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\* Author: allannozomu Runtime: 4 ms Memory: 11.5 MB*\ /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: void binaryTreecPathsRec(TreeNode* root...
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#include "parser/expression_defs.h" #include <string> namespace noisepage::parser { std::string ExpressionTypeToShortString(ExpressionType type) { switch (type) { // clang-format off case ExpressionType::OPERATOR_PLUS: return "+"; case ExpressionType::OPERATOR_MINUS: ...
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#include "imgLoaderSaver.h" #ifdef SIM_WITH_QT #include "tGAFormat.h" #include "stb_image.h" #include "ttUtil.h" #include "vVarious.h" #include <QImage> #include <QImageWriter> #include <QColor> #include <QtCore/QBuffer> #endif unsigned char* CImageLoaderSaver::load(const char* filename...
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/* Copyright (c) 2014, Hookflash Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the fol...
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#include "KB/KBHeadLiteral.h" #include "Eval/EvalSubgoal.h" #include "Eval/TestUtils.h" #include "thirdparty/Catch/include/catch.hpp" #include <string> using namespace fovris; TEST_CASE("Check subgoal evaluation result", "[EvalSubgoal]") { // given unsigned relId = 0xDEADBEEF; KBRelation relation{ ...
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#include "my_graph.h" #include "graph_exception.h" #include "my_rand.h" #include <fstream> #include <iomanip> void my_graph::random() { const int v_number = my_rand::random_int(min_vert, max_vert); const int density = my_rand::random_int(min_dens, max_dens); random(v_number, density); } void my_graph::random(int...
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#include "GdbUtils.h" #include <memory> #include <ide/Core/Logger.h> #include <ide/Common/CommandLineOptions.h> using namespace Upp; One<IGdbUtils> GdbUtilsFactory::Create() { #if defined(PLATFORM_WIN32) return MakeOne<GdbWindowsUtils>(); #elif defined(PLATFORM_POSIX) return MakeOne<GdbPosixUtils>(); ...
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// ============================================================================ // SeqAn - The Library for Sequence Analysis // ============================================================================ // // Copyright (c) 2006-2018, Knut Reinert & Freie Universitaet Berlin // Copyright (c) 2016-2018,...
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#include "ofMain.h" #include "ofApp.h" #include "unistd.h" int main(int argc, char *argv[]) { int opt; int qopt = 0; char qparam[128] = ""; int topt = 0; char tparam[128] = ""; int fopt = 0; char fparam[128] = ""; int ropt = 0; char rparam[128] = ""; int sopt = 0; char spara...
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#include "threads.h" #include "export-js.h" #include "fs.h" #include "util.h" #include "vm.h" #include <map> #include <mutex> using std::map; using std::thread; using std::string; using std::mutex; using std::lock_guard; typedef map<threadId, thread*> ThreadMap; static volatile int nextId = 0x10; static mutex lock_...
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/********************************************************************************** Copyright (C) 2005-2019 Intel Corporation. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of sourc...
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int height(int i,int size) { int l,r; if(i>size) return 0; else { l=height(2*i,size); r=height(((2*i)+1),size); if(l>r) { l=l+1; return l; } else { r=r+1; return r; } } }
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// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #pragma once #include "../cpu_kernel_emitter.hpp" #include "nnfusion/core/operators/generic_op/generic_op.hpp" namespace nnfusion { namespace kernels { namespace cpu { template <typename ElementType> ...
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#pragma once #include <Util/Util.hpp> class Device; class Texture; class Buffer; class Sampler; class DescriptorSet { public: ENGINE_EXPORT DescriptorSet(const std::string& name, Device* device, VkDescriptorSetLayout layout); ENGINE_EXPORT ~DescriptorSet(); ENGINE_EXPORT void CreateStorageBufferDescriptor(Buffer...
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# include <iostream> # include <fstream> # include <string.h> # include <stdio.h> # include <stdlib.h> # include <sstream> # include <math.h> using namespace std; void swap_line(int &froma, int &toa, double &coeffa, int &fromb, int &tob, double &coeffb){ int tempfrom, tempto; double tempcoeff; tempfrom = ...
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/* * Copyright 2021 IBM Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed...
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#include <iostream> #include <vector> using namespace std; class Solution { public: int getMissingNumber(vector<int>& nums) { int left = 0, right = nums.size(); while (left < right) { int mid = left + (right - left) / 2; if (mid == nums[mid]) left = mid + 1; els...
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#include <iostream> #include <boost/python.hpp> #include "prx/visualization/three_js_group.hpp" void (prx::three_js_group_t::*update_vis_infos_1_1)(prx::info_geometry_t, const prx::trajectory_t&, std::string, prx::space_t*, std::string color) = &prx::three_js_group_t::add_vis_infos; void (prx::three_js_group_t::*upd...
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/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#define _CRT_SECURE_NO_WARNINGS #define _CRT_SECURE_NO_DEPRECATE #include <iostream> #include <fstream> #include <ctime> #include <string> #include <cstring> #include <vector> #include <map> #include <climits> #include "./layer/layer.h" #include "./io/json/json.h" #include "global.h" #include <cassert>...
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// Node object // #include <iostream> #include <vector> #include <gtest/gtest.h> #include "args.h" #include "macros.h" #include "util/node.h" using namespace std; using namespace ctci; using namespace ctci::util; TEST(Node, Initialize) { int value = 5; Node<int> node(value); ASSERT_EQ(node.value, val...
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#include"MidiEvent.h" namespace tau { SysexEvent::~SysexEvent() { free(data); } void SysexEvent::CreateData(byte* d, size_t len) { if (len <= 0) return; try { data = (byte*)malloc(len); if (data != nullptr) memcpy(data, d, len); this->size = len; } catch (exception) { } } Unk...
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/* Copyright (c) 2020 Yang, Chung-Fan @ Fixstars corporation * <chungfan.yang@fixstars.com> * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
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/* * Class providing interface to renderscript implementation of mel bank filters. * * Created by Petr Flajsingr on 15/12/2017. */ #include <RSMelFilterBank.h> #include <constants.h> SpeechRecognition::Feature_Extraction::RSMelFilterBank::RSMelFilterBank(const char* cacheDir) { this->renderScriptObject = new...
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#pragma once #include "Array.h" #include "SelectionSort.h" #include "Inimigos.h" #include <iostream> int compararEnergiaInimigos(Inimigos a, Inimigos b); int main(){ Array<Inimigos> numbs(5); numbs[0].energia = 13; numbs[1].energia = 30; numbs[2].energia = 20; numbs[3].energia = 10; numbs[4].energia = 5; sel...
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/* -------------------------------------------------------------------------- * * File Tower.cpp * Description * * Ported By Young-Hwan Mun * Contact xmsoft77@gmail.com * * Created By Kirill Muzykov on 8/22/13. * * ---------------------------------...
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/* * open-bo-api - C++ API for working with binary options brokers * * Copyright (c) 2020 Elektro Yar. Email: git.electroyar@gmail.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software withou...
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/* 23. Merge k Sorted Lists Merge k sorted linked lists and return it as one sorted list. Analyze and describe its complexity. Example: Input: [ 1->4->5, 1->3->4, 2->6 ] Output: 1->1->2->3->4->4->5->6 */ /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; ...
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#include <caller/executor/executor.hpp> CALLER_BEGIN ExecutionContext::ExecutionContext() { } ExecutionContext::~ExecutionContext() { } Executor::Executor() { } Executor::~Executor() { } CALLER_END
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#ifndef EVOLUTIONARY_STRATEGY_VULKAN_HPP #define EVOLUTIONARY_STRATEGY_VULKAN_HPP #include <math.h> #include <array> #include <random> #include <chrono> #define GLFW_INCLUDE_VULKAN #include <GLFW/glfw3.h> //Graphic math types and functions// #include <glm\glm.hpp> #include "Evolutionary_Strategy.hpp" #include "Benc...
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#include <iostream> #include <stdexcept> #include <vector> #include <deque> #include <type_traits> #include <cmath> #include <algorithm> #include <iomanip> int SumaCifara(long long int x) { int suma=0; while(x!=0) { suma+=std::abs(x%10); x=x/10; } return suma; } int SumaDjelilaca(long lon...
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#include "stdafx.h" #include "Terrain.h" const float height_base = 200.0f; namespace Necromancer { Terrain::Terrain(const char* file_name, ID3D11Device* device) { std::fstream terrain_file; terrain_file.open(file_name, std::ios::binary | std::ios::in); terrain_file.seekg(0, std::ios::beg); auto start_poi...
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struct X { /** * foo does things. */ void foo(int x) { } }; int main() { X x; x. }
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#include "StdAfx.h" #include "PersonDetector.h" #include <math.h> PersonDetector::PersonDetector() { m_cell = cvSize(8, 8); m_block = cvSize(2, 2); m_winSize = cvSize(64, 128); m_stepOverlap = 1; classifier.SetParams(m_cell, m_block , m_stepOverlap); startScale = 1; scaleStep = 1.5; m_widthStep = 8; m_heigth...
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// Copyright 2020 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file. #include "game/LevelListLoader.hpp" #include <fstream> #include <iostream> #include "game/Resource.hpp" std::vector<std::string> LevelListLoader() { std::ifst...
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#include <hxcpp.h> #ifndef INCLUDED_flash_Lib #include <flash/Lib.h> #endif #ifndef INCLUDED_flash_display_BitmapData #include <flash/display/BitmapData.h> #endif #ifndef INCLUDED_flash_display_Graphics #include <flash/display/Graphics.h> #endif #ifndef INCLUDED_flash_display_IBitmapDrawable #include <flash/display/IB...
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#include <Eigen/Core> #include <Eigen/Geometry> #include "mesh/mesh.h" namespace telef::mesh { void ColorMesh::applyTransform(Eigen::MatrixXf transform) { Eigen::Map<Eigen::Matrix3Xf> v(position.data(), 3, position.size() / 3); Eigen::Matrix3Xf result = (transform * v.colwise().homogeneous()).colwise().hnor...
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// // Author: Vladimir Migashko <migashko@gmail.com>, (C) 2013-2015 // // Copyright: See COPYING file that comes with this distribution // #include "btp_deprecated_gateway_multiton.hpp" #include "btp_deprecated_gateway.hpp" #include <wfc/module/multiton.hpp> #include <wfc/module/instance.hpp> #include <wfc/name.hpp> ...
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#include <game-emu/common/physicalmemorymap.h> namespace GameEmu::Common { PhysicalMemoryMap::Entry* BinaryTreeMemoryMap::Map(u8* hostReadMemory, u8* hostWriteMemory, u64 size, u64 baseAddress, Entry::ReadEventFunction readEvent, Entry::WriteEventFunction writeEvent) { entries.push_back(Entry(baseAddress &addres...
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#pragma once #include <vector> #include <tuple> #include <memory> #include "IComponent.hpp" namespace prefab { //用来操作tuple的foreach算法 template <typename Tuple, typename F, std::size_t ...Indices> void for_each_impl(Tuple&& tuple, F&& f, std::index_sequence<Indices...>) { using swallow = int[]; ...
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#pragma once #include "UdpSocket.hpp" #include "IPEndpoint.hpp" #include "Network/SessionState.hpp" #include <cstdint> #include <functional> #include <stack> namespace MORL { class Game; namespace Network { class Session; class StateNotRunning : public SessionState { public: StateNotRunning(S...
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#include "HighScoreEntry.h" HighScoreEntry::HighScoreEntry() { name = "noName"; score = -1; level = -1; } HighScoreEntry::~HighScoreEntry() { }
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#include "Player.h" #include "SDLGameObject.h" #include "LoaderParams.h" #include "InputHandler.h" #include "Bullet.h" #include "Game.h" #include "Log.h" #include "Enemy.h" #include "PlayState.h" #include "Physics.h" #include "AudioManager.h" #include "GameOverState.h" #include "Childmaiden.h" #include "Timer.h" #incl...
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/* * main-db-tester.cpp * Copyright (C) 2017 Belledonne Communications SARL * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any l...
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#include<iostream> using namespace std; int main() { string names[4]; cout << "Enter 4 names:" << endl; for (int i = 0; i < 4; i++) // user enters the names { cout << "name " << i+1 <<": "; cin >> names[i]; } for (int i = 0; i < 4; i++) { cout <<...
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#include "Minus.h" Minus::Minus(char s) : Operator(s) { setImage("../flower_equals_win/meshes/textures/blocks/block_minus.png"); }
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/*========================================================================= Library: CTK Copyright (c) Kitware Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.ap...
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#ifndef __PW_WINDOWS_HPP__ #define __PW_WINDOWS_HPP__ #define NOMINMAX #include <Windows.h> #endif
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#include <bits/stdc++.h> using namespace std; int main() { long long x, y, l, r; cin >> x >> y >> l >> r; long long powX = 1, powY = 1; vector<long long> vecX, vecY, vecSum; while (1) { vecX.push_back(powX); if (r / x < powX) break; powX *= x; } while (...
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#include "DirectStream.h" #include "../container/Buffer.h" using namespace L; Buffer DirectStream::read_into_buffer() { Buffer buffer(size()); seek(0); read(buffer, buffer.size()); return buffer; }
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#include "TexturePathEditor.h" #include <qboxlayout.h> #include <qdir.h> #include <qfiledialog.h> #include <Settings.h> #include <AssetManagement/AssetDatabase.h> namespace TristeonEditor { TexturePathEditor::TexturePathEditor(const nlohmann::json& pValue, const std::function<void(nlohmann::json)>& pCallback) : Abs...
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#include <iostream> // cin, cout #include <set> #include <iterator> using namespace std; int main() { int test_cases; scanf("%d", &test_cases); int B, SG, SB, current; multiset <int, greater <int> > greens, blues; multiset <int, greater <int> > temp_greens, temp_blues; mult...
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#include <fstream> #include <iostream> #include <memory> #include <Eigen/Dense> #include "datatypes.hpp" #include "utility.hpp" std::default_random_engine generator; template<typename T> void writeCsvMatrix (std::ostream &fd, const Eigen::Matrix<T, Eigen::Dynamic, Eigen::Dynamic> &data, const Eigen::VectorXi &a...
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#include "iconeditor.h" #include <QIcon> #include <QApplication> int main(int argc, char *argv[]) { QApplication a(argc, argv); QImage icon(":/images/mouse.png"); IconEditor w; w.setIconImage(icon); w.show(); return a.exec(); }
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#include "UpdateEntityPositionSystem.h" #include <entt.hpp> #include <tracy/Tracy.hpp> #include <Utils/DebugHandler.h> #include "../../Utils/ServiceLocator.h" #include "../Components/Singletons/MapSingleton.h" #include "../Components/Network/ConnectionComponent.h" #include <Gameplay/Network/PacketWriter.h> #include <...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <stddef.h> #include <stdint.h> #include "gpu/GLES2/gl2extchromium.h" #include "gpu/command_buff...
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/*========================================================================= Program: ALBA (Agile Library for Biomedical Applications) Module: albaOpImporterLandmark Authors: Daniele Giunchi, Simone Brazzale Copyright (c) BIC All rights reserved. See Copyright.txt or This software is distributed WITHOUT ANY W...
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#include "containerWithMostH2O.h" int containerWithMostH2O::naive(vector<int>& height){ int l=0;int r=height.size()-1; int maxV = min(height[l],height[r])*r; while (l<r){ if (height[l]>=height[r])r-=1; else l+=1; maxV = max(maxV,min(height[l],height[r])*(r-l)); } return maxV...
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#include <smoke_basin.hpp> #include <catch.hpp> #include <sstream> TEST_CASE("Smoke Basin") { char const sample_input[] = "2199943210" "\n" "3987894921" "\n" "9856789892" "\n" "8767896789" "\n" ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "BaseCharacterAnimInstance.h" #include "PracticeVeter/Characters/BaseCharacter.h" #include "PracticeVeter/Components/MovementComponents/MyBaseCharacterMovementComponent.h" void UBaseCharacterAnimInstance::NativeBeginPlay() { Su...
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Remove loop in Linked List : https://practice.geeksforgeeks.org/problems/remove-loop-in-linked-list/1# solution: void removeLoop(Node* head) { Node* low=head; Node* high=head; while(low!=NULL and high!=NULL and high->next!=NULL){ low=low->next; high=high-...
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/* * gpio.cxx * * Created on: 30 июля 2014 г. * Author: root */ #include "gpio.h" eErrorTp GpioInInit(u8 gpio) { string str; str= "echo \"" + intToString(gpio) + "\"> /sys/class/gpio/export"; printf("%s\n",str.c_str()); system(str.c_str()); str= "echo \"in\" > /sys/class/gpio/gpio"+intToString(gpio)+...
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#include "pch.h" #include "SpatialAudioPlayer.h" SpatialAudioPlayer::SpatialAudioPlayer() { }
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#define SOL_CHECK_ARGUMENTS #include <catch.hpp> #include <sol.hpp> TEST_CASE("storage/registry=construction", "ensure entries from the registry can be retrieved") { const auto& script = R"( function f() return 2 end )"; sol::state lua; sol::function f = lua["f"]; sol::reference r = lua["f"]; sol::function ...
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// This file auto generated by plugin for ida pro. Generated code only for x64. Please, dont change manually #pragma once #include <common/common.h> START_ATF_NAMESPACE struct tagLITEM { unsigned int mask; int iLink; unsigned int state; unsigned int stateMask; wchar_t...
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#pragma once #include "Engine/Math/Vec2.hpp" class Ray3; class Ray2 { public: // This is not normalized so that the Evaluate T will match with the 3D version static Ray2 FromRay3XZ( const Ray3& ray3 ); Ray2() {}; Ray2( const Vec2& point, const Vec2& dir ); ~Ray2() {}; void SetStartEnd( const ...
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#include "Action.h" #include "ActionableObject.h" namespace lust { void ActionableObject::addAction(Action *action) { m_dependentActions.insert(action); } void ActionableObject::removeAction(const Action *action) { auto found = std::find( m_dependentActions.begin(), m_dependentActions.en...
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// // Created by bichlmaier on 07.02.2020. // #include "parser.h" namespace angreal::parser { Parser::Parser(const error_handler_t& error_handler) : error_handler_(error_handler) {} template <typename Type, typename... Args> std::shared_ptr<Type> Parser::MakeASTNode(Args&&... args) { { ...
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#include "../../includes/user_interface/game_over.h" #include "ui_GameOver.h" #include "../../includes/threads/play_result.h" #include <QWidget> #include <QDesktopWidget> #include <string> #define WINDOW_WIDTH 640 #define WINDOW_HEIGHT 480 /* PRE: Recibe un resultado de juego. POST:Iniicaliza una ventana de fin d...
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/* Copyright (c) 2007 Cyrus Daboo. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless re...
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#include <bits/stdc++.h> using namespace std; struct Node { int data; Node *left; Node *right; Node(int x) { data = x; left = nullptr; right = nullptr; } }; bool isIdentical(Node* T, Node* S) { if (!T && !S) return true; if (!T || !S...
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#include "SampleState.h" namespace ReeeEngine { SampleState::SampleState(Graphics& graphics) { // Create sampler default options for UV read type. D3D11_SAMPLER_DESC samplerOptions = {}; samplerOptions.Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; samplerOptions.AddressU = D3D11_TEXTURE_ADDRESS_WRAP; samplerOp...
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#include "analysis/control_flow_graph.hpp" #include "analysis/live_variables.hpp" #include "ir/ir_printer.hpp" #include "x86_assembler.hpp" #include "x86_conv.hpp" #include "utils/headers.hpp" #include <list> #include <iostream> namespace { Ir::Block rewrite_block(SymbolTable &st, const Ir::Block &_block) { Ir:...
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// SPDX-FileCopyrightText: 2020 CERN // SPDX-License-Identifier: Apache-2.0 #include "common.h" #include "loop.h" #include <iostream> int main(int argc, char **argv) { if (argc != 2) { std::cout << "Usage: " << argv[0] << " nparticles" << std::endl; return 0; } int nparticles = std::atoi(argv[1]); #ifndef _...
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#include<bits/stdc++.h> using namespace std; string s; string o; main(){ long long a; bool first=true; cin>>a; s+=to_string(a); sort(s.begin(),s.end()); for(int i=2;i<=9;i++){ o.clear(); o+=to_string(a*i); sort(o.begin(),o.end()); if(s==o){ if(!first) cout<<" "; cout<<i; first=false; } } if(f...
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/* ===================================================================================== TChem version 2.0 Copyright (2020) NTESS https://github.com/sandialabs/TChem Copyright 2020 National Technology & Engineering Solutions of Sandia, LLC (NTESS). Under the terms of Contract DE-NA0003525 with NTESS, the U.S. Governme...
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#pragma once namespace tdc { /// \brief Computes the LCP array from the suffix array using Kasai's algorithm. /// \tparam char_t the character type /// \tparam idx_t the suffix/LCP array entry type /// \param text the input text, assuming to be zero-terminated /// \param n the length of the input text including the z...
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#include <boost/mpl/aux_/preprocessed/no_ctps/vector.hpp>
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#include "lcv.hpp" #include "lvalue.hpp" #include "../sdl/rw.hpp" #include "../apppath.hpp" #include "rewindtop.hpp" #include "lubee/src/freelist.hpp" extern "C" { #include <lauxlib.h> #include <lualib.h> } namespace rev { // ----------------- LuaState::Exceptions ----------------- LuaState::EBase::EBase(const std...
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#include <fstream> #include <iostream> #include <memory> #include <SDL.h> #include <libChip-8/include/chip8vm.hpp> using namespace std; // Screen dimensions. const int SCALING = 16; const int SCREEN_WIDTH = Chip8VM::SCREEN_WIDTH * SCALING; const int SCREEN_HEIGHT = Chip8VM::SCREEN_HEIGHT * SCALING; enum { SUCCEED...
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#include "code_complete_cache.h" void CodeCompleteCache::WithLock(std::function<void()> action) { std::lock_guard<std::mutex> lock(mutex_); action(); } bool CodeCompleteCache::IsCacheValid(lsTextDocumentPositionParams position) { std::lock_guard<std::mutex> lock(mutex_); return cached_path_ == position.textDo...
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#include <iostream> /*Ordenação por referência  Complete o programa dado para que com apenas uma chamada para o procedimento ordenarTres, os valores das variáveis a, b e c sejam colocados em ordem crescente. Note que nenhuma alteração da função main nem do procedimento ordenarTres é necessária.*/ using namespace std...
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#include <functional> #include <string> #include <gtest/gtest.h> #include "twEventHandler.h" #include "twEventManager.h" #include "twConsoleLog.h" using namespace TwinkleGraphics; class SampleListener { public: SampleListener(){} ~SampleListener(){} void OnBaseEvent(Object::Ptr sender, BaseEventArgs::P...
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#include "atom.h" #include <iostream> #include <iomanip> #include <algorithm> #include <stdio.h> #include "string.h" #include <chrono> #include <pybind11/stl.h> #include <complex> //------------------------------------------------------- // Constructor, Destructor //----------------------------------------...
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#include "../db/db.h" using namespace db; #include "vi.h" using namespace vi; #include "../ut/utils.h" void Geometry::draw(Visualizer* v, const Layer& L) const { if ((L.rIndex >= 0 || L.cIndex >= 0) && layer != L) { return; } if (layer.rIndex >= 0) { v->setFillColor(v->scheme.metalFill[l...
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#pragma once #include <array> #include <SFML/Graphics.hpp> #include "State.hpp" #include "SettingsBag.hpp" #include "MapCell.hpp" class OptionsState : public State { public: OptionsState(std::shared_ptr<sf::RenderWindow>); ~OptionsState(); static uint8_t player; static uint8_t computer; virtua...
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#pragma once template <typename T> inline bool quadnode_t<T>::empty() const { return this->_tree == 0 || this->_ring < 0 || this->_branch < 0; } template <typename T> inline size_t quadnode_t<T>::index() const { return tree_index(this->_ring, this->_branch, 4); } template <typename T> inline quaditerator_t<T> quad...
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/* parser.tcc -*- C++ -*- Rémi Attab (remi.attab@gmail.com), 12 Apr 2015 FreeBSD-style copyright and disclaimer apply */ #include "json.h" #pragma once namespace reflect { namespace json { /******************************************************************************/ /* GENER...
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#ifndef GAME_H #define GAME_H 1 #include "SFML/Graphics.hpp" #include "Snake.hpp" using namespace sf; class Game { private: RenderWindow * window; void run(); void event_handler(); void draw(); Snake snake; public: Game(); ~Game(); void start(); }; #endif
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/* * PROJECT: Mouri Optimization Plugin * FILE: MoManageCompactOS.cpp * PURPOSE: Implementation for Manage Compact OS * * LICENSE: The MIT License * * DEVELOPER: Mouri_Naruto (Mouri_Naruto AT Outlook.com) */ #include "MouriOptimizationPlugin.h" #include <string> #include <vector> namespace { ...
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// 0 1 2 3 4 5 6 7 // [10,9,2,5,3,7,101,18] // o/p = 4 [2,3,7,101] // idx -> f -> LIS // (0, []) // 2 (1, [10]) (1, []) // (2,[10]) (2,[9]) (2,[]) // (3,[10]) ...
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class Solution { public: vector<string> findRelativeRanks(vector<int>& nums) { vector<pair<int, int>> v; for (int i = 0; i < nums.size(); ++i) { v.push_back({nums[i], i}); } sort(v.begin(), v.end()); vector<string> ans(nums.size()); for (int i = 0; i < num...
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#include "comm/communicator_base.h" #include "comm/communicator_manager.h" namespace rdc { namespace comm { void Communicator::TryAllreduce(Buffer sendrecvbuf, ReduceFunction reducer) { if (sendrecvbuf.size_in_bytes() > CommunicatorManager::Get()->reduce_ring_mincount()) { return this->TryAllreduce...
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#include "common.hpp" #include "minhook_api.hpp" #include "minhook.h" namespace minhook_api { #if defined(USE_MINHOOK) && (USE_MINHOOK == 1) void init() { if(MH_Initialize() != MH_OK) { DEBUG_TRACE("MH_Initialize : failed\n"); } } void cleanup() { MH_Uninitialize(); } #else void init() {} void cl...
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#include <iostream> using namespace std; class Point { int x; int y; public: Point(int _x = 0, int _y = 0) :x(_x), y(_y) {} void Print() const { cout << x << ',' << y << endl; } const Point operator+(const Point& arg) const { Point pt; pt.x = this->x + arg.x; pt.y = this->y + arg.y; return pt; } }; in...
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#pragma once #ifndef SOCKETSERVER_H #define SOCKETSERVER_H #include <WebSocketsServer.h> namespace TableDisco { class SocketServer { public: SocketServer(); void loop(); void broadcast(String data); private: WebSocketsServer...
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#include "index_file_handler.h" #include <assert.h> IndexFileHandler::IndexFileHandler(BufManager* _bm){ bm = _bm; header = new IndexFileHeader; } void IndexFileHandler::openFile(const char* fileName){ fileID = bm->openFile(fileName); int headerIndex; if (fileID == -1){ bm->createFile(fileN...
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#include <all_lib.h> #pragma hdrstop #if defined(__MYPACKAGE__) #pragma package(smart_init) #endif #if !defined(__HWIN__) static char *lwrChars = "йцукенгшщзхъфывапролджэячсмитьбю"; static char *uprChars = "ЙЦУКЕНГШЩЗХЪФЫВАПРОЛДЖЭЯЧСМИТЬБЮ"; char MYRTLEXP ToUpper( char ch ) { if ( ch >= 'A' && ch <= 'Z' ) retu...
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#define CATCH_CONFIG_MAIN #include <catch.hpp> #include "CompanyPriceDataStorage.h" /* That's a sample test case */ TEST_CASE( "Company price data is stored and selecte3d", "[storage]" ) { CompanyPriceData etalonData{0, "1", "2", "3", "4"} CompanyPriceDataStorage storage("test.db"); const int id = stora...
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#include "OptionDialog.h" #include <iostream> //(*InternalHeaders(OptionDialog) #include <wx/font.h> #include <wx/intl.h> #include <wx/settings.h> #include <wx/string.h> //*) //(*IdInit(OptionDialog) const long OptionDialog::ID_BUTTONSAVE = wxNewId(); const long OptionDialog::ID_KEYCHOICE = wxNewId(); const l...
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