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/******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * * GOVERNED BY A BSD-STYLE SOURCE LICENS...
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/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef AL_AUXEFFECTSLOT_H #define AL_AUXEFFECTSLOT_H #include "config.h" #include <array> #include <atomic> #include <bitset> #include <cstdint> #include <string_view> #include <utility> #include "AL/al.h" #include "AL/alc.h" #include "almalloc.h" #include "alnumeric.h" #include "core/effects/base.h" #include "cor...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef AL_BUFFER_H #define AL_BUFFER_H #include "config.h" #include <array> #include <atomic> #include <cstddef> #include <cstdint> #include <string_view> #include <utility> #include "AL/al.h" #include "AL/alc.h" #include "alc/inprogext.h" #include "almalloc.h" #include "alnumeric.h" #include "core/buffer_storage....
#include "config.h" #include "debug.h" #include <algorithm> #include <array> #include <atomic> #include <cstring> #include <deque> #include <mutex> #include <optional> #include <stdexcept> #include <string> #include <string_view> #include <unordered_map> #include <utility> #include "AL/al.h" #include "AL/alc.h" #inc...
#ifndef AL_DEBUG_H #define AL_DEBUG_H #include <cstdint> #include <string> #include <utility> #include <vector> using uint = unsigned int; /* Somewhat arbitrary. Avoid letting it get out of control if the app enables * logging but never reads it. */ inline constexpr std::uint8_t MaxDebugLoggedMessages{64}; inline...
#ifndef AL_DIRECT_DEFS_H #define AL_DIRECT_DEFS_H namespace detail_ { template<typename T> constexpr T DefaultVal() noexcept { return T{}; } template<> constexpr void DefaultVal() noexcept { } } // namespace detail_ #define DECL_FUNC(R, Name) \ auto AL_APIENTRY Na...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef AL_EFFECT_H #define AL_EFFECT_H #include <array> #include <bitset> #include <cstdint> #include <string_view> #include <utility> #include <variant> #include "AL/al.h" #include "AL/alc.h" #include "AL/efx.h" #include "almalloc.h" #include "alnumeric.h" #include "core/effects/base.h" #include "effects/effects.h...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2000 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#include "config.h" #include "event.h" #include <atomic> #include <bitset> #include <exception> #include <memory> #include <mutex> #include <new> #include <optional> #include <string> #include <thread> #include <tuple> #include <variant> #include "AL/al.h" #include "AL/alc.h" #include "AL/alext.h" #include "alc/co...
#ifndef AL_EVENT_H #define AL_EVENT_H struct ALCcontext; void StartEventThrd(ALCcontext *ctx); void StopEventThrd(ALCcontext *ctx); #endif
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef AL_FILTER_H #define AL_FILTER_H #include <array> #include <cstdint> #include <string_view> #include <utility> #include <variant> #include "AL/al.h" #include "AL/alc.h" #include "AL/efx.h" #include "almalloc.h" #include "alnumeric.h" struct ALfilter; inline constexpr float LowPassFreqRef{5000.0f}; inline c...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2000 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef AL_LISTENER_H #define AL_LISTENER_H #include <array> #include "AL/efx.h" #include "almalloc.h" struct ALlistener { std::array<float,3> Position{{0.0f, 0.0f, 0.0f}}; std::array<float,3> Velocity{{0.0f, 0.0f, 0.0f}}; std::array<float,3> OrientAt{{0.0f, 0.0f, -1.0f}}; std::array<float,3> Orien...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef AL_SOURCE_H #define AL_SOURCE_H #include "config.h" #include <array> #include <cstddef> #include <cstdint> #include <deque> #include <limits> #include <string_view> #include <utility> #include "AL/al.h" #include "AL/alc.h" #include "AL/alext.h" #include "almalloc.h" #include "alnumbers.h" #include "alnumeri...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2000 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
// // EAX API. // // Based on headers `eax[2-5].h` included in Doom 3 source code: // https://github.com/id-Software/DOOM-3/tree/master/neo/openal/include // #include "config.h" #include <algorithm> #include "api.h" const GUID DSPROPSETID_EAX_ReverbProperties = { 0x4A4E6FC1, 0xC341, 0x11D1, {0xB7, ...
#ifndef EAX_API_INCLUDED #define EAX_API_INCLUDED // // EAX API. // // Based on headers `eax[2-5].h` included in Doom 3 source code: // https://github.com/id-Software/DOOM-3/tree/master/neo/openal/include // #include <array> #include <cfloat> #include <cstdint> #include <cstring> #include <tuple> #ifdef _WIN32 #inc...
#include "config.h" #include "call.h" #include "exception.h" namespace { constexpr auto deferred_flag = 0x80000000U; class EaxCallException : public EaxException { public: explicit EaxCallException(const char* message) : EaxException{"EAX_CALL", message} {} }; // EaxCallException } // namespace Eax...
#ifndef EAX_EAX_CALL_INCLUDED #define EAX_EAX_CALL_INCLUDED #include "AL/al.h" #include "alnumeric.h" #include "alspan.h" #include "api.h" #include "fx_slot_index.h" enum class EaxCallType { none, get, set, }; // EaxCallType enum class EaxCallPropertySetId { none, context, fx_slot, source...
#ifndef EAX_EFFECT_INCLUDED #define EAX_EFFECT_INCLUDED #include <cassert> #include <memory> #include <variant> #include "AL/al.h" #include "AL/alext.h" #include "core/effects/base.h" #include "call.h" inline bool EaxTraceCommits{false}; struct EaxEffectErrorMessages { static constexpr auto unknown_property_id(...
#include "config.h" #include "exception.h" #include <cassert> #include <string> EaxException::EaxException(std::string_view context, std::string_view message) : std::runtime_error{make_message(context, message)} { } EaxException::~EaxException() = default; std::string EaxException::make_message(std::string_vi...
#ifndef EAX_EXCEPTION_INCLUDED #define EAX_EXCEPTION_INCLUDED #include <stdexcept> #include <string> #include <string_view> class EaxException : public std::runtime_error { static std::string make_message(std::string_view context, std::string_view message); public: EaxException() = delete; EaxException(...
#include "config.h" #include "fx_slots.h" #include <array> #include "api.h" #include "exception.h" namespace { class EaxFxSlotsException : public EaxException { public: explicit EaxFxSlotsException( const char* message) : EaxException{"EAX_FX_SLOTS", message} { } }; // Eax...
#ifndef EAX_FX_SLOTS_INCLUDED #define EAX_FX_SLOTS_INCLUDED #include <array> #include "al/auxeffectslot.h" #include "fx_slot_index.h" class EaxFxSlots { public: void initialize(ALCcontext& al_context); void uninitialize() noexcept; void commit() { for(auto& fx_slot : fx_slots_) ...
#include "config.h" #include "fx_slot_index.h" #include "exception.h" namespace { class EaxFxSlotIndexException : public EaxException { public: explicit EaxFxSlotIndexException( const char* message) : EaxException{"EAX_FX_SLOT_INDEX", message} { } }; // EaxFxSlotIndexExcept...
#ifndef EAX_FX_SLOT_INDEX_INCLUDED #define EAX_FX_SLOT_INDEX_INCLUDED #include <cstddef> #include <optional> #include "api.h" using EaxFxSlotIndexValue = std::size_t; class EaxFxSlotIndex : public std::optional<EaxFxSlotIndexValue> { public: using std::optional<EaxFxSlotIndexValue>::optional; EaxFxSlotIn...
#ifndef EAX_GLOBALS_INCLUDED #define EAX_GLOBALS_INCLUDED inline bool eax_g_is_enabled{true}; #endif /* EAX_GLOBALS_INCLUDED */
#include "config.h" #include "utils.h" #include <cassert> #include <exception> #include "core/logging.h" void eax_log_exception(std::string_view message) noexcept { const auto exception_ptr = std::current_exception(); assert(exception_ptr); try { std::rethrow_exception(exception_ptr); } ...
#ifndef EAX_UTILS_INCLUDED #define EAX_UTILS_INCLUDED #include <string_view> #include "fmt/core.h" #include "opthelpers.h" struct EaxAlLowPassParam { float gain; float gain_hf; }; void eax_log_exception(std::string_view message) noexcept; template<typename TException, typename TValue> void eax_validate_ra...
#ifndef EAX_X_RAM_INCLUDED #define EAX_X_RAM_INCLUDED #include "AL/al.h" constexpr auto eax_x_ram_min_size = ALsizei{}; constexpr auto eax_x_ram_max_size = ALsizei{64 * 1'024 * 1'024}; constexpr auto AL_EAX_RAM_SIZE = ALenum{0x202201}; constexpr auto AL_EAX_RAM_FREE = ALenum{0x202202}; constexpr auto AL_STORAGE_...
#include "config.h" #include <cmath> #include <cstdlib> #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "effects.h" #if ALSOFT_EAX #include "al/eax/effect.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX namespace { constexpr EffectProps genDefaultProp...
#include "config.h" #include <optional> #include <stdexcept> #include "AL/al.h" #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "core/logging.h" #include "effects.h" #if ALSOFT_EAX #include <cassert> #include "al/eax/effect.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #en...
#include "config.h" #include "AL/al.h" #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "effects.h" #if ALSOFT_EAX #include "al/eax/effect.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX namespace { constexpr EffectProps genDefaultProps() noexcept { ...
#include "config.h" #include <algorithm> #include <array> #include <cmath> #include "AL/al.h" #include "alc/context.h" #include "alc/inprogext.h" #include "alnumeric.h" #include "alspan.h" #include "effects.h" namespace { constexpr EffectProps genDefaultProps() noexcept { ConvolutionProps props{}; props....
#include "config.h" #include <cmath> #include "AL/al.h" #include "AL/alext.h" #include "alc/context.h" #include "alnumeric.h" #include "effects.h" namespace { constexpr EffectProps genDefaultDialogProps() noexcept { DedicatedProps props{}; props.Target = DedicatedProps::Dialog; props.Gain = 1.0f; ...
#include "config.h" #include "AL/al.h" #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "effects.h" #if ALSOFT_EAX #include "al/eax/effect.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX namespace { constexpr EffectProps genDefaultProps() noexcept { ...
#include "config.h" #include "AL/al.h" #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "effects.h" #if ALSOFT_EAX #include "al/eax/effect.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX namespace { static_assert(EchoMaxDelay >= AL_ECHO_MAX_DELAY, "Echo...
#include "config.h" #include "effects.h"
#ifndef AL_EFFECTS_EFFECTS_H #define AL_EFFECTS_EFFECTS_H #include <variant> #include "AL/alc.h" #include "AL/al.h" #include "core/effects/base.h" #include "opthelpers.h" #define DECL_HANDLER(N, T) \ struct N { ...
#include "config.h" #include "AL/al.h" #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "effects.h" #if ALSOFT_EAX #include "al/eax/effect.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX namespace { constexpr EffectProps genDefaultProps() noexcept { ...
#include "config.h" #include <optional> #include <stdexcept> #include "AL/al.h" #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "effects.h" #if ALSOFT_EAX #include <cassert> #include "al/eax/effect.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX names...
#include "config.h" #include <optional> #include <stdexcept> #include "AL/al.h" #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "effects.h" #if ALSOFT_EAX #include <cassert> #include "al/eax/effect.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX names...
#include "config.h" #include "AL/al.h" #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "effects.h" #if ALSOFT_EAX #include "al/eax/effect.h" #include "al/eax/exception.h" #endif // ALSOFT_EAX namespace { constexpr EffectProps genDefaultProps() noexcept { return std::monostate{}; ...
#include "config.h" #include "AL/al.h" #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "effects.h" #if ALSOFT_EAX #include "al/eax/effect.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX namespace { constexpr EffectProps genDefaultProps() noexcept { ...
#include "config.h" #include <algorithm> #include <array> #include <cmath> #include <variant> #include "AL/al.h" #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "alspan.h" #include "core/logging.h" #include "effects.h" #include "fmt/ranges.h" #include "opthelpers.h" #if ALSOFT_EAX #inc...
#include "config.h" #include <optional> #include <stdexcept> #include "AL/al.h" #include "AL/efx.h" #include "alc/context.h" #include "alnumeric.h" #include "effects.h" #if ALSOFT_EAX #include <cassert> #include "al/eax/effect.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX namesp...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef ALCONFIG_H #define ALCONFIG_H #include <optional> #include <string> #include <string_view> void ReadALConfig(); bool GetConfigValueBool(const std::string_view devName, const std::string_view blockName, const std::string_view keyName, bool def); std::optional<std::string> ConfigValueStr(const std::strin...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef ALU_H #define ALU_H #include <bitset> #include <cstdint> #include <optional> struct ALCcontext; struct ALCdevice; struct EffectSlot; enum class StereoEncoding : std::uint8_t; namespace al { struct Device; } // namespace al constexpr float GainMixMax{1000.0f}; /* +60dB */ enum CompatFlags : std::uint8_t {...
#include "config.h" #include "context.h" #include <algorithm> #include <array> #include <cstddef> #include <functional> #include <iterator> #include <numeric> #include <optional> #include <string_view> #include <tuple> #include <utility> #include "AL/efx.h" #include "al/auxeffectslot.h" #include "al/debug.h" #incl...
#ifndef ALC_CONTEXT_H #define ALC_CONTEXT_H #include "config.h" #include <atomic> #include <bitset> #include <cstdint> #include <deque> #include <memory> #include <mutex> #include <string> #include <string_view> #include <unordered_map> #include <utility> #include <vector> #include "AL/al.h" #include "AL/alc.h" #inc...
#include "config.h" #include "device.h" #include <algorithm> #include <cstddef> #include <numeric> #include "al/buffer.h" #include "al/effect.h" #include "al/filter.h" #include "albit.h" #include "alnumeric.h" #include "atomic.h" #include "backends/base.h" #include "core/devformat.h" #include "core/hrtf.h" #include...
#ifndef ALC_DEVICE_H #define ALC_DEVICE_H #include "config.h" #include <atomic> #include <memory> #include <mutex> #include <optional> #include <string> #include <unordered_map> #include <string_view> #include <vector> #include "AL/al.h" #include "AL/alc.h" #include "AL/alext.h" #include "alconfig.h" #include "core...
#include "config.h" #include "events.h" #include "alnumeric.h" #include "alspan.h" #include "core/logging.h" #include "device.h" #include "fmt/core.h" namespace { ALCenum EnumFromEventType(const alc::EventType type) { switch(type) { case alc::EventType::DefaultDeviceChanged: return ALC_EVENT_TYPE_DEFA...
#ifndef ALC_EVENTS_H #define ALC_EVENTS_H #include "inprogext.h" #include "opthelpers.h" #include <bitset> #include <mutex> #include <optional> #include <string_view> namespace alc { enum class EventType : uint8_t { DefaultDeviceChanged, DeviceAdded, DeviceRemoved, Count }; std::optional<alc::Eve...
#ifndef ALC_EXPORT_LIST_H #define ALC_EXPORT_LIST_H #include "config.h" #include "AL/alc.h" #include "AL/al.h" #include "AL/alext.h" #include "inprogext.h" #if ALSOFT_EAX #include "context.h" #include "al/eax/x_ram.h" #endif struct FuncExport { const char *funcName; void *address; }; #define DECL(x) FuncEx...
#ifndef INPROGEXT_H #define INPROGEXT_H /* NOLINTBEGIN */ #include "AL/al.h" #include "AL/alc.h" #include "AL/alext.h" #ifdef __cplusplus extern "C" { #endif #ifndef AL_SOFT_map_buffer #define AL_SOFT_map_buffer 1 typedef unsigned int ALbitfieldSOFT; #define AL_MAP_READ_BIT_SOFT 0x00000001 #defin...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2010 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef BACKENDS_ALSA_H #define BACKENDS_ALSA_H #include "base.h" struct AlsaBackendFactory final : public BackendFactory { public: auto init() -> bool final; auto querySupport(BackendType type) -> bool final; auto enumerate(BackendType type) -> std::vector<std::string> final; auto createBackend(De...
#include "config.h" #include "base.h" #include <array> #include <atomic> #include <utility> #include "core/devformat.h" namespace al { auto backend_exception::make_string(fmt::string_view fmt, fmt::format_args args) -> std::string { return fmt::vformat(fmt, std::move(args)); } backend_exception::~backend_excepti...
#ifndef ALC_BACKENDS_BASE_H #define ALC_BACKENDS_BASE_H #include <chrono> #include <cstdarg> #include <cstddef> #include <memory> #include <string> #include <string_view> #include <vector> #include "alc/events.h" #include "core/device.h" #include "core/except.h" #include "fmt/core.h" using uint = unsigned int; str...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef BACKENDS_COREAUDIO_H #define BACKENDS_COREAUDIO_H #include "base.h" struct CoreAudioBackendFactory final : public BackendFactory { public: auto init() -> bool final; auto querySupport(BackendType type) -> bool final; auto queryEventSupport(alc::EventType eventType, BackendType type) -> alc::Even...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef BACKENDS_DSOUND_H #define BACKENDS_DSOUND_H #include "base.h" struct DSoundBackendFactory final : public BackendFactory { public: auto init() -> bool final; auto querySupport(BackendType type) -> bool final; auto enumerate(BackendType type) -> std::vector<std::string> final; auto createBack...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef BACKENDS_JACK_H #define BACKENDS_JACK_H #include "base.h" struct JackBackendFactory final : public BackendFactory { public: auto init() -> bool final; auto querySupport(BackendType type) -> bool final; auto enumerate(BackendType type) -> std::vector<std::string> final; auto createBackend(De...
/** * OpenAL cross platform audio library * Copyright (C) 2011 by Chris Robinson * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your o...
#ifndef BACKENDS_LOOPBACK_H #define BACKENDS_LOOPBACK_H #include "base.h" struct LoopbackBackendFactory final : public BackendFactory { public: auto init() -> bool final; auto querySupport(BackendType type) -> bool final; auto enumerate(BackendType type) -> std::vector<std::string> final; auto crea...
/** * OpenAL cross platform audio library * Copyright (C) 2010 by Chris Robinson * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your o...
#ifndef BACKENDS_NULL_H #define BACKENDS_NULL_H #include "base.h" struct NullBackendFactory final : public BackendFactory { public: auto init() -> bool final; auto querySupport(BackendType type) -> bool final; auto enumerate(BackendType type) -> std::vector<std::string> final; auto createBackend(De...
#include "config.h" #include "oboe.h" #include <cassert> #include <cstdint> #include <cstring> #include "alnumeric.h" #include "alstring.h" #include "core/device.h" #include "core/logging.h" #include "ringbuffer.h" #include "oboe/Oboe.h" namespace { using namespace std::string_view_literals; [[nodiscard]] cons...
#ifndef BACKENDS_OBOE_H #define BACKENDS_OBOE_H #include "base.h" struct OboeBackendFactory final : public BackendFactory { public: auto init() -> bool final; auto querySupport(BackendType type) -> bool final; auto enumerate(BackendType type) -> std::vector<std::string> final; auto createBackend(De...
/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
#ifndef BACKENDS_OSL_H #define BACKENDS_OSL_H #include "base.h" struct OSLBackendFactory final : public BackendFactory { public: auto init() -> bool final; auto querySupport(BackendType type) -> bool final; auto enumerate(BackendType type) -> std::vector<std::string> final; auto createBackend(Devic...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...
#ifndef BACKENDS_OSS_H #define BACKENDS_OSS_H #include "base.h" struct OSSBackendFactory final : public BackendFactory { public: auto init() -> bool final; auto querySupport(BackendType type) -> bool final; auto enumerate(BackendType type) -> std::vector<std::string> final; auto createBackend(Devic...
/** * OpenAL cross platform audio library * Copyright (C) 2024 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option)...
#ifndef BACKENDS_OTHERIO_H #define BACKENDS_OTHERIO_H #include "base.h" struct OtherIOBackendFactory final : public BackendFactory { public: auto init() -> bool final; auto querySupport(BackendType type) -> bool final; auto queryEventSupport(alc::EventType eventType, BackendType type) -> alc::EventSuppo...
/** * OpenAL cross platform audio library * Copyright (C) 2010 by Chris Robinson * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your o...
#ifndef BACKENDS_PIPEWIRE_H #define BACKENDS_PIPEWIRE_H #include <string> #include <vector> #include "alc/events.h" #include "base.h" struct DeviceBase; struct PipeWireBackendFactory final : public BackendFactory { public: auto init() -> bool final; auto querySupport(BackendType type) -> bool final; a...
/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your op...