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README.md
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license:
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---
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license: cc-by-nc-sa-4.0
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task_categories:
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- image-to-3d
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- depth-estimation
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- image-to-image
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tags:
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- 3d-reconstruction
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- multi-view
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- nerf
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- 3d-gaussian-splatting
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- novel-view-synthesis
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- benchmark
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- colmap
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- point-cloud
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- depth-map
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- raw-image
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- computational-photography
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pretty_name: "RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction"
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size_categories:
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- 1K<n<10K
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---
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# RealX3D
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**RealX3D** is a large-scale, real-world benchmark dataset for multi-view 3D reconstruction under challenging capture conditions. It provides multi-view RGB images (both processed JPEG and Sony RAW), COLMAP sparse reconstructions, and high-precision 3D ground-truth geometry (point clouds, meshes, and rendered depth maps) across a diverse set of scenes and degradation types.
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## Key Features
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- **9 real-world degradation conditions**: defocus (mild/strong), motion blur (mild/strong), low light, smoke, reflection, dynamic objects, and varying exposure.
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- **Full-resolution (~7000Γ4700) and quarter-resolution (~1800Γ1200)** JPEG images with COLMAP reconstructions.
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- **Sony RAW (ARW)** sensor data with complete EXIF metadata for 7 conditions.
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- **Per-frame metric depth maps** rendered from lanser-scanned meshes.
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- **Camera poses and intrinsics** in both COLMAP binary format and NeRF-compatible `transforms.json`.
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## Dataset Structure
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```
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RealX3D/
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βββ data/ # Full-resolution JPEG images + COLMAP reconstructions
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βββ data_4/ # Quarter-resolution JPEG images + COLMAP reconstructions
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βββ data_arw/ # Sony RAW (ARW) sensor data
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βββ pointclouds/ # 3D point clouds, meshes, and depth maps
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βββ scripts/ # Data processing utilities
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```
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## Capture Conditions
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| Condition | Description |
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|-----------|-------------|
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| `defocus_mild` | Mild defocus blur |
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| `defocus_strong` | Strong defocus blur |
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| `motion_mild` | Mild motion blur |
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| `motion_strong` | Strong motion blur |
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| `dynamic` | Dynamic objects in the scene |
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| `reflection` | Specular reflections |
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| `lowlight` | Low-light environment |
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| `smoke` | Smoke / particulate occlusion |
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| `varyexp` | Varying exposure |
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## Scenes
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Akikaze, BlueHawaii, Chocolate, Cupcake, GearWorks, Hinoki, Koharu, Laboratory, Limon, MilkCookie, Natsume, Popcorn, Sculpture, Shirohana, Ujikintoki
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---
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## `data/` β Full-Resolution JPEG Images
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Full-resolution JPEG images and corresponding COLMAP sparse reconstructions, organized by **condition β scene**.
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### Per-Scene Directory Layout
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```
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data/{condition}/{scene}/
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βββ train/ # Training images (~23β31 frames)
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β βββ 0001.JPG
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β βββ ...
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βββ val/ # Validation images (~23β31 frames)
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β βββ ...
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βββ test/ # Test images (~4β6 frames)
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β βββ ...
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βββ transforms_train.json # Camera parameters & poses (training split)
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βββ transforms_val.json # Camera parameters & poses (validation split)
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βββ transforms_test.json # Camera parameters & poses (test split)
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βββ point3d.ply # COLMAP sparse 3D point cloud
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βββ colmap2world.txt # 4Γ4 COLMAP-to-world coordinate transform
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βββ sparse/0/ # COLMAP sparse reconstruction
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β βββ cameras.bin / cameras.txt
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β βββ images.bin / images.txt
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β βββ points3D.bin / points3D.txt
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βββ distorted/sparse/0/ # Pre-undistortion COLMAP reconstruction
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βββ stereo/ # MVS configuration files
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```
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### `transforms.json` Format
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Each `transforms_*.json` file contains shared camera intrinsics and per-frame extrinsics following `Blender Dataset` format, for example:
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```json
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{
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"camera_angle_x": 1.295,
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"camera_angle_y": 0.899,
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"fl_x": 4778.31,
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"fl_y": 4928.04,
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"cx": 3649.23,
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"cy": 2343.41,
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"w": 7229.0,
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"h": 4754.0,
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"k1": 0, "k2": 0, "k3": 0, "k4": 0,
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"p1": 0, "p2": 0,
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"is_fisheye": false,
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"aabb_scale": 2,
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"frames": [
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{
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"file_path": "train/0001.JPG",
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"sharpness": 25.72,
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"transform_matrix": [[...], [...], [...], [...]]
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}
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]
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}
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```
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All distortion coefficients are zero (images are pre-undistorted).
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### Image Specifications
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- **Format**: JPEG
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- **Resolution**: ~7000 Γ 4700 pixels (varies slightly across scenes)
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- **Camera**: Sony ILCE-7M4 (Ξ±7 IV)
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- **Camera Model**: PINHOLE (pre-undistorted)
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---
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## `data_4/` β Quarter-Resolution JPEG Images
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Identical directory structure to `data/`, with images downsampled to **1/4 resolution** (~1800 Γ 1200 pixels). Camera intrinsics (`fl_x`, `fl_y`, `cx`, `cy`, `w`, `h`) in the `transforms.json` files are adjusted accordingly. All 9 capture conditions and their scenes are included.
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---
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## `data_arw/` β Sony RAW Data
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Sony ARW (TIFF-wrapped RAW) sensor data preserving full EXIF metadata.
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### Differences from `data/`
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- **Image format**: `.ARW` (~33β35 MB per frame)
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- **7 conditions available**: `defocus_mild`, `defocus_strong`, `dynamic`, `lowlight`, `reflection`, `smoke`, `varyexp` (motion blur conditions are **excluded**)
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### Per-Scene Directory Layout
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```
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data_arw/{condition}/{scene}/
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βββ train/ # ARW raw images
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βββ val/
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βββ test/
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βββ sparse/0/ # COLMAP sparse reconstruction
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```
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---
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## `pointclouds/` β 3D Ground Truth
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High-precision 3D geometry ground truth, organized directly by **scene name** (geometry is shared across capture conditions for the same scene).
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### Per-Scene Directory Layout
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```
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pointclouds/{scene}/
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βββ cull_pointcloud.ply # Culled point cloud (view-frustum trimmed)
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βββ cull_mesh.ply # Culled triangle mesh
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βββ colmap2world.npy # 4Γ4 COLMAP-to-world transform (NumPy format)
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βββ depth/ # 16-bit Depth maps rendered from the mesh
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βββ 0001.png
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βββ 0002.png
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βββ ...
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```
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The `colmap2world.npy` matrix aligns COLMAP reconstructions to the world coordinate system of the ground-truth geometry. The same transform is also stored as `colmap2world.txt` in the corresponding `data/` directories.
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---
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## Citation
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```bibtex
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@article{liu2025realx3d,
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title={RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction},
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author={Liu, Shuhong and Bao, Chenyu and Cui, Ziteng and Liu, Yun and Chu, Xuangeng and Gu, Lin and Conde, Marcos V and Umagami, Ryo and Hashimoto, Tomohiro and Hu, Zijian and others},
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journal={arXiv preprint arXiv:2512.23437},
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year={2025}
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}
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```
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---
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## License
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This dataset is released under the [MIT License](https://opensource.org/licenses/MIT).
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