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#pragma once #include <jsi/jsi.h> #include <memory> namespace RNWorklet { namespace jsi = facebook::jsi; /** * Listener interface that allows for getting notified when a jsi::Runtime * instance is destroyed. */ struct RuntimeLifecycleListener { virtual ~RuntimeLifecycleListener() {} virtual void onRuntimeDe...
#pragma once #include <memory> #include <string> #include "WKTArgumentsWrapper.h" #include "WKTJsiBaseDecorator.h" #include "WKTJsiHostObject.h" #include "WKTJsiWrapper.h" #include <jsi/jsi.h> namespace RNWorklet { namespace jsi = facebook::jsi; static const char *PropNameConsole = "console"; class JsiConsoleImpl...
#pragma once #include <memory> #include <string> #include "WKTJsiBaseDecorator.h" #include "WKTJsiWrapper.h" #include <jsi/jsi.h> namespace RNWorklet { namespace jsi = facebook::jsi; class JsiJsDecorator : public JsiBaseDecorator { public: JsiJsDecorator(jsi::Runtime &runtime, const std::string &propertyName, ...
#pragma once #include <chrono> #include <memory> #include <string> #include "WKTJsiBaseDecorator.h" #include "WKTJsiHostObject.h" #include "WKTJsiWrapper.h" #include <jsi/jsi.h> namespace RNWorklet { namespace jsi = facebook::jsi; static const char *PropNamePerformance = "performance"; class JsiPerformanceImpl : ...
#pragma once #include <memory> #include <string> #include <vector> #include "WKTJsiBaseDecorator.h" #include "WKTJsiWrapper.h" #include <jsi/jsi.h> namespace RNWorklet { namespace jsi = facebook::jsi; static const char *PropNameSetImmediate = "setImmediate"; /** Decorator for setImmediate setImmediate is implem...
#include "WKTDispatchQueue.h" #include <utility> namespace RNWorklet { DispatchQueue::~DispatchQueue() { // Signal to dispatch threads that it's time to wrap up std::unique_lock<std::mutex> lock(lock_); quit_ = true; lock.unlock(); cv_.notify_all(); // Wait for threads to finish before we exit if (thr...
#pragma once #include <condition_variable> #include <cstdint> #include <cstdio> #include <functional> #include <mutex> #include <queue> #include <string> #include <thread> #include <vector> // https://github.com/embeddedartistry/embedded-resources/blob/master/examples/cpp/dispatch.cpp namespace RNWorklet { class Dis...
#pragma once #include <jsi/jsi.h> #include <map> #include <memory> #include "WKTJsiDispatcher.h" #include "WKTJsiHostObject.h" #include "WKTJsiWorkletContext.h" #include "WKTJsiWrapper.h" namespace RNWorklet { namespace jsi = facebook::jsi; class JsiSharedValue : public JsiHostObject { public: /** Constructs...
#pragma once #include <memory> #include <vector> #include <jsi/jsi.h> namespace RNWorklet { namespace jsi = facebook::jsi; class ArgumentsWrapper { public: ArgumentsWrapper(jsi::Runtime &runtime, const jsi::Value *arguments, size_t count) : _count(count) { _arguments.resize(count); ...
#pragma once #include <jsi/jsi.h> #include <algorithm> #include <memory> #include <string> #include <vector> #include "WKTJsiHostObject.h" #include "WKTJsiWrapper.h" namespace RNWorklet { namespace jsi = facebook::jsi; const char *WorkletArrayProxyName = "__createWorkletArrayProxy"; class JsiWrapper; class JsiA...
#pragma once #include <jsi/jsi.h> #include <map> #include <memory> #include <string> #include <vector> #include "WKTJsiPromiseWrapper.h" #include "WKTJsiWorklet.h" #include "WKTJsiWrapper.h" namespace RNWorklet { namespace jsi = facebook::jsi; class JsiObjectWrapper : public JsiHostObject, ...
#include "WKTJsiPromiseWrapper.h" #include "WKTArgumentsWrapper.h" #include "WKTJsiObjectWrapper.h" #include "WKTJsiWorkletContext.h" #include <utility> namespace RNWorklet { namespace jsi = facebook::jsi; std::shared_ptr<JsiPromiseWrapper> JsiPromiseWrapper::createPromiseWrapper( jsi::Runtime &runtime, Promis...
#pragma once #include <jsi/jsi.h> #include <functional> #include <memory> #include <string> #include <vector> #include "WKTJsiHostObject.h" #include "WKTJsiWorklet.h" #include "WKTJsiWrapper.h" namespace RNWorklet { namespace jsi = facebook::jsi; class JsiWrapper; static const char *ThenPropName = "then"; static...
#include "WKTJsiWrapper.h" #include "WKTJsiArrayWrapper.h" #include "WKTJsiObjectWrapper.h" #include "WKTJsiPromiseWrapper.h" namespace RNWorklet { namespace jsi = facebook::jsi; jsi::Value JsiWrapper::getValue(jsi::Runtime &runtime) { std::unique_lock lock(_readWriteMutex); switch (_type) { case JsiWrapperTy...
#pragma once #include <map> #include <memory> #include <mutex> #include <string> #include <vector> #include <jsi/jsi.h> namespace RNWorklet { namespace jsi = facebook::jsi; static const char *WorkletObjectProxyName = "__createWorkletObjectProxy"; enum JsiWrapperType { Undefined, Null, Bool, Number, Stri...
#import <RCTAppDelegate.h> #import <UIKit/UIKit.h> @interface AppDelegate : RCTAppDelegate @end
#ifdef __cplusplus #import "WKTJsiWorkletApi.h" #endif #ifdef RCT_NEW_ARCH_ENABLED #import "RNWorkletsSpec.h" @interface Worklets : NSObject <NativeWorkletsSpec> #else #import <React/RCTBridgeModule.h> @interface Worklets : NSObject <RCTBridgeModule> #endif @end
#include "RealBlindingEDR.h" HANDLE hDevice = NULL; HANDLE Process = NULL; DWORD dwMajor = 0; DWORD dwMinorVersion = 0; DWORD dwBuild = 0; INT64 EDRIntance[500] = { 0 }; TCHAR* RandomName = NULL; BOOL LoadDriver() { HKEY hKey; HKEY hsubkey; if (!RegOpenKeyExW(HKEY_LOCAL_MACHINE, L"System\\CurrentControlSet", 0, 2u, ...
#include<windows.h> #include<stdio.h> #include<winternl.h> #include<psapi.h> #include <time.h> #pragma comment(lib,"ntdll.lib") /* Driver_Type specifies different drivers 1 -> echo_driver.sys driver, supports win10+ 2 -> dbutil_2_3.sys driver, supports Win7+ (may not be loaded in higher versions such as win11) */ INT...
/* Header for BeaEngine 4.x */ #ifndef _BEA_ENGINE_ #define _BEA_ENGINE_ #include "Includes/export.h" #include "Includes/basic_types.h" #if !defined(BEA_ENGINE_STATIC) #if defined(BUILD_BEA_ENGINE_DLL) #define BEA_API bea__api_export__ #else #define BEA_API bea__api_import__ #endif #else #define BEA_API #...
/** * @file basic_types.h * @author <igor.gutnik@gmail.com> * @date Thu Dec 24 19:31:22 2009 * * @brief Definitions of fixed-size integer types for various platforms * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of t...
/** * @file export.h * @author igor.gutnik@gmail.com * @date Mon Sep 22 09:28:54 2008 * * @brief This file sets things up for C dynamic library function definitions and * static inlined functions * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or...
/** * @file basic_types.h * @author <igor.gutnik@gmail.com> * @date Thu Dec 24 19:31:22 2009 * * @brief Definitions of fixed-size integer types for various platforms * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of th...
#ifndef _BEA_ENGINE_ #define _BEA_ENGINE_ #if defined(__cplusplus) && defined(__BORLANDC__) namespace BeaEngine { #endif #include <beaengine/macros.h> #include <beaengine/export.h> #include <beaengine/basic_types.h> #if !defined(BEA_ENGINE_STATIC) #if defined(BUILD_BEA_ENGINE_DLL) #define BEA_API bea__api_export_...
/** * @file export.h * @author igor.gutnik@gmail.com * @date Mon Sep 22 09:28:54 2008 * * @brief This file sets things up for C dynamic library function definitions and * static inlined functions * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or...
#ifndef __BEAENGINE_MACROS_H__ #define __BEAENGINE_MACROS_H__ /* ============================================================================ Compiler Silencing macros Some compilers complain about parameters that are not used. This macro should keep them quiet. ==================================================...
/* * BeaEngine 4 - x86 & x86-64 disassembler library * * Copyright 2006-2010, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the F...
/* Copyright 2006-2010, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * ...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* Copyright 2006-2009, BeatriX * File coded by BeatriX * * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License,...
/* * This file is part of BeaEngine. * * BeaEngine is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Be...
const char features[] = {"\n" "CXX_FEATURE:" #if _MSC_VER >= 1800 "1" #else "0" #endif "cxx_alias_templates\n" "CXX_FEATURE:" #if _MSC_VER >= 1900 "1" #else "0" #endif "cxx_alignas\n" "CXX_FEATURE:" #if _MSC_VER >= 1900 "1" #else "0" #endif "cxx_alignof\n" "CXX_FEATURE:" #if _MSC_VER >= 1900 "1" #else "0" #endif "cx...
#ifdef __cplusplus # error "A C++ compiler has been selected for C." #endif #if defined(__18CXX) # define ID_VOID_MAIN #endif /* Version number components: V=Version, R=Revision, P=Patch Version date components: YYYY=Year, MM=Month, DD=Day */ #if defined(__INTEL_COMPILER) || defined(__ICC) # define COMPILER...
/* This source file must have a .cpp extension so that all C++ compilers recognize the extension without flags. Borland does not know .cxx for example. */ #ifndef __cplusplus # error "A C compiler has been selected for C++." #endif /* Version number components: V=Version, R=Revision, P=Patch Version date c...
const char features[] = {"\n" "CXX_FEATURE:" #if _MSC_VER >= 1800 "1" #else "0" #endif "cxx_alias_templates\n" "CXX_FEATURE:" #if _MSC_VER >= 1900 "1" #else "0" #endif "cxx_alignas\n" "CXX_FEATURE:" #if _MSC_VER >= 1900 "1" #else "0" #endif "cxx_alignof\n" "CXX_FEATURE:" #if _MSC_VER >= 1900 "1" #else "0" #endif "cx...
#ifdef __cplusplus # error "A C++ compiler has been selected for C." #endif #if defined(__18CXX) # define ID_VOID_MAIN #endif /* Version number components: V=Version, R=Revision, P=Patch Version date components: YYYY=Year, MM=Month, DD=Day */ #if defined(__INTEL_COMPILER) || defined(__ICC) # define COMPILER...
/* This source file must have a .cpp extension so that all C++ compilers recognize the extension without flags. Borland does not know .cxx for example. */ #ifndef __cplusplus # error "A C compiler has been selected for C++." #endif /* Version number components: V=Version, R=Revision, P=Patch Version date c...
// cvconst.h - codeview constant definitions //----------------------------------------------------------------- // // Copyright Microsoft Corporation. All Rights Reserved. // //--------------------------------------------------------------- #ifndef _CVCONST_H_ #define _CVCONST_H_ // Enumeration for function c...
/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 8.00.0603 */ /* @@MIDL_FILE_HEADING( ) */ #pragma warning( disable: 4049 ) /* more than 64k source lines */ /* verify that the <rpcndr.h> version is high enough to compile this file*/ #ifndef ...
// diacreate.h - creation helper functions for DIA initialization //----------------------------------------------------------------- // // Copyright Microsoft Corporation. All Rights Reserved. // //--------------------------------------------------------------- #ifndef _DIACREATE_H_ #define _DIACREATE_H_ // // Crea...
#pragma once #include <stdio.h> #include <limits.h> /* for CHAR_BIT */ #include <malloc.h> #define BITMASK(b) (1 << ((b) % CHAR_BIT)) #define BITSLOT(b) ((b) / CHAR_BIT) #define BITSET(a, b) ((a)[BITSLOT(b)] |= BITMASK(b)) #define BITCLEAR(a, b) ((a)[BITSLOT(b)] &= ~BITMASK(b)) #define BITTEST(a, b) ((a)[B...
#include "stdafx.h" #include "CClassFrame.h" #ifdef _DEBUG #define new DEBUG_NEW #endif IMPLEMENT_DYNCREATE( CClassFrame, CMDIChildWndEx ) BEGIN_MESSAGE_MAP( CClassFrame, CMDIChildWndEx ) ON_COMMAND( ID_FILE_CLOSE, &CClassFrame::OnFileClose ) ON_WM_SETFOCUS( ) ON_WM_CREATE( ) END_MESSAGE_MAP( ) // CChi...
#pragma once #include "CClassView.h" class CClassFrame : public CMDIChildWndEx { DECLARE_DYNCREATE( CClassFrame ) public: CClassFrame( ); // Attributes public: // Operations public: // Overrides public: virtual BOOL PreCreateWindow( CREATESTRUCT& cs ); virtual BOOL OnCmdMsg( UINT nID, i...
#include "stdafx.h" #include "CClassFrame.h" #include "CClassView.h" #include "DialogEdit.h" #include <algorithm> #ifdef _DEBUG #define new DEBUG_NEW #endif // CChildView CClassView::CClassView( ) : m_pClass( NULL ), m_bTracking( FALSE ) { } CClassView::~CClassView( ) { } BEGIN_MESSAGE_MAP( CClassView, CW...
#pragma once #define MAX_NODES 32768 #include "CMemory.h" #include "CCustomEdit.h" #include "CCustomToolTip.h" // CClassView window class CClassView : public CWnd { // Construction public: CClassView( ); virtual ~CClassView( ); // Overrides protected: virtual BOOL PreCreateWindow( CREATESTRUCT&...
#include "stdafx.h" #include "CCustomEdit.h" #include "CClassFrame.h" BEGIN_MESSAGE_MAP( CCustomEdit, CEdit ) ON_WM_CHAR( ) ON_CONTROL_REFLECT( EN_CHANGE, &CCustomEdit::OnEnChange ) ON_WM_CTLCOLOR_REFLECT( ) END_MESSAGE_MAP( ) BOOL CCustomEdit::Create( DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, U...
#pragma once #include <afxwin.h> #include "HotSpot.h" class CCustomEdit : public CEdit { public: virtual BOOL Create( DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID ); DECLARE_MESSAGE_MAP( ) afx_msg void OnChar( UINT nChar, UINT nRepCnt, UINT nFlags ); afx_msg void OnEnChange( ); af...
#include "stdafx.h" #include "CCustomToolTip.h" BEGIN_MESSAGE_MAP( CCustomToolTip, CEdit ) ON_WM_CTLCOLOR_REFLECT( ) END_MESSAGE_MAP( ) BOOL CCustomToolTip::Create( DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID ) { m_brBackGnd = CreateSolidBrush( 0xFFFFFF ); return CEdit::Create( dwStyle, r...
#pragma once #include <afxwin.h> class CCustomToolTip : public CEdit { public: virtual BOOL Create( DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID ); DECLARE_MESSAGE_MAP( ) afx_msg HBRUSH CtlColor( CDC* pDC, UINT nCtlColor ); public: HBRUSH m_brBackGnd; };
#include "stdafx.h" #include "ClassDependencyGraph.h" bool DependencyNode::AddInEdge(const DependencyNode* parent, const DependencyType edgeType) { DependencyEdge newEdge(parent, edgeType); // // We do not allow parallel edges, so we check to make sure this edge doesn't already exist. // We COULD have used a map ...
#pragma once #include "CNodeClass.h" #include <assert.h> #include <atlbase.h> #include <fstream> #include <iostream> #include <map> #include <set> #include <string> #include <sstream> #include <vector> class DependencyNode; enum class DependencyType { POINTER, INSTANCE }; struct DependencyEdge { const Dependency...
#include "stdafx.h" #include <afxtabctrl.h> #include "CMainFrame.h" #include "CClassFrame.h" #include "DialogClasses.h" #include "DialogProcSelect.h" #include "DialogTypes.h" UINT BASED_CODE CMainFrame::s_StatusBarPanes[2] = { ID_STATUSBAR_PANE1, ID_STATUSBAR_PANE2 }; // CMainFrame IMPLEMENT_DYNAMIC( CMai...
#pragma once #include <afxwin.h> #include "CProgressBar.h" #define TIMER_MEMORYMAP_UPDATE 0xDEADF00D class CMainFrame : public CMDIFrameWndEx { DECLARE_DYNAMIC( CMainFrame ) public: CMainFrame( ); // Attributes public: // Operations public: // Overrides public: virtual BOOL PreCreateWindow( CREATESTR...
#pragma once class CMemory { public: CMemory( ) : m_ulSize( 0 ) , m_pMemory( NULL ) { } ~CMemory( ) { if (m_pMemory != NULL) free( m_pMemory ); } inline void SetSize( unsigned long Size ) { if (m_pMemory == NULL || (Size != m_ulSize)) ...
#include "stdafx.h" #include "CNodeArray.h" CNodeArray::CNodeArray( ) { m_nodeType = nt_array; m_ulTotal = 1; m_iCurrent = 0; } void CNodeArray::Update( const PHOTSPOT Spot ) { LONG LongValue; ULONG UlongValue; StandardUpdate( Spot ); LongValue = _ttol( Spot->Text.GetString( ) ); if ...
#pragma once class CNodeArray : public CNodeBase { public: CNodeArray( ); virtual void Update( const PHOTSPOT Spot ); virtual ULONG GetMemorySize( ); virtual NODESIZE Draw( const PVIEWINFO View, int x, int y ); inline void SetTotal( ULONG total ) { m_ulTotal = total; } inline ULONG GetTotal...
#include "stdafx.h" #include "CNodeBase.h" #include <regex> CNodeBase::CNodeBase( ) : m_nodeType( nt_base ), m_pParentNode( nullptr ), m_Offset( 0 ), m_strOffset( _T( "0" ) ), m_bHidden( false ), m_bSelected( false ) { // Optimized m_LevelsOpen.resize( 32, false ); m_LevelsOpen[0] ...
#pragma once #include "NodeType.h" #include "HotSpot.h" #include "Debug.h" #include "Symbols.h" #include <afxwin.h> #include <vector> #define TXOFFSET 16 // Global node index extern DWORD g_NodeCreateIndex; typedef struct tagVIEWINFO { // Temporarily added for testing #ifdef _DEBUG class CClassView* p...
#include "stdafx.h" #include "CNodeBits.h" #include "BitArray.h" CNodeBits::CNodeBits( ) { m_nodeType = nt_bits; } void CNodeBits::Update( const PHOTSPOT Spot ) { StandardUpdate( Spot ); unsigned char v = (unsigned char)(_tcstoul( Spot->Text.GetString( ), NULL, 16 ) & 0xFF); if (Spot->Id == 0) ...
#pragma once #include "CNodeBase.h" class CNodeBits : public CNodeBase { public: CNodeBits( ); virtual void Update( const PHOTSPOT Spot ); virtual ULONG GetMemorySize( ) { return 1; } virtual NODESIZE Draw( const PVIEWINFO View, int x, int y ); };
#include "stdafx.h" #include "CNodeByte.h" CNodeByte::CNodeByte( ) { m_nodeType = nt_uint8; } void CNodeByte::Update( const PHOTSPOT Spot ) { unsigned __int8 ByteValue; StandardUpdate( Spot ); ByteValue = (unsigned __int8)_tcstoul( Spot->Text.GetString( ), NULL, g_bUnsignedHex ? 16 : 10 ); if (S...
#pragma once #include "CNodeBase.h" class CNodeByte : public CNodeBase { public: CNodeByte( ); virtual void Update( const PHOTSPOT Spot ); virtual ULONG GetMemorySize( ) { return sizeof( unsigned __int8 ); } virtual NODESIZE Draw( const PVIEWINFO View, int x, int y ); };
#include "stdafx.h" #include "CNodeCharPtr.h" CNodeCharPtr::CNodeCharPtr( ) { m_nodeType = nt_pchar; m_strName = "PChar"; } void CNodeCharPtr::Update( const PHOTSPOT Spot ) { uintptr_t PointerValue; StandardUpdate( Spot ); #if defined(_M_AMD64) PointerValue = (uintptr_t)_ttoi64( Spot->Text.G...
#pragma once #include "CNodeBase.h" #include "CMemory.h" class CNodeCharPtr : public CNodeBase { public: CNodeCharPtr( ); virtual void Update( const PHOTSPOT Spot ); virtual ULONG GetMemorySize( ) { return sizeof( void* ); } virtual NODESIZE Draw( const PVIEWINFO View, int x, int y ); public: ...
#include "stdafx.h" #include "CNodeClass.h" #include "CClassFrame.h" CNodeClass::CNodeClass( ) { TCHAR szOffset[128]; m_nodeType = nt_class; m_Offset = GetBaseAddress( ); #if defined(_M_AMD64) _ui64tot_s( m_Offset, szOffset, 128, 16 ); #else _ultot_s( m_Offset, szOffset, 128, 16 ); #e...
#pragma once #include "CNodeBase.h" class CNodeClass : public CNodeBase { public: CNodeClass( ); virtual void Update( const PHOTSPOT Spot ); virtual ULONG GetMemorySize( ); virtual NODESIZE Draw( const PVIEWINFO View, int x, int y ); inline void SetChildClassFrame( class CClassFrame* pChild ) ...
#include "stdafx.h" #include "CNodeClassInstance.h" CNodeClassInstance::CNodeClassInstance( ) : m_pNode( NULL ) { m_nodeType = nt_instance; } void CNodeClassInstance::Update( const PHOTSPOT Spot ) { StandardUpdate( Spot ); } ULONG CNodeClassInstance::GetMemorySize( ) { return m_pNode->GetMemorySize(...
#pragma once #include "CNodeBase.h" class CNodeClassInstance : public CNodeBase { public: CNodeClassInstance( ); virtual void Update( const PHOTSPOT Spot ); virtual ULONG GetMemorySize( ); virtual NODESIZE Draw( const PVIEWINFO View, int x, int y ); inline void SetClass( CNodeClass* pNode ) { ...
#include "stdafx.h" #include "CNodeCustom.h" CNodeCustom::CNodeCustom( ) { m_nodeType = nt_custom; m_strName = _T( "Custom" ); m_ulMemorySize = sizeof( void* ); } void CNodeCustom::Update( const PHOTSPOT Spot ) { StandardUpdate( Spot ); if (Spot->Id == 0) m_ulMemorySize = _ttoi( Spot->Text...
#pragma once #include "CNodeBase.h" class CNodeCustom : public CNodeBase { public: CNodeCustom( ); virtual void Update( const PHOTSPOT Spot ); virtual ULONG GetMemorySize( ); virtual NODESIZE Draw( const PVIEWINFO View, int x, int y ); inline void SetSize( ULONG size ) { m_ulMemorySize = size;...
#include "stdafx.h" #include "CNodeDouble.h" CNodeDouble::CNodeDouble( ) { m_nodeType = nt_double; } void CNodeDouble::Update( const PHOTSPOT Spot ) { double DoubleValue; StandardUpdate( Spot ); DoubleValue = _tcstod( Spot->Text.GetString( ), NULL ); if (Spot->Id == 0) ReClassWriteMemory...
#pragma once #include "CNodeBase.h" class CNodeDouble : public CNodeBase { public: CNodeDouble( ); virtual void Update( const PHOTSPOT Spot ); virtual ULONG GetMemorySize( void ) { return sizeof( double ); } virtual NODESIZE Draw( const PVIEWINFO View, int x, int y ); };
#include "stdafx.h" #include "CNodeDword.h" CNodeDword::CNodeDword( ) { m_nodeType = nt_uint32; } void CNodeDword::Update( const PHOTSPOT Spot ) { DWORD DwordValue; StandardUpdate( Spot ); DwordValue = _tcstoul( Spot->Text.GetString( ), NULL, g_bUnsignedHex ? 16 : 10 ); if (Spot->Id == 0) ...
#pragma once #include "CNodeBase.h" class CNodeDword : public CNodeBase { public: CNodeDword( ); virtual void Update( const PHOTSPOT Spot ); virtual ULONG GetMemorySize( ) { return sizeof( DWORD ); } virtual NODESIZE Draw( const PVIEWINFO View, int x, int y ); };
#include "stdafx.h" #include "CNodeFloat.h" CNodeFloat::CNodeFloat( ) { m_nodeType = nt_float; } void CNodeFloat::Update( const PHOTSPOT Spot ) { float FloatValue; StandardUpdate( Spot ); FloatValue = (float)_ttof( Spot->Text.GetString( ) ); if (Spot->Id == HS_EDIT) ReClassWriteMemory( (...