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That's the team I build to play on Gen3Ou and after using it a lot, often changing some moves to counter certain Pokemon, I'm finding it good to use it. Tyranitar had 144 speed ev to outspeed standard swampert and kill it with hp grass after the spike damage. Swampert had atleast 32 speed ev to outspeed 0 speed ev Blissey before can cure itself with softboiled. What do you think about it and how I can improve it further?
r/stunfisk
post
r/stunfisk
2025-02-08
Z0FBQUFBQm4xcnBweVdBTUE1Q3Z3SDhhckZQc0E3ZU5YTm9XcjZ5Y1JGSkh4UU5hRmpLM2hqVFUyMGNoeGMxR1FacGItVXpVRW1GUlI2emp5Z1ExZmxtaUJJbUlyUUV6cVE9PQ==
Z0FBQUFBQm4xcnBwcWhQb29yZG1GSkxkakZWTGpqMFliVS1RU3k4ZW1LbzdyZ0FiSGJ5ZTd0NGdRaHg1UndrU0RQbVd3eEFqZEJWNm5BM2FidE95amlWbWhqUnpMVFJ6TU4zWGYzU3lRLXNKTVN6RTZTTEhmcEpqMjVOQVh3SldCUFA5dlpuVUI3cUtIRXpIZHgxT2lZTDIwTlNaMVRfS2sybktXM3pVQVhNeHhYcVNPV2x0Sy1FPQ==
Like Garchomp and Tyranitar this Gen, they fell off drastically, but had a major get back
r/stunfisk
post
r/stunfisk
2025-02-08
Z0FBQUFBQm4xcnBwTlBEV25oYUo0TXFJWkpndVVNNGFhTkJ5ZEJHTmduYnhjSWhMSnJTUDhQQi1IaTF6RE13U0NSbGNYZDhYdWptSTBUMm9odHBDTFFBU0xlYTJHbXF4ZHc9PQ==
Z0FBQUFBQm4xcnBwNkdtOTBhbmNtS0hXc1ZhUFhydjZzcjh1VDFkdUczVG10SDlpNkZhbXFud05hYXBycEdZX2pRdEt2ZTFPbEVrbmxxMUZUMk45cVByYTJuQ1g0a01DbldzRDB1QnFBOGVib2RqQjZsY1Z2eFZiS0gzUzlSUmwyVVpCbTNsd2tiQzFHbDRPN1ZUR0t4WHA4TFNfc09YWXFOVk5HZkNHaEpmV0hQNE00WkxtTFAtNFBwTnp1b3NXcGhrUC1vc0k5d2p5R0dISzNlUDlWWlBSY3dzdWI1Rjdodz09
https://preview.redd.it/… Rush Garchomp?)
r/stunfisk
post
r/stunfisk
2025-02-08
Z0FBQUFBQm4xcnBwcTNrSHdfQ3JvZXdTamduZEk0TkhsVjZKOWhCY0xUTUdiTFdpV1FXUE9jRDl4YXRxQXE2dDExaGxsdmFwMzcxVFhkQlgtWkFsM3JKU2M0cFM5LUM1cVE9PQ==
Z0FBQUFBQm4xcnBwT1ZqMDZqYnFqOTZNalZrZXpyVjk4a3BROEpaQVpLdWJvbUNQZDdsQllJdUtaOHo3U2hLRS1wRW1vY1JuZFVyTFJyZVVsU0ktM2xjS3ZlYzNzOEZxT1JzRFJBUmRjTzVTalhFM01aUW13T2dqeVZzSm5VcnFNUHV4X1ZRaG1MdW5jZWUydnpjSGhXb2QzR2pSeUtTaHNUUzJmVnhaNzZfTEdoWEpsWTJVYi1JPQ==
I ask because most of the news and discussion is about Gen 9 OU tier, but not everyone plays that. I was wondering what other modes do you all actually play? I for example only play Monotype and NatDex monotype.
r/stunfisk
post
r/stunfisk
2025-02-08
Z0FBQUFBQm4xcnBwSGQ0NDJoZFE2TjBiYkxZTmJ0UmN6NjdMbXhPMHhRYXlpcWV3TGMxUUdDdjBpT1FxRWJGQVJ5ZDZ3d3hpOVRoakJ5UklpWlY5em1yei1keGgzaU5DQ1E9PQ==
Z0FBQUFBQm4xcnBwZm40SjIzWFR3ajV2RlpFcUJzS1BwblMzNFFOVXZJQXVMaE5sUURVVnJydk1jRlRPdE5uZmd0V19WcDVKM0puY25jX2VPQ1dQTU12U1Y3aFdRRUlxS3dPcW5PRm9KNTQya25yeVVJU2IzTGZxWWJmamtQc1NkQ2VTZnY2NkdGNDc2Wm90V3pza0txQkU2OWFEZUVRR3NCT2VDbFN5bWpBdktnZGYyemF3OGlSa1lzMmYwRlpyc3dnQ3ZYTHVjWTlZ
I haven’t played Nat Dex too much, but I used to play a lot of Gen 6. From memory, I don’t remember seeing much mega ttar at all. I just went back to check and yeah it was only OU by technicality. What changed? Like what’s different about the nat Dex meta that allows mega ttar to be better?
r/stunfisk
post
r/stunfisk
2025-02-08
Z0FBQUFBQm4xcnBwRTZsdnY2N2JWZ0J6SktYVnRqWFB1dWUxOUZ1V3hpZXB2WTMzZ2UwQW5oOEQyZW95QUxYUlA3OTJ0dDZ5SmdGU0oyRnU5R2hvdWwweWV0OXlBZ0N2cWc9PQ==
Z0FBQUFBQm4xcnBwWnVHcU1paGd2LUZiajQ4X3g4QkVSeGQ4TmNZbzFVUzBaNFNHdnE2ZFMtamRMMzYzRm94cVZrdU9nRUQ3Q3haeGZSTXJxMW4tWnZXTzlOclNjT0pERnFMZjE3U2V4LXh2dVpqWTdOa1RqMzh5QUtCamM5dG1hMk54X2UzODVSZlRKZHZtRENFSUFHWl9FYXFkWm5qOFNvTTkxaWFUay04UHNMNHJ5eDJsNzZoaDVqU2s0R084Q3hNTDRMOXI5aF90
We should all intentionally use a ZU shitmon in OU until the next tier shift so that it'll rise to OU and people will use it but it's really ass so it serves no niche and drops right back the tier shift after
r/stunfisk
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r/stunfisk
2025-02-08
Z0FBQUFBQm4xcnBwdW56bF9QREJGczBMOGU1NDY1S0xxUzdKQjRTMDd0VmdwNTNrWFM4OHY0NHFlTV9JRGRUQk9TTGUzVUE2T21qWExGWDFaZjdkeXBJLXBtbjNNdkF2Znc9PQ==
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Who tf runs this set? How am I supposed to know that shi? Also , bro had counter gliscor. (It one shoted my great tusk who used ice spinner ) Context: My raging bolt was choice specs. https://preview.redd.it/3xsag3oi9xhe1.png?width=756&format=png&auto=webp&s=c08b63f45c84f88f4740866cbfb8828179c32a4c
r/stunfisk
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r/stunfisk
2025-02-08
Z0FBQUFBQm4xcnBwRlZidjNXVXNOUkduYmJaRE1sbUJ1SDNpOG9MS3VxNUhRcmYzMlN1UERFTjdwaEFMR1d3cVNTOHBnRjFFSnRxd2x4VC1MajJ5Z05XV2JMaEZvb1U5V1E9PQ==
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Dark is much like Ghost, having power in its neutrality though to a lesser extreme. Dark type attackers have 3 types to watch out for, so what types would they bring as coverage? Say you have a Dark type Pokemon with its own strong STAB move, which type does it want as a coverage attack? 17th: Bug Bug never fails to disappoint, it seems. Though it can be a weapon against opposing Dark types, yes, it is helpless against the Fighting and Fairy types that continue to wall your Dark type. 16th: Ghost This combo adds nothing to your offensive arsenal, as you retain the same super effective hits as pure Dark. At the very least, this covers the Fighting and Fairy types, though not opposing Darks once again. 15th: Dragon On a type with very limited super effective hits, you'd like to gain more than just 1 with your coverage. Furthermore, Dragon does nothing to help against Fairies. 14th: Psychic Though Psychic attacks can bust those Fighting types that resist Dark, it's not doing anything against opposing Dark types. 13th: Rock Meanwhile Rock is better than the previous two for having far more super effective help, but this time it's Fighting types that can't be hit neutrally. 12th: Grass Of all the types that help out Dark with sheer neutral coverage, Grass struggles the most to get the job done by just how many types resist it to cover for all those possible dual types. 11th: Normal Dark/Normal is actually quite strong neutrally, but it has a problem of not getting any super effective help, a problem when your STAB is only hitting 2 types as such. 10th: Fighting Another type that can break through Dark type opponents steps up to the plate, and this one gives quite helpful coverage. Sadly, one of the things it cannot help with is those pesky Fairy types. 9th: Electric Nothing really wrong with Dark/Electric coverage, it's just a little below the competition in super effective and neutral coverage alike. 8th: Water Dark and Water are both wonderful neutral attacking types, and together they perform quite well unsurprisingly. 7th: Fire Fire's many super effective hits allow it to perform quite well when paired with Dark, and they are hardly resisted by much. 6th: Ice Dark/Ice has even more exceptional super effective help than Fire and is even harder to find a switch-in to. 5th: Ground Gaining a ton of offensive power from the Ground type is greatly appreciated by Dark type Pokemon who love its plentiful added super effective hits. 4th: Poison With Poison, you get a super effective hit against Fairy types. This pairing allows for nearly untouchable coverage, though a bit lacking in super effective prowess. 3rd: Steel We're surely all familiar here with how scary a certain Dark/Steel threat can be. Once again, Steel is a type that can hammer Fairy types, allowing for Dark to run free in the face of them. This time, with fewer resists and more super effective additions compared to Poison. 2nd: Flying Flying has just what Dark wants: a super effective hit against a resist (Fighting), a great offensive type packing many super effective hits, and strong neutral coverage that very few Pokemon can come near. 1st: Fairy Dark/Fairy coverage is unbelievably good. Almost nothing can resist it, Fairy destroys Fighting and Dark types that resist Dark, and it's simply a powerhouse offensively.
r/stunfisk
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r/stunfisk
2025-02-08
Z0FBQUFBQm4xcnBwWi1FRlF5YmJ4cVVwUXN0ZEJOcEJ2SXZHRUIzODlKb2Ntby1RbXNiZ1pVWjhTcWllVUxWU1hFNTk5djE5LXhocG54bXJvLUNaSnV2ZDd2Q29FQkRydFE9PQ==
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For every generation of OU, I included all Pokemon ranked C+ or higher in the most recent VR. Both iterations of National Dex are included as G8ND and G9ND for Gens 8 and 9 respectively. Because taking the median of each stat only really shows what a mid version of that stat looks like, I found and charted the upper quartiles to show what actually counts as good in that stat. Since my last post showing data for BSTs across each meta, Gen 9 National Dex has gotten a new VR, so I updated all the data accordingly, and included an updated BST chart at the end. Mega evolutions and their base forms were not considered. Because Megas lose their item slots, they don't have accurate base stats when you compare them to normal Pokemon. Stat wise, it's best to only compare them to other Megas and Mons who can't use items.
r/stunfisk
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r/stunfisk
2025-02-08
Z0FBQUFBQm4xcnBwM1lWYzVKdG56ckFOTGpmRTF6ckxwOTZrMHhSV0o3RjliMDhxYjhLc0g0ZVJsUGVVVjJadjVteTJvcWFXTENZZVNqcGFlcm9LSmFVMTFGcWZqa19jTXc9PQ==
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I understand how to use Lugia Mew and Mewtwo and even Celebi but Ho-oh is so wierd in Gen 2 Ubers Is it meant to be a wall? An all out attacker ? A sunny day attacker ? A Phazer? Is it the worse Uber? I feel it underwhelming to use compare to Snorlax, Mewtwo and Lugia Is Ho-oh suppose to be the worst Uber Pokémon in Gen 2 Ubers?
r/stunfisk
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r/stunfisk
2025-02-08
Z0FBQUFBQm4xcnBwWDAtM3NNOGpKNzZhbDEzbGFNaDNYUUt6Mjl1Z1dRM1VLSzNZeFpjbm14SFlOZzRyYjUwUml1bGJNNzM1MXVGTGVDV3l3MU81RzZNT0s4cXJPRDBzbXc9PQ==
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We all know that spite is a move nigh unused. Pressure is considered a good ability on the right pokemon despite having a similar effect. The key difference is pressure takes your ability instead of a moveslot. My understanding is that spite is too situational to justify losing a more universal move. Especially given the best counter is just to switch out. However, I'm curious: are there any pokemon in SV that have a set that uses spite that's not all gimmick? I feel like it must have at least one viable niche with stall breaking.
r/stunfisk
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r/stunfisk
2025-02-08
Z0FBQUFBQm4xcnBwVUhTYnNNR1FTRVAxVkNzMkNrMUx4WHdlTC1Va2dURHh1NTFRZC0tWGk4eUJYb0VWZ2hBVWF3emFSN2lTUFhHZWxxMVg5MHNqSXVkMFdkZWVyVWdXa2c9PQ==
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Hello, I don't know if it's the right tag to apply, so please let me know if not. We're currently preparing the Belgium roster for the World Cup of Pokémon over on Smogon, and I've seen in the last year that r/stunfisk was a very active platform in regard to competitive Pokémon. We already have quite a good lineup planned out, being a qualified team on the main event, but are always open to discovering new and talented prospects, and have been searching for those hidden gems on different platforms through the years, finally leading us here on Reddit. If you're interested don't hesitate to answer me in here, or send me a DM. Even if you think you don't have the level yet, it will be for us to judge, dw.
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBweVU0WGFjeWlNR1lsZDRuNFdoMHhrOHdpRFdJVVhmWFZKem9rOXk5UFVhV3o0YkNzR1pzX05XdWotRWxlS3poUmVSWnYwQWZDdWVYQXFyZ0xnSzdoaEVwM0hySXdMeU5sUnFSS2U0Skd3ejA9
Z0FBQUFBQm4xcnBweF9wZlUzUTZEeC1yWTRWN2QzUENzenRyVWJLSWFKcWh5SDMwWGZXZThVVHpuYkgzRkF6bVhYQUJiT2NDVEdtRjhBdjhEUm5LTzlVOUpUZXFnMDhOaTlwQlczWjFyZXA1alZ0UVNtbWFHa2lWZnZWWVRRbjBlX0x3dkJ6emlKNlNxcWxwekZ4NzVTYXpkT1luYVJvbzZlZUk2OFVMSDdXa3VXa3JZbXhaUmxST3p1U0dZMXo3ekxybUJLUUtsbmxRNlpvcnM1elNEVGRkd1lmeG5SNklwQT09
[Click here](https://imgur.com/NBaQK4o) for a larger view of our new posting guidelines. Stinkposts are the memes of our subreddit, allowed only on Sundays EST, and must follow our Stinkpost Guidelines. Please use this thread for any and all low-effort memeing you want to!
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBwS1d1RWdpRU5LQnR6R294Q3dHUmpkZkMtb1pyQmRMTXBSVTBNUjBkRVpfeXdGN2NHWTJHdm5pSkZmUDI5NXZhRVV4cU9OMWJYX1VYem82Y0xFby1HcGc9PQ==
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W
r/stunfisk
post
r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBwZGlTUnRxaFpVSDE0LVRGRjhTOWtkYWczWDFraW5ENXA3akRNSW1LYTREMGE1R2JWMExXaWNvc3Y4clR2dWdmM2ZDVTR6RmJ3aXg0a0JHazZZUWd3NV8wUENybVNibXdHblBTcXVDS3BsQmM9
Z0FBQUFBQm4xcnBwZjdEcWd5OXdzUTRLcENsdXg3cC1hUUxabzZMTGFpRVhfTHpudEl0ZXZxa3ZiNU5LM3dqZDl6MVI2V3doa3VZVHkxTFRSc0lMTjBDZzdKNkdWcXdoZnFQRkV4cWRmdXA1VFg1cXdCaVUxQzNvMmtoQzZpVURlYzBVdUFnRnpzdU1rUXRiQm1mZ214QTBLeGJ3S3YtNnpSNlNIRm0tSUtVbWVTa3Q5eU85VWhVPQ==
Let my GOAT spike stack in peace plz
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBwbklFajBlR1NkV0pFWEUwV184clU5Ti1PNi1PSUptczNzMzcxUTM3eHhjaGdiTXc0ZnZpYVhCOVV3LTJNZXpNLVd5YU15VE1EbnNZTWxiejhsb2FJQkE9PQ==
Z0FBQUFBQm4xcnBwb1YyWDBLRUJsUFNzMzFNUUVHOWcxNEhIN1RLekJBcEMwOE5DRTBNbU5hcjJDZTZoeHdrZUdhZ0FwTVdoMi0yNXA0TjVNM0dadTRUaE1QREhnbExHcWVmZkM1ZFdaTklScUZyamJUSDY0cW82LWp1cFVQamdPbk0zZWc1Y2NIcVZlM1l4TGQzZG1OcHVwWkZ4YWo0REF4aUV6ajdORVg2ZnNBZVRaWW5vOVE1TklpcGhNUTdfUFQyNnBad243Y2pT
So I really like trick room, and I really like UU singles, but after some searching I could only find other people saying that combining these was a bad idea. Mf I know it's a bad idea! But I like trick room and I wanna make it work damn it! I threw together this team and made some modifications over a few games, and to my surprise it's been having decent results (likely due to some of the more unconventional builds + mons used). It's been super fun to surprise people and get wins. Let me know what you think, and if there is anything else I can improve :) . \_\_\_\_\_\_\_\_ Slowking @ Heavy-Duty Boots Ability: Regenerator Tera Type: Fairy EVs: 252 HP / 172 Def / 84 SpD Sassy Nature IVs: 0 Atk / 0 Spe * Scald * Trick Room * Chilly Reception * Slack Off My king, my hero, my (slow) bro. This guy is amazing and I lead with him probably 60% of the time. He's able to tank 1-2 hits from most common openers, allowing trick room into healing, scald burn, or swap + weather control. Heavy-Duty Boots + regenerator is self-explanatory. You'll notice I use a lot of boots on this team since I need to do alot of swapping to reset TR. \_\_\_\_\_\_\_\_ Armarouge @ Iron Ball Ability: Flash Fire Tera Type: Grass EVs: 252 HP / 252 SpA / 4 SpD Quiet Nature IVs: 0 Atk / 0 Spe * Psychic * Energy Ball * Armor Cannon * Trick Room I can't take credit for this build - I ripped this from some smogon forum thread on uncommon builds in UU and im absolutely in love with it. It does everything armarouge is already good at, and so many people get caught off-guard by the tera grass + energy ball in their rotom-w's face (or related grass-weak mon). Also, learns trick room (who knew?). I am still unsure about the iron ball over something like leftovers or heavy-duty boots, but it's definitely come in handy in some situations (like "outspeeding" those slow heavy water/ground types). Also it's hilarious. \_\_\_\_\_\_\_\_ Glastrier @ Heavy-Duty Boots Ability: Chilling Neigh Tera Type: Ground EVs: 252 HP / 252 Atk / 4 Def Brave Nature IVs: 0 Spe * Swords Dance * Icicle Crash * Close Combat * High Horsepower Extremely powerful TR sweeper who also pairs incredibly well with slowbro, since chilling reception sets up snow. The ice-ground-fighting coverage is super effective against so many top tier threats in UU. Heavy-Duty boots are great for keeping this guy healthy, but feel free to use choice band/life orb/other damaging item. SD can also be replaced with another coverage move, but I like it to wall-break and start stacking your passive against big physical tanks. \_\_\_\_\_\_\_\_ Conkeldurr @ Flame Orb Ability: Guts Tera Type: Fighting EVs: 252 HP / 252 Atk / 4 Def Brave Nature IVs: 0 Spe * Drain Punch * Mach Punch * Knock Off * Facade Conkeldurr is already a very tanky, high power, strong mon even while moving last. He can be even tankier when you don't have to invest in speed. Good switch-in for dark pokemon that threaten slowbro and armarouge after setting up TR. \_\_\_\_\_\_\_\_ Ampharos @ Power Herb Ability: Static Tera Type: Electric EVs: 252 HP / 252 SpA / 4 SpD Quiet Nature IVs: 0 Atk / 0 Spe * Thunderbolt * Volt Switch * Dazzling Gleam * Meteor Beam Very strong specially attacking sweeper after setting up meteor beam + power herb. Honestly I can go several games without using Amphy but then they will randomly come in clutch and save the day in certain matchups. It's good water coverage since energy ball armarouge doesn't always get the job done. Static can sometimes be annoying, letting other mons outspeed you if paralyzed, but more often than not is helpful. \_\_\_\_\_\_\_\_ Porygon2 @ Eviolite Ability: Analytic Tera Type: Normal EVs: 252 HP / 252 Def / 4 SpA Relaxed Nature IVs: 0 Atk / 0 Spe * Tri Attack * Ice Beam * Trick Room * Recover Classic, alternative trick room setter for mons that slowking doesn't feel safe setting up trick room into (looking at you lokix). Made to be a physical wall against non-fighting types and status gamble with tri-attack/ice beam. \_\_\_\_\_\_\_\_ I've been having a lot of fun with team but I know there are definitely some problems, such as struggling against calm mind setup teams who break my TR setters before they can set it up as well as wish-support umbreon (and related turn-stall tactics). I would love to get some feedback, potential mons to swap out, and hear y'alls other thoughts and opinions on this.
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBwUFlfbVRRdVB3VkVyNkdhcWVPODVYWVRFaVVrZ2QwVjZnNW9kWjNpQno3Ti1aS3VfQ3VxWWVuMTVDbzNyRGJKaE81bUdVQ3QtS3R4dVhvX2JOazcxUEE9PQ==
Z0FBQUFBQm4xcnBwZE9WZWZaNGhfNlg0RmpFS3B0QlFjbFU3aVRkNXlQNEp6dnJGLTlCTzVzYWhCTXV0RkdZRlhFbGxHZkNMTEFBd3pZX0RUMllNZDdINmcxdWJRaEpVcXdSUXpnbk81ekNwVHZSa0kydDJJVld2UlBRRkZRVmEwNEdFR0tYSUJldmNkME11d1E2NDJqSng1RzliQkU4eVdldVRFWV82el9Gd2JuR0MwSUtFWk5OR0dVTHNpU1JwRWJBWVFybmVxa2ZX
Hope this is technically relevant
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBwczdlSUF3WVZaUFdENTdoZmJfOG0tNDNpZHFDSHRtOTZhOG41WnhBOFBvTGZ1bEtBNThNZklkbW91MFVLREZlMFhFMXRoQ3Z2U1VlVkpsQ2dEN0RjQkE9PQ==
Z0FBQUFBQm4xcnBwNDRRZE9WTjdBb2tnWi1PaVNUSWVqWGVvRnYtTC02Tm1jQVRkY0RHU3dKMUNIOXFseUVCbHo4OTdIb0tFQndNbjFlUWpKMGJCbVp2NlVwdlR0V0lCTlRLTWtCNmFSZjBkYm5SR3hkMHdidFZlMjAycXF1TVh3N3dSeVpkU2pIUEhid2d0ZWJKaWliWERHelk0SFdjWXM5N2FEZ0UyYVdmMV9OMmxyVi1Gd0FZPQ==
More about the team/challenge here: https://www.smogon.com/forums/threads/klawf-bounty-stall-peaked-2012-elo-89-8-gxe-won-500.3759637/
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBweldLMER1c1U1VHpEVjNlaFZ6REhDYWZ5SkNjZGlwTFA3bVlwLVRmS0k1RTVRcWNobHJLNldPd3pocXNWRW9CSWt5dmp0WDM4TWRFQ1ZMbi1YM2Q3YkE9PQ==
Z0FBQUFBQm4xcnBwamQ2RWRVMm1SRmpOaE10VE9TY0NGN3JpanRUZGtISGFCWXBWOEUyQnRRX19sYXNvYjFLTFVnX09NNHdTVFFPbDd1RktlU2hFU3psbGJVRTcyRklJTWtaWUlCMXhfdUp6dkJJNmlJQjNkcU5meEEyT1J2QVlSYnVFM3EydXZReTlLYXlRZ0l6QVlDa3VwX2hPRGI5bkRhUml4MHFYVkljVmxEVEQzeVlwblV4WXIxNndGOU5iS1c2Rk5zalY4OC1j
I hate this I hate this I hate this
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBwVW9OcEJJeWkteHNadGlXVTJuWDQzM0lvOHNQYWpUNEZvcnd1cDZ3MVlnRTVIZ1VrX3I0VDJ1Q2J5QzhpSzhGQ0ktc2NhR2ZKWUlNNnYzTnI5eW4xc0E9PQ==
Z0FBQUFBQm4xcnBwcTlyeUM4MlNrV2FXU05yaG8zT0tKazFxODJ4T1hDM2l4RmcyTi0yRmRJNlllOXY3ZmFGREg2c0xob1RuQndfME53MHVZRWpEMHNJWDV0VTFubGltVUJVZDdfRC1RY2M5MDh1LTVEME9TRWVDcGxGS0JOQnpGZjJpdUV6QlpfWlFDU3BYdURwY3JVbkJidFllRS1vVFJYeUdHbWt4Z0cxM1hUNFFIdjl0V1dwOXpMejExdlh6WnVJTThYYkpFQTBF
Many tiers have Viability Rankings packed with Pokemon in every tier, while others have Pokemon a lot more scarce. I've noticed this for a while and decided to analyze it further, I wondered if it was just a preference or was there something more to this in the usage stats of tiers. SV OU has 32 Pokemon in A- and above, and 16 more in its B+ tier, but SV UU has 21 Pokemon in A- and above, with 7 more Pokemon in B+. I dont think its as if certain tiers just suffer with the pool of viable options either, OU had 39 Pokemon above the 4.52% threshold last month, and UU had 40. Both also had similar usages with their #20 Pokemon (1% difference). We can keep going, RU has 30 Pokemon in its A tiers, and 13 moe Pokemon in B+. 45 Pokemon above the usage threshold, and their 20th most used is also roughly 10%. What if we looked at a completely different tier with similar usage stats? VGC has 20 A tiers (5 of which are restricted Pokemon) and 6 more B+ Pokemon. Last month VGC had 36 Pokemon above the threshold, and its 20th most used Pokemon was also at about 10%. So my next thought is, what if ladder is just being silly and tournaments reflect the difference between VRs? SPL had 37 Pokemon cross the threshold for SV OU, and #19 (4 way tie) was at 9% usage. VGC's recent San Antonio regional had 33 Pokemon cross the threshold and its #20 slots are 9.5% usage. What about the other tiers? UUWC recently came to an end and has 38 Pokemon above the threshold, and its #20 Pokemon are also about 9.5% usage. RUBD didnt have usage stats and the other RU tours are a little outdated so I was stubborn enough to collect them myself: 40 Pokemon above the threshold and #20 Pokemon is at 10%. For those who were curious, here were the #10, #15, #25, and #30 stats for each of the tiers I mentioned: SV OU has: 16%, 14%, 8%, 6.5%. SV UU offers: 14%, 12%, 9%, 8%. VGC Reg G: 17%, 14%, 7%, 5%. Lastly SV RU: 15%, 11.5%, 9%, 8%. (LADDER). SPL: 19%, 12%, 8.5%, 6%. UUWC: 16%, 13%, 8%, 5.5%. San Antonio: 21%, 13%, 8%, 4.5% (29th is 6% usage). RUBD: 16.5%, 12%, 8%, 6.5%. (TOURS) This does spread out all the tiers more and makes it clearer, but I cant help but still find VGC & SPL very similar, as well as UUWC & RUBD, despite all being opposites of each other. So, after this much analysis, my conclusion is that certain council members, and inherently players, like to rank their Pokemon in a certain way. Of course there are some tiers with more dominant top tier Pokemon than others, but thats why I was calculating for B+ and above, rather than A+ and above. The Pokemon that will consistently see use in a tier and have a defined niche. I personally prefer my VRs to be more stretched out, I like putting Pokemon on smaller levels for clearer opinions and to spark more discussion, but I've seen people go as far as put 50 Pokemon in their A tiers because they like thicker levels and more general rankings. TLDR; Official Viability Rankings differ a lot in the amount of Pokemon ranked as 'good' (B+/A-), despite having similar usage stats for their good Pokemon. What style do you prefer? Thin tiers that provide very clear opinions or thick tiers that can generalise a large group of Pokemon as 'good'?
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBwNXE4QnNlcnplRERad1pKVDZ4UFY3bmxsakxJNHhhNHVqWjVLaUVCMDd0MzVLTjRlYWJBX3EwZ2s0SE80VHBaSzBNUFh0YS0wU1JKUmpNMGx5RE5OZHc9PQ==
Z0FBQUFBQm4xcnBwdzZ1bUpDcV9NcVhLMWl1LWdBbWVNRDZXazVMd1V2UlNHVmFfOUxJNGRVSXBXY0hmeGpwajhqQmgwRVZfUTV6RUdxUDlsUVNHZkw4Ty1fenFiWk9ZYXhKc1hxNkpQQlBoRXhKQlJ1UmtTZHJQb0Iya054eDhQN0ZXQUpSVTVoZE5iUDlnZUZvaG9XY0d0ajcxNldQcWxqN0JrY1lzTkptaXZXTGZUeUltRXFOY2k1OFdUZlNxV25laVpwZHlsc3pK
# [https://www.twitch.tv/smogonu](https://www.twitch.tv/smogonu) Smogon Premier League (SPL) is considered the most prestigious team tournament on Smogon, featuring every generation of OU from RBY to SV. The tournament has 12 slots across 10 teams and is played in traditional round robin style, meaning there are 60 high-level games per week for spectators to enjoy.
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBwZHo1OXh6eko3YXZQbWZmMDhPcW5IZ1JUa3hZT09PRDBURUVNaWZaQjNlcjYwQXFsWGxKNjNDQzlVNloxczJ2bG1rWTBIN19JWm5zR0dfZlpkTWN3dGc9PQ==
Z0FBQUFBQm4xcnBwbFlYNElJM2lSYXNIMzVDVWZFaFlocDlvcjVWTmxhc0RIRVM0UTdIWXFrckRsVU82UHVERTE1aFQweG9FNEVVRHJPV0F4b2VNZGx4QVJfOEFBcHRPQWtKWEloVnJTLWZWNjRNb3p6THNQdnRYSHZpSzFTRHc2emZRN241ZGI1VDU3bDhxZG5HcnBId2ZaaDEzSjNUdjhWd3VwUmROU0VvNTNyRVJHeVU4ZjZSTVdqaWJnemQzalVqTnFPSGgyanpObDBNOElCZ0lTSTJYYXkxdFNHTUtkUT09
The format is Gen 9 Doubles OU 1. Garchomp (F) @ Loaded Dice Ability: Rough Skin Tera Type: Steel EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature \- Protect \- Iron Head \- Scale Shot \- Stomping Tantrum 2. Whimsicott @ Covert Cloak Ability: Prankster Tera Type: Psychic EVs: 4 HP / 252 Def / 252 SpD Bold Nature IVs: 0 Atk \- Tailwind \- Fake Tears \- Helping Hand \- Charm 3. Gholdengo @ Leftovers Ability: Good as Gold Tera Type: Normal EVs: 252 HP / 4 Def / 252 SpA Modest Nature IVs: 0 Atk \- Nasty Plot \- Make It Rain \- Protect \- Shadow Ball 4. Incineroar @ Leftovers Ability: Intimidate Tera Type: Water EVs: 4 HP / 252 Def / 252 SpD Relaxed Nature \- Parting Shot \- Fake Out \- Flare Blitz \- Knock Off 5. Chien-Pao @ Focus Sash Ability: Sword of Ruin Tera Type: Ghost EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature \- Sucker Punch \- Icicle Crash \- Protect \- Crunch 6. Dragonite @ Persim Berry Ability: Multiscale Tera Type: Dragon EVs: 4 HP / 252 Atk / 252 Spe Adamant Nature \- Dragon Dance \- Extreme Speed \- Outrage \- Hurricane Please let me know if this team is good or not as it's my first time making one. Thanks!!
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBwSjZfNGFjWEw5MG95QmFFMloxY1NaTmhqc2RNRXcxS0RxdnhGRUtVR1Rlc0ppdkRWTGgxRXJMOTBVMnBGR1N1dTdzNFRNLWZ3bVhhX1hMSnVocGY2MjBxNUxPa2dheEpJV0RiUHRIUmJxSU09
Z0FBQUFBQm4xcnBwbE00YS0yenJnenJ6QmVJekxDdzhiajVGLUxBcWFFaFhVd1BiVldRdmExT0lTX2NXbU5ERGJRZWx6VkdlV3FCeUR1Y3JFS094WXZCREpzMFZaSG5rVkFvY2xVeHB6c0FoazV3dm1uS2Q5WHBLSmFaSG5fMS1kczdxSnFQNTFvM2Y0eV9icHBBSVhmR0phWXRrVkFjSng3aVVzS0phQmpqSUZtVmFBODEtSG01QVFpRkZZRmJ6bFZhSmVkMlFtSGdsTkxPVE1NaGdKTnhqRDJJUDhKMEZJZz09
Skymin would be a good role compressor and special attacker in the fourth generation thanks to its strong STAB moves, SubSeed abilities, and Serene Grace. It is kept balanced by common threats like Dragonite, Heatran, Weavile and Vegeta, so it would be a good addition to the tier.
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBwdS1SYUNYYTdyanpGX0RpNFdDMWo1NFVuMmpRTHViVkZ4MkpDYXhOQ1hvLWtieUQzeXI4T3U4NUFBc1kzOEQ3Q05zRGtXUXkyWDdtbnVDMHBMNXlGd0E9PQ==
Z0FBQUFBQm4xcnBwMnFmYkJNSXhOUDZ0N1M0bmlFbVZKY29GSkl0ZUtrdFdrTndtZWgySHlGZ3Z5MnBfNklxUUpNclZxWUNDMDdUdVQxWmkzazQxN012TE45NXJtVFZfLUxzb2JqWjJCNW5tMmtIMmF0Z3lLMzg4V3JTVmFVRW1MTmQ1aEo1TEhwZFZMQkhIRFByd0pyX2kwZE1pLU82Z1N2VW96VjdsTlZ3OXhISW5sLUdfYmNzaHNTQkRLMWVEblZGY0VhRC01aE45
this clip is honestly so old but oh well
r/stunfisk
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r/stunfisk
2025-02-09
Z0FBQUFBQm4xcnBwWllsUUVHeTdXRlViS2tRMjN3TXF3OG53UW1GOXllUG9PSXh2eDRvWnRudzJfOGxWYlM4b083dS1LTG9adkNpUHdyeWxkdi1WY0VrQWwwTmE4TThmUkE9PQ==
Z0FBQUFBQm4xcnBwdEZLRjdlYUwxelVmSTVTTnM3NWxMVUEtN3hjZDFualNrcXEyaTVPcVRKajN0eE9ZX1AwTi1XUnJPV1U2S1JXaXQ0RUJRNkF5ZVpQVkgzT1V4ZEtSQ09LRW5zWnNHQ1AzQWpfcVhtcFZva0ZvbXZnLXI5RlFab09rN2YzX2FFVFMyYkN6OXp0M1c0RHdxT2ZKSktLbU53PT0=
This guy looks really cool and is also the first dlc legendary to have foreshadowing in the base game. I think he's a little underwhelming at least in terms of metas like smogon ubers and doubles ubers that don't restrict using other restricted legends. It has so much opportunity cost but little reward and I'm here to give the creator of terastalization the attention it deserves. Terastal form: This one won't change too much other than a slight ability alteration and added move. Tera shell: now nullifies any attack when your full on hp, however unlike old terapagos this activates once. This can help you set up easier and is more unique than a slightly better multiscale clone. New move: shell smash: this is just perfect for this pokemon and that isn't even a joke. Gamefreak why the hell does your omega normal type turtle have the normal type set up move for turtles? Stellar form: Only 3 real changes the first 2 having to do with how this mon uses the stellar type. First off, Terapagos is now defensively neutral to all types and resists all Tera boosted moves but stellar type ones. This is also applied to normal stellar mons so they can gain some amount of usage. Second of all, tera starstorm is 2 times boosted instead of 1.2. It is odd to me how the stellar pokemon doesn't gain not only stab on stellar, but tera boosted stab. The last change is that Teraform Zero now nullifies weather and terrain like air lock. This makes it easier to take advantage of an ability that 90% of the time is filler. So how did I do?
r/stunfisk
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r/stunfisk
2025-02-10
Z0FBQUFBQm4xcnBwX2xBelZ6dlhaVXpCaU5qYm9QMXhneHRqZmRETXpKc1RUcVVMSFFRRzhKbUYxMldkLVV5Ym9fZUxRdGRBT19RU0Q5TDRiNjVUdFZGM09teFV6NXZiLWc9PQ==
Z0FBQUFBQm4xcnBwNjJvaldUN0hSNzdXNy1SQXhpZTU4VGp3RVRzWmZHb1NGS193VkFzeVJXT2dHMFgxYy03SWtWVy1fMkw3NWp6SmFQUWJEMFNkcG15ZkVHQ0VWc2FDYnppd093SmVWa3QtWmIxNUtmZXI3UVVNakNOVnczVVBfbHhFWUI5R2tUTS1JV01EWGIyYUVBT1lqR0NyR2FBc3NtM2VoZXlia0lXcDJTXzVoRmJuN3Itak12bWlYZWxKaG1YckVITUQ1YmhGUXg1ZVhLOG94MW5YOWRldi1RZGpEUT09
Hey everyone! Welcome to New Move Monday! This is a thread for focused Theorymon discussion. Today, we’re focusing on new moves! Not G-Max moves, and certainly not Z-Moves! Nope! It's time to go hog-wild! Check out our Theorymon Thursdays for less regulated discussion. **Make-A-New-Move Rules:** - All new moves must be posted within this thread - Give us a complete breakdown of the new move and the Pokémon that would make efficient use of it - Keep Base Power reasonable for moves - generally don't go above 120 BP without a good reason; for example, Explosion has a severe drawback but 250 BP. - Be reasonable with the abilities of the move by providing risks if it's going to be strong. - Give us its best move set in Showdown! export format - Please include artwork if you're feeling artistic! - If you downvote a comment, please provide feedback by leaving a response to the original comment That's all she wrote! Happy new-moving! Tune in next Monday for the Mega Monday Megathread!
r/stunfisk
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r/stunfisk
2025-02-10
Z0FBQUFBQm4xcnBwUGNkazdYX0lwS3lwdzhacjlJTThmd2tlV1BhQUdnRnRJdkdBZU5PQUR2c1Y5OFgwZXAxUnZOa2JpeXE0RHZUMWZVc1p2YWZIRkFQYzJDaDNMTHZaNHc9PQ==
Z0FBQUFBQm4xcnBwNzJoLXgxMW1MV0J3YU5CcUxQZ3JfYnF5Y2JXaFBuUXFGaVZPWFFHTjVSa1V6aUQ4dGZKWlREZFNlY0tIRFFqT0FaMnhuTEdINkpKeXZld1J1MVIzLVMzOHptUDdxaDdwMHdGVEs2YS16M05WRGRId0ZFZzdmTFZKcjZqUTVqQS02Q191eUF2ck9iLU4xaW5lMUhPeXh5enRqOEg0NUJDdUNYOVlxQnFQYmVvPQ==
What should I change about this team. It's pretty good most times. Latias is the worst here. The main checks for this team is Rotom, Jirachi. Any pokemon to exchange latias or anything would help.
r/stunfisk
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r/stunfisk
2025-02-10
Z0FBQUFBQm4xcnBwN1lqRDktZDdaRHdyWEUtNG9ZMU01eGxXbmpjcnoyMWZhT2RJenZqZEoyZF9JUVpSU05FOXdHMGgtZmF5ZVVtVzVGc1liSFJ3ZWRELVdrOElQUnlLS2c9PQ==
Z0FBQUFBQm4xcnBwRjBTNDQ0Z3c2QXBPa1pjbmNIUkZsXzhWWnYtTWdrQlRQSHBxMzJKVHFoWnZnZXFrNVdUcXdKaTNDck9iUm1PVXJUT3dXa2NBZGdCV0w1Vlh6VU1Ld0lMUDJYeTExS0tLWUpiT2l1ZGp4cllTYzNLWWpyVEdtVldta0h5M0czTkh0emxyXzhTZGMzSjdLRUMzb3d6d3cyVHk3UGNKV2JCaHBEN3lnNU9QdUM4PQ==
#Join our Discord if you're interested: https://discord.gg/stunfisk #Stunfisk (Bi)Weekly Ladder Training In Ladder Training, the **[Gen 9] Ubers** ladder marks have been released. This will last until 2/16/2025. Bronze: **1300** Silver: **1400** Gold: **1500** #FULL INFORMATION HERE: https://spo.ink/stunfisk_mt_bwlt Good luck to all participants!
r/stunfisk
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r/stunfisk
2025-02-10
Z0FBQUFBQm4xcnBwRndxbXRRbUNKSE1fS2hrclZsUEV5WlJfQWZDdFFHYWtDN2FnVnYtcTBNdWlHa1lTMlpUendFdkxEeDNxaFFjNDVCejIxNDJqMVY2b3ctTU1GbUNFLVVRUlBPR2FtNUlhNXplTF93eWM1ZDQ9
Z0FBQUFBQm4xcnBwaXd2cWNXM3FDWmpvN1RmZGdOa0Rsand6blVyREtJTEN3S3I5eHc2TUFxaHFydjF3QUlGWDlPdTFkQ2lIUUlqTzdmejI2aHU0Mkp2Znp1SUJFRTJMSkN4TWtRSGE5Qks1WUVnZ0ZMempHUEZ0TW00c3dfRGNpZXU5MEtIeW42ek1seVJ6c09FNUhvU3Z6dlJuV3VTRTdkV0llaU1YSjhVemdpeFlxd294dmo3UDBiQ1NKSmlNbmxISUV3VlRrN2Nr
I hate trick room teams. They always ruin my day and there are so many of them in DOU. I can usually take out the trick room setter by using taunt or by just taking it out of the field but if I can't stop them, they set up trick room and Ursaluna sweeps my team. So can you guys give me how to deal with trick room? \[I Love fast sweep teams so all of my pokemons except one are fast\] By the way if you guys need my team to analize, this is the team.(Preferably a moveset change is fine and please try not to change any of the pokemon because I really love this team and am having a lot of fun playing with it) [Also pls recommend another item for roaring moon. I used red card to screw amoongus up but it's not working too well and is just a gimmick.](https://preview.redd.it/h2zhjh6kybie1.jpg?width=396&format=pjpg&auto=webp&s=531896be608f38c381ca2473806bfc69bce6478d) Thank you very much
r/stunfisk
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r/stunfisk
2025-02-10
Z0FBQUFBQm4xcnBwVW9tcWpNSkFNODduTHB4SlB0cERrd0otclRVdEdIdWZUbndfVmotQTl3Y1NwV3huNnpwUmgtcUMta0NLdG5HT0dJUDRFbGx2ZllhZHhTcU5XZ0V1elE9PQ==
Z0FBQUFBQm4xcnBwcFROal9JTlNZX01KTWRHUXZ5S2g5UlllRnVuMUkxdl8xcUNRNUpQbDFsSVIxR3g0X1IxTFVXcW9haVA0VTV5NXY0STJHeEliMnROMEdQTlF0M0xoTTdEdThVWWF1TExTU0pOR2hMVWs5MHFZdEtwaWZ1RU41RmtBSUlMX0FnczJ3Rm9rR0VvZDc1SG9qbnhQUEpRdEMybjVKLVctU2xmczhhck9OZFJFRHBjR2pIcmdtOEVheEZnMWpuVWloUUM2REtxZWhtaDJpVXYtMi1fSkxFeW81QT09
Sleep talk has a unique rule related to priority moves. Example: if you use sleep talk and a move like dragon tail is selected, that move will be used at that time, ignoring priority. So my thought is that you just give a fast pokemon swapping moves, rest, and sleep talk, then set a bunch of hazards.... well it's surprisingly good. The best pokemon I've found: Noivern @ Black Sludge Ability: Infiltrator Tera Type: Poison EVs: 252 HP / 4 Atk / 252 Spe Jolly Nature - Rest - Sleep Talk - Dragon Tail - Whirlwind Details: * It is the fastest Pokemon that can get two swapping moves. (Dragon tail, whirlwind) * Black sludge will knock his health down to let him use rest on his second turn regardless of damage. * Poison Tera to resist fairy and heal from black sludge when needed. Item and Tera can probably be changed. Moves- literally just Spam rest every third turn, and out speed whatever comes in with dragon tail or whirlwind. Unless they out speed noivern, there's a 70% chance that you just switch them out before making a move. Counters- fairy types make it a 30% chance because dragon tail won't hit. Heavy duty boots means that you're only damage is dragon tail. There's also a Lucario set with circle throw and roar but he's obviously so slow that quite a few things can just out speed. He also has downside of ghost types being semi-common. The success of this set really comes down to hazard control and a little bit of luck. But that also sums up OU in general.
r/stunfisk
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r/stunfisk
2025-02-10
Z0FBQUFBQm4xcnBwdVlYb0xkM3RDU3FyUUFpMmI3b09wbS1KNEhVb1JrMWZwQ3V3UnU5TjNTamlYQjNINWRXeDVKX2VvMWFySUR4dTJ0ZW9vU1FiZXVaU0JNZjlhdUtHd0E9PQ==
Z0FBQUFBQm4xcnBwWGpJeTYzeGpJOTVodFVVVGZxdEc4TlUzVEZhYmFhdldqZHhJYXJQdHBNdDViWmpGWVhmcFZrU3RYeFBmM0hTVldRNjgwVFNPeWU1Z3FidVNBVF9jMWNNMHY4ejJ0NS1XbUxoWWgxUUZzZ3BVdERza2ZXYmlGTnRiR3d3RExyTlFLN0NxSkhPZmpYVkhKZ0l6eThSLUE2V1k4ak1idy1yeUZXNDhMakRaeDNiWWhZY1JYT25WMXg0UkZtSHZ5ZlF0bWI3cUJGTlRMRDZ4QXRuaGdBRXhwdz09
I've been encored after using Gigaton Hammer and was able to use it twice in a row. Eject Button stops the opponent from switching with pivot moves but this one is pretty well known maybe.
r/stunfisk
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r/stunfisk
2025-02-10
Z0FBQUFBQm4xcnBwY2QtcUlPSk5SWjViWWdRR3lPWHljck1pUUhSM0c5UXZ0dFZMQkZkajRKcjlTQldpTnRpbHAtSHQwdFd1Z3VESUJnckFiSEJSQnZCclJjMXhnU1RIX0E9PQ==
Z0FBQUFBQm4xcnBwTW1XbW5pSy1oYUxVSWQ1bnU0ZUttemdmeTNlSnpWWm5JNWZaaG1jQ2pvX0t3aFV0V1hNNTl2dnJ5SDRiWmFYQm45d0ozWFB6TDdHV09IT25QWER0Nmw2NU1mdHRXVHpuSjNaOERQNmpocWY3U0hiTWd1QjZIRU5iQnk2ang0RnFnckRvdXA4SUJrTy1SSkk0MFI3UER3SVo5cE9TZ1hjYk5GQ1ZZRHdwQWV0cWVwOG9wZUpBSXppRTMxeHYxM1NvbDlTWFpaRlREU0lTVGtpbnVYckRtdz09
Started LC today and have seen some decent success (1200 elo) with this team, any suggestions? Pawniard @ Eviolite Ability: Inner Focus Level: 5 Tera Type: Flying EVs: 236 Atk / 36 Def / 196 SpD / 36 Spe Adamant Nature \- Sucker Punch \- Iron Head \- Poison Jab \- Taunt Voltorb @ Eviolite Ability: Soundproof Level: 5 Tera Type: Grass EVs: 36 HP / 36 Atk / 236 SpA / 196 Spe Hasty Nature IVs: 0 Atk \- Volt Switch \- Thunderbolt \- Taunt \- Thunder Wave Mienfoo @ Eviolite Ability: Regenerator Level: 5 Tera Type: Steel EVs: 236 Atk / 36 Def / 236 Spe Jolly Nature \- Close Combat \- Knock Off \- U-turn \- Fake Out Gothita @ Choice Scarf Ability: Shadow Tag Level: 5 Tera Type: Dark EVs: 36 Def / 236 SpA / 236 Spe Timid Nature IVs: 0 Atk \- Psychic \- Dark Pulse \- Energy Ball \- Shadow Ball Grookey @ Eviolite Ability: Grassy Surge Level: 5 Tera Type: Poison EVs: 36 HP / 236 Atk / 36 Def / 196 SpD Adamant Nature \- Fake Out \- Wood Hammer \- U-turn \- Grassy Glide Totodile @ Eviolite Ability: Sheer Force Level: 5 Tera Type: Fairy EVs: 236 Atk / 252 Spe Adamant Nature \- Dragon Dance \- Liquidation \- Superpower \- Crunch
r/stunfisk
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r/stunfisk
2025-02-10
Z0FBQUFBQm4xcnBwN2JiYTNfbFFTYy1tVmRYZjZSSW1JV2dsc1dscmkxQ2JkM3hnWXNvY3l3Rk9faHhrd2tFWDBDcnpCT1pDU0YwNmJSM3JpSHJHWHFnUHA0S3dlUm5SX1czU0tGN0JFN21Ub19BTDh2WWpWSFU9
Z0FBQUFBQm4xcnBwNlBmTUptaFphbTRhcFJySE80MG80Z0pDWXhJRlpObDhpUUtGSTBHVmd0elhmT1lhSjhtUzRIa1J2ajRpYnltUGtBOFI0U1pTVGNYRU1vT2FpaVl0X1BjT0lIeDcyeDdZb0M0aHlGd2Y5STFyVDNBcVZyTnZ5NkdNR1BWWXo5dm9DMjBxNm1Xc2xwbDMzVW13djU5V1k0a0tFM1E1Y1dKVDc4TnJ5dS1WeUxzPQ==
So me and some friends are doing a friendly scarlet and violet doubles tournament where we all only use one type, I've always loved bug type so it was an easy choice despite how powerful they are, (This does disclude legends, mythicals and paradox pokemon) From what I know, the Pokémon I will definitely want to look at are Volcarona Scizor Heracross Garvantula Araquanid Then maybe Rabsca for the Rez Maybe Forretress Scither I know isn't awful Frosmoth, What are some tips? Some move sets and builds and also play styles?? Will I want to try build around Volcarona as a sweeper? Maybe baton pass or even trick room?? Any help is appreciated.
r/stunfisk
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r/stunfisk
2025-02-10
Z0FBQUFBQm4xcnBwbDFGbURhWC1OWDI2c0oxbnB5LVhDRmVURUJ0LXhHdUdhYldQUVdFMU1WU3E4ejRWTndmeC1UcDFBbl9aRGJJeDlJU2JFMllfWEtQVzZHVzNWV2p3bTdZaTNPX0NWWUpwRHdOYkwwSElXaWc9
Z0FBQUFBQm4xcnBwNGwwNWFRUDdLYVk1LU01OFRSakFYbFJiTHFpVHp5QU1RbVlEN3o2OFk3S0R2WE9hbE9lbm51cUtfU0xtYnRKTmpaS29WS1hNbkJ1VU5vNXA5YUFqRFkza3BQakNWSndTSkxDMHJlS2dJclNhejJ2Q2ppMUpCanRPVWxtOFFxNUFLVjZIRlQxc2lVRnVKMVNOaWoyQlR2aG9weXRoVlpwOHExeUVNSlJLbFNUTGU5V3BGNFBoR3dhcmxrLUxZZ0dS
Also worth noting, I don't wanna get rid of the funniest gimmicks, namely transform-lu, speed swap slowking and just... All of scream tail
r/stunfisk
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r/stunfisk
2025-02-10
Z0FBQUFBQm4xcnBwM0huRVhnSGhES21FOFlTa29HMXdkR1Z2QVhQMTltS0lYSml0N0FBWjBtVWdDSGZjVFVCQzdudElQSzFRNXVtRnFrX2g1bldqeGUzT3lZODlPNENSUHc9PQ==
Z0FBQUFBQm4xcnBwcFc3V0Nhb1NPU0hac3dYeHo0QWlYWUs0NEwzM2V0aVdDSTlxemplQ1RIb1MzS01KX0UwNGdGeDgzQmVoTHVxTE9STHBwbmFPYk55LWhySXM3VWIyVlZqeWdkSHBYaGY1RU1NdFBhRUlnR1VpWHZWdHBzTU95Y3MyeUVnZnJyRC16alg5Ul9ZelRXejllT2lXQ2xfODFFb0R0ZkwwSEdyVDRUY2FkWjdpYk84cTVKRWJaQUhheWp5NEpsQUdWYWtIU1E5VndRWmtLa3hMSk1nTFFkangtZz09
https://preview.redd.it/…me it comes in.
r/stunfisk
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r/stunfisk
2025-02-11
Z0FBQUFBQm4xcnBwdU1zRC1pNTdmRHJlUVZlZGlhV094OENkV1dvWTVsYkhqdmJZT2ZIeUhTUkhkQWlrOVExcFJXUEtTdGRtZE9yc0dvbW1vYXozdVBiaGwxTnZXeVY1LWZxZXA3U3dGTXlzTW43a3VPQ2JxeFE9
Z0FBQUFBQm4xcnBwY1I3RElKbndFUWh6MUJwWkRWYlIzeFllcXZvOWlzeC0tWnFLcTdTYzJUbi1lMkFYOHpxV0NtbTFlbFY2Zzg5SXBRT1ltMmFQaFVjV0pyVnEtMXVNNWRUaFJyS1RRaWxMRXgzTWJJRzU5UGtzdWxzSVd2XzR0M3ZDZWdkOG5XNmV6NnU1WlZKQldXejlWNDdMYWthS0dGUGNINlJSRzc5YVBFdUZIcnJGWjIwNnVlYTZOeVZKbE1lWmRGWGJGRllH
https://preview.redd.it/…377e3d4f2118413)
r/stunfisk
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r/stunfisk
2025-02-11
Z0FBQUFBQm4xcnBwSVJnMFdNRy1aelFpYkxGQWtaYkJ0OTRfaVEzelh0TkZkbnRqZUtrd25RRGYzX2JTQmI2OFhhdTBuQU93Sk1tQWtWdHRXRmF6UVdMTU8zcktwT3QzSXc9PQ==
Z0FBQUFBQm4xcnBwcUhpaTRvR1Rtel8zVUNwMlQ4MmZ0MVZmdzJZa015UmFSTXF1WjdoRFFESWRrWVdhQ19DSkk0WXVpb3N0dVhGVE9KSGQyb2xZLWVzaFpOeE8xRW8wSFJWZEVETGFCUlY3MG9MSVZaY1N5bWJMb0FSN2U5X2pPUkl5N3NTbTc0VVJWS3NSd3dPS2luZ3Q2ZThXR0FrVXczeWp6NWhyaUtkYzhQV3hSRGZfNzBnPQ==
Welcome to Team Bazaar Tuesday! This is a platform for you to post the teams you have built in a more casual setting than RMT posts, similar to the [Smogon Bazaar Threads](https://www.smogon.com/forums/threads/swsh-ou-bazaar.3656490/). \#Rules: 1. Your team must be posted in either pokepast.es or [pastebin.com](https://pastebin.com) 2. Your team must be posted as a comment reply to the corresponding metagame comment (OU, VGC, Other) 3. Please add a short description about your team/teambuilding process. 4. Don't hesitate to respond to other people's teams to ask questions or share your experiences with the team!
r/stunfisk
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r/stunfisk
2025-02-11
Z0FBQUFBQm4xcnBwSi1yUlZuYnJCYXY2UDNQUWFDS0Z5RlB6WGh1T1k2QlVKMFYxLUtRLUE3bGpZSUNMaF9ySWlrcl9oOHdBM1hGNnlOV3JMQXU3YUJvcS0wa1h6cWstM2c9PQ==
Z0FBQUFBQm4xcnBwaTBsZ1QxelZsbFpCcklDMUlCaDU0UVJONWQ2UndCZ2M1QVhGbnA5eFowUmVqS2kzVzFHTVNlU2NCdzVlY0lxMExzZGU3cWNVcHotVEhhcDFCV0RFLVlocEstR2ZWTWxZQkVHZFR5QnFoX0ppcUJsRVNZV09YUHA5d2MyQi14eExtVHc5WFZSelA3OHRfUGlaem5GVm5WYW1MYmt6T1prS2tFX2kzaFl6TWlYU2tIclYzZkUtUnM2d2NGdFM3NUlYLUxvTXRTc1ExR0NFRm1sY01fVUd1Zz09
[https://pokepast.es/a55bc5b691b0e4f3](https://pokepast.es/a55bc5b691b0e4f3) stakataka should have gyro ball instead of heavy slam. other than that the paste is accurate. if the evs are anything but 252,252,4 i probably took it from a sample vgc set. **problem areas from most to least** mostly ghost types, gholdengo,dusclops with haze, etc, immune to body press so its hard to get good damage. ground special attackers rain: a lot of good rain special attackers+water weakness on stakataka, not very common tho **quick rundown of every pokemon** gigalith for non weather teams, comes in sets sand and explodes while slowbro sets tr, for weather teams it comes in when needed to reset weather. can also rock slide for damage slowbro, next to gigalith as lead. mega evolves, tanks the explosion and sets up tr, can usually take a kill on a mon chipped by explosion, after that it heals stakataka and does damage. stakataka main win condition, once tr is up it switches in and sets up an iron defense, kee berry usually procs so it starts going for body presses at 2.5x def. ramps with the kills and is healed by partners, if needed it can tera to flying to avoid its weaknesses but the two 4xs are mostly physical types so it often can take advantage of the sandstorm spdef boost+defense boost from iron defense,kee berry and beast boost to eat hits. clefairy, sit next to stakataka and follow me+heal pulse. sinistcha, same as clefairy but heals on switch in+actual damage output and can reset trick room heatran, can come in and just deal damage, solid for cleanup if staka goes down near the end
r/stunfisk
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r/stunfisk
2025-02-11
Z0FBQUFBQm4xcnBwTXZwSnpkMTU0bVliWFFWdEo5V25XRlA3S2Vvd3drTlNnLU9EN09wdmxnTE91U1JNaklvNWVPNGY4bHAzeVVYQU1jcVhmTUJ3S01BbzBZbzA2S0ZLVzlaMnRWc1hGUG1uUFZFcXBBdFZrbzA9
Z0FBQUFBQm4xcnBwQTZMWmxNTk5ETEx5NTBfaVBIc3RPNU5zNE1Nclh0QlNMdDJucy1IT1pYejF0RENoWk44SERvVFJHNmdoREJ0WURZdUQxc0h5MDIzcFR2eUE5dnNZQjZtRDl2VEx5UWFjTUNYcDNtV2hCRUdMTFJQSWFCUXdkNlNfbUhDUks4STNmV3RPX2FZX3BXLTVlN3RKRjJ3NmxDNmp2aDRiMXBDdzg2NGNJeEFqRHk4PQ==
I am having trouble with rm's moveset and I need help. I want to use it as a support and a offensive pokemon. Sunny day will have to stay since I am running a sun team and it has saved many of my games when torkoal dies. Tailwind support will not be needed since all my pokelons (except torkoal) are insanely fast. Thank you for the recommendation in advance :)[it's a sun team so booster energy is automatically out] Roaring moon Item:red card Ability prorosynthesis Tera type Flying Crunch Taunt Sunny day Acrobatics Evs: 252 atk/4 spdef/ 252+ speed Jolly nature Thanks again!
r/stunfisk
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r/stunfisk
2025-02-11
Z0FBQUFBQm4xcnBwWFUwbWY4eXQ5NnBNd281N1QxWHVPTTRqUDZwZ2hlX01VQzRYdThJWV9QQkdIMFNWSnlWOE5xcHBRU2tZNFpqd0ZnUFdiUzQ3dmkxX19aOGpnT2NGMmc9PQ==
Z0FBQUFBQm4xcnBwUkNzdy1FdWZrYS15UjVlWWl5ZGZfM2RLLVVhQ09NcDRJQ3JURVdLdlpjY2ZiSEhhTVlhY3FiRExBTEhpM1JXV0RVd3Fkd1M3MjVfQllTXzlqTFBUSkkxbndvSm53eEY3cWtRUUZTck1EY2RkbDM4eC1kNjU3eWZ1OUd5UzE0X3BkUUdibFhCMmFPSEcxQmJJZGJnUTVjNHUwcF9McFVZdVVPQlZXc1lfdVlNPQ==
I’m not the competitive demon I once was but a lot of my favorites from the mainline games have OU strategies. I wanted to ask the sub for help with these sets and for a good last member that would fit well with these guys thank you
r/stunfisk
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r/stunfisk
2025-02-11
Z0FBQUFBQm4xcnBwczNTUVhHakFiVWN0WVRzMzdkUEduWGZQWXhXRW1vT0xqbkdQUkpSLWpQdHFtSWdXYUV0SHVhOEFtRUtyc1N2MjdSaUh5Z3Z6THBZaXhraG41N2xlWU55S0RSVTZaMXVLUEVURzRTM0ppMlk9
Z0FBQUFBQm4xcnBwazBZd3lwcUUzQ3NrVk9abTlaYTVwXzBDRm8zaU1LT3pMaDlWUUp4eGVUczRyQUo0SGRsNnRqeXpyVEdMcnktX3V4N1UxYmFJelBvcWZTbVVKNk9QbjByaXlNV2NpOHcyVFNHOUJJUGU1ZXgxNTdwSjRSbXprUXBjdzVUMy1naVRBMzV4ZW8yVnZwNTlXS1Y4Z0RJbUlMMEdFZS1WQmtwOFJjSjFQUlhLaDVZPQ==
Any tier, and any format. Maybe they have a funny cheese build that always catches the foe off guard (FEAR), or their playstyle embodies what you love most (destroying shit as an OP Mon or pissing them off with an annoying one), or a weird gimmick that makes you fist-pump when you finally get it to work (Shedninja). They might not be the best Mon's, but they are fun as hell to play with. I absolutely love Comfey in double battles. Your ally can just get a 50% heal at the start of every turn with Floral Healing, no strings attached. Perfect for setting up. And on top of that, does the enemy have a priority move? Well hers is faster and heals. Lock down a few Calm Minds and enjoy the show as she heals half the damage done to her. No worrying about Thunderclap or fast Focus Sash Mons at 1HP or Mons about to KO your ally with a SE priority move. Hell, you can even out-prioritize Fake Out if you're fast enough. She just eases the burden on so much factors you'd normally have to stress out about, allowing you to get away with some crazy shit. What Mons simply make you smile when playing them?
r/stunfisk
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r/stunfisk
2025-02-11
Z0FBQUFBQm4xcnBweWNZRHpYN1ByRDJfcGlHMGtFeHVnY1ViQnd4ci1nblVlT3ZVbEhRYmlzSWY2RG5BTXhER1BOcUUwMnFZWndCem5aZm1sS1pIWmt3ZEphUWVRSzJZOWc9PQ==
Z0FBQUFBQm4xcnBwRHFFeVpVNXJxcVlhN3B1MlZya0tYUGhRLVFoMkNOSV9qdGU2NmthMFdMcE9WUTF5dWlJX2xRRjVvT2xqek82OEZLaEVFbFVaNGE1bVYxejR6Sy14MjAxdGRlUmRxbTZncFBuSlpzak9uRDY4NFBrTzI1MlhIYjZEOG5PeFU1WFBOaVFuSjJPcUxwcXA5RmF1elFDLU5CZ00yc3BQZ0xtbFFlV3EwNVFVdllrV3VUZkpmenhJLTV4YkRYQjNqaUlV
Wellspring Ogerpon, Great Tusk, Gliscor, to name a few? What are your personal most hated ones?
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwUzdsRy1ZWEtKeUNzMlFpRUhkYzZXaUhTdzhvVER1MExpRzFYMTdTRlVKM2xiUy1EU096dDlSRkhyM2RRYXF4SFhNRTRuZmFYb1B1UVN1cE5ybWhUZlE9PQ==
Z0FBQUFBQm4xcnBwYU12aUQ5dmxtbXZRR3hkUTNOU2lHMFRGT0paOWxzbUl5NEkzY0ZBT1NSU2drVmdHa3RscHpvMl9EYzdkWTU0Y2EzNTJEVUF2emR2MDBHelJ5Nml3SHF2UVp0OHRQNkZzWmZsSnZtemE2YlhPa3dVWkJJVmhEUTRtekowbnoxdUxvR0ZyV0ljdG54UzJfaUI5c2szSFBvb1gtMVZxRUNyM0VtbkJkWVFfdXJ2d0oyVjM0cVp2ZUxINGdDLUtFTjZlVDFYakdkYVd5RjRBaDZ0UXdSZWNtZz09
I need help organizing and creating a good team for an upcoming event in Showdown and Violet. I've made a team I like, but I still feel like I need some advice for general team building. The event follows Smogon OU Singles rules, and only two "Stall" Pokemon (Skeledirge and Clefable for me). My plan is to set up Sticky Web -> Torkoal Drought -> Walking Wake or Venusaur, and go from there. Venusaur @ Life Orb Ability: Chlorophyll Tera Type: Fire EVs: 4 Atk / 252 SpA / 252 Spe Mild Nature \- Power Whip \- Sludge Bomb \- Weather Ball \- Growth Torkoal @ Heat Rock Ability: Drought Tera Type: Fire EVs: 248 HP / 8 Def / 252 SpD Modest Nature \- Rapid Spin \- Lava Plume \- Clear Smog \- Stealth Rock Galvantula @ Focus Sash Ability: Compound Eyes Tera Type: Rock EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk \- Sticky Web \- Volt Switch \- Bug Buzz \- Thunder Wave Walking Wake @ Assault Vest Ability: Protosynthesis Tera Type: Water EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature \- Hydro Steam \- Flamethrower \- Draco Meteor \- Flip Turn Skeledirge @ Heavy-Duty Boots Ability: Unaware Tera Type: Ghost EVs: 252 HP / 56 Def / 200 SpD Bold Nature IVs: 0 Atk \- Torch Song \- Will-O-Wisp \- Slack Off \- Hex Clefable @ Leftovers Ability: Unaware Tera Type: Fairy EVs: 252 HP / 252 Def / 4 SpD Bold Nature IVs: 0 Atk \- Wish \- Protect \- Moonblast \- Encore
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwamhrdkh0TkpYcHk5eFFJam5JbXdGQmdPV1p1MlVCS1ZPOWVFSjNwaUFTTmUxQ2pXcTFzRnJuVmFiZmtTTmpHS1F3WGY2YzZIS2NzYW52S2VrdkJWVXc9PQ==
Z0FBQUFBQm4xcnBwZUtRSGF5YkVzbjMyNGlyUzdNZDlMYy1QeS1kR2pYU05xa1kxS3FIbEw5aUZnX1gtVm9PY01OblMwMU5qWkI1ZWp3MkFVNlpJQ1o5bzY0Q1FCSjZRWXphNlA1UlZ0YVFWN1Y2RnVJOFlyd0tRd1dpZXVHNGg2UlFtSHVvWnRMcDduSmpBMm1nSWJDR1BpeEVkR1I4RUhuZjFSX3ZTaDJ3eU5QZGlqeVNCS3hFPQ==
Heyo ppl! I know smth like 'best team' doesnt exist, but even so I would like to see some strong teams for nat dex gen 9. I would like to start some discussion over it. \>You can use all sorts of team but no stall, and not so much of a balance either. \>So feel free to post any samples of teams, and use [https://pokepast.es/](https://pokepast.es/) please. \>Banned: Lando, Tornadus, Moltres, Zapdos (with therians) Im trying for a tourney, and seeing other peoples ideas might help me a lot. For everybody who will send some good samples, with moves,items and EVs..Thank you \>Some main mons you can use, I really like Kartana, can put mega of choice (I see lots of CharY for example)
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwb2stLXBOZnFQNkJtaUx0TTN2am1XeXlmN0dEVnhuVF9UWVZ1cV81SHd5b2ZVTGEtVk0wai1NYlBMZFVtcU0tMjJOR0JkdE5mUVR1cnk2NG5QWTlZMlE9PQ==
Z0FBQUFBQm4xcnBwNnVkY1RtemlrZWVpZExfUjV0SEY2MmdQSWQtRTNub0JHSEh0ZnVET1BGckp5QjlPZ0J2TTVGWnlsanltNjV6RHJaME85SWtQT3dCNXRyQzhST21iU3ZYU0E2T2t5TVpwYmd4U1R1Z3FQSHhLdE5jVGRXcjdya3VWUW0xVElOUzhNQmJTazhpQ0FYcUVKaGFyV01YNHF5ckI4WUJpeXRtSk4yM1JHdnB2UGZ3PQ==
Hello again. I have been trying to get into gen 9 OU and based on some testing on ladder and some feedback I got I changed somethings about my team. Criticisms and suggestions are appreciated. https://preview.redd.it/j0dm1g9qtmie1.png?width=2560&format=png&auto=webp&s=387ef2cbff62ac36651293fb6de0ca9d5f7e2278
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwMmRSaXUzSm92NVRqLU9haVZsU09LSlh0dUhrYndUMU01MmxhR3g4SGh4THREbjlGQ2NtdGRLaERRN2RPTG14aWZlYVR5Y0x3V3ZRMXJqMnpNb3Zfd3lad0ZXNWlBYzRPMzZvRHl3bmtfLWc9
Z0FBQUFBQm4xcnBwX2JNV3pUTTgwemMxNHZSQW94TVNlVFJhaGdIaWpLdGV3UDBrY0wyN29fUGNRUHpVR0dWR3V1b0hfZU5Nb1loN1JqSDY5V3NmQ29iZTBBd21Ddl9qMi1NNUltendtb2lkcklJZmZCdWEtMU9CZ09ReVM2MVZFZlRDOTJHaU9abXpFbE1Da0ZjemV6MnlmMVlmRXBtZkxMYy1WTTZXZUxteUpvOTVUTVlFZUxrPQ==
https://pokepast.es/a547225e3dbc2ceb Wanted to make a team with rillaboom in it. I heard raging bolt and rillaboom was a good core but im not sure honestly. I feel like the team has no breaking power and just loses to hazard stack Gholdengo. I do have kingambit but its not enough as they usually just switch to something like gliscor on my gambit and setup spikes. Then for the rest of the game i can never spin because of gholdengo. I also just lose to roaring moon. I also have a tough time against serperior and more bulkier teams that have gliscor and mons like ferrothorn. Honestly willing to scrap everything except rillaboom and slowking galar as I really want to include them in the team. Any feedback would be appreciated.
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwZzk4V3ZiZVRBOUFNTVQtMTVwT3dJRW0tNVgySlRFdUM2RlN6VkxLQ045NnZKUWRJZjAxRVFSLVd5R1VHR1RHT3dFbUlpWHJlZFNHV1FQZ0pBYmNRN2t4QnFBbVBqRUEzOHVwNUhqTEMzWTQ9
Z0FBQUFBQm4xcnBwRTYtS3dFclZ1c2JodkRyc1pZZ2VVT1liRlZxOU5ERXpzMzVDdzNWTVBaeVY4YW0xejczT1hoT0x3QlB0aXo0OHNRRW01Z09VX0Z4Q3Q3WkhzbTZXYTZwajhMU0lSWGVsbWR5R3BkbElDSUVrZmh3QVk4akZkMHZQS1RLWVRNR0ozSVp2SmRWRVExSnFKUzlTdTFDSE15dDNUai1CZHdDcjctaHZkcHJjd0M0PQ==
A standard sun team with Blaziken as a late game sweeper. Bolt and Rillaboom help break down fatter mons and trade with annoying mons. Tusk helps with hazard control and defensively checks certain threats (namely dragonite). Wake is great for speed control and Blaziken finishes the game when opposing teams have been softened enough.
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBweWJneHBROWR4RWF0ZDM2S1lCR3ltTlo5anBYaEVsRkRuUk9JRU1EZGV6UDE0d29pQ2Z6cGdydnhkV1YyM3FpdGtSYVJRRXFZSnJlN0dWQWpFMHV4eVE9PQ==
Z0FBQUFBQm4xcnBwR3R3dHlGTUlBcUN6ZWFmX08xcmZaYU5Ncm01SHI0Wk5IcXhzUE9EeEtnSDBabVFZR0xmdzUtSGxxemlYX3BBdkZXYzR3aEd3RURHYVZIZkJkUEhWWm9ScVkwUWpwb2g0R0s3RkNUc1l3YWJwVmUwcEgwaFh5ZTljOHBpTUxCTzQxaUxDMjRKR0FlMUc4MmVweUVjQTJlcERIOHk0eHhLZ3BDSTBCbXI1ZGJwak1pVGw0Xy1NV1ZZNTlhMnlldlBf
The idea would be for Zamazenta-Crowned to use Guard Swap on Blissey, giving Blissey extremely high defensive stats, fixing its weakness of lacking physical bulk. Blissey would then be healed by either Heal Pulse or Soft-Boiled, making it extremely hard to kill. It would also be possible to add minimize to make it even harder to deal with. Note: Currently, however, this isn't possible in general 9 due to Guard Swap not being in the game.
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwc0VENzA3MFVtaTRGSks3M1h3SmZqT2x1cTFraDA1MVVTSjBnY19vY0N4Rl92aG1oLTFGRFRIZ25NSnhNd3hsYVNITHRYRkpYREJ3OEVEUWhzZjVBS2RqNmZJUFlFbm4tZzNqbGFrek40b009
Z0FBQUFBQm4xcnBwbTRRTEI2cjU2TEI3VzVNQl8xZVBzSlJabHJiZXlKNHQ1MmZJcThUOW15RV9LSjd6U2djYmpqTkwtYmRZTXV1MVRFdHVuUGdSWEZCQ0t1Y1ExTjRVZEM0VWxoSUgwenNzY1UxRU1RNDJpNHhBVWU1QnppeGtLc1RPemptUnB5YzN1RE5OU3Z0bUQ3VkN0dldQUl9DdzVHcG1xeHNKVGhjaXBTVzEwZ000ZUVUdExhb2tSV1JZU3pUelBscHVMTlZs
Imo latios is preety good. It has really good stats being leaned towards a fast special sweeper and has a signature item in the form of soul dew which buffs it's psy and dra type moves. It has calm mind to set up sweep, tailwind for team support and above avg bulk to handle hits. Give it Tera poison and it will have many resistances. Has a great ability like levitate which makes it immune to stab move mons like great tusk, Lando T/ Lando I, Garchomp, etc. Has a deep movepool which gives it good amt to coverage. Ik power creep exists but I think it can do well in ou or even dou (I won't go as far as AG, NATDEX or UBERS) I made this post cuz I don't see many people using latios so just wanted to know if my thinking is right or not. Please give ur opinion on this topic/post. Thanks everyone :D. !!!
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwemt6NWgweWRoOVFNYWN1QWhGaGUzeWE4NjE1ZHhfNXZIQ3FOZzVPZU02REt3MmZUZ3VxRXhjelBTTEFLamVycDM3LXE3dnMteXNWWXRBTnhHdWJZOFE9PQ==
Z0FBQUFBQm4xcnBwbmFZOE9wX0VaTE1vREMyQnI5M20zd0ZnQW45cDFqYmVISGFUQTBteldGTEFOTDJ5RDFFVkpWY05sUmpSYlhzamZPejJfUUp3R3Jhdm9YZEhFWUdOQW03ay0xXzhvZXBCNUxUZ0NyUUk0bnR1ZUtZclVyR3gySk9DblNyREp6Q1FQZUViZHBPNEw5QzU4OXpfcE9hVWhDUWh2WE1fMHdObTdMV05aa1ZSTEhPakZjTmgwX0libzhQOUt1QjRucDV3
Howdy r/stunfisk! Following a very smooth tour last month and crowning a brand new champion, our February tour sign-ups are officially up! This is also a very special tournament in the 35 Pokes community because it is the 20th meta of 35 Pokes. Starting this format in July 2023, it has been running for quite some time. This monthly tour is hosted by Unitz and hogwobblin. The tournament will focus on our February 2025 metagame and is expected to last from the 14th–15th to the end of the month. There will be a pools stage, after which the top players from each pool will move on to the second stage with a single-elimination bracket. All matches are best of 3 until the finals, which is a best of 5, and will be streamed live on the 35 Pokes Twitch channel. Sign-ups will be open until February 14 at 2 PM GMT. That’s a pretty quick turnaround time, but this is to ensure we can finish the tour by the end of the month. If you think that you’re “too new” or “not well-versed enough in the meta” to play, let me remind you that the past two months’ tours have had a first-time player in the finals, with one actually winning. 📋 Here’s the signup form: https://docs.google.com/forms/d/e/1FAIpQLSfKNmummk0kzkNMZpOkI5gRT-N9Mgrz8yeyQcd7kirhTSqEow/viewform 🤖 Here’s the official 35 Pokes Discord server: https://discord.com/invite/UZt9WvywhJ
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwWWNpSGxDTTQ3MjlkLTNSOU00VTY3VHlPVkVxeThRTEM0QzFjUmN3b0xpWFQ0WTAwRHBOQTY0cFIxY0RLcE5sNV9XY0NqNVk3WVg1UVVGS2IxUmpGU3c9PQ==
Z0FBQUFBQm4xcnBwYXVvcXhLTlVkY1d0MUxzTnNLUFJKOEF5RTlXVEd4QzIwaDhoMHpvcWZQbkhvVnlCWmhzRklfRkoxRThPQzYxdGdaaThuUm9odWxkX0YwOHc3R3VDYUdDOExGb3lxWDliM2xZeUt6d0VSakJZYi1OaGpvR0VLS3lseFNUVlBsRkRBa3ZBc2lfRV84NzN1VFFRbWlFRHFFQmZVV2o1MnJVcy0zWi1ybkgyb2JfQ3lHWU1GRUF6aWd3R3Y3eFBmVmZnSjhGTXEzdWYtcFcwTzU3UGVNZ1ZxUT09
Looking for advice I haven’t played comp in a few years and looking to get back in. Decided to make a team around Gholdengo, seemed like a fun mon to use. I feel like this team is solid for low ladder but I’m not sure about some of the sets. Gliscor for 1, might not be the best set for this team, even if it’s a good fit as a mon. Some of the Tera’s are iffy to me as well, not sure about Tera fairy on Gholdengo, thinking maybe steel and make it rain over fairy and dgleam? I also have an additional team with great tusk over zama for hazard removal cuz the last battle I did with this team, while hazards didn’t completely screw me over, they were very annoying to have up the whole battle :/ but tusk adds additional ice weakness that I don’t like. Any thoughts/suggestions appreciated! I can post some replays in the comments if anyone wants to see my progress with this team I think I’m 3-1 or 4-0 can’t remember if I lost one or not yet. Also pech nearly wrecked my shit in my last battle, got a lucky Crit that took him out otherwise I’d have certainly lost. I do realize now in that battle that I could have switched in gholdengo more against pech to block parting shot (still learning about gen 9 abilities/moves) which is another reason I’m thinking of going steel Tera on ghold to deal with pech, cuz if I stick fairy, I block parting shot but lose to MalChain. But it can also carry shadow ball so I don’t want to risk a bad switch in with gholdengo if my Tera is used up elsewhere. https://replay.pokemonshowdown.com/gen9ou-2297189856-8nbx3eq9hjf37kwvbhwweq8wqvayie6pw Here ^ is the replay with the peach team I nearly lost to
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwY1gtOWZERGFIN3JhdHgzZmw1WlZqX2VzdWFXdXFKLXRZT1l1U3htMXZ2TXozYTU1MTFMam8yLWpHR2l4eWNjWXJoMXNoNTN0WndTRTR3UlEwY3hNSnpLYTZWdThRdDZrNzhsOFpIY3JTYlE9
Z0FBQUFBQm4xcnBwRVF4R1l4UHRzM2Vob0k0SE83VWVNU0RiQ2NaSzcyMjRZYVVfZ2N4WUR5LWhEN1g3alNrVS0weXlkeEgteEc4SjlDWHRPaHhTUXJsMmNQZWh5WlR3RlpuTWEzNW05LTFnZGNCZ3pQUW0wVngzWGQ2VGhRdVdCWHlIaFFtN3ZmLUpRQzFONFBkTDJLbTloU3JFUm14M1EwQ0hkaUFjRjdLQkZHVVdsT3doUXNjSUZ6RzZBT3NMalJGaHlkZENmemVt
Looking for suggestions for this national dex Ubers team! Let me know what you think could make it better. What weaknesses do you see with this team?
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwYjZoeFViQTBiSXNWZGpzVmltYmtWbElLR1V1aWpRMmNOdzlUdlZWaDd2UkhjdTE3YkdXLWQwZl83cF9jWlhzOVhhSE4zRVpiRU5IdExoMVMwVmwwdmc9PQ==
Z0FBQUFBQm4xcnBwZE9wV0NacjlMZkQyY01ZcFhZMjJxMTNqaTZQYjRVdVQxbjlDQV9ncWJIcER1b2o5MHZ6Q0x0ai1xU1hQTnhsQ09LRmFCZV9Ua21INnFzbDgtd2Q3VGMtenQtRjBvbzROdzAtMEtWMUNob0gwMV9lRG9wTFhVVXdSeGtmbXg2Y2FUZS0xbE1iVURWaEQ4RkpBTVpub2M3TXBkMnlZWjdWZXBJZk1XUHlzaFNVdURpbmhHSTNibzlON2loX1AyM0F4
[https://pokepast.es/fa724c79e6bd47e7](https://pokepast.es/fa724c79e6bd47e7) willing to make ANY changes to make it viable as long as Hands and Tails stay in the team (preferably Hands set stays as similar as possible) some past games if you want a good show of what the team does: [https://replay.pokemonshowdown.com/gen9ou-2297714383](https://replay.pokemonshowdown.com/gen9ou-2297714383) [https://replay.pokemonshowdown.com/gen9ou-2297715890](https://replay.pokemonshowdown.com/gen9ou-2297715890) [https://replay.pokemonshowdown.com/gen9ou-2297718632](https://replay.pokemonshowdown.com/gen9ou-2297718632) [https://replay.pokemonshowdown.com/gen9ou-2297725112](https://replay.pokemonshowdown.com/gen9ou-2297725112)
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwVVhhU2M5aUdnclBvQXZNZEItWXpsRFZiamcyVUFyOTRwZk5uODBwdUlpd0M0SlVvYVJYaWxULUktbkRlMFFCZHBnU3JUMnlwaVdQM0RDcE5DdG1sMGc9PQ==
Z0FBQUFBQm4xcnBwOXExTGMxQmJxTE10SWV2OEptR1E4YUptVEtRellWbFg5eERUS0pFc2FPWjBJTTc4S1BrYU9sc2JOT3hCNXoyNlNuc28tbnZfLVBNWjdnX2NGbDZkWVhVNFptODByMWhZeGxRR3NWREpyV21wUDdPVXEyam5rYWZ3eVBlYnFQeW80LTMzbnJfYk1mNDdxRjVoUy1LTnNQNWhhbVQ3RHNpajVCa3kwVWdmT2x6NnJ5X2NzTHBzejI5dl9Ici1yQmNE
sorry if this was in the wrong subreddit, as i do not know where to advertise. but, I have created a custom ruleset for OU, and I want to make a tournament for it, my discord is "wuppado" if you want to message me there. ruleset: [https://docs.google.com/presentation/d/1WSv9g06WIajJORZAfrc3A4w\_yyQVsotjzb0Ggda6KPQ/edit?usp=sharing](https://docs.google.com/presentation/d/1WSv9g06WIajJORZAfrc3A4w_yyQVsotjzb0Ggda6KPQ/edit?usp=sharing) if you do not agree with a rule or my reasoning, let me know, im flexible. if you do not want to read the slideshow, in a nutshell, this metagame is meant to be diverse yet chaotic
r/stunfisk
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r/stunfisk
2025-02-12
Z0FBQUFBQm4xcnBwZ3U1LVVibFhNQW9tQ0Uya0xLZzh5Y0RrMDZTR1lLMmk4c3lOMjBobU9QVTY2SHpnN2VLYnBWeHJoSmQyVzZMWGNNYUpodVA2anZqLWNwSGFNLXVjaWc9PQ==
Z0FBQUFBQm4xcnBwcGhzN2Y1RGRPckZxeVNROWpucjlNNENFa2gtRnpST3JnSlZ5U2hoOGpyb2ZUcU10ZGpNWVp2VmJPOUZVU2U2WnoyQ3c5Mlhjb1ZEbmY5aDdjN2tTbXhmUW5ueFFYdFFSbDRVMUtXMFhlbkZuR203d2haNHFzRHlNcVlBQmlORHpXeVJVY2F6aHk4cUlKNmwzTDVEbXh6cXc5Ukk3dDR4V3FUdGxvZ2F4NEFtcTJPVUJ4SDFIYkg4UlBZUGpRQnZF
Type: Fire/Fairy Category: The Shield Pokemon Etymology: Periwinkle (a kind of purple / a kind of plant) + Bulwark (a defensive structure) Stats: HP: 115 Atk: 60 Def: 115 SpA: 60 SpD: 115 Spe: 60 Ability: Flash Fire | ***Strong Armor*** (HA) Strong Armor: When hit by any attack, raises Def and Sp. Def by 1 stage, and decreases Spe by 1 stage. Moves: Acid Spray, Ally Switch, Aura Sphere, Brick Break, Bulk Up, Calm Mind, Clear Smog, Dark Pulse, Destiny Bond, Dragon Claw, Dragon Pulse, Draining Kiss, Endure, Energy Ball, Fire Blast, Fire Spin, Flame Charge, Flamethrower, Flare Blitz, ***Flare Force***, Flash Cannon, Focus Blast, Heat Wave, Helping Hand, Iron Defense, Iron Head, Lava Plume, Light Screen, Meteor Beam, Moonblast, Moonlight, Mystical Fire, Nasty Plot, Night Shade, Overheat, Play Rough, Poison Jab, Protect, Psych Up, Reflect, Rest, Scorching Sands, Shadow Ball, Sleep Talk, Solar Beam, Solar Blade, Spirit Break, Stored Power, Swords Dance, Taunt, Tera Blast, Throat Chop, Trick, Wide Guard, Will-O-Wisp, X-Scissor Flare Force Fire | Special | 25 BP | 100% Acc | 16 PP Power is equal to 25+(X\*25), where X is the user's total stat stage changes that are greater than 0. Analysis: Extremely potent tank and sweeper using Strong Armor + Flare Force + Calm Mind. Has utility, status, antistall, and coverage but just not the stats for it. Can check Kingambit but too slow to check Tusk, and gets ko'd by it if it switches in. However against other common threats it can stack up boosts and heal using Moonlight/Draining Kiss 252 Atk Great Tusk Headlong Rush vs. 252 HP / 252+ Def Periwark: 258-306 (59.4 - 70.5%) -- guaranteed 2HKO But once it gets its stats stacked up, it is a formidable force: \+3 4 SpA Periwark Tera Water Flare Force (325 BP) vs. 252 HP / 0 SpD Mew: 579-683 (143.3 - 169.1%) -- guaranteed OHKO (with 3 calm minds and three times getting hit, assuming tera and full health due to healing options)
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwSGZZRVd4SzJoOUNDM1NWcHJVV1l5VXItbTBhNHQxbkRWZjlzd2R5dGttWjFUUGVyZ0xidmxPbHd2bDRNc1hGclY4eXFVakdmV2RvRjRQNTgydDlwSmc9PQ==
Z0FBQUFBQm4xcnBwSVlsa0hMU3BrWlBqc1lFSTJhei1WXzVUV0h2Skk1ZFpuZndQZ2Q1NUF3U1RaTHJGczd4bkJQcGtTUGtUclNPU181cXJ2UlJUTS1ZbjFqbklJTTFISjdLQkdJWW1uakVzT1hGNkc5TktmSnl4dVMwbjk1eUFOd0U2dURhYWgzek5uS0F5VC1Qc0dfX3A4ZkFWbHhva3pZYkt2bERuNXpfOE1iTmN0V3ROckpqdXBZNjU1Wk43WktUUE5hSVAwbUNN
Sorry if not allowed, feel free to delete if not. But I just wanted to brag a bit, I know neither are crazy impressive or anything but still I'm not the best player in the world and this team comp isn't exactly the best. A lot of people seem to dislike psy spam teams which I kinda get, but there are a LOT of counters especially in ou. So many dark types, everything runs tera dark, not to mention things like Dragonite. Also, I was running an indeedee/polteageist/Hawlucha core since gen 8, so I did psyspam before it was cool lol Uu I didn't plan to run the team, but then deoxys fell to UU so I figured I may as well. Just replace iron treads with quacavel
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwLWpmaG9KcGtkT3JETVBFVHhhbWFUblhaSzRqRHllVDVQb3c2REZaUE5SVnZRb1UxQncwd182X3R5OGRpbzd0bUdvQVU4NE1sclppR0RseHBzWndDWlE9PQ==
Z0FBQUFBQm4xcnBwZERKV2MzN19rOVE5UkNja3cxVnJfOVA3Zkd5MlpVX2hGeUdvbF9pSjJiUTc2MXpXdllqQjd2Y1Bsa1FhdnFEb21ZQjBvUC11VjhLQXZqdHp3NFhBaE5XaEdCdlZrSDVQOGlSc2ExbmNFd1JINUdVNXJjTXFSbGNXQXVnZXI0eGZRSDdpeGNWQmhmY1JobmdOaWc1Sy0zYlUzZlQ0OVVQWlNfbEFvSHR2bVp5Qm14UEdRWEFhX3F1Q3hBVW5XdU9oai1QVWhIM09XZXQxR0pYN0Q2TVp4Zz09
**Theorymon Thursday** is a fun community day where users get to post hypothetical changes to any meta they want. The following are posting rules: - **1.** All Theorymon posts must a) **target at least one metagame or format** and b) **describe how it affects that meta** or format in **600** or more characters. It's okay to be wrong, just try your best! *Example prompts to answer to hit the character minimum:* >Who would use this ability? > >Why would this move be used on X Pokemon? > >What Pokemon counters this? > >How would this Theorymon impact the top 5 used Pokemon in OU? - **2.** Image posts must be **High-Effort or Original Content** and contain **informative text**. If not, they should be a **Text post**. >[General Style Guidelines](https://imgur.com/H3WLHjp) > >[Good Examples](https://imgur.com/K6q0oZ6) > >[Bad Examples](https://imgur.com/5LaoL0x) - **3.** Posts and top-level replies must be constructive > No jokingly broken Theorymon and overzealous buffs, save it for Sunday > Comments should not only dunk on the OP -- explain your thoughts! - **4.** No Retired Theorymon Topics > * Giving neutral or positive abilities to Pokemon with hindering abilities (i.e. Regigigas, Slaking, Archeops, etc.) > * Stealth Rocks but of a different type than Rock (Stealth Icicles, Stealth Lava, etc.) > * Altering the type table (i.e. Changing Ice or Rock type's resistances, etc.) This includes trying to buff or nerf a specific Pokemon by changing the type table. > * Eviolite variants (i.e. Eviolite but for Atk/SpAtk, etc.) > * Assault Vest variants (i.e. Assault Vest for Defense) > * "Which pokemon is most impacted by single movepool change?" > * An ability that sets Trick Room > * Giving Paradox Pokemon unique abilities --- Check out these rules in our [posting guidelines](https://www.reddit.com/r/Stunfisk/wiki/rules#wiki_theorymon_thursday) section as well, We'd like to ask you to hold any feedback until June. If it can't wait, feel free to send us a modmail.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwOFAyeWtOV0kzQVNiY2JmTnhhbzB5MUNtd2kyckZ3NkhpVUk2bHZZeWVHUjBOZTFJOENqZDY1Yi05Vk5JakJSMnlVajcwZzktMjI3T184LUt5RUo0Znc9PQ==
Z0FBQUFBQm4xcnBwOWpYSEU3UWlKaFZCYnRCRUtOMXROazE3OW9aNlpUMzVvcVFTUVhMNXl4MS1TM3ZfQkFNQjYxVTdxcE9VSGR6d2U5QTNqQmlyY1ExekxqdXJSRVN0OFpNMVhNYndKTFc1TW9xTnRvSFVHZE8wbll4cVNMakFNdnZjem9HRHh0S242WEZ5N192NTVfMlJDY3ZCTnhEVDRDVElwZDZFTEJaOEdKNWRKa0Z6SXdwODVpT0VjZlpvT2ZBUWEwa0lMbUlZanFaUjhiVzlTQkZRY1FiZWNxSy1mUT09
Ability Adjustment (Neutralizing Gas) Now creates Noxious Terrain on switching in: Creates terrain that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns. This terrain has the following effects on non-poison Pokémon that are not in the semi-invulnerable turn of a move, or are holding the Gas Mask Item: * Suppresses the effects of Abilities of other Pokémon currently in battle. * Decreases the accuracy of non-Poison-type non-contact moves by 15% * Nature Power becomes Poison * Camouflage causes the user to become Poison Type. * Terrain Pulse becomes Poison and doubles power * Nature Power becomes Sludge Bomb New Item: Gas Mask Immunity to Gaseous Terrain, and the Stench Ability The idea is to give more reliability and more counterplay to neutralizing gas. Since now it can last after Weezing is taken off the field, but can also be countered by setting up another terrain. This is also a counter to mons that set up terrains when switching in, since their ability would be neutralized before taking effect. Gas Mask allows counterplay but also sets up the ability to save a pokemon on your team from being affected. This is also a general buff to poison types, as they now get their own terrain, which might not buff them, but appropriately for the typing, weakens others to their own benefit, as they are immune. The decreased accuracy of non-contact moves is to motivate opponents to use contact moves that are more likely to trigger on many poison types "on contact" abilities, and sets up a synergy with other pokemon with such abilities should they wear a gas mask.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwVEs4TWxET1ljVWpJRzVrel8wNVNjUXpvS0swSGpKWlVOS0dVOE1NN2YzQjQ0MjE2ZDh0SDZZSTk0QUtpZ1ZieWNSanBsWVpHSHdwR3hqcWJEc0VvdElwbjJ3ZGpfblRidk93cTEydTF5dE09
Z0FBQUFBQm4xcnBwV1pGSTg1ajdMbVM5My01eEk5bTB1X3BXMTJWNjZramJ5RlBjYXc0UVpZdS13N0FiQTNtRjh1dENWYW5mQkU1ZFl3QjVMS2EwcEVOODJIMVRkZ3VKZGFIcmdhWjdmS2stUkxJcDgwa3RnOW9DSjE3NkdtOWZpVXdRT0l5cXpQbDFEOGh0S1pOeXRtZXZ1Wnp6ZHd2WFA0Z0VndkpPVXNyb29hMEI1QlJLdmtfSnFnaWJYcmt6YTlhcTVSTEg1TEtPbk4xSE5kTmZfV3ZtNjZ6djRoUzl0UT09
Footwork When using any Kick, Sweep or Stomping move, the pokemon moves as if it were 50% faster (or 50% slower in Trick Room). If the move hits a pokemon that was expected to go before Hitmonlee, the damage is increased by 20% So when using a Kick move, Hitmonlee acts as if they have a base speed stat of 131, and in Trick room as if it is 44. Any fast mon caught between the ranges of 87 and 131 (assuming both mons have no speed investment and neutral speed natures) will be at risk. This makes it a counter to many high speed frail sweepers, but also makes it more flexible as it can adjust to doing well in trick room and also threaten trick room sweepers.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwVkkyNmFDdUhUMVJjTHRhSzhNLUYwNUp2Q2NMVXZ4N21Fa2FtYkk5M0dFMHRmS2QxNDlwMUYxUUZ4TUpsN0psMXdxblpnVnZLM29TS3dCM0tLTU82ZEFDcHowaUt1bl9GSTlLY09xQ09vejA9
Z0FBQUFBQm4xcnBwUzdmQTViLVM0Z1NqUWZkTlZEZXpZbUp3YWVmRVFfWW9qZEJhaFJPQTluVlMtLXdncnlrVHlQTk4zYXdnNlRZalFsb3pwMWtxdzBNWkItLUV4blgzeks2cVZ5SE0yVlpUVGxtT0tXY1VaeEFMa1VMemVmQVhXeHRKWHNjdmo5SUQ0d2lrVFhBN1BHSmhDN21ua0JBaW13QUc4QXdfcjRQZjM1U3oxV2loRDhleF9aTHd1MEFQcE4wanQ0dmNkQlRu
Alsalante is built to be a strong and somewhat fast Fire/Fighting physical attacker with access to a Fire type Sucker Punch, along with that it has access to Intimidate, Guard Dog and Own Tempo. Intimidate is intimidate you already know what to do, Guard Dog can protect it from oncoming Intimidaters and prevent it from being switched out by Whirlwind or Roar, and Own Tempo prevents it from getting confused and can continue to spam Raging Fury without any consequences. It’s movepool is a bit small but all it really needs is Fire and Fighting moves and maybe even Crunch, Psychic Fangs, Wild Charge, Trailblaze, or whatever, it could run Choice Scarf or an Assault Vest, the choice is yours.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwNVJVMzl0cnVyaFM0aG94M0ZfZWpMMFYzSVJabXdVbTFDb1UydXFyUmwzVFlVa3VTRTQ3ZGNQajZBNUV3T1RIbzhGeEpYeDMydTFfT1cyMzcxcWZNNmc9PQ==
Z0FBQUFBQm4xcnBwZkU2N1dnbkV6RW02cnQ5SmlaY1lVYTQ5dmFEOU5CX3poSHpSTmQyZ19yRVN4TmJiSlpWN3ZDNGh3aUl2cjhQLUJvcWNyNC1QY3otY3Z1YUszdWtBc3hXNVRIdE9DRy1Kdm5hYVdhYWk4RjBKQnMzenMtc04xVl9ySUNHdVFFQzg1Rkp6SW14LXVLNjdtRE02VEFHQ0VkczRKTFRnbGhGZV9wUE5rS2VBQWxVPQ==
New Ability: Filial Bond Can move during the Recharge or Charging turn of certain moves, moves used deal 35% of their usual damage, and status moves have a 10% chance to fail. Moves that require a charge or recharge can not be used during this turn. The goal is to have a less impactful smaller sibling to Parental Bond, so instead of moving twice, they get to move when they normally wouldn't have. This motivates it to use it's high power moves like Giga Impact and Solar Beam/Hyper Beam, because the drawbacks of these moves are reduced. As it can now finish off targets that might have survived because of focus sash/Sturdy, or defend itself/give support with one of its status moves.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwMERSeXRlSUFLMDJEOWY5VWpFbXJNMEdLNGlwQ1VQSnN5Y29fY01xSlJONTZVcnlzT3ZwSm92UzFPMG1OWnd0cnJDbmJ6aVF5Y01aYlVySDB1NVlIRkpJZjdxZC0zQTNFbjlUUVVpVXoyckU9
Z0FBQUFBQm4xcnBweDM3Q3RZTTBKTld4cHdSMmZiRlB1T1JhWVBrVzJzUEthNXoyWXBBdTR5aUtiQkpCNTNfSFM5N29QVFVTQ0xaOGtxdjJxR1Z2YXV4b2o1SHRFQlVZZEtDdWlBRTZZUmxheDdlcG1VRzNGc1ZSTHF6NFZaVWdQY2RQVks4SlhZLWNRbFA3X1g5TUd3bmdMMnAtWXhySXdZeDVVMEJHN1d0OG8wVnE1bTRWWnJoMGxuMk42YkdqYUxJU1R4ZVptUTBUbVp2NXR4ZlFJTktTbGpzWTdEWjV6UT09
Bugufo is a pseudo legendary that on the surface looks a bit underwhelming but it actually has more to it under the hood. It’s access to Compound Eyes allows it to hit moves like Hypnosis and Meteor Beam (that’s pretty much all I can think of), but it’s main abilities are Tinted Lens and Dazzling. Dazzling after agility might make it a deadly sweeper that makes him immune to priority to stop it, even without Dazzling it can tank most priority moves like Sucker Punch, Extreme Speed, Mach Punch and Aqua Jet with its 131 Defense. Tinted Lens with access to Tail Glow makes this Mon incredibly dangerous especially in doubles with its partner in crime Indeedee F, with Psychic Surge active it gets a Stab boost to its Expanding Force, Indeedee can set Trick Room, keep it alive with Follow Me or Heal Pulse, and boost its +3 Tera Psychic Expanding Force boosted by Terrain to do some crazy damage. I would say you’d be walled by Dark types but you got Bug Buzz or Moonblast to take care of them along with some other moves to fit your need. Armarouge is probably gonna be out of a job after seeing this Mon.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwU1BYcms4MnU4aUN4TlNKaGpUTXZYN2Y0YW41VnZBd0hhaDFHcEh4OGdDSkNNTFA4Qi0tTEttM2NJdTJTY3VkMkhSbDlJTVgxMWZiVHYyTE5nRmtHTmc9PQ==
Z0FBQUFBQm4xcnBwZXJ3TW5hMnR1bklTX3F3RWZmNVhoaWtiSGVUcWRZRW11eDd3R2VzQWpBdzloWWUtbGRtVHROM0RYOWNJMUxYbWdsMTF4cDdKd1E5d0Zyc0JmNU45Ulp4M3hZQWdQOEMzN2t3cXNFRzB1cjkyRmVLQVBZa0NxV29sUFN0eEZZNW53TVpUSkpSVTlhMnBYSDc0Nlgzb1o5QjlncnV3bTVzSVVKc0VhN2RaTEx3PQ==
The pledge moves are an interesting concept even if they didn't really get much use being moves only starter pokemon can learn but all have effects when combined with one another. Water+Fire= Rainbow effect that doubles secondary effects Water+Grass=Swamp that lowers the opponent's speed stat by 50% Grass+Fire=Lake of fire effect that makes opponent's pokemon lose 1/8th of their maximum HP unless they're a flying type Pretty neat overall but there are some fairly big problem in that you have such little options and in general here are some things I'm going to go about these moves * Pokemon with the said typing get these pledge moves for example all fire types learn fire pledge and it applies to the new pledge moves * Pokemon with a "type" gimmick such as the eeveelutions, Arcues, and Silvally Besides the base outlines there are some more pokemon added that will get these pledge moves despite not being one of those above typings * Grass: Various special attacking fairy type pokemon such as Florges and Xerenas * Fire: Various Dragon type pokemon such as Hydreion alongside a handful of electric types like Magnezone * Water:Pokemon that are based on aquatic/semi-aquatic animals such as Kilowattrel, Toxicroak alongside some ice type pokemon for coverage The new pledge moves which go into another type triangle Ground Pledge-80 BP special ground move, besides ground types various rock and grass type pokemon learn this move such as Sceptile, Frost Pledge-80 BP special ice move, besides ice types various flying types and crystal themed pokemon learn this move such as Glimmora Spike pledge- 80 BP special move with pokemon with some bug types learning this move as coverage alongside steel and some spikey pokemon. For the combos which will work like the old pledge moves with the type advantage one over riding the other alongside these effects lasting for the following four turns Ground/Frost=Frosty ground which makes it so that the pokemon on the opposing field cannot dodge attacks Frost/Spike-Ice spikes, all damaging moves that the opponent uses inflict recoil equal to 1/3 of the damage they dealt Spike/Ground-Spiked ground which prevents the opponent from using protect and its variants alongside instantly destroying subtitles and screens
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwVmV1c2JhVTQ2SnRwUmxoZjN0U0d2QkRmSFBITVRUbmdpeXAtQk10OVFHajBGZ2FjeHlzUTNLdi1CYzZMMnFkczc0cUlXLVVxcG9keGcwMTJmbFVub1F3RnY5R0JoZlNodkFVd0V2d2J1UFk9
Z0FBQUFBQm4xcnBwTmtFaW9QOWNrQ2drTk43R2Jyak9ldk5sekdHUVJndU9BS3RLbkxNNTNkRml0aFZhcEUwODBtUlBrd0NFN3pwR21tekRwZWdabU01WTB4VXlENzRLUnpRUnJSODRaQmQ3cGVDdXRrdkhzUG1PVTVWbUNPN1NtOUF0aDdYT2xaTXJXQ1JJcUFrcm9UeG52bUVKN1JrU1VLcFZmQmtydm5mejVoWkNBM2xfd2dNc0FKLTMxZ3hoelRDNmxWY2t1ZjFK
Boarazor is a very scary Mon to be up against, Ground/Steel with some good bulk, can function as a Swiss Army knife with its wide movepool and has access to a new sort of Hazard. With access to Intimidate, Iron Barbs and Thick Fat it’s main objective is to stay alive, with it’s offensive moves you got Earthquake, Headlong Rush, Iron Head, U-Turn, Body Press, Head Smash, Rock Slide and Stone Edge, you got plenty of moves to bring some pain. With its other moves you got Spikes, Curse, Stealth Rock, Rapid Spin, Roar, Slack Off, Swords Dance and a new move called “Steel Spikes” which act like regular Spikes but applies the Steel effectiveness into the mix allowing to put some pressure on those Fairies.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwbERkMnppSV9MQ29WTE9MTmV3OEwzdkllY3JXa3ZPamxqV05kSG1xdjBESkRPOTJRVk5ScC1ha3E3eUtUNjlFRFVqYl9aaWFKZGJZdTlmYno5b3Jndnc9PQ==
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Hello again. I'm Wulfsiegner, and I'm working on a fan game as the head artist. To the people who kindly commented on my last posts about Braviary from last week, thanks. I really appreciated the serious feedback. I took a lot of those issues you all brought up into consideration such as the reliance on boots or the fact that types like fire or electric are better suited to being used for specially offensive Sheer Force sets. Still trying to redesign my Braviary in between school projects at the moment, but here's what I've got cooking in the statistics and gameplay department at least. For the sake of this pitch, I went back to an old idea of trying to make Braviary a Fighting/Flying type based specifically on the Philippine Eagle, the strongest of all the eagles. Most of the things I gave it this time were meant to better demonstrate its tenacity as a species literally dubbed king of the birds (or Haribon in Filipino.) I'm also considering making some of these new moves and abilities available to other Pokemon, such as other defensive Pokemon my friends like or other predatory bird Pokemon. Your feedback would be most appreciated as usual. Focalian Braviary Typing: Fighting/Flying Potential Stat Spreads HP: 100 ATK: 113 DEF: 96 SPA: 57 SPD: 57 SPE: 87 BST: 510 HP: 100 ATK: 117 DEF: 85 SPA: 57 SPD: 57 SPE: 94 BST: 510 HP: 100 ATK: 113 DEF: 96 SPA: 57 SPD: 87 SPE: 57 BST: 510 HP: 100 ATK: 117 DEF: 94 SPA: 57 SPD: 85 SPE: 57 BST: 510 HP: 100 ATK: 112 DEF: 90 SPA: 51 SPD: 63 SPE: 94 BST: 510 HP: 110 ATK: 113 DEF: 95 SPA: 51 SPD: 70 SPE: 71 BST: 510 Regular Abilities: Keen Eye/Sheer Force as usual to keep with the eagle theming Potential Hidden Ability choices: Reckless, Stamina, No Guard, Mold Breaker, Tough Claws, Defiant, Intimidate, Indomitable (refer to new abilities segment later) Playstyles: Bulk Up setup sweeper/physically defensive pivot/wall breaker Commonly used moves: Brave Bird, Close Combat, Body Press, Brick Break, U-Turn, Bulk Up, Agility, Defog, Headlong Rush, Shadow Claw, Zen Headbutt, Rock Slide, Iron Head, Knock Off, Temper Flare, Whirlwind, Taunt Potential New Moves \- Talon Gash: 80 BP Flying type move with a 20% chance to lower the target's Defense by 1 stage \- Dive Bomb: 65/70 BP Flying type move that doubles in power AND gains priority vs targets with 50% or less HP \- Justice Wing: 80 BP physical Fighting attack with a high crit chance and a 100% chance to raise speed by 1 stage Potential New Abilities \- Indomitable (version 1): Negates damage from all indirect sources such as hazards sandstorm poison curse etc. and negates debuffs from status effects i.e. Burn will not halve the power of its physical attacks, Paralysis won't halve its speed nor prevent it from moving nor Sleep nor Freeze will also prevent it from moving (taking pages from Gholdengo's playbook, might split up this ability into two abilities. This version is of Indomitable is the most contentious.) \- Indomitable (version 2): Negates weaknesses of the primary type \- Indomitable (version 3): Negates weaknesses of the secondary type
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwQU1pTW44elZZTlFoSS1qaVV3MXdmalJtUURWVkhLQkJ0NlZzdzlGN1A0aWIwZGVMTjNIVE5zc253eE5XX2dxcFI0dHVWNW9iUzV2UmVxcjhsYjFta2c9PQ==
Z0FBQUFBQm4xcnBwUWJQdFllZWhrZTQzSEhzZnozMThJcXRkbHk4a2pveXFkbzBBSU5DMGp6NDZ2UTVSYTFXSDd6dDBHTG54WHdfcWh1eVl6QWkzWjFsczJxeVpOUmx2TzdsNndfdk9wdmpnU2l6UF9iRVVBYlhXZW1fOWJ5cEI2WUc5SDE0R0xyM012X1ZpUms3OFI3aUZzVUQyYUx2OFhBT3ZZMkNaUDkxWEJhUUF1NWdjZjNLb3ZsbTdObVl4Q2dJeG9wM2l2Nk5pT1pGQkpvTV8tLXJCb21qaldTUWZ1UT09
I need a good fast bulky calm mind sweeper in doubles OU. I was planning on using raging bolt(who is nice cuz I'm running a sun team) but after using 8t for like 10-15 games, it's not fast at all and isn't THAT useful(sometimes I think people overestimate calm mind raging bolt...may be cuz of trickroom) I tried many wierd mons like darkrai, deyoxis, I even tried nasty plot mons but nothing works. I am in need for a special sweeper since 3 of my mons are phy attackers while I don't have any special attackers while having one support and one special attacker(I desperatly want another special attacker). I like calm mind/quiver dance because the stat buffs are on spdef as well which comes in handy. So can someone recommend any mom's in DOU(mon tier can be lower as long as it's good) who are bulked, fast and hit hard specially while learning the setup moves I have included in the title?(options might be bleak but pls try your best) Also please don't tell me to change my strategy and use trick room. I have tried and I despise trickroom Thanks everyone =D!!!!
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwQ29QUkJ0V3pGTjViem52WGNKWjRwZzdMVVFNRDNoRFVmaEczQm5FZ29tRlEyLVRqazFYdkR4eVF1c1k2Umd5RGZwRkZ0M1ZmOHd0ZXB1emJpWktfbmc9PQ==
Z0FBQUFBQm4xcnBwU1JTM2tMaWNjcGRCczJsVzFkSVJVLXV6a2NrNnBJcTBtMEQ2d3NMQTdyaGc4YUpaNFdVOW9UZ2hDbmR5Y3NYQXhMbWE5Si1TM25TWFNZWDZKMTRBV2psM1lZOHhuWXRoWm9veHlmZEgyeGxaX3VOYS04SUNVVkRkcW1qZVpwNUxqM08wYy1kaURPMEQzbWFKdkdWby1NOWZPejBRTjlWMm1ZZU03TEFCVGhNLUFXcVhiMC1jUTdkMElLZ2RncG1l
I decided to take some inspiration from Silvally and make this little robot a lightning bruising physical attacker that can change type at will. F-00 is still a Normal/Steel type, but now has the signature Ability Disk Drive. Depending on the Disk the Pokémon is exposed to, its Normal type is replaced with that type. Also grants the Pokémon a different Ability depending on the type.It’s an Uber, it’s supposed to be busted. Speaking of Ubers, it’s designed to be able to do pretty much anything offensively. Kinda like Arceus, but with an oped item slot and a lower BST. It would provide another option for offensive teams. In terms of stats, its BST remains 600, but now it has 80 HP, 140 Attack, 90 in Defense, Special Attack, and Special Defense, and 110 in Speed. Notable Moves Normal: Head Charge, Body Slam, Explosion, Double-Edge, Work Up, Stomp, Giga Impact, Swords Dance, Boomburst Fighting: Close Combat, Low Kick, Low Sweep, Meteor Assault, Bulk Up, Drain Punch, Brick Break, Aura Sphere Poison: Gunk Shot, Poison Jab, Cross Poison, Toxic, Noxious Torque, Sludge Bomb, Sludge Wave Ground: Earthquake, Headlong Rush, Bulldoze, Stomping Tantrum, Earth Power Flying: Fly, Brave Bird, Drill Peck, Dragon Ascent, Air Slash, Hurricane Bug: X-Scissor, Megahorn, Leech Life, First Impression, Bug Buzz, Quiver Dance Rock: Rock Slide, Stone Edge, Head Smash, Rock Wrecker, Power Gem Ghost: Shadow Claw, Shadow Force, Poltergeist, Shadow Ball, Hex Steel: Iron Head, Shift Gear, Bullet Punch, Heavy Slam, Meteor Mash, Flash Cannon, Steel Beam Fire: Blaze Kick, Flare Blitz, Fire Punch, Overheat, Pyro Ball, Flamethrower, Fire Blast, Flame Charge, Blast Burn Water: Wave Crash, Hydro Cannon, Liquidation, Aqua Cutter, Scald, Waterfall, Flip Turn Electric: ThunderPunch, Supercell Slam, Plasma Fists, Zing Zap, Wild Charge, Volt Tackle, Thunder, Thunderbolt Grass: Wood Hammer, Leaf Blade, Frenzy Plant, Razor Leaf, Leaf Storm Ice: Icicle Crash, Ice Shard, Ice Spinner, Icicle Spear, Mountain Gale, Ice Punch, Ice Beam, Blizzard Psychic: Zen Headbutt, Psycho Cut, Psyshield Bash, Psychic, Calm Mind Dragon: Outrage, Dragon Claw, Draco Meteor, Dragon Dance, Dragon Rush Dark: Night Slash, Crunch, Nasty Plot, Dark Pulse, Pursuit Fairy: Moonblast, Spirit Break, Play Rough Signature Move: Elemental Saw Type: Varies Power: 90 Accuracy: 100 Effect: If the user is F-00 or F-01, changes type depending on whichever Disk is inserted. Normal: Ability is Scrappy Fighting: Ability is Mold Breaker Poison: Ability is Merciless Ground: Ability is Sand Force Flying: Ability is Wind Rider, Bug: Ability is Sharpness, Rock: Ability is Sand Stream Ghost: Ability is Levitate Steel: Ability is Filter, Fire: Ability is Flash Fire Water: Ability is Swift Swim, Electric: Ability is Electric Surge Grass:Ability is Heatproof Ice: Ability is Refrigerate Psychic: Ability is Neuroforce Dragon: Ability is Mirror Armor Dark: Ability is Dark Aura, Fairy: Ability is Magic Guard
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwWjF1ZHAwNE56YzNwbU1VY1FMTzdWMExmTDVKUTdNdnhYWUtTd0hnTE5JX3VGRHVSYlRpU3JxZWZLbTZPcURkTERjXzFXb1NmVS1GT0NPOVFNRFlaeTQwWHg0RjBSLWtsNTJ2eGZ3dGc2dlU9
Z0FBQUFBQm4xcnBwSXRQVU5RSm1lSlcwOW5PN3A5aEpzNmt4WW9sTm5SNjQ5anFaaWNiYXFxQVhDLUJYNWZvb1g4RE9XMkkxUWxLTk1BTmFJRWVDaXVTNVUtSjlaS25KUXZYSW0ydVYyeDVfc1lCMVdmTzRZTDJIR2M4NHpQUDROczRVTW9xZ1hlcVJUY2NRRWRKbUt5ZlA5YWtFWEpMLTgydWNzWFc5dmZac00wVVRYb1pKbVJtMjl4WV9ubmNzc29CNXYtV3lLNnlu
So basically I played online pokémon for the first time and I wanted to use an armorouge team but I couldn't find one soooo I used the no.1 team and it was so easy I still want to use armorouge so please send team rental
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwYkNyNzZmZTBnZGNEbHFTRzR2OE9IbVY5WDQtX1FRWGN1WE5IWlhtb2hmOWhBYnZHWDVvVGdxTEFCcnJjQ1dkaEVkYnZIOUZNU2dGdmtNd1BWeldaWXc9PQ==
Z0FBQUFBQm4xcnBwbmstcWg1bF82ZnRKa3ZSN1p3ZG9KZWhxTkxBOVN2MFE2ZmhqbjZyX0JCTElWdTgweHVLQnc2YjhYLXF6SXZaZmxxR09pOGpySERtZDIxbzRzMDA2TkhOY1hnMzFmeHJHZHBKc3VWbzVJZXdBWGJJVzdfNllKcUdYeHNjTVVvWWI4aS1kNjYtb01GV2R1VklhMGlBX2R3RVppRnhGSDFIZjgwQlAwYW9wVF9MYlpPaWlQenN6U1BySXBVcDdnc2dC
Quite self explanatory, although Terrain is a powerful mechanic and (most of) the users of abilities that set it are quite powerful... Unlike weather there aren't really abusers of it beyond the generic power buff to their respective types, the only real users of the moves directly affected by Terrain (Expanding Force aside) are the setters. That isn't just because Terrain is a weaker buff than weather, but because of its more limited nature of only affecting the grounded pokemon and the only abilities that interact with them are stuck with a bad setter (Quark Drive w/Pincurchin), are bad (Grass Pelt) or aren't actually tied to it and just like the Seed items tied to them (Unburden). So let's try to expand both. # **New Users:** **Gogoat Line:** Grassy Surge as new secondary ability + special attack swapped with defense **Florges Line:** Mystic Surgr as new secondary ability + now learns Mystica Fire **Klinklang Line:** Electric Surge eplaces Minus + Can now learn Ice Spinner **Hypno Line:** Psychic Surge replaces Forewarn + Can now learn Slack Off&Teleport # **New/Reworked Abilities:** **Grass Trailing:** Pokemon's speed Doubles in Grassy Terrain Users: Zarude, Leavanny, Pyroar **Mystic Power:** Pokemon's damage is increased by 1.3x during Mysty Terrain but takes 1/10th damage when attacking (works even if pokemon isn't grounded) Users: Togekiss (Replaces Hustle), Gardevoir (Replaces Telepathy), Wigglytuff (Replaces Frisk) **Magic Power:** Pokemon's Not Very Effective moves deal 2x damage under Psychic Terrain Users: Meowstic Female (Replaces Keen Eye), Rabsca, Delphox (Replaces Magician) **Surge Surfer:** New users: Luxray (replaces Rivalry), Magneton&Magnemite (Replaces Analytic) **Minor Buff:** Pincurchin can now learn Flip Turn
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwU2MzTm5Tc0MzcGludmFDSmdBR29iODdDejRYempWSzcyanN3Tjlua0wwVDNMMUxZamdTcTJaQkgzYkRTSl9YTnNyb0pJMUVPYXNJOUt2V1VvSm1MVVE9PQ==
Z0FBQUFBQm4xcnBwM2NmU3V2a0FLbm9BWktGQ3JHTkgxVUNYVzZMZy1iNEJvNG1OLXllQ0tMenNCVFUxTUVTenB1QXlSTUpBZ0l4dW5pUFh5eUVFTXBWOFRURk5sd0tYenpQcno0VDU4Z0xxWS1TU2xxTnZiUGkzRk5sWjBnV001RUwxNlc5aXdrNi04TWEzZDVBNzN3ckFfRDRSalVhWWQ5SkpKdy05X0VzY2xuX2dVWUFMRnBKLXN4WEMtNldLTU5hWllXRm1aX2VoWldlX0gzaWZyczJkZ2dSWks4Z1FGUT09
Looking at the usage stats for February, the following mons are OU but would be UU with this change: | 26 | Hatterene | 7.817% | | 27 | Glimmora | 7.261% | | 28 | Alomomola | 7.102% | | 29 | Clefable | 6.528% | | 30 | Zapdos | 6.404% | | 31 | Enamorus | 6.218% | | 32 | Garganacl | 6.207% | | 33 | Araquanid | 6.158% | | 34 | Tinkaton | 5.932% | | 35 | Garchomp | 5.275% | | 36 | Dondozo | 5.036% | | 37 | Walking Wake | 4.838% | | 38 | Sinistcha | 4.572% | | 39 | Rillaboom | 4.550% | How would these mons fare in the UU environment? How would UU fare with the introduction of these mons? Which, if any, might be banworthy?
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwODhDdEM3NUNnU2NoNFRsWU1GNGc4Q0d0bkFxWGpuMF83SHBweGUtYWl1WnFwLU9VTFpiU2N2Yk0tYUdsbXA4aFhMWEVkTHU1OU1NMjVXcXdtZmpjU1E9PQ==
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Skip this part if you want to only look at the mon competetively because it is long: For those unaware, my old box art legendaries, hoperion and despades got replaced by new ones for the sake of lore and while I definitely feel like that was for the better I was thinking about how a dlc would make the lore more interesting since while my ideas are solid, spiritalos one of my mythicals is based on charon who is the ferryman of the underworld and what better to deepen the lore than to add a mon based on hades as a sort of calyrex esque legendary. As for why I chose it to be a dlc concept, it's mostly because legonos is already the third box art so I couldn't really make it the third one not to mention how a tyrant and hades pokemon representing the casualties of battle and war compared to the wrath and wisdom used to win them fits perfectly as symbolism. Also spiritalos will be altered if people like this enough as a concept or maybe even if not since it is currently a lot like how this new despades will be. As for the lore, it will be the secret true third box art of the game as in the third member of Atherios and Artalos. Legonos is the gimmick legendary similar to eternatus while Despades is more like Giratina or the meme of the pokemon gun dog legendary if that makes sense. As such it will be similar to them in terms of stats but also vastly different in some ways. While not unknown, this pokemon is not discussed like its rivals and for good reason. It is the key of death, and "locks" the wills and freedom of the dead like a despot. Similar to Atherios and Artalos it cannot wield z moves, or use tera or reawakenings(not relevant but the regional gimmick of Zanda) Despades Type: ghost/dark Ability: key of death: the user drains 1/12(might be 1/16 in the future) of all opposing pokemon's hp at the end of every turn but this draining is buffed to 1/8 if the pokemon it is draining from is trapped. Similar to aegis of wisdom and spear of wrath, it follows the naming scheme of symbol of the God the mon is based on of what the pokemon represents. Stats Hp: 100 Attack: 90 Defense: 140 Special attack: 140 Special defense: 140 Speed: 80 Bst: 690(this was mostly because I wanted it to share the same attacking stats of the other two but swapped, as well as the shared hp, while not lowering the speed too much since 70 looks odd to me and 60 overlaps with legonos though I could do that if everyone wants me to. Signature move: tyrant's wrath: 100 bp 100 accuracy special ghost move that traps the adjacent enemy pokemon. Other moves: recover, dark pulse, knock off, taunt, foul play, wil o wisp, destiny bond, nasty plot, focus blast, thunderbolt, ice beam, earth power. What it offers: a deadly bulky offensive wall of the likes of ho oh that is more deadly over all yet is limited by its lack of important resistances and tera. A very splashable wall that can deal with a decent amount of foes. It can trap enemies but due to the lack of set up or resistances(as well as the possibility of 4 move syndrome preventing wil o wisp from being used in some sets) it isn't overbearing in it's trapping to some extent. Honestly I think it needs some work but let me know if you think it is balanced or if you have ideas for it.
r/stunfisk
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r/stunfisk
2025-02-13
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Z0FBQUFBQm4xcnBwRVdyLUdVVnI4aTRueFhxYTZ0LVc1aEZQRTYxdXR0LTJsV2pWNHdldUtQME9SMTNsbkd5YXoxOGc3ZjI3X1FBZVM2NGU1TkdGUVhjeElUdDdsVTZWTUNhX21EX01IaWNBb0c4MTNuZ3Fxd1Z4akR1dndEQWFOcFBwOHdCUlZqc0ZVckNYcjZ6a2hNa3p1ZjZPTkJ1QUpzU0hvSmI4Yy1WNmlMX0FjV1pmNjFHU3U5VVNGcnNzNUUzZmVZSTRmOVRN
Introducing Adlerum, (from Adler and aururum), the Golden Eagle Pokémon! A Steel and Fighting type with the Abilities Defiant or Tough Claws, and the HA Moxie. It has a stat spread of 100/140/90/85/70/115. Notable moves include Meteor Mash, Rock Slide, Close Combat, Ice Punch, Brave Bird, Night Slash, Iron Head, Brick Break, Fire Punch, ThunderPunch, Crush Claw, Swords Dance, Bulk Up, Drain Punch, Fly, Dual Wingbeat, Slash, Heavy Slam, Belly Drum, U-turn Note: Adlerum would weigh 441 pounds, for context. It is also designed for OU, but usable in Ubers. Its whole point is to serve as fast, strong sweeper-wallbreaker that can set up rather easily and destroy stuff, but is still outsped or tanked by common OU threats, like Iron Valiant. The lack of priority keeps Adlerum balanced in a way.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwQkVMdTRZN3lKeGkzQ0hIdkN6TjV3eWpEQ1QxOG9xcGNueFN5NVlQTXhRcURHR2VOMEZhbWNhMHI1emNQLVNDelQ3aEx0Mlc1ZFBqbWgzTkVua1kyTDhna0hqdzNuVGtlU0RwOG4zTU5kZXc9
Z0FBQUFBQm4xcnBwRmdFTktHTU50OV9Vdkoya3NjbnF6TElUYkZCSnFnekZ0eUNjMW5UWHllMXRISlRGb1NrbkI5cUlvbndUZUo1cGpWMllwYW1mZXVwWjM2VS13RmtCQ3A5REkzNW1Zd19vdDEzWHp0TFNjajRETnQ1eFl4R2JKSXpFSm1VeFZmNzJPWUo5S21RVkFYXzE3c3F4YVEwaGI1SmpuOGRaVU1GYkhZTXB3em9UcjVSaEh2LURDQzlRd1Z4Y282dHFscDVT
What if Kingdra stats were rearrange to follow Seadra’s stats? | Artwork by [RCDreams]/[@RC_Dreams] #Artwork by [RCDreams](https://www.deviantart.com/rcdreams/art/Pokemon-Reboot-Sea-Snipers-1102375324)/[@RC_Dreams](https://x.com/rc_dreams/status/1832888795949150654?s=46&t=GsIUOidjwDsgAKd2R5Isrw) ========================================================= If you look at how Seadra Defense & Special.Attack stats, they are the same as it’s evolved form Kingdra, so I wondered how Kingdra’s would’ve been like if Kingdra’s stats followed Seadra in increasing its establish strength instead of just equalizing its stats spread. #Horsea’s Stats. (HP-30/Attack-40/Defense-70/Sp.Atk-70/Sp.Def-25/Speed-60) **Abilities:**Swift-Swim/Sniper/Damp. #Seadra’s Stats. (HP-55/Attack-65/Defense-95/Sp.Atk-95/Sp.Def-45/Speed-85) **Abilities:**Poison-Point/Sniper/Damp. #Kingdra’s Original Stats. (HP-75/Attack-95/Defense-95/Sp.Atk-95/Sp.Def-95/Speed-85) **Abilities:**Swift-Swim/Sniper/Damp. So with that in mind I’ve decided to take Kingdra’s stats and rearrange them to fit how Seadra stats are like, Kingdra’s Defense & Special.Attack stats are increased while it’s Special Defense is lowered but **NOT** below Seadra’s, Kingdra’s Sp.Def is still higher then Seadra. ========================================================= #Kingdra’s New Stats. #Name: [Kingdra](https://www.deviantart.com/rcdreams/art/Pokemon-Reboot-Sea-Snipers-1102375324) **(HP-75/Attack-80/Defense-110/Sp.Atk-110/Sp.Def-65/Speed-100)** **Abilities:**Swift-Swim/Sniper/Mega-Launcher **New Movepool:** *”Flamethrower, Fire-Blast, Sludge-Wave, Dark-Pulse & Energy-Ball.”* For the new Movepool & Ability **Mega-Launcher** you can freely ignore if you want, it is to add more features into Kingdra, just wanted to know how could Kingdra would’ve benefited if it had it’s stats rearranged to show its stronger then Seadra instead of having its stats be equalize. In OU, Kingdra will be credibly fast with Swift-Swim+100-Speed, along with the buffed Sp.Attack of 110, and buffed Defense of 110, with its attack nerf to 80, and Sp.Defense of 65, giving it greater weakness to any Special Attacking Fairy Types, but if [original Kingdra](https://youtu.be/7MnfCcuSbZs?si=jXQzlMKvG-dd4Q8G) was in used for SV OU despite being [ZUBL](https://www.smogon.com/dex/sv/pokemon/kingdra/), then this version could still do well, maybe rise up from ZU. But now [Flip-Turn](https://www.serebii.net/attackdex-sv/flipturn.shtml) would be coming it off an 80-Attack instead of the original 95, but most Pokémon’s usually learn U-Turn, or Volt-Switch as tech to switch, as there some Special Pokémon that learns U-Turn just to give chip damage and escape from an unfavorable matchup. This, along with the buffed to its Speed, Defense & Special Attack, Kingdra would play much differently, easily becoming an Monster as a rain sweeper if the conditions are met.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwXzE4TWt5dENia2lpT3JydWtWUzU0aEV4XzFObk5mbUdaWWRoY2JyLUZveDdPblF3OGVmUWYxMjZXZDN6MldSTXd3VktmR0RCeWVuN2h2M0k4VjVSbDlBdkFPUS1ZNGhSeUZab0dPWDhTZ1k9
Z0FBQUFBQm4xcnBwX0lnLVd0X1d1NHRKWDFNbnlJRkpaZ2VRZjd1YVlpMms2VE1CWHgzYTRhRDNIakIxNDRfV25kb0RfVjhydU1FTmRHWjBtTUNzd2lxSlJfZEd1Wjk1a2hJQmhKQ2piWm5aMkdWRHUyQzJPdy14U2VBV1VGSWJkV2xXMUFVd3EzSEw5QUwwVWFJS1JaSUtOUk9yYUxjUEUtcnVoaUJFVkNJNVY2OGtYb0p2eDR3bVdXMVV0RmRnUS0xY19KRTBZOEVVTy1NN2lBejBaOFhkMGVkU3NFNWtUQT09
252+ Atk Choice Band Tera Water Luvdisc Fishious Rend (170 BP) vs. 248 HP / 252+ Def Corviknight in Rain: 282-332 (70.6 - 83.2%) -- guaranteed 2HKO after Leftovers recovery Would it see any usage?
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwcW1HOGF6SkdGbXEtQ2pUMTZSMlI2dWMwNWMta1QwXzAxLXdNeFhFZm9MYjBtbVU0eWNGeE42dERob2lVbllmcG4zOENhRndPWVRUS29nWXplTFFjREE9PQ==
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1. Crash Landing (130 bp, 90% accurate, contact, physical, flying type)- Damages the user for 50% of missing health if the move fails to do damage (High Jump Kick but flying type to put it simply) **Potential recipients and users:** I think this move should be distributed to everyone that learns Fly. Its potential users would probably be Dragonite, Landorus, Salamence and basically every physical flying type that does not learn brave bird. Pokemon that could use it for coverage would be Dragapult, who might appreciate some strong physical coverage with its limited physical movepool, Roaring Moon, though it learns acrobatics which would be better on booster energy sets, Flygon who would also probably appreciate some strong coverage and Golurk (for some reason), who might also appreciate some strong coverage, especially since with no guard it is basically a no drawback bp 130 flying type move. 2. Cut Up (20 bp, 100% accurate, contact, physical, dragon type)- Hits 2-5 times. Lowers the targets defense by one stage every hit. **Potential recipients and users:** This will be a signature move for Haxorus. While this move is probably broken, it does not really do much to alleviate Haxorus' biggest issue, which is that it is not that fast and pretty frail. However, it provides it a powerful option to break through Pokemon that would usually wall it after it sets up, like unaware mons. 3. Melt Down (100 bp, 100% accurate, special, fire type)- The user unleashes flames hot enough to melt stone. This move is super effective against rock types. **Potential recipients and users:** This is again another signature move, this time for Charizard, the worst of the Kanto starters according to tiering. Charizard would love this move, since it gets a way to threaten rock types with a very strong stab move that hits them super effectively, while also getting an upgrade over flamethrower, which was already a decent move. The ability to hit rock types is huge because Charizard's stab types are resisted by them and it does not have any good coverage to hit them super effectively, with Scorching Sands being pretty weak and the burn chance not being very good at preventing Charizard from dropping to a pebble and Focus Blast having 0% accuracy when you need it to hit. While this does not entirely solve Charizard's issues, it definitely helps. 4. Burning Wrath (120 bp, 100% accurate, contact, physical, fire type)- The user strikes the target with powerful and reckless strikes fueled by anger. This move lowers the users defense and special defense by one stage. (Close Combat clone to put it simply) **Potential recipients and users:** Potential recipients could be most of the fire types. Others could include Annihilape. In users, I think its biggest benefactor would probably be Blaziken. One of its issues is that it wears itself down with recoil from Flare Blitz, its only good fire type stab. This move fixes that issue. While I do not expect it to suddenly become the best Pokemon in the game or something, I think it could rise to be officially OU with this move.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwTkZILWNTOEVTdHFvaGJURVpXUkozdVRtcnlGUnhPVlQ3LW5wS001WXYwQzlNMGxPZldsMTZ1R2dJeThENE9sbHphNzJEV1BSbXNDSVE1M3YwVTc1bmZXS1U4SzIwZDdBcUcweDZJQk5GNlE9
Z0FBQUFBQm4xcnBweElpdVFUVUhFQUhHbVFjMGk2QVNmWW53ak9OeUUtTTRPOE4xLXc3bV9FUzlOaFcwVTNuTG1uSThnQ1Qzbmc2MTdJUlNodzFyaFZkQ0xZU09PV2F4VzVha1FhdzlaVUdWdGQ2VFk3LUVmQ3NHeFVwZVNxR3RHR0ZSTjdkdVFaY3FQUXcxdmNhYy1SM2RWcnBBbmFIOXE1TXV4ZU9uYmRwN2JEYkxCVVd2YklVQ1Z4aW1NYlBfbUkyY1ptbzFqeUJh
As the title says, fighting is an insane type at the moment. All fully evolved fighting types (except P-Tauros and Falinks) are viable at least somewhere, and the type has been elite since gen 5, which is primarily because of the insanely cracked Close Combat Close combat is an amazing move, seen on almost every physical attacker that gets the move. 120BP is massive, making the move ~33% stronger than typical STAB moves with 90BP, and contains the relatively minor side affect of dropping your defense! However, where the fighting type falters is in the types that resist it. Flying and fairy are some of the best types in the game, poison types are often used to check fairy types, and ghost types being immune is awful for the type. With all these set backs, it's insane how the type is as good as it is this gen! For how much this sub glazes Lokix, I don't see it necessary to introduce tinted lens, though I'll do it anyway. Tinted Lens is one of the best abilities in the game, able to turn the previously terrible Venomoth into a decent choice in the lower tiers. Even Lokix is a great Pokémon in OU, and I have no doubt in my mind it'd be untiered without the ability! To balance such an ability, game freak made sure to only give it to otherwise weak mons with terrible offensive typings. This got me thinking: what if a fighting type got the ability Now, I think it's worth mentioning that even with tinted lens, there would still be a few OU viable Pokémon that resist the move, those being G-Slowking, Enamorus, Hatterene, G-Weezing, Ribombee, Fezandipiti and Scream Tail (as well as a few ghost types) but apart from them... You're hitting everything at least neutrally, plus, resisted close combat still hits decently hard! The first Pokémon I thought of giving this ability to was iron valiant, who had very few answers. With a life orb, moonblast is able to 2HKO basically everything except Blissey (who died to uninvested CC), Clodsire (who gets 2HKOd by uninvested CC), G-Slowking (who die to uninvested knock off) and assault vest Iron Crown (who died to uninvested knock off, or moonblast into close combat). With tinted lens, Valiant definitely gets banned Ok well Valiant probably wasn't the best place to start. The next Pokémon I decided to look at was flamigo. 90 speed isn't great so it should be balanced, right? Even with a choice band, Alomolola and Dondozo are only a 3HKO, so they can easily walk flamigo, but other than these two, Flamigo checks are... Inconsistent Corviknight has a 20% chance to get 2HKOd (100% after Rocks), G-Weezing and G-Slowking take barely anything from CC, but both get 2HKOd by brave bird I'd say the bigger issue for Flamigo is the fact it's speed and frailty (amplified by cc and brave bird recoil) means it can get KOd by faster threats like Dragapult or valiant. This issue can be fixed with scarf, but then Flamigo gets walled a lot easier. Still, I could see it having a niche in the tier Any other fighting types that wouldn't be broken with tinted lens?
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwZDdaRnQzTEVkY0FTYUVaYkxuSDhVUV9vUEJmVVAxMHpwTGlSSjhLUGd6MER3TE9qcFVwSmkxTHplNDBUcTJxeV9KakVwU0NSaS0waFptNk1MY0llLWc9PQ==
Z0FBQUFBQm4xcnBwaTZmU0F0RHd0bVNNdFdidVkwYmw2MmhfWUduTTRwdW8xVjNaZ0thN3ViRFdCWkp5ekxiMHNCb3Bzdi1vS1JJeHZPZDVVOVo0RG9JSW13MHV3N1RqM001ODVNVEVBUFdISzlHblFrN05YclhWaGlUV1g1R25MeEo4eEtrWl92Q3otQ0RFSU5XZEtGcnZRd0JLeFFibHdLcHFkUVpJVS0wQ25xSmFyb2FLZ2NWWF80cGo5NlFKb0J6eGhIS2JYNjVjWVUzS0xubldlNExyZ2hBZXZxZnY1Zz09
Deep within the cold mountains of (Germany Pokémon region), lies an ancient beast. It feeds off the fear of children, and naughty children are swiftly taken away, never to be seen again. It encases its victims in ice imbued with dark thoughts. When angered, it gores its victim with its ice horns. Beware….Krampunish! The Punisher Pokémon! An Ice and Fighting type, with the Ability Shadow Lurker, which gives STAB to its Dark moves. It has a stat spread of 99/150/90/120/90/131, making for a deadly physical sweeper. Its signature move, Icicle Horn, is an Ice type Hyper Drill. Other notable moves include Triple Axel, Ice Shard, Mach Punch, Force Palm, Icicle Crash, Earthquake, Close Combat, Swords Dance, Rock Slide, Poison Jab, Crunch, Stone Edge, Mountain Gale, Rock Wrecker, Meteor Assault, Icicle Spear, Zen Headbutt, Liquidation, Knock Off , and Storm Throw. Being a box-art, it is intended for Ubers (duh). Its sole drawback is faster, stronger Pokémon, and also bulkier mons. Scarf Koraidon can outspeed and OHKO, for instance.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwejhSU0h5bGJObHBETzY2ZFBfY0xzRHU1RlZPT2k2dW1wQUlZanNUbXpBVTkxZ0trYnpEaHZjalhnQ3d2ZG5udHBlanlaZ2g0a21FdWViazgzSkhhVlNZckZTanZNZ3BpSHBROFRWbHBlbTA9
Z0FBQUFBQm4xcnBwckVzc3NDN05ES2J6dWNZU2dvSWRkMFpZUzNVNzQ5M0JwbXg2MTRJenlrSHhTTU9wX3l2ZUFWZFdPdGdtR2NPZWF6Zm1JUHZsMTRpSTAzdnFzQXN6M3pEVHJRdWI0aTNqTzVNcUw2N21FMEU4VFBPT3lndFF4R3g0RGtkSEJzQXlnWW5xZWhHR0dwYUpSTGRVaThtcnU3ZXdmOENXVlRsUWNhcVFiZzY3d0dnUlo2UUpGRkNIX0RjbEwzb2xlWVY5
The Johto starters haven’t received much love as of late. Let’s fix that. Meganium: Grass——> Grass/Fairy Ability: Overgrow—-/> Leaf Guard HA: Leaf Guard——-> Triage Special Defense: 100——> 110 Special Attack: 83 ——> 103 Attack: 82—-> 72 New moves: Moonblast, Earth Power, Nasty Plot, Dragon Pulse,  Dazzling Gleam, Recover, Spore, Psychic, Fleur Cannon, Draining Kiss Typhlosion: Fire——> Fire/Ground Ability: Blaze——-> Flash Fire HA: Flash Fire ——-> Adaptability Attack: 84——> 95 HP: 78——-> 73 Speed: 100——> 115 Sp. Def: 85 ——> 75 New moves: Earth Power, Energy Ball, Aura Sphere, Psychic, Blaze Kick, Sludge Bomb, Gunk Shot, Mud Shot, Mud Bomb, Poison Jab, Cross Poison, Thunderbolt, Thunder, Zing Zap Feraligatr: Water ——-> Water/Dark Ability: Torrent——-> Sheer Force HA: Sheer Force ——-> Strong Jaw Special Attack: 79—> 85 Speed: 78—-> 89 New moves: Iron Head, Fire Fang, Thunder Fang, Jaw Lock, Wave Crash, Close Combat, Scald, Dark Pulse, Poison Fang, Poison Jab Typhlosion-Hisui Ability: Blaze——> White Smoke HA: Frisk——-> Competitive Special Defense: 85—-> 100 New moves: Same as Johtonian Typhlosion, but instead of Poison Jab, Cross Poison, and Zing Zap, it gets Dazzling Gleam, Nasty Plot, and Alluring Voice These buffs should hopefully put my favorite starter trio on par with OU mons. Edit: Took away Funny Fish Move^TM from Feraligatr. Edit 2: Gave Meganium Draining Kiss. Edit 3: Overhauled Typhlosion’s stats.
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwRlpud0hXUzZvOWo2dFRKRTg0TEZOaHBCZ0tGX2lFOWZULVliSFM5Wk9LRGVYd05zQTFaWjJ1S3VuVllIMmpCYzBKMVNELWh0dURHUWtNMGJOeW83anNTb0p4Nk5Nb0x3bnFJX281NXlwRmM9
Z0FBQUFBQm4xcnBwV3d2WkgyR3RaMi1mMHlxdExZR2I3dnk2WXNYYWI1SGotV3pvalByWVI1LVJGYXlUZV9hMUEzaVZlMFNCclNLV3o5NmZJMUFEakpZQWlNMG1IYzduTW1OU0hQRVJ1V2NJM3VlNlRBdVphM0o2azY3aEFBQTd1M3k5ZTFSdXFMQlBWMXZTZ3ZjUHhLemN5aVV6cGZGU2hmMWtOTGQzaHZpUExtZFNTM3VpV0o4PQ==
Hello! I'm Daalma, and I love Pokémon. As a Data Scientist, I've been working on this project in my spare time. It's something I hope reflects my love for the series and that others as passionate as I am will find interesting or appealing. This is a complete Data Science project with three main objectives: 1: Generation of a dataset using web scraping containing information about all Pokémon (up to Generation IX), including variants and forms. 2: Preprocessing the dataset, extracting basic information, and creating informative visualizations. 3: Applying Machine Learning and AI techniques to generate higher-level insights and visualizations. You can check out the project here: https://github.com/Daalma7/PokemonDataScience The results of the project have been quite good, and while I reserve the right to have made mistakes, I must say I’m really pleased with the graphics and outcomes. If anyone wants to take a look and share their thoughts, I would be very grateful. Below are some images showing a sample of what I've done. Thank you so much for reading! Daalma
r/stunfisk
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwdnkzQk1Xek1YOXhtN0R5SmEzZ3lOQWJKNHZnU3MyMkNxYnF6Q2JCZEhNUjV5LVpTRVVYbnlXZ3ppTDFfclNSMTN5c1FTY2pPRVVZQmlVOEJNczBnOVE9PQ==
Z0FBQUFBQm4xcnBwWnl2dTlTbmMwTFR6bWVENGEta1F6Q3lEOXUzaEZ5N0d2cnZRUTVwOUpJSmxXZzJ2U0FFeWFDZk1yQTVpWGVTdU1ydlZSWlk5emR0VXFlS2s3M0llR25UVFppb0hadUx6LURsR0xNUWJvRV9xTTg3X0ptOGw5WUFVRTJnTDJLb2J2MjdQeDFPVVVNSWQ2RzdKcU52b0k2NE9UMVY3bkRLdzhKTjNNLU5ZbXRJUGJLOG03THlyaVhrZk1kMlJLWndX
(This is part of a weekly series. See [this post](https://www.reddit.com/r/stunfisk/comments/1hhy8d2/ksyons_rby_port_ideas_masterpost/) for information on my general methodology, links to previous entries, and a list of pokemon I plan to cover in the future. If you want to make suggestions for other pokemon you want me to cover, please make those suggestions on that post.) **Togekiss** *Normal/Flying type* * HP: 85 * Attack: 50 * Defense: 95 * Speed: 80 * Special: 115 Moves: * Growl * Metronome * Double-Edge * Mega Punch * Razor Wind * Whirlwind * Mega Kick * Toxic * Body Slam * Take Down * BubbleBeam * Water Gun * Hyper Beam * Submission * Counter * Seismic Toss * Rage * SolarBeam * Psychic * Teleport * Mimic * Double Team * Reflect * Bide * Egg Bomb * Fire Blast * Swift * Skull Bash * Softboiled * Sky Attack * Rest * Thunder Wave * Psywave * Tri Attack * Substitute * Fly * Flash Normal types are definitely at their best in RBY, but the same cannot necessarily be said of the normal/flying half of the family, at least in OU. A weakness to Ice and Electric moves sucks, and flying normals tend to have significant coverage issues that make them easy to shut down, but the historical success of pokemon like Fearow in PU and Pidgeot in ZU shows that a STAB Hyper Beam and an immunity to paralysis from Body Slam can still go the distance if a pokemon has the (relative) stats to take advantage of it. So is there a normal/flying type out there that would be strong enough to hang in OU? As far as I know, Togekiss is the only normal/flying type to ever make it into OU in *any* generation, having been OU in Gen IV well before it became a fairy type. A lot of that comes from Serene Grace, which Togekiss wouldn't have going into RBY, but if any normal/flying pokemon has the chops to cut it in RBY OU, Togekiss seems like it would be the most likely pick. However, Togekiss is a very different beast from any other pokemon of its type (in RBY or otherwise). While most flying normals in the tiers where they find success fill a Tauros-like role, Togekiss is much more Chansey-ish - a bulky but fairly passive pokemon that learns Thunder Wave and Softboiled, and is a lot better at walling and spreading status than it is at dealing direct damage. Togekiss is obviously not the special wall that Chansey is, the extra weaknesses that come from its typing aren't doing it any favors, and while Togekiss's movepool is fairly diverse for a flying type, it doesn't have access to any ice or electric moves of its own (other than Thunder Wave), only having Fire Blast, Psychic, and Bubblebeam to work with for coverage (all moves which Chansey can also use, but never does for probably good reason). To make up for this, Togekiss has better speed and much better physical bulk (being about equivalent to Kangaskhan in that regard). This means that instead of switching into special attackers like Chansey does, Togekiss switches into the likes of Tauros and Snorlax - it fears little from their Body Slams and has enough special bulk to outlast Blizzard's PP with Softboiled, making it an incredibly tough opponent for them to fight. Thunder Wave and Softboiled are obvious moves to run, but Togekiss has a lot of options for what to put in the last two slots. Bubblebeam makes Rhydon very scared to face you, which makes spreading paralysis with Thunder Wave that much easier. Fire Blast makes you an even bigger menace to Tauros and Snorlax since you can threaten them with a burn. Psychic can wear down opposing normals with special drops without being exploitable in the same way that Fire Blast is. Thanks to STAB, Togekiss's normal type attacks hit about as hard as non-STAB normal attacks from a pokemon with 100 base Attack, which isn't much worse than Togekiss's 115 Special, so Hyper Beam or Double-Edge could potentially be run to get the drop on special-based pokemon like Alakazam and Chansey who would otherwise see Togekiss as a free switch-in (Togekiss can also learn Body Slam, which a lot of flying normals can't, but with its low attack you'd only really be using it for the paralysis chance, and you already have Thunder Wave for that). Finally, Counter on a flying type is a very strong option, since you can't even work around it by using Earthquake - a lot of pokemon will be have no choice but to use normal-type attacks on you, especially once you've run down the PP of their other coverage moves. This is the third bulky normal type with Thunder Wave and a recovery move that's faster than Chansey and can check Tauros and Snorlax with a more mixed bulk spread rather than a purely special one that I've covered in this series, and like the [previous](https://www.reddit.com/r/stunfisk/comments/1hi1gxp/what_if_miltank_was_in_rby/) [two](https://www.reddit.com/r/stunfisk/comments/1hmrlnz/what_if_porygon2_was_in_rby/), Togekiss is in big trouble if it gets hit by a Thunder Wave itself, making it hard for it to stay in on most special attackers who almost always run the move themselves. Togekiss's Starmie, Zapdos, and Jolteon matchups are particularly horrid, so you want to put Togekiss on a team that has good counters to those pokemon, and is in general fairly robust against special attacking threats. However, such a team is very likely to *already* have a Chansey, which fills the same role Togekiss would be filling as a bulky paralysis spreader, and running both at the same time would make your team very passive, even if the two pokemon's matchups complement each other quite well. It's hard to imagine that a pokemon with a good matchup against Tauros and Snorlax *wouldn't* have a place in RBY OU, but it would need a very specific kind of team to make it work, and I would expect to see it around the bottom of the B rank - near where Cloyster is, who coincidentally also checks Tauros and Snorlax, and also hates going up against pretty much anything that runs Thunder Wave, even though the two behave very differently.
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r/stunfisk
2025-02-13
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Note: Mega Launcher now also boosts all ball, bomb, blast, beam, and cannon moves, along with aura and pulse moves. Introducing Tankiboom, the Tank Pokémon! A Fire and Steel type, with the Ability Mega Launcher, and the HA Analytic. It has a stat spread of 80/55/105/110/80/50, making for a slow, special tank. Notable moves include Armor Cannon, Fire Blast, Steel Beam, Ice Beam, Flash Cannon, Overheat, Aura Sphere, Dragon Pulse, Dark Pulse, Water Pulse, Energy Ball, Sludge Bomb, Earth Power, Scald, and Searing Shot. This is intended for OU, more specifically on Trick Room teams.
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r/stunfisk
2025-02-13
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My post got deleted last week so here I am again, I made a new region named Articia based off of Antarctica and the artic. I made these Fakemon years ago and recently found them. I’m starting with the starters cause obviously. First off, grass starter named mossafross (the dual cannon Pokémon) based off of some frog species and uh, cannons. A sample set could be: Mega Launcher Assault vest/ choice specs 252 special attack evs 252/248 hp evs 4/8 special defense evs Modest nature Vacuum wave Aura Sphere Natures cannon Dark pulse Second: fire starter based off of krill and pistol shooting shrimp. Sample Set: Blaze/ Ignite Life Orb 252 attack Evs 252 speed evs 4 special defense evs Jolly/ Adamant nature Calm mind Shadow ball Fairy flame/ hyper voice Signal Beam/ glare/ moon blast 3rd: water starter based off of different whale species, forms of water, and love. Honestly I couldn’t think of one sample set there are too many options. Hope these aren’t too overpowered. How do they fair in vgc doubles or smogon singles?
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r/stunfisk
2025-02-13
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Greetings! I hope you are all doing well! One thing that I like to do is make and try out teams with a gimmick on Smogon and I've been wanting to create teams using only Pokemon available from a specific gen (i.e. a Gen 1 team, Gen 2 team, etc.). I've had a good time getting them together for most gens and having some fun playing against friends but I've been a bit stumped with a Gen 3 specific team. I've jumped around between a few Pokemon but don't know if they're the best or have the greatest synergy. I was wondering if people could look it over and provide some feedback on how it could be improved? I should note that I'm very casual and not the most competitively experienced so if this team is irredeemable, I wouldn't be surprised. Thanks for the input! Latte (Latios) @ Soul Dew Ability: Levitate Tera Type: Dragon EVs: 4 Def / 252 SpA / 252 Spe Modest Nature IVs: 0 Atk - Draco Meteor - Luster Purge - Aura Sphere - Protect Colonel (Blaziken) @ Life Orb Ability: Speed Boost Tera Type: Fire EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature - Swords Dance - Close Combat - Flare Blitz - Protect Dusty (Dusclops) @ Eviolite Ability: Frisk Tera Type: Ghost EVs: 252 HP / 4 Def / 252 SpD IVs: 0 Atk - Will-O-Wisp - Night Shade - Haze - Taunt GiantEnemyCrab (Metagross) @ Assault Vest Ability: Clear Body Tera Type: Steel EVs: 252 HP / 252 Atk / 4 SpD Adamant Nature - Heavy Slam - Psychic Fangs - Bullet Punch - Earthquake Skeptic (Sceptile) @ Choice Specs Ability: Overgrow Tera Type: Grass EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Leaf Storm - Giga Drain - Focus Blast - Dragon Pulse Mystery (Illumise) @ Focus Sash Ability: Prankster Tera Type: Bug EVs: 244 HP / 12 Def / 252 SpD Careful Nature - Tailwind - Encore - Thunder Wave - U-turn
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwbS1sTTdiVC1HYjMzUFBkM2thQjZaMnpkTWozRDBLYVNpNUo2TnlwZV92NzktMEFoQnBxMXA1SkFLemU3UWFrYjdZR3hkNUxOckQ0VEktNEtZXzNCdXc9PQ==
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Art by Mr. Art on YouTube
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r/stunfisk
2025-02-13
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https://preview.redd.it/… appreciated.
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwRGloekxwT0RTREFnSGJsLWhaTVhRVkhxMzV0LXBkeE9NRWhWNWZGWGJPaUZpSkhRZkViamZHNkZJczQ5TzFHYm1hcndJMzJ4ei1CUW5WTTAwcDR6U3c9PQ==
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Introducing Emperoar, the Boar Helmet Pokémon! A Rock and Fighting type with the Abilities Rock Head or Anger Point, and the HA Infuriate, which raises Attack by one stage for each time the Pokémon is hit with a contact move. It has a stat spread of 88/122/100/50/80/95, so a fast physical attacker. Notable moves include Head Smash, Close Combat, X-Scissor, Cross Chop, Throat Chop, Drain Punch, Dual Chop, Headlong Rush, Head Charge, Rock Slide, Rock Wrecker, Night Slash, Swords Dance, Blaze Kick, Zen Headbutt, Bulk Up, Outrage, Crunch, Trailblaze, Leaf Blade, and Belly Drum.
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r/stunfisk
2025-02-13
Z0FBQUFBQm4xcnBwQ0FYelFqUXZrdEFta0kxd05tMDdJczRaNUhYTGxWNXFOYThIMVl1UGNXRGd5c3Mtc2l6bWphV3RKNDU3djJwaU8wVmhHUGJyeVhwN3FKdmFmQU10WHUtRC1JdWVhYWJWb0p2NFVaVUlIQ1E9
Z0FBQUFBQm4xcnBwblFlTkVTR0U0WUtSQ2NNSmZwYktlWEQzQXJGWXBnNUYtT29PYWt2amF3Szd4TV9SMFJHYWxlWWUtVHpMQ1dXcnFYcVdPRjZXMDlBVDNKSWtGMlFZVmNXSTN2UWRCZ0x6R0xlTEVNZnhidVNKMjB6ZmdHZVRFdGRGcEp4XzNCQmtQV09jRlQ5RThEUGVIaFM4bGtaT2MzSFJVQkw2ajFnLW9Najd0bkd3RFd3U3N3YVlFNGNLVDFiYjFpZ0RsV1Q3
[https://pokepast.es/de478b540b3e21c4](https://pokepast.es/de478b540b3e21c4)
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2025-02-13
Z0FBQUFBQm4xcnBwVXZpNjhoSTZlM2NuZW9LOTBkOFRNc21Id3BOVjMtSEJJSWEtRnBrZ18tNmNhVEFpUFVjSlpWUGxJVGdWSjYwN3g2WGgwMGhvSnZKNW4tXy1uY05UTUE9PQ==
Z0FBQUFBQm4xcnBwdnRXeVcwb3RhNE9CT2dvSWVXeFFTN2trT3ZJY0FZZGE0X005X0tLTmFTSEJGOTVKcDVTMEs2ZmpHNWdHUG80NFFaSUNiVEVWVTROVjJFRDRqNllzbVFxQ0xlYlJmMkpGVFJObElreXhnbWhZemdCZFZJekFSMUE1dS1uOTNra0dQdzlleWNBSUtXa0xnem5Eckl4X2wxWU1MbDkwNXhoNFRsV3hGX0JEN3BJRzBKZVNMbGRXTVoxeFBvZHdCMGZ1
First off, I’m a pretty bad artist, so please forgive me. Anyway, Reuniclus is one of my favorite Pokémon, and since it’s not in a very high tier right now, I thought I would try to give it any improvement with a regional form, inspired by a neuron! Hopefully it isn’t too broken or anything.
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r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwellYdERKeDN2bG5ub3V6Skc4VFFUWGxucUdGMlFCVmpyWk92WG50MXdQQkt5MWkyVnp3WjRReVhsaDRnSjVfSlJqRW9MUzB6cGFNQmRBQjgydFNKWEVEN1otcTBXYzVYUVFrR1ZVeE1HejQ9
Z0FBQUFBQm4xcnBwOWN2d29fUFlaZnJWbnZfZ0dPRXZFMUNTVUFzSTYwOWtFaEtYZDBzZlUzd2JHRWl3NHlZaUU3QmhVeUF6LVBwbzMtV0VnVkV6cHVKbF9WUHVTQVF4NE5USHA3SmJNRFNuc1BnZmdZZndBM3NTNktfaWJhdmZ5amtqUmVhamdxY1VtbzZnR3RSb2dMUWVCamU4R2EwRXkwNVFWdlpQSUZoN3luZU9PZW1BZVlxRmo4WmpGMV9tenltOTFJU1NLRUUt
How good would Latias warp the Metagame in Gen 3 OU without soul dew? What Pokémon would rise and fall ? What kinda teams would be seen? What would be its best set ?
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r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwX2xuQVZieEhEc0o1aXMxdXJyNlQ5QkpBdzdFRGZmQUpNNExaM2pXMkhUdUZIVnhFYzdNb2JXdVpaYWVNNUVJazF1TmFVZW54UU1ubkFHNDZfQ3ZPRmc9PQ==
Z0FBQUFBQm4xcnBwa2VPMnNnaXdrNi1yREhJd05DMU1XUDZzWjM2WEEzbFNud3VfYmtqbFlNUy04c3dfRmVTdHZyMnh0TFlydXNYSjZmRmV5SENrbTh5aXRORGFWbThyT21ZcDc2RHBrMWNLTmNlWXE1YUJ0dHFxRGwyWUY4Q0dJM1dDYmJWd2ltNlZZUTh6MmM5bDhiUGlSM2d3TVRiU19IV1RZSDdYNEVSRy1HSjRfZERYeGNVNG5aaFY2SFh2V0VBOEZyXzB2a2xHdEVBY01oMGFHaXZ2djNPYlliTmxUZz09
I’ve been slowly getting into competitive Pokémon, but I often find myself feeling overwhelmed by the sheer number of Pokémon and the different builds they can have. With over 1000 Pokémon and a variety of roles like walls, wallbreakers, stallers, etc., it’s hard to keep track of what I’m up against in battle and how to approach them. I’ve been wondering if it’s possible to develop an AI that could help new players like myself by identifying the Pokémon they’re facing, detailing its role on the team, and offering tips on how to deal with it. The idea is that this AI could also provide insights into potential behaviors based on the role of the Pokémon, helping players understand the nuances of competitive play more easily. I don’t have any programming skills myself, but I think this could be a great tool for newcomers to learn the ropes. Does anyone here think this would be useful or feasible? Otherwise, are there any resources or tools that already exist to help identify Pokémon builds and strategies? I’d love to get a better understanding of how competitive Pokémon works, and any tips or tools you could recommend would be really appreciated! Thanks!
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r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwM2Z2cXR1UWQ2TFBIbV9zcE1BMHVEbzBJOG0tSy1yZjl1RWdleHFhTkw1NEVvaXAtamYtR3NQYW5qbGstVVFyejFLaVowTm9SWnVpRHJ2NGtMbGRieFE9PQ==
Z0FBQUFBQm4xcnBwNXpCYUJTQ3hBVmM0S0FuVmZ1WVZZSDFoRWR5QkYyV3p6MmVBb2RucDUzVjRfODctTFduYzFJcjlzVnZqUlNWSndBR1N4cmtTWkZxbXU0RGZVNEVIdkpxc19KMWNUdjB6bm10N01zdHhYMEdodkNZdTI1eDQxMlRBa0ZnQWVkMVlITjRaSXotWVdmakRETkUwR3ByaEJFM3gyNFlfZGNCZnNoSGtMOHJXVGd1dm5BUWVtZFF6VDdLOW92M2VTTHFGSXdSWGZpWVgwYzY3NFF1NFI4Sm5NZz09
Let’s buff the best bird. It remains a Normal/Flying type, but its stats will get some changes. HP: 85—-> 95 Attack: 120—-> 125 Speed: 100——> 110 BST: 485 ——> 510 Ability changes Secondary Ability: None——> Reckless HA: Reckless——> Fighting Spirit* *Gives STAB to Fighting moves. Also grants the Pokémon Fighting type resistances. New Moves: Superpower, Brick Break, Iron Head, Flare Blitz, Seismic Toss Hopefully these buffs bring this Brave Bird back into the spotlight!
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2025-02-14
Z0FBQUFBQm4xcnBwMUhmdHFUT3hHTmVraldIV0xRUlU0MWRLM3NmYkVOVnJiejdoNS1BbTlFRmN0U3ZDX3hFdFo1VFFGSnlMZU9oMWc5OU03dThZeDRqSUtmUWpzeG1lYjlEc2tFZzJtWnlZSV9udGJLVjVYS009
Z0FBQUFBQm4xcnBwa0ZiX3htSnM5cXEzZVc1SHdLYWZQb1RVQi1pU09LeUo0NFlkNHd5bW02Mk5fRWk0UVpvVDJORmRmOEoxNUFmLVByRzFVLXZ6eVRDeXNsVTNMYnM2aU1xTkg5ZjlvbERSYUFtdEFld0ZmaGZRZmZHWUJoaTc3MGpNdS1WM3A0akFwcWZfZzFhVnBvb05sYzhGTEl6VFlRWXpmdGJEeFFVaWRNS1BwMVlIcFFjPQ==
I really think out of all the already limited Kalos Pokedex, Furfrou is really left out. However I have a fun buff idea for it! So, first things first, it will get +15 to its Special Attack, making it equal to its Attack. then it will take 15 special defense and put it into its defense and subtract 2 points from its speed. This will all make sense for the new gimmick im giving it: All its hair styles get new types and access to a new move like Rotom! So, lets go one by one! Heart Trim: Normal/Fairy - Play Rough Star Trim: Normal/Ice - Freeze-Dry Diamond Trim: Normal/Ground - Earth Power Debutante Trim: Normal/Electric - Electric Fangs Matron Trim: Normal/Psychic - Zen Headbutt Dandy Trim: Normal/Grass - Giga Drain La Reine Trim: Normal/Water - Aqua Tail Kabuki Trim: Normal/Fire - Flamethrower Pharaoh Trim: Normal/Dragon - Dragon Breath Now, A lot of this will make it seem rather OP, so to nerf it slightly, Im changing its ability to fluffy, so that means it will have a large weakness to fire in particular, especially with its Star and Dandy Trims (Though with U-Turn and its 100 base speed it won't need to worry about TOO much) SO! Did I do good giving it a gimmick? Or would it not be good enough to be up to snuff of competitive?
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r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwaVpZMXZ3djZCTElRWmdFbFhnVHcwVGROM1YtT3BrVWoyT0JETllfUzJvMGY0d3dhc3pPQkJIQzM1WGpjZVFDNlFzSTRKaHY4TnhHdDR1NUN4Sl9keFE9PQ==
Z0FBQUFBQm4xcnBwYW52aXNQMF9adFV3RlI0OWx5R05PY3JXcjFvdnNKMjhZYjJPYkhPOEpBQnB4d0xobVNVaDhBVU95c05SQzhvU094VjJlemVkWFdITDI2V3JhWEdFb2VDMllrLUQ0X2NrZFJQR3pmMS1ULURUdlBMNUFwTEFINzFtRER0dk9lcmpaZVJWLVA3WjAtM1Q0YmhkMUxuZ2VIdUNmN0pZR2JYWWtCZ0lVcTZLZVNNPQ==
The move is kind of busted already. I feel that if my mon has Clear Body or is holding a Clear Amulet. Strength Sap should fail entirely. You didn't sap anything so you don't heal anything.
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r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwNHhoT01hRFVPRmljYnRnVkU0c3hkZUZ3dzlON0tyQXA5TXI0ZGQ4ZjBDY29ueG1JZU5JM1dGZVJJTVIwTnAtNUNHWmwzOU1lZ0dsc0R5X250d3YtMlE9PQ==
Z0FBQUFBQm4xcnBwQUhycEpjOXNhQ20zdUxkd0NYeFdQR0l0M0hUQTBNMGh3RUJFYlppckpWWHNyVlZKd0swNGRITHN1ZVVsOGVINktKNG9OQ3VRMzBaeG1yeDJHNnNIWk4yMWxlMWxPMmJPdzRYNlJ0RE5TRjl0ZUNPZkZPQWZYLXVMaUNXOTJ1elpCc2YyaU12R0EyRDBzb25TOGVJTHEzbUt5ZGF0YVVCX3ktbjNReU5Ed2JLTUlzRXJMa0xid3NLck1EQUtaU1ROd19qTWdudjliT3pQV3hFOXkzZkpqZz09
https://discord.gg/JSGqQT22sX here is the discord server Rules of the metagame here: https://docs.google.com/presentation/d/1WSv9g06WIajJORZAfrc3A4w_yyQVsotjzb0Ggda6KPQ/edit?usp=sharing The metagame is meant to be chaotic yet diverse
r/stunfisk
post
r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwS2s1bUVQcmR5VzhHWmJBeVE3MkRZdHlXODhfbHgyZGttb29QcmpqWFhlMDBOREtON0VDRGhUc0sxNjBtOXBGeVBMLUZuUkpEZm8zenVMeXZqOUFEYWc9PQ==
Z0FBQUFBQm4xcnBwdmtsT0lBbEVKMWxhT3RETmlvMHM2Q2h0ZHcxUHRuRmotLVJNbW40RkNkZlRDX0VjMG9faVhabDVqMXV5eDg5YTI3N1NNLVc0NEV4cHNHeDZNd0RzcHVKU2JTNUdDd3QwS2NPOGQ5OHl4T00ySzE2Yml6TlpiYk1VbE5xNy1KdDduYTYxNXdwV0kxZms2Z2d0aW1NcjktWjdCV3JzelpuRXhwS29zbjBQaEhwcXVIWHFyd1ZPaktIQk42ZlVyOE83
This one is based on cerberus and is meant to be a deadly hyper offensive scarfer or webs sweeper. Cerberuff Type: ghost/fire Abilities: intimidate/guard dog/strong jaw Stats Hp: 90 Attack: 140 Defense: 90 Special attack: 80 Special defense: 90 Speed: 110 Bst: 600 Signature move: soul rend: 80 bp physical contact ghost type biting move that lowers the target's defense stat. Other moves: crunch, fire fang, ice fang, thunder fang, psychic fangs, u turn, flare blitz, wild charge. What it offers: I'm not sure of its viability but it seems like a very splashable hyper offensive beast like iron moth who cannot really be bad for the team. Soul rend makes it more consistent at the cost of the booster energy shenanigans on top of a more long lasting damage increase in fiery dance. A definite ou staple if I didn't over or under tune it.
r/stunfisk
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r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwdTlmWjJSdGdvOUkzcXhieEJma0gyZ2x0bC1mM0FXeGdXeklZQWUwTmxaRFZWZGhYYVNCMjEzaUxrSEgyWU1tVWxIOG5ZR1ZQQXRsV0t1b3NONDdjQ1E9PQ==
Z0FBQUFBQm4xcnBwR1NEWUV3RE1FUVo2T3VtWTkzUExTVTlsTXRZeDRUdWxVeEtzZWl3OUxPdllEU1ppdzJfT0E3aDRYOXRYNkdOM1V4R3k5TXFJai11VEM1Z0l5WFZBdnhfclBsYmZYR1h4dHkzbEpWbUNRYTZXT2RBbDU0R3N6dWtvNHRQRUdsVzhnclpWemZpNFNQUHptbDZhLWFsdGFGR0dZRV8xN0U5MFNYdldKSlhGNldVPQ==
Yesterday was **Theorymon Thursday**! All [theorymon](https://www.reddit.com/r/stunfisk/comments/5vfvxp/psa_rule_13_clarification_or_what_is_a_theorymon/) posts are now **no longer allowed** on the subreddit until next Thursday. See you then. If you are reading this and are sad it is not Thursday, please go to our [**Discord**](http://www.discord.gg/stunfisk) or wait until next Thursday to talk about theorymon!
r/stunfisk
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r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwQlFXN0c3eE95Zm9YbFV6THVITFp0UFJRX3FRYlY5bkJZY0NEbTJCY1dMbEl2VkNUTmh0ZWVIZzI1bWF0cko2aGlGME52SEdTZzFzZi1TckU4S0lUWlE9PQ==
Z0FBQUFBQm4xcnBwdzkyaUZCM25YMF9uc2J0Sld5MXljV2RCUm9IaEV0eXZNZUh4Wm0yRFJyUGhrSEpVZjZWYktRTV9rN2s0ejdBNV9uOW1WbEU4SS1iLW1XQnBjVjNEYzQ3RUQ5bXNrVkpQY0dwQlhfdE1CTzlmRjd1MWhGRWJPSXJjc29PUVpzWmtZenZ0aHYyZ1BxUkUyY1VCQ2pUR1RqRVoxVlYxbmRiRnlMWkJ6T0U0WFVSdVpKdHRrTTBVV2k3QWhicmhIeTdscmtJaW9BczJqNDFoVEhvY0JtWVk1Zz09
Just curious
r/stunfisk
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r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwRXNFQ3BnM0E5dTc0UFgtUDRPb0hTZjZqUXc3ZHVIaE52cmh0YmlXNnZvWENERDNjM0RMOXdvRkFwa0FweHNKV3FSSlJlTHZ1V21YeGNkUzZRRFd5RlhaUVI4c2d3NXpIbm9RR296cm1RaTQ9
Z0FBQUFBQm4xcnBwUlhZb3E1eU1jSzBxSThsRTJmcHZVc0JRZkVNdk9VZDZvUEw3YWZ1YWE0SGFsM2VxaWw1SUwzZXFsb0t3RzZoQ1dBOVdueGY4VHV3NHhJZDk5bXpjVEtIUmlyNWZHaFNWYWxnTEVZNWFtUVg0XzNVMWE3ZmhGNldFVWtMSkoxbVU3RlNFOTB3eS1nTGxrZDktb29ZUUhBX3dDYkR4SkIzaTFZWXhPYU8yOXBBQTdHZE1OTlg5azJZTHVDWlNDc05oSzl3Q1JNMGlRLUZDeGwtOUVBZXQ1QT09
Nat dex seems like a fun place to cook weird builds for either singles or doubled but idk if the power level of the tier kills weaker strategies or mons like idk obstagoon. Similar to something like hearthstone wild where the meta there is insanely powerful where if you ever tried to use a old deck you simply lose. Also is there a way to see popularity or current players in each format for showdown? Mostly because idk if natdex is popular and want to play during peak hours if not
r/stunfisk
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r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwdzh6WFBWaU90cVdEZzJHZGRVUDNrZzdIb0VTR1RzWUs4RDREamZSTklETENpQms4WnBzYmJoc015Zl9kTkdyclF5YTdkUDctRjg3RTFUWk1oNjRoZGc9PQ==
Z0FBQUFBQm4xcnBwNk5acThtYXIyV1ZGeGJvTmlxVkk0ckNERy1kWlotaFpqYjlaUHZyaTE5WnUyQ2s5ckx5UmxQX1pEa0s4cnFLcXk3Z2lCeXRCOWUzSS1lM2dNRGxBVXR2RTc5RTJ2SzVFdWR6MzJJdmJWWTVIbjdQLTJDLU5qZThDdlY1UXJkdG5pSWt1cUJXcnppV1N2WmVDY1Bqbm8zS3MtbWlxT3NvM2Z3T1RaY3gzT3haR0EtaEdZdE5qb1lJMVl6d2NiWWc5
I want to run a fire type mon in sun team and this is my last slot. Chi-yu seems good cuz of it's speed and spatk and pairs well in the sun with torkoal helping hand but it dies fast. on the other hand, gouging fire seems good cuz of the incredible stat distribution and good bulk. I have not used gf yet but it seems to have more potential and seems to contribute to the battle than chi yu. So what do you guys think what should I use. Also pls provide the moveset and evs and item for each mon with your answer. Google is pretty useless. Thanks everyone :)!!!
r/stunfisk
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r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwNXpRUm82UkpvVi1VZGpCTUdHQmZSdDQ2b2hHSzF2OV8zMDNNUkJ0VldkZEVQQVZJbVJ0ak9yNy1Rd280UzhpRkZQVTBZNDlDckFkemlnTy1IVG9CT2c9PQ==
Z0FBQUFBQm4xcnBwOFFFX2N3ajYxemRMLXpMN2ltZ182VUlJV3NCVXBMbkZRY2otZllFaDFhNEN6XzVDZmlIZ09vR05fZW50RmRqdlo2SFJZVE1FdDRlcW5uUUtSMklHMlpIRXNhZmEtVWRxSTdHOVJjUFBITjNnWU9OZTRRSnRJSDZYOHJPODlmNG1JdGEzZDhNTUNSeWU0dEM2V2UzcG9DRnphTjN6QTJ3aXB0RHhkMzAwSnhfbHhOa3dmdWMtVXROaE9Bdk9LMHBr
https://www.smogon.com/forums/threads/sv-ubers-uu-viability-rankings-post-168-for-february-shifts.3731754/post-10440872
r/stunfisk
post
r/stunfisk
2025-02-14
Z0FBQUFBQm4xcnBwLW5CaDRKRWlpd050ajRXcnZLS1dSNHJNa2xad0hDYXRxbnBXU3VabDM2eVlwZlk1T1AwVkY1dGZfeEVUanpCM0hWZXRhUm9wUzBaWmxpQ3pHNHcxbXc9PQ==
Z0FBQUFBQm4xcnBwNDBlOEEyc3VyT2k4RENBNG9aSEhmdkRYWEVYcW4yLW5KczAwY3pxNDJnQm53NmtBdmtwR0tHMjN0MlloTXQtZ0hXdHJuUHd2QWszU3Blc3o3N0dNOUZpZW5nY0VWY2lSLTVjRlVBLUc1aTNFWXk2U2RTeEF1NEpuSWM0aDJDT0RxMnRtOTAzNGtEMGRJS1ZpeHR2SEx3clRMVHJnVTZmX1FMS2toWjBsN2l5ckluOUFCUFQ5cjlKcjZXZzM0Rmhr
End of preview. Expand in Data Studio

Bittensor Subnet 13 Reddit Dataset

Data-universe: The finest collection of social media data the web has to offer
Data-universe: The finest collection of social media data the web has to offer

Dataset Summary

This dataset is part of the Bittensor Subnet 13 decentralized network, containing preprocessed Reddit data. The data is continuously updated by network miners, providing a real-time stream of Reddit content for various analytical and machine learning tasks. For more information about the dataset, please visit the official repository.

Supported Tasks

The versatility of this dataset allows researchers and data scientists to explore various aspects of social media dynamics and develop innovative applications. Users are encouraged to leverage this data creatively for their specific research or business needs. For example:

  • Sentiment Analysis
  • Topic Modeling
  • Community Analysis
  • Content Categorization

Languages

Primary language: Datasets are mostly English, but can be multilingual due to decentralized ways of creation.

Dataset Structure

Data Instances

Each instance represents a single Reddit post or comment with the following fields:

Data Fields

  • text (string): The main content of the Reddit post or comment.
  • label (string): Sentiment or topic category of the content.
  • dataType (string): Indicates whether the entry is a post or a comment.
  • communityName (string): The name of the subreddit where the content was posted.
  • datetime (string): The date when the content was posted or commented.
  • username_encoded (string): An encoded version of the username to maintain user privacy.
  • url_encoded (string): An encoded version of any URLs included in the content.

Data Splits

This dataset is continuously updated and does not have fixed splits. Users should create their own splits based on their requirements and the data's timestamp.

Dataset Creation

Source Data

Data is collected from public posts and comments on Reddit, adhering to the platform's terms of service and API usage guidelines.

Personal and Sensitive Information

All usernames and URLs are encoded to protect user privacy. The dataset does not intentionally include personal or sensitive information.

Considerations for Using the Data

Social Impact and Biases

Users should be aware of potential biases inherent in Reddit data, including demographic and content biases. This dataset reflects the content and opinions expressed on Reddit and should not be considered a representative sample of the general population.

Limitations

  • Data quality may vary due to the nature of media sources.
  • The dataset may contain noise, spam, or irrelevant content typical of social media platforms.
  • Temporal biases may exist due to real-time collection methods.
  • The dataset is limited to public subreddits and does not include private or restricted communities.

Additional Information

Licensing Information

The dataset is released under the MIT license. The use of this dataset is also subject to Reddit Terms of Use.

Citation Information

If you use this dataset in your research, please cite it as follows:

@misc{Vietnambk822025datauniversereddit_dataset_44,
        title={The Data Universe Datasets: The finest collection of social media data the web has to offer},
        author={Vietnambk82},
        year={2025},
        url={https://huggingface.co/datasets/Vietnambk82/reddit_dataset_44},
        }

Contributions

To report issues or contribute to the dataset, please contact the miner or use the Bittensor Subnet 13 governance mechanisms.

Dataset Statistics

[This section is automatically updated]

  • Total Instances: 2763
  • Date Range: 2025-02-08T00:00:00Z to 2025-03-16T00:00:00Z
  • Last Updated: 2025-03-16T11:47:54Z

Data Distribution

  • Posts: 32.21%
  • Comments: 67.79%

Top 10 Subreddits

For full statistics, please refer to the stats.json file in the repository.

Rank Topic Total Count Percentage
1 r/kettlebell 990 35.83%
2 r/FundieSnarkUncensored 883 31.96%
3 r/stunfisk 544 19.69%
4 r/DDLC 346 12.52%

Update History

Date New Instances Total Instances
2025-03-16T11:47:54Z 2763 2763
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