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get the user's to-do items from a database. |
You could write this database code directly in the controller, but it's a |
better practice to keep your code separate. Why? In a big, real-world |
application, you'll have to juggle many concerns: |
Rendering views and handling incoming data: this is what your |
controller already does. |
Performing business logic, or code and logic that's related to the |
purpose and "business" of your application. In a to-do list |
application, business logic means decisions like setting a default due |
date on new tasks, or only displaying tasks that are incomplete. |
Other examples of business logic include calculating a total cost |
based on product prices and tax rates, or checking whether a player |
has enough points to level up in a game. |
Saving and retrieving items from a database. |
Again, it's possible to do all of these things in a single, massive controller, |
but that quickly becomes too hard to manage and test. Instead, it's |
common to see applications split up into two, three, or more "layers" or |
tiers that each handle one (and only one) concern. This helps keep the |
controllers as simple as possible, and makes it easier to test and change |
the business logic and database code later. |
Separating your application this way is sometimes called a multi-tier or |
n-tier architecture. In some cases, the tiers (layers) are isolated in |
completely separate projects, but other times it just refers to how the |
31 |
Add a service class |
classes are organized and used. The important thing is thinking about |
how to split your application into manageable pieces, and avoid having |
controllers or bloated classes that try to do everything. |
For this project, you'll use two application layers: a presentation layer |
made up of the controllers and views that interact with the user, and a |
service layer that contains business logic and database code. The |
presentation layer already exists, so the next step is to build a service |
that handles to-do business logic and saves to-do items to a database. |
Most larger projects use a 3-tier architecture: a presentation layer, |
a service logic layer, and a data repository layer. A repository is a |
class that's only focused on database code (no business logic). In |
this application, you'll combine these into a single service layer for |
simplicity, but feel free to experiment with different ways of |
architecting the code. |
Create an interface |
The C# language includes the concept of interfaces, where the definition |
of an object's methods and properties is separate from the class that |
actually contains the code for those methods and properties. Interfaces |
make it easy to keep your classes decoupled and easy to test, as you'll |
see here (and later in the Automated testing chapter). You'll use an |
interface to represent the service that can interact with to-do items in |
the database. |
By convention, interfaces are prefixed with "I". Create a new file in the |
Services directory: |
Services/ITodoItemService.cs |
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