The dataset viewer is not available for this subset.
Exception: SplitsNotFoundError
Message: The split names could not be parsed from the dataset config.
Traceback: Traceback (most recent call last):
File "/usr/local/lib/python3.12/site-packages/datasets/inspect.py", line 286, in get_dataset_config_info
for split_generator in builder._split_generators(
^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/packaged_modules/webdataset/webdataset.py", line 82, in _split_generators
raise ValueError(
ValueError: The TAR archives of the dataset should be in WebDataset format, but the files in the archive don't share the same prefix or the same types.
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "/src/services/worker/src/worker/job_runners/config/split_names.py", line 65, in compute_split_names_from_streaming_response
for split in get_dataset_split_names(
^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/inspect.py", line 340, in get_dataset_split_names
info = get_dataset_config_info(
^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/inspect.py", line 291, in get_dataset_config_info
raise SplitsNotFoundError("The split names could not be parsed from the dataset config.") from err
datasets.inspect.SplitsNotFoundError: The split names could not be parsed from the dataset config.Need help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.
RealX3D is a real-world benchmark dataset for multi-view 3D reconstruction under challenging capture conditions. It provides multi-view RGB images (both processed JPEG and Sony RAW), COLMAP sparse reconstructions, and high-precision 3D ground-truth geometry (point clouds, meshes, and rendered depth maps) across a diverse set of scenes and degradation types.
| π Low Light | π¨ Smoke |
β¨ Key Features
- 9 real-world degradation conditions: defocus (mild/strong), motion blur (mild/strong), low light, smoke, reflection, dynamic objects, and varying exposure.
- Full-resolution (~7000Γ4700) and quarter-resolution (~1800Γ1200) JPEG images with COLMAP reconstructions.
- Sony RAW (ARW) sensor data with complete EXIF metadata for 7 conditions.
- Per-frame metric depth maps rendered from laser-scanned meshes.
- Camera poses and intrinsics in both COLMAP binary format and NeRF-compatible
transforms.json.
π Dataset Structure
RealX3D/
βββ data/ # Full-resolution JPEG images + COLMAP reconstructions
βββ data_4/ # Quarter-resolution JPEG images + COLMAP reconstructions
βββ baseline_results/ # Baseline methods rendering results on data_4 for direct download
βββ data_arw/ # Sony RAW (ARW) sensor data
βββ pointclouds/ # 3D point clouds, meshes, and metric depth maps
βββ scripts/ # Utilities scripts
π Release Status
data/β Full-resolution JPEG images + COLMAPdata_4/β Quarter-resolution JPEG images + COLMAPbaseline_results/- Baseline rendering resultsdata_arw/β Sony RAW (ARW) sensor datapointclouds/β 3D ground-truth geometry (point clouds, meshes, depth maps)
π§οΈ Capture Conditions
| Condition | Description |
|---|---|
defocus_mild |
Mild defocus blur |
defocus_strong |
Strong defocus blur |
motion_mild |
Mild motion blur |
motion_strong |
Strong motion blur |
dynamic |
Dynamic objects in the scene |
reflection |
Specular reflections |
lowlight |
Low-light environment |
smoke |
Smoke / particulate occlusion |
varyexp |
Varying exposure |
ποΈ Scenes
Akikaze, BlueHawaii, Chocolate, Cupcake, GearWorks, Hinoki, Koharu, Laboratory, Limon, MilkCookie, Natsume, Popcorn, Sculpture, Shirohana, Ujikintoki
πΈ data/ β Full-Resolution JPEG Images
Full-resolution JPEG images and corresponding COLMAP sparse reconstructions, organized by condition β scene.
Per-Scene Directory Layout
data/{condition}/{scene}/
βββ train/ # Training images (~23β31 frames)
β βββ 0001.JPG
β βββ ...
βββ val/ # Validation images (~23β31 frames)
β βββ ...
βββ test/ # Test images (~4β6 frames)
β βββ ...
βββ transforms_train.json # Camera parameters & poses (training split)
βββ transforms_val.json # Camera parameters & poses (validation split)
βββ transforms_test.json # Camera parameters & poses (test split)
βββ point3d.ply # COLMAP sparse 3D point cloud
βββ colmap2world.txt # 4Γ4 COLMAP-to-world coordinate transform
βββ sparse/0/ # COLMAP sparse reconstruction
β βββ cameras.bin / cameras.txt
β βββ images.bin / images.txt
β βββ points3D.bin / points3D.txt
βββ distorted/sparse/0/ # Pre-undistortion COLMAP reconstruction
βββ stereo/ # MVS configuration files
π transforms.json Format
Each transforms_*.json file contains shared camera intrinsics and per-frame extrinsics following Blender Dataset format, for example:
{
"camera_angle_x": 1.295,
"camera_angle_y": 0.899,
"fl_x": 4778.31,
"fl_y": 4928.04,
"cx": 3649.23,
"cy": 2343.41,
"w": 7229.0,
"h": 4754.0,
"k1": 0, "k2": 0, "k3": 0, "k4": 0,
"p1": 0, "p2": 0,
"is_fisheye": false,
"aabb_scale": 2,
"frames": [
{
"file_path": "train/0001.JPG",
"sharpness": 25.72,
"transform_matrix": [[...], [...], [...], [...]]
}
]
}
All distortion coefficients are zero (images are pre-undistorted).
πΌοΈ Image Specifications
- Format: JPEG
- Resolution: ~7000 Γ 4700 pixels (varies slightly across scenes)
- Camera: Sony ILCE-7M4 (Ξ±7 IV)
- Camera Model: PINHOLE (pre-undistorted)
πΈ data_4/ β Quarter-Resolution JPEG Images (Used for 2026 NTIRE-3DRR Challenge)
Identical directory structure to data/, with images downsampled to 1/4 resolution (~1800 Γ 1200 pixels). Camera intrinsics (fl_x, fl_y, cx, cy, w, h) in the transforms.json files are adjusted accordingly. All 9 capture conditions and their scenes are included.
π· data_arw/ β Sony RAW Data
Sony ARW (TIFF-wrapped RAW) sensor data preserving full EXIF metadata.
Differences from data/
- Image format:
.ARW(~33β35 MB per frame) - 7 conditions available:
defocus_mild,defocus_strong,dynamic,lowlight,reflection,smoke,varyexp(motion blur conditions are excluded)
Per-Scene Directory Layout
data_arw/{condition}/{scene}/
βββ train/ # ARW raw images
βββ val/
βββ test/
βββ sparse/0/ # COLMAP sparse reconstruction
π pointclouds/ β 3D Ground Truth
High-precision 3D geometry ground truth, organized directly by scene name (geometry is shared across capture conditions for the same scene).
Per-Scene Directory Layout
pointclouds/{scene}/
βββ cull_pointcloud.ply # Culled point cloud (view-frustum trimmed)
βββ cull_mesh.ply # Culled triangle mesh
βββ colmap2world.npy # 4Γ4 COLMAP-to-world transform (NumPy format)
βββ depth/ # 16-bit Depth maps rendered from the mesh
βββ 0001.png
βββ 0002.png
βββ ...
The colmap2world.npy matrix aligns COLMAP reconstructions to the world coordinate system of the ground-truth geometry. The same transform is also stored as colmap2world.txt in the corresponding data/ directories.
π Citation
@article{liu2025realx3d,
title = {RealX3D: A Physically-Degraded 3D Benchmark for Multi-view
Visual Restoration and Reconstruction},
author = {Liu, Shuhong and Bao, Chenyu and Cui, Ziteng and Liu, Yun
and Chu, Xuangeng and Gu, Lin and Conde, Marcos V and
Umagami, Ryo and Hashimoto, Tomohiro and Hu, Zijian and others},
journal = {arXiv preprint arXiv:2512.23437},
year = {2025}
}
π License
This dataset is released under the MIT License.
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