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/* * @lc app=leetcode.cn id=72 lang=cpp * * [72] 编辑è·ç¦» */ // @lc code=start class Solution { public: int minDistance(string word1, string word2) { } }; // @lc code=end
// @before-stub-for-debug-begin #include <vector> #include <string> #include "commoncppproblem720.h" using namespace std; // @before-stub-for-debug-end /* * @lc app=leetcode.cn id=720 lang=cpp * * [720] è¯å…¸ä¸­æœ€é•¿çš„å•è¯ */ #include <vector> #include <map> #include <string> using namespace std; // @lc code=s...
/* * @lc app=leetcode.cn id=721 lang=cpp * * [721] 账户åˆå¹¶ */ // @lc code=start class Solution { public: vector<vector<string>> accountsMerge(vector<vector<string>>& accounts) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=725 lang=cpp * * [725] 分隔链表 */ // @lc code=start /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: vector<ListNode*> splitListToParts(ListNo...
/* * @lc app=leetcode.cn id=726 lang=cpp * * [726] 原å­çš„æ•°é‡ */ // @lc code=start class Solution { public: string countOfAtoms(string formula) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=732 lang=cpp * * [732] 我的日程安排表 III */ // @lc code=start struct Node{ public: int start, end; int maxTime = 0; int delatTime = 0; Node *left; Node *right; Node(int _start, int _end) : start(_start), end(_end), left(NULL), right(NULL) { } }; clas...
/* * @lc app=leetcode.cn id=735 lang=cpp * * [735] 行星碰撞 */ #include <queue> using namespace std; // @lc code=start class Solution { public: vector<int> asteroidCollision(vector<int>& asteroids) { vector<int> ans; int n = asteroids.size(); for (int i = 0; i < n; ++i) { ...
/* * @lc app=leetcode.cn id=736 lang=cpp * * [736] Lisp è¯­æ³•è§£æž */ // @lc code=start class Solution { public: int evaluate(string expression) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=739 lang=cpp * * [739] æ¯æ—¥æ¸©åº¦ */ #include <iostream> #include <map> #include <queue> #include <stack> #include <stdlib.h> #include <string.h> #include <string> #include <unordered_set> using namespace std; // @lc code=start class Solution { public: vector<int> dailyTemperatur...
/* * @lc app=leetcode.cn id=743 lang=cpp * * [743] 网络延迟时间 */ // @lc code=start class Solution { public: int networkDelayTime(vector<vector<int>>& times, int n, int k) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=745 lang=cpp * * [745] å‰ç¼€å’ŒåŽç¼€æœç´¢ */ // @lc code=start #define TRIEN 29 int mydata[2500*TRIEN]={0},cnt; class WordFilter { void reset(){ memset(mydata,0,sizeof(mydata)); cnt=1; } int* operator[](int i){ return mydata+i*TRIEN; } void in...
/* * @lc app=leetcode.cn id=746 lang=cpp * * [746] 使用最å°èŠ±è´¹çˆ¬æ¥¼æ¢¯ */ // @lc code=start class Solution { public: int minCostClimbingStairs(vector<int>& cost) { int n = cost.size(); int f[n]; f[0] = cost[0]; f[1] = cost[1]; for(int i=2; i<n; i++){ /...
/* * @lc app=leetcode.cn id=752 lang=cpp * * [752] æ‰“å¼€è½¬ç›˜é” */ // @lc code=start class Solution { public: int string2int(string& s) { int res = 0; for(auto& c : s) { res *= 10; res += c - '0'; } return res; } int openLock(vector<string>& dea...
/* * @lc app=leetcode.cn id=76 lang=cpp * * [76] 最å°è¦†ç›–å­ä¸² */ // @lc code=start class Solution { public: string minWindow(string s, string t) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=761 lang=cpp * * [761] 特殊的二进制åºåˆ— */ // @lc code=start class Solution { public: string makeLargestSpecial(string s) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=767 lang=cpp * * [767] 釿ž„字符串 */ // @lc code=start class Solution { public: string reorganizeString(string S) { if (S.length() < 2) { return S; } vector<int> counts(26, 0); int maxCount = 0; int length = S.length(); ...
/* * @lc app=leetcode.cn id=770 lang=cpp * * [770] 基本计算器 IV */ // @lc code=start class Solution { public: vector<string> basicCalculatorIV(string expression, vector<string>& evalvars, vector<int>& evalints) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=778 lang=cpp * * [778] æ°´ä½ä¸Šå‡çš„æ³³æ± ä¸­æ¸¸æ³³ */ // @lc code=start class Solution { public: int swimInWater(vector<vector<int>>& grid) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=783 lang=cpp * * [783] äºŒå‰æœç´¢æ ‘节点最å°è·ç¦» */ // @lc code=start /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() : val(0), left(nullptr), right(nullptr) {} * TreeNode(int x) : v...
/* * @lc app=leetcode.cn id=786 lang=cpp * * [786] 第 K 个最å°çš„素数分数 */ // @lc code=start class Solution { public: vector<int> kthSmallestPrimeFraction(vector<int>& arr, int k) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=787 lang=cpp * * [787] K ç«™ä¸­è½¬å†…æœ€ä¾¿å®œçš„èˆªç­ */ // @lc code=start class Solution { public: int findCheapestPrice(int n, vector<vector<int>>& flights, int src, int dst, int K) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=790 lang=cpp * * [790] 多米诺和托米诺平铺 */ // @lc code=start class Solution { public: int numTilings(int N) { long long f[N+1][2]; memset(f, 0, sizeof(f)); f[0][0] = 1; f[1][0] = 1; f[1][1] = 2; long long m = 1e9+7; ...
/* * @lc app=leetcode.cn id=8 lang=cpp * * [8] å­—ç¬¦ä¸²è½¬æ¢æ•´æ•° (atoi) */ // @lc code=start class Solution { public: int myAtoi(string s) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=817 lang=cpp * * [817] 链表组件 */ // @lc code=start /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: // 唯一值,链表的值是å¦åœ¨G中,...
/* * @lc app=leetcode.cn id=818 lang=cpp * * [818] 赛车 */ // @lc code=start class Solution { public: int racecar(int target) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=82 lang=cpp * * [82] 删除排åºé“¾è¡¨ä¸­çš„é‡å¤å…ƒç´  II */ // @lc code=start /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode() : val(0), next(nullptr) {} * ListNode(int x) : val(x), next(nullptr) {} * List...
/* * @lc app=leetcode.cn id=83 lang=cpp * * [83] 删除排åºé“¾è¡¨ä¸­é‡å¤çš„元素 */ // @lc code=start /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode() : val(0), next(nullptr) {} * ListNode(int x) : val(x), next(nullptr) {} * ListNod...
/* * @lc app=leetcode.cn id=84 lang=cpp * * [84] 柱状图中最大的矩形 */ // @lc code=start class Solution { public: int largestRectangleArea(vector<int>& heights) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=846 lang=cpp * * [846] ä¸€æ‰‹é¡ºå­ */ // @lc code=start class Solution { public: bool isNStraightHand(vector<int>& hand, int W) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=85 lang=cpp * * [85] 最大矩形 */ // @lc code=start class Solution { public: int maximalRectangle(vector<vector<char>>& matrix) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=850 lang=cpp * * [850] 矩形é¢ç§¯ II */ // @lc code=start class Solution { public: int rectangleArea(vector<vector<int>>& rectangles) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=855 lang=cpp * * [855] 考场就座 */ #include <iostream> #include <vector> #include <queue> #include <unordered_map> #include <set> #include <algorithm> using namespace std; // @lc code=start class ExamRoom { private: int n; set<int> s; public: ExamRoom(int N) { n...
/* * @lc app=leetcode.cn id=856 lang=cpp * * [856] 括å·çš„分数 */ // @lc code=start class Solution { public: int scoreOfParentheses(string S) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=857 lang=cpp * * [857] 雇佣 K åå·¥äººçš„æœ€ä½Žæˆæœ¬ */ // @lc code=start class Solution { public: double mincostToHireWorkers(vector<int>& quality, vector<int>& wage, int K) { vector<pair<double, int>> x; int N = quality.size(); for (int i = 0; i < N; i...
/* * @lc app=leetcode.cn id=86 lang=cpp * * [86] 分隔链表 */ // @lc code=start /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode() : val(0), next(nullptr) {} * ListNode(int x) : val(x), next(nullptr) {} * ListNode(int x, ListNode *ne...
/* * @lc app=leetcode.cn id=864 lang=cpp * * [864] èŽ·å–æ‰€æœ‰é’¥åŒ™çš„æœ€çŸ­è·¯å¾„ */ // @lc code=start class Solution { public: int shortestPathAllKeys(vector<string>& grid) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=87 lang=cpp * * [87] 扰乱字符串 */ // @lc code=start class Solution { public: bool isScramble(string s1, string s2) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=871 lang=cpp * * [871] 最低加油次数 */ // @lc code=start class Solution { public: int minRefuelStops(int target, int startFuel, vector<vector<int>>& stations) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=876 lang=cpp * * [876] 链表的中间结点 */ // @lc code=start /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode* middleNode(ListNode* h...
/* * @lc app=leetcode.cn id=880 lang=cpp * * [880] 索引处的解ç å­—符串 */ // @lc code=start class Solution { public: string decodeAtIndex(string S, int K) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=882 lang=cpp * * [882] 细分图中的å¯åˆ°è¾¾ç»“点 */ // @lc code=start class Solution { public: int reachableNodes(vector<vector<int>>& edges, int maxMoves, int n) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=892 lang=cpp * * [892] 三维形体的表é¢ç§¯ */ // @lc code=start class Solution { public: int surfaceArea(vector<vector<int>>& grid) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=895 lang=cpp * * [895] 最大频率栈 */ // @lc code=start class FreqStack { public: FreqStack() { } void push(int val) { } int pop() { } }; /** * Your FreqStack object will be instantiated and called as such: * FreqStack* obj = new FreqStack(); ...
/* * @lc app=leetcode.cn id=899 lang=cpp * * [899] 有åºé˜Ÿåˆ— */ // @lc code=start class Solution { public: string orderlyQueue(string s, int k) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=901 lang=cpp * * [901] 股票价格跨度 */ // @lc code=start class StockSpanner { public: StockSpanner() { } int next(int price) { } }; /** * Your StockSpanner object will be instantiated and called as such: * StockSpanner* obj = new StockSpanner(); * int pa...
/* * @lc app=leetcode.cn id=907 lang=cpp * * [907] å­æ•°ç»„的最å°å€¼ä¹‹å’Œ */ // @lc code=start class Solution { public: int sumSubarrayMins(vector<int>& arr) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=91 lang=cpp * 1210340156 * * [91] è§£ç æ–¹æ³• */ #include <string> using namespace std; // @lc code=start class Solution { public: int numDecodings(string s) { int n = s.length(); if(n == 0) return 0; int f[n+1]; f[0] = 1; f[1] = s[0] == '0'...
/* * @lc app=leetcode.cn id=92 lang=cpp * * [92] å转链表 II */ // @lc code=start /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode() : val(0), next(nullptr) {} * ListNode(int x) : val(x), next(nullptr) {} * ListNode(int x, ListNode *n...
/* * @lc app=leetcode.cn id=921 lang=cpp * * [921] ä½¿æ‹¬å·æœ‰æ•ˆçš„æœ€å°‘添加 */ // @lc code=start class Solution { public: int minAddToMakeValid(string S) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=931 lang=cpp * * [931] 下é™è·¯å¾„最å°å’Œ */ // @lc code=start class Solution { public: int minFallingPathSum(vector<vector<int>>& g) { int n=g.size(); int f[n][n]; int m = INT_MAX; for(int j=0; j<n; j++){ f[0][j]=g[0][j]; } ...
/* * @lc app=leetcode.cn id=932 lang=cpp * * [932] 漂亮数组 */ // @lc code=start class Solution { public: vector<int> beautifulArray(int n) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=933 lang=cpp * * [933] 最近的请求次数 */ #include<queue> using namespace std; // @lc code=start class RecentCounter { public: queue<int> q; RecentCounter() { } int ping(int t) { q.push(t); // å–出超过3000的数值,åªä¿ç•™3000以内的 ...
/* * @lc app=leetcode.cn id=935 lang=cpp * * [935] 骑士拨å·å™¨ */ // @lc code=start class Solution { public: int knightDialer(int N) { int steps[N + 1][10]; int mod = 1000000007; for(int i = 0; i < 10; i ++) { steps[1][i] = 1; } // æ¯ä¸€æ­¥éƒ½ä¾èµ–å‰ä¸€æ­¥...
/* * @lc app=leetcode.cn id=936 lang=cpp * * [936] 戳å°åºåˆ— */ // @lc code=start class Solution { public: vector<int> movesToStamp(string stamp, string target) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=94 lang=cpp * * [94] äºŒå‰æ ‘的中åºé历 */ // @lc code=start /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() : val(0), left(nullptr), right(nullptr) {} * TreeNode(int x) : val(x), left...
/* * @lc app=leetcode.cn id=944 lang=cpp * * [944] åˆ åˆ—é€ åº */ // @lc code=start class Solution { public: int minDeletionSize(vector<string>& strs) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=946 lang=cpp * * [946] éªŒè¯æ ˆåºåˆ— */ // @lc code=start class Solution { public: bool validateStackSequences(vector<int>& pushed, vector<int>& popped) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=95 lang=cpp * * [95] ä¸åŒçš„äºŒå‰æœç´¢æ ‘ II */ // @lc code=start /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() : val(0), left(nullptr), right(nullptr) {} * TreeNode(int x) : val(x), l...
/* * @lc app=leetcode.cn id=96 lang=cpp * * [96] ä¸åŒçš„äºŒå‰æœç´¢æ ‘ */ // @lc code=start class Solution { public: int numTrees(int n) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=963 lang=cpp * * [963] 最å°é¢ç§¯çŸ©å½¢ II */ // @lc code=start class Solution { public: double minAreaFreeRect(vector<vector<int>>& points) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=968 lang=cpp * * [968] ç›‘æŽ§äºŒå‰æ ‘ */ // @lc code=start /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: int...
/* * @lc app=leetcode.cn id=973 lang=cpp * * [973] 最接近原点的 K 个点 */ #include <queue> using namespace std; // @lc code=start class Solution { public: struct Node{ vector<int> points; int value; }; vector<vector<int>> kClosest(vector<vector<int>>& points, int k) { a...
/* * @lc app=leetcode.cn id=975 lang=cpp * * [975] 奇å¶è·³ */ // @lc code=start class Solution { public: int oddEvenJumps(vector<int>& arr) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=978 lang=cpp * * [978] æœ€é•¿æ¹æµå­æ•°ç»„ */ // @lc code=start class Solution { public: int maxTurbulenceSize(vector<int>& arr) { } }; // @lc code=end
/* * @lc app=leetcode.cn id=98 lang=cpp * * [98] 验è¯äºŒå‰æœç´¢æ ‘ */ // @lc code=start /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() : val(0), left(nullptr), right(nullptr) {} * TreeNode(int x) : val(x), left(n...
/* * @lc app=leetcode.cn id=987 lang=cpp * * [987] äºŒå‰æ ‘的垂åºé历 */ // @lc code=start /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() : val(0), left(nullptr), right(nullptr) {} * TreeNode(int x) : val(x), le...
/* * @lc app=leetcode.cn id=99 lang=cpp * * [99] æ¢å¤äºŒå‰æœç´¢æ ‘ */ // @lc code=start /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() : val(0), left(nullptr), right(nullptr) {} * TreeNode(int x) : val(x), left(nu...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * 2-DIMENSIONAL ARRAY * * Simulated by 1-dimension array. ****************...
/******************************************************************************* * DANIEL'1'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * 8-Queue * * http://en.wikipedia.org/wiki/Eight_queens_puzzle ***********...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * A* ALGORITHM * * Features: * In computer science, A* (pronounced "A ...
/******************************************************************************* * ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * Adelson-Velskii and Landis' (AVL) tree * * Features, being N the number of element...
/******************************************************************************* * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * Base64 * Base64 is a group of similar binary-to-text encoding schemes that represent * binary data in an ASC...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * BELLMAN-FORD ALGORITHM * * The Bellman–Ford algorithm computes single...
/******************************************************************************* * ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * BINARY SEARCH TREE * * Features: * 1. Expected search time is O(log(n)), with wor...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * BIT-SET * * a bit-set data structure * ********************************...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * BLOOM FILTER * * Features: * A Bloom filter with 1% error and an optim...
/******************************************************************************* * ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * B-TREE * * In computer science, a B-tree is a tree data structure that keeps data ...
/******************************************************************************* * ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * BUBBLE SORT * * Bubble sort, sometimes incorrectly referred to as sinking sort, ...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * .Net Dictionary Implementation (Cache friendly hash table) * ********************************************...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * DIJKSTRA ALGORITHM * * Features: * * Dijkstra's algorithm, conceive...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * DIRECTED GRAPH * * Features: * 1. Adjacency List Implementation * * h...
/******************************************************************************* * ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * Disjoint-set data structure * * In computing, a disjoint-set data structure is a...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * DYNAMIC ORDER STATISTIC * * Features: * 1. based on red-black tree * 2....
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * DOUBLE LINKED-LIST FROM LINUX KERNEL * * Features: * 1. clean * 2. data...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * EDMONS-KARP ALGORITM * * Features: * In computer science and graph the...
/******************************************************************************* * Fenwick Tree * * Data structure providing prefix sums and modify the table in O(log n) - n is the size o the table. * * In this algorithm we use two functions: * - RSQ - This function calculates the range sum query in O(log n) * -...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * FIBONACCI HEAP * * In computer science, a Fibonacci heap is a heap data s...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * GENERIC METHODS FOR ALGORITHMS * ****************************************...
#ifndef ALGO_GRAPH_DEFS_H__ #define ALGO_GRAPH_DEFS_H__ #include "double_linked_list.h" namespace alg { /** * Graph definition */ class Graph { public: /** * the connected Vertex */ struct Vertex { uint32_t id; int32_t weight; struct list_head v_node; Vertex(uint32_t vid) { ...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * BREADTH FIRST SEARCH * * Features: * In graph theory, breadth-first se...
#ifndef ALGO_HASH_CODE_H__ #define ALGO_HASH_CODE_H__ #include <string.h> #include "hash_string.h" namespace alg { /** * default compare funcs */ template<typename T> struct hash_code { uint32_t operator()(T) { printf("must provide a hash function for _Key\n"); return 0; } }; template<> struct has...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * HASH BY MULTIPLICATION * * Features: * 1. h(k) = (A*k mod 2^w) >> (w-r...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * STRING HASH FUNCTIONS * * 1. http://en.wikipedia.org/wiki/Java_hashCode()...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * GENERIC HASH TABLE * * Features: * 1. separate chaining for resolving c...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * Heap Data structure * * In computer science, a heap is a specialized tree...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * HUFFMAN CODING * * Features: * In computer science and information t...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * COMMON MATH OPS * *******************************************************...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * INSERTION SORT * * 1. sort array in O(n^2) time. * * http://en.wikip...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * INTEGER -- OF ARBITARY LENGTH * * Retrieved from: * http://en.literatep...
/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * INTERVAL-TREE * * Features: * 1. red-black tree based * 2. O(logn) look...