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  1. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/metadata.jsonl +1 -0
  2. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/objects.jsonl +0 -0
  3. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/output.mp4 +3 -0
  4. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/q4_options/opt_0_keep_gravity_zero.mp4 +3 -0
  5. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/q4_options/opt_1_reality_full.mp4 +3 -0
  6. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/q4_options/opt_2_reality_alt.mp4 +3 -0
  7. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/q4_options/opt_3_unreal_wrong_1_gravity_reverse.mp4 +3 -0
  8. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/q4_options/opt_4_unreal_wrong_2_collision_spawn.mp4 +3 -0
  9. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/q4_options/render_1.log +0 -0
  10. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/q4_options/render_2.log +0 -0
  11. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/q4_options/render_3.log +0 -0
  12. test/050c5394-bb00-54e5-8edb-f8cc90b6453b/q4_options/render_4.log +0 -0
  13. test/271458fb-e7c4-5717-aee6-3f81104ef89e/metadata.jsonl +1 -0
  14. test/271458fb-e7c4-5717-aee6-3f81104ef89e/objects.jsonl +0 -0
  15. test/271458fb-e7c4-5717-aee6-3f81104ef89e/output.mp4 +3 -0
  16. test/271458fb-e7c4-5717-aee6-3f81104ef89e/q4_options/opt_0_keep_gravity_reverse.mp4 +3 -0
  17. test/271458fb-e7c4-5717-aee6-3f81104ef89e/q4_options/opt_1_reality_full.mp4 +3 -0
  18. test/271458fb-e7c4-5717-aee6-3f81104ef89e/q4_options/opt_2_reality_alt.mp4 +3 -0
  19. test/271458fb-e7c4-5717-aee6-3f81104ef89e/q4_options/opt_3_unreal_wrong_1_gravity_zero.mp4 +3 -0
  20. test/271458fb-e7c4-5717-aee6-3f81104ef89e/q4_options/opt_4_unreal_wrong_2_timed_color_cycle.mp4 +3 -0
  21. test/271458fb-e7c4-5717-aee6-3f81104ef89e/q4_options/render_1.log +0 -0
  22. test/271458fb-e7c4-5717-aee6-3f81104ef89e/q4_options/render_2.log +0 -0
  23. test/271458fb-e7c4-5717-aee6-3f81104ef89e/q4_options/render_3.log +0 -0
  24. test/271458fb-e7c4-5717-aee6-3f81104ef89e/q4_options/render_4.log +0 -0
  25. test/425d101b-32f6-5623-a8be-03d50f746fca/metadata.jsonl +1 -0
  26. test/425d101b-32f6-5623-a8be-03d50f746fca/objects.jsonl +0 -0
  27. test/425d101b-32f6-5623-a8be-03d50f746fca/output.mp4 +3 -0
  28. test/425d101b-32f6-5623-a8be-03d50f746fca/q4_options/opt_0_keep_gravity_zero.mp4 +3 -0
  29. test/425d101b-32f6-5623-a8be-03d50f746fca/q4_options/opt_1_reality_full.mp4 +3 -0
  30. test/425d101b-32f6-5623-a8be-03d50f746fca/q4_options/opt_2_reality_alt.mp4 +3 -0
  31. test/425d101b-32f6-5623-a8be-03d50f746fca/q4_options/opt_3_unreal_wrong_1_gravity_horizontal.mp4 +3 -0
  32. test/425d101b-32f6-5623-a8be-03d50f746fca/q4_options/opt_4_unreal_wrong_2_collision_scale_change.mp4 +3 -0
  33. test/425d101b-32f6-5623-a8be-03d50f746fca/q4_options/render_1.log +0 -0
  34. test/425d101b-32f6-5623-a8be-03d50f746fca/q4_options/render_2.log +0 -0
  35. test/425d101b-32f6-5623-a8be-03d50f746fca/q4_options/render_3.log +0 -0
  36. test/425d101b-32f6-5623-a8be-03d50f746fca/q4_options/render_4.log +0 -0
  37. test/5106732c-c2fe-56be-98cb-073cbea5d384/metadata.jsonl +1 -0
  38. test/5106732c-c2fe-56be-98cb-073cbea5d384/objects.jsonl +0 -0
  39. test/5106732c-c2fe-56be-98cb-073cbea5d384/output.mp4 +3 -0
  40. test/5106732c-c2fe-56be-98cb-073cbea5d384/q4_options/opt_0_keep_gravity_reverse.mp4 +3 -0
  41. test/5106732c-c2fe-56be-98cb-073cbea5d384/q4_options/opt_1_reality_full.mp4 +3 -0
  42. test/5106732c-c2fe-56be-98cb-073cbea5d384/q4_options/opt_2_reality_alt.mp4 +3 -0
  43. test/5106732c-c2fe-56be-98cb-073cbea5d384/q4_options/opt_3_unreal_wrong_1_gravity_horizontal.mp4 +3 -0
  44. test/5106732c-c2fe-56be-98cb-073cbea5d384/q4_options/opt_4_unreal_wrong_2_teleport_on_collision.mp4 +3 -0
  45. test/5106732c-c2fe-56be-98cb-073cbea5d384/q4_options/render_1.log +0 -0
  46. test/5106732c-c2fe-56be-98cb-073cbea5d384/q4_options/render_2.log +0 -0
  47. test/5106732c-c2fe-56be-98cb-073cbea5d384/q4_options/render_3.log +0 -0
  48. test/5106732c-c2fe-56be-98cb-073cbea5d384/q4_options/render_4.log +0 -0
  49. test/51a864cb-2548-55db-b943-3b7e5de2135b/metadata.jsonl +1 -0
  50. test/51a864cb-2548-55db-b943-3b7e5de2135b/objects.jsonl +0 -0
test/050c5394-bb00-54e5-8edb-f8cc90b6453b/metadata.jsonl ADDED
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+ {"id": 0, "uuid": "050c5394-bb00-54e5-8edb-f8cc90b6453b", "scenario_name": "13 Unknown Objects in Zero Gravity Simulation", "difficulty": "easy", "rules": "['gravity_zero']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"13 Unknown Objects in Zero Gravity Simulation\", \"description\": \"This video showcases 13 unknown objects floating in a weightless environment, governed by the zero-gravity rule. The objects move freely, with no apparent attraction or repulsion between them. Over the course of the simulation, 4 collisions occur between the objects, but they do not affect their trajectory. As the simulation progresses, the objects continue to move independently, illustrating the effects of zero-gravity on their motion.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"gravity_zero\"], \"primary_rule\": \"gravity_zero\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\", \"predictive_video_choice\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 270, \"frame_rate\": 18, \"step_rate\": 180, \"gravity\": [0.0, 0.0, 0.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, 5.8, 5.8], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90, \"render_engine\": \"cycles\"}, \"objects\": {\"min_objects\": 9, \"max_objects\": 15, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\", \"torus\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data9/unreal/UNREAL/outputs/batch_130970/050c5394-bb00-54e5-8edb-f8cc90b6453b/attempt_01\", \"scratch_dir\": \"/data9/unreal/UNREAL/outputs/batch_130970/050c5394-bb00-54e5-8edb-f8cc90b6453b/attempt_01/scratch\"}, \"random_seed\": 1243751352, \"rule_config\": {\"rules\": [\"gravity_zero\"], \"primary_rule\": \"gravity_zero\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"13 Unknown Objects in Zero Gravity Simulation\", \"difficulty\": \"easy\", \"primary_rule\": \"gravity_zero\", \"rules\": [\"gravity_zero\"], \"num_collisions\": 4, \"collisions\": [{\"frame\": 6, \"force\": 853.8605397980199, \"position\": [-0.9426554119756538, -0.8399602249087463, 3.713997206998814], \"contact_normal\": [0.2883549511058164, -0.9525656660668046, 0.09731430523549617], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 7, \"force\": 0.0, \"position\": [-0.9779975788152662, -0.8833005622104134, 3.719219143738841], \"contact_normal\": [0.26344741048614734, -0.9584062786991455, 0.10978554940518931], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 124, \"force\": 0.0, \"position\": [0.06624972219353659, 3.1402836338162055, 4.250117194251527], \"contact_normal\": [-0.40232941100211905, -0.48962730206861604, -0.773560695816234], \"objects\": [\"object_5\", \"object_8\"]}, {\"frame\": 125, \"force\": 0.0, \"position\": [0.06633811462021044, 3.1643898384548965, 4.246017828182886], \"contact_normal\": [-0.38971667929034604, -0.47427784555145847, -0.7894184157352631], \"objects\": [\"object_5\", \"object_8\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 13, \"final_objects\": 13, \"rule_stats\": {\"gravity_zero\": 1}, \"gravity\": [0.0, 0.0, 0.0], \"q4_video_paths\": {\"reality_full\": \"/data9/unreal/UNREAL/outputs/batch_130970/050c5394-bb00-54e5-8edb-f8cc90b6453b/attempt_01/q4_options/opt_1_reality_full.mp4\", \"reality_alt\": \"/data9/unreal/UNREAL/outputs/batch_130970/050c5394-bb00-54e5-8edb-f8cc90b6453b/attempt_01/q4_options/opt_2_reality_alt.mp4\", \"unreal_wrong_1_gravity_reverse\": \"/data9/unreal/UNREAL/outputs/batch_130970/050c5394-bb00-54e5-8edb-f8cc90b6453b/attempt_01/q4_options/opt_3_unreal_wrong_1_gravity_reverse.mp4\", \"unreal_wrong_2_collision_spawn\": \"/data9/unreal/UNREAL/outputs/batch_130970/050c5394-bb00-54e5-8edb-f8cc90b6453b/attempt_01/q4_options/opt_4_unreal_wrong_2_collision_spawn.mp4\", \"keep_gravity_zero\": \"/data9/unreal/UNREAL/outputs/batch_130970/050c5394-bb00-54e5-8edb-f8cc90b6453b/attempt_01/q4_options/opt_0_keep_gravity_zero.mp4\"}, \"branch_frame_idx\": 180, \"q4_branch_time_sec\": 10.0, \"q4_option_duration_sec\": 3.0, \"q4_fps\": 18, \"scenario_description\": \"This video showcases 13 unknown objects floating in a weightless environment, governed by the zero-gravity rule. 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(Select ALL that apply.)", "q1_options": ["After a collision, the colliding objects change color.", "After collision, object bounces in the opposite direction from what is expected.", "Objects maintain their size after collision.", "Objects pass through each other without collision.", "There is no gravity: objects float instead of falling."], "q1_metadata_reference": "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"irrelevant_unreal\", \"baseline_physics\", \"irrelevant_unreal\", \"required_unreal\"], \"required_rule_ids\": [\"gravity_zero\"], \"grading_rule\": \"required_unreal \\u2286 selected\"}", "q1_correct_answers": [4], "q1_is_multiselect": true, "q2_type": "rule_description", "q2_question": "Describe the governing physics in this video. 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test/271458fb-e7c4-5717-aee6-3f81104ef89e/metadata.jsonl ADDED
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\"contact_normal\": [-0.9999998713567929, 0.0005030234247687119, -6.522140690054268e-05], \"objects\": [\"object_3\", \"object_11\"]}, {\"frame\": 269, \"force\": 44.104554281566585, \"position\": [1.3782180306908258, -4.021322820929634, 0.2642548665547878], \"contact_normal\": [0.29081490013210926, -0.17475901790641352, 0.9406837829587247], \"objects\": [\"object_3\", \"object_5\"]}, {\"frame\": 270, \"force\": 0.0, \"position\": [-1.2462883736322998, -5.8420728154387875, 0.1525842164804658], \"contact_normal\": [-0.6139172030007845, -0.07049388895513954, -0.7862164329748357], \"objects\": [\"object_19\", \"object_16\"]}, {\"frame\": 270, \"force\": 7.018715798348847, \"position\": [2.256877573341389, -3.926297483512733, 0.9864416091561963], \"contact_normal\": [-0.9999954990437083, 0.0030002138127083414, 2.468608253256003e-05], \"objects\": [\"object_3\", \"object_11\"]}, {\"frame\": 270, \"force\": 0.0, \"position\": [1.263169182044856, -4.227241678179991, 0.2716199595769111], \"contact_normal\": [0.4605162838321425, -0.17386846273344916, 0.8704564951748829], \"objects\": [\"object_3\", \"object_5\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 20, \"final_objects\": 20, \"rule_stats\": {}, \"gravity\": [0.0, 0.0, -10.0], \"q4_video_paths\": {\"unreal_1_phase_through\": \"/data9/unreal/UNREAL/outputs/batch_130970/51a864cb-2548-55db-b943-3b7e5de2135b/attempt_01/q4_options/opt_1_unreal_1_phase_through.mp4\", \"unreal_2_collision_scale_change\": \"/data9/unreal/UNREAL/outputs/batch_130970/51a864cb-2548-55db-b943-3b7e5de2135b/attempt_01/q4_options/opt_2_unreal_2_collision_scale_change.mp4\", \"unreal_3_gravity_zero\": \"/data9/unreal/UNREAL/outputs/batch_130970/51a864cb-2548-55db-b943-3b7e5de2135b/attempt_01/q4_options/opt_3_unreal_3_gravity_zero.mp4\", \"unreal_4_timed_color_cycle\": \"/data9/unreal/UNREAL/outputs/batch_130970/51a864cb-2548-55db-b943-3b7e5de2135b/attempt_01/q4_options/opt_4_unreal_4_timed_color_cycle.mp4\", \"keep_real\": \"/data9/unreal/UNREAL/outputs/batch_130970/51a864cb-2548-55db-b943-3b7e5de2135b/attempt_01/q4_options/opt_0_keep_real.mp4\"}, \"branch_frame_idx\": 180, \"q4_branch_time_sec\": 10.0, \"q4_option_duration_sec\": 3.0, \"q4_fps\": 18, \"scenario_description\": \"This video dataset captures the realistic physics simulation of 20 unknown objects in a 3D environment. The objects are subject to the force of gravity, which pulls them downward at a constant acceleration of 10 units per second squared. Over the course of the simulation, the objects interact with each other through 228 collisions, resulting in complex and dynamic movements. As the simulation unfolds, the objects' trajectories and interactions create a rich and realistic physics scenario.\"}", "q0_1_type": "perception", "q0_1_question": "What is the total number of objects that appear throughout the entire video?", "q0_1_options": [], "q0_1_metadata_reference": "Category: A, Answer computed from metadata", "q0_1_correct_answers": [], "q0_1_correct_answer": "20", "q0_1_is_multiselect": false, "q0_2_type": "perception", "q0_2_question": "In which direction are objects falling?", "q0_2_options": ["Sideways", "Upward", "Objects are floating (no gravity)", "Downward"], "q0_2_metadata_reference": "Category: B, Answer computed from metadata", "q0_2_correct_answers": [3], "q0_2_correct_answer": "Downward", "q0_2_is_multiselect": false, "q1_type": "rule_identification", "q1_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q1_options": ["Gravity pulls sideways instead of downward.", "Objects pulse in size over time.", "Normal gravity applies: objects fall downward.", "Objects maintain their color after collision.", "New objects spawn when objects collide."], "q1_metadata_reference": "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"irrelevant_unreal\", \"baseline_physics\", \"baseline_physics\", \"irrelevant_unreal\"], \"required_rule_ids\": [], \"grading_rule\": \"baseline_physics \\u2286 selected AND no irrelevant_unreal selected\"}", "q1_correct_answers": [2, 3], "q1_is_multiselect": true, "q2_type": "rule_description", "q2_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics.", "q2_metadata_reference": "Applied: []", "q2_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [], \"realistic_physics\": true, \"structured_descriptions\": [{\"rule_id\": \"realistic\", \"affected_entities\": \"All objects\", \"trigger_condition\": \"Always\", \"state_transition\": \"Objects follow normal physics laws\", \"contrast_to_real_physics\": \"No deviation from real physics\"}]}", "q3_type": "predictive_video_choice", "q3_question": "Based on the simulation video so far, what will happen next?", "q3_options": ["test/51a864cb-2548-55db-b943-3b7e5de2135b/q4_options/opt_1_unreal_1_phase_through.mp4", "test/51a864cb-2548-55db-b943-3b7e5de2135b/q4_options/opt_0_keep_real.mp4", "test/51a864cb-2548-55db-b943-3b7e5de2135b/q4_options/opt_2_unreal_2_collision_scale_change.mp4", "test/51a864cb-2548-55db-b943-3b7e5de2135b/q4_options/opt_4_unreal_4_timed_color_cycle.mp4", "test/51a864cb-2548-55db-b943-3b7e5de2135b/q4_options/opt_3_unreal_3_gravity_zero.mp4"], "q3_correct_answers": [1], "q3_is_multiselect": false, "objects_path": "test/51a864cb-2548-55db-b943-3b7e5de2135b/objects.jsonl", "file_name": "output.mp4"}
test/51a864cb-2548-55db-b943-3b7e5de2135b/objects.jsonl ADDED
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