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// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../../common/sys/platform.h" #include "../../common/sys/sysinfo.h" #include "../../common/sys/thread.h" #include "../../common/sys/alloc.h" #include "../../common/sys/ref.h" #include "../../common/sys/intrinsics.h" ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "device.h" #include "../../common/tasking/taskscheduler.h" #include "../hash.h" #include "scene_triangle_mesh.h" #include "scene_user_geometry.h" #include "scene_instance.h" #include "scene_curves.h" #include "scene_subdiv_mesh....
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" #include "state.h" #include "accel.h" namespace embree { class BVH4Factory; class BVH8Factory; struct TaskArena; class Device : public State, public MemoryMonitorInterface { ALIGNED_CLASS_...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "geometry.h" #include "scene.h" namespace embree { const char* Geometry::gtype_names[Geometry::GTY_END] = { "flat_linear_curve", "round_linear_curve", "oriented_linear_curve", "", "flat_bezier_curve", ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" #include "device.h" #include "buffer.h" #include "../common/point_query.h" #include "../builders/priminfo.h" #include "../builders/priminfo_mb.h" namespace embree { class Scene; class Geometry; st...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" #include "ray.h" #include "instance_stack.h" namespace embree { /* Hit structure for K hits */ template<int K> struct HitK { /* Default construction does nothing */ __forceinline HitK()...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "rtcore.h" namespace embree { namespace instance_id_stack { static_assert(RTC_MAX_INSTANCE_LEVEL_COUNT > 0, "RTC_MAX_INSTANCE_LEVEL_COUNT must be greater than 0."); /********************************...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../../common/sys/platform.h" #include "../../common/sys/sysinfo.h" namespace embree { #define DEFINE_SYMBOL2(type,name) \ typedef type (*name##Func)(); \ name##Func name; #defin...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../../common/math/affinespace.h" #include "../../common/math/interval.h" #include <functional> namespace embree { #define MOTION_DERIVATIVE_ROOT_EPSILON 1e-4f static void motion_derivative_coefficients(const flo...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" namespace embree { /* Point query structure for closest point query */ template<int K> struct RTC_ALIGN(16) PointQueryK { /* Default construction does nothing */ __forceinline PointQuery...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" namespace embree { /*! helper structure for the implementation of the profile functions below */ struct ProfileTimer { static const size_t N = 20; ProfileTimer () {} ProfileTimer ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" #include "instance_stack.h" // FIXME: if ray gets separated into ray* and hit, uload4 needs to be adjusted namespace embree { /* Ray structure for K rays */ template<int K> struct RayK { /* ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #define RTC_EXPORT_API #include "default.h" #include "device.h" #include "scene.h" #include "context.h" #include "../geometry/filter.h" #include "../../include/embree4/rtcore_ray.h" using namespace embree; RTC_NAMESPACE_BEGIN; #define R...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../../include/embree4/rtcore.h" RTC_NAMESPACE_USE namespace embree { /*! decoding of intersection flags */ __forceinline bool isCoherent (RTCRayQueryFlags flags) { return (flags & RTC_RAY_QUERY_FLAG_COHERENT...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #define RTC_EXPORT_API #include "default.h" #include "device.h" #include "scene.h" #include "context.h" #include "alloc.h" #include "../builders/bvh_builder_sah.h" #include "../builders/bvh_builder_morton.h" namespace embree { namesp...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "scene.h" #include "../../common/tasking/taskscheduler.h" #include "../bvh/bvh4_factory.h" #include "../bvh/bvh8_factory.h" #include "../../common/algorithms/parallel_reduce.h" #if defined(EMBREE_SYCL_SUPPORT) # include "../s...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" #include "device.h" #include "builder.h" #include "scene_triangle_mesh.h" #include "scene_quad_mesh.h" #include "scene_user_geometry.h" #include "scene_instance.h" #include "scene_instance_array.h" #incl...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" #include "geometry.h" #include "buffer.h" #include "../subdiv/bezier_curve.h" #include "../subdiv/hermite_curve.h" #include "../subdiv/bspline_curve.h" #include "../subdiv/catmullrom_curve.h" #include "....
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "geometry.h" #include "buffer.h" namespace embree { /*! Grid Mesh */ struct GridMesh : public Geometry { /*! type of this geometry */ static const Geometry::GTypeMask geom_type = Geometry::MTY_GRID_MES...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "geometry.h" #include "accel.h" namespace embree { struct MotionDerivativeCoefficients; /*! Instanced acceleration structure */ struct Instance : public Geometry { static const Geometry::GTypeMask geom_...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "geometry.h" #include "accel.h" namespace embree { struct MotionDerivativeCoefficients; /*! Instanced acceleration structure */ struct InstanceArray : public Geometry { static const Geometry::GTypeMask ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" #include "geometry.h" #include "buffer.h" namespace embree { /*! represents an array of line segments */ struct LineSegments : public Geometry { /*! type of this geometry */ static const Ge...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "buffer.h" #include "default.h" #include "geometry.h" namespace embree { /*! represents an array of points */ struct Points : public Geometry { /*! type of this geometry */ static const Geometry::GType...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "geometry.h" #include "buffer.h" namespace embree { /*! Quad Mesh */ struct QuadMesh : public Geometry { /*! type of this geometry */ static const Geometry::GTypeMask geom_type = Geometry::MTY_QUAD_MES...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "geometry.h" #include "buffer.h" #include "../subdiv/half_edge.h" #include "../subdiv/tessellation_cache.h" #include "../subdiv/catmullclark_coefficients.h" #include "../subdiv/patch.h" namespace embree { struct H...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "scene_triangle_mesh.h" #include "scene.h" namespace embree { #if defined(EMBREE_LOWEST_ISA) TriangleMesh::TriangleMesh (Device* device) : Geometry(device,GTY_TRIANGLE_MESH,0,1) { vertices.resize(numTimeSteps); } ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "geometry.h" #include "buffer.h" namespace embree { /*! Triangle Mesh */ struct TriangleMesh : public Geometry { /*! type of this geometry */ static const Geometry::GTypeMask geom_type = Geometry::MTY_...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "accelset.h" namespace embree { /*! User geometry with user defined intersection functions */ struct UserGeometry : public AccelSet { /*! type of this geometry */ static const Geometry::GTypeMask geom_...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "scene.h" #include "../../common/algorithms/parallel_any_of.h" namespace embree { void Scene::checkIfModifiedAndSet () { if (isModified ()) return; auto geometryIsModified = [this](size_t geomID)->bool { return isGeome...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" namespace embree { /*! An item on the stack holds the node ID and distance of that node. */ template<typename T> struct __aligned(16) StackItemT { /*! assert that the xchg function works */ ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "stat.h" namespace embree { Stat Stat::instance; Stat::Stat () { } Stat::~Stat () { #ifdef EMBREE_STAT_COUNTERS Stat::print(std::cout); #endif } void Stat::print(embree_ostream cout) { Counters& cnt...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" /* Macros to gather statistics */ #ifdef EMBREE_STAT_COUNTERS # define STAT(x) x # define STAT3(s,x,y,z) \ STAT(Stat::get().code .s+=x); \ STAT(Stat::get().active.s+=y); ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "state.h" #include "../../common/lexers/streamfilters.h" namespace embree { MutexSys g_printMutex; State::ErrorHandler State::g_errorHandler; State::ErrorHandler::ErrorHandler() : thread_error(createTls()) {} State...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" namespace embree { /* mutex to make printing to cout thread safe */ extern MutexSys g_printMutex; struct RTCErrorMessage { RTCErrorMessage(RTCError error, std::string const& msg) : erro...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "default.h" namespace embree { /*! invokes the memory monitor callback */ struct MemoryMonitorInterface { virtual void memoryMonitor(ssize_t bytes, bool post) = 0; }; /*! allocator that performs aligned monitored all...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" namespace embree { namespace isa { struct Cone { const Vec3fa p0; //!< start position of cone const Vec3fa p1; //!< end position of cone const float r0; //!< start ra...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "coneline_intersector.h" #include "intersector_epilog.h" namespace embree { namespace isa { template<int M, bool filter> struct ConeCurveMiIntersector1 { typedef LineMi<M> Primitive; type...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "curve_intersector_precalculations.h" namespace embree { namespace isa { namespace __coneline_internal { template<int M, typename Epilog, typename ray_tfar_func> ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" #include "curve_intersector_precalculations.h" namespace embree { template<int M> struct CurveNi { struct Type : public PrimitiveType { const char* name() const; size_t sizeActi...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "curveNi.h" #include "roundline_intersector.h" #include "coneline_intersector.h" #include "curve_intersector_ribbon.h" #include "curve_intersector_oriented.h" #include "curve_intersector_sweep.h" namespace embree {...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" #include "curve_intersector_precalculations.h" namespace embree { template<int M> struct CurveNiMB { struct Type : public PrimitiveType { const char* name() const; size_t sizeAc...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "curveNi_mb.h" #include "../subdiv/linear_bezier_patch.h" #include "roundline_intersector.h" #include "coneline_intersector.h" #include "curve_intersector_ribbon.h" #include "curve_intersector_oriented.h" #include "...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "curveNi.h" namespace embree { template<int M> struct CurveNv : public CurveNi<M> { using CurveNi<M>::N; struct Type : public PrimitiveType { const char* name() const; size_t sizeA...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "curveNv.h" #include "curveNi_intersector.h" namespace embree { namespace isa { template<int M> struct CurveNvIntersector1 : public CurveNiIntersector1<M> { typedef CurveNv<M> Primitive; ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" #include "../subdiv/bezier_curve.h" #include "../common/primref.h" #include "bezier_hair_intersector.h" #include "bezier_ribbon_intersector.h" #include "bezier_curve_intersector.h" #include "oriented_cu...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "curve_intersector_precalculations.h" namespace embree { namespace isa { template<typename NativeCurve3fa, int M> struct DistanceCurveHit { __forceinline DistanceCurv...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "curve_intersector_precalculations.h" #include "curve_intersector_sweep.h" #include "../subdiv/linear_bezier_patch.h" #define DBG(x) namespace embree { namespace isa { template<ty...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "../common/geometry.h" namespace embree { namespace isa { struct CurvePrecalculations1 { float depth_scale; LinearSpace3fa ray_space; __forceinlin...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "quad_intersector.h" #include "curve_intersector_precalculations.h" #define Bezier1Intersector1 RibbonCurve1Intersector1 #define Bezier1IntersectorK RibbonCurve1IntersectorK namespace emb...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "cylinder.h" #include "plane.h" #include "line_intersector.h" #include "curve_intersector_precalculations.h" namespace embree { namespace isa { static const size_t numJacobianItera...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" #include "../subdiv/bezier_curve.h" #include "../builders/primref.h" #include "curve_intersector_precalculations.h" #include "../bvh/node_intersector1.h" #include "../bvh/node_intersector_packet.h" #in...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" namespace embree { namespace isa { struct Cylinder { const Vec3fa p0; //!< start location const Vec3fa p1; //!< end position const float rr; //!< squared radius of...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "disc_intersector.h" #include "intersector_epilog.h" #include "pointi.h" namespace embree { namespace isa { template<int M, bool filter> struct DiscMiIntersector1 { typedef PointMi<M> Primitive...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "../common/scene_points.h" #include "curve_intersector_precalculations.h" namespace embree { namespace isa { template<int M> struct DiscIntersectorHitM { __forceinlin...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/geometry.h" #include "../common/ray.h" #include "../common/hit.h" #include "../common/context.h" namespace embree { namespace isa { __forceinline bool runIntersectionFilter1Helper(RTCFilterFunctio...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/geometry.h" #include "../common/ray.h" #include "../common/hit.h" #include "../common/context.h" namespace embree { __forceinline bool runIntersectionFilter1Helper(RTCFilterFunctionNArguments* args, int...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "grid_soa.h" #include "grid_soa_intersector1.h" #include "grid_soa_intersector_packet.h" #include "../common/ray.h" namespace embree { namespace isa { template<typename T> class SubdivPatch1Precalculat...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "../common/scene_subdiv_mesh.h" #include "../bvh/bvh.h" #include "../subdiv/tessellation.h" #include "../subdiv/tessellation_cache.h" #include "subdivpatch1.h" namespace embree { namespa...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "grid_soa.h" #include "../common/ray.h" #include "triangle_intersector_pluecker.h" namespace embree { namespace isa { class GridSOAIntersector1 { public: typedef void Primitive; cl...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "grid_soa.h" #include "../common/ray.h" #include "triangle_intersector_pluecker.h" namespace embree { namespace isa { template<int K> struct MapUV0 { const float* const grid_uv; size_t ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" #include "../common/scene_instance.h" namespace embree { struct InstancePrimitive { struct Type : public PrimitiveType { const char* name() const; size_t sizeActive(const char*...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" #include "../common/scene_instance_array.h" namespace embree { //template<int M> struct InstanceArrayPrimitive { struct Type : public PrimitiveType { const char* name() const; ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "instance_array.h" #include "../common/ray.h" #include "../common/point_query.h" #include "../common/scene.h" namespace embree { namespace isa { struct InstanceArrayIntersector1 { typedef InstanceA...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "instance.h" #include "../common/ray.h" #include "../common/point_query.h" namespace embree { namespace isa { struct InstanceIntersector1 { typedef InstancePrimitive Primitive; struct Precal...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "../common/context.h" #include "filter.h" namespace embree { namespace isa { template<int M> struct UVIdentity { __forceinline void operator() (vfloat<M>& u, vfloat<M>& v...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "../common/context.h" #include "filter_sycl.h" namespace embree { template<typename Ray> struct Intersect1Epilog1_HWIF; template<> struct Intersect1Epilog1_HWIF<RayHit> { Ra...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/scene.h" #include "../common/ray.h" #include "../common/point_query.h" #include "../bvh/node_intersector1.h" #include "../bvh/node_intersector_packet.h" namespace embree { namespace isa { template...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" namespace embree { template<int M> struct LineMi { /* Virtual interface to query information about the line segment type */ struct Type : public PrimitiveType { const char* name...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "linei.h" #include "line_intersector.h" #include "intersector_epilog.h" namespace embree { namespace isa { template<int M, bool filter> struct FlatLinearCurveMiIntersector1 { typedef LineMi<M> ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "curve_intersector_precalculations.h" namespace embree { namespace isa { template<int M> struct LineIntersectorHitM { __forceinline LineIntersectorHitM() {} ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" namespace embree { struct Object { struct Type : public PrimitiveType { const char* name() const; size_t sizeActive(const char* This) const; size_t sizeTotal(const char* ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "object.h" #include "../common/ray.h" namespace embree { namespace isa { template<bool mblur> struct ObjectIntersector1 { typedef Object Primitive; static const bool validIntersecto...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" namespace embree { namespace isa { struct HalfPlane { const Vec3fa P; //!< plane origin const Vec3fa N; //!< plane normal __forceinline HalfPlane(const Vec3fa& P, c...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" namespace embree { template<int M> struct PointMi { /* Virtual interface to query information about the line segment type */ struct Type : public PrimitiveType { const char* nam...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/default.h" #include "../common/scene.h" #include "../../common/simd/simd.h" #include "../builders/primref.h" #include "../builders/primref_mb.h" namespace embree { struct PrimitiveType { /*! retur...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "primitive.h" #include "curveNv.h" #include "curveNi.h" #include "curveNi_mb.h" #include "linei.h" #include "triangle.h" #include "trianglev.h" #include "trianglev_mb.h" #include "trianglei.h" #include "quadv.h" #include "quadi.h"...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" #include "../common/scene.h" namespace embree { /* Stores M quads from an indexed face set */ template <int M> struct QuadMi { /* Virtual interface to query information about the quad type ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "quadi.h" #include "quad_intersector_moeller.h" #include "quad_intersector_pluecker.h" namespace embree { namespace isa { /*! Intersects M quads with 1 ray */ template<int M, bool filter> struct Quad...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" namespace embree { /* Stores the vertices of M quads in struct of array layout */ template <int M> struct QuadMv { public: struct Type : public PrimitiveType { const char* nam...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "quadv.h" #include "quad_intersector_moeller.h" #include "quad_intersector_pluecker.h" namespace embree { namespace isa { /*! Intersects M quads with 1 ray */ template<int M, bool filter> struct Quad...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once namespace embree { namespace isa { /*! Intersects a ray with a quad with backface culling * enabled. The quad v0,v1,v2,v3 is split into two triangles * v0,v1,v3 and v2,v3,v1. The edge v1,v2 decides which o...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "quadv.h" #include "triangle_intersector_moeller.h" namespace embree { namespace isa { template<int M> struct QuadHitM { __forceinline QuadHitM() {} __forceinline QuadHitM(const vbool<M>...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "quad_intersector_moeller.h" /*! Modified Pluecker ray/triangle intersector. The test first shifts * the ray origin into the origin of the coordinate system and then * uses Pluecker coordinates for the intersect...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "roundline_intersector.h" #include "intersector_epilog.h" namespace embree { namespace isa { template<int M, bool filter> struct RoundLinearCurveMiIntersector1 { typedef LineMi<M> Primitive; ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "curve_intersector_precalculations.h" /* This file implements the intersection of a ray with a round linear curve segment. We define the geometry of such a round linear curve seg...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "intersector_epilog.h" #include "pointi.h" #include "sphere_intersector.h" namespace embree { namespace isa { template<int M, bool filter> struct SphereMiIntersector1 { typedef PointMi<M> Primi...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "../common/scene_points.h" #include "curve_intersector_precalculations.h" namespace embree { namespace isa { template<int M> struct SphereIntersectorHitM { __forceinl...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../geometry/primitive.h" #include "../subdiv/subdivpatch1base.h" namespace embree { struct __aligned(64) SubdivPatch1 : public SubdivPatch1Base { struct Type : public PrimitiveType { const char*...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "subdivpatch1.h" #include "grid_soa.h" #include "grid_soa_intersector1.h" #include "grid_soa_intersector_packet.h" #include "../common/ray.h" namespace embree { namespace isa { template<typename T> cla...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../common/ray.h" #include "../common/scene_grid_mesh.h" #include "../bvh/bvh.h" namespace embree { /* Stores M quads from an indexed face set */ struct SubGrid { /* Virtual interface to quer...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "subgrid.h" #include "subgrid_intersector_moeller.h" #include "subgrid_intersector_pluecker.h" namespace embree { namespace isa { // =========================================================================...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "subgrid.h" #include "quad_intersector_moeller.h" namespace embree { namespace isa { /* ----------------------------- */ /* -- single ray intersectors -- */ /* ----------------------------- */ ...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "subgrid.h" #include "quad_intersector_moeller.h" #include "quad_intersector_pluecker.h" namespace embree { namespace isa { template<int M> __forceinline void interpolateUV(PlueckerHitM<M,UVIdentity<M>>...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "subgrid_intersector.h" namespace embree { namespace isa { template<int N, bool filter> struct SubGridMBIntersector1Pluecker { typedef SubGridMBQBVHN<N> Primitive; typedef SubGridQuadMInt...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" namespace embree { /* Precalculated representation for M triangles. Stores for each triangle a base vertex, two edges, and the geometry normal to speed up intersection calculations */ tem...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" #include "../common/scene.h" namespace embree { /* Stores M triangles from an indexed face set */ template <int M> struct TriangleMi { /* Virtual interface to query information about the tr...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "trianglei.h" #include "triangle_intersector_moeller.h" #include "triangle_intersector_pluecker.h" namespace embree { namespace isa { /*! Intersects M triangles with 1 ray */ template<int M, bool filter>...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" namespace embree { /* Stores the vertices of M triangles in struct of array layout */ template <int M> struct TriangleMv { public: struct Type : public PrimitiveType { const c...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "triangle.h" #include "triangle_intersector_pluecker.h" #include "triangle_intersector_moeller.h" #include "triangle_intersector_woop.h" namespace embree { namespace isa { /*! Intersects M triangles with 1 r...
// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "primitive.h" namespace embree { /* Stores the vertices of M triangles in struct of array layout */ template<int M> struct TriangleMvMB { public: struct Type : public PrimitiveType { const c...