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def panel( content: Union[str, RenderableType], *, title: Optional[str] = None, border_style: Union[BorderStyle, str] = BorderStyle.SINGLE, **kwargs ) -> str: """Create and render a panel with the given content.""" return Panel(content, title=title, border_style=border_style, **kwargs).rende...
Create and render a panel with the given content.
1
def panel( content: Union[str, RenderableType], *, title: Optional[str] = None, border_style: Union[BorderStyle, str] = BorderStyle.SINGLE, **kwargs ) -> str: """Create and render a panel with the given content.""" return Panel(content, title=title, border_style=border_style, **kwargs).rende...
panel
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def render(self, width: int) -> List[str]: """Render the object to a list of strings.""" pass
Render the object to a list of strings.
1
def render(self, width: int) -> List[str]: """Render the object to a list of strings.""" pass
render
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def apply_style(self, colors: 'Colors') -> str: """Apply styling to the text.""" if not self.style: return self.text # Apply color/style logic here return self.text
Apply styling to the text.
1
def apply_style(self, colors: 'Colors') -> str: """Apply styling to the text.""" if not self.style: return self.text # Apply color/style logic here return self.text
apply_style
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def all(cls, value: int) -> 'Padding': """Create padding with same value for all sides.""" return cls(value, value, value, value)
Create padding with same value for all sides.
1
def all(cls, value: int) -> 'Padding': """Create padding with same value for all sides.""" return cls(value, value, value, value)
all
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def symmetric(cls, vertical: int, horizontal: int) -> 'Padding': """Create padding with vertical and horizontal values.""" return cls(vertical, horizontal, vertical, horizontal)
Create padding with vertical and horizontal values.
1
def symmetric(cls, vertical: int, horizontal: int) -> 'Padding': """Create padding with vertical and horizontal values.""" return cls(vertical, horizontal, vertical, horizontal)
symmetric
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def from_tuple(cls, values: Tuple[int, ...]) -> 'Padding': """Create padding from tuple (top, right, bottom, left) or (vertical, horizontal).""" if len(values) == 1: return cls.all(values[0]) elif len(values) == 2: return cls.symmetric(values[0], values[1]) el...
Create padding from tuple (top, right, bottom, left) or (vertical, horizontal).
1
def from_tuple(cls, values: Tuple[int, ...]) -> 'Padding': """Create padding from tuple (top, right, bottom, left) or (vertical, horizontal).""" if len(values) == 1: return cls.all(values[0]) elif len(values) == 2: return cls.symmetric(values[0], values[1]) el...
from_tuple
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def total_vertical(self) -> int: """Get total vertical padding.""" return self.top + self.bottom
Get total vertical padding.
1
def total_vertical(self) -> int: """Get total vertical padding.""" return self.top + self.bottom
total_vertical
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def total_horizontal(self) -> int: """Get total horizontal padding.""" return self.left + self.right
Get total horizontal padding.
1
def total_horizontal(self) -> int: """Get total horizontal padding.""" return self.left + self.right
total_horizontal
0.5
def __init__( self, content: Union[str, RenderableType] = "", *, title: Optional[str] = None, subtitle: Optional[str] = None, border_style: Union[BorderStyle, str] = BorderStyle.SINGLE, border_color: Optional[str] = None, title_color: Optional[str] = N...
Initialize an enhanced panel. Args: content: The main content to display (string or renderable object) title: Optional title for the panel (displayed in top border) subtitle: Optional subtitle for the panel (displayed in bottom border) border_style: Border style to use (BorderStyle enum or string) ...
1
def __init__( self, content: Union[str, RenderableType] = "", *, title: Optional[str] = None, subtitle: Optional[str] = None, border_style: Union[BorderStyle, str] = BorderStyle.SINGLE, border_color: Optional[str] = None, title_color: Optional[str] = N...
__init__
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def fit( cls, renderable: Union[str, "RenderableType"], *, title: Optional[str] = None, subtitle: Optional[str] = None, border_style: Union[BorderStyle, str] = BorderStyle.ROUNDED, border_color: Optional[str] = None, padding: Union[Padding, int, Tuple[...
Create a panel that fits the content without expanding. This is a convenience classmethod that creates a Panel with expand=False, so the panel will be sized to fit its content. Args: renderable: The content to display. title: Optional title for the panel. subtitle: Optional subtitle for the panel. bor...
1
def fit( cls, renderable: Union[str, "RenderableType"], *, title: Optional[str] = None, subtitle: Optional[str] = None, border_style: Union[BorderStyle, str] = BorderStyle.ROUNDED, border_color: Optional[str] = None, padding: Union[Padding, int, Tuple[...
fit
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def render(self) -> str: """Render the enhanced panel to a string.""" if not self.content and not self.title and not self.subtitle: return "" # Handle different content types if isinstance(self.content, RenderableType): # For renderable objects, get t...
Render the enhanced panel to a string.
1
def render(self) -> str: """Render the enhanced panel to a string.""" if not self.content and not self.title and not self.subtitle: return "" # Handle different content types if isinstance(self.content, RenderableType): # For renderable objects, get t...
render
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def print(self, *, file=None) -> None: """Print the panel to stdout or specified file.""" import sys if file is None: file = sys.stdout print(self.render(), file=file)
Print the panel to stdout or specified file.
1
def print(self, *, file=None) -> None: """Print the panel to stdout or specified file.""" import sys if file is None: file = sys.stdout print(self.render(), file=file)
print
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def __init__( self, *panels: Panel, layout: Literal["vertical", "horizontal", "grid"] = "vertical", spacing: int = 1, equal_width: bool = False, equal_height: bool = False, align: Literal["left", "center", "right"] = "left", ): """Initialize a pane...
Initialize a panel group.
1
def __init__( self, *panels: Panel, layout: Literal["vertical", "horizontal", "grid"] = "vertical", spacing: int = 1, equal_width: bool = False, equal_height: bool = False, align: Literal["left", "center", "right"] = "left", ): """Initialize a pane...
__init__
0.5
def add_panel(self, panel: Panel) -> None: """Add a panel to the group.""" self.panels.append(panel)
Add a panel to the group.
1
def add_panel(self, panel: Panel) -> None: """Add a panel to the group.""" self.panels.append(panel)
add_panel
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def render(self) -> str: """Render all panels in the group.""" if not self.panels: return "" if self.layout == "vertical": return self._render_vertical() elif self.layout == "horizontal": return self._render_horizontal() elif self....
Render all panels in the group.
1
def render(self) -> str: """Render all panels in the group.""" if not self.panels: return "" if self.layout == "vertical": return self._render_vertical() elif self.layout == "horizontal": return self._render_horizontal() elif self....
render
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def render_segments(segments: Iterable[Segment]) -> str: """Render a sequence of segments to a string. Args: segments: An iterable of segments. Returns: The rendered string with ANSI codes. """ return "".join(segment.render() for segment in segments)
Render a sequence of segments to a string. Args: segments: An iterable of segments. Returns: The rendered string with ANSI codes.
1
def render_segments(segments: Iterable[Segment]) -> str: """Render a sequence of segments to a string. Args: segments: An iterable of segments. Returns: The rendered string with ANSI codes. """ return "".join(segment.render() for segment in segments)
render_segments
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def cell_length(self) -> int: """Get the cell length of the text (for display purposes).""" if self.control: return 0 return len(self.text)
Get the cell length of the text (for display purposes).
1
def cell_length(self) -> int: """Get the cell length of the text (for display purposes).""" if self.control: return 0 return len(self.text)
cell_length
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def is_control(self) -> bool: """Check if this is a control segment.""" return self.control is not None
Check if this is a control segment.
1
def is_control(self) -> bool: """Check if this is a control segment.""" return self.control is not None
is_control
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def line(cls) -> "Segment": """Create a newline segment.""" return cls("\n")
Create a newline segment.
1
def line(cls) -> "Segment": """Create a newline segment.""" return cls("\n")
line
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def control_segment(cls, control_code: ControlCode) -> "Segment": """Create a control segment. Args: control_code: The control code to embed. Returns: A control segment with no visible text. """ return cls("", control=control_code...
Create a control segment. Args: control_code: The control code to embed. Returns: A control segment with no visible text.
1
def control_segment(cls, control_code: ControlCode) -> "Segment": """Create a control segment. Args: control_code: The control code to embed. Returns: A control segment with no visible text. """ return cls("", control=control_code...
control_segment
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def apply_style(self, style: Optional[str]) -> "Segment": """Apply a style to this segment, combining with existing style. Args: style: Style to apply. Returns: A new Segment with the combined style. """ if not style: ...
Apply a style to this segment, combining with existing style. Args: style: Style to apply. Returns: A new Segment with the combined style.
1
def apply_style(self, style: Optional[str]) -> "Segment": """Apply a style to this segment, combining with existing style. Args: style: Style to apply. Returns: A new Segment with the combined style. """ if not style: ...
apply_style
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def render(self) -> str: """Render the segment to an ANSI-formatted string. Returns: The text with ANSI escape codes applied. """ from .colors import Colors if self.control: return self._render_control() if not self.s...
Render the segment to an ANSI-formatted string. Returns: The text with ANSI escape codes applied.
1
def render(self) -> str: """Render the segment to an ANSI-formatted string. Returns: The text with ANSI escape codes applied. """ from .colors import Colors if self.control: return self._render_control() if not self.s...
render
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def strip_styles(cls, segments: Iterable["Segment"]) -> str: """Join segments into plain text, stripping all styles. Args: segments: An iterable of segments. Returns: Plain text without any styling. """ return "".join( ...
Join segments into plain text, stripping all styles. Args: segments: An iterable of segments. Returns: Plain text without any styling.
1
def strip_styles(cls, segments: Iterable["Segment"]) -> str: """Join segments into plain text, stripping all styles. Args: segments: An iterable of segments. Returns: Plain text without any styling. """ return "".join( ...
strip_styles
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def strip_links(cls, segments: Iterable["Segment"]) -> Iterator["Segment"]: """Remove links from segments (placeholder for future link support). Args: segments: An iterable of segments. Yields: Segments with links removed. """ for...
Remove links from segments (placeholder for future link support). Args: segments: An iterable of segments. Yields: Segments with links removed.
1
def strip_links(cls, segments: Iterable["Segment"]) -> Iterator["Segment"]: """Remove links from segments (placeholder for future link support). Args: segments: An iterable of segments. Yields: Segments with links removed. """ for...
strip_links
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def get_line_length(cls, segments: Iterable["Segment"]) -> int: """Get the total cell length of segments. Args: segments: An iterable of segments. Returns: Total display width of the segments. """ return sum(segment.cell_length fo...
Get the total cell length of segments. Args: segments: An iterable of segments. Returns: Total display width of the segments.
1
def get_line_length(cls, segments: Iterable["Segment"]) -> int: """Get the total cell length of segments. Args: segments: An iterable of segments. Returns: Total display width of the segments. """ return sum(segment.cell_length fo...
get_line_length
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def get_shape(cls, segments: List["Segment"]) -> Tuple[int, int]: """Get the shape (width, height) of rendered segments. Args: segments: List of segments. Returns: Tuple of (max_width, number_of_lines). """ lines = cls.split_lines...
Get the shape (width, height) of rendered segments. Args: segments: List of segments. Returns: Tuple of (max_width, number_of_lines).
1
def get_shape(cls, segments: List["Segment"]) -> Tuple[int, int]: """Get the shape (width, height) of rendered segments. Args: segments: List of segments. Returns: Tuple of (max_width, number_of_lines). """ lines = cls.split_lines...
get_shape
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def split_lines(cls, segments: Iterable["Segment"]) -> Iterator[List["Segment"]]: """Split segments at newline characters. Args: segments: An iterable of segments. Yields: Lists of segments for each line. """ line: List[Segment] =...
Split segments at newline characters. Args: segments: An iterable of segments. Yields: Lists of segments for each line.
1
def split_lines(cls, segments: Iterable["Segment"]) -> Iterator[List["Segment"]]: """Split segments at newline characters. Args: segments: An iterable of segments. Yields: Lists of segments for each line. """ line: List[Segment] =...
split_lines
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def split_and_crop_lines( cls, segments: Iterable["Segment"], length: int, style: Optional[str] = None, pad: bool = True, include_new_lines: bool = True, ) -> Iterator[List["Segment"]]: """Split segments into lines and crop/pad to the given length. ...
Split segments into lines and crop/pad to the given length. Args: segments: An iterable of segments. length: Maximum line length. style: Style for padding. pad: Whether to pad lines to the given length. include_new_lines: Whether to append newline segments. Yields: Lists of segments for ea...
1
def split_and_crop_lines( cls, segments: Iterable["Segment"], length: int, style: Optional[str] = None, pad: bool = True, include_new_lines: bool = True, ) -> Iterator[List["Segment"]]: """Split segments into lines and crop/pad to the given length. ...
split_and_crop_lines
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def crop_line( cls, segments: List["Segment"], length: int, style: Optional[str] = None, pad: bool = True, ) -> List["Segment"]: """Crop a line of segments to the given length. Args: segments: List of segments representing a line. ...
Crop a line of segments to the given length. Args: segments: List of segments representing a line. length: Maximum length. style: Style for padding. pad: Whether to pad to length. Returns: Cropped list of segments.
1
def crop_line( cls, segments: List["Segment"], length: int, style: Optional[str] = None, pad: bool = True, ) -> List["Segment"]: """Crop a line of segments to the given length. Args: segments: List of segments representing a line. ...
crop_line
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def adjust_line_length( cls, line: List["Segment"], length: int, style: Optional[str] = None, pad: bool = True, ) -> List["Segment"]: """Adjust a line to the given length. Args: line: List of segments. length: Target length...
Adjust a line to the given length. Args: line: List of segments. length: Target length. style: Style for padding. pad: Whether to pad short lines. Returns: Adjusted list of segments.
1
def adjust_line_length( cls, line: List["Segment"], length: int, style: Optional[str] = None, pad: bool = True, ) -> List["Segment"]: """Adjust a line to the given length. Args: line: List of segments. length: Target length...
adjust_line_length
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def align_line( cls, line: List["Segment"], length: int, align: str = "left", style: Optional[str] = None, ) -> List["Segment"]: """Align a line within the given length. Args: line: List of segments. length: Target length. ...
Align a line within the given length. Args: line: List of segments. length: Target length. align: Alignment ("left", "center", "right"). style: Style for padding. Returns: Aligned list of segments.
1
def align_line( cls, line: List["Segment"], length: int, align: str = "left", style: Optional[str] = None, ) -> List["Segment"]: """Align a line within the given length. Args: line: List of segments. length: Target length. ...
align_line
0.5
def simplify(cls, segments: Iterable["Segment"]) -> Iterator["Segment"]: """Simplify segments by combining adjacent segments with the same style. Args: segments: An iterable of segments. Yields: Simplified segments. """ current_te...
Simplify segments by combining adjacent segments with the same style. Args: segments: An iterable of segments. Yields: Simplified segments.
1
def simplify(cls, segments: Iterable["Segment"]) -> Iterator["Segment"]: """Simplify segments by combining adjacent segments with the same style. Args: segments: An iterable of segments. Yields: Simplified segments. """ current_te...
simplify
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def rgb(r: int, g: int, b: int) -> str: """Generate a 24-bit (true color) ANSI color code. Args: r: Red component (0-255) g: Green component (0-255) b: Blue component (0-255) Returns: ANSI escape sequence for the RGB color """ ...
Generate a 24-bit (true color) ANSI color code. Args: r: Red component (0-255) g: Green component (0-255) b: Blue component (0-255) Returns: ANSI escape sequence for the RGB color
1
def rgb(r: int, g: int, b: int) -> str: """Generate a 24-bit (true color) ANSI color code. Args: r: Red component (0-255) g: Green component (0-255) b: Blue component (0-255) Returns: ANSI escape sequence for the RGB color """ ...
rgb
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def bg_rgb(r: int, g: int, b: int) -> str: """Generate a 24-bit (true color) ANSI background color code. Args: r: Red component (0-255) g: Green component (0-255) b: Blue component (0-255) Returns: ANSI escape sequence for the RGB background ...
Generate a 24-bit (true color) ANSI background color code. Args: r: Red component (0-255) g: Green component (0-255) b: Blue component (0-255) Returns: ANSI escape sequence for the RGB background color
1
def bg_rgb(r: int, g: int, b: int) -> str: """Generate a 24-bit (true color) ANSI background color code. Args: r: Red component (0-255) g: Green component (0-255) b: Blue component (0-255) Returns: ANSI escape sequence for the RGB background ...
bg_rgb
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def color256(n: int) -> str: """Generate an ANSI color code for 256-color terminals. Args: n: Color number (0-255) Returns: ANSI escape sequence for the 256-color """ n = max(0, min(255, n)) return f'\033[38;5;{n}m'
Generate an ANSI color code for 256-color terminals. Args: n: Color number (0-255) Returns: ANSI escape sequence for the 256-color
1
def color256(n: int) -> str: """Generate an ANSI color code for 256-color terminals. Args: n: Color number (0-255) Returns: ANSI escape sequence for the 256-color """ n = max(0, min(255, n)) return f'\033[38;5;{n}m'
color256
0.5
def bg_color256(n: int) -> str: """Generate an ANSI background color code for 256-color terminals. Args: n: Color number (0-255) Returns: ANSI escape sequence for the 256-color background """ n = max(0, min(255, n)) return f'\033[48;5;{n}m'
Generate an ANSI background color code for 256-color terminals. Args: n: Color number (0-255) Returns: ANSI escape sequence for the 256-color background
1
def bg_color256(n: int) -> str: """Generate an ANSI background color code for 256-color terminals. Args: n: Color number (0-255) Returns: ANSI escape sequence for the 256-color background """ n = max(0, min(255, n)) return f'\033[48;5;{n}m'
bg_color256
0.5
def from_name(cls, name: str) -> str: """Get an ANSI color code from a named color. Args: name: Color name (e.g., 'red', 'blue', 'lightgreen') Returns: ANSI escape sequence for the named color Raises: ValueError: If the color name is not recogni...
Get an ANSI color code from a named color. Args: name: Color name (e.g., 'red', 'blue', 'lightgreen') Returns: ANSI escape sequence for the named color Raises: ValueError: If the color name is not recognized
1
def from_name(cls, name: str) -> str: """Get an ANSI color code from a named color. Args: name: Color name (e.g., 'red', 'blue', 'lightgreen') Returns: ANSI escape sequence for the named color Raises: ValueError: If the color name is not recogni...
from_name
0.5
def bg_from_name(cls, name: str) -> str: """Get an ANSI background color code from a named color. Args: name: Color name (e.g., 'red', 'blue', 'lightgreen') Returns: ANSI escape sequence for the named background color Raises: ValueError: If the ...
Get an ANSI background color code from a named color. Args: name: Color name (e.g., 'red', 'blue', 'lightgreen') Returns: ANSI escape sequence for the named background color Raises: ValueError: If the color name is not recognized
1
def bg_from_name(cls, name: str) -> str: """Get an ANSI background color code from a named color. Args: name: Color name (e.g., 'red', 'blue', 'lightgreen') Returns: ANSI escape sequence for the named background color Raises: ValueError: If the ...
bg_from_name
0.5
def from_hex(hex_color: str) -> str: """Convert a hex color code to an ANSI color code. Args: hex_color: Hex color code (e.g., '#FF0000', 'FF0000') Returns: ANSI escape sequence for the hex color Raises: ValueError: If the hex color is invalid ...
Convert a hex color code to an ANSI color code. Args: hex_color: Hex color code (e.g., '#FF0000', 'FF0000') Returns: ANSI escape sequence for the hex color Raises: ValueError: If the hex color is invalid
1
def from_hex(hex_color: str) -> str: """Convert a hex color code to an ANSI color code. Args: hex_color: Hex color code (e.g., '#FF0000', 'FF0000') Returns: ANSI escape sequence for the hex color Raises: ValueError: If the hex color is invalid ...
from_hex
0.5
def bg_from_hex(hex_color: str) -> str: """Convert a hex color code to an ANSI background color code. Args: hex_color: Hex color code (e.g., '#FF0000', 'FF0000') Returns: ANSI escape sequence for the hex background color Raises: ValueError: If t...
Convert a hex color code to an ANSI background color code. Args: hex_color: Hex color code (e.g., '#FF0000', 'FF0000') Returns: ANSI escape sequence for the hex background color Raises: ValueError: If the hex color is invalid
1
def bg_from_hex(hex_color: str) -> str: """Convert a hex color code to an ANSI background color code. Args: hex_color: Hex color code (e.g., '#FF0000', 'FF0000') Returns: ANSI escape sequence for the hex background color Raises: ValueError: If t...
bg_from_hex
0.5
def parse(cls, color: str) -> str: """Parse a color name or hex code and return an ANSI color code. This helper makes it easy to accept either hex strings like ``"#ff00ff"`` or one of the ``NAMED_COLORS`` entries. The comparison is case insensitive and the leading ``#`` is optional ...
Parse a color name or hex code and return an ANSI color code. This helper makes it easy to accept either hex strings like ``"#ff00ff"`` or one of the ``NAMED_COLORS`` entries. The comparison is case insensitive and the leading ``#`` is optional for hex codes.
1
def parse(cls, color: str) -> str: """Parse a color name or hex code and return an ANSI color code. This helper makes it easy to accept either hex strings like ``"#ff00ff"`` or one of the ``NAMED_COLORS`` entries. The comparison is case insensitive and the leading ``#`` is optional ...
parse
0.5
def bg_parse(cls, color: str) -> str: """Parse a color name or hex code and return an ANSI background code.""" if not color: raise ValueError("Color value cannot be empty") color = color.strip() if re.fullmatch(r"#?[0-9a-fA-F]{3}", color) or re.fullmatch(r"#?[0-9a-fA-F]{...
Parse a color name or hex code and return an ANSI background code.
1
def bg_parse(cls, color: str) -> str: """Parse a color name or hex code and return an ANSI background code.""" if not color: raise ValueError("Color value cannot be empty") color = color.strip() if re.fullmatch(r"#?[0-9a-fA-F]{3}", color) or re.fullmatch(r"#?[0-9a-fA-F]{...
bg_parse
0.5
def strip_ansi(text: str) -> str: """Remove ANSI escape sequences from a string. Args: text: Text containing ANSI escape sequences Returns: Text with ANSI escape sequences removed """ ansi_escape = re.compile(r'\x1B(?:[@-Z\\-_]|\[[0-?]*[ -/]*[@-~])')...
Remove ANSI escape sequences from a string. Args: text: Text containing ANSI escape sequences Returns: Text with ANSI escape sequences removed
1
def strip_ansi(text: str) -> str: """Remove ANSI escape sequences from a string. Args: text: Text containing ANSI escape sequences Returns: Text with ANSI escape sequences removed """ ansi_escape = re.compile(r'\x1B(?:[@-Z\\-_]|\[[0-?]*[ -/]*[@-~])')...
strip_ansi
0.5
def style(text: str, *styles: str) -> str: """Apply multiple styles to text. Args: text: Text to style *styles: ANSI style codes to apply Returns: Styled text with ANSI escape sequences """ if not text: return "" retur...
Apply multiple styles to text. Args: text: Text to style *styles: ANSI style codes to apply Returns: Styled text with ANSI escape sequences
1
def style(text: str, *styles: str) -> str: """Apply multiple styles to text. Args: text: Text to style *styles: ANSI style codes to apply Returns: Styled text with ANSI escape sequences """ if not text: return "" retur...
style
0.5
def gradient(text: str, start_color: Tuple[int, int, int], end_color: Tuple[int, int, int]) -> str: """Apply a gradient color effect to text. Args: text: Text to apply gradient to start_color: RGB tuple for starting color end_color: RGB tuple for ending color ...
Apply a gradient color effect to text. Args: text: Text to apply gradient to start_color: RGB tuple for starting color end_color: RGB tuple for ending color Returns: Text with gradient color effect
1
def gradient(text: str, start_color: Tuple[int, int, int], end_color: Tuple[int, int, int]) -> str: """Apply a gradient color effect to text. Args: text: Text to apply gradient to start_color: RGB tuple for starting color end_color: RGB tuple for ending color ...
gradient
0.5
def rainbow(cls, text: str) -> str: """Apply rainbow colors to text. Args: text: Text to apply rainbow colors to Returns: Text with rainbow colors """ if not text: return "" rainbow_colors = [ (255, 0, 0), # Red ...
Apply rainbow colors to text. Args: text: Text to apply rainbow colors to Returns: Text with rainbow colors
1
def rainbow(cls, text: str) -> str: """Apply rainbow colors to text. Args: text: Text to apply rainbow colors to Returns: Text with rainbow colors """ if not text: return "" rainbow_colors = [ (255, 0, 0), # Red ...
rainbow
0.5
def cprint( *objects: Iterable, sep: str = " ", end: str = "\n", file=sys.stdout, flush: bool = False, ) -> None: """Print objects with simple Rich-like markup support. Use syntax like ``[red]error[/red]`` or ``[bold]bold text[/bold]``. Unknown tags are printed literally. Also suppo...
Print objects with simple Rich-like markup support. Use syntax like ``[red]error[/red]`` or ``[bold]bold text[/bold]``. Unknown tags are printed literally. Also supports being used as a drop-in replacement for print, including when a slice is passed as an argument.
1
def cprint( *objects: Iterable, sep: str = " ", end: str = "\n", file=sys.stdout, flush: bool = False, ) -> None: """Print objects with simple Rich-like markup support. Use syntax like ``[red]error[/red]`` or ``[bold]bold text[/bold]``. Unknown tags are printed literally. Also suppo...
cprint
0.5
def print(*args, **kwargs): """Alias for cprint, so this module's print behaves like cprint.""" return cprint(*args, **kwargs)
Alias for cprint, so this module's print behaves like cprint.
1
def print(*args, **kwargs): """Alias for cprint, so this module's print behaves like cprint.""" return cprint(*args, **kwargs)
print
0.5
def __init__( self, *, color_system: Optional[str] = "auto", force_terminal: Optional[bool] = None, no_color: bool = False, tab_size: int = 8, record: bool = False, markup: bool = True, emoji: bool = True, highlight: bool = True, ...
Initialize a Console. Args: color_system: Color system to use ("auto", "standard", "256", "truecolor", "windows", None). force_terminal: Force terminal mode. no_color: Disable all colors. tab_size: Tab character width. record: Record all output for later export. markup: Parse Rich-style markup....
1
def __init__( self, *, color_system: Optional[str] = "auto", force_terminal: Optional[bool] = None, no_color: bool = False, tab_size: int = 8, record: bool = False, markup: bool = True, emoji: bool = True, highlight: bool = True, ...
__init__
0.5
def file(self) -> IO[str]: """Get the output file.""" return self._file or sys.stdout
Get the output file.
1
def file(self) -> IO[str]: """Get the output file.""" return self._file or sys.stdout
file
0.5
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