author kevin */ public interface GeomUtilListener { /** * Notification that a point was excluded from geometry * * @param x The x coordinate of the point * @param y The y coordinat...
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package org.newdawn.slick.geom; /** * A collection of triangles * * @author kevin */ public interface Triangulator { /** * Get a count of the number of triangles produced * * @return The number of triangles produced */ public int getTriangleCount(); /** * Get a point on a specifie...
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package org.newdawn.slick.geom; import org.newdawn.slick.util.FastTrig; /** * A two dimensional vector * * @author Kevin Glass */ public strictfp class Vector2f { /** The x component of this vector */ public float x; /** The y component of this vector */ public float y; /** * Create an e...
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package org.newdawn.slick; import java.nio.ByteBuffer; import java.nio.DoubleBuffer; import java.nio.FloatBuffer; import java.security.AccessController; import java.security.PrivilegedAction; import java.util.ArrayList; import org.lwjgl.BufferUtils; import org.lwjgl.opengl.GL11; import org.newdawn.slick.ge...
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package org.newdawn.slick.command; import java.util.ArrayList; import java.util.HashMap; import java.util.Iterator; import java.util.List; import java.util.Map; import org.newdawn.slick.Input; import org.newdawn.slick.util.InputAdapter; /** * The central provider that maps real device input into abstract commands ...
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package org.newdawn.slick.command; /** * A control relating to a command indicate that it should be fired when a specific key is pressed * or released. * * @author joverton */ public class KeyControl implements Control { /** The key code that needs to be pressed */ private int keycode; /** * Create...
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package org.newdawn.slick.command; /** * A control indicating that a mouse button must be pressed or released to cause an command * * @author joverton */ public class MouseButtonControl implements Control { /** The button to be pressed */ private int button; /** * Create a new control that indicates...
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package org.newdawn.slick.command; /** * Marker class for abstract input controls * * @author joverton */ public interface Control { }
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package org.newdawn.slick.command; /** * A control indicating that a gamepad/joystick button must be pressed * or released to invoke an command. * * @author kevin */ public class ControllerButtonControl extends ControllerControl { /** * Create a new control based on a controller input * * @p...
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package org.newdawn.slick.command; /** * Description of any class wishing to recieve notifications of command invocations. Implementations * should be added to an appropriate input provider to recieve input notification * * @author joverton */ public interface InputProviderListener { /** * A control rep...
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package org.newdawn.slick.command; /** * The description of a action feedback from the abstract input system. This marker allows the * creation of action objects that can contain useful state. If you don't need state and just * a name use <code>BasicCommand</code. * * @author kevin */ public interface C...
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package org.newdawn.slick.command; /** * A control describing input provided from a controller. This allows controls to be * mapped to game pad inputs. * * @author joverton */ abstract class ControllerControl implements Control { /** Indicates a button was pressed */ protected static final int BUTTON_EVENT =...
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package org.newdawn.slick.command; /** * A control indicating that a particular direction must be pressed or released * on a controller to cause the command to fire * * @author kevin */ public class ControllerDirectionControl extends ControllerControl { /** The direction indicating we're waiting for the...
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package org.newdawn.slick.command; /** * A simple named command * * @author kevin */ public class BasicCommand implements Command { /** The name of the command */ private String name; /** * Create a new basic command * * @param name The name to give this command */ public BasicComm...
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package org.newdawn.slick; import java.util.ArrayList; import org.lwjgl.Sys; import org.newdawn.slick.util.Log; /** * A utility to hold and render animations * * @author kevin * @author DeX (speed updates) */ public class Animation implements Renderable { /** The list of frames to render in this ...
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package org.newdawn.slick; /** * The proprites of any font implementation * * @author Kevin Glass */ public interface Font { /** * Get the width of the given string * * @param str The string to obtain the rendered with of * @return The width of the given string */ public abstract int ...
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package org.newdawn.slick; import java.awt.AlphaComposite; import java.awt.Color; import java.awt.Composite; import java.awt.FontMetrics; import java.awt.Graphics2D; import java.awt.RenderingHints; import java.awt.image.BufferedImage; import java.io.IOException; import java.util.HashMap; import java.util.Ma...
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package org.newdawn.slick; import java.io.UnsupportedEncodingException; import org.newdawn.slick.util.Log; /** * A font implementation that will use the graphics inside a SpriteSheet for its data. * This is useful when your font has a fixed width and height for each character as * opposed to the more com...
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package org.newdawn.slick; import java.nio.ByteBuffer; import java.nio.ByteOrder; import org.lwjgl.BufferUtils; import org.newdawn.slick.opengl.ImageData; /** * A utility for creating images from pixel operations * * Expected usage is: * <code> * ImageBuffer buffer = new ImageBuffer(320,200); * b...
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package org.newdawn.slick; import java.io.Serializable; import java.nio.FloatBuffer; import org.newdawn.slick.opengl.renderer.Renderer; import org.newdawn.slick.opengl.renderer.SGL; /** * A simple wrapper round the values required for a colour * * @author Kevin Glass */ public class Color implement...
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package org.newdawn.slick; import java.awt.Font; import java.awt.FontFormatException; import java.awt.FontMetrics; import java.awt.Rectangle; import java.awt.font.GlyphVector; import java.awt.font.TextAttribute; import java.io.IOException; import java.lang.reflect.Field; import java.util.ArrayList; import...
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package org.newdawn.slick; /** * A generic exception thrown by everything in the library * * @author kevin */ public class SlickException extends Exception { /** * Create a new exception with a detail message * * @param message The message describing the cause of this exception */ public Sl...
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package org.newdawn.slick.imageout; import java.io.IOException; import java.io.OutputStream; import org.newdawn.slick.Image; /** * The description of any class that can produce data to an output stream reprsenting * some image in memory. * * @author Jon */ public interface ImageWriter { /** *...
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package org.newdawn.slick.imageout; import java.io.BufferedOutputStream; import java.io.DataOutputStream; import java.io.IOException; import java.io.OutputStream; import org.newdawn.slick.Color; import org.newdawn.slick.Image; /** * A utility to save TGA's given a Slick image. * * @author Jon */ ...
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package org.newdawn.slick.imageout; import java.io.FileOutputStream; import java.io.IOException; import java.io.OutputStream; import org.newdawn.slick.Image; import org.newdawn.slick.SlickException; /** * A static hook to access all the Image output utilities. The list of format strings * provided is n...
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package org.newdawn.slick.imageout; import java.util.HashMap; import javax.imageio.ImageIO; import org.newdawn.slick.SlickException; /** * A factory to produce image writers based on format names * * @author kevin */ public class ImageWriterFactory { /** The map from format names to image writer ...
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package org.newdawn.slick.imageout; import java.awt.Point; import java.awt.color.ColorSpace; import java.awt.image.BufferedImage; import java.awt.image.ColorModel; import java.awt.image.ComponentColorModel; import java.awt.image.DataBuffer; import java.awt.image.DataBufferByte; import java.awt.image.PixelInte...
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package org.newdawn.slick; import java.net.URL; import java.util.ArrayList; import org.newdawn.slick.openal.Audio; import org.newdawn.slick.openal.AudioImpl; import org.newdawn.slick.openal.SoundStore; import org.newdawn.slick.util.Log; /** * A piece of music loaded and playable within the game. Only one...
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package org.newdawn.slick; import java.io.IOException; import java.io.OutputStream; import java.util.ArrayList; import java.util.Arrays; import java.util.HashSet; import java.util.Iterator; import org.lwjgl.LWJGLException; import org.lwjgl.input.Controller; import org.lwjgl.input.Controllers; import org.l...
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package org.newdawn.slick.opengl; import java.io.IOException; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.IntBuffer; import org.lwjgl.LWJGLException; import org.lwjgl.input.Cursor; import org.newdawn.slick.util.Log; import org.newdawn.slick.util.ResourceLoader; /** * A utilit...
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package org.newdawn.slick.opengl; import org.lwjgl.opengl.GL11; import org.newdawn.slick.SlickException; import org.newdawn.slick.opengl.renderer.Renderer; /** * A utility to allow performing GL operations without contaminating the * Slick OpenGL state. Note this will not protect you from OpenGL programming...
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package org.newdawn.slick.opengl; import java.awt.Color; import java.awt.Graphics2D; import java.awt.color.ColorSpace; import java.awt.image.BufferedImage; import java.awt.image.ColorModel; import java.awt.image.ComponentColorModel; import java.awt.image.DataBuffer; import java.awt.image.DataBufferByte; impo...
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package org.newdawn.slick.opengl.pbuffer; import org.lwjgl.LWJGLException; import org.lwjgl.opengl.Display; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.Pbuffer; import org.lwjgl.opengl.PixelFormat; import org.lwjgl.opengl.RenderTexture; import org.newdawn.slick.Graphics; import org.newdawn.slick.Ima...
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package org.newdawn.slick.opengl.pbuffer; import java.util.HashMap; import org.lwjgl.opengl.GLContext; import org.lwjgl.opengl.Pbuffer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.SlickException; import org.newdawn.slick.util.Log; /** * A factory to produc...
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package org.newdawn.slick.opengl.pbuffer; import org.lwjgl.LWJGLException; import org.lwjgl.opengl.Display; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.Pbuffer; import org.lwjgl.opengl.PixelFormat; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.SlickExcep...
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package org.newdawn.slick.opengl.pbuffer; import java.nio.IntBuffer; import org.lwjgl.BufferUtils; import org.lwjgl.opengl.EXTFramebufferObject; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GLContext; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.SlickE...
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package org.newdawn.slick.opengl; import java.io.IOException; import java.io.InputStream; import org.newdawn.slick.loading.DeferredResource; import org.newdawn.slick.loading.LoadingList; /** * A texture proxy that can be used to load a texture at a later date while still * allowing elements to reference ...
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package org.newdawn.slick.opengl; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.IntBuffer; import org.lwjgl.BufferUtils; import org.newdawn.slick.opengl.renderer.SGL; import org.newdawn.slick.opengl.renderer.Renderer; /** * A texture to be bound within JOGL. This object is respon...
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package org.newdawn.slick.opengl; import java.io.BufferedInputStream; import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; import java.util.ArrayList; import org.newdawn.slick.util.Log; /** * A composite data source that checks multiple loaders in order of * preference ...
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package org.newdawn.slick.opengl; import java.io.BufferedInputStream; import java.io.DataInputStream; import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; import java.nio.ByteOrder; import org.lwjgl.BufferUtils; /** * A utility to load TGAs. Note: NOT THREAD SAFE * * ...
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package org.newdawn.slick.opengl; import java.io.IOException; import java.io.InputStream; import org.lwjgl.opengl.GL11; /** * A utility class to wrap the Slick internal texture loader and present a * rational interface. * * @author kevin */ public class TextureLoader { /** * Load a texture wi...
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package org.newdawn.slick.opengl; import java.io.IOException; import java.util.ArrayList; /** * A collection of IOException that failed image data loading * * @author kevin */ public class CompositeIOException extends IOException { /** The list of exceptions causing this one */ private ArrayList ex...
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package org.newdawn.slick.opengl; import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; /** * An image data source that can load images from a stream * * @author kevin */ public interface LoadableImageData extends ImageData { /** * Configure the edging that can be use...
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package org.newdawn.slick.opengl; import java.security.AccessController; import java.security.PrivilegedAction; import org.newdawn.slick.util.Log; /** * A static utility to create the appropriate image data for a particular reference. * * @author kevin */ public class ImageDataFactory { /** True if...
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package org.newdawn.slick.opengl; import org.lwjgl.opengl.GL11; /** * A collection of utilities to allow aid interaction with the GL provider * * @author kevin */ public final class GLUtils { /** * Check that we're in the right place to be doing GL operations */ public static void checkGLCon...
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package org.newdawn.slick.opengl; import java.io.BufferedInputStream; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.io.InputStream; import java.lang.ref.SoftReference; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.IntBuffer; import java...
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package org.newdawn.slick.opengl.renderer; import java.nio.ByteBuffer; import java.nio.DoubleBuffer; import java.nio.FloatBuffer; import java.nio.IntBuffer; import org.lwjgl.opengl.GL11; /** * The description of the OpenGL functions used Slick. Any other rendering method will * need to emulate these. ...
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package org.newdawn.slick.opengl.renderer; /** * The default version of the renderer relies of GL calls to do everything. * Unfortunately this is driver dependent and often implemented inconsistantly * * @author kevin */ public class DefaultLineStripRenderer implements LineStripRenderer { /** The acce...
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package org.newdawn.slick.opengl.renderer; import java.nio.ByteBuffer; import java.nio.DoubleBuffer; import java.nio.FloatBuffer; import java.nio.IntBuffer; import org.lwjgl.opengl.GL11; /** * The default OpenGL renderer, uses immediate mode for everything * * @author kevin */ public class Immedia...
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package org.newdawn.slick.opengl.renderer; /** * The static holder for the current GL implementation. Note that this * renderer can only be set before the game has been started. * * @author kevin */ public class Renderer { /** The indicator for immediate mode renderering (the default) */ public ...
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package org.newdawn.slick.opengl.renderer; import java.nio.DoubleBuffer; import java.nio.FloatBuffer; import org.lwjgl.BufferUtils; import org.lwjgl.opengl.GL11; /** * A renderer that caches all operations into an array, creates an opengl vertex array when * required and spits the data down to the card i...
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package org.newdawn.slick.opengl.renderer; /** * The description of a class able to render line strips through * OpenGL * * @author kevin */ public interface LineStripRenderer { /** * Check if we should apply default line fixes * * @return True if we should apply GL fixes */ public abst...
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package org.newdawn.slick.opengl.renderer; import org.lwjgl.opengl.GL11; /** * A line strip renderer that uses quads to generate lines * * @author kevin */ public class QuadBasedLineStripRenderer implements LineStripRenderer { /** The renderer used to interact with GL */ private static SGL GL = Rend...
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package org.newdawn.slick.opengl; import java.nio.ByteBuffer; /** * A description of any class providing ImageData in a form suitable for OpenGL texture * creation. * * @author kevin */ public interface ImageData { /** * Get the last bit depth read from a TGA * * @return The last bit dep...
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package org.newdawn.slick.opengl; import java.nio.ByteBuffer; import org.lwjgl.BufferUtils; /** * An image data implementation which represents an empty texture * * @author kevin */ public class EmptyImageData implements ImageData { /** The width of the data */ private int width; /** The height...
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package org.newdawn.slick.opengl; import java.io.EOFException; import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; import java.util.zip.CRC32; import java.util.zip.DataFormatException; import java.util.zip.Inflater; import org.lwjgl.BufferUtils; /** * The PNG imge data s...
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package org.newdawn.slick.opengl; /** * The description of a texture loaded by the TextureLoader utility * * @author kevin */ public interface Texture { /** * Check if the texture has alpha * * @return True if the texture has alpha */ public boolean hasAlpha(); /** * Get the refer...
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package org.newdawn.slick; import java.util.HashMap; import javax.xml.parsers.DocumentBuilder; import javax.xml.parsers.DocumentBuilderFactory; import org.newdawn.slick.util.ResourceLoader; import org.w3c.dom.Document; import org.w3c.dom.Element; import org.w3c.dom.NodeList; /** * A sprite sheet based...
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package org.newdawn.slick; import java.io.InputStream; import org.newdawn.slick.opengl.Texture; /** * A sheet of sprites that can be drawn individually * * @author Kevin Glass */ public class SpriteSheet extends Image { /** The width of a single element in pixels */ private int tw; /** The heig...
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package org.newdawn.slick; import java.io.IOException; import java.nio.ByteBuffer; import java.nio.IntBuffer; import org.lwjgl.BufferUtils; import org.newdawn.slick.opengl.ImageData; import org.newdawn.slick.opengl.ImageDataFactory; import org.newdawn.slick.opengl.LoadableImageData; import org.newdawn.slick...
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package org.newdawn.slick.loading; import java.io.IOException; /** * A description of any class providing a resource handle that be loaded * at a later date (i.e. deferrred) * * @author kevin */ public interface DeferredResource { /** * Load the actual resource * * @throws IOException I...
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github-java-corpus
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package org.newdawn.slick.loading; import java.util.ArrayList; import org.newdawn.slick.openal.SoundStore; import org.newdawn.slick.opengl.InternalTextureLoader; import org.newdawn.slick.util.Log; /** * A central list where all deferred loading resoures end up when deferred loading is in use. Each * text...
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github-java-corpus
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package org.newdawn.slick; import org.newdawn.slick.opengl.SlickCallable; import org.newdawn.slick.opengl.renderer.Renderer; import org.newdawn.slick.opengl.renderer.SGL; /** * A set of rendering that is cached onto the graphics card and hopefully * is quicker to render. Note that there are some things that...
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github-java-corpus
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package org.newdawn.slick.muffin; import java.io.IOException; import java.util.HashMap; /** * A description of any class with the ability to store state locally * * @author kappaOne */ public interface Muffin { /** * Save a file of data * * @param data The data to store * @param fileName...
183
github-java-corpus
2,012
package org.newdawn.slick.muffin; import java.io.EOFException; import java.io.File; import java.io.FileInputStream; import java.io.FileOutputStream; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.util.HashMap; import org.newdawn.slick.util.Log; ...
443
github-java-corpus
2,012
package org.newdawn.slick.muffin; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.EOFException; import java.io.IOException; import java.net.URL; import java.util.HashMap; import java.util.Iterator; import java.util.Set; import javax.jnlp.BasicService; import javax.jnlp.File...
952
github-java-corpus
2,012
package org.newdawn.slick; import java.awt.Canvas; import javax.swing.SwingUtilities; import org.lwjgl.LWJGLException; import org.lwjgl.opengl.Display; import org.newdawn.slick.util.Log; /** * A game container that displays the game on an AWT Canvas. * * @author kevin */ public class CanvasGameC...
1,021
github-java-corpus
2,012
package org.newdawn.slick.font; import java.awt.AlphaComposite; import java.awt.Graphics2D; import java.awt.RenderingHints; import java.awt.font.FontRenderContext; import java.awt.image.BufferedImage; import java.awt.image.WritableRaster; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.n...
2,147
github-java-corpus
2,012
package org.newdawn.slick.font.effects; import java.awt.Color; import java.awt.GradientPaint; import java.awt.Graphics2D; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import org.newdawn.slick.UnicodeFont; import org.newdawn.slick.font....
1,378
github-java-corpus
2,012
package org.newdawn.slick.font.effects; import java.awt.BasicStroke; import java.awt.Color; import java.awt.Graphics2D; import java.awt.Stroke; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import org.newdawn.slick.UnicodeFont; import ...
1,209
github-java-corpus
2,012
/* * Copyright 2006 Jerry Huxtable * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agr...
1,453
github-java-corpus
2,012
/* * Copyright 2006 Jerry Huxtable * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agr...
1,445
github-java-corpus
2,012
package org.newdawn.slick.font.effects; import java.awt.Graphics2D; import java.awt.image.BufferedImage; import java.awt.image.BufferedImageOp; import org.newdawn.slick.UnicodeFont; import org.newdawn.slick.font.Glyph; /** * Applys a {@link BufferedImageOp} filter to glyphs. Many filters can be found ...
399
github-java-corpus
2,012
package org.newdawn.slick.font.effects; import java.awt.Graphics2D; import java.awt.image.BufferedImage; import org.newdawn.slick.UnicodeFont; import org.newdawn.slick.font.Glyph; /** * A graphical effect that is applied to glyphs in a {@link UnicodeFont}. * * @author Nathan Sweet <misc@n4te.com> ...
169
github-java-corpus
2,012
package org.newdawn.slick.font.effects; import java.util.List; /** * An effect that has a number of configuration values. This allows the effect to be configured in the Hiero GUI and to be saved * and loaded to and from a file. * * @author Nathan Sweet <misc@n4te.com> */ public interface Configurabl...
290
github-java-corpus
2,012
package org.newdawn.slick.font.effects; import java.awt.AlphaComposite; import java.awt.Color; import java.awt.Dimension; import java.awt.EventQueue; import java.awt.Graphics2D; import java.awt.GridBagConstraints; import java.awt.GridBagLayout; import java.awt.Insets; import java.awt.event.ActionEvent; im...
2,855
github-java-corpus
2,012
package org.newdawn.slick.font.effects; import java.awt.AlphaComposite; import java.awt.Color; import java.awt.Composite; import java.awt.Graphics2D; import java.awt.RenderingHints; import java.awt.image.BufferedImage; import java.awt.image.ConvolveOp; import java.awt.image.Kernel; import java.util.ArrayLi...
2,736
github-java-corpus
2,012
package org.newdawn.slick.font.effects; import java.awt.Color; import java.awt.Graphics2D; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import org.newdawn.slick.UnicodeFont; import org.newdawn.slick.font.Glyph; /** * Makes glyphs a...
537
github-java-corpus
2,012
package org.newdawn.slick.font; import java.awt.Rectangle; import java.awt.Shape; import java.awt.font.GlyphMetrics; import java.awt.font.GlyphVector; import org.newdawn.slick.Image; import org.newdawn.slick.UnicodeFont; /** * Represents the glyph in a font for a unicode codepoint. * * @author Nat...
1,042
github-java-corpus
2,012
package org.newdawn.slick.font; import java.io.BufferedReader; import java.io.File; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStreamReader; import java.io.PrintStream; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import org.newdawn....
2,625
github-java-corpus
2,012
package org.newdawn.slick; /** * A basic implementation of a game to take out the boring bits * * @author kevin */ public abstract class BasicGame implements Game, InputListener { /** The maximum number of controllers supported by the basic game */ private static final int MAX_CONTROLLERS = 20; /** ...
1,316
github-java-corpus
2,012
package org.newdawn.slick; /** * Describes classes capable of responding to key presses * * @author kevin */ public interface KeyListener extends ControlledInputReciever { /** * Notification that a key was pressed * * @param key The key code that was pressed (@see org.newdawn.slick.Input) * ...
163
github-java-corpus
2,012
package org.newdawn.slick; /** * The description of any class needing to recieve notification of changes * to music state. * * @author kevin */ public interface MusicListener { /** * Notification that a piece of music finished playing * * @param music The music that finished playing */ ...
143
github-java-corpus
2,012
package org.newdawn.slick.gui; import org.lwjgl.input.Cursor; import org.newdawn.slick.Font; import org.newdawn.slick.Input; import org.newdawn.slick.SlickException; import org.newdawn.slick.opengl.ImageData; /** * The context in which GUI components are created and rendered * * @author kevin */ publ...
738