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/**@file * This file is part of the CANopen Library Unit Test Suite. * * @copyright 2020 N7 Space Sp. z o.o. * * Unit Test Suite was developed under a programme of, * and funded by, the European Space Agency. * * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file exc...
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// Copyright 2017 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/storage/blobfs/blob.h" #include <assert.h> #include <ctype.h> #include <fidl/fuchsia.io/cpp/wire.h> #include <fuchsia/device/c/fidl.h> #incl...
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/* * This file is part of ACADO Toolkit. * * ACADO Toolkit -- A Toolkit for Automatic Control and Dynamic Optimization. * Copyright (C) 2008-2014 by Boris Houska, Hans Joachim Ferreau, * Milan Vukov, Rien Quirynen, KU Leuven. * Developed within the Optimization in Engineering Center (OPTEC) * u...
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//@time complexity O(1) //@space complexity O(1) //@result 1108 / 1108 test cases passed. Status: Accepted Runtime: 8 ms Submitted: 0 minutes ago You are here! Your runtime beats 7.51% of cpp submissions. class Solution { public: bool isPowerOfTwo(int n) { return n > 0 && ! (n & (n - 1)); } };
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// Autogenerated from CppHeaderCreator // Created by Sc2ad // ========================================================================= #pragma once // Begin includes #include "extern/beatsaber-hook/shared/utils/typedefs.h" #include "extern/beatsaber-hook/shared/utils/byref.hpp" // Including type: System.IClonea...
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#include <napi.h> #include "Samples/functionalexample.h" #include "Samples/classexample.h" Napi::Object InitAll(Napi::Env env, Napi::Object exports) { functionalexample::Init(env, exports); return ClassExample::Init(env, exports); } NODE_API_MODULE(NODE_GYP_MODULE_NAME, InitAll)
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/* * * zad6.cpp * * Created on: Jan 15, 2020 * Author: eli */ #include <iostream> using namespace std; int main() { int posl = 1; int maxPosl = 1; int digitOld; int digitNew; cin >> digitNew; digitOld = -1; while (digitNew != 0) { if (digitOld == digitNew) { posl++; if (maxPosl < posl) { ...
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// Copyright 2015-2020 Piperift. All Rights Reserved. #include "Multithreading/ScopedTaskManager.h"
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#pragma once #include "../Primitives2D/BatchRendererData.hpp" #include "../../../Core/PointerTypes.hpp" #include <Maths/Vectors/Vector2.hpp> #include <Utility/Enum/kEnum.hpp> #include <vector> #include <cstdint> namespace krakoa::gfx { class iTexture2D; using TexCoordsList = std::vector<kmaths::Vector2f>; ENUM_...
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#pragma once #include <memory> #include <string> #include <reflex/function/callable_base.hpp> #include <reflex/function/callable_with_instance.hpp> #include <reflex/function/callable_without_instance.hpp> #include <reflex/reflection_exception.hpp> namespace reflex { class function { public: struct functions_con...
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#include <hot_teacup/query.h> #include <gtest/gtest.h> TEST(Query, ToStringSingle) { auto query = http::Query{"foo", "bar"}; EXPECT_EQ(query.toString(), "foo=bar"); } TEST(Query, ToString) { { auto queries = http::Queries{{"name", "test"}, {"foo", "bar"}}; EXPECT_EQ(http::queriesToString(q...
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// Copyright (C) 2011-2020 Roki. Distributed under the MIT License #ifndef INCLUDED_SROOK_TMPL_VT_REPLACE_HPP #define INCLUDED_SROOK_TMPL_VT_REPLACE_HPP #include <srook/tmpl/vt/detail/config.hpp> SROOK_NESTED_NAMESPACE(srook, tmpl, vt) { SROOK_INLINE_NAMESPACE(v1) template <class T, class... Ts> struct replace ...
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#include <Unknwn.h> #include <Windows.h> #include <winrt/Windows.Foundation.Collections.h> #include <winrt/Windows.UI.Xaml.Hosting.h> #include <winrt/Windows.UI.Xaml.Controls.h> #include <winrt/Windows.UI.Xaml.Media.h> #include <windows.ui.xaml.hosting.desktopwindowxamlsource.h> #include "utils.h" #include "flutter/ge...
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/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or t...
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#include "zball.h" ZBall::ZBall() { ZBall(0.0, 0.0, 0.0, 0.0); } ZBall::ZBall(double x, double y, double z, double r) { m_x = x; m_y = y; m_z = z; m_r = r; }
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#include <iostream> #include "Actor.h" using namespace std; Actor::Actor(const string aName, const string aBirthPlace, const unsigned int aBirthYear) { name = aName; birthPlace = aBirthPlace; birthYear = aBirthYear; } Actor::Actor(const Actor& actorToCopy) { name = actorToCopy.getName(); birthPlace = actorTo...
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#ifndef VEC3_H # define VEC3_H /* * vec3 * v 0.0.7 * 2020-2020 * Template Vec adapted from Rope Vector, Processing PVector, Openframework and GLSL. */ #include "vec2.hpp" template <class T> class vec3 : public vec2<T> { private: static int instance; static bool _warning; protected: T _z; public: vec3(); vec3(T co...
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#include "mainwindow.h" #include "ui_mainwindow.h" #include "cadran.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); QGraphicsScene *scene = new QGraphicsScene(this); ui->graphicsView->setScene(scene); cadran * c = new cadran; s...
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// // Copyright (c) 2017 The nanoFramework project contributors // Portions Copyright (c) Microsoft Corporation. All rights reserved. // See LICENSE file in the project root for full license information. // #include "nanoFramework_hardware_esp32_native.h" static const CLR_RT_MethodHandler method_lookup[] = { NUL...
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/* A generated header file from setup.py */ #ifndef OBCSIM_CONFIGURATION_H #define OBCSIM_CONFIGURATION_H #include "msp_obc.h" #define EXP_ADDR 0x35 #define EXP_MTU 507 #define REQUEST_BUFFER_SIZE 25000 #define MSP_ERROR_THRESHOLD 5 #ifndef MSP_OP_REQ_PAYLOAD #define MSP_OP_REQ_PAYLOAD 0x20 #endif #ifndef MSP_OP_AC...
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/* * Copyright (C) 2017 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
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#include <cpprest/filestream.h> #include <cpprest/http_client.h> #include <cpprest/json.h> #include "../include/utils.hpp" #include "../include/json_rpc.hpp" using namespace std; using namespace utility; using namespace web; using namespace web::http; using namespace web::http::client; namespace json_rpc { class...
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// ------------------------------------------------------------------------- // Donkey Kong Jr // a Nintendo's Game & Watch adaptation on Gamebuino META // ------------------------------------------------------------------------- // © 2019 Steph // ...
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#include "shiguredo/mp4/box_type.hpp" #include <fmt/core.h> #include <algorithm> #include <array> #include <cctype> #include <cstdint> #include <iterator> #include <regex> #include <sstream> #include <stdexcept> #include <string> #include <vector> namespace shiguredo::mp4 { BoxType::BoxType(const std::string& str) ...
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#include "dunesim_impl.hpp" #include "duneconverter.hpp" #include "dunegrid.hpp" #include "logger.hpp" namespace sme::simulate { DuneImpl::DuneImpl(const simulate::DuneConverter &dc) { for (const auto &ini : dc.getIniFiles()) { std::stringstream ssIni(ini.toStdString()); auto &config = configs.emplace_back(...
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#include "box2d_joint.hpp" #include "mocks/box2d_world_mock.hpp" #include "mocks/mock_game.hpp" #include <gmock/gmock.h> #include <gtest/gtest.h> using namespace ::testing; class Box2dJointTest : public ::testing::Test { public: std::shared_ptr<Box2DWorldMock> m_mockWorld; void SetUp() override { m_mockWorl...
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#include <algorithm> #include <iostream> #include <map> #include <queue> #include <set> #include <vector> using namespace std; int main() { int N, ans = 0; cin >> N; for(int i = 0; i < N; i++) { int P; cin >> P; int b = P / 10, e = P % 10; ans += pow(b, e); } cout << ans << endl; return 0; }
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/*========================================================================= Library: TubeTK Copyright 2010 Kitware Inc. 28 Corporate Drive, Clifton Park, NY, 12065, USA. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the Lic...
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/* * Copyright (C) 2015 University of Oregon * * You may distribute under the terms of either the GNU General Public * License or the Apache License, as specified in the LICENSE file. * * For more information, see the LICENSE file. */ /* WaveformUtility.cpp */ #include <iostream> #include <string.h> #include <...
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// Copyright 2018-2019 Coen Tempelaars (Falcons) // SPDX-License-Identifier: Apache-2.0 /* * gameDataTest.cpp * * Created on: Dec 27, 2018 * Author: Coen Tempelaars */ #include <gtest/gtest.h> #include "int/gameDataFactory.hpp" class AGame : public ::testing::Test { public: AGame() { gameD...
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<<<<<<< HEAD #include "answer.h" #include "global.h" Answer::Answer() { } void Answer::created(int id,int userId,QString content,QString createtime) { this->setId(id); this->setUserId(userId); this->setContent(content); this->setTime(createtime); } int Answer::getPraisedNum() { return this->prai...
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/* The MIT License Copyright (c) 2013 Andreas Samoljuk Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publ...
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#include "Looper.h" LooperHandler::LooperHandler(){ _loopers = 0; } LooperHandler::~LooperHandler(){ LooperEntry *n, *e; e = _loopers; while (e->next){ n = e->next; delete e; e = n; } if (e) delete e; _loopers = 0; } void LooperHandler::registerLooper(Looper *loop...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/lexv2-models/model/ExportSummary.h> #include <aws/core/utils/json/JsonSerializer.h> #include <utility> using namespace Aws::Utils::Json; using namespace Aws::Utils; namespace Aws { na...
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/* * File created on 10/09/2021 at 14:56:58. * Link to problem: * Description: * Time complexity: O() * Space complexity: O() * Status: DEV (most of the time I don't update status, so it stays DEV which is the default value) * Copyright: Ⓒ 2021 Francois Vogel */ #include <bits/stdc++.h> #include <ext/pb_ds/as...
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/* MIT License Copyright (c) 2018 Cognitive Machines Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publ...
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/* * ---------------------------------------------------------------------------- * "THE BEER-WARE LICENSE" (Revision 42): * Victor Cruceru wrote this file. As long as you retain this notice you * can do whatever you want with this stuff. If we meet some day, and you think * this stuff is worth it, you can bu...
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/*============================================================================= Copyright (c) 2001-2010 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =========================================...
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#include "sustain.h" #include "sustain.h" #include "serial.h" #include "settings.h" #include "note.h" SustainPedal sustain; SustainPedal::SustainPedal() { //initialize one row of vectors so program won't crash while comparing //initialize sustain as off by default for(int index = 0; index < 4; index++) { schedu...
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#include "CinderStructure.h" namespace Ember { bool CinderStructure::Load(const std::string& file_path) { core_file = new File(file_path.c_str()); bool inside_section = false; bool reading_a_key = true; size_t current_section = -1; std::string save_key; core_file->DoEachWord([&](std::string& word, unsign...
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// Generated from /POI/java/org/apache/poi/ss/formula/functions/Sumx2py2.java #pragma once #include <fwd-POI.hpp> #include <org/apache/poi/ss/formula/functions/fwd-POI.hpp> #include <java/lang/Object.hpp> #include <org/apache/poi/ss/formula/functions/XYNumericFunction_Accumulator.hpp> struct default_init_tag; class...
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#include <boost/test/unit_test.hpp> #include <graphene/chain/database.hpp> #include <graphene/chain/exceptions.hpp> #include <graphene/chain/hardfork.hpp> #include <graphene/chain/account_object.hpp> #include <graphene/chain/asset_object.hpp> #include <graphene/chain/committee_member_object.hpp> #include <graphene/ch...
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/******************************************************************************* * Copyright 2020-2022 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://...
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/** * Copyright 2021 Huawei Technologies Co., Ltd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law...
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#ifndef MANIFOLDS_FUNCTIONS_CONCEPTS_HH #define MANIFOLDS_FUNCTIONS_CONCEPTS_HH #include "variables.hh" #include "composition.hh" #include "addition.hh" #include "multiplication.hh" namespace manifolds { template <class T> struct is_variable : std::false_type {}; template <int N, bool a, bool c> struct is_variable<V...
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#include <stdexcept> #include "SQLiteArchive.hpp" #include "Util.hpp" #include "SQLitePreparedStatementFactory.hpp" #include "SQLiteRootDirectory.hpp" #include "SQLiteDirectory.hpp" #include "SQLiteFile.hpp" #include "SQLitePath.hpp" namespace SQLite { void Archive::open(std::shared_ptr<SQLite::Database> db) { mDB...
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// // Created by discord on 24/02/17. // #include "Settings.hpp" #define NO_SETTINGS_FAIL "cannot_find_setting" /** * Constructor * @param p path to config file */ Settings::Settings(const std::string &p) : path(p) { parse(); } void Settings::parse(void) { FILE* file = fopen(path.c_str(), "r"); if(fi...
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// (c) Aleksandr Shevchenko e-mail : Sasha7b9@tut.by #include "defines.h" #include "HAL.h" #include "Interface.h" #include "Keyboard.h" #include "PowerSupply.h" int main() { HAL::Init(); Keyboard::Init(); while (1) { Keyboard::Update(); KeyboardEvent event = Keyboard::Buffer::GetNex...
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// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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#include "DX11_Triangle.h" #include <vector> #include <d3d11.h> #include <dxgi1_2.h> #include <d3dcompiler.h> #include "Common/DX.Utils/DxException.h" #include "Common/Math.Utils/Math.h" #include "Common/Win.Utils/ExePath.h" void DX11_Triangle::DrawTriangle(HWND hWnd, uint32_t windowWidth, uint32_t windowHeight) { ...
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#include <xloil/AppObjects.h> #include <xlOil-COM/Connect.h> #include <xlOil-COM/ComVariant.h> #include <xlOil/ExcelTypeLib.h> #include <xlOil/ExcelRange.h> #include <xloil/Log.h> #include <xloil/Throw.h> #include <xloil/State.h> #include <functional> #include <comdef.h> using std::shared_ptr; using std::make_shared; ...
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#include <cstdio> #include <cstring> #define STRING_LENGTH 100000 using namespace std; struct sortinfo { int x, y, ord; }; int l; char s[STRING_LENGTH]; int rank[STRING_LENGTH * 2], sa[STRING_LENGTH]; void radix_sort(sortinfo *d) { static sortinfo _d[STRING_LENGTH], res[STRING_LENGTH]; static int c[STRING_LENGT...
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// this is for emacs file handling -*- mode: c++; indent-tabs-mode: nil -*- // -- BEGIN LICENSE BLOCK ---------------------------------------------- // -- END LICENSE BLOCK ------------------------------------------------ //---------------------------------------------------------------------- /*!\file * * \author ...
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#include "parser.h" #include "util.h" #include <cstdint> #include <fstream> #include <iomanip> #include <iostream> #include <vector> constexpr int MEMORY_SIZE = 30000; void interpretor(const Program &p, bool verbose) { std::vector<uint8_t> memory(MEMORY_SIZE, 0); size_t pc = 0; size_t dataptr = 0; while (pc ...
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#include "../include/server_communicator.hpp" #include <prep/include/prep.h> #include <cstddef> #include <string> #include <utility> #include <algorithm> TMSOCKET_NAMESPACE_BEGIN #include "details/protocol.ipp" server_communicator:: server_communicator() { this->m_stm.on_reveive ( [this] (tmsocket_t...
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// Copyright (c) 2012 Nezametdinov E. Ildus // Licensed under the MIT License (see LICENSE.txt for details) #include "ResourceFactory.h" #include "ResourceManager.h" namespace selene { ResourceFactory::ResourceFactory(FileManager* fileManager): fileManager_(fileManager), resourceManager_(null...
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/* * Copyright (c) 2017 - 2018, Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge,...
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#include <iostream> #include <ios> using std::cin; int main() { std::ios_base::sync_with_stdio(false); cin.tie(nullptr); int t{0}; cin >> t; for (int i{0}; i < t; ++i) { int die1[4], die2[4]; for (int j{0}; j < 4; ++j) { cin >> die1[j]; } double prob2{0}; double prob1{0}; ...
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/** * @file llpanellandmarks.cpp * @brief Landmarks tab for Side Bar "Places" panel * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of ...
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#include <ros/ros.h> #include <math.h> #include <iostream> #include "boost/thread/mutex.hpp" #include <LinearMath/btMatrix3x3.h> #include <sensor_msgs/LaserScan.h> #include <geometry_msgs/Twist.h> #include <geometry_msgs/PoseStamped.h> #include <visualization_msgs/Marker.h> #include <tf/transform_listener.h> #include ...
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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // Derived class from CCeeGen which handles writing out // the exe. All references to PEWriter pulled out of CCeeGen, // and moved here // // #include "stdafx.h" #include <string.h>...
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/** * Copyright Soramitsu Co., Ltd. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0 */ #include "crypto/crypto_store/crypto_store_impl.hpp" #include <gmock/gmock.h> #include "crypto/bip39/impl/bip39_provider_impl.hpp" #include "crypto/ed25519/ed25519_provider_impl.hpp" #include "crypto/pbkdf2/impl/pbkd...
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#pragma once /** 用于动态加载dll/so的包装类 用法示例: class User32DLL { public: DYLIB_LOAD(User32DLL, "user32"); DYLIB_IMPORT(MessageBoxA); DYLIB_IMPORT(MessageBoxW); }; User32DLL user32; user32.MessageBoxA(NULL, "Hello World", "test", MB_OK); */ #include <stdexcept> #include <string> #ifdef _WIN32 #include <...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/core/paint/cull_rect_updater.h" #include "testing/gtest/include/gtest/gtest.h" #include "third_party/blink/renderer/...
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/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance w...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_ProjMekSiegeCannon_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //------------------------------------------------------...
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// -*-Mode: C++;-*- #ifndef DATAFRAGMENTUNPACK_HH #define DATAFRAGMENTUNPACK_HH /* ---------------------------------------------------------------------- *//*! * * @file DataFragment.hh * @brief Access methods for the RCE data fragments * decoding a binary test file. * @verbatim * ...
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//--------------------------------------------------------------------------- // Program: tic tac toe cli // Name: Bango // Purpose: This will be an implementation of a tic-tac-toe game. // This is a 2 player version of tic-tac-toe where 'X' goes first // followed by 'O'. When it is player 1's...
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#include <iostream> #include <gpgpu/Context.hpp> #include <gpgpu/Framebuffer.hpp> #include <gpgpu/Program.hpp> #include <OpenImageIO/imagebufalgo.h> using namespace std; int main() { /* * Context */ gpgpu::Context context; cout << context << endl; /* * Shader */ gpgpu::Progr...
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// Copyright 2020 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "i2c-child.h" #include <lib/fake_ddk/fake_ddk.h> #include <ddk/binding.h> #include <zxtest/zxtest.h> #include "i2c-bus.h" namespace i2c { con...
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#include "os/c-api/il2cpp-config-platforms.h" #if !IL2CPP_DOTS_WITHOUT_DEBUGGER #include "os/Path.h" #include "utils/PathUtils.h" #include "Allocator.h" extern "C" { const char* UnityPalGetTempPath() { return Allocator::CopyToAllocatedStringBuffer(il2cpp::os::Path::GetTempPath()); } const ch...
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// // Author: Alexander Sholohov <ra9yer@yahoo.com> // // License: MIT // #include <memory.h> #include "buffer.h" //--------------------------------------------------------------------------------------------------- CBuffer::CBuffer(size_t bufferSize) { m_buffer.resize(bufferSize + 16); m_head = 0; m_tai...
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/* cppcryptfs : user-mode cryptographic virtual overlay filesystem. Copyright (C) 2016-2020 Bailey Brown (github.com/bailey27/cppcryptfs) cppcryptfs is based on the design of gocryptfs (github.com/rfjakob/gocryptfs) The MIT License (MIT) Permission is hereby granted, free of charge, to any person obtaining...
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#include <stdio.h> #include <stdlib.h> #include "vpi_user.h" #include "Thread.h" #include "veri_memory_macros.h" #include "veri_memory.h" #include "global_vars.h" #include "VPI_global_vars.h" int copyMemory_calltf(char *user_data) { vpiHandle systf_handle, arg_iterator, arg_handle, reg_handle; s_vpi_value current...
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/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #define _SCL_SECURE_NO_WARNINGS #include <AzTest/AzTest.h> #include <AzCore/std/createdestroy.h>...
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//-------------------------------------------------------------------------------------------------- // Copyright (c) Yugabyte, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except // in compliance with the License. You may obtain a copy of the License at // // ht...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. /*============================================================================= =============================================================================*/ #include "MobileReflectionEnvironmentCapture.h" #include "ReflectionEnvironmentCapture.h" #inclu...
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#include "Color.h" #include "Graphics.h" namespace Altseed2 { Color::Color() : A(TextureDefaultColor), R(TextureDefaultColor), G(TextureDefaultColor), B(TextureDefaultColor) {} Color::Color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : A(a), R(r), G(g), B(b) {} Color Color::operator*(const Color& right) { retur...
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class BoolString { private: std::string value; public: BoolString (std::string const& s) : value(s) { } template<typename T = std::string> T get() const { // get value (converted to T) return value; } };
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#ifndef GAME_HPP_INCLUDED #define GAME_HPP_INCLUDED #include <SFML/Graphics.hpp> class Game{ public: static void Start(); private: static sf::RenderWindow app; sf::View view1; }; #endif // GAME_HPP_INCLUDED
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// MIT License // // Copyright (c) 2018 Benjamin Kiesl // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modi...
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#include <aws/core/Aws.h> #include "Tensorizer.h" #include <chrono> using namespace mx::contrib; int main(int argc, char **argv) { Aws::SDKOptions options; options.loggingOptions.logLevel = Aws::Utils::Logging::LogLevel::Debug; Aws::InitAPI(options); Tensorizer nd_array_fetcher; // const std::string bucke...
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#include "dot.hpp" namespace tblis { namespace internal { template <typename T> void dot(const communicator& comm, const config& cfg, len_type m, len_type n, bool conj_A, const T* A, stride_type rs_A, stride_type cs_A, bool conj_B, const T* B, stride_type rs_B, stride_type cs_B, T& result) { if ...
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#include <bits/stdc++.h> #define pb push_back #define fi first #define se second typedef unsigned long long ul; typedef long long ll; using namespace std; ll t, n; int main(){ ios_base::sync_with_stdio(0); cin.tie(); cout.tie(); cin >> t; while(t--) { cin >> n; ll a[n]; ...
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#include "consume.h" #include "max_unit_energy.h" #include "../SCBW/api.h" #include "../SCBW/scbwdata.h" #include "../SCBW/enumerations.h" /// Helper function: Sets death scores for [unit] owned by [player]. void incrementDeathScores(const CUnit *unit, u8 player); /// Decides whether the given unit can be ...
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// // Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to ...
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#include "stdafx.h" #include "GameTask.h" #include "script_space.h" #include <luabind/adopt_policy.hpp> using namespace luabind; #pragma optimize("s",on) void CGameTask::script_register(lua_State *L) { module(L) [ class_<enum_exporter<ETaskState> >("task") .enum_("task_state") [ valu...
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/* By Rama */ #include "VictoryBPLibraryPrivatePCH.h" #include "VictoryBPHTML.h" #if PLATFORM_HTML5_BROWSER #include "SDL_opengl.h" DEFINE_LOG_CATEGORY_STATIC(VictoryPluginHTML, Log, All); #include "emscripten.h" #include "html5.h" #endif bool UVictoryBPHTML::IsHTML() { #if PLATFORM_HTML5_BROWSER return tr...
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// Question Link ---> https://leetcode.com/problems/flood-fill/ // Day #25 #include <iostream> #include <vector> #include <queue> using namespace std; class Solution { public: vector<vector<int>> floodFill(vector<vector<int>>& image, int sr, int sc, int newColor) { // We need to consider starting pix...
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/* WARNING: THIS FILE IS AUTO-GENERATED. DO NOT MODIFY. This file was generated from PoseStamped_.idl using "rtiddsgen". The rtiddsgen tool is part of the RTI Connext distribution. For more information, type 'rtiddsgen -help' at a command shell or consult the RTI Connext manual. */ #ifndef NDDS_STANDALONE_TYPE #ifn...
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#ifndef STAN_MATH_REV_CORE_OPERATOR_MULTIPLICATION_HPP #define STAN_MATH_REV_CORE_OPERATOR_MULTIPLICATION_HPP #include <stan/math/rev/core/var.hpp> #include <stan/math/rev/core/vv_vari.hpp> #include <stan/math/rev/core/vd_vari.hpp> #include <stan/math/prim/scal/fun/is_any_nan.hpp> #include <limits> namespace stan { n...
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#include <bits/stdc++.h> using namespace std; int main (){ double n[100]; for(int i = 0; i < 100; i++){ cin >> n[i]; if(n[i] <= 10){ printf("A[%d] = %.1lf\n", i, n[i]); } } return 0; }
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#ifndef AVRLIB_ADC_HPP #define AVRLIB_ADC_HPP #include <avr/io.h> namespace avrlib { enum adc_timer_mode { adc_prescaler_2 = 1, adc_prescaler_4, adc_prescaler_8, adc_prescaler_16, adc_prescaler_32, adc_prescaler_64, adc_prescaler_128 }; class sync_adc { public: explicit sync_adc(uint8_t channel, bool re...
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/* * Author : OFShare * E-mail : OFShare@outlook.com * Created Time : 2020-07-01 13:40:58 PM * File Name : P2014.cc */ #include <bits/stdc++.h> #define ll long long void debug() { #ifdef Acui freopen("data.in", "r", stdin); freopen("data.out", "w", stdout); #endif } const int N = ...
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/* * This file is part of liblcf. Copyright (c) 2018 liblcf authors. * https://github.com/EasyRPG/liblcf - https://easyrpg.org * * liblcf is Free/Libre Open Source Software, released under the MIT License. * For the full copyright and license information, please view the COPYING * file that was distributed with t...
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// Copyright 2022 Peter Leontev. All Rights Reserved. #include "ImageReaderLocal.h" #include "HAL/FileManager.h" #include "Misc/FileHelper.h" #include "Stats/Stats.h" bool FImageReaderLocal::ReadImage(const FString& ImageURI, TArray<uint8>& OutImageData) { QUICK_SCOPE_CYCLE_COUNTER(STAT_RuntimeImageUtils_ImportFi...
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#pragma once #include <facter/facts/collection.hpp> #include <facter/facts/value.hpp> #include <string> bool load_custom_fact(std::string const& filename, facter::facts::collection& facts); std::string ruby_value_to_string(facter::facts::value const* value);
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#ifndef GEAROENIX_RENDER_CAMERA_MANAGER_HPP #define GEAROENIX_RENDER_CAMERA_MANAGER_HPP #include "../../core/asset/gx-cr-asset-manager.hpp" #include "../../core/cache/gx-cr-cache-file.hpp" #include "../../core/sync/gx-cr-sync-end-caller.hpp" #include "gx-rnd-cmr-camera.hpp" namespace gearoenix { namespace system::stre...
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/*------------------------------------------------------------------------ * (The MIT License) * * Copyright (c) 2008-2011 Rhomobile, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software ...
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//------------------------------------------------------------------------------ // nesci -- neuronal simulator conan interface // // Copyright (c) 2018 RWTH Aachen University, Germany, // Virtual Reality & Immersive Visualization Group. //------------------------------------------------------------------------------ /...
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