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/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2011 LunarG, Inc. * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"),...
/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/********************************************************************* * * Copyright 2013 Intel Corporation * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software wit...
/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2014 VMware, Inc. * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"),...
/************************************************************************** * * Copyright 2014 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2015 Alexander Trukhin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2015 Alexander Trukhin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2015 Alexander Trukhin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2015 Alexander Trukhin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2015 Alexander Trukhin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2015 Alexander Trukhin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2015 Alexander Trukhin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2015 Alexander Trukhin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2015 Alexander Trukhin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2015 Alexander Trukhin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2015 Alexander Trukhin * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2017 VMware, Inc * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software with...
/************************************************************************** * * Copyright 2017 VMware, Inc * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software with...
/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2011-2012 Jose Fonseca * Copyright (C) 2013 Intel Corporation. All rights reversed. * Author: Shuang He <shuang.he@intel.com> * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining ...
/************************************************************************** * * Copyright 2011 Jose Fonseca * Copyright (C) 2013 Intel Corporation. All rights reversed. * Author: Shuang He <shuang.he@intel.com> * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a cop...
/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2011-2012 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2011-2012 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2011-2012 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwar...
/************************************************************************** * * Copyright 2015 VMware, Inc * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), ...
/************************************************************************** * * Copyright 2015 VMware, Inc * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), ...
/************************************************************************** * * Copyright 2015 VMware, Inc * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), ...
/************************************************************************** * * Copyright 2015 VMware, Inc * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), ...
/************************************************************************** * * Copyright (C) 2015 Collabora Ltd. * Author: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (th...
/************************************************************************** * * Copyright 2015 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2015 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2015 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2015 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/************************************************************************** * * Copyright 2016 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software wit...
/********************************************************************* * * Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of...
/********************************************************************* * * Copyright (c) 2011-2013 Stephan Brumme. All rights reserved. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this soft...
/*************************************************************************** * * Copyright (c) Microsoft Corporation. All rights reserved. * * This source is subject to the Microsoft Public License. * See http://www.microsoft.com/en-us/openness/licenses.aspx#MPL. * All other rights reserved. * * THIS CODE AND ...
/*************************************************************************** * * Copyright (c) Microsoft Corporation. All rights reserved. * * This source is subject to the Microsoft Public License. * See http://www.microsoft.com/en-us/openness/licenses.aspx#MPL. * All other rights reserved. * * THIS CODE AND ...
//------------------------------------------------------------------------------------- // BC.cpp // // Block-compression (BC) functionality for BC1, BC2, BC3 (orginal DXTn formats) // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMI...
//------------------------------------------------------------------------------------- // BC.h // // Block-compression (BC) functionality // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHAN...
//------------------------------------------------------------------------------------- // BC4BC5.cpp // // Block-compression (BC) functionality for BC4 and BC5 (DirectX 10 texture compression) // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING ...
//------------------------------------------------------------------------------------- // BC6HBC7.cpp // // Block-compression (BC) functionality for BC6H and BC7 (DirectX 11 texture compression) // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDIN...
//------------------------------------------------------------------------------------- // BCDirectCompute.cpp // // Direct3D 11 Compute Shader BC Compressor // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WA...
//------------------------------------------------------------------------------------- // BCDirectCompute.h // // Direct3D 11 Compute Shader BC Compressor // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARR...
//-------------------------------------------------------------------------------------- // dds.h // // This header defines constants and structures that are useful when parsing // DDS files. DDS files were originally designed to use several structures // and constants that are native to DirectDraw and are defined in...
//------------------------------------------------------------------------------------- // DirectXTex.h // // DirectX Texture Library // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABIL...
//------------------------------------------------------------------------------------- // DirectXTexCompress.cpp // // DirectX Texture Library - Texture compression // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IM...
//------------------------------------------------------------------------------------- // DirectXTexCompressGPU.cpp // // DirectX Texture Library - DirectCompute-based texture compression // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT N...
//------------------------------------------------------------------------------------- // DirectXTexConvert.cpp // // DirectX Texture Library - Image conversion // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLI...
//------------------------------------------------------------------------------------- // DirectXTexD3D11.cpp // // DirectX Texture Library - Direct3D 11 helpers // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLI...
//------------------------------------------------------------------------------------- // DirectXTexDDS.cpp // // DirectX Texture Library - Microsoft DirectDraw Surface (DDS) file format reader/writer // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, IN...
//------------------------------------------------------------------------------------- // DirectXTexFlipRotate.cpp // // DirectX Texture Library - Image flip/rotate operations // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED T...
//------------------------------------------------------------------------------------- // DirectXTexImage.cpp // // DirectX Texture Library - Image container // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED W...
//------------------------------------------------------------------------------------- // DirectXTexMipMaps.cpp // // DirectX Texture Library - Mip-map generation // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPL...
//------------------------------------------------------------------------------------- // DirectXTexMisc.cpp // // DirectX Texture Library - Misc image operations // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPL...
//------------------------------------------------------------------------------------- // DirectXTexNormalMaps.cpp // // DirectX Texture Library - Normal map operations // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // TH...
//------------------------------------------------------------------------------------- // DirectXTexp.h // // DirectX Texture Library - Private header // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTI...
//------------------------------------------------------------------------------------- // DirectXTexPMAlpha.cpp // // DirectX Texture Library - Premultiplied alpha operations // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO...
//------------------------------------------------------------------------------------- // DirectXTexResize.cpp // // DirectX Texture Library - Image resizing operations // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // TH...
//------------------------------------------------------------------------------------- // DirectXTexTGA.cpp // // DirectX Texture Library - Targa Truevision (TGA) file format reader/writer // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT ...
//------------------------------------------------------------------------------------- // DirectXTexUtil.cpp // // DirectX Texture Library - Utilities // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTI...
//------------------------------------------------------------------------------------- // DirectXTexWIC.cpp // // DirectX Texture Library - WIC-based file reader/writer // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // TH...
//------------------------------------------------------------------------------------- // filters.h // // Utility header with helpers for implementing image filters // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IM...
//------------------------------------------------------------------------------------- // scoped.h // // Utility header with helper classes for exception-safe handling of resources // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMI...
/************************************************************************** * * Copyright 2013 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software wit...
/************************************************************************** * * Copyright 2012-2013 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Softwar...
/************************************************************************ * * * XNAMath.h -- SIMD C++ Math library for Windows and Xbox 360 * * * * Copyright (c) Microsof...
//-------------------------------------------------------------------------------------- // File: DXErr.cpp // // DirectX Error Library // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABIL...
//-------------------------------------------------------------------------------------- // File: DXErr.h // // DirectX Error Library // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILIT...
/*==========================================================================; * * Copyright (C) Microsoft Corporation. All Rights Reserved. * * File: d3d8.h * Content: Direct3D include file * ****************************************************************************/ #ifndef _D3D8_H_ #define _D3D8_H_...
/*==========================================================================; * * Copyright (C) Microsoft Corporation. All Rights Reserved. * * File: d3d8caps.h * Content: Direct3D capabilities include file * ***************************************************************************/ #ifndef _D3D8...
/*==========================================================================; * * Copyright (C) Microsoft Corporation. All Rights Reserved. * * File: d3d8types.h * Content: Direct3D capabilities include file * ***************************************************************************/ #ifndef _D3D...
/* $OpenBSD: getopt.h,v 1.2 2008/06/26 05:42:04 ray Exp $ */ /* $NetBSD: getopt.h,v 1.4 2000/07/07 10:43:54 ad Exp $ */ /*- * Copyright (c) 2000 The NetBSD Foundation, Inc. * All rights reserved. * * This code is derived from software contributed to The NetBSD Foundation * by Dieter Baron and Thomas Klausner. * ...
/* $OpenBSD: getopt_long.c,v 1.24 2010/07/22 19:31:53 blambert Exp $ */ /* $NetBSD: getopt_long.c,v 1.15 2002/01/31 22:43:40 tv Exp $ */ /* * Copyright (c) 2002 Todd C. Miller <Todd.Miller@courtesan.com> * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is here...
#ifndef __egl_h_ #define __egl_h_ 1 #ifdef __cplusplus extern "C" { #endif /* ** Copyright 2013-2020 The Khronos Group Inc. ** SPDX-License-Identifier: Apache-2.0 ** ** This header is generated from the Khronos EGL XML API Registry. ** The current version of the Registry, generator scripts ** used to make the header,...
#ifndef __eglext_h_ #define __eglext_h_ 1 #ifdef __cplusplus extern "C" { #endif /* ** Copyright 2013-2020 The Khronos Group Inc. ** SPDX-License-Identifier: Apache-2.0 ** ** This header is generated from the Khronos EGL XML API Registry. ** The current version of the Registry, generator scripts ** used to make the h...
#ifndef __eglplatform_h_ #define __eglplatform_h_ /* ** Copyright 2007-2020 The Khronos Group Inc. ** SPDX-License-Identifier: Apache-2.0 */ /* Platform-specific types and definitions for egl.h * * Adopters may modify khrplatform.h and this file to suit their platform. * You are encouraged to submit all modificati...
#ifndef __gl_h_ #define __gl_h_ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may ...
#ifndef __gl_glext_h_ #define __gl_glext_h_ 1 #ifdef __cplusplus extern "C" { #endif /* ** Copyright 2013-2020 The Khronos Group Inc. ** SPDX-License-Identifier: MIT ** ** This header is generated from the Khronos OpenGL / OpenGL ES XML ** API Registry. The current version of the Registry, generator scripts ** used t...
#ifndef __glx_h__ #define __glx_h__ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You ...
#ifndef __glx_glxext_h_ #define __glx_glxext_h_ 1 #ifdef __cplusplus extern "C" { #endif /* ** Copyright 2013-2020 The Khronos Group Inc. ** SPDX-License-Identifier: MIT ** ** This header is generated from the Khronos OpenGL / OpenGL ES XML ** API Registry. The current version of the Registry, generator scripts ** us...
#ifndef __wgl_wglext_h_ #define __wgl_wglext_h_ 1 #ifdef __cplusplus extern "C" { #endif /* ** Copyright 2013-2020 The Khronos Group Inc. ** SPDX-License-Identifier: MIT ** ** This header is generated from the Khronos OpenGL / OpenGL ES XML ** API Registry. The current version of the Registry, generator scripts ** us...
#ifndef __gles1_gl_h_ #define __gles1_gl_h_ 1 #ifdef __cplusplus extern "C" { #endif /* ** Copyright 2013-2020 The Khronos Group Inc. ** SPDX-License-Identifier: MIT ** ** This header is generated from the Khronos OpenGL / OpenGL ES XML ** API Registry. The current version of the Registry, generator scripts ** used t...
#ifndef __gles1_glext_h_ #define __gles1_glext_h_ 1 #ifdef __cplusplus extern "C" { #endif /* ** Copyright 2013-2020 The Khronos Group Inc. ** SPDX-License-Identifier: MIT ** ** This header is generated from the Khronos OpenGL / OpenGL ES XML ** API Registry. The current version of the Registry, generator scripts ** ...
#ifndef __glplatform_h_ #define __glplatform_h_ /* ** Copyright 2017-2020 The Khronos Group Inc. ** SPDX-License-Identifier: Apache-2.0 */ /* Platform-specific types and definitions for OpenGL ES 1.X gl.h * * Adopters may modify khrplatform.h and this file to suit their platform. * Please contribute modifications...
#ifndef __gles2_gl2_h_ #define __gles2_gl2_h_ 1 #ifdef __cplusplus extern "C" { #endif /* ** Copyright 2013-2020 The Khronos Group Inc. ** SPDX-License-Identifier: MIT ** ** This header is generated from the Khronos OpenGL / OpenGL ES XML ** API Registry. The current version of the Registry, generator scripts ** used...
#ifndef __gles2_gl2ext_h_ #define __gles2_gl2ext_h_ 1 #ifdef __cplusplus extern "C" { #endif /* ** Copyright 2013-2020 The Khronos Group Inc. ** SPDX-License-Identifier: MIT ** ** This header is generated from the Khronos OpenGL / OpenGL ES XML ** API Registry. The current version of the Registry, generator scripts *...
#ifndef __gl2platform_h_ #define __gl2platform_h_ /* ** Copyright 2017-2020 The Khronos Group Inc. ** SPDX-License-Identifier: Apache-2.0 */ /* Platform-specific types and definitions for OpenGL ES 2.X gl2.h * * Adopters may modify khrplatform.h and this file to suit their platform. * Please contribute modificati...
#ifndef __khrplatform_h_ #define __khrplatform_h_ /* ** Copyright (c) 2008-2018 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the ** "Materials"), to deal in the Materials without restriction, includi...
/* * This code implements the MD5 message-digest algorithm. * The algorithm is due to Ron Rivest. This code was * written by Colin Plumb in 1993, no copyright is claimed. * This code is in the public domain; do with it what you wish. * * Equivalent code is available from RSA Data Security, Inc. * This code has b...
#ifndef MD5_H #define MD5_H #include <stdint.h> /* The following tests optimise behaviour on little-endian machines, where there is no need to reverse the byte order of 32 bit words in the MD5 computation. By default, HIGHFIRST is defined, which indicates we're running on a big-endian (most signific...
//Copyright (c) 2007-2008, Marton Anka // //Permission is hereby granted, free of charge, to any person obtaining a //copy of this software and associated documentation files (the "Software"), //to deal in the Software without restriction, including without limitation //the rights to use, copy, modify, merge, publis...