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/**************************************************************************/ /* hostfxr_resolver.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* semver.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* semver.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* runtime_interop.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* runtime_interop.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* gd_mono.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* gd_mono.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* gd_mono_cache.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* gd_mono_cache.h */ /**************************************************************************/ /* This file is part of: */ /* ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. #ifndef __CORECLR_DELEGATES_H__ #define __CORECLR_DELEGATES_H__ #include <stdint.h> #if defined(_WIN32) #define CORECLR_DELEGATE_CALLTYPE __stdcall #ifdef _WCHAR_T_DEFINED ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. #ifndef __HOSTFXR_H__ #define __HOSTFXR_H__ #include <stddef.h> #include <stdint.h> #if defined(_WIN32) #define HOSTFXR_CALLTYPE __cdecl #ifdef _WCHAR_T_DEFINED typ...
// Adapted from monovm.h and assembly-functions.h to match coreclr_delegates.h. // https://github.com/dotnet/runtime/blob/27a7fe5c4bbe0762c231b2a46162e60ee04f3cde/src/mono/mono/mini/monovm.h // https://github.com/dotnet/runtime/blob/27a7fe5c4bbe0762c231b2a46162e60ee04f3cde/src/native/public/mono/metadata/details/assem...
// Adapted from mono-public-types.h and image-types.h. // https://github.com/dotnet/runtime/blob/27a7fe5c4bbe0762c231b2a46162e60ee04f3cde/src/native/public/mono/utils/details/mono-publib-types.h // https://github.com/dotnet/runtime/blob/27a7fe5c4bbe0762c231b2a46162e60ee04f3cde/src/native/public/mono/metadata/details/i...
/**************************************************************************/ /* macos_utils.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* macos_utils.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* macros.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* naming_utils.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* naming_utils.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* path_utils.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* path_utils.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* string_utils.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* string_utils.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* register_types.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* multiplayer_debugger.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* multiplayer_debugger.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* multiplayer_spawner.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* multiplayer_spawner.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* multiplayer_synchronizer.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* multiplayer_synchronizer.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* register_types.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* register_types.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* scene_cache_interface.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* scene_cache_interface.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* scene_multiplayer.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* scene_multiplayer.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* scene_replication_config.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* scene_replication_config.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* scene_replication_interface.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* scene_replication_interface.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* scene_rpc_interface.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* scene_rpc_interface.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* editor_network_profiler.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* editor_network_profiler.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* multiplayer_editor_plugin.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* multiplayer_editor_plugin.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* replication_editor.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* replication_editor.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* test_multiplayer_spawner.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* test_scene_multiplayer.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_agent_2d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_agent_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_base_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_link_2d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_link_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_map_2d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_map_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_obstacle_2d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_obstacle_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_region_2d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_region_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_rid_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_utils_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* register_types.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* register_types.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* triangle2.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* triangle2.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* godot_navigation_server_2d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* godot_navigation_server_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_base_iteration_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_map_builder_2d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_map_builder_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_map_iteration_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_mesh_generator_2d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_mesh_generator_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_mesh_queries_2d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_mesh_queries_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_region_builder_2d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_region_builder_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_region_iteration_2d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* navigation_link_2d_editor_plugin.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* navigation_link_2d_editor_plugin.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* navigation_obstacle_2d_editor_plugin.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* navigation_obstacle_2d_editor_plugin.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* navigation_region_2d_editor_plugin.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* navigation_region_2d_editor_plugin.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_agent_3d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_agent_3d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_base_3d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_link_3d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_link_3d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_map_3d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_map_3d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_obstacle_3d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_obstacle_3d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_region_3d.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_region_3d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_rid_3d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* nav_utils_3d.h */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* register_types.cpp */ /**************************************************************************/ /* This file is part of: */ /* ...
/**************************************************************************/ /* register_types.h */ /**************************************************************************/ /* This file is part of: */ /* ...