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0.001583690493465373], \"objects\": [\"object_0\", \"object_2\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 9, \"final_objects\": 9, \"rule_stats\": {\"collision_color_swap\": 10}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "10", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['Objects swap colors after collision.', 'Normal collision behavior: objects bounce off each other.', 'Normal gravity applies: objects fall downward.', 'This is a camera malfunction or video recording error.', 'Objects pass through each other without collision.', 'Objects grow larger after collision.']", "q4_correct_answers": "[0]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['Normal gravity caused the object to fall.', 'This is a video recording error.', 'Objects teleport on collision.', 'The simulation follows standard physics rules.', 'The object bounced due to elastic collision.']", "q6_correct_answers": "[3]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will swap colors after the next collision.', 'It is impossible to predict what will happen next.', 'Objects will slow down and stop due to friction.', 'Objects will disappear after collision instead.', 'Only some objects will be affected by the rule.']", "q7_correct_answers": "[0]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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test/08470ce4-67be-4d22-9be5-63b95702b7f0/output.mp4
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test/15fafed9-fdab-451d-9e2d-e894a879792d/metadata.jsonl
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{"id": "15fafed9-fdab-451d-9e2d-e894a879792d", "uuid": "15fafed9-fdab-451d-9e2d-e894a879792d", "scenario_name": "Color Swap Chaos", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Color Swap Chaos\", \"description\": \"Objects of different colors collide and swap colors in this scenario.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.484416931731396, 4.484416931731396, 7.731753330571374], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 10, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/7eb36c5b-4455-59d9-93f3-c236bf22a61d/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/7eb36c5b-4455-59d9-93f3-c236bf22a61d/attempt_01/scratch\"}, \"random_seed\": 1771076913, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Color Swap Chaos\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 3, \"collisions\": [{\"frame\": 19, \"force\": 201.96344582400275, \"position\": [1.4809560248353622, 0.2698896461569141, 1.2519342722556306], \"contact_normal\": [-0.2319621686472984, 0.9284835250528867, -0.29002050965717563], \"objects\": [\"object_1\", \"object_2\"]}, {\"frame\": 20, \"force\": 0.0, \"position\": [1.441673266378901, 0.22248724089346383, 1.1916899094364415], \"contact_normal\": [0.09714080674373732, 0.8912485737045218, -0.4429894395296927], \"objects\": [\"object_1\", \"object_2\"]}, {\"frame\": 26, \"force\": 359.150706387437, \"position\": [-0.30653789704745366, -0.9069284636985262, 1.5700897162458023], \"contact_normal\": [0.9197203794670877, 0.3902753830196091, -0.04242109147362688], \"objects\": [\"object_2\", \"object_5\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 6, \"final_objects\": 6, \"rule_stats\": {\"collision_color_swap\": 2}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "7", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['After collision, objects freeze in place and stop moving.', 'Friction applies: objects slow down and stop over time.', 'Conservation of momentum holds during interactions.', 'Objects grow larger after collision.', 'Objects swap colors after collision.', 'This is a rendering glitch in the simulation.']", "q4_correct_answers": "[4]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "[\"Air resistance affected the object's motion.\", 'The camera stopped tracking the object.', 'The simulation follows standard physics rules.', 'The object was destroyed by the high impact force.', 'A rule causes objects to disappear upon collision.']", "q6_correct_answers": "[2]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['The effect will be weaker than before.', 'Objects will swap colors after the next collision.', 'Objects will fall upward due to reversed gravity.', 'It is impossible to predict what will happen next.', 'Objects will behave according to real-world physics.']", "q7_correct_answers": "[1]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/15fafed9-fdab-451d-9e2d-e894a879792d/output.mp4
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test/3f094ca7-aed8-4232-9f93-60df1a1e7ebe/metadata.jsonl
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{"id": "3f094ca7-aed8-4232-9f93-60df1a1e7ebe", "uuid": "3f094ca7-aed8-4232-9f93-60df1a1e7ebe", "scenario_name": "Colorful Swap", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Colorful Swap\", \"description\": \"Objects change colors on contact with each other.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.484416931731396, 4.484416931731396, 7.731753330571374], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 7, \"max_objects\": 9, \"allowed_shapes\": [\"sphere\", \"cube\", \"cylinder\", \"capsule\", \"gear\", \"torus\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/135612df-411e-52ba-ae11-2daed0baa1f9/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/135612df-411e-52ba-ae11-2daed0baa1f9/attempt_01/scratch\"}, \"random_seed\": 1771076920, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Colorful Swap\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 4, \"collisions\": [{\"frame\": 3, \"force\": 705.0516986832823, \"position\": [0.0955785296490348, -1.5562549947684765, 1.9771215993497107], \"contact_normal\": [-0.4714174522580303, 0.8819101914064423, 5.896533884263303e-17], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 4, \"force\": 0.0, \"position\": [0.1683950187626767, -1.4246940533257424, 1.919125220336051], \"contact_normal\": [-0.4824141086910818, 0.8759269821289569, -0.005343193263132956], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 58, \"force\": 0.0, \"position\": [0.3921956710301572, 1.456560147762298, 2.518131247930451], \"contact_normal\": [1.645824779950559e-15, -1.0, -1.0697861069678633e-15], \"objects\": [\"object_6\", \"object_5\"]}, {\"frame\": 59, \"force\": 0.0, \"position\": [0.504073908357097, 1.0956206562950541, 1.9259529455546902], \"contact_normal\": [-0.003193282626316982, -0.9999949013084245, -1.7413296352808623e-05], \"objects\": [\"object_6\", \"object_5\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 7, \"final_objects\": 7, \"rule_stats\": {\"collision_color_swap\": 1}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "8", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['After collision, objects freeze in place and stop moving.', 'Solid objects bounce off each other instead of passing through.', 'Objects maintain their size over time.', 'Objects swap colors after collision.', 'This is a camera malfunction or video recording error.', 'Gravity is reversed: objects fall upward instead of downward.']", "q4_correct_answers": "[3]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['The simulation follows standard physics rules.', 'Friction gradually slowed the object down.', 'The simulation rendering glitched.', \"Air resistance affected the object's motion.\", 'A rule causes objects to disappear upon collision.']", "q6_correct_answers": "[0]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will start floating in zero gravity.', 'It is impossible to predict what will happen next.', 'The effect will be weaker than before.', 'Objects will slow down and stop due to friction.', 'Objects will swap colors after the next collision.']", "q7_correct_answers": "[4]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/3f094ca7-aed8-4232-9f93-60df1a1e7ebe/output.mp4
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version https://git-lfs.github.com/spec/v1
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test/47d6711c-933b-4ab8-996e-2d66c8cc8510/metadata.jsonl
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{"id": "47d6711c-933b-4ab8-996e-2d66c8cc8510", "uuid": "47d6711c-933b-4ab8-996e-2d66c8cc8510", "scenario_name": "Colorful Collision Swap", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Colorful Collision Swap\", \"description\": \"A simple scenario where objects change color when they collide, swapping colors with each other.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, 5.8, 5.8], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 10, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/42f3cb8a-1afe-5f3c-86fb-92befb408cc9/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/42f3cb8a-1afe-5f3c-86fb-92befb408cc9/attempt_01/scratch\"}, \"random_seed\": 1771076914, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Colorful Collision Swap\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 12, \"collisions\": [{\"frame\": 28, \"force\": 1621.6498885302524, \"position\": [-0.9532775493650592, 0.15368353736854856, 2.4994214581310663], \"contact_normal\": [0.6348671380314954, -0.7726213283670715, 2.750005515480569e-14], \"objects\": [\"object_3\", \"object_5\"]}, {\"frame\": 29, \"force\": 0.0, \"position\": [-0.9349108198181715, -0.00023251762723308644, 1.9703931623700737], \"contact_normal\": [0.48143107866516044, -0.8706201206203203, 0.10121621444392649], \"objects\": [\"object_3\", \"object_5\"]}, {\"frame\": 34, \"force\": 336.62535056977913, \"position\": [-1.4897150543986994, -0.9887210795581131, 0.6843447974109388], \"contact_normal\": [0.8470248132421502, -0.3989859846544779, 0.35122521236579424], \"objects\": [\"object_3\", \"object_1\"]}, {\"frame\": 35, \"force\": 0.0, \"position\": [-1.5074942011514896, -0.9642170727113961, 0.6497317314694037], \"contact_normal\": [0.8785500503868383, -0.3758982908073318, 0.29470372229310354], \"objects\": [\"object_3\", \"object_1\"]}, {\"frame\": 36, \"force\": 0.0, \"position\": [-1.5548567032708764, -0.9848228778404566, 0.6265122074492889], \"contact_normal\": [0.8576822438917588, -0.44971458597831465, 0.24927486770862126], \"objects\": [\"object_3\", \"object_1\"]}, {\"frame\": 96, \"force\": 0.0, \"position\": [0.43672582785945524, -4.937638176412341, 0.8355920028774434], \"contact_normal\": [-0.8585489194381073, -0.5063940463537264, -0.08036680128733752], \"objects\": [\"object_3\", \"object_4\"]}, {\"frame\": 97, \"force\": 303.9630866379476, \"position\": [0.4694808113720327, -4.977235268866826, 0.8120109011778338], \"contact_normal\": [-0.8523586424584806, -0.5113380108141381, -0.10962747521938289], \"objects\": [\"object_3\", \"object_4\"]}, {\"frame\": 98, \"force\": 23.281833682748537, \"position\": [0.5285802641120538, -5.034169154482012, 0.8174494041634633], \"contact_normal\": [-0.8799595338479193, -0.462960750997852, -0.10648268321965476], \"objects\": [\"object_3\", \"object_4\"]}, {\"frame\": 99, \"force\": 0.0, \"position\": [0.5199759394947063, -5.071589706534862, 0.8192185142223843], \"contact_normal\": [-0.8957679544909816, -0.43244948797677674, -0.10289417892022153], \"objects\": [\"object_3\", \"object_4\"]}, {\"frame\": 100, \"force\": 0.0, \"position\": [0.49975912409986456, -5.165524244689176, 0.8141100979170206], \"contact_normal\": [-0.907063669693757, -0.4081991931435499, -0.10299960115772153], \"objects\": [\"object_3\", \"object_4\"]}, {\"frame\": 102, \"force\": 0.0, \"position\": [0.5547534924623646, -5.268079533082487, 0.8199947133485396], \"contact_normal\": [-0.9436712505546027, -0.315576512696546, -0.0994788194089516], \"objects\": [\"object_3\", \"object_4\"]}, {\"frame\": 103, \"force\": 0.0, \"position\": [0.5434842961691941, -5.311019331083419, 0.8238204020257405], \"contact_normal\": [-0.9645811059056135, -0.24698338932935265, -0.0926417590792026], \"objects\": [\"object_3\", \"object_4\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 6, \"final_objects\": 6, \"rule_stats\": {\"collision_color_swap\": 3}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "7", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['After a collision, the colliding objects change color.', 'Friction applies: objects slow down and stop over time.', 'The video has been edited or manipulated.', 'In a certain area, objects float upward as if gravity is reversed locally.', 'Conservation of momentum holds during interactions.', 'Objects swap colors after collision.']", "q4_correct_answers": "[5]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['Friction gradually slowed the object down.', 'Normal gravity caused the object to fall.', 'The simulation rendering glitched.', 'Friction is disabled.', 'The simulation follows standard physics rules.']", "q6_correct_answers": "[4]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will swap colors after the next collision.', 'Only some objects will be affected by the rule.', 'Objects will change color after collision instead.', 'Objects will behave according to real-world physics.', 'The simulation behavior is random and unpredictable.']", "q7_correct_answers": "[0]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/47d6711c-933b-4ab8-996e-2d66c8cc8510/output.mp4
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version https://git-lfs.github.com/spec/v1
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|
test/4fcbd01d-62f3-448d-81c8-0707cdb37b2e/metadata.jsonl
ADDED
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{"id": "4fcbd01d-62f3-448d-81c8-0707cdb37b2e", "uuid": "4fcbd01d-62f3-448d-81c8-0707cdb37b2e", "scenario_name": "Colorful Swap", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Colorful Swap\", \"description\": \"Objects of different colors collide and swap colors with each other.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, 5.8, 8.0], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 10, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/82c843d0-a0d8-58f6-8a00-9bb26d6342ad/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/82c843d0-a0d8-58f6-8a00-9bb26d6342ad/attempt_01/scratch\"}, \"random_seed\": 1771076915, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Colorful Swap\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 24, \"collisions\": [{\"frame\": 61, \"force\": 2807.35753182097, \"position\": [2.2349121073652856, -2.4576734294841245, 0.22659976021862682], \"contact_normal\": [0.8858480277258638, -0.46397550773095514, 0.0], \"objects\": [\"object_3\", \"object_4\"]}, {\"frame\": 62, \"force\": 6053.188776486858, \"position\": [2.328839607876252, -2.3516562682788655, 0.13293802233828686], \"contact_normal\": [0.037180516547353784, 0.9992528911982534, 0.010548394247620246], \"objects\": [\"object_3\", \"object_4\"]}, {\"frame\": 63, \"force\": 6765.003385335609, \"position\": [2.4863016948423007, -2.4495092980369924, 0.10961853858604555], \"contact_normal\": [-0.019212934859356996, 0.9995719747922207, 0.022061966006456], \"objects\": [\"object_3\", \"object_4\"]}, {\"frame\": 64, \"force\": 5269.827519616934, \"position\": 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0.0, \"position\": [4.748644586062084, -4.1098073551550165, 0.29033854468629544], \"contact_normal\": [-0.9992310272637037, 0.03851892504468659, 0.007324381675301058], \"objects\": [\"object_3\", \"object_4\"]}, {\"frame\": 86, \"force\": 0.0, \"position\": [-1.675023532443684, -2.596457185996659, 0.9556044604736098], \"contact_normal\": [-0.28199106738607893, -0.9570963071225541, -0.06669105492365021], \"objects\": [\"object_0\", \"object_6\"]}, {\"frame\": 87, \"force\": 84.42971981963663, \"position\": [-1.7663759878621998, -2.5852834642127993, 0.9667500291186828], \"contact_normal\": [-0.20678650612071195, -0.9743144119937204, -0.08916707614203472], \"objects\": [\"object_0\", \"object_6\"]}, {\"frame\": 88, \"force\": 0.0, \"position\": [-1.7903030326703202, -2.6005269805382936, 1.0162127628404642], \"contact_normal\": [-0.08970955019454765, -0.9947454429111975, -0.04933254920736938], \"objects\": [\"object_0\", \"object_6\"]}, {\"frame\": 119, \"force\": 856.3394354135726, \"position\": [4.9348849585419, -4.300142374046515, 0.15251703997955873], \"contact_normal\": [0.1554331561540455, -0.6699020903944576, -0.7259970545760691], \"objects\": [\"object_3\", \"object_5\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 7, \"final_objects\": 7, \"rule_stats\": {\"collision_color_swap\": 3}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "8", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['Normal gravity applies: objects fall downward.', 'This is a rendering glitch in the simulation.', 'Friction applies: objects slow down and stop over time.', 'There is no gravity: objects float instead of falling.', 'In a certain area, objects float upward as if gravity is reversed locally.', 'Objects swap colors after collision.']", "q4_correct_answers": "[5]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['Friction is disabled.', 'The simulation rendering glitched.', 'Normal gravity caused the object to fall.', 'Friction gradually slowed the object down.', 'The simulation follows standard physics rules.']", "q6_correct_answers": "[4]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will slow down and stop due to friction.', 'Objects will fall upward due to reversed gravity.', 'There is not enough information to make a prediction.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will swap colors after the next collision.']", "q7_correct_answers": "[4]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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test/4fcbd01d-62f3-448d-81c8-0707cdb37b2e/output.mp4
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{"id": "5f74abb5-294c-443a-8525-c752bc5ad059", "uuid": "5f74abb5-294c-443a-8525-c752bc5ad059", "scenario_name": "Swapping Colors Easier", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Swapping Colors Easier\", \"description\": \"Objects of different colors collide and swap their colors.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.484416931731396, 4.484416931731396, 7.731753330571374], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 7, \"max_objects\": 9, \"allowed_shapes\": [\"sphere\", \"cube\", \"cylinder\", \"capsule\", \"gear\", \"torus\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/e34eab49-5304-569e-8020-506b5e60d32a/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/e34eab49-5304-569e-8020-506b5e60d32a/attempt_01/scratch\"}, \"random_seed\": 1771076917, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Swapping Colors Easier\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 36, \"collisions\": [{\"frame\": 39, \"force\": 992.62673196857, \"position\": [-0.4193268740276507, -0.5423731062931775, 1.166929890541274], \"contact_normal\": [-0.9999999999161533, -9.718300985163231e-06, 8.558505463833917e-06], \"objects\": [\"object_3\", \"object_1\"]}, {\"frame\": 40, \"force\": 0.0, \"position\": [-0.3256029087863477, -0.543108143812396, 1.164437621811774], \"contact_normal\": [-0.9998996886250306, 4.198723102249966e-05, 0.014163718602091114], \"objects\": [\"object_3\", \"object_1\"]}, {\"frame\": 41, \"force\": 40.345382000586106, \"position\": [-0.20572073479842878, -0.5519246860745725, 1.4023434014806255], \"contact_normal\": [-0.9957492525075261, -0.0006970791937299281, 0.09210287840942188], \"objects\": [\"object_3\", 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\"contact_normal\": [-0.44268836090860825, 0.33082039685981507, 0.8334175904896443], \"objects\": [\"object_8\", \"object_2\"]}, {\"frame\": 88, \"force\": 0.0, \"position\": [-0.2184134102881372, 0.697839014853719, 1.4274972022641343], \"contact_normal\": [-0.31535645671749996, 0.44708381244975276, 0.8370581639599353], \"objects\": [\"object_8\", \"object_2\"]}, {\"frame\": 89, \"force\": 0.0, \"position\": [0.07797817604867863, 0.8104251389272257, 1.3716927482133108], \"contact_normal\": [0.033622530351645745, 0.6010684265664601, 0.7984899949515164], \"objects\": [\"object_8\", \"object_2\"]}, {\"frame\": 89, \"force\": 469.4909933409703, \"position\": [0.3448416726026857, 1.2838496632315526, 1.2852315159525642], \"contact_normal\": [0.9577928828918321, 0.2874569070370593, -0.001148946665744195], \"objects\": [\"object_6\", \"object_8\"]}, {\"frame\": 90, \"force\": 0.0, \"position\": [0.4080318895357937, 1.3603700000841654, 1.2656824289302584], \"contact_normal\": [0.9531448333871494, 0.3025019737394558, 0.002735410593804029], \"objects\": [\"object_6\", \"object_8\"]}, {\"frame\": 94, \"force\": 64.08862372272709, \"position\": [4.737706994594191, 0.20892763701606837, 0.49726047699239584], \"contact_normal\": [-0.9914152656027705, 0.13075078403556617, 6.0032265527187196e-05], \"objects\": [\"object_3\", \"object_1\"]}, {\"frame\": 95, \"force\": 8.641332756871197, \"position\": [4.748168734810598, 0.2150791750337161, 0.4977959364417239], \"contact_normal\": [-0.9959065250109275, 0.09036647348342818, 0.0020233415004711932], \"objects\": [\"object_3\", \"object_1\"]}, {\"frame\": 98, \"force\": 42.79491279420477, \"position\": [4.796640268341423, 0.18712733687500316, 0.4667904656282526], \"contact_normal\": [-0.8471131122232944, 0.5314114598258024, -0.0011115148104284427], \"objects\": [\"object_3\", \"object_1\"]}, {\"frame\": 99, \"force\": 0.0, \"position\": [4.7833529435172615, 0.19589140979069752, 0.4481690261283367], \"contact_normal\": [-0.8136586518103629, 0.581340001884362, 0.0018440561903089441], \"objects\": [\"object_3\", \"object_1\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 9, \"final_objects\": 9, \"rule_stats\": {\"collision_color_swap\": 5}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "10", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['There is no gravity: objects float instead of falling.', 'Collisions follow the law of reflection and bounce normally.', 'Objects maintain constant colors over time.', 'This is a camera malfunction or video recording error.', 'After a collision, the colliding objects change color.', 'Objects swap colors after collision.']", "q4_correct_answers": "[5]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "[\"Air resistance affected the object's motion.\", 'Gravity is reversed.', 'The collision followed conservation of momentum.', 'This is a video recording error.', 'The simulation follows standard physics rules.']", "q6_correct_answers": "[4]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will slow down and stop due to friction.', 'The simulation behavior is random and unpredictable.', 'Objects will start floating in zero gravity.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will swap colors after the next collision.']", "q7_correct_answers": "[4]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/5f74abb5-294c-443a-8525-c752bc5ad059/output.mp4
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version https://git-lfs.github.com/spec/v1
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test/6841d4ed-22e4-4b22-aab5-7d507558ef2a/metadata.jsonl
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{"id": "6841d4ed-22e4-4b22-aab5-7d507558ef2a", "uuid": "6841d4ed-22e4-4b22-aab5-7d507558ef2a", "scenario_name": "Color Swap Chaos", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Color Swap Chaos\", \"description\": \"Objects collide and swap colors in a frictionless environment.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.101883619553025, 5.101883619553025, 6.923984912250534], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 7, \"max_objects\": 9, \"allowed_shapes\": [\"sphere\", \"cube\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/8237e9d9-e47f-5d05-a7e3-79830849312d/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/8237e9d9-e47f-5d05-a7e3-79830849312d/attempt_01/scratch\"}, \"random_seed\": 1771076908, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Color Swap Chaos\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 5, \"collisions\": [{\"frame\": 14, \"force\": 0.0, \"position\": [-1.4485318462808037, 0.7111283540725708, 1.9644302100205797], \"contact_normal\": [0.09762736176631938, 0.0, -0.9952230394411838], \"objects\": [\"object_1\", \"object_4\"]}, {\"frame\": 17, \"force\": 950.8733006831578, \"position\": [-2.06046701277254, 0.11836531962534369, 0.2892228743007963], \"contact_normal\": [-0.1843594981439106, -0.6571653030419881, -0.730852474800392], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 18, \"force\": 116.7847030791537, \"position\": [-2.162683458793058, 0.10708914857031993, 0.2374935988531442], \"contact_normal\": [-0.211962913854863, -0.7945105874136363, -0.5690559283917483], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 68, \"force\": 248.86857486673466, \"position\": [0.5827940052243403, -1.6718663112462457, 1.669993305025004], \"contact_normal\": [0.8418614192477702, -0.3111304081090554, 0.4409843760633959], \"objects\": [\"object_2\", \"object_6\"]}, {\"frame\": 83, \"force\": 1528.307175195595, \"position\": [-1.7082101417487603, -1.6862608695821193, 0.7742893888987825], \"contact_normal\": [0.08014016892542443, 0.8062586691885445, 0.58610964134957], \"objects\": [\"object_3\", \"object_6\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 8, \"final_objects\": 8, \"rule_stats\": {\"collision_color_swap\": 3}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "9", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['Friction applies: objects slow down and stop over time.', 'Objects swap colors after collision.', 'Conservation of momentum holds during interactions.', 'This is a camera malfunction or video recording error.', 'There is no gravity: objects float instead of falling.', 'New objects spawn when objects collide.']", "q4_correct_answers": "[1]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['The simulation follows standard physics rules.', 'Normal gravity caused the object to fall.', 'The collision followed conservation of momentum.', 'The simulation rendering glitched.', 'Objects pass through each other.']", "q6_correct_answers": "[0]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will swap colors after the next collision.', 'It is impossible to predict what will happen next.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will fall upward due to reversed gravity.', 'The next collision will be a normal elastic bounce.']", "q7_correct_answers": "[0]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/6841d4ed-22e4-4b22-aab5-7d507558ef2a/output.mp4
ADDED
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+
version https://git-lfs.github.com/spec/v1
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oid sha256:3440db5d2e18e58f4075a5324f4e704f71351692870593ee1096d09f53880a05
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size 106269
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test/7bc4273d-5ee7-45ca-a025-d7e71a3734bc/metadata.jsonl
ADDED
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@@ -0,0 +1 @@
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{"id": "7bc4273d-5ee7-45ca-a025-d7e71a3734bc", "uuid": "7bc4273d-5ee7-45ca-a025-d7e71a3734bc", "scenario_name": "Color Swap Chaos", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Color Swap Chaos\", \"description\": \"Two objects of different colors collide and swap colors with each other. Due to the 'velocity_flip_on_collision' rule, they change direction after the collision, creating a seemingly chaotic motion.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [0.0, 0.0, 10.0], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 10, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/11c1a85a-a722-5a5f-91e1-8f9502899fb8/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/11c1a85a-a722-5a5f-91e1-8f9502899fb8/attempt_01/scratch\"}, \"random_seed\": 1771076921, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Color Swap Chaos\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 12, \"collisions\": [{\"frame\": 103, \"force\": 573.5628701682316, \"position\": [0.27652612391757203, -0.29624599075005265, 1.4544964242704435], \"contact_normal\": [0.693177103007139, -0.5420790155987331, -0.4750324670105597], \"objects\": [\"object_2\", \"object_6\"]}, {\"frame\": 104, \"force\": 16.480186871059324, \"position\": [0.2722426240134145, -0.5012897932233702, 1.2457685019804607], \"contact_normal\": [0.8759206926266886, -0.4823183276027291, -0.01148786694250822], \"objects\": [\"object_2\", \"object_6\"]}, {\"frame\": 104, \"force\": 506.18267825571326, \"position\": [-3.22793096947906, 3.123512484649263, 1.3180962351711147], \"contact_normal\": [-0.29767092247866433, 0.44171409518210647, -0.8463336694402237], \"objects\": [\"object_3\", \"object_8\"]}, {\"frame\": 105, \"force\": 0.0, \"position\": [0.2952761280318742, -0.5124945034879005, 1.259734175866308], \"contact_normal\": [0.8820832991423833, -0.4709032358912225, -0.013386403597108089], \"objects\": [\"object_2\", \"object_6\"]}, {\"frame\": 105, \"force\": 0.0, \"position\": [-3.216937519723867, 3.1423244215127224, 1.3284818907866587], \"contact_normal\": [-0.29249908752681375, 0.4810533085863472, -0.8264574992666652], \"objects\": [\"object_3\", \"object_8\"]}, {\"frame\": 106, \"force\": 0.0, \"position\": [-3.222489533729142, 3.089279482373893, 1.278768663588254], \"contact_normal\": [-0.31530144084011014, 0.4726687202816443, -0.8229029604221041], \"objects\": [\"object_3\", \"object_8\"]}, {\"frame\": 106, \"force\": 133.61486258527466, \"position\": [0.44528373240755276, -0.4035546877615771, 0.9517670721691872], \"contact_normal\": [0.7560155808596954, -0.6542476384961159, 0.020011722055663532], \"objects\": [\"object_2\", \"object_6\"]}, {\"frame\": 109, \"force\": 0.0, \"position\": [-3.2413131256023298, 3.076787410802079, 1.1849091236865819], \"contact_normal\": [-0.39682632130196316, 0.6263026020221667, -0.6710245311627695], \"objects\": [\"object_3\", \"object_8\"]}, {\"frame\": 110, \"force\": 0.0, \"position\": [-3.30768094339669, 3.0205263330868215, 1.1457752412234843], \"contact_normal\": [-0.4954592312979211, 0.6285787492285935, -0.5995072194226607], \"objects\": [\"object_3\", \"object_8\"]}, {\"frame\": 111, \"force\": 0.0, \"position\": [-3.3017073503839387, 3.005576171526282, 1.0412773612554358], \"contact_normal\": [-0.5008365144082398, 0.6573181932635948, -0.5631124032021393], \"objects\": [\"object_3\", \"object_8\"]}, {\"frame\": 112, \"force\": 0.0, \"position\": [-3.3183139706009412, 3.013272483960268, 1.0310196171912056], \"contact_normal\": [-0.5433362614504971, 0.7269195891519746, -0.41996859156384697], \"objects\": [\"object_3\", \"object_8\"]}, {\"frame\": 113, \"force\": 0.0, \"position\": [-3.324711330298249, 2.9999374472984943, 0.9705712216037803], \"contact_normal\": [-0.5675461430772679, 0.7640851530512722, -0.3067005940077901], \"objects\": [\"object_3\", \"object_8\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 9, \"final_objects\": 9, \"rule_stats\": {\"collision_color_swap\": 2}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "10", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['Objects maintain their size over time.', 'Standard gravity: objects accelerate at a constant rate.', 'This is a camera malfunction or video recording error.', 'After collision, an object teleports to a random location.', 'Objects swap colors after collision.', 'There is no friction: moving objects do not slow down on the surface.']", "q4_correct_answers": "[4]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['This is a video recording error.', 'The simulation follows standard physics rules.', \"Air resistance affected the object's motion.\", 'Gravity is reversed.', 'Normal gravity caused the object to fall.']", "q6_correct_answers": "[1]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['The simulation behavior is random and unpredictable.', 'Objects will slow down and stop due to friction.', 'Objects will disappear after collision instead.', 'Only some objects will be affected by the rule.', 'Objects will swap colors after the next collision.']", "q7_correct_answers": "[4]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/7bc4273d-5ee7-45ca-a025-d7e71a3734bc/output.mp4
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oid sha256:8d797f4b4536c30e64282d1998d1abbd419ebb982fc6770823d240588d54b67b
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test/7f40faca-3677-40f0-bb3c-ce2d02e99120/metadata.jsonl
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{"id": "7f40faca-3677-40f0-bb3c-ce2d02e99120", "uuid": "7f40faca-3677-40f0-bb3c-ce2d02e99120", "scenario_name": "Color Swap Chaos", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Color Swap Chaos\", \"description\": \"Objects of different colors collide and swap their colors, adding a whimsical touch to the scene.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.484416931731396, 4.484416931731396, 7.731753330571374], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 10, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/9d4d115f-858a-5e60-928d-52265bf46559/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/9d4d115f-858a-5e60-928d-52265bf46559/attempt_01/scratch\"}, \"random_seed\": 1771076911, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Color Swap Chaos\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 16, \"collisions\": [{\"frame\": 7, \"force\": 1094.9840049214934, \"position\": [0.8841613310848739, -0.6401844145396303, 2.2629597109909327], \"contact_normal\": [0.6348671380355173, -0.7726213283637666, 2.594060043893149e-15], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 8, \"force\": 0.0, \"position\": [0.9124547439206245, -0.6847810745869461, 2.602765713639821], \"contact_normal\": [0.6150869706793949, -0.7883994993430564, -0.009708137620744869], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 49, \"force\": 1131.5020947427859, \"position\": [0.03664655433383757, -1.8891136674972282, 1.546567045947649], \"contact_normal\": [0.9999799568596437, 0.006331341010023424, 0.0], \"objects\": [\"object_2\", \"object_4\"]}, {\"frame\": 50, \"force\": 0.0, \"position\": [0.003990212385502789, -1.9277407956623, 1.4282491363210599], \"contact_normal\": [0.9988240909871051, -0.04588081104791318, -0.015664815395304288], \"objects\": [\"object_2\", \"object_4\"]}, {\"frame\": 68, \"force\": 636.9771362549193, \"position\": [-2.5617462889233673, 0.23330766809032333, 2.1211540678316214], \"contact_normal\": [-0.0973140662695983, 0.9903733619312526, 0.09844072573414149], \"objects\": [\"object_5\", \"object_6\"]}, {\"frame\": 69, \"force\": 0.0, \"position\": [-2.587299690624819, 0.16413361548557426, 2.1558588459371206], \"contact_normal\": [0.06057282293729278, 0.9952413399309143, 0.07632567336044743], \"objects\": [\"object_5\", \"object_6\"]}, {\"frame\": 70, \"force\": 0.0, \"position\": [-2.484406402295151, 0.06526374408965196, 2.1846855197258557], \"contact_normal\": [0.3370865110375756, 0.9396119800631961, 0.05917779142748053], \"objects\": [\"object_5\", \"object_6\"]}, {\"frame\": 85, \"force\": 687.025093330849, \"position\": [-4.401620481065108, -3.5584639169205956, 1.3453832394332021], \"contact_normal\": [0.19479145665993008, -0.7797249753250731, -0.5950506291624409], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 86, \"force\": 0.0, \"position\": [-4.298242943386376, -3.573132146946429, 1.4018261060113182], \"contact_normal\": [0.13564591898066905, -0.8540750805982964, -0.5021513132163484], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 102, \"force\": 0.0, \"position\": [-5.624664990319921, -4.511484535374474, 1.1952971548407954], \"contact_normal\": [0.6196613176900752, -0.756423382019339, -0.20938843925351994], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 103, \"force\": 179.59702107857643, \"position\": [-5.810273650302295, -4.606359988362328, 1.1663197523733813], \"contact_normal\": [0.600597775033206, -0.7622412067062221, -0.24139315529692412], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 104, \"force\": 0.0, \"position\": [-5.740586798303213, -4.60185378142048, 1.1685550585197975], \"contact_normal\": [0.6744620269906453, -0.6750808668812684, -0.29894279940902607], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 105, \"force\": 0.0, \"position\": [-5.866049353991043, -4.667550745102547, 1.134007536858858], \"contact_normal\": [0.7342849938557816, -0.6434149896024879, -0.2164317420182288], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 106, \"force\": 55.45054954641404, \"position\": [-5.924925936294131, -4.685361092184552, 1.1349734758042902], \"contact_normal\": [0.721977284155894, -0.674942430439578, -0.15232044102875655], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 107, \"force\": 0.0, \"position\": [-5.988358235861849, -4.73709869414977, 1.092737663726734], \"contact_normal\": [0.7444931170625376, -0.6291338957801348, -0.2234290487537762], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 110, \"force\": 0.0, \"position\": [-6.228151082261944, -4.900683647306699, 1.006719355287789], \"contact_normal\": [0.8323930482814822, -0.5536806640350729, 0.023654501608417016], \"objects\": [\"object_4\", \"object_6\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 7, \"final_objects\": 7, \"rule_stats\": {\"collision_color_swap\": 4}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "8", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['The video has been edited or manipulated.', 'Objects swap colors after collision.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'Friction applies: objects slow down and stop over time.', 'Objects grow larger after collision.']", "q4_correct_answers": "[1]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['The simulation follows standard physics rules.', \"Air resistance affected the object's motion.\", 'Normal gravity caused the object to fall.', 'Friction is disabled.', 'The video was edited or manipulated.']", "q6_correct_answers": "[0]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['It is impossible to predict what will happen next.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will swap colors after the next collision.', 'Objects will behave according to real-world physics.', 'Objects will start floating in zero gravity.']", "q7_correct_answers": "[2]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/7f40faca-3677-40f0-bb3c-ce2d02e99120/output.mp4
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version https://git-lfs.github.com/spec/v1
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test/91d9c172-3ccd-4d87-b764-36fb53dfe647/metadata.jsonl
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{"id": "91d9c172-3ccd-4d87-b764-36fb53dfe647", "uuid": "91d9c172-3ccd-4d87-b764-36fb53dfe647", "scenario_name": "Energetic Shift", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Energetic Shift\", \"description\": \"Observe the color exchange that occurs when two objects collide.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.57495710997814, 4.57495710997814, 7.624928516630234], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 10, \"allowed_shapes\": [\"sphere\", 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[\"collision\"]}}", "metadata": "{\"scenario_name\": \"Energetic Shift\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 34, \"collisions\": [{\"frame\": 10, \"force\": 1586.9223615106807, \"position\": [-0.8476641939450524, 0.8677612311551358, 2.382868404011605], \"contact_normal\": [0.289730097265467, -0.9571083902769545, 0.0], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 72, \"force\": 0.0, \"position\": [1.4919387938599311, 0.7723749703478963, 1.4264203555699124], \"contact_normal\": [-0.7396637403316038, 0.6729766349871754, 0.0], \"objects\": [\"object_6\", \"object_2\"]}, {\"frame\": 73, \"force\": 290.68462233699387, \"position\": [1.5120351664937342, 0.7314248947409405, 1.3658415036977487], \"contact_normal\": [-0.7224341025666859, 0.6914397786131972, 6.213633273070155e-17], \"objects\": [\"object_6\", \"object_2\"]}, {\"frame\": 74, \"force\": 0.0, \"position\": [1.5481863874353339, 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\"contact_normal\": [0.4588589902901187, 0.8300843803561537, -0.31687276392690084], \"objects\": [\"object_4\", \"object_9\"]}, {\"frame\": 95, \"force\": 1159.6086980114585, \"position\": [-2.0455856049007206, -1.4939525760572565, 1.5417509976705899], \"contact_normal\": [-0.8750178173678756, -0.45183316061379636, 0.17375446543472323], \"objects\": [\"object_5\", \"object_9\"]}, {\"frame\": 96, \"force\": 0.0, \"position\": [-1.0592339534970139, -0.5382873936945556, 1.3311535460440782], \"contact_normal\": [0.49418054775354264, 0.7958780916155975, -0.3498051593506353], \"objects\": [\"object_4\", \"object_9\"]}, {\"frame\": 98, \"force\": 115.53033143450668, \"position\": [-1.0655393397745831, -0.11819196551102101, 1.4692110101965983], \"contact_normal\": [0.562050014059865, 0.7100287639773281, -0.42421567158714624], \"objects\": [\"object_4\", \"object_9\"]}, {\"frame\": 98, \"force\": 0.0, \"position\": [0.10932853937163989, 0.5379562271731966, 0.06622409073766378], \"contact_normal\": [-0.9636012369993353, -0.26695748436338623, 0.014365152130187624], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 99, \"force\": 235.55980070006837, \"position\": [0.1463185873745132, 0.5707647674445593, 1.4603148993126494], \"contact_normal\": [-0.9943459361108474, -0.10597798739618682, 0.006695186875388967], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 100, \"force\": 87.65846416367438, \"position\": [-1.0598650975131838, -0.030179676817411183, 1.4664689906892563], \"contact_normal\": [0.6157274306640899, 0.6631265350557646, -0.42560889280269304], \"objects\": [\"object_4\", \"object_9\"]}, {\"frame\": 100, \"force\": 0.0, \"position\": [0.12169164003831145, 0.6007866156303904, 1.5080685621801948], \"contact_normal\": [-0.9946379024689134, -0.10039912296039212, -0.02480844777538605], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 101, \"force\": 48.92334450071656, \"position\": [0.17956548815870144, 0.6380825483773367, 0.0939329500968854], \"contact_normal\": [-0.9911421537173215, -0.13279984567910072, -0.0011967089021106333], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 102, \"force\": 0.0, \"position\": [0.18795394822928646, 0.6910915625917556, 1.4361409739177202], \"contact_normal\": [-0.9921508792367543, -0.12502877719982103, -0.0021065853063034446], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 106, \"force\": 0.0, \"position\": [-1.1677501642118973, 0.6032171142406881, 1.4625961320644558], \"contact_normal\": [0.8691888015057343, 0.40100901786735066, -0.28931400748337066], \"objects\": [\"object_4\", \"object_9\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 10, \"final_objects\": 10, \"rule_stats\": {\"collision_color_swap\": 6}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "11", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['Conservation of momentum holds during interactions.', 'Normal gravity applies: objects fall downward.', 'In a certain area, objects float upward as if gravity is reversed locally.', 'This is a camera malfunction or video recording error.', 'Objects swap colors after collision.', 'Objects pulse in size over time.']", "q4_correct_answers": "[4]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['Friction gradually slowed the object down.', 'The object was destroyed by the high impact force.', 'Gravity is reversed.', 'The simulation rendering glitched.', 'The simulation follows standard physics rules.']", "q6_correct_answers": "[4]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will slow down and stop due to friction.', 'It is impossible to predict what will happen next.', 'The effect will be weaker than before.', 'Objects will swap colors after the next collision.', 'Objects will disappear after collision instead.']", "q7_correct_answers": "[3]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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test/91d9c172-3ccd-4d87-b764-36fb53dfe647/output.mp4
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oid sha256:7593cbfad6b4946489607ece4cfdeab14e453fcaae2d409553d50a7849d45fa0
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size 116303
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test/91e95172-656b-4ef5-9bf2-b39dae9f3147/metadata.jsonl
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{"id": "91e95172-656b-4ef5-9bf2-b39dae9f3147", "uuid": "91e95172-656b-4ef5-9bf2-b39dae9f3147", "scenario_name": "Swapping Colors", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Swapping Colors\", \"description\": \"Two spheres collide and swap colors\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.484416931731396, 4.484416931731396, 7.731753330571374], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 7, \"max_objects\": 9, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/c2132ea7-8056-57d0-aa24-ed1f1a2ae4ad/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/c2132ea7-8056-57d0-aa24-ed1f1a2ae4ad/attempt_01/scratch\"}, \"random_seed\": 1771076905, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Swapping Colors\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 17, \"collisions\": [{\"frame\": 49, \"force\": 1243.1483583173451, \"position\": [2.395958698149294, 0.4682096262372279, 1.701586937359379], \"contact_normal\": [-0.42883632320078463, -0.12711703216576853, 0.8943940228092979], \"objects\": [\"object_3\", \"object_1\"]}, {\"frame\": 50, \"force\": 0.0, \"position\": [2.4056382309122286, 0.4579572776225136, 1.6925741399805923], \"contact_normal\": [-0.44062370128929224, -0.13632898331345406, 0.8872796414720923], \"objects\": [\"object_3\", \"object_1\"]}, {\"frame\": 50, \"force\": 283.6213316134526, \"position\": [-0.06877467054239822, -1.553519576345973, 1.7243953347206125], \"contact_normal\": [0.28973009726457155, -0.9571083902772255, -1.7400287356984717e-15], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 51, \"force\": 173.9273580036264, \"position\": [-0.061307633617926016, -1.8154381930916261, 1.8492473377921204], \"contact_normal\": [0.6665948045105204, -0.7446959659584477, 0.03285247151730829], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 52, \"force\": 431.98232668250176, \"position\": [2.5852854185585077, 0.3304020041822506, 1.5404705917289918], \"contact_normal\": [-0.662451903385987, -0.22389722689480948, 0.7148618800083671], \"objects\": [\"object_3\", \"object_1\"]}, {\"frame\": 52, \"force\": 0.0, \"position\": [0.02275594449352214, -1.8247749820845445, 1.1838174702036848], \"contact_normal\": [0.6512162733235312, -0.7575959905546731, 0.044335995016418085], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 53, \"force\": 0.0, \"position\": [0.1094698747902978, -1.7877085564692525, 1.780459480656309], \"contact_normal\": [0.766966676502217, -0.6416528600955593, -0.006612432709076596], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 57, \"force\": 280.1354752049441, \"position\": [1.8626265365779746, -1.1546910274684918, 1.805918740967024], \"contact_normal\": [-0.5853995145380564, -0.8096406362681465, 0.042301873267253806], \"objects\": [\"object_4\", \"object_2\"]}, {\"frame\": 57, \"force\": 0.0, \"position\": [2.350951033331284, -0.6447750587184182, 1.8163544130837015], \"contact_normal\": [0.7986447388865382, 0.5960794722224961, 0.08280002321137137], \"objects\": [\"object_3\", \"object_2\"]}, {\"frame\": 58, \"force\": 0.0, \"position\": [1.8223954624537475, -1.0607030812284475, 1.8221702971261104], \"contact_normal\": [-0.3993150382534195, -0.915659803448554, 0.0459850472787168], \"objects\": [\"object_4\", \"object_2\"]}, {\"frame\": 66, \"force\": 180.36179792253608, \"position\": [-1.0163028739134412, -1.762764835272574, 1.8964923799246276], \"contact_normal\": [2.420370110037075e-14, -1.3830686343069e-14, -1.0], \"objects\": [\"object_5\", \"object_6\"]}, {\"frame\": 67, \"force\": 230.71784035306086, \"position\": [-1.0008454709447734, -0.8835755752320407, 1.81396445482181], \"contact_normal\": [0.00020619747778711063, 0.008853529455391085, -0.999960785480502], \"objects\": [\"object_5\", \"object_6\"]}, {\"frame\": 68, \"force\": 99.06860627534732, \"position\": [-1.3765720536684065, -1.689431003642824, 1.8549268356513258], \"contact_normal\": [0.013899171838339807, -0.006469267784237681, -0.9998824738920791], \"objects\": [\"object_5\", \"object_6\"]}, {\"frame\": 69, \"force\": 44.272622030855736, \"position\": [-0.6822801179825072, -1.7589051801918898, 1.800872331645209], \"contact_normal\": [-0.04461857804537662, 0.08262747866106701, -0.9955811781383391], \"objects\": [\"object_5\", \"object_6\"]}, {\"frame\": 70, \"force\": 31.890711300591008, \"position\": [-1.3940116473477344, -1.7504102570866578, 1.815131212321588], \"contact_normal\": [0.056454733645164346, 0.10552283692530469, -0.992813070993875], \"objects\": [\"object_5\", \"object_6\"]}, {\"frame\": 71, \"force\": 0.0, \"position\": [-1.190537697526444, -1.8092656945084253, 1.837725295947462], \"contact_normal\": [0.011693026819546164, 0.10069111640572018, -0.9948490198018828], \"objects\": [\"object_5\", \"object_6\"]}, {\"frame\": 72, \"force\": 0.0, \"position\": [-0.9127552075385257, -1.8320412384055569, 1.8359871831301926], \"contact_normal\": [-0.004692106613158654, 0.217238548105536, -0.976107267339266], \"objects\": [\"object_5\", \"object_6\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 7, \"final_objects\": 7, \"rule_stats\": {\"collision_color_swap\": 4}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "8", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['Objects swap colors after collision.', 'Normal collision behavior: objects bounce off each other.', 'The video has been edited or manipulated.', 'There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.', 'There is no gravity: objects float instead of falling.']", "q4_correct_answers": "[0]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'There is zero gravity.', 'The video was edited or manipulated.', 'The collision followed conservation of momentum.']", "q6_correct_answers": "[1]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Only some objects will be affected by the rule.', 'Objects will suddenly start falling downward due to normal gravity.', 'Objects will change color after collision instead.', 'There is not enough information to make a prediction.', 'Objects will swap colors after the next collision.']", "q7_correct_answers": "[4]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/91e95172-656b-4ef5-9bf2-b39dae9f3147/output.mp4
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version https://git-lfs.github.com/spec/v1
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| 2 |
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oid sha256:422c51b8f688cfc776ff0cb8e9373c9b9666b7a57c79166b040ca794a6d1f817
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| 3 |
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size 139910
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test/933305ea-d8f8-4283-b3cf-f04fc4b1e94f/metadata.jsonl
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{"id": "933305ea-d8f8-4283-b3cf-f04fc4b1e94f", "uuid": "933305ea-d8f8-4283-b3cf-f04fc4b1e94f", "scenario_name": "Swapping Colors", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Swapping Colors\", \"description\": \"Two objects of different colors collide and swap colors, testing the ability to reason about physical interactions and color changes.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, 5.8, 8.0], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 7, 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\"disappearances\": [], \"creation_events\": [], \"initial_objects\": 7, \"final_objects\": 7, \"rule_stats\": {\"collision_color_swap\": 3}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "8", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['After collision, objects freeze in place and stop moving.', 'Collisions follow the law of reflection and bounce normally.', 'Objects swap colors after collision.', 'Objects pulse in size over time.', 'No new objects are created during collisions.', 'The video has been edited or manipulated.']", "q4_correct_answers": "[2]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['The object bounced due to elastic collision.', 'The simulation rendering glitched.', 'The simulation follows standard physics rules.', 'The collision followed conservation of momentum.', 'A rule changes object color upon collision.']", "q6_correct_answers": "[2]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['There is not enough information to make a prediction.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will gain speed from collision.', 'The next collision will be a normal elastic bounce.', 'Objects will swap colors after the next collision.']", "q7_correct_answers": "[4]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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{"id": "9de75ace-428c-4a18-b6c2-08baf32f2ccd", "uuid": "9de75ace-428c-4a18-b6c2-08baf32f2ccd", "scenario_name": "Elastic Bounce with Color Swap", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Elastic Bounce with Color Swap\", \"description\": \"Objects of different colors collide and exchange colors when they hit each other.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.763067156803607, 4.763067156803607, 7.390966277798701], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 10, \"allowed_shapes\": [\"sphere\", \"cube\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/f2d373a8-4161-5f3e-a0e7-29008e404ede/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/f2d373a8-4161-5f3e-a0e7-29008e404ede/attempt_01/scratch\"}, \"random_seed\": 1771076916, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Elastic Bounce with Color Swap\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 20, \"collisions\": [{\"frame\": 5, \"force\": 722.9894465455843, \"position\": [-0.6833801131261851, 0.9800761093695958, 1.6420786218241386], \"contact_normal\": [-0.9232499875995586, 0.0, -0.38419976626413355], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 30, \"force\": 0.0, \"position\": [-1.0270744454996017, -3.0449473334420913, 1.192381727775449], \"contact_normal\": [0.007142457072059575, 0.9961795466151849, 0.08703617760758181], \"objects\": [\"object_2\", \"object_1\"]}, {\"frame\": 39, \"force\": 1436.836009729191, \"position\": [1.414733786858303, 1.8062016947070276, 0.9689170675773566], \"contact_normal\": [0.02337342576109079, -0.39627535875584835, -0.917834147878098], \"objects\": [\"object_0\", \"object_5\"]}, {\"frame\": 44, \"force\": 370.90224167350993, \"position\": [1.6228801477498949, 1.1652840947606025, 0.610358155154183], \"contact_normal\": [-0.5172495568110296, -0.8222815811125215, 0.23728863719505264], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 45, \"force\": 3.799229086035416, \"position\": [1.747407116716969, 1.2099694638860892, 0.6654505303782758], \"contact_normal\": [-0.5760158173127924, -0.7427669495286887, 0.34132541202395456], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 46, \"force\": 0.0, \"position\": [1.899193311648004, 1.2824805234111503, 0.6091975184482594], \"contact_normal\": [-0.5257268497384342, -0.8012670507129359, 0.28562631690006296], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 47, \"force\": 46.57785470628421, \"position\": [2.0100046972424965, 1.2988393270086083, 0.6528084727100683], \"contact_normal\": [-0.6417132633727846, -0.6947087020940992, 0.324936773613242], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 48, \"force\": 0.0, \"position\": [2.0885814188035168, 1.3733667625410166, 0.631238635673349], \"contact_normal\": [-0.6692101787828528, -0.6628446299113051, 0.33584927156563416], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 49, \"force\": 21.14921489637453, \"position\": [2.208145140282397, 1.4013689881169367, 0.6590465253486437], \"contact_normal\": [-0.7454968945530376, -0.5726159212165403, 0.34109439599780916], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 50, \"force\": 0.0, \"position\": [2.355434133001834, 1.4582053104819694, 0.6258079983901839], \"contact_normal\": [-0.7057388904371937, -0.6139767034619784, 0.35350420949465405], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 51, \"force\": 10.266580839900808, \"position\": [2.4283589018530316, 1.4703293775664, 0.6562151056490908], \"contact_normal\": [-0.7902478097783713, -0.5118255406615966, 0.33696144448134074], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 52, \"force\": 0.0, \"position\": [2.5558229905406415, 1.527467862579607, 0.650838108116562], \"contact_normal\": [-0.7926848503384664, -0.47836202815202733, 0.37791599339821824], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 53, \"force\": 0.0, \"position\": [2.6074826686930535, 1.571566037392368, 0.6207345866653973], \"contact_normal\": [-0.8897428602673676, -0.3692167238053012, 0.2683964483105613], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 54, \"force\": 0.0, \"position\": [2.780211719849593, 1.6404503341612267, 0.6026771358920109], \"contact_normal\": [-0.9213756255099758, -0.28725561060676297, 0.2618227852785862], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 55, \"force\": 0.0, \"position\": [2.850968473016152, 1.6433782332919806, 0.6606810249962374], \"contact_normal\": [-0.8999961252877142, -0.26547436534721774, 0.3457315950424447], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 56, \"force\": 0.0, \"position\": [2.9742669579392462, 1.7092019410876036, 0.6012836476048721], \"contact_normal\": [-0.9617049586073116, -0.157409453647722, 0.22437877905995213], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 57, \"force\": 0.0, \"position\": [3.0361275489011716, 1.7490372747580218, 0.6190943710093734], \"contact_normal\": [-0.969625522286262, -0.0797940424112331, 0.23121258038170825], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 58, \"force\": 0.0, \"position\": [3.210629059182185, 1.816430614130164, 0.6349032790067859], \"contact_normal\": [-0.9550498053058957, 0.042038445914519405, 0.2934495500938153], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 59, \"force\": 0.0, \"position\": [3.2618729635195463, 1.867155519291615, 0.6586031328400921], \"contact_normal\": [-0.9483545050327113, 0.11466702497459448, 0.2957620769599047], \"objects\": [\"object_2\", \"object_0\"]}, {\"frame\": 60, \"force\": 0.0, \"position\": [3.363937426958796, 1.9054269580838445, 0.6091286713930885], \"contact_normal\": [-0.9666474226328682, 0.1666874812617839, 0.19444290655057492], \"objects\": [\"object_2\", \"object_0\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 7, \"final_objects\": 7, \"rule_stats\": {\"collision_color_swap\": 3}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "8", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['Objects swap colors after collision.', 'After a collision, the colliding objects change color.', 'Objects grow larger after collision.', 'Collisions follow the law of reflection and bounce normally.', 'This is a camera malfunction or video recording error.', 'Objects move along continuous paths without teleporting.']", "q4_correct_answers": "[0]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['The simulation rendering glitched.', 'The simulation follows standard physics rules.', 'The object bounced due to elastic collision.', \"Air resistance affected the object's motion.\", 'A rule changes object color upon collision.']", "q6_correct_answers": "[1]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will swap colors after the next collision.', 'The simulation behavior is random and unpredictable.', 'Objects will gain speed from collision.', 'The effect will be weaker than before.', 'Objects will suddenly start falling downward due to normal gravity.']", "q7_correct_answers": "[0]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/9de75ace-428c-4a18-b6c2-08baf32f2ccd/output.mp4
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version https://git-lfs.github.com/spec/v1
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oid sha256:f146717a98f69a8bb590992d130f92f645a6a17fe39214fac94e5c5aba030e2a
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size 116011
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test/a7d5f591-06d5-4fd2-a130-1ffb0e19c987/metadata.jsonl
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{"id": "a7d5f591-06d5-4fd2-a130-1ffb0e19c987", "uuid": "a7d5f591-06d5-4fd2-a130-1ffb0e19c987", "scenario_name": "Color Swap Chaos", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Color Swap Chaos\", \"description\": \"Objects of different colors collide and swap colors with each other, leading to a visually vibrant and unpredictable environment.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, -5.8, 5.8], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 7, \"max_objects\": 9, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"cube\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/efef3859-ba25-5cef-9e7a-bd6f9579abd1/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/efef3859-ba25-5cef-9e7a-bd6f9579abd1/attempt_01/scratch\"}, \"random_seed\": 1771076904, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Color Swap Chaos\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 9, \"collisions\": [{\"frame\": 12, \"force\": 669.6666898468642, \"position\": [-0.29756861185351924, -0.9696792752859136, 1.4733476815275672], \"contact_normal\": [0.03532310795951675, -0.0026229625693618736, -0.9993725021789625], \"objects\": [\"object_1\", \"object_0\"]}, {\"frame\": 13, \"force\": 169.60232968312974, \"position\": [-0.2809860194396103, -0.9785619467224438, 1.4805006206880038], \"contact_normal\": [-0.018896027867564422, 0.09828544963124136, -0.994978849283548], \"objects\": [\"object_1\", \"object_0\"]}, {\"frame\": 14, \"force\": 0.0, \"position\": [-0.14495433298295762, -0.8646929777536514, 1.5221708725109298], \"contact_normal\": [0.054090141885772956, 0.4682852666458865, -0.8819201582871138], \"objects\": [\"object_1\", \"object_0\"]}, {\"frame\": 27, \"force\": 515.5558739692029, \"position\": [-1.1587222423989187, 0.6390714642775575, 1.06137848198427], \"contact_normal\": [0.910718239620198, 0.4123668715192518, 0.02336346071353023], \"objects\": [\"object_1\", \"object_5\"]}, {\"frame\": 99, \"force\": 518.2481664062446, \"position\": [1.5438091195132724, 0.04541302245709433, 1.0056081525555234], \"contact_normal\": [0.0, 0.0, 1.0], \"objects\": [\"object_2\", \"object_4\"]}, {\"frame\": 100, \"force\": 0.0, \"position\": [2.0479097046604826, 0.04310307888823711, 0.9965623617475825], \"contact_normal\": [0.0020398287255179066, 0.006794760171733066, 0.9999748348498471], \"objects\": [\"object_2\", \"object_4\"]}, {\"frame\": 101, \"force\": 0.0, \"position\": [1.5387135302754371, -0.3494438005010946, 0.9968129080293924], \"contact_normal\": [-0.03505561326293389, 4.6940075849756686e-05, 0.9993853619977577], \"objects\": [\"object_2\", \"object_4\"]}, {\"frame\": 102, \"force\": 14.803133791952938, \"position\": [1.62618594068898, 0.031334110651104835, 0.9067231296898751], \"contact_normal\": [-0.000355485705875902, 0.03997810589781096, 0.9992004927334336], \"objects\": [\"object_2\", \"object_4\"]}, {\"frame\": 103, \"force\": 0.0, \"position\": [1.5499521177274085, -0.48336938295345533, 1.0051571680861766], \"contact_normal\": [-0.9997417351556284, -0.0010797147328245188, 0.02270015868028037], \"objects\": [\"object_2\", \"object_4\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 7, \"final_objects\": 7, \"rule_stats\": {\"collision_color_swap\": 3}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "8", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['After a collision, one of the colliding objects disappears.', 'New objects spawn when objects collide.', 'Objects swap colors after collision.', 'Normal gravity applies: objects fall downward.', 'Normal collision behavior: objects bounce off each other.', 'The video has been edited or manipulated.']", "q4_correct_answers": "[2]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['Friction gradually slowed the object down.', 'Objects teleport on collision.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'This is a video recording error.']", "q6_correct_answers": "[3]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will suddenly start falling downward due to normal gravity.', 'Objects will swap colors after the next collision.', 'It is impossible to predict what will happen next.', 'Objects will change color after collision instead.']", "q7_correct_answers": "[2]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/a7d5f591-06d5-4fd2-a130-1ffb0e19c987/output.mp4
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version https://git-lfs.github.com/spec/v1
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oid sha256:d1587cdaa5868cdd92c3d64f3d8fc0153f6c193b0bf0ff1d918160c71292e16d
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+
size 110979
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test/a8467c1b-c457-49ef-a883-26ce78720600/metadata.jsonl
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{"id": "a8467c1b-c457-49ef-a883-26ce78720600", "uuid": "a8467c1b-c457-49ef-a883-26ce78720600", "scenario_name": "EASY Physics Simulation: Color Swap", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"EASY Physics Simulation: Color Swap\", \"description\": \"A red ball and a blue ball bounce off each other, swapping colors when they collide.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, 5.8, 8.0], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 7, \"max_objects\": 9, \"allowed_shapes\": [\"sphere\", \"cube\", \"cylinder\", \"capsule\", \"gear\", \"torus\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"purple\": [1.0, 0.0, 1.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/73ebe585-babd-55f1-a1f4-6eb220d7f4fc/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/73ebe585-babd-55f1-a1f4-6eb220d7f4fc/attempt_01/scratch\"}, \"random_seed\": 1771076906, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"EASY Physics Simulation: Color Swap\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 66, \"collisions\": [{\"frame\": 46, \"force\": 0.0, \"position\": [-2.0855099949389553, -0.6255369462642223, 1.012241188057844], \"contact_normal\": [0.5597332002407572, 0.6827048881724372, 0.4696943476492989], \"objects\": [\"object_7\", \"object_1\"]}, {\"frame\": 47, \"force\": 1232.0956058658182, \"position\": [-2.1011848319455506, -0.6445540810028924, 0.9991786306111095], \"contact_normal\": [0.5603358471473135, 0.6825215173940863, 0.469242066204402], \"objects\": [\"object_7\", \"object_1\"]}, {\"frame\": 48, \"force\": 0.0, \"position\": [-2.174299856987859, -0.685372761339564, 0.9648640610148629], \"contact_normal\": [0.6699247994658984, 0.5933952772079201, 0.44618696534962976], \"objects\": [\"object_7\", \"object_1\"]}, {\"frame\": 49, 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{\"frame\": 119, \"force\": 0.0, \"position\": [-1.4510731855316985, -0.5795298717516422, 0.14393101302322336], \"contact_normal\": [-0.7726350422864364, 0.6348504460410818, 5.0916363877819794e-05], \"objects\": [\"object_4\", \"object_6\"]}, {\"frame\": 120, \"force\": 0.0, \"position\": [-1.4468089923207552, -0.5667786671194917, 0.10962288841909282], \"contact_normal\": [-0.7726015520683039, 0.6348912042215207, -2.3319416152927878e-05], \"objects\": [\"object_4\", \"object_6\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 8, \"final_objects\": 8, \"rule_stats\": {\"collision_color_swap\": 5}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "9", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['Normal gravity applies: objects fall downward.', 'Objects swap colors after collision.', 'This is a rendering glitch in the simulation.', 'Friction applies: objects slow down and stop over time.', 'New objects spawn when objects collide.', 'There is no friction: moving objects do not slow down on the surface.']", "q4_correct_answers": "[1]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['The simulation follows standard physics rules.', 'The object was destroyed by the high impact force.', 'Normal gravity caused the object to fall.', 'This is a video recording error.', 'There is zero gravity.']", "q6_correct_answers": "[0]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will slow down and stop due to friction.', 'Objects will gain speed from collision.', 'Only some objects will be affected by the rule.', 'Objects will swap colors after the next collision.', 'The simulation behavior is random and unpredictable.']", "q7_correct_answers": "[3]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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test/a8467c1b-c457-49ef-a883-26ce78720600/output.mp4
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size 96536
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test/be19634a-6e0f-4efd-9f0a-ab9ea02c350b/metadata.jsonl
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1.3896205798607835], \"contact_normal\": [0.013334047657579383, -0.9998711422476297, -0.00893879597516413], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 104, \"force\": 0.0, \"position\": [-3.376105160023013, -2.203379036400375, 0.0803093272832307], \"contact_normal\": [0.7554071560507549, 0.6552551464369314, -0.0008495029288171088], \"objects\": [\"object_6\", \"object_7\"]}, {\"frame\": 105, \"force\": 0.0, \"position\": [-2.37776118363785, -5.158344632890308, 0.030529021112388532], \"contact_normal\": [0.0033820646578552427, -0.9999930144277178, -0.0015914566962632625], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 106, \"force\": 0.0, \"position\": [-2.3898079970936195, -5.192179419004105, 0.0358283620228903], \"contact_normal\": [0.017239029722815484, -0.9998513943202455, 7.162455374602885e-05], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 117, \"force\": 0.0, \"position\": [-2.8897995830590153, -0.8926121384114218, 1.3844011105264618], \"contact_normal\": [-0.3120830572020151, -0.9497275221406117, 0.024935899745104392], \"objects\": [\"object_6\", \"object_3\"]}, {\"frame\": 119, \"force\": 0.0, \"position\": [-2.971201995455854, -0.8611159537274986, 1.3873708477940703], \"contact_normal\": [-0.0731884464306452, -0.9964478443733079, 0.04165506875347109], \"objects\": [\"object_6\", \"object_3\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 8, \"final_objects\": 8, \"rule_stats\": {\"collision_color_swap\": 9}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "9", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['This is a rendering glitch in the simulation.', 'Objects swap colors after collision.', 'After collision, object bounces in the opposite direction from what is expected.', 'Normal collision behavior: objects bounce off each other.', 'Gravity pulls sideways instead of downward.', 'Conservation of momentum holds during interactions.']", "q4_correct_answers": "[1]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['The video was edited or manipulated.', 'There is zero gravity.', 'The simulation follows standard physics rules.', 'The collision followed conservation of momentum.', \"Air resistance affected the object's motion.\"]", "q6_correct_answers": "[2]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will swap colors after the next collision.', 'It is impossible to predict what will happen next.', 'Objects will disappear after collision instead.', 'The rule will apply inconsistently - sometimes working, sometimes not.', 'Objects will slow down and stop due to friction.']", "q7_correct_answers": "[0]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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test/be19634a-6e0f-4efd-9f0a-ab9ea02c350b/output.mp4
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test/d591816e-5573-4c2c-bb9b-6073da221caa/metadata.jsonl
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{"id": "d591816e-5573-4c2c-bb9b-6073da221caa", "uuid": "d591816e-5573-4c2c-bb9b-6073da221caa", "scenario_name": "Color Swap Chaos", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Color Swap Chaos\", \"description\": \"Objects collide and swap colors, then float in zero-gravity environment.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, -5.8, 5.8], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 7, \"max_objects\": 9, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\", \"torus\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/df552b9d-3da3-51d1-8de3-21ebd44ddb9d/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/df552b9d-3da3-51d1-8de3-21ebd44ddb9d/attempt_01/scratch\"}, \"random_seed\": 1771076918, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": 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[3.0300379802415973, 1.2399465405475762, 0.20256373868024619], \"contact_normal\": [0.3150208088307391, 0.3925776674104352, -0.8640860287345288], \"objects\": [\"object_1\", \"object_2\"]}, {\"frame\": 85, \"force\": 0.0, \"position\": [2.985721754415084, 1.2455111701514883, 0.18249674186339837], \"contact_normal\": [0.5559643520954215, 0.5503053980943927, -0.622950726805331], \"objects\": [\"object_1\", \"object_2\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 8, \"final_objects\": 8, \"rule_stats\": {\"collision_color_swap\": 3}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "9", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['Objects swap colors after collision.', 'Objects pulse in size over time.', 'Solid objects bounce off each other instead of passing through.', 'After a collision, the colliding objects change color.', 'This is a camera malfunction or video recording error.', 'Objects maintain their color after collision.']", "q4_correct_answers": "[0]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['The simulation follows standard physics rules.', 'Normal gravity caused the object to fall.', 'The object bounced due to elastic collision.', 'Objects teleport on collision.', 'The video was edited or manipulated.']", "q6_correct_answers": "[0]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will behave according to real-world physics.', 'There is not enough information to make a prediction.', 'Objects will swap colors after the next collision.', 'Objects will fall upward due to reversed gravity.', 'Only some objects will be affected by the rule.']", "q7_correct_answers": "[2]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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test/d591816e-5573-4c2c-bb9b-6073da221caa/output.mp4
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test/e1cd10b3-ea31-4ee9-8dac-f9f259a44353/metadata.jsonl
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{"id": "e1cd10b3-ea31-4ee9-8dac-f9f259a44353", "uuid": "e1cd10b3-ea31-4ee9-8dac-f9f259a44353", "scenario_name": "Easy Color Swap Chaos", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Easy Color Swap Chaos\", \"description\": \"Two objects will swap colors when they collide, creating a colorful and unpredictable environment.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.484416931731396, 4.484416931731396, 7.731753330571374], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 7, \"max_objects\": 9, \"allowed_shapes\": [\"sphere\", \"cube\", \"cylinder\", \"capsule\", \"gear\", \"torus\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/5a4af5cd-951b-5d2f-9cd8-7a73cce036df/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/5a4af5cd-951b-5d2f-9cd8-7a73cce036df/attempt_01/scratch\"}, \"random_seed\": 1771076912, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", 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\"force\": 0.0, \"position\": [-1.541391988887499, 2.439481958016197, 0.02927179683657373], \"contact_normal\": [-0.9544364587286305, -0.29838818486257873, 0.003941748846250947], \"objects\": [\"object_0\", \"object_2\"]}, {\"frame\": 117, \"force\": 0.0, \"position\": [-1.551377315062138, 2.473570370314942, 0.25545073689684394], \"contact_normal\": [-0.9486958701539702, -0.31611264362942076, -0.006995890966844199], \"objects\": [\"object_0\", \"object_2\"]}, {\"frame\": 118, \"force\": 0.0, \"position\": [-1.56145175737558, 2.491930160258456, 0.2553906327298339], \"contact_normal\": [-0.5975655201396961, -0.80171565315087, -0.012940658138149565], \"objects\": [\"object_0\", \"object_2\"]}, {\"frame\": 119, \"force\": 0.0, \"position\": [-1.565522004778658, 2.4981341190473123, 0.01891900599003235], \"contact_normal\": [-0.18137378824668718, -0.9833696858060548, 0.009360020018514643], \"objects\": [\"object_0\", \"object_2\"]}, {\"frame\": 119, \"force\": 0.0, \"position\": [-2.4496190757260177, 1.6178390633754627, 0.26055454253660404], \"contact_normal\": [0.9217920333618667, 0.3618771933320207, -0.1390839465097776], \"objects\": [\"object_0\", \"object_4\"]}, {\"frame\": 120, \"force\": 28.762118599781534, \"position\": [-1.9673420708787497, 1.6082480968064095, 0.2566546305860558], \"contact_normal\": [-0.813000660155232, 0.5387744693865825, -0.22079854556668488], \"objects\": [\"object_0\", \"object_4\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 8, \"final_objects\": 8, \"rule_stats\": {\"collision_color_swap\": 4}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "9", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['New objects spawn when objects collide.', 'Friction applies: objects slow down and stop over time.', 'This is a rendering glitch in the simulation.', 'Normal gravity applies: objects fall downward.', 'After collision, object bounces in the opposite direction from what is expected.', 'Objects swap colors after collision.']", "q4_correct_answers": "[5]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['The simulation follows standard physics rules.', 'The object was destroyed by the high impact force.', 'There is zero gravity.', 'Friction gradually slowed the object down.', 'The simulation rendering glitched.']", "q6_correct_answers": "[0]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Only some objects will be affected by the rule.', 'Objects will slow down and stop due to friction.', 'There is not enough information to make a prediction.', 'Objects will swap colors after the next collision.', 'Objects will start floating in zero gravity.']", "q7_correct_answers": "[3]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/e1cd10b3-ea31-4ee9-8dac-f9f259a44353/output.mp4
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version https://git-lfs.github.com/spec/v1
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oid sha256:64cbe381d8cead985d53eb33ff5323616fdb411ac0b0a525c127cb0d9172eb45
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size 98976
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test/e5e5294c-7bab-4bff-b996-903ee3c52603/metadata.jsonl
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{"id": "e5e5294c-7bab-4bff-b996-903ee3c52603", "uuid": "e5e5294c-7bab-4bff-b996-903ee3c52603", "scenario_name": "Color Swap Chaos", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Color Swap Chaos\", \"description\": \"In this scenario, a small red ball floats in space, and upon collision with a blue wall, they swap colors.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [5.8, 5.8, 8.0], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 10, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/a5801186-e5b4-570f-bea3-f1eff86de8a3/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/a5801186-e5b4-570f-bea3-f1eff86de8a3/attempt_01/scratch\"}, \"random_seed\": 1771076903, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Color Swap Chaos\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 2, \"collisions\": [{\"frame\": 51, \"force\": 0.0, \"position\": [2.0645018776081794, -3.446088436218785, 0.5666715122564501], \"contact_normal\": [-0.3499234485109418, 0.9238963651439216, 0.15481952931093626], \"objects\": [\"object_3\", \"object_4\"]}, {\"frame\": 52, \"force\": 208.32825874255235, \"position\": [2.074509266431602, -3.5626639908992197, 0.5970917672912903], \"contact_normal\": [-0.4262530585410081, 0.8999173789379399, 0.09196217249447886], \"objects\": [\"object_3\", \"object_4\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 6, \"final_objects\": 6, \"rule_stats\": {\"collision_color_swap\": 1}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "7", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['After collision, object bounces in the opposite direction from what is expected.', 'This is a rendering glitch in the simulation.', 'Friction applies: objects slow down and stop over time.', 'Normal gravity applies: objects fall downward.', 'Gravity pulls sideways instead of downward.', 'Objects swap colors after collision.']", "q4_correct_answers": "[5]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['This is a video recording error.', 'The object was destroyed by the high impact force.', 'The simulation follows standard physics rules.', 'Objects teleport on collision.', \"Air resistance affected the object's motion.\"]", "q6_correct_answers": "[2]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will swap colors after the next collision.', 'The next collision will be a normal elastic bounce.', 'There is not enough information to make a prediction.', 'Objects will disappear after collision instead.', 'The effect will be weaker than before.']", "q7_correct_answers": "[0]", "q7_is_multiselect": false, "file_name": "output.mp4"}
|
test/e5e5294c-7bab-4bff-b996-903ee3c52603/output.mp4
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version https://git-lfs.github.com/spec/v1
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oid sha256:be99d5fd3a86a95cc06ff490e045415e35ab41fe6037ce4d98fa23fd66071b81
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| 3 |
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size 91730
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test/fbcef4b5-a1c6-4f30-837f-34c347e6be05/metadata.jsonl
ADDED
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@@ -0,0 +1 @@
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{"id": "fbcef4b5-a1c6-4f30-837f-34c347e6be05", "uuid": "fbcef4b5-a1c6-4f30-837f-34c347e6be05", "scenario_name": "Color Swap Chaos", "difficulty": "easy", "rules": "['collision_color_swap']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Color Swap Chaos\", \"description\": \"A simple scenario where objects change color on contact and bounce around.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 120, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, -10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.484416931731396, 4.484416931731396, 7.731753330571374], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 8, \"allowed_shapes\": [\"sphere\", \"cube\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/c0549cee-8eca-55ee-a863-a900bb484461/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_113766/c0549cee-8eca-55ee-a863-a900bb484461/attempt_01/scratch\"}, \"random_seed\": 1771076922, \"rule_config\": {\"rules\": [\"collision_color_swap\"], \"primary_rule\": \"collision_color_swap\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Color Swap Chaos\", \"difficulty\": \"easy\", \"primary_rule\": \"collision_color_swap\", \"rules\": [\"collision_color_swap\"], \"num_collisions\": 43, \"collisions\": [{\"frame\": 3, \"force\": 224.63759638709195, \"position\": [0.3931332080655541, -0.24315653481658744, 2.229739483716149], \"contact_normal\": [-0.9950963652419833, -0.09891018088241998, 0.0], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 4, \"force\": 0.0, \"position\": [0.2734461096691672, -0.3077923384410856, 1.9759217813372427], \"contact_normal\": [-0.9936505357155345, -0.10914503415394361, -0.027312531771433127], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 5, \"force\": 0.0, \"position\": [0.1016983518725646, -0.3242336916698345, 2.268495668971462], \"contact_normal\": [-0.9925961043855079, 0.10851861800698384, 0.05455898738584009], \"objects\": [\"object_0\", \"object_1\"]}, {\"frame\": 57, \"force\": 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0.5146175172664654], \"contact_normal\": [0.8819302374650662, 0.47137994882269496, 9.629416864053136e-06], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 118, \"force\": 2.6134688924322345, \"position\": [2.535649914109789, -2.6956486344570263, 0.5397552012001071], \"contact_normal\": [0.882234443121728, 0.4708103518031302, 2.169569472409283e-06], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 119, \"force\": 0.0, \"position\": [2.535657700332318, -2.695638024407279, 0.49805912671541336], \"contact_normal\": [0.8821802019972174, 0.47091197798695555, -1.3876673258185532e-05], \"objects\": [\"object_4\", \"object_5\"]}, {\"frame\": 120, \"force\": 0.0, \"position\": [2.5566401665497036, -2.7349272951998196, 0.5216058126056309], \"contact_normal\": [0.8819000631707798, 0.4714363980153031, -3.472364066400987e-05], \"objects\": [\"object_4\", \"object_5\"]}], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 6, \"final_objects\": 6, \"rule_stats\": {\"collision_color_swap\": 3}, \"gravity\": [0.0, 0.0, -10.0]}", "q1_type": "perception", "q1_question": "How many objects are initially present in the scene?", "q1_correct_answer": "7", "q1_is_multiselect": false, "q2_type": "perception", "q2_question": "In which direction are objects falling?", "q2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q2_correct_answers": "[0]", "q2_correct_answer": "Downward", "q2_is_multiselect": false, "q3_type": "perception", "q3_question": "Did any collisions occur in the video?", "q3_options": "['Yes', 'No']", "q3_correct_answers": "[0]", "q3_correct_answer": "Yes", "q3_is_multiselect": false, "q4_type": "rule_identification", "q4_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q4_options": "['Objects do not vanish upon collision.', 'This is a camera malfunction or video recording error.', 'After collision, object bounces in the opposite direction from what is expected.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects swap colors after collision.', 'Solid objects bounce off each other instead of passing through.']", "q4_correct_answers": "[4]", "q4_is_multiselect": true, "q5_type": "rule_description", "q5_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q5_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"collision_color_swap\"], \"structured_descriptions\": [{\"affected_entities\": \"Both colliding objects\", \"trigger_condition\": \"Two objects collide\", \"state_transition\": \"Objects exchange their colors with each other\", \"contrast_to_real_physics\": \"In real physics, collision does not affect object color\", \"rule_id\": \"collision_color_swap\"}]}", "q5_is_multiselect": false, "q5_max_new_tokens": 256, "q6_type": "explanatory_reasoning", "q6_question": "Why did the objects behave this way? (Select ALL that apply.)", "q6_options": "['The video was edited or manipulated.', \"Air resistance affected the object's motion.\", 'There is zero gravity.', 'The object bounced due to elastic collision.', 'The simulation follows standard physics rules.']", "q6_correct_answers": "[4]", "q6_is_multiselect": true, "q7_type": "predictive", "q7_question": "Based on the video so far, what will happen next?", "q7_options": "['Objects will swap colors after the next collision.', 'Objects will behave according to real-world physics.', 'Objects will start floating in zero gravity.', 'There is not enough information to make a prediction.', 'The rule will apply inconsistently - sometimes working, sometimes not.']", "q7_correct_answers": "[0]", "q7_is_multiselect": false, "file_name": "output.mp4"}
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test/fbcef4b5-a1c6-4f30-837f-34c347e6be05/output.mp4
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size 112819
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