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/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/graphics/Float.h> namespace facebook::react { class ImageRequestParams { public: Imag...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/graphics/Float.h> namespace facebook::react { class ImageRequestParams { public: Imag...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #import <UIKit/UIKit.h> #import "RCTImageManagerProtocol.h" NS_ASSUME_NONNULL_BEGIN @protocol RCTImageLoaderWithAttributionPro...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #import <Foundation/Foundation.h> #import <react/renderer/core/ReactPrimitives.h> #import <react/renderer/imagemanager/ImageReque...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #import <UIKit/UIKit.h> #import <React/RCTConvert.h> #import <React/RCTImageLoader.h> #import <react/renderer/imagemanager/primi...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #import <UIKit/UIKit.h> #import "RCTImageManagerProtocol.h" NS_ASSUME_NONNULL_BEGIN @protocol RCTImageLoaderWithAttributionPro...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <memory> #include <gtest/gtest.h> #include <react/renderer/imagemanager/ImageManager.h> using namespace facebook::rea...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "LeakChecker.h" #include <glog/logging.h> #include <jsi/instrumentation.h> #include <utility> namespace facebook::rea...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <ReactCommon/RuntimeExecutor.h> #include <react/renderer/core/ReactPrimitives.h> #include <react/renderer/...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "WeakFamilyRegistry.h" namespace facebook::react { void WeakFamilyRegistry::add( const ShadowNodeFamily::Shared& s...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/core/ReactPrimitives.h> #include <react/renderer/core/ShadowNodeFamily.h> #include <unorde...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "MapBuffer.h" namespace facebook::react { static inline int32_t bucketOffset(int32_t index) { return sizeof(MapBuffe...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/debug/react_native_assert.h> #include <glog/logging.h> #include <cstdint> #include <cstdlib> #inc...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "MapBufferBuilder.h" #include <algorithm> namespace facebook::react { constexpr uint32_t INT_SIZE = sizeof(uint32_t); ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/debug/react_native_assert.h> #include <vector> #include "MapBuffer.h" namespace facebook::react { ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <limits> #include <memory> #include <vector> #include <gtest/gtest.h> #include <react/renderer/mapbuffer/MapBuffer.h> #...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "Differentiator.h" #include <cxxreact/TraceSection.h> #include <react/debug/react_native_assert.h> #include <react/feat...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/core/ShadowNode.h> #include <react/renderer/mounting/ShadowViewMutation.h> namespace face...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "MountingCoordinator.h" #include <cxxreact/TraceSection.h> #include <react/debug/react_native_assert.h> #include <react...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <chrono> #include <condition_variable> #include <optional> #include <react/renderer/debug/flags.h> #inclu...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <react/renderer/mounting/MountingTransaction.h> #pragma once namespace facebook::react { class MountingCoordinator; ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "MountingTransaction.h" namespace facebook::react { using Number = MountingTransaction::Number; MountingTransaction::...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/mounting/ShadowViewMutation.h> #include <react/renderer/telemetry/SurfaceTelemetry.h> #inc...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "ShadowTree.h" #include <cxxreact/TraceSection.h> #include <react/debug/react_native_assert.h> #include <react/renderer...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <memory> #include <mutex> #include <shared_mutex> #include <react/renderer/components/root/RootShadowNode...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/mounting/MountingCoordinator.h> namespace facebook::react { class ShadowTree; struct Sha...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "ShadowTreeRegistry.h" #include <react/debug/react_native_assert.h> namespace facebook::react { ShadowTreeRegistry::~...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <shared_mutex> #include <unordered_map> #include <react/renderer/core/ReactPrimitives.h> #include <react/...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "ShadowTreeRevision.h"
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/components/root/RootShadowNode.h> #include <react/renderer/mounting/MountingOverrideDelega...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "ShadowView.h" #include <react/renderer/core/LayoutMetrics.h> #include <react/renderer/core/LayoutableShadowNode.h> na...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/core/EventEmitter.h> #include <react/renderer/core/LayoutMetrics.h> #include <react/render...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "ShadowViewMutation.h" #include <utility> namespace facebook::react { ShadowViewMutation ShadowViewMutation::CreateMu...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <vector> #include <react/renderer/mounting/ShadowView.h> namespace facebook::react { /** * Describes a...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "TelemetryController.h" #include <react/renderer/mounting/MountingCoordinator.h> namespace facebook::react { Telemetr...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <functional> #include <mutex> #include <react/renderer/mounting/MountingTransaction.h> #include <react/re...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "updateMountedFlag.h" #include <react/featureflags/ReactNativeFeatureFlags.h> namespace facebook::react { void updateM...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/core/ShadowNode.h> #include <react/renderer/mounting/ShadowTree.h> namespace facebook::re...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "CullingContext.h" #include <react/featureflags/ReactNativeFeatureFlags.h> #include <react/renderer/components/scrollvie...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/graphics/Rect.h> #include <react/renderer/graphics/Transform.h> namespace facebook::react...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/core/ShadowNode.h> #include <react/renderer/graphics/Point.h> #include <react/renderer/mou...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "sliceChildShadowNodeViewPairs.h" #include <react/featureflags/ReactNativeFeatureFlags.h> #include <react/renderer/core/...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <deque> #include "CullingContext.h" namespace facebook::react { struct ShadowViewNodePair; /** * Duri...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <algorithm> #include <utility> /* * Extremely simple and naive implementation of a map. * The map is si...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "stubs.h" #include <react/renderer/core/LayoutableShadowNode.h> #include <react/renderer/core/ShadowNodeFragment.h> #in...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/core/ShadowNode.h> #include <react/renderer/mounting/stubs/StubView.h> #include <react/ren...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "StubView.h" #ifdef STUB_VIEW_TREE_VERBOSE #include <glog/logging.h> #endif namespace facebook::react { StubView::ope...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <memory> #include <vector> #include <react/renderer/core/LayoutMetrics.h> #include <react/renderer/core/S...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "StubViewTree.h" #include <folly/json.h> #include <glog/logging.h> #include <react/debug/react_native_assert.h> #includ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <memory> #include <unordered_map> #include <react/renderer/mounting/ShadowViewMutation.h> #include <react...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <memory> #include <gtest/gtest.h> #include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h> #i...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <vector> #include <glog/logging.h> #include <gtest/gtest.h> #include <react/renderer/components/root/RootComponentDesc...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <memory> #include <gtest/gtest.h> #include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h> #i...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <memory> #include <gtest/gtest.h> #include <react/featureflags/ReactNativeFeatureFlags.h> #include <react/featureflags...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "EventPerformanceLogger.h" #include <react/debug/react_native_assert.h> #include <react/featureflags/ReactNativeFeature...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/performance/timeline/PerformanceEntryReporter.h> #include <react/renderer/core/EventLogger.h> #incl...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "IntersectionObserver.h" #include <react/debug/react_native_assert.h> #include <react/renderer/core/LayoutMetrics.h> #in...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/components/root/RootShadowNode.h> #include <react/renderer/core/ShadowNodeFamily.h> #inclu...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "IntersectionObserverManager.h" #include <cxxreact/JSExecutor.h> #include <cxxreact/TraceSection.h> #include <react/debu...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/core/ShadowNode.h> #include <react/renderer/graphics/Float.h> #include <react/renderer/run...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "IntersectionObserverState.h" namespace facebook::react { IntersectionObserverState IntersectionObserverState::Initial...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/graphics/Float.h> #include <optional> namespace { enum class IntersectionObserverStateTyp...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "MutationObserver.h" #include <react/renderer/core/ShadowNodeTraits.h> #include <react/renderer/uimanager/primitives.h> ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/components/root/RootShadowNode.h> #include <react/renderer/core/ShadowNode.h> #include <re...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "MutationObserverManager.h" #include <cxxreact/TraceSection.h> #include <utility> #include "MutationObserver.h" namespa...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/renderer/core/ShadowNode.h> #include <react/renderer/mounting/ShadowTree.h> #include <react/rendere...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <jsi/jsi.h> #include <react/renderer/runtimescheduler/Task.h> namespace facebook::react { inline static ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "RuntimeScheduler.h" #include "RuntimeScheduler_Legacy.h" #include "RuntimeScheduler_Modern.h" #include <cxxreact/Error...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <ReactCommon/RuntimeExecutor.h> #include <react/performance/timeline/PerformanceEntryReporter.h> #include ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "RuntimeSchedulerBinding.h" #include <ReactCommon/SchedulerPriority.h> #include <react/timing/primitives.h> #include "Ru...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <jsi/jsi.h> namespace facebook::react { class RuntimeScheduler; /* * Exposes RuntimeScheduler to JavaS...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "RuntimeSchedulerCallInvoker.h" #include "RuntimeScheduler.h" #include <utility> namespace facebook::react { RuntimeS...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <ReactCommon/CallInvoker.h> #include <memory> namespace facebook::react { class RuntimeScheduler; /* * ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/timing/primitives.h> #include <unordered_set> namespace facebook::react { using SurfaceId = int32...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <unordered_set> namespace facebook::react { using SurfaceId = int32_t; class RuntimeSchedulerIntersecti...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "RuntimeScheduler_Legacy.h" #include "SchedulerPriorityUtils.h" #include <ReactCommon/RuntimeExecutorSyncUIThreadUtils....
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <ReactCommon/RuntimeExecutor.h> #include <react/renderer/consistency/ShadowTreeRevisionConsistencyManager....
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "RuntimeScheduler_Modern.h" #include <ReactCommon/RuntimeExecutorSyncUIThreadUtils.h> #include <cxxreact/TraceSection.h...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <ReactCommon/RuntimeExecutor.h> #include <react/renderer/consistency/ShadowTreeRevisionConsistencyManager....
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <ReactCommon/SchedulerPriority.h> #include <react/debug/react_native_assert.h> #include <react/timing/prim...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "Task.h" #include <atomic> namespace facebook::react { namespace { inline uint64_t getNextId() noexcept { static st...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <ReactCommon/SchedulerPriority.h> #include <jsi/jsi.h> #include <react/timing/primitives.h> #include <cst...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <gtest/gtest.h> #include <hermes/hermes.h> #include <jsi/jsi.h> #include <react/featureflags/ReactNativeFeatureFlags.h> ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <gtest/gtest.h> #include <react/renderer/runtimescheduler/SchedulerPriorityUtils.h> #include <react/renderer/runtimesche...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <react/timing/primitives.h> namespace facebook::react { class StubClock { public: HighResTimeStamp ge...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <glog/logging.h> #include <jsi/jsi.h> namespace facebook::react { /* * Exposes StubErrorUtils to JavaSc...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <condition_variable> #include <queue> class StubQueue { public: void runOnQueue(std::function<void()> ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <vector> namespace facebook::react { struct InspectorData { std::vector<std::string> hierarchy; int ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "Scheduler.h" #include <glog/logging.h> #include <jsi/jsi.h> #include <cxxreact/TraceSection.h> #include <react/debug/...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <memory> #include <ReactCommon/RuntimeExecutor.h> #include <react/performance/cdpmetrics/CdpMetricsReport...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <memory> #include <react/renderer/core/ReactPrimitives.h> #include <react/renderer/mounting/MountingCoord...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <memory> #include <ReactCommon/RuntimeExecutor.h> #include <react/renderer/componentregistry/ComponentDes...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "SurfaceHandler.h" #include <cxxreact/TraceSection.h> #include <react/debug/react_native_assert.h> #include <react/feat...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <memory> #include <shared_mutex> #include <folly/dynamic.h> #include <react/renderer/core/LayoutConstrain...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "SurfaceManager.h" #include <glog/logging.h> #include <react/renderer/scheduler/Scheduler.h> namespace facebook::react...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <mutex> #include <optional> #include <shared_mutex> #include <unordered_map> #include <react/renderer/cor...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "SurfaceTelemetry.h" #include <algorithm> namespace facebook::react { void SurfaceTelemetry::incorporate( const T...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <vector> #include <react/renderer/telemetry/TransactionTelemetry.h> #include <react/utils/Telemetry.h> n...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "TransactionTelemetry.h" #include <react/debug/react_native_assert.h> #include <utility> namespace facebook::react { ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <chrono> #include <cstdint> #include <functional> #include <react/utils/Telemetry.h> namespace facebook:...