id int64 0 636 | uuid stringlengths 36 36 | scenario_name stringlengths 27 76 | difficulty stringclasses 3
values | rules stringclasses 54
values | is_realistic bool 2
classes | plan stringlengths 1.86k 2.5k | metadata stringlengths 1.54k 339k | q0_1_type stringclasses 1
value | q0_1_question stringclasses 1
value | q0_1_options listlengths 0 0 | q0_1_metadata_reference stringclasses 1
value | q0_1_correct_answers listlengths 0 0 | q0_1_correct_answer stringclasses 46
values | q0_1_is_multiselect bool 1
class | q0_2_type stringclasses 1
value | q0_2_question stringclasses 1
value | q0_2_options listlengths 4 4 | q0_2_metadata_reference stringclasses 1
value | q0_2_correct_answers listlengths 1 1 | q0_2_correct_answer stringclasses 4
values | q0_2_is_multiselect bool 1
class | q1_type stringclasses 1
value | q1_question stringclasses 1
value | q1_options listlengths 5 5 | q1_metadata_reference stringlengths 251 313 | q1_correct_answers listlengths 1 3 | q1_is_multiselect bool 1
class | q2_type stringclasses 1
value | q2_question stringclasses 1
value | q2_metadata_reference stringclasses 54
values | q2_correct_answer stringclasses 54
values | q3_type stringclasses 1
value | q3_question stringclasses 1
value | q3_options listlengths 5 5 | q3_correct_answers listlengths 1 1 | q3_is_multiselect bool 1
class | objects_path stringlengths 55 55 | video video 10 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1e865928-3c42-57fc-892e-91a341dd807c | Freezing Collision Physics Simulation - 24 Unknown Objects | hard | ['freeze_after_collision'] | false | {"scenario": {"name": "Freezing Collision Physics Simulation - 24 Unknown Objects", "description": "This video captures a complex physics simulation where 24 unknown objects interact in a 3D space under the influence of gravity. As objects collide, they suddenly freeze in place, adhering to the 'freeze_after_collision'... | {"scenario_name": "Freezing Collision Physics Simulation - 24 Unknown Objects", "difficulty": "hard", "primary_rule": "freeze_after_collision", "rules": ["freeze_after_collision"], "num_collisions": 150, "collisions": [{"frame": 64, "force": 512.506158656568, "position": [2.0670935097138563, 0.2704508854914266, 4.60749... | perception | What is the total number of objects that appear throughout the entire video? | [] | Category: A, Answer computed from metadata | [] | 24 | false | perception | In which direction are objects falling? | [
"Upward",
"Downward",
"Objects are floating (no gravity)",
"Sideways"
] | Category: B, Answer computed from metadata | [
1
] | Downward | false | rule_identification | Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.) | [
"After collision, objects freeze in place and stop moving.",
"Objects change color periodically over time.",
"Normal gravity applies: objects fall downward.",
"Gravity pulls sideways instead of downward.",
"Objects continue their motion after impact instead of freezing."
] | {"version": "v2.2", "total_options": 5, "option_categories": ["required_unreal", "irrelevant_unreal", "baseline_physics", "irrelevant_unreal", "baseline_physics"], "required_rule_ids": ["freeze_after_collision"], "grading_rule": "required_unreal \u2286 selected"} | [
0
] | true | rule_description | Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. | Applied: ['freeze_after_collision'] | {"version": "v2.1", "applied_rule_ids": ["freeze_after_collision"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects freeze in place and stop all motion permanently", "contrast_to_real_physics": "In real physics, objects... | predictive_video_choice | Based on the simulation video so far, what will happen next? | [
"test/1e865928-3c42-57fc-892e-91a341dd807c/q4_options/opt_3_unreal_wrong_1_collision_scale_change.mp4",
"test/1e865928-3c42-57fc-892e-91a341dd807c/q4_options/opt_1_reality_full.mp4",
"test/1e865928-3c42-57fc-892e-91a341dd807c/q4_options/opt_2_reality_alt.mp4",
"test/1e865928-3c42-57fc-892e-91a341dd807c/q4_opt... | [
3
] | false | test/1e865928-3c42-57fc-892e-91a341dd807c/objects.jsonl | |
1 | 22b888fa-1b48-5d22-b6d7-286ec5eabdb4 | Freezing Objects in a Gravitational Field | hard | ['freeze_after_collision'] | false | "{\"scenario\": {\"name\": \"Freezing Objects in a Gravitational Field\", \"description\": \"This vi(...TRUNCATED) | "{\"scenario_name\": \"Freezing Objects in a Gravitational Field\", \"difficulty\": \"hard\", \"prim(...TRUNCATED) | perception | What is the total number of objects that appear throughout the entire video? | [] | Category: A, Answer computed from metadata | [] | 34 | false | perception | In which direction are objects falling? | [
"Upward",
"Objects are floating (no gravity)",
"Sideways",
"Downward"
] | Category: B, Answer computed from metadata | [
3
] | Downward | false | rule_identification | Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.) | ["There is no friction: moving objects do not slow down on the surface.","Gravity is uniform across (...TRUNCATED) | "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"base(...TRUNCATED) | [
2
] | true | rule_description | "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED) | Applied: ['freeze_after_collision'] | "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED) | predictive_video_choice | Based on the simulation video so far, what will happen next? | ["test/22b888fa-1b48-5d22-b6d7-286ec5eabdb4/q4_options/opt_2_reality_alt.mp4","test/22b888fa-1b48-5d(...TRUNCATED) | [
2
] | false | test/22b888fa-1b48-5d22-b6d7-286ec5eabdb4/objects.jsonl | |
2 | 2b4eb0e9-2eae-5743-a958-ac8493f99ec3 | Multiple Objects Under Gravity with Freeze on Collision | hard | ['freeze_after_collision'] | false | "{\"scenario\": {\"name\": \"Multiple Objects Under Gravity with Freeze on Collision\", \"descriptio(...TRUNCATED) | "{\"scenario_name\": \"Multiple Objects Under Gravity with Freeze on Collision\", \"difficulty\": \"(...TRUNCATED) | perception | What is the total number of objects that appear throughout the entire video? | [] | Category: A, Answer computed from metadata | [] | 31 | false | perception | In which direction are objects falling? | [
"Objects are floating (no gravity)",
"Sideways",
"Upward",
"Downward"
] | Category: B, Answer computed from metadata | [
3
] | Downward | false | rule_identification | Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.) | ["Objects pulse in size over time.","Objects grow larger after collision.","Standard gravity: object(...TRUNCATED) | "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"irre(...TRUNCATED) | [
3
] | true | rule_description | "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED) | Applied: ['freeze_after_collision'] | "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED) | predictive_video_choice | Based on the simulation video so far, what will happen next? | ["test/2b4eb0e9-2eae-5743-a958-ac8493f99ec3/q4_options/opt_3_unreal_wrong_1_collision_color_swap.mp4(...TRUNCATED) | [
3
] | false | test/2b4eb0e9-2eae-5743-a958-ac8493f99ec3/objects.jsonl | |
3 | 71e6d9f3-348c-59bb-ae63-2757ccb3bb3a | Frozen Chaos: 31 Objects with Freeze After Collision Rule | hard | ['freeze_after_collision'] | false | "{\"scenario\": {\"name\": \"Frozen Chaos: 31 Objects with Freeze After Collision Rule\", \"descript(...TRUNCATED) | "{\"scenario_name\": \"Frozen Chaos: 31 Objects with Freeze After Collision Rule\", \"difficulty\": (...TRUNCATED) | perception | What is the total number of objects that appear throughout the entire video? | [] | Category: A, Answer computed from metadata | [] | 31 | false | perception | In which direction are objects falling? | [
"Objects are floating (no gravity)",
"Upward",
"Downward",
"Sideways"
] | Category: B, Answer computed from metadata | [
2
] | Downward | false | rule_identification | Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.) | ["After collision, an object teleports to a random location.","After collision, objects freeze in pl(...TRUNCATED) | "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"requ(...TRUNCATED) | [
1
] | true | rule_description | "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED) | Applied: ['freeze_after_collision'] | "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED) | predictive_video_choice | Based on the simulation video so far, what will happen next? | ["test/71e6d9f3-348c-59bb-ae63-2757ccb3bb3a/q4_options/opt_2_reality_alt.mp4","test/71e6d9f3-348c-59(...TRUNCATED) | [
2
] | false | test/71e6d9f3-348c-59bb-ae63-2757ccb3bb3a/objects.jsonl | |
4 | 89907322-825a-5f46-8ae0-61939e431266 | Frozen Objects in a 3D Gravity Well | hard | ['freeze_after_collision'] | false | "{\"scenario\": {\"name\": \"Frozen Objects in a 3D Gravity Well\", \"description\": \"This video sh(...TRUNCATED) | "{\"scenario_name\": \"Frozen Objects in a 3D Gravity Well\", \"difficulty\": \"hard\", \"primary_ru(...TRUNCATED) | perception | What is the total number of objects that appear throughout the entire video? | [] | Category: A, Answer computed from metadata | [] | 25 | false | perception | In which direction are objects falling? | [
"Objects are floating (no gravity)",
"Downward",
"Upward",
"Sideways"
] | Category: B, Answer computed from metadata | [
1
] | Downward | false | rule_identification | Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.) | ["After collision, objects freeze in place and stop moving.","New objects spawn when objects collide(...TRUNCATED) | "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"required_unreal\", \"irrele(...TRUNCATED) | [
0
] | true | rule_description | "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED) | Applied: ['freeze_after_collision'] | "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED) | predictive_video_choice | Based on the simulation video so far, what will happen next? | ["test/89907322-825a-5f46-8ae0-61939e431266/q4_options/opt_3_unreal_wrong_1_velocity_flip_on_collisi(...TRUNCATED) | [
2
] | false | test/89907322-825a-5f46-8ae0-61939e431266/objects.jsonl | |
5 | 9bdfe13a-e142-5785-9e3c-767950a8d037 | Freezing Objects After Collision Simulation | hard | ['freeze_after_collision'] | false | "{\"scenario\": {\"name\": \"Freezing Objects After Collision Simulation\", \"description\": \"In th(...TRUNCATED) | "{\"scenario_name\": \"Freezing Objects After Collision Simulation\", \"difficulty\": \"hard\", \"pr(...TRUNCATED) | perception | What is the total number of objects that appear throughout the entire video? | [] | Category: A, Answer computed from metadata | [] | 34 | false | perception | In which direction are objects falling? | [
"Downward",
"Objects are floating (no gravity)",
"Sideways",
"Upward"
] | Category: B, Answer computed from metadata | [
0
] | Downward | false | rule_identification | Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.) | ["After collision, object bounces in the opposite direction from what is expected.","New objects spa(...TRUNCATED) | "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"irre(...TRUNCATED) | [
2
] | true | rule_description | "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED) | Applied: ['freeze_after_collision'] | "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED) | predictive_video_choice | Based on the simulation video so far, what will happen next? | ["test/9bdfe13a-e142-5785-9e3c-767950a8d037/q4_options/opt_3_unreal_wrong_1_teleport_on_collision.mp(...TRUNCATED) | [
3
] | false | test/9bdfe13a-e142-5785-9e3c-767950a8d037/objects.jsonl | |
6 | becd10fe-2661-55fe-b984-ef2820ec7f1d | Frozen Chaos: 32 Unidentifiable Objects in a Zero-Gravity Environment | hard | ['freeze_after_collision'] | false | "{\"scenario\": {\"name\": \"Frozen Chaos: 32 Unidentifiable Objects in a Zero-Gravity Environment\"(...TRUNCATED) | "{\"scenario_name\": \"Frozen Chaos: 32 Unidentifiable Objects in a Zero-Gravity Environment\", \"di(...TRUNCATED) | perception | What is the total number of objects that appear throughout the entire video? | [] | Category: A, Answer computed from metadata | [] | 32 | false | perception | In which direction are objects falling? | [
"Objects are floating (no gravity)",
"Downward",
"Sideways",
"Upward"
] | Category: B, Answer computed from metadata | [
1
] | Downward | false | rule_identification | Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.) | ["Gravity is reversed: objects fall upward instead of downward.","Objects pass through each other wi(...TRUNCATED) | "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"irre(...TRUNCATED) | [
4
] | true | rule_description | "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED) | Applied: ['freeze_after_collision'] | "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED) | predictive_video_choice | Based on the simulation video so far, what will happen next? | ["test/becd10fe-2661-55fe-b984-ef2820ec7f1d/q4_options/opt_2_reality_alt.mp4","test/becd10fe-2661-55(...TRUNCATED) | [
3
] | false | test/becd10fe-2661-55fe-b984-ef2820ec7f1d/objects.jsonl | |
7 | cb3b6f55-5128-5f6e-9751-045611e08f2f | 35 Objects Under Gravity with Freeze After Collision Rule | hard | ['freeze_after_collision'] | false | "{\"scenario\": {\"name\": \"35 Objects Under Gravity with Freeze After Collision Rule\", \"descript(...TRUNCATED) | "{\"scenario_name\": \"35 Objects Under Gravity with Freeze After Collision Rule\", \"difficulty\": (...TRUNCATED) | perception | What is the total number of objects that appear throughout the entire video? | [] | Category: A, Answer computed from metadata | [] | 35 | false | perception | In which direction are objects falling? | [
"Upward",
"Sideways",
"Objects are floating (no gravity)",
"Downward"
] | Category: B, Answer computed from metadata | [
3
] | Downward | false | rule_identification | Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.) | ["Objects continue their motion after impact instead of freezing.","There is no friction: moving obj(...TRUNCATED) | "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"baseline_physics\", \"irrel(...TRUNCATED) | [
3
] | true | rule_description | "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED) | Applied: ['freeze_after_collision'] | "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED) | predictive_video_choice | Based on the simulation video so far, what will happen next? | ["test/cb3b6f55-5128-5f6e-9751-045611e08f2f/q4_options/opt_4_unreal_wrong_2_gravity_reverse.mp4","te(...TRUNCATED) | [
1
] | false | test/cb3b6f55-5128-5f6e-9751-045611e08f2f/objects.jsonl | |
8 | e914a707-130a-5dd5-ab6a-dc1aba9540a2 | Freezing Objects Under Gravity: 28 Balls in a Frantic Collision | hard | ['freeze_after_collision'] | false | "{\"scenario\": {\"name\": \"Freezing Objects Under Gravity: 28 Balls in a Frantic Collision\", \"de(...TRUNCATED) | "{\"scenario_name\": \"Freezing Objects Under Gravity: 28 Balls in a Frantic Collision\", \"difficul(...TRUNCATED) | perception | What is the total number of objects that appear throughout the entire video? | [] | Category: A, Answer computed from metadata | [] | 28 | false | perception | In which direction are objects falling? | [
"Upward",
"Downward",
"Objects are floating (no gravity)",
"Sideways"
] | Category: B, Answer computed from metadata | [
1
] | Downward | false | rule_identification | Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.) | ["Gravity is reversed: objects fall upward instead of downward.","Objects grow larger after collisio(...TRUNCATED) | "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"irre(...TRUNCATED) | [
4
] | true | rule_description | "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED) | Applied: ['freeze_after_collision'] | "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED) | predictive_video_choice | Based on the simulation video so far, what will happen next? | ["test/e914a707-130a-5dd5-ab6a-dc1aba9540a2/q4_options/opt_0_keep_freeze_after_collision.mp4","test/(...TRUNCATED) | [
0
] | false | test/e914a707-130a-5dd5-ab6a-dc1aba9540a2/objects.jsonl | |
9 | f9ff1d40-6bbf-555c-9f64-aaea98673bba | Multiple Objects Frozen After Collision in Gravitational Field | hard | ['freeze_after_collision'] | false | "{\"scenario\": {\"name\": \"Multiple Objects Frozen After Collision in Gravitational Field\", \"des(...TRUNCATED) | "{\"scenario_name\": \"Multiple Objects Frozen After Collision in Gravitational Field\", \"difficult(...TRUNCATED) | perception | What is the total number of objects that appear throughout the entire video? | [] | Category: A, Answer computed from metadata | [] | 29 | false | perception | In which direction are objects falling? | [
"Upward",
"Objects are floating (no gravity)",
"Downward",
"Sideways"
] | Category: B, Answer computed from metadata | [
2
] | Downward | false | rule_identification | Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.) | ["After collision, objects freeze in place and stop moving.","After collision, object bounces in the(...TRUNCATED) | "{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"required_unreal\", \"irrele(...TRUNCATED) | [
0
] | true | rule_description | "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED) | Applied: ['freeze_after_collision'] | "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED) | predictive_video_choice | Based on the simulation video so far, what will happen next? | ["test/f9ff1d40-6bbf-555c-9f64-aaea98673bba/q4_options/opt_0_keep_freeze_after_collision.mp4","test/(...TRUNCATED) | [
0
] | false | test/f9ff1d40-6bbf-555c-9f64-aaea98673bba/objects.jsonl |
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