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video
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0
1e865928-3c42-57fc-892e-91a341dd807c
Freezing Collision Physics Simulation - 24 Unknown Objects
hard
['freeze_after_collision']
false
{"scenario": {"name": "Freezing Collision Physics Simulation - 24 Unknown Objects", "description": "This video captures a complex physics simulation where 24 unknown objects interact in a 3D space under the influence of gravity. As objects collide, they suddenly freeze in place, adhering to the 'freeze_after_collision'...
{"scenario_name": "Freezing Collision Physics Simulation - 24 Unknown Objects", "difficulty": "hard", "primary_rule": "freeze_after_collision", "rules": ["freeze_after_collision"], "num_collisions": 150, "collisions": [{"frame": 64, "force": 512.506158656568, "position": [2.0670935097138563, 0.2704508854914266, 4.60749...
perception
What is the total number of objects that appear throughout the entire video?
[]
Category: A, Answer computed from metadata
[]
24
false
perception
In which direction are objects falling?
[ "Upward", "Downward", "Objects are floating (no gravity)", "Sideways" ]
Category: B, Answer computed from metadata
[ 1 ]
Downward
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
[ "After collision, objects freeze in place and stop moving.", "Objects change color periodically over time.", "Normal gravity applies: objects fall downward.", "Gravity pulls sideways instead of downward.", "Objects continue their motion after impact instead of freezing." ]
{"version": "v2.2", "total_options": 5, "option_categories": ["required_unreal", "irrelevant_unreal", "baseline_physics", "irrelevant_unreal", "baseline_physics"], "required_rule_ids": ["freeze_after_collision"], "grading_rule": "required_unreal \u2286 selected"}
[ 0 ]
true
rule_description
Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics.
Applied: ['freeze_after_collision']
{"version": "v2.1", "applied_rule_ids": ["freeze_after_collision"], "structured_descriptions": [{"affected_entities": "Both colliding objects", "trigger_condition": "Two objects collide", "state_transition": "Objects freeze in place and stop all motion permanently", "contrast_to_real_physics": "In real physics, objects...
predictive_video_choice
Based on the simulation video so far, what will happen next?
[ "test/1e865928-3c42-57fc-892e-91a341dd807c/q4_options/opt_3_unreal_wrong_1_collision_scale_change.mp4", "test/1e865928-3c42-57fc-892e-91a341dd807c/q4_options/opt_1_reality_full.mp4", "test/1e865928-3c42-57fc-892e-91a341dd807c/q4_options/opt_2_reality_alt.mp4", "test/1e865928-3c42-57fc-892e-91a341dd807c/q4_opt...
[ 3 ]
false
test/1e865928-3c42-57fc-892e-91a341dd807c/objects.jsonl
1
22b888fa-1b48-5d22-b6d7-286ec5eabdb4
Freezing Objects in a Gravitational Field
hard
['freeze_after_collision']
false
"{\"scenario\": {\"name\": \"Freezing Objects in a Gravitational Field\", \"description\": \"This vi(...TRUNCATED)
"{\"scenario_name\": \"Freezing Objects in a Gravitational Field\", \"difficulty\": \"hard\", \"prim(...TRUNCATED)
perception
What is the total number of objects that appear throughout the entire video?
[]
Category: A, Answer computed from metadata
[]
34
false
perception
In which direction are objects falling?
[ "Upward", "Objects are floating (no gravity)", "Sideways", "Downward" ]
Category: B, Answer computed from metadata
[ 3 ]
Downward
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
["There is no friction: moving objects do not slow down on the surface.","Gravity is uniform across (...TRUNCATED)
"{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"base(...TRUNCATED)
[ 2 ]
true
rule_description
"Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED)
Applied: ['freeze_after_collision']
"{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED)
predictive_video_choice
Based on the simulation video so far, what will happen next?
["test/22b888fa-1b48-5d22-b6d7-286ec5eabdb4/q4_options/opt_2_reality_alt.mp4","test/22b888fa-1b48-5d(...TRUNCATED)
[ 2 ]
false
test/22b888fa-1b48-5d22-b6d7-286ec5eabdb4/objects.jsonl
2
2b4eb0e9-2eae-5743-a958-ac8493f99ec3
Multiple Objects Under Gravity with Freeze on Collision
hard
['freeze_after_collision']
false
"{\"scenario\": {\"name\": \"Multiple Objects Under Gravity with Freeze on Collision\", \"descriptio(...TRUNCATED)
"{\"scenario_name\": \"Multiple Objects Under Gravity with Freeze on Collision\", \"difficulty\": \"(...TRUNCATED)
perception
What is the total number of objects that appear throughout the entire video?
[]
Category: A, Answer computed from metadata
[]
31
false
perception
In which direction are objects falling?
[ "Objects are floating (no gravity)", "Sideways", "Upward", "Downward" ]
Category: B, Answer computed from metadata
[ 3 ]
Downward
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
["Objects pulse in size over time.","Objects grow larger after collision.","Standard gravity: object(...TRUNCATED)
"{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"irre(...TRUNCATED)
[ 3 ]
true
rule_description
"Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED)
Applied: ['freeze_after_collision']
"{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED)
predictive_video_choice
Based on the simulation video so far, what will happen next?
["test/2b4eb0e9-2eae-5743-a958-ac8493f99ec3/q4_options/opt_3_unreal_wrong_1_collision_color_swap.mp4(...TRUNCATED)
[ 3 ]
false
test/2b4eb0e9-2eae-5743-a958-ac8493f99ec3/objects.jsonl
3
71e6d9f3-348c-59bb-ae63-2757ccb3bb3a
Frozen Chaos: 31 Objects with Freeze After Collision Rule
hard
['freeze_after_collision']
false
"{\"scenario\": {\"name\": \"Frozen Chaos: 31 Objects with Freeze After Collision Rule\", \"descript(...TRUNCATED)
"{\"scenario_name\": \"Frozen Chaos: 31 Objects with Freeze After Collision Rule\", \"difficulty\": (...TRUNCATED)
perception
What is the total number of objects that appear throughout the entire video?
[]
Category: A, Answer computed from metadata
[]
31
false
perception
In which direction are objects falling?
[ "Objects are floating (no gravity)", "Upward", "Downward", "Sideways" ]
Category: B, Answer computed from metadata
[ 2 ]
Downward
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
["After collision, an object teleports to a random location.","After collision, objects freeze in pl(...TRUNCATED)
"{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"requ(...TRUNCATED)
[ 1 ]
true
rule_description
"Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED)
Applied: ['freeze_after_collision']
"{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED)
predictive_video_choice
Based on the simulation video so far, what will happen next?
["test/71e6d9f3-348c-59bb-ae63-2757ccb3bb3a/q4_options/opt_2_reality_alt.mp4","test/71e6d9f3-348c-59(...TRUNCATED)
[ 2 ]
false
test/71e6d9f3-348c-59bb-ae63-2757ccb3bb3a/objects.jsonl
4
89907322-825a-5f46-8ae0-61939e431266
Frozen Objects in a 3D Gravity Well
hard
['freeze_after_collision']
false
"{\"scenario\": {\"name\": \"Frozen Objects in a 3D Gravity Well\", \"description\": \"This video sh(...TRUNCATED)
"{\"scenario_name\": \"Frozen Objects in a 3D Gravity Well\", \"difficulty\": \"hard\", \"primary_ru(...TRUNCATED)
perception
What is the total number of objects that appear throughout the entire video?
[]
Category: A, Answer computed from metadata
[]
25
false
perception
In which direction are objects falling?
[ "Objects are floating (no gravity)", "Downward", "Upward", "Sideways" ]
Category: B, Answer computed from metadata
[ 1 ]
Downward
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
["After collision, objects freeze in place and stop moving.","New objects spawn when objects collide(...TRUNCATED)
"{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"required_unreal\", \"irrele(...TRUNCATED)
[ 0 ]
true
rule_description
"Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED)
Applied: ['freeze_after_collision']
"{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED)
predictive_video_choice
Based on the simulation video so far, what will happen next?
["test/89907322-825a-5f46-8ae0-61939e431266/q4_options/opt_3_unreal_wrong_1_velocity_flip_on_collisi(...TRUNCATED)
[ 2 ]
false
test/89907322-825a-5f46-8ae0-61939e431266/objects.jsonl
5
9bdfe13a-e142-5785-9e3c-767950a8d037
Freezing Objects After Collision Simulation
hard
['freeze_after_collision']
false
"{\"scenario\": {\"name\": \"Freezing Objects After Collision Simulation\", \"description\": \"In th(...TRUNCATED)
"{\"scenario_name\": \"Freezing Objects After Collision Simulation\", \"difficulty\": \"hard\", \"pr(...TRUNCATED)
perception
What is the total number of objects that appear throughout the entire video?
[]
Category: A, Answer computed from metadata
[]
34
false
perception
In which direction are objects falling?
[ "Downward", "Objects are floating (no gravity)", "Sideways", "Upward" ]
Category: B, Answer computed from metadata
[ 0 ]
Downward
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
["After collision, object bounces in the opposite direction from what is expected.","New objects spa(...TRUNCATED)
"{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"irre(...TRUNCATED)
[ 2 ]
true
rule_description
"Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED)
Applied: ['freeze_after_collision']
"{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED)
predictive_video_choice
Based on the simulation video so far, what will happen next?
["test/9bdfe13a-e142-5785-9e3c-767950a8d037/q4_options/opt_3_unreal_wrong_1_teleport_on_collision.mp(...TRUNCATED)
[ 3 ]
false
test/9bdfe13a-e142-5785-9e3c-767950a8d037/objects.jsonl
6
becd10fe-2661-55fe-b984-ef2820ec7f1d
Frozen Chaos: 32 Unidentifiable Objects in a Zero-Gravity Environment
hard
['freeze_after_collision']
false
"{\"scenario\": {\"name\": \"Frozen Chaos: 32 Unidentifiable Objects in a Zero-Gravity Environment\"(...TRUNCATED)
"{\"scenario_name\": \"Frozen Chaos: 32 Unidentifiable Objects in a Zero-Gravity Environment\", \"di(...TRUNCATED)
perception
What is the total number of objects that appear throughout the entire video?
[]
Category: A, Answer computed from metadata
[]
32
false
perception
In which direction are objects falling?
[ "Objects are floating (no gravity)", "Downward", "Sideways", "Upward" ]
Category: B, Answer computed from metadata
[ 1 ]
Downward
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
["Gravity is reversed: objects fall upward instead of downward.","Objects pass through each other wi(...TRUNCATED)
"{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"irre(...TRUNCATED)
[ 4 ]
true
rule_description
"Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED)
Applied: ['freeze_after_collision']
"{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED)
predictive_video_choice
Based on the simulation video so far, what will happen next?
["test/becd10fe-2661-55fe-b984-ef2820ec7f1d/q4_options/opt_2_reality_alt.mp4","test/becd10fe-2661-55(...TRUNCATED)
[ 3 ]
false
test/becd10fe-2661-55fe-b984-ef2820ec7f1d/objects.jsonl
7
cb3b6f55-5128-5f6e-9751-045611e08f2f
35 Objects Under Gravity with Freeze After Collision Rule
hard
['freeze_after_collision']
false
"{\"scenario\": {\"name\": \"35 Objects Under Gravity with Freeze After Collision Rule\", \"descript(...TRUNCATED)
"{\"scenario_name\": \"35 Objects Under Gravity with Freeze After Collision Rule\", \"difficulty\": (...TRUNCATED)
perception
What is the total number of objects that appear throughout the entire video?
[]
Category: A, Answer computed from metadata
[]
35
false
perception
In which direction are objects falling?
[ "Upward", "Sideways", "Objects are floating (no gravity)", "Downward" ]
Category: B, Answer computed from metadata
[ 3 ]
Downward
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
["Objects continue their motion after impact instead of freezing.","There is no friction: moving obj(...TRUNCATED)
"{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"baseline_physics\", \"irrel(...TRUNCATED)
[ 3 ]
true
rule_description
"Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED)
Applied: ['freeze_after_collision']
"{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED)
predictive_video_choice
Based on the simulation video so far, what will happen next?
["test/cb3b6f55-5128-5f6e-9751-045611e08f2f/q4_options/opt_4_unreal_wrong_2_gravity_reverse.mp4","te(...TRUNCATED)
[ 1 ]
false
test/cb3b6f55-5128-5f6e-9751-045611e08f2f/objects.jsonl
8
e914a707-130a-5dd5-ab6a-dc1aba9540a2
Freezing Objects Under Gravity: 28 Balls in a Frantic Collision
hard
['freeze_after_collision']
false
"{\"scenario\": {\"name\": \"Freezing Objects Under Gravity: 28 Balls in a Frantic Collision\", \"de(...TRUNCATED)
"{\"scenario_name\": \"Freezing Objects Under Gravity: 28 Balls in a Frantic Collision\", \"difficul(...TRUNCATED)
perception
What is the total number of objects that appear throughout the entire video?
[]
Category: A, Answer computed from metadata
[]
28
false
perception
In which direction are objects falling?
[ "Upward", "Downward", "Objects are floating (no gravity)", "Sideways" ]
Category: B, Answer computed from metadata
[ 1 ]
Downward
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
["Gravity is reversed: objects fall upward instead of downward.","Objects grow larger after collisio(...TRUNCATED)
"{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"irrelevant_unreal\", \"irre(...TRUNCATED)
[ 4 ]
true
rule_description
"Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED)
Applied: ['freeze_after_collision']
"{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED)
predictive_video_choice
Based on the simulation video so far, what will happen next?
["test/e914a707-130a-5dd5-ab6a-dc1aba9540a2/q4_options/opt_0_keep_freeze_after_collision.mp4","test/(...TRUNCATED)
[ 0 ]
false
test/e914a707-130a-5dd5-ab6a-dc1aba9540a2/objects.jsonl
9
f9ff1d40-6bbf-555c-9f64-aaea98673bba
Multiple Objects Frozen After Collision in Gravitational Field
hard
['freeze_after_collision']
false
"{\"scenario\": {\"name\": \"Multiple Objects Frozen After Collision in Gravitational Field\", \"des(...TRUNCATED)
"{\"scenario_name\": \"Multiple Objects Frozen After Collision in Gravitational Field\", \"difficult(...TRUNCATED)
perception
What is the total number of objects that appear throughout the entire video?
[]
Category: A, Answer computed from metadata
[]
29
false
perception
In which direction are objects falling?
[ "Upward", "Objects are floating (no gravity)", "Downward", "Sideways" ]
Category: B, Answer computed from metadata
[ 2 ]
Downward
false
rule_identification
Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)
["After collision, objects freeze in place and stop moving.","After collision, object bounces in the(...TRUNCATED)
"{\"version\": \"v2.2\", \"total_options\": 5, \"option_categories\": [\"required_unreal\", \"irrele(...TRUNCATED)
[ 0 ]
true
rule_description
"Describe the governing physics in this video. For each unusual behavior, explain: (1) affected enti(...TRUNCATED)
Applied: ['freeze_after_collision']
"{\"version\": \"v2.1\", \"applied_rule_ids\": [\"freeze_after_collision\"], \"structured_descriptio(...TRUNCATED)
predictive_video_choice
Based on the simulation video so far, what will happen next?
["test/f9ff1d40-6bbf-555c-9f64-aaea98673bba/q4_options/opt_0_keep_freeze_after_collision.mp4","test/(...TRUNCATED)
[ 0 ]
false
test/f9ff1d40-6bbf-555c-9f64-aaea98673bba/objects.jsonl
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