text stringlengths 1 24.5M |
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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <string_view>
#include <react/utils/toLower.h>
namespace facebook::react {
namespac... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <cstdint>
#include <optional>
#include <string_view>
#include <react/renderer/css/CSSDataType.h>
#include... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <react/renderer/css/CSSDataType.h>
#include <react/renderer/css/CSSLengthUnit.h>
nam... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/css/CSSCompoundDataType.h>
#include <react/renderer/css/CSSLength.h>
#include <react/render... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <cstdint>
#include <optional>
#include <string_view>
#include <react/utils/fnv1a.h>
namespace facebook::... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <type_traits>
#include <variant>
#include <react/renderer/css/CSSCompoundDataType.h>
... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <string_view>
#include <react/utils/fnv1a.h>
namespace facebook::react {
/**
* Par... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <react/renderer/css/CSSDataType.h>
namespace facebook::react {
/**
* Representatio... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <react/renderer/css/CSSDataType.h>
namespace facebook::react {
/**
* Representatio... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <variant>
#include <react/renderer/css/CSSDataType.h>
#include <react/renderer/css/CS... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <tuple>
#include <react/renderer/css/CSSColor.h>
#include <react/renderer/css/CSSData... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <concepts>
#include <optional>
#include <react/renderer/css/CSSTokenizer.h>
namespace facebook::react {
... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <string_view>
namespace facebook::react {
/**
* One of the tokens defined as part of
* https://www.w3.... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <cmath>
#include <string_view>
#include <fast_float/fast_float.h>
#include <react/renderer/css/CSSToken.h... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <array>
#include <optional>
#include <variant>
#include <react/renderer/css/CSSAngle.h>
#include <react/r... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <type_traits>
#include <variant>
#include <react/renderer/css/CSSDataType.h>
#include... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <type_traits>
#include <variant>
#include <react/renderer/css/CSSCompoundDataType.h>
... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <react/renderer/css/CSSDataType.h>
namespace facebook::react {
/**
* The value <ze... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSAngle.h>
#include <react/renderer/css/CSSValueParser.h>
namespace faceb... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSBackgroundImage.h>
namespace facebook::react {
namespace {
CSSColorSt... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSColor.h>
#include <react/renderer/css/CSSValueParser.h>
namespace faceb... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSFilter.h>
#include <react/renderer/css/CSSValueParser.h>
namespace face... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSFontVariant.h>
#include <react/renderer/css/CSSValueParser.h>
namespace... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSKeyword.h>
#include <react/renderer/css/CSSValueParser.h>
namespace fac... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSLengthPercentage.h>
#include <react/renderer/css/CSSValueParser.h>
name... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSLength.h>
#include <react/renderer/css/CSSValueParser.h>
namespace face... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSCompoundDataType.h>
#include <react/renderer/css/CSSLength.h>
#include <... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSLength.h>
#include <react/renderer/css/CSSNumber.h>
#include <react/rend... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSNumber.h>
#include <react/renderer/css/CSSValueParser.h>
namespace face... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSRatio.h>
#include <react/renderer/css/CSSValueParser.h>
namespace faceb... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSList.h>
#include <react/renderer/css/CSSShadow.h>
#include <react/render... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSSyntaxParser.h>
namespace facebook::react {
TEST(CSSSyntaxParser, simp... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSTokenizer.h>
namespace facebook::react {
#define EXPECT_TOKENS(charact... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSRatio.h>
#include <react/renderer/css/CSSTransformOrigin.h>
namespace f... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSTransform.h>
#include <react/renderer/css/CSSValueParser.h>
namespace f... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gtest/gtest.h>
#include <react/renderer/css/CSSDataType.h>
#include <react/renderer/css/CSSNumber.h>
#include <react/re... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "DebugStringConvertible.h"
#include <array>
#include <cinttypes>
#include <cstdio>
#include <double-conversion/double-... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <climits>
#include <memory>
#include <optional>
#include <string>
#include <unordered_set>
#include <vecto... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "DebugStringConvertibleItem.h"
#include <utility>
namespace facebook::react {
#if RN_DEBUG_STRING_CONVERTIBLE
DebugS... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <string>
#include <react/renderer/debug/DebugStringConvertible.h>
namespace facebook::react {
#if RN_DE... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <memory>
#include <optional>
#include <string>
#include <react/renderer/debug/DebugStringConvertible.h>
#... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/debug/flags.h>
//
// This file contains flags that should __never__ be enabled for
// release-mode... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#if RN_DEBUG_STRING_CONVERTIBLE
#include <memory>
#include <gtest/gtest.h>
#include <react/renderer/debug/DebugStringConvertible... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "DOM.h"
#include <react/renderer/components/text/RawTextShadowNode.h>
#include <react/renderer/core/LayoutMetrics.h>
#in... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/components/root/RootShadowNode.h>
#include <react/renderer/core/ShadowNode.h>
#include <cs... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "ComponentBuilder.h"
#include <utility>
namespace facebook::react {
ComponentBuilder::ComponentBuilder(
Component... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <memory>
#include <react/renderer/componentregistry/ComponentDescriptorRegistry.h>
#include <react/render... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "Element.h"
// Intentionally empty.
|
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <functional>
#include <memory>
#include <react/renderer/core/ShadowNode.h>
#include <react/renderer/elem... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "ElementFragment.h"
// Intentionally empty.
|
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <functional>
#include <memory>
#include <vector>
#include <react/renderer/core/ShadowNode.h>
namespace f... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
#include <react/renderer/componen... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <memory>
#include <gtest/gtest.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
#i... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "BackgroundImage.h"
namespace facebook::react {
#ifdef RN_SERIALIZABLE_STATE
folly::dynamic toDynamic(const Background... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/LinearGradient.h>
#include <react/renderer/graphics/RadialGradient.h>
namespace ... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/ValueUnit.h>
#include <optional>
namespace facebook::react {
struct BackgroundP... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
namespace facebook::react {
enum class BackgroundRepeatStyle {
Repeat,
Space,
Round,
NoRepeat,
};
struct ... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/ValueUnit.h>
#include <variant>
namespace facebook::react {
struct BackgroundSi... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <string_view>
namespace facebook::react {
enum class BlendMode {
Normal,
Multipl... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/Color.h>
#include <react/renderer/graphics/Float.h>
namespace facebook::react {
... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "Color.h"
#include <array>
namespace facebook::react {
std::string SharedColor::toString() const noexcept {
ColorCo... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/ColorComponents.h>
#include <react/renderer/graphics/HostPlatformColor.h>
#inclu... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "ColorComponents.h"
#include <mutex>
namespace facebook::react {
static ColorSpace defaultColorSpace = ColorSpace::sRG... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
namespace facebook::react {
enum class ColorSpace { sRGB, DisplayP3 };
ColorSpace getDefaultColorSpace();
void se... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "ColorStop.h"
namespace facebook::react {
#ifdef RN_SERIALIZABLE_STATE
folly::dynamic ColorStop::toDynamic() const {
... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/debug/flags.h>
#include <react/renderer/graphics/Color.h>
#include <react/renderer/graphic... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/core/graphicsConversions.h>
// This file belongs to the React-graphics module.
// This fi... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "DoubleConversions.h"
#include <double-conversion/double-conversion.h>
#include <array>
namespace facebook::react {
s... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <string>
namespace facebook::react {
std::string toString(double doubleValue, char suffix);
} // namesp... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/Color.h>
#include <react/renderer/graphics/Float.h>
#include <string>
#include <... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <react/debug/react_native_expect.h>
#include <react/renderer/core/RawValue.h>
#include <react/renderer/graphics/Color.h>... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/Float.h>
#include <react/renderer/graphics/Point.h>
#include <react/renderer/grap... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <optional>
#include <string_view>
namespace facebook::react {
// https://www.w3.org/TR/compositing-1/#is... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "LinearGradient.h"
namespace facebook::react {
#ifdef RN_SERIALIZABLE_STATE
folly::dynamic GradientDirection::toDynami... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/debug/flags.h>
#include <react/renderer/graphics/ColorStop.h>
#include <react/renderer/gra... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/Float.h>
#include <react/utils/hash_combine.h>
namespace facebook::react {
/*
... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "RadialGradient.h"
#if RN_DEBUG_STRING_CONVERTIBLE
#include <react/renderer/debug/DebugStringConvertible.h>
#endif
nam... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/debug/flags.h>
#include <react/renderer/graphics/ColorStop.h>
#include <react/renderer/gra... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <algorithm>
#include <tuple>
#include <react/renderer/graphics/Float.h>
#include <react/renderer/graphics... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <tuple>
#include <react/renderer/graphics/Float.h>
#include <react/utils/hash_combine.h>
namespace faceb... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <tuple>
#include <react/renderer/graphics/Float.h>
#include <react/renderer/graphics/Rect.h>
#include <re... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/Float.h>
namespace facebook::react {
/*
* Convenience functions for rounding f... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <tuple>
#include <react/renderer/graphics/Float.h>
#include <react/renderer/graphics/Point.h>
#include <r... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "Transform.h"
#include <cmath>
#include <glog/logging.h>
#include <react/debug/react_native_assert.h>
#include <react/... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <array>
#include <vector>
#include <react/renderer/debug/flags.h>
#include <react/renderer/graphics/Float... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "ValueUnit.h"
#include "DoubleConversions.h"
namespace facebook::react {
#ifdef RN_SERIALIZABLE_STATE
folly::dynamic ... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/debug/flags.h>
#include <string>
#ifdef RN_SERIALIZABLE_STATE
#include <folly/dynamic.h>
... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/Float.h>
namespace facebook::react {
struct Vector {
Float x{0};
Float y{0}... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "configurePlatformColorCacheInvalidationHook.h"
#include <fbjni/NativeRunnable.h>
#include <fbjni/fbjni.h>
namespace f... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <functional>
namespace facebook::react {
void configurePlatformColorCacheInvalidationHook(std::function<void()> &&hook)... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <limits>
namespace facebook::react {
/*
* Exact type of float numbers which ideally should match a type... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/ColorComponents.h>
#include <cmath>
namespace facebook::react {
using Color = i... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "configurePlatformColorCacheInvalidationHook.h"
#include <fbjni/fbjni.h>
#include <folly/container/Evicti... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <limits>
namespace facebook::react {
/*
* Exact type of float numbers which ideally should match a type... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/ColorComponents.h>
#include <cmath>
#include <cstdint>
namespace facebook::react... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/debug/react_native_expect.h>
#include <react/renderer/core/RawValue.h>
#include <react/renderer/gra... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <CoreGraphics/CoreGraphics.h>
#include <limits>
namespace facebook::react {
/*
* Exact type of float nu... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/graphics/ColorComponents.h>
#include <react/utils/hash_combine.h>
#include <cmath>
namesp... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/debug/react_native_expect.h>
#include <react/renderer/core/RawValue.h>
#include <react/renderer/gra... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#import <UIKit/UIKit.h>
#import <vector>
namespace facebook::react {
struct ColorComponents;
struct Color;
} // na... |
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