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int64
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string
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list
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int64
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b9e29ff51e6c280de664c6883a4b35a80d905a41
3,426
js
JavaScript
react/features/local-recording/middleware.js
navalsynergy/jitsi
33891094a69579ef9480d74f86c7324be6187747
[ "Apache-2.0" ]
null
null
null
react/features/local-recording/middleware.js
navalsynergy/jitsi
33891094a69579ef9480d74f86c7324be6187747
[ "Apache-2.0" ]
null
null
null
react/features/local-recording/middleware.js
navalsynergy/jitsi
33891094a69579ef9480d74f86c7324be6187747
[ "Apache-2.0" ]
null
null
null
/* @flow */ import { createShortcutEvent, sendAnalytics } from '../analytics'; import { APP_WILL_UNMOUNT } from '../base/app/actionTypes'; import { CONFERENCE_JOINED } from '../base/conference/actionTypes'; import { toggleDialog } from '../base/dialog/actions'; import { i18next } from '../base/i18n'; import { SET_AUDIO_MUTED } from '../base/media/actionTypes'; import { MiddlewareRegistry } from '../base/redux'; import { SETTINGS_UPDATED } from '../base/settings/actionTypes'; import { showNotification } from '../notifications/actions'; import { localRecordingEngaged, localRecordingUnengaged } from './actions'; import { LocalRecordingInfoDialog } from './components'; import { recordingController } from './controller'; declare var APP: Object; MiddlewareRegistry.register(({ getState, dispatch }) => next => action => { const result = next(action); switch (action.type) { case CONFERENCE_JOINED: { const { localRecording } = getState()['features/base/config']; const isLocalRecordingEnabled = Boolean( localRecording && localRecording.enabled && typeof APP === 'object' ); if (!isLocalRecordingEnabled) { break; } // realize the delegates on recordingController, allowing the UI to // react to state changes in recordingController. recordingController.onStateChanged = isEngaged => { if (isEngaged) { const nowTime = new Date(); dispatch(localRecordingEngaged(nowTime)); } else { dispatch(localRecordingUnengaged()); } }; recordingController.onWarning = (messageKey, messageParams) => { dispatch(showNotification({ titleKey: 'localRecording.localRecording', description: i18next.t(messageKey, messageParams) }, 10000)); }; recordingController.onNotify = (messageKey, messageParams) => { dispatch(showNotification({ titleKey: 'localRecording.localRecording', description: i18next.t(messageKey, messageParams) }, 10000)); }; typeof APP === 'object' && typeof APP.keyboardshortcut === 'object' && APP.keyboardshortcut.registerShortcut('L', null, () => { sendAnalytics(createShortcutEvent('local.recording')); dispatch(toggleDialog(LocalRecordingInfoDialog)); }, 'keyboardShortcuts.localRecording'); if (localRecording.format) { recordingController.switchFormat(localRecording.format); } const { conference } = getState()['features/base/conference']; recordingController.registerEvents(conference); break; } case APP_WILL_UNMOUNT: recordingController.onStateChanged = null; recordingController.onNotify = null; recordingController.onWarning = null; break; case SET_AUDIO_MUTED: recordingController.setMuted(action.muted); break; case SETTINGS_UPDATED: { const { micDeviceId } = getState()['features/base/settings']; if (micDeviceId) { recordingController.setMicDevice(micDeviceId); } break; } } return result; });
35.319588
76
0.605371
b9e2c542b0feda8b463ec8f09e60a49b5b557427
1,079
js
JavaScript
The Core/6 Labyrinth of Nested Loops/43-isPower.js
TomaszRybacki/Algorithms
e333c7df4234a7d3841b5dbfdedacea8cef17358
[ "MIT" ]
null
null
null
The Core/6 Labyrinth of Nested Loops/43-isPower.js
TomaszRybacki/Algorithms
e333c7df4234a7d3841b5dbfdedacea8cef17358
[ "MIT" ]
null
null
null
The Core/6 Labyrinth of Nested Loops/43-isPower.js
TomaszRybacki/Algorithms
e333c7df4234a7d3841b5dbfdedacea8cef17358
[ "MIT" ]
null
null
null
/* Determine if the given number is a power of some non-negative integer. Example For n = 125, the output should be isPower(n) = true; For n = 72, the output should be isPower(n) = false. Input/Output [execution time limit] 4 seconds (js) [input] integer n A positive integer. Guaranteed constraints: 1 ≤ n ≤ 400. [output] boolean true if n can be represented in the form ab (a to the power of b) where a and b are some non-negative integers and b ≥ 2, false otherwise. */ function isPower(n) { let b = 2; for (let a = 1; a <= 20; a += 1) { if (a ** b === n) { return true; } for (let b = 2; b <= 20; b += 1) { if (a ** b === n) { return true; } } } return false; } console.log(isPower(125)); // true console.log(isPower(72)); // false console.log(isPower(100)); // true console.log(isPower(11)); // false console.log(isPower(324)); // true console.log(isPower(256)); // true console.log(isPower(119)); // false console.log(isPower(400)); // true console.log(isPower(350)); // false console.log(isPower(361)); // true
20.358491
72
0.626506
b9e2e87f59b5711d05a7b15438ff87a7ed3efb1f
96
js
JavaScript
node_modules/carbon-icons-svelte/lib/DataUnstructured32/index.js
seekersapp2013/new
1e393c593ad30dc1aa8642703dad69b84bad3992
[ "MIT" ]
null
null
null
node_modules/carbon-icons-svelte/lib/DataUnstructured32/index.js
seekersapp2013/new
1e393c593ad30dc1aa8642703dad69b84bad3992
[ "MIT" ]
null
null
null
node_modules/carbon-icons-svelte/lib/DataUnstructured32/index.js
seekersapp2013/new
1e393c593ad30dc1aa8642703dad69b84bad3992
[ "MIT" ]
null
null
null
import DataUnstructured32 from "./DataUnstructured32.svelte"; export default DataUnstructured32;
48
61
0.864583
b9e3f4b3efd8c2545348f951645f66b95c289b8a
69
js
JavaScript
node_modules/carbon-icons-svelte/lib/Scooter32/index.js
seekersapp2013/new
1e393c593ad30dc1aa8642703dad69b84bad3992
[ "MIT" ]
null
null
null
node_modules/carbon-icons-svelte/lib/Scooter32/index.js
seekersapp2013/new
1e393c593ad30dc1aa8642703dad69b84bad3992
[ "MIT" ]
null
null
null
node_modules/carbon-icons-svelte/lib/Scooter32/index.js
seekersapp2013/new
1e393c593ad30dc1aa8642703dad69b84bad3992
[ "MIT" ]
null
null
null
import Scooter32 from "./Scooter32.svelte"; export default Scooter32;
34.5
43
0.811594
b9e44949c88c30770e6a85433bea59c0023db425
1,037
js
JavaScript
.history/client/myapp/src/components/createFlight_20211107015528.js
EmanOss/It-s-Not-A-Bug-It-s-A-Feature
59bb9b0b6138335c1ace7d4589ef6999bdd57a80
[ "MIT" ]
3
2022-02-01T13:45:18.000Z
2022-02-02T14:44:10.000Z
.history/client/myapp/src/components/createFlight_20211107015528.js
EmanOss/It-s-Not-A-Bug-It-s-A-Feature
59bb9b0b6138335c1ace7d4589ef6999bdd57a80
[ "MIT" ]
null
null
null
.history/client/myapp/src/components/createFlight_20211107015528.js
EmanOss/It-s-Not-A-Bug-It-s-A-Feature
59bb9b0b6138335c1ace7d4589ef6999bdd57a80
[ "MIT" ]
5
2021-12-27T13:03:49.000Z
2022-01-17T11:54:17.000Z
import * as React from 'react'; import Box from '@mui/material/Box'; import TextField from '@mui/material/TextField'; import axios from 'axios'; import { Link } from 'react-router-dom'; import {useState,useEffect} from 'react'; import Button from '@material-ui/core/Button'; export default function createFlight() { // const[rows, setRows]= useState([]); // useEffect(()=>{ // axios.get('http://localhost:8000/Admin//createFlight') // .then(res=> {setRows(res.data);console.log(res)}).catch(err=>console.log(err)) // },[]); return ( <div style={{display: 'flex', justifyContent:'center', alignItems:'center'}}> {containerData()} </div> ); } function containerData(){ return( <Box component="form" sx={{ '& > :not(style)': { m: 1, width: '25ch' }, }} noValidate autoComplete="off" > <TextField error id="outlined-error" label="Validate" defaultValue="Flight Number" variant="outlined" /> </Box> ); }
24.690476
85
0.594986
b9e49b6779f2ad97b44a95eefd0e596eab96ac59
41
js
JavaScript
src/components/pages/home/drawer-content/profile-contacts/profile-body/index.js
effortlesscoding/react-developer
cb0cf35c1c3a114aa9b52a69ca459bf1c963a1ac
[ "MIT" ]
null
null
null
src/components/pages/home/drawer-content/profile-contacts/profile-body/index.js
effortlesscoding/react-developer
cb0cf35c1c3a114aa9b52a69ca459bf1c963a1ac
[ "MIT" ]
null
null
null
src/components/pages/home/drawer-content/profile-contacts/profile-body/index.js
effortlesscoding/react-developer
cb0cf35c1c3a114aa9b52a69ca459bf1c963a1ac
[ "MIT" ]
null
null
null
export * from './profile-body.component';
41
41
0.731707
b9e4feeae2e0bfe3cdcf18ccc7a973aa2855511b
433
js
JavaScript
index.js
antonioalbert349/ZeroTwo3.0
55d83f58f66c07f2d0ff0579be49df1fb270d584
[ "MIT" ]
null
null
null
index.js
antonioalbert349/ZeroTwo3.0
55d83f58f66c07f2d0ff0579be49df1fb270d584
[ "MIT" ]
null
null
null
index.js
antonioalbert349/ZeroTwo3.0
55d83f58f66c07f2d0ff0579be49df1fb270d584
[ "MIT" ]
null
null
null
const Discord = require("discord.js"); const fs = require("fs"); const firebase = require("firebase"); const banco = require("./banco.js"); const ms = require("parse-ms"); const server = require("./server.js"); const client = new Discord.Client(); module.exports = client; const message = require("./events/message.js"); const ready = require("./events/ready.js"); console.log(`eventos carregados`) client.login(process.env.TOKEN);
30.928571
47
0.706697
b9e551cc865435817cc03c97194dea5fd100d0d5
2,279
js
JavaScript
src/components/ResultsTable.js
jonnyi/leaderboard-app
f822cea33d5da71b85059a0541136af2d6a47e1c
[ "MIT" ]
1
2018-01-30T15:51:45.000Z
2018-01-30T15:51:45.000Z
src/components/ResultsTable.js
jonnyi/leaderboard-app
f822cea33d5da71b85059a0541136af2d6a47e1c
[ "MIT" ]
null
null
null
src/components/ResultsTable.js
jonnyi/leaderboard-app
f822cea33d5da71b85059a0541136af2d6a47e1c
[ "MIT" ]
null
null
null
import React from 'react'; import RowSelector from './RowSelector'; import ResultsRow from './ResultsRow'; class ResultsTable extends React.PureComponent { constructor(props) { super(props); this.sortBy = this.sortBy.bind(this); this.state = { tableSortedBy: 'recent' }; } componentDidMount() { this.props.updateTableData('recent'); } sortBy(sortByValue) { this.props.updateLoadingFlag(true); this.props.updateTableData(sortByValue); this.props.updateTitle( sortByValue == 'recent' ? 'Top scores in the last 30 days!' : 'Top scores of all time!' ); this.setState({ tableSortedBy: sortByValue }); } render() { const { updateRowCount, rowCount, scoreData, loadingFlag } = this.props; const { tableSortedBy } = this.state; const scoreDataTrimmed = scoreData.slice(0, rowCount); const isSortedByRecent = tableSortedBy == 'recent' ? true : false; if (loadingFlag) { return <h2>Loading...</h2>; } else { return ( <div id="results-table"> {loadingFlag} <RowSelector updateRowCount={updateRowCount} rowCount={rowCount} /> <div className="table-responsive"> <table className="table table-sm table-striped"> <thead> <tr> <th>#</th> <th>Name</th> <th id="recent-selector" className={isSortedByRecent ? 'selected thCta' : 'thCta'} onClick={() => this.sortBy('recent')} > Last 30 Days </th> <th id="alltime-selector" className={!isSortedByRecent ? 'selected thCta' : 'thCta'} onClick={() => this.sortBy('alltime')} > All time score </th> </tr> </thead> <tbody> {scoreDataTrimmed.map((row, i) => ( <ResultsRow key={i} rowData={row} rowNumber={i + 1} /> ))} </tbody> </table> </div> </div> ); } } } export default ResultsTable;
29.217949
78
0.502852
b9e58cfc2bab4bcc9c344f3c3611f9398fa6cb74
606
js
JavaScript
src/Components/ImageGalleryItem/ImageGalleryItem.js
Alina-Pavliuk/goit-react-hw-03-image-finder
678623f51864dcbc6a92b5ccd6be42025443508b
[ "MIT" ]
null
null
null
src/Components/ImageGalleryItem/ImageGalleryItem.js
Alina-Pavliuk/goit-react-hw-03-image-finder
678623f51864dcbc6a92b5ccd6be42025443508b
[ "MIT" ]
null
null
null
src/Components/ImageGalleryItem/ImageGalleryItem.js
Alina-Pavliuk/goit-react-hw-03-image-finder
678623f51864dcbc6a92b5ccd6be42025443508b
[ "MIT" ]
null
null
null
import styles from "./ImageGalleryItem.module.css" import React from 'react'; import PropTypes from "prop-types" const ImageGalleryItem = ({ webformatURL, largeImageURL, type, activePictures }) => { return ( <li className={styles.ImageGalleryItem} onClick={activePictures} > <img src={webformatURL} alt={type} className={styles.ImageGalleryItem_image} data-source={largeImageURL} /> </li>); }; ImageGalleryItem.propTypes = { activePictures: PropTypes.func, type: PropTypes.string, largeImageURL: PropTypes.string, webformatURL: PropTypes.string, } export default ImageGalleryItem;
35.647059
113
0.750825
b9e646752cd70857c2281a6f15cec8314091753a
516
js
JavaScript
assets/js/interactive-tutorial.js
svj-aventador/xrpl-dev-portal
c54395ba17b02b9454ac6677166dc42043fba72a
[ "Apache-2.0" ]
null
null
null
assets/js/interactive-tutorial.js
svj-aventador/xrpl-dev-portal
c54395ba17b02b9454ac6677166dc42043fba72a
[ "Apache-2.0" ]
null
null
null
assets/js/interactive-tutorial.js
svj-aventador/xrpl-dev-portal
c54395ba17b02b9454ac6677166dc42043fba72a
[ "Apache-2.0" ]
null
null
null
// Helper functions for interactive tutorials function slugify(s) { const unacceptable_chars = /[^A-Za-z0-9._ ]+/ const whitespace_regex = /\s+/ s = s.replace(unacceptable_chars, "") s = s.replace(whitespace_regex, "_") s = s.toLowerCase() if (!s) { s = "_" } return s } function complete_step(step_name) { const step_id = slugify(step_name) $(".bc-"+step_id).removeClass("active").addClass("done") $(".bc-"+step_id).next().removeClass("disabled").addClass("active") }
25.8
70
0.631783
b9e6761645875d170cba18bc475fb7ee4bb805e4
1,344
js
JavaScript
test/slonik/sqlFragmentFactories/createArraySqlFragment.js
nem035/slonik
3fd1b7ac9e01a45a41e073d05a5e693531193444
[ "BSD-3-Clause" ]
null
null
null
test/slonik/sqlFragmentFactories/createArraySqlFragment.js
nem035/slonik
3fd1b7ac9e01a45a41e073d05a5e693531193444
[ "BSD-3-Clause" ]
null
null
null
test/slonik/sqlFragmentFactories/createArraySqlFragment.js
nem035/slonik
3fd1b7ac9e01a45a41e073d05a5e693531193444
[ "BSD-3-Clause" ]
null
null
null
// @flow import test from 'ava'; import createArraySqlFragment from '../../../src/sqlFragmentFactories/createArraySqlFragment'; import { ArrayToken, } from '../../../src/tokens'; test('creates an empty array binding', (t) => { const sqlFragment = createArraySqlFragment({ memberType: 'int4', type: ArrayToken, values: [], }, 0); t.assert(sqlFragment.sql === '$1::"int4"[]'); t.deepEqual(sqlFragment.values, [[]]); }); test('creates an array binding with a single value', (t) => { const sqlFragment = createArraySqlFragment({ memberType: 'int4', type: ArrayToken, values: [ 1, ], }, 0); t.assert(sqlFragment.sql === '$1::"int4"[]'); t.deepEqual(sqlFragment.values, [[1]]); }); test('creates an array binding with multiple values', (t) => { const sqlFragment = createArraySqlFragment({ memberType: 'int4', type: ArrayToken, values: [ 1, 2, 3, ], }, 0); t.assert(sqlFragment.sql === '$1::"int4"[]'); t.deepEqual(sqlFragment.values, [[1, 2, 3]]); }); test('offsets parameter position', (t) => { const sqlFragment = createArraySqlFragment({ memberType: 'int4', type: ArrayToken, values: [ 1, 2, 3, ], }, 3); t.assert(sqlFragment.sql === '$4::"int4"[]'); t.deepEqual(sqlFragment.values, [[1, 2, 3]]); });
21.677419
94
0.588542
b9e6acbf690b20e4a5be283844f0e5530ae2f8c5
1,928
js
JavaScript
app/scripts/smb_client/auth/subkey.js
godwebpl/chromeos-filesystem-cifs
f33713ddc7051dc99152945cd2c895d40f43f9bb
[ "BSD-3-Clause" ]
65
2015-05-27T22:13:20.000Z
2021-09-01T10:41:11.000Z
app/scripts/smb_client/auth/subkey.js
godwebpl/chromeos-filesystem-cifs
f33713ddc7051dc99152945cd2c895d40f43f9bb
[ "BSD-3-Clause" ]
155
2015-06-02T08:11:10.000Z
2021-10-11T14:05:07.000Z
app/scripts/smb_client/auth/subkey.js
godwebpl/chromeos-filesystem-cifs
f33713ddc7051dc99152945cd2c895d40f43f9bb
[ "BSD-3-Clause" ]
20
2015-06-02T14:59:29.000Z
2021-01-28T01:06:05.000Z
(function(Auth, Types, Constants) { "use strict"; // Constructor var Subkey = function() { this.types_ = new Types(); }; // Public functions // originalMasterKey: ArrayBuffer Subkey.prototype.createClientSigningKey = function(originalMasterKey) { return calculaeKey.call( this, originalMasterKey, Constants.NTLM2_SUBKEY_CLIENT_SIGNING_KEY); }; // originalMasterKey: ArrayBuffer Subkey.prototype.createServerSigningKey = function(originalMasterKey) { return calculaeKey.call( this, originalMasterKey, Constants.NTLM2_SUBKEY_SERVER_SIGNING_KEY); }; // weakenedMasterKey: ArrayBuffer Subkey.prototype.createClientSealingKey = function(weakenedMasterKey) { return calculaeKey.call( this, weakenedMasterKey, Constants.NTLM2_SUBKEY_CLIENT_SEALING_KEY); }; // weakenedMasterKey: ArrayBuffer Subkey.prototype.createServerSealingKey = function(weakenedMasterKey) { return calculaeKey.call( this, weakenedMasterKey, Constants.NTLM2_SUBKEY_SERVER_SEALING_KEY); }; // Private functions var calculaeKey = function(originalMasterKey, magicString) { var magic = this.types_.createSimpleStringArrayBuffer(magicString); var total = originalMasterKey.byteLength + magic.byteLength + 1; var buffer = new ArrayBuffer(total); var array = new Uint8Array(buffer); array.set(new Uint8Array(originalMasterKey), 0); array.set(new Uint8Array(magic), originalMasterKey.byteLength); array[total - 1] = 0; // Null terminated var wordArray = CryptoJS.lib.WordArray.create(buffer); var md5 = CryptoJS.MD5(wordArray); // This returns the result as ArrayBuffer return md5.toArrayBuffer(); }; // Export Auth.Subkey = Subkey; })(SmbClient.Auth, SmbClient.Types, SmbClient.Constants);
31.606557
80
0.686722
b9e79a8c6649c91cc6852e00e4ac6896906cb6a4
2,568
js
JavaScript
dist/bundle.js
jidan745le/egg-movable
cd5924f6c1e00ce841c308329e4ee514f80f8b9b
[ "MIT" ]
null
null
null
dist/bundle.js
jidan745le/egg-movable
cd5924f6c1e00ce841c308329e4ee514f80f8b9b
[ "MIT" ]
null
null
null
dist/bundle.js
jidan745le/egg-movable
cd5924f6c1e00ce841c308329e4ee514f80f8b9b
[ "MIT" ]
null
null
null
(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.EggMovable = factory()); }(this, (function () { 'use strict'; class Movable { constructor(selector) { if (!selector instanceof HTMLElement && typeof selector !== "string") { throw TypeError("Constructor params Expected to be typeof String or HTMLElement") } // debugger; this.selectorCollections = selector instanceof HTMLElement ? [selector] : document.querySelectorAll(selector); this.dataTransfer = new Map; } wrapProxyForEvent(e) { return new Proxy(e, { get: (target, key, receiver) => { if (key === "dataTransfer") { return this.dataTransfer; } return Reflect.get(target, key) } }) } subscribe(...args) { const [mouseDownHandler, moveHandler, mouseUpHandler] = args; let onMoveHandler; let onMouseupHandler; document.addEventListener("mousedown", e => { console.log(this.selectorCollections); if (Array.prototype.includes.call(this.selectorCollections,e.target)) { //如果命中所需选取的元素 const { clientX, clientY } = e; const wrappedEvent = this.wrapProxyForEvent(e); wrappedEvent.dataTransfer.set("dragged", e.target); wrappedEvent.dataTransfer.set("position", { clientX, clientY }); mouseDownHandler(wrappedEvent); document.addEventListener("mousemove", (onMoveHandler = e => { moveHandler(e, this.dataTransfer); })); document.addEventListener("mouseup", (onMouseupHandler = e => { const wrappedEvent = this.wrapProxyForEvent(e); mouseUpHandler(wrappedEvent); document.removeEventListener("mousemove", onMoveHandler); document.removeEventListener("mouseup", onMouseupHandler); })); } }); } } return Movable; })));
38.328358
110
0.51324
b9e855c5ce9e2f4fbf94c582122d26731908036a
309
js
JavaScript
src/dev/js/App/Store/projectAnimation/reducers.js
BorisLaporte/ronan_polin-portfolio
4905364b9de8fac36c9f85f321c46e355f2d9630
[ "MIT" ]
null
null
null
src/dev/js/App/Store/projectAnimation/reducers.js
BorisLaporte/ronan_polin-portfolio
4905364b9de8fac36c9f85f321c46e355f2d9630
[ "MIT" ]
null
null
null
src/dev/js/App/Store/projectAnimation/reducers.js
BorisLaporte/ronan_polin-portfolio
4905364b9de8fac36c9f85f321c46e355f2d9630
[ "MIT" ]
null
null
null
import {SETUP_TIME} from './actions' function projectAnimationReducer(state = { timers: {} }, action) { switch (action.type) { case SETUP_TIME: return Object.assign({}, state, { timers: action.timers }) default: return state } } export default projectAnimationReducer
19.3125
42
0.647249
b9e8cd0b25b26582d7faebe58ddaa923ed4868bf
557
js
JavaScript
src/js/astrology-service.js
bordonj/astrological-movie
c415448d3092c42c59e4ea925124a7408e974b87
[ "MIT" ]
null
null
null
src/js/astrology-service.js
bordonj/astrological-movie
c415448d3092c42c59e4ea925124a7408e974b87
[ "MIT" ]
null
null
null
src/js/astrology-service.js
bordonj/astrological-movie
c415448d3092c42c59e4ea925124a7408e974b87
[ "MIT" ]
4
2021-07-08T23:56:29.000Z
2021-07-09T03:31:02.000Z
//import axios from "axios"; var axios = require("axios").default; export default class Zodiac { static async fetchData(input) { var options = { method: 'POST', url: 'https://sameer-kumar-aztro-v1.p.rapidapi.com/', params: {sign: `${input}`, day: 'today'}, headers: { 'x-rapidapi-key': `${process.env.ZODIAC_API_KEY}`, 'x-rapidapi-host': 'sameer-kumar-aztro-v1.p.rapidapi.com' } }; let data = await axios.request(options); return data; } catch(error) { return error; } }
21.423077
65
0.583483
b9e8f49f973feb7e139c8fce46c1065bf25fd3fa
2,930
js
JavaScript
src/renderer/components/Content/index.js
rubenandre/simulator
ff2529ca967ee69790701967525564a13442fa44
[ "MIT" ]
66
2019-03-13T01:58:44.000Z
2022-03-27T14:59:59.000Z
src/renderer/components/Content/index.js
rubenandre/simulator
ff2529ca967ee69790701967525564a13442fa44
[ "MIT" ]
11
2019-04-05T11:24:25.000Z
2021-12-04T23:51:47.000Z
src/renderer/components/Content/index.js
rubenandre/simulator
ff2529ca967ee69790701967525564a13442fa44
[ "MIT" ]
37
2019-03-14T23:06:36.000Z
2022-02-02T15:39:54.000Z
import React from 'react' import styled from 'styled-components' import Exams from './Main/Exams' import History from './Main/History' import Sessions from './Main/Sessions' import Cover from './Cover' import Exam from './Exam' import Review from './Review' import Options from './Options' import AddRemoteExam from './AddRemoteExam' const ContentStyles = styled.div` display: grid; justify-items: center; align-items: center; padding: 2rem; padding-right: ${props => (props.open ? '28rem' : '7rem')}; transition: 0.3s; ` export default class Content extends React.Component { renderContent = () => { const p = this.props if (p.mode === 0) { if (p.mainMode === 0) { return ( <Exams exams={p.exams} setIndexExam={p.setIndexExam} initExam={p.initExam} setConfirmDeleteExam={p.setConfirmDeleteExam} /> ) } else if (p.mainMode === 1) { return ( <History history={p.history} setIndexHistory={p.setIndexHistory} setConfirmReviewExam={p.setConfirmReviewExam} setConfirmDeleteHistory={p.setConfirmDeleteHistory} /> ) } else if (p.mainMode === 2) { return ( <Sessions sessions={p.sessions} setIndexSession={p.setIndexSession} setConfirmStartSession={p.setConfirmStartSession} setConfirmDeleteSession={p.setConfirmDeleteSession} /> ) } else if (p.mainMode === 3) { return <Options options={p.options} /> } else if (p.mainMode === 4) { return <AddRemoteExam loadRemoteExam={p.loadRemoteExam} /> } } else if (p.mode === 1) { return <Cover cover={p.exam.cover} /> } else if (p.mode === 2) { return ( <Exam explanationRef={p.explanationRef} explanation={p.explanation} examMode={p.examMode} exam={p.exam} question={p.question} answers={p.answers} fillIns={p.fillIns} orders={p.orders} intervals={p.intervals} marked={p.marked} confirmPauseTimer={p.confirmPauseTimer} onBookmarkQuestion={p.onBookmarkQuestion} onMultipleChoice={p.onMultipleChoice} onMultipleAnswer={p.onMultipleAnswer} onFillIn={p.onFillIn} onListOrder={p.onListOrder} setIntervals={p.setIntervals} /> ) } else if (p.mode === 3) { return ( <Review exam={p.exam} reviewMode={p.reviewMode} reviewType={p.reviewType} reviewQuestion={p.reviewQuestion} report={p.report} /> ) } else { return null } } render() { const { props: { open } } = this return <ContentStyles open={open}>{this.renderContent()}</ContentStyles> } }
28.446602
76
0.569966
b9e8f7d5cbb76cd44e29df036286658fb3240b08
7,892
js
JavaScript
p/racer/track.js
llnek/czlabio
7ea97081d2fca1f0aa851e6b28315e3db7bfc64d
[ "Apache-2.0" ]
null
null
null
p/racer/track.js
llnek/czlabio
7ea97081d2fca1f0aa851e6b28315e3db7bfc64d
[ "Apache-2.0" ]
null
null
null
p/racer/track.js
llnek/czlabio
7ea97081d2fca1f0aa851e6b28315e3db7bfc64d
[ "Apache-2.0" ]
null
null
null
/* Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright © 2020-2022, Kenneth Leung. All rights reserved. */ ;(function(window,UNDEF){ "use strict"; //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; //original source: https://github.com/jakesgordon/javascript-racer window["io/czlab/racer/track"]= function(Mojo,SEGLEN){ //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; const {Sprites:_S, Scenes:_Z, Input:_I, Game:_G, v2:_V, math:_M, ute:_,is}=Mojo; //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; const int=Math.floor, ceil=Math.ceil; const sin=Math.sin, cos=Math.cos; //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; const CARS = ["car01.png","car02.png","car03.png","car04.png","semi.png","truck.png"]; const FLORA = ["tree1.png", "tree2.png", "dead_tree1.png", "dead_tree2.png", "palm_tree.png", "bush1.png", "bush2.png", "cactus.png", "stump.png", "boulder1.png", "boulder2.png", "boulder3.png"]; const ROAD= { E:25, M:50, H:100 }; const BEND= { E:2, M:4, H:6 }; const HILL= { E:20, M:40, H:60 }; const C_LIGHT={ road: _S.color("#6B6B6B"), grass: _S.color("#10AA10"), rumble: _S.color("#555555"), lane: _S.color("#CCCCCC") }; const C_DARK={ road: _S.color("#696969"), grass: _S.color("#009A00"), rumble: _S.color("#bbbbbb") }; const C_START= { road: _S.SomeColors.white, grass: _S.SomeColors.white, rumble: _S.SomeColors.white }; const C_FINISH= { road: _S.SomeColors.black, grass: _S.SomeColors.black, rumble: _S.SomeColors.yellow }; //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; const easeInOut=(a,b,perc)=> a + (b-a)*((-Math.cos(perc*Math.PI)/2) + 0.5); const easeIn=(a,b,perc)=> a + (b-a)*Math.pow(perc,2); const lastY=()=> _G.lines.length == 0 ? 0 : _.last(_G.lines).p2.world.y; //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; const addBend=(n=ROAD.M, curve=BEND.M, height=0)=> addStretch(n, curve, height); const addHill=(n=ROAD.M, height=HILL.M)=> addStretch(n,0, height); const addRoad=(n=ROAD.M)=> addStretch(n,0, 0); //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; const addLowRollingHills=(n=ROAD.E, height=HILL.E)=> [[n, 0, height/2], [n, 0, -height], [n, BEND.E, height], [n, 0, 0], [n, -BEND.E, height/2], [n, 0, 0]].forEach(a=>addStretch(...a)); //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; const addSBends=()=> [[ROAD.M, -BEND.E, 0], [ROAD.M, BEND.M, HILL.M], [ROAD.M, BEND.E, -HILL.E], [ROAD.M, -BEND.E, HILL.M], [ROAD.M, -BEND.M, -HILL.M]].forEach(a=>addStretch(...a)); //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; const addBumps=()=> [[10, 0, 5], [10, 0, -2], [10, 0, -5], [10, 0, 8], [10, 0, 5], [10, 0, -7], [10, 0, 5], [10, 0, -2]].forEach(a=>addStretch(...a)); //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; const addDownhillToEnd=(n=200)=> addStretch(n, -BEND.E, - lastY()/SEGLEN); //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; function addStretch(enter, curve, y){ function newSeg(curve,Y){ let n = _G.lines.length; _G.lines.push({ index: n, p1:{ world: { y: lastY(), z: n * SEGLEN }, camera: {}, screen: {} }, p2:{ world: { y: Y, z: (n+1) * SEGLEN }, camera: {}, screen: {} }, curve, sprites: [], cars: [], color: _M.ndiv(n,_G.rumbles)%2 ? C_DARK : C_LIGHT }); } let hold=enter, leave=enter, startY= lastY(), total = enter + hold + leave, n,endY= startY + (_.toNum(y, 0) * SEGLEN); for(n = 0 ; n < enter ; ++n) newSeg(easeIn(0, curve, n/enter), easeInOut(startY, endY, n/total)); for(n = 0 ; n < hold ; ++n) newSeg(curve, easeInOut(startY, endY, (enter+n)/total)); for(n = 0 ; n < leave ; ++n) newSeg(easeInOut(curve, 0, n/leave), easeInOut(startY, endY, (enter+hold+n)/total)); } //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; function addTrees(){ function add(n, sprite, offset){ _G.lines[n].sprites.push({source: sprite, offset, w: Mojo.tcached(sprite).width }) } let n, side, sprite, offset; for(n = 10; n < 200; n += 4 + int(n/100)){ if(_.rand()<0.3){ add(n, "palm_tree.png", 0.5 + _.rand()*0.5); add(n, "palm_tree.png", 1 + _.rand()*2); } } for(n = 250 ; n < 1000 ; n += 5){ if(_.rand()>0.7){ add(n,"column.png", 1.1); add(n + _.randInt2(0,5), "tree1.png", -1 - _.rand() * 2); add(n + _.randInt2(0,5), "tree2.png", -1 - _.rand() * 2); } } for(n = 200 ; n < _G.lines.length ; n += 3){ if(_.rand()<0.3) add(n, _.randItem(FLORA), _.randSign * (2 + _.rand() * 5)); } for(n = 1000 ; n < (_G.lines.length-50) ; n += 100){ if(_.rand()>0.7){ side = _.randSign(); for(let i = 0 ; i < 20 ; ++i){ if(_.rand()<0.3){ sprite = _.randItem(FLORA); offset = side * (1.5 + _.rand()); add(n + _.randInt2(0, 50), sprite, offset); } } } } } //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; function addCars(){ let t,n, car, segment, offset, z, sprite, speed; _G.cars.length=0; for(n = 0; n < _G.totalCars; ++n){ offset = _.rand() * _.randSign()*0.8; z = int(_.rand() * _G.lines.length) * SEGLEN; sprite = _.randItem(CARS); speed = _G.maxSpeed/4 + _.rand() * _G.maxSpeed/(sprite == "semi.png" ? 4 : 2); car = { offset, z, sprite, speed, w: Mojo.tcached(sprite).width}; _G.getLine(car.z).cars.push(car); _G.cars.push(car); } } //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; _G.initTrack=function(){ _G.lines.length=0; addRoad(ROAD.E); addLowRollingHills(); addSBends(); addBend(ROAD.M, BEND.M, HILL.E); addBumps(); addLowRollingHills(); addBend(ROAD.H*2, BEND.M, HILL.M); addRoad(); addHill(ROAD.M, HILL.H); addSBends(); addBend(ROAD.H, -BEND.M, 0); addHill(ROAD.H, HILL.H); addBend(ROAD.H, BEND.M, -HILL.E); addBumps(); addHill(ROAD.H, -HILL.M); addRoad(); addSBends(); addDownhillToEnd(); addTrees(); addCars(); _G.lines[_G.getLine(_G.player.z).index + 2].color = C_START; _G.lines[_G.getLine(_G.player.z).index + 3].color = C_START; for(let n = 0 ; n < _G.rumbles ; ++n) _G.lines[_G.lines.length-1-n].color = C_FINISH; _G.SEGN=_G.lines.length; _G.trackLength = _G.SEGN * SEGLEN; }; } })(this);
37.226415
112
0.449062
b9e900ccdacee64cf595ed3839d6fbf9858c6fd2
2,565
js
JavaScript
packages/d3fc-technical-indicator/examples/macd.js
Ro4052/d3fc
b660aef7bd0e57bd2712fb6d3e7d7d0e90f4524c
[ "MIT" ]
35
2020-03-25T06:50:08.000Z
2021-12-16T10:54:52.000Z
packages/d3fc-technical-indicator/examples/macd.js
Ro4052/d3fc
b660aef7bd0e57bd2712fb6d3e7d7d0e90f4524c
[ "MIT" ]
143
2019-03-07T20:53:33.000Z
2022-03-18T15:26:58.000Z
packages/d3fc-technical-indicator/examples/macd.js
Ro4052/d3fc
b660aef7bd0e57bd2712fb6d3e7d7d0e90f4524c
[ "MIT" ]
3
2019-11-27T08:07:07.000Z
2021-12-23T19:48:14.000Z
const macdExample = () => { let xScale = d3.scaleTime(); let yScale = d3.scaleLinear(); let crossValue = d => d.date; const macdLine = fc.seriesSvgLine(); const signalLine = fc.seriesSvgLine(); const divergenceBar = fc.seriesSvgBar(); const multiSeries = fc.seriesSvgMulti(); const macd = (selection) => { macdLine.crossValue(crossValue) .mainValue(d => d.macd); signalLine.crossValue(crossValue) .mainValue(d => d.signal); divergenceBar.crossValue(crossValue) .mainValue(d => d.divergence); multiSeries.xScale(xScale) .yScale(yScale) .series([divergenceBar, macdLine, signalLine]) .decorate((g, data, index) => { g.enter() .attr('class', (d, i) => ( 'multi ' + ['macd-divergence', 'macd', 'macd-signal'][i] )); }); selection.call(multiSeries); }; macd.xScale = (...args) => { if (!args.length) { return xScale; } xScale = args[0]; return macd; }; macd.crossValue = (...args) => { if (!args.length) { return crossValue; } crossValue = args[0]; return macd; }; macd.yScale = (...args) => { if (!args.length) { return yScale; } yScale = args[0]; return macd; }; fc.rebind(macd, divergenceBar, 'barWidth'); return macd; }; const width = 500; const height = 250; const container = d3.select('#macd') .append('svg') .attr('width', width) .attr('height', height); const dataGenerator = fc.randomFinancial() .startDate(new Date(2014, 1, 1)); const data = dataGenerator(50); const xScale = d3.scaleTime() .domain(fc.extentDate().accessors([d => d.date])(data)) .range([0, width]); // START // Create and apply the macd algorithm const macdAlgorithm = fc.indicatorMacd() .fastPeriod(4) .slowPeriod(10) .signalPeriod(5) .value(d => d.close); const macdData = macdAlgorithm(data); const mergedData = data.map((d, i) => Object.assign({}, d, macdData[i])); // the MACD is rendered on its own scale, centered around zero const yDomain = fc.extentLinear() .accessors([d => d.macd]) .symmetricalAbout(0); const yScale = d3.scaleLinear() .domain(yDomain(mergedData)) .range([height, 0]); // Create the renderer const macd = macdExample() .xScale(xScale) .yScale(yScale); // Add it to the container container.append('g') .datum(mergedData) .call(macd);
24.428571
76
0.575828
b9e935fe0a7a9f97dcc9082b06ac8f864674e4df
5,638
js
JavaScript
dist/compiler.js
niieani/node-webpackify
c32f740f8b4985045a78ba5aeaacc498b01b71ae
[ "MIT" ]
55
2018-05-02T00:29:25.000Z
2021-09-21T09:56:57.000Z
dist/compiler.js
niieani/node-webpackify
c32f740f8b4985045a78ba5aeaacc498b01b71ae
[ "MIT" ]
null
null
null
dist/compiler.js
niieani/node-webpackify
c32f740f8b4985045a78ba5aeaacc498b01b71ae
[ "MIT" ]
3
2018-05-21T12:26:03.000Z
2019-07-24T22:33:40.000Z
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); const tslib_1 = require("tslib"); const webpack_1 = tslib_1.__importDefault(require("webpack/lib/webpack")); const fs_1 = tslib_1.__importDefault(require("fs")); const SingleEntryDependency_1 = tslib_1.__importDefault(require("webpack/lib/dependencies/SingleEntryDependency")); const SingleEntryPlugin_1 = tslib_1.__importDefault(require("webpack/lib/SingleEntryPlugin")); const util_1 = require("util"); const util_webpack_1 = require("./util-webpack"); const deasync = require('deasync'); /** @typedef {import("webpack").Configuration} Configuration */ /** * @typedef {{ * compile: function(callback : function(Error, string) : void): void, * filename: string, * request: string, * needsTransforming: boolean, * loaders: Array<Object>, * }} SimpleCompiler */ /** * @typedef {{ * compile: function(): Promise<string>, * filename: string, * request: string, * needsTransforming: boolean, * loaders: Array<Object>, * }} SimpleCompilerAsync */ /** * @typedef {{ * compile: function(): string, * filename: string, * request: string, * needsTransforming: boolean, * loaders: Array<Object>, * }} SimpleCompilerSync */ /** * @param {Configuration} wpOptions * @param {function(Error, function(Error, SimpleCompiler=): void): void} callback * @returns {function(string, string, function(Error, SimpleCompiler=): void): void} */ function getSimpleCompiler(wpOptions, callback) { const compiler = webpack_1.default(wpOptions || {}); compiler.hooks.beforeRun.callAsync(compiler, (err) => { if (err) return callback(err); const params = compiler.newCompilationParams(); compiler.hooks.beforeCompile.callAsync(params, (err) => { if (err) return callback(err); compiler.hooks.compile.call(params); const compilation = compiler.newCompilation(params); const moduleFactory = compilation.dependencyFactories.get(SingleEntryDependency_1.default); const { options, resolverFactory } = compiler; // we never need to parse: options.module.noParse = ''; callback(undefined, (request, context, callback) => { moduleFactory.create({ context, contextInfo: { issuer: '', compiler: 'webpack-node' }, dependencies: [SingleEntryPlugin_1.default.createDependency(request, 'main')] }, (err, module) => { if (err) return callback(err); const resolver = resolverFactory.get('normal', module.resolveOptions); const compile = (callback) => { module.build(options, compilation, resolver, fs_1.default, () => { const { _source: sourceObject } = module; if (sourceObject != null) callback(null, sourceObject.source()); else callback(new Error('No source returned')); }); }; const resourceAndQuery = module.request != null ? util_webpack_1.buildFilename(module.request) : []; const filename = resourceAndQuery && resourceAndQuery.join('?'); const loaders = module.loaders || []; callback(null, { compile, module, request: module.request, loaders, resource: module.resource, filename, resourceAndQuery, needsTransforming: resourceAndQuery.length > 1 || loaders.length > 1, }); }); }); }); }); } exports.getSimpleCompiler = getSimpleCompiler; const getSimpleCompilerAsyncBase = util_1.promisify(exports.getSimpleCompiler); const getSimpleCompilerSyncBase = deasync(exports.getSimpleCompiler); /** * @typedef {function(string, string): SimpleCompilerSync} GetModuleSync */ /** * @type {function(Configuration): GetModuleSync} */ exports.getSimpleCompilerSync = (wpOptions) => { const getModule = deasync(getSimpleCompilerSyncBase(wpOptions)); /** * @param {string} request * @param {string} context * @returns {SimpleCompilerSync} */ return function getModuleSync(request, context) { const _a = getModule(request, context), { compile } = _a, props = tslib_1.__rest(_a, ["compile"]); /** @type {SimpleCompilerSync} */ return Object.assign({}, props, { compile: deasync(compile) }); }; }; /** * @typedef {function(string, string): Promise<SimpleCompilerAsync>} GetModuleAsync */ /** * @type {function(Configuration): Promise<GetModuleAsync>} */ exports.getSimpleCompilerAsync = async (wpOptions) => { const getModule = util_1.promisify(await getSimpleCompilerAsyncBase(wpOptions)); /** * @param {string} request * @param {string} context * @returns {Promise<GetModuleAsync>} */ return async function getModuleAsync(request, context) { const _a = await getModule(request, context), { compile } = _a, props = tslib_1.__rest(_a, ["compile"]); /** @type {SimpleCompilerAsync} */ return Object.assign({}, props, { compile: util_1.promisify(compile) }); }; }; //# sourceMappingURL=compiler.js.map
40.855072
115
0.592409
b9e9de824bd5465782432a332ffc1b68aad57592
1,370
js
JavaScript
public/js/list_image.js
riusDeath/project_telephone
66aa63be83cac2917275d6b618d1e5a3cc134ce7
[ "MIT" ]
null
null
null
public/js/list_image.js
riusDeath/project_telephone
66aa63be83cac2917275d6b618d1e5a3cc134ce7
[ "MIT" ]
null
null
null
public/js/list_image.js
riusDeath/project_telephone
66aa63be83cac2917275d6b618d1e5a3cc134ce7
[ "MIT" ]
null
null
null
$(document).ready(function(){ var dem = 0; $(document).on('click', '.add_color', function(e){ e.preventDefault(); var color = '.color'+dem; var total = '.total'+dem; var color = $(color).val(); var total = $(total).val(); if (color.length !=0 && total !=0) { dem ++; $('.double_div').append('<div class="my_form"><div class="form-group"><input type="text" class="form-control color'+dem+' color" id="" placeholder="Color" name="color'+dem+'"></div><div class="form-group"><input type="number" min="1" class="form-control total'+dem+'" id="" placeholder="total" name="total'+dem+'"></div><div class="form-group"><input type="file" class="form-control " id="" placeholder="image" name="image'+dem+'"></div><a class="add_color form-group"><img src="{{url('/')}}/uploads/search.png" width="50px"></a></div>'); $('.dem').val(dem); } else { alert('not ok'); } }); $(document).on('keyup', '.color', function(e){ e.preventDefault(); for (var i = dem - 1; i >= 0; i--) { var c = '.color'+i; if ($(this).val() == $(c).val()) { $(this).val(''); break; } } }); });
50.740741
554
0.464234
b9ea2dd02ff235b289fc77138b169572b6598995
20,284
js
JavaScript
dashboard/src/actions/scheduledEvent.js
augustinebest/app
74e797de5b43e8e9d34e6323ed8590f4c0bc1bb2
[ "Apache-2.0" ]
null
null
null
dashboard/src/actions/scheduledEvent.js
augustinebest/app
74e797de5b43e8e9d34e6323ed8590f4c0bc1bb2
[ "Apache-2.0" ]
null
null
null
dashboard/src/actions/scheduledEvent.js
augustinebest/app
74e797de5b43e8e9d34e6323ed8590f4c0bc1bb2
[ "Apache-2.0" ]
null
null
null
import { postApi, getApi, deleteApi, putApi } from '../api'; import * as types from '../constants/scheduledEvent'; export const fetchscheduledEvent = ( projectId, scheduledEventId ) => async dispatch => { try { dispatch(fetchscheduledEventRequest()); const response = await getApi( `scheduledEvent/${projectId}/${scheduledEventId}` ); dispatch(fetchscheduledEventSuccess(response.data)); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(fetchscheduledEventFailure(errorMsg)); } }; export function fetchscheduledEventSuccess(scheduledEvents) { return { type: types.FETCH_SCHEDULED_EVENT_SUCCESS, payload: scheduledEvents, }; } export function fetchscheduledEventRequest() { return { type: types.FETCH_SCHEDULED_EVENT_REQUEST, }; } export function addScheduleEvent(payload) { return { type: types.ADD_SCHEDULE_EVENT, payload: payload, }; } export function fetchscheduledEventFailure(error) { return { type: types.FETCH_SCHEDULED_EVENT_FAILURE, payload: error, }; } export const fetchscheduledEvents = ( projectId, skip, limit ) => async dispatch => { skip = Number(skip); limit = Number(limit); dispatch(fetchscheduledEventsRequest()); try { let response = {}; if (!skip && !limit) { response = await getApi( `scheduledEvent/${projectId}?skip=${0}&limit=${10}` ); } else { response = await getApi( `scheduledEvent/${projectId}?skip=${skip}&limit=${limit}` ); } const { data, count } = response.data; dispatch(fetchscheduledEventsSuccess({ data, count, skip, limit })); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(fetchscheduledEventsFailure(errorMsg)); } }; export function fetchscheduledEventsSuccess(scheduledEvents) { return { type: types.FETCH_SCHEDULED_EVENTS_SUCCESS, payload: scheduledEvents, }; } export function fetchscheduledEventsRequest() { return { type: types.FETCH_SCHEDULED_EVENTS_REQUEST, }; } export function fetchscheduledEventsFailure(error) { return { type: types.FETCH_SCHEDULED_EVENTS_FAILURE, payload: error, }; } export function fetchSubProjectScheduledEventsRequest() { return { type: types.FETCH_SUBPROJECT_SCHEDULED_EVENTS_REQUEST, }; } export function fetchSubProjectScheduledEventsSuccess(payload) { return { type: types.FETCH_SUBPROJECT_SCHEDULED_EVENTS_SUCCESS, payload, }; } export function fetchSubProjectScheduledEventsFailure(error) { return { type: types.FETCH_SUBPROJECT_SCHEDULED_EVENTS_FAILURE, payload: error, }; } export const fetchSubProjectScheduledEvents = projectId => async dispatch => { try { dispatch(fetchSubProjectScheduledEventsRequest()); const response = await getApi( `scheduledEvent/${projectId}/scheduledEvents/all` ); dispatch(fetchSubProjectScheduledEventsSuccess(response.data)); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(fetchSubProjectScheduledEventsFailure(errorMsg)); } }; export const fetchOngoingScheduledEventsRequest = () => ({ type: types.FETCH_ONGOING_SCHEDULED_EVENTS_REQUEST, }); export const fetchOngoingScheduledEventsSuccess = payload => ({ type: types.FETCH_ONGOING_SCHEDULED_EVENTS_SUCCESS, payload, }); export const fetchOngoingScheduledEventsFailure = error => ({ type: types.FETCH_ONGOING_SCHEDULED_EVENTS_FAILURE, payload: error, }); export const fetchOngoingScheduledEvents = projectId => async dispatch => { try { dispatch(fetchOngoingScheduledEventsRequest()); const response = await getApi( `scheduledEvent/${projectId}/ongoingEvent` ); dispatch(fetchOngoingScheduledEventsSuccess(response.data)); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(fetchOngoingScheduledEventsFailure(errorMsg)); } }; export const fetchSubProjectOngoingScheduledEventsRequest = () => ({ type: types.FETCH_SUBPROJECT_ONGOING_SCHEDULED_EVENTS_REQUEST, }); export const fetchSubProjectOngoingScheduledEventsSuccess = payload => ({ type: types.FETCH_SUBPROJECT_ONGOING_SCHEDULED_EVENTS_SUCCESS, payload, }); export const fetchSubProjectOngoingScheduledEventsFailure = error => ({ type: types.FETCH_SUBPROJECT_ONGOING_SCHEDULED_EVENTS_FAILURE, payload: error, }); export const fetchSubProjectOngoingScheduledEvents = projectId => async dispatch => { try { dispatch(fetchSubProjectOngoingScheduledEventsRequest()); const response = await getApi( `scheduledEvent/${projectId}/ongoingEvent/all` ); dispatch(fetchSubProjectOngoingScheduledEventsSuccess(response.data)); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(fetchSubProjectOngoingScheduledEventsFailure(errorMsg)); } }; export const createScheduledEvent = (projectId, values) => async dispatch => { try { dispatch(createScheduledEventRequest()); const response = await postApi(`scheduledEvent/${projectId}`, values); dispatch(createScheduledEventSuccess(response.data)); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(createScheduledEventFailure(errorMsg)); } }; export function createScheduledEventSuccess(newScheduledEvent) { return { type: types.CREATE_SCHEDULED_EVENT_SUCCESS, payload: newScheduledEvent, }; } export function createScheduledEventRequest() { return { type: types.CREATE_SCHEDULED_EVENT_REQUEST, }; } export function createScheduledEventFailure(error) { return { type: types.CREATE_SCHEDULED_EVENT_FAILURE, payload: error, }; } export const deleteScheduledEvent = ( projectId, scheduledEventId ) => async dispatch => { try { dispatch(deleteScheduledEventRequest()); const response = await deleteApi( `scheduledEvent/${projectId}/${scheduledEventId}` ); dispatch(deleteScheduledEventSuccess(response.data)); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(deleteScheduledEventFailure(errorMsg)); } }; export function deleteScheduledEventSuccess(payload) { return { type: types.DELETE_SCHEDULED_EVENT_SUCCESS, payload, }; } export function deleteScheduledEventRequest() { return { type: types.DELETE_SCHEDULED_EVENT_REQUEST, }; } export function deleteScheduledEventFailure(error) { return { type: types.DELETE_SCHEDULED_EVENT_FAILURE, payload: error, }; } export const cancelScheduledEvent = ( projectId, scheduledEventId, history, redirect, closeModal, modalId ) => async dispatch => { try { dispatch(cancelScheduledEventRequest()); const response = await putApi( `scheduledEvent/${projectId}/${scheduledEventId}/cancel` ); dispatch(cancelScheduledEventSuccess(response.data)); closeModal({ id: modalId }); history.push(redirect); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(cancelScheduledEventFailure(errorMsg)); } }; export function cancelScheduledEventSuccess(payload) { return { type: types.CANCEL_SCHEDULED_EVENT_SUCCESS, payload, }; } export function cancelScheduledEventRequest() { return { type: types.CANCEL_SCHEDULED_EVENT_REQUEST, }; } export function cancelScheduledEventFailure(error) { return { type: types.CANCEL_SCHEDULED_EVENT_FAILURE, payload: error, }; } export function updateScheduledEvent(projectId, scheduledEventId, values) { return function(dispatch) { const promise = putApi( `scheduledEvent/${projectId}/${scheduledEventId}`, values ); dispatch(updateScheduledEventRequest()); promise.then( function(scheduledEvent) { dispatch(updateScheduledEventSuccess(scheduledEvent.data)); }, function(error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(updateScheduledEventFailure(errorMsg)); } ); return promise; }; } export function updateScheduledEventSuccess(updatedScheduledEvent) { return { type: types.UPDATE_SCHEDULED_EVENT_SUCCESS, payload: updatedScheduledEvent, }; } export function updateScheduledEventRequest() { return { type: types.UPDATE_SCHEDULED_EVENT_REQUEST, }; } export function updateScheduledEventFailure(error) { return { type: types.UPDATE_SCHEDULED_EVENT_FAILURE, payload: error, }; } // Scheduled Event Note export const fetchScheduledEventNotesInternalRequest = () => ({ type: types.FETCH_SCHEDULED_EVENT_NOTES_INTERNAL_REQUEST, }); export const fetchScheduledEventNotesInternalSuccess = payload => ({ type: types.FETCH_SCHEDULED_EVENT_NOTES_INTERNAL_SUCCESS, payload, }); export const fetchScheduledEventNotesInternalFailure = error => ({ type: types.FETCH_SCHEDULED_EVENT_NOTES_INTERNAL_FAILURE, payload: error, }); export const fetchScheduledEventNotesInternal = ( projectId, scheduledEventId, limit, skip, type ) => async dispatch => { try { dispatch(fetchScheduledEventNotesInternalRequest()); skip = Number(skip); limit = Number(limit); let response = {}; if (skip >= 0 && limit >= 0) { response = await getApi( `scheduledEvent/${projectId}/${scheduledEventId}/notes?limit=${limit}&skip=${skip}&type=${type}` ); } else { response = await getApi( `scheduledEvent/${projectId}/${scheduledEventId}/notes?` ); } const { data, count } = response.data; dispatch( fetchScheduledEventNotesInternalSuccess({ data, count, skip, limit, }) ); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(fetchScheduledEventNotesInternalFailure(errorMsg)); } }; export const createScheduledEventNoteRequest = () => ({ type: types.CREATE_SCHEDULED_EVENT_NOTE_REQUEST, }); export const createScheduledEventNoteSuccess = payload => ({ type: types.CREATE_SCHEDULED_EVENT_NOTE_SUCCESS, payload, }); export const createScheduledEventNoteFailure = error => ({ type: types.CREATE_SCHEDULED_EVENT_NOTE_FAILURE, payload: error, }); export const createScheduledEventNote = ( projectId, scheduledEventId, data ) => async dispatch => { try { dispatch(createScheduledEventNoteRequest()); const response = await postApi( `scheduledEvent/${projectId}/${scheduledEventId}/notes`, data ); dispatch(createScheduledEventNoteSuccess(response.data)); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(createScheduledEventNoteFailure(errorMsg)); } }; export const updateScheduledEventNoteInternalRequest = () => ({ type: types.UPDATE_SCHEDULED_EVENT_NOTE_INTERNAL_REQUEST, }); export const updateScheduledEventNoteInternalSuccess = payload => ({ type: types.UPDATE_SCHEDULED_EVENT_NOTE_INTERNAL_SUCCESS, payload, }); export const updateScheduledEventNoteInternalFailure = error => ({ type: types.UPDATE_SCHEDULED_EVENT_NOTE_INTERNAL_FAILURE, paylod: error, }); export const updateScheduledEventNoteInternal = ( projectId, scheduledEventId, scheduledEventNoteId, data ) => async dispatch => { try { dispatch(updateScheduledEventNoteInternalRequest()); const response = await putApi( `scheduledEvent/${projectId}/${scheduledEventId}/notes/${scheduledEventNoteId}`, data ); dispatch(updateScheduledEventNoteInternalSuccess(response.data)); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(updateScheduledEventNoteInternalFailure(errorMsg)); } }; export const updateScheduledEventNoteInvestigationRequest = () => ({ type: types.UPDATE_SCHEDULED_EVENT_NOTE_INVESTIGATION_REQUEST, }); export const updateScheduledEventNoteInvestigationSuccess = payload => ({ type: types.UPDATE_SCHEDULED_EVENT_NOTE_INVESTIGATION_SUCCESS, payload, }); export const updateScheduledEventNoteInvestigationFailure = error => ({ type: types.UPDATE_SCHEDULED_EVENT_NOTE_INVESTIGATION_FAILURE, paylod: error, }); export const updateScheduledEventNoteInvestigation = ( projectId, scheduledEventId, scheduledEventNoteId, data ) => async dispatch => { try { dispatch(updateScheduledEventNoteInvestigationRequest()); const response = await putApi( `scheduledEvent/${projectId}/${scheduledEventId}/notes/${scheduledEventNoteId}`, data ); dispatch(updateScheduledEventNoteInvestigationSuccess(response.data)); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(updateScheduledEventNoteInvestigationFailure(errorMsg)); } }; export const deleteScheduledEventNoteRequest = () => ({ type: types.DELETE_SCHEDULED_EVENT_NOTE_REQUEST, }); export const deleteScheduledEventNoteSuccess = payload => ({ type: types.DELETE_SCHEDULED_EVENT_NOTE_SUCCESS, payload, }); export const deleteScheduledEventNoteFailure = error => ({ type: types.DELETE_SCHEDULED_EVENT_NOTE_FAILURE, payload: error, }); export const deleteScheduledEventNote = ( projectId, scheduledEventId, scheduledEventNoteId ) => async dispatch => { try { dispatch(deleteScheduledEventNoteRequest()); const response = await deleteApi( `scheduledEvent/${projectId}/${scheduledEventId}/notes/${scheduledEventNoteId}` ); dispatch(deleteScheduledEventNoteSuccess(response.data)); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(deleteScheduledEventNoteFailure(errorMsg)); } }; export const resolveScheduledEventRequest = () => ({ type: types.RESOLVE_SCHEDULED_EVENT_REQUEST, }); export const resolveScheduledEventSuccess = payload => ({ type: types.RESOLVE_SCHEDULED_EVENT_SUCCESS, payload, }); export const resolveScheduledEventFailure = error => ({ type: types.RESOLVE_SCHEDULED_EVENT_FAILURE, payload: error, }); export const resolveScheduledEvent = ( projectId, scheduledEventId ) => async dispatch => { try { dispatch(resolveScheduledEventRequest()); const response = await putApi( `scheduledEvent/${projectId}/resolve/${scheduledEventId}` ); dispatch(resolveScheduledEventSuccess(response.data)); } catch (error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(resolveScheduledEventFailure(errorMsg)); } }; export const nextPage = projectId => { return { type: types.NEXT_PAGE, payload: projectId, }; }; export const prevPage = projectId => { return { type: types.PREV_PAGE, payload: projectId, }; }; export function fetchScheduledEventRequest() { return { type: types.FETCH_SCHEDULED_EVENT_REQUEST_SLUG, }; } export function fetchScheduledEventSuccess(payload) { return { type: types.FETCH_SCHEDULED_EVENT_SUCCESS_SLUG, payload, }; } export function fetchScheduledEventFailure(error) { return { type: types.FETCH_SCHEDULED_EVENT_FAILURE_SLUG, payload: error, }; } export function fetchScheduledEvent(projectId, slug) { return function(dispatch) { const promise = getApi(`scheduledEvent/${projectId}/slug/${slug}`); dispatch(fetchScheduledEventRequest()); promise.then( function(component) { dispatch(fetchScheduledEventSuccess(component.data)); }, function(error) { const errorMsg = error.response && error.response.data ? error.response.data : error.data ? error.data : error.message ? error.message : 'Network Error'; dispatch(fetchScheduledEventFailure(errorMsg)); } ); return promise; }; }
28.211405
112
0.613981
b9ea62595e6973f10b657ce6bc7acea6f11a10e7
4,255
js
JavaScript
modals/JET.js
ojaha065/JustEnoughTime
d3a928575302d0d235805c126dbab1d9f63dfcd5
[ "MIT" ]
3
2019-10-14T10:59:04.000Z
2021-06-09T14:51:27.000Z
modals/JET.js
ojaha065/JustEnoughTime
d3a928575302d0d235805c126dbab1d9f63dfcd5
[ "MIT" ]
null
null
null
modals/JET.js
ojaha065/JustEnoughTime
d3a928575302d0d235805c126dbab1d9f63dfcd5
[ "MIT" ]
null
null
null
"use strict"; let crypto; try{ crypto = require("crypto"); } catch(error){ throw "Crypto not available. Exiting." } const fs = require("fs"); const datafile = "./data.json"; if(!fs.existsSync(datafile)){ let emptyJSON = { users: [ ], reservations: [ ] }; fs.writeFile(datafile,JSON.stringify(emptyJSON,null,2),(error) => { if(!error){ console.info(`${datafile} file was not found and new one was created`); } }); } module.exports = { createAdminAccount: (password) => { return new Promise((resolve,reject) => { fs.readFile(datafile,"UTF-8",(error,data) => { if(!error){ data = JSON.parse(data); let adminAccount = { username: "admin", password: crypto.createHash("sha256").update(password).digest("hex") } data.users.push(adminAccount); fs.writeFile(datafile,JSON.stringify(data,null,2),(error) => { if(!error){ resolve(); } else{ reject(error); } }); } else{ reject(error); } }); }); }, newReservation: (body) => { return new Promise((resolve,reject) => { let thisReservation = { name: body.name, email: body.email || null, message: body.extraInfo || null, time : { weekNumber: body.weekNumber, year: body.year, cellId: body.cellId } }; fs.readFile(datafile,"UTF-8",(error,data) => { if(!error){ let currentData = JSON.parse(data); let doesExist = currentData.reservations.find((reservation) => { return reservation.time.weekNumber === thisReservation.time.weekNumber && reservation.time.year === thisReservation.time.year && reservation.time.cellId === thisReservation.time.cellId; }); if(!doesExist){ currentData.reservations.push(thisReservation); fs.writeFile(datafile,JSON.stringify(currentData,null,2),(error) => { if(!error){ resolve(); } else{ reject(); } }); } else{ // If there's already a reservation on this slot reject(); } } else{ // Error reading file reject(); } }); }); }, getAllReservations: () => { return new Promise((resolve,reject) => { fs.readFile(datafile,"UTF-8",(error,data) => { if(!error){ resolve(JSON.parse(data).reservations); } else{ reject(error); } }); }); }, login: (body) => { return new Promise((resolve,reject) => { fs.readFile(datafile,"UTF-8",(error,data) => { if(!error){ let users = JSON.parse(data).users; let hash = (body.password) ? crypto.createHash("sha256").update(body.password).digest("hex") : "Nope"; let thisUser = users.find((user) => { return body.username === user.username; }); if(thisUser && hash === thisUser.password){ resolve(); } else{ reject(); } } else{ reject(); } }); }); } };
32.234848
209
0.389189
b9eb0b5a1a8f4bc247938cd8e0e25e47628d4de6
24,511
js
JavaScript
ajax/libs/yui/3.6.0/autocomplete-list/autocomplete-list.js
platanus/cdnjs
daa228b7426fa70b2e3c82f9ef9e8d19548bc255
[ "MIT" ]
5
2015-02-20T16:11:30.000Z
2017-05-15T11:50:44.000Z
ajax/libs/yui/3.6.0/autocomplete-list/autocomplete-list.js
platanus/cdnjs
daa228b7426fa70b2e3c82f9ef9e8d19548bc255
[ "MIT" ]
null
null
null
ajax/libs/yui/3.6.0/autocomplete-list/autocomplete-list.js
platanus/cdnjs
daa228b7426fa70b2e3c82f9ef9e8d19548bc255
[ "MIT" ]
4
2015-07-14T16:16:05.000Z
2021-03-10T08:15:54.000Z
YUI.add('autocomplete-list', function(Y) { /** Traditional autocomplete dropdown list widget, just like Mom used to make. @module autocomplete @submodule autocomplete-list **/ /** Traditional autocomplete dropdown list widget, just like Mom used to make. @class AutoCompleteList @extends Widget @uses AutoCompleteBase @uses WidgetPosition @uses WidgetPositionAlign @constructor @param {Object} config Configuration object. **/ var Lang = Y.Lang, Node = Y.Node, YArray = Y.Array, // Whether or not we need an iframe shim. useShim = Y.UA.ie && Y.UA.ie < 7, // keyCode constants. KEY_TAB = 9, // String shorthand. _CLASS_ITEM = '_CLASS_ITEM', _CLASS_ITEM_ACTIVE = '_CLASS_ITEM_ACTIVE', _CLASS_ITEM_HOVER = '_CLASS_ITEM_HOVER', _SELECTOR_ITEM = '_SELECTOR_ITEM', ACTIVE_ITEM = 'activeItem', ALWAYS_SHOW_LIST = 'alwaysShowList', CIRCULAR = 'circular', HOVERED_ITEM = 'hoveredItem', ID = 'id', ITEM = 'item', LIST = 'list', RESULT = 'result', RESULTS = 'results', VISIBLE = 'visible', WIDTH = 'width', // Event names. EVT_SELECT = 'select', List = Y.Base.create('autocompleteList', Y.Widget, [ Y.AutoCompleteBase, Y.WidgetPosition, Y.WidgetPositionAlign ], { // -- Prototype Properties ------------------------------------------------- ARIA_TEMPLATE: '<div/>', ITEM_TEMPLATE: '<li/>', LIST_TEMPLATE: '<ul/>', // Widget automatically attaches delegated event handlers to everything in // Y.Node.DOM_EVENTS, including synthetic events. Since Widget's event // delegation won't work for the synthetic valuechange event, and since // it creates a name collision between the backcompat "valueChange" synth // event alias and AutoCompleteList's "valueChange" event for the "value" // attr, this hack is necessary in order to prevent Widget from attaching // valuechange handlers. UI_EVENTS: (function () { var uiEvents = Y.merge(Y.Node.DOM_EVENTS); delete uiEvents.valuechange; delete uiEvents.valueChange; return uiEvents; }()), // -- Lifecycle Prototype Methods ------------------------------------------ initializer: function () { var inputNode = this.get('inputNode'); if (!inputNode) { Y.error('No inputNode specified.'); return; } this._inputNode = inputNode; this._listEvents = []; // This ensures that the list is rendered inside the same parent as the // input node by default, which is necessary for proper ARIA support. this.DEF_PARENT_NODE = inputNode.get('parentNode'); // Cache commonly used classnames and selectors for performance. this[_CLASS_ITEM] = this.getClassName(ITEM); this[_CLASS_ITEM_ACTIVE] = this.getClassName(ITEM, 'active'); this[_CLASS_ITEM_HOVER] = this.getClassName(ITEM, 'hover'); this[_SELECTOR_ITEM] = '.' + this[_CLASS_ITEM]; /** Fires when an autocomplete suggestion is selected from the list, typically via a keyboard action or mouse click. @event select @param {Node} itemNode List item node that was selected. @param {Object} result AutoComplete result object. @preventable _defSelectFn **/ this.publish(EVT_SELECT, { defaultFn: this._defSelectFn }); }, destructor: function () { while (this._listEvents.length) { this._listEvents.pop().detach(); } if (this._ariaNode) { this._ariaNode.remove().destroy(true); } }, bindUI: function () { this._bindInput(); this._bindList(); }, renderUI: function () { var ariaNode = this._createAriaNode(), boundingBox = this.get('boundingBox'), contentBox = this.get('contentBox'), inputNode = this._inputNode, listNode = this._createListNode(), parentNode = inputNode.get('parentNode'); inputNode.addClass(this.getClassName('input')).setAttrs({ 'aria-autocomplete': LIST, 'aria-expanded' : false, 'aria-owns' : listNode.get('id') }); // ARIA node must be outside the widget or announcements won't be made // when the widget is hidden. parentNode.append(ariaNode); // Add an iframe shim for IE6. if (useShim) { boundingBox.plug(Y.Plugin.Shim); } // Force position: absolute on the boundingBox. This works around a // potential CSS loading race condition in Gecko that can cause the // boundingBox to become relatively positioned, which is all kinds of // no good. boundingBox.setStyle('position', 'absolute'); this._ariaNode = ariaNode; this._boundingBox = boundingBox; this._contentBox = contentBox; this._listNode = listNode; this._parentNode = parentNode; }, syncUI: function () { // No need to call _syncPosition() here; the other _sync methods will // call it when necessary. this._syncResults(); this._syncVisibility(); }, // -- Public Prototype Methods --------------------------------------------- /** Hides the list, unless the `alwaysShowList` attribute is `true`. @method hide @see show @chainable **/ hide: function () { return this.get(ALWAYS_SHOW_LIST) ? this : this.set(VISIBLE, false); }, /** Selects the specified _itemNode_, or the current `activeItem` if _itemNode_ is not specified. @method selectItem @param {Node} [itemNode] Item node to select. @param {EventFacade} [originEvent] Event that triggered the selection, if any. @chainable **/ selectItem: function (itemNode, originEvent) { if (itemNode) { if (!itemNode.hasClass(this[_CLASS_ITEM])) { return this; } } else { itemNode = this.get(ACTIVE_ITEM); if (!itemNode) { return this; } } this.fire(EVT_SELECT, { itemNode : itemNode, originEvent: originEvent || null, result : itemNode.getData(RESULT) }); return this; }, // -- Protected Prototype Methods ------------------------------------------ /** Activates the next item after the currently active item. If there is no next item and the `circular` attribute is `true`, focus will wrap back to the input node. @method _activateNextItem @chainable @protected **/ _activateNextItem: function () { var item = this.get(ACTIVE_ITEM), nextItem; if (item) { nextItem = item.next(this[_SELECTOR_ITEM]) || (this.get(CIRCULAR) ? null : item); } else { nextItem = this._getFirstItemNode(); } this.set(ACTIVE_ITEM, nextItem); return this; }, /** Activates the item previous to the currently active item. If there is no previous item and the `circular` attribute is `true`, focus will wrap back to the input node. @method _activatePrevItem @chainable @protected **/ _activatePrevItem: function () { var item = this.get(ACTIVE_ITEM), prevItem = item ? item.previous(this[_SELECTOR_ITEM]) : this.get(CIRCULAR) && this._getLastItemNode(); this.set(ACTIVE_ITEM, prevItem || null); return this; }, /** Appends the specified result _items_ to the list inside a new item node. @method _add @param {Array|Node|HTMLElement|String} items Result item or array of result items. @return {NodeList} Added nodes. @protected **/ _add: function (items) { var itemNodes = []; YArray.each(Lang.isArray(items) ? items : [items], function (item) { itemNodes.push(this._createItemNode(item).setData(RESULT, item)); }, this); itemNodes = Y.all(itemNodes); this._listNode.append(itemNodes.toFrag()); return itemNodes; }, /** Updates the ARIA live region with the specified message. @method _ariaSay @param {String} stringId String id (from the `strings` attribute) of the message to speak. @param {Object} [subs] Substitutions for placeholders in the string. @protected **/ _ariaSay: function (stringId, subs) { var message = this.get('strings.' + stringId); this._ariaNode.set('text', subs ? Lang.sub(message, subs) : message); }, /** Binds `inputNode` events and behavior. @method _bindInput @protected **/ _bindInput: function () { var inputNode = this._inputNode, alignNode, alignWidth, tokenInput; // Null align means we can auto-align. Set align to false to prevent // auto-alignment, or a valid alignment config to customize the // alignment. if (this.get('align') === null) { // If this is a tokenInput, align with its bounding box. // Otherwise, align with the inputNode. Bit of a cheat. tokenInput = this.get('tokenInput'); alignNode = (tokenInput && tokenInput.get('boundingBox')) || inputNode; this.set('align', { node : alignNode, points: ['tl', 'bl'] }); // If no width config is set, attempt to set the list's width to the // width of the alignment node. If the alignment node's width is // falsy, do nothing. if (!this.get(WIDTH) && (alignWidth = alignNode.get('offsetWidth'))) { this.set(WIDTH, alignWidth); } } // Attach inputNode events. this._listEvents = this._listEvents.concat([ inputNode.after('blur', this._afterListInputBlur, this), inputNode.after('focus', this._afterListInputFocus, this) ]); }, /** Binds list events. @method _bindList @protected **/ _bindList: function () { this._listEvents = this._listEvents.concat([ Y.one('doc').after('click', this._afterDocClick, this), Y.one('win').after('windowresize', this._syncPosition, this), this.after({ mouseover: this._afterMouseOver, mouseout : this._afterMouseOut, activeItemChange : this._afterActiveItemChange, alwaysShowListChange: this._afterAlwaysShowListChange, hoveredItemChange : this._afterHoveredItemChange, resultsChange : this._afterResultsChange, visibleChange : this._afterVisibleChange }), this._listNode.delegate('click', this._onItemClick, this[_SELECTOR_ITEM], this) ]); }, /** Clears the contents of the tray. @method _clear @protected **/ _clear: function () { this.set(ACTIVE_ITEM, null); this._set(HOVERED_ITEM, null); this._listNode.get('children').remove(true); }, /** Creates and returns an ARIA live region node. @method _createAriaNode @return {Node} ARIA node. @protected **/ _createAriaNode: function () { var ariaNode = Node.create(this.ARIA_TEMPLATE); return ariaNode.addClass(this.getClassName('aria')).setAttrs({ 'aria-live': 'polite', role : 'status' }); }, /** Creates and returns an item node with the specified _content_. @method _createItemNode @param {Object} result Result object. @return {Node} Item node. @protected **/ _createItemNode: function (result) { var itemNode = Node.create(this.ITEM_TEMPLATE); return itemNode.addClass(this[_CLASS_ITEM]).setAttrs({ id : Y.stamp(itemNode), role: 'option' }).setAttribute('data-text', result.text).append(result.display); }, /** Creates and returns a list node. If the `listNode` attribute is already set to an existing node, that node will be used. @method _createListNode @return {Node} List node. @protected **/ _createListNode: function () { var listNode = this.get('listNode') || Node.create(this.LIST_TEMPLATE); listNode.addClass(this.getClassName(LIST)).setAttrs({ id : Y.stamp(listNode), role: 'listbox' }); this._set('listNode', listNode); this.get('contentBox').append(listNode); return listNode; }, /** Gets the first item node in the list, or `null` if the list is empty. @method _getFirstItemNode @return {Node|null} @protected **/ _getFirstItemNode: function () { return this._listNode.one(this[_SELECTOR_ITEM]); }, /** Gets the last item node in the list, or `null` if the list is empty. @method _getLastItemNode @return {Node|null} @protected **/ _getLastItemNode: function () { return this._listNode.one(this[_SELECTOR_ITEM] + ':last-child'); }, /** Synchronizes the result list's position and alignment. @method _syncPosition @protected **/ _syncPosition: function () { // Force WidgetPositionAlign to refresh its alignment. this._syncUIPosAlign(); // Resize the IE6 iframe shim to match the list's dimensions. this._syncShim(); }, /** Synchronizes the results displayed in the list with those in the _results_ argument, or with the `results` attribute if an argument is not provided. @method _syncResults @param {Array} [results] Results. @protected **/ _syncResults: function (results) { if (!results) { results = this.get(RESULTS); } this._clear(); if (results.length) { this._add(results); this._ariaSay('items_available'); } this._syncPosition(); if (this.get('activateFirstItem') && !this.get(ACTIVE_ITEM)) { this.set(ACTIVE_ITEM, this._getFirstItemNode()); } }, /** Synchronizes the size of the iframe shim used for IE6 and lower. In other browsers, this method is a noop. @method _syncShim @protected **/ _syncShim: useShim ? function () { var shim = this._boundingBox.shim; if (shim) { shim.sync(); } } : function () {}, /** Synchronizes the visibility of the tray with the _visible_ argument, or with the `visible` attribute if an argument is not provided. @method _syncVisibility @param {Boolean} [visible] Visibility. @protected **/ _syncVisibility: function (visible) { if (this.get(ALWAYS_SHOW_LIST)) { visible = true; this.set(VISIBLE, visible); } if (typeof visible === 'undefined') { visible = this.get(VISIBLE); } this._inputNode.set('aria-expanded', visible); this._boundingBox.set('aria-hidden', !visible); if (visible) { this._syncPosition(); } else { this.set(ACTIVE_ITEM, null); this._set(HOVERED_ITEM, null); // Force a reflow to work around a glitch in IE6 and 7 where some of // the contents of the list will sometimes remain visible after the // container is hidden. this._boundingBox.get('offsetWidth'); } // In some pages, IE7 fails to repaint the contents of the list after it // becomes visible. Toggling a bogus class on the body forces a repaint // that fixes the issue. if (Y.UA.ie === 7) { // Note: We don't actually need to use ClassNameManager here. This // class isn't applying any actual styles; it's just frobbing the // body element to force a repaint. The actual class name doesn't // really matter. Y.one('body') .addClass('yui3-ie7-sucks') .removeClass('yui3-ie7-sucks'); } }, // -- Protected Event Handlers --------------------------------------------- /** Handles `activeItemChange` events. @method _afterActiveItemChange @param {EventFacade} e @protected **/ _afterActiveItemChange: function (e) { var inputNode = this._inputNode, newVal = e.newVal, prevVal = e.prevVal, node; // The previous item may have disappeared by the time this handler runs, // so we need to be careful. if (prevVal && prevVal._node) { prevVal.removeClass(this[_CLASS_ITEM_ACTIVE]); } if (newVal) { newVal.addClass(this[_CLASS_ITEM_ACTIVE]); inputNode.set('aria-activedescendant', newVal.get(ID)); } else { inputNode.removeAttribute('aria-activedescendant'); } if (this.get('scrollIntoView')) { node = newVal || inputNode; if (!node.inRegion(Y.DOM.viewportRegion(), true) || !node.inRegion(this._contentBox, true)) { node.scrollIntoView(); } } }, /** Handles `alwaysShowListChange` events. @method _afterAlwaysShowListChange @param {EventFacade} e @protected **/ _afterAlwaysShowListChange: function (e) { this.set(VISIBLE, e.newVal || this.get(RESULTS).length > 0); }, /** Handles click events on the document. If the click is outside both the input node and the bounding box, the list will be hidden. @method _afterDocClick @param {EventFacade} e @protected @since 3.5.0 **/ _afterDocClick: function (e) { var boundingBox = this._boundingBox, target = e.target; if(target !== this._inputNode && target !== boundingBox && target.ancestor('#' + boundingBox.get('id'), true)){ this.hide(); } }, /** Handles `hoveredItemChange` events. @method _afterHoveredItemChange @param {EventFacade} e @protected **/ _afterHoveredItemChange: function (e) { var newVal = e.newVal, prevVal = e.prevVal; if (prevVal) { prevVal.removeClass(this[_CLASS_ITEM_HOVER]); } if (newVal) { newVal.addClass(this[_CLASS_ITEM_HOVER]); } }, /** Handles `inputNode` blur events. @method _afterListInputBlur @protected **/ _afterListInputBlur: function () { this._listInputFocused = false; if (this.get(VISIBLE) && !this._mouseOverList && (this._lastInputKey !== KEY_TAB || !this.get('tabSelect') || !this.get(ACTIVE_ITEM))) { this.hide(); } }, /** Handles `inputNode` focus events. @method _afterListInputFocus @protected **/ _afterListInputFocus: function () { this._listInputFocused = true; }, /** Handles `mouseover` events. @method _afterMouseOver @param {EventFacade} e @protected **/ _afterMouseOver: function (e) { var itemNode = e.domEvent.target.ancestor(this[_SELECTOR_ITEM], true); this._mouseOverList = true; if (itemNode) { this._set(HOVERED_ITEM, itemNode); } }, /** Handles `mouseout` events. @method _afterMouseOut @param {EventFacade} e @protected **/ _afterMouseOut: function () { this._mouseOverList = false; this._set(HOVERED_ITEM, null); }, /** Handles `resultsChange` events. @method _afterResultsChange @param {EventFacade} e @protected **/ _afterResultsChange: function (e) { this._syncResults(e.newVal); if (!this.get(ALWAYS_SHOW_LIST)) { this.set(VISIBLE, !!e.newVal.length); } }, /** Handles `visibleChange` events. @method _afterVisibleChange @param {EventFacade} e @protected **/ _afterVisibleChange: function (e) { this._syncVisibility(!!e.newVal); }, /** Delegated event handler for item `click` events. @method _onItemClick @param {EventFacade} e @protected **/ _onItemClick: function (e) { var itemNode = e.currentTarget; this.set(ACTIVE_ITEM, itemNode); this.selectItem(itemNode, e); }, // -- Protected Default Event Handlers ------------------------------------- /** Default `select` event handler. @method _defSelectFn @param {EventFacade} e @protected **/ _defSelectFn: function (e) { var text = e.result.text; // TODO: support typeahead completion, etc. this._inputNode.focus(); this._updateValue(text); this._ariaSay('item_selected', {item: text}); this.hide(); } }, { ATTRS: { /** If `true`, the first item in the list will be activated by default when the list is initially displayed and when results change. @attribute activateFirstItem @type Boolean @default false **/ activateFirstItem: { value: false }, /** Item that's currently active, if any. When the user presses enter, this is the item that will be selected. @attribute activeItem @type Node **/ activeItem: { setter: Y.one, value: null }, /** If `true`, the list will remain visible even when there are no results to display. @attribute alwaysShowList @type Boolean @default false **/ alwaysShowList: { value: false }, /** If `true`, keyboard navigation will wrap around to the opposite end of the list when navigating past the first or last item. @attribute circular @type Boolean @default true **/ circular: { value: true }, /** Item currently being hovered over by the mouse, if any. @attribute hoveredItem @type Node|null @readOnly **/ hoveredItem: { readOnly: true, value: null }, /** Node that will contain result items. @attribute listNode @type Node|null @initOnly **/ listNode: { writeOnce: 'initOnly', value: null }, /** If `true`, the viewport will be scrolled to ensure that the active list item is visible when necessary. @attribute scrollIntoView @type Boolean @default false **/ scrollIntoView: { value: false }, /** Translatable strings used by the AutoCompleteList widget. @attribute strings @type Object **/ strings: { valueFn: function () { return Y.Intl.get('autocomplete-list'); } }, /** If `true`, pressing the tab key while the list is visible will select the active item, if any. @attribute tabSelect @type Boolean @default true **/ tabSelect: { value: true }, // The "visible" attribute is documented in Widget. visible: { value: false } }, CSS_PREFIX: Y.ClassNameManager.getClassName('aclist') }); Y.AutoCompleteList = List; /** Alias for <a href="AutoCompleteList.html">`AutoCompleteList`</a>. See that class for API docs. @class AutoComplete **/ Y.AutoComplete = List; }, '@VERSION@' ,{lang:['en'], after:['autocomplete-sources'], skinnable:true, requires:['autocomplete-base', 'event-resize', 'node-screen', 'selector-css3', 'shim-plugin', 'widget', 'widget-position', 'widget-position-align']});
27.386592
228
0.569459
b9eb54824b496de5116231f7b7488b27369cc6c4
1,273
js
JavaScript
src/platforms/mp-xhs/runtime/wrapper/util.js
Songllgons/uni-app
aeda8f124995a9d754aa4b5e9fb55275f2982d20
[ "Apache-2.0" ]
null
null
null
src/platforms/mp-xhs/runtime/wrapper/util.js
Songllgons/uni-app
aeda8f124995a9d754aa4b5e9fb55275f2982d20
[ "Apache-2.0" ]
null
null
null
src/platforms/mp-xhs/runtime/wrapper/util.js
Songllgons/uni-app
aeda8f124995a9d754aa4b5e9fb55275f2982d20
[ "Apache-2.0" ]
null
null
null
import { isFn, hasOwn } from 'uni-shared' export const isComponent2 = xhs.canIUse('component2') export const mocks = ['$id'] export function initSpecialMethods (mpInstance) { if (!mpInstance.$vm) { return } let path = mpInstance.is || mpInstance.route if (!path) { return } if (path.indexOf('/') === 0) { path = path.substr(1) } const specialMethods = xhs.specialMethods && xhs.specialMethods[path] if (specialMethods) { specialMethods.forEach(method => { if (isFn(mpInstance.$vm[method])) { mpInstance[method] = function (event) { if (hasOwn(event, 'markerId')) { event.detail = typeof event.detail === 'object' ? event.detail : {} event.detail.markerId = event.markerId } // TODO normalizeEvent mpInstance.$vm[method](event) } } }) } } export const handleWrap = function (mp, destory) { const vueId = mp.props.vueId const list = mp.props['data-event-list'].split(',') list.forEach(eventName => { const key = `${eventName}${vueId}` if (destory) { delete this[key] } else { // TODO remove handleRef this[key] = function () { mp.props[eventName].apply(this, arguments) } } }) }
24.018868
79
0.588374
b9ec36f53897bb4bfd5a449580faffabd24d2388
617
js
JavaScript
src/main/mocks/ExpenseTestService.js
aniskchaou/GYM-FRONTEND-ADMIN
4ab0c1adcd279c56347a0549edc796263a922628
[ "MIT" ]
1
2022-02-23T08:42:41.000Z
2022-02-23T08:42:41.000Z
src/main/mocks/ExpenseTestService.js
aniskchaou/GYM-FRONTEND-ADMIN
4ab0c1adcd279c56347a0549edc796263a922628
[ "MIT" ]
null
null
null
src/main/mocks/ExpenseTestService.js
aniskchaou/GYM-FRONTEND-ADMIN
4ab0c1adcd279c56347a0549edc796263a922628
[ "MIT" ]
null
null
null
const _expense = [{ "supplier": "maintenance matériel", "amount": "6764" }] const getAll = () => { return _expense; }; const get = id => { return _expense.find(item => item.id === id); }; const create = (data) => { _expense.push(data); }; const update = (old, data) => { var foundIndex = _expense.findIndex(item => item === old); _expense[foundIndex] = data; }; const remove = id => { _expense.splice(id, 1); }; const removeAll = () => { }; const findByTitle = title => { }; export default { getAll, get, create, update, remove, removeAll, findByTitle };
15.04878
75
0.570502
b9ec4e6a6c0ed8fded197cf7415b532e9f1f8f65
74
js
JavaScript
B2G/gecko/js/xpconnect/tests/chrome/utf8_subscript.js
wilebeast/FireFox-OS
43067f28711d78c429a1d6d58c77130f6899135f
[ "Apache-2.0" ]
3
2015-08-31T15:24:31.000Z
2020-04-24T20:31:29.000Z
B2G/gecko/js/xpconnect/tests/chrome/utf8_subscript.js
wilebeast/FireFox-OS
43067f28711d78c429a1d6d58c77130f6899135f
[ "Apache-2.0" ]
null
null
null
B2G/gecko/js/xpconnect/tests/chrome/utf8_subscript.js
wilebeast/FireFox-OS
43067f28711d78c429a1d6d58c77130f6899135f
[ "Apache-2.0" ]
3
2015-07-29T07:17:15.000Z
2020-11-04T06:55:37.000Z
// -*- coding: utf-8 -*- var str = "𝔘𝔫𝔦𝔠𝔬𝔡𝔢"; function f() { return 42; }
18.5
27
0.540541
b9edfdad7512e39020ffe53d402d7e596537094b
1,049
js
JavaScript
public/javascripts/easter-egg.js
camtwo/sprints
32abe5a53d1210c46484d1e564500186a8ca4c7e
[ "Apache-2.0" ]
null
null
null
public/javascripts/easter-egg.js
camtwo/sprints
32abe5a53d1210c46484d1e564500186a8ca4c7e
[ "Apache-2.0" ]
2
2020-07-16T10:42:30.000Z
2021-05-07T19:27:21.000Z
public/javascripts/easter-egg.js
camtwo/sprints
32abe5a53d1210c46484d1e564500186a8ca4c7e
[ "Apache-2.0" ]
1
2019-05-25T00:16:26.000Z
2019-05-25T00:16:26.000Z
let umaVez = false; const todoCheckados = ()=>{ const todosOsInputs = Array.from(document.getElementsByClassName("itemTarefa")); const inputsCheckados = todosOsInputs.filter((e)=>{return e.checked}); return todosOsInputs.length == inputsCheckados.length; } Array.from(document.getElementsByClassName("itemTarefa")).forEach((e)=>{ e.onclick = (ev) =>{ if (todoCheckados()) { document.getElementById('atualização').style.display = 'block'; if (!umaVez) { window.scrollTo({ top: 10000, behavior: "smooth" }); } umaVez = true; }else{ document.getElementById('atualização').style.display = 'none'; umaVez = false; } salvarTarefas(); } }); function salvarTarefas(){ const todosOsInputs = Array.from(document.getElementsByClassName("itemTarefa")); const inputsCheckados = todosOsInputs.filter((e)=>{return e.checked}); const dados = inputsCheckados.map(function(inp){ return inp.dataset.numero; }); return StorageController.salvarTarefas(document.getElementById("numero-sprint").value, dados); }
28.351351
95
0.7102
b9ee81600bc9c619cfe3095410f72439c3afd21d
388
js
JavaScript
__test__/port.test.js
Siphon880gh/simple-note-taker
3e2534371e12d2d6f8810903d98d8488a7e0dc30
[ "MIT" ]
null
null
null
__test__/port.test.js
Siphon880gh/simple-note-taker
3e2534371e12d2d6f8810903d98d8488a7e0dc30
[ "MIT" ]
null
null
null
__test__/port.test.js
Siphon880gh/simple-note-taker
3e2534371e12d2d6f8810903d98d8488a7e0dc30
[ "MIT" ]
1
2021-12-29T18:00:01.000Z
2021-12-29T18:00:01.000Z
const PortDetector = require("../lib/Port"); describe("Test port detector", () => { test("Test port is 3001 when running tests on localhost", () => { const portDetector = new PortDetector(); // Port Detector returns an object expect(portDetector).toEqual(expect.any(Object)); // Port is 3001 expect(portDetector.port).toBe(3001); }); });
29.846154
69
0.615979
b9ee8515719353ff59aad7f3b4bed90e16d157bc
5,098
js
JavaScript
server/game/baseability.js
Crescens/townsquare
62b53f46b98038672a1f22ac7f01be3cafb9d36b
[ "MIT" ]
null
null
null
server/game/baseability.js
Crescens/townsquare
62b53f46b98038672a1f22ac7f01be3cafb9d36b
[ "MIT" ]
null
null
null
server/game/baseability.js
Crescens/townsquare
62b53f46b98038672a1f22ac7f01be3cafb9d36b
[ "MIT" ]
null
null
null
const _ = require('underscore'); /** * Base class representing an ability that can be done by the player. This * includes card actions, reactions, interrupts, playing a card, marshaling a * card, or ambushing a card. * * Most of the methods take a context object. While the structure will vary from * inheriting classes, it is guaranteed to have at least the `game` object, the * `player` that is executing the action, and the `source` card object that the * ability is generated from. */ class BaseAbility { /** * Creates an ability. * * @param {Object} properties - An object with ability related properties. * @param {Object|Array} properties.cost - optional property that specifies * the cost for the ability. Can either be a cost object or an array of cost * objects. */ constructor(properties) { this.cost = this.buildCost(properties.cost); this.targets = this.buildTargets(properties); } buildCost(cost) { if(!cost) { return []; } if(!_.isArray(cost)) { return [cost]; } return cost; } buildTargets(properties) { if(properties.target) { return { target: properties.target }; } if(properties.targets) { return properties.targets; } return {}; } /** * Return whether all costs are capable of being paid for the ability. * * @returns {Boolean} */ canPayCosts(context) { return _.all(this.cost, cost => cost.canPay(context)); } /** * Resolves all costs for the ability prior to payment. Some cost objects * have a `resolve` method in order to prompt the user to make a choice, * such as choosing a card to kneel. Consumers of this method should wait * until all costs have a `resolved` value of `true` before proceeding. * * @returns {Array} An array of cost resolution results. */ resolveCosts(context) { return _.map(this.cost, cost => { if(cost.resolve) { return cost.resolve(context); } return { resolved: true, value: cost.canPay(context) }; }); } /** * Pays all costs for the ability simultaneously. */ payCosts(context) { _.each(this.cost, cost => { cost.pay(context); }); } /** * Return whether when unpay is implemented for the ability cost and the * cost can be unpaid. * * @returns {boolean} */ canUnpayCosts(context) { return _.all(this.cost, cost => cost.unpay && cost.canUnpay(context)); } /** * Unpays each cost associated with the ability. */ unpayCosts(context) { _.each(this.cost, cost => { cost.unpay(context); }); } /** * Returns whether there are eligible cards available to fulfill targets. * * @returns {Boolean} */ canResolveTargets(context) { const ValidTypes = ['character', 'attachment', 'location', 'event']; return _.all(this.targets, target => { return context.game.allCards.any(card => { if(!ValidTypes.includes(card.getType())) { return false; } return target.cardCondition(card, context); }); }); } /** * Prompts the current player to choose each target defined for the ability. * * @returns {Array} An array of target resolution objects. */ resolveTargets(context) { return _.map(this.targets, (targetProperties, name) => { return this.resolveTarget(context, name, targetProperties); }); } resolveTarget(context, name, targetProperties) { let cardCondition = targetProperties.cardCondition; let otherProperties = _.omit(targetProperties, 'cardCondition'); let result = { resolved: false, name: name, value: null }; let promptProperties = { source: context.source, cardCondition: card => cardCondition(card, context), onSelect: (player, card) => { result.resolved = true; result.value = card; return true; }, onCancel: () => { result.resolved = true; return true; } }; context.game.promptForSelect(context.player, _.extend(promptProperties, otherProperties)); return result; } /** * Executes the ability once all costs have been paid. Inheriting classes * should override this method to implement their behavior; by default it * does nothing. */ executeHandler(context) { // eslint-disable-line no-unused-vars } isAction() { return true; } isPlayableEventAbility() { return false; } isCardAbility() { return true; } hasMax() { return false; } } module.exports = BaseAbility;
27.706522
98
0.572185
b9ee9b44ae8d8432872e39406ee34b9441ca7072
90
js
JavaScript
src/config.js
daisybaicai/react-drag
69422493fd4288f4e074d3b826fb1618d0a66c44
[ "MIT" ]
51
2020-03-13T08:00:28.000Z
2022-02-09T06:28:31.000Z
src/config.js
daisybaicai/react-drag
69422493fd4288f4e074d3b826fb1618d0a66c44
[ "MIT" ]
2
2020-12-21T08:13:30.000Z
2021-04-05T12:41:38.000Z
src/config.js
daisybaicai/react-drag
69422493fd4288f4e074d3b826fb1618d0a66c44
[ "MIT" ]
20
2020-05-10T01:58:44.000Z
2022-01-05T17:10:43.000Z
const config = { projectName: 'react-drag', // 权限的项目名,存在本地缓存里 }; export default config;
18
46
0.7
b9ef7ef651b5de951097433b6defb29687462c56
231
js
JavaScript
spec-requirejs/requirejs.spec.js
punkle/jasmine-node
8da90f2221986e1cfef2c0be0dfd6a41f8b9bba7
[ "MIT" ]
3
2015-01-06T08:34:42.000Z
2017-01-24T04:45:00.000Z
node_modules/jasmine-node/spec-requirejs/requirejs.spec.js
xeolabs/gl-matrix
4cbb9339ee074a7ad7e65fa7b40ca279d5253eef
[ "Zlib" ]
null
null
null
node_modules/jasmine-node/spec-requirejs/requirejs.spec.js
xeolabs/gl-matrix
4cbb9339ee074a7ad7e65fa7b40ca279d5253eef
[ "Zlib" ]
null
null
null
require(['requirejs.sut'], function(sut){ describe('RequireJs basic tests', function(){ it('should load sut', function(){ expect(sut.name).toBe('Subject To Test'); expect(sut.method(2)).toBe(3); }); }); });
25.666667
47
0.601732
b9ef8265f771c850f00b9b7cacd44d81a3202ac3
336
js
JavaScript
src/js_src/containers/about/test.js
ClinGen/python_react_programming_starter
d3e5eeae681e2419a9bdcff22050f4b69be59f39
[ "MIT" ]
1
2020-01-03T17:07:05.000Z
2020-01-03T17:07:05.000Z
src/js_src/containers/about/test.js
ClinGen/python_react_programming_starter
d3e5eeae681e2419a9bdcff22050f4b69be59f39
[ "MIT" ]
7
2018-03-20T04:31:34.000Z
2020-02-28T00:11:11.000Z
src/js_src/containers/about/test.js
ClinGen/python_react_programming_starter
d3e5eeae681e2419a9bdcff22050f4b69be59f39
[ "MIT" ]
6
2018-03-22T04:42:45.000Z
2020-02-25T05:18:19.000Z
import assert from 'assert'; import React from 'react'; import { renderToString } from 'react-dom/server'; import Component from './index'; describe('About', () => { it('should be able to render to an HTML string', () => { let htmlString = renderToString(<Component />); assert.equal(typeof htmlString, 'string'); }); });
25.846154
58
0.660714
b9ef82d29bc037a4f4e6a8324c35466055ce47db
5,804
js
JavaScript
packages/ckeditor5-table/tests/commands/splitcellcommand.js
embarkcorp/ckeditor5-1
2c7dde14f95855a22837fdaf5bb32d7ac7f468e8
[ "MIT" ]
6,052
2015-01-09T08:19:35.000Z
2022-03-31T12:31:27.000Z
packages/ckeditor5-table/tests/commands/splitcellcommand.js
r1s2e3/ckeditor5
dd660e1cf318c26157aa77da9a17e89e22ef7919
[ "MIT" ]
10,555
2015-01-09T13:17:12.000Z
2022-03-31T21:31:00.000Z
packages/ckeditor5-table/tests/commands/splitcellcommand.js
r1s2e3/ckeditor5
dd660e1cf318c26157aa77da9a17e89e22ef7919
[ "MIT" ]
3,702
2015-01-09T13:33:31.000Z
2022-03-31T09:28:54.000Z
/** * @license Copyright (c) 2003-2021, CKSource - Frederico Knabben. All rights reserved. * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license */ import ModelTestEditor from '@ckeditor/ckeditor5-core/tests/_utils/modeltesteditor'; import Paragraph from '@ckeditor/ckeditor5-paragraph/src/paragraph'; import { getData, setData } from '@ckeditor/ckeditor5-engine/src/dev-utils/model'; import { assertEqualMarkup } from '@ckeditor/ckeditor5-utils/tests/_utils/utils'; import TableEditing from '../../src/tableediting'; import TableSelection from '../../src/tableselection'; import { modelTable } from '../_utils/utils'; import SplitCellCommand from '../../src/commands/splitcellcommand'; describe( 'SplitCellCommand', () => { let editor, model, command; beforeEach( () => { return ModelTestEditor .create( { plugins: [ Paragraph, TableEditing, TableSelection ] } ) .then( newEditor => { editor = newEditor; model = editor.model; command = new SplitCellCommand( editor ); } ); } ); afterEach( () => { return editor.destroy(); } ); describe( 'direction=vertically', () => { beforeEach( () => { command = new SplitCellCommand( editor, { direction: 'vertically' } ); } ); describe( 'isEnabled', () => { it( 'should be true if in a table cell', () => { setData( model, modelTable( [ [ '00[]' ] ] ) ); expect( command.isEnabled ).to.be.true; } ); it( 'should be true if in an entire cell is selected', () => { setData( model, modelTable( [ [ '00', '01' ] ] ) ); const tableSelection = editor.plugins.get( TableSelection ); const modelRoot = model.document.getRoot(); tableSelection.setCellSelection( modelRoot.getNodeByPath( [ 0, 0, 0 ] ), modelRoot.getNodeByPath( [ 0, 0, 0 ] ) ); expect( command.isEnabled ).to.be.true; } ); it( 'should be false if multiple cells are selected', () => { setData( model, modelTable( [ [ '00', '01' ] ] ) ); const tableSelection = editor.plugins.get( TableSelection ); const modelRoot = model.document.getRoot(); tableSelection.setCellSelection( modelRoot.getNodeByPath( [ 0, 0, 0 ] ), modelRoot.getNodeByPath( [ 0, 0, 1 ] ) ); expect( command.isEnabled ).to.be.false; } ); it( 'should be false if not in cell', () => { setData( model, '<paragraph>11[]</paragraph>' ); expect( command.isEnabled ).to.be.false; } ); } ); describe( 'execute()', () => { it( 'should split table cell for two table cells', () => { setData( model, modelTable( [ [ '00', '01', '02' ], [ '10', '[]11', '12' ], [ '20', { colspan: 2, contents: '21' } ], [ { colspan: 2, contents: '30' }, '32' ] ] ) ); command.execute(); assertEqualMarkup( getData( model ), modelTable( [ [ '00', { colspan: 2, contents: '01' }, '02' ], [ '10', '[]11', '', '12' ], [ '20', { colspan: 3, contents: '21' } ], [ { colspan: 3, contents: '30' }, '32' ] ] ) ); } ); it( 'should unsplit table cell if split is equal to colspan', () => { setData( model, modelTable( [ [ '00', '01', '02' ], [ '10', '11', '12' ], [ '20', { colspan: 2, contents: '21[]' } ], [ { colspan: 2, contents: '30' }, '32' ] ] ) ); command.execute(); assertEqualMarkup( getData( model ), modelTable( [ [ '00', '01', '02' ], [ '10', '11', '12' ], [ '20', '21[]', '' ], [ { colspan: 2, contents: '30' }, '32' ] ] ) ); } ); it( 'should properly unsplit table cell if split is uneven', () => { setData( model, modelTable( [ [ '00', '01', '02' ], [ { colspan: 3, contents: '10[]' } ] ] ) ); command.execute(); assertEqualMarkup( getData( model ), modelTable( [ [ '00', '01', '02' ], [ { colspan: 2, contents: '10[]' }, '' ] ] ) ); } ); it( 'should properly set colspan of inserted cells', () => { setData( model, modelTable( [ [ '00', '01', '02', '03' ], [ { colspan: 4, contents: '10[]' } ] ] ) ); command.execute(); assertEqualMarkup( getData( model ), modelTable( [ [ '00', '01', '02', '03' ], [ { colspan: 2, contents: '10[]' }, { colspan: 2, contents: '' } ] ] ) ); } ); it( 'should keep rowspan attribute for newly inserted cells', () => { setData( model, modelTable( [ [ '00', '01', '02', '03', '04', '05' ], [ { colspan: 5, rowspan: 2, contents: '10[]' }, '15' ], [ '25' ] ] ) ); command.execute(); assertEqualMarkup( getData( model ), modelTable( [ [ '00', '01', '02', '03', '04', '05' ], [ { colspan: 3, rowspan: 2, contents: '10[]' }, { colspan: 2, rowspan: 2, contents: '' }, '15' ], [ '25' ] ] ) ); } ); } ); } ); describe( 'direction=horizontally', () => { beforeEach( () => { command = new SplitCellCommand( editor, { direction: 'horizontally' } ); } ); describe( 'isEnabled', () => { it( 'should be true if in a table cell', () => { setData( model, modelTable( [ [ '00[]' ] ] ) ); expect( command.isEnabled ).to.be.true; } ); it( 'should be false if not in cell', () => { setData( model, '<paragraph>11[]</paragraph>' ); expect( command.isEnabled ).to.be.false; } ); } ); describe( 'execute()', () => { it( 'should split table cell for two table cells', () => { setData( model, modelTable( [ [ '00', '01', '02' ], [ '10', '[]11', '12' ], [ '20', '21', '22' ] ] ) ); command.execute(); assertEqualMarkup( getData( model ), modelTable( [ [ '00', '01', '02' ], [ { rowspan: 2, contents: '10' }, '[]11', { rowspan: 2, contents: '12' } ], [ '' ], [ '20', '21', '22' ] ] ) ); } ); } ); } ); } );
27.507109
102
0.533081
b9efc504c34e9249ef5fe16118507f805eb2a95b
11
js
JavaScript
test/fixtures/project/src/index.js
tommcc/gulp-jshint
32a25b0ab904416b392a947f656e9e65f1d42db0
[ "MIT" ]
353
2015-02-10T09:02:34.000Z
2021-04-02T02:44:33.000Z
test/fixtures/project/src/index.js
tommcc/gulp-jshint
32a25b0ab904416b392a947f656e9e65f1d42db0
[ "MIT" ]
68
2015-02-09T03:51:50.000Z
2020-02-06T17:02:08.000Z
test/fixtures/project/src/index.js
tommcc/gulp-jshint
32a25b0ab904416b392a947f656e9e65f1d42db0
[ "MIT" ]
63
2015-02-27T19:58:51.000Z
2020-03-29T08:26:48.000Z
angular();
5.5
10
0.636364
b9f0f2e55f2690d3297d066a924a7ddf3fad40a7
1,740
js
JavaScript
src/helpers/util.js
wayou/react-carousel
4d0ad2f2d727c8823f3ad8c2268c439bd2c302c0
[ "MIT" ]
null
null
null
src/helpers/util.js
wayou/react-carousel
4d0ad2f2d727c8823f3ad8c2268c439bd2c302c0
[ "MIT" ]
null
null
null
src/helpers/util.js
wayou/react-carousel
4d0ad2f2d727c8823f3ad8c2268c439bd2c302c0
[ "MIT" ]
null
null
null
export default { fallbackImg: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAacAAADwCAMAAACTzVtRAAAAM1BMVEXn5+e9vb3i4uK/v7/a2trg4ODFxcXCwsLk5OTU1NTR0dHX19fd3d3Nzc3Hx8fJycnBwcEYtqTYAAAEdElEQVR42uzBgQAAAACAoP2pF6kCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABm396224SBKAzP1gmdMH7/p22x0yJprJqQrqAs5rsrbrj5l2QhCyGEEEKIr1ImLA7akBiUz2F2Gk+axHhsisuEiiIxEGXC7PAgnYbkc5pvGivpNKZimpNOQyqmOek0pGKak05jsubvNCedhlRMc9JpVKE3zek0hZt0GsSMnpkiBek0CI2eQJFm6TQIdCU10ySdBoGuHKKVdcQo0OUXk6TTKNBzo8knwGXpNIJupkyWDGYi6TQCvLQoekhEVjqNoPPotAnSaQQAd6OCmqTTAMDdFZWsdBoAOEO1JJ3OByZSa5ZOp0PLEeMn6XQ2NLQiLkuns6Fh6JUgnU6G2kyv3d53yjFRhV/xJsSYLG3UdmVj2J1MvPoJaVQcdSj9rpNpH7woNd3Nn9hT8B9XHJ5caAbvTKUIINKloWKpJ73r9IiQqTBV/0Et2NwNEVmHzZTrny49FeQoO6EUqG9+08mxbzddlrd3VAJljUqiD+yLz2NFl8b2i3r89JVO6o5G1GgY6dT3ryV5XKiQv9LJ4ek2LxpP7IpW0mlPp0SV7ABTZTveKeEhevrNTPgrPK6kO1aLdOrq7ZInBwATldzhThPKT73Dk871pryVTj3gaz0V3f3lysIe7ZSxSmyVb5pbR+nUw55w84KC9lQIBzvFdmxGNoJnAHDSqaf5drLLP3fPl2OdXHsnywZrxko67RtPESU+oJQ+1Emz4qyTwkpJpw78lXx24CKVzPFOgQp8gSmd/gkMH1Cl+UiniX2GlWVXvHTqwFuBbUt8qlPnM+n0vzvdqZKl0xnwXqLKLJ1OgPcc1Zx0+n7YwVDFSqfvhx0WqoVXne6sBaTT93aCpZpjnbrPSOZAp/YzJZ0Ie0SqWb27Uz7YKdPGSifCHpoaiXXq7eH5z3fS7SLTyPkIwi6JGkvVqb8nPtHnOy3lXnpx4dKwy613Tkw1z7+hGU7zgU4JK8PufGnYx1LDVJ34b7bKYZUPdPK6+q3Xajl52+m0/yUOxb6zZvX4h/4Yhwc6USxOU/igPwbmtWEf3TknpvjZZrjF4UnbQ538xO5093Rt2MlQK7ed1MT/6FAnshqNTBeHnRZi5qYT2SZUooOd2rOy+vKZCHt5YlzTifyMjcv1jGjZjoZi5baxecPmZunysFcgxraditNKLpVX2YA0bGkQAMRXb3fcrv5Kzec6OeJMIsbnFIJRTdFg6N2VHDJVvFnvdPUFxAfsJpPPmbCPvCh2Muw2kTgPZOL7ESAT348Amfh+BMjE96tdezlCGIZiAJgHEzs/JvRfLS1wizXeLUIHSRG64Itwtf6Pr+ALsQu+DMf023eGV1VbGN89/Ukhw1l1Lgxve9e9ML5PlTUowFVlW03Qp7/RZThmf+OHWB3pMjTBF+HQxUZYdbEZmhEqwq6LjbDtXRcLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAE/7Af6vJa5eZ2zjAAAAAElFTkSuQmCC" }
580
1,721
0.970115
b9f132b21702c9d3c365a26c6af52c5bebed1ac9
2,725
js
JavaScript
spec/connect-hopping-spec.js
rehanvdm/ssh2-promise
d876a376858c3cbbad7acfa4eb1541632aff2735
[ "MIT" ]
135
2017-12-05T11:54:19.000Z
2022-03-10T06:38:15.000Z
spec/connect-hopping-spec.js
rehanvdm/ssh2-promise
d876a376858c3cbbad7acfa4eb1541632aff2735
[ "MIT" ]
58
2017-12-26T09:13:09.000Z
2022-03-28T16:26:40.000Z
spec/connect-hopping-spec.js
rehanvdm/ssh2-promise
d876a376858c3cbbad7acfa4eb1541632aff2735
[ "MIT" ]
25
2018-07-05T09:24:13.000Z
2021-11-09T17:43:05.000Z
var SSHTunnel = require("../lib/index"); var SSHConstants = require("../lib/index").Constants; jasmine.DEFAULT_TIMEOUT_INTERVAL = 100000; Promise.prototype.finally = function (cb) { const res = () => this; const fin = () => Promise.resolve(cb()).then(res); return this.then(fin, fin); }; var fs = require("fs"); var sshConfigs = require('./fixture')//JSON.parse(fs.readFileSync("./spec/fixture.json")); var util = require('util'); describe("connect to dummy server via hopping", function () { it("should connect to server with hopping with default nc", function (done) { var sshTunnel = new SSHTunnel(sshConfigs.multiple); return sshTunnel.connect().then((ssh) => { expect(ssh).toBeDefined(); }, (error) => { expect('1').toBe('2'); expect(error).toBeUndefined(); }).finally(() => { sshTunnel.close(); console.log("closed one") done(); }); }); it("should connect to server with hopping with nc", function (done) { let m = sshConfigs.multiple.slice() m[0] = Object.assign({hoppingTool:SSHConstants.HOPPINGTOOL.NETCAT}, m[0]) var sshTunnel = new SSHTunnel(m, true); return sshTunnel.connect().then((ssh) => { expect(ssh).toBeDefined(); }, (error) => { expect('1').toBe('2'); expect(error).toBeUndefined(); }).finally(() => { sshTunnel.close(); console.log("closed one") done(); }); }); it("should connect to server with hopping with socat", function (done) { let m = sshConfigs.multiple.slice() m[0] = Object.assign({hoppingTool:SSHConstants.HOPPINGTOOL.SOCAT}, m[0]) var sshTunnel = new SSHTunnel(m, true); return sshTunnel.connect().then((ssh) => { expect(ssh).toBeDefined(); }, (error) => { expect('1').toBe('2'); expect(error).toBeUndefined(); }).finally(() => { sshTunnel.close(); console.log("closed one") done(); }); }); it("should connect to server with hopping with native", function (done) { let m = sshConfigs.multiple.slice() m[0] = Object.assign({hoppingTool:SSHConstants.HOPPINGTOOL.NATIVE}, m[0]) var sshTunnel = new SSHTunnel(m, true); return sshTunnel.connect().then((ssh) => { expect(ssh).toBeDefined(); }, (error) => { expect('1').toBe('2'); expect(error).toBeUndefined(); }).finally(() => { sshTunnel.close(); console.log("closed one") done(); }); }); });
35.38961
90
0.542018
b9f14f0fb3d9a7cea3e838605302abbe7d690798
619
js
JavaScript
6.3.0/blocks/Meroitic-Hieroglyphs-symbols.js
mathiasbynens/unicode-data
68cadd44a5b5078075ff54b6d07f2355bea4c933
[ "MIT" ]
25
2015-01-19T19:29:26.000Z
2021-01-28T09:18:19.000Z
6.3.0/blocks/Meroitic-Hieroglyphs-symbols.js
mathiasbynens/unicode-data
68cadd44a5b5078075ff54b6d07f2355bea4c933
[ "MIT" ]
3
2015-08-21T14:50:31.000Z
2017-12-08T21:33:29.000Z
6.3.0/blocks/Meroitic-Hieroglyphs-symbols.js
mathiasbynens/unicode-data
68cadd44a5b5078075ff54b6d07f2355bea4c933
[ "MIT" ]
3
2017-12-07T21:45:19.000Z
2021-05-06T20:53:51.000Z
// All symbols in the Meroitic Hieroglyphs block as per Unicode v6.3.0: [ '\uD802\uDD80', '\uD802\uDD81', '\uD802\uDD82', '\uD802\uDD83', '\uD802\uDD84', '\uD802\uDD85', '\uD802\uDD86', '\uD802\uDD87', '\uD802\uDD88', '\uD802\uDD89', '\uD802\uDD8A', '\uD802\uDD8B', '\uD802\uDD8C', '\uD802\uDD8D', '\uD802\uDD8E', '\uD802\uDD8F', '\uD802\uDD90', '\uD802\uDD91', '\uD802\uDD92', '\uD802\uDD93', '\uD802\uDD94', '\uD802\uDD95', '\uD802\uDD96', '\uD802\uDD97', '\uD802\uDD98', '\uD802\uDD99', '\uD802\uDD9A', '\uD802\uDD9B', '\uD802\uDD9C', '\uD802\uDD9D', '\uD802\uDD9E', '\uD802\uDD9F' ];
17.685714
71
0.605816
b9f1b618c8f7824845b67f8a3441de7198cdd9bc
2,198
js
JavaScript
test/cameras/OrthographicCamera.spec.js
itanka9/2gl
a0aaa7a7775f6020febe5f6793a887ca48af38d8
[ "BSD-2-Clause" ]
21
2015-12-07T05:26:05.000Z
2020-10-14T07:54:33.000Z
test/cameras/OrthographicCamera.spec.js
itanka9/2gl
a0aaa7a7775f6020febe5f6793a887ca48af38d8
[ "BSD-2-Clause" ]
92
2015-08-04T05:20:38.000Z
2021-06-15T05:13:07.000Z
test/cameras/OrthographicCamera.spec.js
itanka9/2gl
a0aaa7a7775f6020febe5f6793a887ca48af38d8
[ "BSD-2-Clause" ]
8
2016-06-24T13:07:00.000Z
2022-01-27T11:28:44.000Z
import assert from 'assert'; import {slice, round} from '../utils'; import Camera from '../../src/cameras/Camera'; import {ORTHOGRAPHIC_CAMERA} from '../../src/libConstants'; import OrthographicCamera from '../../src/cameras/OrthographicCamera'; describe('OrthographicCamera', () => { let camera, left, right, top, bottom, near, far; beforeEach(() => { left = -10; right = 10; top = 10; bottom = -10; near = 0.1; far = 1000; camera = new OrthographicCamera(left, right, top, bottom, near, far); }); describe('#constructor', () => { it('should inherited from Camera', () => { assert.ok(camera instanceof Camera); }); it('should have same fields', () => { assert.equal(left, camera.left); assert.equal(right, camera.right); assert.equal(top, camera.top); assert.equal(bottom, camera.bottom); assert.equal(near, camera.near); assert.equal(far, camera.far); }); it('should have right type', () => { assert.equal(ORTHOGRAPHIC_CAMERA, camera.type); }); }); describe('#updateProjectionMatrix', () => { it('should update projection matrix', () => { const oldMatrix = slice(camera.projectionMatrix); camera.updateProjectionMatrix(); assert.notDeepEqual(slice(camera.projectionMatrix), oldMatrix); }); }); describe('#project', () => { it('should return right', () => { camera.position[2] = 10; camera.updateLocalMatrix(); camera.updateWorldMatrix(); camera.updateProjectionMatrix(); assert.deepEqual(slice(camera.project([1, 0.5, 0])), [1, 0.5, -10]); }); }); describe('#unproject', () => { it('should return right', () => { camera.position[2] = 10; camera.updateLocalMatrix(); camera.updateWorldMatrix(); camera.updateProjectionMatrix(); assert.deepEqual(slice(camera.unproject([10, 25, 0])).map(c => round(c, 3)), [100, 250, -490.05]); }); }); });
31.855072
110
0.541401
b9f2524382c3ed0e7330460957ed359b8ede7044
551
js
JavaScript
mobileapp/src/components/Game.js
yyypasserby/millershollow
1f8d010185af83216e02de07ab035e9150589d98
[ "MIT" ]
null
null
null
mobileapp/src/components/Game.js
yyypasserby/millershollow
1f8d010185af83216e02de07ab035e9150589d98
[ "MIT" ]
null
null
null
mobileapp/src/components/Game.js
yyypasserby/millershollow
1f8d010185af83216e02de07ab035e9150589d98
[ "MIT" ]
null
null
null
import React from 'react'; import { TouchableOpacity, Text, } from 'react-native'; import { createFragmentContainer, graphql, } from 'react-relay'; class Game extends React.Component { render() { const { createdAt, isPublic, name, } = this.props.game; return ( <TouchableOpacity> <Text> {name} </Text> </TouchableOpacity> ); } } export default createFragmentContainer(Game, graphql` fragment Game_game on Game { createdAt id isPublic name } `);
15.305556
53
0.597096
b9f26055d3366af05e3bbbdf049baa01123316fc
308
js
JavaScript
public/js/loginValidate.js
cryonthewind/PushProject
3cbbfea6c990c2576d6d3b4c32109011590f55af
[ "MIT" ]
null
null
null
public/js/loginValidate.js
cryonthewind/PushProject
3cbbfea6c990c2576d6d3b4c32109011590f55af
[ "MIT" ]
null
null
null
public/js/loginValidate.js
cryonthewind/PushProject
3cbbfea6c990c2576d6d3b4c32109011590f55af
[ "MIT" ]
null
null
null
$(document).ready(function(){ $('#loginButton').on("click",function() { email = $('#inputEmail'); password = $('#inputPassword'); if((email.val() == '') || (password.val() == '')){ alert('email or pass word is empty.'); return false; } }); });
28
58
0.461039
b9f26e056c8ae6d6398c7ab38162ade3dfbc20a9
38
js
JavaScript
src/events/guildUnavailable.js
Skario37/victini2.0
815a4f29bfceb7daa36c89ecf37c122482b96a03
[ "MIT" ]
null
null
null
src/events/guildUnavailable.js
Skario37/victini2.0
815a4f29bfceb7daa36c89ecf37c122482b96a03
[ "MIT" ]
null
null
null
src/events/guildUnavailable.js
Skario37/victini2.0
815a4f29bfceb7daa36c89ecf37c122482b96a03
[ "MIT" ]
null
null
null
module.exports = (client, guild) => {}
38
38
0.631579
b9f2d60e8bd3905998323ec4fbbeea7dca04cfe5
460
js
JavaScript
examples/parse.js
GluuFederation/node-xtraverse
f1497025b67d7c46cd32af967714871a697899e1
[ "MIT" ]
2
2016-07-27T17:42:24.000Z
2018-03-17T14:37:59.000Z
examples/parse.js
GluuFederation/node-xtraverse
f1497025b67d7c46cd32af967714871a697899e1
[ "MIT" ]
1
2021-04-08T15:29:00.000Z
2022-03-14T08:05:13.000Z
examples/parse.js
GluuFederation/node-xtraverse
f1497025b67d7c46cd32af967714871a697899e1
[ "MIT" ]
6
2021-03-17T09:43:57.000Z
2021-11-11T16:07:22.000Z
var fs = require('fs') , XT = require('..'); var xml = fs.readFileSync(__dirname + '/feed.xml', 'utf8'); var feed = XT(xml); console.log(feed.children('title').text()); for (var link = feed.children().first('link'); link.length > 0; link = link.next('link')) { console.log(link.attr('href')); } for (var entry = feed.children().first('entry'); entry.length > 0; entry = entry.next('entry')) { console.log('Entry: ' + entry.children('title').text()); }
32.857143
97
0.623913
b9f3b1481b3a38021c6e083d84b2470e988b04c6
815
js
JavaScript
src/utils/__tests__/create-graph.spec.js
karanisverma/graph.gl
e917607b3c7d5eb929319f220500b3d09c28139a
[ "MIT" ]
43
2019-09-04T03:30:29.000Z
2021-09-25T07:18:31.000Z
src/utils/__tests__/create-graph.spec.js
karanisverma/graph.gl
e917607b3c7d5eb929319f220500b3d09c28139a
[ "MIT" ]
1
2020-07-16T20:54:17.000Z
2020-07-16T20:54:17.000Z
src/utils/__tests__/create-graph.spec.js
karanisverma/graph.gl
e917607b3c7d5eb929319f220500b3d09c28139a
[ "MIT" ]
14
2019-11-26T17:34:12.000Z
2021-09-24T17:25:55.000Z
import SAMPLE_GRAPH from './__fixtures__/graph'; import createGraph from '../create-graph'; describe('util/create-graph', () => { it('test createGraph with custom parsers', () => { const graph = createGraph({ nodes: SAMPLE_GRAPH.nodes, edges: SAMPLE_GRAPH.edges, nodeParser: node => ({id: node.name}), edgeParser: edge => ({ id: edge.name, directed: false, sourceId: edge.source, targetId: edge.target, }), }); const nodeIds = graph.getNodes().map(n => n.getId()); expect(SAMPLE_GRAPH.nodes.map(n => n.name)).toEqual( expect.arrayContaining(nodeIds) ); const edgeIds = graph.getEdges().map(e => e.getId()); expect(SAMPLE_GRAPH.edges.map(n => n.name)).toEqual( expect.arrayContaining(edgeIds) ); }); });
29.107143
57
0.606135
b9f4bebdbea5f9ad4dc5191cf295ff0a7fa2e989
2,079
js
JavaScript
src/react-ultimate-pagination.js
villebro/react-ultimate-pagination
057b4b52a283031431252923f45d8adf8af1d587
[ "MIT" ]
82
2016-04-25T18:06:21.000Z
2022-01-03T09:51:56.000Z
src/react-ultimate-pagination.js
villebro/react-ultimate-pagination
057b4b52a283031431252923f45d8adf8af1d587
[ "MIT" ]
23
2016-11-24T06:12:38.000Z
2022-01-11T17:49:33.000Z
src/react-ultimate-pagination.js
villebro/react-ultimate-pagination
057b4b52a283031431252923f45d8adf8af1d587
[ "MIT" ]
22
2016-05-02T07:20:16.000Z
2022-01-26T05:10:41.000Z
import React from 'react'; import PropTypes from 'prop-types' import {getPaginationModel, ITEM_TYPES} from 'ultimate-pagination'; const renderItemComponentFunctionFactory = (itemTypeToComponent, currentPage, onChange) => { const onItemClickFunctionFactory = ({ value, isDisabled }) => { return () => { if (!isDisabled && onChange && currentPage !== value) { onChange(value); } } }; return (props) => { const ItemComponent = itemTypeToComponent[props.type]; const onItemClick = onItemClickFunctionFactory(props); return <ItemComponent onClick={onItemClick} {...props}/>; } }; export const createUltimatePagination = ({itemTypeToComponent, WrapperComponent = 'div'}) => { const UltimatePaginationComponent = (props) => { const { currentPage, totalPages, boundaryPagesRange, siblingPagesRange, hideEllipsis, hidePreviousAndNextPageLinks, hideFirstAndLastPageLinks, onChange, disabled, ...restProps } = props; const paginationModel = getPaginationModel({ currentPage, totalPages, boundaryPagesRange, siblingPagesRange, hideEllipsis, hidePreviousAndNextPageLinks, hideFirstAndLastPageLinks }); const renderItemComponent = renderItemComponentFunctionFactory(itemTypeToComponent, currentPage, onChange); return ( <WrapperComponent {...restProps}> {paginationModel.map((itemModel) => renderItemComponent({ ...itemModel, isDisabled: !!disabled, }))} </WrapperComponent> ); }; UltimatePaginationComponent.propTypes = { currentPage: PropTypes.number.isRequired, totalPages: PropTypes.number.isRequired, boundaryPagesRange: PropTypes.number, siblingPagesRange: PropTypes.number, hideEllipsis: PropTypes.bool, hidePreviousAndNextPageLinks: PropTypes.bool, hideFirstAndLastPageLinks: PropTypes.bool, onChange: PropTypes.func, disabled: PropTypes.bool }; return UltimatePaginationComponent; }; export {ITEM_TYPES};
28.875
111
0.690717
b9f516946fda8e2a84a46db6793e1f0143e81a0e
1,167
js
JavaScript
src/Foundation/Theming/code/bower_components/jquery-validation/src/localization/messages_sl.js
jameshirka/Habitat
ea0a593ea022e59facfe291eace54c8fd22c7b47
[ "Apache-2.0" ]
470
2015-09-22T12:01:42.000Z
2022-03-18T21:17:49.000Z
src/Foundation/Theming/code/bower_components/jquery-validation/src/localization/messages_sl.js
jameshirka/Habitat
ea0a593ea022e59facfe291eace54c8fd22c7b47
[ "Apache-2.0" ]
278
2015-09-22T10:39:55.000Z
2019-12-06T14:36:49.000Z
src/Foundation/Theming/code/bower_components/jquery-validation/src/localization/messages_sl.js
jameshirka/Habitat
ea0a593ea022e59facfe291eace54c8fd22c7b47
[ "Apache-2.0" ]
563
2015-10-25T17:35:00.000Z
2022-02-16T14:13:50.000Z
/* * Translated default messages for the jQuery validation plugin. * Language: SL (Slovenian; slovenski jezik) */ $.extend( $.validator.messages, { required: "To polje je obvezno.", remote: "Prosimo popravite to polje.", email: "Prosimo vnesite veljaven email naslov.", url: "Prosimo vnesite veljaven URL naslov.", date: "Prosimo vnesite veljaven datum.", dateISO: "Prosimo vnesite veljaven ISO datum.", number: "Prosimo vnesite veljavno število.", digits: "Prosimo vnesite samo števila.", creditcard: "Prosimo vnesite veljavno številko kreditne kartice.", equalTo: "Prosimo ponovno vnesite vrednost.", extension: "Prosimo vnesite vrednost z veljavno končnico.", maxlength: $.validator.format( "Prosimo vnesite največ {0} znakov." ), minlength: $.validator.format( "Prosimo vnesite najmanj {0} znakov." ), rangelength: $.validator.format( "Prosimo vnesite najmanj {0} in največ {1} znakov." ), range: $.validator.format( "Prosimo vnesite vrednost med {0} in {1}." ), max: $.validator.format( "Prosimo vnesite vrednost manjše ali enako {0}." ), min: $.validator.format( "Prosimo vnesite vrednost večje ali enako {0}." ) } );
48.625
89
0.712082
b9f518f13cc2e0cc5021c8a4f2fe3a2f5844c0c6
1,360
js
JavaScript
src/store/index.js
FanXiaodong-fx/iot
58b7176a30c55b8dba0d4829d09ab599c625dbbc
[ "MIT" ]
3
2021-01-10T14:24:15.000Z
2022-02-13T05:43:42.000Z
src/store/index.js
FanXiaodong-fx/iot
58b7176a30c55b8dba0d4829d09ab599c625dbbc
[ "MIT" ]
2
2021-10-06T19:51:00.000Z
2022-02-27T07:56:29.000Z
src/store/index.js
FanXiaodong-fx/iot
58b7176a30c55b8dba0d4829d09ab599c625dbbc
[ "MIT" ]
null
null
null
import Vue from 'vue' import Vuex from 'vuex' import modal from './modules/modals'; Vue.use(Vuex) export default new Vuex.Store({ state: { //当前活跃的行政区划列表 CurrentRegions: [], //当前活跃的圆盘菜单项(数据图表:CHART, 场所搜索:PLACE_SEARCH) CurrentDiskMenu: 'CHART', //当前活跃的圆盘子菜单项(单位:CUSTOMER, 行业:INDUSTRY, 设备:EQUIPMENT) CurrentDiskSubMenu: 'CUSTOMER', //底部面板是否可见 FooterBoxVisible: true, //html字体大小 HtmlFontSize: 100, //当前地图覆盖物显示类型(街道/镇:STREET, 场所:PLACE) CurrentOverlayType: 'PLACE' }, mutations: { set_CurrentRegions(state, val) { state.CurrentRegions = val; }, set_CurrentDiskMenu(state, val) { state.CurrentDiskMenu = val; //如果没有记忆中的子菜单,则默认选中一项(因为父菜单没有对应的单独展示的内容) if (val === 'CHART' && !state.CurrentDiskSubMenu) { state.CurrentDiskSubMenu = "CUSTOMER"; } //如果底部面板是隐藏状态,则开启它 if (state.FooterBoxVisible === false) { state.FooterBoxVisible = true; } }, set_CurrentDiskSubMenu(state, val) { state.CurrentDiskSubMenu = val; }, set_HtmlFontSize(state, val) { state.HtmlFontSize = val; }, set_FooterBoxVisible(state, val) { state.FooterBoxVisible = val; }, set_CurrentOverlayType(state, val) { state.CurrentOverlayType = val; } }, actions: { }, modules: { modal } })
19.710145
57
0.626471
b9f528d59e5f9f2ebf855b0e5b06eea5eefa7f95
1,478
js
JavaScript
src/components/Base/FooterComponents/ContactInfo.js
vikrantrath/gatsbyDemoSEO
f8c9007eb6054934b14f08adf2770276b2b60533
[ "MIT" ]
null
null
null
src/components/Base/FooterComponents/ContactInfo.js
vikrantrath/gatsbyDemoSEO
f8c9007eb6054934b14f08adf2770276b2b60533
[ "MIT" ]
null
null
null
src/components/Base/FooterComponents/ContactInfo.js
vikrantrath/gatsbyDemoSEO
f8c9007eb6054934b14f08adf2770276b2b60533
[ "MIT" ]
null
null
null
import React from 'react'; export default function ContactInfo() { return ( <div class="row"> <div className="col-xs-12 col-sm-12 col-md-12 p-md-0 p-4"> <h6 class="font-weight-bold text-white mt-2 mb-2"><ins>Registered Office</ins></h6> <div class="font-weight-lighter text-white"> RDB Boulevard, 8th Floor, Plot K 1, Sector 5, Block EP and GP, Kolkata 700091, India. </div> <h6 class="font-weight-bold text-white mt-2 mb-2"><ins>Contact Us</ins></h6> <div class="row align-items-center font-weight-lighter text-white col-md-12 pl-0 ml-0"> <i class="fa fa-phone" aria-hidden="true"></i> <div class="font-weight-lighter text-white ml-1">+91-33-4600-9199</div> </div> <div class="row align-items-center font-weight-lighter text-white col-md-12 pl-0 ml-0"> <i class="fa fa-phone" aria-hidden="true"></i> <div class="font-weight-lighter text-white ml-1">+1-414-240-5010</div> </div> <div class="row align-items-center font-weight-lighter text-white col-md-12 pl-0 ml-0"> <i class="fa fa-envelope" aria-hidden="true"></i> <div class="font-weight-lighter text-white ml-1">sales@sheeranalyticsandinsights.com</div> </div> </div> </div> ); }
54.740741
110
0.543302
b9f53c98d6a128550953d9f64459f0a933534e19
222
js
JavaScript
scripts/dao-tu-CUA.js
tranminhhuydn/macros
781c12c4a26111ddcb899b12a62d1ea33a767f86
[ "MIT" ]
null
null
null
scripts/dao-tu-CUA.js
tranminhhuydn/macros
781c12c4a26111ddcb899b12a62d1ea33a767f86
[ "MIT" ]
null
null
null
scripts/dao-tu-CUA.js
tranminhhuydn/macros
781c12c4a26111ddcb899b12a62d1ea33a767f86
[ "MIT" ]
null
null
null
console.clear(); var editor = atom.workspace.getActiveTextEditor() var text = editor.getSelectedText() text = text.split("của") if(text.length>1) editor.insertText(text[1].trim()+" của "+text[0].trim()) //a của b
27.75
59
0.684685
b9f5a398fa10462f97360f654a2acd90eeb40646
279
js
JavaScript
public/js/judge-cookie.js
hongxuepeng/ulzz
360bbfe6b31d6f28a15087cceab4495de32e9c77
[ "MIT" ]
null
null
null
public/js/judge-cookie.js
hongxuepeng/ulzz
360bbfe6b31d6f28a15087cceab4495de32e9c77
[ "MIT" ]
null
null
null
public/js/judge-cookie.js
hongxuepeng/ulzz
360bbfe6b31d6f28a15087cceab4495de32e9c77
[ "MIT" ]
null
null
null
function language() { $("#language-switch>li").click(function () { var lan = $.session.get('lan'); var type = $(this).attr("type"); if(lan != type){ $.session.set('lan',type); location.reload(); } }) } language();
23.25
48
0.469534
b9f5d51b1c3711490c78953c38a4be2e9b107516
650
js
JavaScript
packages/react-hooks/build/useBalancesAll.js
arjunchamyal/apps
f638587627afb07299a5c8738fdd29d1ca8bebf5
[ "Apache-2.0" ]
null
null
null
packages/react-hooks/build/useBalancesAll.js
arjunchamyal/apps
f638587627afb07299a5c8738fdd29d1ca8bebf5
[ "Apache-2.0" ]
null
null
null
packages/react-hooks/build/useBalancesAll.js
arjunchamyal/apps
f638587627afb07299a5c8738fdd29d1ca8bebf5
[ "Apache-2.0" ]
null
null
null
// Copyright 2017-2021 @axia-js/react-hooks authors & contributors // SPDX-License-Identifier: Apache-2.0 import { useApi } from "./useApi.js"; import { useCall } from "./useCall.js"; /** * Gets the account full balance information * * @param accountAddress The account address of which balance is to be returned * @returns full information about account's balances */ export function useBalancesAll(accountAddress) { var _api$derive$balances; const { api } = useApi(); return useCall((_api$derive$balances = api.derive.balances) === null || _api$derive$balances === void 0 ? void 0 : _api$derive$balances.all, [accountAddress]); }
34.210526
161
0.716923
b9f6f8746b96a7022bc7ebe28b852659743f713a
13,621
js
JavaScript
node_modules/material-ui/lib/table/table-body.js
aykutyaman/meteor1.3-react-flowrouter-demo
73a45dfd4f73ad34ab8bbc6bf18988c513c817a1
[ "MIT" ]
null
null
null
node_modules/material-ui/lib/table/table-body.js
aykutyaman/meteor1.3-react-flowrouter-demo
73a45dfd4f73ad34ab8bbc6bf18988c513c817a1
[ "MIT" ]
null
null
null
node_modules/material-ui/lib/table/table-body.js
aykutyaman/meteor1.3-react-flowrouter-demo
73a45dfd4f73ad34ab8bbc6bf18988c513c817a1
[ "MIT" ]
null
null
null
'use strict'; var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol ? "symbol" : typeof obj; }; var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; Object.defineProperty(exports, "__esModule", { value: true }); var _react = require('react'); var _react2 = _interopRequireDefault(_react); var _checkbox = require('../checkbox'); var _checkbox2 = _interopRequireDefault(_checkbox); var _tableRowColumn = require('./table-row-column'); var _tableRowColumn2 = _interopRequireDefault(_tableRowColumn); var _clickAwayable = require('../mixins/click-awayable'); var _clickAwayable2 = _interopRequireDefault(_clickAwayable); var _stylePropable = require('../mixins/style-propable'); var _stylePropable2 = _interopRequireDefault(_stylePropable); var _lightRawTheme = require('../styles/raw-themes/light-raw-theme'); var _lightRawTheme2 = _interopRequireDefault(_lightRawTheme); var _themeManager = require('../styles/theme-manager'); var _themeManager2 = _interopRequireDefault(_themeManager); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _objectWithoutProperties(obj, keys) { var target = {}; for (var i in obj) { if (keys.indexOf(i) >= 0) continue; if (!Object.prototype.hasOwnProperty.call(obj, i)) continue; target[i] = obj[i]; } return target; } function _toConsumableArray(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } else { return Array.from(arr); } } var TableBody = _react2.default.createClass({ displayName: 'TableBody', propTypes: { allRowsSelected: _react2.default.PropTypes.bool, children: _react2.default.PropTypes.node, /** * The css class name of the root element. */ className: _react2.default.PropTypes.string, deselectOnClickaway: _react2.default.PropTypes.bool, displayRowCheckbox: _react2.default.PropTypes.bool, multiSelectable: _react2.default.PropTypes.bool, onCellClick: _react2.default.PropTypes.func, onCellHover: _react2.default.PropTypes.func, onCellHoverExit: _react2.default.PropTypes.func, onRowHover: _react2.default.PropTypes.func, onRowHoverExit: _react2.default.PropTypes.func, onRowSelection: _react2.default.PropTypes.func, preScanRows: _react2.default.PropTypes.bool, selectable: _react2.default.PropTypes.bool, showRowHover: _react2.default.PropTypes.bool, stripedRows: _react2.default.PropTypes.bool, /** * Override the inline-styles of the root element. */ style: _react2.default.PropTypes.object }, contextTypes: { muiTheme: _react2.default.PropTypes.object }, //for passing default theme context to children childContextTypes: { muiTheme: _react2.default.PropTypes.object }, mixins: [_clickAwayable2.default, _stylePropable2.default], getDefaultProps: function getDefaultProps() { return { allRowsSelected: false, deselectOnClickaway: true, displayRowCheckbox: true, multiSelectable: false, preScanRows: true, selectable: true, style: {} }; }, getInitialState: function getInitialState() { return { muiTheme: this.context.muiTheme ? this.context.muiTheme : _themeManager2.default.getMuiTheme(_lightRawTheme2.default), selectedRows: this._calculatePreselectedRows(this.props) }; }, getChildContext: function getChildContext() { return { muiTheme: this.state.muiTheme }; }, //to update theme inside state whenever a new theme is passed down //from the parent / owner using context componentWillReceiveProps: function componentWillReceiveProps(nextProps, nextContext) { var newMuiTheme = nextContext.muiTheme ? nextContext.muiTheme : this.state.muiTheme; this.setState({ muiTheme: newMuiTheme }); var newState = {}; if (this.props.allRowsSelected && !nextProps.allRowsSelected) { newState.selectedRows = this.state.selectedRows.length > 0 ? [this.state.selectedRows[this.state.selectedRows.length - 1]] : []; } else { newState.selectedRows = this._calculatePreselectedRows(nextProps); } this.setState(newState); }, componentClickAway: function componentClickAway() { if (this.props.deselectOnClickaway && this.state.selectedRows.length) { this.setState({ selectedRows: [] }); if (this.props.onRowSelection) this.props.onRowSelection([]); } }, _createRows: function _createRows() { var _this = this; var numChildren = _react2.default.Children.count(this.props.children); var rowNumber = 0; var handlers = { onCellClick: this._onCellClick, onCellHover: this._onCellHover, onCellHoverExit: this._onCellHoverExit, onRowHover: this._onRowHover, onRowHoverExit: this._onRowHoverExit, onRowClick: this._onRowClick }; return _react2.default.Children.map(this.props.children, function (child) { if (_react2.default.isValidElement(child)) { var _ret = function () { var props = { displayRowCheckbox: _this.props.displayRowCheckbox, hoverable: _this.props.showRowHover, selected: _this._isRowSelected(rowNumber), striped: _this.props.stripedRows && rowNumber % 2 === 0, rowNumber: rowNumber++ }; var checkboxColumn = _this._createRowCheckboxColumn(props); if (rowNumber === numChildren) { props.displayBorder = false; } var children = [checkboxColumn]; _react2.default.Children.forEach(child.props.children, function (child) { children.push(child); }); return { v: _react2.default.cloneElement(child, _extends({}, props, handlers), children) }; }(); if ((typeof _ret === 'undefined' ? 'undefined' : _typeof(_ret)) === "object") return _ret.v; } }); }, _createRowCheckboxColumn: function _createRowCheckboxColumn(rowProps) { if (!this.props.displayRowCheckbox) return null; var key = rowProps.rowNumber + '-cb'; var checkbox = _react2.default.createElement(_checkbox2.default, { ref: 'rowSelectCB', name: key, value: 'selected', disabled: !this.props.selectable, checked: rowProps.selected }); return _react2.default.createElement( _tableRowColumn2.default, { key: key, columnNumber: 0, style: { width: 24 } }, checkbox ); }, _calculatePreselectedRows: function _calculatePreselectedRows(props) { // Determine what rows are 'pre-selected'. var preSelectedRows = []; if (props.selectable && props.preScanRows) { (function () { var index = 0; _react2.default.Children.forEach(props.children, function (child) { if (_react2.default.isValidElement(child)) { if (child.props.selected && (preSelectedRows.length === 0 || props.multiSelectable)) { preSelectedRows.push(index); } index++; } }); })(); } return preSelectedRows; }, _isRowSelected: function _isRowSelected(rowNumber) { if (this.props.allRowsSelected) { return true; } for (var i = 0; i < this.state.selectedRows.length; i++) { var selection = this.state.selectedRows[i]; if ((typeof selection === 'undefined' ? 'undefined' : _typeof(selection)) === 'object') { if (this._isValueInRange(rowNumber, selection)) return true; } else { if (selection === rowNumber) return true; } } return false; }, _isValueInRange: function _isValueInRange(value, range) { if (!range) return false; if (range.start <= value && value <= range.end || range.end <= value && value <= range.start) { return true; } return false; }, _onRowClick: function _onRowClick(e, rowNumber) { e.stopPropagation(); if (this.props.selectable) { // Prevent text selection while selecting rows. window.getSelection().removeAllRanges(); this._processRowSelection(e, rowNumber); } }, _processRowSelection: function _processRowSelection(e, rowNumber) { var selectedRows = this.state.selectedRows; if (e.shiftKey && this.props.multiSelectable && selectedRows.length) { var lastIndex = selectedRows.length - 1; var lastSelection = selectedRows[lastIndex]; if ((typeof lastSelection === 'undefined' ? 'undefined' : _typeof(lastSelection)) === 'object') { lastSelection.end = rowNumber; } else { selectedRows.splice(lastIndex, 1, { start: lastSelection, end: rowNumber }); } } else if ((e.ctrlKey && !e.metaKey || e.metaKey && !e.ctrlKey) && this.props.multiSelectable) { var idx = selectedRows.indexOf(rowNumber); if (idx < 0) { var foundRange = false; for (var i = 0; i < selectedRows.length; i++) { var range = selectedRows[i]; if ((typeof range === 'undefined' ? 'undefined' : _typeof(range)) !== 'object') continue; if (this._isValueInRange(rowNumber, range)) { var _selectedRows; foundRange = true; var values = this._splitRange(range, rowNumber); (_selectedRows = selectedRows).splice.apply(_selectedRows, [i, 1].concat(_toConsumableArray(values))); } } if (!foundRange) selectedRows.push(rowNumber); } else { selectedRows.splice(idx, 1); } } else { if (selectedRows.length === 1 && selectedRows[0] === rowNumber) { selectedRows = []; } else { selectedRows = [rowNumber]; } } this.setState({ selectedRows: selectedRows }); if (this.props.onRowSelection) this.props.onRowSelection(this._flattenRanges(selectedRows)); }, _splitRange: function _splitRange(range, splitPoint) { var splitValues = []; var startOffset = range.start - splitPoint; var endOffset = range.end - splitPoint; // Process start half splitValues.push.apply(splitValues, _toConsumableArray(this._genRangeOfValues(splitPoint, startOffset))); // Process end half splitValues.push.apply(splitValues, _toConsumableArray(this._genRangeOfValues(splitPoint, endOffset))); return splitValues; }, _genRangeOfValues: function _genRangeOfValues(start, offset) { var values = []; var dir = offset > 0 ? -1 : 1; // This forces offset to approach 0 from either direction. while (offset !== 0) { values.push(start + offset); offset += dir; } return values; }, _flattenRanges: function _flattenRanges(selectedRows) { var rows = []; var _iteratorNormalCompletion = true; var _didIteratorError = false; var _iteratorError = undefined; try { for (var _iterator = selectedRows[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { var selection = _step.value; if ((typeof selection === 'undefined' ? 'undefined' : _typeof(selection)) === 'object') { var values = this._genRangeOfValues(selection.end, selection.start - selection.end); rows.push.apply(rows, [selection.end].concat(_toConsumableArray(values))); } else { rows.push(selection); } } } catch (err) { _didIteratorError = true; _iteratorError = err; } finally { try { if (!_iteratorNormalCompletion && _iterator.return) { _iterator.return(); } } finally { if (_didIteratorError) { throw _iteratorError; } } } return rows.sort(); }, _onCellClick: function _onCellClick(e, rowNumber, columnNumber) { e.stopPropagation(); if (this.props.onCellClick) this.props.onCellClick(rowNumber, this._getColumnId(columnNumber)); }, _onCellHover: function _onCellHover(e, rowNumber, columnNumber) { if (this.props.onCellHover) this.props.onCellHover(rowNumber, this._getColumnId(columnNumber)); this._onRowHover(e, rowNumber); }, _onCellHoverExit: function _onCellHoverExit(e, rowNumber, columnNumber) { if (this.props.onCellHoverExit) this.props.onCellHoverExit(rowNumber, this._getColumnId(columnNumber)); this._onRowHoverExit(e, rowNumber); }, _onRowHover: function _onRowHover(e, rowNumber) { if (this.props.onRowHover) this.props.onRowHover(rowNumber); }, _onRowHoverExit: function _onRowHoverExit(e, rowNumber) { if (this.props.onRowHoverExit) this.props.onRowHoverExit(rowNumber); }, _getColumnId: function _getColumnId(columnNumber) { var columnId = columnNumber; if (this.props.displayRowCheckbox) columnId--; return columnId; }, render: function render() { var _props = this.props; var className = _props.className; var style = _props.style; var other = _objectWithoutProperties(_props, ['className', 'style']); var rows = this._createRows(); return _react2.default.createElement( 'tbody', { className: className, style: this.prepareStyles(style) }, rows ); } }); exports.default = TableBody; module.exports = exports['default'];
34.396465
257
0.662874
b9f74f09284eef85b4d42cdd23a17bcbe4b4ee19
14,856
js
JavaScript
player/js/utils/text/TextProperty.js
russellgoldenberg/lottie-web
9ce3178df133d3bf7d01744087f6fbe96006a226
[ "MIT" ]
1
2018-11-01T05:59:37.000Z
2018-11-01T05:59:37.000Z
player/js/utils/text/TextProperty.js
we452366/lottie-web
0bf7483657a08208e044a6b7085009304ceddbc9
[ "MIT" ]
null
null
null
player/js/utils/text/TextProperty.js
we452366/lottie-web
0bf7483657a08208e044a6b7085009304ceddbc9
[ "MIT" ]
null
null
null
function TextProperty(elem, data){ this._frameId = initialDefaultFrame; this.pv = ''; this.v = ''; this.kf = false; this._isFirstFrame = true; this._mdf = false; this.data = data; this.elem = elem; this.comp = this.elem.comp; this.keysIndex = 0; this.canResize = false; this.minimumFontSize = 1; this.effectsSequence = []; this.currentData = { ascent: 0, boxWidth: this.defaultBoxWidth, f: '', fStyle: '', fWeight: '', fc: '', j: '', justifyOffset: '', l: [], lh: 0, lineWidths: [], ls: '', of: '', s: '', sc: '', sw: 0, t: 0, tr: 0, sz:0, ps:null, fillColorAnim: false, strokeColorAnim: false, strokeWidthAnim: false, yOffset: 0, finalSize:0, finalText:[], finalLineHeight: 0, __complete: false }; this.copyData(this.currentData, this.data.d.k[0].s); if(!this.searchProperty()) { this.completeTextData(this.currentData); } } TextProperty.prototype.defaultBoxWidth = [0,0]; TextProperty.prototype.copyData = function(obj, data) { for(var s in data) { if(data.hasOwnProperty(s)) { obj[s] = data[s]; } } return obj; } TextProperty.prototype.setCurrentData = function(data){ if(!data.__complete) { this.completeTextData(data); } this.currentData = data; this.currentData.boxWidth = this.currentData.boxWidth || this.defaultBoxWidth; this._mdf = true; }; TextProperty.prototype.searchProperty = function() { return this.searchKeyframes(); }; TextProperty.prototype.searchKeyframes = function() { this.kf = this.data.d.k.length > 1; if(this.kf) { this.addEffect(this.getKeyframeValue.bind(this)); } return this.kf; } TextProperty.prototype.addEffect = function(effectFunction) { this.effectsSequence.push(effectFunction); this.elem.addDynamicProperty(this); }; TextProperty.prototype.getValue = function(_finalValue) { if((this.elem.globalData.frameId === this.frameId || !this.effectsSequence.length) && !_finalValue) { return; } var currentValue = this.currentData; var currentIndex = this.keysIndex; if(this.lock) { this.setCurrentData(this.currentData, currentTextValue); return; } this.lock = true; this._mdf = false; var multipliedValue; var i, len = this.effectsSequence.length; var finalValue = _finalValue || this.data.d.k[this.keysIndex].s; for(i = 0; i < len; i += 1) { //Checking if index changed to prevent creating a new object every time the expression updates. if(currentIndex !== this.keysIndex) { finalValue = this.effectsSequence[i](finalValue, finalValue.t); } else { finalValue = this.effectsSequence[i](this.currentData, finalValue.t); } } if(currentValue !== finalValue) { this.setCurrentData(finalValue); } this.pv = this.v = this.currentData; this.lock = false; this.frameId = this.elem.globalData.frameId; } TextProperty.prototype.getKeyframeValue = function() { var textKeys = this.data.d.k, textDocumentData; var frameNum = this.elem.comp.renderedFrame; var i = 0, len = textKeys.length; while(i <= len - 1) { textDocumentData = textKeys[i].s; if(i === len - 1 || textKeys[i+1].t > frameNum){ break; } i += 1; } if(this.keysIndex !== i) { this.keysIndex = i; } return this.data.d.k[this.keysIndex].s; }; TextProperty.prototype.buildFinalText = function(text) { var combinedCharacters = FontManager.getCombinedCharacterCodes(); var charactersArray = []; var i = 0, len = text.length; while (i < len) { if (combinedCharacters.indexOf(text.charCodeAt(i)) !== -1) { charactersArray[charactersArray.length - 1] += text.charAt(i); } else { charactersArray.push(text.charAt(i)); } i += 1; } return charactersArray; } TextProperty.prototype.completeTextData = function(documentData) { documentData.__complete = true; var fontManager = this.elem.globalData.fontManager; var data = this.data; var letters = []; var i, len; var newLineFlag, index = 0, val; var anchorGrouping = data.m.g; var currentSize = 0, currentPos = 0, currentLine = 0, lineWidths = []; var lineWidth = 0; var maxLineWidth = 0; var j, jLen; var fontData = fontManager.getFontByName(documentData.f); var charData, cLength = 0; var styles = fontData.fStyle ? fontData.fStyle.split(' ') : []; var fWeight = 'normal', fStyle = 'normal'; len = styles.length; var styleName; for(i=0;i<len;i+=1){ styleName = styles[i].toLowerCase(); switch(styleName) { case 'italic': fStyle = 'italic'; break; case 'bold': fWeight = '700'; break; case 'black': fWeight = '900'; break; case 'medium': fWeight = '500'; break; case 'regular': case 'normal': fWeight = '400'; break; case 'light': case 'thin': fWeight = '200'; break; } } documentData.fWeight = fontData.fWeight || fWeight; documentData.fStyle = fStyle; len = documentData.t.length; documentData.finalSize = documentData.s; documentData.finalText = this.buildFinalText(documentData.t); documentData.finalLineHeight = documentData.lh; var trackingOffset = documentData.tr/1000*documentData.finalSize; var charCode; if(documentData.sz){ var flag = true; var boxWidth = documentData.sz[0]; var boxHeight = documentData.sz[1]; var currentHeight, finalText; while(flag) { finalText = this.buildFinalText(documentData.t); currentHeight = 0; lineWidth = 0; len = finalText.length; trackingOffset = documentData.tr/1000*documentData.finalSize; var lastSpaceIndex = -1; for(i=0;i<len;i+=1){ charCode = finalText[i].charCodeAt(0); newLineFlag = false; if(finalText[i] === ' '){ lastSpaceIndex = i; }else if(charCode === 13 || charCode === 3){ lineWidth = 0; newLineFlag = true; currentHeight += documentData.finalLineHeight || documentData.finalSize*1.2; } if(fontManager.chars){ charData = fontManager.getCharData(finalText[i], fontData.fStyle, fontData.fFamily); cLength = newLineFlag ? 0 : charData.w*documentData.finalSize/100; }else{ //tCanvasHelper.font = documentData.s + 'px '+ fontData.fFamily; cLength = fontManager.measureText(finalText[i], documentData.f, documentData.finalSize); } if(lineWidth + cLength > boxWidth && finalText[i] !== ' '){ if(lastSpaceIndex === -1){ len += 1; } else { i = lastSpaceIndex; } currentHeight += documentData.finalLineHeight || documentData.finalSize*1.2; finalText.splice(i, lastSpaceIndex === i ? 1 : 0,"\r"); //finalText = finalText.substr(0,i) + "\r" + finalText.substr(i === lastSpaceIndex ? i + 1 : i); lastSpaceIndex = -1; lineWidth = 0; }else { lineWidth += cLength; lineWidth += trackingOffset; } } currentHeight += fontData.ascent*documentData.finalSize/100; if(this.canResize && documentData.finalSize > this.minimumFontSize && boxHeight < currentHeight) { documentData.finalSize -= 1; documentData.finalLineHeight = documentData.finalSize * documentData.lh / documentData.s; } else { documentData.finalText = finalText; len = documentData.finalText.length; flag = false; } } } lineWidth = - trackingOffset; cLength = 0; var uncollapsedSpaces = 0; var currentChar; for (i = 0;i < len ;i += 1) { newLineFlag = false; currentChar = documentData.finalText[i]; charCode = currentChar.charCodeAt(0); if (currentChar === ' '){ val = '\u00A0'; } else if (charCode === 13 || charCode === 3) { uncollapsedSpaces = 0; lineWidths.push(lineWidth); maxLineWidth = lineWidth > maxLineWidth ? lineWidth : maxLineWidth; lineWidth = - 2 * trackingOffset; val = ''; newLineFlag = true; currentLine += 1; }else{ val = documentData.finalText[i]; } if(fontManager.chars){ charData = fontManager.getCharData(currentChar, fontData.fStyle, fontManager.getFontByName(documentData.f).fFamily); cLength = newLineFlag ? 0 : charData.w*documentData.finalSize/100; }else{ //var charWidth = fontManager.measureText(val, documentData.f, documentData.finalSize); //tCanvasHelper.font = documentData.finalSize + 'px '+ fontManager.getFontByName(documentData.f).fFamily; cLength = fontManager.measureText(val, documentData.f, documentData.finalSize); } // if(currentChar === ' '){ uncollapsedSpaces += cLength + trackingOffset; } else { lineWidth += cLength + trackingOffset + uncollapsedSpaces; uncollapsedSpaces = 0; } letters.push({l:cLength,an:cLength,add:currentSize,n:newLineFlag, anIndexes:[], val: val, line: currentLine, animatorJustifyOffset: 0}); if(anchorGrouping == 2){ currentSize += cLength; if(val === '' || val === '\u00A0' || i === len - 1){ if(val === '' || val === '\u00A0'){ currentSize -= cLength; } while(currentPos<=i){ letters[currentPos].an = currentSize; letters[currentPos].ind = index; letters[currentPos].extra = cLength; currentPos += 1; } index += 1; currentSize = 0; } }else if(anchorGrouping == 3){ currentSize += cLength; if(val === '' || i === len - 1){ if(val === ''){ currentSize -= cLength; } while(currentPos<=i){ letters[currentPos].an = currentSize; letters[currentPos].ind = index; letters[currentPos].extra = cLength; currentPos += 1; } currentSize = 0; index += 1; } }else{ letters[index].ind = index; letters[index].extra = 0; index += 1; } } documentData.l = letters; maxLineWidth = lineWidth > maxLineWidth ? lineWidth : maxLineWidth; lineWidths.push(lineWidth); if(documentData.sz){ documentData.boxWidth = documentData.sz[0]; documentData.justifyOffset = 0; }else{ documentData.boxWidth = maxLineWidth; switch(documentData.j){ case 1: documentData.justifyOffset = - documentData.boxWidth; break; case 2: documentData.justifyOffset = - documentData.boxWidth/2; break; default: documentData.justifyOffset = 0; } } documentData.lineWidths = lineWidths; var animators = data.a, animatorData, letterData; jLen = animators.length; var based, ind, indexes = []; for(j=0;j<jLen;j+=1){ animatorData = animators[j]; if(animatorData.a.sc){ documentData.strokeColorAnim = true; } if(animatorData.a.sw){ documentData.strokeWidthAnim = true; } if(animatorData.a.fc || animatorData.a.fh || animatorData.a.fs || animatorData.a.fb){ documentData.fillColorAnim = true; } ind = 0; based = animatorData.s.b; for(i=0;i<len;i+=1){ letterData = letters[i]; letterData.anIndexes[j] = ind; if((based == 1 && letterData.val !== '') || (based == 2 && letterData.val !== '' && letterData.val !== '\u00A0') || (based == 3 && (letterData.n || letterData.val == '\u00A0' || i == len - 1)) || (based == 4 && (letterData.n || i == len - 1))){ if(animatorData.s.rn === 1){ indexes.push(ind); } ind += 1; } } data.a[j].s.totalChars = ind; var currentInd = -1, newInd; if(animatorData.s.rn === 1){ for(i = 0; i < len; i += 1){ letterData = letters[i]; if(currentInd != letterData.anIndexes[j]){ currentInd = letterData.anIndexes[j]; newInd = indexes.splice(Math.floor(Math.random()*indexes.length),1)[0]; } letterData.anIndexes[j] = newInd; } } } documentData.yOffset = documentData.finalLineHeight || documentData.finalSize*1.2; documentData.ls = documentData.ls || 0; documentData.ascent = fontData.ascent*documentData.finalSize/100; }; TextProperty.prototype.updateDocumentData = function(newData, index) { index = index === undefined ? this.keysIndex : index; var dData = this.copyData({}, this.data.d.k[index].s); dData = this.copyData(dData, newData); this.data.d.k[index].s = dData; this.recalculate(index); this.elem.addDynamicProperty(this); }; TextProperty.prototype.recalculate = function(index) { var dData = this.data.d.k[index].s; dData.__complete = false; this.keysIndex = 0; this._isFirstFrame = true; this.getValue(dData); } TextProperty.prototype.canResizeFont = function(_canResize) { this.canResize = _canResize; this.recalculate(this.keysIndex); this.elem.addDynamicProperty(this); }; TextProperty.prototype.setMinimumFontSize = function(_fontValue) { this.minimumFontSize = Math.floor(_fontValue) || 1; this.recalculate(this.keysIndex); this.elem.addDynamicProperty(this); };
34.629371
256
0.551898
b9f75869b38d193b1cf7a485ad52dbc69f704ce2
500
js
JavaScript
WebRoot/static/v2/js/patient/mutation-types.7d94c57bbed0390af54e.js
guoxiangran/main
3c9b80611230f4f0c85070be0394286d7afd65b5
[ "MIT" ]
null
null
null
WebRoot/static/v2/js/patient/mutation-types.7d94c57bbed0390af54e.js
guoxiangran/main
3c9b80611230f4f0c85070be0394286d7afd65b5
[ "MIT" ]
null
null
null
WebRoot/static/v2/js/patient/mutation-types.7d94c57bbed0390af54e.js
guoxiangran/main
3c9b80611230f4f0c85070be0394286d7afd65b5
[ "MIT" ]
null
null
null
webpackJsonp([93],[function(S,E,n){"use strict";Object.defineProperty(E,"__esModule",{value:!0}),n.d(E,"GET_DISTCODES",function(){return T}),n.d(E,"SET_STATE",function(){return t}),n.d(E,"SET_KEEPSTATE",function(){return r}),n.d(E,"SET_GPS",function(){return u}),n.d(E,"SET_SGPS",function(){return e}),n.d(E,"SET_WXINFO",function(){return _}),n.d(E,"SET_GOEASY",function(){return c});var T="GET_DISTCODES",t="SET_STATE",r="SET_KEEPSTATE",u="SET_GPS",e="SET_SGPS",_="SET_WXINFO",c="SET_GOEASY"}],[0]);
500
500
0.696
b9f780e6ea68c789470cb63d2ab12ba735f5be51
612
js
JavaScript
src/ai.worker.js
serprex/openEtG
56479bbb939df42a9eb1b04259825444f2d66637
[ "MIT" ]
48
2015-04-30T15:22:25.000Z
2022-03-25T05:10:19.000Z
src/ai.worker.js
serprex/openEtG
56479bbb939df42a9eb1b04259825444f2d66637
[ "MIT" ]
20
2015-05-31T23:20:18.000Z
2021-10-17T19:28:15.000Z
src/ai.worker.js
serprex/openEtG
56479bbb939df42a9eb1b04259825444f2d66637
[ "MIT" ]
18
2015-05-12T17:41:11.000Z
2021-07-31T03:33:43.000Z
import CreateGame from './Game.js'; let game = null, premoves = null; onmessage = async function (e) { const { id, data: { data, moves }, } = e.data; if ( game === null || premoves.length > moves.length || JSON.stringify(data) !== JSON.stringify(game.data) || JSON.stringify(premoves) !== JSON.stringify(moves.slice(0, premoves.length)) ) { game = await CreateGame(data); premoves = null; } for (let i = premoves !== null ? premoves.length : 0; i < moves.length; i++) { game.next(moves[i], false); } premoves = moves; postMessage({ id, cmd: game.aiSearch() }); }; postMessage(null);
23.538462
79
0.630719
b9f7c487303dfa8590621c687b2e042045c9779a
2,220
js
JavaScript
test/unit-tests/switchTo.test.js
jfgreffier/taiko
0be7642ba4bbe9a97d5a93af6b34722097e9138d
[ "MIT" ]
null
null
null
test/unit-tests/switchTo.test.js
jfgreffier/taiko
0be7642ba4bbe9a97d5a93af6b34722097e9138d
[ "MIT" ]
null
null
null
test/unit-tests/switchTo.test.js
jfgreffier/taiko
0be7642ba4bbe9a97d5a93af6b34722097e9138d
[ "MIT" ]
null
null
null
const chai = require('chai'); const expect = require('chai').expect; let chaiAsPromised = require('chai-as-promised'); const rewire = require('rewire'); chai.use(chaiAsPromised); describe('switchTo', () => { let argument, taiko; let registeredTarget; before(async () => { taiko = rewire('../../lib/taiko'); taiko.__set__('validate', () => {}); taiko.__set__('targetHandler.getCriTargets', (arg) => { argument = arg; return { matching: [] }; }); taiko.__set__('targetHandler.register', () => { return registeredTarget; }); taiko.__set__('connect_to_cri', () => { return registeredTarget; }); }); after(() => { taiko = rewire('../../lib/taiko'); }); it('should throw error if no url specified', async () => { await expect(taiko.switchTo()).to.eventually.rejectedWith( 'The "targetUrl" argument must be of type string, regex or identifier. Received type undefined', ); }); it('should throw error if url is empty', async () => { await expect(taiko.switchTo('')).to.eventually.rejectedWith( 'Cannot switch to tab or window as the targetUrl is empty. Please use a valid string, regex or identifier', ); }); it('should throw error if url is only spaces', async () => { await expect(taiko.switchTo(' ')).to.eventually.rejectedWith( 'Cannot switch to tab or window as the targetUrl is empty. Please use a valid string, regex or identifier', ); }); it('should accept regex and call targetHandler with RegExp', async () => { await expect(taiko.switchTo(/http(s):\/\/www.google.com/)).to.eventually.rejectedWith( 'No tab(s) matching /http(s):\\/\\/www.google.com/ found', ); await expect(argument).to.deep.equal(new RegExp(/http(s):\/\/www.google.com/)); }); it('should accept window identifier', async () => { await expect(taiko.switchTo({ name: 'github' })).to.eventually.rejectedWith( 'Could not find window/tab with name github to switch.', ); }); it('should switch to tab matching identifier', async () => { registeredTarget = { id: 'github', }; await expect(taiko.switchTo({ name: 'github' })).to.eventually.fulfilled; }); });
32.173913
113
0.628378
b9f7fb321dad185d6e5f0b8e2ddc9c75270b371b
2,279
js
JavaScript
app/ns-framework-modules-category/file-system/update/update-page.js
yringler/nativescript-sdk-examples-js
c91c3db1f36674fffaf98c7e8a4912470883b927
[ "Apache-2.0" ]
2
2019-12-26T11:48:07.000Z
2019-12-26T11:48:09.000Z
app/ns-framework-modules-category/file-system/update/update-page.js
yringler/nativescript-sdk-examples-js
c91c3db1f36674fffaf98c7e8a4912470883b927
[ "Apache-2.0" ]
null
null
null
app/ns-framework-modules-category/file-system/update/update-page.js
yringler/nativescript-sdk-examples-js
c91c3db1f36674fffaf98c7e8a4912470883b927
[ "Apache-2.0" ]
1
2019-11-01T11:16:15.000Z
2019-11-01T11:16:15.000Z
const Observable = require("tns-core-modules/data/observable").Observable; const fileSystemModule = require("tns-core-modules/file-system"); const dialogs = require("tns-core-modules/ui/dialogs"); let file; let myFolder; function onNavigatingTo(args) { const page = args.object; const vm = new Observable(); const documents = fileSystemModule.knownFolders.documents(); file = documents.getFile("TestFileName.txt"); myFolder = documents.getFolder("TestFolderName"); vm.set("fileName", "TestFileName"); vm.set("fileSuccessMessage", ""); vm.set("folderName", "TestFolderName"); vm.set("folderSuccessMessage", ""); vm.set("isItemVisible", false); vm.set("isFolderItemVisible", false); page.bindingContext = vm; } function onFileRename(args) { const page = args.object.page; const vm = page.bindingContext; // >> fs-update-rename-file-code const fileName = vm.get("fileName"); file.rename(`${fileName}.txt`) .then((res) => { // File Successfully Renamed. vm.set("fileSuccessMessage", `File renamed to: ${fileName}.txt`); vm.set("isItemVisible", true); }).catch((err) => { // Error! console.log("Error: "); console.log(err); dialogs.alert(err) .then(() => { console.log("Dialog closed!"); }); }); // << fs-update-rename-file-code } function onFolderRename(args) { const page = args.object.page; const vm = page.bindingContext; // >> fs-update-rename-folder-code const folderName = vm.get("folderName"); myFolder.rename(folderName) .then((res) => { // Folder Successfully Renamed. vm.set("folderSuccessMessage", `Folder renamed to: ${folderName}`); vm.set("isFolderItemVisible", true); }).catch((err) => { // Error! console.log("Error: "); console.log(err); dialogs.alert(err) .then(() => { console.log("Dialog closed!"); }); }); // << fs-update-rename-folder-code } exports.onNavigatingTo = onNavigatingTo; exports.onFileRename = onFileRename; exports.onFolderRename = onFolderRename;
32.098592
80
0.592365
b9f81c711b230c1120935945af20a923eef41eaa
1,000
js
JavaScript
demos/ext-react-modern-tester/src/Renderer.js
msgimanila/EXT-React-MSG
9e78cceedc85204d28584849d64214e638f2b6f6
[ "Apache-2.0" ]
94
2018-08-29T15:23:23.000Z
2022-01-30T07:46:28.000Z
demos/ext-react-modern-tester/src/Renderer.js
msgimanila/EXT-React-MSG
9e78cceedc85204d28584849d64214e638f2b6f6
[ "Apache-2.0" ]
49
2018-08-21T22:44:33.000Z
2021-08-11T21:08:29.000Z
demos/ext-react-modern-tester/src/Renderer.js
msgimanila/EXT-React-MSG
9e78cceedc85204d28584849d64214e638f2b6f6
[ "Apache-2.0" ]
46
2018-08-08T17:12:19.000Z
2021-11-11T10:00:49.000Z
import React, { Component } from 'react'; import { ExtGrid, ExtColumn } from "@sencha/ext-react-modern"; const Ext = window['Ext']; export default class Renderer extends Component { constructor() { super() var data=[ { name: 'Marc', email: 'marc@gmail.com',priceChangePct: .25 }, { name: 'Nick', email: 'nick@gmail.com',priceChangePct: .35 }, { name: 'Andy', email: 'andy@gmail.com',priceChangePct: .45 } ] this.store = {xtype: 'store',data: data} } renderSign = (format, value) => ( <span style={{ color: value > 0 ? 'green' : value < 0 ? 'red' : ''}}> {Ext.util.Format.number(value, format)} </span> ) render() { return ( <ExtGrid viewport={ true } title="The Grid" store={ this.store } > <ExtColumn text="% Change" dataIndex="priceChangePct" align="right" renderer={ this.renderSign.bind(this, '0.00') } /> </ExtGrid> ) } }
24.390244
73
0.545
b9f8a6a27d95ddcdceb5905f51ecd636b11593ab
1,143
js
JavaScript
src/components/_globals.js
mfeyx/vue-enterprise-boilerplate
0a0c307ded9caebad66097650ca0a356ab3461d5
[ "MIT" ]
5
2019-02-20T01:31:24.000Z
2019-02-20T16:23:31.000Z
src/components/_globals.js
FantasiaMoon/vue-enterprise-boilerplate
0a0c307ded9caebad66097650ca0a356ab3461d5
[ "MIT" ]
12
2020-09-04T23:11:55.000Z
2022-02-26T11:29:20.000Z
src/components/_globals.js
FantasiaMoon/vue-enterprise-boilerplate
0a0c307ded9caebad66097650ca0a356ab3461d5
[ "MIT" ]
3
2020-06-03T13:58:49.000Z
2020-06-10T05:17:43.000Z
// Globally register all base components for convenience, because they // will be used very frequently. Components are registered using the // PascalCased version of their file name. import Vue from 'vue' import upperFirst from 'lodash/upperFirst' import camelCase from 'lodash/camelCase' // https://webpack.js.org/guides/dependency-management/#require-context const requireComponent = require.context( // Look for files in the current directory '.', // Do not look in subdirectories false, // Only include "_base-" prefixed .vue files /_base-[\w-]+\.vue$/ ) // For each matching file name... requireComponent.keys().forEach((fileName) => { // Get the component config const componentConfig = requireComponent(fileName) // Get the PascalCase version of the component name const componentName = upperFirst( camelCase( fileName // Remove the "./_" from the beginning .replace(/^\.\/_/, '') // Remove the file extension from the end .replace(/\.\w+$/, '') ) ) // Globally register the component Vue.component(componentName, componentConfig.default || componentConfig) })
31.75
74
0.700787
b9f8aed003ee152c7ab5b28614b4f98314e06dd1
404
js
JavaScript
src/checkbox.js
armand1m/ink-multi-select
7aac41bd3ddb41a28d0c9f9bced64125f8f4ea2a
[ "MIT" ]
2
2020-09-23T09:26:18.000Z
2020-09-24T08:55:28.000Z
src/checkbox.js
armand1m/ink-multi-select
7aac41bd3ddb41a28d0c9f9bced64125f8f4ea2a
[ "MIT" ]
null
null
null
src/checkbox.js
armand1m/ink-multi-select
7aac41bd3ddb41a28d0c9f9bced64125f8f4ea2a
[ "MIT" ]
1
2020-09-26T02:55:12.000Z
2020-09-26T02:55:12.000Z
import React from 'react'; import PropTypes from 'prop-types'; import {Box, Color} from 'ink'; import figures from 'figures'; const CheckBox = ({isSelected}) => ( <Box marginRight={1}> <Color green>{isSelected ? figures.circleFilled : figures.circle}</Color> </Box> ); CheckBox.propTypes = { isSelected: PropTypes.bool }; CheckBox.defaultProps = { isSelected: false }; export default CheckBox;
19.238095
75
0.710396
b9f90daef9216142edb4219f322fe5a635eeb9b8
772
js
JavaScript
Gerador_CodigoAleatorio.js
ysh-rael/Gerador-codigos
94776453b4bc4b495c0d076765cc3fa821c4c6b1
[ "MIT" ]
null
null
null
Gerador_CodigoAleatorio.js
ysh-rael/Gerador-codigos
94776453b4bc4b495c0d076765cc3fa821c4c6b1
[ "MIT" ]
null
null
null
Gerador_CodigoAleatorio.js
ysh-rael/Gerador-codigos
94776453b4bc4b495c0d076765cc3fa821c4c6b1
[ "MIT" ]
null
null
null
//Gera um Código aleatorio (apenas números) function random(Tcollun, min=0, max=10) {//caso não seja especificado o valor do parâmetro, eles recebem 1 e 10. let codigoAle = [] for(let i = 0; i < Tcollun; i++) { const nAle = Math.floor(Math.random()*(max-min)+min) codigoAle += [nAle] } console.log(codigoAle) } function codigo(tcoluna=10, linha=1,min,max) { for(let i = 0; i < linha; i++) { random(tcoluna,min,max) } } /*!!Sequencias dos parâmetros da Função codigo!! 1 => n° Colunas (quantidade de caracteres de cada código) 2 => n° Linhas (quantidade de códigos a serem gerados) 3/4 => Dois últimos parâmetros: possíveis números gerados { gerar codigo usando números entre..[x] até.... [y-1] visão do parametro:(x,y) } */ codigo() //!!FUNCIONANDO!!
27.571429
112
0.676166
b9f9313af1c6f717986992842b4e4a321bdfd2ee
1,812
js
JavaScript
kityformula-plugin/getKfContent.js
backgroundColor/ueditor
2d810c05ee7933230a8abd7a03aa20ea063b4ea0
[ "MIT" ]
null
null
null
kityformula-plugin/getKfContent.js
backgroundColor/ueditor
2d810c05ee7933230a8abd7a03aa20ea063b4ea0
[ "MIT" ]
null
null
null
kityformula-plugin/getKfContent.js
backgroundColor/ueditor
2d810c05ee7933230a8abd7a03aa20ea063b4ea0
[ "MIT" ]
null
null
null
/** * Created by zhangbo21 on 14-9-2. */ /* * getKfContent : 将image的src从base64替换为文件名 * param : callback -- 回调函数 其参数为替换之后的内容 * return : void * */ UE.Editor.prototype.getKfContent = function(callback){ var me = this; var actionUrl = me.getActionUrl(me.getOpt('scrawlActionName')), params = UE.utils.serializeParam(me.queryCommandValue('serverparam')) || '', url = UE.utils.formatUrl(actionUrl + (actionUrl.indexOf('?') == -1 ? '?':'&') + params); // 找到所有的base64 var count = 0; var imgs =me.body.getElementsByTagName('img'); var base64Imgs = []; UE.utils.each(imgs, function(item){ var imgType = item.getAttribute('src').match(/^[^;]+/)[0]; if ( imgType === 'data:image/png') { base64Imgs.push(item); } }); if (base64Imgs.length == 0){ execCallback(); } else { UE.utils.each(base64Imgs, function(item){ var opt ={}; opt[me.getOpt('scrawlFieldName')]= item.getAttribute('src').replace(/^[^,]+,/, ''); opt.onsuccess = function(xhr){ var json = UE.utils.str2json(xhr.responseText), url = me.options.scrawlUrlPrefix + json.url; item.setAttribute('src', url); item.setAttribute('_src', url); count++; execCallback(); } opt.onerror = function(err){ console.error(err); count++; execCallback(); } UE.ajax.request(url, opt); }); } function execCallback(){ if (count >= base64Imgs.length) { me.sync(); callback(me.getContent()); } } };
27.454545
97
0.497792
b9fabf458e79a62d5f0aa0b28d41254bc269065e
270
js
JavaScript
frontend/src/utils/getTaskContributors.js
KathmanduLivingLabs/tasking-manager
259f16d068617293edbdcdd983168c56c26cf4b1
[ "BSD-2-Clause" ]
421
2017-02-16T15:02:51.000Z
2022-03-06T07:12:14.000Z
frontend/src/utils/getTaskContributors.js
KathmanduLivingLabs/tasking-manager
259f16d068617293edbdcdd983168c56c26cf4b1
[ "BSD-2-Clause" ]
3,143
2017-02-14T16:47:25.000Z
2022-03-30T11:25:20.000Z
frontend/src/utils/getTaskContributors.js
drklrd/tasking-manager
3c12892ac1e506e2170bff7e5e1094c416f6603e
[ "BSD-2-Clause" ]
280
2017-04-06T19:51:32.000Z
2022-03-16T09:21:27.000Z
export const getTaskContributors = (taskHistory, usernameToExclude) => taskHistory.reduce((acc, history) => { if (!acc.includes(history.actionBy) && history.actionBy !== usernameToExclude) { acc.push(history.actionBy); } return acc.sort(); }, []);
33.75
84
0.666667
b9fb1396b36d6fcb630602894e102f4ce41b537e
1,085
js
JavaScript
js/task-08.js
elenrosee/goit-js-hw-07
ea47dd01087f143a757edf11f3f8aff5caeb463c
[ "MIT" ]
null
null
null
js/task-08.js
elenrosee/goit-js-hw-07
ea47dd01087f143a757edf11f3f8aff5caeb463c
[ "MIT" ]
null
null
null
js/task-08.js
elenrosee/goit-js-hw-07
ea47dd01087f143a757edf11f3f8aff5caeb463c
[ "MIT" ]
null
null
null
const refs = { input: document.querySelector('input'), renderBtn: document.querySelector('[data-action="render"]'), destroyBtn: document.querySelector('[data-action="destroy"]'), boxes: document.querySelector('#boxes'), }; refs.renderBtn.addEventListener('click', () => createBoxes(refs.input.value)); refs.destroyBtn.addEventListener('click', destroyBoxes); function destroyBoxes() { refs.boxes.innerHTML = ''; } function createBoxes(amount) { const fragment = document.createDocumentFragment(); for (let i = 0; i < amount; i += 1) { const box = document.createElement('div'); box.style.width = `${30 + i * 10}px`; box.style.height = `${30 + i * 10}px`; box.style.backgroundColor = createRandomRGB(); fragment.appendChild(box); } refs.boxes.appendChild(fragment); } function createRandomRGB() { const red = Math.round(Math.random() * (255 - 0) + 1); const blue = Math.round(Math.random() * (255 - 0) + 1); const green = Math.round(Math.random() * (255 - 0) + 1); const color = `rgb(${red}, ${green},${blue})`; return color; }
27.125
78
0.657143
b9fb18a4d631afad6929a8c8d0a65eb74a2eab33
1,112
js
JavaScript
src/cartesian.js
jrus/d3-geo
6668d1593f6deca8f9ee234a09434b73885f2ba7
[ "BSD-3-Clause" ]
1
2020-04-16T09:59:23.000Z
2020-04-16T09:59:23.000Z
src/cartesian.js
jrus/d3-geo
6668d1593f6deca8f9ee234a09434b73885f2ba7
[ "BSD-3-Clause" ]
null
null
null
src/cartesian.js
jrus/d3-geo
6668d1593f6deca8f9ee234a09434b73885f2ba7
[ "BSD-3-Clause" ]
null
null
null
import {asin, atan2, cos, hypot, sin} from "./math.js"; export function spherical(cartesian) { return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])]; } export function cartesian(spherical) { var lambda = spherical[0], phi = spherical[1], cosPhi = cos(phi); return [cosPhi * cos(lambda), cosPhi * sin(lambda), sin(phi)]; } export function cartesianDot(a, b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; } export function cartesianCross(a, b) { return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]]; } export function cartesianMidpoint(a, b) { var m0 = a[0] + b[0], m1 = a[1] + b[1], m2 = a[2] + b[2], scale = 1 / hypot(m0, m1, m2); return [m0 * scale, m1 * scale, m2 * scale]; } // TODO return a export function cartesianAddInPlace(a, b) { a[0] += b[0], a[1] += b[1], a[2] += b[2]; } export function cartesianScale(vector, k) { return [vector[0] * k, vector[1] * k, vector[2] * k]; } // TODO return d export function cartesianNormalizeInPlace(d) { var l = hypot(d[0], d[1], d[2]); d[0] /= l, d[1] /= l, d[2] /= l; }
26.47619
91
0.569245
b9fb8a6703dd47df7f1550ad5b475450d3f76b04
539
js
JavaScript
cms/smarty/templates/tpls/lvsecanyin/nav.js
taobataoma/saivi
d25a7990ab5f5f408987885bfcb83b09179e2251
[ "Apache-2.0" ]
5
2015-06-28T16:35:02.000Z
2018-10-21T02:15:05.000Z
cms/smarty/templates/tpls/lvsecanyin/nav.js
taobataoma/saivi
d25a7990ab5f5f408987885bfcb83b09179e2251
[ "Apache-2.0" ]
null
null
null
cms/smarty/templates/tpls/lvsecanyin/nav.js
taobataoma/saivi
d25a7990ab5f5f408987885bfcb83b09179e2251
[ "Apache-2.0" ]
6
2015-06-28T16:35:02.000Z
2018-10-21T02:15:07.000Z
$(document).ready(function() { $('.iconnav').click(function() { $('.nav').slideToggle(); }); $('.backtop').click(function() { $('.nav').slideUp(); }); $('.iconsearch').click(function() { $('.search').slideToggle(500); }); $('.classbtn').click(function(){ $(".classbtn").css('display','none'); $(".classbtn2").css('display','block'); $('.subnav').slideDown(); }); $('.classbtn2').click(function(){ $(".classbtn").css('display','block'); $(".classbtn2").css('display','none'); $('.subnav').slideUp(); }); });
24.5
41
0.539889
b9fbb0978db6399dbedaac68ba7783e2fb39d1a7
650
js
JavaScript
src/styles/contactStyle.js
agielasyari1/personal-website-react
8ce8e0452f6dd72f0b046c052ebded4ee83b5a60
[ "MIT" ]
59
2018-10-12T05:54:11.000Z
2022-02-15T11:39:46.000Z
src/styles/contactStyle.js
agielasyari1/personal-website-react
8ce8e0452f6dd72f0b046c052ebded4ee83b5a60
[ "MIT" ]
14
2019-04-04T09:17:34.000Z
2022-02-27T23:26:03.000Z
src/styles/contactStyle.js
agielasyari1/personal-website-react
8ce8e0452f6dd72f0b046c052ebded4ee83b5a60
[ "MIT" ]
31
2019-04-04T08:47:07.000Z
2022-01-27T07:54:44.000Z
import styled from "styled-components"; export const ContactWrapper = styled.div` margin: 10% auto; @media (max-width: 700px) { margin: 15% auto; } `; export const ContactHeader = styled.h1` text-align: CENTER; color: #7fa1e8; margin-bottom: 5%; font-weight: 300; `; export const ContactDetails = styled.div` display: flex; align-items: baseline; justify-content: center; @media (max-width: 700px) { flex-direction: column; align-items: center; } `; export const ContactBox = styled.div` display: flex; align-items: center; flex-direction: column; font-weight: 300; @media (max-width: 700px) { flex-direction: column; } `;
19.69697
41
0.698462
b9fbb0fcdcaab2bd8d304fd2d0f01d7f8f274628
984
js
JavaScript
html/namespaceBench__mod.js
cdslaborg/paramonte-api-kernel
b0aa0aae26b0c531b52b003dab3b89a6d1aeff87
[ "MIT" ]
null
null
null
html/namespaceBench__mod.js
cdslaborg/paramonte-api-kernel
b0aa0aae26b0c531b52b003dab3b89a6d1aeff87
[ "MIT" ]
null
null
null
html/namespaceBench__mod.js
cdslaborg/paramonte-api-kernel
b0aa0aae26b0c531b52b003dab3b89a6d1aeff87
[ "MIT" ]
null
null
null
var namespaceBench__mod = [ [ "Bench_type", "structBench__mod_1_1Bench__type.html", "structBench__mod_1_1Bench__type" ], [ "BenchBase_type", "structBench__mod_1_1BenchBase__type.html", "structBench__mod_1_1BenchBase__type" ], [ "exec_proc", "interfaceBench__mod_1_1exec__proc.html", "interfaceBench__mod_1_1exec__proc" ], [ "Stat_type", "structBench__mod_1_1Stat__type.html", "structBench__mod_1_1Stat__type" ], [ "Timing_type", "structBench__mod_1_1Timing__type.html", "structBench__mod_1_1Timing__type" ], [ "constructBench", "namespaceBench__mod.html#a16467ea4d1853b462976b52e0d95f53f", null ], [ "execEmpty", "namespaceBench__mod.html#a24459d76861f1112be532f76d4801b5f", null ], [ "finalizeBench", "namespaceBench__mod.html#a8f3249a84c6762174cafe01ef8179a85", null ], [ "timeExec", "namespaceBench__mod.html#a614b800597a05c0abca522f81f71769f", null ], [ "MODULE_NAME", "namespaceBench__mod.html#a871abba5d3131ad228625eb9c9f4a6b1", null ] ];
75.692308
108
0.784553
b9fcdfe4f91792327ae59f28ab3475771d959483
1,015
js
JavaScript
cloudfunctions/ty-service/node_modules/@cloudbase/node-sdk/node_modules/@cloudbase/database/dist/esm/utils/symbol.js
qq81860186/tuya-weapp-demo
4101e9203200a9c5a81931aceb25084ab67626ec
[ "MIT" ]
137
2018-08-11T14:42:03.000Z
2022-03-11T11:56:50.000Z
cloudfunctions/ty-service/node_modules/@cloudbase/node-sdk/node_modules/@cloudbase/database/dist/esm/utils/symbol.js
qq81860186/tuya-weapp-demo
4101e9203200a9c5a81931aceb25084ab67626ec
[ "MIT" ]
19
2019-09-06T09:58:56.000Z
2022-03-19T07:35:02.000Z
cloudfunctions/ty-service/node_modules/@cloudbase/node-sdk/node_modules/@cloudbase/database/dist/esm/utils/symbol.js
qq81860186/tuya-weapp-demo
4101e9203200a9c5a81931aceb25084ab67626ec
[ "MIT" ]
27
2018-08-15T00:01:26.000Z
2021-09-24T03:25:35.000Z
const _symbols = []; const __internalMark__ = {}; class HiddenSymbol { constructor(target) { Object.defineProperties(this, { target: { enumerable: false, writable: false, configurable: false, value: target, }, }); } } export class InternalSymbol extends HiddenSymbol { constructor(target, __mark__) { if (__mark__ !== __internalMark__) { throw new TypeError('InternalSymbol cannot be constructed with new operator'); } super(target); } static for(target) { for (let i = 0, len = _symbols.length; i < len; i++) { if (_symbols[i].target === target) { return _symbols[i].instance; } } const symbol = new InternalSymbol(target, __internalMark__); _symbols.push({ target, instance: symbol, }); return symbol; } } export default InternalSymbol;
27.432432
90
0.531034
b9fd1a9c20c129e2f53a78dbc56eef330e5faea1
3,313
js
JavaScript
lib/device-log/ios-simulator-log.js
pup2878-cpu/appium-xcuitest-driver
112ed6d04562ea253b2fce4afef3c332dfa4802c
[ "Apache-2.0" ]
6
2017-02-23T11:35:39.000Z
2020-02-23T14:42:22.000Z
lib/device-log/ios-simulator-log.js
pup2878-cpu/appium-xcuitest-driver
112ed6d04562ea253b2fce4afef3c332dfa4802c
[ "Apache-2.0" ]
null
null
null
lib/device-log/ios-simulator-log.js
pup2878-cpu/appium-xcuitest-driver
112ed6d04562ea253b2fce4afef3c332dfa4802c
[ "Apache-2.0" ]
24
2017-02-09T10:44:12.000Z
2021-03-24T05:37:38.000Z
import _ from 'lodash'; import { IOSLog } from './ios-log'; import { logger } from 'appium-support'; import { SubProcess, exec } from 'teen_process'; const log = logger.getLogger('IOSSimulatorLog'); const START_TIMEOUT = 10000; class IOSSimulatorLog extends IOSLog { constructor (opts) { super(); this.sim = opts.sim; this.showLogs = !!opts.showLogs; this.xcodeVersion = opts.xcodeVersion; this.proc = null; } async startCapture () { if (_.isUndefined(this.sim.udid)) { throw new Error(`Log capture requires a sim udid`); } if (!await this.sim.isRunning()) { throw new Error(`iOS Simulator with udid ${this.sim.udid} is not running`); } const tool = 'xcrun'; const args = ['simctl', 'spawn', this.sim.udid, 'log', 'stream', '--style', 'compact']; log.debug(`Starting log capture for iOS Simulator with udid '${this.sim.udid}', ` + `using '${tool} ${args.join(' ')}'`); try { // cleanup existing listeners if the previous session has not been terminated properly await exec('pkill', ['-xf', [tool, ...args].join(' ')]); } catch (ign) {} try { this.proc = new SubProcess(tool, args); await this.finishStartingLogCapture(); } catch (e) { throw new Error(`Simulator log capture failed. Original error: ${e.message}`); } } async finishStartingLogCapture () { if (!this.proc) { log.errorAndThrow('Could not capture simulator log'); } let firstLine = true; let logRow = ''; this.proc.on('output', (stdout, stderr) => { if (stdout) { if (firstLine) { if (stdout.endsWith('\n')) { // don't store the first line of the log because it came before the sim was launched firstLine = false; } } else { logRow += stdout; if (stdout.endsWith('\n')) { this.onOutput(logRow); logRow = ''; } } } if (stderr) { this.onOutput(logRow, 'STDERR'); } }); let sd = (stdout, stderr) => { if (/execvp\(\)/.test(stderr)) { throw new Error('iOS log capture process failed to start'); } return stdout || stderr; }; await this.proc.start(sd, START_TIMEOUT); } async stopCapture () { if (!this.proc) { return; } await this.killLogSubProcess(); this.proc = null; } async killLogSubProcess () { if (!this.proc.isRunning) { return; } log.debug('Stopping iOS log capture'); try { await this.proc.stop('SIGTERM', 1000); } catch (e) { if (!this.proc.isRunning) { return; } logger.warn('Cannot stop log capture process. Sending SIGKILL...'); await this.proc.stop('SIGKILL'); } } get isCapturing () { return this.proc && this.proc.isRunning; } onOutput (logRow, prefix = '') { const logs = _.cloneDeep(logRow.split('\n')); for (const logLine of logs) { if (!logLine) continue; // eslint-disable-line curly this.broadcast(logLine); if (this.showLogs) { const space = prefix.length > 0 ? ' ' : ''; log.info(`[IOS_SYSLOG_ROW${space}${prefix}] ${logLine}`); } } } } export { IOSSimulatorLog }; export default IOSSimulatorLog;
27.608333
96
0.573196
b9fd2879f6a1f595e3706601901e0b064c130c8b
340
js
JavaScript
lib/competition/upsert.js
richardschneider/club-server
97bb3430ae29916a3254f6ddb1b010021468e355
[ "MIT" ]
null
null
null
lib/competition/upsert.js
richardschneider/club-server
97bb3430ae29916a3254f6ddb1b010021468e355
[ "MIT" ]
3
2017-05-30T05:10:36.000Z
2017-06-27T00:06:22.000Z
lib/competition/upsert.js
richardschneider/club-server
97bb3430ae29916a3254f6ddb1b010021468e355
[ "MIT" ]
null
null
null
import { Competition } from '../../data/connectors'; function update (id, input) { return Competition .findOrBuild({where: { id: id}}) .then(result => { let competition = result[0] /*, wasCreated = result[1] */; Object.assign(competition, input); return competition.save(); }) ; } export default update;
22.666667
64
0.614706
b9fd4a42c63470877475cd4b745f8525f9129eaf
2,886
js
JavaScript
src/actions/index.js
rares985/rmt-web
150e0a31b5cf5c33c2b28a88a418c670a1a33460
[ "MIT" ]
null
null
null
src/actions/index.js
rares985/rmt-web
150e0a31b5cf5c33c2b28a88a418c670a1a33460
[ "MIT" ]
null
null
null
src/actions/index.js
rares985/rmt-web
150e0a31b5cf5c33c2b28a88a418c670a1a33460
[ "MIT" ]
null
null
null
import axios from 'axios'; import { LOGIN_USER_BEGIN, LOGIN_USER_SUCCESS, LOGIN_USER_FAILURE, FETCH_NEWS_BEGIN, FETCH_NEWS_SUCCESS, FETCH_NEWS_FAILURE, FETCH_REFEREES_BEGIN, FETCH_REFEREES_SUCCESS, FETCH_REFEREES_FAILURE, FETCH_MATCHES_BEGIN, FETCH_MATCHES_SUCCESS, FETCH_MATCHES_FAILURE, } from '../constants/action-types'; const LoginUserBegin = () => ({ type: LOGIN_USER_BEGIN, }); const LoginUserSuccess = () => ({ type: LOGIN_USER_SUCCESS, }); const LoginUserFailure = (error) => ({ type: LOGIN_USER_FAILURE, payload: { error, }, }); export const LoginUser = (request) => { const url = 'localhost:3001/api/login'; return (dispatch) => { dispatch(LoginUserBegin()); axios .get(url, request) // eslint-disable-next-line no-unused-vars .then((res) => { dispatch(LoginUserSuccess()); }) .catch((err) => { dispatch(LoginUserFailure(err.error)); }); }; }; const FetchNewsBegin = () => ({ type: FETCH_NEWS_BEGIN, }); const FetchNewsSuccess = (articles) => ({ type: FETCH_NEWS_SUCCESS, payload: { articles, }, }); const FetchNewsFailure = (error) => ({ type: FETCH_NEWS_FAILURE, payload: { error, }, }); export const FetchNews = (request) => { const url = 'localhost:3001/api/news'; return (dispatch) => { dispatch(FetchNewsBegin()); axios .get(url, request) .then((res) => { dispatch(FetchNewsSuccess(res.articles)); }) .catch((err) => { dispatch(FetchNewsFailure(err.error)); }); }; }; const FetchRefereesBegin = () => ({ type: FETCH_REFEREES_BEGIN, }); const FetchRefereesSuccess = (referees) => ({ type: FETCH_REFEREES_SUCCESS, payload: { referees, }, }); const FetchRefereesFailure = (error) => ({ type: FETCH_REFEREES_FAILURE, payload: { error, }, }); export const FetchReferees = (request) => { const url = 'localhost:3001/api/referees'; return (dispatch) => { dispatch(FetchRefereesBegin()); axios .get(url, request) .then((res) => { dispatch(FetchRefereesSuccess(res.referees)); }) .catch((err) => { dispatch(FetchRefereesFailure(err.error)); }); }; }; const FetchMatchesBegin = () => ({ type: FETCH_MATCHES_BEGIN, }); const FetchMatchesSuccess = (matches) => ({ type: FETCH_MATCHES_SUCCESS, payload: { matches, }, }); const FetchMatchesFailure = (error) => ({ type: FETCH_MATCHES_FAILURE, payload: { error, }, }); export const FetchMatches = (request) => { const url = 'localhost:3001/api/matches'; return (dispatch) => { dispatch(FetchMatchesBegin()); axios .get(url, request) .then((res) => { dispatch(FetchMatchesSuccess(res.matches)); }) .catch((err) => { dispatch(FetchMatchesFailure(err.error)); }); }; };
19.632653
53
0.615731
b9fdced8e428b65d6adf29a5bc7c715153884a20
622
js
JavaScript
interfaces/networking.js
brian-dlee/flow-interfaces-chrome
d7b494479a052b92acd63e570b56362fb8ef1596
[ "MIT" ]
null
null
null
interfaces/networking.js
brian-dlee/flow-interfaces-chrome
d7b494479a052b92acd63e570b56362fb8ef1596
[ "MIT" ]
null
null
null
interfaces/networking.js
brian-dlee/flow-interfaces-chrome
d7b494479a052b92acd63e570b56362fb8ef1596
[ "MIT" ]
null
null
null
type chrome$NetworkInfo = { BSSID?: string, GUID?: string, HexSSID?: string, SSID?: string, Security?: 'None' | 'WEB-PSK' | 'WPA-EAP' | 'WPA-PSK', Type: 'WiFi' }; type $networking$AuthResult = 'failed' | 'rejected' | 'succeeded' | 'unhandled'; type chrome$networking = { config: { finishAuthentication(GUID: string, result: $networking$AuthResult, callback?: () => void): void, setNetworkFilter(networks: Array<chrome$NetworkInfo>, callback: () => void): void, onCaptivePortalDetected: chrome$Event & { addListener(callback: (networkInfo: chrome$NetworkInfo) => void): void } } };
28.272727
100
0.655949
b9fdfea6cfe782162ddf7a6f47fcdde4489e08c5
1,215
js
JavaScript
packages/fether-electron/src/main/app/methods/loadTray.js
openvapory/fether
32a836b4630ea07b8d33679170ade5880b0304e7
[ "BSD-3-Clause" ]
null
null
null
packages/fether-electron/src/main/app/methods/loadTray.js
openvapory/fether
32a836b4630ea07b8d33679170ade5880b0304e7
[ "BSD-3-Clause" ]
null
null
null
packages/fether-electron/src/main/app/methods/loadTray.js
openvapory/fether
32a836b4630ea07b8d33679170ade5880b0304e7
[ "BSD-3-Clause" ]
null
null
null
// Copyright 2015-2019 Parity Technologies (UK) Ltd. // This file is part of Parity. // // SPDX-License-Identifier: BSD-3-Clause import Pino from '../utils/pino'; const pino = Pino(); function loadTray (fetherApp) { const { app, onTrayClick, options, showTrayBalloon, tray } = fetherApp; if (options.withTaskbar) { fetherApp.emit('load-tray'); if (process.platform === 'darwin' && app.dock && !options.showDockIcon) { app.dock.hide(); } // Note: See https://github.com/RocketChat/Rocket.Chat.Electron/issues/44 if (process.platform === 'win32') { showTrayBalloon(fetherApp); } tray.setContextMenu(fetherApp.contextTrayMenu.getMenu()); // Right-click event listener does not work on Windows tray.on('right-click', () => { pino.info('Detected right-click on tray icon'); tray.popUpContextMenu(); fetherApp.win.focus(); }); // Single click event listener works on Windows tray.on('click', () => { pino.info('Detected single click on tray icon'); onTrayClick(fetherApp); fetherApp.win.focus(); }); tray.setToolTip(options.tooltip); tray.setHighlightMode('never'); } } export default loadTray;
25.3125
77
0.650206
b9fe1f39d84a86f625dd35d571ca18e9cdf5fab9
400
js
JavaScript
packages/material-ui-icons/src/RemoveDone.js
silver-snoopy/material-ui
917a3ddb8c72651fdbd4d35b1cd48ce9a06f8139
[ "MIT" ]
8
2021-03-18T08:41:32.000Z
2021-04-19T10:24:50.000Z
packages/material-ui-icons/src/RemoveDone.js
Hypermona/material-ui
9ff8d1627016ee2eb3bded3dd55bccebe8f3a306
[ "MIT" ]
129
2021-05-05T15:07:04.000Z
2022-03-27T02:51:27.000Z
packages/material-ui-icons/src/RemoveDone.js
danncortes/material-ui
1eea9427971f716bd7fd17401d918841a9bd749e
[ "MIT" ]
1
2021-04-18T16:53:17.000Z
2021-04-18T16:53:17.000Z
import * as React from 'react'; import createSvgIcon from './utils/createSvgIcon'; export default createSvgIcon( <path d="M1.79 12l5.58 5.59L5.96 19 .37 13.41 1.79 12zm.45-7.78L12.9 14.89l-1.28 1.28L7.44 12l-1.41 1.41L11.62 19l2.69-2.69 4.89 4.89 1.41-1.41L3.65 2.81 2.24 4.22zm14.9 9.27L23.62 7 22.2 5.59l-6.48 6.48 1.42 1.42zM17.96 7l-1.41-1.41-3.65 3.66 1.41 1.41L17.96 7z" /> , 'RemoveDone');
57.142857
268
0.685
b9fe2a4853e8dbd9d2e0a91a9f155d2d63236877
229
js
JavaScript
app/web/layout/standard/index.js
daoos/page-open-source
437678e233d9950a1fbd616c7f40794bcbed9512
[ "MIT" ]
1
2021-05-17T06:50:07.000Z
2021-05-17T06:50:07.000Z
app/web/layout/standard/index.js
daoos/page-open-source
437678e233d9950a1fbd616c7f40794bcbed9512
[ "MIT" ]
null
null
null
app/web/layout/standard/index.js
daoos/page-open-source
437678e233d9950a1fbd616c7f40794bcbed9512
[ "MIT" ]
null
null
null
import MainLayout from './main'; const content = '<div id="app"><MainLayout><div slot="main"><slot></slot></div></MainLayout></div>'; export default { name: 'Layout', components: { MainLayout }, template: content };
20.818182
100
0.641921
b9fe6a27b3a12e4dc20fad359219d73f423c96b2
1,250
js
JavaScript
src/app/components/Button.js
DmitryKorlas/js-test-recorder
65201ac183ba13d03fb07226f2700e4aaa3acb19
[ "MIT" ]
1
2016-12-19T10:38:27.000Z
2016-12-19T10:38:27.000Z
src/app/components/Button.js
DmitryKorlas/js-test-recorder
65201ac183ba13d03fb07226f2700e4aaa3acb19
[ "MIT" ]
6
2017-02-09T16:10:03.000Z
2017-02-11T17:41:50.000Z
src/app/components/Button.js
DmitryKorlas/js-test-recorder
65201ac183ba13d03fb07226f2700e4aaa3acb19
[ "MIT" ]
null
null
null
import React from 'react'; import Ink from 'react-ink'; import classnames from 'classnames'; import style from './Button.pcss'; export class Button extends React.Component { static propTypes = { flat: React.PropTypes.bool, // opt floating: React.PropTypes.bool, // opt disabled: React.PropTypes.bool, // opt primary: React.PropTypes.bool, // opt iconOnly: React.PropTypes.bool // opt }; static defaultProps = { flat: false, floating: false, disabled: false, iconOnly: false, primary: false }; render() { let {flat, disabled, floating, iconOnly, className, primary, ...props} = this.props; let classes = classnames('btn', 'waves-effect', 'waves-light', className, { 'btn-flat': flat, 'btn-floating': floating, 'blue-text': primary, disabled: disabled, [style['icon-only']]: iconOnly }); let rippleStyles = iconOnly ? {color:'#1e1e1e'} : null; return ( <button className={classes} {...props}> {this.props.children} <Ink background={false} style={rippleStyles}/> </button> ); } }
29.069767
92
0.5584
b9fe83a5dd4411d84d0c1dfcd93034c2de3ee031
46,672
js
JavaScript
test/solution/447.js
flowmemo/leetcode-in-js
495483fd1565599d8830d40e6a03228e890eb296
[ "WTFPL" ]
1
2017-03-04T04:12:39.000Z
2017-03-04T04:12:39.000Z
test/solution/447.js
flowmemo/leetcode-in-js
495483fd1565599d8830d40e6a03228e890eb296
[ "WTFPL" ]
null
null
null
test/solution/447.js
flowmemo/leetcode-in-js
495483fd1565599d8830d40e6a03228e890eb296
[ "WTFPL" ]
null
null
null
// 447. Number of Boomerangs const data = [ { input: [[[0, 0], [1, 0], [2, 0]]], ans: 2 }, { input: [[[7822, -3128], [8230, -7843], [4481, -8255], [3566, -847], [592, -3459], [7070, 5458], [9838, 6585], [6216, 1424], [8539, 1192], [1083, -7828], [7177, 6872], [9832, -6962], [6242, -7194], [5482, -5909], [8586, -7950], [2918, -3591], [8922, -8852], [4918, -245], [9245, -1516], [8908, 6189], [1378, -4021], [1647, 1216], [2564, 4215], [8993, -2545], [5407, 76], [5979, 2585], [3301, 5811], [1975, 5895], [4969, 3810], [9986, -6444], [2212, 9257], [6317, 7486], [6757, 1235], [7241, 6003], [6072, -3851], [2192, -2550], [8480, -6160], [5018, -2603], [8055, 4011], [1204, 9815], [440, 7184], [2400, -9907], [9347, -9273], [5988, -5683], [4537, 5974], [7873, -6899], [1583, 4190], [587, -1659], [1777, -2172], [696, 4201], [330, 2888], [8003, 8810], [3080, 3022], [2559, 1136], [3385, 3764], [7303, -9823], [7300, 6055], [270, 6647], [6782, 6258], [964, -2328], [8585, -1163], [773, -9832], [9379, 1361], [4861, 7509], [9189, -4443], [1710, -481], [8446, -3934], [4682, -2122], [9088, -2759], [5366, 8825], [7357, -7331], [9003, -5343], [8724, 5625], [1305, 5507], [1884, -7731], [9531, -9531], [7459, 304], [6989, -6810], [1665, -8149], [7051, 7207], [7408, -1238], [3078, -7794], [4828, -2240], [85, 268], [1354, -4549], [5445, -1289], [8121, -9200], [3369, -3155], [6426, 1026], [8704, -5338], [3295, 8235], [5131, 7106], [8540, -7880], [6649, -3443], [323, 3700], [116, -2268], [8814, -6805], [6290, 3642], [7307, 6375], [262, 5013], [8179, -7940], [77, -3700], [2860, 3446], [9497, 5638], [824, -5446], [300, 471], [2789, -4569], [7578, -2319], [3904, -9421], [591, -5773], [4279, 707], [8311, 3094], [254, 4602], [3088, 3914], [7329, 9703], [5279, -4492], [1763, -4644], [8160, -9025], [5154, 4010], [6614, 5978], [8564, 6914], [6450, -8647], [8698, 380], [5387, 8954], [959, 5978], [9533, -4762], [3037, -2155], [4684, -356], [8799, 7773], [3558, -3872], [3828, -1163], [7989, 5591], [546, 6149], [2918, -4300], [159, -468], [1679, -1277], [2799, -1871], [6429, -8503], [8509, 1816], [6803, -4180], [4146, 6336], [1058, -2817], [533, -7905], [6827, 9332], [6220, 6737], [1813, 48], [1927, -198], [1991, 2473], [2303, 4909], [4525, 2463], [4442, 6204], [7538, -6407], [685, -9681], [1442, 5546], [8487, 8245], [1366, 2633], [4581, -1223], [6169, 5115], [872, -652], [799, -2908], [2438, 2612], [7140, -5635], [2414, 9131], [3190, -8930], [392, -2285], [3533, 1186], [272, -2577], [4779, -9043], [4095, 6221], [6504, 2582], [818, 4222], [1568, -8248], [2999, 4089], [3219, 3871], [9789, -5982], [7315, -7773], [2983, 4455], [2944, 1749], [9938, 6134], [2819, 6683], [202, -7296], [7869, -9526], [128, -7351], [7783, 4223], [5222, 639], [3157, -7607], [4862, -5275], [4145, -5787], [5166, 7364], [4437, 4956], [7734, 1752], [7183, 717], [2560, 6480], [2467, -1150], [8966, 5286], [5533, -832], [7991, 3403], [5994, -5529], [2404, -6222], [5046, -6022], [4417, 4555], [6371, 9279], [5633, -3132], [3493, 799], [584, 4282], [5755, 8319], [6034, 9291], [5388, -1406], [5771, -5793], [3797, -8911], [9494, 9330], [258, 3837], [9085, 2604], [4660, -8511], [6382, -3942], [1820, 800], [613, -1809], [6431, 6246], [1412, -3724], [7046, 1996], [558, -847], [6667, -7055], [8444, 2056], [7891, -9433], [6263, -8312], [8009, 2109], [1019, -5381], [2298, -3544], [7223, 6958], [4298, 3606], [3016, -3882], [758, 9982], [661, -6459], [6228, -7927], [9818, 9626], [4070, -3272], [8780, -9263], [9673, 3576], [9145, 7565], [496, -4591], [9253, -1495], [3870, 6624], [3124, 6169], [9433, 347], [3127, -6269], [305, 2496], [9849, -8937], [2478, -9490], [957, -4942], [8936, 775], [4685, -642], [7503, 3465], [6447, -6471], [7041, 5593], [1094, 7537], [7354, 6699], [2394, 1224], [9676, 5518], [3745, -891], [2218, 3225], [9192, -7477], [5721, 9041], [9939, 4551], [5903, -9104], [9609, 1191], [8023, -5706], [549, -8122], [4111, -3003], [1759, -8847], [2590, -7147], [5042, 6296], [5905, 3789], [3872, -8067], [9307, -2382], [7394, -2123], [843, 6586], [6753, -7084], [1979, -3308], [7467, -2118], [3940, 3428], [9074, -1685], [7723, 5975], [6545, 1834], [2972, -1695], [9339, -8086], [7510, -9266], [8210, -6585], [4523, 8435], [1700, -9818], [6053, -906], [8060, -3104], [2032, 4813], [9812, 4011], [7857, -6369], [1894, 8149], [7059, 7320], [2816, 1134], [3295, -639], [9321, 2620], [7666, -4988], [886, -4823], [5746, -4551], [4944, 6621], [3884, -3355], [3156, -63], [2091, -8784], [3185, 4124], [2381, 9349], [4487, -3410], [2980, -3619], [1091, 6391], [53, -6093], [7526, -299], [3268, -3153], [8673, -2713], [8211, -441], [2464, 310], [5008, 3760], [6931, 5244], [6757, -9913], [1533, -1151], [7655, 4718], [9325, -3612], [4067, -6188], [2978, 3399], [6546, 4069], [9791, -7049], [4328, 3669], [9004, -2403], [6868, -2323], [4884, -4921], [3589, -6300], [5389, -5051], [7460, 8673], [194, 4218], [5112, -8273], [9419, -880], [6446, 5096], [5508, -3135], [5260, -5161], [6617, -8194], [5260, -3592], [1110, -411], [6429, 114], [3538, 3297], [7792, -5226], [4728, 1381], [8474, 118], [6330, -7714], [5143, 2876], [2856, -9745], [4604, -1373], [5727, -2598], [75, -8764], [619, 5336], [2427, -2764], [3494, 7687], [3644, 4604], [7276, 73], [4719, 7166], [9722, 8863], [1940, 4451], [6596, -3234], [921, 9278], [5405, -3936], [2155, 8261], [2671, -6889], [3241, -1601], [513, -6684], [5987, -8868], [5004, -1586], [4721, -1501], [6101, 8365], [9455, -270], [4791, -9474], [6896, -9135], [9389, -1163], [5316, -7663], [5603, 2589], [1616, -8992], [5005, 123], [5622, 7677], [9586, 5215], [2428, 6451], [4883, -1585], [7583, -112], [6829, 8656], [4739, 9282], [7022, 4194], [9012, 8165], [4721, 5909], [5382, 462], [4746, -2949], [2800, 6701], [9640, 768], [4062, 4646], [7243, -3964], [8675, -3171], [7603, 1103], [3280, 2486], [9518, 7215], [8726, 2699], [5872, 3465], [1981, -754], [7660, -9006], [3763, -7619], [3255, 9145], [2843, 4353], [6196, -8005], [1054, -7811], [2763, -8532], [6835, -3642], [3856, -4490], [3187, -8541], [2965, 6467], [3946, 2483], [3683, 2672], [1534, -4093], [6138, 3515], [5153, 150], [4509, 8916], [8883, -2236], [8061, 8078], [8469, -9390], [74, -476], [2799, -811], [7344, 9634], [5548, 1201], [1496, -1265], [2660, 4461], [1555, -7042], [3296, 1590], [5631, -5170], [7497, 8121], [4697, 2650], [4623, -4441], [7918, 3506], [9675, -7669], [1584, -1855], [2941, -1990], [7669, -4260], [7200, -8635], [1726, -900], [2566, 9574], [7835, -4773], [387, 5742], [4537, 3683], [7332, -9832], [4865, -5171], [4641, -437], [3831, 9264], [5122, -8251], [2770, -8851], [4081, -9293], [9294, -2978], [8717, -6685], [9115, -4083], [4681, -2807], [5017, 7247], [6768, -795], [8826, 7155], [4947, -6636], [7191, -1368], [9884, -7944], [3461, 878], [7971, -6355], [142, 9445], [5394, 9265], [595, -4173], [9972, -111], [9202, -1311], [3205, 8317], [959, 7886], [5510, -7672], [1485, -1370], [7885, -3336], [5786, -815], [6380, 2977], [7817, -3736], [1385, -2370], [7142, 5709], [1275, -6363], [5154, 3022], [2902, 2101], [8849, 9226], [1991, -1949], [4267, 1548], [2720, 5226], [5786, -5417], [3907, 7271], [3213, -8208], [287, 5351], [7329, -3333], [4680, -4854], [2932, 6066], [2777, -3574], [8127, -9596], [63, -6719], [3426, -683], [1735, -1372]]], ans: 4 }, { input: [[[489, 238], [323, 460], [853, 965], [327, 426], [264, 871], [580, 947], [362, 275], [241, 772], [967, 240], [68, 847], [825, 703], [922, 898], [769, 217], [23, 160], [472, 802], [755, 313], [40, 78], [125, 246], [396, 452], [672, 660], [323, 253], [607, 37], [880, 201], [161, 847], [441, 229], [46, 266], [284, 320], [516, 53], [889, 539], [565, 713], [341, 320], [26, 381], [751, 504], [979, 147], [956, 652], [807, 632], [257, 767], [669, 489], [968, 831], [336, 409], [60, 734], [27, 697], [54, 543], [750, 944], [82, 668], [657, 423], [988, 36], [156, 91], [540, 136], [238, 496], [140, 398], [128, 397], [165, 150], [238, 133], [981, 926], [894, 393], [660, 921], [90, 66], [464, 193], [10, 898], [861, 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219], [209, 548], [997, 351], [251, 864], [888, 904], [72, 928], [202, 885], [732, 815], [230, 472], [163, 148], [82, 160], [246, 101], [745, 542], [273, 810], [407, 339]]], ans: 1000 }, { input: [[[3327, -549], [9196, -8118], [7610, -9506], [5098, 8392], [8582, 7953], [1053, 5802], [3847, 2652], [7654, 8355], [1614, -9409], [9986, 5538], [4660, 2944], [4528, -9512], [7483, -1455], [3422, -3966], [2037, -4456], [5107, -4635], [4996, 655], [7247, 2606], [1149, 8697], [7350, 6083], [3002, 8403], [8238, 6850], [1055, 5892], [5205, 9021], [2835, 5191], [911, -2505], [4488, -4561], [7983, -1677], [336, -2243], [4358, -1274], [3302, 9465], [4091, -5350], [120, 7690], [3608, 7622], [6388, -9042], [57, -610], [9361, 8295], [6240, -3232], [540, 7797], [2141, -6625], [9341, 3053], [7223, 3829], [4844, 1558], [2152, -8467], [9316, 6510], [259, -1030], [2327, -5650], [9972, 8800], [2040, -6420], [2774, 4780], [4538, -7169], [4171, -6101], [7479, -3237], [7019, -1981], [4561, -4488], [7746, 254], 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1,111.238095
7,169
0.522712
b9ff2832a3e473deed7f85c803b050d9688f7cd3
885
js
JavaScript
src/main/webapp/app/layouts/navbar/active-menu.directive.js
lugavin/jhipster
6147ecd2cd5742f7b7a37b09764d9979759c5489
[ "Apache-2.0" ]
1
2019-08-05T07:53:03.000Z
2019-08-05T07:53:03.000Z
src/main/webapp/app/layouts/navbar/active-menu.directive.js
danimaniarqsoft/kukulcan
d7f82d361da69ef37121b1d33f880ed7c08c9f5d
[ "MIT" ]
13
2020-06-05T07:38:30.000Z
2022-03-02T04:34:06.000Z
src/main/webapp/app/layouts/navbar/active-menu.directive.js
lugavin/jhipster
6147ecd2cd5742f7b7a37b09764d9979759c5489
[ "Apache-2.0" ]
null
null
null
(function() { 'use strict'; angular .module('jhipsterApp') .directive('activeMenu', activeMenu); activeMenu.$inject = ['$translate', '$locale', 'tmhDynamicLocale']; function activeMenu($translate, $locale, tmhDynamicLocale) { var directive = { restrict: 'A', link: linkFunc }; return directive; function linkFunc(scope, element, attrs) { var language = attrs.activeMenu; scope.$watch(function() { return $translate.use(); }, function(selectedLanguage) { if (language === selectedLanguage) { tmhDynamicLocale.set(language); element.addClass('active'); } else { element.removeClass('active'); } }); } } })();
26.029412
71
0.491525
b9ffc4e3f4e180e8fa7da0297c4b2b867c4185bc
28,021
js
JavaScript
dist/angular-formly-templates-brave.js
bravelab/angular-formly-templates-brave
475483906e9440953547628b1bc4f45bca299604
[ "MIT" ]
null
null
null
dist/angular-formly-templates-brave.js
bravelab/angular-formly-templates-brave
475483906e9440953547628b1bc4f45bca299604
[ "MIT" ]
null
null
null
dist/angular-formly-templates-brave.js
bravelab/angular-formly-templates-brave
475483906e9440953547628b1bc4f45bca299604
[ "MIT" ]
null
null
null
//! angular-formly-templates-brave version 0.0.7 built with ♥ by Sizeof (ó ì_í)=óò=(ì_í ò) (function webpackUniversalModuleDefinition(root, factory) { if(typeof exports === 'object' && typeof module === 'object') module.exports = factory(require("angular"), require("angular-formly"), require("api-check")); else if(typeof define === 'function' && define.amd) define(["angular", "angular-formly", "api-check"], factory); else if(typeof exports === 'object') exports["ngFormlyTemplatesBrave"] = factory(require("angular"), require("angular-formly"), require("api-check")); else root["ngFormlyTemplatesBrave"] = factory(root["angular"], root["ngFormly"], root["apiCheck"]); })(this, function(__WEBPACK_EXTERNAL_MODULE_3__, __WEBPACK_EXTERNAL_MODULE_4__, __WEBPACK_EXTERNAL_MODULE_5__) { return /******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) /******/ return installedModules[moduleId].exports; /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ exports: {}, /******/ id: moduleId, /******/ loaded: false /******/ }; /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ // Flag the module as loaded /******/ module.loaded = true; /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ // __webpack_public_path__ /******/ __webpack_require__.p = ""; /******/ // Load entry module and return exports /******/ return __webpack_require__(0); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; module.exports = __webpack_require__(1); /***/ }, /* 1 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); var ngModuleName = 'formlyBrave'; var angular = __webpack_require__(2); var ngModule = angular.module(ngModuleName, [__webpack_require__(4)]); ngModule.constant('formlyBraveApiCheck', __webpack_require__(5)({ output: { prefix: 'angular-formly-brave' } })); ngModule.constant('formlyBraveVersion', ("0.0.7")); __webpack_require__(6)(ngModule); __webpack_require__(9)(ngModule); __webpack_require__(25)(ngModule); exports['default'] = ngModuleName; module.exports = exports['default']; /***/ }, /* 2 */ /***/ function(module, exports, __webpack_require__) { // some versions of angular don't export the angular module properly, // so we get it from window in this case. 'use strict'; var angular = __webpack_require__(3); if (!angular.version) { angular = window.angular; } module.exports = angular; /***/ }, /* 3 */ /***/ function(module, exports) { module.exports = __WEBPACK_EXTERNAL_MODULE_3__; /***/ }, /* 4 */ /***/ function(module, exports) { module.exports = __WEBPACK_EXTERNAL_MODULE_4__; /***/ }, /* 5 */ /***/ function(module, exports) { module.exports = __WEBPACK_EXTERNAL_MODULE_5__; /***/ }, /* 6 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { ngModule.config(addWrappers); function addWrappers(formlyConfigProvider) { formlyConfigProvider.setWrapper([{ name: 'bootstrapLabel', template: __webpack_require__(7), apiCheck: function apiCheck(check) { return { templateOptions: { label: check.string.optional, required: check.bool.optional, labelSrOnly: check.bool.optional, sectionClass: check.string.optional } }; } }, { name: 'bootstrapHasError', template: __webpack_require__(8) }]); } addWrappers.$inject = ["formlyConfigProvider"]; }; module.exports = exports['default']; /***/ }, /* 7 */ /***/ function(module, exports) { module.exports = "<section class=\"{{ to.sectionClass }}\">\n <label for=\"{{id}}\" class=\"label {{to.labelSrOnly ? 'sr-only' : ''}}\" ng-if=\"to.label\">\n {{to.label}}\n {{to.required ? '*' : ''}}\n </label>\n <formly-transclude></formly-transclude>\n</section>\n" /***/ }, /* 8 */ /***/ function(module, exports) { module.exports = "<formly-transclude></formly-transclude>\n<div ng-messages=\"fc.$error\" ng-if=\"(form.$submitted || options.formControl.$touched) && options.formControl.$invalid\" class=\"note note-error darkred\">\n <span ng-message=\"{{ ::name }}\" ng-repeat=\"(name, message) in ::options.validation.messages\">\n {{ message(fc.$viewValue, fc.$modelValue, this) }}\n </span>\n</div>\n" /***/ }, /* 9 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { __webpack_require__(10)(ngModule); __webpack_require__(12)(ngModule); __webpack_require__(14)(ngModule); __webpack_require__(16)(ngModule); __webpack_require__(17)(ngModule); __webpack_require__(19)(ngModule); __webpack_require__(20)(ngModule); __webpack_require__(21)(ngModule); __webpack_require__(23)(ngModule); }; module.exports = exports['default']; /***/ }, /* 10 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { ngModule.config(addCheckboxType); function addCheckboxType(formlyConfigProvider) { formlyConfigProvider.setType({ name: 'checkbox', template: __webpack_require__(11), apiCheck: function apiCheck(check) { return { templateOptions: { label: check.string } }; } }); } addCheckboxType.$inject = ["formlyConfigProvider"]; }; module.exports = exports['default']; /***/ }, /* 11 */ /***/ function(module, exports) { module.exports = "<section>\n<label class=\"checkbox\">\n\t<input type=\"checkbox\"\n\t class=\"formly-field-checkbox\"\n\t\t ng-model=\"model[options.key]\">\n\t<i></i> {{to.label}}\n\t{{to.required ? '*' : ''}}\n</label>\n</section>" /***/ }, /* 12 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { ngModule.config(addCheckboxType); function addCheckboxType(formlyConfigProvider) { formlyConfigProvider.setType({ name: 'multiCheckbox', template: __webpack_require__(13), wrapper: ['bootstrapLabel', 'bootstrapHasError'], apiCheck: function apiCheck(check) { return { templateOptions: { options: check.arrayOf(check.object), labelProp: check.string.optional, valueProp: check.string.optional } }; }, defaultOptions: { noFormControl: false, ngModelAttrs: { required: { attribute: '', bound: '' } } }, controller: /* @ngInject */["$scope", function controller($scope) { var to = $scope.to; var opts = $scope.options; $scope.multiCheckbox = { checked: [], change: setModel }; // initialize the checkboxes check property $scope.$watch('model', function modelWatcher(newModelValue) { var modelValue, valueProp; if (Object.keys(newModelValue).length) { modelValue = newModelValue[opts.key]; $scope.$watch('to.options', function optionsWatcher(newOptionsValues) { if (newOptionsValues && Array.isArray(newOptionsValues) && Array.isArray(modelValue)) { valueProp = to.valueProp || 'value'; for (var index = 0; index < newOptionsValues.length; index++) { $scope.multiCheckbox.checked[index] = modelValue.indexOf(newOptionsValues[index][valueProp]) !== -1; } } }); } }, true); function checkValidity(expressionValue) { var valid; if ($scope.to.required) { valid = angular.isArray($scope.model[opts.key]) && $scope.model[opts.key].length > 0 && expressionValue; $scope.fc.$setValidity('required', valid); } } function setModel() { $scope.model[opts.key] = []; angular.forEach($scope.multiCheckbox.checked, function (checkbox, index) { if (checkbox) { $scope.model[opts.key].push(to.options[index][to.valueProp || 'value']); } }); // Must make sure we mark as touched because only the last checkbox due to a bug in angular. $scope.fc.$setTouched(); checkValidity(true); if ($scope.to.onChange) { $scope.to.onChange(); } } if (opts.expressionProperties && opts.expressionProperties['templateOptions.required']) { $scope.$watch(function () { return $scope.to.required; }, function (newValue) { checkValidity(newValue); }); } if ($scope.to.required) { var unwatchFormControl = $scope.$watch('fc', function (newValue) { if (!newValue) { return; } checkValidity(true); unwatchFormControl(); }); } }] }); } addCheckboxType.$inject = ["formlyConfigProvider"]; }; module.exports = exports['default']; /***/ }, /* 13 */ /***/ function(module, exports) { module.exports = "<div class=\"radio-group\">\n <div ng-repeat=\"(key, option) in to.options\" class=\"checkbox\">\n <label>\n <input type=\"checkbox\"\n id=\"{{id + '_'+ $index}}\"\n ng-model=\"multiCheckbox.checked[$index]\"\n ng-change=\"multiCheckbox.change()\">\n {{option[to.labelProp || 'name']}}\n </label>\n </div>\n</div>\n" /***/ }, /* 14 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { ngModule.config(addMatchInputType); function addMatchInputType(formlyConfigProvider) { formlyConfigProvider.setType({ name: 'matchField', template: __webpack_require__(15), apiCheck: function apiCheck() { return { data: { fieldToMatch: formlyExampleApiCheck.string } }; }, apiCheckOptions: { prefix: 'matchField type' }, defaultOptions: function matchFieldDefaultOptions(options) { return { extras: { validateOnModelChange: true }, expressionProperties: { 'templateOptions.disabled': function templateOptionsDisabled(viewValue, modelValue, scope) { var matchField = find(scope.fields, 'key', options.data.fieldToMatch); if (!matchField) { throw new Error('Could not find a field for the key ' + options.data.fieldToMatch); } var model = options.data.modelToMatch || scope.model; var originalValue = model[options.data.fieldToMatch]; var invalidOriginal = matchField.formControl && matchField.formControl.$invalid; return !originalValue || invalidOriginal; } }, validators: { fieldMatch: { expression: function expression(viewValue, modelValue, fieldScope) { var value = modelValue || viewValue; var model = options.data.modelToMatch || fieldScope.model; return value === model[options.data.fieldToMatch]; }, message: options.data.matchFieldMessage || '"Must match"' } } }; function find(array, prop, value) { var foundItem; array.some(function (item) { if (item[prop] === value) { foundItem = item; } return !!foundItem; }); return foundItem; } }, wrapper: ['bootstrapHasError', 'bootstrapLabel'] }); } addMatchInputType.$inject = ["formlyConfigProvider"]; }; module.exports = exports['default']; /***/ }, /* 15 */ /***/ function(module, exports) { module.exports = "<label class=\"input\" ng-class=\"{ 'state-error': showError }\">\n <i class=\"icon-append fa fa-question-circle\"></i>\n <input ng-model=\"model[options.key]\">\n <b class=\"tooltip tooltip-top-right\">\n <i class=\"fa fa-warning txt-color-teal\"></i>\n {{ to.helpText }}\n </b>\n</label>" /***/ }, /* 16 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { ngModule.config(addInputType); function addInputType(formlyConfigProvider) { formlyConfigProvider.setType({ name: 'input', template: __webpack_require__(15), apiCheck: function apiCheck(check) { return { templateOptions: { helpText: check.string } }; }, wrapper: ['bootstrapHasError', 'bootstrapLabel'] }); } addInputType.$inject = ["formlyConfigProvider"]; }; module.exports = exports['default']; /***/ }, /* 17 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { ngModule.config(addRadioType); function addRadioType(formlyConfigProvider) { formlyConfigProvider.setType({ name: 'radio', template: __webpack_require__(18), wrapper: ['bootstrapLabel', 'bootstrapHasError'], defaultOptions: { noFormControl: false }, apiCheck: function apiCheck(check) { return { templateOptions: { options: check.arrayOf(check.object), labelProp: check.string.optional, valueProp: check.string.optional, inline: check.bool.optional } }; } }); } addRadioType.$inject = ["formlyConfigProvider"]; }; module.exports = exports['default']; /***/ }, /* 18 */ /***/ function(module, exports) { module.exports = "<div class=\"radio-group\">\n <div ng-repeat=\"(key, option) in to.options\" ng-class=\"{ 'radio': !to.inline, 'radio-inline': to.inline }\">\n <label>\n <input type=\"radio\"\n id=\"{{id + '_'+ $index}}\"\n tabindex=\"0\"\n ng-value=\"option[to.valueProp || 'value']\"\n ng-model=\"model[options.key]\">\n {{option[to.labelProp || 'name']}}\n </label>\n </div>\n</div>\n" /***/ }, /* 19 */ /***/ function(module, exports) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } exports['default'] = function (ngModule) { ngModule.config(addSelectType); var template = '<label class="select" ng-class="{ \'state-error\': showError }"><select ng-model="model[options.key]"></select><i></i></label>'; function addSelectType(formlyConfigProvider) { formlyConfigProvider.setType({ name: 'select', template: template, wrapper: ['bootstrapHasError', 'bootstrapLabel'], defaultOptions: function defaultOptions(options) { /* jshint maxlen:195 */ var ngOptions = options.templateOptions.ngOptions || 'option[to.valueProp || \'value\'] as option[to.labelProp || \'name\'] group by option[to.groupProp || \'group\'] for option in to.options'; return { ngModelAttrs: _defineProperty({}, ngOptions, { value: options.templateOptions.optionsAttr || 'ng-options' }) }; }, apiCheck: function apiCheck(check) { return { templateOptions: { options: check.arrayOf(check.object), optionsAttr: check.string.optional, labelProp: check.string.optional, valueProp: check.string.optional, groupProp: check.string.optional } }; } }); } addSelectType.$inject = ["formlyConfigProvider"]; }; module.exports = exports['default']; /***/ }, /* 20 */ /***/ function(module, exports) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { ngModule.config(addTextareaType); function addTextareaType(formlyConfigProvider) { formlyConfigProvider.setType({ name: 'textarea', template: '<label class="textarea"><textarea ng-model="model[options.key]"></textarea></label>', wrapper: ['bootstrapLabel'], defaultOptions: { ngModelAttrs: { rows: { attribute: 'rows' }, cols: { attribute: 'cols' } } }, apiCheck: function apiCheck(check) { return { templateOptions: { rows: check.number.optional, cols: check.number.optional } }; } }); } addTextareaType.$inject = ["formlyConfigProvider"]; }; module.exports = exports['default']; /***/ }, /* 21 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { ngModule.config(addFileSelectorType); function addFileSelectorType(formlyConfigProvider) { formlyConfigProvider.setType({ name: 'fileselector', template: __webpack_require__(22), wrapper: ['bootstrapLabel'] }); } addFileSelectorType.$inject = ["formlyConfigProvider"]; }; module.exports = exports['default']; /***/ }, /* 22 */ /***/ function(module, exports) { module.exports = "<div class=\"input input-file\">\n <span class=\"button\" ng-click=\"openTinyBrowse('destination','image')\">{{ \"Browse\" | translate }}</span>\n <!--<span class=\"button\" ng-click=\"clearSelection('destination')\"><i class=\"glyphicon glyphicon-remove\"></i></span>-->\n <input placeholder=\"{{ 'Choose file' | translate }}\" name=\"model[options.key]\"\n id=\"destinationInput\" type=\"text\" ng-click=\"openTinyBrowse('destination','image')\">\n</div>\n\n\n<div class=\"img-preview margin-top ng-hide well col col-6\" id=\"destinationImg\">\n <div class=\"preview-text\">{{\"Preview\" | translate }}</div>\n</div>\n<div class=\"clearfix\"></div>\n\n\n<div id=\"tinyCtrl\" ng-app=\"app.files\" ng-controller=\"FilesSelectorController as tiny\">\n <div class=\"tb\" ng-if=\"browserOn\">\n <div class=\"tb-container\">\n <div class=\"tb-frame\">\n <div class=\"tb-toolbar\">\n <div class=\"tb-heading\">Browse - {{getHeading()}}</div>\n <div class=\"tb-right\">\n <div class=\"tb-views\">\n <button class=\"tb-btn\" ng-click=\"changeView('grid')\"><icon>&#xf00a;</icon></button>\n <button class=\"tb-btn\" ng-click=\"changeView('row')\"><icon>&#xf0c9;</icon></button>\n </div>\n <div class=\"tb-search\">\n\n <input id=\"tb-input\" formnovalidate=\"formnovalidate\" placeholder=\"search\" type=\"text\" ng-model=\"$parent.searchTerm\" ng-keyup=\"search()\"/>\n <div class=\"tb-clear\" ng-click=\"searchClear()\"><icon>&#xf00d;</icon></div>\n </div>\n <div class=\"tb-btn tb-close\" ng-click=\"close()\"><icon>&#xf00d;</icon></div>\n </div>\n </div>\n <div class=\"tb-window\">\n <div class=\"tb-scroll\">\n <div class=\"tb-images\">\n\n <!-- FOLDERS -->\n <div class=\"tb-image {{view}}\" ng-click=\"openFolder(folder.sysName)\" ng-repeat=\"folder in folders\">\n <div class=\"tb-image-frame tb-folder\">\n <span ng-bind-html=\"getIcon(folder.type)\"></span>\n </div><div class=\"tb-image-name\">{{folder.name}}</div>\n </div>\n <!-- /FOLDERS -->\n\n <!-- IMAGES -->\n <div class=\"tb-image {{view}}\" ng-click=\"selectItem($index)\" ng-repeat=\"item in items\">\n\n <!-- IMAGE PREVIEW -->\n <div class=\"tb-image-frame\" style=\"background:url('{{item.img}}')\" ng-if=\"browseType == 'image'\">\n <icon ng-bind-html=\"getIcon(item.type)\"></icon>\n </div>\n <!-- IMAGE PREVIEW -->\n\n <!-- FILE PREVIEW -->\n <div class=\"tb-image-frame tb-file-frame\" ng-if=\"browseType == 'file'\">\n <icon ng-bind-html=\"getExtIcon(item.name)\"></icon>\n </div>\n <!-- FILE PREVIEW -->\n\n\n <div class=\"tb-image-name\">{{item.name}}</div>\n </div>\n <!-- /IMAGES -->\n\n </div>\n </div>\n </div>\n </div>\n </div>\n </div>\n</div>\n" /***/ }, /* 23 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { ngModule.config(addUiSelectType); function addUiSelectType(formlyConfigProvider) { formlyConfigProvider.setType({ name: 'ui-select', 'extends': 'select', template: __webpack_require__(24), wrapper: ['bootstrapHasError', 'bootstrapLabel'] }); } addUiSelectType.$inject = ["formlyConfigProvider"]; }; module.exports = exports['default']; /***/ }, /* 24 */ /***/ function(module, exports) { module.exports = "<ui-select data-ng-model=\"model[options.key]\" data-required=\"{{to.required}}\" data-disabled=\"{{to.disabled}}\" theme=\"bootstrap\">\n <ui-select-match placeholder=\"{{to.placeholder}}\">{{$select.selected[to.labelProp]}} <span ng-show=\"to.loading\"><i class=\"fa fa-cog fa-spin fa-fw\"></i> Loading...</span></ui-select-match>\n <ui-select-choices data-repeat=\"option[to.valueProp] as option in to.options | filter: $select.search\">\n <div ng-bind-html=\"option[to.labelProp] | highlight: $select.search\"></div>\n </ui-select-choices>\n</ui-select>" /***/ }, /* 25 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _addons = __webpack_require__(26); var _addons2 = _interopRequireDefault(_addons); var _description = __webpack_require__(28); var _description2 = _interopRequireDefault(_description); exports['default'] = function (ngModule) { (0, _addons2['default'])(ngModule); (0, _description2['default'])(ngModule); }; module.exports = exports['default']; /***/ }, /* 26 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { ngModule.run(addAddonsManipulator); function addAddonsManipulator(formlyConfig, formlyBraveApiCheck) { var addonTemplate = __webpack_require__(27); var addonChecker = formlyBraveApiCheck.shape({ 'class': formlyBraveApiCheck.string.optional, text: formlyBraveApiCheck.string.optional, onClick: formlyBraveApiCheck.func.optional }).strict.optional; var api = formlyBraveApiCheck.shape({ templateOptions: formlyBraveApiCheck.shape({ addonLeft: addonChecker, addonRight: addonChecker }) }); formlyConfig.templateManipulators.preWrapper.push(function (template, options) { if (!options.templateOptions.addonLeft && !options.templateOptions.addonRight) { return template; } formlyBraveApiCheck.warn([api], [options]); return addonTemplate.replace('<formly-transclude></formly-transclude>', template); }); } addAddonsManipulator.$inject = ["formlyConfig", "formlyBraveApiCheck"]; }; module.exports = exports['default']; /***/ }, /* 27 */ /***/ function(module, exports) { module.exports = "<div ng-class=\"{'input-group': to.addonLeft || to.addonRight}\">\n <div class=\"input-group-addon\"\n ng-if=\"to.addonLeft\"\n ng-style=\"{cursor: to.addonLeft.onClick ? 'pointer' : 'inherit'}\"\n ng-click=\"to.addonLeft.onClick(options, this, $event)\">\n <i class=\"{{to.addonLeft.class}}\" ng-if=\"to.addonLeft.class\"></i>\n <span ng-if=\"to.addonLeft.text\">{{to.addonLeft.text}}</span>\n </div>\n <formly-transclude></formly-transclude>\n <div class=\"input-group-addon\"\n ng-if=\"to.addonRight\"\n ng-style=\"{cursor: to.addonRight.onClick ? 'pointer' : 'inherit'}\"\n ng-click=\"to.addonRight.onClick(options, this, $event)\">\n <i class=\"{{to.addonRight.class}}\" ng-if=\"to.addonRight.class\"></i>\n <span ng-if=\"to.addonRight.text\">{{to.addonRight.text}}</span>\n </div>\n</div>\n" /***/ }, /* 28 */ /***/ function(module, exports) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = function (ngModule) { ngModule.run(addDescriptionManipulator); function addDescriptionManipulator(formlyConfig) { formlyConfig.templateManipulators.preWrapper.push(function ariaDescribedBy(template, options, scope) { if (angular.isDefined(options.templateOptions.description)) { var el = document.createElement('div'); el.appendChild(angular.element(template)[0]); el.appendChild(angular.element('<p id="' + scope.id + '_description"' + 'class="help-block"' + 'ng-if="to.description">' + '{{to.description}}' + '</p>')[0]); var modelEls = angular.element(el.querySelectorAll('[ng-model]')); if (modelEls) { modelEls.attr('aria-describedby', scope.id + '_description'); } return el.innerHTML; } else { return template; } }); } addDescriptionManipulator.$inject = ["formlyConfig"]; }; module.exports = exports['default']; /***/ } /******/ ]) }); ;
36.628758
3,794
0.575104
b9ffe8e6768c4346af6f4a976f0d15fdd7fffe6d
281
js
JavaScript
models/user.js
Alex1309/madesoft1
cdc91884145bd935cac05f1a2e0c747b72756f6d
[ "MIT" ]
2
2020-09-25T09:18:50.000Z
2020-10-15T10:25:40.000Z
models/user.js
Alex1309/madesoft1
cdc91884145bd935cac05f1a2e0c747b72756f6d
[ "MIT" ]
6
2020-09-25T05:34:03.000Z
2020-10-09T17:21:55.000Z
models/user.js
Alex1309/madesoft1
cdc91884145bd935cac05f1a2e0c747b72756f6d
[ "MIT" ]
4
2020-09-25T05:39:14.000Z
2022-01-10T09:52:50.000Z
var mongoose = require("mongoose"); var passportlocalmongoose = require("passport-local-mongoose"); var userschema= new mongoose.Schema({ username: String, password: String }); userschema.plugin(passportlocalmongoose); module.exports= mongoose.model("user",userschema);
25.545455
63
0.758007
6a0050dd26a603514a2c4f6e6f4b93ba4a1cc719
5,115
js
JavaScript
node_modules/redux-form-material-ui/lib/__tests__/TimePicker.spec.js
Dozacode/ResumeChain
9aa91b4c0f1e36bc88822074e1d719363243972e
[ "MIT" ]
86
2020-08-05T21:04:32.000Z
2022-02-08T08:55:41.000Z
node_modules/redux-form-material-ui/lib/__tests__/TimePicker.spec.js
Dozacode/ResumeChain
9aa91b4c0f1e36bc88822074e1d719363243972e
[ "MIT" ]
7
2020-07-21T12:42:14.000Z
2022-03-02T04:33:56.000Z
node_modules/redux-form-material-ui/lib/__tests__/TimePicker.spec.js
Dozacode/ResumeChain
9aa91b4c0f1e36bc88822074e1d719363243972e
[ "MIT" ]
16
2020-08-24T08:28:58.000Z
2021-12-14T12:44:36.000Z
'use strict'; var _expect = require('expect'); var _expect2 = _interopRequireDefault(_expect); var _expectJsx = require('expect-jsx'); var _expectJsx2 = _interopRequireDefault(_expectJsx); var _lodash = require('lodash.noop'); var _lodash2 = _interopRequireDefault(_lodash); var _getMuiTheme = require('material-ui/styles/getMuiTheme'); var _getMuiTheme2 = _interopRequireDefault(_getMuiTheme); var _MuiThemeProvider = require('material-ui/styles/MuiThemeProvider'); var _MuiThemeProvider2 = _interopRequireDefault(_MuiThemeProvider); var _TimePicker = require('material-ui/TimePicker'); var _TimePicker2 = _interopRequireDefault(_TimePicker); var _react = require('react'); var _react2 = _interopRequireDefault(_react); var _testUtils = require('react-dom/test-utils'); var _testUtils2 = _interopRequireDefault(_testUtils); var _TimePicker3 = require('../TimePicker'); var _TimePicker4 = _interopRequireDefault(_TimePicker3); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } _expect2.default.extend(_expectJsx2.default); describe('TimePicker', function () { it('has a display name', function () { (0, _expect2.default)(_TimePicker4.default.displayName).toBe('ReduxFormMaterialUITimePicker'); }); it('renders a TimePicker with no value', function () { (0, _expect2.default)(new _TimePicker4.default({ input: { name: 'myTimePicker', onChange: _lodash2.default } }).render()).toEqualJSX(_react2.default.createElement(_TimePicker2.default, { name: 'myTimePicker', onChange: _lodash2.default, ref: 'component' })); }); it('renders a TimePicker with a value', function () { var value = new Date('2016-01-01'); (0, _expect2.default)(new _TimePicker4.default({ input: { name: 'myTimePicker', onChange: _lodash2.default, value: value } }).render()).toEqualJSX(_react2.default.createElement(_TimePicker2.default, { name: 'myTimePicker', onChange: _lodash2.default, value: value, ref: 'component' })); }); it('renders a TimePicker with an error', function () { var value = new Date('2016-01-01'); (0, _expect2.default)(new _TimePicker4.default({ input: { name: 'myTimePicker', value: value }, meta: { error: 'FooError', touched: true } }).render()).toEqualJSX(_react2.default.createElement(_TimePicker2.default, { name: 'myTimePicker', value: value, errorText: 'FooError', onChange: _lodash2.default, ref: 'component' })); }); it('renders a TimePicker with an warning', function () { var value = new Date('2016-01-01'); (0, _expect2.default)(new _TimePicker4.default({ input: { name: 'myTimePicker', value: value }, meta: { warning: 'FooWarning', touched: true } }).render()).toEqualJSX(_react2.default.createElement(_TimePicker2.default, { name: 'myTimePicker', value: value, errorText: 'FooWarning', onChange: _lodash2.default, ref: 'component' })); }); it('should ignore defaultTime', function () { var defaultTime = new Date('2016-01-01'); (0, _expect2.default)(new _TimePicker4.default({ input: { name: 'myTimePicker' }, meta: { warning: 'FooWarning', touched: true }, defaultTime: defaultTime }).render()).toEqualJSX(_react2.default.createElement(_TimePicker2.default, { name: 'myTimePicker', errorText: 'FooWarning', onChange: _lodash2.default, ref: 'component' })); }); it('maps onChange properly', function () { var onChange = (0, _expect.createSpy)(); var first = new Date('August 22, 2016 10:15:00'); var second = new Date('August 22, 2016 11:20:00'); var dom = _testUtils2.default.renderIntoDocument(_react2.default.createElement( _MuiThemeProvider2.default, { muiTheme: (0, _getMuiTheme2.default)() }, _react2.default.createElement(_TimePicker4.default, { input: { name: 'myTimePicker', onChange: onChange, value: first } }) )); var timePicker = _testUtils2.default.findRenderedComponentWithType(dom, _TimePicker2.default); (0, _expect2.default)(onChange).toNotHaveBeenCalled(); timePicker.props.onChange(undefined, second); (0, _expect2.default)(onChange).toHaveBeenCalled().toHaveBeenCalledWith(second); }); it('provides getRenderedComponent', function () { var dom = _testUtils2.default.renderIntoDocument(_react2.default.createElement( _MuiThemeProvider2.default, { muiTheme: (0, _getMuiTheme2.default)() }, _react2.default.createElement(_TimePicker4.default, { input: { name: 'myTimePicker', onChange: _lodash2.default } }) )); var element = _testUtils2.default.findRenderedComponentWithType(dom, _TimePicker4.default); (0, _expect2.default)(element.getRenderedComponent).toBeA('function'); (0, _expect2.default)(element.getRenderedComponent()).toExist(); }); });
31.189024
153
0.666667
6a00a4f47f8f3dc99419b588bc09351a397d7a7b
26,636
js
JavaScript
mpmath.js
ibdafna/webdash_dist
bc514ded7374ab42a0a87cd659f064043c7c2d09
[ "BSD-3-Clause" ]
null
null
null
mpmath.js
ibdafna/webdash_dist
bc514ded7374ab42a0a87cd659f064043c7c2d09
[ "BSD-3-Clause" ]
null
null
null
mpmath.js
ibdafna/webdash_dist
bc514ded7374ab42a0a87cd659f064043c7c2d09
[ "BSD-3-Clause" ]
null
null
null
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Module.LZ4==="object","LZ4 not present - was your app build with -s LZ4=1 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26,636
26,636
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6a020235b9239412482d52d3fd0a7fa1ac176a1e
3,566
js
JavaScript
module/item-sheet.js
HonzoNebro/hitos-foundryVTT
3f90916afd670e192f3bfdeb4859f6a00662238c
[ "MIT" ]
null
null
null
module/item-sheet.js
HonzoNebro/hitos-foundryVTT
3f90916afd670e192f3bfdeb4859f6a00662238c
[ "MIT" ]
null
null
null
module/item-sheet.js
HonzoNebro/hitos-foundryVTT
3f90916afd670e192f3bfdeb4859f6a00662238c
[ "MIT" ]
null
null
null
/** * Extend the basic ItemSheet with some very simple modifications * @extends {ItemSheet} */ export class SimpleItemSheet extends ItemSheet { /** @override */ static get defaultOptions() { return mergeObject(super.defaultOptions, { classes: ["hitos", "sheet", "item"], template: "systems/hitos/templates/item-sheet.html", width: 520, height: 480, tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}] }); } /* -------------------------------------------- */ /** @override */ getData() { const data = super.getData(); data.dtypes = ["String", "Number", "Boolean"]; for ( let attr of Object.values(data.data.attributes) ) { attr.isCheckbox = attr.dtype === "Boolean"; } return data; } /* -------------------------------------------- */ /** @override */ setPosition(options={}) { const position = super.setPosition(options); const sheetBody = this.element.find(".sheet-body"); const bodyHeight = position.height - 192; sheetBody.css("height", bodyHeight); return position; } /* -------------------------------------------- */ /** @override */ activateListeners(html) { super.activateListeners(html); // Everything below here is only needed if the sheet is editable if (!this.options.editable) return; // Add or Remove Attribute html.find(".attributes").on("click", ".attribute-control", this._onClickAttributeControl.bind(this)); } /* -------------------------------------------- */ /** * Listen for click events on an attribute control to modify the composition of attributes in the sheet * @param {MouseEvent} event The originating left click event * @private */ async _onClickAttributeControl(event) { event.preventDefault(); const a = event.currentTarget; const action = a.dataset.action; const attrs = this.object.data.data.attributes; const form = this.form; // Add new attribute if ( action === "create" ) { const nk = Object.keys(attrs).length + 1; let newKey = document.createElement("div"); newKey.innerHTML = `<input type="text" name="data.attributes.attr${nk}.key" value="attr${nk}"/>`; newKey = newKey.children[0]; form.appendChild(newKey); await this._onSubmit(event); } // Remove existing attribute else if ( action === "delete" ) { const li = a.closest(".attribute"); li.parentElement.removeChild(li); await this._onSubmit(event); } } /* -------------------------------------------- */ /** @override */ _updateObject(event, formData) { // Handle the free-form attributes list const formAttrs = expandObject(formData).data.attributes || {}; const attributes = Object.values(formAttrs).reduce((obj, v) => { let k = v["key"].trim(); if ( /[\s\.]/.test(k) ) return ui.notifications.error("Attribute keys may not contain spaces or periods"); delete v["key"]; obj[k] = v; return obj; }, {}); // Remove attributes which are no longer used for ( let k of Object.keys(this.object.data.data.attributes) ) { if ( !attributes.hasOwnProperty(k) ) attributes[`-=${k}`] = null; } // Re-combine formData formData = Object.entries(formData).filter(e => !e[0].startsWith("data.attributes")).reduce((obj, e) => { obj[e[0]] = e[1]; return obj; }, {_id: this.object._id, "data.attributes": attributes}); // Update the Item return this.object.update(formData); } }
30.741379
113
0.586932
6a022b1518df072a7de7f6409acbd48da028698a
6,847
js
JavaScript
js/main.js
ThiagoOMiranda/gameflix
60cee2ed2c6a52f94c091e949336135c48eafa06
[ "MIT" ]
null
null
null
js/main.js
ThiagoOMiranda/gameflix
60cee2ed2c6a52f94c091e949336135c48eafa06
[ "MIT" ]
null
null
null
js/main.js
ThiagoOMiranda/gameflix
60cee2ed2c6a52f94c091e949336135c48eafa06
[ "MIT" ]
null
null
null
/* Animação na barra de navegação */ window.onscroll = function() { let distanceScrolled = document.documentElement.scrollTop; if (distanceScrolled > 0) { document.getElementById("header").className = "navbar-mod"; vidCover[1].pause(); vidCover[1].currentTime = 0; fly.style.display = "none"; // document.getElementById("header").style.background = "rgb(34, 2, 66)"; } else { document.getElementById("header").className = "navbar"; // document.getElementById("header").style.background = "linear-gradient(rgb(34, 2, 66), rgba(255, 255, 255, 0))"; } // console.log("Scrolled: " + distanceScrolled); } /* Animação do caret do ícone de usuário */ let uMenu = document.getElementsByClassName("user-menu")[0]; uMenu.onmouseover = function() { // function hover() { // document.getElementById("drip").style.transform = "rotate(180deg)"; document.getElementsByClassName("fa-caret-down")[1].style.transform = "rotate(180deg)"; } uMenu.onmouseout = function() { // function reHover() { // document.getElementById("drip").style.transform = "rotate(0)"; document.getElementsByClassName("fa-caret-down")[1].style.transform = "rotate(0)"; } /* Animação da barra de busca */ let boxOne = document.getElementsByClassName("search-box")[0], barOne = document.getElementsByClassName("search-bar")[0], inputOne = document.getElementById("input-search"); window.addEventListener('click', function(e) { if (document.getElementById("lupa").contains(e.target)) { boxOne.classList.toggle("search-box-focused"); barOne.classList.toggle("search-bar-focused"); inputOne.focus(); } else { boxOne.classList.remove("search-box-focused"); barOne.classList.remove("search-bar-focused"); } }) /* Animação da logo do destaque e troca entre capa e vídeo */ // playBtn = document.getElementById("play") let infoText = document.getElementById("info-text"), playSign = document.getElementById("play-sign"), playTrailer = document.getElementById("play-Trailer"), mainGame = document.getElementsByClassName("main-game-logo"), // mainGame = document.getElementById("main-game"), // vidCover = document.getElementById("gvideo"), vidCover = document.getElementsByClassName("vid-cover"), imgCover = document.getElementsByClassName("img-cover"), // imgCover = document.getElementById("main-cover"), playBtn = document.getElementById("play"); playBtn.addEventListener("click", function() { if (infoText.classList.contains("visuallyhidden")) { vidCover[0].classList.toggle("hidden"); imgCover[0].classList.toggle("hidden"); playSign.classList.add("fa-play") playSign.classList.remove("blink", "fa-pause"); playTrailer.innerHTML = "Trailer"; vidCover[0].pause(); vidCover[0].currentTime = 0; // vidCover.load(); mainGame[1].style.transform = "scale(100%)", transitionDuration = "2s"; // mainGame.style.transitionDuration = "2s"; setTimeout(function() { infoText.classList.remove("visuallyhidden"); }, 1000); } else { infoText.classList.add("visuallyhidden"); mainGame[1].style.transform = "scale(65%) translateY(8.5vw)"; mainGame[1].style.transitionDuration = "2s"; vidCover[0].classList.toggle("hidden"); imgCover[0].classList.toggle("hidden"); playSign.classList.add("blink", "fa-pause"); playSign.classList.remove("fa-play"); playTrailer.innerHTML = "Pausar"; vidCover[0].play(); vidCover[0].onended = function() { vidCover[0].classList.toggle("hidden"); imgCover[0].classList.toggle("hidden"); mainGame[1].style.transform = "scale(100%)"; mainGame[1].style.transitionDuration = "2s"; playSign.classList.add("fa-play") playSign.classList.remove("blink", "fa-pause"); playTrailer.innerHTML = "Trailer"; setTimeout(function() { infoText.classList.remove("visuallyhidden"); }, 1000); } } }, false); /*Atribui a função "mudo" para o vídeo principal*/ let volMute = document.getElementById("vol-mute"), mute = document.getElementById("mute"); mute.addEventListener("click", function() { volMute.classList.toggle("fa-volume-mute"); if (vidCover[0].muted == false) { vidCover[0].muted = true; } else { vidCover[0].muted = false; } }, false); /*Carrega o vídeo ao abrir o menu "pop-up"*/ let fly = document.getElementsByClassName("fly-board")[0], info = document.getElementById("info"); info.addEventListener("click", function() { if (imgCover[1].classList.contains("hidden")) { vidCover[1].play(); vidCover[1].currentTime = 13; fly.style.display = "flex"; vidCover[1].onended = function() { vidCover[1].classList.toggle("hidden"); imgCover[1].classList.toggle("hidden"); } } else { vidCover[1].pause(); vidCover[1].currentTime = 0; vidCover[1].classList.add("hidden"); imgCover[1].classList.remove("hidden"); } }); /*Atribui a função "mudo" para o vídeo da Janela*/ let volMute2 = document.getElementById("vol-mute2"), mute2 = document.getElementById("mute2"); mute2.addEventListener("click", function() { volMute2.classList.toggle("fa-volume-mute"); if (vidCover[1].muted == false) { vidCover[1].muted = true; } else { vidCover[1].muted = false; } }, false); /* Atribui a função fechar no botão da Janela*/ let close = document.getElementById("close"); close.addEventListener("click", function() { if (fly.style.display != "none") { vidCover[1].pause(); vidCover[1].currentTime = 0; fly.style.display = "none"; } }, false); /* Captura o tamanho atual da Janela */ let w, h; function displayWindowSize() { w = document.documentElement.clientWidth; h = document.documentElement.clientHeight; // console.log("Width: " + w + ", " + "Height: " + h) }; window.addEventListener("resize", displayWindowSize); displayWindowSize(); // console.log(displayWindowSize); /* Define a posição o background */ let bgd = document.getElementById("back"), // flyBgd = document.getElementById("fly-back"), mainCover = document.getElementById("main-cover"); function backgroundSize() { // console.log(mainCover.clientHeight); // console.log((h / 10) + "px"); // flyBgd.style.top = (h / 20) + "px"; setTimeout(function() { bgd.style.top = (mainCover.clientHeight - (mainCover.clientHeight / 3.5)) + "px"; }, 500); }; window.addEventListener("resize", backgroundSize); backgroundSize();
32.604762
122
0.637359
6a02435772ee95f8f2c22000a0bfca6199ea4af0
1,263
js
JavaScript
community-edition/getColumnState/updateWithShowingColumns.js
fattynoparents/reactdatagrid
5b577e92d3364c5e4ae75b2b52225e5b28ec54aa
[ "MIT" ]
null
null
null
community-edition/getColumnState/updateWithShowingColumns.js
fattynoparents/reactdatagrid
5b577e92d3364c5e4ae75b2b52225e5b28ec54aa
[ "MIT" ]
null
null
null
community-edition/getColumnState/updateWithShowingColumns.js
fattynoparents/reactdatagrid
5b577e92d3364c5e4ae75b2b52225e5b28ec54aa
[ "MIT" ]
null
null
null
/** * Copyright (c) INOVUA SOFTWARE TECHNOLOGIES. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ import assign from 'object-assign'; import getShowingColumns from '../getShowingColumns'; export default (columns, props, state, context) => { context = context || {}; const showingColumnsMap = assign( context.showingColumnsMap, getShowingColumns(columns, state.columnsMap) ); const showingKeys = Object.keys(showingColumnsMap); if (showingKeys.length) { const showingColumn = showingColumnsMap[showingKeys[0]]; const duration = showingColumn.showTransitionDuration !== undefined ? showingColumn.showTransitionDuration : showingColumn.visibilityTransitionDuration; columns = columns.map(c => { const id = c.id || c.name; c.inTransition = !!context.inTransition; if (c.inTransition) { c.inShowTransition = true; } if (!c.inTransition && showingColumnsMap[id]) { c.width = 0; c.minWidth = 0; c.maxWidth = 0; } c.showTransitionDuration = duration; c.visibilityTransitionDuration = duration; return c; }); } return columns; };
25.26
66
0.664291
6a0284c0b8a16660d13af6d9f44207912161d47c
756
js
JavaScript
src/applications/disability-benefits/all-claims/tests/config/submitForm.unit.spec.js
joshuakfarrar/vets-website
a7caaf71105ac780bb4caf9845721ea1c5d30cd0
[ "CC0-1.0" ]
241
2015-11-12T05:48:25.000Z
2022-03-24T16:10:53.000Z
src/applications/disability-benefits/all-claims/tests/config/submitForm.unit.spec.js
joshuakfarrar/vets-website
a7caaf71105ac780bb4caf9845721ea1c5d30cd0
[ "CC0-1.0" ]
7,794
2015-11-11T20:15:51.000Z
2022-03-31T20:19:59.000Z
src/applications/disability-benefits/all-claims/tests/config/submitForm.unit.spec.js
snowdensb/vets-website
ca255a4489b5c937cfb850ddee46dc5b8c99d85e
[ "CC0-1.0" ]
137
2015-11-12T14:39:27.000Z
2022-03-07T19:27:01.000Z
import { expect } from 'chai'; import sinon from 'sinon'; import formConfig from '../../config/form'; describe('Form 526 submit reject timer', () => { let xhr; beforeEach(() => { xhr = sinon.useFakeXMLHttpRequest(); }); afterEach(() => { global.XMLHttpRequest = window.XMLHttpRequest; xhr.restore(); }); it('should trigger reject timer', async () => { const blankFormConfig = { chapters: {}, }; const form = { pages: { testing: {}, }, data: { testing: 1, }, }; return formConfig .submit(form, blankFormConfig, { mode: 'testing' }) .catch(error => { expect(error.message).to.eql('client_error: Request taking too long'); }); }); });
19.894737
78
0.548942
6a0307f0c12f7c72b08af7406095831a886589fa
517
js
JavaScript
JS Advanced/01. Syntax, Functions and Statements - Exercise/02. GreatestCommonDivisor.js
A-Manev/SoftUni-JavaScript
d1989e570f0b29112ab74f4921db3b79d19fff1d
[ "MIT" ]
1
2021-04-12T10:11:28.000Z
2021-04-12T10:11:28.000Z
JS Advanced/01. Syntax, Functions and Statements - Exercise/02. GreatestCommonDivisor.js
A-Manev/SoftUni-JavaScript
d1989e570f0b29112ab74f4921db3b79d19fff1d
[ "MIT" ]
null
null
null
JS Advanced/01. Syntax, Functions and Statements - Exercise/02. GreatestCommonDivisor.js
A-Manev/SoftUni-JavaScript
d1989e570f0b29112ab74f4921db3b79d19fff1d
[ "MIT" ]
5
2021-01-20T21:51:20.000Z
2022-03-05T16:12:35.000Z
function findGreatestDivisor(firstNumber, secondNumber) { let greatestCommonDivisor; for (let i = 1; i <= 9; i++) { if (firstNumber % i == 0 && secondNumber % i == 0) { greatestCommonDivisor = i; } } console.log(greatestCommonDivisor); } findGreatestDivisor(15, 5); findGreatestDivisor(2154, 458); function solve(first, second) { while(second !== 0){ let temp = first % second; first = second; second = temp; } console.log(first); }
21.541667
60
0.589942
6a036c885850292976fc8626255a7c02907b9962
272
js
JavaScript
babel.config.js
MichaelDurfey/bloomingcats
1397bc52551d6c9453a72164a4145b55bf46a042
[ "MIT" ]
null
null
null
babel.config.js
MichaelDurfey/bloomingcats
1397bc52551d6c9453a72164a4145b55bf46a042
[ "MIT" ]
1
2021-08-15T05:42:54.000Z
2021-08-15T05:42:54.000Z
babel.config.js
MichaelDurfey/bloomingcats
1397bc52551d6c9453a72164a4145b55bf46a042
[ "MIT" ]
null
null
null
module.exports = (api) => { api.cache(false); return { presets: [ [ '@babel/env', { targets: { node: 'current' }, }, ], '@babel/preset-react', ], plugins: [ '@loadable/babel-plugin', ], }; };
15.111111
39
0.404412
6a0494c8ca78d217b3c6fc79e5fab48960a14915
985
js
JavaScript
popup.js
sutter/css-debug-alignement
397a72198381491d4da3ee818b946539ea1211db
[ "MIT" ]
null
null
null
popup.js
sutter/css-debug-alignement
397a72198381491d4da3ee818b946539ea1211db
[ "MIT" ]
null
null
null
popup.js
sutter/css-debug-alignement
397a72198381491d4da3ee818b946539ea1211db
[ "MIT" ]
null
null
null
function click(e) { chrome.tabs.executeScript(null, { code: "if(document.getElementById('debugCSS')){document.getElementById('debugCSS').remove()} ;var box = document.body.appendChild(document.createElement('div')); box.id = 'debugCSS'; box.innerHTML+= '<style>*, *:before, *:after {background: " + e.target.getAttribute("data-colorAlpha") + " !important;box-shadow: inset 0 0 0 1px " + e.target.getAttribute("data-color") + " !important;}</style>'", }); window.close(); } function destroy(e) { chrome.tabs.executeScript(null, { code: "document.getElementById('debugCSS').remove()", }); window.close(); } document.addEventListener("DOMContentLoaded", function() { var divs = document.querySelectorAll(".js-activeColor"); for (var i = 0; i < divs.length; i++) { divs[i].addEventListener("click", click); } var destroyDebugCSS = document.getElementById("remove"); destroyDebugCSS.addEventListener("click", destroy); });
33.965517
244
0.66802
6a0510e5e269c58e73ec168426bb30bc55a3bbcf
5,446
js
JavaScript
src/Tree/Tree.js
Software-Eng-THU-2015/pacific-rim
e969d1d9924f4756c2e57c1a68e826923ebfdc33
[ "MIT" ]
null
null
null
src/Tree/Tree.js
Software-Eng-THU-2015/pacific-rim
e969d1d9924f4756c2e57c1a68e826923ebfdc33
[ "MIT" ]
3
2020-06-05T17:06:59.000Z
2021-06-10T17:54:44.000Z
src/Tree/Tree.js
Software-Eng-THU-2015/pacific-rim
e969d1d9924f4756c2e57c1a68e826923ebfdc33
[ "MIT" ]
1
2015-11-04T14:26:52.000Z
2015-11-04T14:26:52.000Z
import React, { Component } from 'react'; // import AddPlan from './AddPlan'; import moment from 'moment'; export default class Tree extends Component{ constructor(props){ super(props); } componentDidMount(){ /*var level_list = '{ "level_list2" : [' + '{"level":0, "name":"树芽"},' + '{"level":1, "name":"青树苗"},' + '{"level":2, "name":"小树"},' + '{"level":3, "name":"初生之树"},' + '{"level":4, "name":"弱冠之树"},' + '{"level":5, "name":"拔地之树"},' + '{"level":6, "name":"凌云之树"},' + '{"level":7, "name":"通天之树"},' + '{"level":8, "name":"银河之树"},' + '{"level":9, "name":"寰宇之树"} ]}';*/ var level_list = [ {"level":0, "name":"树芽"}, {"level":1, "name":"青树苗"}, {"level":2, "name":"小树"}, {"level":3, "name":"初生之树"}, {"level":4, "name":"弱冠之树"}, {"level":5, "name":"拔地之树"}, {"level":6, "name":"凌云之树"}, {"level":7, "name":"通天之树"}, {"level":8, "name":"银河之树"}, {"level":9, "name":"寰宇之树"} ]; var level = 0; var height = 0; var health = 0; var water = 0; var fertilizer = 0; var level_name = "树芽"; var nowDate = new Date(); var myopenid; function getTree(){ $.getJSON("/apis/get_tree", {openid: myopenid}, function(data){ level = data.level; height = data.height; health = data.health; water = data.water; fertilizer = data.fertilizer; if(nowDate.getHours() < 6 && nowDate.getHours() >1) {//for night $("#img").attr("src", "/img/"+level+"0.png") }else {//for day $("#img").attr("src", "/img/"+level+"1.png") } console.log(0); if(level == 0) level_name = "树芽"; else if(level == 1) level_name = "青树苗"; else if(level == 2) level_name = "小树"; else if(level == 3) level_name = "初生之树"; else if(level == 4) level_name = "弱冠之树"; else if(level == 5) level_name = "拔地之树"; else if(level == 6) level_name = "凌云之树"; else if(level == 7) level_name = "通天之树"; else if(level == 8) level_name = "银河之树"; else if(level == 9) level_name = "寰宇之树"; /* var obj = JSON.parse(level_list); level_name = level_list[level].name; */ console.log(1); $("#level").html("lv"+level+" : "+level_name+""); $("#health").html("健康度: "+ health); $("#height").html("高度: "+ height); $("#show_water").html("剩余浇水次数: "+ water+"次"); $("#show_fertilizer").text("剩余施肥次数: " + fertilizer + "次"); console.log(2); }); } function getOpenid(){ var _code; var reg = new RegExp("(^|&)code=([^&]*)(&|$)"); var r = window.location.search.substr(1).match(reg); if(r!=null){ _code = unescape(r[2]); } else _code = ""; $.getJSON("/apis/getOpenid", {code: _code}, function(data){ myopenid = data.openid; getTree(); }); } getOpenid(); var self = this; $("#water").click(function(){ if(water <= 0){ alert("no more water to pour!"); }else{ var id = self.props.params.id; var url = '/apis/care_tree'; $.post(url, {openid: myopenid, water: true, fertilizer: false}, function(){ alert("浇水成功!"); getTree(); }); } }); $("#fertilizer").click(function(){ if(fertilizer <= 0){ alert("no more fertilizer to feed!"); }else{ var id = self.props.params.id; var url = '/apis/care_tree'; $.post(url, {openid: myopenid, water: false, fertilizer: true}, function(){ alert("施肥成功!"); getTree(); }); } }); } render(){ return( <div> <div className="col-xs-12 label label-primary" style={{"padding":"10px 10px 10px 10px"}}> <h1>Tree</h1> </div> <<<<<<< HEAD <div className="col-xs-12" style={{"padding":"10px 10px 10px 10px"}}> <img id="img" className="ui small left floated image"/> ======= <div className="col-xs-12"> <img id="img" className="ui small left floated image" style = {{"width": "45%"}}/> >>>>>>> f34bb463c491691431c2f0e4cd28e21bfc432ae0 <div> <p className="item level" id = "level"> </p> <p className="item health" id = "health"> </p> <p className="item height" id = "height"> </p> </div> </div> <div className="col-xs-12 label label-default" style={{"padding":"10px 10px 10px 10px"}}> <div className="col-xs-6"> <div className="item water" id = "show_water"> </div> <input type="submit" className="ui button" id="water" value="浇水" /> </div> <div className="cocol-xs-6"> <div className="item fertilizer" id = "show_fertilizer"> </div> <input type="submit" className="ui button" id="fertilizer" value="施肥" /> </div> </div> <div className="col-xs-12 label label-success" style={{"padding":"10px 10px 10px 10px"}}> <h5> 生命之树生长规则:完成每日打卡,奖浇水机会一次<br/> 完成每日挑战任务(每日一个),奖施肥或浇水机会一次<br/> 设健康度为x(0到10,初始为10)<br/> 施肥:x大于等于6时,树高度增加2cm;<br/>x小于6的时候,树高度增加0.4*x cm;<br/>增加一点健康度(上限10)<br/> 浇水:x大于等于6时,树高度增加1cm;<br/>x小于6的时候,树高度增加0.2*x cm;<br/>增加一点健康度(上限10)<br/> 每日0点,所有树健康度降低1点,最低到0<br/> </h5> </div> </div> ) } }
26.696078
101
0.502387
6a0525ff48f532c6626a0bd5cfc1bf7dd820ec30
66
js
JavaScript
test/configCases/entry/issue-12562/home.js
fourstash/webpack
f07a3b82327f4f7894500595f6619c7880eb31a7
[ "MIT" ]
66,493
2015-01-01T02:28:31.000Z
2022-03-31T23:46:51.000Z
test/configCases/entry/issue-12562/home.js
takhello/webpack
f3dce69e9df5f778fb4850662b0f16f9fd9951d2
[ "MIT" ]
14,141
2015-01-01T21:00:12.000Z
2022-03-31T23:59:55.000Z
test/configCases/entry/issue-12562/home.js
takhello/webpack
f3dce69e9df5f778fb4850662b0f16f9fd9951d2
[ "MIT" ]
11,585
2015-01-01T02:28:31.000Z
2022-03-31T19:47:10.000Z
import log from "./log"; log("Hi"); it("should load", () => {});
13.2
28
0.5
6a056c7ff67b6de2be83329ddf522e69d62e0c1b
800
js
JavaScript
ui/src/index.js
jimmycrequer/roth-2019
33dac27e7d203c0ca9d5ea60abe365eed200eb45
[ "Apache-2.0" ]
7
2019-10-08T11:48:20.000Z
2021-05-31T04:20:42.000Z
ui/src/index.js
andychan94/roth-2019
33dac27e7d203c0ca9d5ea60abe365eed200eb45
[ "Apache-2.0" ]
11
2020-09-07T07:06:46.000Z
2022-02-26T17:39:38.000Z
ui/src/index.js
jimmycrequer/roth-2019
33dac27e7d203c0ca9d5ea60abe365eed200eb45
[ "Apache-2.0" ]
1
2019-09-18T08:55:38.000Z
2019-09-18T08:55:38.000Z
import React from "react"; import ReactDOM from "react-dom"; import {Route, BrowserRouter as Router} from 'react-router-dom' import "./index.css"; import registerServiceWorker from "./registerServiceWorker"; import ApolloClient from "apollo-boost"; import {ApolloProvider} from "react-apollo"; import NameInputPage from "./NameInputPage"; import QuizPage from "./QuizPage"; const client = new ApolloClient({ uri: process.env.REACT_APP_GRAPHQL_URI }); const Main = () => ( <ApolloProvider client={client}> <Router> <div> <Route exact={true} path="/" component={NameInputPage}/> <Route exact={true} path="/quiz" component={QuizPage}/> </div> </Router> </ApolloProvider> ); ReactDOM.render(<Main/>, document.getElementById("root")); registerServiceWorker();
28.571429
64
0.70375
6a05c31efaa9d46aec34aceb75cec79cd33ece99
29,716
js
JavaScript
node_modules/d3/node_modules/d3-geo/build/d3-geo.min.js
malaneti/Genomes
fd68141497635b8a05196206c0bdc4695f4cba5c
[ "MIT" ]
1
2016-08-10T18:36:24.000Z
2016-08-10T18:36:24.000Z
node_modules/d3-geo/build/d3-geo.min.js
steinernein/deckbuilder
a794db23fca11d873cf78dbc3ec6521f271392e3
[ "MIT" ]
2
2016-07-12T17:28:21.000Z
2016-07-12T17:52:17.000Z
node_modules/d3-geo/build/d3-geo.min.js
steinernein/deckbuilder
a794db23fca11d873cf78dbc3ec6521f271392e3
[ "MIT" ]
null
null
null
// https://d3js.org/d3-geo/ Version 1.1.0. 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14,858
29,644
0.619666
6a06e20f3e36a237a33cd5df9eaa517cc07e496d
54,504
js
JavaScript
public/vue/vue-app.js
markgeek95/Dashpayroll
c3fc41c3f716c6cb61566a1d0ff9ac242e99dee4
[ "MIT" ]
null
null
null
public/vue/vue-app.js
markgeek95/Dashpayroll
c3fc41c3f716c6cb61566a1d0ff9ac242e99dee4
[ "MIT" ]
null
null
null
public/vue/vue-app.js
markgeek95/Dashpayroll
c3fc41c3f716c6cb61566a1d0ff9ac242e99dee4
[ "MIT" ]
null
null
null
var vue_app = new Vue({ el: '#vue-app', data: { errors: [], // for viewing of errors password_user: 'password', employee_list: [], // for philhealth modal range_value: '', // for philhealth maintenace module addition amount_value: '', // for philhealth maintenace module addition rate_value: '', // for philhealth maintenace module addition employer_value: '', // for philhealth maintenace module addition employee_value: '', // for philhealth maintenace module addition ec_value: '', // for sss maintenace module edit percentage_value: '', // for sss maintenace module edit philhealth_id: '', // for philhealth maintenace module addition sss_id: '', // for philhealth maintenace module addition withholding_tax_id: '', // for update of witholding tax frequency_id: '', // for update of witholding tax frequency: {}, // holder of frequency table witholding_tax_delete_id: '', annual_tax_id: '', fixed_rate_value: '', tax_rate_value: '', global_delete_id: '', global_delete_name: '', amount_money: '324', leave_array: [], holiday_types_array: {}, shifts_array: {}, // store shifts array here bank: {}, // for updating banks ot_nightdifferential: {}, // OT statutory_array: {}, // for editing statutory }, methods: { // toggle password on user password_toggle: function () { if (this.password_user == 'password'){ this.password_user = 'text'; } else{ this.password_user = 'password'; } }, full_loader: function() { $('#loader-modal').modal({ backdrop: 'static', keyboard: false }); }, decrypt_encrypt: function (event) { var input = $(event.target).closest('div').find('input.password_holder'); var type = $(input).attr('type'); if (type == 'text'){ $(input).attr('type','password'); } else{ $(input).attr('type','text'); } }, philhealth_get_all_employees: function ($element) { var root_element = this; // the parent element request = $.ajax({ url: baseUrl+'/get_all_employees', type: "post", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); root_element.employee_list = response; }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#'+$element+' .loaderRefresh').fadeOut('fast'); }); }, philhealth_maintenance: function () { $('#add_philheatlh_modal').find('.loaderRefresh').fadeIn(0); $('#add_philheatlh_modal').modal(); this.philhealth_get_all_employees('add_philheatlh_modal'); }, philhealth_maintenance_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#add_philheatlh_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/philhealth', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Philhealth Maintenance Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#add_philheatlh_modal .loaderRefresh').fadeOut('fast'); }); }, philhealth_maintenance_edit: function (event, $id) { var root_element = this; // the parent element $('#edit_philheatlh_modal').find('.loaderRefresh').fadeIn(0); $('#edit_philheatlh_modal').modal(); request = $.ajax({ url: baseUrl+'/philhealth/'+$id+'/edit', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); root_element.philhealth_id = response.id; root_element.range_value = response.ranges; root_element.amount_value = response.amount; root_element.rate_value = response.rate; root_element.employer_value = response.employer; root_element.employee_value = response.employee_id; root_element.philhealth_get_all_employees('edit_philheatlh_modal'); root_element.check_employee_id(); }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ // $('#edit_philheatlh_modal').find('.loaderRefresh').fadeOut('fast'); }); }, check_employee_id: function($employee_id) { return ($employee_id == this.employee_value)? true : false; }, philhealth_maintenance_edit_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#edit_philheatlh_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/philhealth/'+root_element.philhealth_id, type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Philhealth Maintenance Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#edit_philheatlh_modal .loaderRefresh').fadeOut('fast'); }); }, philhealth_maintenance_delete: function ($id) { var ans = confirm('Do you really want to delete this data?'); if (ans) { this.full_loader(); // show window loader var root_element = this; // the parent element request = $.ajax({ url: baseUrl+'/philhealth_delete/'+$id, type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, }); request.done(function (response, textStatus, jqXHR) { console.log(response); toaster('info', 'Philhealth Maintenance Has Been Deleted.'); location.reload(); }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ // $('#edit_philheatlh_modal .loaderRefresh').fadeOut('fast'); }); } }, // SSS MODULE sss_add: function() { $('#sss_add_modal').find('.loaderRefresh').fadeIn(0); $('#sss_add_modal').modal(); this.philhealth_get_all_employees('sss_add_modal'); }, sss_submit_form: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#sss_add_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/sss', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'SSS Maintenance Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#sss_add_modal .loaderRefresh').fadeOut('fast'); }); }, sss_maintenance_edit: function (event, $id) { var root_element = this; // the parent element $('#sss_edit_modal').find('.loaderRefresh').fadeIn(0); $('#sss_edit_modal').modal(); request = $.ajax({ url: baseUrl+'/sss/'+$id+'/edit', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); root_element.sss_id = response.id; root_element.range_value = response.ranges; root_element.employer_value = response.employer; root_element.employee_value = response.employee_id; root_element.ec_value = response.ec; root_element.philhealth_get_all_employees('sss_edit_modal'); // root_element.check_employee_id(); }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#sss_edit_modal').find('.loaderRefresh').fadeOut('fast'); }); }, sss_edit_submit_form: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#sss_edit_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/sss/'+root_element.sss_id, type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'SSS Maintenance Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#sss_edit_modal .loaderRefresh').fadeOut('fast'); }); }, sss_maintenance_delete: function ($id) { var ans = confirm('Do you really want to delete this data?'); if (ans) { this.full_loader(); // show window loader var root_element = this; // the parent element request = $.ajax({ url: baseUrl+'/sss_delete/'+$id, type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, }); request.done(function (response, textStatus, jqXHR) { console.log(response); toaster('info', 'SSS Maintenance Has Been Deleted.'); location.reload(); }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ // $('#edit_philheatlh_modal .loaderRefresh').fadeOut('fast'); }); } }, get_frequency: function () { var root_element = this; // the parent element request = $.ajax({ url: baseUrl+'/get_frequency', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { root_element.frequency = response; }); }, withholding_tax_new: function() { var root_element = this; // the parent element $('#withholding_tax_modal').find('.loaderRefresh').fadeIn(0); $('#withholding_tax_modal').modal(); request = $.ajax({ url: baseUrl+'/get_frequency', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { root_element.frequency = response; }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#withholding_tax_modal .loaderRefresh').fadeOut('fast'); }); }, witholding_tax_submit: function(event){ var root_element = this; // the parent element var data = $(event.target).serialize(); $('#withholding_tax_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/withholding_tax', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Withholding Tax Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#withholding_tax_modal .loaderRefresh').fadeOut('fast'); }); }, witholding_tax_edit: function (event, $id) { var root_element = this; // the parent element var data = $(event.target).serialize(); this.get_frequency(); $('#withholding_tax_edit').find('.loaderRefresh').fadeIn(0); $('#withholding_tax_edit').modal(); request = $.ajax({ url: baseUrl+'/withholding_tax/'+$id+'/edit', type: "get", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); root_element.withholding_tax_id = response.id; root_element.frequency_id = response.frequency_id; root_element.range_value = response.ranges; root_element.percentage_value = response.percentage; root_element.amount_value = response.amount; }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#withholding_tax_edit .loaderRefresh').fadeOut('fast'); }); }, check_frequency_id: function($frequency_id) { return ($frequency_id == this.frequency_id)? true : false; }, witholding_tax_edit_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#withholding_tax_edit').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/withholding_tax/'+root_element.withholding_tax_id, type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Withholding Tax Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#withholding_tax_edit').find('.loaderRefresh').fadeOut('fast'); }); }, witholding_tax_delete_modal: function ($id) { this.witholding_tax_delete_id = $id; $('#withholding_tax_delete').modal(); }, witholding_tax_delete: function () { var root_element = this; // the parent element $('#withholding_tax_delete').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/withholding_tax_delete/'+root_element.witholding_tax_delete_id, type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, }); request.done(function (response, textStatus, jqXHR) { console.log(response); toaster('info', response.info); location.reload(); }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#withholding_tax_delete').find('.loaderRefresh').fadeOut('fast'); }); }, // annual tax annual_tax_new: function () { $('#annualtax_new').modal(); }, annualtax_new_submit: function(event){ var root_element = this; // the parent element var data = $(event.target).serialize(); $('#annualtax_new').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/annual_tax', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Annual Tax Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#annualtax_new').find('.loaderRefresh').fadeOut('fast'); }); }, annual_tax_edit: function ($id) { var root_element = this; // the parent element $('#annualtax_edit').find('.loaderRefresh').fadeIn(0); $('#annualtax_edit').modal(); request = $.ajax({ url: baseUrl+'/annual_tax/'+$id+'/edit', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); root_element.annual_tax_id = response.id; root_element.range_value = response.ranges; root_element.fixed_rate_value = response.fixed_rate; root_element.tax_rate_value = response.tax_rate; }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#annualtax_edit .loaderRefresh').fadeOut('fast'); }); }, annualtax_edit_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#annualtax_edit').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/annual_tax/'+root_element.annual_tax_id, type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Annual Tax Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#annualtax_edit').find('.loaderRefresh').fadeOut('fast'); }); }, global_delete: function($id, $name) { this.global_delete_id = $id; this.global_delete_name = $name; $('#delete_modal').modal(); }, delete_yes: function () { var delName = this.global_delete_name; if (delName == 'annual_tax_delete') { this.annual_tax_delete(); }else if (delName == 'leave_delete') { this.leave_delete(); }else if (delName == 'bank_delete') { this.bank_delete(); }else if (delName == 'statutory_delete') { this.statutory_delete(); } }, annual_tax_delete: function (){ var root_element = this; // the parent element $('#delete_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/annual_tax_delete/'+root_element.global_delete_id, type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, }); request.done(function (response, textStatus, jqXHR) { console.log(response); toaster('info', 'Annual Tax Has Been Deleted.'); location.reload(); }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ }); }, /* leave tables */ leave_new_open: function () { $('#leave_new_modal').modal(); }, leave_new_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#leave_new_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/leave', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Leave Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#leave_new_modal').find('.loaderRefresh').fadeOut('fast'); }); }, leave_edit: function ($id) { var root_element = this; // the parent element $('#leave_edit_modal').find('.loaderRefresh').fadeIn(0); $('#leave_edit_modal').modal(); request = $.ajax({ url: baseUrl+'/leave/'+$id+'/edit', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); root_element.leave_array = response; console.log(root_element.leave_array); }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#leave_edit_modal .loaderRefresh').fadeOut('fast'); }); }, cash_convertible_check: function (status) { return (status == 'Y')? true : false; }, carry_over_check: function (status) { return (status == 'Y')? true : false; }, leave_edit_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#leave_edit_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/leave/'+root_element.leave_array.id, type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Leave Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#leave_edit_modal').find('.loaderRefresh').fadeOut('fast'); }); }, leave_delete: function (){ var root_element = this; // the parent element $('#delete_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/leave_delete/'+root_element.global_delete_id, type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, }); request.done(function (response, textStatus, jqXHR) { console.log(response); toaster('info', 'Leave Has Been Deleted.'); location.reload(); }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); }, /* holiday */ holiday_new: function () { var root_element = this; // the parent element $('#holiday_new_modal').modal(); $('#holiday_new_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/holiday_types', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { root_element.holiday_types_array = response; }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#holiday_new_modal').find('.loaderRefresh').fadeOut('fast'); }); }, holiday_new_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#holiday_new_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/holiday', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Leave Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#holiday_new_modal').find('.loaderRefresh').fadeOut('fast'); }); }, rest_day_new: function () { var root_element = this; // the parent element $('#rest_day_new_modal').modal(); $('#rest_day_new_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/shifts', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { root_element.shifts_array = response; }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#rest_day_new_modal').find('.loaderRefresh').fadeOut('fast'); }); }, rest_day_new_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#rest_day_new_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/rest_day', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Leave Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#rest_day_new_modal').find('.loaderRefresh').fadeOut('fast'); }); }, // for editing of banks banks_edit: function ($id) { var root_element = this; // the parent element $('#banks_edit_modal').modal(); var data = $(event.target).serialize(); $('#banks_edit_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/banks/'+$id+'/edit', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); root_element.bank = response; }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#banks_edit_modal').find('.loaderRefresh').fadeOut('fast'); }); }, bank_edit_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#banks_edit_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/banks/'+root_element.bank.id, type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Leave Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#banks_edit_modal').find('.loaderRefresh').fadeOut('fast'); }); }, bank_delete: function (){ var root_element = this; // the parent element $('#delete_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/bank_delete/'+root_element.global_delete_id, type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, }); request.done(function (response, textStatus, jqXHR) { console.log(response); toaster('info', 'Bank Has Been Deleted.'); location.reload(); }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); }, departments_new_open_modal: function () { $('#department_modal').modal(); }, department_new_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#department_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/departments', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Department Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#department_modal').find('.loaderRefresh').fadeOut('fast'); }); }, position_new_open_modal: function () { $('#position_modal').modal(); }, position_new_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#position_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/positions', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Position Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#position_modal').find('.loaderRefresh').fadeOut('fast'); }); }, cost_center_new_open_modal: function () { $('#cost_center_modal').modal(); }, cost_center_new_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#cost_center_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/cost_center', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Cost Center Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#cost_center_modal').find('.loaderRefresh').fadeOut('fast'); }); }, open_employee_status_new_modal: function () { $('#employee_status_new_modal').modal(); }, employee_status_new_submit: function () { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#employee_status_new_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/employee_status', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Cost Center Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#employee_status_new_modal').find('.loaderRefresh').fadeOut('fast'); }); }, open_night_differential_modal: function () { $('#overtime_nightdifferential_new_modal').modal(); }, overtime_nightdifferential_new_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#overtime_nightdifferential_new_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/overtime_nightdifferential', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Overtime Night Differential Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#overtime_nightdifferential_new_modal').find('.loaderRefresh').fadeOut('fast'); }); }, overtime_nightdifferential_edit: function ($id) { var root_element = this; // the parent element $('#overtime_nightdifferential_edit_modal').modal(); var data = $(event.target).serialize(); $('#overtime_nightdifferential_edit_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/overtime_nightdifferential/'+$id+'/edit', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); root_element.ot_nightdifferential = response; }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#overtime_nightdifferential_edit_modal').find('.loaderRefresh').fadeOut('fast'); }); }, overtime_nightdifferential_edit_submit: function (event) { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#overtime_nightdifferential_edit_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/overtime_nightdifferential/'+root_element.ot_nightdifferential.id, type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Overtime Night Differential Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#overtime_nightdifferential_edit_modal').find('.loaderRefresh').fadeOut('fast'); }); }, statutory_add_modal: function () { var root_element = this; // the parent element $('#statutorydeduction_add').modal(); $('#statutorydeduction_add').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/get_frequency', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); root_element.frequency = response; }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#statutorydeduction_add').find('.loaderRefresh').fadeOut('fast'); }); }, statutory_deduction_submit: function () { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#statutorydeduction_add').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/statutory_deduction_schedule', type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Statutory Deduction Schedule Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#statutorydeduction_add').find('.loaderRefresh').fadeOut('fast'); }); }, statutory_edit: function ($id) { var root_element = this; // the parent element $('#statutorydeduction_edit').modal(); $('#statutorydeduction_edit').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/statutory_deduction_schedule/'+$id+'/edit', type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); root_element.statutory_array = response; }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ root_element.get_frequency(); // get all frequency $('#statutorydeduction_edit').find('.loaderRefresh').fadeOut('fast'); }); }, deduction_count_if: function ($i) { return ($i == this.statutory_array.deduction_count)? true : false; }, days_deduction_if: function ($i) { return ($i == this.statutory_array.days_of_deduction)? true : false; }, frequency_select: function ($id) { return ($id == this.statutory_array.frequency_id)? true : false; }, statutory_edit_submit: function () { var root_element = this; // the parent element var data = $(event.target).serialize(); $('#statutorydeduction_edit').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/statutory_deduction_schedule/'+root_element.statutory_array.id, type: "post", data: data, headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, dataType: 'json' }); request.done(function (response, textStatus, jqXHR) { console.log(response); if ($.isEmptyObject(response.errors)) { toaster('success', response.success); location.reload(); }else{ toaster('error', 'Statutory Deduction Schedule Not Saved.'); root_element.errors = response.errors; } }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); request.always(function(){ $('#statutorydeduction_edit').find('.loaderRefresh').fadeOut('fast'); }); }, statutory_delete: function (){ var root_element = this; // the parent element $('#delete_modal').find('.loaderRefresh').fadeIn(0); request = $.ajax({ url: baseUrl+'/statutory_delete/'+root_element.global_delete_id, type: "get", headers: {'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')}, }); request.done(function (response, textStatus, jqXHR) { console.log(response); toaster('info', 'Statutory Deduction Schedule Been Deleted.'); location.reload(); }); request.fail(function (jqXHR, textStatus, errorThrown){ console.log("The following error occured: "+ jqXHR, textStatus, errorThrown); }); }, }, // end of method computed: { }, filters: { textuppercase: function (value){ if (!value) return ''; return value.toString().toUpperCase(); }, formatMoney: function (n, c, d, t) { var c = isNaN(c = Math.abs(c)) ? 2 : c, d = d == undefined ? "." : d, t = t == undefined ? "," : t, s = n < 0 ? "-" : "", i = String(parseInt(n = Math.abs(Number(n) || 0).toFixed(c))), j = (j = i.length) > 3 ? j % 3 : 0; return s + (j ? i.substr(0, j) + t : "") + i.substr(j).replace(/(\d{3})(?=\d)/g, "$1" + t) + (c ? d + Math.abs(n - i).toFixed(c).slice(2) : ""); }, } })
38.792883
156
0.49945
6a06e94224ba5d8fddf6af5c00b0953bdb45003f
2,270
js
JavaScript
src/FakeCodeTyper.js
WANGJIEKE/fake-code-editor
a4b8a59c9b5075ef352d1407129fe23ca6e17066
[ "MIT" ]
1
2020-06-21T08:32:45.000Z
2020-06-21T08:32:45.000Z
src/FakeCodeTyper.js
WANGJIEKE/fake-code-editor
a4b8a59c9b5075ef352d1407129fe23ca6e17066
[ "MIT" ]
null
null
null
src/FakeCodeTyper.js
WANGJIEKE/fake-code-editor
a4b8a59c9b5075ef352d1407129fe23ca6e17066
[ "MIT" ]
null
null
null
import React from 'react'; import './FakeCodeTyper.scss'; import CodeDisplay from './CodeDisplay'; import InfoPanel from './InfoPanel'; import infoIcon from './assets/info-circle.svg'; import DEFAULT_CODE from './constants'; function getRandIntInclusive(min, max) { min = Math.ceil(min); max = Math.floor(max); return Math.floor(Math.random() * (max - min + 1)) + min; } class FakeCodeTyper extends React.Component { constructor(props) { super(props); this.state = { content: DEFAULT_CODE, nextCharIndex: 0, language: 'python', minStep: 10, maxStep: 20, isUsingPanel: true }; } showNextChar() { if (this.state.nextCharIndex >= this.state.content.length) { return; } this.setState((state) => { return { nextCharIndex: state.nextCharIndex + getRandIntInclusive(this.state.minStep, this.state.maxStep) } }); } keyDownHandler(event) { if (this.state.isUsingPanel) { return; } this.showNextChar(); const pre = document.querySelector('.CodeDisplay > pre'); const code = document.querySelector('.CodeDisplay > pre > code'); pre.scrollTo(0, code.clientHeight); } componentDidMount() { document.addEventListener('keydown', (event) => { this.keyDownHandler(event); }) } onInfoIconClicked(event) { const infoPanel = document.querySelector('.InfoPanel'); if (this.state.isUsingPanel) { infoPanel.style.display = 'none'; } else { infoPanel.style.display = 'flex'; } this.setState((state) => { return { isUsingPanel: !state.isUsingPanel }; }); event.preventDefault(); } onInfoPanelUpdate(newState) { this.setState(newState); this.setState({nextCharIndex: 0}); } render() { return ( <div className="FakeCodeTyper"> <div className="InfoIcon" onClick={(event) => { this.onInfoIconClicked(event); }}> <img src={infoIcon} alt=""></img> </div> <CodeDisplay content={this.state.content.slice(0, this.state.nextCharIndex)} language={this.state.language} /> <InfoPanel onUpdate={(newState) => { this.onInfoPanelUpdate(newState); }} /> </div> ); } } export default FakeCodeTyper;
25.505618
104
0.627313
6a071f381d22bb1edcf01817993d3ad526796297
2,856
js
JavaScript
static/scripts/gis/Gazetteer.js
whanderley/eden
08ced3be3d52352c54cbd412ed86128fbb68b1d2
[ "MIT" ]
205
2015-01-20T08:26:09.000Z
2022-03-27T19:59:33.000Z
static/scripts/gis/Gazetteer.js
nursix/eden-asp
e49f46cb6488918f8d5a163dcd5a900cd686978c
[ "MIT" ]
249
2015-02-10T09:56:35.000Z
2022-03-23T19:54:36.000Z
static/scripts/gis/Gazetteer.js
nursix/eden-asp
e49f46cb6488918f8d5a163dcd5a900cd686978c
[ "MIT" ]
231
2015-02-10T09:33:17.000Z
2022-02-18T19:56:05.000Z
Gazetteer = OpenLayers.Class({ initialize: function() { }, osmGaz: function(search) { try { var u = new USNG2(); var data = u.toLonLat(search); if (data && data.lon && data.lat) { var lonlat = new OpenLayers.LonLat(data.lon, data.lat); var zoom = HAITI.map.getZoom() > 14 ? HAITI.map.getZoom() : 14; HAITI.map.setCenter(lonlat.transform(new OpenLayers.Projection("EPSG:4326"), new OpenLayers.Projection("EPSG:900913")), zoom); return; } } catch (E) { } var reg = /([\d-.]+),\s*([\d-.]+)/.exec(search); if (reg) { var lon = parseFloat(reg[2]); var lat = parseFloat(reg[1]); if (lon < 0 && lat > 0) { var lonlat = new OpenLayers.LonLat(lon, lat); } else { var lonlat = new OpenLayers.LonLat(lat, lon); } var zoom = HAITI.map.getZoom() > 14 ? HAITI.map.getZoom() : 14; HAITI.map.setCenter(lonlat.transform(new OpenLayers.Projection("EPSG:4326"), new OpenLayers.Projection("EPSG:900913")), zoom); } var s = document.createElement("script"); s.src="http://nominatim.openstreetmap.org/haiti/?viewbox=-76.24%2C21%2C-69.2%2C17&format=json&json_callback=gazhandleOsmLoc&q="+encodeURIComponent(search); document.body.appendChild(s); }, handleOsmLoc: function(data) { if(this.panel) { ltPanel.remove(this.panel); } var html = ''; for (var i = 0; i < data.length; i++) { data[i]['lon'] = data[i].lon.toFixed(4); data[i]['lat'] = data[i].lat.toFixed(4); html += OpenLayers.String.format('<div class="result" onClick="gaz.go(${lon}, ${lat});"> <span class="name">${display_name}</span> <span class="latlon">Lat/Lon: ${lat}, ${lon}</span> <span class="place_id">${place_id}</span> <span class="type">(${type})</span> </div>', data[i]); } var panel = new Ext.Panel({'title':"Gazetter", html: html, autoScroll: true}) ltPanel.add(panel); ltPanel.doLayout(); panel.expand(); ltPanel.doLayout(); this.panel = panel; }, go: function(lon, lat) { var lonlat = new OpenLayers.LonLat(lon, lat); lonlat.transform(HAITI.map.displayProjection, HAITI.map.getProjectionObject()); lookupLayer.destroyFeatures(); lookupLayer.addFeatures(new OpenLayers.Feature.Vector(new OpenLayers.Geometry.Point(lonlat.lon, lonlat.lat))); var zoom = HAITI.map.getZoom() > 15 ? HAITI.map.getZoom() : 15; HAITI.map.setCenter(lonlat, zoom); } }); var gaz = new Gazetteer(); gazhandleOsmLoc = gaz.handleOsmLoc;
46.819672
293
0.547619
6a0795f5c02c241dac485ca71f8beb71fa94b644
8,479
js
JavaScript
semantic/tasks/collections/internal.js
hossein-nas/AUSMT_new
9ef444e1c075ae0c9e374648b8cf4f279e03e683
[ "MIT" ]
null
null
null
semantic/tasks/collections/internal.js
hossein-nas/AUSMT_new
9ef444e1c075ae0c9e374648b8cf4f279e03e683
[ "MIT" ]
null
null
null
semantic/tasks/collections/internal.js
hossein-nas/AUSMT_new
9ef444e1c075ae0c9e374648b8cf4f279e03e683
[ "MIT" ]
null
null
null
/******************************* Internal Task Collection *******************************/ /* These tasks create packaged files from **dist** components Not intended to be called directly by a user because these do not build fresh from **src** */ module.exports = function(gulp) { var // node dependencies fs = require('fs'), chmod = require('gulp-chmod'), concat = require('gulp-concat'), concatCSS = require('gulp-concat-css'), clone = require('gulp-clone'), dedupe = require('gulp-dedupe'), gulpif = require('gulp-if'), header = require('gulp-header'), less = require('gulp-less'), minifyCSS = require('gulp-clean-css'), plumber = require('gulp-plumber'), print = require('gulp-print'), rename = require('gulp-rename'), replace = require('gulp-replace'), uglify = require('gulp-uglify'), // user config config = require('./../config/user'), docsConfig = require('./../config/docs'), // user function filepublisher = require('../rtl/filepublisher'), // install config tasks = require('./../config/tasks'), release = require('./../config/project/release'), // shorthand globs = config.globs, assets = config.paths.assets, output = config.paths.output, banner = tasks.banner, filenames = tasks.filenames, log = tasks.log, settings = tasks.settings ; /*-------------- Packaged ---------------*/ gulp.task('package uncompressed css', function() { return gulp.src(output.uncompressed + '/**/' + globs.components + globs.ignored + '.css') .pipe(plumber()) .pipe(dedupe()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concatCSS(filenames.concatenatedCSS, settings.concatCSS)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(header(banner, settings.header)) .pipe(gulp.dest(output.packaged)) .pipe(print(log.created)) ; }); gulp.task('package compressed css', function() { return gulp.src(output.uncompressed + '/**/' + globs.components + globs.ignored + '.css') .pipe(plumber()) .pipe(dedupe()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concatCSS(filenames.concatenatedMinifiedCSS, settings.concatCSS)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(minifyCSS(settings.concatMinify)) .pipe(header(banner, settings.header)) .pipe(gulp.dest(output.packaged)) .pipe(print(log.created)) ; }); gulp.task('package uncompressed js', function() { return gulp.src(output.uncompressed + '/**/' + globs.components + globs.ignored + '.js') .pipe(plumber()) .pipe(dedupe()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concat(filenames.concatenatedJS)) .pipe(header(banner, settings.header)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(gulp.dest(output.packaged)) .pipe(print(log.created)) ; }); gulp.task('package compressed js', function() { return gulp.src(output.uncompressed + '/**/' + globs.components + globs.ignored + '.js') .pipe(plumber()) .pipe(dedupe()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concat(filenames.concatenatedMinifiedJS)) .pipe(uglify(settings.concatUglify)) .pipe(header(banner, settings.header)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(gulp.dest(output.packaged)) .pipe(print(log.created)) .on('end', function(){ filepublisher.js(); }) ; }); /*-------------- RTL ---------------*/ if(config.rtl) { gulp.task('package uncompressed rtl css', function () { return gulp.src(output.uncompressed + '/**/' + globs.components + globs.ignoredRTL + '.rtl.css') .pipe(dedupe()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concatCSS(filenames.concatenatedRTLCSS, settings.concatCSS)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(header(banner, settings.header)) .pipe(gulp.dest(output.packaged)) .pipe(print(log.created)) ; }); gulp.task('package compressed rtl css', function () { return gulp.src(output.uncompressed + '/**/' + globs.components + globs.ignoredRTL + '.rtl.css') .pipe(dedupe()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concatCSS(filenames.concatenatedMinifiedRTLCSS, settings.concatCSS)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(minifyCSS(settings.concatMinify)) .pipe(header(banner, settings.header)) .pipe(gulp.dest(output.packaged)) .pipe(print(log.created)) .on('end', function(){ filepublisher.css(); }) ; }); gulp.task('package uncompressed docs css', function() { return gulp.src(output.uncompressed + '/**/' + globs.components + globs.ignored + '.css') .pipe(dedupe()) .pipe(plumber()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concatCSS(filenames.concatenatedCSS, settings.concatCSS)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(gulp.dest(output.packaged)) .pipe(print(log.created)) ; }); gulp.task('package compressed docs css', function() { return gulp.src(output.uncompressed + '/**/' + globs.components + globs.ignored + '.css') .pipe(dedupe()) .pipe(plumber()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concatCSS(filenames.concatenatedMinifiedCSS, settings.concatCSS)) .pipe(minifyCSS(settings.concatMinify)) .pipe(header(banner, settings.header)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(gulp.dest(output.packaged)) .pipe(print(log.created)) ; }); } /*-------------- Docs ---------------*/ var docsOutput = docsConfig.paths.output ; gulp.task('package uncompressed docs css', function() { return gulp.src(docsOutput.uncompressed + '/**/' + globs.components + globs.ignored + '.css') .pipe(dedupe()) .pipe(plumber()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concatCSS(filenames.concatenatedCSS, settings.concatCSS)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(gulp.dest(docsOutput.packaged)) .pipe(print(log.created)) ; }); gulp.task('package compressed docs css', function() { return gulp.src(docsOutput.uncompressed + '/**/' + globs.components + globs.ignored + '.css') .pipe(dedupe()) .pipe(plumber()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concatCSS(filenames.concatenatedMinifiedCSS, settings.concatCSS)) .pipe(minifyCSS(settings.concatMinify)) .pipe(header(banner, settings.header)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(gulp.dest(docsOutput.packaged)) .pipe(print(log.created)) ; }); gulp.task('package uncompressed docs js', function() { return gulp.src(docsOutput.uncompressed + '/**/' + globs.components + globs.ignored + '.js') .pipe(dedupe()) .pipe(plumber()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concat(filenames.concatenatedJS)) .pipe(header(banner, settings.header)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(gulp.dest(docsOutput.packaged)) .pipe(print(log.created)) ; }); gulp.task('package compressed docs js', function() { return gulp.src(docsOutput.uncompressed + '/**/' + globs.components + globs.ignored + '.js') .pipe(dedupe()) .pipe(plumber()) .pipe(replace(assets.uncompressed, assets.packaged)) .pipe(concat(filenames.concatenatedMinifiedJS)) .pipe(uglify(settings.concatUglify)) .pipe(header(banner, settings.header)) .pipe(gulpif(config.hasPermission, chmod(config.permission))) .pipe(gulp.dest(docsOutput.packaged)) .pipe(print(log.created)); ; }); };
35.776371
102
0.612454
6a0812f0673617c525a7586bf4c997c6d4ab4ae5
11,135
js
JavaScript
template_src/www/static/js/app.9e21d961edcde6712a97.js
jeeinn/hello-cordova-vuejs
df3ddcbc129516532b7f602bb22b95396fb36371
[ "MIT" ]
2
2018-10-08T03:06:45.000Z
2019-01-30T02:34:34.000Z
template_src/www/static/js/app.9e21d961edcde6712a97.js
jeeinn/hello-cordova-vuejs
df3ddcbc129516532b7f602bb22b95396fb36371
[ "MIT" ]
5
2019-07-08T08:38:02.000Z
2022-02-26T05:49:16.000Z
template_src/www/static/js/app.9e21d961edcde6712a97.js
jeeinn/hello-cordova-vuejs
df3ddcbc129516532b7f602bb22b95396fb36371
[ "MIT" ]
1
2019-01-01T18:15:47.000Z
2019-01-01T18:15:47.000Z
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5,567.5
11,082
0.916929
6a082c3db552d4673e59f9d0bc9219bf8595eec6
2,098
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JavaScript
src/slam/test/test-start-stop.js
01org/node-realsense
9c000380f61912415c2943a20f8caeb41d579f7b
[ "MIT" ]
12
2017-02-27T14:10:12.000Z
2017-09-25T08:02:07.000Z
src/slam/test/test-start-stop.js
01org/node-realsense
9c000380f61912415c2943a20f8caeb41d579f7b
[ "MIT" ]
209
2017-02-22T08:02:38.000Z
2017-09-27T09:26:24.000Z
src/slam/test/test-start-stop.js
01org/node-realsense
9c000380f61912415c2943a20f8caeb41d579f7b
[ "MIT" ]
18
2017-02-22T09:05:42.000Z
2017-09-21T07:52:40.000Z
// Copyright (c) 2016 Intel Corporation. All rights reserved. // Use of this source code is governed by a MIT-style license that can be // found in the LICENSE file. 'use strict'; /* global describe, it */ const assert = require('assert'); const addon = require('bindings')('realsense_slam'); let EventEmitter = require('events').EventEmitter; function inherits(target, source) { // eslint-disable-next-line for (let k in source.prototype) { target.prototype[k] = source.prototype[k]; } } inherits(addon.Instance, EventEmitter); describe('SLAM Test Suite - start-stop', function() { let slamInstance = undefined; before(function() { // eslint-disable-next-line no-invalid-this this.timeout(50000); return new Promise((resolve, reject) => { addon.createInstance().then(function(instance) { assert.equal(typeof (instance), 'object'); slamInstance = instance; assert.equal(slamInstance.state, 'ready'); resolve(); }).catch((e) => { reject(e); }); }); }); it('Test start-stop-start-stop', function() { // eslint-disable-next-line no-invalid-this this.timeout(50000); return new Promise((resolve, reject) => { slamInstance.start().then(function() { assert.equal(slamInstance.state, 'tracking'); return slamInstance.stop(); }, function(e) { console.log('start error:' + e); reject(e); }) .then(function() { // Start SLAM again. assert.equal(slamInstance.state, 'ready'); return slamInstance.start(); }, function(e) { console.log('stop error:' + e); reject(e); }) .then(function() { assert.equal(slamInstance.state, 'tracking'); return slamInstance.stop(); }, function(e) { console.log('start again error:' + e); reject(e); }) .then(function() { assert.equal(slamInstance.state, 'ready'); resolve(); }, function(e) { console.log('stop again error:' + e); reject(e); }); }); }); });
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0.593899
6a08359189ce121f5c43279546c5d68d3b405f0c
556,449
js
JavaScript
amza-ui/src/main/resources/resources/static/amza/scripts/protovis-r3.2.js
jivesoftware/amza
be79c33833d725eb0338cb3b278ef52a182af45f
[ "Apache-2.0" ]
8
2015-03-29T09:21:47.000Z
2017-08-05T17:35:03.000Z
amza-ui/src/main/resources/resources/static/amza/scripts/protovis-r3.2.js
jivesoftware/amza
be79c33833d725eb0338cb3b278ef52a182af45f
[ "Apache-2.0" ]
null
null
null
amza-ui/src/main/resources/resources/static/amza/scripts/protovis-r3.2.js
jivesoftware/amza
be79c33833d725eb0338cb3b278ef52a182af45f
[ "Apache-2.0" ]
3
2016-08-01T21:35:57.000Z
2018-03-08T04:17:16.000Z
/** * @class The built-in Array class. * @name Array */ /** * Creates a new array with the results of calling a provided function on every * element in this array. Implemented in Javascript 1.6. * * @function * @name Array.prototype.map * @see <a * href="https://developer.mozilla.org/En/Core_JavaScript_1.5_Reference/Objects/Array/Map">map</a> * documentation. * @param {function} f function that produces an element of the new Array from * an element of the current one. * @param [o] object to use as <tt>this</tt> when executing <tt>f</tt>. */ if (!Array.prototype.map) Array.prototype.map = function (f, o) { var n = this.length; var result = new Array(n); for (var i = 0; i < n; i++) { if (i in this) { result[i] = f.call(o, this[i], i, this); } } return result; }; /** * Creates a new array with all elements that pass the test implemented by the * provided function. Implemented in Javascript 1.6. * * @function * @name Array.prototype.filter * @see <a * href="https://developer.mozilla.org/En/Core_JavaScript_1.5_Reference/Objects/Array/filter">filter</a> * documentation. * @param {function} f function to test each element of the array. * @param [o] object to use as <tt>this</tt> when executing <tt>f</tt>. */ if (!Array.prototype.filter) Array.prototype.filter = function (f, o) { var n = this.length; var result = new Array(); for (var i = 0; i < n; i++) { if (i in this) { var v = this[i]; if (f.call(o, v, i, this)) result.push(v); } } return result; }; /** * Executes a provided function once per array element. Implemented in * Javascript 1.6. * * @function * @name Array.prototype.forEach * @see <a * href="https://developer.mozilla.org/En/Core_JavaScript_1.5_Reference/Objects/Array/ForEach">forEach</a> * documentation. * @param {function} f function to execute for each element. * @param [o] object to use as <tt>this</tt> when executing <tt>f</tt>. */ if (!Array.prototype.forEach) Array.prototype.forEach = function (f, o) { var n = this.length >>> 0; for (var i = 0; i < n; i++) { if (i in this) f.call(o, this[i], i, this); } }; /** * Apply a function against an accumulator and each value of the array (from * left-to-right) as to reduce it to a single value. Implemented in Javascript * 1.8. * * @function * @name Array.prototype.reduce * @see <a * href="https://developer.mozilla.org/En/Core_JavaScript_1.5_Reference/Objects/Array/Reduce">reduce</a> * documentation. * @param {function} f function to execute on each value in the array. * @param [v] object to use as the first argument to the first call of * <tt>t</tt>. */ if (!Array.prototype.reduce) Array.prototype.reduce = function (f, v) { var len = this.length; if (!len && (arguments.length == 1)) { throw new Error("reduce: empty array, no initial value"); } var i = 0; if (arguments.length < 2) { while (true) { if (i in this) { v = this[i++]; break; } if (++i >= len) { throw new Error("reduce: no values, no initial value"); } } } for (; i < len; i++) { if (i in this) { v = f(v, this[i], i, this); } } return v; }; /** * The top-level Protovis namespace. All public methods and fields should be * registered on this object. Note that core Protovis source is surrounded by an * anonymous function, so any other declared globals will not be visible outside * of core methods. This also allows multiple versions of Protovis to coexist, * since each version will see their own <tt>pv</tt> namespace. * * @namespace The top-level Protovis namespace, <tt>pv</tt>. */ var pv = {}; /** * Protovis version number. See <a href="http://semver.org">semver.org</a>. * * @type string * @constant */ pv.version = "3.3.1"; /** * Returns the passed-in argument, <tt>x</tt>; the identity function. This method * is provided for convenience since it is used as the default behavior for a * number of property functions. * * @param x a value. * @returns the value <tt>x</tt>. */ pv.identity = function (x) { return x; }; /** * Returns <tt>this.index</tt>. This method is provided for convenience for use * with scales. For example, to color bars by their index, say: * * <pre>.fillStyle(pv.Colors.category10().by(pv.index))</pre> * * This method is equivalent to <tt>function() this.index</tt>, but more * succinct. Note that the <tt>index</tt> property is also supported for * accessor functions with {@link pv.max}, {@link pv.min} and other array * utility methods. * * @see pv.Scale * @see pv.Mark#index */ pv.index = function () { return this.index; }; /** * Returns <tt>this.childIndex</tt>. This method is provided for convenience for * use with scales. For example, to color bars by their child index, say: * * <pre>.fillStyle(pv.Colors.category10().by(pv.child))</pre> * * This method is equivalent to <tt>function() this.childIndex</tt>, but more * succinct. * * @see pv.Scale * @see pv.Mark#childIndex */ pv.child = function () { return this.childIndex; }; /** * Returns <tt>this.parent.index</tt>. This method is provided for convenience * for use with scales. This method is provided for convenience for use with * scales. For example, to color bars by their parent index, say: * * <pre>.fillStyle(pv.Colors.category10().by(pv.parent))</pre> * * Tthis method is equivalent to <tt>function() this.parent.index</tt>, but more * succinct. * * @see pv.Scale * @see pv.Mark#index */ pv.parent = function () { return this.parent.index; }; /** * Stores the current event. This field is only set within event handlers. * * @type Event * @name pv.event */ /** * @private Returns a prototype object suitable for extending the given class * <tt>f</tt>. Rather than constructing a new instance of <tt>f</tt> to serve as * the prototype (which unnecessarily runs the constructor on the created * prototype object, potentially polluting it), an anonymous function is * generated internally that shares the same prototype: * * <pre>function g() {} * g.prototype = f.prototype; * return new g();</pre> * * For more details, see Douglas Crockford's essay on prototypal inheritance. * * @param {function} f a constructor. * @returns a suitable prototype object. * @see Douglas Crockford's essay on <a * href="http://javascript.crockford.com/prototypal.html">prototypal * inheritance</a>. */ pv.extend = function (f) { function g() { } g.prototype = f.prototype || f; return new g(); }; try { eval("pv.parse = function(x) x;"); // native support } catch (e) { /** * @private Parses a Protovis specification, which may use JavaScript 1.8 * function expresses, replacing those function expressions with proper * functions such that the code can be run by a JavaScript 1.6 interpreter. This * hack only supports function expressions (using clumsy regular expressions, no * less), and not other JavaScript 1.8 features such as let expressions. * * @param {string} s a Protovis specification (i.e., a string of JavaScript 1.8 * source code). * @returns {string} a conformant JavaScript 1.6 source code. */ pv.parse = function (js) { // hacky regex support var re = new RegExp("function\\s*(\\b\\w+)?\\s*\\([^)]*\\)\\s*", "mg"), m, d, i = 0, s = ""; while (m = re.exec(js)) { var j = m.index + m[0].length; if (js.charAt(j) != '{') { s += js.substring(i, j) + "{return "; i = j; for (var p = 0; p >= 0 && j < js.length; j++) { var c = js.charAt(j); switch (c) { case '"': case '\'': { while (++j < js.length && (d = js.charAt(j)) != c) { if (d == '\\') j++; } break; } case '[': case '(': p++; break; case ']': case ')': p--; break; case ';': case ',': if (p == 0) p--; break; } } s += pv.parse(js.substring(i, --j)) + ";}"; i = j; } re.lastIndex = j; } s += js.substring(i); return s; }; } /** * @private Computes the value of the specified CSS property <tt>p</tt> on the * specified element <tt>e</tt>. * * @param {string} p the name of the CSS property. * @param e the element on which to compute the CSS property. */ pv.css = function (e, p) { return window.getComputedStyle ? window.getComputedStyle(e, null).getPropertyValue(p) : e.currentStyle[p]; }; /** * @private Reports the specified error to the JavaScript console. Mozilla only * allows logging to the console for privileged code; if the console is * unavailable, the alert dialog box is used instead. * * @param e the exception that triggered the error. */ pv.error = function (e) { (typeof console == "undefined") ? alert(e) : console.error(e); }; /** * @private Registers the specified listener for events of the specified type on * the specified target. For standards-compliant browsers, this method uses * <tt>addEventListener</tt>; for Internet Explorer, <tt>attachEvent</tt>. * * @param target a DOM element. * @param {string} type the type of event, such as "click". * @param {function} the event handler callback. */ pv.listen = function (target, type, listener) { listener = pv.listener(listener); return target.addEventListener ? target.addEventListener(type, listener, false) : target.attachEvent("on" + type, listener); }; /** * @private Returns a wrapper for the specified listener function such that the * {@link pv.event} is set for the duration of the listener's invocation. The * wrapper is cached on the returned function, such that duplicate registrations * of the wrapped event handler are ignored. * * @param {function} f an event handler. * @returns {function} the wrapped event handler. */ pv.listener = function (f) { return f.$listener || (f.$listener = function (e) { try { pv.event = e; return f.call(this, e); } finally { delete pv.event; } }); }; /** * @private Returns true iff <i>a</i> is an ancestor of <i>e</i>. This is useful * for ignoring mouseout and mouseover events that are contained within the * target element. */ pv.ancestor = function (a, e) { while (e) { if (e == a) return true; e = e.parentNode; } return false; }; /** @private Returns a locally-unique positive id. */ pv.id = function () { var id = 1; return function () { return id++; }; }(); /** @private Returns a function wrapping the specified constant. */ pv.functor = function (v) { return typeof v == "function" ? v : function () { return v; }; }; /* * Parses the Protovis specifications on load, allowing the use of JavaScript * 1.8 function expressions on browsers that only support JavaScript 1.6. * * @see pv.parse */ pv.listen(window, "load", function () { /* * Note: in Firefox any variables declared here are visible to the eval'd * script below. Even worse, any global variables declared by the script * could overwrite local variables here (such as the index, `i`)! To protect * against this, all variables are explicitly scoped on a pv.$ object. */ pv.$ = {i: 0, x: document.getElementsByTagName("script")}; for (; pv.$.i < pv.$.x.length; pv.$.i++) { pv.$.s = pv.$.x[pv.$.i]; if (pv.$.s.type == "text/javascript+protovis") { try { window.eval(pv.parse(pv.$.s.text)); } catch (e) { pv.error(e); } } } delete pv.$; }); /** * Abstract; see an implementing class. * * @class Represents an abstract text formatter and parser. A <i>format</i> is a * function that converts an object of a given type, such as a <tt>Date</tt>, to * a human-readable string representation. The format may also have a * {@link #parse} method for converting a string representation back to the * given object type. * * <p>Because formats are themselves functions, they can be used directly as * mark properties. For example, if the data associated with a label are dates, * a date format can be used as label text: * * <pre> .text(pv.Format.date("%m/%d/%y"))</pre> * * And as with scales, if the format is used in multiple places, it can be * convenient to declare it as a global variable and then reference it from the * appropriate property functions. For example, if the data has a <tt>date</tt> * attribute, and <tt>format</tt> references a given date format: * * <pre> .text(function(d) format(d.date))</pre> * * Similarly, to parse a string into a date: * * <pre>var date = format.parse("4/30/2010");</pre> * * Not all format implementations support parsing. See the implementing class * for details. * * @see pv.Format.date * @see pv.Format.number * @see pv.Format.time */ pv.Format = {}; /** * Formats the specified object, returning the string representation. * * @function * @name pv.Format.prototype.format * @param {object} x the object to format. * @returns {string} the formatted string. */ /** * Parses the specified string, returning the object representation. * * @function * @name pv.Format.prototype.parse * @param {string} x the string to parse. * @returns {object} the parsed object. */ /** * @private Given a string that may be used as part of a regular expression, * this methods returns an appropriately quoted version of the specified string, * with any special characters escaped. * * @param {string} s a string to quote. * @returns {string} the quoted string. */ pv.Format.re = function (s) { return s.replace(/[\\\^\$\*\+\?\[\]\(\)\.\{\}]/g, "\\$&"); }; /** * @private Optionally pads the specified string <i>s</i> so that it is at least * <i>n</i> characters long, using the padding character <i>c</i>. * * @param {string} c the padding character. * @param {number} n the minimum string length. * @param {string} s the string to pad. * @returns {string} the padded string. */ pv.Format.pad = function (c, n, s) { var m = n - String(s).length; return (m < 1) ? s : new Array(m + 1).join(c) + s; }; /** * Constructs a new date format with the specified string pattern. * * @class The format string is in the same format expected by the * <tt>strftime</tt> function in C. The following conversion specifications are * supported:<ul> * * <li>%a - abbreviated weekday name.</li> * <li>%A - full weekday name.</li> * <li>%b - abbreviated month names.</li> * <li>%B - full month names.</li> * <li>%c - locale's appropriate date and time.</li> * <li>%C - century number.</li> * <li>%d - day of month [01,31] (zero padded).</li> * <li>%D - same as %m/%d/%y.</li> * <li>%e - day of month [ 1,31] (space padded).</li> * <li>%h - same as %b.</li> * <li>%H - hour (24-hour clock) [00,23] (zero padded).</li> * <li>%I - hour (12-hour clock) [01,12] (zero padded).</li> * <li>%m - month number [01,12] (zero padded).</li> * <li>%M - minute [0,59] (zero padded).</li> * <li>%n - newline character.</li> * <li>%p - locale's equivalent of a.m. or p.m.</li> * <li>%r - same as %I:%M:%S %p.</li> * <li>%R - same as %H:%M.</li> * <li>%S - second [00,61] (zero padded).</li> * <li>%t - tab character.</li> * <li>%T - same as %H:%M:%S.</li> * <li>%x - same as %m/%d/%y.</li> * <li>%X - same as %I:%M:%S %p.</li> * <li>%y - year with century [00,99] (zero padded).</li> * <li>%Y - year including century.</li> * <li>%% - %.</li> * * </ul>The following conversion specifications are currently <i>unsupported</i> * for formatting:<ul> * * <li>%j - day number [1,366].</li> * <li>%u - weekday number [1,7].</li> * <li>%U - week number [00,53].</li> * <li>%V - week number [01,53].</li> * <li>%w - weekday number [0,6].</li> * <li>%W - week number [00,53].</li> * <li>%Z - timezone name or abbreviation.</li> * * </ul>In addition, the following conversion specifications are currently * <i>unsupported</i> for parsing:<ul> * * <li>%a - day of week, either abbreviated or full name.</li> * <li>%A - same as %a.</li> * <li>%c - locale's appropriate date and time.</li> * <li>%C - century number.</li> * <li>%D - same as %m/%d/%y.</li> * <li>%I - hour (12-hour clock) [1,12].</li> * <li>%n - any white space.</li> * <li>%p - locale's equivalent of a.m. or p.m.</li> * <li>%r - same as %I:%M:%S %p.</li> * <li>%R - same as %H:%M.</li> * <li>%t - same as %n.</li> * <li>%T - same as %H:%M:%S.</li> * <li>%x - locale's equivalent to %m/%d/%y.</li> * <li>%X - locale's equivalent to %I:%M:%S %p.</li> * * </ul> * * @see <a * href="http://www.opengroup.org/onlinepubs/007908799/xsh/strftime.html">strftime</a> * documentation. * @see <a * href="http://www.opengroup.org/onlinepubs/007908799/xsh/strptime.html">strptime</a> * documentation. * @extends pv.Format * @param {string} pattern the format pattern. */ pv.Format.date = function (pattern) { var pad = pv.Format.pad; /** @private */ function format(d) { return pattern.replace(/%[a-zA-Z0-9]/g, function (s) { switch (s) { case '%a': return [ "Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat" ][d.getDay()]; case '%A': return [ "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday" ][d.getDay()]; case '%h': case '%b': return [ "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" ][d.getMonth()]; case '%B': return [ "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" ][d.getMonth()]; case '%c': return d.toLocaleString(); case '%C': return pad("0", 2, Math.floor(d.getFullYear() / 100) % 100); case '%d': return pad("0", 2, d.getDate()); case '%x': case '%D': return pad("0", 2, d.getMonth() + 1) + "/" + pad("0", 2, d.getDate()) + "/" + pad("0", 2, d.getFullYear() % 100); case '%e': return pad(" ", 2, d.getDate()); case '%H': return pad("0", 2, d.getHours()); case '%I': { var h = d.getHours() % 12; return h ? pad("0", 2, h) : 12; } // TODO %j: day of year as a decimal number [001,366] case '%m': return pad("0", 2, d.getMonth() + 1); case '%M': return pad("0", 2, d.getMinutes()); case '%n': return "\n"; case '%p': return d.getHours() < 12 ? "AM" : "PM"; case '%T': case '%X': case '%r': { var h = d.getHours() % 12; return (h ? pad("0", 2, h) : 12) + ":" + pad("0", 2, d.getMinutes()) + ":" + pad("0", 2, d.getSeconds()) + " " + (d.getHours() < 12 ? "AM" : "PM"); } case '%R': return pad("0", 2, d.getHours()) + ":" + pad("0", 2, d.getMinutes()); case '%S': return pad("0", 2, d.getSeconds()); case '%Q': return pad("0", 3, d.getMilliseconds()); case '%t': return "\t"; case '%u': { var w = d.getDay(); return w ? w : 1; } // TODO %U: week number (sunday first day) [00,53] // TODO %V: week number (monday first day) [01,53] ... with weirdness case '%w': return d.getDay(); // TODO %W: week number (monday first day) [00,53] ... with weirdness case '%y': return pad("0", 2, d.getFullYear() % 100); case '%Y': return d.getFullYear(); // TODO %Z: timezone name or abbreviation case '%%': return "%"; } return s; }); } /** * Converts a date to a string using the associated formatting pattern. * * @function * @name pv.Format.date.prototype.format * @param {Date} date a date to format. * @returns {string} the formatted date as a string. */ format.format = format; /** * Parses a date from a string using the associated formatting pattern. * * @function * @name pv.Format.date.prototype.parse * @param {string} s the string to parse as a date. * @returns {Date} the parsed date. */ format.parse = function (s) { var year = 1970, month = 0, date = 1, hour = 0, minute = 0, second = 0; var fields = [function () { }]; /* Register callbacks for each field in the format pattern. */ var re = pv.Format.re(pattern).replace(/%[a-zA-Z0-9]/g, function (s) { switch (s) { // TODO %a: day of week, either abbreviated or full name // TODO %A: same as %a case '%b': { fields.push(function (x) { month = { Jan: 0, Feb: 1, Mar: 2, Apr: 3, May: 4, Jun: 5, Jul: 6, Aug: 7, Sep: 8, Oct: 9, Nov: 10, Dec: 11 }[x]; }); return "([A-Za-z]+)"; } case '%h': case '%B': { fields.push(function (x) { month = { January: 0, February: 1, March: 2, April: 3, May: 4, June: 5, July: 6, August: 7, September: 8, October: 9, November: 10, December: 11 }[x]; }); return "([A-Za-z]+)"; } // TODO %c: locale's appropriate date and time // TODO %C: century number[0,99] case '%e': case '%d': { fields.push(function (x) { date = x; }); return "([0-9]+)"; } // TODO %D: same as %m/%d/%y case '%I': case '%H': { fields.push(function (x) { hour = x; }); return "([0-9]+)"; } // TODO %j: day number [1,366] case '%m': { fields.push(function (x) { month = x - 1; }); return "([0-9]+)"; } case '%M': { fields.push(function (x) { minute = x; }); return "([0-9]+)"; } // TODO %n: any white space // TODO %p: locale's equivalent of a.m. or p.m. case '%p': { // TODO this is a hack fields.push(function (x) { if (hour == 12) { if (x == "am") hour = 0; } else if (x == "pm") { hour = Number(hour) + 12; } }); return "(am|pm)"; } // TODO %r: %I:%M:%S %p // TODO %R: %H:%M case '%S': { fields.push(function (x) { second = x; }); return "([0-9]+)"; } // TODO %t: any white space // TODO %T: %H:%M:%S // TODO %U: week number [00,53] // TODO %w: weekday [0,6] // TODO %W: week number [00, 53] // TODO %x: locale date (%m/%d/%y) // TODO %X: locale time (%I:%M:%S %p) case '%y': { fields.push(function (x) { x = Number(x); year = x + (((0 <= x) && (x < 69)) ? 2000 : (((x >= 69) && (x < 100) ? 1900 : 0))); }); return "([0-9]+)"; } case '%Y': { fields.push(function (x) { year = x; }); return "([0-9]+)"; } case '%%': { fields.push(function () { }); return "%"; } } return s; }); var match = s.match(re); if (match) match.forEach(function (m, i) { fields[i](m); }); return new Date(year, month, date, hour, minute, second); }; return format; }; /** * Returns a time format of the given type, either "short" or "long". * * @class Represents a time format, converting between a <tt>number</tt> * representing a duration in milliseconds, and a <tt>string</tt>. Two types of * time formats are supported: "short" and "long". The <i>short</i> format type * returns a string such as "3.3 days" or "12.1 minutes", while the <i>long</i> * format returns "13:04:12" or similar. * * @extends pv.Format * @param {string} type the type; "short" or "long". */ pv.Format.time = function (type) { var pad = pv.Format.pad; /* * MILLISECONDS = 1 * SECONDS = 1e3 * MINUTES = 6e4 * HOURS = 36e5 * DAYS = 864e5 * WEEKS = 6048e5 * MONTHS = 2592e6 * YEARS = 31536e6 */ /** @private */ function format(t) { t = Number(t); // force conversion from Date switch (type) { case "short": { if (t >= 31536e6) { return (t / 31536e6).toFixed(1) + " years"; } else if (t >= 6048e5) { return (t / 6048e5).toFixed(1) + " weeks"; } else if (t >= 864e5) { return (t / 864e5).toFixed(1) + " days"; } else if (t >= 36e5) { return (t / 36e5).toFixed(1) + " hours"; } else if (t >= 6e4) { return (t / 6e4).toFixed(1) + " minutes"; } return (t / 1e3).toFixed(1) + " seconds"; } case "long": { var a = [], s = ((t % 6e4) / 1e3) >> 0, m = ((t % 36e5) / 6e4) >> 0; a.push(pad("0", 2, s)); if (t >= 36e5) { var h = ((t % 864e5) / 36e5) >> 0; a.push(pad("0", 2, m)); if (t >= 864e5) { a.push(pad("0", 2, h)); a.push(Math.floor(t / 864e5).toFixed()); } else { a.push(h.toFixed()); } } else { a.push(m.toFixed()); } return a.reverse().join(":"); } } } /** * Formats the specified time, returning the string representation. * * @function * @name pv.Format.time.prototype.format * @param {number} t the duration in milliseconds. May also be a <tt>Date</tt>. * @returns {string} the formatted string. */ format.format = format; /** * Parses the specified string, returning the time in milliseconds. * * @function * @name pv.Format.time.prototype.parse * @param {string} s a formatted string. * @returns {number} the parsed duration in milliseconds. */ format.parse = function (s) { switch (type) { case "short": { var re = /([0-9,.]+)\s*([a-z]+)/g, a, t = 0; while (a = re.exec(s)) { var f = parseFloat(a[0].replace(",", "")), u = 0; switch (a[2].toLowerCase()) { case "year": case "years": u = 31536e6; break; case "week": case "weeks": u = 6048e5; break; case "day": case "days": u = 864e5; break; case "hour": case "hours": u = 36e5; break; case "minute": case "minutes": u = 6e4; break; case "second": case "seconds": u = 1e3; break; } t += f * u; } return t; } case "long": { var a = s.replace(",", "").split(":").reverse(), t = 0; if (a.length) t += parseFloat(a[0]) * 1e3; if (a.length > 1) t += parseFloat(a[1]) * 6e4; if (a.length > 2) t += parseFloat(a[2]) * 36e5; if (a.length > 3) t += parseFloat(a[3]) * 864e5; return t; } } } return format; }; /** * Returns a default number format. * * @class Represents a number format, converting between a <tt>number</tt> and a * <tt>string</tt>. This class allows numbers to be formatted with variable * precision (both for the integral and fractional part of the number), optional * thousands grouping, and optional padding. The thousands (",") and decimal * (".") separator can be customized. * * @returns {pv.Format.number} a number format. */ pv.Format.number = function () { var mini = 0, // default minimum integer digits maxi = Infinity, // default maximum integer digits mins = 0, // mini, including group separators minf = 0, // default minimum fraction digits maxf = 0, // default maximum fraction digits maxk = 1, // 10^maxf padi = "0", // default integer pad padf = "0", // default fraction pad padg = true, // whether group separator affects integer padding decimal = ".", // default decimal separator group = ",", // default group separator np = "\u2212", // default negative prefix ns = ""; // default negative suffix /** @private */ function format(x) { /* Round the fractional part, and split on decimal separator. */ if (Infinity > maxf) x = Math.round(x * maxk) / maxk; var s = String(Math.abs(x)).split("."); /* Pad, truncate and group the integral part. */ var i = s[0]; if (i.length > maxi) i = i.substring(i.length - maxi); if (padg && (i.length < mini)) i = new Array(mini - i.length + 1).join(padi) + i; if (i.length > 3) i = i.replace(/\B(?=(?:\d{3})+(?!\d))/g, group); if (!padg && (i.length < mins)) i = new Array(mins - i.length + 1).join(padi) + i; s[0] = x < 0 ? np + i + ns : i; /* Pad the fractional part. */ var f = s[1] || ""; if (f.length < minf) s[1] = f + new Array(minf - f.length + 1).join(padf); return s.join(decimal); } /** * @function * @name pv.Format.number.prototype.format * @param {number} x * @returns {string} */ format.format = format; /** * Parses the specified string as a number. Before parsing, leading and * trailing padding is removed. Group separators are also removed, and the * decimal separator is replaced with the standard point ("."). The integer * part is truncated per the maximum integer digits, and the fraction part is * rounded per the maximum fraction digits. * * @function * @name pv.Format.number.prototype.parse * @param {string} x the string to parse. * @returns {number} the parsed number. */ format.parse = function (x) { var re = pv.Format.re; /* Remove leading and trailing padding. Split on the decimal separator. */ var s = String(x) .replace(new RegExp("^(" + re(padi) + ")*"), "") .replace(new RegExp("(" + re(padf) + ")*$"), "") .split(decimal); /* Remove grouping and truncate the integral part. */ var i = s[0].replace(new RegExp(re(group), "g"), ""); if (i.length > maxi) i = i.substring(i.length - maxi); /* Round the fractional part. */ var f = s[1] ? Number("0." + s[1]) : 0; if (Infinity > maxf) f = Math.round(f * maxk) / maxk; return Math.round(i) + f; }; /** * Sets or gets the minimum and maximum number of integer digits. This * controls the number of decimal digits to display before the decimal * separator for the integral part of the number. If the number of digits is * smaller than the minimum, the digits are padded; if the number of digits is * larger, the digits are truncated, showing only the lower-order digits. The * default range is [0, Infinity]. * * <p>If only one argument is specified to this method, this value is used as * both the minimum and maximum number. If no arguments are specified, a * two-element array is returned containing the minimum and the maximum. * * @function * @name pv.Format.number.prototype.integerDigits * @param {number} [min] the minimum integer digits. * @param {number} [max] the maximum integer digits. * @returns {pv.Format.number} <tt>this</tt>, or the current integer digits. */ format.integerDigits = function (min, max) { if (arguments.length) { mini = Number(min); maxi = (arguments.length > 1) ? Number(max) : mini; mins = mini + Math.floor(mini / 3) * group.length; return this; } return [mini, maxi]; }; /** * Sets or gets the minimum and maximum number of fraction digits. The * controls the number of decimal digits to display after the decimal * separator for the fractional part of the number. If the number of digits is * smaller than the minimum, the digits are padded; if the number of digits is * larger, the fractional part is rounded, showing only the higher-order * digits. The default range is [0, 0]. * * <p>If only one argument is specified to this method, this value is used as * both the minimum and maximum number. If no arguments are specified, a * two-element array is returned containing the minimum and the maximum. * * @function * @name pv.Format.number.prototype.fractionDigits * @param {number} [min] the minimum fraction digits. * @param {number} [max] the maximum fraction digits. * @returns {pv.Format.number} <tt>this</tt>, or the current fraction digits. */ format.fractionDigits = function (min, max) { if (arguments.length) { minf = Number(min); maxf = (arguments.length > 1) ? Number(max) : minf; maxk = Math.pow(10, maxf); return this; } return [minf, maxf]; }; /** * Sets or gets the character used to pad the integer part. The integer pad is * used when the number of integer digits is smaller than the minimum. The * default pad character is "0" (zero). * * @param {string} [x] the new pad character. * @returns {pv.Format.number} <tt>this</tt> or the current pad character. */ format.integerPad = function (x) { if (arguments.length) { padi = String(x); padg = /\d/.test(padi); return this; } return padi; }; /** * Sets or gets the character used to pad the fration part. The fraction pad * is used when the number of fraction digits is smaller than the minimum. The * default pad character is "0" (zero). * * @param {string} [x] the new pad character. * @returns {pv.Format.number} <tt>this</tt> or the current pad character. */ format.fractionPad = function (x) { if (arguments.length) { padf = String(x); return this; } return padf; }; /** * Sets or gets the character used as the decimal point, separating the * integer and fraction parts of the number. The default decimal point is ".". * * @param {string} [x] the new decimal separator. * @returns {pv.Format.number} <tt>this</tt> or the current decimal separator. */ format.decimal = function (x) { if (arguments.length) { decimal = String(x); return this; } return decimal; }; /** * Sets or gets the character used as the group separator, grouping integer * digits by thousands. The default decimal point is ",". Grouping can be * disabled by using "" for the separator. * * @param {string} [x] the new group separator. * @returns {pv.Format.number} <tt>this</tt> or the current group separator. */ format.group = function (x) { if (arguments.length) { group = x ? String(x) : ""; mins = mini + Math.floor(mini / 3) * group.length; return this; } return group; }; /** * Sets or gets the negative prefix and suffix. The default negative prefix is * "&minus;", and the default negative suffix is the empty string. * * @param {string} [x] the negative prefix. * @param {string} [y] the negative suffix. * @returns {pv.Format.number} <tt>this</tt> or the current negative format. */ format.negativeAffix = function (x, y) { if (arguments.length) { np = String(x || ""); ns = String(y || ""); return this; } return [np, ns]; }; return format; }; /** * @private A private variant of Array.prototype.map that supports the index * property. */ pv.map = function (array, f) { var o = {}; return f ? array.map(function (d, i) { o.index = i; return f.call(o, d); }) : array.slice(); }; /** * Concatenates the specified array with itself <i>n</i> times. For example, * <tt>pv.repeat([1, 2])</tt> returns [1, 2, 1, 2]. * * @param {array} a an array. * @param {number} [n] the number of times to repeat; defaults to two. * @returns {array} an array that repeats the specified array. */ pv.repeat = function (array, n) { if (arguments.length == 1) n = 2; return pv.blend(pv.range(n).map(function () { return array; })); }; /** * Given two arrays <tt>a</tt> and <tt>b</tt>, <style * type="text/css">sub{line-height:0}</style> returns an array of all possible * pairs of elements [a<sub>i</sub>, b<sub>j</sub>]. The outer loop is on array * <i>a</i>, while the inner loop is on <i>b</i>, such that the order of * returned elements is [a<sub>0</sub>, b<sub>0</sub>], [a<sub>0</sub>, * b<sub>1</sub>], ... [a<sub>0</sub>, b<sub>m</sub>], [a<sub>1</sub>, * b<sub>0</sub>], [a<sub>1</sub>, b<sub>1</sub>], ... [a<sub>1</sub>, * b<sub>m</sub>], ... [a<sub>n</sub>, b<sub>m</sub>]. If either array is empty, * an empty array is returned. * * @param {array} a an array. * @param {array} b an array. * @returns {array} an array of pairs of elements in <tt>a</tt> and <tt>b</tt>. */ pv.cross = function (a, b) { var array = []; for (var i = 0, n = a.length, m = b.length; i < n; i++) { for (var j = 0, x = a[i]; j < m; j++) { array.push([x, b[j]]); } } return array; }; /** * Given the specified array of arrays, concatenates the arrays into a single * array. If the individual arrays are explicitly known, an alternative to blend * is to use JavaScript's <tt>concat</tt> method directly. These two equivalent * expressions:<ul> * * <li><tt>pv.blend([[1, 2, 3], ["a", "b", "c"]])</tt> * <li><tt>[1, 2, 3].concat(["a", "b", "c"])</tt> * * </ul>return [1, 2, 3, "a", "b", "c"]. * * @param {array[]} arrays an array of arrays. * @returns {array} an array containing all the elements of each array in * <tt>arrays</tt>. */ pv.blend = function (arrays) { return Array.prototype.concat.apply([], arrays); }; /** * Given the specified array of arrays, <style * type="text/css">sub{line-height:0}</style> transposes each element * array<sub>ij</sub> with array<sub>ji</sub>. If the array has dimensions * <i>n</i>&times;<i>m</i>, it will have dimensions <i>m</i>&times;<i>n</i> * after this method returns. This method transposes the elements of the array * in place, mutating the array, and returning a reference to the array. * * @param {array[]} arrays an array of arrays. * @returns {array[]} the passed-in array, after transposing the elements. */ pv.transpose = function (arrays) { var n = arrays.length, m = pv.max(arrays, function (d) { return d.length; }); if (m > n) { arrays.length = m; for (var i = n; i < m; i++) { arrays[i] = new Array(n); } for (var i = 0; i < n; i++) { for (var j = i + 1; j < m; j++) { var t = arrays[i][j]; arrays[i][j] = arrays[j][i]; arrays[j][i] = t; } } } else { for (var i = 0; i < m; i++) { arrays[i].length = n; } for (var i = 0; i < n; i++) { for (var j = 0; j < i; j++) { var t = arrays[i][j]; arrays[i][j] = arrays[j][i]; arrays[j][i] = t; } } } arrays.length = m; for (var i = 0; i < m; i++) { arrays[i].length = n; } return arrays; }; /** * Returns a normalized copy of the specified array, such that the sum of the * returned elements sum to one. If the specified array is not an array of * numbers, an optional accessor function <tt>f</tt> can be specified to map the * elements to numbers. For example, if <tt>array</tt> is an array of objects, * and each object has a numeric property "foo", the expression * * <pre>pv.normalize(array, function(d) d.foo)</pre> * * returns a normalized array on the "foo" property. If an accessor function is * not specified, the identity function is used. Accessor functions can refer to * <tt>this.index</tt>. * * @param {array} array an array of objects, or numbers. * @param {function} [f] an optional accessor function. * @returns {number[]} an array of numbers that sums to one. */ pv.normalize = function (array, f) { var norm = pv.map(array, f), sum = pv.sum(norm); for (var i = 0; i < norm.length; i++) norm[i] /= sum; return norm; }; /** * Returns a permutation of the specified array, using the specified array of * indexes. The returned array contains the corresponding element in * <tt>array</tt> for each index in <tt>indexes</tt>, in order. For example, * * <pre>pv.permute(["a", "b", "c"], [1, 2, 0])</pre> * * returns <tt>["b", "c", "a"]</tt>. It is acceptable for the array of indexes * to be a different length from the array of elements, and for indexes to be * duplicated or omitted. The optional accessor function <tt>f</tt> can be used * to perform a simultaneous mapping of the array elements. Accessor functions * can refer to <tt>this.index</tt>. * * @param {array} array an array. * @param {number[]} indexes an array of indexes into <tt>array</tt>. * @param {function} [f] an optional accessor function. * @returns {array} an array of elements from <tt>array</tt>; a permutation. */ pv.permute = function (array, indexes, f) { if (!f) f = pv.identity; var p = new Array(indexes.length), o = {}; indexes.forEach(function (j, i) { o.index = j; p[i] = f.call(o, array[j]); }); return p; }; /** * Returns a map from key to index for the specified <tt>keys</tt> array. For * example, * * <pre>pv.numerate(["a", "b", "c"])</pre> * * returns <tt>{a: 0, b: 1, c: 2}</tt>. Note that since JavaScript maps only * support string keys, <tt>keys</tt> must contain strings, or other values that * naturally map to distinct string values. Alternatively, an optional accessor * function <tt>f</tt> can be specified to compute the string key for the given * element. Accessor functions can refer to <tt>this.index</tt>. * * @param {array} keys an array, usually of string keys. * @param {function} [f] an optional key function. * @returns a map from key to index. */ pv.numerate = function (keys, f) { if (!f) f = pv.identity; var map = {}, o = {}; keys.forEach(function (x, i) { o.index = i; map[f.call(o, x)] = i; }); return map; }; /** * Returns the unique elements in the specified array, in the order they appear. * Note that since JavaScript maps only support string keys, <tt>array</tt> must * contain strings, or other values that naturally map to distinct string * values. Alternatively, an optional accessor function <tt>f</tt> can be * specified to compute the string key for the given element. Accessor functions * can refer to <tt>this.index</tt>. * * @param {array} array an array, usually of string keys. * @param {function} [f] an optional key function. * @returns {array} the unique values. */ pv.uniq = function (array, f) { if (!f) f = pv.identity; var map = {}, keys = [], o = {}, y; array.forEach(function (x, i) { o.index = i; y = f.call(o, x); if (!(y in map)) map[y] = keys.push(y); }); return keys; }; /** * The comparator function for natural order. This can be used in conjunction with * the built-in array <tt>sort</tt> method to sort elements by their natural * order, ascending. Note that if no comparator function is specified to the * built-in <tt>sort</tt> method, the default order is lexicographic, <i>not</i> * natural! * * @see <a * href="http://developer.mozilla.org/en/Core_JavaScript_1.5_Reference/Global_Objects/Array/sort">Array.sort</a>. * @param a an element to compare. * @param b an element to compare. * @returns {number} negative if a &lt; b; positive if a &gt; b; otherwise 0. */ pv.naturalOrder = function (a, b) { return (a < b) ? -1 : ((a > b) ? 1 : 0); }; /** * The comparator function for reverse natural order. This can be used in * conjunction with the built-in array <tt>sort</tt> method to sort elements by * their natural order, descending. Note that if no comparator function is * specified to the built-in <tt>sort</tt> method, the default order is * lexicographic, <i>not</i> natural! * * @see #naturalOrder * @param a an element to compare. * @param b an element to compare. * @returns {number} negative if a &lt; b; positive if a &gt; b; otherwise 0. */ pv.reverseOrder = function (b, a) { return (a < b) ? -1 : ((a > b) ? 1 : 0); }; /** * Searches the specified array of numbers for the specified value using the * binary search algorithm. The array must be sorted (as by the <tt>sort</tt> * method) prior to making this call. If it is not sorted, the results are * undefined. If the array contains multiple elements with the specified value, * there is no guarantee which one will be found. * * <p>The <i>insertion point</i> is defined as the point at which the value * would be inserted into the array: the index of the first element greater than * the value, or <tt>array.length</tt>, if all elements in the array are less * than the specified value. Note that this guarantees that the return value * will be nonnegative if and only if the value is found. * * @param {number[]} array the array to be searched. * @param {number} value the value to be searched for. * @returns the index of the search value, if it is contained in the array; * otherwise, (-(<i>insertion point</i>) - 1). * @param {function} [f] an optional key function. */ pv.search = function (array, value, f) { if (!f) f = pv.identity; var low = 0, high = array.length - 1; while (low <= high) { var mid = (low + high) >> 1, midValue = f(array[mid]); if (midValue < value) low = mid + 1; else if (midValue > value) high = mid - 1; else return mid; } return -low - 1; }; pv.search.index = function (array, value, f) { var i = pv.search(array, value, f); return (i < 0) ? (-i - 1) : i; }; /** * Returns an array of numbers, starting at <tt>start</tt>, incrementing by * <tt>step</tt>, until <tt>stop</tt> is reached. The stop value is * exclusive. If only a single argument is specified, this value is interpeted * as the <i>stop</i> value, with the <i>start</i> value as zero. If only two * arguments are specified, the step value is implied to be one. * * <p>The method is modeled after the built-in <tt>range</tt> method from * Python. See the Python documentation for more details. * * @see <a href="http://docs.python.org/library/functions.html#range">Python range</a> * @param {number} [start] the start value. * @param {number} stop the stop value. * @param {number} [step] the step value. * @returns {number[]} an array of numbers. */ pv.range = function (start, stop, step) { if (arguments.length == 1) { stop = start; start = 0; } if (step == undefined) step = 1; if ((stop - start) / step == Infinity) throw new Error("range must be finite"); var array = [], i = 0, j; stop -= (stop - start) * 1e-10; // floating point precision! if (step < 0) { while ((j = start + step * i++) > stop) { array.push(j); } } else { while ((j = start + step * i++) < stop) { array.push(j); } } return array; }; /** * Returns a random number in the range [<tt>start</tt>, <tt>stop</tt>) that is * a multiple of <tt>step</tt>. More specifically, the returned number is of the * form <tt>start</tt> + <i>n</i> * <tt>step</tt>, where <i>n</i> is a * nonnegative integer. If <tt>step</tt> is not specified, it defaults to 1, * returning a random integer if <tt>start</tt> is also an integer. * * @param {number} [start] the start value value. * @param {number} stop the stop value. * @param {number} [step] the step value. * @returns {number} a random number between <i>start</i> and <i>stop</i>. */ pv.random = function (start, stop, step) { if (arguments.length == 1) { stop = start; start = 0; } if (step == undefined) step = 1; return step ? (Math.floor(Math.random() * (stop - start) / step) * step + start) : (Math.random() * (stop - start) + start); }; /** * Returns the sum of the specified array. If the specified array is not an * array of numbers, an optional accessor function <tt>f</tt> can be specified * to map the elements to numbers. See {@link #normalize} for an example. * Accessor functions can refer to <tt>this.index</tt>. * * @param {array} array an array of objects, or numbers. * @param {function} [f] an optional accessor function. * @returns {number} the sum of the specified array. */ pv.sum = function (array, f) { var o = {}; return array.reduce(f ? function (p, d, i) { o.index = i; return p + f.call(o, d); } : function (p, d) { return p + d; }, 0); }; /** * Returns the maximum value of the specified array. If the specified array is * not an array of numbers, an optional accessor function <tt>f</tt> can be * specified to map the elements to numbers. See {@link #normalize} for an * example. Accessor functions can refer to <tt>this.index</tt>. * * @param {array} array an array of objects, or numbers. * @param {function} [f] an optional accessor function. * @returns {number} the maximum value of the specified array. */ pv.max = function (array, f) { if (f == pv.index) return array.length - 1; return Math.max.apply(null, f ? pv.map(array, f) : array); }; /** * Returns the index of the maximum value of the specified array. If the * specified array is not an array of numbers, an optional accessor function * <tt>f</tt> can be specified to map the elements to numbers. See * {@link #normalize} for an example. Accessor functions can refer to * <tt>this.index</tt>. * * @param {array} array an array of objects, or numbers. * @param {function} [f] an optional accessor function. * @returns {number} the index of the maximum value of the specified array. */ pv.max.index = function (array, f) { if (!array.length) return -1; if (f == pv.index) return array.length - 1; if (!f) f = pv.identity; var maxi = 0, maxx = -Infinity, o = {}; for (var i = 0; i < array.length; i++) { o.index = i; var x = f.call(o, array[i]); if (x > maxx) { maxx = x; maxi = i; } } return maxi; } /** * Returns the minimum value of the specified array of numbers. If the specified * array is not an array of numbers, an optional accessor function <tt>f</tt> * can be specified to map the elements to numbers. See {@link #normalize} for * an example. Accessor functions can refer to <tt>this.index</tt>. * * @param {array} array an array of objects, or numbers. * @param {function} [f] an optional accessor function. * @returns {number} the minimum value of the specified array. */ pv.min = function (array, f) { if (f == pv.index) return 0; return Math.min.apply(null, f ? pv.map(array, f) : array); }; /** * Returns the index of the minimum value of the specified array. If the * specified array is not an array of numbers, an optional accessor function * <tt>f</tt> can be specified to map the elements to numbers. See * {@link #normalize} for an example. Accessor functions can refer to * <tt>this.index</tt>. * * @param {array} array an array of objects, or numbers. * @param {function} [f] an optional accessor function. * @returns {number} the index of the minimum value of the specified array. */ pv.min.index = function (array, f) { if (!array.length) return -1; if (f == pv.index) return 0; if (!f) f = pv.identity; var mini = 0, minx = Infinity, o = {}; for (var i = 0; i < array.length; i++) { o.index = i; var x = f.call(o, array[i]); if (x < minx) { minx = x; mini = i; } } return mini; } /** * Returns the arithmetic mean, or average, of the specified array. If the * specified array is not an array of numbers, an optional accessor function * <tt>f</tt> can be specified to map the elements to numbers. See * {@link #normalize} for an example. Accessor functions can refer to * <tt>this.index</tt>. * * @param {array} array an array of objects, or numbers. * @param {function} [f] an optional accessor function. * @returns {number} the mean of the specified array. */ pv.mean = function (array, f) { return pv.sum(array, f) / array.length; }; /** * Returns the median of the specified array. If the specified array is not an * array of numbers, an optional accessor function <tt>f</tt> can be specified * to map the elements to numbers. See {@link #normalize} for an example. * Accessor functions can refer to <tt>this.index</tt>. * * @param {array} array an array of objects, or numbers. * @param {function} [f] an optional accessor function. * @returns {number} the median of the specified array. */ pv.median = function (array, f) { if (f == pv.index) return (array.length - 1) / 2; array = pv.map(array, f).sort(pv.naturalOrder); if (array.length % 2) return array[Math.floor(array.length / 2)]; var i = array.length / 2; return (array[i - 1] + array[i]) / 2; }; /** * Returns the unweighted variance of the specified array. If the specified * array is not an array of numbers, an optional accessor function <tt>f</tt> * can be specified to map the elements to numbers. See {@link #normalize} for * an example. Accessor functions can refer to <tt>this.index</tt>. * * @param {array} array an array of objects, or numbers. * @param {function} [f] an optional accessor function. * @returns {number} the variance of the specified array. */ pv.variance = function (array, f) { if (array.length < 1) return NaN; if (array.length == 1) return 0; var mean = pv.mean(array, f), sum = 0, o = {}; if (!f) f = pv.identity; for (var i = 0; i < array.length; i++) { o.index = i; var d = f.call(o, array[i]) - mean; sum += d * d; } return sum; }; /** * Returns an unbiased estimation of the standard deviation of a population, * given the specified random sample. If the specified array is not an array of * numbers, an optional accessor function <tt>f</tt> can be specified to map the * elements to numbers. See {@link #normalize} for an example. Accessor * functions can refer to <tt>this.index</tt>. * * @param {array} array an array of objects, or numbers. * @param {function} [f] an optional accessor function. * @returns {number} the standard deviation of the specified array. */ pv.deviation = function (array, f) { return Math.sqrt(pv.variance(array, f) / (array.length - 1)); }; /** * Returns the logarithm with a given base value. * * @param {number} x the number for which to compute the logarithm. * @param {number} b the base of the logarithm. * @returns {number} the logarithm value. */ pv.log = function (x, b) { return Math.log(x) / Math.log(b); }; /** * Computes a zero-symmetric logarithm. Computes the logarithm of the absolute * value of the input, and determines the sign of the output according to the * sign of the input value. * * @param {number} x the number for which to compute the logarithm. * @param {number} b the base of the logarithm. * @returns {number} the symmetric log value. */ pv.logSymmetric = function (x, b) { return (x == 0) ? 0 : ((x < 0) ? -pv.log(-x, b) : pv.log(x, b)); }; /** * Computes a zero-symmetric logarithm, with adjustment to values between zero * and the logarithm base. This adjustment introduces distortion for values less * than the base number, but enables simultaneous plotting of log-transformed * data involving both positive and negative numbers. * * @param {number} x the number for which to compute the logarithm. * @param {number} b the base of the logarithm. * @returns {number} the adjusted, symmetric log value. */ pv.logAdjusted = function (x, b) { if (!isFinite(x)) return x; var negative = x < 0; if (x < b) x += (b - x) / b; return negative ? -pv.log(x, b) : pv.log(x, b); }; /** * Rounds an input value down according to its logarithm. The method takes the * floor of the logarithm of the value and then uses the resulting value as an * exponent for the base value. * * @param {number} x the number for which to compute the logarithm floor. * @param {number} b the base of the logarithm. * @returns {number} the rounded-by-logarithm value. */ pv.logFloor = function (x, b) { return (x > 0) ? Math.pow(b, Math.floor(pv.log(x, b))) : -Math.pow(b, -Math.floor(-pv.log(-x, b))); }; /** * Rounds an input value up according to its logarithm. The method takes the * ceiling of the logarithm of the value and then uses the resulting value as an * exponent for the base value. * * @param {number} x the number for which to compute the logarithm ceiling. * @param {number} b the base of the logarithm. * @returns {number} the rounded-by-logarithm value. */ pv.logCeil = function (x, b) { return (x > 0) ? Math.pow(b, Math.ceil(pv.log(x, b))) : -Math.pow(b, -Math.ceil(-pv.log(-x, b))); }; (function () { var radians = Math.PI / 180, degrees = 180 / Math.PI; /** Returns the number of radians corresponding to the specified degrees. */ pv.radians = function (degrees) { return radians * degrees; }; /** Returns the number of degrees corresponding to the specified radians. */ pv.degrees = function (radians) { return degrees * radians; }; })(); /** * Returns all of the property names (keys) of the specified object (a map). The * order of the returned array is not defined. * * @param map an object. * @returns {string[]} an array of strings corresponding to the keys. * @see #entries */ pv.keys = function (map) { var array = []; for (var key in map) { array.push(key); } return array; }; /** * Returns all of the entries (key-value pairs) of the specified object (a * map). The order of the returned array is not defined. Each key-value pair is * represented as an object with <tt>key</tt> and <tt>value</tt> attributes, * e.g., <tt>{key: "foo", value: 42}</tt>. * * @param map an object. * @returns {array} an array of key-value pairs corresponding to the keys. */ pv.entries = function (map) { var array = []; for (var key in map) { array.push({key: key, value: map[key]}); } return array; }; /** * Returns all of the values (attribute values) of the specified object (a * map). The order of the returned array is not defined. * * @param map an object. * @returns {array} an array of objects corresponding to the values. * @see #entries */ pv.values = function (map) { var array = []; for (var key in map) { array.push(map[key]); } return array; }; /** * Returns a map constructed from the specified <tt>keys</tt>, using the * function <tt>f</tt> to compute the value for each key. The single argument to * the value function is the key. The callback is invoked only for indexes of * the array which have assigned values; it is not invoked for indexes which * have been deleted or which have never been assigned values. * * <p>For example, this expression creates a map from strings to string length: * * <pre>pv.dict(["one", "three", "seventeen"], function(s) s.length)</pre> * * The returned value is <tt>{one: 3, three: 5, seventeen: 9}</tt>. Accessor * functions can refer to <tt>this.index</tt>. * * @param {array} keys an array. * @param {function} f a value function. * @returns a map from keys to values. */ pv.dict = function (keys, f) { var m = {}, o = {}; for (var i = 0; i < keys.length; i++) { if (i in keys) { var k = keys[i]; o.index = i; m[k] = f.call(o, k); } } return m; }; /** * Returns a {@link pv.Dom} operator for the given map. This is a convenience * factory method, equivalent to <tt>new pv.Dom(map)</tt>. To apply the operator * and retrieve the root node, call {@link pv.Dom#root}; to retrieve all nodes * flattened, use {@link pv.Dom#nodes}. * * @see pv.Dom * @param map a map from which to construct a DOM. * @returns {pv.Dom} a DOM operator for the specified map. */ pv.dom = function (map) { return new pv.Dom(map); }; /** * Constructs a DOM operator for the specified map. This constructor should not * be invoked directly; use {@link pv.dom} instead. * * @class Represets a DOM operator for the specified map. This allows easy * transformation of a hierarchical JavaScript object (such as a JSON map) to a * W3C Document Object Model hierarchy. For more information on which attributes * and methods from the specification are supported, see {@link pv.Dom.Node}. * * <p>Leaves in the map are determined using an associated <i>leaf</i> function; * see {@link #leaf}. By default, leaves are any value whose type is not * "object", such as numbers or strings. * * @param map a map from which to construct a DOM. */ pv.Dom = function (map) { this.$map = map; }; /** @private The default leaf function. */ pv.Dom.prototype.$leaf = function (n) { return typeof n != "object"; }; /** * Sets or gets the leaf function for this DOM operator. The leaf function * identifies which values in the map are leaves, and which are internal nodes. * By default, objects are considered internal nodes, and primitives (such as * numbers and strings) are considered leaves. * * @param {function} f the new leaf function. * @returns the current leaf function, or <tt>this</tt>. */ pv.Dom.prototype.leaf = function (f) { if (arguments.length) { this.$leaf = f; return this; } return this.$leaf; }; /** * Applies the DOM operator, returning the root node. * * @returns {pv.Dom.Node} the root node. * @param {string} [nodeName] optional node name for the root. */ pv.Dom.prototype.root = function (nodeName) { var leaf = this.$leaf, root = recurse(this.$map); /** @private */ function recurse(map) { var n = new pv.Dom.Node(); for (var k in map) { var v = map[k]; n.appendChild(leaf(v) ? new pv.Dom.Node(v) : recurse(v)).nodeName = k; } return n; } root.nodeName = nodeName; return root; }; /** * Applies the DOM operator, returning the array of all nodes in preorder * traversal. * * @returns {array} the array of nodes in preorder traversal. */ pv.Dom.prototype.nodes = function () { return this.root().nodes(); }; /** * Constructs a DOM node for the specified value. Instances of this class are * not typically created directly; instead they are generated from a JavaScript * map using the {@link pv.Dom} operator. * * @class Represents a <tt>Node</tt> in the W3C Document Object Model. */ pv.Dom.Node = function (value) { this.nodeValue = value; this.childNodes = []; }; /** * The node name. When generated from a map, the node name corresponds to the * key at the given level in the map. Note that the root node has no associated * key, and thus has an undefined node name (and no <tt>parentNode</tt>). * * @type string * @field pv.Dom.Node.prototype.nodeName */ /** * The node value. When generated from a map, node value corresponds to the leaf * value for leaf nodes, and is undefined for internal nodes. * * @field pv.Dom.Node.prototype.nodeValue */ /** * The array of child nodes. This array is empty for leaf nodes. An easy way to * check if child nodes exist is to query <tt>firstChild</tt>. * * @type array * @field pv.Dom.Node.prototype.childNodes */ /** * The parent node, which is null for root nodes. * * @type pv.Dom.Node */ pv.Dom.Node.prototype.parentNode = null; /** * The first child, which is null for leaf nodes. * * @type pv.Dom.Node */ pv.Dom.Node.prototype.firstChild = null; /** * The last child, which is null for leaf nodes. * * @type pv.Dom.Node */ pv.Dom.Node.prototype.lastChild = null; /** * The previous sibling node, which is null for the first child. * * @type pv.Dom.Node */ pv.Dom.Node.prototype.previousSibling = null; /** * The next sibling node, which is null for the last child. * * @type pv.Dom.Node */ pv.Dom.Node.prototype.nextSibling = null; /** * Removes the specified child node from this node. * * @throws Error if the specified child is not a child of this node. * @returns {pv.Dom.Node} the removed child. */ pv.Dom.Node.prototype.removeChild = function (n) { var i = this.childNodes.indexOf(n); if (i == -1) throw new Error("child not found"); this.childNodes.splice(i, 1); if (n.previousSibling) n.previousSibling.nextSibling = n.nextSibling; else this.firstChild = n.nextSibling; if (n.nextSibling) n.nextSibling.previousSibling = n.previousSibling; else this.lastChild = n.previousSibling; delete n.nextSibling; delete n.previousSibling; delete n.parentNode; return n; }; /** * Appends the specified child node to this node. If the specified child is * already part of the DOM, the child is first removed before being added to * this node. * * @returns {pv.Dom.Node} the appended child. */ pv.Dom.Node.prototype.appendChild = function (n) { if (n.parentNode) n.parentNode.removeChild(n); n.parentNode = this; n.previousSibling = this.lastChild; if (this.lastChild) this.lastChild.nextSibling = n; else this.firstChild = n; this.lastChild = n; this.childNodes.push(n); return n; }; /** * Inserts the specified child <i>n</i> before the given reference child * <i>r</i> of this node. If <i>r</i> is null, this method is equivalent to * {@link #appendChild}. If <i>n</i> is already part of the DOM, it is first * removed before being inserted. * * @throws Error if <i>r</i> is non-null and not a child of this node. * @returns {pv.Dom.Node} the inserted child. */ pv.Dom.Node.prototype.insertBefore = function (n, r) { if (!r) return this.appendChild(n); var i = this.childNodes.indexOf(r); if (i == -1) throw new Error("child not found"); if (n.parentNode) n.parentNode.removeChild(n); n.parentNode = this; n.nextSibling = r; n.previousSibling = r.previousSibling; if (r.previousSibling) { r.previousSibling.nextSibling = n; } else { if (r == this.lastChild) this.lastChild = n; this.firstChild = n; } this.childNodes.splice(i, 0, n); return n; }; /** * Replaces the specified child <i>r</i> of this node with the node <i>n</i>. If * <i>n</i> is already part of the DOM, it is first removed before being added. * * @throws Error if <i>r</i> is not a child of this node. */ pv.Dom.Node.prototype.replaceChild = function (n, r) { var i = this.childNodes.indexOf(r); if (i == -1) throw new Error("child not found"); if (n.parentNode) n.parentNode.removeChild(n); n.parentNode = this; n.nextSibling = r.nextSibling; n.previousSibling = r.previousSibling; if (r.previousSibling) r.previousSibling.nextSibling = n; else this.firstChild = n; if (r.nextSibling) r.nextSibling.previousSibling = n; else this.lastChild = n; this.childNodes[i] = n; return r; }; /** * Visits each node in the tree in preorder traversal, applying the specified * function <i>f</i>. The arguments to the function are:<ol> * * <li>The current node. * <li>The current depth, starting at 0 for the root node.</ol> * * @param {function} f a function to apply to each node. */ pv.Dom.Node.prototype.visitBefore = function (f) { function visit(n, i) { f(n, i); for (var c = n.firstChild; c; c = c.nextSibling) { visit(c, i + 1); } } visit(this, 0); }; /** * Visits each node in the tree in postorder traversal, applying the specified * function <i>f</i>. The arguments to the function are:<ol> * * <li>The current node. * <li>The current depth, starting at 0 for the root node.</ol> * * @param {function} f a function to apply to each node. */ pv.Dom.Node.prototype.visitAfter = function (f) { function visit(n, i) { for (var c = n.firstChild; c; c = c.nextSibling) { visit(c, i + 1); } f(n, i); } visit(this, 0); }; /** * Sorts child nodes of this node, and all descendent nodes recursively, using * the specified comparator function <tt>f</tt>. The comparator function is * passed two nodes to compare. * * <p>Note: during the sort operation, the comparator function should not rely * on the tree being well-formed; the values of <tt>previousSibling</tt> and * <tt>nextSibling</tt> for the nodes being compared are not defined during the * sort operation. * * @param {function} f a comparator function. * @returns this. */ pv.Dom.Node.prototype.sort = function (f) { if (this.firstChild) { this.childNodes.sort(f); var p = this.firstChild = this.childNodes[0], c; delete p.previousSibling; for (var i = 1; i < this.childNodes.length; i++) { p.sort(f); c = this.childNodes[i]; c.previousSibling = p; p = p.nextSibling = c; } this.lastChild = p; delete p.nextSibling; p.sort(f); } return this; }; /** * Reverses all sibling nodes. * * @returns this. */ pv.Dom.Node.prototype.reverse = function () { var childNodes = []; this.visitAfter(function (n) { while (n.lastChild) childNodes.push(n.removeChild(n.lastChild)); for (var c; c = childNodes.pop(); ) n.insertBefore(c, n.firstChild); }); return this; }; /** Returns all descendants of this node in preorder traversal. */ pv.Dom.Node.prototype.nodes = function () { var array = []; /** @private */ function flatten(node) { array.push(node); node.childNodes.forEach(flatten); } flatten(this, array); return array; }; /** * Toggles the child nodes of this node. If this node is not yet toggled, this * method removes all child nodes and appends them to a new <tt>toggled</tt> * array attribute on this node. Otherwise, if this node is toggled, this method * re-adds all toggled child nodes and deletes the <tt>toggled</tt> attribute. * * <p>This method has no effect if the node has no child nodes. * * @param {boolean} [recursive] whether the toggle should apply to descendants. */ pv.Dom.Node.prototype.toggle = function (recursive) { if (recursive) return this.toggled ? this.visitBefore(function (n) { if (n.toggled) n.toggle(); }) : this.visitAfter(function (n) { if (!n.toggled) n.toggle(); }); var n = this; if (n.toggled) { for (var c; c = n.toggled.pop(); ) n.appendChild(c); delete n.toggled; } else if (n.lastChild) { n.toggled = []; while (n.lastChild) n.toggled.push(n.removeChild(n.lastChild)); } }; /** * Given a flat array of values, returns a simple DOM with each value wrapped by * a node that is a child of the root node. * * @param {array} values. * @returns {array} nodes. */ pv.nodes = function (values) { var root = new pv.Dom.Node(); for (var i = 0; i < values.length; i++) { root.appendChild(new pv.Dom.Node(values[i])); } return root.nodes(); }; /** * Returns a {@link pv.Tree} operator for the specified array. This is a * convenience factory method, equivalent to <tt>new pv.Tree(array)</tt>. * * @see pv.Tree * @param {array} array an array from which to construct a tree. * @returns {pv.Tree} a tree operator for the specified array. */ pv.tree = function (array) { return new pv.Tree(array); }; /** * Constructs a tree operator for the specified array. This constructor should * not be invoked directly; use {@link pv.tree} instead. * * @class Represents a tree operator for the specified array. The tree operator * allows a hierarchical map to be constructed from an array; it is similar to * the {@link pv.Nest} operator, except the hierarchy is derived dynamically * from the array elements. * * <p>For example, given an array of size information for ActionScript classes: * * <pre>{ name: "flare.flex.FlareVis", size: 4116 }, * { name: "flare.physics.DragForce", size: 1082 }, * { name: "flare.physics.GravityForce", size: 1336 }, ...</pre> * * To facilitate visualization, it may be useful to nest the elements by their * package hierarchy: * * <pre>var tree = pv.tree(classes) * .keys(function(d) d.name.split(".")) * .map();</pre> * * The resulting tree is: * * <pre>{ flare: { * flex: { * FlareVis: { * name: "flare.flex.FlareVis", * size: 4116 } }, * physics: { * DragForce: { * name: "flare.physics.DragForce", * size: 1082 }, * GravityForce: { * name: "flare.physics.GravityForce", * size: 1336 } }, * ... } }</pre> * * By specifying a value function, * * <pre>var tree = pv.tree(classes) * .keys(function(d) d.name.split(".")) * .value(function(d) d.size) * .map();</pre> * * we can further eliminate redundant data: * * <pre>{ flare: { * flex: { * FlareVis: 4116 }, * physics: { * DragForce: 1082, * GravityForce: 1336 }, * ... } }</pre> * * For visualizations with large data sets, performance improvements may be seen * by storing the data in a tree format, and then flattening it into an array at * runtime with {@link pv.Flatten}. * * @param {array} array an array from which to construct a tree. */ pv.Tree = function (array) { this.array = array; }; /** * Assigns a <i>keys</i> function to this operator; required. The keys function * returns an array of <tt>string</tt>s for each element in the associated * array; these keys determine how the elements are nested in the tree. The * returned keys should be unique for each element in the array; otherwise, the * behavior of this operator is undefined. * * @param {function} k the keys function. * @returns {pv.Tree} this. */ pv.Tree.prototype.keys = function (k) { this.k = k; return this; }; /** * Assigns a <i>value</i> function to this operator; optional. The value * function specifies an optional transformation of the element in the array * before it is inserted into the map. If no value function is specified, it is * equivalent to using the identity function. * * @param {function} k the value function. * @returns {pv.Tree} this. */ pv.Tree.prototype.value = function (v) { this.v = v; return this; }; /** * Returns a hierarchical map of values. The hierarchy is determined by the keys * function; the values in the map are determined by the value function. * * @returns a hierarchical map of values. */ pv.Tree.prototype.map = function () { var map = {}, o = {}; for (var i = 0; i < this.array.length; i++) { o.index = i; var value = this.array[i], keys = this.k.call(o, value), node = map; for (var j = 0; j < keys.length - 1; j++) { node = node[keys[j]] || (node[keys[j]] = {}); } node[keys[j]] = this.v ? this.v.call(o, value) : value; } return map; }; /** * Returns a {@link pv.Nest} operator for the specified array. This is a * convenience factory method, equivalent to <tt>new pv.Nest(array)</tt>. * * @see pv.Nest * @param {array} array an array of elements to nest. * @returns {pv.Nest} a nest operator for the specified array. */ pv.nest = function (array) { return new pv.Nest(array); }; /** * Constructs a nest operator for the specified array. This constructor should * not be invoked directly; use {@link pv.nest} instead. * * @class Represents a {@link Nest} operator for the specified array. Nesting * allows elements in an array to be grouped into a hierarchical tree * structure. The levels in the tree are specified by <i>key</i> functions. The * leaf nodes of the tree can be sorted by value, while the internal nodes can * be sorted by key. Finally, the tree can be returned either has a * multidimensional array via {@link #entries}, or as a hierarchical map via * {@link #map}. The {@link #rollup} routine similarly returns a map, collapsing * the elements in each leaf node using a summary function. * * <p>For example, consider the following tabular data structure of Barley * yields, from various sites in Minnesota during 1931-2: * * <pre>{ yield: 27.00, variety: "Manchuria", year: 1931, site: "University Farm" }, * { yield: 48.87, variety: "Manchuria", year: 1931, site: "Waseca" }, * { yield: 27.43, variety: "Manchuria", year: 1931, site: "Morris" }, ...</pre> * * To facilitate visualization, it may be useful to nest the elements first by * year, and then by variety, as follows: * * <pre>var nest = pv.nest(yields) * .key(function(d) d.year) * .key(function(d) d.variety) * .entries();</pre> * * This returns a nested array. Each element of the outer array is a key-values * pair, listing the values for each distinct key: * * <pre>{ key: 1931, values: [ * { key: "Manchuria", values: [ * { yield: 27.00, variety: "Manchuria", year: 1931, site: "University Farm" }, * { yield: 48.87, variety: "Manchuria", year: 1931, site: "Waseca" }, * { yield: 27.43, variety: "Manchuria", year: 1931, site: "Morris" }, * ... * ] }, * { key: "Glabron", values: [ * { yield: 43.07, variety: "Glabron", year: 1931, site: "University Farm" }, * { yield: 55.20, variety: "Glabron", year: 1931, site: "Waseca" }, * ... * ] }, * ] }, * { key: 1932, values: ... }</pre> * * Further details, including sorting and rollup, is provided below on the * corresponding methods. * * @param {array} array an array of elements to nest. */ pv.Nest = function (array) { this.array = array; this.keys = []; }; /** * Nests using the specified key function. Multiple keys may be added to the * nest; the array elements will be nested in the order keys are specified. * * @param {function} key a key function; must return a string or suitable map * key. * @returns {pv.Nest} this. */ pv.Nest.prototype.key = function (key) { this.keys.push(key); return this; }; /** * Sorts the previously-added keys. The natural sort order is used by default * (see {@link pv.naturalOrder}); if an alternative order is desired, * <tt>order</tt> should be a comparator function. If this method is not called * (i.e., keys are <i>unsorted</i>), keys will appear in the order they appear * in the underlying elements array. For example, * * <pre>pv.nest(yields) * .key(function(d) d.year) * .key(function(d) d.variety) * .sortKeys() * .entries()</pre> * * groups yield data by year, then variety, and sorts the variety groups * lexicographically (since the variety attribute is a string). * * <p>Key sort order is only used in conjunction with {@link #entries}, which * returns an array of key-values pairs. If the nest is used to construct a * {@link #map} instead, keys are unsorted. * * @param {function} [order] an optional comparator function. * @returns {pv.Nest} this. */ pv.Nest.prototype.sortKeys = function (order) { this.keys[this.keys.length - 1].order = order || pv.naturalOrder; return this; }; /** * Sorts the leaf values. The natural sort order is used by default (see * {@link pv.naturalOrder}); if an alternative order is desired, <tt>order</tt> * should be a comparator function. If this method is not called (i.e., values * are <i>unsorted</i>), values will appear in the order they appear in the * underlying elements array. For example, * * <pre>pv.nest(yields) * .key(function(d) d.year) * .key(function(d) d.variety) * .sortValues(function(a, b) a.yield - b.yield) * .entries()</pre> * * groups yield data by year, then variety, and sorts the values for each * variety group by yield. * * <p>Value sort order, unlike keys, applies to both {@link #entries} and * {@link #map}. It has no effect on {@link #rollup}. * * @param {function} [order] an optional comparator function. * @returns {pv.Nest} this. */ pv.Nest.prototype.sortValues = function (order) { this.order = order || pv.naturalOrder; return this; }; /** * Returns a hierarchical map of values. Each key adds one level to the * hierarchy. With only a single key, the returned map will have a key for each * distinct value of the key function; the correspond value with be an array of * elements with that key value. If a second key is added, this will be a nested * map. For example: * * <pre>pv.nest(yields) * .key(function(d) d.variety) * .key(function(d) d.site) * .map()</pre> * * returns a map <tt>m</tt> such that <tt>m[variety][site]</tt> is an array, a subset of * <tt>yields</tt>, with each element having the given variety and site. * * @returns a hierarchical map of values. */ pv.Nest.prototype.map = function () { var map = {}, values = []; /* Build the map. */ for (var i, j = 0; j < this.array.length; j++) { var x = this.array[j]; var m = map; for (i = 0; i < this.keys.length - 1; i++) { var k = this.keys[i](x); if (!m[k]) m[k] = {}; m = m[k]; } k = this.keys[i](x); if (!m[k]) { var a = []; values.push(a); m[k] = a; } m[k].push(x); } /* Sort each leaf array. */ if (this.order) { for (var i = 0; i < values.length; i++) { values[i].sort(this.order); } } return map; }; /** * Returns a hierarchical nested array. This method is similar to * {@link pv.entries}, but works recursively on the entire hierarchy. Rather * than returning a map like {@link #map}, this method returns a nested * array. Each element of the array has a <tt>key</tt> and <tt>values</tt> * field. For leaf nodes, the <tt>values</tt> array will be a subset of the * underlying elements array; for non-leaf nodes, the <tt>values</tt> array will * contain more key-values pairs. * * <p>For an example usage, see the {@link Nest} constructor. * * @returns a hierarchical nested array. */ pv.Nest.prototype.entries = function () { /** Recursively extracts the entries for the given map. */ function entries(map) { var array = []; for (var k in map) { var v = map[k]; array.push({key: k, values: (v instanceof Array) ? v : entries(v)}); } ; return array; } /** Recursively sorts the values for the given key-values array. */ function sort(array, i) { var o = this.keys[i].order; if (o) array.sort(function (a, b) { return o(a.key, b.key); }); if (++i < this.keys.length) { for (var j = 0; j < array.length; j++) { sort.call(this, array[j].values, i); } } return array; } return sort.call(this, entries(this.map()), 0); }; /** * Returns a rollup map. The behavior of this method is the same as * {@link #map}, except that the leaf values are replaced with the return value * of the specified rollup function <tt>f</tt>. For example, * * <pre>pv.nest(yields) * .key(function(d) d.site) * .rollup(function(v) pv.median(v, function(d) d.yield))</pre> * * first groups yield data by site, and then returns a map from site to median * yield for the given site. * * @see #map * @param {function} f a rollup function. * @returns a hierarchical map, with the leaf values computed by <tt>f</tt>. */ pv.Nest.prototype.rollup = function (f) { /** Recursively descends to the leaf nodes (arrays) and does rollup. */ function rollup(map) { for (var key in map) { var value = map[key]; if (value instanceof Array) { map[key] = f(value); } else { rollup(value); } } return map; } return rollup(this.map()); }; /** * Returns a {@link pv.Flatten} operator for the specified map. This is a * convenience factory method, equivalent to <tt>new pv.Flatten(map)</tt>. * * @see pv.Flatten * @param map a map to flatten. * @returns {pv.Flatten} a flatten operator for the specified map. */ pv.flatten = function (map) { return new pv.Flatten(map); }; /** * Constructs a flatten operator for the specified map. This constructor should * not be invoked directly; use {@link pv.flatten} instead. * * @class Represents a flatten operator for the specified array. Flattening * allows hierarchical maps to be flattened into an array. The levels in the * input tree are specified by <i>key</i> functions. * * <p>For example, consider the following hierarchical data structure of Barley * yields, from various sites in Minnesota during 1931-2: * * <pre>{ 1931: { * Manchuria: { * "University Farm": 27.00, * "Waseca": 48.87, * "Morris": 27.43, * ... }, * Glabron: { * "University Farm": 43.07, * "Waseca": 55.20, * ... } }, * 1932: { * ... } }</pre> * * To facilitate visualization, it may be useful to flatten the tree into a * tabular array: * * <pre>var array = pv.flatten(yields) * .key("year") * .key("variety") * .key("site") * .key("yield") * .array();</pre> * * This returns an array of object elements. Each element in the array has * attributes corresponding to this flatten operator's keys: * * <pre>{ site: "University Farm", variety: "Manchuria", year: 1931, yield: 27 }, * { site: "Waseca", variety: "Manchuria", year: 1931, yield: 48.87 }, * { site: "Morris", variety: "Manchuria", year: 1931, yield: 27.43 }, * { site: "University Farm", variety: "Glabron", year: 1931, yield: 43.07 }, * { site: "Waseca", variety: "Glabron", year: 1931, yield: 55.2 }, ...</pre> * * <p>The flatten operator is roughly the inverse of the {@link pv.Nest} and * {@link pv.Tree} operators. * * @param map a map to flatten. */ pv.Flatten = function (map) { this.map = map; this.keys = []; }; /** * Flattens using the specified key function. Multiple keys may be added to the * flatten; the tiers of the underlying tree must correspond to the specified * keys, in order. The order of the returned array is undefined; however, you * can easily sort it. * * @param {string} key the key name. * @param {function} [f] an optional value map function. * @returns {pv.Nest} this. */ pv.Flatten.prototype.key = function (key, f) { this.keys.push({name: key, value: f}); delete this.$leaf; return this; }; /** * Flattens using the specified leaf function. This is an alternative to * specifying an explicit set of keys; the tiers of the underlying tree will be * determined dynamically by recursing on the values, and the resulting keys * will be stored in the entries <tt>keys</tt> attribute. The leaf function must * return true for leaves, and false for internal nodes. * * @param {function} f a leaf function. * @returns {pv.Nest} this. */ pv.Flatten.prototype.leaf = function (f) { this.keys.length = 0; this.$leaf = f; return this; }; /** * Returns the flattened array. Each entry in the array is an object; each * object has attributes corresponding to this flatten operator's keys. * * @returns an array of elements from the flattened map. */ pv.Flatten.prototype.array = function () { var entries = [], stack = [], keys = this.keys, leaf = this.$leaf; /* Recursively visit using the leaf function. */ if (leaf) { function recurse(value, i) { if (leaf(value)) { entries.push({keys: stack.slice(), value: value}); } else { for (var key in value) { stack.push(key); recurse(value[key], i + 1); stack.pop(); } } } recurse(this.map, 0); return entries; } /* Recursively visits the specified value. */ function visit(value, i) { if (i < keys.length - 1) { for (var key in value) { stack.push(key); visit(value[key], i + 1); stack.pop(); } } else { entries.push(stack.concat(value)); } } visit(this.map, 0); return entries.map(function (stack) { var m = {}; for (var i = 0; i < keys.length; i++) { var k = keys[i], v = stack[i]; m[k.name] = k.value ? k.value.call(null, v) : v; } return m; }); }; /** * Returns a {@link pv.Vector} for the specified <i>x</i> and <i>y</i> * coordinate. This is a convenience factory method, equivalent to <tt>new * pv.Vector(x, y)</tt>. * * @see pv.Vector * @param {number} x the <i>x</i> coordinate. * @param {number} y the <i>y</i> coordinate. * @returns {pv.Vector} a vector for the specified coordinates. */ pv.vector = function (x, y) { return new pv.Vector(x, y); }; /** * Constructs a {@link pv.Vector} for the specified <i>x</i> and <i>y</i> * coordinate. This constructor should not be invoked directly; use * {@link pv.vector} instead. * * @class Represents a two-dimensional vector; a 2-tuple <i>&#x27e8;x, * y&#x27e9;</i>. The intent of this class is to simplify vector math. Note that * in performance-sensitive cases it may be more efficient to represent 2D * vectors as simple objects with <tt>x</tt> and <tt>y</tt> attributes, rather * than using instances of this class. * * @param {number} x the <i>x</i> coordinate. * @param {number} y the <i>y</i> coordinate. */ pv.Vector = function (x, y) { this.x = x; this.y = y; }; /** * Returns a vector perpendicular to this vector: <i>&#x27e8;-y, x&#x27e9;</i>. * * @returns {pv.Vector} a perpendicular vector. */ pv.Vector.prototype.perp = function () { return new pv.Vector(-this.y, this.x); }; /** * Returns a normalized copy of this vector: a vector with the same direction, * but unit length. If this vector has zero length this method returns a copy of * this vector. * * @returns {pv.Vector} a unit vector. */ pv.Vector.prototype.norm = function () { var l = this.length(); return this.times(l ? (1 / l) : 1); }; /** * Returns the magnitude of this vector, defined as <i>sqrt(x * x + y * y)</i>. * * @returns {number} a length. */ pv.Vector.prototype.length = function () { return Math.sqrt(this.x * this.x + this.y * this.y); }; /** * Returns a scaled copy of this vector: <i>&#x27e8;x * k, y * k&#x27e9;</i>. * To perform the equivalent divide operation, use <i>1 / k</i>. * * @param {number} k the scale factor. * @returns {pv.Vector} a scaled vector. */ pv.Vector.prototype.times = function (k) { return new pv.Vector(this.x * k, this.y * k); }; /** * Returns this vector plus the vector <i>v</i>: <i>&#x27e8;x + v.x, y + * v.y&#x27e9;</i>. If only one argument is specified, it is interpreted as the * vector <i>v</i>. * * @param {number} x the <i>x</i> coordinate to add. * @param {number} y the <i>y</i> coordinate to add. * @returns {pv.Vector} a new vector. */ pv.Vector.prototype.plus = function (x, y) { return (arguments.length == 1) ? new pv.Vector(this.x + x.x, this.y + x.y) : new pv.Vector(this.x + x, this.y + y); }; /** * Returns this vector minus the vector <i>v</i>: <i>&#x27e8;x - v.x, y - * v.y&#x27e9;</i>. If only one argument is specified, it is interpreted as the * vector <i>v</i>. * * @param {number} x the <i>x</i> coordinate to subtract. * @param {number} y the <i>y</i> coordinate to subtract. * @returns {pv.Vector} a new vector. */ pv.Vector.prototype.minus = function (x, y) { return (arguments.length == 1) ? new pv.Vector(this.x - x.x, this.y - x.y) : new pv.Vector(this.x - x, this.y - y); }; /** * Returns the dot product of this vector and the vector <i>v</i>: <i>x * v.x + * y * v.y</i>. If only one argument is specified, it is interpreted as the * vector <i>v</i>. * * @param {number} x the <i>x</i> coordinate to dot. * @param {number} y the <i>y</i> coordinate to dot. * @returns {number} a dot product. */ pv.Vector.prototype.dot = function (x, y) { return (arguments.length == 1) ? this.x * x.x + this.y * x.y : this.x * x + this.y * y; }; /** * Returns a new identity transform. * * @class Represents a transformation matrix. The transformation matrix is * limited to expressing translate and uniform scale transforms only; shearing, * rotation, general affine, and other transforms are not supported. * * <p>The methods on this class treat the transform as immutable, returning a * copy of the transformation matrix with the specified transform applied. Note, * alternatively, that the matrix fields can be get and set directly. */ pv.Transform = function () { }; pv.Transform.prototype = {k: 1, x: 0, y: 0}; /** * The scale magnitude; defaults to 1. * * @type number * @name pv.Transform.prototype.k */ /** * The x-offset; defaults to 0. * * @type number * @name pv.Transform.prototype.x */ /** * The y-offset; defaults to 0. * * @type number * @name pv.Transform.prototype.y */ /** * @private The identity transform. * * @type pv.Transform */ pv.Transform.identity = new pv.Transform(); // k 0 x 1 0 a k 0 ka+x // 0 k y * 0 1 b = 0 k kb+y // 0 0 1 0 0 1 0 0 1 /** * Returns a translated copy of this transformation matrix. * * @param {number} x the x-offset. * @param {number} y the y-offset. * @returns {pv.Transform} the translated transformation matrix. */ pv.Transform.prototype.translate = function (x, y) { var v = new pv.Transform(); v.k = this.k; v.x = this.k * x + this.x; v.y = this.k * y + this.y; return v; }; // k 0 x d 0 0 kd 0 x // 0 k y * 0 d 0 = 0 kd y // 0 0 1 0 0 1 0 0 1 /** * Returns a scaled copy of this transformation matrix. * * @param {number} k * @returns {pv.Transform} the scaled transformation matrix. */ pv.Transform.prototype.scale = function (k) { var v = new pv.Transform(); v.k = this.k * k; v.x = this.x; v.y = this.y; return v; }; /** * Returns the inverse of this transformation matrix. * * @returns {pv.Transform} the inverted transformation matrix. */ pv.Transform.prototype.invert = function () { var v = new pv.Transform(), k = 1 / this.k; v.k = k; v.x = -this.x * k; v.y = -this.y * k; return v; }; // k 0 x d 0 a kd 0 ka+x // 0 k y * 0 d b = 0 kd kb+y // 0 0 1 0 0 1 0 0 1 /** * Returns this matrix post-multiplied by the specified matrix <i>m</i>. * * @param {pv.Transform} m * @returns {pv.Transform} the post-multiplied transformation matrix. */ pv.Transform.prototype.times = function (m) { var v = new pv.Transform(); v.k = this.k * m.k; v.x = this.k * m.x + this.x; v.y = this.k * m.y + this.y; return v; }; /** * Abstract; see the various scale implementations. * * @class Represents a scale; a function that performs a transformation from * data domain to visual range. For quantitative and quantile scales, the domain * is expressed as numbers; for ordinal scales, the domain is expressed as * strings (or equivalently objects with unique string representations). The * "visual range" may correspond to pixel space, colors, font sizes, and the * like. * * <p>Note that scales are functions, and thus can be used as properties * directly, assuming that the data associated with a mark is a number. While * this is convenient for single-use scales, frequently it is desirable to * define scales globally: * * <pre>var y = pv.Scale.linear(0, 100).range(0, 640);</pre> * * The <tt>y</tt> scale can now be equivalently referenced within a property: * * <pre> .height(function(d) y(d))</pre> * * Alternatively, if the data are not simple numbers, the appropriate value can * be passed to the <tt>y</tt> scale (e.g., <tt>d.foo</tt>). The {@link #by} * method similarly allows the data to be mapped to a numeric value before * performing the linear transformation. * * @see pv.Scale.quantitative * @see pv.Scale.quantile * @see pv.Scale.ordinal * @extends function */ pv.Scale = function () { }; /** * @private Returns a function that interpolators from the start value to the * end value, given a parameter <i>t</i> in [0, 1]. * * @param start the start value. * @param end the end value. */ pv.Scale.interpolator = function (start, end) { if (typeof start == "number") { return function (t) { return t * (end - start) + start; }; } /* For now, assume color. */ start = pv.color(start).rgb(); end = pv.color(end).rgb(); return function (t) { var a = start.a * (1 - t) + end.a * t; if (a < 1e-5) a = 0; // avoid scientific notation return (start.a == 0) ? pv.rgb(end.r, end.g, end.b, a) : ((end.a == 0) ? pv.rgb(start.r, start.g, start.b, a) : pv.rgb( Math.round(start.r * (1 - t) + end.r * t), Math.round(start.g * (1 - t) + end.g * t), Math.round(start.b * (1 - t) + end.b * t), a)); }; }; /** * Returns a view of this scale by the specified accessor function <tt>f</tt>. * Given a scale <tt>y</tt>, <tt>y.by(function(d) d.foo)</tt> is equivalent to * <tt>function(d) y(d.foo)</tt>. * * <p>This method is provided for convenience, such that scales can be * succinctly defined inline. For example, given an array of data elements that * have a <tt>score</tt> attribute with the domain [0, 1], the height property * could be specified as: * * <pre> .height(pv.Scale.linear().range(0, 480).by(function(d) d.score))</pre> * * This is equivalent to: * * <pre> .height(function(d) d.score * 480)</pre> * * This method should be used judiciously; it is typically more clear to invoke * the scale directly, passing in the value to be scaled. * * @function * @name pv.Scale.prototype.by * @param {function} f an accessor function. * @returns {pv.Scale} a view of this scale by the specified accessor function. */ /** * Returns a default quantitative, linear, scale for the specified domain. The * arguments to this constructor are optional, and equivalent to calling * {@link #domain}. The default domain and range are [0,1]. * * <p>This constructor is typically not used directly; see one of the * quantitative scale implementations instead. * * @class Represents an abstract quantitative scale; a function that performs a * numeric transformation. This class is typically not used directly; see one of * the quantitative scale implementations (linear, log, root, etc.) * instead. <style type="text/css">sub{line-height:0}</style> A quantitative * scale represents a 1-dimensional transformation from a numeric domain of * input data [<i>d<sub>0</sub></i>, <i>d<sub>1</sub></i>] to a numeric range of * pixels [<i>r<sub>0</sub></i>, <i>r<sub>1</sub></i>]. In addition to * readability, scales offer several useful features: * * <p>1. The range can be expressed in colors, rather than pixels. For example: * * <pre> .fillStyle(pv.Scale.linear(0, 100).range("red", "green"))</pre> * * will fill the marks "red" on an input value of 0, "green" on an input value * of 100, and some color in-between for intermediate values. * * <p>2. The domain and range can be subdivided for a non-uniform * transformation. For example, you may want a diverging color scale that is * increasingly red for negative values, and increasingly green for positive * values: * * <pre> .fillStyle(pv.Scale.linear(-1, 0, 1).range("red", "white", "green"))</pre> * * The domain can be specified as a series of <i>n</i> monotonically-increasing * values; the range must also be specified as <i>n</i> values, resulting in * <i>n - 1</i> contiguous linear scales. * * <p>3. Quantitative scales can be inverted for interaction. The * {@link #invert} method takes a value in the output range, and returns the * corresponding value in the input domain. This is frequently used to convert * the mouse location (see {@link pv.Mark#mouse}) to a value in the input * domain. Note that inversion is only supported for numeric ranges, and not * colors. * * <p>4. A scale can be queried for reasonable "tick" values. The {@link #ticks} * method provides a convenient way to get a series of evenly-spaced rounded * values in the input domain. Frequently these are used in conjunction with * {@link pv.Rule} to display tick marks or grid lines. * * <p>5. A scale can be "niced" to extend the domain to suitable rounded * numbers. If the minimum and maximum of the domain are messy because they are * derived from data, you can use {@link #nice} to round these values down and * up to even numbers. * * @param {number...} domain... optional domain values. * @see pv.Scale.linear * @see pv.Scale.log * @see pv.Scale.root * @extends pv.Scale */ pv.Scale.quantitative = function () { var d = [0, 1], // default domain l = [0, 1], // default transformed domain r = [0, 1], // default range i = [pv.identity], // default interpolators type = Number, // default type n = false, // whether the domain is negative f = pv.identity, // default forward transform g = pv.identity, // default inverse transform tickFormat = String; // default tick formatting function /** @private */ function newDate(x) { return new Date(x); } /** @private */ function scale(x) { var j = pv.search(d, x); if (j < 0) j = -j - 2; j = Math.max(0, Math.min(i.length - 1, j)); return i[j]((f(x) - l[j]) / (l[j + 1] - l[j])); } /** @private */ scale.transform = function (forward, inverse) { /** @ignore */ f = function (x) { return n ? -forward(-x) : forward(x); }; /** @ignore */ g = function (y) { return n ? -inverse(-y) : inverse(y); }; l = d.map(f); return this; }; /** * Sets or gets the input domain. This method can be invoked several ways: * * <p>1. <tt>domain(min, ..., max)</tt> * * <p>Specifying the domain as a series of numbers is the most explicit and * recommended approach. Most commonly, two numbers are specified: the minimum * and maximum value. However, for a diverging scale, or other subdivided * non-uniform scales, multiple values can be specified. Values can be derived * from data using {@link pv.min} and {@link pv.max}. For example: * * <pre> .domain(0, pv.max(array))</pre> * * An alternative method for deriving minimum and maximum values from data * follows. * * <p>2. <tt>domain(array, minf, maxf)</tt> * * <p>When both the minimum and maximum value are derived from data, the * arguments to the <tt>domain</tt> method can be specified as the array of * data, followed by zero, one or two accessor functions. For example, if the * array of data is just an array of numbers: * * <pre> .domain(array)</pre> * * On the other hand, if the array elements are objects representing stock * values per day, and the domain should consider the stock's daily low and * daily high: * * <pre> .domain(array, function(d) d.low, function(d) d.high)</pre> * * The first method of setting the domain is preferred because it is more * explicit; setting the domain using this second method should be used only * if brevity is required. * * <p>3. <tt>domain()</tt> * * <p>Invoking the <tt>domain</tt> method with no arguments returns the * current domain as an array of numbers. * * @function * @name pv.Scale.quantitative.prototype.domain * @param {number...} domain... domain values. * @returns {pv.Scale.quantitative} <tt>this</tt>, or the current domain. */ scale.domain = function (array, min, max) { if (arguments.length) { var o; // the object we use to infer the domain type if (array instanceof Array) { if (arguments.length < 2) min = pv.identity; if (arguments.length < 3) max = min; o = array.length && min(array[0]); d = array.length ? [pv.min(array, min), pv.max(array, max)] : []; } else { o = array; d = Array.prototype.slice.call(arguments).map(Number); } if (!d.length) d = [-Infinity, Infinity]; else if (d.length == 1) d = [d[0], d[0]]; n = (d[0] || d[d.length - 1]) < 0; l = d.map(f); type = (o instanceof Date) ? newDate : Number; return this; } return d.map(type); }; /** * Sets or gets the output range. This method can be invoked several ways: * * <p>1. <tt>range(min, ..., max)</tt> * * <p>The range may be specified as a series of numbers or colors. Most * commonly, two numbers are specified: the minimum and maximum pixel values. * For a color scale, values may be specified as {@link pv.Color}s or * equivalent strings. For a diverging scale, or other subdivided non-uniform * scales, multiple values can be specified. For example: * * <pre> .range("red", "white", "green")</pre> * * <p>Currently, only numbers and colors are supported as range values. The * number of range values must exactly match the number of domain values, or * the behavior of the scale is undefined. * * <p>2. <tt>range()</tt> * * <p>Invoking the <tt>range</tt> method with no arguments returns the current * range as an array of numbers or colors. * * @function * @name pv.Scale.quantitative.prototype.range * @param {...} range... range values. * @returns {pv.Scale.quantitative} <tt>this</tt>, or the current range. */ scale.range = function () { if (arguments.length) { r = Array.prototype.slice.call(arguments); if (!r.length) r = [-Infinity, Infinity]; else if (r.length == 1) r = [r[0], r[0]]; i = []; for (var j = 0; j < r.length - 1; j++) { i.push(pv.Scale.interpolator(r[j], r[j + 1])); } return this; } return r; }; /** * Inverts the specified value in the output range, returning the * corresponding value in the input domain. This is frequently used to convert * the mouse location (see {@link pv.Mark#mouse}) to a value in the input * domain. Inversion is only supported for numeric ranges, and not colors. * * <p>Note that this method does not do any rounding or bounds checking. If * the input domain is discrete (e.g., an array index), the returned value * should be rounded. If the specified <tt>y</tt> value is outside the range, * the returned value may be equivalently outside the input domain. * * @function * @name pv.Scale.quantitative.prototype.invert * @param {number} y a value in the output range (a pixel location). * @returns {number} a value in the input domain. */ scale.invert = function (y) { var j = pv.search(r, y); if (j < 0) j = -j - 2; j = Math.max(0, Math.min(i.length - 1, j)); return type(g(l[j] + (y - r[j]) / (r[j + 1] - r[j]) * (l[j + 1] - l[j]))); }; /** * Returns an array of evenly-spaced, suitably-rounded values in the input * domain. This method attempts to return between 5 and 10 tick values. These * values are frequently used in conjunction with {@link pv.Rule} to display * tick marks or grid lines. * * @function * @name pv.Scale.quantitative.prototype.ticks * @param {number} [m] optional number of desired ticks. * @returns {number[]} an array input domain values to use as ticks. */ scale.ticks = function (m) { var start = d[0], end = d[d.length - 1], reverse = end < start, min = reverse ? end : start, max = reverse ? start : end, span = max - min; /* Special case: empty, invalid or infinite span. */ if (!span || !isFinite(span)) { if (type == newDate) tickFormat = pv.Format.date("%x"); return [type(min)]; } /* Special case: dates. */ if (type == newDate) { /* Floor the date d given the precision p. */ function floor(d, p) { switch (p) { case 31536e6: d.setMonth(0); case 2592e6: d.setDate(1); case 6048e5: if (p == 6048e5) d.setDate(d.getDate() - d.getDay()); case 864e5: d.setHours(0); case 36e5: d.setMinutes(0); case 6e4: d.setSeconds(0); case 1e3: d.setMilliseconds(0); } } var precision, format, increment, step = 1; if (span >= 3 * 31536e6) { precision = 31536e6; format = "%Y"; /** @ignore */ increment = function (d) { d.setFullYear(d.getFullYear() + step); }; } else if (span >= 3 * 2592e6) { precision = 2592e6; format = "%m/%Y"; /** @ignore */ increment = function (d) { d.setMonth(d.getMonth() + step); }; } else if (span >= 3 * 6048e5) { precision = 6048e5; format = "%m/%d"; /** @ignore */ increment = function (d) { d.setDate(d.getDate() + 7 * step); }; } else if (span >= 3 * 864e5) { precision = 864e5; format = "%m/%d"; /** @ignore */ increment = function (d) { d.setDate(d.getDate() + step); }; } else if (span >= 3 * 36e5) { precision = 36e5; format = "%I:%M %p"; /** @ignore */ increment = function (d) { d.setHours(d.getHours() + step); }; } else if (span >= 3 * 6e4) { precision = 6e4; format = "%I:%M %p"; /** @ignore */ increment = function (d) { d.setMinutes(d.getMinutes() + step); }; } else if (span >= 3 * 1e3) { precision = 1e3; format = "%I:%M:%S"; /** @ignore */ increment = function (d) { d.setSeconds(d.getSeconds() + step); }; } else { precision = 1; format = "%S.%Qs"; /** @ignore */ increment = function (d) { d.setTime(d.getTime() + step); }; } tickFormat = pv.Format.date(format); var date = new Date(min), dates = []; floor(date, precision); /* If we'd generate too many ticks, skip some!. */ var n = span / precision; if (n > 10) { switch (precision) { case 36e5: { step = (n > 20) ? 6 : 3; date.setHours(Math.floor(date.getHours() / step) * step); break; } case 2592e6: { step = 3; // seasons date.setMonth(Math.floor(date.getMonth() / step) * step); break; } case 6e4: { step = (n > 30) ? 15 : ((n > 15) ? 10 : 5); date.setMinutes(Math.floor(date.getMinutes() / step) * step); break; } case 1e3: { step = (n > 90) ? 15 : ((n > 60) ? 10 : 5); date.setSeconds(Math.floor(date.getSeconds() / step) * step); break; } case 1: { step = (n > 1000) ? 250 : ((n > 200) ? 100 : ((n > 100) ? 50 : ((n > 50) ? 25 : 5))); date.setMilliseconds(Math.floor(date.getMilliseconds() / step) * step); break; } default: { step = pv.logCeil(n / 15, 10); if (n / step < 2) step /= 5; else if (n / step < 5) step /= 2; date.setFullYear(Math.floor(date.getFullYear() / step) * step); break; } } } while (true) { increment(date); if (date > max) break; dates.push(new Date(date)); } return reverse ? dates.reverse() : dates; } /* Normal case: numbers. */ if (!arguments.length) m = 10; var step = pv.logFloor(span / m, 10), err = m / (span / step); if (err <= .15) step *= 10; else if (err <= .35) step *= 5; else if (err <= .75) step *= 2; var start = Math.ceil(min / step) * step, end = Math.floor(max / step) * step; tickFormat = pv.Format.number() .fractionDigits(Math.max(0, -Math.floor(pv.log(step, 10) + .01))); var ticks = pv.range(start, end + step, step); return reverse ? ticks.reverse() : ticks; }; /** * Formats the specified tick value using the appropriate precision, based on * the step interval between tick marks. If {@link #ticks} has not been called, * the argument is converted to a string, but no formatting is applied. * * @function * @name pv.Scale.quantitative.prototype.tickFormat * @param {number} t a tick value. * @returns {string} a formatted tick value. */ scale.tickFormat = function (t) { return tickFormat(t); }; /** * "Nices" this scale, extending the bounds of the input domain to * evenly-rounded values. Nicing is useful if the domain is computed * dynamically from data, and may be irregular. For example, given a domain of * [0.20147987687960267, 0.996679553296417], a call to <tt>nice()</tt> might * extend the domain to [0.2, 1]. * * <p>This method must be invoked each time after setting the domain. * * @function * @name pv.Scale.quantitative.prototype.nice * @returns {pv.Scale.quantitative} <tt>this</tt>. */ scale.nice = function () { if (d.length != 2) return this; // TODO support non-uniform domains var start = d[0], end = d[d.length - 1], reverse = end < start, min = reverse ? end : start, max = reverse ? start : end, span = max - min; /* Special case: empty, invalid or infinite span. */ if (!span || !isFinite(span)) return this; var step = Math.pow(10, Math.round(Math.log(span) / Math.log(10)) - 1); d = [Math.floor(min / step) * step, Math.ceil(max / step) * step]; if (reverse) d.reverse(); l = d.map(f); return this; }; /** * Returns a view of this scale by the specified accessor function <tt>f</tt>. * Given a scale <tt>y</tt>, <tt>y.by(function(d) d.foo)</tt> is equivalent to * <tt>function(d) y(d.foo)</tt>. * * <p>This method is provided for convenience, such that scales can be * succinctly defined inline. For example, given an array of data elements * that have a <tt>score</tt> attribute with the domain [0, 1], the height * property could be specified as: * * <pre> .height(pv.Scale.linear().range(0, 480).by(function(d) d.score))</pre> * * This is equivalent to: * * <pre> .height(function(d) d.score * 480)</pre> * * This method should be used judiciously; it is typically more clear to * invoke the scale directly, passing in the value to be scaled. * * @function * @name pv.Scale.quantitative.prototype.by * @param {function} f an accessor function. * @returns {pv.Scale.quantitative} a view of this scale by the specified * accessor function. */ scale.by = function (f) { function by() { return scale(f.apply(this, arguments)); } for (var method in scale) by[method] = scale[method]; return by; }; scale.domain.apply(scale, arguments); return scale; }; /** * Returns a linear scale for the specified domain. The arguments to this * constructor are optional, and equivalent to calling {@link #domain}. * The default domain and range are [0,1]. * * @class Represents a linear scale; a function that performs a linear * transformation. <style type="text/css">sub{line-height:0}</style> Most * commonly, a linear scale represents a 1-dimensional linear transformation * from a numeric domain of input data [<i>d<sub>0</sub></i>, * <i>d<sub>1</sub></i>] to a numeric range of pixels [<i>r<sub>0</sub></i>, * <i>r<sub>1</sub></i>]. The equation for such a scale is: * * <blockquote><i>f(x) = (x - d<sub>0</sub>) / (d<sub>1</sub> - d<sub>0</sub>) * * (r<sub>1</sub> - r<sub>0</sub>) + r<sub>0</sub></i></blockquote> * * For example, a linear scale from the domain [0, 100] to range [0, 640]: * * <blockquote><i>f(x) = (x - 0) / (100 - 0) * (640 - 0) + 0</i><br> * <i>f(x) = x / 100 * 640</i><br> * <i>f(x) = x * 6.4</i><br> * </blockquote> * * Thus, saying * * <pre> .height(function(d) d * 6.4)</pre> * * is identical to * * <pre> .height(pv.Scale.linear(0, 100).range(0, 640))</pre> * * Note that the scale is itself a function, and thus can be used as a property * directly, assuming that the data associated with a mark is a number. While * this is convenient for single-use scales, frequently it is desirable to * define scales globally: * * <pre>var y = pv.Scale.linear(0, 100).range(0, 640);</pre> * * The <tt>y</tt> scale can now be equivalently referenced within a property: * * <pre> .height(function(d) y(d))</pre> * * Alternatively, if the data are not simple numbers, the appropriate value can * be passed to the <tt>y</tt> scale (e.g., <tt>d.foo</tt>). The {@link #by} * method similarly allows the data to be mapped to a numeric value before * performing the linear transformation. * * @param {number...} domain... optional domain values. * @extends pv.Scale.quantitative */ pv.Scale.linear = function () { var scale = pv.Scale.quantitative(); scale.domain.apply(scale, arguments); return scale; }; /** * Returns a log scale for the specified domain. The arguments to this * constructor are optional, and equivalent to calling {@link #domain}. * The default domain is [1,10] and the default range is [0,1]. * * @class Represents a log scale. <style * type="text/css">sub{line-height:0}</style> Most commonly, a log scale * represents a 1-dimensional log transformation from a numeric domain of input * data [<i>d<sub>0</sub></i>, <i>d<sub>1</sub></i>] to a numeric range of * pixels [<i>r<sub>0</sub></i>, <i>r<sub>1</sub></i>]. The equation for such a * scale is: * * <blockquote><i>f(x) = (log(x) - log(d<sub>0</sub>)) / (log(d<sub>1</sub>) - * log(d<sub>0</sub>)) * (r<sub>1</sub> - r<sub>0</sub>) + * r<sub>0</sub></i></blockquote> * * where <i>log(x)</i> represents the zero-symmetric logarthim of <i>x</i> using * the scale's associated base (default: 10, see {@link pv.logSymmetric}). For * example, a log scale from the domain [1, 100] to range [0, 640]: * * <blockquote><i>f(x) = (log(x) - log(1)) / (log(100) - log(1)) * (640 - 0) + 0</i><br> * <i>f(x) = log(x) / 2 * 640</i><br> * <i>f(x) = log(x) * 320</i><br> * </blockquote> * * Thus, saying * * <pre> .height(function(d) Math.log(d) * 138.974)</pre> * * is equivalent to * * <pre> .height(pv.Scale.log(1, 100).range(0, 640))</pre> * * Note that the scale is itself a function, and thus can be used as a property * directly, assuming that the data associated with a mark is a number. While * this is convenient for single-use scales, frequently it is desirable to * define scales globally: * * <pre>var y = pv.Scale.log(1, 100).range(0, 640);</pre> * * The <tt>y</tt> scale can now be equivalently referenced within a property: * * <pre> .height(function(d) y(d))</pre> * * Alternatively, if the data are not simple numbers, the appropriate value can * be passed to the <tt>y</tt> scale (e.g., <tt>d.foo</tt>). The {@link #by} * method similarly allows the data to be mapped to a numeric value before * performing the log transformation. * * @param {number...} domain... optional domain values. * @extends pv.Scale.quantitative */ pv.Scale.log = function () { var scale = pv.Scale.quantitative(1, 10), b, // logarithm base p, // cached Math.log(b) /** @ignore */ log = function (x) { return Math.log(x) / p; }, /** @ignore */ pow = function (y) { return Math.pow(b, y); }; /** * Returns an array of evenly-spaced, suitably-rounded values in the input * domain. These values are frequently used in conjunction with * {@link pv.Rule} to display tick marks or grid lines. * * @function * @name pv.Scale.log.prototype.ticks * @returns {number[]} an array input domain values to use as ticks. */ scale.ticks = function () { // TODO support non-uniform domains var d = scale.domain(), n = d[0] < 0, i = Math.floor(n ? -log(-d[0]) : log(d[0])), j = Math.ceil(n ? -log(-d[1]) : log(d[1])), ticks = []; if (n) { ticks.push(-pow(-i)); for (; i++ < j; ) for (var k = b - 1; k > 0; k--) ticks.push(-pow(-i) * k); } else { for (; i < j; i++) for (var k = 1; k < b; k++) ticks.push(pow(i) * k); ticks.push(pow(i)); } for (i = 0; ticks[i] < d[0]; i++) ; // strip small values for (j = ticks.length; ticks[j - 1] > d[1]; j--) ; // strip big values return ticks.slice(i, j); }; /** * Formats the specified tick value using the appropriate precision, assuming * base 10. * * @function * @name pv.Scale.log.prototype.tickFormat * @param {number} t a tick value. * @returns {string} a formatted tick value. */ scale.tickFormat = function (t) { return t.toPrecision(1); }; /** * "Nices" this scale, extending the bounds of the input domain to * evenly-rounded values. This method uses {@link pv.logFloor} and * {@link pv.logCeil}. Nicing is useful if the domain is computed dynamically * from data, and may be irregular. For example, given a domain of * [0.20147987687960267, 0.996679553296417], a call to <tt>nice()</tt> might * extend the domain to [0.1, 1]. * * <p>This method must be invoked each time after setting the domain (and * base). * * @function * @name pv.Scale.log.prototype.nice * @returns {pv.Scale.log} <tt>this</tt>. */ scale.nice = function () { // TODO support non-uniform domains var d = scale.domain(); return scale.domain(pv.logFloor(d[0], b), pv.logCeil(d[1], b)); }; /** * Sets or gets the logarithm base. Defaults to 10. * * @function * @name pv.Scale.log.prototype.base * @param {number} [v] the new base. * @returns {pv.Scale.log} <tt>this</tt>, or the current base. */ scale.base = function (v) { if (arguments.length) { b = Number(v); p = Math.log(b); scale.transform(log, pow); // update transformed domain return this; } return b; }; scale.domain.apply(scale, arguments); return scale.base(10); }; /** * Returns a root scale for the specified domain. The arguments to this * constructor are optional, and equivalent to calling {@link #domain}. * The default domain and range are [0,1]. * * @class Represents a root scale; a function that performs a power * transformation. <style type="text/css">sub{line-height:0}</style> Most * commonly, a root scale represents a 1-dimensional root transformation from a * numeric domain of input data [<i>d<sub>0</sub></i>, <i>d<sub>1</sub></i>] to * a numeric range of pixels [<i>r<sub>0</sub></i>, <i>r<sub>1</sub></i>]. * * <p>Note that the scale is itself a function, and thus can be used as a * property directly, assuming that the data associated with a mark is a * number. While this is convenient for single-use scales, frequently it is * desirable to define scales globally: * * <pre>var y = pv.Scale.root(0, 100).range(0, 640);</pre> * * The <tt>y</tt> scale can now be equivalently referenced within a property: * * <pre> .height(function(d) y(d))</pre> * * Alternatively, if the data are not simple numbers, the appropriate value can * be passed to the <tt>y</tt> scale (e.g., <tt>d.foo</tt>). The {@link #by} * method similarly allows the data to be mapped to a numeric value before * performing the root transformation. * * @param {number...} domain... optional domain values. * @extends pv.Scale.quantitative */ pv.Scale.root = function () { var scale = pv.Scale.quantitative(); /** * Sets or gets the exponent; defaults to 2. * * @function * @name pv.Scale.root.prototype.power * @param {number} [v] the new exponent. * @returns {pv.Scale.root} <tt>this</tt>, or the current base. */ scale.power = function (v) { if (arguments.length) { var b = Number(v), p = 1 / b; scale.transform( function (x) { return Math.pow(x, p); }, function (y) { return Math.pow(y, b); }); return this; } return b; }; scale.domain.apply(scale, arguments); return scale.power(2); }; /** * Returns an ordinal scale for the specified domain. The arguments to this * constructor are optional, and equivalent to calling {@link #domain}. * * @class Represents an ordinal scale. <style * type="text/css">sub{line-height:0}</style> An ordinal scale represents a * pairwise mapping from <i>n</i> discrete values in the input domain to * <i>n</i> discrete values in the output range. For example, an ordinal scale * might map a domain of species ["setosa", "versicolor", "virginica"] to colors * ["red", "green", "blue"]. Thus, saying * * <pre> .fillStyle(function(d) { * switch (d.species) { * case "setosa": return "red"; * case "versicolor": return "green"; * case "virginica": return "blue"; * } * })</pre> * * is equivalent to * * <pre> .fillStyle(pv.Scale.ordinal("setosa", "versicolor", "virginica") * .range("red", "green", "blue") * .by(function(d) d.species))</pre> * * If the mapping from species to color does not need to be specified * explicitly, the domain can be omitted. In this case it will be inferred * lazily from the data: * * <pre> .fillStyle(pv.colors("red", "green", "blue") * .by(function(d) d.species))</pre> * * When the domain is inferred, the first time the scale is invoked, the first * element from the range will be returned. Subsequent calls with unique values * will return subsequent elements from the range. If the inferred domain grows * larger than the range, range values will be reused. However, it is strongly * recommended that the domain and the range contain the same number of * elements. * * <p>A range can be discretized from a continuous interval (e.g., for pixel * positioning) by using {@link #split}, {@link #splitFlush} or * {@link #splitBanded} after the domain has been set. For example, if * <tt>states</tt> is an array of the fifty U.S. state names, the state name can * be encoded in the left position: * * <pre> .left(pv.Scale.ordinal(states) * .split(0, 640) * .by(function(d) d.state))</pre> * * <p>N.B.: ordinal scales are not invertible (at least not yet), since the * domain and range and discontinuous. A workaround is to use a linear scale. * * @param {...} domain... optional domain values. * @extends pv.Scale * @see pv.colors */ pv.Scale.ordinal = function () { var d = [], i = {}, r = [], band = 0; /** @private */ function scale(x) { if (!(x in i)) i[x] = d.push(x) - 1; return r[i[x] % r.length]; } /** * Sets or gets the input domain. This method can be invoked several ways: * * <p>1. <tt>domain(values...)</tt> * * <p>Specifying the domain as a series of values is the most explicit and * recommended approach. However, if the domain values are derived from data, * you may find the second method more appropriate. * * <p>2. <tt>domain(array, f)</tt> * * <p>Rather than enumerating the domain values as explicit arguments to this * method, you can specify a single argument of an array. In addition, you can * specify an optional accessor function to extract the domain values from the * array. * * <p>3. <tt>domain()</tt> * * <p>Invoking the <tt>domain</tt> method with no arguments returns the * current domain as an array. * * @function * @name pv.Scale.ordinal.prototype.domain * @param {...} domain... domain values. * @returns {pv.Scale.ordinal} <tt>this</tt>, or the current domain. */ scale.domain = function (array, f) { if (arguments.length) { array = (array instanceof Array) ? ((arguments.length > 1) ? pv.map(array, f) : array) : Array.prototype.slice.call(arguments); /* Filter the specified ordinals to their unique values. */ d = []; var seen = {}; for (var j = 0; j < array.length; j++) { var o = array[j]; if (!(o in seen)) { seen[o] = true; d.push(o); } } i = pv.numerate(d); return this; } return d; }; /** * Sets or gets the output range. This method can be invoked several ways: * * <p>1. <tt>range(values...)</tt> * * <p>Specifying the range as a series of values is the most explicit and * recommended approach. However, if the range values are derived from data, * you may find the second method more appropriate. * * <p>2. <tt>range(array, f)</tt> * * <p>Rather than enumerating the range values as explicit arguments to this * method, you can specify a single argument of an array. In addition, you can * specify an optional accessor function to extract the range values from the * array. * * <p>3. <tt>range()</tt> * * <p>Invoking the <tt>range</tt> method with no arguments returns the * current range as an array. * * @function * @name pv.Scale.ordinal.prototype.range * @param {...} range... range values. * @returns {pv.Scale.ordinal} <tt>this</tt>, or the current range. */ scale.range = function (array, f) { if (arguments.length) { r = (array instanceof Array) ? ((arguments.length > 1) ? pv.map(array, f) : array) : Array.prototype.slice.call(arguments); if (typeof r[0] == "string") r = r.map(pv.color); return this; } return r; }; /** * Sets the range from the given continuous interval. The interval * [<i>min</i>, <i>max</i>] is subdivided into <i>n</i> equispaced points, * where <i>n</i> is the number of (unique) values in the domain. The first * and last point are offset from the edge of the range by half the distance * between points. * * <p>This method must be called <i>after</i> the domain is set. * * @function * @name pv.Scale.ordinal.prototype.split * @param {number} min minimum value of the output range. * @param {number} max maximum value of the output range. * @returns {pv.Scale.ordinal} <tt>this</tt>. * @see #splitFlush * @see #splitBanded */ scale.split = function (min, max) { var step = (max - min) / this.domain().length; r = pv.range(min + step / 2, max, step); return this; }; /** * Sets the range from the given continuous interval. The interval * [<i>min</i>, <i>max</i>] is subdivided into <i>n</i> equispaced points, * where <i>n</i> is the number of (unique) values in the domain. The first * and last point are exactly on the edge of the range. * * <p>This method must be called <i>after</i> the domain is set. * * @function * @name pv.Scale.ordinal.prototype.splitFlush * @param {number} min minimum value of the output range. * @param {number} max maximum value of the output range. * @returns {pv.Scale.ordinal} <tt>this</tt>. * @see #split */ scale.splitFlush = function (min, max) { var n = this.domain().length, step = (max - min) / (n - 1); r = (n == 1) ? [(min + max) / 2] : pv.range(min, max + step / 2, step); return this; }; /** * Sets the range from the given continuous interval. The interval * [<i>min</i>, <i>max</i>] is subdivided into <i>n</i> equispaced bands, * where <i>n</i> is the number of (unique) values in the domain. The first * and last band are offset from the edge of the range by the distance between * bands. * * <p>The band width argument, <tt>band</tt>, is typically in the range [0, 1] * and defaults to 1. This fraction corresponds to the amount of space in the * range to allocate to the bands, as opposed to padding. A value of 0.5 means * that the band width will be equal to the padding width. The computed * absolute band width can be retrieved from the range as * <tt>scale.range().band</tt>. * * <p>If the band width argument is negative, this method will allocate bands * of a <i>fixed</i> width <tt>-band</tt>, rather than a relative fraction of * the available space. * * <p>Tip: to inset the bands by a fixed amount <tt>p</tt>, specify a minimum * value of <tt>min + p</tt> (or simply <tt>p</tt>, if <tt>min</tt> is * 0). Then set the mark width to <tt>scale.range().band - p</tt>. * * <p>This method must be called <i>after</i> the domain is set. * * @function * @name pv.Scale.ordinal.prototype.splitBanded * @param {number} min minimum value of the output range. * @param {number} max maximum value of the output range. * @param {number} [band] the fractional band width in [0, 1]; defaults to 1. * @returns {pv.Scale.ordinal} <tt>this</tt>. * @see #split */ scale.splitBanded = function (min, max, band) { if (arguments.length < 3) band = 1; if (band < 0) { var n = this.domain().length, total = -band * n, remaining = max - min - total, padding = remaining / (n + 1); r = pv.range(min + padding, max, padding - band); r.band = -band; } else { var step = (max - min) / (this.domain().length + (1 - band)); r = pv.range(min + step * (1 - band), max, step); r.band = step * band; } return this; }; /** * Returns a view of this scale by the specified accessor function <tt>f</tt>. * Given a scale <tt>y</tt>, <tt>y.by(function(d) d.foo)</tt> is equivalent to * <tt>function(d) y(d.foo)</tt>. This method should be used judiciously; it * is typically more clear to invoke the scale directly, passing in the value * to be scaled. * * @function * @name pv.Scale.ordinal.prototype.by * @param {function} f an accessor function. * @returns {pv.Scale.ordinal} a view of this scale by the specified accessor * function. */ scale.by = function (f) { function by() { return scale(f.apply(this, arguments)); } for (var method in scale) by[method] = scale[method]; return by; }; scale.domain.apply(scale, arguments); return scale; }; /** * Constructs a default quantile scale. The arguments to this constructor are * optional, and equivalent to calling {@link #domain}. The default domain is * the empty set, and the default range is [0,1]. * * @class Represents a quantile scale; a function that maps from a value within * a sortable domain to a quantized numeric range. Typically, the domain is a * set of numbers, but any sortable value (such as strings) can be used as the * domain of a quantile scale. The range defaults to [0,1], with 0 corresponding * to the smallest value in the domain, 1 the largest, .5 the median, etc. * * <p>By default, the number of quantiles in the range corresponds to the number * of values in the domain. The {@link #quantiles} method can be used to specify * an explicit number of quantiles; for example, <tt>quantiles(4)</tt> produces * a standard quartile scale. A quartile scale's range is a set of four discrete * values, such as [0, 1/3, 2/3, 1]. Calling the {@link #range} method will * scale these discrete values accordingly, similar to {@link * pv.Scale.ordinal#splitFlush}. * * <p>For example, given the strings ["c", "a", "b"], a default quantile scale: * * <pre>pv.Scale.quantile("c", "a", "b")</pre> * * will return 0 for "a", .5 for "b", and 1 for "c". * * @extends pv.Scale */ pv.Scale.quantile = function () { var n = -1, // number of quantiles j = -1, // max quantile index q = [], // quantile boundaries d = [], // domain y = pv.Scale.linear(); // range /** @private */ function scale(x) { return y(Math.max(0, Math.min(j, pv.search.index(q, x) - 1)) / j); } /** * Sets or gets the quantile boundaries. By default, each element in the * domain is in its own quantile. If the argument to this method is a number, * it specifies the number of equal-sized quantiles by which to divide the * domain. * * <p>If no arguments are specified, this method returns the quantile * boundaries; the first element is always the minimum value of the domain, * and the last element is the maximum value of the domain. Thus, the length * of the returned array is always one greater than the number of quantiles. * * @function * @name pv.Scale.quantile.prototype.quantiles * @param {number} x the number of quantiles. */ scale.quantiles = function (x) { if (arguments.length) { n = Number(x); if (n < 0) { q = [d[0]].concat(d); j = d.length - 1; } else { q = []; q[0] = d[0]; for (var i = 1; i <= n; i++) { q[i] = d[~~(i * (d.length - 1) / n)]; } j = n - 1; } return this; } return q; }; /** * Sets or gets the input domain. This method can be invoked several ways: * * <p>1. <tt>domain(values...)</tt> * * <p>Specifying the domain as a series of values is the most explicit and * recommended approach. However, if the domain values are derived from data, * you may find the second method more appropriate. * * <p>2. <tt>domain(array, f)</tt> * * <p>Rather than enumerating the domain values as explicit arguments to this * method, you can specify a single argument of an array. In addition, you can * specify an optional accessor function to extract the domain values from the * array. * * <p>3. <tt>domain()</tt> * * <p>Invoking the <tt>domain</tt> method with no arguments returns the * current domain as an array. * * @function * @name pv.Scale.quantile.prototype.domain * @param {...} domain... domain values. * @returns {pv.Scale.quantile} <tt>this</tt>, or the current domain. */ scale.domain = function (array, f) { if (arguments.length) { d = (array instanceof Array) ? pv.map(array, f) : Array.prototype.slice.call(arguments); d.sort(pv.naturalOrder); scale.quantiles(n); // recompute quantiles return this; } return d; }; /** * Sets or gets the output range. This method can be invoked several ways: * * <p>1. <tt>range(min, ..., max)</tt> * * <p>The range may be specified as a series of numbers or colors. Most * commonly, two numbers are specified: the minimum and maximum pixel values. * For a color scale, values may be specified as {@link pv.Color}s or * equivalent strings. For a diverging scale, or other subdivided non-uniform * scales, multiple values can be specified. For example: * * <pre> .range("red", "white", "green")</pre> * * <p>Currently, only numbers and colors are supported as range values. The * number of range values must exactly match the number of domain values, or * the behavior of the scale is undefined. * * <p>2. <tt>range()</tt> * * <p>Invoking the <tt>range</tt> method with no arguments returns the current * range as an array of numbers or colors. * * @function * @name pv.Scale.quantile.prototype.range * @param {...} range... range values. * @returns {pv.Scale.quantile} <tt>this</tt>, or the current range. */ scale.range = function () { if (arguments.length) { y.range.apply(y, arguments); return this; } return y.range(); }; /** * Returns a view of this scale by the specified accessor function <tt>f</tt>. * Given a scale <tt>y</tt>, <tt>y.by(function(d) d.foo)</tt> is equivalent to * <tt>function(d) y(d.foo)</tt>. * * <p>This method is provided for convenience, such that scales can be * succinctly defined inline. For example, given an array of data elements * that have a <tt>score</tt> attribute with the domain [0, 1], the height * property could be specified as: * * <pre>.height(pv.Scale.linear().range(0, 480).by(function(d) d.score))</pre> * * This is equivalent to: * * <pre>.height(function(d) d.score * 480)</pre> * * This method should be used judiciously; it is typically more clear to * invoke the scale directly, passing in the value to be scaled. * * @function * @name pv.Scale.quantile.prototype.by * @param {function} f an accessor function. * @returns {pv.Scale.quantile} a view of this scale by the specified * accessor function. */ scale.by = function (f) { function by() { return scale(f.apply(this, arguments)); } for (var method in scale) by[method] = scale[method]; return by; }; scale.domain.apply(scale, arguments); return scale; }; /** * Returns a histogram operator for the specified data, with an optional * accessor function. If the data specified is not an array of numbers, an * accessor function must be specified to map the data to numeric values. * * @class Represents a histogram operator. * * @param {array} data an array of numbers or objects. * @param {function} [f] an optional accessor function. */ pv.histogram = function (data, f) { var frequency = true; return { /** * Returns the computed histogram bins. An optional array of numbers, * <tt>ticks</tt>, may be specified as the break points. If the ticks are * not specified, default ticks will be computed using a linear scale on the * data domain. * * <p>The returned array contains {@link pv.histogram.Bin}s. The <tt>x</tt> * attribute corresponds to the bin's start value (inclusive), while the * <tt>dx</tt> attribute stores the bin size (end - start). The <tt>y</tt> * attribute stores either the frequency count or probability, depending on * how the histogram operator has been configured. * * <p>The {@link pv.histogram.Bin} objects are themselves arrays, containing * the data elements present in each bin, i.e., the elements in the * <tt>data</tt> array (prior to invoking the accessor function, if any). * For example, if the data represented countries, and the accessor function * returned the GDP of each country, the returned bins would be arrays of * countries (not GDPs). * * @function * @name pv.histogram.prototype.bins * @param {array} [ticks] * @returns {array} */ /** @private */ bins: function (ticks) { var x = pv.map(data, f), bins = []; /* Initialize default ticks. */ if (!arguments.length) ticks = pv.Scale.linear(x).ticks(); /* Initialize the bins. */ for (var i = 0; i < ticks.length - 1; i++) { var bin = bins[i] = []; bin.x = ticks[i]; bin.dx = ticks[i + 1] - ticks[i]; bin.y = 0; } /* Count the number of samples per bin. */ for (var i = 0; i < x.length; i++) { var j = pv.search.index(ticks, x[i]) - 1, bin = bins[Math.max(0, Math.min(bins.length - 1, j))]; bin.y++; bin.push(data[i]); } /* Convert frequencies to probabilities. */ if (!frequency) for (var i = 0; i < bins.length; i++) { bins[i].y /= x.length; } return bins; }, /** * Sets or gets whether this histogram operator returns frequencies or * probabilities. * * @function * @name pv.histogram.prototype.frequency * @param {boolean} [x] * @returns {pv.histogram} this. */ /** @private */ frequency: function (x) { if (arguments.length) { frequency = Boolean(x); return this; } return frequency; } }; }; /** * @class Represents a bin returned by the {@link pv.histogram} operator. Bins * are themselves arrays containing the data elements present in the given bin * (prior to the accessor function being invoked to convert the data object to a * numeric value). These bin arrays have additional attributes with meta * information about the bin. * * @name pv.histogram.Bin * @extends array * @see pv.histogram */ /** * The start value of the bin's range. * * @type number * @name pv.histogram.Bin.prototype.x */ /** * The magnitude value of the bin's range; end - start. * * @type number * @name pv.histogram.Bin.prototype.dx */ /** * The frequency or probability of the bin, depending on how the histogram * operator was configured. * * @type number * @name pv.histogram.Bin.prototype.y */ /** * Returns the {@link pv.Color} for the specified color format string. Colors * may have an associated opacity, or alpha channel. Color formats are specified * by CSS Color Modular Level 3, using either in RGB or HSL color space. For * example:<ul> * * <li>#f00 // #rgb * <li>#ff0000 // #rrggbb * <li>rgb(255, 0, 0) * <li>rgb(100%, 0%, 0%) * <li>hsl(0, 100%, 50%) * <li>rgba(0, 0, 255, 0.5) * <li>hsla(120, 100%, 50%, 1) * * </ul>The SVG 1.0 color keywords names are also supported, such as "aliceblue" * and "yellowgreen". The "transparent" keyword is supported for fully- * transparent black. * * <p>If the <tt>format</tt> argument is already an instance of <tt>Color</tt>, * the argument is returned with no further processing. * * @param {string} format the color specification string, such as "#f00". * @returns {pv.Color} the corresponding <tt>Color</tt>. * @see <a href="http://www.w3.org/TR/SVG/types.html#ColorKeywords">SVG color * keywords</a> * @see <a href="http://www.w3.org/TR/css3-color/">CSS3 color module</a> */ pv.color = function (format) { if (format.rgb) return format.rgb(); /* Handle hsl, rgb. */ var m1 = /([a-z]+)\((.*)\)/i.exec(format); if (m1) { var m2 = m1[2].split(","), a = 1; switch (m1[1]) { case "hsla": case "rgba": { a = parseFloat(m2[3]); if (!a) return pv.Color.transparent; break; } } switch (m1[1]) { case "hsla": case "hsl": { var h = parseFloat(m2[0]), // degrees s = parseFloat(m2[1]) / 100, // percentage l = parseFloat(m2[2]) / 100; // percentage return (new pv.Color.Hsl(h, s, l, a)).rgb(); } case "rgba": case "rgb": { function parse(c) { // either integer or percentage var f = parseFloat(c); return (c[c.length - 1] == '%') ? Math.round(f * 2.55) : f; } var r = parse(m2[0]), g = parse(m2[1]), b = parse(m2[2]); return pv.rgb(r, g, b, a); } } } /* Named colors. */ var named = pv.Color.names[format]; if (named) return named; /* Hexadecimal colors: #rgb and #rrggbb. */ if (format.charAt(0) == "#") { var r, g, b; if (format.length == 4) { r = format.charAt(1); r += r; g = format.charAt(2); g += g; b = format.charAt(3); b += b; } else if (format.length == 7) { r = format.substring(1, 3); g = format.substring(3, 5); b = format.substring(5, 7); } return pv.rgb(parseInt(r, 16), parseInt(g, 16), parseInt(b, 16), 1); } /* Otherwise, pass-through unsupported colors. */ return new pv.Color(format, 1); }; /** * Constructs a color with the specified color format string and opacity. This * constructor should not be invoked directly; use {@link pv.color} instead. * * @class Represents an abstract (possibly translucent) color. The color is * divided into two parts: the <tt>color</tt> attribute, an opaque color format * string, and the <tt>opacity</tt> attribute, a float in [0, 1]. The color * space is dependent on the implementing class; all colors support the * {@link #rgb} method to convert to RGB color space for interpolation. * * <p>See also the <a href="../../api/Color.html">Color guide</a>. * * @param {string} color an opaque color format string, such as "#f00". * @param {number} opacity the opacity, in [0,1]. * @see pv.color */ pv.Color = function (color, opacity) { /** * An opaque color format string, such as "#f00". * * @type string * @see <a href="http://www.w3.org/TR/SVG/types.html#ColorKeywords">SVG color * keywords</a> * @see <a href="http://www.w3.org/TR/css3-color/">CSS3 color module</a> */ this.color = color; /** * The opacity, a float in [0, 1]. * * @type number */ this.opacity = opacity; }; /** * Returns a new color that is a brighter version of this color. The behavior of * this method may vary slightly depending on the underlying color space. * Although brighter and darker are inverse operations, the results of a series * of invocations of these two methods might be inconsistent because of rounding * errors. * * @param [k] {number} an optional scale factor; defaults to 1. * @see #darker * @returns {pv.Color} a brighter color. */ pv.Color.prototype.brighter = function (k) { return this.rgb().brighter(k); }; /** * Returns a new color that is a brighter version of this color. The behavior of * this method may vary slightly depending on the underlying color space. * Although brighter and darker are inverse operations, the results of a series * of invocations of these two methods might be inconsistent because of rounding * errors. * * @param [k] {number} an optional scale factor; defaults to 1. * @see #brighter * @returns {pv.Color} a darker color. */ pv.Color.prototype.darker = function (k) { return this.rgb().darker(k); }; /** * Constructs a new RGB color with the specified channel values. * * @param {number} r the red channel, an integer in [0,255]. * @param {number} g the green channel, an integer in [0,255]. * @param {number} b the blue channel, an integer in [0,255]. * @param {number} [a] the alpha channel, a float in [0,1]. * @returns pv.Color.Rgb */ pv.rgb = function (r, g, b, a) { return new pv.Color.Rgb(r, g, b, (arguments.length == 4) ? a : 1); }; /** * Constructs a new RGB color with the specified channel values. * * @class Represents a color in RGB space. * * @param {number} r the red channel, an integer in [0,255]. * @param {number} g the green channel, an integer in [0,255]. * @param {number} b the blue channel, an integer in [0,255]. * @param {number} a the alpha channel, a float in [0,1]. * @extends pv.Color */ pv.Color.Rgb = function (r, g, b, a) { pv.Color.call(this, a ? ("rgb(" + r + "," + g + "," + b + ")") : "none", a); /** * The red channel, an integer in [0, 255]. * * @type number */ this.r = r; /** * The green channel, an integer in [0, 255]. * * @type number */ this.g = g; /** * The blue channel, an integer in [0, 255]. * * @type number */ this.b = b; /** * The alpha channel, a float in [0, 1]. * * @type number */ this.a = a; }; pv.Color.Rgb.prototype = pv.extend(pv.Color); /** * Constructs a new RGB color with the same green, blue and alpha channels as * this color, with the specified red channel. * * @param {number} r the red channel, an integer in [0,255]. */ pv.Color.Rgb.prototype.red = function (r) { return pv.rgb(r, this.g, this.b, this.a); }; /** * Constructs a new RGB color with the same red, blue and alpha channels as this * color, with the specified green channel. * * @param {number} g the green channel, an integer in [0,255]. */ pv.Color.Rgb.prototype.green = function (g) { return pv.rgb(this.r, g, this.b, this.a); }; /** * Constructs a new RGB color with the same red, green and alpha channels as * this color, with the specified blue channel. * * @param {number} b the blue channel, an integer in [0,255]. */ pv.Color.Rgb.prototype.blue = function (b) { return pv.rgb(this.r, this.g, b, this.a); }; /** * Constructs a new RGB color with the same red, green and blue channels as this * color, with the specified alpha channel. * * @param {number} a the alpha channel, a float in [0,1]. */ pv.Color.Rgb.prototype.alpha = function (a) { return pv.rgb(this.r, this.g, this.b, a); }; /** * Returns the RGB color equivalent to this color. This method is abstract and * must be implemented by subclasses. * * @returns {pv.Color.Rgb} an RGB color. * @function * @name pv.Color.prototype.rgb */ /** * Returns this. * * @returns {pv.Color.Rgb} this. */ pv.Color.Rgb.prototype.rgb = function () { return this; }; /** * Returns a new color that is a brighter version of this color. This method * applies an arbitrary scale factor to each of the three RGB components of this * color to create a brighter version of this color. Although brighter and * darker are inverse operations, the results of a series of invocations of * these two methods might be inconsistent because of rounding errors. * * @param [k] {number} an optional scale factor; defaults to 1. * @see #darker * @returns {pv.Color.Rgb} a brighter color. */ pv.Color.Rgb.prototype.brighter = function (k) { k = Math.pow(0.7, arguments.length ? k : 1); var r = this.r, g = this.g, b = this.b, i = 30; if (!r && !g && !b) return pv.rgb(i, i, i, this.a); if (r && (r < i)) r = i; if (g && (g < i)) g = i; if (b && (b < i)) b = i; return pv.rgb( Math.min(255, Math.floor(r / k)), Math.min(255, Math.floor(g / k)), Math.min(255, Math.floor(b / k)), this.a); }; /** * Returns a new color that is a darker version of this color. This method * applies an arbitrary scale factor to each of the three RGB components of this * color to create a darker version of this color. Although brighter and darker * are inverse operations, the results of a series of invocations of these two * methods might be inconsistent because of rounding errors. * * @param [k] {number} an optional scale factor; defaults to 1. * @see #brighter * @returns {pv.Color.Rgb} a darker color. */ pv.Color.Rgb.prototype.darker = function (k) { k = Math.pow(0.7, arguments.length ? k : 1); return pv.rgb( Math.max(0, Math.floor(k * this.r)), Math.max(0, Math.floor(k * this.g)), Math.max(0, Math.floor(k * this.b)), this.a); }; /** * Constructs a new HSL color with the specified values. * * @param {number} h the hue, an integer in [0, 360]. * @param {number} s the saturation, a float in [0, 1]. * @param {number} l the lightness, a float in [0, 1]. * @param {number} [a] the opacity, a float in [0, 1]. * @returns pv.Color.Hsl */ pv.hsl = function (h, s, l, a) { return new pv.Color.Hsl(h, s, l, (arguments.length == 4) ? a : 1); }; /** * Constructs a new HSL color with the specified values. * * @class Represents a color in HSL space. * * @param {number} h the hue, an integer in [0, 360]. * @param {number} s the saturation, a float in [0, 1]. * @param {number} l the lightness, a float in [0, 1]. * @param {number} a the opacity, a float in [0, 1]. * @extends pv.Color */ pv.Color.Hsl = function (h, s, l, a) { pv.Color.call(this, "hsl(" + h + "," + (s * 100) + "%," + (l * 100) + "%)", a); /** * The hue, an integer in [0, 360]. * * @type number */ this.h = h; /** * The saturation, a float in [0, 1]. * * @type number */ this.s = s; /** * The lightness, a float in [0, 1]. * * @type number */ this.l = l; /** * The opacity, a float in [0, 1]. * * @type number */ this.a = a; }; pv.Color.Hsl.prototype = pv.extend(pv.Color); /** * Constructs a new HSL color with the same saturation, lightness and alpha as * this color, and the specified hue. * * @param {number} h the hue, an integer in [0, 360]. */ pv.Color.Hsl.prototype.hue = function (h) { return pv.hsl(h, this.s, this.l, this.a); }; /** * Constructs a new HSL color with the same hue, lightness and alpha as this * color, and the specified saturation. * * @param {number} s the saturation, a float in [0, 1]. */ pv.Color.Hsl.prototype.saturation = function (s) { return pv.hsl(this.h, s, this.l, this.a); }; /** * Constructs a new HSL color with the same hue, saturation and alpha as this * color, and the specified lightness. * * @param {number} l the lightness, a float in [0, 1]. */ pv.Color.Hsl.prototype.lightness = function (l) { return pv.hsl(this.h, this.s, l, this.a); }; /** * Constructs a new HSL color with the same hue, saturation and lightness as * this color, and the specified alpha. * * @param {number} a the opacity, a float in [0, 1]. */ pv.Color.Hsl.prototype.alpha = function (a) { return pv.hsl(this.h, this.s, this.l, a); }; /** * Returns the RGB color equivalent to this HSL color. * * @returns {pv.Color.Rgb} an RGB color. */ pv.Color.Hsl.prototype.rgb = function () { var h = this.h, s = this.s, l = this.l; /* Some simple corrections for h, s and l. */ h = h % 360; if (h < 0) h += 360; s = Math.max(0, Math.min(s, 1)); l = Math.max(0, Math.min(l, 1)); /* From FvD 13.37, CSS Color Module Level 3 */ var m2 = (l <= .5) ? (l * (1 + s)) : (l + s - l * s); var m1 = 2 * l - m2; function v(h) { if (h > 360) h -= 360; else if (h < 0) h += 360; if (h < 60) return m1 + (m2 - m1) * h / 60; if (h < 180) return m2; if (h < 240) return m1 + (m2 - m1) * (240 - h) / 60; return m1; } function vv(h) { return Math.round(v(h) * 255); } return pv.rgb(vv(h + 120), vv(h), vv(h - 120), this.a); }; /** * @private SVG color keywords, per CSS Color Module Level 3. * * @see <a href="http://www.w3.org/TR/SVG/types.html#ColorKeywords">SVG color * keywords</a> */ pv.Color.names = { aliceblue: "#f0f8ff", antiquewhite: "#faebd7", aqua: "#00ffff", aquamarine: "#7fffd4", azure: "#f0ffff", beige: "#f5f5dc", bisque: "#ffe4c4", black: "#000000", blanchedalmond: "#ffebcd", blue: "#0000ff", blueviolet: "#8a2be2", brown: "#a52a2a", burlywood: "#deb887", cadetblue: "#5f9ea0", chartreuse: "#7fff00", chocolate: "#d2691e", coral: "#ff7f50", cornflowerblue: "#6495ed", cornsilk: "#fff8dc", crimson: "#dc143c", cyan: "#00ffff", darkblue: "#00008b", darkcyan: "#008b8b", darkgoldenrod: "#b8860b", darkgray: "#a9a9a9", darkgreen: "#006400", darkgrey: "#a9a9a9", darkkhaki: "#bdb76b", darkmagenta: "#8b008b", darkolivegreen: "#556b2f", darkorange: "#ff8c00", darkorchid: "#9932cc", darkred: "#8b0000", darksalmon: "#e9967a", darkseagreen: "#8fbc8f", darkslateblue: "#483d8b", darkslategray: "#2f4f4f", darkslategrey: "#2f4f4f", darkturquoise: "#00ced1", darkviolet: "#9400d3", deeppink: "#ff1493", deepskyblue: "#00bfff", dimgray: "#696969", dimgrey: "#696969", dodgerblue: "#1e90ff", firebrick: "#b22222", floralwhite: "#fffaf0", forestgreen: "#228b22", fuchsia: "#ff00ff", gainsboro: "#dcdcdc", ghostwhite: "#f8f8ff", gold: "#ffd700", goldenrod: "#daa520", gray: "#808080", green: "#008000", greenyellow: "#adff2f", grey: "#808080", honeydew: "#f0fff0", hotpink: "#ff69b4", indianred: "#cd5c5c", indigo: "#4b0082", ivory: "#fffff0", khaki: "#f0e68c", lavender: "#e6e6fa", lavenderblush: "#fff0f5", lawngreen: "#7cfc00", lemonchiffon: "#fffacd", lightblue: "#add8e6", lightcoral: "#f08080", lightcyan: "#e0ffff", lightgoldenrodyellow: "#fafad2", lightgray: "#d3d3d3", lightgreen: "#90ee90", lightgrey: "#d3d3d3", lightpink: "#ffb6c1", lightsalmon: "#ffa07a", lightseagreen: "#20b2aa", lightskyblue: "#87cefa", lightslategray: "#778899", lightslategrey: "#778899", lightsteelblue: "#b0c4de", lightyellow: "#ffffe0", lime: "#00ff00", limegreen: "#32cd32", linen: "#faf0e6", magenta: "#ff00ff", maroon: "#800000", mediumaquamarine: "#66cdaa", mediumblue: "#0000cd", mediumorchid: "#ba55d3", mediumpurple: "#9370db", mediumseagreen: "#3cb371", mediumslateblue: "#7b68ee", mediumspringgreen: "#00fa9a", mediumturquoise: "#48d1cc", mediumvioletred: "#c71585", midnightblue: "#191970", mintcream: "#f5fffa", mistyrose: "#ffe4e1", moccasin: "#ffe4b5", navajowhite: "#ffdead", navy: "#000080", oldlace: "#fdf5e6", olive: "#808000", olivedrab: "#6b8e23", orange: "#ffa500", orangered: "#ff4500", orchid: "#da70d6", palegoldenrod: "#eee8aa", palegreen: "#98fb98", paleturquoise: "#afeeee", palevioletred: "#db7093", papayawhip: "#ffefd5", peachpuff: "#ffdab9", peru: "#cd853f", pink: "#ffc0cb", plum: "#dda0dd", powderblue: "#b0e0e6", purple: "#800080", red: "#ff0000", rosybrown: "#bc8f8f", royalblue: "#4169e1", saddlebrown: "#8b4513", salmon: "#fa8072", sandybrown: "#f4a460", seagreen: "#2e8b57", seashell: "#fff5ee", sienna: "#a0522d", silver: "#c0c0c0", skyblue: "#87ceeb", slateblue: "#6a5acd", slategray: "#708090", slategrey: "#708090", snow: "#fffafa", springgreen: "#00ff7f", steelblue: "#4682b4", tan: "#d2b48c", teal: "#008080", thistle: "#d8bfd8", tomato: "#ff6347", turquoise: "#40e0d0", violet: "#ee82ee", wheat: "#f5deb3", white: "#ffffff", whitesmoke: "#f5f5f5", yellow: "#ffff00", yellowgreen: "#9acd32", transparent: pv.Color.transparent = pv.rgb(0, 0, 0, 0) }; /* Initialized named colors. */ (function () { var names = pv.Color.names; for (var name in names) names[name] = pv.color(names[name]); })(); /** * Returns a new categorical color encoding using the specified colors. The * arguments to this method are an array of colors; see {@link pv.color}. For * example, to create a categorical color encoding using the <tt>species</tt> * attribute: * * <pre>pv.colors("red", "green", "blue").by(function(d) d.species)</pre> * * The result of this expression can be used as a fill- or stroke-style * property. This assumes that the data's <tt>species</tt> attribute is a * string. * * @param {string} colors... categorical colors. * @see pv.Scale.ordinal * @returns {pv.Scale.ordinal} an ordinal color scale. */ pv.colors = function () { var scale = pv.Scale.ordinal(); scale.range.apply(scale, arguments); return scale; }; /** * A collection of standard color palettes for categorical encoding. * * @namespace A collection of standard color palettes for categorical encoding. */ pv.Colors = {}; /** * Returns a new 10-color scheme. The arguments to this constructor are * optional, and equivalent to calling {@link pv.Scale.OrdinalScale#domain}. The * following colors are used: * * <div style="background:#1f77b4;">#1f77b4</div> * <div style="background:#ff7f0e;">#ff7f0e</div> * <div style="background:#2ca02c;">#2ca02c</div> * <div style="background:#d62728;">#d62728</div> * <div style="background:#9467bd;">#9467bd</div> * <div style="background:#8c564b;">#8c564b</div> * <div style="background:#e377c2;">#e377c2</div> * <div style="background:#7f7f7f;">#7f7f7f</div> * <div style="background:#bcbd22;">#bcbd22</div> * <div style="background:#17becf;">#17becf</div> * * @param {number...} domain... domain values. * @returns {pv.Scale.ordinal} a new ordinal color scale. * @see pv.color */ pv.Colors.category10 = function () { var scale = pv.colors( "#1f77b4", "#ff7f0e", "#2ca02c", "#d62728", "#9467bd", "#8c564b", "#e377c2", "#7f7f7f", "#bcbd22", "#17becf"); scale.domain.apply(scale, arguments); return scale; }; /** * Returns a new 20-color scheme. The arguments to this constructor are * optional, and equivalent to calling {@link pv.Scale.OrdinalScale#domain}. The * following colors are used: * * <div style="background:#1f77b4;">#1f77b4</div> * <div style="background:#aec7e8;">#aec7e8</div> * <div style="background:#ff7f0e;">#ff7f0e</div> * <div style="background:#ffbb78;">#ffbb78</div> * <div style="background:#2ca02c;">#2ca02c</div> * <div style="background:#98df8a;">#98df8a</div> * <div style="background:#d62728;">#d62728</div> * <div style="background:#ff9896;">#ff9896</div> * <div style="background:#9467bd;">#9467bd</div> * <div style="background:#c5b0d5;">#c5b0d5</div> * <div style="background:#8c564b;">#8c564b</div> * <div style="background:#c49c94;">#c49c94</div> * <div style="background:#e377c2;">#e377c2</div> * <div style="background:#f7b6d2;">#f7b6d2</div> * <div style="background:#7f7f7f;">#7f7f7f</div> * <div style="background:#c7c7c7;">#c7c7c7</div> * <div style="background:#bcbd22;">#bcbd22</div> * <div style="background:#dbdb8d;">#dbdb8d</div> * <div style="background:#17becf;">#17becf</div> * <div style="background:#9edae5;">#9edae5</div> * * @param {number...} domain... domain values. * @returns {pv.Scale.ordinal} a new ordinal color scale. * @see pv.color */ pv.Colors.category20 = function () { var scale = pv.colors( "#1f77b4", "#aec7e8", "#ff7f0e", "#ffbb78", "#2ca02c", "#98df8a", "#d62728", "#ff9896", "#9467bd", "#c5b0d5", "#8c564b", "#c49c94", "#e377c2", "#f7b6d2", "#7f7f7f", "#c7c7c7", "#bcbd22", "#dbdb8d", "#17becf", "#9edae5"); scale.domain.apply(scale, arguments); return scale; }; /** * Returns a new alternative 19-color scheme. The arguments to this constructor * are optional, and equivalent to calling * {@link pv.Scale.OrdinalScale#domain}. The following colors are used: * * <div style="background:#9c9ede;">#9c9ede</div> * <div style="background:#7375b5;">#7375b5</div> * <div style="background:#4a5584;">#4a5584</div> * <div style="background:#cedb9c;">#cedb9c</div> * <div style="background:#b5cf6b;">#b5cf6b</div> * <div style="background:#8ca252;">#8ca252</div> * <div style="background:#637939;">#637939</div> * <div style="background:#e7cb94;">#e7cb94</div> * <div style="background:#e7ba52;">#e7ba52</div> * <div style="background:#bd9e39;">#bd9e39</div> * <div style="background:#8c6d31;">#8c6d31</div> * <div style="background:#e7969c;">#e7969c</div> * <div style="background:#d6616b;">#d6616b</div> * <div style="background:#ad494a;">#ad494a</div> * <div style="background:#843c39;">#843c39</div> * <div style="background:#de9ed6;">#de9ed6</div> * <div style="background:#ce6dbd;">#ce6dbd</div> * <div style="background:#a55194;">#a55194</div> * <div style="background:#7b4173;">#7b4173</div> * * @param {number...} domain... domain values. * @returns {pv.Scale.ordinal} a new ordinal color scale. * @see pv.color */ pv.Colors.category19 = function () { var scale = pv.colors( "#9c9ede", "#7375b5", "#4a5584", "#cedb9c", "#b5cf6b", "#8ca252", "#637939", "#e7cb94", "#e7ba52", "#bd9e39", "#8c6d31", "#e7969c", "#d6616b", "#ad494a", "#843c39", "#de9ed6", "#ce6dbd", "#a55194", "#7b4173"); scale.domain.apply(scale, arguments); return scale; }; /** * Returns a linear color ramp from the specified <tt>start</tt> color to the * specified <tt>end</tt> color. The color arguments may be specified either as * <tt>string</tt>s or as {@link pv.Color}s. This is equivalent to: * * <pre> pv.Scale.linear().domain(0, 1).range(...)</pre> * * @param {string} start the start color; may be a <tt>pv.Color</tt>. * @param {string} end the end color; may be a <tt>pv.Color</tt>. * @returns {Function} a color ramp from <tt>start</tt> to <tt>end</tt>. * @see pv.Scale.linear */ pv.ramp = function (start, end) { var scale = pv.Scale.linear(); scale.range.apply(scale, arguments); return scale; }; /** * @private * @namespace */ pv.Scene = pv.SvgScene = { /* Various namespaces. */ svg: "http://www.w3.org/2000/svg", xmlns: "http://www.w3.org/2000/xmlns", xlink: "http://www.w3.org/1999/xlink", xhtml: "http://www.w3.org/1999/xhtml", /** The pre-multipled scale, based on any enclosing transforms. */ scale: 1, /** The set of supported events. */ events: [ "DOMMouseScroll", // for Firefox "mousewheel", "mousedown", "mouseup", "mouseover", "mouseout", "mousemove", "click", "dblclick" ], /** Implicit values for SVG and CSS properties. */ implicit: { svg: { "shape-rendering": "auto", "pointer-events": "painted", "x": 0, "y": 0, "dy": 0, "text-anchor": "start", "transform": "translate(0,0)", "fill": "none", "fill-opacity": 1, "stroke": "none", "stroke-opacity": 1, "stroke-width": 1.5, "stroke-linejoin": "miter" }, css: { "font": "10px sans-serif" } } }; /** * Updates the display for the specified array of scene nodes. * * @param scenes {array} an array of scene nodes. */ pv.SvgScene.updateAll = function (scenes) { if (scenes.length && scenes[0].reverse && (scenes.type != "line") && (scenes.type != "area")) { var reversed = pv.extend(scenes); for (var i = 0, j = scenes.length - 1; j >= 0; i++, j--) { reversed[i] = scenes[j]; } scenes = reversed; } this.removeSiblings(this[scenes.type](scenes)); }; /** * Creates a new SVG element of the specified type. * * @param type {string} an SVG element type, such as "rect". * @returns a new SVG element. */ pv.SvgScene.create = function (type) { return document.createElementNS(this.svg, type); }; /** * Expects the element <i>e</i> to be the specified type. If the element does * not exist, a new one is created. If the element does exist but is the wrong * type, it is replaced with the specified element. * * @param e the current SVG element. * @param type {string} an SVG element type, such as "rect". * @param attributes an optional attribute map. * @param style an optional style map. * @returns a new SVG element. */ pv.SvgScene.expect = function (e, type, attributes, style) { if (e) { if (e.tagName == "a") e = e.firstChild; if (e.tagName != type) { var n = this.create(type); e.parentNode.replaceChild(n, e); e = n; } } else { e = this.create(type); } for (var name in attributes) { var value = attributes[name]; if (value == this.implicit.svg[name]) value = null; if (value == null) e.removeAttribute(name); else e.setAttribute(name, value); } for (var name in style) { var value = style[name]; if (value == this.implicit.css[name]) value = null; if (value == null) e.style.removeProperty(name); else e.style[name] = value; } return e; }; /** TODO */ pv.SvgScene.append = function (e, scenes, index) { e.$scene = {scenes: scenes, index: index}; e = this.title(e, scenes[index]); if (!e.parentNode) scenes.$g.appendChild(e); return e.nextSibling; }; /** * Applies a title tooltip to the specified element <tt>e</tt>, using the * <tt>title</tt> property of the specified scene node <tt>s</tt>. Note that * this implementation does not create an SVG <tt>title</tt> element as a child * of <tt>e</tt>; although this is the recommended standard, it is only * supported in Opera. Instead, an anchor element is created around the element * <tt>e</tt>, and the <tt>xlink:title</tt> attribute is set accordingly. * * @param e an SVG element. * @param s a scene node. */ pv.SvgScene.title = function (e, s) { var a = e.parentNode; if (a && (a.tagName != "a")) a = null; if (s.title) { if (!a) { a = this.create("a"); if (e.parentNode) e.parentNode.replaceChild(a, e); a.appendChild(e); } a.setAttributeNS(this.xlink, "title", s.title); return a; } if (a) a.parentNode.replaceChild(e, a); return e; }; /** TODO */ pv.SvgScene.dispatch = pv.listener(function (e) { var t = e.target.$scene; if (t) { var type = e.type; /* Fixes for mousewheel support on Firefox & Opera. */ switch (type) { case "DOMMouseScroll": { type = "mousewheel"; e.wheel = -480 * e.detail; break; } case "mousewheel": { e.wheel = (window.opera ? 12 : 1) * e.wheelDelta; break; } } if (pv.Mark.dispatch(type, t.scenes, t.index)) e.preventDefault(); } }); /** @private Remove siblings following element <i>e</i>. */ pv.SvgScene.removeSiblings = function (e) { while (e) { var n = e.nextSibling; e.parentNode.removeChild(e); e = n; } }; /** @private Do nothing when rendering undefined mark types. */ pv.SvgScene.undefined = function () { }; /** * @private Converts the specified b-spline curve segment to a bezier curve * compatible with SVG "C". * * @param p0 the first control point. * @param p1 the second control point. * @param p2 the third control point. * @param p3 the fourth control point. */ pv.SvgScene.pathBasis = (function () { /** * Matrix to transform basis (b-spline) control points to bezier control * points. Derived from FvD 11.2.8. */ var basis = [ [1 / 6, 2 / 3, 1 / 6, 0], [0, 2 / 3, 1 / 3, 0], [0, 1 / 3, 2 / 3, 0], [0, 1 / 6, 2 / 3, 1 / 6] ]; /** * Returns the point that is the weighted sum of the specified control points, * using the specified weights. This method requires that there are four * weights and four control points. */ function weight(w, p0, p1, p2, p3) { return { x: w[0] * p0.left + w[1] * p1.left + w[2] * p2.left + w[3] * p3.left, y: w[0] * p0.top + w[1] * p1.top + w[2] * p2.top + w[3] * p3.top }; } var convert = function (p0, p1, p2, p3) { var b1 = weight(basis[1], p0, p1, p2, p3), b2 = weight(basis[2], p0, p1, p2, p3), b3 = weight(basis[3], p0, p1, p2, p3); return "C" + b1.x + "," + b1.y + "," + b2.x + "," + b2.y + "," + b3.x + "," + b3.y; }; convert.segment = function (p0, p1, p2, p3) { var b0 = weight(basis[0], p0, p1, p2, p3), b1 = weight(basis[1], p0, p1, p2, p3), b2 = weight(basis[2], p0, p1, p2, p3), b3 = weight(basis[3], p0, p1, p2, p3); return "M" + b0.x + "," + b0.y + "C" + b1.x + "," + b1.y + "," + b2.x + "," + b2.y + "," + b3.x + "," + b3.y; }; return convert; })(); /** * @private Interpolates the given points using the basis spline interpolation. * Returns an SVG path without the leading M instruction to allow path * appending. * * @param points the array of points. */ pv.SvgScene.curveBasis = function (points) { if (points.length <= 2) return ""; var path = "", p0 = points[0], p1 = p0, p2 = p0, p3 = points[1]; path += this.pathBasis(p0, p1, p2, p3); for (var i = 2; i < points.length; i++) { p0 = p1; p1 = p2; p2 = p3; p3 = points[i]; path += this.pathBasis(p0, p1, p2, p3); } /* Cycle through to get the last point. */ path += this.pathBasis(p1, p2, p3, p3); path += this.pathBasis(p2, p3, p3, p3); return path; }; /** * @private Interpolates the given points using the basis spline interpolation. * If points.length == tangents.length then a regular Hermite interpolation is * performed, if points.length == tangents.length + 2 then the first and last * segments are filled in with cubic bazier segments. Returns an array of path * strings. * * @param points the array of points. */ pv.SvgScene.curveBasisSegments = function (points) { if (points.length <= 2) return ""; var paths = [], p0 = points[0], p1 = p0, p2 = p0, p3 = points[1], firstPath = this.pathBasis.segment(p0, p1, p2, p3); p0 = p1; p1 = p2; p2 = p3; p3 = points[2]; paths.push(firstPath + this.pathBasis(p0, p1, p2, p3)); // merge first & second path for (var i = 3; i < points.length; i++) { p0 = p1; p1 = p2; p2 = p3; p3 = points[i]; paths.push(this.pathBasis.segment(p0, p1, p2, p3)); } // merge last & second-to-last path paths.push(this.pathBasis.segment(p1, p2, p3, p3) + this.pathBasis(p2, p3, p3, p3)); return paths; }; /** * @private Interpolates the given points with respective tangents using the cubic * Hermite spline interpolation. If points.length == tangents.length then a regular * Hermite interpolation is performed, if points.length == tangents.length + 2 then * the first and last segments are filled in with cubic bazier segments. * Returns an SVG path without the leading M instruction to allow path appending. * * @param points the array of points. * @param tangents the array of tangent vectors. */ pv.SvgScene.curveHermite = function (points, tangents) { if (tangents.length < 1 || (points.length != tangents.length && points.length != tangents.length + 2)) return ""; var quad = points.length != tangents.length, path = "", p0 = points[0], p = points[1], t0 = tangents[0], t = t0, pi = 1; if (quad) { path += "Q" + (p.left - t0.x * 2 / 3) + "," + (p.top - t0.y * 2 / 3) + "," + p.left + "," + p.top; p0 = points[1]; pi = 2; } if (tangents.length > 1) { t = tangents[1]; p = points[pi]; pi++; path += "C" + (p0.left + t0.x) + "," + (p0.top + t0.y) + "," + (p.left - t.x) + "," + (p.top - t.y) + "," + p.left + "," + p.top; for (var i = 2; i < tangents.length; i++, pi++) { p = points[pi]; t = tangents[i]; path += "S" + (p.left - t.x) + "," + (p.top - t.y) + "," + p.left + "," + p.top; } } if (quad) { var lp = points[pi]; path += "Q" + (p.left + t.x * 2 / 3) + "," + (p.top + t.y * 2 / 3) + "," + lp.left + "," + lp.top; } return path; }; /** * @private Interpolates the given points with respective tangents using the * cubic Hermite spline interpolation. Returns an array of path strings. * * @param points the array of points. * @param tangents the array of tangent vectors. */ pv.SvgScene.curveHermiteSegments = function (points, tangents) { if (tangents.length < 1 || (points.length != tangents.length && points.length != tangents.length + 2)) return []; var quad = points.length != tangents.length, paths = [], p0 = points[0], p = p0, t0 = tangents[0], t = t0, pi = 1; if (quad) { p = points[1]; paths.push("M" + p0.left + "," + p0.top + "Q" + (p.left - t.x * 2 / 3) + "," + (p.top - t.y * 2 / 3) + "," + p.left + "," + p.top); pi = 2; } for (var i = 1; i < tangents.length; i++, pi++) { p0 = p; t0 = t; p = points[pi]; t = tangents[i]; paths.push("M" + p0.left + "," + p0.top + "C" + (p0.left + t0.x) + "," + (p0.top + t0.y) + "," + (p.left - t.x) + "," + (p.top - t.y) + "," + p.left + "," + p.top); } if (quad) { var lp = points[pi]; paths.push("M" + p.left + "," + p.top + "Q" + (p.left + t.x * 2 / 3) + "," + (p.top + t.y * 2 / 3) + "," + lp.left + "," + lp.top); } return paths; }; /** * @private Computes the tangents for the given points needed for cardinal * spline interpolation. Returns an array of tangent vectors. Note: that for n * points only the n-2 well defined tangents are returned. * * @param points the array of points. * @param tension the tension of hte cardinal spline. */ pv.SvgScene.cardinalTangents = function (points, tension) { var tangents = [], a = (1 - tension) / 2, p0 = points[0], p1 = points[1], p2 = points[2]; for (var i = 3; i < points.length; i++) { tangents.push({x: a * (p2.left - p0.left), y: a * (p2.top - p0.top)}); p0 = p1; p1 = p2; p2 = points[i]; } tangents.push({x: a * (p2.left - p0.left), y: a * (p2.top - p0.top)}); return tangents; }; /** * @private Interpolates the given points using cardinal spline interpolation. * Returns an SVG path without the leading M instruction to allow path * appending. * * @param points the array of points. * @param tension the tension of hte cardinal spline. */ pv.SvgScene.curveCardinal = function (points, tension) { if (points.length <= 2) return ""; return this.curveHermite(points, this.cardinalTangents(points, tension)); }; /** * @private Interpolates the given points using cardinal spline interpolation. * Returns an array of path strings. * * @param points the array of points. * @param tension the tension of hte cardinal spline. */ pv.SvgScene.curveCardinalSegments = function (points, tension) { if (points.length <= 2) return ""; return this.curveHermiteSegments(points, this.cardinalTangents(points, tension)); }; /** * @private Interpolates the given points using Fritsch-Carlson Monotone cubic * Hermite interpolation. Returns an array of tangent vectors. * * @param points the array of points. */ pv.SvgScene.monotoneTangents = function (points) { var tangents = [], d = [], m = [], dx = [], k = 0; /* Compute the slopes of the secant lines between successive points. */ for (k = 0; k < points.length - 1; k++) { d[k] = (points[k + 1].top - points[k].top) / (points[k + 1].left - points[k].left); } /* Initialize the tangents at every point as the average of the secants. */ m[0] = d[0]; dx[0] = points[1].left - points[0].left; for (k = 1; k < points.length - 1; k++) { m[k] = (d[k - 1] + d[k]) / 2; dx[k] = (points[k + 1].left - points[k - 1].left) / 2; } m[k] = d[k - 1]; dx[k] = (points[k].left - points[k - 1].left); /* Step 3. Very important, step 3. Yep. Wouldn't miss it. */ for (k = 0; k < points.length - 1; k++) { if (d[k] == 0) { m[ k ] = 0; m[k + 1] = 0; } } /* Step 4 + 5. Out of 5 or more steps. */ for (k = 0; k < points.length - 1; k++) { if ((Math.abs(m[k]) < 1e-5) || (Math.abs(m[k + 1]) < 1e-5)) continue; var ak = m[k] / d[k], bk = m[k + 1] / d[k], s = ak * ak + bk * bk; // monotone constant (?) if (s > 9) { var tk = 3 / Math.sqrt(s); m[k] = tk * ak * d[k]; m[k + 1] = tk * bk * d[k]; } } var len; for (var i = 0; i < points.length; i++) { len = 1 + m[i] * m[i]; // pv.vector(1, m[i]).norm().times(dx[i]/3) tangents.push({x: dx[i] / 3 / len, y: m[i] * dx[i] / 3 / len}); } return tangents; }; /** * @private Interpolates the given points using Fritsch-Carlson Monotone cubic * Hermite interpolation. Returns an SVG path without the leading M instruction * to allow path appending. * * @param points the array of points. */ pv.SvgScene.curveMonotone = function (points) { if (points.length <= 2) return ""; return this.curveHermite(points, this.monotoneTangents(points)); } /** * @private Interpolates the given points using Fritsch-Carlson Monotone cubic * Hermite interpolation. * Returns an array of path strings. * * @param points the array of points. */ pv.SvgScene.curveMonotoneSegments = function (points) { if (points.length <= 2) return ""; return this.curveHermiteSegments(points, this.monotoneTangents(points)); }; pv.SvgScene.area = function (scenes) { var e = scenes.$g.firstChild; if (!scenes.length) return e; var s = scenes[0]; /* segmented */ if (s.segmented) return this.areaSegment(scenes); /* visible */ if (!s.visible) return e; var fill = s.fillStyle, stroke = s.strokeStyle; if (!fill.opacity && !stroke.opacity) return e; /** @private Computes the straight path for the range [i, j]. */ function path(i, j) { var p1 = [], p2 = []; for (var k = j; i <= k; i++, j--) { var si = scenes[i], sj = scenes[j], pi = si.left + "," + si.top, pj = (sj.left + sj.width) + "," + (sj.top + sj.height); /* interpolate */ if (i < k) { var sk = scenes[i + 1], sl = scenes[j - 1]; switch (s.interpolate) { case "step-before": { pi += "V" + sk.top; pj += "H" + (sl.left + sl.width); break; } case "step-after": { pi += "H" + sk.left; pj += "V" + (sl.top + sl.height); break; } } } p1.push(pi); p2.push(pj); } return p1.concat(p2).join("L"); } /** @private Computes the curved path for the range [i, j]. */ function pathCurve(i, j) { var pointsT = [], pointsB = [], pathT, pathB; for (var k = j; i <= k; i++, j--) { var sj = scenes[j]; pointsT.push(scenes[i]); pointsB.push({left: sj.left + sj.width, top: sj.top + sj.height}); } if (s.interpolate == "basis") { pathT = pv.SvgScene.curveBasis(pointsT); pathB = pv.SvgScene.curveBasis(pointsB); } else if (s.interpolate == "cardinal") { pathT = pv.SvgScene.curveCardinal(pointsT, s.tension); pathB = pv.SvgScene.curveCardinal(pointsB, s.tension); } else { // monotone pathT = pv.SvgScene.curveMonotone(pointsT); pathB = pv.SvgScene.curveMonotone(pointsB); } return pointsT[0].left + "," + pointsT[0].top + pathT + "L" + pointsB[0].left + "," + pointsB[0].top + pathB; } /* points */ var d = [], si, sj; for (var i = 0; i < scenes.length; i++) { si = scenes[i]; if (!si.width && !si.height) continue; for (var j = i + 1; j < scenes.length; j++) { sj = scenes[j]; if (!sj.width && !sj.height) break; } if (i && (s.interpolate != "step-after")) i--; if ((j < scenes.length) && (s.interpolate != "step-before")) j++; d.push(((j - i > 2 && (s.interpolate == "basis" || s.interpolate == "cardinal" || s.interpolate == "monotone")) ? pathCurve : path)(i, j - 1)); i = j - 1; } if (!d.length) return e; e = this.expect(e, "path", { "shape-rendering": s.antialias ? null : "crispEdges", "pointer-events": s.events, "cursor": s.cursor, "d": "M" + d.join("ZM") + "Z", "fill": fill.color, "fill-opacity": fill.opacity || null, "stroke": stroke.color, "stroke-opacity": stroke.opacity || null, "stroke-width": stroke.opacity ? s.lineWidth / this.scale : null }); return this.append(e, scenes, 0); }; pv.SvgScene.areaSegment = function (scenes) { var e = scenes.$g.firstChild, s = scenes[0], pathsT, pathsB; if (s.interpolate == "basis" || s.interpolate == "cardinal" || s.interpolate == "monotone") { var pointsT = [], pointsB = []; for (var i = 0, n = scenes.length; i < n; i++) { var sj = scenes[n - i - 1]; pointsT.push(scenes[i]); pointsB.push({left: sj.left + sj.width, top: sj.top + sj.height}); } if (s.interpolate == "basis") { pathsT = this.curveBasisSegments(pointsT); pathsB = this.curveBasisSegments(pointsB); } else if (s.interpolate == "cardinal") { pathsT = this.curveCardinalSegments(pointsT, s.tension); pathsB = this.curveCardinalSegments(pointsB, s.tension); } else { // monotone pathsT = this.curveMonotoneSegments(pointsT); pathsB = this.curveMonotoneSegments(pointsB); } } for (var i = 0, n = scenes.length - 1; i < n; i++) { var s1 = scenes[i], s2 = scenes[i + 1]; /* visible */ if (!s1.visible || !s2.visible) continue; var fill = s1.fillStyle, stroke = s1.strokeStyle; if (!fill.opacity && !stroke.opacity) continue; var d; if (pathsT) { var pathT = pathsT[i], pathB = "L" + pathsB[n - i - 1].substr(1); d = pathT + pathB + "Z"; } else { /* interpolate */ var si = s1, sj = s2; switch (s1.interpolate) { case "step-before": si = s2; break; case "step-after": sj = s1; break; } /* path */ d = "M" + s1.left + "," + si.top + "L" + s2.left + "," + sj.top + "L" + (s2.left + s2.width) + "," + (sj.top + sj.height) + "L" + (s1.left + s1.width) + "," + (si.top + si.height) + "Z"; } e = this.expect(e, "path", { "shape-rendering": s1.antialias ? null : "crispEdges", "pointer-events": s1.events, "cursor": s1.cursor, "d": d, "fill": fill.color, "fill-opacity": fill.opacity || null, "stroke": stroke.color, "stroke-opacity": stroke.opacity || null, "stroke-width": stroke.opacity ? s1.lineWidth / this.scale : null }); e = this.append(e, scenes, i); } return e; }; pv.SvgScene.bar = function (scenes) { var e = scenes.$g.firstChild; for (var i = 0; i < scenes.length; i++) { var s = scenes[i]; /* visible */ if (!s.visible) continue; var fill = s.fillStyle, stroke = s.strokeStyle; if (!fill.opacity && !stroke.opacity) continue; e = this.expect(e, "rect", { "shape-rendering": s.antialias ? null : "crispEdges", "pointer-events": s.events, "cursor": s.cursor, "x": s.left, "y": s.top, "width": Math.max(1E-10, s.width), "height": Math.max(1E-10, s.height), "fill": fill.color, "fill-opacity": fill.opacity || null, "stroke": stroke.color, "stroke-opacity": stroke.opacity || null, "stroke-width": stroke.opacity ? s.lineWidth / this.scale : null }); e = this.append(e, scenes, i); } return e; }; pv.SvgScene.dot = function (scenes) { var e = scenes.$g.firstChild; for (var i = 0; i < scenes.length; i++) { var s = scenes[i]; /* visible */ if (!s.visible) continue; var fill = s.fillStyle, stroke = s.strokeStyle; if (!fill.opacity && !stroke.opacity) continue; /* points */ var radius = s.radius, path = null; switch (s.shape) { case "cross": { path = "M" + -radius + "," + -radius + "L" + radius + "," + radius + "M" + radius + "," + -radius + "L" + -radius + "," + radius; break; } case "triangle": { var h = radius, w = radius * 1.1547; // 2 / Math.sqrt(3) path = "M0," + h + "L" + w + "," + -h + " " + -w + "," + -h + "Z"; break; } case "diamond": { radius *= Math.SQRT2; path = "M0," + -radius + "L" + radius + ",0" + " 0," + radius + " " + -radius + ",0" + "Z"; break; } case "square": { path = "M" + -radius + "," + -radius + "L" + radius + "," + -radius + " " + radius + "," + radius + " " + -radius + "," + radius + "Z"; break; } case "tick": { path = "M0,0L0," + -s.size; break; } case "bar": { path = "M0," + (s.size / 2) + "L0," + -(s.size / 2); break; } } /* Use <circle> for circles, <path> for everything else. */ var svg = { "shape-rendering": s.antialias ? null : "crispEdges", "pointer-events": s.events, "cursor": s.cursor, "fill": fill.color, "fill-opacity": fill.opacity || null, "stroke": stroke.color, "stroke-opacity": stroke.opacity || null, "stroke-width": stroke.opacity ? s.lineWidth / this.scale : null }; if (path) { svg.transform = "translate(" + s.left + "," + s.top + ")"; if (s.angle) svg.transform += " rotate(" + 180 * s.angle / Math.PI + ")"; svg.d = path; e = this.expect(e, "path", svg); } else { svg.cx = s.left; svg.cy = s.top; svg.r = radius; e = this.expect(e, "circle", svg); } e = this.append(e, scenes, i); } return e; }; pv.SvgScene.image = function (scenes) { var e = scenes.$g.firstChild; for (var i = 0; i < scenes.length; i++) { var s = scenes[i]; /* visible */ if (!s.visible) continue; /* fill */ e = this.fill(e, scenes, i); /* image */ if (s.image) { e = this.expect(e, "foreignObject", { "cursor": s.cursor, "x": s.left, "y": s.top, "width": s.width, "height": s.height }); var c = e.firstChild || e.appendChild(document.createElementNS(this.xhtml, "canvas")); c.$scene = {scenes: scenes, index: i}; c.style.width = s.width; c.style.height = s.height; c.width = s.imageWidth; c.height = s.imageHeight; c.getContext("2d").putImageData(s.image, 0, 0); } else { e = this.expect(e, "image", { "preserveAspectRatio": "none", "cursor": s.cursor, "x": s.left, "y": s.top, "width": s.width, "height": s.height }); e.setAttributeNS(this.xlink, "href", s.url); } e = this.append(e, scenes, i); /* stroke */ e = this.stroke(e, scenes, i); } return e; }; pv.SvgScene.label = function (scenes) { var e = scenes.$g.firstChild; for (var i = 0; i < scenes.length; i++) { var s = scenes[i]; /* visible */ if (!s.visible) continue; var fill = s.textStyle; if (!fill.opacity || !s.text) continue; /* text-baseline, text-align */ var x = 0, y = 0, dy = 0, anchor = "start"; switch (s.textBaseline) { case "middle": dy = ".35em"; break; case "top": dy = ".71em"; y = s.textMargin; break; case "bottom": y = "-" + s.textMargin; break; } switch (s.textAlign) { case "right": anchor = "end"; x = "-" + s.textMargin; break; case "center": anchor = "middle"; break; case "left": x = s.textMargin; break; } e = this.expect(e, "text", { "pointer-events": s.events, "cursor": s.cursor, "x": x, "y": y, "dy": dy, "transform": "translate(" + s.left + "," + s.top + ")" + (s.textAngle ? " rotate(" + 180 * s.textAngle / Math.PI + ")" : "") + (this.scale != 1 ? " scale(" + 1 / this.scale + ")" : ""), "fill": fill.color, "fill-opacity": fill.opacity || null, "text-anchor": anchor }, { "font": s.font, "text-shadow": s.textShadow, "text-decoration": s.textDecoration }); if (e.firstChild) e.firstChild.nodeValue = s.text; else e.appendChild(document.createTextNode(s.text)); e = this.append(e, scenes, i); } return e; }; pv.SvgScene.line = function (scenes) { var e = scenes.$g.firstChild; if (scenes.length < 2) return e; var s = scenes[0]; /* segmented */ if (s.segmented) return this.lineSegment(scenes); /* visible */ if (!s.visible) return e; var fill = s.fillStyle, stroke = s.strokeStyle; if (!fill.opacity && !stroke.opacity) return e; /* points */ var d = "M" + s.left + "," + s.top; if (scenes.length > 2 && (s.interpolate == "basis" || s.interpolate == "cardinal" || s.interpolate == "monotone")) { switch (s.interpolate) { case "basis": d += this.curveBasis(scenes); break; case "cardinal": d += this.curveCardinal(scenes, s.tension); break; case "monotone": d += this.curveMonotone(scenes); break; } } else { for (var i = 1; i < scenes.length; i++) { d += this.pathSegment(scenes[i - 1], scenes[i]); } } e = this.expect(e, "path", { "shape-rendering": s.antialias ? null : "crispEdges", "pointer-events": s.events, "cursor": s.cursor, "d": d, "fill": fill.color, "fill-opacity": fill.opacity || null, "stroke": stroke.color, "stroke-opacity": stroke.opacity || null, "stroke-width": stroke.opacity ? s.lineWidth / this.scale : null, "stroke-linejoin": s.lineJoin }); return this.append(e, scenes, 0); }; pv.SvgScene.lineSegment = function (scenes) { var e = scenes.$g.firstChild; var s = scenes[0]; var paths; switch (s.interpolate) { case "basis": paths = this.curveBasisSegments(scenes); break; case "cardinal": paths = this.curveCardinalSegments(scenes, s.tension); break; case "monotone": paths = this.curveMonotoneSegments(scenes); break; } for (var i = 0, n = scenes.length - 1; i < n; i++) { var s1 = scenes[i], s2 = scenes[i + 1]; /* visible */ if (!s1.visible || !s2.visible) continue; var stroke = s1.strokeStyle, fill = pv.Color.transparent; if (!stroke.opacity) continue; /* interpolate */ var d; if ((s1.interpolate == "linear") && (s1.lineJoin == "miter")) { fill = stroke; stroke = pv.Color.transparent; d = this.pathJoin(scenes[i - 1], s1, s2, scenes[i + 2]); } else if (paths) { d = paths[i]; } else { d = "M" + s1.left + "," + s1.top + this.pathSegment(s1, s2); } e = this.expect(e, "path", { "shape-rendering": s1.antialias ? null : "crispEdges", "pointer-events": s1.events, "cursor": s1.cursor, "d": d, "fill": fill.color, "fill-opacity": fill.opacity || null, "stroke": stroke.color, "stroke-opacity": stroke.opacity || null, "stroke-width": stroke.opacity ? s1.lineWidth / this.scale : null, "stroke-linejoin": s1.lineJoin }); e = this.append(e, scenes, i); } return e; }; /** @private Returns the path segment for the specified points. */ pv.SvgScene.pathSegment = function (s1, s2) { var l = 1; // sweep-flag switch (s1.interpolate) { case "polar-reverse": l = 0; case "polar": { var dx = s2.left - s1.left, dy = s2.top - s1.top, e = 1 - s1.eccentricity, r = Math.sqrt(dx * dx + dy * dy) / (2 * e); if ((e <= 0) || (e > 1)) break; // draw a straight line return "A" + r + "," + r + " 0 0," + l + " " + s2.left + "," + s2.top; } case "step-before": return "V" + s2.top + "H" + s2.left; case "step-after": return "H" + s2.left + "V" + s2.top; } return "L" + s2.left + "," + s2.top; }; /** @private Line-line intersection, per Akenine-Moller 16.16.1. */ pv.SvgScene.lineIntersect = function (o1, d1, o2, d2) { return o1.plus(d1.times(o2.minus(o1).dot(d2.perp()) / d1.dot(d2.perp()))); } /** @private Returns the miter join path for the specified points. */ pv.SvgScene.pathJoin = function (s0, s1, s2, s3) { /* * P1-P2 is the current line segment. V is a vector that is perpendicular to * the line segment, and has length lineWidth / 2. ABCD forms the initial * bounding box of the line segment (i.e., the line segment if we were to do * no joins). */ var p1 = pv.vector(s1.left, s1.top), p2 = pv.vector(s2.left, s2.top), p = p2.minus(p1), v = p.perp().norm(), w = v.times(s1.lineWidth / (2 * this.scale)), a = p1.plus(w), b = p2.plus(w), c = p2.minus(w), d = p1.minus(w); /* * Start join. P0 is the previous line segment's start point. We define the * cutting plane as the average of the vector perpendicular to P0-P1, and * the vector perpendicular to P1-P2. This insures that the cross-section of * the line on the cutting plane is equal if the line-width is unchanged. * Note that we don't implement miter limits, so these can get wild. */ if (s0 && s0.visible) { var v1 = p1.minus(s0.left, s0.top).perp().norm().plus(v); d = this.lineIntersect(p1, v1, d, p); a = this.lineIntersect(p1, v1, a, p); } /* Similarly, for end join. */ if (s3 && s3.visible) { var v2 = pv.vector(s3.left, s3.top).minus(p2).perp().norm().plus(v); c = this.lineIntersect(p2, v2, c, p); b = this.lineIntersect(p2, v2, b, p); } return "M" + a.x + "," + a.y + "L" + b.x + "," + b.y + " " + c.x + "," + c.y + " " + d.x + "," + d.y; }; pv.SvgScene.panel = function (scenes) { var g = scenes.$g, e = g && g.firstChild; for (var i = 0; i < scenes.length; i++) { var s = scenes[i]; /* visible */ if (!s.visible) continue; /* svg */ if (!scenes.parent) { s.canvas.style.display = "inline-block"; if (g && (g.parentNode != s.canvas)) { g = s.canvas.firstChild; e = g && g.firstChild; } if (!g) { g = s.canvas.appendChild(this.create("svg")); g.setAttribute("font-size", "10px"); g.setAttribute("font-family", "sans-serif"); g.setAttribute("fill", "none"); g.setAttribute("stroke", "none"); g.setAttribute("stroke-width", 1.5); for (var j = 0; j < this.events.length; j++) { g.addEventListener(this.events[j], this.dispatch, false); } e = g.firstChild; } scenes.$g = g; g.setAttribute("width", s.width + s.left + s.right); g.setAttribute("height", s.height + s.top + s.bottom); } /* clip (nest children) */ if (s.overflow == "hidden") { var id = pv.id().toString(36), c = this.expect(e, "g", {"clip-path": "url(#" + id + ")"}); if (!c.parentNode) g.appendChild(c); scenes.$g = g = c; e = c.firstChild; e = this.expect(e, "clipPath", {"id": id}); var r = e.firstChild || e.appendChild(this.create("rect")); r.setAttribute("x", s.left); r.setAttribute("y", s.top); r.setAttribute("width", s.width); r.setAttribute("height", s.height); if (!e.parentNode) g.appendChild(e); e = e.nextSibling; } /* fill */ e = this.fill(e, scenes, i); /* transform (push) */ var k = this.scale, t = s.transform, x = s.left + t.x, y = s.top + t.y; this.scale *= t.k; /* children */ for (var j = 0; j < s.children.length; j++) { s.children[j].$g = e = this.expect(e, "g", { "transform": "translate(" + x + "," + y + ")" + (t.k != 1 ? " scale(" + t.k + ")" : "") }); this.updateAll(s.children[j]); if (!e.parentNode) g.appendChild(e); e = e.nextSibling; } /* transform (pop) */ this.scale = k; /* stroke */ e = this.stroke(e, scenes, i); /* clip (restore group) */ if (s.overflow == "hidden") { scenes.$g = g = c.parentNode; e = c.nextSibling; } } return e; }; pv.SvgScene.fill = function (e, scenes, i) { var s = scenes[i], fill = s.fillStyle; if (fill.opacity || s.events == "all") { e = this.expect(e, "rect", { "shape-rendering": s.antialias ? null : "crispEdges", "pointer-events": s.events, "cursor": s.cursor, "x": s.left, "y": s.top, "width": s.width, "height": s.height, "fill": fill.color, "fill-opacity": fill.opacity, "stroke": null }); e = this.append(e, scenes, i); } return e; }; pv.SvgScene.stroke = function (e, scenes, i) { var s = scenes[i], stroke = s.strokeStyle; if (stroke.opacity || s.events == "all") { e = this.expect(e, "rect", { "shape-rendering": s.antialias ? null : "crispEdges", "pointer-events": s.events == "all" ? "stroke" : s.events, "cursor": s.cursor, "x": s.left, "y": s.top, "width": Math.max(1E-10, s.width), "height": Math.max(1E-10, s.height), "fill": null, "stroke": stroke.color, "stroke-opacity": stroke.opacity, "stroke-width": s.lineWidth / this.scale }); e = this.append(e, scenes, i); } return e; }; pv.SvgScene.rule = function (scenes) { var e = scenes.$g.firstChild; for (var i = 0; i < scenes.length; i++) { var s = scenes[i]; /* visible */ if (!s.visible) continue; var stroke = s.strokeStyle; if (!stroke.opacity) continue; e = this.expect(e, "line", { "shape-rendering": s.antialias ? null : "crispEdges", "pointer-events": s.events, "cursor": s.cursor, "x1": s.left, "y1": s.top, "x2": s.left + s.width, "y2": s.top + s.height, "stroke": stroke.color, "stroke-opacity": stroke.opacity, "stroke-width": s.lineWidth / this.scale }); e = this.append(e, scenes, i); } return e; }; pv.SvgScene.wedge = function (scenes) { var e = scenes.$g.firstChild; for (var i = 0; i < scenes.length; i++) { var s = scenes[i]; /* visible */ if (!s.visible) continue; var fill = s.fillStyle, stroke = s.strokeStyle; if (!fill.opacity && !stroke.opacity) continue; /* points */ var r1 = s.innerRadius, r2 = s.outerRadius, a = Math.abs(s.angle), p; if (a >= 2 * Math.PI) { if (r1) { p = "M0," + r2 + "A" + r2 + "," + r2 + " 0 1,1 0," + (-r2) + "A" + r2 + "," + r2 + " 0 1,1 0," + r2 + "M0," + r1 + "A" + r1 + "," + r1 + " 0 1,1 0," + (-r1) + "A" + r1 + "," + r1 + " 0 1,1 0," + r1 + "Z"; } else { p = "M0," + r2 + "A" + r2 + "," + r2 + " 0 1,1 0," + (-r2) + "A" + r2 + "," + r2 + " 0 1,1 0," + r2 + "Z"; } } else { var sa = Math.min(s.startAngle, s.endAngle), ea = Math.max(s.startAngle, s.endAngle), c1 = Math.cos(sa), c2 = Math.cos(ea), s1 = Math.sin(sa), s2 = Math.sin(ea); if (r1) { p = "M" + r2 * c1 + "," + r2 * s1 + "A" + r2 + "," + r2 + " 0 " + ((a < Math.PI) ? "0" : "1") + ",1 " + r2 * c2 + "," + r2 * s2 + "L" + r1 * c2 + "," + r1 * s2 + "A" + r1 + "," + r1 + " 0 " + ((a < Math.PI) ? "0" : "1") + ",0 " + r1 * c1 + "," + r1 * s1 + "Z"; } else { p = "M" + r2 * c1 + "," + r2 * s1 + "A" + r2 + "," + r2 + " 0 " + ((a < Math.PI) ? "0" : "1") + ",1 " + r2 * c2 + "," + r2 * s2 + "L0,0Z"; } } e = this.expect(e, "path", { "shape-rendering": s.antialias ? null : "crispEdges", "pointer-events": s.events, "cursor": s.cursor, "transform": "translate(" + s.left + "," + s.top + ")", "d": p, "fill": fill.color, "fill-rule": "evenodd", "fill-opacity": fill.opacity || null, "stroke": stroke.color, "stroke-opacity": stroke.opacity || null, "stroke-width": stroke.opacity ? s.lineWidth / this.scale : null }); e = this.append(e, scenes, i); } return e; }; /** * Constructs a new mark with default properties. Marks, with the exception of * the root panel, are not typically constructed directly; instead, they are * added to a panel or an existing mark via {@link pv.Mark#add}. * * @class Represents a data-driven graphical mark. The <tt>Mark</tt> class is * the base class for all graphical marks in Protovis; it does not provide any * specific rendering functionality, but together with {@link Panel} establishes * the core framework. * * <p>Concrete mark types include familiar visual elements such as bars, lines * and labels. Although a bar mark may be used to construct a bar chart, marks * know nothing about charts; it is only through their specification and * composition that charts are produced. These building blocks permit many * combinatorial possibilities. * * <p>Marks are associated with <b>data</b>: a mark is generated once per * associated datum, mapping the datum to visual <b>properties</b> such as * position and color. Thus, a single mark specification represents a set of * visual elements that share the same data and visual encoding. The type of * mark defines the names of properties and their meaning. A property may be * static, ignoring the associated datum and returning a constant; or, it may be * dynamic, derived from the associated datum or index. Such dynamic encodings * can be specified succinctly using anonymous functions. Special properties * called event handlers can be registered to add interactivity. * * <p>Protovis uses <b>inheritance</b> to simplify the specification of related * marks: a new mark can be derived from an existing mark, inheriting its * properties. The new mark can then override properties to specify new * behavior, potentially in terms of the old behavior. In this way, the old mark * serves as the <b>prototype</b> for the new mark. Most mark types share the * same basic properties for consistency and to facilitate inheritance. * * <p>The prioritization of redundant properties is as follows:<ol> * * <li>If the <tt>width</tt> property is not specified (i.e., null), its value * is the width of the parent panel, minus this mark's left and right margins; * the left and right margins are zero if not specified. * * <li>Otherwise, if the <tt>right</tt> margin is not specified, its value is * the width of the parent panel, minus this mark's width and left margin; the * left margin is zero if not specified. * * <li>Otherwise, if the <tt>left</tt> property is not specified, its value is * the width of the parent panel, minus this mark's width and the right margin. * * </ol>This prioritization is then duplicated for the <tt>height</tt>, * <tt>bottom</tt> and <tt>top</tt> properties, respectively. * * <p>While most properties are <i>variable</i>, some mark types, such as lines * and areas, generate a single visual element rather than a distinct visual * element per datum. With these marks, some properties may be <b>fixed</b>. * Fixed properties can vary per mark, but not <i>per datum</i>! These * properties are evaluated solely for the first (0-index) datum, and typically * are specified as a constant. However, it is valid to use a function if the * property varies between panels or is dynamically generated. * * <p>See also the <a href="../../api/">Protovis guide</a>. */ pv.Mark = function () { /* * TYPE 0 constant defs * TYPE 1 function defs * TYPE 2 constant properties * TYPE 3 function properties * in order of evaluation! */ this.$properties = []; this.$handlers = {}; }; /** @private Records which properties are defined on this mark type. */ pv.Mark.prototype.properties = {}; /** @private Records the cast function for each property. */ pv.Mark.cast = {}; /** * @private Defines and registers a property method for the property with the * given name. This method should be called on a mark class prototype to define * each exposed property. (Note this refers to the JavaScript * <tt>prototype</tt>, not the Protovis mark prototype, which is the {@link * #proto} field.) * * <p>The created property method supports several modes of invocation: <ol> * * <li>If invoked with a <tt>Function</tt> argument, this function is evaluated * for each associated datum. The return value of the function is used as the * computed property value. The context of the function (<tt>this</tt>) is this * mark. The arguments to the function are the associated data of this mark and * any enclosing panels. For example, a linear encoding of numerical data to * height is specified as * * <pre>m.height(function(d) d * 100);</pre> * * The expression <tt>d * 100</tt> will be evaluated for the height property of * each mark instance. The return value of the property method (e.g., * <tt>m.height</tt>) is this mark (<tt>m</tt>)).<p> * * <li>If invoked with a non-function argument, the property is treated as a * constant. The return value of the property method (e.g., <tt>m.height</tt>) * is this mark.<p> * * <li>If invoked with no arguments, the computed property value for the current * mark instance in the scene graph is returned. This facilitates <i>property * chaining</i>, where one mark's properties are defined in terms of another's. * For example, to offset a mark's location from its prototype, you might say * * <pre>m.top(function() this.proto.top() + 10);</pre> * * Note that the index of the mark being evaluated (in the above example, * <tt>this.proto</tt>) is inherited from the <tt>Mark</tt> class and set by * this mark. So, if the fifth element's top property is being evaluated, the * fifth instance of <tt>this.proto</tt> will similarly be queried for the value * of its top property. If the mark being evaluated has a different number of * instances, or its data is unrelated, the behavior of this method is * undefined. In these cases it may be better to index the <tt>scene</tt> * explicitly to specify the exact instance. * * </ol><p>Property names should follow standard JavaScript method naming * conventions, using lowerCamel-style capitalization. * * <p>In addition to creating the property method, every property is registered * in the {@link #properties} map on the <tt>prototype</tt>. Although this is an * instance field, it is considered immutable and shared by all instances of a * given mark type. The <tt>properties</tt> map can be queried to see if a mark * type defines a particular property, such as width or height. * * @param {string} name the property name. * @param {function} [cast] the cast function for this property. */ pv.Mark.prototype.property = function (name, cast) { if (!this.hasOwnProperty("properties")) { this.properties = pv.extend(this.properties); } this.properties[name] = true; /* * Define the setter-getter globally, since the default behavior should be the * same for all properties, and since the Protovis inheritance chain is * independent of the JavaScript inheritance chain. For example, anchors * define a "name" property that is evaluated on derived marks, even though * those marks don't normally have a name. */ pv.Mark.prototype.propertyMethod(name, false, pv.Mark.cast[name] = cast); return this; }; /** * @private Defines a setter-getter for the specified property. * * <p>If a cast function has been assigned to the specified property name, the * property function is wrapped by the cast function, or, if a constant is * specified, the constant is immediately cast. Note, however, that if the * property value is null, the cast function is not invoked. * * @param {string} name the property name. * @param {boolean} [def] whether is a property or a def. * @param {function} [cast] the cast function for this property. */ pv.Mark.prototype.propertyMethod = function (name, def, cast) { if (!cast) cast = pv.Mark.cast[name]; this[name] = function (v) { /* If this is a def, use it rather than property. */ if (def && this.scene) { var defs = this.scene.defs; if (arguments.length) { defs[name] = { id: (v == null) ? 0 : pv.id(), value: ((v != null) && cast) ? cast(v) : v }; return this; } return defs[name] ? defs[name].value : null; } /* If arguments are specified, set the property value. */ if (arguments.length) { var type = !def << 1 | (typeof v == "function"); this.propertyValue(name, (type & 1 && cast) ? function () { var x = v.apply(this, arguments); return (x != null) ? cast(x) : null; } : (((v != null) && cast) ? cast(v) : v)).type = type; return this; } return this.instance()[name]; }; }; /** @private Sets the value of the property <i>name</i> to <i>v</i>. */ pv.Mark.prototype.propertyValue = function (name, v) { var properties = this.$properties, p = {name: name, id: pv.id(), value: v}; for (var i = 0; i < properties.length; i++) { if (properties[i].name == name) { properties.splice(i, 1); break; } } properties.push(p); return p; }; /* Define all global properties. */ pv.Mark.prototype .property("data") .property("visible", Boolean) .property("left", Number) .property("right", Number) .property("top", Number) .property("bottom", Number) .property("cursor", String) .property("title", String) .property("reverse", Boolean) .property("antialias", Boolean) .property("events", String); /** * The mark type; a lower camelCase name. The type name controls rendering * behavior, and unless the rendering engine is extended, must be one of the * built-in concrete mark types: area, bar, dot, image, label, line, panel, * rule, or wedge. * * @type string * @name pv.Mark.prototype.type */ /** * The mark prototype, possibly undefined, from which to inherit property * functions. The mark prototype is not necessarily of the same type as this * mark. Any properties defined on this mark will override properties inherited * either from the prototype or from the type-specific defaults. * * @type pv.Mark * @name pv.Mark.prototype.proto */ /** * The mark anchor target, possibly undefined. * * @type pv.Mark * @name pv.Mark.prototype.target */ /** * The enclosing parent panel. The parent panel is generally undefined only for * the root panel; however, it is possible to create "offscreen" marks that are * used only for inheritance purposes. * * @type pv.Panel * @name pv.Mark.prototype.parent */ /** * The child index. -1 if the enclosing parent panel is null; otherwise, the * zero-based index of this mark into the parent panel's <tt>children</tt> array. * * @type number */ pv.Mark.prototype.childIndex = -1; /** * The mark index. The value of this field depends on which instance (i.e., * which element of the data array) is currently being evaluated. During the * build phase, the index is incremented over each datum; when handling events, * the index is set to the instance that triggered the event. * * @type number */ pv.Mark.prototype.index = -1; /** * The current scale factor, based on any enclosing transforms. The current * scale can be used to create scale-independent graphics. For example, to * define a dot that has a radius of 10 irrespective of any zooming, say: * * <pre>dot.radius(function() 10 / this.scale)</pre> * * Note that the stroke width and font size are defined irrespective of scale * (i.e., in screen space) already. Also note that when a transform is applied * to a panel, the scale affects only the child marks, not the panel itself. * * @type number * @see pv.Panel#transform */ pv.Mark.prototype.scale = 1; /** * @private The scene graph. The scene graph is an array of objects; each object * (or "node") corresponds to an instance of this mark and an element in the * data array. The scene graph can be traversed to lookup previously-evaluated * properties. * * @name pv.Mark.prototype.scene */ /** * The root parent panel. This may be undefined for "offscreen" marks that are * created for inheritance purposes only. * * @type pv.Panel * @name pv.Mark.prototype.root */ /** * The data property; an array of objects. The size of the array determines the * number of marks that will be instantiated; each element in the array will be * passed to property functions to compute the property values. Typically, the * data property is specified as a constant array, such as * * <pre>m.data([1, 2, 3, 4, 5]);</pre> * * However, it is perfectly acceptable to define the data property as a * function. This function might compute the data dynamically, allowing * different data to be used per enclosing panel. For instance, in the stacked * area graph example (see {@link #scene}), the data function on the area mark * dereferences each series. * * @type array * @name pv.Mark.prototype.data */ /** * The visible property; a boolean determining whether or not the mark instance * is visible. If a mark instance is not visible, its other properties will not * be evaluated. Similarly, for panels no child marks will be rendered. * * @type boolean * @name pv.Mark.prototype.visible */ /** * The left margin; the distance, in pixels, between the left edge of the * enclosing panel and the left edge of this mark. Note that in some cases this * property may be redundant with the right property, or with the conjunction of * right and width. * * @type number * @name pv.Mark.prototype.left */ /** * The right margin; the distance, in pixels, between the right edge of the * enclosing panel and the right edge of this mark. Note that in some cases this * property may be redundant with the left property, or with the conjunction of * left and width. * * @type number * @name pv.Mark.prototype.right */ /** * The top margin; the distance, in pixels, between the top edge of the * enclosing panel and the top edge of this mark. Note that in some cases this * property may be redundant with the bottom property, or with the conjunction * of bottom and height. * * @type number * @name pv.Mark.prototype.top */ /** * The bottom margin; the distance, in pixels, between the bottom edge of the * enclosing panel and the bottom edge of this mark. Note that in some cases * this property may be redundant with the top property, or with the conjunction * of top and height. * * @type number * @name pv.Mark.prototype.bottom */ /** * The cursor property; corresponds to the CSS cursor property. This is * typically used in conjunction with event handlers to indicate interactivity. * * @type string * @name pv.Mark.prototype.cursor * @see <a href="http://www.w3.org/TR/CSS2/ui.html#propdef-cursor">CSS2 cursor</a> */ /** * The title property; corresponds to the HTML/SVG title property, allowing the * general of simple plain text tooltips. * * @type string * @name pv.Mark.prototype.title */ /** * The events property; corresponds to the SVG pointer-events property, * specifying how the mark should participate in mouse events. The default value * is "painted". Supported values are: * * <p>"painted": The given mark may receive events when the mouse is over a * "painted" area. The painted areas are the interior (i.e., fill) of the mark * if a 'fillStyle' is specified, and the perimeter (i.e., stroke) of the mark * if a 'strokeStyle' is specified. * * <p>"all": The given mark may receive events when the mouse is over either the * interior (i.e., fill) or the perimeter (i.e., stroke) of the mark, regardless * of the specified fillStyle and strokeStyle. * * <p>"none": The given mark may not receive events. * * @type string * @name pv.Mark.prototype.events */ /** * The reverse property; a boolean determining whether marks are ordered from * front-to-back or back-to-front. SVG does not support explicit z-ordering; * shapes are rendered in the order they appear. Thus, by default, marks are * rendered in data order. Setting the reverse property to false reverses the * order in which they are rendered; however, the properties are still evaluated * (i.e., built) in forward order. * * @type boolean * @name pv.Mark.prototype.reverse */ /** * Default properties for all mark types. By default, the data array is the * parent data as a single-element array; if the data property is not specified, * this causes each mark to be instantiated as a singleton with the parents * datum. The visible property is true by default, and the reverse property is * false. * * @type pv.Mark */ pv.Mark.prototype.defaults = new pv.Mark() .data(function (d) { return [d]; }) .visible(true) .antialias(true) .events("painted"); /** * Sets the prototype of this mark to the specified mark. Any properties not * defined on this mark may be inherited from the specified prototype mark, or * its prototype, and so on. The prototype mark need not be the same type of * mark as this mark. (Note that for inheritance to be useful, properties with * the same name on different mark types should have equivalent meaning.) * * @param {pv.Mark} proto the new prototype. * @returns {pv.Mark} this mark. * @see #add */ pv.Mark.prototype.extend = function (proto) { this.proto = proto; this.target = proto.target; return this; }; /** * Adds a new mark of the specified type to the enclosing parent panel, whilst * simultaneously setting the prototype of the new mark to be this mark. * * @param {function} type the type of mark to add; a constructor, such as * <tt>pv.Bar</tt>. * @returns {pv.Mark} the new mark. * @see #extend */ pv.Mark.prototype.add = function (type) { return this.parent.add(type).extend(this); }; /** * Defines a custom property on this mark. Custom properties are currently * fixed, in that they are initialized once per mark set (i.e., per parent panel * instance). Custom properties can be used to store local state for the mark, * such as data needed by other properties (e.g., a custom scale) or interaction * state. * * <p>WARNING We plan on changing this feature in a future release to define * standard properties, as opposed to <i>fixed</i> properties that behave * idiosyncratically within event handlers. Furthermore, we recommend storing * state in an external data structure, rather than tying it to the * visualization specification as with defs. * * @param {string} name the name of the local variable. * @param {function} [v] an optional initializer; may be a constant or a * function. */ pv.Mark.prototype.def = function (name, v) { this.propertyMethod(name, true); return this[name](arguments.length > 1 ? v : null); }; /** * Returns an anchor with the specified name. All marks support the five * standard anchor names:<ul> * * <li>top * <li>left * <li>center * <li>bottom * <li>right * * </ul>In addition to positioning properties (left, right, top bottom), the * anchors support text rendering properties (text-align, text-baseline). Text is * rendered to appear inside the mark by default. * * <p>To facilitate stacking, anchors are defined in terms of their opposite * edge. For example, the top anchor defines the bottom property, such that the * mark extends upwards; the bottom anchor instead defines the top property, * such that the mark extends downwards. See also {@link pv.Layout.Stack}. * * <p>While anchor names are typically constants, the anchor name is a true * property, which means you can specify a function to compute the anchor name * dynamically. See the {@link pv.Anchor#name} property for details. * * @param {string} name the anchor name; either a string or a property function. * @returns {pv.Anchor} the new anchor. */ pv.Mark.prototype.anchor = function (name) { if (!name) name = "center"; // default anchor name return new pv.Anchor(this) .name(name) .data(function () { return this.scene.target.map(function (s) { return s.data; }); }) .visible(function () { return this.scene.target[this.index].visible; }) .left(function () { var s = this.scene.target[this.index], w = s.width || 0; switch (this.name()) { case "bottom": case "top": case "center": return s.left + w / 2; case "left": return null; } return s.left + w; }) .top(function () { var s = this.scene.target[this.index], h = s.height || 0; switch (this.name()) { case "left": case "right": case "center": return s.top + h / 2; case "top": return null; } return s.top + h; }) .right(function () { var s = this.scene.target[this.index]; return this.name() == "left" ? s.right + (s.width || 0) : null; }) .bottom(function () { var s = this.scene.target[this.index]; return this.name() == "top" ? s.bottom + (s.height || 0) : null; }) .textAlign(function () { switch (this.name()) { case "bottom": case "top": case "center": return "center"; case "right": return "right"; } return "left"; }) .textBaseline(function () { switch (this.name()) { case "right": case "left": case "center": return "middle"; case "top": return "top"; } return "bottom"; }); }; /** @deprecated Replaced by {@link #target}. */ pv.Mark.prototype.anchorTarget = function () { return this.target; }; /** * Alias for setting the left, right, top and bottom properties simultaneously. * * @see #left * @see #right * @see #top * @see #bottom * @returns {pv.Mark} this. */ pv.Mark.prototype.margin = function (n) { return this.left(n).right(n).top(n).bottom(n); }; /** * @private Returns the current instance of this mark in the scene graph. This * is typically equivalent to <tt>this.scene[this.index]</tt>, however if the * scene or index is unset, the default instance of the mark is returned. If no * default is set, the default is the last instance. Similarly, if the scene or * index of the parent panel is unset, the default instance of this mark in the * last instance of the enclosing panel is returned, and so on. * * @returns a node in the scene graph. */ pv.Mark.prototype.instance = function (defaultIndex) { var scene = this.scene || this.parent.instance(-1).children[this.childIndex], index = !arguments.length || this.hasOwnProperty("index") ? this.index : defaultIndex; return scene[index < 0 ? scene.length - 1 : index]; }; /** * @private Find the instances of this mark that match source. * * @see pv.Anchor */ pv.Mark.prototype.instances = function (source) { var mark = this, index = [], scene; /* Mirrored descent. */ while (!(scene = mark.scene)) { source = source.parent; index.push({index: source.index, childIndex: mark.childIndex}); mark = mark.parent; } while (index.length) { var i = index.pop(); scene = scene[i.index].children[i.childIndex]; } /* * When the anchor target is also an ancestor, as in the case of adding * to a panel anchor, only generate one instance per panel. Also, set * the margins to zero, since they are offset by the enclosing panel. */ if (this.hasOwnProperty("index")) { var s = pv.extend(scene[this.index]); s.right = s.top = s.left = s.bottom = 0; return [s]; } return scene; }; /** * @private Returns the first instance of this mark in the scene graph. This * method can only be called when the mark is bound to the scene graph (for * example, from an event handler, or within a property function). * * @returns a node in the scene graph. */ pv.Mark.prototype.first = function () { return this.scene[0]; }; /** * @private Returns the last instance of this mark in the scene graph. This * method can only be called when the mark is bound to the scene graph (for * example, from an event handler, or within a property function). In addition, * note that mark instances are built sequentially, so the last instance of this * mark may not yet be constructed. * * @returns a node in the scene graph. */ pv.Mark.prototype.last = function () { return this.scene[this.scene.length - 1]; }; /** * @private Returns the previous instance of this mark in the scene graph, or * null if this is the first instance. * * @returns a node in the scene graph, or null. */ pv.Mark.prototype.sibling = function () { return (this.index == 0) ? null : this.scene[this.index - 1]; }; /** * @private Returns the current instance in the scene graph of this mark, in the * previous instance of the enclosing parent panel. May return null if this * instance could not be found. * * @returns a node in the scene graph, or null. */ pv.Mark.prototype.cousin = function () { var p = this.parent, s = p && p.sibling(); return (s && s.children) ? s.children[this.childIndex][this.index] : null; }; /** * Renders this mark, including recursively rendering all child marks if this is * a panel. This method finds all instances of this mark and renders them. This * method descends recursively to the level of the mark to be rendered, finding * all visible instances of the mark. After the marks are rendered, the scene * and index attributes are removed from the mark to restore them to a clean * state. * * <p>If an enclosing panel has an index property set (as is the case inside in * an event handler), then only instances of this mark inside the given instance * of the panel will be rendered; otherwise, all visible instances of the mark * will be rendered. */ pv.Mark.prototype.render = function () { var parent = this.parent, stack = pv.Mark.stack; /* For the first render, take it from the top. */ if (parent && !this.root.scene) { this.root.render(); return; } /* Record the path to this mark. */ var indexes = []; for (var mark = this; mark.parent; mark = mark.parent) { indexes.unshift(mark.childIndex); } /** @private */ function render(mark, depth, scale) { mark.scale = scale; if (depth < indexes.length) { stack.unshift(null); if (mark.hasOwnProperty("index")) { renderInstance(mark, depth, scale); } else { for (var i = 0, n = mark.scene.length; i < n; i++) { mark.index = i; renderInstance(mark, depth, scale); } delete mark.index; } stack.shift(); } else { mark.build(); /* * In the update phase, the scene is rendered by creating and updating * elements and attributes in the SVG image. No properties are evaluated * during the update phase; instead the values computed previously in the * build phase are simply translated into SVG. The update phase is * decoupled (see pv.Scene) to allow different rendering engines. */ pv.Scene.scale = scale; pv.Scene.updateAll(mark.scene); } delete mark.scale; } /** * @private Recursively renders the current instance of the specified mark. * This is slightly tricky because `index` and `scene` properties may or may * not already be set; if they are set, it means we are rendering only a * specific instance; if they are unset, we are rendering all instances. * Furthermore, we must preserve the original context of these properties when * rendering completes. * * <p>Another tricky aspect is that the `scene` attribute should be set for * any preceding children, so as to allow property chaining. This is * consistent with first-pass rendering. */ function renderInstance(mark, depth, scale) { var s = mark.scene[mark.index], i; if (s.visible) { var childIndex = indexes[depth], child = mark.children[childIndex]; /* Set preceding child scenes. */ for (i = 0; i < childIndex; i++) { mark.children[i].scene = s.children[i]; } /* Set current child scene, if necessary. */ stack[0] = s.data; if (child.scene) { render(child, depth + 1, scale * s.transform.k); } else { child.scene = s.children[childIndex]; render(child, depth + 1, scale * s.transform.k); delete child.scene; } /* Clear preceding child scenes. */ for (i = 0; i < childIndex; i++) { delete mark.children[i].scene; } } } /* Bind this mark's property definitions. */ this.bind(); /* The render context is the first ancestor with an explicit index. */ while (parent && !parent.hasOwnProperty("index")) parent = parent.parent; /* Recursively render all instances of this mark. */ this.context( parent ? parent.scene : undefined, parent ? parent.index : -1, function () { render(this.root, 0, 1); }); }; /** @private Stores the current data stack. */ pv.Mark.stack = []; /** * @private In the bind phase, inherited property definitions are cached so they * do not need to be queried during build. */ pv.Mark.prototype.bind = function () { var seen = {}, types = [[], [], [], []], data, visible; /** Scans the proto chain for the specified mark. */ function bind(mark) { do { var properties = mark.$properties; for (var i = properties.length - 1; i >= 0; i--) { var p = properties[i]; if (!(p.name in seen)) { seen[p.name] = p; switch (p.name) { case "data": data = p; break; case "visible": visible = p; break; default: types[p.type].push(p); break; } } } } while (mark = mark.proto); } /* Scan the proto chain for all defined properties. */ bind(this); bind(this.defaults); types[1].reverse(); types[3].reverse(); /* Any undefined properties are null. */ var mark = this; do for (var name in mark.properties) { if (!(name in seen)) { types[2].push(seen[name] = {name: name, type: 2, value: null}); } } while (mark = mark.proto); /* Define setter-getter for inherited defs. */ var defs = types[0].concat(types[1]); for (var i = 0; i < defs.length; i++) { this.propertyMethod(defs[i].name, true); } /* Setup binds to evaluate constants before functions. */ this.binds = { properties: seen, data: data, defs: defs, required: [visible], optional: pv.blend(types) }; }; /** * @private Evaluates properties and computes implied properties. Properties are * stored in the {@link #scene} array for each instance of this mark. * * <p>As marks are built recursively, the {@link #index} property is updated to * match the current index into the data array for each mark. Note that the * index property is only set for the mark currently being built and its * enclosing parent panels. The index property for other marks is unset, but is * inherited from the global <tt>Mark</tt> class prototype. This allows mark * properties to refer to properties on other marks <i>in the same panel</i> * conveniently; however, in general it is better to reference mark instances * specifically through the scene graph rather than depending on the magical * behavior of {@link #index}. * * <p>The root scene array has a special property, <tt>data</tt>, which stores * the current data stack. The first element in this stack is the current datum, * followed by the datum of the enclosing parent panel, and so on. The data * stack should not be accessed directly; instead, property functions are passed * the current data stack as arguments. * * <p>The evaluation of the <tt>data</tt> and <tt>visible</tt> properties is * special. The <tt>data</tt> property is evaluated first; unlike the other * properties, the data stack is from the parent panel, rather than the current * mark, since the data is not defined until the data property is evaluated. * The <tt>visisble</tt> property is subsequently evaluated for each instance; * only if true will the {@link #buildInstance} method be called, evaluating * other properties and recursively building the scene graph. * * <p>If this mark is being re-built, any old instances of this mark that no * longer exist (because the new data array contains fewer elements) will be * cleared using {@link #clearInstance}. * * @param parent the instance of the parent panel from the scene graph. */ pv.Mark.prototype.build = function () { var scene = this.scene, stack = pv.Mark.stack; if (!scene) { scene = this.scene = []; scene.mark = this; scene.type = this.type; scene.childIndex = this.childIndex; if (this.parent) { scene.parent = this.parent.scene; scene.parentIndex = this.parent.index; } } /* Resolve anchor target. */ if (this.target) scene.target = this.target.instances(scene); /* Evaluate defs. */ if (this.binds.defs.length) { var defs = scene.defs; if (!defs) scene.defs = defs = {}; for (var i = 0; i < this.binds.defs.length; i++) { var p = this.binds.defs[i], d = defs[p.name]; if (!d || (p.id > d.id)) { defs[p.name] = { id: 0, // this def will be re-evaluated on next build value: (p.type & 1) ? p.value.apply(this, stack) : p.value }; } } } /* Evaluate special data property. */ var data = this.binds.data; data = data.type & 1 ? data.value.apply(this, stack) : data.value; /* Create, update and delete scene nodes. */ stack.unshift(null); scene.length = data.length; for (var i = 0; i < data.length; i++) { pv.Mark.prototype.index = this.index = i; var s = scene[i]; if (!s) scene[i] = s = {}; s.data = stack[0] = data[i]; this.buildInstance(s); } pv.Mark.prototype.index = -1; delete this.index; stack.shift(); return this; }; /** * @private Evaluates the specified array of properties for the specified * instance <tt>s</tt> in the scene graph. * * @param s a node in the scene graph; the instance of the mark to build. * @param properties an array of properties. */ pv.Mark.prototype.buildProperties = function (s, properties) { for (var i = 0, n = properties.length; i < n; i++) { var p = properties[i], v = p.value; // assume case 2 (constant) switch (p.type) { case 0: case 1: v = this.scene.defs[p.name].value; break; case 3: v = v.apply(this, pv.Mark.stack); break; } s[p.name] = v; } }; /** * @private Evaluates all of the properties for this mark for the specified * instance <tt>s</tt> in the scene graph. The set of properties to evaluate is * retrieved from the {@link #properties} array for this mark type (see {@link * #type}). After these properties are evaluated, any <b>implied</b> properties * may be computed by the mark and set on the scene graph; see * {@link #buildImplied}. * * <p>For panels, this method recursively builds the scene graph for all child * marks as well. In general, this method should not need to be overridden by * concrete mark types. * * @param s a node in the scene graph; the instance of the mark to build. */ pv.Mark.prototype.buildInstance = function (s) { this.buildProperties(s, this.binds.required); if (s.visible) { this.buildProperties(s, this.binds.optional); this.buildImplied(s); } }; /** * @private Computes the implied properties for this mark for the specified * instance <tt>s</tt> in the scene graph. Implied properties are those with * dependencies on multiple other properties; for example, the width property * may be implied if the left and right properties are set. This method can be * overridden by concrete mark types to define new implied properties, if * necessary. * * @param s a node in the scene graph; the instance of the mark to build. */ pv.Mark.prototype.buildImplied = function (s) { var l = s.left; var r = s.right; var t = s.top; var b = s.bottom; /* Assume width and height are zero if not supported by this mark type. */ var p = this.properties; var w = p.width ? s.width : 0; var h = p.height ? s.height : 0; /* Compute implied width, right and left. */ var width = this.parent ? this.parent.width() : (w + l + r); if (w == null) { w = width - (r = r || 0) - (l = l || 0); } else if (r == null) { if (l == null) { l = r = (width - w) / 2; } else { r = width - w - (l = l || 0); } } else if (l == null) { l = width - w - r; } /* Compute implied height, bottom and top. */ var height = this.parent ? this.parent.height() : (h + t + b); if (h == null) { h = height - (t = t || 0) - (b = b || 0); } else if (b == null) { if (t == null) { b = t = (height - h) / 2; } else { b = height - h - (t = t || 0); } } else if (t == null) { t = height - h - b; } s.left = l; s.right = r; s.top = t; s.bottom = b; /* Only set width and height if they are supported by this mark type. */ if (p.width) s.width = w; if (p.height) s.height = h; /* Set any null colors to pv.Color.transparent. */ if (p.textStyle && !s.textStyle) s.textStyle = pv.Color.transparent; if (p.fillStyle && !s.fillStyle) s.fillStyle = pv.Color.transparent; if (p.strokeStyle && !s.strokeStyle) s.strokeStyle = pv.Color.transparent; }; /** * Returns the current location of the mouse (cursor) relative to this mark's * parent. The <i>x</i> coordinate corresponds to the left margin, while the * <i>y</i> coordinate corresponds to the top margin. * * @returns {pv.Vector} the mouse location. */ pv.Mark.prototype.mouse = function () { /* Compute xy-coordinates relative to the panel. */ var x = pv.event.pageX || 0, y = pv.event.pageY || 0, n = this.root.canvas(); do { x -= n.offsetLeft; y -= n.offsetTop; } while (n = n.offsetParent); /* Compute the inverse transform of all enclosing panels. */ var t = pv.Transform.identity, p = this.properties.transform ? this : this.parent, pz = []; do { pz.push(p); } while (p = p.parent); while (p = pz.pop()) t = t.translate(p.left(), p.top()).times(p.transform()); t = t.invert(); return pv.vector(x * t.k + t.x, y * t.k + t.y); }; /** * Registers an event handler for the specified event type with this mark. When * an event of the specified type is triggered, the specified handler will be * invoked. The handler is invoked in a similar method to property functions: * the context is <tt>this</tt> mark instance, and the arguments are the full * data stack. Event handlers can use property methods to manipulate the display * properties of the mark: * * <pre>m.event("click", function() this.fillStyle("red"));</pre> * * Alternatively, the external data can be manipulated and the visualization * redrawn: * * <pre>m.event("click", function(d) { * data = all.filter(function(k) k.name == d); * vis.render(); * });</pre> * * The return value of the event handler determines which mark gets re-rendered. * Use defs ({@link #def}) to set temporary state from event handlers. * * <p>The complete set of event types is defined by SVG; see the reference * below. The set of supported event types is:<ul> * * <li>click * <li>mousedown * <li>mouseup * <li>mouseover * <li>mousemove * <li>mouseout * * </ul>Since Protovis does not specify any concept of focus, it does not * support key events; these should be handled outside the visualization using * standard JavaScript. In the future, support for interaction may be extended * to support additional event types, particularly those most relevant to * interactive visualization, such as selection. * * <p>TODO In the current implementation, event handlers are not inherited from * prototype marks. They must be defined explicitly on each interactive mark. In * addition, only one event handler for a given event type can be defined; when * specifying multiple event handlers for the same type, only the last one will * be used. * * @see <a href="http://www.w3.org/TR/SVGTiny12/interact.html#SVGEvents">SVG events</a> * @param {string} type the event type. * @param {function} handler the event handler. * @returns {pv.Mark} this. */ pv.Mark.prototype.event = function (type, handler) { this.$handlers[type] = pv.functor(handler); return this; }; /** @private Evaluates the function <i>f</i> with the specified context. */ pv.Mark.prototype.context = function (scene, index, f) { var proto = pv.Mark.prototype, stack = pv.Mark.stack, oscene = pv.Mark.scene, oindex = proto.index; /** @private Sets the context. */ function apply(scene, index) { pv.Mark.scene = scene; proto.index = index; if (!scene) return; var that = scene.mark, mark = that, ancestors = []; /* Set ancestors' scene and index; populate data stack. */ do { ancestors.push(mark); stack.push(scene[index].data); mark.index = index; mark.scene = scene; index = scene.parentIndex; scene = scene.parent; } while (mark = mark.parent); /* Set ancestors' scale; requires top-down. */ for (var i = ancestors.length - 1, k = 1; i > 0; i--) { mark = ancestors[i]; mark.scale = k; k *= mark.scene[mark.index].transform.k; } /* Set children's scene and scale. */ if (that.children) for (var i = 0, n = that.children.length; i < n; i++) { mark = that.children[i]; mark.scene = that.scene[that.index].children[i]; mark.scale = k; } } /** @private Clears the context. */ function clear(scene, index) { if (!scene) return; var that = scene.mark, mark; /* Reset children. */ if (that.children) for (var i = 0, n = that.children.length; i < n; i++) { mark = that.children[i]; delete mark.scene; delete mark.scale; } /* Reset ancestors. */ mark = that; do { stack.pop(); if (mark.parent) { delete mark.scene; delete mark.scale; } delete mark.index; } while (mark = mark.parent); } /* Context switch, invoke the function, then switch back. */ clear(oscene, oindex); apply(scene, index); try { f.apply(this, stack); } finally { clear(scene, index); apply(oscene, oindex); } }; /** @private Execute the event listener, then re-render. */ pv.Mark.dispatch = function (type, scene, index) { var m = scene.mark, p = scene.parent, l = m.$handlers[type]; if (!l) return p && pv.Mark.dispatch(type, p, scene.parentIndex); m.context(scene, index, function () { m = l.apply(m, pv.Mark.stack); if (m && m.render) m.render(); }); return true; }; /** * Constructs a new mark anchor with default properties. * * @class Represents an anchor on a given mark. An anchor is itself a mark, but * without a visual representation. It serves only to provide useful default * properties that can be inherited by other marks. Each type of mark can define * any number of named anchors for convenience. If the concrete mark type does * not define an anchor implementation specifically, one will be inherited from * the mark's parent class. * * <p>For example, the bar mark provides anchors for its four sides: left, * right, top and bottom. Adding a label to the top anchor of a bar, * * <pre>bar.anchor("top").add(pv.Label);</pre> * * will render a text label on the top edge of the bar; the top anchor defines * the appropriate position properties (top and left), as well as text-rendering * properties for convenience (textAlign and textBaseline). * * <p>Note that anchors do not <i>inherit</i> from their targets; the positional * properties are copied from the scene graph, which guarantees that the anchors * are positioned correctly, even if the positional properties are not defined * deterministically. (In addition, it also improves performance by avoiding * re-evaluating expensive properties.) If you want the anchor to inherit from * the target, use {@link pv.Mark#extend} before adding. For example: * * <pre>bar.anchor("top").extend(bar).add(pv.Label);</pre> * * The anchor defines it's own positional properties, but other properties (such * as the title property, say) can be inherited using the above idiom. Also note * that you can override positional properties in the anchor for custom * behavior. * * @extends pv.Mark * @param {pv.Mark} target the anchor target. */ pv.Anchor = function (target) { pv.Mark.call(this); this.target = target; this.parent = target.parent; }; pv.Anchor.prototype = pv.extend(pv.Mark) .property("name", String); /** * The anchor name. The set of supported anchor names is dependent on the * concrete mark type; see the mark type for details. For example, bars support * left, right, top and bottom anchors. * * <p>While anchor names are typically constants, the anchor name is a true * property, which means you can specify a function to compute the anchor name * dynamically. For instance, if you wanted to alternate top and bottom anchors, * saying * * <pre>m.anchor(function() (this.index % 2) ? "top" : "bottom").add(pv.Dot);</pre> * * would have the desired effect. * * @type string * @name pv.Anchor.prototype.name */ /** * Sets the prototype of this anchor to the specified mark. Any properties not * defined on this mark may be inherited from the specified prototype mark, or * its prototype, and so on. The prototype mark need not be the same type of * mark as this mark. (Note that for inheritance to be useful, properties with * the same name on different mark types should have equivalent meaning.) * * <p>This method differs slightly from the normal mark behavior in that the * anchor's target is preserved. * * @param {pv.Mark} proto the new prototype. * @returns {pv.Anchor} this anchor. * @see pv.Mark#add */ pv.Anchor.prototype.extend = function (proto) { this.proto = proto; return this; }; /** * Constructs a new area mark with default properties. Areas are not typically * constructed directly, but by adding to a panel or an existing mark via * {@link pv.Mark#add}. * * @class Represents an area mark: the solid area between two series of * connected line segments. Unsurprisingly, areas are used most frequently for * area charts. * * <p>Just as a line represents a polyline, the <tt>Area</tt> mark type * represents a <i>polygon</i>. However, an area is not an arbitrary polygon; * vertices are paired either horizontally or vertically into parallel * <i>spans</i>, and each span corresponds to an associated datum. Either the * width or the height must be specified, but not both; this determines whether * the area is horizontally-oriented or vertically-oriented. Like lines, areas * can be stroked and filled with arbitrary colors. * * <p>See also the <a href="../../api/Area.html">Area guide</a>. * * @extends pv.Mark */ pv.Area = function () { pv.Mark.call(this); }; pv.Area.prototype = pv.extend(pv.Mark) .property("width", Number) .property("height", Number) .property("lineWidth", Number) .property("strokeStyle", pv.color) .property("fillStyle", pv.color) .property("segmented", Boolean) .property("interpolate", String) .property("tension", Number); pv.Area.prototype.type = "area"; /** * The width of a given span, in pixels; used for horizontal spans. If the width * is specified, the height property should be 0 (the default). Either the top * or bottom property should be used to space the spans vertically, typically as * a multiple of the index. * * @type number * @name pv.Area.prototype.width */ /** * The height of a given span, in pixels; used for vertical spans. If the height * is specified, the width property should be 0 (the default). Either the left * or right property should be used to space the spans horizontally, typically * as a multiple of the index. * * @type number * @name pv.Area.prototype.height */ /** * The width of stroked lines, in pixels; used in conjunction with * <tt>strokeStyle</tt> to stroke the perimeter of the area. Unlike the * {@link Line} mark type, the entire perimeter is stroked, rather than just one * edge. The default value of this property is 1.5, but since the default stroke * style is null, area marks are not stroked by default. * * <p>This property is <i>fixed</i> for non-segmented areas. See * {@link pv.Mark}. * * @type number * @name pv.Area.prototype.lineWidth */ /** * The style of stroked lines; used in conjunction with <tt>lineWidth</tt> to * stroke the perimeter of the area. Unlike the {@link Line} mark type, the * entire perimeter is stroked, rather than just one edge. The default value of * this property is null, meaning areas are not stroked by default. * * <p>This property is <i>fixed</i> for non-segmented areas. See * {@link pv.Mark}. * * @type string * @name pv.Area.prototype.strokeStyle * @see pv.color */ /** * The area fill style; if non-null, the interior of the polygon forming the * area is filled with the specified color. The default value of this property * is a categorical color. * * <p>This property is <i>fixed</i> for non-segmented areas. See * {@link pv.Mark}. * * @type string * @name pv.Area.prototype.fillStyle * @see pv.color */ /** * Whether the area is segmented; whether variations in fill style, stroke * style, and the other properties are treated as fixed. Rendering segmented * areas is noticeably slower than non-segmented areas. * * <p>This property is <i>fixed</i>. See {@link pv.Mark}. * * @type boolean * @name pv.Area.prototype.segmented */ /** * How to interpolate between values. Linear interpolation ("linear") is the * default, producing a straight line between points. For piecewise constant * functions (i.e., step functions), either "step-before" or "step-after" can be * specified. To draw open uniform b-splines, specify "basis". To draw cardinal * splines, specify "cardinal"; see also {@link #tension}. * * <p>This property is <i>fixed</i>. See {@link pv.Mark}. * * @type string * @name pv.Area.prototype.interpolate */ /** * The tension of cardinal splines; used in conjunction with * interpolate("cardinal"). A value between 0 and 1 draws cardinal splines with * the given tension. In some sense, the tension can be interpreted as the * "length" of the tangent; a tension of 1 will yield all zero tangents (i.e., * linear interpolation), and a tension of 0 yields a Catmull-Rom spline. The * default value is 0.7. * * <p>This property is <i>fixed</i>. See {@link pv.Mark}. * * @type number * @name pv.Area.prototype.tension */ /** * Default properties for areas. By default, there is no stroke and the fill * style is a categorical color. * * @type pv.Area */ pv.Area.prototype.defaults = new pv.Area() .extend(pv.Mark.prototype.defaults) .lineWidth(1.5) .fillStyle(pv.Colors.category20().by(pv.parent)) .interpolate("linear") .tension(.7); /** @private Sets width and height to zero if null. */ pv.Area.prototype.buildImplied = function (s) { if (s.height == null) s.height = 0; if (s.width == null) s.width = 0; pv.Mark.prototype.buildImplied.call(this, s); }; /** @private Records which properties may be fixed. */ pv.Area.fixed = { lineWidth: 1, lineJoin: 1, strokeStyle: 1, fillStyle: 1, segmented: 1, interpolate: 1, tension: 1 }; /** * @private Make segmented required, such that this fixed property is always * evaluated, even if the first segment is not visible. Also cache which * properties are normally fixed. */ pv.Area.prototype.bind = function () { pv.Mark.prototype.bind.call(this); var binds = this.binds, required = binds.required, optional = binds.optional; for (var i = 0, n = optional.length; i < n; i++) { var p = optional[i]; p.fixed = p.name in pv.Area.fixed; if (p.name == "segmented") { required.push(p); optional.splice(i, 1); i--; n--; } } /* Cache the original arrays so they can be restored on build. */ this.binds.$required = required; this.binds.$optional = optional; }; /** * @private Override the default build behavior such that fixed properties are * determined dynamically, based on the value of the (always) fixed segmented * property. Any fixed properties are only evaluated on the first instance, * although their values are propagated to subsequent instances, so that they * are available for property chaining and the like. */ pv.Area.prototype.buildInstance = function (s) { var binds = this.binds; /* Handle fixed properties on secondary instances. */ if (this.index) { var fixed = binds.fixed; /* Determine which properties are fixed. */ if (!fixed) { fixed = binds.fixed = []; function f(p) { return !p.fixed || (fixed.push(p), false); } binds.required = binds.required.filter(f); if (!this.scene[0].segmented) binds.optional = binds.optional.filter(f); } /* Copy fixed property values from the first instance. */ for (var i = 0, n = fixed.length; i < n; i++) { var p = fixed[i].name; s[p] = this.scene[0][p]; } } /* Evaluate all properties on the first instance. */ else { binds.required = binds.$required; binds.optional = binds.$optional; binds.fixed = null; } pv.Mark.prototype.buildInstance.call(this, s); }; /** * Constructs a new area anchor with default properties. Areas support five * different anchors:<ul> * * <li>top * <li>left * <li>center * <li>bottom * <li>right * * </ul>In addition to positioning properties (left, right, top bottom), the * anchors support text rendering properties (text-align, text-baseline). Text * is rendered to appear inside the area. The area anchor also propagates the * interpolate, eccentricity, and tension properties such that an anchored area * or line will match positions between control points. * * <p>For consistency with the other mark types, the anchor positions are * defined in terms of their opposite edge. For example, the top anchor defines * the bottom property, such that an area added to the top anchor grows upward. * * @param {string} name the anchor name; either a string or a property function. * @returns {pv.Anchor} */ pv.Area.prototype.anchor = function (name) { return pv.Mark.prototype.anchor.call(this, name) .interpolate(function () { return this.scene.target[this.index].interpolate; }) .eccentricity(function () { return this.scene.target[this.index].eccentricity; }) .tension(function () { return this.scene.target[this.index].tension; }); }; /** * Constructs a new bar mark with default properties. Bars are not typically * constructed directly, but by adding to a panel or an existing mark via * {@link pv.Mark#add}. * * @class Represents a bar: an axis-aligned rectangle that can be stroked and * filled. Bars are used for many chart types, including bar charts, histograms * and Gantt charts. Bars can also be used as decorations, for example to draw a * frame border around a panel; in fact, a panel is a special type (a subclass) * of bar. * * <p>Bars can be positioned in several ways. Most commonly, one of the four * corners is fixed using two margins, and then the width and height properties * determine the extent of the bar relative to this fixed location. For example, * using the bottom and left properties fixes the bottom-left corner; the width * then extends to the right, while the height extends to the top. As an * alternative to the four corners, a bar can be positioned exclusively using * margins; this is convenient as an inset from the containing panel, for * example. See {@link pv.Mark} for details on the prioritization of redundant * positioning properties. * * <p>See also the <a href="../../api/Bar.html">Bar guide</a>. * * @extends pv.Mark */ pv.Bar = function () { pv.Mark.call(this); }; pv.Bar.prototype = pv.extend(pv.Mark) .property("width", Number) .property("height", Number) .property("lineWidth", Number) .property("strokeStyle", pv.color) .property("fillStyle", pv.color); pv.Bar.prototype.type = "bar"; /** * The width of the bar, in pixels. If the left position is specified, the bar * extends rightward from the left edge; if the right position is specified, the * bar extends leftward from the right edge. * * @type number * @name pv.Bar.prototype.width */ /** * The height of the bar, in pixels. If the bottom position is specified, the * bar extends upward from the bottom edge; if the top position is specified, * the bar extends downward from the top edge. * * @type number * @name pv.Bar.prototype.height */ /** * The width of stroked lines, in pixels; used in conjunction with * <tt>strokeStyle</tt> to stroke the bar's border. * * @type number * @name pv.Bar.prototype.lineWidth */ /** * The style of stroked lines; used in conjunction with <tt>lineWidth</tt> to * stroke the bar's border. The default value of this property is null, meaning * bars are not stroked by default. * * @type string * @name pv.Bar.prototype.strokeStyle * @see pv.color */ /** * The bar fill style; if non-null, the interior of the bar is filled with the * specified color. The default value of this property is a categorical color. * * @type string * @name pv.Bar.prototype.fillStyle * @see pv.color */ /** * Default properties for bars. By default, there is no stroke and the fill * style is a categorical color. * * @type pv.Bar */ pv.Bar.prototype.defaults = new pv.Bar() .extend(pv.Mark.prototype.defaults) .lineWidth(1.5) .fillStyle(pv.Colors.category20().by(pv.parent)); /** * Constructs a new dot mark with default properties. Dots are not typically * constructed directly, but by adding to a panel or an existing mark via * {@link pv.Mark#add}. * * @class Represents a dot; a dot is simply a sized glyph centered at a given * point that can also be stroked and filled. The <tt>size</tt> property is * proportional to the area of the rendered glyph to encourage meaningful visual * encodings. Dots can visually encode up to eight dimensions of data, though * this may be unwise due to integrality. See {@link pv.Mark} for details on the * prioritization of redundant positioning properties. * * <p>See also the <a href="../../api/Dot.html">Dot guide</a>. * * @extends pv.Mark */ pv.Dot = function () { pv.Mark.call(this); }; pv.Dot.prototype = pv.extend(pv.Mark) .property("size", Number) .property("radius", Number) .property("shape", String) .property("angle", Number) .property("lineWidth", Number) .property("strokeStyle", pv.color) .property("fillStyle", pv.color); pv.Dot.prototype.type = "dot"; /** * The size of the dot, in square pixels. Square pixels are used such that the * area of the dot is linearly proportional to the value of the size property, * facilitating representative encodings. * * @see #radius * @type number * @name pv.Dot.prototype.size */ /** * The radius of the dot, in pixels. This is an alternative to using * {@link #size}. * * @see #size * @type number * @name pv.Dot.prototype.radius */ /** * The shape name. Several shapes are supported:<ul> * * <li>cross * <li>triangle * <li>diamond * <li>square * <li>circle * <li>tick * <li>bar * * </ul>These shapes can be further changed using the {@link #angle} property; * for instance, a cross can be turned into a plus by rotating. Similarly, the * tick, which is vertical by default, can be rotated horizontally. Note that * some shapes (cross and tick) do not have interior areas, and thus do not * support fill style meaningfully. * * <p>Note: it may be more natural to use the {@link pv.Rule} mark for * horizontal and vertical ticks. The tick shape is only necessary if angled * ticks are needed. * * @type string * @name pv.Dot.prototype.shape */ /** * The rotation angle, in radians. Used to rotate shapes, such as to turn a * cross into a plus. * * @type number * @name pv.Dot.prototype.angle */ /** * The width of stroked lines, in pixels; used in conjunction with * <tt>strokeStyle</tt> to stroke the dot's shape. * * @type number * @name pv.Dot.prototype.lineWidth */ /** * The style of stroked lines; used in conjunction with <tt>lineWidth</tt> to * stroke the dot's shape. The default value of this property is a categorical * color. * * @type string * @name pv.Dot.prototype.strokeStyle * @see pv.color */ /** * The fill style; if non-null, the interior of the dot is filled with the * specified color. The default value of this property is null, meaning dots are * not filled by default. * * @type string * @name pv.Dot.prototype.fillStyle * @see pv.color */ /** * Default properties for dots. By default, there is no fill and the stroke * style is a categorical color. The default shape is "circle" with size 20. * * @type pv.Dot */ pv.Dot.prototype.defaults = new pv.Dot() .extend(pv.Mark.prototype.defaults) .size(20) .shape("circle") .lineWidth(1.5) .strokeStyle(pv.Colors.category10().by(pv.parent)); /** * Constructs a new dot anchor with default properties. Dots support five * different anchors:<ul> * * <li>top * <li>left * <li>center * <li>bottom * <li>right * * </ul>In addition to positioning properties (left, right, top bottom), the * anchors support text rendering properties (text-align, text-baseline). Text is * rendered to appear outside the dot. Note that this behavior is different from * other mark anchors, which default to rendering text <i>inside</i> the mark. * * <p>For consistency with the other mark types, the anchor positions are * defined in terms of their opposite edge. For example, the top anchor defines * the bottom property, such that a bar added to the top anchor grows upward. * * @param {string} name the anchor name; either a string or a property function. * @returns {pv.Anchor} */ pv.Dot.prototype.anchor = function (name) { return pv.Mark.prototype.anchor.call(this, name) .left(function () { var s = this.scene.target[this.index]; switch (this.name()) { case "bottom": case "top": case "center": return s.left; case "left": return null; } return s.left + s.radius; }) .right(function () { var s = this.scene.target[this.index]; return this.name() == "left" ? s.right + s.radius : null; }) .top(function () { var s = this.scene.target[this.index]; switch (this.name()) { case "left": case "right": case "center": return s.top; case "top": return null; } return s.top + s.radius; }) .bottom(function () { var s = this.scene.target[this.index]; return this.name() == "top" ? s.bottom + s.radius : null; }) .textAlign(function () { switch (this.name()) { case "left": return "right"; case "bottom": case "top": case "center": return "center"; } return "left"; }) .textBaseline(function () { switch (this.name()) { case "right": case "left": case "center": return "middle"; case "bottom": return "top"; } return "bottom"; }); }; /** @private Sets radius based on size or vice versa. */ pv.Dot.prototype.buildImplied = function (s) { if (s.radius == null) s.radius = Math.sqrt(s.size); else if (s.size == null) s.size = s.radius * s.radius; pv.Mark.prototype.buildImplied.call(this, s); }; /** * Constructs a new label mark with default properties. Labels are not typically * constructed directly, but by adding to a panel or an existing mark via * {@link pv.Mark#add}. * * @class Represents a text label, allowing textual annotation of other marks or * arbitrary text within the visualization. The character data must be plain * text (unicode), though the text can be styled using the {@link #font} * property. If rich text is needed, external HTML elements can be overlaid on * the canvas by hand. * * <p>Labels are positioned using the box model, similarly to {@link Dot}. Thus, * a label has no width or height, but merely a text anchor location. The text * is positioned relative to this anchor location based on the * {@link #textAlign}, {@link #textBaseline} and {@link #textMargin} properties. * Furthermore, the text may be rotated using {@link #textAngle}. * * <p>Labels ignore events, so as to not interfere with event handlers on * underlying marks, such as bars. In the future, we may support event handlers * on labels. * * <p>See also the <a href="../../api/Label.html">Label guide</a>. * * @extends pv.Mark */ pv.Label = function () { pv.Mark.call(this); }; pv.Label.prototype = pv.extend(pv.Mark) .property("text", String) .property("font", String) .property("textAngle", Number) .property("textStyle", pv.color) .property("textAlign", String) .property("textBaseline", String) .property("textMargin", Number) .property("textDecoration", String) .property("textShadow", String); pv.Label.prototype.type = "label"; /** * The character data to render; a string. The default value of the text * property is the identity function, meaning the label's associated datum will * be rendered using its <tt>toString</tt>. * * @type string * @name pv.Label.prototype.text */ /** * The font format, per the CSS Level 2 specification. The default font is "10px * sans-serif", for consistency with the HTML 5 canvas element specification. * Note that since text is not wrapped, any line-height property will be * ignored. The other font-style, font-variant, font-weight, font-size and * font-family properties are supported. * * @see <a href="http://www.w3.org/TR/CSS2/fonts.html#font-shorthand">CSS2 fonts</a> * @type string * @name pv.Label.prototype.font */ /** * The rotation angle, in radians. Text is rotated clockwise relative to the * anchor location. For example, with the default left alignment, an angle of * Math.PI / 2 causes text to proceed downwards. The default angle is zero. * * @type number * @name pv.Label.prototype.textAngle */ /** * The text color. The name "textStyle" is used for consistency with "fillStyle" * and "strokeStyle", although it might be better to rename this property (and * perhaps use the same name as "strokeStyle"). The default color is black. * * @type string * @name pv.Label.prototype.textStyle * @see pv.color */ /** * The horizontal text alignment. One of:<ul> * * <li>left * <li>center * <li>right * * </ul>The default horizontal alignment is left. * * @type string * @name pv.Label.prototype.textAlign */ /** * The vertical text alignment. One of:<ul> * * <li>top * <li>middle * <li>bottom * * </ul>The default vertical alignment is bottom. * * @type string * @name pv.Label.prototype.textBaseline */ /** * The text margin; may be specified in pixels, or in font-dependent units (such * as ".1ex"). The margin can be used to pad text away from its anchor location, * in a direction dependent on the horizontal and vertical alignment * properties. For example, if the text is left- and middle-aligned, the margin * shifts the text to the right. The default margin is 3 pixels. * * @type number * @name pv.Label.prototype.textMargin */ /** * A list of shadow effects to be applied to text, per the CSS Text Level 3 * text-shadow property. An example specification is "0.1em 0.1em 0.1em * rgba(0,0,0,.5)"; the first length is the horizontal offset, the second the * vertical offset, and the third the blur radius. * * @see <a href="http://www.w3.org/TR/css3-text/#text-shadow">CSS3 text</a> * @type string * @name pv.Label.prototype.textShadow */ /** * A list of decoration to be applied to text, per the CSS Text Level 3 * text-decoration property. An example specification is "underline". * * @see <a href="http://www.w3.org/TR/css3-text/#text-decoration">CSS3 text</a> * @type string * @name pv.Label.prototype.textDecoration */ /** * Default properties for labels. See the individual properties for the default * values. * * @type pv.Label */ pv.Label.prototype.defaults = new pv.Label() .extend(pv.Mark.prototype.defaults) .events("none") .text(pv.identity) .font("10px sans-serif") .textAngle(0) .textStyle("black") .textAlign("left") .textBaseline("bottom") .textMargin(3); /** * Constructs a new line mark with default properties. Lines are not typically * constructed directly, but by adding to a panel or an existing mark via * {@link pv.Mark#add}. * * @class Represents a series of connected line segments, or <i>polyline</i>, * that can be stroked with a configurable color and thickness. Each * articulation point in the line corresponds to a datum; for <i>n</i> points, * <i>n</i>-1 connected line segments are drawn. The point is positioned using * the box model. Arbitrary paths are also possible, allowing radar plots and * other custom visualizations. * * <p>Like areas, lines can be stroked and filled with arbitrary colors. In most * cases, lines are only stroked, but the fill style can be used to construct * arbitrary polygons. * * <p>See also the <a href="../../api/Line.html">Line guide</a>. * * @extends pv.Mark */ pv.Line = function () { pv.Mark.call(this); }; pv.Line.prototype = pv.extend(pv.Mark) .property("lineWidth", Number) .property("lineJoin", String) .property("strokeStyle", pv.color) .property("fillStyle", pv.color) .property("segmented", Boolean) .property("interpolate", String) .property("eccentricity", Number) .property("tension", Number); pv.Line.prototype.type = "line"; /** * The width of stroked lines, in pixels; used in conjunction with * <tt>strokeStyle</tt> to stroke the line. * * @type number * @name pv.Line.prototype.lineWidth */ /** * The style of stroked lines; used in conjunction with <tt>lineWidth</tt> to * stroke the line. The default value of this property is a categorical color. * * @type string * @name pv.Line.prototype.strokeStyle * @see pv.color */ /** * The type of corners where two lines meet. Accepted values are "bevel", * "round" and "miter". The default value is "miter". * * <p>For segmented lines, only "miter" joins and "linear" interpolation are * currently supported. Any other value, including null, will disable joins, * producing disjoint line segments. Note that the miter joins must be computed * manually (at least in the current SVG renderer); since this calculation may * be expensive and unnecessary for small lines, specifying null can improve * performance significantly. * * <p>This property is <i>fixed</i>. See {@link pv.Mark}. * * @type string * @name pv.Line.prototype.lineJoin */ /** * The line fill style; if non-null, the interior of the line is closed and * filled with the specified color. The default value of this property is a * null, meaning that lines are not filled by default. * * <p>This property is <i>fixed</i>. See {@link pv.Mark}. * * @type string * @name pv.Line.prototype.fillStyle * @see pv.color */ /** * Whether the line is segmented; whether variations in stroke style, line width * and the other properties are treated as fixed. Rendering segmented lines is * noticeably slower than non-segmented lines. * * <p>This property is <i>fixed</i>. See {@link pv.Mark}. * * @type boolean * @name pv.Line.prototype.segmented */ /** * How to interpolate between values. Linear interpolation ("linear") is the * default, producing a straight line between points. For piecewise constant * functions (i.e., step functions), either "step-before" or "step-after" can be * specified. To draw a clockwise circular arc between points, specify "polar"; * to draw a counterclockwise circular arc between points, specify * "polar-reverse". To draw open uniform b-splines, specify "basis". To draw * cardinal splines, specify "cardinal"; see also {@link #tension}. * * <p>This property is <i>fixed</i>. See {@link pv.Mark}. * * @type string * @name pv.Line.prototype.interpolate */ /** * The eccentricity of polar line segments; used in conjunction with * interpolate("polar"). The default value of 0 means that line segments are * drawn as circular arcs. A value of 1 draws a straight line. A value between 0 * and 1 draws an elliptical arc with the given eccentricity. * * @type number * @name pv.Line.prototype.eccentricity */ /** * The tension of cardinal splines; used in conjunction with * interpolate("cardinal"). A value between 0 and 1 draws cardinal splines with * the given tension. In some sense, the tension can be interpreted as the * "length" of the tangent; a tension of 1 will yield all zero tangents (i.e., * linear interpolation), and a tension of 0 yields a Catmull-Rom spline. The * default value is 0.7. * * <p>This property is <i>fixed</i>. See {@link pv.Mark}. * * @type number * @name pv.Line.prototype.tension */ /** * Default properties for lines. By default, there is no fill and the stroke * style is a categorical color. The default interpolation is linear. * * @type pv.Line */ pv.Line.prototype.defaults = new pv.Line() .extend(pv.Mark.prototype.defaults) .lineJoin("miter") .lineWidth(1.5) .strokeStyle(pv.Colors.category10().by(pv.parent)) .interpolate("linear") .eccentricity(0) .tension(.7); /** @private Reuse Area's implementation for segmented bind & build. */ pv.Line.prototype.bind = pv.Area.prototype.bind; pv.Line.prototype.buildInstance = pv.Area.prototype.buildInstance; /** * Constructs a new line anchor with default properties. Lines support five * different anchors:<ul> * * <li>top * <li>left * <li>center * <li>bottom * <li>right * * </ul>In addition to positioning properties (left, right, top bottom), the * anchors support text rendering properties (text-align, text-baseline). Text is * rendered to appear outside the line. Note that this behavior is different * from other mark anchors, which default to rendering text <i>inside</i> the * mark. * * <p>For consistency with the other mark types, the anchor positions are * defined in terms of their opposite edge. For example, the top anchor defines * the bottom property, such that a bar added to the top anchor grows upward. * * @param {string} name the anchor name; either a string or a property function. * @returns {pv.Anchor} */ pv.Line.prototype.anchor = function (name) { return pv.Area.prototype.anchor.call(this, name) .textAlign(function (d) { switch (this.name()) { case "left": return "right"; case "bottom": case "top": case "center": return "center"; case "right": return "left"; } }) .textBaseline(function (d) { switch (this.name()) { case "right": case "left": case "center": return "middle"; case "top": return "bottom"; case "bottom": return "top"; } }); }; /** * Constructs a new rule with default properties. Rules are not typically * constructed directly, but by adding to a panel or an existing mark via * {@link pv.Mark#add}. * * @class Represents a horizontal or vertical rule. Rules are frequently used * for axes and grid lines. For example, specifying only the bottom property * draws horizontal rules, while specifying only the left draws vertical * rules. Rules can also be used as thin bars. The visual style is controlled in * the same manner as lines. * * <p>Rules are positioned exclusively the standard box model properties. The * following combinations of properties are supported: * * <table> * <thead><th style="width:12em;">Properties</th><th>Orientation</th></thead> * <tbody> * <tr><td>left</td><td>vertical</td></tr> * <tr><td>right</td><td>vertical</td></tr> * <tr><td>left, bottom, top</td><td>vertical</td></tr> * <tr><td>right, bottom, top</td><td>vertical</td></tr> * <tr><td>top</td><td>horizontal</td></tr> * <tr><td>bottom</td><td>horizontal</td></tr> * <tr><td>top, left, right</td><td>horizontal</td></tr> * <tr><td>bottom, left, right</td><td>horizontal</td></tr> * <tr><td>left, top, height</td><td>vertical</td></tr> * <tr><td>left, bottom, height</td><td>vertical</td></tr> * <tr><td>right, top, height</td><td>vertical</td></tr> * <tr><td>right, bottom, height</td><td>vertical</td></tr> * <tr><td>left, top, width</td><td>horizontal</td></tr> * <tr><td>left, bottom, width</td><td>horizontal</td></tr> * <tr><td>right, top, width</td><td>horizontal</td></tr> * <tr><td>right, bottom, width</td><td>horizontal</td></tr> * </tbody> * </table> * * <p>Small rules can be used as tick marks; alternatively, a {@link Dot} with * the "tick" shape can be used. * * <p>See also the <a href="../../api/Rule.html">Rule guide</a>. * * @see pv.Line * @extends pv.Mark */ pv.Rule = function () { pv.Mark.call(this); }; pv.Rule.prototype = pv.extend(pv.Mark) .property("width", Number) .property("height", Number) .property("lineWidth", Number) .property("strokeStyle", pv.color); pv.Rule.prototype.type = "rule"; /** * The width of the rule, in pixels. If the left position is specified, the rule * extends rightward from the left edge; if the right position is specified, the * rule extends leftward from the right edge. * * @type number * @name pv.Rule.prototype.width */ /** * The height of the rule, in pixels. If the bottom position is specified, the * rule extends upward from the bottom edge; if the top position is specified, * the rule extends downward from the top edge. * * @type number * @name pv.Rule.prototype.height */ /** * The width of stroked lines, in pixels; used in conjunction with * <tt>strokeStyle</tt> to stroke the rule. The default value is 1 pixel. * * @type number * @name pv.Rule.prototype.lineWidth */ /** * The style of stroked lines; used in conjunction with <tt>lineWidth</tt> to * stroke the rule. The default value of this property is black. * * @type string * @name pv.Rule.prototype.strokeStyle * @see pv.color */ /** * Default properties for rules. By default, a single-pixel black line is * stroked. * * @type pv.Rule */ pv.Rule.prototype.defaults = new pv.Rule() .extend(pv.Mark.prototype.defaults) .lineWidth(1) .strokeStyle("black") .antialias(false); /** * Constructs a new rule anchor with default properties. Rules support five * different anchors:<ul> * * <li>top * <li>left * <li>center * <li>bottom * <li>right * * </ul>In addition to positioning properties (left, right, top bottom), the * anchors support text rendering properties (text-align, text-baseline). Text is * rendered to appear outside the rule. Note that this behavior is different * from other mark anchors, which default to rendering text <i>inside</i> the * mark. * * <p>For consistency with the other mark types, the anchor positions are * defined in terms of their opposite edge. For example, the top anchor defines * the bottom property, such that a bar added to the top anchor grows upward. * * @param {string} name the anchor name; either a string or a property function. * @returns {pv.Anchor} */ pv.Rule.prototype.anchor = pv.Line.prototype.anchor; /** @private Sets width or height based on orientation. */ pv.Rule.prototype.buildImplied = function (s) { var l = s.left, r = s.right, t = s.top, b = s.bottom; /* Determine horizontal or vertical orientation. */ if ((s.width != null) || ((l == null) && (r == null)) || ((r != null) && (l != null))) { s.height = 0; } else { s.width = 0; } pv.Mark.prototype.buildImplied.call(this, s); }; /** * Constructs a new, empty panel with default properties. Panels, with the * exception of the root panel, are not typically constructed directly; instead, * they are added to an existing panel or mark via {@link pv.Mark#add}. * * @class Represents a container mark. Panels allow repeated or nested * structures, commonly used in small multiple displays where a small * visualization is tiled to facilitate comparison across one or more * dimensions. Other types of visualizations may benefit from repeated and * possibly overlapping structure as well, such as stacked area charts. Panels * can also offset the position of marks to provide padding from surrounding * content. * * <p>All Protovis displays have at least one panel; this is the root panel to * which marks are rendered. The box model properties (four margins, width and * height) are used to offset the positions of contained marks. The data * property determines the panel count: a panel is generated once per associated * datum. When nested panels are used, property functions can declare additional * arguments to access the data associated with enclosing panels. * * <p>Panels can be rendered inline, facilitating the creation of sparklines. * This allows designers to reuse browser layout features, such as text flow and * tables; designers can also overlay HTML elements such as rich text and * images. * * <p>All panels have a <tt>children</tt> array (possibly empty) containing the * child marks in the order they were added. Panels also have a <tt>root</tt> * field which points to the root (outermost) panel; the root panel's root field * points to itself. * * <p>See also the <a href="../../api/">Protovis guide</a>. * * @extends pv.Bar */ pv.Panel = function () { pv.Bar.call(this); /** * The child marks; zero or more {@link pv.Mark}s in the order they were * added. * * @see #add * @type pv.Mark[] */ this.children = []; this.root = this; /** * The internal $dom field is set by the Protovis loader; see lang/init.js. It * refers to the script element that contains the Protovis specification, so * that the panel knows where in the DOM to insert the generated SVG element. * * @private */ this.$dom = pv.$ && pv.$.s; }; pv.Panel.prototype = pv.extend(pv.Bar) .property("transform") .property("overflow", String) .property("canvas", function (c) { return (typeof c == "string") ? document.getElementById(c) : c; // assume that c is the passed-in element }); pv.Panel.prototype.type = "panel"; /** * The canvas element; either the string ID of the canvas element in the current * document, or a reference to the canvas element itself. If null, a canvas * element will be created and inserted into the document at the location of the * script element containing the current Protovis specification. This property * only applies to root panels and is ignored on nested panels. * * <p>Note: the "canvas" element here refers to a <tt>div</tt> (or other suitable * HTML container element), <i>not</i> a <tt>canvas</tt> element. The name of * this property is a historical anachronism from the first implementation that * used HTML 5 canvas, rather than SVG. * * @type string * @name pv.Panel.prototype.canvas */ /** * Specifies whether child marks are clipped when they overflow this panel. * This affects the clipping of all this panel's descendant marks. * * @type string * @name pv.Panel.prototype.overflow * @see <a href="http://www.w3.org/TR/CSS2/visufx.html#overflow">CSS2</a> */ /** * The transform to be applied to child marks. The default transform is * identity, which has no effect. Note that the panel's own fill and stroke are * not affected by the transform, and panel's transform only affects the * <tt>scale</tt> of child marks, not the panel itself. * * @type pv.Transform * @name pv.Panel.prototype.transform * @see pv.Mark#scale */ /** * Default properties for panels. By default, the margins are zero, the fill * style is transparent. * * @type pv.Panel */ pv.Panel.prototype.defaults = new pv.Panel() .extend(pv.Bar.prototype.defaults) .fillStyle(null) // override Bar default .overflow("visible"); /** * Returns an anchor with the specified name. This method is overridden such * that adding to a panel's anchor adds to the panel, rather than to the panel's * parent. * * @param {string} name the anchor name; either a string or a property function. * @returns {pv.Anchor} the new anchor. */ pv.Panel.prototype.anchor = function (name) { var anchor = pv.Bar.prototype.anchor.call(this, name); anchor.parent = this; return anchor; }; /** * Adds a new mark of the specified type to this panel. Unlike the normal * {@link Mark#add} behavior, adding a mark to a panel does not cause the mark * to inherit from the panel. Since the contained marks are offset by the panel * margins already, inheriting properties is generally undesirable; of course, * it is always possible to change this behavior by calling {@link Mark#extend} * explicitly. * * @param {function} type the type of the new mark to add. * @returns {pv.Mark} the new mark. */ pv.Panel.prototype.add = function (type) { var child = new type(); child.parent = this; child.root = this.root; child.childIndex = this.children.length; this.children.push(child); return child; }; /** @private Bind this panel, then any child marks recursively. */ pv.Panel.prototype.bind = function () { pv.Mark.prototype.bind.call(this); for (var i = 0; i < this.children.length; i++) { this.children[i].bind(); } }; /** * @private Evaluates all of the properties for this panel for the specified * instance <tt>s</tt> in the scene graph, including recursively building the * scene graph for child marks. * * @param s a node in the scene graph; the instance of the panel to build. * @see Mark#scene */ pv.Panel.prototype.buildInstance = function (s) { pv.Bar.prototype.buildInstance.call(this, s); if (!s.visible) return; if (!s.children) s.children = []; /* * Multiply the current scale factor by this panel's transform. Also clear the * default index as we recurse into child marks; it will be reset to the * current index when the next panel instance is built. */ var scale = this.scale * s.transform.k, child, n = this.children.length; pv.Mark.prototype.index = -1; /* * Build each child, passing in the parent (this panel) scene graph node. The * child mark's scene is initialized from the corresponding entry in the * existing scene graph, such that properties from the previous build can be * reused; this is largely to facilitate the recycling of SVG elements. */ for (var i = 0; i < n; i++) { child = this.children[i]; child.scene = s.children[i]; // possibly undefined child.scale = scale; child.build(); } /* * Once the child marks have been built, the new scene graph nodes are removed * from the child marks and placed into the scene graph. The nodes cannot * remain on the child nodes because this panel (or a parent panel) may be * instantiated multiple times! */ for (var i = 0; i < n; i++) { child = this.children[i]; s.children[i] = child.scene; delete child.scene; delete child.scale; } /* Delete any expired child scenes. */ s.children.length = n; }; /** * @private Computes the implied properties for this panel for the specified * instance <tt>s</tt> in the scene graph. Panels have two implied * properties:<ul> * * <li>The <tt>canvas</tt> property references the DOM element, typically a DIV, * that contains the SVG element that is used to display the visualization. This * property may be specified as a string, referring to the unique ID of the * element in the DOM. The string is converted to a reference to the DOM * element. The width and height of the SVG element is inferred from this DOM * element. If no canvas property is specified, a new SVG element is created and * inserted into the document, using the panel dimensions; see * {@link #createCanvas}. * * <li>The <tt>children</tt> array, while not a property per se, contains the * scene graph for each child mark. This array is initialized to be empty, and * is populated above in {@link #buildInstance}. * * </ul>The current implementation creates the SVG element, if necessary, during * the build phase; in the future, it may be preferrable to move this to the * update phase, although then the canvas property would be undefined. In * addition, DOM inspection is necessary to define the implied width and height * properties that may be inferred from the DOM. * * @param s a node in the scene graph; the instance of the panel to build. */ pv.Panel.prototype.buildImplied = function (s) { if (!this.parent) { var c = s.canvas; if (c) { /* Clear the container if it's not associated with this panel. */ if (c.$panel != this) { c.$panel = this; while (c.lastChild) c.removeChild(c.lastChild); } /* If width and height weren't specified, inspect the container. */ var w, h; if (s.width == null) { w = parseFloat(pv.css(c, "width")); s.width = w - s.left - s.right; } if (s.height == null) { h = parseFloat(pv.css(c, "height")); s.height = h - s.top - s.bottom; } } else { var cache = this.$canvas || (this.$canvas = []); if (!(c = cache[this.index])) { c = cache[this.index] = document.createElement("span"); if (this.$dom) { // script element for text/javascript+protovis this.$dom.parentNode.insertBefore(c, this.$dom); } else { // find the last element in the body var n = document.body; while (n.lastChild && n.lastChild.tagName) n = n.lastChild; if (n != document.body) n = n.parentNode; n.appendChild(c); } } } s.canvas = c; } if (!s.transform) s.transform = pv.Transform.identity; pv.Mark.prototype.buildImplied.call(this, s); }; /** * Constructs a new image with default properties. Images are not typically * constructed directly, but by adding to a panel or an existing mark via * {@link pv.Mark#add}. * * @class Represents an image, either a static resource or a dynamically- * generated pixel buffer. Images share the same layout and style properties as * bars. The external image resource is specified via the {@link #url} * property. The optional fill, if specified, appears beneath the image, while * the optional stroke appears above the image. * * <p>Dynamic images such as heatmaps are supported using the {@link #image} * psuedo-property. This function is passed the <i>x</i> and <i>y</i> index, in * addition to the current data stack. The return value is a {@link pv.Color}, * or null for transparent. A string can also be returned, which will be parsed * into a color; however, it is typically much faster to return an object with * <tt>r</tt>, <tt>g</tt>, <tt>b</tt> and <tt>a</tt> attributes, to avoid the * cost of parsing and object instantiation. * * <p>See {@link pv.Bar} for details on positioning properties. * * @extends pv.Bar */ pv.Image = function () { pv.Bar.call(this); }; pv.Image.prototype = pv.extend(pv.Bar) .property("url", String) .property("imageWidth", Number) .property("imageHeight", Number); pv.Image.prototype.type = "image"; /** * The URL of the image to display. The set of supported image types is * browser-dependent; PNG and JPEG are recommended. * * @type string * @name pv.Image.prototype.url */ /** * The width of the image in pixels. For static images, this property is * computed implicitly from the loaded image resources. For dynamic images, this * property can be used to specify the width of the pixel buffer; otherwise, the * value is derived from the <tt>width</tt> property. * * @type number * @name pv.Image.prototype.imageWidth */ /** * The height of the image in pixels. For static images, this property is * computed implicitly from the loaded image resources. For dynamic images, this * property can be used to specify the height of the pixel buffer; otherwise, the * value is derived from the <tt>height</tt> property. * * @type number * @name pv.Image.prototype.imageHeight */ /** * Default properties for images. By default, there is no stroke or fill style. * * @type pv.Image */ pv.Image.prototype.defaults = new pv.Image() .extend(pv.Bar.prototype.defaults) .fillStyle(null); /** * Specifies the dynamic image function. By default, no image function is * specified and the <tt>url</tt> property is used to load a static image * resource. If an image function is specified, it will be invoked for each * pixel in the image, based on the related <tt>imageWidth</tt> and * <tt>imageHeight</tt> properties. * * <p>For example, given a two-dimensional array <tt>heatmap</tt>, containing * numbers in the range [0, 1] in row-major order, a simple monochrome heatmap * image can be specified as: * * <pre>vis.add(pv.Image) * .imageWidth(heatmap[0].length) * .imageHeight(heatmap.length) * .image(pv.ramp("white", "black").by(function(x, y) heatmap[y][x]));</pre> * * For fastest performance, use an ordinal scale which caches the fixed color * palette, or return an object literal with <tt>r</tt>, <tt>g</tt>, <tt>b</tt> * and <tt>a</tt> attributes. A {@link pv.Color} or string can also be returned, * though this typically results in slower performance. * * @param {function} f the new sizing function. * @returns {pv.Layout.Pack} this. */ pv.Image.prototype.image = function (f) { /** @private */ this.$image = function () { var c = f.apply(this, arguments); return c == null ? pv.Color.transparent : typeof c == "string" ? pv.color(c) : c; }; return this; }; /** @private Scan the proto chain for an image function. */ pv.Image.prototype.bind = function () { pv.Bar.prototype.bind.call(this); var binds = this.binds, mark = this; do { binds.image = mark.$image; } while (!binds.image && (mark = mark.proto)); }; /** @private */ pv.Image.prototype.buildImplied = function (s) { pv.Bar.prototype.buildImplied.call(this, s); if (!s.visible) return; /* Compute the implied image dimensions. */ if (s.imageWidth == null) s.imageWidth = s.width; if (s.imageHeight == null) s.imageHeight = s.height; /* Compute the pixel values. */ if ((s.url == null) && this.binds.image) { /* Cache the canvas element to reuse across renders. */ var canvas = this.$canvas || (this.$canvas = document.createElement("canvas")), context = canvas.getContext("2d"), w = s.imageWidth, h = s.imageHeight, stack = pv.Mark.stack, data; /* Evaluate the image function, storing into a CanvasPixelArray. */ canvas.width = w; canvas.height = h; data = (s.image = context.createImageData(w, h)).data; stack.unshift(null, null); for (var y = 0, p = 0; y < h; y++) { stack[1] = y; for (var x = 0; x < w; x++) { stack[0] = x; var color = this.binds.image.apply(this, stack); data[p++] = color.r; data[p++] = color.g; data[p++] = color.b; data[p++] = 255 * color.a; } } stack.splice(0, 2); } }; /** * Constructs a new wedge with default properties. Wedges are not typically * constructed directly, but by adding to a panel or an existing mark via * {@link pv.Mark#add}. * * @class Represents a wedge, or pie slice. Specified in terms of start and end * angle, inner and outer radius, wedges can be used to construct donut charts * and polar bar charts as well. If the {@link #angle} property is used, the end * angle is implied by adding this value to start angle. By default, the start * angle is the previously-generated wedge's end angle. This design allows * explicit control over the wedge placement if desired, while offering * convenient defaults for the construction of radial graphs. * * <p>The center point of the circle is positioned using the standard box model. * The wedge can be stroked and filled, similar to {@link pv.Bar}. * * <p>See also the <a href="../../api/Wedge.html">Wedge guide</a>. * * @extends pv.Mark */ pv.Wedge = function () { pv.Mark.call(this); }; pv.Wedge.prototype = pv.extend(pv.Mark) .property("startAngle", Number) .property("endAngle", Number) .property("angle", Number) .property("innerRadius", Number) .property("outerRadius", Number) .property("lineWidth", Number) .property("strokeStyle", pv.color) .property("fillStyle", pv.color); pv.Wedge.prototype.type = "wedge"; /** * The start angle of the wedge, in radians. The start angle is measured * clockwise from the 3 o'clock position. The default value of this property is * the end angle of the previous instance (the {@link Mark#sibling}), or -PI / 2 * for the first wedge; for pie and donut charts, typically only the * {@link #angle} property needs to be specified. * * @type number * @name pv.Wedge.prototype.startAngle */ /** * The end angle of the wedge, in radians. If not specified, the end angle is * implied as the start angle plus the {@link #angle}. * * @type number * @name pv.Wedge.prototype.endAngle */ /** * The angular span of the wedge, in radians. This property is used if end angle * is not specified. * * @type number * @name pv.Wedge.prototype.angle */ /** * The inner radius of the wedge, in pixels. The default value of this property * is zero; a positive value will produce a donut slice rather than a pie slice. * The inner radius can vary per-wedge. * * @type number * @name pv.Wedge.prototype.innerRadius */ /** * The outer radius of the wedge, in pixels. This property is required. For * pies, only this radius is required; for donuts, the inner radius must be * specified as well. The outer radius can vary per-wedge. * * @type number * @name pv.Wedge.prototype.outerRadius */ /** * The width of stroked lines, in pixels; used in conjunction with * <tt>strokeStyle</tt> to stroke the wedge's border. * * @type number * @name pv.Wedge.prototype.lineWidth */ /** * The style of stroked lines; used in conjunction with <tt>lineWidth</tt> to * stroke the wedge's border. The default value of this property is null, * meaning wedges are not stroked by default. * * @type string * @name pv.Wedge.prototype.strokeStyle * @see pv.color */ /** * The wedge fill style; if non-null, the interior of the wedge is filled with * the specified color. The default value of this property is a categorical * color. * * @type string * @name pv.Wedge.prototype.fillStyle * @see pv.color */ /** * Default properties for wedges. By default, there is no stroke and the fill * style is a categorical color. * * @type pv.Wedge */ pv.Wedge.prototype.defaults = new pv.Wedge() .extend(pv.Mark.prototype.defaults) .startAngle(function () { var s = this.sibling(); return s ? s.endAngle : -Math.PI / 2; }) .innerRadius(0) .lineWidth(1.5) .strokeStyle(null) .fillStyle(pv.Colors.category20().by(pv.index)); /** * Returns the mid-radius of the wedge, which is defined as half-way between the * inner and outer radii. * * @see #innerRadius * @see #outerRadius * @returns {number} the mid-radius, in pixels. */ pv.Wedge.prototype.midRadius = function () { return (this.innerRadius() + this.outerRadius()) / 2; }; /** * Returns the mid-angle of the wedge, which is defined as half-way between the * start and end angles. * * @see #startAngle * @see #endAngle * @returns {number} the mid-angle, in radians. */ pv.Wedge.prototype.midAngle = function () { return (this.startAngle() + this.endAngle()) / 2; }; /** * Constructs a new wedge anchor with default properties. Wedges support five * different anchors:<ul> * * <li>outer * <li>inner * <li>center * <li>start * <li>end * * </ul>In addition to positioning properties (left, right, top bottom), the * anchors support text rendering properties (text-align, text-baseline, * textAngle). Text is rendered to appear inside the wedge. * * @param {string} name the anchor name; either a string or a property function. * @returns {pv.Anchor} */ pv.Wedge.prototype.anchor = function (name) { function partial(s) { return s.innerRadius || s.angle < 2 * Math.PI; } function midRadius(s) { return (s.innerRadius + s.outerRadius) / 2; } function midAngle(s) { return (s.startAngle + s.endAngle) / 2; } return pv.Mark.prototype.anchor.call(this, name) .left(function () { var s = this.scene.target[this.index]; if (partial(s)) switch (this.name()) { case "outer": return s.left + s.outerRadius * Math.cos(midAngle(s)); case "inner": return s.left + s.innerRadius * Math.cos(midAngle(s)); case "start": return s.left + midRadius(s) * Math.cos(s.startAngle); case "center": return s.left + midRadius(s) * Math.cos(midAngle(s)); case "end": return s.left + midRadius(s) * Math.cos(s.endAngle); } return s.left; }) .top(function () { var s = this.scene.target[this.index]; if (partial(s)) switch (this.name()) { case "outer": return s.top + s.outerRadius * Math.sin(midAngle(s)); case "inner": return s.top + s.innerRadius * Math.sin(midAngle(s)); case "start": return s.top + midRadius(s) * Math.sin(s.startAngle); case "center": return s.top + midRadius(s) * Math.sin(midAngle(s)); case "end": return s.top + midRadius(s) * Math.sin(s.endAngle); } return s.top; }) .textAlign(function () { var s = this.scene.target[this.index]; if (partial(s)) switch (this.name()) { case "outer": return pv.Wedge.upright(midAngle(s)) ? "right" : "left"; case "inner": return pv.Wedge.upright(midAngle(s)) ? "left" : "right"; } return "center"; }) .textBaseline(function () { var s = this.scene.target[this.index]; if (partial(s)) switch (this.name()) { case "start": return pv.Wedge.upright(s.startAngle) ? "top" : "bottom"; case "end": return pv.Wedge.upright(s.endAngle) ? "bottom" : "top"; } return "middle"; }) .textAngle(function () { var s = this.scene.target[this.index], a = 0; if (partial(s)) switch (this.name()) { case "center": case "inner": case "outer": a = midAngle(s); break; case "start": a = s.startAngle; break; case "end": a = s.endAngle; break; } return pv.Wedge.upright(a) ? a : (a + Math.PI); }); }; /** * Returns true if the specified angle is considered "upright", as in, text * rendered at that angle would appear upright. If the angle is not upright, * text is rotated 180 degrees to be upright, and the text alignment properties * are correspondingly changed. * * @param {number} angle an angle, in radius. * @returns {boolean} true if the specified angle is upright. */ pv.Wedge.upright = function (angle) { angle = angle % (2 * Math.PI); angle = (angle < 0) ? (2 * Math.PI + angle) : angle; return (angle < Math.PI / 2) || (angle >= 3 * Math.PI / 2); }; /** @private Sets angle based on endAngle or vice versa. */ pv.Wedge.prototype.buildImplied = function (s) { if (s.angle == null) s.angle = s.endAngle - s.startAngle; else if (s.endAngle == null) s.endAngle = s.startAngle + s.angle; pv.Mark.prototype.buildImplied.call(this, s); }; /** * Abstract; not implemented. There is no explicit constructor; this class * merely serves to document the attributes that are used on particles in * physics simulations. * * @class A weighted particle that can participate in a force simulation. * * @name pv.Particle */ /** * The next particle in the simulation. Particles form a singly-linked list. * * @field * @type pv.Particle * @name pv.Particle.prototype.next */ /** * The <i>x</i>-position of the particle. * * @field * @type number * @name pv.Particle.prototype.x */ /** * The <i>y</i>-position of the particle. * * @field * @type number * @name pv.Particle.prototype.y */ /** * The <i>x</i>-velocity of the particle. * * @field * @type number * @name pv.Particle.prototype.vx */ /** * The <i>y</i>-velocity of the particle. * * @field * @type number * @name pv.Particle.prototype.vy */ /** * The <i>x</i>-position of the particle at -dt. * * @field * @type number * @name pv.Particle.prototype.px */ /** * The <i>y</i>-position of the particle at -dt. * * @field * @type number * @name pv.Particle.prototype.py */ /** * The <i>x</i>-force on the particle. * * @field * @type number * @name pv.Particle.prototype.fx */ /** * The <i>y</i>-force on the particle. * * @field * @type number * @name pv.Particle.prototype.fy */ /** * Constructs a new empty simulation. * * @param {array} particles * @returns {pv.Simulation} a new simulation for the specified particles. * @see pv.Simulation */ pv.simulation = function (particles) { return new pv.Simulation(particles); }; /** * Constructs a new simulation for the specified particles. * * @class Represents a particle simulation. Particles are massive points in * two-dimensional space. Forces can be applied to these particles, causing them * to move. Constraints can also be applied to restrict particle movement, for * example, constraining particles to a fixed position, or simulating collision * between circular particles with area. * * <p>The simulation uses <a * href="http://en.wikipedia.org/wiki/Verlet_integration">Position Verlet</a> * integration, due to the ease with which <a * href="http://www.teknikus.dk/tj/gdc2001.htm">geometric constraints</a> can be * implemented. For each time step, Verlet integration is performed, new forces * are accumulated, and then constraints are applied. * * <p>The simulation makes two simplifying assumptions: all particles are * equal-mass, and the time step of the simulation is fixed. It would be easy to * incorporate variable-mass particles as a future enhancement. Variable time * steps are also possible, but are likely to introduce instability in the * simulation. * * <p>This class can be used directly to simulate particle interaction. * Alternatively, for network diagrams, see {@link pv.Layout.Force}. * * @param {array} particles an array of {@link pv.Particle}s to simulate. * @see pv.Layout.Force * @see pv.Force * @see pv.Constraint */ pv.Simulation = function (particles) { for (var i = 0; i < particles.length; i++) this.particle(particles[i]); }; /** * The particles in the simulation. Particles are stored as a linked list; this * field represents the first particle in the simulation. * * @field * @type pv.Particle * @name pv.Simulation.prototype.particles */ /** * The forces in the simulation. Forces are stored as a linked list; this field * represents the first force in the simulation. * * @field * @type pv.Force * @name pv.Simulation.prototype.forces */ /** * The constraints in the simulation. Constraints are stored as a linked list; * this field represents the first constraint in the simulation. * * @field * @type pv.Constraint * @name pv.Simulation.prototype.constraints */ /** * Adds the specified particle to the simulation. * * @param {pv.Particle} p the new particle. * @returns {pv.Simulation} this. */ pv.Simulation.prototype.particle = function (p) { p.next = this.particles; /* Default velocities and forces to zero if unset. */ if (isNaN(p.px)) p.px = p.x; if (isNaN(p.py)) p.py = p.y; if (isNaN(p.fx)) p.fx = 0; if (isNaN(p.fy)) p.fy = 0; this.particles = p; return this; }; /** * Adds the specified force to the simulation. * * @param {pv.Force} f the new force. * @returns {pv.Simulation} this. */ pv.Simulation.prototype.force = function (f) { f.next = this.forces; this.forces = f; return this; }; /** * Adds the specified constraint to the simulation. * * @param {pv.Constraint} c the new constraint. * @returns {pv.Simulation} this. */ pv.Simulation.prototype.constraint = function (c) { c.next = this.constraints; this.constraints = c; return this; }; /** * Apply constraints, and then set the velocities to zero. * * @returns {pv.Simulation} this. */ pv.Simulation.prototype.stabilize = function (n) { var c; if (!arguments.length) n = 3; // TODO use cooling schedule for (var i = 0; i < n; i++) { var q = new pv.Quadtree(this.particles); for (c = this.constraints; c; c = c.next) c.apply(this.particles, q); } for (var p = this.particles; p; p = p.next) { p.px = p.x; p.py = p.y; } return this; }; /** * Advances the simulation one time-step. */ pv.Simulation.prototype.step = function () { var p, f, c; /* * Assumptions: * - The mass (m) of every particles is 1. * - The time step (dt) is 1. */ /* Position Verlet integration. */ for (p = this.particles; p; p = p.next) { var px = p.px, py = p.py; p.px = p.x; p.py = p.y; p.x += p.vx = ((p.x - px) + p.fx); p.y += p.vy = ((p.y - py) + p.fy); } /* Apply constraints, then accumulate new forces. */ var q = new pv.Quadtree(this.particles); for (c = this.constraints; c; c = c.next) c.apply(this.particles, q); for (p = this.particles; p; p = p.next) p.fx = p.fy = 0; for (f = this.forces; f; f = f.next) f.apply(this.particles, q); }; /** * Constructs a new quadtree for the specified array of particles. * * @class Represents a quadtree: a two-dimensional recursive spatial * subdivision. This particular implementation uses square partitions, dividing * each square into four equally-sized squares. Each particle exists in a unique * node; if multiple particles are in the same position, some particles may be * stored on internal nodes rather than leaf nodes. * * <p>This quadtree can be used to accelerate various spatial operations, such * as the Barnes-Hut approximation for computing n-body forces, or collision * detection. * * @see pv.Force.charge * @see pv.Constraint.collision * @param {pv.Particle} particles the linked list of particles. */ pv.Quadtree = function (particles) { var p; /* Compute bounds. */ var x1 = Number.POSITIVE_INFINITY, y1 = x1, x2 = Number.NEGATIVE_INFINITY, y2 = x2; for (p = particles; p; p = p.next) { if (p.x < x1) x1 = p.x; if (p.y < y1) y1 = p.y; if (p.x > x2) x2 = p.x; if (p.y > y2) y2 = p.y; } /* Squarify the bounds. */ var dx = x2 - x1, dy = y2 - y1; if (dx > dy) y2 = y1 + dx; else x2 = x1 + dy; this.xMin = x1; this.yMin = y1; this.xMax = x2; this.yMax = y2; /** * @ignore Recursively inserts the specified particle <i>p</i> at the node * <i>n</i> or one of its descendants. The bounds are defined by [<i>x1</i>, * <i>x2</i>] and [<i>y1</i>, <i>y2</i>]. */ function insert(n, p, x1, y1, x2, y2) { if (isNaN(p.x) || isNaN(p.y)) return; // ignore invalid particles if (n.leaf) { if (n.p) { /* * If the particle at this leaf node is at the same position as the new * particle we are adding, we leave the particle associated with the * internal node while adding the new particle to a child node. This * avoids infinite recursion. */ if ((Math.abs(n.p.x - p.x) + Math.abs(n.p.y - p.y)) < .01) { insertChild(n, p, x1, y1, x2, y2); } else { var v = n.p; n.p = null; insertChild(n, v, x1, y1, x2, y2); insertChild(n, p, x1, y1, x2, y2); } } else { n.p = p; } } else { insertChild(n, p, x1, y1, x2, y2); } } /** * @ignore Recursively inserts the specified particle <i>p</i> into a * descendant of node <i>n</i>. The bounds are defined by [<i>x1</i>, * <i>x2</i>] and [<i>y1</i>, <i>y2</i>]. */ function insertChild(n, p, x1, y1, x2, y2) { /* Compute the split point, and the quadrant in which to insert p. */ var sx = (x1 + x2) * .5, sy = (y1 + y2) * .5, right = p.x >= sx, bottom = p.y >= sy; /* Recursively insert into the child node. */ n.leaf = false; switch ((bottom << 1) + right) { case 0: n = n.c1 || (n.c1 = new pv.Quadtree.Node()); break; case 1: n = n.c2 || (n.c2 = new pv.Quadtree.Node()); break; case 2: n = n.c3 || (n.c3 = new pv.Quadtree.Node()); break; case 3: n = n.c4 || (n.c4 = new pv.Quadtree.Node()); break; } /* Update the bounds as we recurse. */ if (right) x1 = sx; else x2 = sx; if (bottom) y1 = sy; else y2 = sy; insert(n, p, x1, y1, x2, y2); } /* Insert all particles. */ this.root = new pv.Quadtree.Node(); for (p = particles; p; p = p.next) insert(this.root, p, x1, y1, x2, y2); }; /** * The root node of the quadtree. * * @type pv.Quadtree.Node * @name pv.Quadtree.prototype.root */ /** * The minimum x-coordinate value of all contained particles. * * @type number * @name pv.Quadtree.prototype.xMin */ /** * The maximum x-coordinate value of all contained particles. * * @type number * @name pv.Quadtree.prototype.xMax */ /** * The minimum y-coordinate value of all contained particles. * * @type number * @name pv.Quadtree.prototype.yMin */ /** * The maximum y-coordinate value of all contained particles. * * @type number * @name pv.Quadtree.prototype.yMax */ /** * Constructs a new node. * * @class A node in a quadtree. * * @see pv.Quadtree */ pv.Quadtree.Node = function () { /* * Prepopulating all attributes significantly increases performance! Also, * letting the language interpreter manage garbage collection was moderately * faster than creating a cache pool. */ this.leaf = true; this.c1 = null; this.c2 = null; this.c3 = null; this.c4 = null; this.p = null; }; /** * True if this node is a leaf node; i.e., it has no children. Note that both * leaf nodes and non-leaf (internal) nodes may have associated particles. If * this is a non-leaf node, then at least one of {@link #c1}, {@link #c2}, * {@link #c3} or {@link #c4} is guaranteed to be non-null. * * @type boolean * @name pv.Quadtree.Node.prototype.leaf */ /** * The particle associated with this node, if any. * * @type pv.Particle * @name pv.Quadtree.Node.prototype.p */ /** * The child node for the second quadrant, if any. * * @type pv.Quadtree.Node * @name pv.Quadtree.Node.prototype.c2 */ /** * The child node for the third quadrant, if any. * * @type pv.Quadtree.Node * @name pv.Quadtree.Node.prototype.c3 */ /** * The child node for the fourth quadrant, if any. * * @type pv.Quadtree.Node * @name pv.Quadtree.Node.prototype.c4 */ /** * Abstract; see an implementing class. * * @class Represents a force that acts on particles. Note that this interface * does not specify how to bind a force to specific particles; in general, * forces are applied globally to all particles. However, some forces may be * applied to specific particles or between particles, such as spring forces, * through additional specialization. * * @see pv.Simulation * @see pv.Particle * @see pv.Force.charge * @see pv.Force.drag * @see pv.Force.spring */ pv.Force = {}; /** * Applies this force to the specified particles. * * @function * @name pv.Force.prototype.apply * @param {pv.Particle} particles particles to which to apply this force. * @param {pv.Quadtree} q a quadtree for spatial acceleration. */ /** * Constructs a new charge force, with an optional charge constant. The charge * constant can be negative for repulsion (e.g., particles with electrical * charge of equal sign), or positive for attraction (e.g., massive particles * with mutual gravity). The default charge constant is -40. * * @class An n-body force, as defined by Coulomb's law or Newton's law of * gravitation, inversely proportional to the square of the distance between * particles. Note that the force is independent of the <i>mass</i> of the * associated particles, and that the particles do not have charges of varying * magnitude; instead, the attraction or repulsion of all particles is globally * specified as the charge {@link #constant}. * * <p>This particular implementation uses the Barnes-Hut algorithm. For details, * see <a * href="http://www.nature.com/nature/journal/v324/n6096/abs/324446a0.html">"A * hierarchical O(N log N) force-calculation algorithm"</a>, J. Barnes &amp; * P. Hut, <i>Nature</i> 1986. * * @name pv.Force.charge * @param {number} [k] the charge constant. */ pv.Force.charge = function (k) { var min = 2, // minimum distance at which to observe forces min1 = 1 / min, max = 500, // maximum distance at which to observe forces max1 = 1 / max, theta = .9, // Barnes-Hut theta approximation constant force = {}; if (!arguments.length) k = -40; // default charge constant (repulsion) /** * Sets or gets the charge constant. If an argument is specified, it is the * new charge constant. The charge constant can be negative for repulsion * (e.g., particles with electrical charge of equal sign), or positive for * attraction (e.g., massive particles with mutual gravity). The default * charge constant is -40. * * @function * @name pv.Force.charge.prototype.constant * @param {number} x the charge constant. * @returns {pv.Force.charge} this. */ force.constant = function (x) { if (arguments.length) { k = Number(x); return force; } return k; }; /** * Sets or gets the domain; specifies the minimum and maximum domain within * which charge forces are applied. A minimum distance threshold avoids * applying forces that are two strong (due to granularity of the simulation's * numeric integration). A maximum distance threshold improves performance by * skipping force calculations for particles that are far apart. * * <p>The default domain is [2, 500]. * * @function * @name pv.Force.charge.prototype.domain * @param {number} a * @param {number} b * @returns {pv.Force.charge} this. */ force.domain = function (a, b) { if (arguments.length) { min = Number(a); min1 = 1 / min; max = Number(b); max1 = 1 / max; return force; } return [min, max]; }; /** * Sets or gets the Barnes-Hut approximation factor. The Barnes-Hut * approximation criterion is the ratio of the size of the quadtree node to * the distance from the point to the node's center of mass is beneath some * threshold. * * @function * @name pv.Force.charge.prototype.theta * @param {number} x the new Barnes-Hut approximation factor. * @returns {pv.Force.charge} this. */ force.theta = function (x) { if (arguments.length) { theta = Number(x); return force; } return theta; }; /** * @ignore Recursively computes the center of charge for each node in the * quadtree. This is equivalent to the center of mass, assuming that all * particles have unit weight. */ function accumulate(n) { var cx = 0, cy = 0; n.cn = 0; function accumulateChild(c) { accumulate(c); n.cn += c.cn; cx += c.cn * c.cx; cy += c.cn * c.cy; } if (!n.leaf) { if (n.c1) accumulateChild(n.c1); if (n.c2) accumulateChild(n.c2); if (n.c3) accumulateChild(n.c3); if (n.c4) accumulateChild(n.c4); } if (n.p) { n.cn += k; cx += k * n.p.x; cy += k * n.p.y; } n.cx = cx / n.cn; n.cy = cy / n.cn; } /** * @ignore Recursively computes forces on the given particle using the given * quadtree node. The Barnes-Hut approximation criterion is the ratio of the * size of the quadtree node to the distance from the point to the node's * center of mass is beneath some threshold. */ function forces(n, p, x1, y1, x2, y2) { var dx = n.cx - p.x, dy = n.cy - p.y, dn = 1 / Math.sqrt(dx * dx + dy * dy); /* Barnes-Hut criterion. */ if ((n.leaf && (n.p != p)) || ((x2 - x1) * dn < theta)) { if (dn < max1) return; if (dn > min1) dn = min1; var kc = n.cn * dn * dn * dn, fx = dx * kc, fy = dy * kc; p.fx += fx; p.fy += fy; } else if (!n.leaf) { var sx = (x1 + x2) * .5, sy = (y1 + y2) * .5; if (n.c1) forces(n.c1, p, x1, y1, sx, sy); if (n.c2) forces(n.c2, p, sx, y1, x2, sy); if (n.c3) forces(n.c3, p, x1, sy, sx, y2); if (n.c4) forces(n.c4, p, sx, sy, x2, y2); if (dn < max1) return; if (dn > min1) dn = min1; if (n.p && (n.p != p)) { var kc = k * dn * dn * dn, fx = dx * kc, fy = dy * kc; p.fx += fx; p.fy += fy; } } } /** * Applies this force to the specified particles. The force is applied between * all pairs of particles within the domain, using the specified quadtree to * accelerate n-body force calculation using the Barnes-Hut approximation * criterion. * * @function * @name pv.Force.charge.prototype.apply * @param {pv.Particle} particles particles to which to apply this force. * @param {pv.Quadtree} q a quadtree for spatial acceleration. */ force.apply = function (particles, q) { accumulate(q.root); for (var p = particles; p; p = p.next) { forces(q.root, p, q.xMin, q.yMin, q.xMax, q.yMax); } }; return force; }; /** * Constructs a new drag force with the specified constant. * * @class Implements a drag force, simulating friction. The drag force is * applied in the opposite direction of the particle's velocity. Since Position * Verlet integration does not track velocities explicitly, the error term with * this estimate of velocity is fairly high, so the drag force may be * inaccurate. * * @extends pv.Force * @param {number} k the drag constant. * @see #constant */ pv.Force.drag = function (k) { var force = {}; if (!arguments.length) k = .1; // default drag constant /** * Sets or gets the drag constant, in the range [0,1]. The default drag * constant is 0.1. The drag forces scales linearly with the particle's * velocity based on the given drag constant. * * @function * @name pv.Force.drag.prototype.constant * @param {number} x the new drag constant. * @returns {pv.Force.drag} this, or the current drag constant. */ force.constant = function (x) { if (arguments.length) { k = x; return force; } return k; }; /** * Applies this force to the specified particles. * * @function * @name pv.Force.drag.prototype.apply * @param {pv.Particle} particles particles to which to apply this force. */ force.apply = function (particles) { if (k) for (var p = particles; p; p = p.next) { p.fx -= k * p.vx; p.fy -= k * p.vy; } }; return force; }; /** * Constructs a new spring force with the specified constant. The links * associated with this spring force must be specified before the spring force * can be applied. * * @class Implements a spring force, per Hooke's law. The spring force can be * configured with a tension constant, rest length, and damping factor. The * tension and damping will automatically be normalized using the inverse square * root of the maximum link degree of attached nodes; this makes springs weaker * between nodes of high link degree. * * <p>Unlike other forces (such as charge and drag forces) which may be applied * globally, spring forces are only applied between linked particles. Therefore, * an array of links must be specified before this force can be applied; the * links should be an array of {@link pv.Layout.Network.Link}s. See also * {@link pv.Layout.Force} for an example of using spring and charge forces for * network layout. * * @extends pv.Force * @param {number} k the spring constant. * @see #constant * @see #links */ pv.Force.spring = function (k) { var d = .1, // default damping factor l = 20, // default rest length links, // links on which to apply spring forces kl, // per-spring normalization force = {}; if (!arguments.length) k = .1; // default spring constant (tension) /** * Sets or gets the links associated with this spring force. Unlike other * forces (such as charge and drag forces) which may be applied globally, * spring forces are only applied between linked particles. Therefore, an * array of links must be specified before this force can be applied; the * links should be an array of {@link pv.Layout.Network.Link}s. * * @function * @name pv.Force.spring.prototype.links * @param {array} x the new array of links. * @returns {pv.Force.spring} this, or the current array of links. */ force.links = function (x) { if (arguments.length) { links = x; kl = x.map(function (l) { return 1 / Math.sqrt(Math.max( l.sourceNode.linkDegree, l.targetNode.linkDegree)); }); return force; } return links; }; /** * Sets or gets the spring constant. The default value is 0.1; greater values * will result in stronger tension. The spring tension is automatically * normalized using the inverse square root of the maximum link degree of * attached nodes. * * @function * @name pv.Force.spring.prototype.constant * @param {number} x the new spring constant. * @returns {pv.Force.spring} this, or the current spring constant. */ force.constant = function (x) { if (arguments.length) { k = Number(x); return force; } return k; }; /** * The spring damping factor, in the range [0,1]. Damping functions * identically to drag forces, damping spring bounciness by applying a force * in the opposite direction of attached nodes' velocities. The default value * is 0.1. The spring damping is automatically normalized using the inverse * square root of the maximum link degree of attached nodes. * * @function * @name pv.Force.spring.prototype.damping * @param {number} x the new spring damping factor. * @returns {pv.Force.spring} this, or the current spring damping factor. */ force.damping = function (x) { if (arguments.length) { d = Number(x); return force; } return d; }; /** * The spring rest length. The default value is 20 pixels. * * @function * @name pv.Force.spring.prototype.length * @param {number} x the new spring rest length. * @returns {pv.Force.spring} this, or the current spring rest length. */ force.length = function (x) { if (arguments.length) { l = Number(x); return force; } return l; }; /** * Applies this force to the specified particles. * * @function * @name pv.Force.spring.prototype.apply * @param {pv.Particle} particles particles to which to apply this force. */ force.apply = function (particles) { for (var i = 0; i < links.length; i++) { var a = links[i].sourceNode, b = links[i].targetNode, dx = a.x - b.x, dy = a.y - b.y, dn = Math.sqrt(dx * dx + dy * dy), dd = dn ? (1 / dn) : 1, ks = k * kl[i], // normalized tension kd = d * kl[i], // normalized damping kk = (ks * (dn - l) + kd * (dx * (a.vx - b.vx) + dy * (a.vy - b.vy)) * dd) * dd, fx = -kk * (dn ? dx : (.01 * (.5 - Math.random()))), fy = -kk * (dn ? dy : (.01 * (.5 - Math.random()))); a.fx += fx; a.fy += fy; b.fx -= fx; b.fy -= fy; } }; return force; }; /** * Abstract; see an implementing class. * * @class Represents a constraint that acts on particles. Note that this * interface does not specify how to bind a constraint to specific particles; in * general, constraints are applied globally to all particles. However, some * constraints may be applied to specific particles or between particles, such * as position constraints, through additional specialization. * * @see pv.Simulation * @see pv.Particle * @see pv.Constraint.bound * @see pv.Constraint.collision * @see pv.Constraint.position */ pv.Constraint = {}; /** * Applies this constraint to the specified particles. * * @function * @name pv.Constraint.prototype.apply * @param {pv.Particle} particles particles to which to apply this constraint. * @param {pv.Quadtree} q a quadtree for spatial acceleration. * @returns {pv.Constraint} this. */ /** * Constructs a new collision constraint. The default search radius is 10, and * the default repeat count is 1. A radius function must be specified to compute * the radius of particles. * * @class Constraints circles to avoid overlap. Each particle is treated as a * circle, with the radius of the particle computed using a specified function. * For example, if the particle has an <tt>r</tt> attribute storing the radius, * the radius <tt>function(d) d.r</tt> specifies a collision constraint using * this radius. The radius function is passed each {@link pv.Particle} as the * first argument. * * <p>To accelerate collision detection, this implementation uses a quadtree and * a search radius. The search radius is computed as the maximum radius of all * particles in the simulation. * * @see pv.Constraint * @param {function} radius the radius function. */ pv.Constraint.collision = function (radius) { var n = 1, // number of times to repeat the constraint r1, px1, py1, px2, py2, constraint = {}; if (!arguments.length) r1 = 10; // default search radius /** * Sets or gets the repeat count. If the repeat count is greater than 1, the * constraint will be applied repeatedly; this is a form of the Gauss-Seidel * method for constraints relaxation. Repeating the collision constraint makes * the constraint have more of an effect when there is a potential for many * co-occurring collisions. * * @function * @name pv.Constraint.collision.prototype.repeat * @param {number} x the number of times to repeat this constraint. * @returns {pv.Constraint.collision} this. */ constraint.repeat = function (x) { if (arguments.length) { n = Number(x); return constraint; } return n; }; /** @private */ function constrain(n, p, x1, y1, x2, y2) { if (!n.leaf) { var sx = (x1 + x2) * .5, sy = (y1 + y2) * .5, top = sy > py1, bottom = sy < py2, left = sx > px1, right = sx < px2; if (top) { if (n.c1 && left) constrain(n.c1, p, x1, y1, sx, sy); if (n.c2 && right) constrain(n.c2, p, sx, y1, x2, sy); } if (bottom) { if (n.c3 && left) constrain(n.c3, p, x1, sy, sx, y2); if (n.c4 && right) constrain(n.c4, p, sx, sy, x2, y2); } } if (n.p && (n.p != p)) { var dx = p.x - n.p.x, dy = p.y - n.p.y, l = Math.sqrt(dx * dx + dy * dy), d = r1 + radius(n.p); if (l < d) { var k = (l - d) / l * .5; dx *= k; dy *= k; p.x -= dx; p.y -= dy; n.p.x += dx; n.p.y += dy; } } } /** * Applies this constraint to the specified particles. * * @function * @name pv.Constraint.collision.prototype.apply * @param {pv.Particle} particles particles to which to apply this constraint. * @param {pv.Quadtree} q a quadtree for spatial acceleration. */ constraint.apply = function (particles, q) { var p, r, max = -Infinity; for (p = particles; p; p = p.next) { r = radius(p); if (r > max) max = r; } for (var i = 0; i < n; i++) { for (p = particles; p; p = p.next) { r = (r1 = radius(p)) + max; px1 = p.x - r; px2 = p.x + r; py1 = p.y - r; py2 = p.y + r; constrain(q.root, p, q.xMin, q.yMin, q.xMax, q.yMax); } } }; return constraint; }; /** * Constructs a default position constraint using the <tt>fix</tt> attribute. * An optional position function can be specified to determine how the fixed * position per-particle is determined. * * @class Constraints particles to a fixed position. The fixed position per * particle is determined using a given position function, which defaults to * <tt>function(d) d.fix</tt>. * * <p>If the position function returns null, then no position constraint is * applied to the given particle. Otherwise, the particle's position is set to * the returned position, as expressed by a {@link pv.Vector}. (Note: the * position does not need to be an instance of <tt>pv.Vector</tt>, but simply an * object with <tt>x</tt> and <tt>y</tt> attributes.) * * <p>This constraint also supports a configurable alpha parameter, which * defaults to 1. If the alpha parameter is in the range [0,1], then rather than * setting the particle's new position directly to the position returned by the * supplied position function, the particle's position is interpolated towards * the fixed position. This results is a smooth (exponential) drift towards the * fixed position, which can increase the stability of the physics simulation. * In addition, the alpha parameter can be decayed over time, relaxing the * position constraint, which helps to stabilize on an optimal solution. * * @param {function} [f] the position function. */ pv.Constraint.position = function (f) { var a = 1, // default alpha constraint = {}; if (!arguments.length) /** @ignore */ f = function (p) { return p.fix; }; /** * Sets or gets the alpha parameter for position interpolation. If the alpha * parameter is in the range [0,1], then rather than setting the particle's * new position directly to the position returned by the supplied position * function, the particle's position is interpolated towards the fixed * position. * * @function * @name pv.Constraint.position.prototype.alpha * @param {number} x the new alpha parameter, in the range [0,1]. * @returns {pv.Constraint.position} this. */ constraint.alpha = function (x) { if (arguments.length) { a = Number(x); return constraint; } return a; }; /** * Applies this constraint to the specified particles. * * @function * @name pv.Constraint.position.prototype.apply * @param {pv.Particle} particles particles to which to apply this constraint. */ constraint.apply = function (particles) { for (var p = particles; p; p = p.next) { var v = f(p); if (v) { p.x += (v.x - p.x) * a; p.y += (v.y - p.y) * a; p.fx = p.fy = p.vx = p.vy = 0; } } }; return constraint; }; /** * Constructs a new bound constraint. Before the constraint can be used, the * {@link #x} and {@link #y} methods must be call to specify the bounds. * * @class Constrains particles to within fixed rectangular bounds. For example, * this constraint can be used to constrain particles in a physics simulation * within the bounds of an enclosing panel. * * <p>Note that the current implementation treats particles as points, with no * area. If the particles are rendered as dots, be sure to include some * additional padding to inset the bounds such that the edges of the dots do not * get clipped by the panel bounds. If the particles have different radii, this * constraint would need to be extended using a radius function, similar to * {@link pv.Constraint.collision}. * * @see pv.Layout.Force * @extends pv.Constraint */ pv.Constraint.bound = function () { var constraint = {}, x, y; /** * Sets or gets the bounds on the x-coordinate. * * @function * @name pv.Constraint.bound.prototype.x * @param {number} min the minimum allowed x-coordinate. * @param {number} max the maximum allowed x-coordinate. * @returns {pv.Constraint.bound} this. */ constraint.x = function (min, max) { if (arguments.length) { x = {min: Math.min(min, max), max: Math.max(min, max)}; return this; } return x; }; /** * Sets or gets the bounds on the y-coordinate. * * @function * @name pv.Constraint.bound.prototype.y * @param {number} min the minimum allowed y-coordinate. * @param {number} max the maximum allowed y-coordinate. * @returns {pv.Constraint.bound} this. */ constraint.y = function (min, max) { if (arguments.length) { y = {min: Math.min(min, max), max: Math.max(min, max)}; return this; } return y; }; /** * Applies this constraint to the specified particles. * * @function * @name pv.Constraint.bound.prototype.apply * @param {pv.Particle} particles particles to which to apply this constraint. */ constraint.apply = function (particles) { if (x) for (var p = particles; p; p = p.next) { p.x = p.x < x.min ? x.min : (p.x > x.max ? x.max : p.x); } if (y) for (var p = particles; p; p = p.next) { p.y = p.y < y.min ? y.min : (p.y > y.max ? y.max : p.y); } }; return constraint; }; /** * Constructs a new, empty layout with default properties. Layouts are not * typically constructed directly; instead, a concrete subclass is added to an * existing panel via {@link pv.Mark#add}. * * @class Represents an abstract layout, encapsulating a visualization technique * such as a streamgraph or treemap. Layouts are themselves containers, * extending from {@link pv.Panel}, and defining a set of mark prototypes as * children. These mark prototypes provide default properties that together * implement the given visualization technique. * * <p>Layouts do not initially contain any marks; any exported marks (such as a * network layout's <tt>link</tt> and <tt>node</tt>) are intended to be used as * prototypes. By adding a concrete mark, such as a {@link pv.Bar}, to the * appropriate mark prototype, the mark is added to the layout and inherits the * given properties. This approach allows further customization of the layout, * either by choosing a different mark type to add, or more simply by overriding * some of the layout's defined properties. * * <p>Each concrete layout, such as treemap or circle-packing, has different * behavior and may export different mark prototypes, depending on what marks * are typically needed to render the desired visualization. Therefore it is * important to understand how each layout is structured, such that the provided * mark prototypes are used appropriately. * * <p>In addition to the mark prototypes, layouts may define custom properties * that affect the overall behavior of the layout. For example, a treemap layout * might use a property to specify which layout algorithm to use. These * properties are just like other mark properties, and can be defined as * constants or as functions. As with panels, the data property can be used to * replicate layouts, and properties can be defined to in terms of layout data. * * @extends pv.Panel */ pv.Layout = function () { pv.Panel.call(this); }; pv.Layout.prototype = pv.extend(pv.Panel); /** * @private Defines a local property with the specified name and cast. Note that * although the property method is only defined locally, the cast function is * global, which is necessary since properties are inherited! * * @param {string} name the property name. * @param {function} [cast] the cast function for this property. */ pv.Layout.prototype.property = function (name, cast) { if (!this.hasOwnProperty("properties")) { this.properties = pv.extend(this.properties); } this.properties[name] = true; this.propertyMethod(name, false, pv.Mark.cast[name] = cast); return this; }; /** * Constructs a new, empty network layout. Layouts are not typically constructed * directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Represents an abstract layout for network diagrams. This class * provides the basic structure for both node-link diagrams (such as * force-directed graph layout) and space-filling network diagrams (such as * sunbursts and treemaps). Note that "network" here is a general term that * includes hierarchical structures; a tree is represented using links from * child to parent. * * <p>Network layouts require the graph data structure to be defined using two * properties:<ul> * * <li><tt>nodes</tt> - an array of objects representing nodes. Objects in this * array must conform to the {@link pv.Layout.Network.Node} interface; which is * to say, be careful to avoid naming collisions with automatic attributes such * as <tt>index</tt> and <tt>linkDegree</tt>. If the nodes property is defined * as an array of primitives, such as numbers or strings, these primitives are * automatically wrapped in an object; the resulting object's <tt>nodeValue</tt> * attribute points to the original primitive value. * * <p><li><tt>links</tt> - an array of objects representing links. Objects in * this array must conform to the {@link pv.Layout.Network.Link} interface; at a * minimum, either <tt>source</tt> and <tt>target</tt> indexes or * <tt>sourceNode</tt> and <tt>targetNode</tt> references must be set. Note that * if the links property is defined after the nodes property, the links can be * defined in terms of <tt>this.nodes()</tt>. * * </ul> * * <p>Three standard mark prototypes are provided:<ul> * * <li><tt>node</tt> - for rendering nodes; typically a {@link pv.Dot}. The node * mark is added directly to the layout, with the data property defined via the * layout's <tt>nodes</tt> property. Properties such as <tt>strokeStyle</tt> and * <tt>fillStyle</tt> can be overridden to compute properties from node data * dynamically. * * <p><li><tt>link</tt> - for rendering links; typically a {@link pv.Line}. The * link mark is added to a child panel, whose data property is defined as * layout's <tt>links</tt> property. The link's data property is then a * two-element array of the source node and target node. Thus, poperties such as * <tt>strokeStyle</tt> and <tt>fillStyle</tt> can be overridden to compute * properties from either the node data (the first argument) or the link data * (the second argument; the parent panel data) dynamically. * * <p><li><tt>label</tt> - for rendering node labels; typically a * {@link pv.Label}. The label mark is added directly to the layout, with the * data property defined via the layout's <tt>nodes</tt> property. Properties * such as <tt>strokeStyle</tt> and <tt>fillStyle</tt> can be overridden to * compute properties from node data dynamically. * * </ul>Note that some network implementations may not support all three * standard mark prototypes; for example, space-filling hierarchical layouts * typically do not use a <tt>link</tt> prototype, as the parent-child links are * implied by the structure of the space-filling <tt>node</tt> marks. Check the * specific network layout for implementation details. * * <p>Network layout properties, including <tt>nodes</tt> and <tt>links</tt>, * are typically cached rather than re-evaluated with every call to render. This * is a performance optimization, as network layout algorithms can be * expensive. If the network structure changes, call {@link #reset} to clear the * cache before rendering. Note that although the network layout properties are * cached, child mark properties, such as the marks used to render the nodes and * links, <i>are not</i>. Therefore, non-structural changes to the network * layout, such as changing the color of a mark on mouseover, do not need to * reset the layout. * * @see pv.Layout.Hierarchy * @see pv.Layout.Force * @see pv.Layout.Matrix * @see pv.Layout.Arc * @see pv.Layout.Rollup * @extends pv.Layout */ pv.Layout.Network = function () { pv.Layout.call(this); var that = this; /* @private Version tracking to cache layout state, improving performance. */ this.$id = pv.id(); /** * The node prototype. This prototype is intended to be used with a Dot mark * in conjunction with the link prototype. * * @type pv.Mark * @name pv.Layout.Network.prototype.node */ (this.node = new pv.Mark() .data(function () { return that.nodes(); }) .strokeStyle("#1f77b4") .fillStyle("#fff") .left(function (n) { return n.x; }) .top(function (n) { return n.y; })).parent = this; /** * The link prototype, which renders edges between source nodes and target * nodes. This prototype is intended to be used with a Line mark in * conjunction with the node prototype. * * @type pv.Mark * @name pv.Layout.Network.prototype.link */ this.link = new pv.Mark() .extend(this.node) .data(function (p) { return [p.sourceNode, p.targetNode]; }) .fillStyle(null) .lineWidth(function (d, p) { return p.linkValue * 1.5; }) .strokeStyle("rgba(0,0,0,.2)"); this.link.add = function (type) { return that.add(pv.Panel) .data(function () { return that.links(); }) .add(type) .extend(this); }; /** * The node label prototype, which renders the node name adjacent to the node. * This prototype is provided as an alternative to using the anchor on the * node mark; it is primarily intended to be used with radial node-link * layouts, since it provides a convenient mechanism to set the text angle. * * @type pv.Mark * @name pv.Layout.Network.prototype.label */ (this.label = new pv.Mark() .extend(this.node) .textMargin(7) .textBaseline("middle") .text(function (n) { return n.nodeName || n.nodeValue; }) .textAngle(function (n) { var a = n.midAngle; return pv.Wedge.upright(a) ? a : (a + Math.PI); }) .textAlign(function (n) { return pv.Wedge.upright(n.midAngle) ? "left" : "right"; })).parent = this; }; /** * @class Represents a node in a network layout. There is no explicit * constructor; this class merely serves to document the attributes that are * used on nodes in network layouts. (Note that hierarchical nodes place * additional requirements on node representation, vis {@link pv.Dom.Node}.) * * @see pv.Layout.Network * @name pv.Layout.Network.Node */ /** * The node index, zero-based. This attribute is populated automatically based * on the index in the array returned by the <tt>nodes</tt> property. * * @type number * @name pv.Layout.Network.Node.prototype.index */ /** * The link degree; the sum of link values for all incoming and outgoing links. * This attribute is populated automatically. * * @type number * @name pv.Layout.Network.Node.prototype.linkDegree */ /** * The node name; optional. If present, this attribute will be used to provide * the text for node labels. If not present, the label text will fallback to the * <tt>nodeValue</tt> attribute. * * @type string * @name pv.Layout.Network.Node.prototype.nodeName */ /** * The node value; optional. If present, and no <tt>nodeName</tt> attribute is * present, the node value will be used as the label text. This attribute is * also automatically populated if the nodes are specified as an array of * primitives, such as strings or numbers. * * @type object * @name pv.Layout.Network.Node.prototype.nodeValue */ /** * @class Represents a link in a network layout. There is no explicit * constructor; this class merely serves to document the attributes that are * used on links in network layouts. For hierarchical layouts, this class is * used to represent the parent-child links. * * @see pv.Layout.Network * @name pv.Layout.Network.Link */ /** * The link value, or weight; optional. If not specified (or not a number), the * default value of 1 is used. * * @type number * @name pv.Layout.Network.Link.prototype.linkValue */ /** * The link's source node. If not set, this value will be derived from the * <tt>source</tt> attribute index. * * @type pv.Layout.Network.Node * @name pv.Layout.Network.Link.prototype.sourceNode */ /** * The link's target node. If not set, this value will be derived from the * <tt>target</tt> attribute index. * * @type pv.Layout.Network.Node * @name pv.Layout.Network.Link.prototype.targetNode */ /** * Alias for <tt>sourceNode</tt>, as expressed by the index of the source node. * This attribute is not populated automatically, but may be used as a more * convenient identification of the link's source, for example in a static JSON * representation. * * @type number * @name pv.Layout.Network.Link.prototype.source */ /** * Alias for <tt>targetNode</tt>, as expressed by the index of the target node. * This attribute is not populated automatically, but may be used as a more * convenient identification of the link's target, for example in a static JSON * representation. * * @type number * @name pv.Layout.Network.Link.prototype.target */ /** * Alias for <tt>linkValue</tt>. This attribute is not populated automatically, * but may be used instead of the <tt>linkValue</tt> attribute when specifying * links. * * @type number * @name pv.Layout.Network.Link.prototype.value */ /** @private Transform nodes and links on cast. */ pv.Layout.Network.prototype = pv.extend(pv.Layout) .property("nodes", function (v) { return v.map(function (d, i) { if (typeof d != "object") d = {nodeValue: d}; d.index = i; return d; }); }) .property("links", function (v) { return v.map(function (d) { if (isNaN(d.linkValue)) d.linkValue = isNaN(d.value) ? 1 : d.value; return d; }); }); /** * Resets the cache, such that changes to layout property definitions will be * visible on subsequent render. Unlike normal marks (and normal layouts), * properties associated with network layouts are not automatically re-evaluated * on render; the properties are cached, and any expensive layout algorithms are * only run after the layout is explicitly reset. * * @returns {pv.Layout.Network} this. */ pv.Layout.Network.prototype.reset = function () { this.$id = pv.id(); return this; }; /** @private Skip evaluating properties if cached. */ pv.Layout.Network.prototype.buildProperties = function (s, properties) { if ((s.$id || 0) < this.$id) { pv.Layout.prototype.buildProperties.call(this, s, properties); } }; /** @private Compute link degrees; map source and target indexes to nodes. */ pv.Layout.Network.prototype.buildImplied = function (s) { pv.Layout.prototype.buildImplied.call(this, s); if (s.$id >= this.$id) return true; s.$id = this.$id; s.nodes.forEach(function (d) { d.linkDegree = 0; }); s.links.forEach(function (d) { var v = d.linkValue; (d.sourceNode || (d.sourceNode = s.nodes[d.source])).linkDegree += v; (d.targetNode || (d.targetNode = s.nodes[d.target])).linkDegree += v; }); }; /** * Constructs a new, empty hierarchy layout. Layouts are not typically * constructed directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Represents an abstract layout for hierarchy diagrams. This class is a * specialization of {@link pv.Layout.Network}, providing the basic structure * for both hierarchical node-link diagrams (such as Reingold-Tilford trees) and * space-filling hierarchy diagrams (such as sunbursts and treemaps). * * <p>Unlike general network layouts, the <tt>links</tt> property need not be * defined explicitly. Instead, the links are computed implicitly from the * <tt>parentNode</tt> attribute of the node objects, as defined by the * <tt>nodes</tt> property. This implementation is also available as * {@link #links}, for reuse with non-hierarchical layouts; for example, to * render a tree using force-directed layout. * * <p>Correspondingly, the <tt>nodes</tt> property is represented as a union of * {@link pv.Layout.Network.Node} and {@link pv.Dom.Node}. To construct a node * hierarchy from a simple JSON map, use the {@link pv.Dom} operator; this * operator also provides an easy way to sort nodes before passing them to the * layout. * * <p>For more details on how to use this layout, see * {@link pv.Layout.Network}. * * @see pv.Layout.Cluster * @see pv.Layout.Partition * @see pv.Layout.Tree * @see pv.Layout.Treemap * @see pv.Layout.Indent * @see pv.Layout.Pack * @extends pv.Layout.Network */ pv.Layout.Hierarchy = function () { pv.Layout.Network.call(this); this.link.strokeStyle("#ccc"); }; pv.Layout.Hierarchy.prototype = pv.extend(pv.Layout.Network); /** @private Compute the implied links. (Links are null by default.) */ pv.Layout.Hierarchy.prototype.buildImplied = function (s) { if (!s.links) s.links = pv.Layout.Hierarchy.links.call(this); pv.Layout.Network.prototype.buildImplied.call(this, s); }; /** The implied links; computes links using the <tt>parentNode</tt> attribute. */ pv.Layout.Hierarchy.links = function () { return this.nodes() .filter(function (n) { return n.parentNode; }) .map(function (n) { return { sourceNode: n, targetNode: n.parentNode, linkValue: 1 }; }); }; /** @private Provides standard node-link layout based on breadth & depth. */ pv.Layout.Hierarchy.NodeLink = { /** @private */ buildImplied: function (s) { var nodes = s.nodes, orient = s.orient, horizontal = /^(top|bottom)$/.test(orient), w = s.width, h = s.height; /* Compute default inner and outer radius. */ if (orient == "radial") { var ir = s.innerRadius, or = s.outerRadius; if (ir == null) ir = 0; if (or == null) or = Math.min(w, h) / 2; } /** @private Returns the radius of the given node. */ function radius(n) { return n.parentNode ? (n.depth * (or - ir) + ir) : 0; } /** @private Returns the angle of the given node. */ function midAngle(n) { return (n.parentNode ? (n.breadth - .25) * 2 * Math.PI : 0); } /** @private */ function x(n) { switch (orient) { case "left": return n.depth * w; case "right": return w - n.depth * w; case "top": return n.breadth * w; case "bottom": return w - n.breadth * w; case "radial": return w / 2 + radius(n) * Math.cos(n.midAngle); } } /** @private */ function y(n) { switch (orient) { case "left": return n.breadth * h; case "right": return h - n.breadth * h; case "top": return n.depth * h; case "bottom": return h - n.depth * h; case "radial": return h / 2 + radius(n) * Math.sin(n.midAngle); } } for (var i = 0; i < nodes.length; i++) { var n = nodes[i]; n.midAngle = orient == "radial" ? midAngle(n) : horizontal ? Math.PI / 2 : 0; n.x = x(n); n.y = y(n); if (n.firstChild) n.midAngle += Math.PI; } } }; /** @private Provides standard space-filling layout based on breadth & depth. */ pv.Layout.Hierarchy.Fill = { /** @private */ constructor: function () { this.node .strokeStyle("#fff") .fillStyle("#ccc") .width(function (n) { return n.dx; }) .height(function (n) { return n.dy; }) .innerRadius(function (n) { return n.innerRadius; }) .outerRadius(function (n) { return n.outerRadius; }) .startAngle(function (n) { return n.startAngle; }) .angle(function (n) { return n.angle; }); this.label .textAlign("center") .left(function (n) { return n.x + (n.dx / 2); }) .top(function (n) { return n.y + (n.dy / 2); }); /* Hide unsupported link. */ delete this.link; }, /** @private */ buildImplied: function (s) { var nodes = s.nodes, orient = s.orient, horizontal = /^(top|bottom)$/.test(orient), w = s.width, h = s.height, depth = -nodes[0].minDepth; /* Compute default inner and outer radius. */ if (orient == "radial") { var ir = s.innerRadius, or = s.outerRadius; if (ir == null) ir = 0; if (ir) depth *= 2; // use full depth step for root if (or == null) or = Math.min(w, h) / 2; } /** @private Scales the specified depth for a space-filling layout. */ function scale(d, depth) { return (d + depth) / (1 + depth); } /** @private */ function x(n) { switch (orient) { case "left": return scale(n.minDepth, depth) * w; case "right": return (1 - scale(n.maxDepth, depth)) * w; case "top": return n.minBreadth * w; case "bottom": return (1 - n.maxBreadth) * w; case "radial": return w / 2; } } /** @private */ function y(n) { switch (orient) { case "left": return n.minBreadth * h; case "right": return (1 - n.maxBreadth) * h; case "top": return scale(n.minDepth, depth) * h; case "bottom": return (1 - scale(n.maxDepth, depth)) * h; case "radial": return h / 2; } } /** @private */ function dx(n) { switch (orient) { case "left": case "right": return (n.maxDepth - n.minDepth) / (1 + depth) * w; case "top": case "bottom": return (n.maxBreadth - n.minBreadth) * w; case "radial": return n.parentNode ? (n.innerRadius + n.outerRadius) * Math.cos(n.midAngle) : 0; } } /** @private */ function dy(n) { switch (orient) { case "left": case "right": return (n.maxBreadth - n.minBreadth) * h; case "top": case "bottom": return (n.maxDepth - n.minDepth) / (1 + depth) * h; case "radial": return n.parentNode ? (n.innerRadius + n.outerRadius) * Math.sin(n.midAngle) : 0; } } /** @private */ function innerRadius(n) { return Math.max(0, scale(n.minDepth, depth / 2)) * (or - ir) + ir; } /** @private */ function outerRadius(n) { return scale(n.maxDepth, depth / 2) * (or - ir) + ir; } /** @private */ function startAngle(n) { return (n.parentNode ? n.minBreadth - .25 : 0) * 2 * Math.PI; } /** @private */ function angle(n) { return (n.parentNode ? n.maxBreadth - n.minBreadth : 1) * 2 * Math.PI; } for (var i = 0; i < nodes.length; i++) { var n = nodes[i]; n.x = x(n); n.y = y(n); if (orient == "radial") { n.innerRadius = innerRadius(n); n.outerRadius = outerRadius(n); n.startAngle = startAngle(n); n.angle = angle(n); n.midAngle = n.startAngle + n.angle / 2; } else { n.midAngle = horizontal ? -Math.PI / 2 : 0; } n.dx = dx(n); n.dy = dy(n); } } }; /** * Constructs a new, empty grid layout. Layouts are not typically constructed * directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements a grid layout with regularly-sized rows and columns. The * number of rows and columns are determined from their respective * properties. For example, the 2&times;3 array: * * <pre>1 2 3 * 4 5 6</pre> * * can be represented using the <tt>rows</tt> property as: * * <pre>[[1, 2, 3], [4, 5, 6]]</pre> * * If your data is in column-major order, you can equivalently use the * <tt>columns</tt> property. If the <tt>rows</tt> property is an array, it * takes priority over the <tt>columns</tt> property. The data is implicitly * transposed, as if the {@link pv.transpose} operator were applied. * * <p>This layout exports a single <tt>cell</tt> mark prototype, which is * intended to be used with a bar, panel, layout, or subclass thereof. The data * property of the cell prototype is defined as the elements in the array. For * example, if the array is a two-dimensional array of values in the range * [0,1], a simple heatmap can be generated as: * * <pre>vis.add(pv.Layout.Grid) * .rows(arrays) * .cell.add(pv.Bar) * .fillStyle(pv.ramp("white", "black"))</pre> * * The grid subdivides the full width and height of the parent panel into equal * rectangles. Note, however, that for large, interactive, or animated heatmaps, * you may see significantly better performance through dynamic {@link pv.Image} * generation. * * <p>For irregular grids using value-based spatial partitioning, see {@link * pv.Layout.Treemap}. * * @extends pv.Layout */ pv.Layout.Grid = function () { pv.Layout.call(this); var that = this; /** * The cell prototype. This prototype is intended to be used with a bar, * panel, or layout (or subclass thereof) to render the grid cells. * * @type pv.Mark * @name pv.Layout.Grid.prototype.cell */ (this.cell = new pv.Mark() .data(function () { return that.scene[that.index].$grid; }) .width(function () { return that.width() / that.cols(); }) .height(function () { return that.height() / that.rows(); }) .left(function () { return this.width() * (this.index % that.cols()); }) .top(function () { return this.height() * Math.floor(this.index / that.cols()); })).parent = this; }; pv.Layout.Grid.prototype = pv.extend(pv.Layout) .property("rows") .property("cols"); /** * Default properties for grid layouts. By default, there is one row and one * column, and the data is the propagated to the child cell. * * @type pv.Layout.Grid */ pv.Layout.Grid.prototype.defaults = new pv.Layout.Grid() .extend(pv.Layout.prototype.defaults) .rows(1) .cols(1); /** @private */ pv.Layout.Grid.prototype.buildImplied = function (s) { pv.Layout.prototype.buildImplied.call(this, s); var r = s.rows, c = s.cols; if (typeof c == "object") r = pv.transpose(c); if (typeof r == "object") { s.$grid = pv.blend(r); s.rows = r.length; s.cols = r[0] ? r[0].length : 0; } else { s.$grid = pv.repeat([s.data], r * c); } }; /** * The number of rows. This property can also be specified as the data in * row-major order; in this case, the rows property is implicitly set to the * length of the array, and the cols property is set to the length of the first * element in the array. * * @type number * @name pv.Layout.Grid.prototype.rows */ /** * The number of columns. This property can also be specified as the data in * column-major order; in this case, the cols property is implicitly set to the * length of the array, and the rows property is set to the length of the first * element in the array. * * @type number * @name pv.Layout.Grid.prototype.cols */ /** * Constructs a new, empty stack layout. Layouts are not typically constructed * directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements a layout for stacked visualizations, ranging from simple * stacked bar charts to more elaborate "streamgraphs" composed of stacked * areas. Stack layouts uses length as a visual encoding, as opposed to * position, as the layers do not share an aligned axis. * * <p>Marks can be stacked vertically or horizontally. For example, * * <pre>vis.add(pv.Layout.Stack) * .layers([[1, 1.2, 1.7, 1.5, 1.7], * [.5, 1, .8, 1.1, 1.3], * [.2, .5, .8, .9, 1]]) * .x(function() this.index * 35) * .y(function(d) d * 40) * .layer.add(pv.Area);</pre> * * specifies a vertically-stacked area chart, using the default "bottom-left" * orientation with "zero" offset. This visualization can be easily changed into * a streamgraph using the "wiggle" offset, which attempts to minimize change in * slope weighted by layer thickness. See the {@link #offset} property for more * supported streamgraph algorithms. * * <p>In the simplest case, the layer data can be specified as a two-dimensional * array of numbers. The <tt>x</tt> and <tt>y</tt> psuedo-properties are used to * define the thickness of each layer at the given position, respectively; in * the above example of the "bottom-left" orientation, the <tt>x</tt> and * <tt>y</tt> psuedo-properties are equivalent to the <tt>left</tt> and * <tt>height</tt> properties that you might use if you implemented a stacked * area by hand. * * <p>The advantage of using the stack layout is that the baseline, i.e., the * <tt>bottom</tt> property is computed automatically using the specified offset * algorithm. In addition, the order of layers can be computed using a built-in * algorithm via the <tt>order</tt> property. * * <p>With the exception of the "expand" <tt>offset</tt>, the stack layout does * not perform any automatic scaling of data; the values returned from * <tt>x</tt> and <tt>y</tt> specify pixel sizes. To simplify scaling math, use * this layout in conjunction with {@link pv.Scale.linear} or similar. * * <p>In other cases, the <tt>values</tt> psuedo-property can be used to define * the data more flexibly. As with a typical panel &amp; area, the * <tt>layers</tt> property corresponds to the data in the enclosing panel, * while the <tt>values</tt> psuedo-property corresponds to the data for the * area within the panel. For example, given an array of data values: * * <pre>var crimea = [ * { date: "4/1854", wounds: 0, other: 110, disease: 110 }, * { date: "5/1854", wounds: 0, other: 95, disease: 105 }, * { date: "6/1854", wounds: 0, other: 40, disease: 95 }, * ...</pre> * * and a corresponding array of series names: * * <pre>var causes = ["wounds", "other", "disease"];</pre> * * Separate layers can be defined for each cause like so: * * <pre>vis.add(pv.Layout.Stack) * .layers(causes) * .values(crimea) * .x(function(d) x(d.date)) * .y(function(d, p) y(d[p])) * .layer.add(pv.Area) * ...</pre> * * As with the panel &amp; area case, the datum that is passed to the * psuedo-properties <tt>x</tt> and <tt>y</tt> are the values (an element in * <tt>crimea</tt>); the second argument is the layer data (a string in * <tt>causes</tt>). Additional arguments specify the data of enclosing panels, * if any. * * @extends pv.Layout */ pv.Layout.Stack = function () { pv.Layout.call(this); var that = this, /** @ignore */ none = function () { return null; }, prop = {t: none, l: none, r: none, b: none, w: none, h: none}, values, buildImplied = that.buildImplied; /** @private Proxy the given property on the layer. */ function proxy(name) { return function () { return prop[name](this.parent.index, this.index); }; } /** @private Compute the layout! */ this.buildImplied = function (s) { buildImplied.call(this, s); var data = s.layers, n = data.length, m, orient = s.orient, horizontal = /^(top|bottom)\b/.test(orient), h = this.parent[horizontal ? "height" : "width"](), x = [], y = [], dy = []; /* * Iterate over the data, evaluating the values, x and y functions. The * context in which the x and y psuedo-properties are evaluated is a * pseudo-mark that is a grandchild of this layout. */ var stack = pv.Mark.stack, o = {parent: {parent: this}}; stack.unshift(null); values = []; for (var i = 0; i < n; i++) { dy[i] = []; y[i] = []; o.parent.index = i; stack[0] = data[i]; values[i] = this.$values.apply(o.parent, stack); if (!i) m = values[i].length; stack.unshift(null); for (var j = 0; j < m; j++) { stack[0] = values[i][j]; o.index = j; if (!i) x[j] = this.$x.apply(o, stack); dy[i][j] = this.$y.apply(o, stack); } stack.shift(); } stack.shift(); /* order */ var index; switch (s.order) { case "inside-out": { var max = dy.map(function (v) { return pv.max.index(v); }), map = pv.range(n).sort(function (a, b) { return max[a] - max[b]; }), sums = dy.map(function (v) { return pv.sum(v); }), top = 0, bottom = 0, tops = [], bottoms = []; for (var i = 0; i < n; i++) { var j = map[i]; if (top < bottom) { top += sums[j]; tops.push(j); } else { bottom += sums[j]; bottoms.push(j); } } index = bottoms.reverse().concat(tops); break; } case "reverse": index = pv.range(n - 1, -1, -1); break; default: index = pv.range(n); break; } /* offset */ switch (s.offset) { case "silohouette": { for (var j = 0; j < m; j++) { var o = 0; for (var i = 0; i < n; i++) o += dy[i][j]; y[index[0]][j] = (h - o) / 2; } break; } case "wiggle": { var o = 0; for (var i = 0; i < n; i++) o += dy[i][0]; y[index[0]][0] = o = (h - o) / 2; for (var j = 1; j < m; j++) { var s1 = 0, s2 = 0, dx = x[j] - x[j - 1]; for (var i = 0; i < n; i++) s1 += dy[i][j]; for (var i = 0; i < n; i++) { var s3 = (dy[index[i]][j] - dy[index[i]][j - 1]) / (2 * dx); for (var k = 0; k < i; k++) { s3 += (dy[index[k]][j] - dy[index[k]][j - 1]) / dx; } s2 += s3 * dy[index[i]][j]; } y[index[0]][j] = o -= s1 ? s2 / s1 * dx : 0; } break; } case "expand": { for (var j = 0; j < m; j++) { y[index[0]][j] = 0; var k = 0; for (var i = 0; i < n; i++) k += dy[i][j]; if (k) { k = h / k; for (var i = 0; i < n; i++) dy[i][j] *= k; } else { k = h / n; for (var i = 0; i < n; i++) dy[i][j] = k; } } break; } default: { for (var j = 0; j < m; j++) y[index[0]][j] = 0; break; } } /* Propagate the offset to the other series. */ for (var j = 0; j < m; j++) { var o = y[index[0]][j]; for (var i = 1; i < n; i++) { o += dy[index[i - 1]][j]; y[index[i]][j] = o; } } /* Find the property definitions for dynamic substitution. */ var i = orient.indexOf("-"), pdy = horizontal ? "h" : "w", px = i < 0 ? (horizontal ? "l" : "b") : orient.charAt(i + 1), py = orient.charAt(0); for (var p in prop) prop[p] = none; prop[px] = function (i, j) { return x[j]; }; prop[py] = function (i, j) { return y[i][j]; }; prop[pdy] = function (i, j) { return dy[i][j]; }; }; /** * The layer prototype. This prototype is intended to be used with an area, * bar or panel mark (or subclass thereof). Other mark types may be possible, * though note that the stack layout is not currently designed to support * radial stacked visualizations using wedges. * * <p>The layer is not a direct child of the stack layout; a hidden panel is * used to replicate layers. * * @type pv.Mark * @name pv.Layout.Stack.prototype.layer */ this.layer = new pv.Mark() .data(function () { return values[this.parent.index]; }) .top(proxy("t")) .left(proxy("l")) .right(proxy("r")) .bottom(proxy("b")) .width(proxy("w")) .height(proxy("h")); this.layer.add = function (type) { return that.add(pv.Panel) .data(function () { return that.layers(); }) .add(type) .extend(this); }; }; pv.Layout.Stack.prototype = pv.extend(pv.Layout) .property("orient", String) .property("offset", String) .property("order", String) .property("layers"); /** * Default properties for stack layouts. The default orientation is * "bottom-left", the default offset is "zero", and the default layers is * <tt>[[]]</tt>. * * @type pv.Layout.Stack */ pv.Layout.Stack.prototype.defaults = new pv.Layout.Stack() .extend(pv.Layout.prototype.defaults) .orient("bottom-left") .offset("zero") .layers([[]]); /** @private */ pv.Layout.Stack.prototype.$x = /** @private */ pv.Layout.Stack.prototype.$y = function () { return 0; }; /** * The x psuedo-property; determines the position of the value within the layer. * This typically corresponds to the independent variable. For example, with the * default "bottom-left" orientation, this function defines the "left" property. * * @param {function} f the x function. * @returns {pv.Layout.Stack} this. */ pv.Layout.Stack.prototype.x = function (f) { /** @private */ this.$x = pv.functor(f); return this; }; /** * The y psuedo-property; determines the thickness of the layer at the given * value. This typically corresponds to the dependent variable. For example, * with the default "bottom-left" orientation, this function defines the * "height" property. * * @param {function} f the y function. * @returns {pv.Layout.Stack} this. */ pv.Layout.Stack.prototype.y = function (f) { /** @private */ this.$y = pv.functor(f); return this; }; /** @private The default value function; identity. */ pv.Layout.Stack.prototype.$values = pv.identity; /** * The values function; determines the values for a given layer. The default * value is the identity function, which assumes that the layers property is * specified as a two-dimensional (i.e., nested) array. * * @param {function} f the values function. * @returns {pv.Layout.Stack} this. */ pv.Layout.Stack.prototype.values = function (f) { this.$values = pv.functor(f); return this; }; /** * The layer data in row-major order. The value of this property is typically a * two-dimensional (i.e., nested) array, but any array can be used, provided the * values psuedo-property is defined accordingly. * * @type array[] * @name pv.Layout.Stack.prototype.layers */ /** * The layer orientation. The following values are supported:<ul> * * <li>bottom-left == bottom * <li>bottom-right * <li>top-left == top * <li>top-right * <li>left-top * <li>left-bottom == left * <li>right-top * <li>right-bottom == right * * </ul>. The default value is "bottom-left", which means that the layers will * be built from the bottom-up, and the values within layers will be laid out * from left-to-right. * * <p>Note that with non-zero baselines, some orientations may give similar * results. For example, offset("silohouette") centers the layers, resulting in * a streamgraph. Thus, the orientations "bottom-left" and "top-left" will * produce similar results, differing only in the layer order. * * @type string * @name pv.Layout.Stack.prototype.orient */ /** * The layer order. The following values are supported:<ul> * * <li><i>null</i> - use given layer order. * <li>inside-out - sort by maximum value, with balanced order. * <li>reverse - use reverse of given layer order. * * </ul>For details on the inside-out order algorithm, refer to "Stacked Graphs * -- Geometry &amp; Aesthetics" by L. Byron and M. Wattenberg, IEEE TVCG * November/December 2008. * * @type string * @name pv.Layout.Stack.prototype.order */ /** * The layer offset; the y-position of the bottom of the lowest layer. The * following values are supported:<ul> * * <li>zero - use a zero baseline, i.e., the y-axis. * <li>silohouette - center the stream, i.e., ThemeRiver. * <li>wiggle - minimize weighted change in slope. * <li>expand - expand layers to fill the enclosing layout dimensions. * * </ul>For details on these offset algorithms, refer to "Stacked Graphs -- * Geometry &amp; Aesthetics" by L. Byron and M. Wattenberg, IEEE TVCG * November/December 2008. * * @type string * @name pv.Layout.Stack.prototype.offset */ /** * Constructs a new, empty treemap layout. Layouts are not typically * constructed directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements a space-filling rectangular layout, with the hierarchy * represented via containment. Treemaps represent nodes as boxes, with child * nodes placed within parent boxes. The size of each box is proportional to the * size of the node in the tree. This particular algorithm is taken from Bruls, * D.M., C. Huizing, and J.J. van Wijk, <a * href="http://www.win.tue.nl/~vanwijk/stm.pdf">"Squarified Treemaps"</a> in * <i>Data Visualization 2000, Proceedings of the Joint Eurographics and IEEE * TCVG Sumposium on Visualization</i>, 2000, pp. 33-42. * * <p>The meaning of the exported mark prototypes changes slightly in the * space-filling implementation:<ul> * * <li><tt>node</tt> - for rendering nodes; typically a {@link pv.Bar}. The node * data is populated with <tt>dx</tt> and <tt>dy</tt> attributes, in addition to * the standard <tt>x</tt> and <tt>y</tt> position attributes. * * <p><li><tt>leaf</tt> - for rendering leaf nodes only, with no fill or stroke * style by default; typically a {@link pv.Panel} or another layout! * * <p><li><tt>link</tt> - unsupported; undefined. Links are encoded implicitly * in the arrangement of the space-filling nodes. * * <p><li><tt>label</tt> - for rendering node labels; typically a * {@link pv.Label}. * * </ul>For more details on how to use this layout, see * {@link pv.Layout.Hierarchy}. * * @extends pv.Layout.Hierarchy */ pv.Layout.Treemap = function () { pv.Layout.Hierarchy.call(this); this.node .strokeStyle("#fff") .fillStyle("rgba(31, 119, 180, .25)") .width(function (n) { return n.dx; }) .height(function (n) { return n.dy; }); this.label .visible(function (n) { return !n.firstChild; }) .left(function (n) { return n.x + (n.dx / 2); }) .top(function (n) { return n.y + (n.dy / 2); }) .textAlign("center") .textAngle(function (n) { return n.dx > n.dy ? 0 : -Math.PI / 2; }); (this.leaf = new pv.Mark() .extend(this.node) .fillStyle(null) .strokeStyle(null) .visible(function (n) { return !n.firstChild; })).parent = this; /* Hide unsupported link. */ delete this.link; }; pv.Layout.Treemap.prototype = pv.extend(pv.Layout.Hierarchy) .property("round", Boolean) .property("paddingLeft", Number) .property("paddingRight", Number) .property("paddingTop", Number) .property("paddingBottom", Number) .property("mode", String) .property("order", String); /** * Default propertiess for treemap layouts. The default mode is "squarify" and * the default order is "ascending". * * @type pv.Layout.Treemap */ pv.Layout.Treemap.prototype.defaults = new pv.Layout.Treemap() .extend(pv.Layout.Hierarchy.prototype.defaults) .mode("squarify") // squarify, slice-and-dice, slice, dice .order("ascending"); // ascending, descending, reverse, null /** * Whether node sizes should be rounded to integer values. This has a similar * effect to setting <tt>antialias(false)</tt> for node values, but allows the * treemap algorithm to accumulate error related to pixel rounding. * * @type boolean * @name pv.Layout.Treemap.prototype.round */ /** * The left inset between parent add child in pixels. Defaults to 0. * * @type number * @name pv.Layout.Treemap.prototype.paddingLeft * @see #padding */ /** * The right inset between parent add child in pixels. Defaults to 0. * * @type number * @name pv.Layout.Treemap.prototype.paddingRight * @see #padding */ /** * The top inset between parent and child in pixels. Defaults to 0. * * @type number * @name pv.Layout.Treemap.prototype.paddingTop * @see #padding */ /** * The bottom inset between parent and child in pixels. Defaults to 0. * * @type number * @name pv.Layout.Treemap.prototype.paddingBottom * @see #padding */ /** * The treemap algorithm. The default value is "squarify". The "slice-and-dice" * algorithm may also be used, which alternates between horizontal and vertical * slices for different depths. In addition, the "slice" and "dice" algorithms * may be specified explicitly to control whether horizontal or vertical slices * are used, which may be useful for nested treemap layouts. * * @type string * @name pv.Layout.Treemap.prototype.mode * @see <a * href="ftp://ftp.cs.umd.edu/pub/hcil/Reports-Abstracts-Bibliography/2001-06html/2001-06.pdf" * >"Ordered Treemap Layouts"</a> by B. Shneiderman &amp; M. Wattenberg, IEEE * InfoVis 2001. */ /** * The sibling node order. A <tt>null</tt> value means to use the sibling order * specified by the nodes property as-is; "reverse" will reverse the given * order. The default value "ascending" will sort siblings in ascending order of * size, while "descending" will do the reverse. For sorting based on data * attributes other than size, use the default <tt>null</tt> for the order * property, and sort the nodes beforehand using the {@link pv.Dom} operator. * * @type string * @name pv.Layout.Treemap.prototype.order */ /** * Alias for setting the left, right, top and bottom padding properties * simultaneously. * * @see #paddingLeft * @see #paddingRight * @see #paddingTop * @see #paddingBottom * @returns {pv.Layout.Treemap} this. */ pv.Layout.Treemap.prototype.padding = function (n) { return this.paddingLeft(n).paddingRight(n).paddingTop(n).paddingBottom(n); }; /** @private The default size function. */ pv.Layout.Treemap.prototype.$size = function (d) { return Number(d.nodeValue); }; /** * Specifies the sizing function. By default, the size function uses the * <tt>nodeValue</tt> attribute of nodes as a numeric value: <tt>function(d) * Number(d.nodeValue)</tt>. * * <p>The sizing function is invoked for each leaf node in the tree, per the * <tt>nodes</tt> property. For example, if the tree data structure represents a * file system, with files as leaf nodes, and each file has a <tt>bytes</tt> * attribute, you can specify a size function as: * * <pre> .size(function(d) d.bytes)</pre> * * @param {function} f the new sizing function. * @returns {pv.Layout.Treemap} this. */ pv.Layout.Treemap.prototype.size = function (f) { this.$size = pv.functor(f); return this; }; /** @private */ pv.Layout.Treemap.prototype.buildImplied = function (s) { if (pv.Layout.Hierarchy.prototype.buildImplied.call(this, s)) return; var that = this, nodes = s.nodes, root = nodes[0], stack = pv.Mark.stack, left = s.paddingLeft, right = s.paddingRight, top = s.paddingTop, bottom = s.paddingBottom, /** @ignore */ size = function (n) { return n.size; }, round = s.round ? Math.round : Number, mode = s.mode; /** @private */ function slice(row, sum, horizontal, x, y, w, h) { for (var i = 0, d = 0; i < row.length; i++) { var n = row[i]; if (horizontal) { n.x = x + d; n.y = y; d += n.dx = round(w * n.size / sum); n.dy = h; } else { n.x = x; n.y = y + d; n.dx = w; d += n.dy = round(h * n.size / sum); } } if (n) { // correct on-axis rounding error if (horizontal) { n.dx += w - d; } else { n.dy += h - d; } } } /** @private */ function ratio(row, l) { var rmax = -Infinity, rmin = Infinity, s = 0; for (var i = 0; i < row.length; i++) { var r = row[i].size; if (r < rmin) rmin = r; if (r > rmax) rmax = r; s += r; } s = s * s; l = l * l; return Math.max(l * rmax / s, s / (l * rmin)); } /** @private */ function layout(n, i) { var x = n.x + left, y = n.y + top, w = n.dx - left - right, h = n.dy - top - bottom; /* Assume squarify by default. */ if (mode != "squarify") { slice(n.childNodes, n.size, mode == "slice" ? true : mode == "dice" ? false : i & 1, x, y, w, h); return; } var row = [], mink = Infinity, l = Math.min(w, h), k = w * h / n.size; /* Abort if the size is nonpositive. */ if (n.size <= 0) return; /* Scale the sizes to fill the current subregion. */ n.visitBefore(function (n) { n.size *= k; }); /** @private Position the specified nodes along one dimension. */ function position(row) { var horizontal = w == l, sum = pv.sum(row, size), r = l ? round(sum / l) : 0; slice(row, sum, horizontal, x, y, horizontal ? w : r, horizontal ? r : h); if (horizontal) { y += r; h -= r; } else { x += r; w -= r; } l = Math.min(w, h); return horizontal; } var children = n.childNodes.slice(); // copy while (children.length) { var child = children[children.length - 1]; if (!child.size) { children.pop(); continue; } row.push(child); var k = ratio(row, l); if (k <= mink) { children.pop(); mink = k; } else { row.pop(); position(row); row.length = 0; mink = Infinity; } } /* correct off-axis rounding error */ if (position(row)) for (var i = 0; i < row.length; i++) { row[i].dy += h; } else for (var i = 0; i < row.length; i++) { row[i].dx += w; } } /* Recursively compute the node depth and size. */ stack.unshift(null); root.visitAfter(function (n, i) { n.depth = i; n.x = n.y = n.dx = n.dy = 0; n.size = n.firstChild ? pv.sum(n.childNodes, function (n) { return n.size; }) : that.$size.apply(that, (stack[0] = n, stack)); }); stack.shift(); /* Sort. */ switch (s.order) { case "ascending": { root.sort(function (a, b) { return a.size - b.size; }); break; } case "descending": { root.sort(function (a, b) { return b.size - a.size; }); break; } case "reverse": root.reverse(); break; } /* Recursively compute the layout. */ root.x = 0; root.y = 0; root.dx = s.width; root.dy = s.height; root.visitBefore(layout); }; /** * Constructs a new, empty tree layout. Layouts are not typically constructed * directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements a node-link tree diagram using the Reingold-Tilford "tidy" * tree layout algorithm. The specific algorithm used by this layout is based on * <a href="http://citeseer.ist.psu.edu/buchheim02improving.html">"Improving * Walker's Algorithm to Run in Linear Time"</A> by C. Buchheim, M. J&uuml;nger * &amp; S. Leipert, Graph Drawing 2002. This layout supports both cartesian and * radial orientations orientations for node-link diagrams. * * <p>The tree layout supports a "group" property, which if true causes siblings * to be positioned closer together than unrelated nodes at the same depth. The * layout can be configured using the <tt>depth</tt> and <tt>breadth</tt> * properties, which control the increments in pixel space between nodes in both * dimensions, similar to the indent layout. * * <p>For more details on how to use this layout, see * {@link pv.Layout.Hierarchy}. * * @extends pv.Layout.Hierarchy */ pv.Layout.Tree = function () { pv.Layout.Hierarchy.call(this); }; pv.Layout.Tree.prototype = pv.extend(pv.Layout.Hierarchy) .property("group", Number) .property("breadth", Number) .property("depth", Number) .property("orient", String); /** * Default properties for tree layouts. The default orientation is "top", the * default group parameter is 1, and the default breadth and depth offsets are * 15 and 60 respectively. * * @type pv.Layout.Tree */ pv.Layout.Tree.prototype.defaults = new pv.Layout.Tree() .extend(pv.Layout.Hierarchy.prototype.defaults) .group(1) .breadth(15) .depth(60) .orient("top"); /** @private */ pv.Layout.Tree.prototype.buildImplied = function (s) { if (pv.Layout.Hierarchy.prototype.buildImplied.call(this, s)) return; var nodes = s.nodes, orient = s.orient, depth = s.depth, breadth = s.breadth, group = s.group, w = s.width, h = s.height; /** @private */ function firstWalk(v) { var l, r, a; if (!v.firstChild) { if (l = v.previousSibling) { v.prelim = l.prelim + distance(v.depth, true); } } else { l = v.firstChild; r = v.lastChild; a = l; // default ancestor for (var c = l; c; c = c.nextSibling) { firstWalk(c); a = apportion(c, a); } executeShifts(v); var midpoint = .5 * (l.prelim + r.prelim); if (l = v.previousSibling) { v.prelim = l.prelim + distance(v.depth, true); v.mod = v.prelim - midpoint; } else { v.prelim = midpoint; } } } /** @private */ function secondWalk(v, m, depth) { v.breadth = v.prelim + m; m += v.mod; for (var c = v.firstChild; c; c = c.nextSibling) { secondWalk(c, m, depth); } } /** @private */ function apportion(v, a) { var w = v.previousSibling; if (w) { var vip = v, vop = v, vim = w, vom = v.parentNode.firstChild, sip = vip.mod, sop = vop.mod, sim = vim.mod, som = vom.mod, nr = nextRight(vim), nl = nextLeft(vip); while (nr && nl) { vim = nr; vip = nl; vom = nextLeft(vom); vop = nextRight(vop); vop.ancestor = v; var shift = (vim.prelim + sim) - (vip.prelim + sip) + distance(vim.depth, false); if (shift > 0) { moveSubtree(ancestor(vim, v, a), v, shift); sip += shift; sop += shift; } sim += vim.mod; sip += vip.mod; som += vom.mod; sop += vop.mod; nr = nextRight(vim); nl = nextLeft(vip); } if (nr && !nextRight(vop)) { vop.thread = nr; vop.mod += sim - sop; } if (nl && !nextLeft(vom)) { vom.thread = nl; vom.mod += sip - som; a = v; } } return a; } /** @private */ function nextLeft(v) { return v.firstChild || v.thread; } /** @private */ function nextRight(v) { return v.lastChild || v.thread; } /** @private */ function moveSubtree(wm, wp, shift) { var subtrees = wp.number - wm.number; wp.change -= shift / subtrees; wp.shift += shift; wm.change += shift / subtrees; wp.prelim += shift; wp.mod += shift; } /** @private */ function executeShifts(v) { var shift = 0, change = 0; for (var c = v.lastChild; c; c = c.previousSibling) { c.prelim += shift; c.mod += shift; change += c.change; shift += c.shift + change; } } /** @private */ function ancestor(vim, v, a) { return (vim.ancestor.parentNode == v.parentNode) ? vim.ancestor : a; } /** @private */ function distance(depth, siblings) { return (siblings ? 1 : (group + 1)) / ((orient == "radial") ? depth : 1); } /* Initialize temporary layout variables. TODO: store separately. */ var root = nodes[0]; root.visitAfter(function (v, i) { v.ancestor = v; v.prelim = 0; v.mod = 0; v.change = 0; v.shift = 0; v.number = v.previousSibling ? (v.previousSibling.number + 1) : 0; v.depth = i; }); /* Compute the layout using Buchheim et al.'s algorithm. */ firstWalk(root); secondWalk(root, -root.prelim, 0); /** @private Returns the angle of the given node. */ function midAngle(n) { return (orient == "radial") ? n.breadth / depth : 0; } /** @private */ function x(n) { switch (orient) { case "left": return n.depth; case "right": return w - n.depth; case "top": case "bottom": return n.breadth + w / 2; case "radial": return w / 2 + n.depth * Math.cos(midAngle(n)); } } /** @private */ function y(n) { switch (orient) { case "left": case "right": return n.breadth + h / 2; case "top": return n.depth; case "bottom": return h - n.depth; case "radial": return h / 2 + n.depth * Math.sin(midAngle(n)); } } /* Clear temporary layout variables; transform depth and breadth. */ root.visitAfter(function (v) { v.breadth *= breadth; v.depth *= depth; v.midAngle = midAngle(v); v.x = x(v); v.y = y(v); if (v.firstChild) v.midAngle += Math.PI; delete v.breadth; delete v.depth; delete v.ancestor; delete v.prelim; delete v.mod; delete v.change; delete v.shift; delete v.number; delete v.thread; }); }; /** * The offset between siblings nodes; defaults to 15. * * @type number * @name pv.Layout.Tree.prototype.breadth */ /** * The offset between parent and child nodes; defaults to 60. * * @type number * @name pv.Layout.Tree.prototype.depth */ /** * The orientation. The default orientation is "top", which means that the root * node is placed on the top edge, leaf nodes appear at the bottom, and internal * nodes are in-between. The following orientations are supported:<ul> * * <li>left - left-to-right. * <li>right - right-to-left. * <li>top - top-to-bottom. * <li>bottom - bottom-to-top. * <li>radial - radially, with the root at the center.</ul> * * @type string * @name pv.Layout.Tree.prototype.orient */ /** * The sibling grouping, i.e., whether differentiating space is placed between * sibling groups. The default is 1 (or true), causing sibling leaves to be * separated by one breadth offset. Setting this to false (or 0) causes * non-siblings to be adjacent. * * @type number * @name pv.Layout.Tree.prototype.group */ /** * Constructs a new, empty indent layout. Layouts are not typically constructed * directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements a hierarchical layout using the indent algorithm. This * layout implements a node-link diagram where the nodes are presented in * preorder traversal, and nodes are indented based on their depth from the * root. This technique is used ubiquitously by operating systems to represent * file directories; although it requires much vertical space, indented trees * allow efficient <i>interactive</i> exploration of trees to find a specific * node. In addition they allow rapid scanning of node labels, and multivariate * data such as file sizes can be displayed adjacent to the hierarchy. * * <p>The indent layout can be configured using the <tt>depth</tt> and * <tt>breadth</tt> properties, which control the increments in pixel space for * each indent and row in the layout. This layout does not support multiple * orientations; the root node is rendered in the top-left, while * <tt>breadth</tt> is a vertical offset from the top, and <tt>depth</tt> is a * horizontal offset from the left. * * <p>For more details on how to use this layout, see * {@link pv.Layout.Hierarchy}. * * @extends pv.Layout.Hierarchy */ pv.Layout.Indent = function () { pv.Layout.Hierarchy.call(this); this.link.interpolate("step-after"); }; pv.Layout.Indent.prototype = pv.extend(pv.Layout.Hierarchy) .property("depth", Number) .property("breadth", Number); /** * The horizontal offset between different levels of the tree; defaults to 15. * * @type number * @name pv.Layout.Indent.prototype.depth */ /** * The vertical offset between nodes; defaults to 15. * * @type number * @name pv.Layout.Indent.prototype.breadth */ /** * Default properties for indent layouts. By default the depth and breadth * offsets are 15 pixels. * * @type pv.Layout.Indent */ pv.Layout.Indent.prototype.defaults = new pv.Layout.Indent() .extend(pv.Layout.Hierarchy.prototype.defaults) .depth(15) .breadth(15); /** @private */ pv.Layout.Indent.prototype.buildImplied = function (s) { if (pv.Layout.Hierarchy.prototype.buildImplied.call(this, s)) return; var nodes = s.nodes, bspace = s.breadth, dspace = s.depth, ax = 0, ay = 0; /** @private */ function position(n, breadth, depth) { n.x = ax + depth++ * dspace; n.y = ay + breadth++ * bspace; n.midAngle = 0; for (var c = n.firstChild; c; c = c.nextSibling) { breadth = position(c, breadth, depth); } return breadth; } position(nodes[0], 1, 1); }; /** * Constructs a new, empty circle-packing layout. Layouts are not typically * constructed directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements a hierarchical layout using circle-packing. The meaning of * the exported mark prototypes changes slightly in the space-filling * implementation:<ul> * * <li><tt>node</tt> - for rendering nodes; typically a {@link pv.Dot}. * * <p><li><tt>link</tt> - unsupported; undefined. Links are encoded implicitly * in the arrangement of the space-filling nodes. * * <p><li><tt>label</tt> - for rendering node labels; typically a * {@link pv.Label}. * * </ul>The pack layout support dynamic sizing for leaf nodes, if a * {@link #size} psuedo-property is specified. The default size function returns * 1, causing all leaf nodes to be sized equally, and all internal nodes to be * sized by the number of leaf nodes they have as descendants. * * <p>The size function can be used in conjunction with the order property, * which allows the nodes to the sorted by the computed size. Note: for sorting * based on other data attributes, simply use the default <tt>null</tt> for the * order property, and sort the nodes beforehand using the {@link pv.Dom} * operator. * * <p>For more details on how to use this layout, see * {@link pv.Layout.Hierarchy}. * * @extends pv.Layout.Hierarchy * @see <a href="http://portal.acm.org/citation.cfm?id=1124772.1124851" * >"Visualization of large hierarchical data by circle packing"</a> by W. Wang, * H. Wang, G. Dai, and H. Wang, ACM CHI 2006. */ pv.Layout.Pack = function () { pv.Layout.Hierarchy.call(this); this.node .radius(function (n) { return n.radius; }) .strokeStyle("rgb(31, 119, 180)") .fillStyle("rgba(31, 119, 180, .25)"); this.label .textAlign("center"); /* Hide unsupported link. */ delete this.link; }; pv.Layout.Pack.prototype = pv.extend(pv.Layout.Hierarchy) .property("spacing", Number) .property("order", String); // ascending, descending, reverse, null /** * Default properties for circle-packing layouts. The default spacing parameter * is 1 and the default order is "ascending". * * @type pv.Layout.Pack */ pv.Layout.Pack.prototype.defaults = new pv.Layout.Pack() .extend(pv.Layout.Hierarchy.prototype.defaults) .spacing(1) .order("ascending"); /** * The spacing parameter; defaults to 1, which provides a little bit of padding * between sibling nodes and the enclosing circle. Larger values increase the * spacing, by making the sibling nodes smaller; a value of zero makes the leaf * nodes as large as possible, with no padding on enclosing circles. * * @type number * @name pv.Layout.Pack.prototype.spacing */ /** * The sibling node order. The default order is <tt>null</tt>, which means to * use the sibling order specified by the nodes property as-is. A value of * "ascending" will sort siblings in ascending order of size, while "descending" * will do the reverse. For sorting based on data attributes other than size, * use the default <tt>null</tt> for the order property, and sort the nodes * beforehand using the {@link pv.Dom} operator. * * @see pv.Dom.Node#sort * @type string * @name pv.Layout.Pack.prototype.order */ /** @private The default size function. */ pv.Layout.Pack.prototype.$radius = function () { return 1; }; // TODO is it possible for spacing to operate in pixel space? // Right now it appears to be multiples of the smallest radius. /** * Specifies the sizing function. By default, a sizing function is disabled and * all nodes are given constant size. The sizing function is invoked for each * leaf node in the tree (passed to the constructor). * * <p>For example, if the tree data structure represents a file system, with * files as leaf nodes, and each file has a <tt>bytes</tt> attribute, you can * specify a size function as: * * <pre> .size(function(d) d.bytes)</pre> * * As with other properties, a size function may specify additional arguments to * access the data associated with the layout and any enclosing panels. * * @param {function} f the new sizing function. * @returns {pv.Layout.Pack} this. */ pv.Layout.Pack.prototype.size = function (f) { this.$radius = typeof f == "function" ? function () { return Math.sqrt(f.apply(this, arguments)); } : (f = Math.sqrt(f), function () { return f; }); return this; }; /** @private */ pv.Layout.Pack.prototype.buildImplied = function (s) { if (pv.Layout.Hierarchy.prototype.buildImplied.call(this, s)) return; var that = this, nodes = s.nodes, root = nodes[0]; /** @private Compute the radii of the leaf nodes. */ function radii(nodes) { var stack = pv.Mark.stack; stack.unshift(null); for (var i = 0, n = nodes.length; i < n; i++) { var c = nodes[i]; if (!c.firstChild) { c.radius = that.$radius.apply(that, (stack[0] = c, stack)); } } stack.shift(); } /** @private */ function packTree(n) { var nodes = []; for (var c = n.firstChild; c; c = c.nextSibling) { if (c.firstChild) c.radius = packTree(c); c.n = c.p = c; nodes.push(c); } /* Sort. */ switch (s.order) { case "ascending": { nodes.sort(function (a, b) { return a.radius - b.radius; }); break; } case "descending": { nodes.sort(function (a, b) { return b.radius - a.radius; }); break; } case "reverse": nodes.reverse(); break; } return packCircle(nodes); } /** @private */ function packCircle(nodes) { var xMin = Infinity, xMax = -Infinity, yMin = Infinity, yMax = -Infinity, a, b, c, j, k; /** @private */ function bound(n) { xMin = Math.min(n.x - n.radius, xMin); xMax = Math.max(n.x + n.radius, xMax); yMin = Math.min(n.y - n.radius, yMin); yMax = Math.max(n.y + n.radius, yMax); } /** @private */ function insert(a, b) { var c = a.n; a.n = b; b.p = a; b.n = c; c.p = b; } /** @private */ function splice(a, b) { a.n = b; b.p = a; } /** @private */ function intersects(a, b) { var dx = b.x - a.x, dy = b.y - a.y, dr = a.radius + b.radius; return (dr * dr - dx * dx - dy * dy) > .001; // within epsilon } /* Create first node. */ a = nodes[0]; a.x = -a.radius; a.y = 0; bound(a); /* Create second node. */ if (nodes.length > 1) { b = nodes[1]; b.x = b.radius; b.y = 0; bound(b); /* Create third node and build chain. */ if (nodes.length > 2) { c = nodes[2]; place(a, b, c); bound(c); insert(a, c); a.p = c; insert(c, b); b = a.n; /* Now iterate through the rest. */ for (var i = 3; i < nodes.length; i++) { place(a, b, c = nodes[i]); /* Search for the closest intersection. */ var isect = 0, s1 = 1, s2 = 1; for (j = b.n; j != b; j = j.n, s1++) { if (intersects(j, c)) { isect = 1; break; } } if (isect == 1) { for (k = a.p; k != j.p; k = k.p, s2++) { if (intersects(k, c)) { if (s2 < s1) { isect = -1; j = k; } break; } } } /* Update node chain. */ if (isect == 0) { insert(a, c); b = c; bound(c); } else if (isect > 0) { splice(a, j); b = j; i--; } else if (isect < 0) { splice(j, b); a = j; i--; } } } } /* Re-center the circles and return the encompassing radius. */ var cx = (xMin + xMax) / 2, cy = (yMin + yMax) / 2, cr = 0; for (var i = 0; i < nodes.length; i++) { var n = nodes[i]; n.x -= cx; n.y -= cy; cr = Math.max(cr, n.radius + Math.sqrt(n.x * n.x + n.y * n.y)); } return cr + s.spacing; } /** @private */ function place(a, b, c) { var da = b.radius + c.radius, db = a.radius + c.radius, dx = b.x - a.x, dy = b.y - a.y, dc = Math.sqrt(dx * dx + dy * dy), cos = (db * db + dc * dc - da * da) / (2 * db * dc), theta = Math.acos(cos), x = cos * db, h = Math.sin(theta) * db; dx /= dc; dy /= dc; c.x = a.x + x * dx + h * dy; c.y = a.y + x * dy - h * dx; } /** @private */ function transform(n, x, y, k) { for (var c = n.firstChild; c; c = c.nextSibling) { c.x += n.x; c.y += n.y; transform(c, x, y, k); } n.x = x + k * n.x; n.y = y + k * n.y; n.radius *= k; } radii(nodes); /* Recursively compute the layout. */ root.x = 0; root.y = 0; root.radius = packTree(root); var w = this.width(), h = this.height(), k = 1 / Math.max(2 * root.radius / w, 2 * root.radius / h); transform(root, w / 2, h / 2, k); }; /** * Constructs a new, empty force-directed layout. Layouts are not typically * constructed directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements force-directed network layout as a node-link diagram. This * layout uses the Fruchterman-Reingold algorithm, which applies an attractive * spring force between neighboring nodes, and a repulsive electrical charge * force between all nodes. An additional drag force improves stability of the * simulation. See {@link pv.Force.spring}, {@link pv.Force.drag} and {@link * pv.Force.charge} for more details; note that the n-body charge force is * approximated using the Barnes-Hut algorithm. * * <p>This layout is implemented on top of {@link pv.Simulation}, which can be * used directly for more control over simulation parameters. The simulation * uses Position Verlet integration, which does not compute velocities * explicitly, but allows for easy geometric constraints, such as bounding the * nodes within the layout panel. Many of the configuration properties supported * by this layout are simply passed through to the underlying forces and * constraints of the simulation. * * <p>Force layouts are typically interactive. The gradual movement of the nodes * as they stabilize to a local stress minimum can help reveal the structure of * the network, as can {@link pv.Behavior.drag}, which allows the user to pick * up nodes and reposition them while the physics simulation continues. This * layout can also be used with pan &amp; zoom behaviors for interaction. * * <p>To facilitate interaction, this layout by default automatically re-renders * using a <tt>setInterval</tt> every 42 milliseconds. This can be disabled via * the <tt>iterations</tt> property, which if non-null specifies the number of * simulation iterations to run before the force-directed layout is finalized. * Be careful not to use too high an iteration count, as this can lead to an * annoying delay on page load. * * <p>As with other network layouts, the network data can be updated * dynamically, provided the property cache is reset. See * {@link pv.Layout.Network} for details. New nodes are initialized with random * positions near the center. Alternatively, positions can be specified manually * by setting the <tt>x</tt> and <tt>y</tt> attributes on nodes. * * @extends pv.Layout.Network * @see <a href="http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.13.8444&rep=rep1&type=pdf" * >"Graph Drawing by Force-directed Placement"</a> by T. Fruchterman &amp; * E. Reingold, Software--Practice &amp; Experience, November 1991. */ pv.Layout.Force = function () { pv.Layout.Network.call(this); /* Force-directed graphs can be messy, so reduce the link width. */ this.link.lineWidth(function (d, p) { return Math.sqrt(p.linkValue) * 1.5; }); this.label.textAlign("center"); }; pv.Layout.Force.prototype = pv.extend(pv.Layout.Network) .property("bound", Boolean) .property("iterations", Number) .property("dragConstant", Number) .property("chargeConstant", Number) .property("chargeMinDistance", Number) .property("chargeMaxDistance", Number) .property("chargeTheta", Number) .property("springConstant", Number) .property("springDamping", Number) .property("springLength", Number); /** * The bound parameter; true if nodes should be constrained within the layout * panel. Bounding is disabled by default. Currently the layout does not observe * the radius of the nodes; strictly speaking, only the center of the node is * constrained to be within the panel, with an additional 6-pixel offset for * padding. A future enhancement could extend the bound constraint to observe * the node's radius, which would also support bounding for variable-size nodes. * * <p>Note that if this layout is used in conjunction with pan &amp; zoom * behaviors, those behaviors should have their bound parameter set to the same * value. * * @type boolean * @name pv.Layout.Force.prototype.bound */ /** * The number of simulation iterations to run, or null if this layout is * interactive. Force-directed layouts are interactive by default, using a * <tt>setInterval</tt> to advance the physics simulation and re-render * automatically. * * @type number * @name pv.Layout.Force.prototype.iterations */ /** * The drag constant, in the range [0,1]. A value of 0 means no drag (a * perfectly frictionless environment), while a value of 1 means friction * immediately cancels all momentum. The default value is 0.1, which provides a * minimum amount of drag that helps stabilize bouncy springs; lower values may * result in excessive bounciness, while higher values cause the simulation to * take longer to converge. * * @type number * @name pv.Layout.Force.prototype.dragConstant * @see pv.Force.drag#constant */ /** * The charge constant, which should be a negative number. The default value is * -40; more negative values will result in a stronger repulsive force, which * may lead to faster convergence at the risk of instability. Too strong * repulsive charge forces can cause comparatively weak springs to be stretched * well beyond their rest length, emphasizing global structure over local * structure. A nonnegative value will break the Fruchterman-Reingold algorithm, * and is for entertainment purposes only. * * @type number * @name pv.Layout.Force.prototype.chargeConstant * @see pv.Force.charge#constant */ /** * The minimum distance at which charge forces are applied. The default minimum * distance of 2 avoids applying forces that are two strong; because the physics * simulation is run at discrete time intervals, it is possible for two same- * charged particles to become very close or even a singularity! Since the * charge force is inversely proportional to the square of the distance, very * small distances can break the simulation. * * <p>In rare cases, two particles can become stuck on top of each other, as a * minimum distance threshold will prevent the charge force from repelling them. * However, this occurs very rarely because other forces and momentum typically * cause the particles to become separated again, at which point the repulsive * charge force kicks in. * * @type number * @name pv.Layout.Force.prototype.chargeMinDistance * @see pv.Force.charge#domain */ /** * The maximum distance at which charge forces are applied. This improves * performance by ignoring weak charge forces at great distances. Note that this * parameter is partly redundant, as the Barnes-Hut algorithm for n-body forces * already improves performance for far-away particles through approximation. * * @type number * @name pv.Layout.Force.prototype.chargeMaxDistance * @see pv.Force.charge#domain */ /** * The Barnes-Hut approximation factor. The Barnes-Hut approximation criterion * is the ratio of the size of the quadtree node to the distance from the point * to the node's center of mass is beneath some threshold. The default value is * 0.9. * * @type number * @name pv.Layout.Force.prototype.chargeTheta * @see pv.Force.charge#theta */ /** * The spring constant, which should be a positive number. The default value is * 0.1; greater values will result in a stronger attractive force, which may * lead to faster convergence at the risk of instability. Too strong spring * forces can cause comparatively weak charge forces to be ignored, emphasizing * local structure over global structure. A nonpositive value will break the * Fruchterman-Reingold algorithm, and is for entertainment purposes only. * * <p>The spring tension is automatically normalized using the inverse square * root of the maximum link degree of attached nodes. * * @type number * @name pv.Layout.Force.prototype.springConstant * @see pv.Force.spring#constant */ /** * The spring damping factor, in the range [0,1]. Damping functions identically * to drag forces, damping spring bounciness by applying a force in the opposite * direction of attached nodes' velocities. The default value is 0.3. * * <p>The spring damping is automatically normalized using the inverse square * root of the maximum link degree of attached nodes. * * @type number * @name pv.Layout.Force.prototype.springDamping * @see pv.Force.spring#damping */ /** * The spring rest length. The default value is 20 pixels. Larger values may be * appropriate if the layout panel is larger, or if the nodes are rendered * larger than the default dot size of 20. * * @type number * @name pv.Layout.Force.prototype.springLength * @see pv.Force.spring#length */ /** * Default properties for force-directed layouts. The default drag constant is * 0.1, the default charge constant is -40 (with a domain of [2, 500] and theta * of 0.9), and the default spring constant is 0.1 (with a damping of 0.3 and a * rest length of 20). * * @type pv.Layout.Force */ pv.Layout.Force.prototype.defaults = new pv.Layout.Force() .extend(pv.Layout.Network.prototype.defaults) .dragConstant(.1) .chargeConstant(-40) .chargeMinDistance(2) .chargeMaxDistance(500) .chargeTheta(.9) .springConstant(.1) .springDamping(.3) .springLength(20); /** @private Initialize the physics simulation. */ pv.Layout.Force.prototype.buildImplied = function (s) { /* Any cached interactive layouts need to be rebound for the timer. */ if (pv.Layout.Network.prototype.buildImplied.call(this, s)) { var f = s.$force; if (f) { f.next = this.binds.$force; this.binds.$force = f; } return; } var that = this, nodes = s.nodes, links = s.links, k = s.iterations, w = s.width, h = s.height; /* Initialize positions randomly near the center. */ for (var i = 0, n; i < nodes.length; i++) { n = nodes[i]; if (isNaN(n.x)) n.x = w / 2 + 40 * Math.random() - 20; if (isNaN(n.y)) n.y = h / 2 + 40 * Math.random() - 20; } /* Initialize the simulation. */ var sim = pv.simulation(nodes); /* Drag force. */ sim.force(pv.Force.drag(s.dragConstant)); /* Charge (repelling) force. */ sim.force(pv.Force.charge(s.chargeConstant) .domain(s.chargeMinDistance, s.chargeMaxDistance) .theta(s.chargeTheta)); /* Spring (attracting) force. */ sim.force(pv.Force.spring(s.springConstant) .damping(s.springDamping) .length(s.springLength) .links(links)); /* Position constraint (for interactive dragging). */ sim.constraint(pv.Constraint.position()); /* Optionally add bound constraint. TODO: better padding. */ if (s.bound) { sim.constraint(pv.Constraint.bound().x(6, w - 6).y(6, h - 6)); } /** @private Returns the speed of the given node, to determine cooling. */ function speed(n) { return n.fix ? 1 : n.vx * n.vx + n.vy * n.vy; } /* * If the iterations property is null (the default), the layout is * interactive. The simulation is run until the fastest particle drops below * an arbitrary minimum speed. Although the timer keeps firing, this speed * calculation is fast so there is minimal CPU overhead. Note: if a particle * is fixed for interactivity, treat this as a high speed and resume * simulation. */ if (k == null) { sim.step(); // compute initial previous velocities sim.step(); // compute initial velocities /* Add the simulation state to the bound list. */ var force = s.$force = this.binds.$force = { next: this.binds.$force, nodes: nodes, min: 1e-4 * (links.length + 1), sim: sim }; /* Start the timer, if not already started. */ if (!this.$timer) this.$timer = setInterval(function () { var render = false; for (var f = that.binds.$force; f; f = f.next) { if (pv.max(f.nodes, speed) > f.min) { f.sim.step(); render = true; } } if (render) that.render(); }, 42); } else for (var i = 0; i < k; i++) { sim.step(); } }; /** * Constructs a new, empty cluster layout. Layouts are not typically * constructed directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements a hierarchical layout using the cluster (or dendrogram) * algorithm. This layout provides both node-link and space-filling * implementations of cluster diagrams. In many ways it is similar to * {@link pv.Layout.Partition}, except that leaf nodes are positioned at maximum * depth, and the depth of internal nodes is based on their distance from their * deepest descendant, rather than their distance from the root. * * <p>The cluster layout supports a "group" property, which if true causes * siblings to be positioned closer together than unrelated nodes at the same * depth. Unlike the partition layout, this layout does not support dynamic * sizing for leaf nodes; all leaf nodes are the same size. * * <p>For more details on how to use this layout, see * {@link pv.Layout.Hierarchy}. * * @see pv.Layout.Cluster.Fill * @extends pv.Layout.Hierarchy */ pv.Layout.Cluster = function () { pv.Layout.Hierarchy.call(this); var interpolate, // cached interpolate buildImplied = this.buildImplied; /** @private Cache layout state to optimize properties. */ this.buildImplied = function (s) { buildImplied.call(this, s); interpolate = /^(top|bottom)$/.test(s.orient) ? "step-before" : /^(left|right)$/.test(s.orient) ? "step-after" : "linear"; }; this.link.interpolate(function () { return interpolate; }); }; pv.Layout.Cluster.prototype = pv.extend(pv.Layout.Hierarchy) .property("group", Number) .property("orient", String) .property("innerRadius", Number) .property("outerRadius", Number); /** * The group parameter; defaults to 0, disabling grouping of siblings. If this * parameter is set to a positive number (or true, which is equivalent to 1), * then additional space will be allotted between sibling groups. In other * words, siblings (nodes that share the same parent) will be positioned more * closely than nodes at the same depth that do not share a parent. * * @type number * @name pv.Layout.Cluster.prototype.group */ /** * The orientation. The default orientation is "top", which means that the root * node is placed on the top edge, leaf nodes appear on the bottom edge, and * internal nodes are in-between. The following orientations are supported:<ul> * * <li>left - left-to-right. * <li>right - right-to-left. * <li>top - top-to-bottom. * <li>bottom - bottom-to-top. * <li>radial - radially, with the root at the center.</ul> * * @type string * @name pv.Layout.Cluster.prototype.orient */ /** * The inner radius; defaults to 0. This property applies only to radial * orientations, and can be used to compress the layout radially. Note that for * the node-link implementation, the root node is always at the center, * regardless of the value of this property; this property only affects internal * and leaf nodes. For the space-filling implementation, a non-zero value of * this property will result in the root node represented as a ring rather than * a circle. * * @type number * @name pv.Layout.Cluster.prototype.innerRadius */ /** * The outer radius; defaults to fill the containing panel, based on the height * and width of the layout. If the layout has no height and width specified, it * will extend to fill the enclosing panel. * * @type number * @name pv.Layout.Cluster.prototype.outerRadius */ /** * Defaults for cluster layouts. The default group parameter is 0 and the * default orientation is "top". * * @type pv.Layout.Cluster */ pv.Layout.Cluster.prototype.defaults = new pv.Layout.Cluster() .extend(pv.Layout.Hierarchy.prototype.defaults) .group(0) .orient("top"); /** @private */ pv.Layout.Cluster.prototype.buildImplied = function (s) { if (pv.Layout.Hierarchy.prototype.buildImplied.call(this, s)) return; var root = s.nodes[0], group = s.group, breadth, depth, leafCount = 0, leafIndex = .5 - group / 2; /* Count the leaf nodes and compute the depth of descendants. */ var p = undefined; root.visitAfter(function (n) { if (n.firstChild) { n.depth = 1 + pv.max(n.childNodes, function (n) { return n.depth; }); } else { if (group && (p != n.parentNode)) { p = n.parentNode; leafCount += group; } leafCount++; n.depth = 0; } }); breadth = 1 / leafCount; depth = 1 / root.depth; /* Compute the unit breadth and depth of each node. */ var p = undefined; root.visitAfter(function (n) { if (n.firstChild) { n.breadth = pv.mean(n.childNodes, function (n) { return n.breadth; }); } else { if (group && (p != n.parentNode)) { p = n.parentNode; leafIndex += group; } n.breadth = breadth * leafIndex++; } n.depth = 1 - n.depth * depth; }); /* Compute breadth and depth ranges for space-filling layouts. */ root.visitAfter(function (n) { n.minBreadth = n.firstChild ? n.firstChild.minBreadth : (n.breadth - breadth / 2); n.maxBreadth = n.firstChild ? n.lastChild.maxBreadth : (n.breadth + breadth / 2); }); root.visitBefore(function (n) { n.minDepth = n.parentNode ? n.parentNode.maxDepth : 0; n.maxDepth = n.parentNode ? (n.depth + root.depth) : (n.minDepth + 2 * root.depth); }); root.minDepth = -depth; pv.Layout.Hierarchy.NodeLink.buildImplied.call(this, s); }; /** * Constructs a new, empty space-filling cluster layout. Layouts are not * typically constructed directly; instead, they are added to an existing panel * via {@link pv.Mark#add}. * * @class A variant of cluster layout that is space-filling. The meaning of the * exported mark prototypes changes slightly in the space-filling * implementation:<ul> * * <li><tt>node</tt> - for rendering nodes; typically a {@link pv.Bar} for * non-radial orientations, and a {@link pv.Wedge} for radial orientations. * * <p><li><tt>link</tt> - unsupported; undefined. Links are encoded implicitly * in the arrangement of the space-filling nodes. * * <p><li><tt>label</tt> - for rendering node labels; typically a * {@link pv.Label}. * * </ul>For more details on how to use this layout, see * {@link pv.Layout.Cluster}. * * @extends pv.Layout.Cluster */ pv.Layout.Cluster.Fill = function () { pv.Layout.Cluster.call(this); pv.Layout.Hierarchy.Fill.constructor.call(this); }; pv.Layout.Cluster.Fill.prototype = pv.extend(pv.Layout.Cluster); /** @private */ pv.Layout.Cluster.Fill.prototype.buildImplied = function (s) { if (pv.Layout.Cluster.prototype.buildImplied.call(this, s)) return; pv.Layout.Hierarchy.Fill.buildImplied.call(this, s); }; /** * Constructs a new, empty partition layout. Layouts are not typically * constructed directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implemeents a hierarchical layout using the partition (or sunburst, * icicle) algorithm. This layout provides both node-link and space-filling * implementations of partition diagrams. In many ways it is similar to * {@link pv.Layout.Cluster}, except that leaf nodes are positioned based on * their distance from the root. * * <p>The partition layout support dynamic sizing for leaf nodes, if a * {@link #size} psuedo-property is specified. The default size function returns * 1, causing all leaf nodes to be sized equally, and all internal nodes to be * sized by the number of leaf nodes they have as descendants. * * <p>The size function can be used in conjunction with the order property, * which allows the nodes to the sorted by the computed size. Note: for sorting * based on other data attributes, simply use the default <tt>null</tt> for the * order property, and sort the nodes beforehand using the {@link pv.Dom} * operator. * * <p>For more details on how to use this layout, see * {@link pv.Layout.Hierarchy}. * * @see pv.Layout.Partition.Fill * @extends pv.Layout.Hierarchy */ pv.Layout.Partition = function () { pv.Layout.Hierarchy.call(this); }; pv.Layout.Partition.prototype = pv.extend(pv.Layout.Hierarchy) .property("order", String) // null, ascending, descending? .property("orient", String) // top, left, right, bottom, radial .property("innerRadius", Number) .property("outerRadius", Number); /** * The sibling node order. The default order is <tt>null</tt>, which means to * use the sibling order specified by the nodes property as-is. A value of * "ascending" will sort siblings in ascending order of size, while "descending" * will do the reverse. For sorting based on data attributes other than size, * use the default <tt>null</tt> for the order property, and sort the nodes * beforehand using the {@link pv.Dom} operator. * * @see pv.Dom.Node#sort * @type string * @name pv.Layout.Partition.prototype.order */ /** * The orientation. The default orientation is "top", which means that the root * node is placed on the top edge, leaf nodes appear at the bottom, and internal * nodes are in-between. The following orientations are supported:<ul> * * <li>left - left-to-right. * <li>right - right-to-left. * <li>top - top-to-bottom. * <li>bottom - bottom-to-top. * <li>radial - radially, with the root at the center.</ul> * * @type string * @name pv.Layout.Partition.prototype.orient */ /** * The inner radius; defaults to 0. This property applies only to radial * orientations, and can be used to compress the layout radially. Note that for * the node-link implementation, the root node is always at the center, * regardless of the value of this property; this property only affects internal * and leaf nodes. For the space-filling implementation, a non-zero value of * this property will result in the root node represented as a ring rather than * a circle. * * @type number * @name pv.Layout.Partition.prototype.innerRadius */ /** * The outer radius; defaults to fill the containing panel, based on the height * and width of the layout. If the layout has no height and width specified, it * will extend to fill the enclosing panel. * * @type number * @name pv.Layout.Partition.prototype.outerRadius */ /** * Default properties for partition layouts. The default orientation is "top". * * @type pv.Layout.Partition */ pv.Layout.Partition.prototype.defaults = new pv.Layout.Partition() .extend(pv.Layout.Hierarchy.prototype.defaults) .orient("top"); /** @private */ pv.Layout.Partition.prototype.$size = function () { return 1; }; /** * Specifies the sizing function. By default, a sizing function is disabled and * all nodes are given constant size. The sizing function is invoked for each * leaf node in the tree (passed to the constructor). * * <p>For example, if the tree data structure represents a file system, with * files as leaf nodes, and each file has a <tt>bytes</tt> attribute, you can * specify a size function as: * * <pre> .size(function(d) d.bytes)</pre> * * As with other properties, a size function may specify additional arguments to * access the data associated with the layout and any enclosing panels. * * @param {function} f the new sizing function. * @returns {pv.Layout.Partition} this. */ pv.Layout.Partition.prototype.size = function (f) { this.$size = f; return this; }; /** @private */ pv.Layout.Partition.prototype.buildImplied = function (s) { if (pv.Layout.Hierarchy.prototype.buildImplied.call(this, s)) return; var that = this, root = s.nodes[0], stack = pv.Mark.stack, maxDepth = 0; /* Recursively compute the tree depth and node size. */ stack.unshift(null); root.visitAfter(function (n, i) { if (i > maxDepth) maxDepth = i; n.size = n.firstChild ? pv.sum(n.childNodes, function (n) { return n.size; }) : that.$size.apply(that, (stack[0] = n, stack)); }); stack.shift(); /* Order */ switch (s.order) { case "ascending": root.sort(function (a, b) { return a.size - b.size; }); break; case "descending": root.sort(function (b, a) { return a.size - b.size; }); break; } /* Compute the unit breadth and depth of each node. */ var ds = 1 / maxDepth; root.minBreadth = 0; root.breadth = .5; root.maxBreadth = 1; root.visitBefore(function (n) { var b = n.minBreadth, s = n.maxBreadth - b; for (var c = n.firstChild; c; c = c.nextSibling) { c.minBreadth = b; c.maxBreadth = b += (c.size / n.size) * s; c.breadth = (b + c.minBreadth) / 2; } }); root.visitAfter(function (n, i) { n.minDepth = (i - 1) * ds; n.maxDepth = n.depth = i * ds; }); pv.Layout.Hierarchy.NodeLink.buildImplied.call(this, s); }; /** * Constructs a new, empty space-filling partition layout. Layouts are not * typically constructed directly; instead, they are added to an existing panel * via {@link pv.Mark#add}. * * @class A variant of partition layout that is space-filling. The meaning of * the exported mark prototypes changes slightly in the space-filling * implementation:<ul> * * <li><tt>node</tt> - for rendering nodes; typically a {@link pv.Bar} for * non-radial orientations, and a {@link pv.Wedge} for radial orientations. * * <p><li><tt>link</tt> - unsupported; undefined. Links are encoded implicitly * in the arrangement of the space-filling nodes. * * <p><li><tt>label</tt> - for rendering node labels; typically a * {@link pv.Label}. * * </ul>For more details on how to use this layout, see * {@link pv.Layout.Partition}. * * @extends pv.Layout.Partition */ pv.Layout.Partition.Fill = function () { pv.Layout.Partition.call(this); pv.Layout.Hierarchy.Fill.constructor.call(this); }; pv.Layout.Partition.Fill.prototype = pv.extend(pv.Layout.Partition); /** @private */ pv.Layout.Partition.Fill.prototype.buildImplied = function (s) { if (pv.Layout.Partition.prototype.buildImplied.call(this, s)) return; pv.Layout.Hierarchy.Fill.buildImplied.call(this, s); }; /** * Constructs a new, empty arc layout. Layouts are not typically constructed * directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements a layout for arc diagrams. An arc diagram is a network * visualization with a one-dimensional layout of nodes, using circular arcs to * render links between nodes. For undirected networks, arcs are rendering on a * single side; this makes arc diagrams useful as annotations to other * two-dimensional network layouts, such as rollup, matrix or table layouts. For * directed networks, links in opposite directions can be rendered on opposite * sides using <tt>directed(true)</tt>. * * <p>Arc layouts are particularly sensitive to node ordering; for best results, * order the nodes such that related nodes are close to each other. A poor * (e.g., random) order may result in large arcs with crossovers that impede * visual processing. A future improvement to this layout may include automatic * reordering using, e.g., spectral graph layout or simulated annealing. * * <p>This visualization technique is related to that developed by * M. Wattenberg, <a * href="http://www.research.ibm.com/visual/papers/arc-diagrams.pdf">"Arc * Diagrams: Visualizing Structure in Strings"</a> in <i>IEEE InfoVis</i>, 2002. * However, this implementation is limited to simple node-link networks, as * opposed to structures with hierarchical self-similarity (such as strings). * * <p>As with other network layouts, three mark prototypes are provided:<ul> * * <li><tt>node</tt> - for rendering nodes; typically a {@link pv.Dot}. * <li><tt>link</tt> - for rendering links; typically a {@link pv.Line}. * <li><tt>label</tt> - for rendering node labels; typically a {@link pv.Label}. * * </ul>For more details on how this layout is structured and can be customized, * see {@link pv.Layout.Network}. * * @extends pv.Layout.Network **/ pv.Layout.Arc = function () { pv.Layout.Network.call(this); var interpolate, // cached interpolate directed, // cached directed reverse, // cached reverse buildImplied = this.buildImplied; /** @private Cache layout state to optimize properties. */ this.buildImplied = function (s) { buildImplied.call(this, s); directed = s.directed; interpolate = s.orient == "radial" ? "linear" : "polar"; reverse = s.orient == "right" || s.orient == "top"; }; /* Override link properties to handle directedness and orientation. */ this.link .data(function (p) { var s = p.sourceNode, t = p.targetNode; return reverse != (directed || (s.breadth < t.breadth)) ? [s, t] : [t, s]; }) .interpolate(function () { return interpolate; }); }; pv.Layout.Arc.prototype = pv.extend(pv.Layout.Network) .property("orient", String) .property("directed", Boolean); /** * Default properties for arc layouts. By default, the orientation is "bottom". * * @type pv.Layout.Arc */ pv.Layout.Arc.prototype.defaults = new pv.Layout.Arc() .extend(pv.Layout.Network.prototype.defaults) .orient("bottom"); /** * Specifies an optional sort function. The sort function follows the same * comparator contract required by {@link pv.Dom.Node#sort}. Specifying a sort * function provides an alternative to sort the nodes as they are specified by * the <tt>nodes</tt> property; the main advantage of doing this is that the * comparator function can access implicit fields populated by the network * layout, such as the <tt>linkDegree</tt>. * * <p>Note that arc diagrams are particularly sensitive to order. This is * referred to as the seriation problem, and many different techniques exist to * find good node orders that emphasize clusters, such as spectral layout and * simulated annealing. * * @param {function} f comparator function for nodes. * @returns {pv.Layout.Arc} this. */ pv.Layout.Arc.prototype.sort = function (f) { this.$sort = f; return this; }; /** @private Populates the x, y and angle attributes on the nodes. */ pv.Layout.Arc.prototype.buildImplied = function (s) { if (pv.Layout.Network.prototype.buildImplied.call(this, s)) return; var nodes = s.nodes, orient = s.orient, sort = this.$sort, index = pv.range(nodes.length), w = s.width, h = s.height, r = Math.min(w, h) / 2; /* Sort the nodes. */ if (sort) index.sort(function (a, b) { return sort(nodes[a], nodes[b]); }); /** @private Returns the mid-angle, given the breadth. */ function midAngle(b) { switch (orient) { case "top": return -Math.PI / 2; case "bottom": return Math.PI / 2; case "left": return Math.PI; case "right": return 0; case "radial": return (b - .25) * 2 * Math.PI; } } /** @private Returns the x-position, given the breadth. */ function x(b) { switch (orient) { case "top": case "bottom": return b * w; case "left": return 0; case "right": return w; case "radial": return w / 2 + r * Math.cos(midAngle(b)); } } /** @private Returns the y-position, given the breadth. */ function y(b) { switch (orient) { case "top": return 0; case "bottom": return h; case "left": case "right": return b * h; case "radial": return h / 2 + r * Math.sin(midAngle(b)); } } /* Populate the x, y and mid-angle attributes. */ for (var i = 0; i < nodes.length; i++) { var n = nodes[index[i]], b = n.breadth = (i + .5) / nodes.length; n.x = x(b); n.y = y(b); n.midAngle = midAngle(b); } }; /** * The orientation. The default orientation is "left", which means that nodes * will be positioned from left-to-right in the order they are specified in the * <tt>nodes</tt> property. The following orientations are supported:<ul> * * <li>left - left-to-right. * <li>right - right-to-left. * <li>top - top-to-bottom. * <li>bottom - bottom-to-top. * <li>radial - radially, starting at 12 o'clock and proceeding clockwise.</ul> * * @type string * @name pv.Layout.Arc.prototype.orient */ /** * Whether this arc digram is directed (bidirectional); only applies to * non-radial orientations. By default, arc digrams are undirected, such that * all arcs appear on one side. If the arc digram is directed, then forward * links are drawn on the conventional side (the same as as undirected * links--right, left, bottom and top for left, right, top and bottom, * respectively), while reverse links are drawn on the opposite side. * * @type boolean * @name pv.Layout.Arc.prototype.directed */ /** * Constructs a new, empty horizon layout. Layouts are not typically constructed * directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements a horizon layout, which is a variation of a single-series * area chart where the area is folded into multiple bands. Color is used to * encode band, allowing the size of the chart to be reduced significantly * without impeding readability. This layout algorithm is based on the work of * J. Heer, N. Kong and M. Agrawala in <a * href="http://hci.stanford.edu/publications/2009/heer-horizon-chi09.pdf">"Sizing * the Horizon: The Effects of Chart Size and Layering on the Graphical * Perception of Time Series Visualizations"</a>, CHI 2009. * * <p>This layout exports a single <tt>band</tt> mark prototype, which is * intended to be used with an area mark. The band mark is contained in a panel * which is replicated per band (and for negative/positive bands). For example, * to create a simple horizon graph given an array of numbers: * * <pre>vis.add(pv.Layout.Horizon) * .bands(n) * .band.add(pv.Area) * .data(data) * .left(function() this.index * 35) * .height(function(d) d * 40);</pre> * * The layout can be further customized by changing the number of bands, and * toggling whether the negative bands are mirrored or offset. (See the * above-referenced paper for guidance.) * * <p>The <tt>fillStyle</tt> of the area can be overridden, though typically it * is easier to customize the layout's behavior through the custom * <tt>backgroundStyle</tt>, <tt>positiveStyle</tt> and <tt>negativeStyle</tt> * properties. By default, the background is white, positive bands are blue, and * negative bands are red. For the most accurate presentation, use fully-opaque * colors of equal intensity for the negative and positive bands. * * @extends pv.Layout */ pv.Layout.Horizon = function () { pv.Layout.call(this); var that = this, bands, // cached bands mode, // cached mode size, // cached height fill, // cached background style red, // cached negative color (ramp) blue, // cached positive color (ramp) buildImplied = this.buildImplied; /** @private Cache the layout state to optimize properties. */ this.buildImplied = function (s) { buildImplied.call(this, s); bands = s.bands; mode = s.mode; size = Math.round((mode == "color" ? .5 : 1) * s.height); fill = s.backgroundStyle; red = pv.ramp(fill, s.negativeStyle).domain(0, bands); blue = pv.ramp(fill, s.positiveStyle).domain(0, bands); }; var bands = new pv.Panel() .data(function () { return pv.range(bands * 2); }) .overflow("hidden") .height(function () { return size; }) .top(function (i) { return mode == "color" ? (i & 1) * size : 0; }) .fillStyle(function (i) { return i ? null : fill; }); /** * The band prototype. This prototype is intended to be used with an Area * mark to render the horizon bands. * * @type pv.Mark * @name pv.Layout.Horizon.prototype.band */ this.band = new pv.Mark() .top(function (d, i) { return mode == "mirror" && i & 1 ? (i + 1 >> 1) * size : null; }) .bottom(function (d, i) { return mode == "mirror" ? (i & 1 ? null : (i + 1 >> 1) * -size) : ((i & 1 || -1) * (i + 1 >> 1) * size); }) .fillStyle(function (d, i) { return (i & 1 ? red : blue)((i >> 1) + 1); }); this.band.add = function (type) { return that.add(pv.Panel).extend(bands).add(type).extend(this); }; }; pv.Layout.Horizon.prototype = pv.extend(pv.Layout) .property("bands", Number) .property("mode", String) .property("backgroundStyle", pv.color) .property("positiveStyle", pv.color) .property("negativeStyle", pv.color); /** * Default properties for horizon layouts. By default, there are two bands, the * mode is "offset", the background style is "white", the positive style is * blue, negative style is red. * * @type pv.Layout.Horizon */ pv.Layout.Horizon.prototype.defaults = new pv.Layout.Horizon() .extend(pv.Layout.prototype.defaults) .bands(2) .mode("offset") .backgroundStyle("white") .positiveStyle("#1f77b4") .negativeStyle("#d62728"); /** * The horizon mode: offset, mirror, or color. The default is "offset". * * @type string * @name pv.Layout.Horizon.prototype.mode */ /** * The number of bands. Must be at least one. The default value is two. * * @type number * @name pv.Layout.Horizon.prototype.bands */ /** * The positive band color; if non-null, the interior of positive bands are * filled with the specified color. The default value of this property is blue. * For accurate blending, this color should be fully opaque. * * @type pv.Color * @name pv.Layout.Horizon.prototype.positiveStyle */ /** * The negative band color; if non-null, the interior of negative bands are * filled with the specified color. The default value of this property is red. * For accurate blending, this color should be fully opaque. * * @type pv.Color * @name pv.Layout.Horizon.prototype.negativeStyle */ /** * The background color. The panel background is filled with the specified * color, and the negative and positive bands are filled with an interpolated * color between this color and the respective band color. The default value of * this property is white. For accurate blending, this color should be fully * opaque. * * @type pv.Color * @name pv.Layout.Horizon.prototype.backgroundStyle */ /** * Constructs a new, empty rollup network layout. Layouts are not typically * constructed directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements a network visualization using a node-link diagram where * nodes are rolled up along two dimensions. This implementation is based on the * "PivotGraph" designed by Martin Wattenberg: * * <blockquote>The method is designed for graphs that are "multivariate", i.e., * where each node is associated with several attributes. Unlike visualizations * which emphasize global graph topology, PivotGraph uses a simple grid-based * approach to focus on the relationship between node attributes &amp; * connections.</blockquote> * * This layout requires two psuedo-properties to be specified, which assign node * positions along the two dimensions {@link #x} and {@link #y}, corresponding * to the left and top properties, respectively. Typically, these functions are * specified using an {@link pv.Scale.ordinal}. Nodes that share the same * position in <i>x</i> and <i>y</i> are "rolled up" into a meta-node, and * similarly links are aggregated between meta-nodes. For example, to construct * a rollup to analyze links by gender and affiliation, first define two ordinal * scales: * * <pre>var x = pv.Scale.ordinal(nodes, function(d) d.gender).split(0, w), * y = pv.Scale.ordinal(nodes, function(d) d.aff).split(0, h);</pre> * * Next, define the position psuedo-properties: * * <pre> .x(function(d) x(d.gender)) * .y(function(d) y(d.aff))</pre> * * Linear and other quantitative scales can alternatively be used to position * the nodes along either dimension. Note, however, that the rollup requires * that the positions match exactly, and thus ordinal scales are recommended to * avoid precision errors. * * <p>Note that because this layout provides a visualization of the rolled up * graph, the data properties for the mark prototypes (<tt>node</tt>, * <tt>link</tt> and <tt>label</tt>) are different from most other network * layouts: they reference the rolled-up nodes and links, rather than the nodes * and links of the full network. The underlying nodes and links for each * rolled-up node and link can be accessed via the <tt>nodes</tt> and * <tt>links</tt> attributes, respectively. The aggregated link values for * rolled-up links can similarly be accessed via the <tt>linkValue</tt> * attribute. * * <p>For undirected networks, links are duplicated in both directions. For * directed networks, use <tt>directed(true)</tt>. The graph is assumed to be * undirected by default. * * @extends pv.Layout.Network * @see <a href="http://www.research.ibm.com/visual/papers/pivotgraph.pdf" * >"Visual Exploration of Multivariate Graphs"</a> by M. Wattenberg, CHI 2006. */ pv.Layout.Rollup = function () { pv.Layout.Network.call(this); var that = this, nodes, // cached rollup nodes links, // cached rollup links buildImplied = that.buildImplied; /** @private Cache layout state to optimize properties. */ this.buildImplied = function (s) { buildImplied.call(this, s); nodes = s.$rollup.nodes; links = s.$rollup.links; }; /* Render rollup nodes. */ this.node .data(function () { return nodes; }) .size(function (d) { return d.nodes.length * 20; }); /* Render rollup links. */ this.link .interpolate("polar") .eccentricity(.8); this.link.add = function (type) { return that.add(pv.Panel) .data(function () { return links; }) .add(type) .extend(this); }; }; pv.Layout.Rollup.prototype = pv.extend(pv.Layout.Network) .property("directed", Boolean); /** * Whether the underlying network is directed. By default, the graph is assumed * to be undirected, and links are rendered in both directions. If the network * is directed, then forward links are drawn above the diagonal, while reverse * links are drawn below. * * @type boolean * @name pv.Layout.Rollup.prototype.directed */ /** * Specifies the <i>x</i>-position function used to rollup nodes. The rolled up * nodes are positioned horizontally using the return values from the given * function. Typically the function is specified as an ordinal scale. For * single-dimension rollups, a constant value can be specified. * * @param {function} f the <i>x</i>-position function. * @returns {pv.Layout.Rollup} this. * @see pv.Scale.ordinal */ pv.Layout.Rollup.prototype.x = function (f) { this.$x = pv.functor(f); return this; }; /** * Specifies the <i>y</i>-position function used to rollup nodes. The rolled up * nodes are positioned vertically using the return values from the given * function. Typically the function is specified as an ordinal scale. For * single-dimension rollups, a constant value can be specified. * * @param {function} f the <i>y</i>-position function. * @returns {pv.Layout.Rollup} this. * @see pv.Scale.ordinal */ pv.Layout.Rollup.prototype.y = function (f) { this.$y = pv.functor(f); return this; }; /** @private */ pv.Layout.Rollup.prototype.buildImplied = function (s) { if (pv.Layout.Network.prototype.buildImplied.call(this, s)) return; var nodes = s.nodes, links = s.links, directed = s.directed, n = nodes.length, x = [], y = [], rnindex = 0, rnodes = {}, rlinks = {}; /** @private */ function id(i) { return x[i] + "," + y[i]; } /* Iterate over the data, evaluating the x and y functions. */ var stack = pv.Mark.stack, o = {parent: this}; stack.unshift(null); for (var i = 0; i < n; i++) { o.index = i; stack[0] = nodes[i]; x[i] = this.$x.apply(o, stack); y[i] = this.$y.apply(o, stack); } stack.shift(); /* Compute rollup nodes. */ for (var i = 0; i < nodes.length; i++) { var nodeId = id(i), rn = rnodes[nodeId]; if (!rn) { rn = rnodes[nodeId] = pv.extend(nodes[i]); rn.index = rnindex++; rn.x = x[i]; rn.y = y[i]; rn.nodes = []; } rn.nodes.push(nodes[i]); } /* Compute rollup links. */ for (var i = 0; i < links.length; i++) { var source = links[i].sourceNode, target = links[i].targetNode, rsource = rnodes[id(source.index)], rtarget = rnodes[id(target.index)], reverse = !directed && rsource.index > rtarget.index, linkId = reverse ? rtarget.index + "," + rsource.index : rsource.index + "," + rtarget.index, rl = rlinks[linkId]; if (!rl) { rl = rlinks[linkId] = { sourceNode: rsource, targetNode: rtarget, linkValue: 0, links: [] }; } rl.links.push(links[i]); rl.linkValue += links[i].linkValue; } /* Export the rolled up nodes and links to the scene. */ s.$rollup = { nodes: pv.values(rnodes), links: pv.values(rlinks) }; }; /** * Constructs a new, empty matrix network layout. Layouts are not typically * constructed directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class Implements a network visualization using a matrix view. This is, in * effect, a visualization of the graph's <i>adjacency matrix</i>: the cell at * row <i>i</i>, column <i>j</i>, corresponds to the link from node <i>i</i> to * node <i>j</i>. The fill color of each cell is binary by default, and * corresponds to whether a link exists between the two nodes. If the underlying * graph has links with variable values, the <tt>fillStyle</tt> property can be * substited to use an appropriate color function, such as {@link pv.ramp}. * * <p>For undirected networks, the matrix is symmetric around the diagonal. For * directed networks, links in opposite directions can be rendered on opposite * sides of the diagonal using <tt>directed(true)</tt>. The graph is assumed to * be undirected by default. * * <p>The mark prototypes for this network layout are slightly different than * other implementations:<ul> * * <li><tt>node</tt> - unsupported; undefined. No mark is needed to visualize * nodes directly, as the nodes are implicit in the location (rows and columns) * of the links. * * <p><li><tt>link</tt> - for rendering links; typically a {@link pv.Bar}. The * link mark is added directly to the layout, with the data property defined as * all possible pairs of nodes. Each pair is represented as a * {@link pv.Network.Layout.Link}, though the <tt>linkValue</tt> attribute may * be 0 if no link exists in the graph. * * <p><li><tt>label</tt> - for rendering node labels; typically a * {@link pv.Label}. The label mark is added directly to the layout, with the * data property defined via the layout's <tt>nodes</tt> property; note, * however, that the nodes are duplicated so as to provide a label across the * top and down the side. Properties such as <tt>strokeStyle</tt> and * <tt>fillStyle</tt> can be overridden to compute properties from node data * dynamically. * * </ul>For more details on how to use this layout, see * {@link pv.Layout.Network}. * * @extends pv.Layout.Network */ pv.Layout.Matrix = function () { pv.Layout.Network.call(this); var that = this, n, // cached matrix size dx, // cached cell width dy, // cached cell height labels, // cached labels (array of strings) pairs, // cached pairs (array of links) buildImplied = that.buildImplied; /** @private Cache layout state to optimize properties. */ this.buildImplied = function (s) { buildImplied.call(this, s); n = s.nodes.length; dx = s.width / n; dy = s.height / n; labels = s.$matrix.labels; pairs = s.$matrix.pairs; }; /* Links are all pairs of nodes. */ this.link .data(function () { return pairs; }) .left(function () { return dx * (this.index % n); }) .top(function () { return dy * Math.floor(this.index / n); }) .width(function () { return dx; }) .height(function () { return dy; }) .lineWidth(1.5) .strokeStyle("#fff") .fillStyle(function (l) { return l.linkValue ? "#555" : "#eee"; }) .parent = this; /* No special add for links! */ delete this.link.add; /* Labels are duplicated for top & left. */ this.label .data(function () { return labels; }) .left(function () { return this.index & 1 ? dx * ((this.index >> 1) + .5) : 0; }) .top(function () { return this.index & 1 ? 0 : dy * ((this.index >> 1) + .5); }) .textMargin(4) .textAlign(function () { return this.index & 1 ? "left" : "right"; }) .textAngle(function () { return this.index & 1 ? -Math.PI / 2 : 0; }); /* The node mark is unused. */ delete this.node; }; pv.Layout.Matrix.prototype = pv.extend(pv.Layout.Network) .property("directed", Boolean); /** * Whether this matrix visualization is directed (bidirectional). By default, * the graph is assumed to be undirected, such that the visualization is * symmetric across the matrix diagonal. If the network is directed, then * forward links are drawn above the diagonal, while reverse links are drawn * below. * * @type boolean * @name pv.Layout.Matrix.prototype.directed */ /** * Specifies an optional sort function. The sort function follows the same * comparator contract required by {@link pv.Dom.Node#sort}. Specifying a sort * function provides an alternative to sort the nodes as they are specified by * the <tt>nodes</tt> property; the main advantage of doing this is that the * comparator function can access implicit fields populated by the network * layout, such as the <tt>linkDegree</tt>. * * <p>Note that matrix visualizations are particularly sensitive to order. This * is referred to as the seriation problem, and many different techniques exist * to find good node orders that emphasize clusters, such as spectral layout and * simulated annealing. * * @param {function} f comparator function for nodes. * @returns {pv.Layout.Matrix} this. */ pv.Layout.Matrix.prototype.sort = function (f) { this.$sort = f; return this; }; /** @private */ pv.Layout.Matrix.prototype.buildImplied = function (s) { if (pv.Layout.Network.prototype.buildImplied.call(this, s)) return; var nodes = s.nodes, links = s.links, sort = this.$sort, n = nodes.length, index = pv.range(n), labels = [], pairs = [], map = {}; s.$matrix = {labels: labels, pairs: pairs}; /* Sort the nodes. */ if (sort) index.sort(function (a, b) { return sort(nodes[a], nodes[b]); }); /* Create pairs. */ for (var i = 0; i < n; i++) { for (var j = 0; j < n; j++) { var a = index[i], b = index[j], p = { row: i, col: j, sourceNode: nodes[a], targetNode: nodes[b], linkValue: 0 }; pairs.push(map[a + "." + b] = p); } } /* Create labels. */ for (var i = 0; i < n; i++) { var a = index[i]; labels.push(nodes[a], nodes[a]); } /* Accumulate link values. */ for (var i = 0; i < links.length; i++) { var l = links[i], source = l.sourceNode.index, target = l.targetNode.index, value = l.linkValue; map[source + "." + target].linkValue += value; if (!s.directed) map[target + "." + source].linkValue += value; } }; // ranges (bad, satisfactory, good) // measures (actual, forecast) // markers (previous, goal) /* * Chart design based on the recommendations of Stephen Few. Implementation * based on the work of Clint Ivy, Jamie Love, and Jason Davies. * http://projects.instantcognition.com/protovis/bulletchart/ */ /** * Constructs a new, empty bullet layout. Layouts are not typically constructed * directly; instead, they are added to an existing panel via * {@link pv.Mark#add}. * * @class * @extends pv.Layout */ pv.Layout.Bullet = function () { pv.Layout.call(this); var that = this, buildImplied = that.buildImplied, scale = that.x = pv.Scale.linear(), orient, horizontal, rangeColor, measureColor, x; /** @private Cache layout state to optimize properties. */ this.buildImplied = function (s) { buildImplied.call(this, x = s); orient = s.orient; horizontal = /^left|right$/.test(orient); rangeColor = pv.ramp("#bbb", "#eee") .domain(0, Math.max(1, x.ranges.length - 1)); measureColor = pv.ramp("steelblue", "lightsteelblue") .domain(0, Math.max(1, x.measures.length - 1)); }; /** * The range prototype. * * @type pv.Mark * @name pv.Layout.Bullet.prototype.range */ (this.range = new pv.Mark()) .data(function () { return x.ranges; }) .reverse(true) .left(function () { return orient == "left" ? 0 : null; }) .top(function () { return orient == "top" ? 0 : null; }) .right(function () { return orient == "right" ? 0 : null; }) .bottom(function () { return orient == "bottom" ? 0 : null; }) .width(function (d) { return horizontal ? scale(d) : null; }) .height(function (d) { return horizontal ? null : scale(d); }) .fillStyle(function () { return rangeColor(this.index); }) .antialias(false) .parent = that; /** * The measure prototype. * * @type pv.Mark * @name pv.Layout.Bullet.prototype.measure */ (this.measure = new pv.Mark()) .extend(this.range) .data(function () { return x.measures; }) .left(function () { return orient == "left" ? 0 : horizontal ? null : this.parent.width() / 3.25; }) .top(function () { return orient == "top" ? 0 : horizontal ? this.parent.height() / 3.25 : null; }) .right(function () { return orient == "right" ? 0 : horizontal ? null : this.parent.width() / 3.25; }) .bottom(function () { return orient == "bottom" ? 0 : horizontal ? this.parent.height() / 3.25 : null; }) .fillStyle(function () { return measureColor(this.index); }) .parent = that; /** * The marker prototype. * * @type pv.Mark * @name pv.Layout.Bullet.prototype.marker */ (this.marker = new pv.Mark()) .data(function () { return x.markers; }) .left(function (d) { return orient == "left" ? scale(d) : horizontal ? null : this.parent.width() / 2; }) .top(function (d) { return orient == "top" ? scale(d) : horizontal ? this.parent.height() / 2 : null; }) .right(function (d) { return orient == "right" ? scale(d) : null; }) .bottom(function (d) { return orient == "bottom" ? scale(d) : null; }) .strokeStyle("black") .shape("bar") .angle(function () { return horizontal ? 0 : Math.PI / 2; }) .parent = that; (this.tick = new pv.Mark()) .data(function () { return scale.ticks(7); }) .left(function (d) { return orient == "left" ? scale(d) : null; }) .top(function (d) { return orient == "top" ? scale(d) : null; }) .right(function (d) { return orient == "right" ? scale(d) : horizontal ? null : -6; }) .bottom(function (d) { return orient == "bottom" ? scale(d) : horizontal ? -8 : null; }) .height(function () { return horizontal ? 6 : null; }) .width(function () { return horizontal ? null : 6; }) .parent = that; }; pv.Layout.Bullet.prototype = pv.extend(pv.Layout) .property("orient", String) // left, right, top, bottom .property("ranges") .property("markers") .property("measures") .property("maximum", Number); /** * Default properties for bullet layouts. * * @type pv.Layout.Bullet */ pv.Layout.Bullet.prototype.defaults = new pv.Layout.Bullet() .extend(pv.Layout.prototype.defaults) .orient("left") .ranges([]) .markers([]) .measures([]); /** * The orientation. * * @type string * @name pv.Layout.Bullet.prototype.orient */ /** * The array of range values. * * @type array * @name pv.Layout.Bullet.prototype.ranges */ /** * The array of marker values. * * @type array * @name pv.Layout.Bullet.prototype.markers */ /** * The array of measure values. * * @type array * @name pv.Layout.Bullet.prototype.measures */ /** * Optional; the maximum range value. * * @type number * @name pv.Layout.Bullet.prototype.maximum */ /** @private */ pv.Layout.Bullet.prototype.buildImplied = function (s) { pv.Layout.prototype.buildImplied.call(this, s); var size = this.parent[/^left|right$/.test(s.orient) ? "width" : "height"](); s.maximum = s.maximum || pv.max([].concat(s.ranges, s.markers, s.measures)); this.x.domain(0, s.maximum).range(0, size); }; /** * Abstract; see an implementing class for details. * * @class Represents a reusable interaction; applies an interactive behavior to * a given mark. Behaviors are themselves functions designed to be used as event * handlers. For example, to add pan and zoom support to any panel, say: * * <pre> .event("mousedown", pv.Behavior.pan()) * .event("mousewheel", pv.Behavior.zoom())</pre> * * The behavior should be registered on the event that triggers the start of the * behavior. Typically, the behavior will take care of registering for any * additional events that are necessary. For example, dragging starts on * mousedown, while the drag behavior automatically listens for mousemove and * mouseup events on the window. By listening to the window, the behavior can * continue to receive mouse events even if the mouse briefly leaves the mark * being dragged, or even the root panel. * * <p>Each behavior implementation has specific requirements as to which events * it supports, and how it should be used. For example, the drag behavior * requires that the data associated with the mark be an object with <tt>x</tt> * and <tt>y</tt> attributes, such as a {@link pv.Vector}, storing the mark's * position. See an implementing class for details. * * @see pv.Behavior.drag * @see pv.Behavior.pan * @see pv.Behavior.point * @see pv.Behavior.select * @see pv.Behavior.zoom * @extends function */ pv.Behavior = {}; /** * Returns a new drag behavior to be registered on mousedown events. * * @class Implements interactive dragging starting with mousedown events. * Register this behavior on marks that should be draggable by the user, such as * the selected region for brushing and linking. This behavior can be used in * tandom with {@link pv.Behavior.select} to allow the selected region to be * dragged interactively. * * <p>After the initial mousedown event is triggered, this behavior listens for * mousemove and mouseup events on the window. This allows dragging to continue * even if the mouse temporarily leaves the mark that is being dragged, or even * the root panel. * * <p>This behavior requires that the data associated with the mark being * dragged have <tt>x</tt> and <tt>y</tt> attributes that correspond to the * mark's location in pixels. The mark's positional properties are not set * directly by this behavior; instead, the positional properties should be * defined as: * * <pre> .left(function(d) d.x) * .top(function(d) d.y)</pre> * * Thus, the behavior does not move the mark directly, but instead updates the * mark position by updating the underlying data. Note that if the positional * properties are defined with bottom and right (rather than top and left), the * drag behavior will be inverted, which will confuse users! * * <p>The drag behavior is bounded by the parent panel; the <tt>x</tt> and * <tt>y</tt> attributes are clamped such that the mark being dragged does not * extend outside the enclosing panel's bounds. To facilitate this, the drag * behavior also queries for <tt>dx</tt> and <tt>dy</tt> attributes on the * underlying data, to determine the dimensions of the bar being dragged. For * non-rectangular marks, the drag behavior simply treats the mark as a point, * which means that only the mark's center is bounded. * * <p>The mark being dragged is automatically re-rendered for each mouse event * as part of the drag operation. In addition, a <tt>fix</tt> attribute is * populated on the mark, which allows visual feedback for dragging. For * example, to change the mark fill color while dragging: * * <pre> .fillStyle(function(d) d.fix ? "#ff7f0e" : "#aec7e8")</pre> * * In some cases, such as with network layouts, dragging the mark may cause * related marks to change, in which case additional marks may also need to be * rendered. This can be accomplished by listening for the drag * psuedo-events:<ul> * * <li>dragstart (on mousedown) * <li>drag (on mousemove) * <li>dragend (on mouseup) * * </ul>For example, to render the parent panel while dragging, thus * re-rendering all sibling marks: * * <pre> .event("mousedown", pv.Behavior.drag()) * .event("drag", function() this.parent)</pre> * * This behavior may be enhanced in the future to allow more flexible * configuration of drag behavior. * * @extends pv.Behavior * @see pv.Behavior * @see pv.Behavior.select * @see pv.Layout.force */ pv.Behavior.drag = function () { var scene, // scene context index, // scene context p, // particle being dragged v1, // initial mouse-particle offset max; /** @private */ function mousedown(d) { index = this.index; scene = this.scene; var m = this.mouse(); v1 = ((p = d).fix = pv.vector(d.x, d.y)).minus(m); max = { x: this.parent.width() - (d.dx || 0), y: this.parent.height() - (d.dy || 0) }; scene.mark.context(scene, index, function () { this.render(); }); pv.Mark.dispatch("dragstart", scene, index); } /** @private */ function mousemove() { if (!scene) return; scene.mark.context(scene, index, function () { var m = this.mouse(); p.x = p.fix.x = Math.max(0, Math.min(v1.x + m.x, max.x)); p.y = p.fix.y = Math.max(0, Math.min(v1.y + m.y, max.y)); this.render(); }); pv.Mark.dispatch("drag", scene, index); } /** @private */ function mouseup() { if (!scene) return; p.fix = null; scene.mark.context(scene, index, function () { this.render(); }); pv.Mark.dispatch("dragend", scene, index); scene = null; } pv.listen(window, "mousemove", mousemove); pv.listen(window, "mouseup", mouseup); return mousedown; }; /** * Returns a new point behavior to be registered on mousemove events. * * @class Implements interactive fuzzy pointing, identifying marks that are in * close proximity to the mouse cursor. This behavior is an alternative to the * native mouseover and mouseout events, improving usability. Rather than * requiring the user to mouseover a mark exactly, the mouse simply needs to * move near the given mark and a "point" event is triggered. In addition, if * multiple marks overlap, the point behavior can be used to identify the mark * instance closest to the cursor, as opposed to the one that is rendered on * top. * * <p>The point behavior can also identify the closest mark instance for marks * that produce a continuous graphic primitive. The point behavior can thus be * used to provide details-on-demand for both discrete marks (such as dots and * bars), as well as continuous marks (such as lines and areas). * * <p>This behavior is implemented by finding the closest mark instance to the * mouse cursor on every mousemove event. If this closest mark is within the * given radius threshold, which defaults to 30 pixels, a "point" psuedo-event * is dispatched to the given mark instance. If any mark were previously * pointed, it would receive a corresponding "unpoint" event. These two * psuedo-event types correspond to the native "mouseover" and "mouseout" * events, respectively. To increase the radius at which the point behavior can * be applied, specify an appropriate threshold to the constructor, up to * <tt>Infinity</tt>. * * <p>By default, the standard Cartesian distance is computed. However, with * some visualizations it is desirable to consider only a single dimension, such * as the <i>x</i>-dimension for an independent variable. In this case, the * collapse parameter can be set to collapse the <i>y</i> dimension: * * <pre> .event("mousemove", pv.Behavior.point(Infinity).collapse("y"))</pre> * * <p>This behavior only listens to mousemove events on the assigned panel, * which is typically the root panel. The behavior will search recursively for * descendant marks to point. If the mouse leaves the assigned panel, the * behavior no longer receives mousemove events; an unpoint psuedo-event is * automatically dispatched to unpoint any pointed mark. Marks may be re-pointed * when the mouse reenters the panel. * * <p>Panels have transparent fill styles by default; this means that panels may * not receive the initial mousemove event to start pointing. To fix this * problem, either given the panel a visible fill style (such as "white"), or * set the <tt>events</tt> property to "all" such that the panel receives events * despite its transparent fill. * * <p>Note: this behavior does not currently wedge marks. * * @extends pv.Behavior * * @param {number} [r] the fuzzy radius threshold in pixels * @see <a href="http://www.tovigrossman.com/papers/chi2005bubblecursor.pdf" * >"The Bubble Cursor: Enhancing Target Acquisition by Dynamic Resizing of the * Cursor's Activation Area"</a> by T. Grossman &amp; R. Balakrishnan, CHI 2005. */ pv.Behavior.point = function (r) { var unpoint, // the current pointer target collapse = null, // dimensions to collapse kx = 1, // x-dimension cost scale ky = 1, // y-dimension cost scale r2 = arguments.length ? r * r : 900; // fuzzy radius /** @private Search for the mark closest to the mouse. */ function search(scene, index) { var s = scene[index], point = {cost: Infinity}; for (var i = 0, n = s.visible && s.children.length; i < n; i++) { var child = s.children[i], mark = child.mark, p; if (mark.type == "panel") { mark.scene = child; for (var j = 0, m = child.length; j < m; j++) { mark.index = j; p = search(child, j); if (p.cost < point.cost) point = p; } delete mark.scene; delete mark.index; } else if (mark.$handlers.point) { var v = mark.mouse(); for (var j = 0, m = child.length; j < m; j++) { var c = child[j], dx = v.x - c.left - (c.width || 0) / 2, dy = v.y - c.top - (c.height || 0) / 2, dd = kx * dx * dx + ky * dy * dy; if (dd < point.cost) { point.distance = dx * dx + dy * dy; point.cost = dd; point.scene = child; point.index = j; } } } } return point; } /** @private */ function mousemove() { /* If the closest mark is far away, clear the current target. */ var point = search(this.scene, this.index); if ((point.cost == Infinity) || (point.distance > r2)) point = null; /* Unpoint the old target, if it's not the new target. */ if (unpoint) { if (point && (unpoint.scene == point.scene) && (unpoint.index == point.index)) return; pv.Mark.dispatch("unpoint", unpoint.scene, unpoint.index); } /* Point the new target, if there is one. */ if (unpoint = point) { pv.Mark.dispatch("point", point.scene, point.index); /* Unpoint when the mouse leaves the root panel. */ pv.listen(this.root.canvas(), "mouseout", mouseout); } } /** @private */ function mouseout(e) { if (unpoint && !pv.ancestor(this, e.relatedTarget)) { pv.Mark.dispatch("unpoint", unpoint.scene, unpoint.index); unpoint = null; } } /** * Sets or gets the collapse parameter. By default, the standard Cartesian * distance is computed. However, with some visualizations it is desirable to * consider only a single dimension, such as the <i>x</i>-dimension for an * independent variable. In this case, the collapse parameter can be set to * collapse the <i>y</i> dimension: * * <pre> .event("mousemove", pv.Behavior.point(Infinity).collapse("y"))</pre> * * @function * @returns {pv.Behavior.point} this, or the current collapse parameter. * @name pv.Behavior.point.prototype.collapse * @param {string} [x] the new collapse parameter */ mousemove.collapse = function (x) { if (arguments.length) { collapse = String(x); switch (collapse) { case "y": kx = 1; ky = 0; break; case "x": kx = 0; ky = 1; break; default: kx = 1; ky = 1; break; } return mousemove; } return collapse; }; return mousemove; }; /** * Returns a new select behavior to be registered on mousedown events. * * @class Implements interactive selecting starting with mousedown events. * Register this behavior on panels that should be selectable by the user, such * for brushing and linking. This behavior can be used in tandom with * {@link pv.Behavior.drag} to allow the selected region to be dragged * interactively. * * <p>After the initial mousedown event is triggered, this behavior listens for * mousemove and mouseup events on the window. This allows selecting to continue * even if the mouse temporarily leaves the assigned panel, or even the root * panel. * * <p>This behavior requires that the data associated with the mark being * dragged have <tt>x</tt>, <tt>y</tt>, <tt>dx</tt> and <tt>dy</tt> attributes * that correspond to the mark's location and dimensions in pixels. The mark's * positional properties are not set directly by this behavior; instead, the * positional properties should be defined as: * * <pre> .left(function(d) d.x) * .top(function(d) d.y) * .width(function(d) d.dx) * .height(function(d) d.dy)</pre> * * Thus, the behavior does not resize the mark directly, but instead updates the * selection by updating the assigned panel's underlying data. Note that if the * positional properties are defined with bottom and right (rather than top and * left), the drag behavior will be inverted, which will confuse users! * * <p>The select behavior is bounded by the assigned panel; the positional * attributes are clamped such that the selection does not extend outside the * panel's bounds. * * <p>The panel being selected is automatically re-rendered for each mouse event * as part of the drag operation. This behavior may be enhanced in the future to * allow more flexible configuration of select behavior. In some cases, such as * with parallel coordinates, making a selection may cause related marks to * change, in which case additional marks may also need to be rendered. This can * be accomplished by listening for the select psuedo-events:<ul> * * <li>selectstart (on mousedown) * <li>select (on mousemove) * <li>selectend (on mouseup) * * </ul>For example, to render the parent panel while selecting, thus * re-rendering all sibling marks: * * <pre> .event("mousedown", pv.Behavior.drag()) * .event("select", function() this.parent)</pre> * * This behavior may be enhanced in the future to allow more flexible * configuration of the selection behavior. * * @extends pv.Behavior * @see pv.Behavior.drag */ pv.Behavior.select = function () { var scene, // scene context index, // scene context r, // region being selected m1; // initial mouse position /** @private */ function mousedown(d) { index = this.index; scene = this.scene; m1 = this.mouse(); r = d; r.x = m1.x; r.y = m1.y; r.dx = r.dy = 0; pv.Mark.dispatch("selectstart", scene, index); } /** @private */ function mousemove() { if (!scene) return; scene.mark.context(scene, index, function () { var m2 = this.mouse(); r.x = Math.max(0, Math.min(m1.x, m2.x)); r.y = Math.max(0, Math.min(m1.y, m2.y)); r.dx = Math.min(this.width(), Math.max(m2.x, m1.x)) - r.x; r.dy = Math.min(this.height(), Math.max(m2.y, m1.y)) - r.y; this.render(); }); pv.Mark.dispatch("select", scene, index); } /** @private */ function mouseup() { if (!scene) return; pv.Mark.dispatch("selectend", scene, index); scene = null; } pv.listen(window, "mousemove", mousemove); pv.listen(window, "mouseup", mouseup); return mousedown; }; /** * Returns a new resize behavior to be registered on mousedown events. * * @class Implements interactive resizing of a selection starting with mousedown * events. Register this behavior on selection handles that should be resizeable * by the user, such for brushing and linking. This behavior can be used in * tandom with {@link pv.Behavior.select} and {@link pv.Behavior.drag} to allow * the selected region to be selected and dragged interactively. * * <p>After the initial mousedown event is triggered, this behavior listens for * mousemove and mouseup events on the window. This allows resizing to continue * even if the mouse temporarily leaves the assigned panel, or even the root * panel. * * <p>This behavior requires that the data associated with the mark being * resized have <tt>x</tt>, <tt>y</tt>, <tt>dx</tt> and <tt>dy</tt> attributes * that correspond to the mark's location and dimensions in pixels. The mark's * positional properties are not set directly by this behavior; instead, the * positional properties should be defined as: * * <pre> .left(function(d) d.x) * .top(function(d) d.y) * .width(function(d) d.dx) * .height(function(d) d.dy)</pre> * * Thus, the behavior does not resize the mark directly, but instead updates the * size by updating the assigned panel's underlying data. Note that if the * positional properties are defined with bottom and right (rather than top and * left), the resize behavior will be inverted, which will confuse users! * * <p>The resize behavior is bounded by the assigned mark's enclosing panel; the * positional attributes are clamped such that the selection does not extend * outside the panel's bounds. * * <p>The mark being resized is automatically re-rendered for each mouse event * as part of the resize operation. This behavior may be enhanced in the future * to allow more flexible configuration. In some cases, such as with parallel * coordinates, resizing the selection may cause related marks to change, in * which case additional marks may also need to be rendered. This can be * accomplished by listening for the select psuedo-events:<ul> * * <li>resizestart (on mousedown) * <li>resize (on mousemove) * <li>resizeend (on mouseup) * * </ul>For example, to render the parent panel while resizing, thus * re-rendering all sibling marks: * * <pre> .event("mousedown", pv.Behavior.resize("left")) * .event("resize", function() this.parent)</pre> * * This behavior may be enhanced in the future to allow more flexible * configuration of the selection behavior. * * @extends pv.Behavior * @see pv.Behavior.select * @see pv.Behavior.drag */ pv.Behavior.resize = function (side) { var scene, // scene context index, // scene context r, // region being selected m1; // initial mouse position /** @private */ function mousedown(d) { index = this.index; scene = this.scene; m1 = this.mouse(); r = d; switch (side) { case "left": m1.x = r.x + r.dx; break; case "right": m1.x = r.x; break; case "top": m1.y = r.y + r.dy; break; case "bottom": m1.y = r.y; break; } pv.Mark.dispatch("resizestart", scene, index); } /** @private */ function mousemove() { if (!scene) return; scene.mark.context(scene, index, function () { var m2 = this.mouse(); r.x = Math.max(0, Math.min(m1.x, m2.x)); r.y = Math.max(0, Math.min(m1.y, m2.y)); r.dx = Math.min(this.parent.width(), Math.max(m2.x, m1.x)) - r.x; r.dy = Math.min(this.parent.height(), Math.max(m2.y, m1.y)) - r.y; this.render(); }); pv.Mark.dispatch("resize", scene, index); } /** @private */ function mouseup() { if (!scene) return; pv.Mark.dispatch("resizeend", scene, index); scene = null; } pv.listen(window, "mousemove", mousemove); pv.listen(window, "mouseup", mouseup); return mousedown; }; /** * Returns a new pan behavior to be registered on mousedown events. * * @class Implements interactive panning starting with mousedown events. * Register this behavior on panels to allow panning. This behavior can be used * in tandem with {@link pv.Behavior.zoom} to allow both panning and zooming: * * <pre> .event("mousedown", pv.Behavior.pan()) * .event("mousewheel", pv.Behavior.zoom())</pre> * * The pan behavior currently supports only mouse events; support for keyboard * shortcuts to improve accessibility may be added in the future. * * <p>After the initial mousedown event is triggered, this behavior listens for * mousemove and mouseup events on the window. This allows panning to continue * even if the mouse temporarily leaves the panel that is being panned, or even * the root panel. * * <p>The implementation of this behavior relies on the panel's * <tt>transform</tt> property, which specifies a matrix transformation that is * applied to child marks. Note that the transform property only affects the * panel's children, but not the panel itself; therefore the panel's fill and * stroke will not change when the contents are panned. * * <p>Panels have transparent fill styles by default; this means that panels may * not receive the initial mousedown event to start panning. To fix this * problem, either given the panel a visible fill style (such as "white"), or * set the <tt>events</tt> property to "all" such that the panel receives events * despite its transparent fill. * * <p>The pan behavior has optional support for bounding. If enabled, the user * will not be able to pan the panel outside of the initial bounds. This feature * is designed to work in conjunction with the zoom behavior; otherwise, * bounding the panel effectively disables all panning. * * @extends pv.Behavior * @see pv.Behavior.zoom * @see pv.Panel#transform */ pv.Behavior.pan = function () { var scene, // scene context index, // scene context m1, // transformation matrix at the start of panning v1, // mouse location at the start of panning k, // inverse scale bound; // whether to bound to the panel /** @private */ function mousedown() { index = this.index; scene = this.scene; v1 = pv.vector(pv.event.pageX, pv.event.pageY); m1 = this.transform(); k = 1 / (m1.k * this.scale); if (bound) { bound = { x: (1 - m1.k) * this.width(), y: (1 - m1.k) * this.height() }; } } /** @private */ function mousemove() { if (!scene) return; scene.mark.context(scene, index, function () { var x = (pv.event.pageX - v1.x) * k, y = (pv.event.pageY - v1.y) * k, m = m1.translate(x, y); if (bound) { m.x = Math.max(bound.x, Math.min(0, m.x)); m.y = Math.max(bound.y, Math.min(0, m.y)); } this.transform(m).render(); }); pv.Mark.dispatch("pan", scene, index); } /** @private */ function mouseup() { scene = null; } /** * Sets or gets the bound parameter. If bounding is enabled, the user will not * be able to pan outside the initial panel bounds; this typically applies * only when the pan behavior is used in tandem with the zoom behavior. * Bounding is not enabled by default. * * <p>Note: enabling bounding after panning has already occurred will not * immediately reset the transform. Bounding should be enabled before the * panning behavior is applied. * * @function * @returns {pv.Behavior.pan} this, or the current bound parameter. * @name pv.Behavior.pan.prototype.bound * @param {boolean} [x] the new bound parameter. */ mousedown.bound = function (x) { if (arguments.length) { bound = Boolean(x); return this; } return Boolean(bound); }; pv.listen(window, "mousemove", mousemove); pv.listen(window, "mouseup", mouseup); return mousedown; }; /** * Returns a new zoom behavior to be registered on mousewheel events. * * @class Implements interactive zooming using mousewheel events. Register this * behavior on panels to allow zooming. This behavior can be used in tandem with * {@link pv.Behavior.pan} to allow both panning and zooming: * * <pre> .event("mousedown", pv.Behavior.pan()) * .event("mousewheel", pv.Behavior.zoom())</pre> * * The zoom behavior currently supports only mousewheel events; support for * keyboard shortcuts and gesture events to improve accessibility may be added * in the future. * * <p>The implementation of this behavior relies on the panel's * <tt>transform</tt> property, which specifies a matrix transformation that is * applied to child marks. Note that the transform property only affects the * panel's children, but not the panel itself; therefore the panel's fill and * stroke will not change when the contents are zoomed. The built-in support for * transforms only supports uniform scaling and translates, which is sufficient * for panning and zooming. Note that this is not a strict geometric * transformation, as the <tt>lineWidth</tt> property is scale-aware: strokes * are drawn at constant size independent of scale. * * <p>Panels have transparent fill styles by default; this means that panels may * not receive mousewheel events to zoom. To fix this problem, either given the * panel a visible fill style (such as "white"), or set the <tt>events</tt> * property to "all" such that the panel receives events despite its transparent * fill. * * <p>The zoom behavior has optional support for bounding. If enabled, the user * will not be able to zoom out farther than the initial bounds. This feature is * designed to work in conjunction with the pan behavior. * * @extends pv.Behavior * @see pv.Panel#transform * @see pv.Mark#scale * @param {number} speed */ pv.Behavior.zoom = function (speed) { var bound; // whether to bound to the panel if (!arguments.length) speed = 1 / 48; /** @private */ function mousewheel() { var v = this.mouse(), k = pv.event.wheel * speed, m = this.transform().translate(v.x, v.y) .scale((k < 0) ? (1e3 / (1e3 - k)) : ((1e3 + k) / 1e3)) .translate(-v.x, -v.y); if (bound) { m.k = Math.max(1, m.k); m.x = Math.max((1 - m.k) * this.width(), Math.min(0, m.x)); m.y = Math.max((1 - m.k) * this.height(), Math.min(0, m.y)); } this.transform(m).render(); pv.Mark.dispatch("zoom", this.scene, this.index); } /** * Sets or gets the bound parameter. If bounding is enabled, the user will not * be able to zoom out farther than the initial panel bounds. Bounding is not * enabled by default. If this behavior is used in tandem with the pan * behavior, both should use the same bound parameter. * * <p>Note: enabling bounding after zooming has already occurred will not * immediately reset the transform. Bounding should be enabled before the zoom * behavior is applied. * * @function * @returns {pv.Behavior.zoom} this, or the current bound parameter. * @name pv.Behavior.zoom.prototype.bound * @param {boolean} [x] the new bound parameter. */ mousewheel.bound = function (x) { if (arguments.length) { bound = Boolean(x); return this; } return Boolean(bound); }; return mousewheel; }; /** * @ignore * @namespace */ pv.Geo = function () { }; /** * Abstract; not implemented. There is no explicit constructor; this class * merely serves to document the representation used by {@link pv.Geo.scale}. * * @class Represents a pair of geographic coordinates. * * @name pv.Geo.LatLng * @see pv.Geo.scale */ /** * The <i>latitude</i> coordinate in degrees; positive is North. * * @type number * @name pv.Geo.LatLng.prototype.lat */ /** * The <i>longitude</i> coordinate in degrees; positive is East. * * @type number * @name pv.Geo.LatLng.prototype.lng */ /** * Abstract; not implemented. There is no explicit constructor; this class * merely serves to document the representation used by {@link pv.Geo.scale}. * * @class Represents a geographic projection. This class provides the core * implementation for {@link pv.Geo.scale}s, mapping between geographic * coordinates (latitude and longitude) and normalized screen space in the range * [-1,1]. The remaining mapping between normalized screen space and actual * pixels is performed by <tt>pv.Geo.scale</tt>. * * <p>Many geographic projections have a point around which the projection is * centered. Rather than have each implementation add support for a * user-specified center point, the <tt>pv.Geo.scale</tt> translates the * geographic coordinates relative to the center point for both the forward and * inverse projection. * * <p>In general, this class should not be used directly, unless the desire is * to implement a new geographic projection. Instead, use <tt>pv.Geo.scale</tt>. * Implementations are not required to implement inverse projections, but are * needed for some forms of interactivity. Also note that some inverse * projections are ambiguous, such as the connecting points in Dymaxian maps. * * @name pv.Geo.Projection * @see pv.Geo.scale */ /** * The <i>forward</i> projection. * * @function * @name pv.Geo.Projection.prototype.project * @param {pv.Geo.LatLng} latlng the latitude and longitude to project. * @returns {pv.Vector} the xy-coordinates of the given point. */ /** * The <i>inverse</i> projection; optional. * * @function * @name pv.Geo.Projection.prototype.invert * @param {pv.Vector} xy the x- and y-coordinates to invert. * @returns {pv.Geo.LatLng} the latitude and longitude of the given point. */ /** * The built-in projections. * * @see pv.Geo.Projection * @namespace */ pv.Geo.projections = { /** @see http://en.wikipedia.org/wiki/Mercator_projection */ mercator: { project: function (latlng) { return { x: latlng.lng / 180, y: latlng.lat > 85 ? 1 : latlng.lat < -85 ? -1 : Math.log(Math.tan(Math.PI / 4 + pv.radians(latlng.lat) / 2)) / Math.PI }; }, invert: function (xy) { return { lng: xy.x * 180, lat: pv.degrees(2 * Math.atan(Math.exp(xy.y * Math.PI)) - Math.PI / 2) }; } }, /** @see http://en.wikipedia.org/wiki/Gall-Peters_projection */ "gall-peters": { project: function (latlng) { return { x: latlng.lng / 180, y: Math.sin(pv.radians(latlng.lat)) }; }, invert: function (xy) { return { lng: xy.x * 180, lat: pv.degrees(Math.asin(xy.y)) }; } }, /** @see http://en.wikipedia.org/wiki/Sinusoidal_projection */ sinusoidal: { project: function (latlng) { return { x: pv.radians(latlng.lng) * Math.cos(pv.radians(latlng.lat)) / Math.PI, y: latlng.lat / 90 }; }, invert: function (xy) { return { lng: pv.degrees((xy.x * Math.PI) / Math.cos(xy.y * Math.PI / 2)), lat: xy.y * 90 }; } }, /** @see http://en.wikipedia.org/wiki/Aitoff_projection */ aitoff: { project: function (latlng) { var l = pv.radians(latlng.lng), f = pv.radians(latlng.lat), a = Math.acos(Math.cos(f) * Math.cos(l / 2)); return { x: 2 * (a ? (Math.cos(f) * Math.sin(l / 2) * a / Math.sin(a)) : 0) / Math.PI, y: 2 * (a ? (Math.sin(f) * a / Math.sin(a)) : 0) / Math.PI }; }, invert: function (xy) { var x = xy.x * Math.PI / 2, y = xy.y * Math.PI / 2; return { lng: pv.degrees(x / Math.cos(y)), lat: pv.degrees(y) }; } }, /** @see http://en.wikipedia.org/wiki/Hammer_projection */ hammer: { project: function (latlng) { var l = pv.radians(latlng.lng), f = pv.radians(latlng.lat), c = Math.sqrt(1 + Math.cos(f) * Math.cos(l / 2)); return { x: 2 * Math.SQRT2 * Math.cos(f) * Math.sin(l / 2) / c / 3, y: Math.SQRT2 * Math.sin(f) / c / 1.5 }; }, invert: function (xy) { var x = xy.x * 3, y = xy.y * 1.5, z = Math.sqrt(1 - x * x / 16 - y * y / 4); return { lng: pv.degrees(2 * Math.atan2(z * x, 2 * (2 * z * z - 1))), lat: pv.degrees(Math.asin(z * y)) }; } }, /** The identity or "none" projection. */ identity: { project: function (latlng) { return { x: latlng.lng / 180, y: latlng.lat / 90 }; }, invert: function (xy) { return { lng: xy.x * 180, lat: xy.y * 90 }; } } }; /** * Returns a geographic scale. The arguments to this constructor are optional, * and equivalent to calling {@link #projection}. * * @class Represents a geographic scale; a mapping between latitude-longitude * coordinates and screen pixel coordinates. By default, the domain is inferred * from the geographic coordinates, so that the domain fills the output range. * * <p>Note that geographic scales are two-dimensional transformations, rather * than the one-dimensional bidrectional mapping typical of other scales. * Rather than mapping (for example) between a numeric domain and a numeric * range, geographic scales map between two coordinate objects: {@link * pv.Geo.LatLng} and {@link pv.Vector}. * * @param {pv.Geo.Projection} [p] optional projection. * @see pv.Geo.scale#ticks */ pv.Geo.scale = function (p) { var rmin = {x: 0, y: 0}, // default range minimum rmax = {x: 1, y: 1}, // default range maximum d = [], // default domain j = pv.Geo.projections.identity, // domain <-> normalized range x = pv.Scale.linear(-1, 1).range(0, 1), // normalized <-> range y = pv.Scale.linear(-1, 1).range(1, 0), // normalized <-> range c = {lng: 0, lat: 0}, // Center Point lastLatLng, // cached latlng lastPoint; // cached point /** @private */ function scale(latlng) { if (!lastLatLng || (latlng.lng != lastLatLng.lng) || (latlng.lat != lastLatLng.lat)) { lastLatLng = latlng; var p = project(latlng); lastPoint = {x: x(p.x), y: y(p.y)}; } return lastPoint; } /** @private */ function project(latlng) { var offset = {lng: latlng.lng - c.lng, lat: latlng.lat}; return j.project(offset); } /** @private */ function invert(xy) { var latlng = j.invert(xy); latlng.lng += c.lng; return latlng; } /** Returns the projected x-coordinate. */ scale.x = function (latlng) { return scale(latlng).x; }; /** Returns the projected y-coordinate. */ scale.y = function (latlng) { return scale(latlng).y; }; /** * Abstract; this is a local namespace on a given geographic scale. * * @namespace Tick functions for geographic scales. Because geographic scales * represent two-dimensional transformations (as opposed to one-dimensional * transformations typical of other scales), the tick values are similarly * represented as two-dimensional coordinates in the input domain, i.e., * {@link pv.Geo.LatLng} objects. * * <p>Also, note that non-rectilinear projections, such as sinsuoidal and * aitoff, may not produce straight lines for constant longitude or constant * latitude. Therefore the returned array of ticks is a two-dimensional array, * sampling various latitudes as constant longitude, and vice versa. * * <p>The tick lines can therefore be approximated as polylines, either with * "linear" or "cardinal" interpolation. This is not as accurate as drawing * the true curve through the projection space, but is usually sufficient. * * @name pv.Geo.scale.prototype.ticks * @see pv.Geo.scale * @see pv.Geo.LatLng * @see pv.Line#interpolate */ scale.ticks = { /** * Returns longitude ticks. * * @function * @param {number} [m] the desired number of ticks. * @returns {array} a nested array of <tt>pv.Geo.LatLng</tt> ticks. * @name pv.Geo.scale.prototype.ticks.prototype.lng */ lng: function (m) { var lat, lng; if (d.length > 1) { var s = pv.Scale.linear(); if (m == undefined) m = 10; lat = s.domain(d, function (d) { return d.lat; }).ticks(m); lng = s.domain(d, function (d) { return d.lng; }).ticks(m); } else { lat = pv.range(-80, 81, 10); lng = pv.range(-180, 181, 10); } return lng.map(function (lng) { return lat.map(function (lat) { return {lat: lat, lng: lng}; }); }); }, /** * Returns latitude ticks. * * @function * @param {number} [m] the desired number of ticks. * @returns {array} a nested array of <tt>pv.Geo.LatLng</tt> ticks. * @name pv.Geo.scale.prototype.ticks.prototype.lat */ lat: function (m) { return pv.transpose(scale.ticks.lng(m)); } }; /** * Inverts the specified value in the output range, returning the * corresponding value in the input domain. This is frequently used to convert * the mouse location (see {@link pv.Mark#mouse}) to a value in the input * domain. Inversion is only supported for numeric ranges, and not colors. * * <p>Note that this method does not do any rounding or bounds checking. If * the input domain is discrete (e.g., an array index), the returned value * should be rounded. If the specified <tt>y</tt> value is outside the range, * the returned value may be equivalently outside the input domain. * * @function * @name pv.Geo.scale.prototype.invert * @param {number} y a value in the output range (a pixel location). * @returns {number} a value in the input domain. */ scale.invert = function (p) { return invert({x: x.invert(p.x), y: y.invert(p.y)}); }; /** * Sets or gets the input domain. Note that unlike quantitative scales, the * domain cannot be reduced to a simple rectangle (i.e., minimum and maximum * values for latitude and longitude). Instead, the domain values must be * projected to normalized space, effectively finding the domain in normalized * space rather than in terms of latitude and longitude. Thus, changing the * projection requires recomputing the normalized domain. * * <p>This method can be invoked several ways: * * <p>1. <tt>domain(values...)</tt> * * <p>Specifying the domain as a series of {@link pv.Geo.LatLng}s is the most * explicit and recommended approach. However, if the domain values are * derived from data, you may find the second method more appropriate. * * <p>2. <tt>domain(array, f)</tt> * * <p>Rather than enumerating the domain explicitly, you can specify a single * argument of an array. In addition, you can specify an optional accessor * function to extract the domain values (as {@link pv.Geo.LatLng}s) from the * array. If the specified array has fewer than two elements, this scale will * default to the full normalized domain. * * <p>2. <tt>domain()</tt> * * <p>Invoking the <tt>domain</tt> method with no arguments returns the * current domain as an array. * * @function * @name pv.Geo.scale.prototype.domain * @param {...} domain... domain values. * @returns {pv.Geo.scale} <tt>this</tt>, or the current domain. */ scale.domain = function (array, f) { if (arguments.length) { d = (array instanceof Array) ? ((arguments.length > 1) ? pv.map(array, f) : array) : Array.prototype.slice.call(arguments); if (d.length > 1) { var lngs = d.map(function (c) { return c.lng; }); var lats = d.map(function (c) { return c.lat; }); c = { lng: (pv.max(lngs) + pv.min(lngs)) / 2, lat: (pv.max(lats) + pv.min(lats)) / 2 }; var n = d.map(project); // normalized domain x.domain(n, function (p) { return p.x; }); y.domain(n, function (p) { return p.y; }); } else { c = {lng: 0, lat: 0}; x.domain(-1, 1); y.domain(-1, 1); } lastLatLng = null; // invalidate the cache return this; } return d; }; /** * Sets or gets the output range. This method can be invoked several ways: * * <p>1. <tt>range(min, max)</tt> * * <p>If two objects are specified, the arguments should be {@link pv.Vector}s * which specify the minimum and maximum values of the x- and y-coordinates * explicitly. * * <p>2. <tt>range(width, height)</tt> * * <p>If two numbers are specified, the arguments specify the maximum values * of the x- and y-coordinates explicitly; the minimum values are implicitly * zero. * * <p>3. <tt>range()</tt> * * <p>Invoking the <tt>range</tt> method with no arguments returns the current * range as an array of two {@link pv.Vector}s: the minimum (top-left) and * maximum (bottom-right) values. * * @function * @name pv.Geo.scale.prototype.range * @param {...} range... range values. * @returns {pv.Geo.scale} <tt>this</tt>, or the current range. */ scale.range = function (min, max) { if (arguments.length) { if (typeof min == "object") { rmin = {x: Number(min.x), y: Number(min.y)}; rmax = {x: Number(max.x), y: Number(max.y)}; } else { rmin = {x: 0, y: 0}; rmax = {x: Number(min), y: Number(max)}; } x.range(rmin.x, rmax.x); y.range(rmax.y, rmin.y); // XXX flipped? lastLatLng = null; // invalidate the cache return this; } return [rmin, rmax]; }; /** * Sets or gets the projection. This method can be invoked several ways: * * <p>1. <tt>projection(string)</tt> * * <p>Specifying a string sets the projection to the given named projection in * {@link pv.Geo.projections}. If no such projection is found, the identity * projection is used. * * <p>2. <tt>projection(object)</tt> * * <p>Specifying an object sets the projection to the given custom projection, * which must implement the <i>forward</i> and <i>inverse</i> methods per the * {@link pv.Geo.Projection} interface. * * <p>3. <tt>projection()</tt> * * <p>Invoking the <tt>projection</tt> method with no arguments returns the * current object that defined the projection. * * @function * @name pv.Scale.geo.prototype.projection * @param {...} range... range values. * @returns {pv.Scale.geo} <tt>this</tt>, or the current range. */ scale.projection = function (p) { if (arguments.length) { j = typeof p == "string" ? pv.Geo.projections[p] || pv.Geo.projections.identity : p; return this.domain(d); // recompute normalized domain } return p; }; /** * Returns a view of this scale by the specified accessor function <tt>f</tt>. * Given a scale <tt>g</tt>, <tt>g.by(function(d) d.foo)</tt> is equivalent to * <tt>function(d) g(d.foo)</tt>. This method should be used judiciously; it * is typically more clear to invoke the scale directly, passing in the value * to be scaled. * * @function * @name pv.Geo.scale.prototype.by * @param {function} f an accessor function. * @returns {pv.Geo.scale} a view of this scale by the specified accessor * function. */ scale.by = function (f) { function by() { return scale(f.apply(this, arguments)); } for (var method in scale) by[method] = scale[method]; return by; }; if (arguments.length) scale.projection(p); return scale; };
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