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/**************************************************************************/
/* rasterizer_canvas_gles3.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rasterizer_canvas_gles3.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rasterizer_gles3.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rasterizer_gles3.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rasterizer_scene_gles3.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rasterizer_scene_gles3.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* shader_gles3.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* shader_gles3.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* copy_effects.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* copy_effects.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* cubemap_filter.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* cubemap_filter.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* feed_effects.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* feed_effects.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* glow.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* glow.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* post_effects.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* post_effects.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* fog.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* fog.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* gi.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* gi.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* config.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* config.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* light_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* light_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* material_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* material_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* mesh_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* mesh_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* particles_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* particles_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_scene_buffers_gles3.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_scene_buffers_gles3.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* texture_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* texture_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* utilities.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* utilities.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* inflection_map.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* metal_device_properties.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* metal_objects.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* metal_utils.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* pixel_formats.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rendering_context_driver_metal.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rendering_device_driver_metal.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rendering_shader_container_metal.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* sha256_digest.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* image_frames_loader_png.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* image_frames_loader_png.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* image_loader_png.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* image_loader_png.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* png_driver_common.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* png_driver_common.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* resource_saver_png.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* resource_saver_png.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* audio_driver_pulseaudio.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* audio_driver_pulseaudio.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
// generated by generate-wrapper.py 0.3 on 2023-01-12 10:26:29
// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/pulse/pulseaudio.h --sys-include "thirdparty/linuxbsd_headers/pulse/pulseaudio.h" --sona... |
#ifndef DYLIBLOAD_WRAPPER_PULSE
#define DYLIBLOAD_WRAPPER_PULSE
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
// generated by generate-wrapper.py 0.3 on 2023-01-12 10:26:29
// flags: generate-wrapper.py --include ./thirdparty/linuxbsd_headers/pulse/pulseaudio.h --sys... |
/**************************************************************************/
/* joypad_sdl.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* joypad_sdl.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* SDL_build_config_private.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* dir_access_unix.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* dir_access_unix.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* file_access_unix.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* file_access_unix.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* file_access_unix_pipe.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* file_access_unix_pipe.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* ip_unix.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* ip_unix.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* net_socket_unix.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* net_socket_unix.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* os_unix.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* os_unix.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* syslog_logger.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* syslog_logger.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* thread_posix.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* thread_posix.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* godot_vulkan.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rendering_context_driver_vulkan.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rendering_context_driver_vulkan.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rendering_device_driver_vulkan.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rendering_device_driver_vulkan.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rendering_shader_container_vulkan.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* rendering_shader_container_vulkan.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* vulkan_hooks.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* vulkan_hooks.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* audio_driver_wasapi.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* audio_driver_wasapi.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* dir_access_windows.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* dir_access_windows.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* file_access_windows.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* file_access_windows.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* file_access_windows_pipe.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* file_access_windows_pipe.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* ip_windows.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* ip_windows.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* net_socket_winsock.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* net_socket_winsock.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* thread_windows.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
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