Add original worldlabs Scene G015_scene_001
Browse files- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/G015_scene_001_worldlabs_raw.zip +3 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/README.zh.txt +8 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/asset_manifest.json +41 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/preview.webp +3 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/provenance.json +54 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/validation.json +11 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/visual_review.json +7 -0
- outputs/scene_raw_delivery_20261104/manifest.json +16 -2
outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/G015_scene_001_worldlabs_raw.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:a1a47086b7d7b4649ab4758cafeff5fd584a4e1a0dee61864a0aa3a8245f287a
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size 55844571
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/README.zh.txt
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G015_scene_001 / worldlabs / raw API output
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原始任务、需求和参考图随包保存。provider-native输出未经过GPT改模、重新布光、缩放或本地组装。
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Meshy的geometry/textured是平台自身生成与贴图阶段,不是GPT refine;Meshy未提供固定seed接口,原任务seed仅记录、不声称生效。
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World Labs主视觉为原始SPZ高斯场景与全景图,GLB为碰撞代理;本批不付费导出HQ纹理网格。
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画面复核:Preview and source panorama inspected: a large enclosed stone cavern with tiered ledges, hanging roots, colourful luminous flower beds, cyan plants and checkpoint-like terminals. The image is predominantly grey-green and hazy; a bright ground-level garden, three connected playable layers and route dimensions are not established. Preserve as raw visual environment with deviations, not gameplay acceptance.
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范围:raw visual dataset,不代表严格尺寸/数量/碰撞/通路或完整玩法验收。
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模型:marble-1.1,本轮预留费用:1580 provider credits。
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/asset_manifest.json
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{
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"task_id": "G015_scene_001",
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"provider": "worldlabs",
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"files": [
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"path": "assets/collider_mesh_url.glb",
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"sha256": "8ffb0666a935405c563e9cc7f1c43c75d83ef63dbff1974514b1abdc1fdf6bdf"
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"path": "assets/pano_url.png",
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"bytes": 11351236,
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"sha256": "fef05c5bc3d7cf96fdf437c311ccd5773c57df608bac546deb21a8b47ba115bc"
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},
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{
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"path": "assets/splats_100k.spz",
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"bytes": 1336830,
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"sha256": "f626cf2a826cd3109bf2bb00dcce793da17e9cd0eb73b6c25018babbbb71a89e"
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},
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{
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"path": "assets/splats_150k.spz",
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"bytes": 2327777,
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"sha256": "dfab8d5ef198ca28e50b43c7692f70287feff6a62cb9392b1b847a70c24bee9b"
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"path": "assets/splats_500k.spz",
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"bytes": 7731678,
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"sha256": "c4602f59b89dfa515a48b7f31520093200cde3fd488511739b30faff664f8080"
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},
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"path": "assets/splats_full_res.spz",
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"bytes": 29521476,
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"sha256": "f7154037064c8dced024350d218b9010dc6057776356292359886bf209d820d9"
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},
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{
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"path": "assets/thumbnail.webp",
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"bytes": 32046,
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"sha256": "f89c4c88c23a7447616538b7877500fad6c209bf0743a0b5a3a7e884de7efa6d"
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}
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]
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}
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/preview.webp
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Git LFS Details
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/provenance.json
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{
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"task_id": "G015_scene_001",
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"game_id": "G015_garden_revival",
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"provider": "worldlabs",
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"model": "marble-1.1",
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"estimated_credits": 1580,
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"reuse": false,
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"image_path": null,
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"image_sha256": null,
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"spec_path": "test_data\\test_samples\\G015_garden_revival\\general_requirement.txt",
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"spec_sha256": "3582e44ab5bccf849685406974df215ef013c8cbb3c258aacba667e8d52291ea",
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"source_task_file": "test_data\\test_samples\\G015_garden_revival\\3D_scene\\scene_tasks.jsonl",
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"source_task_file_sha256": "5b71b895195ab9b19a5aee439e9fde27722a22f21fa6d0347a972f6d4fb1ecac",
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"original_task": {
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"game_id": "G015_garden_revival",
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"task_id": "G015_scene_001",
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"prompt": "Three connected underground garden layers: bright ground-level flower platforms, hanging vine walkways with light wells, dark root-depth caverns with a glowing core; seal gates, glowing crystals, checkpoint lamps and save terminals along the route, bioluminescent palette",
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"seed": 4151,
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"output_format": "glb",
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"texture_size": 2048,
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"layout_constraints": "有界互联地图三区单向深入+3 处反向捷径门(区域一 1 需二段跳、区域二 2 需抓壁);门禁几何冻结:冲刺裂隙 4m(0.1m 落脚容差)、二段跳高台 4m(1.5m 首跳+2.5m 二段)、抓壁光壁 6m 且提供可接触对侧壁(每次蹬跳 ≤3m);全图检查点 8、存档点 6、光合晶 12;收集与检查点布位由 seed=1015 冻结;每区间至少 1 组临时机关/敌障;碰撞体与数值关卡由 mechanic 阶段按 spec 制作(L04)",
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"spec_ref": "L02",
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"single_coherent_scene": true,
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"no_text_or_panels": true
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},
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"seed_requested": 4151,
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"seed_sent_to_provider": 4151,
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"reference_role": "No bound Scene reference exists in source task; text-only, not substituted with unrelated object images.",
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"hf_prefix": "outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs",
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"deferred": false,
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"worldlabs_key_alias": "WORLDLABS_API_KEY",
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"prompt_preparation_note": "Preserved the original English visual brief; excluded the source layout string because its Chinese text contains replacement characters/mojibake. Original layout retained verbatim in source_scene_task.json; exact layout acceptance is not claimed.",
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"submitted_geometry_prompt": "Environment only. No people or humanoid statues. Three connected underground garden layers: bright ground-level flower platforms, hanging vine walkways with light wells, dark root-depth caverns with a glowing core; seal gates, glowing crystals, checkpoint lamps and save terminals along the route, bioluminescent palette One coherent environment; no readable text, UI panels or labels.",
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"world_id": "0f0ab85c-7cab-4362-bb50-1c7c27884bbe",
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"api_tasks": {
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"world": "5ece0ef0-c780-40a3-83da-8b44b5655de3"
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},
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"reserved_new_credits": 1580,
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"actual_provider_cost": {
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"total_credits": 1580,
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"line_items": [
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{
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"name": "Pano generation (text)",
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"credits": 80
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},
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{
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"name": "World generation",
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"credits": 1500
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}
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]
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},
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"gpt_refined": false,
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"scope": "Raw API scene result, not the former GPT-refined scene or a game-ready acceptance claim."
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}
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/validation.json
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{
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"scope": "Original API file/container integrity only. Visual review follows; exact dimensions, collision, fixed counts and full gameplay are not validated.",
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"passed": true,
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"checks": [
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{
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"file": "assets\\collider_mesh_url.glb",
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"passed": true,
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"mesh_count": 1
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}
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]
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}
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs/visual_review.json
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{
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"method": "Assistant inspected provider original preview",
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"verdict": "raw_output_with_visual_deviations",
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"findings": "Preview and source panorama inspected: a large enclosed stone cavern with tiered ledges, hanging roots, colourful luminous flower beds, cyan plants and checkpoint-like terminals. The image is predominantly grey-green and hazy; a bright ground-level garden, three connected playable layers and route dimensions are not established. Preserve as raw visual environment with deviations, not gameplay acceptance.",
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"preview_sha256": "f89c4c88c23a7447616538b7877500fad6c209bf0743a0b5a3a7e884de7efa6d",
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"limits": "Raw visual dataset only: no GPT mesh/material edits, engine collision fixes, exact-layout acceptance or complete gameplay claim. A thumbnail is not topology/metric validation."
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}
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outputs/scene_raw_delivery_20261104/manifest.json
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"sha256": "313807c6783a639b1311e99259d1903e97a67eb6b3bad0cb6bdad0895ddaa98c"
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},
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"reserved_new_credits": 1580
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}
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},
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"plan_counts": {
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"reserved_new_credits": 35
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}
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},
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"archived_scene_task_output_count":
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"complete_world_output_count":
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"shared_module_count": 3
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}
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"sha256": "313807c6783a639b1311e99259d1903e97a67eb6b3bad0cb6bdad0895ddaa98c"
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},
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"reserved_new_credits": 1580
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},
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"G015_scene_001": {
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"provider": "worldlabs",
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"model": "marble-1.1",
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"reuse": false,
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"artifact_kind": "raw_scene_attempt",
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"path": "outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/raw_api/2026-11-04/worldlabs",
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"verdict": "raw_output_with_visual_deviations",
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"archive": {
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"file": "G015_scene_001_worldlabs_raw.zip",
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"bytes": 55844571,
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"sha256": "a1a47086b7d7b4649ab4758cafeff5fd584a4e1a0dee61864a0aa3a8245f287a"
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},
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"reserved_new_credits": 1580
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}
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},
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"plan_counts": {
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"reserved_new_credits": 35
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}
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},
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"archived_scene_task_output_count": 7,
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"complete_world_output_count": 5,
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"shared_module_count": 3
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}
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