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# =============================================================================
# Test config — 10 images, 10 distractors, obj_000001
# =============================================================================

output:
  resolution: 640
  image_format: PNG
  compression: 15

object:
  mesh_name: obj_000001
  keypoint_prefix: KP_obj_000001_
  num_keypoints: 17

pose:
  z_facing_bias: 0.0
  z_facing_jiggle_deg: 5.0
  ground_clearance_min: 0.002
  ground_clearance_max: 0.022
  xy_jitter: 0.02

camera:
  auto_distance: true
  fill_factor_min: 0.15
  fill_factor_max: 0.35
  distance_min: 0.15
  distance_max: 0.35
  top_down_jiggle_deg: 5.0
  image_jitter_min: 0.0
  image_jitter_max: 0.3
  focal_length_mm: 50
  sensor_width_mm: 36

visibility:
  min_keypoints: 3
  fallback_to_random: true

scene:
  hdri_dir: assets/hdri
  texture_dir: assets/textures/cco_textures
  distractor_dir: assets/distractors
  num_distractors_min: 10
  num_distractors_max: 10
  change_hdri_every: 1
  change_ground_every: 3
  change_distractors_every: 1
  change_material_every: 999

material:
  base_color_min: 0.75
  base_color_max: 0.92
  roughness_min: 0.1
  roughness_max: 0.35
  brush_scale_min: 50
  brush_scale_max: 150

render:
  engine: BLENDER_EEVEE
  use_raytracing: true
  shadow_rays: 2
  samples: 64