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/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
// // AppleChoreographer.h // Pods // // Created by Marc Rousavy on 23.02.24. // #pragma once #include "RNFChoreographer.h" #include "RNFDisplayLinkListener.h" namespace margelo { class AppleChoreographer : public Choreographer, public std::enable_shared_from_this<AppleChoreographer> { public: explicit AppleCh...
// // AppleDispatcher.h // react-native-filament // // Created by Marc Rousavy on 12.03.24. // #pragma once #include "threading/RNFDispatcher.h" #include <Foundation/Foundation.h> namespace margelo { /** A [Dispatcher] implementation that uses iOS dispatch_queues to schedule calls. */ class AppleDispatcher : p...
// // AppleFilamentProxy.h // react-native-filament // // Created by Marc Rousavy on 20.02.24. // Copyright © 2023 mrousavy. All rights reserved. // #pragma once #include "RNFFilamentBuffer.h" #include "RNFFilamentProxy.h" #include "RNFFilamentRecorder.h" #include "RNFFilamentView.h" #include "threading/RNFDispa...
// // AppleFilamentRecorder.h // react-native-filament // // Created by Marc Rousavy on 02.05.24. // #pragma once #include "RNFFilamentRecorder.h" #include <AVFoundation/AVFoundation.h> #include <CoreVideo/CoreVideo.h> #include <Foundation/Foundation.h> #include <mutex> namespace margelo { class AppleFilamentRec...
// // AppleFilamentView.h // react-native-filament // // Created by Marc Rousavy on 22.02.24. // #pragma once #include "RNFFilamentMetalView.h" #include "RNFFilamentView.h" #include "RNFMetalSurfaceProvider.h" #include "RNFSurfaceProvider.h" namespace margelo { /** * `AppleFilamentView` is the C++ wrapper aroun...
// // AppleManagedBuffer.h // react-native-filament // // Created by Marc Rousavy on 05.03.24. // #pragma once #include "RNFManagedBuffer.h" #include <Foundation/Foundation.h> namespace margelo { class AppleManagedBuffer : public ManagedBuffer { public: explicit AppleManagedBuffer(NSData* data) : _data(data) {...
// // BlockObserver.h // Pods // // Created by Marc Rousavy on 22.02.24. // #pragma once #import <Foundation/Foundation.h> typedef void (^ObservationBlock)(NSDictionary<NSKeyValueChangeKey, id>* change, void* context); @interface BlockObserver : NSObject - (instancetype)initWithBlock:(ObservationBlock)block; @...
// // DisplayLinkListener.h // Pods // // Created by Marc Rousavy on 23.02.24. // #pragma once #import <Foundation/Foundation.h> #import <QuartzCore/CADisplayLink.h> @interface DisplayLinkListener : NSObject typedef void (^OnFrameCallback)(double timestamp); - (instancetype)initWithCallback:(OnFrameCallback)call...
// // RNFFilamentView.h // react-native-filament // // Created by Hanno Gödecke on 27.05.24. // #pragma once // This guard prevent this file to be compiled in the old architecture. #ifdef RCT_NEW_ARCH_ENABLED #import "RNFFilamentMetalView.h" #import <React/RCTViewComponentView.h> #import <UIKit/UIKit.h> NS_ASSUM...
// // IOSFilamentInstaller.h // react-native-filament // // Created by Marc Rousavy on 20.02.24. // #pragma once #import <Foundation/Foundation.h> #import <React/RCTBridge.h> #import <ReactCommon/CallInvoker.h> #import <jsi/jsi.h> #import <memory> #ifdef RCT_NEW_ARCH_ENABLED #import <React/RCTSurfacePresenter.h> #...
// // FilamentView.h // Pods // // Created by Marc Rousavy on 22.02.24. // #pragma once #import <React/RCTViewManager.h> #import <UIKit/UIKit.h> NS_ASSUME_NONNULL_BEGIN /** * This is the actual UIView component that will be part of the view hierarchy. */ @interface FilamentMetalView : UIView - (instancetype)i...
// // FilamentModule.h // Pods // // Created by Marc Rousavy on 22.02.24. // #pragma once #import <React/RCTBridgeModule.h> #import <React/RCTEventEmitter.h> @interface FilamentModule : NSObject <RCTBridgeModule> @property(nonatomic, weak) RCTBridge* bridge; @property(nonatomic, weak) RCTModuleRegistry* moduleRe...
// // MetalSurface.h // Pods // // Created by Marc Rousavy on 22.02.24. // #pragma once #include "RNFSurface.h" #include <Metal/Metal.h> namespace margelo { class MetalSurface : public Surface { public: explicit MetalSurface(CAMetalLayer* layer) : _layer(layer) {} int getWidth() override { return static...
// // MetalSurfaceProvider.h // Pods // // Created by Marc Rousavy on 22.02.24. // #pragma once #include "RNFBlockObserver.h" #include "RNFMetalSurface.h" #include "RNFSurfaceProvider.h" #include <Metal/Metal.h> namespace margelo { class MetalSurfaceProvider : public SurfaceProvider { public: explicit MetalSur...
// // NSThreadDispatcher.m // react-native-filament // // Created by Marc Rousavy on 02.04.24. // #pragma once #include "threading/RNFDispatcher.h" #include <Foundation/Foundation.h> #include <string> namespace margelo { /** A [Dispatcher] implementation that uses an Objective-C NSThread. */ class NSThreadDisp...
#import <Foundation/Foundation.h> typedef void (^DownloadCompleteCallback)(NSNumber*, NSNumber*); typedef void (^ErrorCallback)(NSError*); typedef void (^BeginCallback)(NSNumber*, NSNumber*, NSDictionary*); typedef void (^ProgressCallback)(NSNumber*, NSNumber*); typedef void (^ResumableCallback)(void); @interface RNF...
// // NSArray+Map.h // RNFS // // taken from http://stackoverflow.com/questions/6127638/nsarray-equivalent-of-map #import <Foundation/Foundation.h> @interface NSArray (Map) - (NSArray *)rnfs_mapObjectsUsingBlock:(id (^)(id obj, NSUInteger idx))block; @end
// // RNFSManager.h // RNFSManager // // Created by Johannes Lumpe on 08/05/15. // Copyright (c) 2015 Johannes Lumpe. All rights reserved. // #import <React/RCTBridgeModule.h> #import <React/RCTEventEmitter.h> #import <React/RCTLog.h> typedef void (^CompletionHandler)(void); @interface RNFSManager : RCTEventEmit...
#import <Foundation/Foundation.h> #if !TARGET_OS_OSX #import <MobileCoreServices/MobileCoreServices.h> #endif typedef void (^UploadCompleteCallback)(NSString*, NSURLResponse *); typedef void (^UploadErrorCallback)(NSError*); typedef void (^UploadBeginCallback)(void); typedef void (^UploadProgressCallback)(NSNumber*, ...
#include "pch.h" #include "App.h" #include "AutolinkedNativeModules.g.h" #include "ReactPackageProvider.h" using namespace winrt::RNFSWin; using namespace winrt::RNFSWin::implementation; using namespace winrt; using namespace Windows::UI::Xaml; using namespace Windows::UI::Xaml::Controls; using namespace Windows::U...
#pragma once #include "App.xaml.g.h" namespace activation = winrt::Windows::ApplicationModel::Activation; namespace winrt::RNFSWin::implementation { struct App : AppT<App> { App() noexcept; void OnLaunched(activation::LaunchActivatedEventArgs const&); void OnSuspending(IInspectable co...
// AutolinkedNativeModules.g.cpp contents generated by "react-native autolink-windows" // clang-format off #include "pch.h" #include "AutolinkedNativeModules.g.h" // Includes from RNFS #include <winrt/RNFS.h> namespace winrt::Microsoft::ReactNative { void RegisterAutolinkedNativeModulePackages(winrt::Windows::Founda...
// AutolinkedNativeModules.g.h contents generated by "react-native autolink-windows" #pragma once namespace winrt::Microsoft::ReactNative { void RegisterAutolinkedNativeModulePackages(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::ReactNative::IReactPackageProvider> const& packageProviders); }
#include "pch.h" #include "MainPage.h" #if __has_include("MainPage.g.cpp") #include "MainPage.g.cpp" #endif #include "App.h" using namespace winrt; using namespace Windows::UI::Xaml; namespace winrt::RNFSWin::implementation { MainPage::MainPage() { InitializeComponent(); auto app = Appli...
#pragma once #include "MainPage.g.h" #include <winrt/Microsoft.ReactNative.h> namespace winrt::RNFSWin::implementation { struct MainPage : MainPageT<MainPage> { MainPage(); }; } namespace winrt::RNFSWin::factory_implementation { struct MainPage : MainPageT<MainPage, implementation::MainPag...
#include "pch.h"
#include "pch.h" #include "ReactPackageProvider.h" #include "NativeModules.h" using namespace winrt::Microsoft::ReactNative; namespace winrt::RNFSWin::implementation { void ReactPackageProvider::CreatePackage(IReactPackageBuilder const &packageBuilder) noexcept { AddAttributedModules(packageBuilder); } } // na...
#pragma once #include "winrt/Microsoft.ReactNative.h" namespace winrt::RNFSWin::implementation { struct ReactPackageProvider : winrt::implements<ReactPackageProvider, winrt::Microsoft::ReactNative::IReactPackageProvider> { public: // IReactPackageProvider void CreatePackage(winrt::Microsoft::Reac...
#pragma once #define NOMINMAX #include <winrt/Windows.ApplicationModel.Activation.h> #include <winrt/Windows.Foundation.Collections.h> #include <winrt/Windows.Foundation.h> #include <winrt/Windows.UI.Xaml.Controls.Primitives.h> #include <winrt/Windows.UI.Xaml.Controls.h> #include <winrt/Windows.UI.Xaml.Data.h> #in...
/** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #import <U...
#include "pch.h"
#pragma once #include <windows.h> #include <winrt/Windows.Foundation.h> #include <winrt/Windows.Foundation.Collections.h>
#include "pch.h" #include "ReactPackageProvider.h" #include "ReactPackageProvider.g.cpp" #include "RNFSManager.h" using namespace winrt::Microsoft::ReactNative; namespace winrt::RNFS::implementation { void ReactPackageProvider::CreatePackage(IReactPackageBuilder const &packageBuilder) noexcept { AddAttributedModu...
#pragma once #include "ReactPackageProvider.g.h" using namespace winrt::Microsoft::ReactNative; namespace winrt::RNFS::implementation { struct ReactPackageProvider : ReactPackageProviderT<ReactPackageProvider> { ReactPackageProvider() = default; void CreatePackage(IReactPackageBuilder const &packageBuilder) noe...
// Copyright (C) Microsoft Corporation. All rights reserved. #include "pch.h" #include "RNFSManager.h" #include <filesystem> #include <sstream> #include <stack> #include <windows.h> #include <winrt/Windows.Storage.FileProperties.h> #include <winrt/Windows.Storage.Streams.h> #include <winrt/Windows.Storage.h> #inclu...
// Copyright (C) Microsoft Corporation. All rights reserved. #pragma once #include "NativeModules.h" #include <string> #include <mutex> #include <winrt/Windows.Foundation.h> #include <winrt/Windows.Security.Cryptography.h> #include <winrt/Windows.Security.Cryptography.Core.h> #include <winrt/Windows.Web.Http.h> names...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #include "pch.h" #include "motifCpp/gTestAdapter.h" int main(int argc, char **argv) { Mso::UnitTests::GTest::RegisterUnitTests(); ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); }
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #include "pch.h"
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #define NOGDI #define NOMINMAX #include <unknwn.h> #undef GetCurrentTime #include <winrt/Microsoft.ReactNative.h> #include <winrt/Windows.Foundation.Collections.h> #include <winrt/Windows.Foundation.h> #in...
#include "pch.h" #include "ReactModuleBuilderMock.h" #include <sstream> #include "future/futureWait.h" #include "RNFSManager.h" namespace ReactNativeTests { std::string testLocation = "C:/react-native-fs-test-folder\\"; TEST_CLASS(RNFSManagerTest) { React::ReactModuleBuilderMock m_builderMock{}; ...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #include "pch.h" #include "JsonJSValueReader.h" namespace winrt::Microsoft::ReactNative { //=========================================================================== // JsonJSValueReader implementation //====================================...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #pragma once #include "JsonReader.h" #include "winrt/Microsoft.ReactNative.h" namespace winrt::Microsoft::ReactNative { struct JsonJSValueReader : implements<JsonJSValueReader, IJSValueReader> { JsonJSValueReader(std::wstring &&jsonText) n...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. // Terms used in here: // Container: represents a [] or {} // isStringContent: is the current value a string? Either a name or quoted value #include "pch.h" #include "JsonReader.h" #include "Crash.h" namespace winrt::Microsoft::ReactNativ...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. // Simple JsonReader #include <cstdint> #include <stack> #include <string_view> namespace winrt::Microsoft::ReactNative { struct JsonSource { static_assert(sizeof(wchar_t) == 2, "This code expects 2-byte wchars"); JsonSource(std::wstrin...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #include "pch.h" #include "ReactModuleBuilderMock.h" #include "JSValue.h" #include "JSValueTreeWriter.h" namespace winrt::Microsoft::ReactNative { //=========================================================================== // ReactModuleBui...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #pragma once // It must go first because of VerifyElseCrash macro definition #include "future/future.h" #include <functional> #include "CppWinRTIncludes.h" #include "JSValue.h" #include "NativeModules.h" #undef GetCurrentTime using namespac...
/**************************************************************************/ /* GodotModule.cpp */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* libgodot_android.h */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* libgodot_jni.cpp */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* libgodot_jni.h */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* native_godot_module_jni.cpp */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* native_godot_module_jni.h */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* OnLoad.cpp */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* godot-log.h */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* GodotModule.h */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* NativeGodotModule.cpp */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* NativeGodotModule.h */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* NativeGodotModuleProvider.h */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/**************************************************************************/ /* RTNGodotView.h */ /**************************************************************************/ /* Copyright (c) 2024-2025 Slay GmbH */ /* ...
/** * This code was generated by [react-native-codegen](https://www.npmjs.com/package/react-native-codegen). * * Do not edit this file as changes may cause incorrect behavior and will be lost * once the code is regenerated. * * @generated by codegen project: GenerateModuleJniCpp.js */ #include "MMKVStorageSpec...
/** * This code was generated by [react-native-codegen](https://www.npmjs.com/package/react-native-codegen). * * Do not edit this file as changes may cause incorrect behavior and will be lost * once the code is regenerated. * * @generated by codegen project: GenerateModuleJniH.js */ #pragma once #include <Rea...
/** * This code was generated by [react-native-codegen](https://www.npmjs.com/package/react-native-codegen). * * Do not edit this file as changes may cause incorrect behavior and will be lost * once the code is regenerated. * * @generated by codegen project: GenerateModuleCpp.js */ #include "MMKVStorageSpecJSI....
/** * This code was generated by [react-native-codegen](https://www.npmjs.com/package/react-native-codegen). * * Do not edit this file as changes may cause incorrect behavior and will be lost * once the code is regenerated. * * @generated by codegen project: GenerateModuleH.js */ #pragma once #include <ReactCo...
#include <jni.h> #include <jsi/jsi.h> #include <ReactCommon/CallInvokerHolder.h> #include <fbjni/fbjni.h> #include "MMKV.h" #include "MMKVPredef.h" #include "MMBuffer.h" #include <algorithm> using namespace facebook; using namespace jsi; using namespace std; static vector<MMKV *> mmkvInstances; static string rPath =...
// // Use this file to import your target's public headers that you would like to expose to Swift. //
#ifdef RCT_NEW_ARCH_ENABLED #import "MMKVStorageSpec.h" @interface MMKVStorage : NSObject <NativeMMKVStorageSpec> @property (nonatomic, assign) BOOL setBridgeOnMainQueue; #else #import <React/RCTBridgeModule.h> #import <React/RCTEventEmitter.h> @interface MMKVStorage : NSObject <RCTBridgeModule> @property (nonatomic...
#import <React/RCTBridgeModule.h> #import <Foundation/Foundation.h> @interface SecureStorage: NSObject - (void) setSecureKey: (nonnull NSString *)key value:(nonnull NSString *)value options: (nonnull NSDictionary *)options; - (nullable NSString *) getSecureKey:(nonnull NSString *)key; - (bool) secure...
// // YeetJSIUTils.h // yeet // // Created by Jarred WSumner on 1/30/20. // Copyright © 2020 Facebook. All rights reserved. // #import <Foundation/Foundation.h> #import <jsi/jsi.h> #import <React/RCTBridgeModule.h> using namespace facebook; /** * All static helper functions are ObjC++ specific. */ jsi::Value c...
/** * This code was generated by [react-native-codegen](https://www.npmjs.com/package/react-native-codegen). * * Do not edit this file as changes may cause incorrect behavior and will be lost * once the code is regenerated. * * @generated by codegen project: GenerateModuleCpp.js */ #include "MMKVStorageSpecJSI....
/** * This code was generated by [react-native-codegen](https://www.npmjs.com/package/react-native-codegen). * * Do not edit this file as changes may cause incorrect behavior and will be lost * once the code is regenerated. * * @generated by codegen project: GenerateModuleH.js */ #pragma once #include <ReactCo...
/** * This code was generated by [react-native-codegen](https://www.npmjs.com/package/react-native-codegen). * * Do not edit this file as changes may cause incorrect behavior and will be lost * once the code is regenerated. * * @generated by codegen project: GenerateModuleObjCpp * * We create an umbrella header...
/* * Tencent is pleased to support the open source community by making * MMKV available. * * Copyright (C) 2018 THL A29 Limited, a Tencent company. * All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); you may not use * this file except in compliance with the License. You may obtai...
/* * Tencent is pleased to support the open source community by making * MMKV available. * * Copyright (C) 2018 THL A29 Limited, a Tencent company. * All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); you may not use * this file except in compliance with the License. You may obtai...
/* * Tencent is pleased to support the open source community by making * MMKV available. * * Copyright (C) 2020 THL A29 Limited, a Tencent company. * All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); you may not use * this file except in compliance with the License. You may obtain a copy...
/* * Tencent is pleased to support the open source community by making * MMKV available. * * Copyright (C) 2020 THL A29 Limited, a Tencent company. * All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); you may not use * this file except in compliance with the License. You may obtain a copy...
/* * Tencent is pleased to support the open source community by making * MMKV available. * * Copyright (C) 2020 THL A29 Limited, a Tencent company. * All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); you may not use * this file except in compliance with the License. You may obtain a copy...
/* * Tencent is pleased to support the open source community by making * MMKV available. * * Copyright (C) 2019 THL A29 Limited, a Tencent company. * All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); you may not use * this file except in compliance with the License. You may obtai...
/* * Tencent is pleased to support the open source community by making * MMKV available. * * Copyright (C) 2018 THL A29 Limited, a Tencent company. * All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); you may not use * this file except in compliance with the License. You may obtai...
/* * Tencent is pleased to support the open source community by making * MMKV available. * * Copyright (C) 2018 THL A29 Limited, a Tencent company. * All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); you may not use * this file except in compliance with the License. You may obtai...