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/**************************************************************************/
/* hostfxr_resolver.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* semver.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* semver.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* runtime_interop.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* runtime_interop.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* gd_mono.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* gd_mono.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* gd_mono_cache.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* gd_mono_cache.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
#ifndef __CORECLR_DELEGATES_H__
#define __CORECLR_DELEGATES_H__
#include <stdint.h>
#if defined(_WIN32)
#define CORECLR_DELEGATE_CALLTYPE __stdcall
#ifdef _WCHAR_T_DEFINED
... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
#ifndef __HOSTFXR_H__
#define __HOSTFXR_H__
#include <stddef.h>
#include <stdint.h>
#if defined(_WIN32)
#define HOSTFXR_CALLTYPE __cdecl
#ifdef _WCHAR_T_DEFINED
typ... |
// Adapted from monovm.h and assembly-functions.h to match coreclr_delegates.h.
// https://github.com/dotnet/runtime/blob/27a7fe5c4bbe0762c231b2a46162e60ee04f3cde/src/mono/mono/mini/monovm.h
// https://github.com/dotnet/runtime/blob/27a7fe5c4bbe0762c231b2a46162e60ee04f3cde/src/native/public/mono/metadata/details/assem... |
// Adapted from mono-public-types.h and image-types.h.
// https://github.com/dotnet/runtime/blob/27a7fe5c4bbe0762c231b2a46162e60ee04f3cde/src/native/public/mono/utils/details/mono-publib-types.h
// https://github.com/dotnet/runtime/blob/27a7fe5c4bbe0762c231b2a46162e60ee04f3cde/src/native/public/mono/metadata/details/i... |
/**************************************************************************/
/* macos_utils.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* macos_utils.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* macros.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* naming_utils.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* naming_utils.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* path_utils.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* path_utils.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* string_utils.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* string_utils.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* register_types.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* multiplayer_debugger.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* multiplayer_debugger.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* multiplayer_spawner.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* multiplayer_spawner.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* multiplayer_synchronizer.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* multiplayer_synchronizer.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* register_types.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* register_types.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_cache_interface.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_cache_interface.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_multiplayer.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_multiplayer.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_replication_config.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_replication_config.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_replication_interface.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_replication_interface.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_rpc_interface.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_rpc_interface.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* editor_network_profiler.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* editor_network_profiler.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* multiplayer_editor_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* multiplayer_editor_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* replication_editor.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* replication_editor.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* test_multiplayer_spawner.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* test_scene_multiplayer.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_agent_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_agent_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_base_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_link_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_link_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_map_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_map_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_obstacle_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_obstacle_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_region_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_region_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_rid_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_utils_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* register_types.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* register_types.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* triangle2.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* triangle2.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* godot_navigation_server_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* godot_navigation_server_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_base_iteration_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_map_builder_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_map_builder_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_map_iteration_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_mesh_generator_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_mesh_generator_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_mesh_queries_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_mesh_queries_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_region_builder_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_region_builder_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_region_iteration_2d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* navigation_link_2d_editor_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* navigation_link_2d_editor_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* navigation_obstacle_2d_editor_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* navigation_obstacle_2d_editor_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* navigation_region_2d_editor_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* navigation_region_2d_editor_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_agent_3d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_agent_3d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_base_3d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_link_3d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_link_3d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_map_3d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_map_3d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_obstacle_3d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_obstacle_3d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_region_3d.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_region_3d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_rid_3d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* nav_utils_3d.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* register_types.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* register_types.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
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