data
dict
{ "issue": { "id": "12OmNyv7moM", "title": "Jan.", "year": "2014", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "20", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxcbnCr", "doi": "10.1109/TVCG.2013.97", "abstract": "In this paper, we present a method for animating multiphase flow of immiscible fluids using unstructured moving meshes. Our underlying discretization is an unstructured tetrahedral mesh, the deformable simplicial complex (DSC), that moves with the flow in a Lagrangian manner. Mesh optimization operations improve element quality and avoid element inversion. In the context of multiphase flow, we guarantee that every element is occupied by a single fluid and, consequently, the interface between fluids is represented by a set of faces in the simplicial complex. This approach ensures that the underlying discretization matches the physics and avoids the additional book-keeping required in grid-based methods where multiple fluids may occupy the same cell. Our Lagrangian approach naturally leads us to adopt a finite element approach to simulation, in contrast to the finite volume approaches adopted by a majority of fluid simulation techniques that use tetrahedral meshes. We characterize fluid simulation as an optimization problem allowing for full coupling of the pressure and velocity fields and the incorporation of a second-order surface energy. We introduce a preconditioner based on the diagonal Schur complement and solve our optimization on the GPU. We provide the results of parameter studies as well as a performance analysis of our method, together with suggestions for performance optimization.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper, we present a method for animating multiphase flow of immiscible fluids using unstructured moving meshes. Our underlying discretization is an unstructured tetrahedral mesh, the deformable simplicial complex (DSC), that moves with the flow in a Lagrangian manner. Mesh optimization operations improve element quality and avoid element inversion. In the context of multiphase flow, we guarantee that every element is occupied by a single fluid and, consequently, the interface between fluids is represented by a set of faces in the simplicial complex. This approach ensures that the underlying discretization matches the physics and avoids the additional book-keeping required in grid-based methods where multiple fluids may occupy the same cell. Our Lagrangian approach naturally leads us to adopt a finite element approach to simulation, in contrast to the finite volume approaches adopted by a majority of fluid simulation techniques that use tetrahedral meshes. We characterize fluid simulation as an optimization problem allowing for full coupling of the pressure and velocity fields and the incorporation of a second-order surface energy. We introduce a preconditioner based on the diagonal Schur complement and solve our optimization on the GPU. We provide the results of parameter studies as well as a performance analysis of our method, together with suggestions for performance optimization.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper, we present a method for animating multiphase flow of immiscible fluids using unstructured moving meshes. Our underlying discretization is an unstructured tetrahedral mesh, the deformable simplicial complex (DSC), that moves with the flow in a Lagrangian manner. Mesh optimization operations improve element quality and avoid element inversion. In the context of multiphase flow, we guarantee that every element is occupied by a single fluid and, consequently, the interface between fluids is represented by a set of faces in the simplicial complex. This approach ensures that the underlying discretization matches the physics and avoids the additional book-keeping required in grid-based methods where multiple fluids may occupy the same cell. Our Lagrangian approach naturally leads us to adopt a finite element approach to simulation, in contrast to the finite volume approaches adopted by a majority of fluid simulation techniques that use tetrahedral meshes. We characterize fluid simulation as an optimization problem allowing for full coupling of the pressure and velocity fields and the incorporation of a second-order surface energy. We introduce a preconditioner based on the diagonal Schur complement and solve our optimization on the GPU. We provide the results of parameter studies as well as a performance analysis of our method, together with suggestions for performance optimization.", "title": "Multiphase Flow of Immiscible Fluids on Unstructured Moving Meshes", "normalizedTitle": "Multiphase Flow of Immiscible Fluids on Unstructured Moving Meshes", "fno": "ttg2014010004", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Animation", "Physics", "Fluid Flow", "Simulation", "Optimization", "Optimization Methods", "Fluid Animation", "Physics Based Modeling" ], "authors": [ { "givenName": "Marek Krzysztof", "surname": "Misztal", "fullName": "Marek Krzysztof Misztal", "affiliation": "Niels Bohr Inst., Univ. of Copenhagen, Copenhagen, Denmark", "__typename": "ArticleAuthorType" }, { "givenName": "Kenny", "surname": "Erleben", "fullName": "Kenny Erleben", "affiliation": "Niels Bohr Inst., Univ. of Copenhagen, Copenhagen, Denmark", "__typename": "ArticleAuthorType" }, { "givenName": "Adam", "surname": "Bargteil", "fullName": "Adam Bargteil", "affiliation": "Datalogisk Inst., Univ. of Copenhagen, København, Denmark", "__typename": "ArticleAuthorType" }, { "givenName": "Jens", "surname": "Fursund", "fullName": "Jens Fursund", "affiliation": "Sch. of Comput., Univ. of Utah, Salt Lake City, UT, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Brian Bunch", "surname": "Christensen", "fullName": "Brian Bunch Christensen", "affiliation": "Alexandra Instituttet, Aarhus, Denmark", "__typename": "ArticleAuthorType" }, { "givenName": "Jakob", "surname": "Andreas Baerentzen", "fullName": "Jakob Andreas Baerentzen", "affiliation": "Tech. Univ. of Denmark, Lyngby, Denmark", "__typename": "ArticleAuthorType" }, { "givenName": "Robert", "surname": "Bridson", "fullName": "Robert Bridson", "affiliation": "Dept. of Comput. Sci., UBC, Vancouver, BC, Canada", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2014-01-01 00:00:00", "pubType": "trans", "pages": "4-16", "year": "2014", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/aihas/1994/6440/0/00390502", "title": "Fluids in a distributed interactive simulation", "doi": null, "abstractUrl": "/proceedings-article/aihas/1994/00390502/12OmNC4wtKv", "parentPublication": { "id": "proceedings/aihas/1994/6440/0", "title": "Fifth Annual Conference on AI, and Planning in High Autonomy Systems", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2017/2089/0/2089a118", "title": "Anisotropic Surface Reconstruction for Multiphase Fluids", "doi": null, "abstractUrl": "/proceedings-article/cw/2017/2089a118/12OmNCmpcVe", "parentPublication": { "id": "proceedings/cw/2017/2089/0", "title": "2017 International Conference on Cyberworlds (CW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccit/2009/3896/0/3896b280", "title": "Performance-Oriented Drilling Fluids Design System with a Neural Network Approach", "doi": null, "abstractUrl": "/proceedings-article/iccit/2009/3896b280/12OmNvq5jFi", "parentPublication": { "id": "proceedings/iccit/2009/3896/0", "title": "Convergence Information Technology, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/svr/2017/3588/0/3588a309", "title": "Screen Space Rendering Solution for Multiphase SPH Simulation", "doi": null, "abstractUrl": "/proceedings-article/svr/2017/3588a309/12OmNvs4vmP", "parentPublication": { "id": "proceedings/svr/2017/3588/0", "title": "2017 19th Symposium on Virtual and Augmented Reality (SVR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ca/1995/7062/0/70620198", "title": "Dynamic simulation of splashing fluids", "doi": null, "abstractUrl": "/proceedings-article/ca/1995/70620198/12OmNy1SFHC", "parentPublication": { "id": "proceedings/ca/1995/7062/0", "title": "Computer Animation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvgip/2008/3476/0/3476a063", "title": "Explosion Simulation Using Compressible Fluids", "doi": null, "abstractUrl": "/proceedings-article/icvgip/2008/3476a063/12OmNz5JBRO", "parentPublication": { "id": "proceedings/icvgip/2008/3476/0", "title": "Computer Vision, Graphics & Image Processing, Indian Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/05/v0939", "title": "Texturing Fluids", "doi": null, "abstractUrl": "/journal/tg/2007/05/v0939/13rRUwbs20O", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2010/01/ttg2010010070", "title": "Fluid Simulation with Articulated Bodies", "doi": null, "abstractUrl": "/journal/tg/2010/01/ttg2010010070/13rRUxDqS8f", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2011/11/ttg2011111714", "title": "Six Degrees-of-Freedom Haptic Interaction with Fluids", "doi": null, "abstractUrl": "/journal/tg/2011/11/ttg2011111714/13rRUxNW1Zj", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/1997/03/mcg1997030052", "title": "Real-Time Fluid Simulation in a Dynamic Virtual Environment", "doi": null, "abstractUrl": "/magazine/cg/1997/03/mcg1997030052/13rRUyXKxU3", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2014010002", "articleId": "13rRUwfZC0h", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2014010017", "articleId": "13rRUB7a1fQ", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXWRXr", "name": "ttg2014010004s.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg2014010004s.zip", "extension": "zip", "size": "1.57 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNwMob9g", "title": "March", "year": "2002", "issueNum": "03", "idPrefix": "tp", "pubType": "journal", "volume": "24", "label": "March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy3gn8t", "doi": "10.1109/34.990137", "abstract": "In this paper, we address the problem of estimating and analyzing the motion of fluids in image sequences. Due to the great deal of spatial and temporal distortions that intensity patterns exhibit in images of fluids, the standard techniques from Computer Vision, originally designed for quasi-rigid motions with stable salient features, are not well adapted in this context. We thus investigate a dedicated minimization-based motion estimator. The cost function to be minimized includes a novel data term relying on an integrated version of the continuity equation of fluid mechanics, which is compatible with large displacements. This term is associated with an original second-order div-curl regularization which prevents the washing out of the salient vorticity and divergence structures. The performance of the resulting fluid flow estimator is demonstrated on meteorological satellite images. In addition, we show how the sequences of dense motion fields we estimate can be reliably used to reconstruct trajectories and to extract the regions of high vorticity and divergence.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper, we address the problem of estimating and analyzing the motion of fluids in image sequences. Due to the great deal of spatial and temporal distortions that intensity patterns exhibit in images of fluids, the standard techniques from Computer Vision, originally designed for quasi-rigid motions with stable salient features, are not well adapted in this context. We thus investigate a dedicated minimization-based motion estimator. The cost function to be minimized includes a novel data term relying on an integrated version of the continuity equation of fluid mechanics, which is compatible with large displacements. This term is associated with an original second-order div-curl regularization which prevents the washing out of the salient vorticity and divergence structures. The performance of the resulting fluid flow estimator is demonstrated on meteorological satellite images. In addition, we show how the sequences of dense motion fields we estimate can be reliably used to reconstruct trajectories and to extract the regions of high vorticity and divergence.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper, we address the problem of estimating and analyzing the motion of fluids in image sequences. Due to the great deal of spatial and temporal distortions that intensity patterns exhibit in images of fluids, the standard techniques from Computer Vision, originally designed for quasi-rigid motions with stable salient features, are not well adapted in this context. We thus investigate a dedicated minimization-based motion estimator. The cost function to be minimized includes a novel data term relying on an integrated version of the continuity equation of fluid mechanics, which is compatible with large displacements. This term is associated with an original second-order div-curl regularization which prevents the washing out of the salient vorticity and divergence structures. The performance of the resulting fluid flow estimator is demonstrated on meteorological satellite images. In addition, we show how the sequences of dense motion fields we estimate can be reliably used to reconstruct trajectories and to extract the regions of high vorticity and divergence.", "title": "Dense Estimation of Fluid Flows", "normalizedTitle": "Dense Estimation of Fluid Flows", "fno": "i0365", "hasPdf": true, "idPrefix": "tp", "keywords": [ "Fluid Motion", "Continuity Equation", "Div Curl Regularization", "Nonconvex Minimization", "Trajectories", "Vorticity", "And Divergence Concentration" ], "authors": [ { "givenName": "T.", "surname": "Corpetti", "fullName": "T. Corpetti", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "É.", "surname": "Mémin", "fullName": "É. Mémin", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "P.", "surname": "Pérez", "fullName": "P. Pérez", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "03", "pubDate": "2002-03-01 00:00:00", "pubType": "trans", "pages": "365-380", "year": "2002", "issn": "0162-8828", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "i0347", "articleId": "13rRUx0Pqqp", "__typename": "AdjacentArticleType" }, "next": { "fno": "i0381", "articleId": "13rRUxjQyii", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNrMZpqR", "title": "November/December", "year": "2004", "issueNum": "06", "idPrefix": "tg", "pubType": "journal", "volume": "10", "label": "November/December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwbaqLo", "doi": "10.1109/TVCG.2004.36", "abstract": "This research work is aimed toward the development of a VR-based trainer for colon cancer removal. It enables the surgeons to interactively view and manipulate the concerned virtual organs as during a real surgery. First, we present a method for animating the small intestine and the mesentery (the tissue that connects it to the main vessels) in real-time, thus enabling user interaction through virtual surgical tools during the simulation. We present a stochastic approach for fast collision detection in highly deformable, self-colliding objects. A simple and efficient response to collisions is also introduced in order to reduce the overall animation complexity. Second, we describe a new method based on generalized cylinders for fast rendering of the intestine. An efficient curvature detection method, along with an adaptive sampling algorithm, is presented. This approach, while providing improved tessellation without the classical self-intersection problem, also allows for high-performance rendering thanks to the new 3D skinning feature available in recent GPUs. The rendering algorithm is also designed to ensure a guaranteed frame rate. Finally, we present the quantitative results of the simulations and describe the qualitative feedback obtained from the surgeons.", "abstracts": [ { "abstractType": "Regular", "content": "This research work is aimed toward the development of a VR-based trainer for colon cancer removal. It enables the surgeons to interactively view and manipulate the concerned virtual organs as during a real surgery. First, we present a method for animating the small intestine and the mesentery (the tissue that connects it to the main vessels) in real-time, thus enabling user interaction through virtual surgical tools during the simulation. We present a stochastic approach for fast collision detection in highly deformable, self-colliding objects. A simple and efficient response to collisions is also introduced in order to reduce the overall animation complexity. Second, we describe a new method based on generalized cylinders for fast rendering of the intestine. An efficient curvature detection method, along with an adaptive sampling algorithm, is presented. This approach, while providing improved tessellation without the classical self-intersection problem, also allows for high-performance rendering thanks to the new 3D skinning feature available in recent GPUs. The rendering algorithm is also designed to ensure a guaranteed frame rate. Finally, we present the quantitative results of the simulations and describe the qualitative feedback obtained from the surgeons.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This research work is aimed toward the development of a VR-based trainer for colon cancer removal. It enables the surgeons to interactively view and manipulate the concerned virtual organs as during a real surgery. First, we present a method for animating the small intestine and the mesentery (the tissue that connects it to the main vessels) in real-time, thus enabling user interaction through virtual surgical tools during the simulation. We present a stochastic approach for fast collision detection in highly deformable, self-colliding objects. A simple and efficient response to collisions is also introduced in order to reduce the overall animation complexity. Second, we describe a new method based on generalized cylinders for fast rendering of the intestine. An efficient curvature detection method, along with an adaptive sampling algorithm, is presented. This approach, while providing improved tessellation without the classical self-intersection problem, also allows for high-performance rendering thanks to the new 3D skinning feature available in recent GPUs. The rendering algorithm is also designed to ensure a guaranteed frame rate. Finally, we present the quantitative results of the simulations and describe the qualitative feedback obtained from the surgeons.", "title": "An Intestinal Surgery Simulator: Real-Time Collision Processing and Visualization", "normalizedTitle": "An Intestinal Surgery Simulator: Real-Time Collision Processing and Visualization", "fno": "v0708", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Virtual Reality", "Physically Based Modeling", "Animation", "Curve And Surface Representation" ], "authors": [ { "givenName": "Laks", "surname": "Raghupathi", "fullName": "Laks Raghupathi", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Laurent", "surname": "Grisoni", "fullName": "Laurent Grisoni", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Fran?ois", "surname": "Faure", "fullName": "Fran?ois Faure", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Damien", "surname": "Marchal", "fullName": "Damien Marchal", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Marie-Paule", "surname": "Cani", "fullName": "Marie-Paule Cani", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Christophe", "surname": "Chaillou", "fullName": "Christophe Chaillou", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "06", "pubDate": "2004-11-01 00:00:00", "pubType": "trans", "pages": "708-718", "year": "2004", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vr/2010/6237/0/05444756", "title": "Endoscopic endonasal haptic surgery simulator prototype: A rigid endoscope model", "doi": null, "abstractUrl": "/proceedings-article/vr/2010/05444756/12OmNwAt1D2", "parentPublication": { "id": "proceedings/vr/2010/6237/0", "title": "2010 IEEE Virtual Reality Conference (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2003/1845/0/18450257", "title": "High Performance generalized cylinders visualization", "doi": null, "abstractUrl": "/proceedings-article/smi/2003/18450257/12OmNx3ZjdA", "parentPublication": { "id": "proceedings/smi/2003/1845/0", "title": "Shape Modeling and Applications, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvgip/2008/3476/0/3476a063", "title": "Explosion Simulation Using Compressible Fluids", "doi": null, "abstractUrl": "/proceedings-article/icvgip/2008/3476a063/12OmNz5JBRO", "parentPublication": { "id": "proceedings/icvgip/2008/3476/0", "title": "Computer Vision, Graphics & Image Processing, Indian Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ca/1999/0167/0/01670082", "title": "Real-time Collision Detection for Virtual Surgery", "doi": null, "abstractUrl": "/proceedings-article/ca/1999/01670082/12OmNzV70Or", "parentPublication": { "id": "proceedings/ca/1999/0167/0", "title": "Computer Animation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cbms/2011/1189/0/05999129", "title": "3D Visualization and interaction with spatiotemporal X-ray data to minimize radiation in image-guided surgery", "doi": null, "abstractUrl": "/proceedings-article/cbms/2011/05999129/12OmNznkJUb", "parentPublication": { "id": "proceedings/cbms/2011/1189/0", "title": "2011 24th International Symposium on Computer-Based Medical Systems (CBMS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2018/3365/0/08446462", "title": "A Virtual Hip Replacement Surgery Simulator with Realistic Haptic Feedback", "doi": null, "abstractUrl": "/proceedings-article/vr/2018/08446462/13bd1f3HvEK", "parentPublication": { "id": "proceedings/vr/2018/3365/0", "title": "2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2014/03/mcg2014030012", "title": "A Brain Surgery Simulator", "doi": null, "abstractUrl": "/magazine/cg/2014/03/mcg2014030012/13rRUIJcWnu", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2015/03/06919322", "title": "A Level-Set Method for Skinning Animated Particle Data", "doi": null, "abstractUrl": "/journal/tg/2015/03/06919322/13rRUxOdD8j", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/1997/01/v0051", "title": "Incremental Algorithms for Collision Detection Between Polygonal Models", "doi": null, "abstractUrl": "/journal/tg/1997/01/v0051/13rRUyYSWkR", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2020/5608/0/09089445", "title": "Analysing usability and presence of a virtual reality operating room (VOR) simulator during laparoscopic surgery training", "doi": null, "abstractUrl": "/proceedings-article/vr/2020/09089445/1jIxcxivs8o", "parentPublication": { "id": "proceedings/vr/2020/5608/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0695", "articleId": "13rRUyY294t", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0719", "articleId": "13rRUy2YLSW", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNx4gUpw", "title": "September", "year": "2001", "issueNum": "09", "idPrefix": "tp", "pubType": "journal", "volume": "23", "label": "September", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwhpBEX", "doi": "10.1109/34.955116", "abstract": "—Curved oriented patterns are dominated by high frequencies and exhibit zero gradients on ridges and valleys. Existing curvature estimators fail here. The characterization of curved oriented patterns based on translation invariance lacks an estimation of local curvature and yields a biased curvature-dependent confidence measure. Using parameterized curvilinear models we measure the amount of local gradient energy along the model gradient as a function of model curvature. Minimizing the residual energy yields a closed-form solution for the local curvature estimate and the corresponding confidence measure. We show that simple curvilinear models are applicable in the analysis of a wide variety of curved oriented patterns.", "abstracts": [ { "abstractType": "Regular", "content": "—Curved oriented patterns are dominated by high frequencies and exhibit zero gradients on ridges and valleys. Existing curvature estimators fail here. The characterization of curved oriented patterns based on translation invariance lacks an estimation of local curvature and yields a biased curvature-dependent confidence measure. Using parameterized curvilinear models we measure the amount of local gradient energy along the model gradient as a function of model curvature. Minimizing the residual energy yields a closed-form solution for the local curvature estimate and the corresponding confidence measure. We show that simple curvilinear models are applicable in the analysis of a wide variety of curved oriented patterns.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "—Curved oriented patterns are dominated by high frequencies and exhibit zero gradients on ridges and valleys. Existing curvature estimators fail here. The characterization of curved oriented patterns based on translation invariance lacks an estimation of local curvature and yields a biased curvature-dependent confidence measure. Using parameterized curvilinear models we measure the amount of local gradient energy along the model gradient as a function of model curvature. Minimizing the residual energy yields a closed-form solution for the local curvature estimate and the corresponding confidence measure. We show that simple curvilinear models are applicable in the analysis of a wide variety of curved oriented patterns.", "title": "Curvature Estimation in Oriented Patterns Using Curvilinear Models Applied to Gradient Vector Fields", "normalizedTitle": "Curvature Estimation in Oriented Patterns Using Curvilinear Models Applied to Gradient Vector Fields", "fno": "i1035", "hasPdf": true, "idPrefix": "tp", "keywords": [], "authors": [ { "givenName": "J. van de", "surname": "Weijer", "fullName": "J. van de Weijer", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "L.J. van", "surname": "Vliet", "fullName": "L.J. van Vliet", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "P.W.", "surname": "Verbeek", "fullName": "P.W. Verbeek", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "M. van", "surname": "Ginkel", "fullName": "M. van Ginkel", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "09", "pubDate": "2001-09-01 00:00:00", "pubType": "trans", "pages": "1035-1042", "year": "2001", "issn": "0162-8828", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "i1028", "articleId": "13rRUxEhFtJ", "__typename": "AdjacentArticleType" }, "next": { "fno": "i1043", "articleId": "13rRUwcS1E4", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBBzofH", "title": "June", "year": "2011", "issueNum": "06", "idPrefix": "tg", "pubType": "journal", "volume": "17", "label": "June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxZzAhB", "doi": "10.1109/TVCG.2010.261", "abstract": "We present an efficient and robust method for extracting curvature information, sharp features, and normal directions of a piecewise smooth surface from its point cloud sampling in a unified framework. Our method is integral in nature and uses convolved covariance matrices of Voronoi cells of the point cloud which makes it provably robust in the presence of noise. We show that these matrices contain information related to curvature in the smooth parts of the surface, and information about the directions and angles of sharp edges around the features of a piecewise-smooth surface. Our method is applicable in both two and three dimensions, and can be easily parallelized, making it possible to process arbitrarily large point clouds, which was a challenge for Voronoi-based methods. In addition, we describe a Monte-Carlo version of our method, which is applicable in any dimension. We illustrate the correctness of both principal curvature information and feature extraction in the presence of varying levels of noise and sampling density on a variety of models. As a sample application, we use our feature detection method to segment point cloud samplings of piecewise-smooth surfaces.", "abstracts": [ { "abstractType": "Regular", "content": "We present an efficient and robust method for extracting curvature information, sharp features, and normal directions of a piecewise smooth surface from its point cloud sampling in a unified framework. Our method is integral in nature and uses convolved covariance matrices of Voronoi cells of the point cloud which makes it provably robust in the presence of noise. We show that these matrices contain information related to curvature in the smooth parts of the surface, and information about the directions and angles of sharp edges around the features of a piecewise-smooth surface. Our method is applicable in both two and three dimensions, and can be easily parallelized, making it possible to process arbitrarily large point clouds, which was a challenge for Voronoi-based methods. In addition, we describe a Monte-Carlo version of our method, which is applicable in any dimension. We illustrate the correctness of both principal curvature information and feature extraction in the presence of varying levels of noise and sampling density on a variety of models. As a sample application, we use our feature detection method to segment point cloud samplings of piecewise-smooth surfaces.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present an efficient and robust method for extracting curvature information, sharp features, and normal directions of a piecewise smooth surface from its point cloud sampling in a unified framework. Our method is integral in nature and uses convolved covariance matrices of Voronoi cells of the point cloud which makes it provably robust in the presence of noise. We show that these matrices contain information related to curvature in the smooth parts of the surface, and information about the directions and angles of sharp edges around the features of a piecewise-smooth surface. Our method is applicable in both two and three dimensions, and can be easily parallelized, making it possible to process arbitrarily large point clouds, which was a challenge for Voronoi-based methods. In addition, we describe a Monte-Carlo version of our method, which is applicable in any dimension. We illustrate the correctness of both principal curvature information and feature extraction in the presence of varying levels of noise and sampling density on a variety of models. As a sample application, we use our feature detection method to segment point cloud samplings of piecewise-smooth surfaces.", "title": "Voronoi-Based Curvature and Feature Estimation from Point Clouds", "normalizedTitle": "Voronoi-Based Curvature and Feature Estimation from Point Clouds", "fno": "ttg2011060743", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computational Geometry", "Object Modeling" ], "authors": [ { "givenName": "Quentin", "surname": "Mérigot", "fullName": "Quentin Mérigot", "affiliation": "CNRS/Université Grenoble, Grenoble", "__typename": "ArticleAuthorType" }, { "givenName": "Maks", "surname": "Ovsjanikov", "fullName": "Maks Ovsjanikov", "affiliation": "Stanford University, Stanford", "__typename": "ArticleAuthorType" }, { "givenName": "Leonidas", "surname": "Guibas", "fullName": "Leonidas Guibas", "affiliation": "Stanford University, Stanford", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "06", "pubDate": "2011-06-01 00:00:00", "pubType": "trans", "pages": "743-756", "year": "2011", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/fmpc/1988/5892/0/00047468", "title": "A fast algorithm for Voronoi diagram calculation based on distance doubling", "doi": null, "abstractUrl": "/proceedings-article/fmpc/1988/00047468/12OmNAsBFPL", "parentPublication": { "id": "proceedings/fmpc/1988/5892/0", "title": "Proceedings 2nd Symposium on the Frontiers of Massively Parallel Computation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2007/3005/0/04390942", "title": "Computation of Geodesic Voronoi Diagrams in Riemannian 3-Space using Medial Equations", "doi": null, "abstractUrl": "/proceedings-article/cw/2007/04390942/12OmNBOCWp8", "parentPublication": { "id": "proceedings/cw/2007/3005/0", "title": "2007 International Conference on Cyberworlds (CW'07)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pbg/2005/20/0/01500315", "title": "Voronoi rasterization of sparse point sets", "doi": null, "abstractUrl": "/proceedings-article/pbg/2005/01500315/12OmNBfZSmM", "parentPublication": { "id": "proceedings/pbg/2005/20/0", "title": "Point-Based Graphics 2005", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pbg/2005/20/0/01500316", "title": "Normal estimation for point clouds: a comparison study for a Voronoi based method", "doi": null, "abstractUrl": "/proceedings-article/pbg/2005/01500316/12OmNBlofQS", "parentPublication": { "id": "proceedings/pbg/2005/20/0", "title": "Point-Based Graphics 2005", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgra/2006/2686/0/04027048", "title": "Curvature-driven modeling and rendering of point-based surfaces", "doi": null, "abstractUrl": "/proceedings-article/sibgra/2006/04027048/12OmNCcKQsH", "parentPublication": { "id": "proceedings/sibgra/2006/2686/0", "title": "2006 19th Brazilian Symposium on Computer Graphics and Image Processing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cadgraphics/2011/4497/0/4497a494", "title": "Delaunay/Voronoi Dual Representation of Smooth 2-Manifolds", "doi": null, "abstractUrl": "/proceedings-article/cadgraphics/2011/4497a494/12OmNs5rkQF", "parentPublication": { "id": "proceedings/cadgraphics/2011/4497/0", "title": "Computer-Aided Design and Computer Graphics, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isdea/2013/4893/0/06456227", "title": "Estimating Discrete Surface Curvature Based on Voronoi Poles", "doi": null, "abstractUrl": "/proceedings-article/isdea/2013/06456227/12OmNvT2oWn", "parentPublication": { "id": "proceedings/isdea/2013/4893/0", "title": "2013 Third International Conference on Intelligent System Design and Engineering Applications (ISDEA 2013)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/1994/5825/0/00323876", "title": "Surface curvature from integrability", "doi": null, "abstractUrl": "/proceedings-article/cvpr/1994/00323876/12OmNyL0TGe", "parentPublication": { "id": "proceedings/cvpr/1994/5825/0", "title": "Proceedings of IEEE Conference on Computer Vision and Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/mines/2009/3843/1/3843a314", "title": "Adaptively Up-Sampling Point-Sampled Models", "doi": null, "abstractUrl": "/proceedings-article/mines/2009/3843a314/12OmNzwpU6S", "parentPublication": { "id": "proceedings/mines/2009/3843/1", "title": "Multimedia Information Networking and Security, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2008/05/ttg2008051054", "title": "Optimal Surface Parameterization Using Inverse Curvature Map", "doi": null, "abstractUrl": "/journal/tg/2008/05/ttg2008051054/13rRUyuNswU", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2011060729", "articleId": "13rRUxZ0o1w", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2011060757", "articleId": "13rRUxOdD2B", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNvGPE8d", "title": "March/April", "year": "2009", "issueNum": "02", "idPrefix": "cg", "pubType": "magazine", "volume": "29", "label": "March/April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy0ZzUX", "doi": "10.1109/MCG.2009.32", "abstract": "Most deformable object simulators suffer from stability problems caused by material slivers in the cut vicinity. The extended finite element method (XFEM) is a novel approach that uses element enrichment to effectively model discontinuities. In combination with an appropriate mass-lumping technique, XFEM provides a stable simulation regardless of cut location.", "abstracts": [ { "abstractType": "Regular", "content": "Most deformable object simulators suffer from stability problems caused by material slivers in the cut vicinity. The extended finite element method (XFEM) is a novel approach that uses element enrichment to effectively model discontinuities. In combination with an appropriate mass-lumping technique, XFEM provides a stable simulation regardless of cut location.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Most deformable object simulators suffer from stability problems caused by material slivers in the cut vicinity. The extended finite element method (XFEM) is a novel approach that uses element enrichment to effectively model discontinuities. In combination with an appropriate mass-lumping technique, XFEM provides a stable simulation regardless of cut location.", "title": "Stable Cutting of Deformable Objects in Virtual Environments Using XFEM", "normalizedTitle": "Stable Cutting of Deformable Objects in Virtual Environments Using XFEM", "fno": "mcg2009020061", "hasPdf": true, "idPrefix": "cg", "keywords": [ "Virtual Reality", "Physically Based Modeling", "Extended Finite Element Method", "Virtual Surgery" ], "authors": [ { "givenName": "Lenka", "surname": "Jeřábková", "fullName": "Lenka Jeřábková", "affiliation": "INRIA Rhône-Alpes, France", "__typename": "ArticleAuthorType" }, { "givenName": "Torsten", "surname": "Kuhlen", "fullName": "Torsten Kuhlen", "affiliation": "Virtual Reality Group at RWTH Aachen University", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "02", "pubDate": "2009-03-01 00:00:00", "pubType": "mags", "pages": "61-71", "year": "2009", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vr/2008/1971/0/04480799", "title": "Vertex-preserving Cutting of Elastic Objects", "doi": null, "abstractUrl": "/proceedings-article/vr/2008/04480799/12OmNAlNiPF", "parentPublication": { "id": "proceedings/vr/2008/1971/0", "title": "IEEE Virtual Reality 2008", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ism/2010/4217/0/4217a236", "title": "A Hybrid Deformation Model for Virtual Cutting", "doi": null, "abstractUrl": "/proceedings-article/ism/2010/4217a236/12OmNBdru9U", "parentPublication": { "id": "proceedings/ism/2010/4217/0", "title": "2010 IEEE International Symposium on Multimedia", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2015/7660/0/7660a054", "title": "Augmented Reality during Cutting and Tearing of Deformable Objects", "doi": null, "abstractUrl": "/proceedings-article/ismar/2015/7660a054/12OmNCwUmB0", "parentPublication": { "id": "proceedings/ismar/2015/7660/0", "title": "2015 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cgi/2004/2171/0/21710026", "title": "Physically-Based Simulation of Objects Represented by Surface Meshes", "doi": null, "abstractUrl": "/proceedings-article/cgi/2004/21710026/12OmNCzb9z0", "parentPublication": { "id": "proceedings/cgi/2004/2171/0", "title": "Proceedings. Computer Graphics International", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2013/2246/0/2246a338", "title": "Stable Simulations of Deformable Objects Using Explicit Integration", "doi": null, "abstractUrl": "/proceedings-article/cw/2013/2246a338/12OmNvAiSG8", "parentPublication": { "id": "proceedings/cw/2013/2246/0", "title": "2013 International Conference on Cyberworlds (CW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dimpvt/2012/4873/0/4873a001", "title": "Tracking Complete Deformable Objects with Finite Elements", "doi": null, "abstractUrl": "/proceedings-article/3dimpvt/2012/4873a001/12OmNx5Yvf0", "parentPublication": { "id": "proceedings/3dimpvt/2012/4873/0", "title": "2012 Second International Conference on 3D Imaging, Modeling, Processing, Visualization & Transmission", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/miar/2001/1113/0/11130095", "title": "Deformation and Cutting in Virtual Surgery", "doi": null, "abstractUrl": "/proceedings-article/miar/2001/11130095/12OmNxYtu2N", "parentPublication": { "id": "proceedings/miar/2001/1113/0", "title": "Medical Imaging and Augmented Reality, International Workshop on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icicci/2010/4014/0/4014a436", "title": "Simulation for Cutting Deformable Model Based on X-FEM", "doi": null, "abstractUrl": "/proceedings-article/icicci/2010/4014a436/12OmNxjBfjY", "parentPublication": { "id": "proceedings/icicci/2010/4014/0", "title": "Intelligent Computing and Cognitive Informatics, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/haptic/2006/0226/0/01627112", "title": "Physics-based s-Adaptive Haptic Simulation for Deformable Object", "doi": null, "abstractUrl": "/proceedings-article/haptic/2006/01627112/12OmNzG4gug", "parentPublication": { "id": "proceedings/haptic/2006/0226/0", "title": "Haptic Interfaces for Virtual Environment and Teleoperator Systems, International Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/hipc/2022/9423/0/942300a198", "title": "Precise Parallel FEM-based Interactive Cutting Simulation of Deformable Bodies", "doi": null, "abstractUrl": "/proceedings-article/hipc/2022/942300a198/1MEXgNeZrhu", "parentPublication": { "id": "proceedings/hipc/2022/9423/0", "title": "2022 IEEE 29th International Conference on High Performance Computing, Data, and Analytics (HiPC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "mcg2009020049", "articleId": "13rRUwjXZMg", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcg2009020072", "articleId": "13rRUygT7Al", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDC", "title": "June", "year": "2013", "issueNum": "06", "idPrefix": "tg", "pubType": "journal", "volume": "19", "label": "June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxD9h58", "doi": "10.1109/TVCG.2012.301", "abstract": "Many natural and man-made objects consist of simple primitives, similar components, and various symmetry structures. This paper presents a divide-and-conquer quadrangulation approach that exploits such global structural information. Given a model represented in triangular mesh, we first segment it into a set of submeshes, and compare them with some predefined quad mesh templates. For the submeshes that are similar to a predefined template, we remesh them as the template up to a number of subdivisions. For the others, we adopt the wave-based quadrangulation technique to remesh them with extensions to preserve symmetric structure and generate compatible quad mesh boundary. To ensure that the individually remeshed submeshes can be seamlessly stitched together, we formulate a mixed-integer optimization problem and design a heuristic solver to optimize the subdivision numbers and the size fields on the submesh boundaries. With this divider-and-conquer quadrangulation framework, we are able to process very large models that are very difficult for the previous techniques. Since the submeshes can be remeshed individually in any order, the remeshing procedure can run in parallel. Experimental results showed that the proposed method can preserve the high-level structures, and process large complex surfaces robustly and efficiently.", "abstracts": [ { "abstractType": "Regular", "content": "Many natural and man-made objects consist of simple primitives, similar components, and various symmetry structures. This paper presents a divide-and-conquer quadrangulation approach that exploits such global structural information. Given a model represented in triangular mesh, we first segment it into a set of submeshes, and compare them with some predefined quad mesh templates. For the submeshes that are similar to a predefined template, we remesh them as the template up to a number of subdivisions. For the others, we adopt the wave-based quadrangulation technique to remesh them with extensions to preserve symmetric structure and generate compatible quad mesh boundary. To ensure that the individually remeshed submeshes can be seamlessly stitched together, we formulate a mixed-integer optimization problem and design a heuristic solver to optimize the subdivision numbers and the size fields on the submesh boundaries. With this divider-and-conquer quadrangulation framework, we are able to process very large models that are very difficult for the previous techniques. Since the submeshes can be remeshed individually in any order, the remeshing procedure can run in parallel. Experimental results showed that the proposed method can preserve the high-level structures, and process large complex surfaces robustly and efficiently.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Many natural and man-made objects consist of simple primitives, similar components, and various symmetry structures. This paper presents a divide-and-conquer quadrangulation approach that exploits such global structural information. Given a model represented in triangular mesh, we first segment it into a set of submeshes, and compare them with some predefined quad mesh templates. For the submeshes that are similar to a predefined template, we remesh them as the template up to a number of subdivisions. For the others, we adopt the wave-based quadrangulation technique to remesh them with extensions to preserve symmetric structure and generate compatible quad mesh boundary. To ensure that the individually remeshed submeshes can be seamlessly stitched together, we formulate a mixed-integer optimization problem and design a heuristic solver to optimize the subdivision numbers and the size fields on the submesh boundaries. With this divider-and-conquer quadrangulation framework, we are able to process very large models that are very difficult for the previous techniques. Since the submeshes can be remeshed individually in any order, the remeshing procedure can run in parallel. Experimental results showed that the proposed method can preserve the high-level structures, and process large complex surfaces robustly and efficiently.", "title": "A Divide-and-Conquer Approach to Quad Remeshing", "normalizedTitle": "A Divide-and-Conquer Approach to Quad Remeshing", "fno": "ttg2013060941", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Solid Modeling", "Optimization", "Vectors", "Shape", "Computational Modeling", "Strips", "Smoothing Methods", "Mixed Integer Optimization", "Quad Remeshing", "Divide And Conquer", "Segmentation" ], "authors": [ { "givenName": null, "surname": "Muyang Zhang", "fullName": "Muyang Zhang", "affiliation": "State Key Lab. of CAD & CG, Zhejiang Univ., Hangzhou, China", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Jin Huang", "fullName": "Jin Huang", "affiliation": "State Key Lab. of CAD & CG, Zhejiang Univ., Hangzhou, China", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Xinguo Liu", "fullName": "Xinguo Liu", "affiliation": "State Key Lab. of CAD & CG, Zhejiang Univ., Hangzhou, China", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Hujun Bao", "fullName": "Hujun Bao", "affiliation": "State Key Lab. of CAD & CG, Zhejiang Univ., Hangzhou, China", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "06", "pubDate": "2013-06-01 00:00:00", "pubType": "trans", "pages": "941-952", "year": "2013", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/case/2009/3728/0/3728a160", "title": "A Selection Problem for Management Based on Divide and Conquer Algorithm", "doi": null, "abstractUrl": "/proceedings-article/case/2009/3728a160/12OmNBuL1fW", "parentPublication": { "id": "proceedings/case/2009/3728/0", "title": "2009 IITA International Conference on Control, Automation and Systems Engineering, CASE 2009", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/mines/2011/4559/0/4559a637", "title": "Virtualization Security Risks and Solutions of Cloud Computing via Divide-Conquer Strategy", "doi": null, "abstractUrl": "/proceedings-article/mines/2011/4559a637/12OmNwAt1HO", "parentPublication": { "id": "proceedings/mines/2011/4559/0", "title": "Multimedia Information Networking and Security, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/spdp/1996/7683/0/76830488", "title": "Concatenated Parallelism: A Technique for Efficient Parallel Divide and Conquer", "doi": null, "abstractUrl": "/proceedings-article/spdp/1996/76830488/12OmNwE9Oxg", "parentPublication": { "id": "proceedings/spdp/1996/7683/0", "title": "Parallel and Distributed Processing, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ncis/2011/4355/2/4355b012", "title": "A Divide-and-Conquer System Based Neural Networks for Forecasting Time Series", "doi": null, "abstractUrl": "/proceedings-article/ncis/2011/4355b012/12OmNxuo0h0", "parentPublication": { "id": "proceedings/ncis/2011/4355/2", "title": "Network Computing and Information Security, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ipps/1995/7074/0/70740734", "title": "Divide-and-conquer programming on MIMD computers", "doi": null, "abstractUrl": "/proceedings-article/ipps/1995/70740734/12OmNyOHFYt", "parentPublication": { "id": "proceedings/ipps/1995/7074/0", "title": "Proceedings of 9th International Parallel Processing Symposium", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2010/7259/0/05521462", "title": "Reversely Anisotropic Quad-dominant Remeshing", "doi": null, "abstractUrl": "/proceedings-article/smi/2010/05521462/12OmNywxlVm", "parentPublication": { "id": "proceedings/smi/2010/7259/0", "title": "Shape Modeling International (SMI 2010)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/spdp/1990/2087/0/00143517", "title": "Divide and conquer for distributed mutual exclusion", "doi": null, "abstractUrl": "/proceedings-article/spdp/1990/00143517/12OmNzd7bEL", "parentPublication": { "id": "proceedings/spdp/1990/2087/0", "title": "Parallel and Distributed Processing, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgrapi/2014/4258/0/4258a009", "title": "Improving Divide-and-Conquer Ray-Tracing Using a Parallel Approach", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi/2014/4258a009/12OmNzlD9ag", "parentPublication": { "id": "proceedings/sibgrapi/2014/4258/0", "title": "2014 27th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tc/1983/06/01676280", "title": "Divide-and-Conquer for Parallel Processing", "doi": null, "abstractUrl": "/journal/tc/1983/06/01676280/13rRUxASuLG", "parentPublication": { "id": "trans/tc", "title": "IEEE Transactions on Computers", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/td/1996/10/l1049", "title": "Parallel Divide and Conquer on Meshes", "doi": null, "abstractUrl": "/journal/td/1996/10/l1049/13rRUxBa5mU", "parentPublication": { "id": "trans/td", "title": "IEEE Transactions on Parallel & Distributed Systems", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2013060927", "articleId": "13rRUwj7cpa", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2013060953", "articleId": "13rRUxASuhz", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxvwoO0", "title": "June", "year": "2012", "issueNum": "06", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUypp57C", "doi": "10.1109/TVCG.2011.118", "abstract": "HASH(0x3a3e494)", "abstracts": [ { "abstractType": "Regular", "content": "HASH(0x3a3e494)", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "HASH(0x3a3e494)", "title": "Hexagonal Global Parameterization of Arbitrary Surfaces", "normalizedTitle": "Hexagonal Global Parameterization of Arbitrary Surfaces", "fno": "ttg2012060865", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Surface Parameterization", "Rotational Symmetry", "Hexagonal Global Parameterization", "Triangular Remeshing", "Pattern Synthesis On Surfaces", "Texture Synthesis", "Geometry Synthesis", "Regular Patterns" ], "authors": [ { "givenName": "Matthias", "surname": "Nieser", "fullName": "Matthias Nieser", "affiliation": "Freie Universität Berlin, Berlin", "__typename": "ArticleAuthorType" }, { "givenName": "Jonathan", "surname": "Palacios", "fullName": "Jonathan Palacios", "affiliation": "Oregon State University, Corvallis", "__typename": "ArticleAuthorType" }, { "givenName": "Konrad", "surname": "Polthier", "fullName": "Konrad Polthier", "affiliation": "Freie Universität Berlin, Berlin", "__typename": "ArticleAuthorType" }, { "givenName": "Eugene", "surname": "Zhang", "fullName": "Eugene Zhang", "affiliation": "Oregon State University, Corvallis", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "06", "pubDate": "2012-06-01 00:00:00", "pubType": "trans", "pages": "865-878", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/smi/2004/2075/0/20750200", "title": "A Fast and Simple Stretch-Minimizing Mesh Parameterization", "doi": null, "abstractUrl": "/proceedings-article/smi/2004/20750200/12OmNqEAT3F", "parentPublication": { "id": "proceedings/smi/2004/2075/0", "title": "Proceedings. Shape Modeling International 2004", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2004/8788/0/87880267", "title": "Optimal Global Conformal Surface Parameterization", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2004/87880267/12OmNsbGvEw", "parentPublication": { "id": "proceedings/ieee-vis/2004/8788/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2010/01/ttg2010010095", "title": "Metric-Driven RoSy Field Design and Remeshing", "doi": null, "abstractUrl": "/journal/tg/2010/01/ttg2010010095/13rRUx0gezS", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2011/12/ttg2011122005", "title": "Authalic Parameterization of General Surfaces Using Lie Advection", "doi": null, "abstractUrl": "/journal/tg/2011/12/ttg2011122005/13rRUxBJhvu", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2004/03/v0278", "title": "Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces", "doi": null, "abstractUrl": "/journal/tg/2004/03/v0278/13rRUyYSWsE", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2011/10/ttg2011101531", "title": "Partwise Cross-Parameterization via Nonregular Convex Hull Domains", "doi": null, "abstractUrl": "/journal/tg/2011/10/ttg2011101531/13rRUyfbwqD", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "05930386", "articleId": "13rRUxBJhmQ", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012060879", "articleId": "13rRUx0gev5", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAle6QD", "title": "February", "year": "2012", "issueNum": "02", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxAAST2", "doi": "10.1109/TVCG.2011.98", "abstract": "Crease surfaces describe extremal structures of 3D scalar fields. We present a new region-growing-based approach to the meshless extraction of adaptive nonmanifold valley and ridge surfaces that overcomes limitations of previous approaches by decoupling point seeding and triangulation of the surface. Our method is capable of extracting valley surface skeletons as connected minimum structures. As our algorithm is inherently mesh-free and curvature adaptive, it is suitable for surface construction in fields with an arbitrary neighborhood structure. As an application for insightful visualization with valley surfaces, we choose a low frequency acoustics simulation. We use our valley surface construction approach to visualize the resulting complex-valued scalar pressure field for arbitrary frequencies to identify regions of sound cancellation. This provides an expressive visualization of the topology of wave node and antinode structures in simulated acoustics.", "abstracts": [ { "abstractType": "Regular", "content": "Crease surfaces describe extremal structures of 3D scalar fields. We present a new region-growing-based approach to the meshless extraction of adaptive nonmanifold valley and ridge surfaces that overcomes limitations of previous approaches by decoupling point seeding and triangulation of the surface. Our method is capable of extracting valley surface skeletons as connected minimum structures. As our algorithm is inherently mesh-free and curvature adaptive, it is suitable for surface construction in fields with an arbitrary neighborhood structure. As an application for insightful visualization with valley surfaces, we choose a low frequency acoustics simulation. We use our valley surface construction approach to visualize the resulting complex-valued scalar pressure field for arbitrary frequencies to identify regions of sound cancellation. This provides an expressive visualization of the topology of wave node and antinode structures in simulated acoustics.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Crease surfaces describe extremal structures of 3D scalar fields. We present a new region-growing-based approach to the meshless extraction of adaptive nonmanifold valley and ridge surfaces that overcomes limitations of previous approaches by decoupling point seeding and triangulation of the surface. Our method is capable of extracting valley surface skeletons as connected minimum structures. As our algorithm is inherently mesh-free and curvature adaptive, it is suitable for surface construction in fields with an arbitrary neighborhood structure. As an application for insightful visualization with valley surfaces, we choose a low frequency acoustics simulation. We use our valley surface construction approach to visualize the resulting complex-valued scalar pressure field for arbitrary frequencies to identify regions of sound cancellation. This provides an expressive visualization of the topology of wave node and antinode structures in simulated acoustics.", "title": "On Mesh-Free Valley Surface Extraction with Application to Low Frequency Sound Simulation", "normalizedTitle": "On Mesh-Free Valley Surface Extraction with Application to Low Frequency Sound Simulation", "fno": "ttg2012020270", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Valley", "Ridge", "Crease", "Adaptive Surface", "Meshing", "Acoustics", "Complex Valued Scalar Field" ], "authors": [ { "givenName": "Harald", "surname": "Obermaier", "fullName": "Harald Obermaier", "affiliation": "University of California, Davis, Davis", "__typename": "ArticleAuthorType" }, { "givenName": "Jan", "surname": "Mohring", "fullName": "Jan Mohring", "affiliation": "Fraunhofer ITWM, Kaiserslautern", "__typename": "ArticleAuthorType" }, { "givenName": "Eduard", "surname": "Deines", "fullName": "Eduard Deines", "affiliation": "CD-adapco, Austin", "__typename": "ArticleAuthorType" }, { "givenName": "Martin", "surname": "Hering-Bertram", "fullName": "Martin Hering-Bertram", "affiliation": "Rhine-Waal University of Applied Sciences, Nollenburgerweg", "__typename": "ArticleAuthorType" }, { "givenName": "Hans", "surname": "Hagen", "fullName": "Hans Hagen", "affiliation": "Universität Kaiserslautern, Kaiserslautern", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "02", "pubDate": "2012-02-01 00:00:00", "pubType": "trans", "pages": "270-282", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ieee-vis/1998/9176/0/91760095", "title": "Extremal Feature Extraction from 3-D Vector and Noisy Scalar Fields", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/1998/91760095/12OmNAhxjBS", "parentPublication": { "id": "proceedings/ieee-vis/1998/9176/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/robio/2006/0570/0/04141971", "title": "Drag Reduction on Micro-Structured Super-hydrophobic Surface", "doi": null, "abstractUrl": "/proceedings-article/robio/2006/04141971/12OmNBSjISS", "parentPublication": { "id": "proceedings/robio/2006/0570/0", "title": "IEEE International Conference on Robotics and Biomimetics - ROBIO2006", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2009/3992/0/05206748", "title": "Surface feature detection and description with applications to mesh matching", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2009/05206748/12OmNBuL165", "parentPublication": { "id": "proceedings/cvpr/2009/3992/0", "title": "2009 IEEE Conference on Computer Vision and Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/1990/2057/0/00139537", "title": "Representing surface curvature discontinuities on curved surfaces", "doi": null, "abstractUrl": "/proceedings-article/iccv/1990/00139537/12OmNvT2peK", "parentPublication": { "id": "proceedings/iccv/1990/2057/0", "title": "Proceedings Third International Conference on Computer Vision", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/crv/2010/4040/0/4040a293", "title": "Decoupled Active Surface for Volumetric Image Segmentation", "doi": null, "abstractUrl": "/proceedings-article/crv/2010/4040a293/12OmNvk7JRk", "parentPublication": { "id": "proceedings/crv/2010/4040/0", "title": "2010 Canadian Conference on Computer and Robot Vision", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icicic/2009/3873/0/pid971146", "title": "Surface Topographic Analysis in Northern Part of HuaTung Valley, Taiwan", "doi": null, "abstractUrl": "/proceedings-article/icicic/2009/pid971146/12OmNvnwVqC", "parentPublication": { "id": "proceedings/icicic/2009/3873/0", "title": "Innovative Computing ,Information and Control, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2008/2260/0/04547959", "title": "A least-norm approach to flattenable mesh surface processing", "doi": null, "abstractUrl": "/proceedings-article/smi/2008/04547959/12OmNz3bdDN", "parentPublication": { "id": "proceedings/smi/2008/2260/0", "title": "IEEE International Conference on Shape Modeling and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/1999/0164/2/01641098", "title": "Free-Form Surface Registration Using Surface Signatures", "doi": null, "abstractUrl": "/proceedings-article/iccv/1999/01641098/12OmNzIl3DW", "parentPublication": { "id": "proceedings/iccv/1999/0164/2", "title": "Proceedings of the Seventh IEEE International Conference on Computer Vision", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/1995/7187/0/71870052", "title": "Enhancing Transparent Skin Surfaces with Ridge and Valley Lines", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/1995/71870052/12OmNzd7bqp", "parentPublication": { "id": "proceedings/ieee-vis/1995/7187/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2010/01/ttg2010010109", "title": "Crease Surfaces: From Theory to Extraction and Application to Diffusion Tensor MRI", "doi": null, "abstractUrl": "/journal/tg/2010/01/ttg2010010109/13rRUxDIthb", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012020261", "articleId": "13rRUwj7cp8", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012020283", "articleId": "13rRUEgs2tp", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNwJPMX5", "title": "Dec.", "year": "2011", "issueNum": "12", "idPrefix": "tg", "pubType": "journal", "volume": "17", "label": "Dec.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwInv4l", "doi": "10.1109/TVCG.2011.224", "abstract": "Medical imaging plays a central role in a vast range of healthcare practices. The usefulness of 3D visualizations has been demonstrated for many types of treatment planning. Nevertheless, full access to 3D renderings outside of the radiology department is still scarce even for many image-centric specialties. Our work stems from the hypothesis that this under-utilization is partly due to existing visualization systems not taking the prerequisites of this application domain fully into account. We have developed a medical visualization table intended to better fit the clinical reality. The overall design goals were two-fold: similarity to a real physical situation and a very low learning threshold. This paper describes the development of the visualization table with focus on key design decisions. The developed features include two novel interaction components for touch tables. A user study including five orthopedic surgeons demonstrates that the system is appropriate and useful for this application domain.", "abstracts": [ { "abstractType": "Regular", "content": "Medical imaging plays a central role in a vast range of healthcare practices. The usefulness of 3D visualizations has been demonstrated for many types of treatment planning. Nevertheless, full access to 3D renderings outside of the radiology department is still scarce even for many image-centric specialties. Our work stems from the hypothesis that this under-utilization is partly due to existing visualization systems not taking the prerequisites of this application domain fully into account. We have developed a medical visualization table intended to better fit the clinical reality. The overall design goals were two-fold: similarity to a real physical situation and a very low learning threshold. This paper describes the development of the visualization table with focus on key design decisions. The developed features include two novel interaction components for touch tables. A user study including five orthopedic surgeons demonstrates that the system is appropriate and useful for this application domain.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Medical imaging plays a central role in a vast range of healthcare practices. The usefulness of 3D visualizations has been demonstrated for many types of treatment planning. Nevertheless, full access to 3D renderings outside of the radiology department is still scarce even for many image-centric specialties. Our work stems from the hypothesis that this under-utilization is partly due to existing visualization systems not taking the prerequisites of this application domain fully into account. We have developed a medical visualization table intended to better fit the clinical reality. The overall design goals were two-fold: similarity to a real physical situation and a very low learning threshold. This paper describes the development of the visualization table with focus on key design decisions. The developed features include two novel interaction components for touch tables. A user study including five orthopedic surgeons demonstrates that the system is appropriate and useful for this application domain.", "title": "Multi-Touch Table System for Medical Visualization: Application to Orthopedic Surgery Planning", "normalizedTitle": "Multi-Touch Table System for Medical Visualization: Application to Orthopedic Surgery Planning", "fno": "ttg2011121775", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Medical Visualization", "Multitouch", "Tabletop Display", "Treatment Planning" ], "authors": [ { "givenName": "Claes", "surname": "Lundström", "fullName": "Claes Lundström", "affiliation": "Center for Medical Image Science and Visualization, Linköping University, Sweden / Sectra Imtec AB, Sweden", "__typename": "ArticleAuthorType" }, { "givenName": "Thomas", "surname": "Rydell", "fullName": "Thomas Rydell", "affiliation": "Interactive Institute, Norrköping, Sweden", "__typename": "ArticleAuthorType" }, { "givenName": "Camilla", "surname": "Forsell", "fullName": "Camilla Forsell", "affiliation": "C-research, Linköping University, Sweden", "__typename": "ArticleAuthorType" }, { "givenName": "Anders", "surname": "Persson", "fullName": "Anders Persson", "affiliation": "Center for Medical Image Science and Visualization, Linköping University, Sweden", "__typename": "ArticleAuthorType" }, { "givenName": "Anders", "surname": "Ynnerman", "fullName": "Anders Ynnerman", "affiliation": "C-research, Linköping University, Sweden", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "12", "pubDate": "2011-12-01 00:00:00", "pubType": "trans", "pages": "1775-1784", "year": "2011", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/bibm/2013/1309/0/06732587", "title": "Medical image based 3D reconstruction and preoperative surgery-planning for microwave ablation", "doi": null, "abstractUrl": "/proceedings-article/bibm/2013/06732587/12OmNA0MYZl", "parentPublication": { "id": "proceedings/bibm/2013/1309/0", "title": "2013 IEEE International Conference on Bioinformatics and Biomedicine (BIBM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2009/3733/0/3733a266", "title": "Hybrid Visualization for Maxillofacial Surgery Planning and Simulation", "doi": null, "abstractUrl": "/proceedings-article/iv/2009/3733a266/12OmNC943AT", "parentPublication": { "id": "proceedings/iv/2009/3733/0", "title": "2009 13th International Conference Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2015/1727/0/07223349", "title": "Collaborative table-top VR display for neurosurgical planning", "doi": null, "abstractUrl": "/proceedings-article/vr/2015/07223349/12OmNs59JLl", "parentPublication": { "id": "proceedings/vr/2015/1727/0", "title": "2015 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/grc/2013/1282/0/06740400", "title": "Application of table based similarity to classification of bio-medical documents", "doi": null, "abstractUrl": "/proceedings-article/grc/2013/06740400/12OmNvm6VKU", "parentPublication": { "id": "proceedings/grc/2013/1282/0", "title": "2013 IEEE International Conference on Granular Computing (GrC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dicta/2009/3866/0/3866a212", "title": "3D Reconstruction of Patient Specific Bone Models from 2D Radiographs for Image Guided Orthopedic Surgery", "doi": null, "abstractUrl": "/proceedings-article/dicta/2009/3866a212/12OmNxFsmpR", "parentPublication": { "id": "proceedings/dicta/2009/3866/0", "title": "2009 Digital Image Computing: Techniques and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2017/6327/0/6327a204", "title": "[POSTER] Mixed Reality Support for Orthopaedic Surgery", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2017/6327a204/12OmNzUxOf1", "parentPublication": { "id": "proceedings/ismar-adjunct/2017/6327/0", "title": "2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2006/05/mcg2006050036", "title": "Informing the Design of Direct-Touch Tabletops", "doi": null, "abstractUrl": "/magazine/cg/2006/05/mcg2006050036/13rRUwvT9iE", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2006/06/mcg2006060036", "title": "Liver Surgery Planning Using Virtual Reality", "doi": null, "abstractUrl": "/magazine/cg/2006/06/mcg2006060036/13rRUx0xPCD", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2005/01/mcg2005010048", "title": "Lumisight Table: An Interactive View-Dependent Tabletop Display", "doi": null, "abstractUrl": "/magazine/cg/2005/01/mcg2005010048/13rRUxjQyxE", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dasc-picom-datacom-cyberscitech/2018/7518/0/751800a193", "title": "Table Analysis and Information Extraction for Medical Laboratory Reports", "doi": null, "abstractUrl": "/proceedings-article/dasc-picom-datacom-cyberscitech/2018/751800a193/17D45WaTkeU", "parentPublication": { "id": "proceedings/dasc-picom-datacom-cyberscitech/2018/7518/0", "title": "2018 IEEE 16th Intl Conf on Dependable, Autonomic and Secure Computing, 16th Intl Conf on Pervasive Intelligence and Computing, 4th Intl Conf on Big Data Intelligence and Computing and Cyber Science and Technology Congress(DASC/PiCom/DataCom/CyberSciTech)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2011121765", "articleId": "13rRUxBa5xe", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2011121785", "articleId": "13rRUNvyaeW", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "1p1cntpQSWc", "title": "Jan.", "year": "2021", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "27", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1bwCk2J4N7q", "doi": "10.1109/TVCG.2019.2927477", "abstract": "Room-scale 3D position tracking enables users to explore a virtual environment by physically walking, which improves comfort and the level of immersion. However, when users walk with their eyesight blocked by a head-mounted display, they may unexpectedly lose their balance and fall if they bump into real-world obstacles or unintentionally shift their center of mass outside the margin of stability. This paper evaluates balance recovery methods and intervention timing during the use of VR with the assumption that the onset of a fall is given. Our experiment followed the tether-release protocol during clinical research and induced a fall while a subject was engaged in a secondary 3D object selection task. The experiment employed a two-by-two design that evaluated two assistive techniques, i.e., video-see-through and auditory warning at two different timings, i.e., at fall onset and 500ms prior to fall onset. The data from 17 subjects showed that video-see-through triggered 500 ms before the onset of fall can effectively help users recover from falls. Surprisingly, video-see-through at fall onset has a significant negative impact on balance recovery and produces similar results to those of the baseline condition (no intervention).", "abstracts": [ { "abstractType": "Regular", "content": "Room-scale 3D position tracking enables users to explore a virtual environment by physically walking, which improves comfort and the level of immersion. However, when users walk with their eyesight blocked by a head-mounted display, they may unexpectedly lose their balance and fall if they bump into real-world obstacles or unintentionally shift their center of mass outside the margin of stability. This paper evaluates balance recovery methods and intervention timing during the use of VR with the assumption that the onset of a fall is given. Our experiment followed the tether-release protocol during clinical research and induced a fall while a subject was engaged in a secondary 3D object selection task. The experiment employed a two-by-two design that evaluated two assistive techniques, i.e., video-see-through and auditory warning at two different timings, i.e., at fall onset and 500ms prior to fall onset. The data from 17 subjects showed that video-see-through triggered 500 ms before the onset of fall can effectively help users recover from falls. Surprisingly, video-see-through at fall onset has a significant negative impact on balance recovery and produces similar results to those of the baseline condition (no intervention).", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Room-scale 3D position tracking enables users to explore a virtual environment by physically walking, which improves comfort and the level of immersion. However, when users walk with their eyesight blocked by a head-mounted display, they may unexpectedly lose their balance and fall if they bump into real-world obstacles or unintentionally shift their center of mass outside the margin of stability. This paper evaluates balance recovery methods and intervention timing during the use of VR with the assumption that the onset of a fall is given. Our experiment followed the tether-release protocol during clinical research and induced a fall while a subject was engaged in a secondary 3D object selection task. The experiment employed a two-by-two design that evaluated two assistive techniques, i.e., video-see-through and auditory warning at two different timings, i.e., at fall onset and 500ms prior to fall onset. The data from 17 subjects showed that video-see-through triggered 500 ms before the onset of fall can effectively help users recover from falls. Surprisingly, video-see-through at fall onset has a significant negative impact on balance recovery and produces similar results to those of the baseline condition (no intervention).", "title": "Evaluating Balance Recovery Techniques for Users Wearing Head-Mounted Display in VR", "normalizedTitle": "Evaluating Balance Recovery Techniques for Users Wearing Head-Mounted Display in VR", "fno": "08758372", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Helmet Mounted Displays", "Virtual Reality", "Virtual Environment", "Balance Recovery Methods", "Intervention Timing", "VR", "Tether Release Protocol", "Clinical Research", "Secondary 3 D Object Selection Task", "Balance Recovery Techniques", "Head Mounted Display", "Room Scale 3 D Position Tracking", "Video See Through", "Protocols", "Virtual Environments", "Three Dimensional Displays", "Australia", "Legged Locomotion", "Timing", "Resists", "VR", "Fall", "Balance" ], "authors": [ { "givenName": "Carlos A. Tirado", "surname": "Cortes", "fullName": "Carlos A. Tirado Cortes", "affiliation": "Centre for Artificial Intelligence, University of Technology, Sydney, Ultimo, NSW, Australia", "__typename": "ArticleAuthorType" }, { "givenName": "Hsiang-Ting", "surname": "Chen", "fullName": "Hsiang-Ting Chen", "affiliation": "Centre for Artificial Intelligence, University of Technology, Sydney, Ultimo, NSW, Australia", "__typename": "ArticleAuthorType" }, { "givenName": "Daina L.", "surname": "Sturnieks", "fullName": "Daina L. Sturnieks", "affiliation": "Neuroscience Research Australia, Randwick, NSW, Australia", "__typename": "ArticleAuthorType" }, { "givenName": "Jaime", "surname": "Garcia", "fullName": "Jaime Garcia", "affiliation": "University of Technology Sydney, Ultimo, NSW, Australia", "__typename": "ArticleAuthorType" }, { "givenName": "Stephen R.", "surname": "Lord", "fullName": "Stephen R. Lord", "affiliation": "Neuroscience Research Australia, Randwick, NSW, Australia", "__typename": "ArticleAuthorType" }, { "givenName": "Chin-Teng", "surname": "Lin", "fullName": "Chin-Teng Lin", "affiliation": "Centre for Artificial Intelligence, University of Technology, Sydney, Ultimo, NSW, Australia", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2021-01-01 00:00:00", "pubType": "trans", "pages": "204-215", "year": "2021", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/3dui/2016/0842/0/07460041", "title": "Visual feedback to improve the accessibility of head-mounted displays for persons with balance impairments", "doi": null, "abstractUrl": "/proceedings-article/3dui/2016/07460041/12OmNwF0BS2", "parentPublication": { "id": "proceedings/3dui/2016/0842/0", "title": "2016 IEEE Symposium on 3D User Interfaces (3DUI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2013/4795/0/06549395", "title": "Flexible and general redirected walking for head-mounted displays", "doi": null, "abstractUrl": "/proceedings-article/vr/2013/06549395/12OmNxFJXN3", "parentPublication": { "id": "proceedings/vr/2013/4795/0", "title": "2013 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bibe/2016/3834/0/3834a278", "title": "The Balance Ability of Fallers and Non-Fallers in Psychiatric Patients at a Long Term Care Unit", "doi": null, "abstractUrl": "/proceedings-article/bibe/2016/3834a278/12OmNxVlTBL", "parentPublication": { "id": "proceedings/bibe/2016/3834/0", "title": "2016 IEEE 16th International Conference on Bioinformatics and Bioengineering (BIBE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2016/0836/0/07504764", "title": "Visual feedback to improve the accessibility of head-mounted displays for persons with balance impairments", "doi": null, "abstractUrl": "/proceedings-article/vr/2016/07504764/12OmNy6qfPt", "parentPublication": { "id": "proceedings/vr/2016/0836/0", "title": "2016 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2018/7592/0/08699200", "title": "Effective Free Field of View Scene Exploration in VR and AR", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2018/08699200/19F1SrRS4vK", "parentPublication": { "id": "proceedings/ismar-adjunct/2018/7592/0", "title": "2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/5555/01/09737429", "title": "Intentional Head-Motion Assisted Locomotion for Reducing Cybersickness", "doi": null, "abstractUrl": "/journal/tg/5555/01/09737429/1BQidPzNjBS", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2019/1377/0/08797736", "title": "Emotion Recognition in Gamers Wearing Head-mounted Display", "doi": null, "abstractUrl": "/proceedings-article/vr/2019/08797736/1cJ0JubbA6A", "parentPublication": { "id": "proceedings/vr/2019/1377/0", "title": "2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2020/8508/0/850800a649", "title": "Comparing World and Screen Coordinate Systems in Optical See-Through Head-Mounted Displays for Text Readability while Walking", "doi": null, "abstractUrl": "/proceedings-article/ismar/2020/850800a649/1pysvKFdazS", "parentPublication": { "id": "proceedings/ismar/2020/8508/0", "title": "2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2021/1838/0/255600a336", "title": "Egocentric Distance Judgments in Full-Cue Video-See-Through VR Conditions are No Better than Distance Judgments to Targets in a Void", "doi": null, "abstractUrl": "/proceedings-article/vr/2021/255600a336/1tuAMHqgc8w", "parentPublication": { "id": "proceedings/vr/2021/1838/0", "title": "2021 IEEE Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2021/11/09523894", "title": "Head-Mounted Display with Increased Downward Field of View Improves Presence and Sense of Self-Location", "doi": null, "abstractUrl": "/journal/tg/2021/11/09523894/1wpqkPb7CSY", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08818661", "articleId": "1cRBtd0YTN6", "__typename": "AdjacentArticleType" }, "next": { "fno": "08809754", "articleId": "1cHEztXuDmM", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNscfHUE", "title": "September/October", "year": "2010", "issueNum": "05", "idPrefix": "so", "pubType": "magazine", "volume": "27", "label": "September/October", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwInvjq", "doi": "10.1109/MS.2010.89", "abstract": "Constraint programming (CP) is a young but rapidly developing technology that supports the modeling and solution of a wide range of planning, scheduling, search, and optimization problems. The integration of CP concepts into languages from other paradigms yields constraint-based multiparadigm programming. This article briefly introduces the constraint-based paradigm and discusses methods, problems, gains, and experiences in integrating CP techniques into the object-oriented paradigm, using Java as an example.", "abstracts": [ { "abstractType": "Regular", "content": "Constraint programming (CP) is a young but rapidly developing technology that supports the modeling and solution of a wide range of planning, scheduling, search, and optimization problems. The integration of CP concepts into languages from other paradigms yields constraint-based multiparadigm programming. This article briefly introduces the constraint-based paradigm and discusses methods, problems, gains, and experiences in integrating CP techniques into the object-oriented paradigm, using Java as an example.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Constraint programming (CP) is a young but rapidly developing technology that supports the modeling and solution of a wide range of planning, scheduling, search, and optimization problems. The integration of CP concepts into languages from other paradigms yields constraint-based multiparadigm programming. This article briefly introduces the constraint-based paradigm and discusses methods, problems, gains, and experiences in integrating CP techniques into the object-oriented paradigm, using Java as an example.", "title": "Constraint-Based Object-Oriented Programming", "normalizedTitle": "Constraint-Based Object-Oriented Programming", "fno": "mso2010050053", "hasPdf": true, "idPrefix": "so", "keywords": [ "Multiparadigm Programming", "Programming Languages", "Object Oriented Languages", "Constraints", "Software Engineering" ], "authors": [ { "givenName": "Petra", "surname": "Hofstedt", "fullName": "Petra Hofstedt", "affiliation": "Brandenburg University of Technology Cottbus", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2010-09-01 00:00:00", "pubType": "mags", "pages": "53-56", "year": "2010", "issn": "0740-7459", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/compsac/1995/7119/0/71190362", "title": "A Multiparadigm Programming Approach for Developing Knowledge-Based Systems", "doi": null, "abstractUrl": "/proceedings-article/compsac/1995/71190362/12OmNvAiSkV", "parentPublication": { "id": "proceedings/compsac/1995/7119/0", "title": "Proceedings Nineteenth Annual International Computer Software and Applications Conference (COMPSAC'95)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/tools/1998/9096/0/90960018", "title": "A Multiparadigm Language for Developing Agent-oriented Applications", "doi": null, "abstractUrl": "/proceedings-article/tools/1998/90960018/12OmNvlxJxo", "parentPublication": { "id": "proceedings/tools/1998/9096/0", "title": "Proceedings Technology of Object-Oriented Languages. TOOLS 27 (Cat. No.98EX224)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/hicss/1990/9999/2/00205206", "title": "The constraint-based paradigm: integrating object-oriented and rule-based programming", "doi": null, "abstractUrl": "/proceedings-article/hicss/1990/00205206/12OmNvzJGam", "parentPublication": { "id": "proceedings/hicss/1990/9999/2", "title": "Twenty-Third Annual Hawaii International Conference on System Sciences", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/apsec/1997/8271/0/82710116", "title": "A methodology for object-oriented constraint programming", "doi": null, "abstractUrl": "/proceedings-article/apsec/1997/82710116/12OmNx76TT5", "parentPublication": { "id": "proceedings/apsec/1997/8271/0", "title": "Proceedings of Joint 4th International Computer Science Conference and 4th Asia Pacific Software Engineering Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iceccs/1995/7123/0/71230334", "title": "General-purpose multiparadigm programming languages: an enabling technology for constructing complex systems", "doi": null, "abstractUrl": "/proceedings-article/iceccs/1995/71230334/12OmNy5R3Cc", "parentPublication": { "id": "proceedings/iceccs/1995/7123/0", "title": "Engineering of Complex Computer Systems, IEEE International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wvl/1990/2090/0/00128412", "title": "Multiparadigm visual programming language", "doi": null, "abstractUrl": "/proceedings-article/wvl/1990/00128412/12OmNzJbQWE", "parentPublication": { "id": "proceedings/wvl/1990/2090/0", "title": "Proceedings of the 1990 IEEE Workshop on Visual Languages", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dexa/1996/7662/0/76620326", "title": "An approach to multiparadigm programming database systems", "doi": null, "abstractUrl": "/proceedings-article/dexa/1996/76620326/12OmNzTYC4m", "parentPublication": { "id": "proceedings/dexa/1996/7662/0", "title": "Proceedings of 7th International Conference and Workshop on Database and Expert Systems Applications: DEXA 96", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/so/2010/05/mso2010050020", "title": "Guest Editors' Introduction: Multiparadigm Programming", "doi": null, "abstractUrl": "/magazine/so/2010/05/mso2010050020/13rRUNvgzgu", "parentPublication": { "id": "mags/so", "title": "IEEE Software", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/so/1989/05/s5015", "title": "A Compositional Approach to Multiparadigm Programming", "doi": null, "abstractUrl": "/magazine/so/1989/05/s5015/13rRUxASu9x", "parentPublication": { "id": "mags/so", "title": "IEEE Software", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/so/2010/05/mso2010050025", "title": "Multi-DSL Applications with Ruby", "doi": null, "abstractUrl": "/magazine/so/2010/05/mso2010050025/13rRUxASuE2", "parentPublication": { "id": "mags/so", "title": "IEEE Software", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "mso2010050045", "articleId": "13rRUyfbwoO", "__typename": "AdjacentArticleType" }, "next": { "fno": "mso2010050057", "articleId": "13rRUIIVliA", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAle6QH", "title": "Sept.", "year": "2014", "issueNum": "09", "idPrefix": "tp", "pubType": "journal", "volume": "36", "label": "Sept.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxAAT2t", "doi": "10.1109/TPAMI.2014.2303090", "abstract": "This paper addresses the problem of recognizing human interactions from videos. We propose a novel approach that recognizes human interactions by the learned high-level descriptions, interactive phrases. Interactive phrases describe motion relationships between interacting people. These phrases naturally exploit human knowledge and allow us to construct a more descriptive model for recognizing human interactions. We propose a discriminative model to encode interactive phrases based on the latent SVM formulation. Interactive phrases are treated as latent variables and are used as mid-level features. To complement manually specified interactive phrases, we also discover data-driven phrases from data in order to find potentially useful and discriminative phrases for differentiating human interactions. An information-theoretic approach is employed to learn the data-driven phrases. The interdependencies between interactive phrases are explicitly captured in the model to deal with motion ambiguity and partial occlusion in the interactions. We evaluate our method on the BIT-Interaction data set, UT-Interaction data set, and Collective Activity data set. Experimental results show that our approach achieves superior performance over previous approaches.", "abstracts": [ { "abstractType": "Regular", "content": "This paper addresses the problem of recognizing human interactions from videos. We propose a novel approach that recognizes human interactions by the learned high-level descriptions, interactive phrases. Interactive phrases describe motion relationships between interacting people. These phrases naturally exploit human knowledge and allow us to construct a more descriptive model for recognizing human interactions. We propose a discriminative model to encode interactive phrases based on the latent SVM formulation. Interactive phrases are treated as latent variables and are used as mid-level features. To complement manually specified interactive phrases, we also discover data-driven phrases from data in order to find potentially useful and discriminative phrases for differentiating human interactions. An information-theoretic approach is employed to learn the data-driven phrases. The interdependencies between interactive phrases are explicitly captured in the model to deal with motion ambiguity and partial occlusion in the interactions. We evaluate our method on the BIT-Interaction data set, UT-Interaction data set, and Collective Activity data set. Experimental results show that our approach achieves superior performance over previous approaches.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper addresses the problem of recognizing human interactions from videos. We propose a novel approach that recognizes human interactions by the learned high-level descriptions, interactive phrases. Interactive phrases describe motion relationships between interacting people. These phrases naturally exploit human knowledge and allow us to construct a more descriptive model for recognizing human interactions. We propose a discriminative model to encode interactive phrases based on the latent SVM formulation. Interactive phrases are treated as latent variables and are used as mid-level features. To complement manually specified interactive phrases, we also discover data-driven phrases from data in order to find potentially useful and discriminative phrases for differentiating human interactions. An information-theoretic approach is employed to learn the data-driven phrases. The interdependencies between interactive phrases are explicitly captured in the model to deal with motion ambiguity and partial occlusion in the interactions. We evaluate our method on the BIT-Interaction data set, UT-Interaction data set, and Collective Activity data set. Experimental results show that our approach achieves superior performance over previous approaches.", "title": "Interactive Phrases: Semantic Descriptionsfor Human Interaction Recognition", "normalizedTitle": "Interactive Phrases: Semantic Descriptionsfor Human Interaction Recognition", "fno": "06739171", "hasPdf": true, "idPrefix": "tp", "keywords": [ "Videos", "Vectors", "Torso", "Semantics", "Training", "Hidden Markov Models", "Feature Extraction", "Latent Structural SVM", "Human Interaction", "Action Recognition" ], "authors": [ { "givenName": "Yu", "surname": "Kong", "fullName": "Yu Kong", "affiliation": "Department of Electrical and Computer Engineering, Northeastern University, Boston,", "__typename": "ArticleAuthorType" }, { "givenName": "Yunde", "surname": "Jia", "fullName": "Yunde Jia", "affiliation": "Beijing Laboratory of Intelligent Information Technology, School of Computer Science, Beijing Institute of Technology, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Yun", "surname": "Fu", "fullName": "Yun Fu", "affiliation": "Department of Electrical and Computer Engineering and the College of Computer and Information Science, Northeastern University , Boston,", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "09", "pubDate": "2014-09-01 00:00:00", "pubType": "trans", "pages": "1775-1788", "year": "2014", "issn": "0162-8828", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icme/2012/4711/0/4711a001", "title": "A Hierarchical Model for Human Interaction Recognition", "doi": null, "abstractUrl": "/proceedings-article/icme/2012/4711a001/12OmNA14Ada", "parentPublication": { "id": "proceedings/icme/2012/4711/0", "title": "2012 IEEE International Conference on Multimedia and Expo", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2008/2570/0/04607719", "title": "Human action recognition based on layered-HMM", "doi": null, "abstractUrl": "/proceedings-article/icme/2008/04607719/12OmNBOlloc", "parentPublication": { "id": "proceedings/icme/2008/2570/0", "title": "2008 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccvw/2013/3022/0/3022a508", "title": "Spatio-temporal Human-Object Interactions for Action Recognition in Videos", "doi": null, "abstractUrl": "/proceedings-article/iccvw/2013/3022a508/12OmNvjgWYm", "parentPublication": { "id": "proceedings/iccvw/2013/3022/0", "title": "2013 IEEE International Conference on Computer Vision Workshops (ICCVW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/aipr/2013/2540/0/06749320", "title": "Human object interactions recognition based on social network analysis", "doi": null, "abstractUrl": "/proceedings-article/aipr/2013/06749320/12OmNwsNRbg", "parentPublication": { "id": "proceedings/aipr/2013/2540/0", "title": "2013 IEEE Applied Imagery Pattern Recognition Workshop: Sensing for Control and Augmentation (AIPR 2013)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmew/2014/4717/0/06890714", "title": "Interactive body part contrast mining for human interaction recognition", "doi": null, "abstractUrl": "/proceedings-article/icmew/2014/06890714/12OmNxVlTJS", "parentPublication": { "id": "proceedings/icmew/2014/4717/0", "title": "2014 IEEE International Conference on Multimedia and Expo Workshops (ICMEW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2014/5118/0/5118a812", "title": "Discriminative Hierarchical Modeling of Spatio-temporally Composable Human Activities", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2014/5118a812/12OmNxeM49E", "parentPublication": { "id": "proceedings/cvpr/2014/5118/0", "title": "2014 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2014/06/06654151", "title": "Understanding Collective Activitiesof People from Videos", "doi": null, "abstractUrl": "/journal/tp/2014/06/06654151/13rRUNvyamc", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2022/9062/0/09956030", "title": "STIT: Spatio-Temporal Interaction Transformers for Human-Object Interaction Recognition in Videos", "doi": null, "abstractUrl": "/proceedings-article/icpr/2022/09956030/1IHqjDf0aJy", "parentPublication": { "id": "proceedings/icpr/2022/9062/0", "title": "2022 26th International Conference on Pattern Recognition (ICPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2020/1331/0/09102755", "title": "Skeleton-Based Interactive Graph Network For Human Object Interaction Detection", "doi": null, "abstractUrl": "/proceedings-article/icme/2020/09102755/1kwr82i3Hxe", "parentPublication": { "id": "proceedings/icme/2020/1331/0", "title": "2020 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ta/5555/01/09674867", "title": "SMIN: Semi-supervised Multi-modal Interaction Network for Conversational Emotion Recognition", "doi": null, "abstractUrl": "/journal/ta/5555/01/09674867/1zYez45OH9C", "parentPublication": { "id": "trans/ta", "title": "IEEE Transactions on Affective Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06727483", "articleId": "13rRUIJuxwu", "__typename": "AdjacentArticleType" }, "next": { "fno": "06740842", "articleId": "13rRUxYrbNu", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "1Fz3ebZZCbS", "title": "Sept.", "year": "2022", "issueNum": "09", "idPrefix": "tp", "pubType": "journal", "volume": "44", "label": "Sept.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1t8VSUW1DfG", "doi": "10.1109/TPAMI.2021.3075676", "abstract": "Contextual information plays an important role in solving various image and scene understanding tasks. Prior works have focused on the extraction of contextual information from an image and use it to infer the properties of some object(s) in the image or understand the scene behind the image, e.g., context-based object detection, recognition and semantic segmentation. In this paper, we consider an inverse problem, i.e., how to hallucinate the missing contextual information from the properties of standalone objects. We refer to it as object-level scene context prediction. This problem is difficult, as it requires extensive knowledge of the complex and diverse relationships among objects in the scene. We propose a deep neural network, which takes as input the properties (i.e., category, shape, and position) of a few standalone objects to predict an object-level scene layout that compactly encodes the semantics and structure of the scene context where the given objects are. Quantitative experiments and user studies demonstrate that our model can generate more plausible scene contexts than the baselines. Our model also enables the synthesis of realistic scene images from partial scene layouts. Finally, we validate that our model internally learns useful features for scene recognition and fake scene detection.", "abstracts": [ { "abstractType": "Regular", "content": "Contextual information plays an important role in solving various image and scene understanding tasks. Prior works have focused on the extraction of contextual information from an image and use it to infer the properties of some object(s) in the image or understand the scene behind the image, e.g., context-based object detection, recognition and semantic segmentation. In this paper, we consider an inverse problem, i.e., how to hallucinate the missing contextual information from the properties of standalone objects. We refer to it as object-level scene context prediction. This problem is difficult, as it requires extensive knowledge of the complex and diverse relationships among objects in the scene. We propose a deep neural network, which takes as input the properties (i.e., category, shape, and position) of a few standalone objects to predict an object-level scene layout that compactly encodes the semantics and structure of the scene context where the given objects are. Quantitative experiments and user studies demonstrate that our model can generate more plausible scene contexts than the baselines. Our model also enables the synthesis of realistic scene images from partial scene layouts. Finally, we validate that our model internally learns useful features for scene recognition and fake scene detection.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Contextual information plays an important role in solving various image and scene understanding tasks. Prior works have focused on the extraction of contextual information from an image and use it to infer the properties of some object(s) in the image or understand the scene behind the image, e.g., context-based object detection, recognition and semantic segmentation. In this paper, we consider an inverse problem, i.e., how to hallucinate the missing contextual information from the properties of standalone objects. We refer to it as object-level scene context prediction. This problem is difficult, as it requires extensive knowledge of the complex and diverse relationships among objects in the scene. We propose a deep neural network, which takes as input the properties (i.e., category, shape, and position) of a few standalone objects to predict an object-level scene layout that compactly encodes the semantics and structure of the scene context where the given objects are. Quantitative experiments and user studies demonstrate that our model can generate more plausible scene contexts than the baselines. Our model also enables the synthesis of realistic scene images from partial scene layouts. Finally, we validate that our model internally learns useful features for scene recognition and fake scene detection.", "title": "Object-Level Scene Context Prediction", "normalizedTitle": "Object-Level Scene Context Prediction", "fno": "09416811", "hasPdf": true, "idPrefix": "tp", "keywords": [ "Feature Extraction", "Image Segmentation", "Learning Artificial Intelligence", "Mobile Robots", "Neural Nets", "Object Detection", "Object Level Scene Context Prediction", "Scene Understanding Tasks", "Context Based Object Detection", "Missing Contextual Information", "Standalone Objects", "Object Level Scene Layout", "Given Objects", "Plausible Scene Contexts", "Realistic Scene Images", "Partial Scene Layouts", "Scene Recognition", "Fake Scene Detection", "Layout", "Shape", "Generators", "Context Modeling", "Visualization", "Task Analysis", "Semantics", "Scene Context", "Object Inference", "Object Properties", "Scene Understanding" ], "authors": [ { "givenName": "Xiaotian", "surname": "Qiao", "fullName": "Xiaotian Qiao", "affiliation": "Department of Computer Science, City University of Hong Kong, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Quanlong", "surname": "Zheng", "fullName": "Quanlong Zheng", "affiliation": "Department of Computer Science, City University of Hong Kong, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Ying", "surname": "Cao", "fullName": "Ying Cao", "affiliation": "Department of Computer Science, City University of Hong Kong, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Rynson W.H.", "surname": "Lau", "fullName": "Rynson W.H. Lau", "affiliation": "Department of Computer Science, City University of Hong Kong, Hong Kong", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "09", "pubDate": "2022-09-01 00:00:00", "pubType": "trans", "pages": "5280-5292", "year": "2022", "issn": "0162-8828", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icpr/2014/5209/0/5209c005", "title": "Modeling the Relationship of Action, Object, and Scene", "doi": null, "abstractUrl": "/proceedings-article/icpr/2014/5209c005/12OmNCwlakv", "parentPublication": { "id": "proceedings/icpr/2014/5209/0", "title": "2014 22nd International Conference on Pattern Recognition (ICPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2014/5118/0/5118a232", "title": "Incorporating Scene Context and Object Layout into Appearance Modeling", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2014/5118a232/12OmNviHKkE", "parentPublication": { "id": "proceedings/cvpr/2014/5118/0", "title": "2014 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cadvis/1991/2147/0/00148775", "title": "Context-constrained matching of hierarchical CAD-based models for outdoor scene interpretation", "doi": null, "abstractUrl": "/proceedings-article/cadvis/1991/00148775/12OmNwF0BN7", "parentPublication": { "id": "proceedings/cadvis/1991/2147/0", "title": "Workshop on Directions in Automated CAD-Based Vision", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dicta/2009/3866/0/3866a476", "title": "Modeling Image Context Using Object Centered Grid", "doi": null, "abstractUrl": "/proceedings-article/dicta/2009/3866a476/12OmNyQpgWQ", "parentPublication": { "id": "proceedings/dicta/2009/3866/0", "title": "2009 Digital Image Computing: Techniques and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvprw/2010/7029/0/05543186", "title": "Multiple pose context trees for estimating human pose in object context", "doi": null, "abstractUrl": "/proceedings-article/cvprw/2010/05543186/12OmNzE54JV", "parentPublication": { "id": "proceedings/cvprw/2010/7029/0", "title": "2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Workshops", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2018/6420/0/642000g985", "title": "Structure Inference Net: Object Detection Using Scene-Level Context and Instance-Level Relationships", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2018/642000g985/17D45XeKgpq", "parentPublication": { "id": "proceedings/cvpr/2018/6420/0", "title": "2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2021/2812/0/281200p5964", "title": "Exploiting Scene Graphs for Human-Object Interaction Detection", "doi": null, "abstractUrl": "/proceedings-article/iccv/2021/281200p5964/1BmGDVSgm4M", "parentPublication": { "id": "proceedings/iccv/2021/2812/0", "title": "2021 IEEE/CVF International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2021/2812/0/2.812E141", "title": "Scene Context-Aware Salient Object Detection", "doi": null, "abstractUrl": "/proceedings-article/iccv/2021/2.812E141/1BmKIB8OOAM", "parentPublication": { "id": "proceedings/iccv/2021/2812/0", "title": "2021 IEEE/CVF International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2019/3293/0/329300c628", "title": "Tell Me Where I Am: Object-Level Scene Context Prediction", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2019/329300c628/1gys0z92f2E", "parentPublication": { "id": "proceedings/cvpr/2019/3293/0", "title": "2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2020/7168/0/716800k0444", "title": "MLCVNet: Multi-Level Context VoteNet for 3D Object Detection", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2020/716800k0444/1m3o9xtotGM", "parentPublication": { "id": "proceedings/cvpr/2020/7168/0", "title": "2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09426408", "articleId": "1tpwRT9t2Vy", "__typename": "AdjacentArticleType" }, "next": { "fno": "09394777", "articleId": "1strggrKFzy", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzwpU9K", "title": "Nov.", "year": "2014", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "20", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxBJhFy", "doi": "10.1109/TVCG.2014.2312015", "abstract": "In this paper we propose a novel and easy to use 3D reconstruction method. With the method, users only need to specify a small boundary surface patch in a 2D section image, and then an entire continuous implicit boundary surface (CIBS) can be automatically reconstructed from a 3D image. In the method, a hierarchical tracing strategy is used to grow the known boundary surface patch gradually in the 3D image. An adaptive detection technique is applied to detect boundary surface patches from different local regions. The technique is based on both context dependence and adaptive contrast detection as in the human vision system. A recognition technique is used to distinguish true boundary surface patches from the false ones in different cubes. By integrating these different approaches, a high-resolution CIBS model can be automatically reconstructed by adaptively expanding the small boundary surface patch in the 3D image. The effectiveness of our method is demonstrated by its applications to a variety of real 3D images, where the CIBS with complex shapes/branches and with varying gray values/gradient magnitudes can be well reconstructed. Our method is easy to use, which provides a valuable tool for 3D image visualization and analysis as needed in many applications.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper we propose a novel and easy to use 3D reconstruction method. With the method, users only need to specify a small boundary surface patch in a 2D section image, and then an entire continuous implicit boundary surface (CIBS) can be automatically reconstructed from a 3D image. In the method, a hierarchical tracing strategy is used to grow the known boundary surface patch gradually in the 3D image. An adaptive detection technique is applied to detect boundary surface patches from different local regions. The technique is based on both context dependence and adaptive contrast detection as in the human vision system. A recognition technique is used to distinguish true boundary surface patches from the false ones in different cubes. By integrating these different approaches, a high-resolution CIBS model can be automatically reconstructed by adaptively expanding the small boundary surface patch in the 3D image. The effectiveness of our method is demonstrated by its applications to a variety of real 3D images, where the CIBS with complex shapes/branches and with varying gray values/gradient magnitudes can be well reconstructed. Our method is easy to use, which provides a valuable tool for 3D image visualization and analysis as needed in many applications.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper we propose a novel and easy to use 3D reconstruction method. With the method, users only need to specify a small boundary surface patch in a 2D section image, and then an entire continuous implicit boundary surface (CIBS) can be automatically reconstructed from a 3D image. In the method, a hierarchical tracing strategy is used to grow the known boundary surface patch gradually in the 3D image. An adaptive detection technique is applied to detect boundary surface patches from different local regions. The technique is based on both context dependence and adaptive contrast detection as in the human vision system. A recognition technique is used to distinguish true boundary surface patches from the false ones in different cubes. By integrating these different approaches, a high-resolution CIBS model can be automatically reconstructed by adaptively expanding the small boundary surface patch in the 3D image. The effectiveness of our method is demonstrated by its applications to a variety of real 3D images, where the CIBS with complex shapes/branches and with varying gray values/gradient magnitudes can be well reconstructed. Our method is easy to use, which provides a valuable tool for 3D image visualization and analysis as needed in many applications.", "title": "Detection and Reconstruction of an Implicit Boundary Surface by Adaptively Expanding A Small Surface Patch in a 3D Image", "normalizedTitle": "Detection and Reconstruction of an Implicit Boundary Surface by Adaptively Expanding A Small Surface Patch in a 3D Image", "fno": "06767138", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computer Graphics", "Image Reconstruction", "3 D Reconstruction Method", "2 D Section Image", "Continuous Implicit Boundary Surface", "3 D Image Reconstruction", "Hierarchical Tracing Strategy", "Adaptive Detection Technique", "Boundary Surface Patches", "Adaptive Contrast Detection", "Human Vision System", "High Resolution CIBS Model", "3 D Image Visualization", "Three Dimensional Displays", "Image Edge Detection", "Surface Reconstruction", "Image Reconstruction", "Face Recognition", "Isosurfaces", "Solid Modeling", "Continuous Implicit Boundary Surface CIBS", "Zero Crossing Surfaces", "3 D Edge Detection", "3 D Reconstruction", "Surface Model Generation", "Adaptive Contrast Detection", "Surface Connectivity", "Context Dependence" ], "authors": [ { "givenName": "Lisheng", "surname": "Wang", "fullName": "Lisheng Wang", "affiliation": "Institute of Image Processing and Pattern Recognition, Department of Automation, Shanghai Jiao Tong University,", "__typename": "ArticleAuthorType" }, { "givenName": "Pai", "surname": "Wang", "fullName": "Pai Wang", "affiliation": "Institute of Image Processing and Pattern Recognition, Department of Automation, Shanghai Jiao Tong University,", "__typename": "ArticleAuthorType" }, { "givenName": "Liuhang", "surname": "Cheng", "fullName": "Liuhang Cheng", "affiliation": "Institute of Image Processing and Pattern Recognition, Department of Automation, Shanghai Jiao Tong University,", "__typename": "ArticleAuthorType" }, { "givenName": "Yu", "surname": "Ma", "fullName": "Yu Ma", "affiliation": "Institute of Image Processing and Pattern Recognition, Department of Automation, Shanghai Jiao Tong University,", "__typename": "ArticleAuthorType" }, { "givenName": "Shenzhi", "surname": "Wu", "fullName": "Shenzhi Wu", "affiliation": "Institute of Image Processing and Pattern Recognition, Department of Automation, Shanghai Jiao Tong University,", "__typename": "ArticleAuthorType" }, { "givenName": "Yu-Ping", "surname": "Wang", "fullName": "Yu-Ping Wang", "affiliation": "Department of Biomedical Engineering , Tulane University, New Orleans, Louisiana", "__typename": "ArticleAuthorType" }, { "givenName": "Zongben", "surname": "Xu", "fullName": "Zongben Xu", "affiliation": "Institute for Information and System Science and Research Center for Applied Mathematics, Xi'an Jiaotong University, Xi'an, China", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2014-11-01 00:00:00", "pubType": "trans", "pages": "1490-1506", "year": "2014", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/iccvw/2011/0063/0/06130447", "title": "A pixel-based approach to template-based monocular 3D reconstruction of deformable surfaces", "doi": null, "abstractUrl": "/proceedings-article/iccvw/2011/06130447/12OmNCga1RM", "parentPublication": { "id": "proceedings/iccvw/2011/0063/0", "title": "2011 IEEE International Conference on Computer Vision Workshops (ICCV Workshops)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dv/2015/8332/0/8332a264", "title": "3D Surface Reconstruction from Point-and-Line Cloud", "doi": null, "abstractUrl": "/proceedings-article/3dv/2015/8332a264/12OmNrAMEVf", "parentPublication": { "id": "proceedings/3dv/2015/8332/0", "title": "2015 International Conference on 3D Vision (3DV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2012/1226/0/175P2A25", "title": "Modulation transfer function of patch-based stereo systems", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2012/175P2A25/12OmNrJAea0", "parentPublication": { "id": "proceedings/cvpr/2012/1226/0", "title": "2012 IEEE Conference on Computer Vision and Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2012/2216/0/06460577", "title": "Detecting discontinuities for surface reconstruction", "doi": null, "abstractUrl": "/proceedings-article/icpr/2012/06460577/12OmNweTvOy", "parentPublication": { "id": "proceedings/icpr/2012/2216/0", "title": "2012 21st International Conference on Pattern Recognition (ICPR 2012)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icdar/2013/4999/0/06628653", "title": "A Book Dewarping System by Boundary-Based 3D Surface Reconstruction", "doi": null, "abstractUrl": "/proceedings-article/icdar/2013/06628653/12OmNyKJiif", "parentPublication": { "id": "proceedings/icdar/2013/4999/0", "title": "2013 12th International Conference on Document Analysis and Recognition (ICDAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2015/8391/0/8391c093", "title": "Higher-Order CRF Structural Segmentation of 3D Reconstructed Surfaces", "doi": null, "abstractUrl": "/proceedings-article/iccv/2015/8391c093/12OmNzTppyj", "parentPublication": { "id": "proceedings/iccv/2015/8391/0", "title": "2015 IEEE International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/09/06081858", "title": "A Curvature-Adaptive Implicit Surface Reconstruction for Irregularly Spaced Points", "doi": null, "abstractUrl": "/journal/tg/2012/09/06081858/13rRUx0xPTP", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2018/6420/0/642000d041", "title": "Learning Patch Reconstructability for Accelerating Multi-view Stereo", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2018/642000d041/17D45XacGjq", "parentPublication": { "id": "proceedings/cvpr/2018/6420/0", "title": "2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccvw/2019/5023/0/09022546", "title": "Patch-Based Reconstruction of a Textureless Deformable 3D Surface from a Single RGB Image", "doi": null, "abstractUrl": "/proceedings-article/iccvw/2019/09022546/1i5mzcJ4CTC", "parentPublication": { "id": "proceedings/iccvw/2019/5023/0", "title": "2019 IEEE/CVF International Conference on Computer Vision Workshop (ICCVW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2022/02/09184024", "title": "GeoNet++: Iterative Geometric Neural Network with Edge-Aware Refinement for Joint Depth and Surface Normal Estimation", "doi": null, "abstractUrl": "/journal/tp/2022/02/09184024/1mLHVYnhWko", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06671915", "articleId": "13rRUwj7cpb", "__typename": "AdjacentArticleType" }, "next": { "fno": "06636298", "articleId": "13rRUwjoNx5", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "1zBamVZHyne", "title": "Jan.", "year": "2022", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "28", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1xquHxMLASQ", "doi": "10.1109/TVCG.2021.3114786", "abstract": "Inspection of tissues using a light microscope is the primary method of diagnosing many diseases, notably cancer. Highly multiplexed tissue imaging builds on this foundation, enabling the collection of up to 60 channels of molecular information plus cell and tissue morphology using antibody staining. This provides unique insight into disease biology and promises to help with the design of patient-specific therapies. However, a substantial gap remains with respect to visualizing the resulting multivariate image data and effectively supporting pathology workflows in digital environments on screen. We, therefore, developed Scope2Screen, a scalable software system for focus+context exploration and annotation of whole-slide, high-plex, tissue images. Our approach scales to analyzing 100GB images of 10<sup>9</sup> or more pixels per channel, containing millions of individual cells. A multidisciplinary team of visualization experts, microscopists, and pathologists identified key image exploration and annotation tasks involving finding, magnifying, quantifying, and organizing regions of interest (ROIs) in an intuitive and cohesive manner. Building on a scope-to-screen metaphor, we present interactive lensing techniques that operate at single-cell and tissue levels. Lenses are equipped with task-specific functionality and descriptive statistics, making it possible to analyze image features, cell types, and spatial arrangements (neighborhoods) across image channels and scales. A fast sliding-window search guides users to regions similar to those under the lens; these regions can be analyzed and considered either separately or as part of a larger image collection. A novel snapshot method enables linked lens configurations and image statistics to be saved, restored, and shared with these regions. We validate our designs with domain experts and apply Scope2Screen in two case studies involving lung and colorectal cancers to discover cancer-relevant image features.", "abstracts": [ { "abstractType": "Regular", "content": "Inspection of tissues using a light microscope is the primary method of diagnosing many diseases, notably cancer. Highly multiplexed tissue imaging builds on this foundation, enabling the collection of up to 60 channels of molecular information plus cell and tissue morphology using antibody staining. This provides unique insight into disease biology and promises to help with the design of patient-specific therapies. However, a substantial gap remains with respect to visualizing the resulting multivariate image data and effectively supporting pathology workflows in digital environments on screen. We, therefore, developed Scope2Screen, a scalable software system for focus+context exploration and annotation of whole-slide, high-plex, tissue images. Our approach scales to analyzing 100GB images of 10<sup>9</sup> or more pixels per channel, containing millions of individual cells. A multidisciplinary team of visualization experts, microscopists, and pathologists identified key image exploration and annotation tasks involving finding, magnifying, quantifying, and organizing regions of interest (ROIs) in an intuitive and cohesive manner. Building on a scope-to-screen metaphor, we present interactive lensing techniques that operate at single-cell and tissue levels. Lenses are equipped with task-specific functionality and descriptive statistics, making it possible to analyze image features, cell types, and spatial arrangements (neighborhoods) across image channels and scales. A fast sliding-window search guides users to regions similar to those under the lens; these regions can be analyzed and considered either separately or as part of a larger image collection. A novel snapshot method enables linked lens configurations and image statistics to be saved, restored, and shared with these regions. We validate our designs with domain experts and apply Scope2Screen in two case studies involving lung and colorectal cancers to discover cancer-relevant image features.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Inspection of tissues using a light microscope is the primary method of diagnosing many diseases, notably cancer. Highly multiplexed tissue imaging builds on this foundation, enabling the collection of up to 60 channels of molecular information plus cell and tissue morphology using antibody staining. This provides unique insight into disease biology and promises to help with the design of patient-specific therapies. However, a substantial gap remains with respect to visualizing the resulting multivariate image data and effectively supporting pathology workflows in digital environments on screen. We, therefore, developed Scope2Screen, a scalable software system for focus+context exploration and annotation of whole-slide, high-plex, tissue images. Our approach scales to analyzing 100GB images of 109 or more pixels per channel, containing millions of individual cells. A multidisciplinary team of visualization experts, microscopists, and pathologists identified key image exploration and annotation tasks involving finding, magnifying, quantifying, and organizing regions of interest (ROIs) in an intuitive and cohesive manner. Building on a scope-to-screen metaphor, we present interactive lensing techniques that operate at single-cell and tissue levels. Lenses are equipped with task-specific functionality and descriptive statistics, making it possible to analyze image features, cell types, and spatial arrangements (neighborhoods) across image channels and scales. A fast sliding-window search guides users to regions similar to those under the lens; these regions can be analyzed and considered either separately or as part of a larger image collection. A novel snapshot method enables linked lens configurations and image statistics to be saved, restored, and shared with these regions. We validate our designs with domain experts and apply Scope2Screen in two case studies involving lung and colorectal cancers to discover cancer-relevant image features.", "title": "Scope2Screen: Focus+Context Techniques for Pathology Tumor Assessment in Multivariate Image Data", "normalizedTitle": "Scope2Screen: Focus+Context Techniques for Pathology Tumor Assessment in Multivariate Image Data", "fno": "09557792", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Lenses", "Tools", "Task Analysis", "Data Visualization", "Annotations", "Cancer", "Rendering Computer Graphics", "Histopathology", "Focus Context", "Image Analysis" ], "authors": [ { "givenName": "Jared", "surname": "Jessup", "fullName": "Jared Jessup", "affiliation": "School of Engineering and Applied Sciences, Harvard University, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Robert", "surname": "Krueger", "fullName": "Robert Krueger", "affiliation": "School of Engineering and Applied Sciences, Harvard University, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Simon", "surname": "Warchol", "fullName": "Simon Warchol", "affiliation": "School of Engineering and Applied Sciences, Harvard University, USA", "__typename": "ArticleAuthorType" }, { "givenName": "John", "surname": "Hoffer", "fullName": "John Hoffer", "affiliation": "Laboratory of Systems Pharmacology, Harvard Medical School, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Jeremy", "surname": "Muhlich", "fullName": "Jeremy Muhlich", "affiliation": "Laboratory of Systems Pharmacology, Harvard Medical School, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Cecily C.", "surname": "Ritch", "fullName": "Cecily C. Ritch", "affiliation": "Brigham and Women's Hospital, Harvard Medical School, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Giorgio", "surname": "Gaglia", "fullName": "Giorgio Gaglia", "affiliation": "Brigham and Women's Hospital, Harvard Medical School, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Shannon", "surname": "Coy", "fullName": "Shannon Coy", "affiliation": "Brigham and Women's Hospital, Harvard Medical School, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Yu-An", "surname": "Chen", "fullName": "Yu-An Chen", "affiliation": "Laboratory of Systems Pharmacology, Harvard Medical School, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Jia-Ren", "surname": "Lin", "fullName": "Jia-Ren Lin", "affiliation": "Laboratory of Systems Pharmacology, Harvard Medical School, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Sandro", "surname": "Santagata", "fullName": "Sandro Santagata", "affiliation": "Brigham and Women's Hospital, Harvard Medical School, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Peter K.", "surname": "Sorger", "fullName": "Peter K. Sorger", "affiliation": "Laboratory of Systems Pharmacology, Harvard Medical School, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Hanspeter", "surname": "Pfister", "fullName": "Hanspeter Pfister", "affiliation": "School of Engineering and Applied Sciences, Harvard University, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2022-01-01 00:00:00", "pubType": "trans", "pages": "259-269", "year": "2022", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icpr/2014/5209/0/5209d269", "title": "The Contribution of Morphological Features in the Classification of Prostate Carcinoma in Digital Pathology Images", "doi": null, "abstractUrl": "/proceedings-article/icpr/2014/5209d269/12OmNBp52tW", "parentPublication": { "id": "proceedings/icpr/2014/5209/0", "title": "2014 22nd International Conference on Pattern Recognition (ICPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/1992/2855/0/00223258", "title": "Robust focus ranging", "doi": null, "abstractUrl": "/proceedings-article/cvpr/1992/00223258/12OmNBv2CfR", "parentPublication": { "id": "proceedings/cvpr/1992/2855/0", "title": "Proceedings 1992 IEEE Computer Society Conference on Computer Vision and Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2008/2174/0/04760936", "title": "2. Image computing for digital pathology", "doi": null, "abstractUrl": "/proceedings-article/icpr/2008/04760936/12OmNqzcvDi", "parentPublication": { "id": "proceedings/icpr/2008/2174/0", "title": "ICPR 2008 19th International Conference on Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccp/2014/5188/0/06831809", "title": "Refocusing plenoptic images using depth-adaptive splatting", "doi": null, "abstractUrl": "/proceedings-article/iccp/2014/06831809/12OmNrJiCNx", "parentPublication": { "id": "proceedings/iccp/2014/5188/0", "title": "2014 IEEE International Conference on Computational Photography (ICCP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bibm/2017/3050/0/08217719", "title": "Deep learning assessment of tumor proliferation in breast cancer histological images", "doi": null, "abstractUrl": "/proceedings-article/bibm/2017/08217719/12OmNrNh0v7", "parentPublication": { "id": "proceedings/bibm/2017/3050/0", "title": "2017 IEEE International Conference on Bioinformatics and Biomedicine (BIBM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bibe/2010/4083/0/4083a073", "title": "Combining Prostate Cancer Region Predictions from MALDI Spectra Processing and Texture Analysis", "doi": null, "abstractUrl": "/proceedings-article/bibe/2010/4083a073/12OmNxRF6VL", "parentPublication": { "id": "proceedings/bibe/2010/4083/0", "title": "2010 IEEE International Conference on Bioinformatics and Bioengineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccvw/2009/4442/0/05457520", "title": "Single image focus editing", "doi": null, "abstractUrl": "/proceedings-article/iccvw/2009/05457520/12OmNxwWozJ", "parentPublication": { "id": "proceedings/iccvw/2009/4442/0", "title": "2009 IEEE 12th International Conference on Computer Vision Workshops, ICCV Workshops", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2020/01/08827951", "title": "Facetto: Combining Unsupervised and Supervised Learning for Hierarchical Phenotype Analysis in Multi-Channel Image Data", "doi": null, "abstractUrl": "/journal/tg/2020/01/08827951/1ddbk50fzNK", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2021/02/09226461", "title": "Responsive Matrix Cells: A Focus+Context Approach for Exploring and Editing Multivariate Graphs", "doi": null, "abstractUrl": "/journal/tg/2021/02/09226461/1nYrgS8Y9Py", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccvw/2021/0191/0/019100a674", "title": "Robust Interactive Semantic Segmentation of Pathology Images with Minimal User Input", "doi": null, "abstractUrl": "/proceedings-article/iccvw/2021/019100a674/1yNhVjPgGWY", "parentPublication": { "id": "proceedings/iccvw/2021/0191/0", "title": "2021 IEEE/CVF International Conference on Computer Vision Workshops (ICCVW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09552235", "articleId": "1xibYn0KqGY", "__typename": "AdjacentArticleType" }, "next": { "fno": "09552857", "articleId": "1xibYEW20Vy", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "1zBaDKN8gc8", "name": "ttg202201-09557792s1-supp2-3114786.pdf", "location": "https://www.computer.org/csdl/api/v1/extra/ttg202201-09557792s1-supp2-3114786.pdf", "extension": "pdf", "size": "99.7 kB", "__typename": "WebExtraType" }, { "id": "1zBaDRyWZzy", "name": "ttg202201-09557792s1-supp1-3114786.mp4", "location": "https://www.computer.org/csdl/api/v1/extra/ttg202201-09557792s1-supp1-3114786.mp4", "extension": "mp4", "size": "161 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNwswg8f", "title": "May/June", "year": "2004", "issueNum": "03", "idPrefix": "cg", "pubType": "magazine", "volume": "24", "label": "May/June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUEgs2vD", "doi": "10.1109/MCG.2004.1297010", "abstract": "This article presents a blind watermarking method for vector graphics images. Unlike the common watermarking methods, where the image luminance is altered, the coordinates of the polygonal curve vertices are modified in the presented method. The watermark is embedded in the Fourier descriptors of the vertices of the polygonal lines, resulting in slight alterations of the polygonal line?s vertex coordinates. Due to the Fourier descriptor properties, the watermark is detectable even after rotation, translation, scaling, additive Gaussian noise, smoothing, reflection attacks, or combination of these attacks.", "abstracts": [ { "abstractType": "Regular", "content": "This article presents a blind watermarking method for vector graphics images. Unlike the common watermarking methods, where the image luminance is altered, the coordinates of the polygonal curve vertices are modified in the presented method. The watermark is embedded in the Fourier descriptors of the vertices of the polygonal lines, resulting in slight alterations of the polygonal line?s vertex coordinates. Due to the Fourier descriptor properties, the watermark is detectable even after rotation, translation, scaling, additive Gaussian noise, smoothing, reflection attacks, or combination of these attacks.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This article presents a blind watermarking method for vector graphics images. Unlike the common watermarking methods, where the image luminance is altered, the coordinates of the polygonal curve vertices are modified in the presented method. The watermark is embedded in the Fourier descriptors of the vertices of the polygonal lines, resulting in slight alterations of the polygonal line?s vertex coordinates. Due to the Fourier descriptor properties, the watermark is detectable even after rotation, translation, scaling, additive Gaussian noise, smoothing, reflection attacks, or combination of these attacks.", "title": "Watermarking Polygonal Lines Using Fourier Descriptors", "normalizedTitle": "Watermarking Polygonal Lines Using Fourier Descriptors", "fno": "mcg2004030044", "hasPdf": true, "idPrefix": "cg", "keywords": [], "authors": [ { "givenName": "Vassilios", "surname": "Solachidis", "fullName": "Vassilios Solachidis", "affiliation": "Aristotle University of Thessaloniki", "__typename": "ArticleAuthorType" }, { "givenName": "Ioannis", "surname": "Pitas", "fullName": "Ioannis Pitas", "affiliation": "Aristotle University of Thessaloniki", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2004-05-01 00:00:00", "pubType": "mags", "pages": "44-51", "year": "2004", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/gmap/2000/0562/0/00838252", "title": "Robust watermarking of polygonal meshes", "doi": null, "abstractUrl": "/proceedings-article/gmap/2000/00838252/12OmNBJw9Px", "parentPublication": { "id": "proceedings/gmap/2000/0562/0", "title": "Proceedings Geometric Modeling and Processing 2000. Theory and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/skg/2010/4189/0/4189a325", "title": "Robust 3D Watermarking Technique for Authentication of 3D Polygonal Medel", "doi": null, "abstractUrl": "/proceedings-article/skg/2010/4189a325/12OmNBKW9Hp", "parentPublication": { "id": "proceedings/skg/2010/4189/0", "title": "Semantics, Knowledge and Grid, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icip/1998/8821/2/882120442", "title": "Fragile watermarking of three-dimensional objects", "doi": null, "abstractUrl": "/proceedings-article/icip/1998/882120442/12OmNvkYx9w", "parentPublication": { "id": "proceedings/icip/1998/8821/3", "title": "Image Processing, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icinis/2010/4249/0/4249a649", "title": "A Watermarking Scheme Using Polyline and Polygon Characteristic of Shapefile", "doi": null, "abstractUrl": "/proceedings-article/icinis/2010/4249a649/12OmNxj23hg", "parentPublication": { "id": "proceedings/icinis/2010/4249/0", "title": "Intelligent Networks and Intelligent Systems, International Workshop on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cgi/2003/1946/0/19460254", "title": "Robust Watermarking of 3D Polygonal Models Based on Vertice Scrambling", "doi": null, "abstractUrl": "/proceedings-article/cgi/2003/19460254/12OmNy2agYI", "parentPublication": { "id": "proceedings/cgi/2003/1946/0", "title": "Computer Graphics International Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icassp/2000/6293/4/00859213", "title": "Watermarking polygonal lines using Fourier descriptors", "doi": null, "abstractUrl": "/proceedings-article/icassp/2000/00859213/12OmNyRxFCt", "parentPublication": { "id": "proceedings/icassp/2000/6293/4", "title": "Acoustics, Speech, and Signal Processing, IEEE International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2003/7965/3/7965105", "title": "3D polygonal meshes watermarking using normal vector distributions", "doi": null, "abstractUrl": "/proceedings-article/icme/2003/7965105/12OmNzuZUtX", "parentPublication": { "id": "proceedings/icme/2003/7965/2", "title": "2003 International Conference on Multimedia and Expo. ICME '03. Proceedings (Cat. No.03TH8698)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/1999/01/mcg1999010036", "title": "Watermarking 3D Objects for Verification", "doi": null, "abstractUrl": "/magazine/cg/1999/01/mcg1999010036/13rRUxjQyjD", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/02/07399411", "title": "A 3D Steganalytic Algorithm and Steganalysis-Resistant Watermarking", "doi": null, "abstractUrl": "/journal/tg/2017/02/07399411/13rRUxjQyvq", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/05/v0851", "title": "An Optimal Detector Structure for the Fourier Descriptors Domain Watermarking of 2D Vector Graphics", "doi": null, "abstractUrl": "/journal/tg/2007/05/v0851/13rRUzp02og", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "mcg2004030036", "articleId": "13rRUy0HYU8", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcg2004030052", "articleId": "13rRUygBw21", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNARAncU", "title": "July/August", "year": "2000", "issueNum": "04", "idPrefix": "cg", "pubType": "magazine", "volume": "20", "label": "July/August", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwbJCZd", "doi": "10.1109/38.851746", "abstract": "This tutorial introduces the concepts and technologies needed to build projector-based display systems. The motivations for constructing tiled displays are many. Some applications are limited by the resolution of today's single displays. Other applications invite a large-format display with high resolution per unit area. Still others would benefit from embedding the display in the working environment so that the display becomes an extension of the traditional desktop display environment. Tiled displays offer scalability, high resolution, and large formats for various applications.", "abstracts": [ { "abstractType": "Regular", "content": "This tutorial introduces the concepts and technologies needed to build projector-based display systems. The motivations for constructing tiled displays are many. Some applications are limited by the resolution of today's single displays. Other applications invite a large-format display with high resolution per unit area. Still others would benefit from embedding the display in the working environment so that the display becomes an extension of the traditional desktop display environment. Tiled displays offer scalability, high resolution, and large formats for various applications.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This tutorial introduces the concepts and technologies needed to build projector-based display systems. The motivations for constructing tiled displays are many. Some applications are limited by the resolution of today's single displays. Other applications invite a large-format display with high resolution per unit area. Still others would benefit from embedding the display in the working environment so that the display becomes an extension of the traditional desktop display environment. Tiled displays offer scalability, high resolution, and large formats for various applications.", "title": "Tutorial: Introduction to Building Projection-based Tiled Display Systems", "normalizedTitle": "Tutorial: Introduction to Building Projection-based Tiled Display Systems", "fno": "mcg2000040022", "hasPdf": true, "idPrefix": "cg", "keywords": [], "authors": [ { "givenName": "Mark", "surname": "Hereld", "fullName": "Mark Hereld", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Ivan R.", "surname": "Judson", "fullName": "Ivan R. Judson", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Rick L.", "surname": "Stevens", "fullName": "Rick L. Stevens", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2000-07-01 00:00:00", "pubType": "mags", "pages": "22-28", "year": "2000", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "mcg2000040020", "articleId": "13rRUyoPSRp", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcg2000040029", "articleId": "13rRUNvgzcg", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNwoxSiH", "title": "January-March", "year": "1999", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "5", "label": "January-March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUNvyakw", "doi": "10.1109/2945.764865", "abstract": "Abstract—This paper describes a new method for superimposing virtual objects with correct shadings onto an image of a real scene. Unlike the previously proposed methods, our method can measure a radiance distribution of a real scene automatically and use it for superimposing virtual objects appropriately onto a real scene. First, a geometric model of the scene is constructed from a pair of omnidirectional images by using an omnidirectional stereo algorithm. Then, radiance of the scene is computed from a sequence of omnidirectional images taken with different shutter speeds and mapped onto the constructed geometric model. The radiance distribution mapped onto the geometric model is used for rendering virtual objects superimposed onto the scene image. As a result, even for a complex radiance distribution, our method can superimpose virtual objects with convincing shadings and shadows cast onto the real scene. We successfully tested the proposed method by using real images to show its effectiveness.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—This paper describes a new method for superimposing virtual objects with correct shadings onto an image of a real scene. Unlike the previously proposed methods, our method can measure a radiance distribution of a real scene automatically and use it for superimposing virtual objects appropriately onto a real scene. First, a geometric model of the scene is constructed from a pair of omnidirectional images by using an omnidirectional stereo algorithm. Then, radiance of the scene is computed from a sequence of omnidirectional images taken with different shutter speeds and mapped onto the constructed geometric model. The radiance distribution mapped onto the geometric model is used for rendering virtual objects superimposed onto the scene image. As a result, even for a complex radiance distribution, our method can superimpose virtual objects with convincing shadings and shadows cast onto the real scene. We successfully tested the proposed method by using real images to show its effectiveness.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—This paper describes a new method for superimposing virtual objects with correct shadings onto an image of a real scene. Unlike the previously proposed methods, our method can measure a radiance distribution of a real scene automatically and use it for superimposing virtual objects appropriately onto a real scene. First, a geometric model of the scene is constructed from a pair of omnidirectional images by using an omnidirectional stereo algorithm. Then, radiance of the scene is computed from a sequence of omnidirectional images taken with different shutter speeds and mapped onto the constructed geometric model. The radiance distribution mapped onto the geometric model is used for rendering virtual objects superimposed onto the scene image. As a result, even for a complex radiance distribution, our method can superimpose virtual objects with convincing shadings and shadows cast onto the real scene. We successfully tested the proposed method by using real images to show its effectiveness.", "title": "Acquiring a Radiance Distribution to Superimpose Virtual Objects onto a Real Scene", "normalizedTitle": "Acquiring a Radiance Distribution to Superimpose Virtual Objects onto a Real Scene", "fno": "v0001", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computer Graphics", "Computer Vision", "Augmented Reality", "Illumination Distribution Measurement", "Omnidirectional Stereo Algorithm" ], "authors": [ { "givenName": "Imari", "surname": "Sato", "fullName": "Imari Sato", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Yoichi", "surname": "Sato", "fullName": "Yoichi Sato", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Katsushi", "surname": "Ikeuchi", "fullName": "Katsushi Ikeuchi", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "01", "pubDate": "1999-01-01 00:00:00", "pubType": "trans", "pages": "1-12", "year": "1999", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": null, "next": { "fno": "v0013", "articleId": "13rRUwI5TXp", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNB9bvm9", "title": "March-April", "year": "1998", "issueNum": "02", "idPrefix": "cg", "pubType": "magazine", "volume": "18", "label": "March-April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxAASMR", "doi": "10.1109/38.656788", "abstract": "This article presents a volumetric representation for the global illumination within a space based on the radiometric quantity irradiance. We call this representation the irradiance volume. Although irradiance is traditionally computed only for surfaces, we extend its definition to all points and directions in space. The irradiance volume supports the reconstruction of believable approximations to the illumination in situations that overwhelm traditional global illumination algorithms. A theoretical basis for the irradiance volume is discussed and the methods and issues involved with building the volume are described. The irradiance volume method shows good performance in several practical situations.", "abstracts": [ { "abstractType": "Regular", "content": "This article presents a volumetric representation for the global illumination within a space based on the radiometric quantity irradiance. We call this representation the irradiance volume. Although irradiance is traditionally computed only for surfaces, we extend its definition to all points and directions in space. The irradiance volume supports the reconstruction of believable approximations to the illumination in situations that overwhelm traditional global illumination algorithms. A theoretical basis for the irradiance volume is discussed and the methods and issues involved with building the volume are described. The irradiance volume method shows good performance in several practical situations.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This article presents a volumetric representation for the global illumination within a space based on the radiometric quantity irradiance. We call this representation the irradiance volume. Although irradiance is traditionally computed only for surfaces, we extend its definition to all points and directions in space. The irradiance volume supports the reconstruction of believable approximations to the illumination in situations that overwhelm traditional global illumination algorithms. A theoretical basis for the irradiance volume is discussed and the methods and issues involved with building the volume are described. The irradiance volume method shows good performance in several practical situations.", "title": "The Irradiance Volume", "normalizedTitle": "The Irradiance Volume", "fno": "mcg1998020032", "hasPdf": true, "idPrefix": "cg", "keywords": [ "Computer Graphics", "Global Illumination", "Realistic Image Synthesis", "Light Field" ], "authors": [ { "givenName": "Gene", "surname": "Greger", "fullName": "Gene Greger", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Peter", "surname": "Shirley", "fullName": "Peter Shirley", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Philip M.", "surname": "Hubbard", "fullName": "Philip M. Hubbard", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Donald P.", "surname": "Greenberg", "fullName": "Donald P. Greenberg", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "02", "pubDate": "1998-03-01 00:00:00", "pubType": "mags", "pages": "32-43", "year": "1998", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "mcg1998020022", "articleId": "13rRUx0xPvt", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcg1998020044", "articleId": "13rRUwInvLO", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNyUFfMF", "title": "January-March", "year": "2003", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "January-March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxOdD2t", "doi": "10.1109/TVCG.2003.1175098", "abstract": "Abstract—This paper proposes an efficient method for the production of high quality radiosity solutions which uses an a priori knowledge of the dynamic properties of the scene to exploit temporal coherence. The method is based on a two-pass strategy that provides user-control on the final frame quality. In the first pass, it computes a coarse global solution of the radiosities along a time interval and then, in the second pass, it performs a frame-to-frame incremental gathering step using hardware graphic accelerators. Computing cost is thus reduced because the method takes advantage of frame-to-frame coherence by identifying the changes produced by dynamic objects and by decoupling them from computations that remain unchanged. The input data is a dynamic model of the environment through a period of time corresponding to the same camera recording. The method proceeds by incrementally updating two data structures: a space-time hierarchical radiosity solution for a given interval of time and a hierarchical tree of textures representing the space-time final illumination of the visible surfaces. These data structures are computed for a given viewpoint, either static or dynamic. The main contribution of this work is the efficient construction of the texture tree by identifying the changes produced by dynamic objects and by only recomputing these changes.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—This paper proposes an efficient method for the production of high quality radiosity solutions which uses an a priori knowledge of the dynamic properties of the scene to exploit temporal coherence. The method is based on a two-pass strategy that provides user-control on the final frame quality. In the first pass, it computes a coarse global solution of the radiosities along a time interval and then, in the second pass, it performs a frame-to-frame incremental gathering step using hardware graphic accelerators. Computing cost is thus reduced because the method takes advantage of frame-to-frame coherence by identifying the changes produced by dynamic objects and by decoupling them from computations that remain unchanged. The input data is a dynamic model of the environment through a period of time corresponding to the same camera recording. The method proceeds by incrementally updating two data structures: a space-time hierarchical radiosity solution for a given interval of time and a hierarchical tree of textures representing the space-time final illumination of the visible surfaces. These data structures are computed for a given viewpoint, either static or dynamic. The main contribution of this work is the efficient construction of the texture tree by identifying the changes produced by dynamic objects and by only recomputing these changes.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—This paper proposes an efficient method for the production of high quality radiosity solutions which uses an a priori knowledge of the dynamic properties of the scene to exploit temporal coherence. The method is based on a two-pass strategy that provides user-control on the final frame quality. In the first pass, it computes a coarse global solution of the radiosities along a time interval and then, in the second pass, it performs a frame-to-frame incremental gathering step using hardware graphic accelerators. Computing cost is thus reduced because the method takes advantage of frame-to-frame coherence by identifying the changes produced by dynamic objects and by decoupling them from computations that remain unchanged. The input data is a dynamic model of the environment through a period of time corresponding to the same camera recording. The method proceeds by incrementally updating two data structures: a space-time hierarchical radiosity solution for a given interval of time and a hierarchical tree of textures representing the space-time final illumination of the visible surfaces. These data structures are computed for a given viewpoint, either static or dynamic. The main contribution of this work is the efficient construction of the texture tree by identifying the changes produced by dynamic objects and by only recomputing these changes.", "title": "Frame-to-Frame Coherent Animation with Two-Pass Radiosity", "normalizedTitle": "Frame-to-Frame Coherent Animation with Two-Pass Radiosity", "fno": "v0070", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Global Illumination", "Radiosity", "Animation", "Temporal Coherence" ], "authors": [ { "givenName": "Ignacio", "surname": "Mart?", "fullName": "Ignacio Mart?", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Xavier", "surname": "Pueyo", "fullName": "Xavier Pueyo", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Dani", "surname": "Tost", "fullName": "Dani Tost", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "01", "pubDate": "2003-01-01 00:00:00", "pubType": "trans", "pages": "70-84", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0056", "articleId": "13rRUxOve9z", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0085", "articleId": "13rRUNvyaky", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAtstbj", "title": "Sept.", "year": "2012", "issueNum": "09", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "Sept.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUygBw77", "doi": "10.1109/TVCG.2011.157", "abstract": "The issue of transferring facial performance from one person's face to another's has been an area of interest for the movie industry and the computer graphics community for quite some time. In recent years, deformable face models, such as the Active Appearance Model (AAM), have made it possible to track and synthesize faces in real time. Not surprisingly, deformable face model-based approaches for facial performance transfer have gained tremendous interest in the computer vision and graphics community. In this paper, we focus on the problem of real-time facial performance transfer using the AAM framework. We propose a novel approach of learning the mapping between the parameters of two completely independent AAMs, using them to facilitate the facial performance transfer in a more realistic manner than previous approaches. The main advantage of modeling this parametric correspondence is that it allows a \"meaningful” transfer of both the nonrigid shape and texture across faces irrespective of the speakers' gender, shape, and size of the faces, and illumination conditions. We explore linear and nonlinear methods for modeling the parametric correspondence between the AAMs and show that the sparse linear regression method performs the best. Moreover, we show the utility of the proposed framework for a cross-language facial performance transfer that is an area of interest for the movie dubbing industry.", "abstracts": [ { "abstractType": "Regular", "content": "The issue of transferring facial performance from one person's face to another's has been an area of interest for the movie industry and the computer graphics community for quite some time. In recent years, deformable face models, such as the Active Appearance Model (AAM), have made it possible to track and synthesize faces in real time. Not surprisingly, deformable face model-based approaches for facial performance transfer have gained tremendous interest in the computer vision and graphics community. In this paper, we focus on the problem of real-time facial performance transfer using the AAM framework. We propose a novel approach of learning the mapping between the parameters of two completely independent AAMs, using them to facilitate the facial performance transfer in a more realistic manner than previous approaches. The main advantage of modeling this parametric correspondence is that it allows a \"meaningful” transfer of both the nonrigid shape and texture across faces irrespective of the speakers' gender, shape, and size of the faces, and illumination conditions. We explore linear and nonlinear methods for modeling the parametric correspondence between the AAMs and show that the sparse linear regression method performs the best. Moreover, we show the utility of the proposed framework for a cross-language facial performance transfer that is an area of interest for the movie dubbing industry.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The issue of transferring facial performance from one person's face to another's has been an area of interest for the movie industry and the computer graphics community for quite some time. In recent years, deformable face models, such as the Active Appearance Model (AAM), have made it possible to track and synthesize faces in real time. Not surprisingly, deformable face model-based approaches for facial performance transfer have gained tremendous interest in the computer vision and graphics community. In this paper, we focus on the problem of real-time facial performance transfer using the AAM framework. We propose a novel approach of learning the mapping between the parameters of two completely independent AAMs, using them to facilitate the facial performance transfer in a more realistic manner than previous approaches. The main advantage of modeling this parametric correspondence is that it allows a \"meaningful” transfer of both the nonrigid shape and texture across faces irrespective of the speakers' gender, shape, and size of the faces, and illumination conditions. We explore linear and nonlinear methods for modeling the parametric correspondence between the AAMs and show that the sparse linear regression method performs the best. Moreover, we show the utility of the proposed framework for a cross-language facial performance transfer that is an area of interest for the movie dubbing industry.", "title": "Facial Performance Transfer via Deformable Models and Parametric Correspondence", "normalizedTitle": "Facial Performance Transfer via Deformable Models and Parametric Correspondence", "fno": "06025350", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Solid Modelling", "Cinematography", "Image Texture", "Regression Analysis", "Movie Dubbing Industry", "Parametric Correspondence", "Computer Graphics Community", "Active Appearance Model", "Deformable Face Model Based Approaches", "Computer Vision", "Nonrigid Shape", "Nonrigid Texture", "Sparse Linear Regression Method", "Cross Language Facial Performance Transfer", "Face", "Shape", "Computational Modeling", "Active Appearance Model", "Training", "Deformable Models", "Solid Modeling", "Face Modeling And Animation", "Active Appearance Models", "Facial Performance Transfer" ], "authors": [ { "givenName": "A.", "surname": "Dhall", "fullName": "A. Dhall", "affiliation": "RSISE, Australian Nat. Univ., Canberra, ACT, Australia", "__typename": "ArticleAuthorType" }, { "givenName": "M.", "surname": "de la Hunty", "fullName": "M. de la Hunty", "affiliation": "Australian Nat. Univ., Canberra, ACT, Australia", "__typename": "ArticleAuthorType" }, { "givenName": "A.", "surname": "Asthana", "fullName": "A. Asthana", "affiliation": "RSISE, Australian Nat. Univ., Canberra, ACT, Australia", "__typename": "ArticleAuthorType" }, { "givenName": "R.", "surname": "Goecke", "fullName": "R. Goecke", "affiliation": "Fac. of Inf. Sci. & Eng., Univ. of Canberra, Canberra, ACT, Australia", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "09", "pubDate": "2012-09-01 00:00:00", "pubType": "trans", "pages": "1511-1519", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/fg/2008/2153/0/04813308", "title": "Spontaneous facial expression classification with facial motion vectors", "doi": null, "abstractUrl": "/proceedings-article/fg/2008/04813308/12OmNA0MZ3d", "parentPublication": { "id": "proceedings/fg/2008/2153/0", "title": "2008 8th IEEE International Conference on Automatic Face & Gesture Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cmc/2010/3989/3/3989c396", "title": "3D Face Reconstruction from Single 2D Image Based on Robust Facial Feature Points Extraction and Generic Wire Frame Model", "doi": null, "abstractUrl": "/proceedings-article/cmc/2010/3989c396/12OmNA0vnT6", "parentPublication": { "id": "proceedings/cmc/2010/3989/3", "title": "Communications and Mobile Computing, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvprw/2009/3994/0/05204260", "title": "Use of Active Appearance Models for analysis and synthesis of naturally occurring behavior", "doi": null, "abstractUrl": "/proceedings-article/cvprw/2009/05204260/12OmNB0FxhZ", "parentPublication": { "id": "proceedings/cvprw/2009/3994/0", "title": "2009 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ism/2008/3454/0/3454a220", "title": "A Natural Facial Expression Recognition Using Differential-AAM and k-NNS", "doi": null, "abstractUrl": "/proceedings-article/ism/2008/3454a220/12OmNBWi6Kf", "parentPublication": { "id": "proceedings/ism/2008/3454/0", "title": "2008 Tenth IEEE International Symposium on Multimedia", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvprw/2010/7029/0/05543611", "title": "A hierarchical approach to facial aging", "doi": null, "abstractUrl": "/proceedings-article/cvprw/2010/05543611/12OmNqAU6G5", "parentPublication": { "id": "proceedings/cvprw/2010/7029/0", "title": "2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Workshops", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/fg/2008/2153/0/04813336", "title": "Recognizing partial facial action units based on 3D dynamic range data for facial expression recognition", "doi": null, "abstractUrl": "/proceedings-article/fg/2008/04813336/12OmNro0Iaa", "parentPublication": { "id": "proceedings/fg/2008/2153/0", "title": "2008 8th IEEE International Conference on Automatic Face & Gesture Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2010/4215/0/4215a087", "title": "Development of a Facial Emotion Recognition Method Based on Combining AAM with DBN", "doi": null, "abstractUrl": "/proceedings-article/cw/2010/4215a087/12OmNwwd2In", "parentPublication": { "id": "proceedings/cw/2010/4215/0", "title": "2010 International Conference on Cyberworlds", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2008/2174/0/04761398", "title": "Facial expression analysis with facial expression deformation", "doi": null, "abstractUrl": "/proceedings-article/icpr/2008/04761398/12OmNxRnvPb", "parentPublication": { "id": "proceedings/icpr/2008/2174/0", "title": "ICPR 2008 19th International Conference on Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/fg/2011/9140/0/05771354", "title": "A SSIM-based approach for finding similar facial expressions", "doi": null, "abstractUrl": "/proceedings-article/fg/2011/05771354/12OmNy4IF8Y", "parentPublication": { "id": "proceedings/fg/2011/9140/0", "title": "Face and Gesture 2011", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/fg/2011/9140/0/05771398", "title": "Facial feature fusion and model selection for age estimation", "doi": null, "abstractUrl": "/proceedings-article/fg/2011/05771398/12OmNzBOhwu", "parentPublication": { "id": "proceedings/fg/2011/9140/0", "title": "Face and Gesture 2011", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06060947", "articleId": "13rRUILtJqP", "__typename": "AdjacentArticleType" }, "next": { "fno": "06042858", "articleId": "13rRUwdIOUH", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNwdL7lw", "title": "March/April", "year": "2008", "issueNum": "02", "idPrefix": "cg", "pubType": "magazine", "volume": "28", "label": "March/April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUEgarpZ", "doi": "10.1109/MCG.2008.36", "abstract": "A real-time marbling system for creating marbling textures interactively uses a modern GPU. The approach models the marbling texture design process as a 2D fluid-dynamics problem and forms textures as a result of the color advection in the 2D flow fields.", "abstracts": [ { "abstractType": "Regular", "content": "A real-time marbling system for creating marbling textures interactively uses a modern GPU. The approach models the marbling texture design process as a 2D fluid-dynamics problem and forms textures as a result of the color advection in the 2D flow fields.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "A real-time marbling system for creating marbling textures interactively uses a modern GPU. The approach models the marbling texture design process as a 2D fluid-dynamics problem and forms textures as a result of the color advection in the 2D flow fields.", "title": "Nondissipative Marbling", "normalizedTitle": "Nondissipative Marbling", "fno": "mcg2008020035", "hasPdf": true, "idPrefix": "cg", "keywords": [ "Marbling", "Navier Stokes Equations", "GPU Computing", "Diffusion", "Dissipation", "And Seamless Texture Synthesis" ], "authors": [ { "givenName": "Jiayi", "surname": "Xu", "fullName": "Jiayi Xu", "affiliation": "Zhejiang University", "__typename": "ArticleAuthorType" }, { "givenName": "Xiaoyang", "surname": "Mao", "fullName": "Xiaoyang Mao", "affiliation": "University of Yamanashi", "__typename": "ArticleAuthorType" }, { "givenName": "Xiaogang", "surname": "Jin", "fullName": "Xiaogang Jin", "affiliation": "Zhejiang University", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "02", "pubDate": "2008-03-01 00:00:00", "pubType": "mags", "pages": "35-43", "year": "2008", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/isvri/2011/0054/0/05759668", "title": "Real-time, directable smoke simulation", "doi": null, "abstractUrl": "/proceedings-article/isvri/2011/05759668/12OmNAY79cY", "parentPublication": { "id": "proceedings/isvri/2011/0054/0", "title": "2011 IEEE International Symposium on VR Innovation (ISVRI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2005/2766/0/27660082", "title": "Texture-Based Visualization of Uncertainty in Flow Fields", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2005/27660082/12OmNB9KHue", "parentPublication": { "id": "proceedings/ieee-vis/2005/2766/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/viz/2009/3734/0/3734a076", "title": "VOF Method for Fluids and Solids on Octree Structure", "doi": null, "abstractUrl": "/proceedings-article/viz/2009/3734a076/12OmNBkxspY", "parentPublication": { "id": "proceedings/viz/2009/3734/0", "title": "Visualisation, International Conference in", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cad-graphics/2013/2576/0/06815001", "title": "Stego-Marbling-Texture", "doi": null, "abstractUrl": "/proceedings-article/cad-graphics/2013/06815001/12OmNxwncFM", "parentPublication": { "id": "proceedings/cad-graphics/2013/2576/0", "title": "2013 International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cerma/2011/4563/0/4563a203", "title": "Innovative Design and Modeling of a Micromixer: Navier-Stokes and Convection-Diffusion Equations", "doi": null, "abstractUrl": "/proceedings-article/cerma/2011/4563a203/12OmNxwncwt", "parentPublication": { "id": "proceedings/cerma/2011/4563/0", "title": "Electronics, Robotics and Automotive Mechanics Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2017/0831/0/0831a158", "title": "Real-Time Watercolor Simulation with Fluid Vorticity Within Brush Stroke", "doi": null, "abstractUrl": "/proceedings-article/iv/2017/0831a158/12OmNyxXlwN", "parentPublication": { "id": "proceedings/iv/2017/0831/0", "title": "2017 21st International Conference Information Visualisation (IV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2007/02/mcg2007020078", "title": "Computer-Generated Marbling Textures: A GPU-Based Design System", "doi": null, "abstractUrl": "/magazine/cg/2007/02/mcg2007020078/13rRUwx1xJM", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2006/04/v0600", "title": "Digital Marbling: A Multiscale Fluid Model", "doi": null, "abstractUrl": "/journal/tg/2006/04/v0600/13rRUy3gn7o", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/1997/03/mcg1997030052", "title": "Real-Time Fluid Simulation in a Dynamic Virtual Environment", "doi": null, "abstractUrl": "/magazine/cg/1997/03/mcg1997030052/13rRUyXKxU3", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2017/02/mcg2017020090", "title": "Solid Mathematical Marbling", "doi": null, "abstractUrl": "/magazine/cg/2017/02/mcg2017020090/13rRUygT7cM", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "mcg2008020023", "articleId": "13rRUzpzeEk", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcg2008020052", "articleId": "13rRUxcsYOn", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzICEFz", "title": "July-Sept.", "year": "2017", "issueNum": "03", "idPrefix": "th", "pubType": "journal", "volume": "10", "label": "July-Sept.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxD9h5l", "doi": "10.1109/TOH.2016.2643662", "abstract": "The tactile perception of a surface texture is mediated by factors such as material, topography, and vibrations induced by the sliding contact. In this paper, sensory characterizations are developed together with topographical and tribo-tactile characterizations to relate perceived features with objective measurements of tribological and dynamic signals. Two sets of surface samples are used in this study: the first set is made of a commercial floor covering tiles that aim at counter-typing natural wood flooring, with both a visual and a tactile texture mimicking wood. A second set is custom-made by replicating the first set using a plain purple polyurethane resin. The comparison between tribo-tactile signals and sensory analysis allowed the identification of objective indices for textures with slight topographical differences. Even though the topography of the replicated samples is the same as their corresponding commercial products, the fact that the material is different, induces differences in the contact and vibrational parameters. This in turn modifies the discrimination performances during the sensory experiment. Tactile characteristics collected during sensory procedures are found to be in agreement with objective indices such as friction coefficients and induced vibrations.", "abstracts": [ { "abstractType": "Regular", "content": "The tactile perception of a surface texture is mediated by factors such as material, topography, and vibrations induced by the sliding contact. In this paper, sensory characterizations are developed together with topographical and tribo-tactile characterizations to relate perceived features with objective measurements of tribological and dynamic signals. Two sets of surface samples are used in this study: the first set is made of a commercial floor covering tiles that aim at counter-typing natural wood flooring, with both a visual and a tactile texture mimicking wood. A second set is custom-made by replicating the first set using a plain purple polyurethane resin. The comparison between tribo-tactile signals and sensory analysis allowed the identification of objective indices for textures with slight topographical differences. Even though the topography of the replicated samples is the same as their corresponding commercial products, the fact that the material is different, induces differences in the contact and vibrational parameters. This in turn modifies the discrimination performances during the sensory experiment. Tactile characteristics collected during sensory procedures are found to be in agreement with objective indices such as friction coefficients and induced vibrations.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The tactile perception of a surface texture is mediated by factors such as material, topography, and vibrations induced by the sliding contact. In this paper, sensory characterizations are developed together with topographical and tribo-tactile characterizations to relate perceived features with objective measurements of tribological and dynamic signals. Two sets of surface samples are used in this study: the first set is made of a commercial floor covering tiles that aim at counter-typing natural wood flooring, with both a visual and a tactile texture mimicking wood. A second set is custom-made by replicating the first set using a plain purple polyurethane resin. The comparison between tribo-tactile signals and sensory analysis allowed the identification of objective indices for textures with slight topographical differences. Even though the topography of the replicated samples is the same as their corresponding commercial products, the fact that the material is different, induces differences in the contact and vibrational parameters. This in turn modifies the discrimination performances during the sensory experiment. Tactile characteristics collected during sensory procedures are found to be in agreement with objective indices such as friction coefficients and induced vibrations.", "title": "Tactile Perception and Friction-Induced Vibrations: Discrimination of Similarly Patterned Wood-Like Surfaces", "normalizedTitle": "Tactile Perception and Friction-Induced Vibrations: Discrimination of Similarly Patterned Wood-Like Surfaces", "fno": "07795197", "hasPdf": true, "idPrefix": "th", "keywords": [ "Vibrations", "Surface Topography", "Surface Texture", "Surface Morphology", "Rough Surfaces", "Surface Roughness", "Friction Induced Vibrations", "Tactile Perception", "Tactile Tribology", "Textured Materials" ], "authors": [ { "givenName": "Jessica", "surname": "Dacleu Ndengue", "fullName": "Jessica Dacleu Ndengue", "affiliation": "Ecole des Mines de Saint-Etienne, Centre SMS, Saint-Etienne, France", "__typename": "ArticleAuthorType" }, { "givenName": "Ilaria", "surname": "Cesini", "fullName": "Ilaria Cesini", "affiliation": "Department of Mechanics and Aerospace Engineering, University of Rome “La Sapienza”, Rome, Italy", "__typename": "ArticleAuthorType" }, { "givenName": "Jenny", "surname": "Faucheu", "fullName": "Jenny Faucheu", "affiliation": "Ecole des Mines de Saint-Etienne, Centre SMS, Saint-Etienne, France", "__typename": "ArticleAuthorType" }, { "givenName": "Eric", "surname": "Chatelet", "fullName": "Eric Chatelet", "affiliation": "Laboratoire de Mécanique des Contacts et Structures, UMR 5259, INSA Lyon, Villeurbanne, France", "__typename": "ArticleAuthorType" }, { "givenName": "Hassan", "surname": "Zahouani", "fullName": "Hassan Zahouani", "affiliation": "Laboratoire de Tribologie et de Dynamique des Systèmes, UMR 5513, Ecole centrale Lyon, Ecully, France", "__typename": "ArticleAuthorType" }, { "givenName": "David", "surname": "Delafosse", "fullName": "David Delafosse", "affiliation": "Ecole des Mines de Saint-Etienne, Centre SMS, Saint-Etienne, France", "__typename": "ArticleAuthorType" }, { "givenName": "Francesco", "surname": "Massi", "fullName": "Francesco Massi", "affiliation": "Department of Mechanics and Aerospace Engineering, University of Rome “La Sapienza”, Rome, Italy", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2017-07-01 00:00:00", "pubType": "trans", "pages": "409-417", "year": "2017", "issn": "1939-1412", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/haptics/2008/2005/0/04479912", "title": "Discrimination of Virtual Square Gratings by Dynamic Touch on Friction Based Tactile Displays", "doi": null, "abstractUrl": "/proceedings-article/haptics/2008/04479912/12OmNAQJzTQ", "parentPublication": { "id": "proceedings/haptics/2008/2005/0", "title": "IEEE Haptics Symposium 2008", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/whc/2007/2738/0/04145234", "title": "Dynamic Perceptual Maps - A Psychophysical Approach to Spatiotemporal Interactions and Plasticity in Body Perception", "doi": null, "abstractUrl": "/proceedings-article/whc/2007/04145234/12OmNAq3hJk", "parentPublication": { "id": "proceedings/whc/2007/2738/0", "title": "2007 2nd Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environments and Teleoperator Systems", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cim/1990/1966/0/00128122", "title": "Control of surface topographies formed during machining", "doi": null, "abstractUrl": "/proceedings-article/cim/1990/00128122/12OmNvzJG3L", "parentPublication": { "id": "proceedings/cim/1990/1966/0", "title": "1990 Rensselaer's Second International Conference on Computer Integrated Manufacturing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/haptics/2010/6821/0/05444639", "title": "Tactile mouse using friction control", "doi": null, "abstractUrl": "/proceedings-article/haptics/2010/05444639/12OmNwF0BXG", "parentPublication": { "id": "proceedings/haptics/2010/6821/0", "title": "2010 IEEE Haptics Symposium (Formerly known as Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isot/2014/6752/0/07119419", "title": "Total Angle Resolved Scattering Characterization for Ultra-fine Finished Surface Areal-Topography", "doi": null, "abstractUrl": "/proceedings-article/isot/2014/07119419/12OmNyQGSpG", "parentPublication": { "id": "proceedings/isot/2014/6752/0", "title": "2014 International Symposium on Optomechatronic Technologies (ISOT 2014)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/1994/6275/0/00577183", "title": "A single chip multi-function sensor system for wood inspection", "doi": null, "abstractUrl": "/proceedings-article/icpr/1994/00577183/12OmNyQYtbH", "parentPublication": { "id": "proceedings/icpr/1994/6275/0", "title": "12th IAPR International Conference on Pattern Recognition, 1994", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2013/01/tth2013010081", "title": "Psychophysical Dimensions of Tactile Perception of Textures", "doi": null, "abstractUrl": "/journal/th/2013/01/tth2013010081/13rRUx0xPTW", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2017/01/07539397", "title": "Importance of Matching Physical Friction, Hardness, and Texture in Creating Realistic Haptic Virtual Surfaces", "doi": null, "abstractUrl": "/journal/th/2017/01/07539397/13rRUxAAT7O", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2017/02/07725536", "title": "Linkage between Free Exploratory Movements and Subjective Tactile Ratings", "doi": null, "abstractUrl": "/journal/th/2017/02/07725536/13rRUxjQypi", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cisai/2021/0692/0/069200a878", "title": "Effect of the grinding parameters on surface topography considering vibration characteristics", "doi": null, "abstractUrl": "/proceedings-article/cisai/2021/069200a878/1BmOlYpCuXu", "parentPublication": { "id": "proceedings/cisai/2021/0692/0", "title": "2021 International Conference on Computer Information Science and Artificial Intelligence (CISAI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07811300", "articleId": "13rRUxNW1TZ", "__typename": "AdjacentArticleType" }, "next": { "fno": "07862267", "articleId": "13rRUyfbwqU", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBKEyoy", "title": "March", "year": "2016", "issueNum": "03", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyYBlgC", "doi": "10.1109/TVCG.2015.2498620", "abstract": "Mosaics are widely used for surface decoration to produce appealing visual effects. We present a method for synthesizing digital surface mosaics with irregularly shaped tiles, which are a type of tiles often used for mosaics design. Our method employs both continuous optimization and combinatorial optimization to improve tile arrangement. In the continuous optimization step, we iteratively partition the base surface into approximate Voronoi regions of the tiles and optimize the positions and orientations of the tiles to achieve a tight fit. Combination optimization performs tile permutation and replacement to further increase surface coverage and diversify tile selection. The alternative applications of these two optimization steps lead to rich combination of tiles and high surface coverage. We demonstrate the effectiveness of our solution with extensive experiments and comparisons.", "abstracts": [ { "abstractType": "Regular", "content": "Mosaics are widely used for surface decoration to produce appealing visual effects. We present a method for synthesizing digital surface mosaics with irregularly shaped tiles, which are a type of tiles often used for mosaics design. Our method employs both continuous optimization and combinatorial optimization to improve tile arrangement. In the continuous optimization step, we iteratively partition the base surface into approximate Voronoi regions of the tiles and optimize the positions and orientations of the tiles to achieve a tight fit. Combination optimization performs tile permutation and replacement to further increase surface coverage and diversify tile selection. The alternative applications of these two optimization steps lead to rich combination of tiles and high surface coverage. We demonstrate the effectiveness of our solution with extensive experiments and comparisons.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Mosaics are widely used for surface decoration to produce appealing visual effects. We present a method for synthesizing digital surface mosaics with irregularly shaped tiles, which are a type of tiles often used for mosaics design. Our method employs both continuous optimization and combinatorial optimization to improve tile arrangement. In the continuous optimization step, we iteratively partition the base surface into approximate Voronoi regions of the tiles and optimize the positions and orientations of the tiles to achieve a tight fit. Combination optimization performs tile permutation and replacement to further increase surface coverage and diversify tile selection. The alternative applications of these two optimization steps lead to rich combination of tiles and high surface coverage. We demonstrate the effectiveness of our solution with extensive experiments and comparisons.", "title": "Surface Mosaic Synthesis with Irregular Tiles", "normalizedTitle": "Surface Mosaic Synthesis with Irregular Tiles", "fno": "07321831", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Optimization", "Shape", "Layout", "Partitioning Algorithms", "Containers", "Tiles", "Visual Effects", "Surface Tessellation", "Simulated Mosaics", "Irregular Packing", "Polygon Containment", "Surface Tessellation", "Simulated Mosaics", "Irregular Packing", "Polygon Containment" ], "authors": [ { "givenName": "Wenchao", "surname": "Hu", "fullName": "Wenchao Hu", "affiliation": "Department of Computer Science, The University of Hong Kong, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Zhonggui", "surname": "Chen", "fullName": "Zhonggui Chen", "affiliation": "Department of Computer Science, Xiamen University, Xiamen, China", "__typename": "ArticleAuthorType" }, { "givenName": "Hao", "surname": "Pan", "fullName": "Hao Pan", "affiliation": "Department of Computer Science, The University of Hong Kong, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Yizhou", "surname": "Yu", "fullName": "Yizhou Yu", "affiliation": "Department of Computer Science, The University of Hong Kong, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Eitan", "surname": "Grinspun", "fullName": "Eitan Grinspun", "affiliation": "Department of Computer Science, Columbia University, New York, NY", "__typename": "ArticleAuthorType" }, { "givenName": "Wenping", "surname": "Wang", "fullName": "Wenping Wang", "affiliation": "Department of Computer Science, The University of Hong Kong, Hong Kong", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2016-03-01 00:00:00", "pubType": "trans", "pages": "1302-1313", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icetet/2011/4561/0/4561a215", "title": "Plain Ceramic Tiles Surface Defect Detection Using Image Processing", "doi": null, "abstractUrl": "/proceedings-article/icetet/2011/4561a215/12OmNBpmDB8", "parentPublication": { "id": "proceedings/icetet/2011/4561/0", "title": "Emerging Trends in Engineering & Technology, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/nanoarch/2012/1671/0/06464144", "title": "Process/design co-optimization of regular logic tiles for double-gate silicon nanowire transistors", "doi": null, "abstractUrl": "/proceedings-article/nanoarch/2012/06464144/12OmNwIpNin", "parentPublication": { "id": "proceedings/nanoarch/2012/1671/0", "title": "2012 IEEE/ACM International Symposium on Nanoscale Architectures (NANOARCH 2012)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/hpcc-euc/2013/5088/0/06831958", "title": "Arithmetic Computation Using Self-Assembly of DNA Tiles: Modular-Square over Finite Field GF(2n)", "doi": null, "abstractUrl": "/proceedings-article/hpcc-euc/2013/06831958/12OmNx38vVs", "parentPublication": { "id": "proceedings/hpcc-euc/2013/5088/0", "title": "2013 IEEE International Conference on High Performance Computing and Communications (HPCC) & 2013 IEEE International Conference on Embedded and Ubiquitous Computing (EUC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cis/2013/2549/0/06746550", "title": "Texture Synthesis Using Diagonal Quilting Wang Tiles", "doi": null, "abstractUrl": "/proceedings-article/cis/2013/06746550/12OmNxaw5dw", "parentPublication": { "id": "proceedings/cis/2013/2549/0", "title": "2013 Ninth International Conference on Computational Intelligence and Security (CIS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cadgraphics/2011/4497/0/4497a155", "title": "Image Mosaics with Irregular Tiling", "doi": null, "abstractUrl": "/proceedings-article/cadgraphics/2011/4497a155/12OmNyRg4lO", "parentPublication": { "id": "proceedings/cadgraphics/2011/4497/0", "title": "Computer-Aided Design and Computer Graphics, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/date/2011/4208/0/05763304", "title": "Evaluating energy consumption of homogeneous MPSoCs using spare tiles", "doi": null, "abstractUrl": "/proceedings-article/date/2011/05763304/12OmNyxXluS", "parentPublication": { "id": "proceedings/date/2011/4208/0", "title": "Design, Automation &amp; Test in Europe Conference &amp; Exhibition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pg/2007/3009/0/30090065", "title": "Interactive Reaction-Diffusion on Surface Tiles", "doi": null, "abstractUrl": "/proceedings-article/pg/2007/30090065/12OmNzV70Aq", "parentPublication": { "id": "proceedings/pg/2007/3009/0", "title": "Computer Graphics and Applications, Pacific Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccima/2007/3050/3/30500339", "title": "Mosaicture: Image Mosaic Generating System Using CBIR Technique", "doi": null, "abstractUrl": "/proceedings-article/iccima/2007/30500339/12OmNzdoN3D", "parentPublication": { "id": "proceedings/iccima/2007/3050/3", "title": "2007 International Conference on Computational Intelligence and Multimedia Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/td/2002/05/l0460", "title": "Automatic Partitioning of Parallel Loops with Parallelepiped-Shaped Tiles", "doi": null, "abstractUrl": "/journal/td/2002/05/l0460/13rRUxly95c", "parentPublication": { "id": "trans/td", "title": "IEEE Transactions on Parallel & Distributed Systems", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icftic/2022/2195/0/10075095", "title": "Method for detecting surface defects of ceramic tile based on improved Cascade RCNN", "doi": null, "abstractUrl": "/proceedings-article/icftic/2022/10075095/1LRliRykRhK", "parentPublication": { "id": "proceedings/icftic/2022/2195/0", "title": "2022 4th International Conference on Frontiers Technology of Information and Computer (ICFTIC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07138633", "articleId": "13rRUxly8XI", "__typename": "AdjacentArticleType" }, "next": { "fno": "07180398", "articleId": "13rRUIJuxvl", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNwE9OmB", "title": "May/June", "year": "2001", "issueNum": "03", "idPrefix": "cg", "pubType": "magazine", "volume": "21", "label": "May/June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUILLkxT", "doi": "10.1109/38.920626", "abstract": "This article presents an artistic rendering scheme that is based on parallel stripes and inspired by Victor Vasarely's art work. The rendering process is conducted using parallel planar curves that are warped and translated in the projection plane an amount that is a function of the depth of the object, at that location. In this work, the parallel stripes are derived as a set of isoparametric curves out of a warped injective B-spline surface that is derived from a Z map of a Z-buffer of the scene.", "abstracts": [ { "abstractType": "Regular", "content": "This article presents an artistic rendering scheme that is based on parallel stripes and inspired by Victor Vasarely's art work. The rendering process is conducted using parallel planar curves that are warped and translated in the projection plane an amount that is a function of the depth of the object, at that location. In this work, the parallel stripes are derived as a set of isoparametric curves out of a warped injective B-spline surface that is derived from a Z map of a Z-buffer of the scene.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This article presents an artistic rendering scheme that is based on parallel stripes and inspired by Victor Vasarely's art work. The rendering process is conducted using parallel planar curves that are warped and translated in the projection plane an amount that is a function of the depth of the object, at that location. In this work, the parallel stripes are derived as a set of isoparametric curves out of a warped injective B-spline surface that is derived from a Z map of a Z-buffer of the scene.", "title": "Rendering with Parallel Stripes", "normalizedTitle": "Rendering with Parallel Stripes", "fno": "mcg2001030044", "hasPdf": true, "idPrefix": "cg", "keywords": [ "Injective Mapping", "B Spline Curves And Surfaces", "Victor Vasarely", "Artistic Rendering", "Nonphotorealistic Rendering" ], "authors": [ { "givenName": "Gershon", "surname": "Elber", "fullName": "Gershon Elber", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "03", "pubDate": "2001-05-01 00:00:00", "pubType": "mags", "pages": "44-52", "year": "2001", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "mcg2001030036", "articleId": "13rRUwInvDe", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcg2001030053", "articleId": "13rRUEgs2vB", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUx0gev0", "doi": "10.1109/TVCG.2003.1260739", "abstract": "Abstract—The contribution of this paper is a novel nonphotorealistic rendering (NPR) technique, influenced by the style of Cubist art. Specifically, we are motivated by artists such as Picasso and Braque, who produced art work by composing elements of a scene taken from multiple points of view; paradoxically, such compositions convey a sense of motion without assuming temporal dependence between views. Our method accepts a set of two-dimensional images as input and produces a Cubist style painting with minimal user interaction. We use salient features identified within the image set, such as eyes, noses, and mouths, as compositional elements; we believe the use of such features to be a unique contribution to NPR. Before composing features into a final image, we geometrically distort them to produce the more angular forms common in Cubist art. Finally, we render the composition to give a painterly effect, using an automatic algorithm. This paper describes our method, illustrating the application of our algorithm with a gallery of images. We conclude with a critical appraisal and suggest the use of “high-level” features is of interest to NPR.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—The contribution of this paper is a novel nonphotorealistic rendering (NPR) technique, influenced by the style of Cubist art. Specifically, we are motivated by artists such as Picasso and Braque, who produced art work by composing elements of a scene taken from multiple points of view; paradoxically, such compositions convey a sense of motion without assuming temporal dependence between views. Our method accepts a set of two-dimensional images as input and produces a Cubist style painting with minimal user interaction. We use salient features identified within the image set, such as eyes, noses, and mouths, as compositional elements; we believe the use of such features to be a unique contribution to NPR. Before composing features into a final image, we geometrically distort them to produce the more angular forms common in Cubist art. Finally, we render the composition to give a painterly effect, using an automatic algorithm. This paper describes our method, illustrating the application of our algorithm with a gallery of images. We conclude with a critical appraisal and suggest the use of “high-level” features is of interest to NPR.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—The contribution of this paper is a novel nonphotorealistic rendering (NPR) technique, influenced by the style of Cubist art. Specifically, we are motivated by artists such as Picasso and Braque, who produced art work by composing elements of a scene taken from multiple points of view; paradoxically, such compositions convey a sense of motion without assuming temporal dependence between views. Our method accepts a set of two-dimensional images as input and produces a Cubist style painting with minimal user interaction. We use salient features identified within the image set, such as eyes, noses, and mouths, as compositional elements; we believe the use of such features to be a unique contribution to NPR. Before composing features into a final image, we geometrically distort them to produce the more angular forms common in Cubist art. Finally, we render the composition to give a painterly effect, using an automatic algorithm. This paper describes our method, illustrating the application of our algorithm with a gallery of images. We conclude with a critical appraisal and suggest the use of “high-level” features is of interest to NPR.", "title": "Cubist Style Rendering from Photographs", "normalizedTitle": "Cubist Style Rendering from Photographs", "fno": "v0443", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Nonphotorealistic Rendering", "Cubism", "Salient Features" ], "authors": [ { "givenName": "John P.", "surname": "Collomosse", "fullName": "John P. Collomosse", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Peter M.", "surname": "Hall", "fullName": "Peter M. Hall", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "443-453", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0433", "articleId": "13rRUy2YLSV", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0454", "articleId": "13rRUxASuAn", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNyKJivA", "title": "November", "year": "1993", "issueNum": "11", "idPrefix": "td", "pubType": "journal", "volume": "4", "label": "November", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxC0SvB", "doi": "10.1109/71.250099", "abstract": "Studies the cache performance in a remote caching architecture. The authors develop aset of distributed object replication policies that are designed to implement differentoptimization goals. Each site is responsible for local cache decisions, and modifies cachecontents in response to decisions made by other sites. The authors use the optimal andgreedy policies as upper and lower bounds, respectively, for performance in thisenvironment. Critical system parameters are identified, and their effect on systemperformance studied. Performance of the distributed algorithms is found to be close tooptimal, while that of the greedy algorithms is far from optimal.", "abstracts": [ { "abstractType": "Regular", "content": "Studies the cache performance in a remote caching architecture. The authors develop aset of distributed object replication policies that are designed to implement differentoptimization goals. Each site is responsible for local cache decisions, and modifies cachecontents in response to decisions made by other sites. The authors use the optimal andgreedy policies as upper and lower bounds, respectively, for performance in thisenvironment. Critical system parameters are identified, and their effect on systemperformance studied. Performance of the distributed algorithms is found to be close tooptimal, while that of the greedy algorithms is far from optimal.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Studies the cache performance in a remote caching architecture. The authors develop aset of distributed object replication policies that are designed to implement differentoptimization goals. Each site is responsible for local cache decisions, and modifies cachecontents in response to decisions made by other sites. The authors use the optimal andgreedy policies as upper and lower bounds, respectively, for performance in thisenvironment. Critical system parameters are identified, and their effect on systemperformance studied. Performance of the distributed algorithms is found to be close tooptimal, while that of the greedy algorithms is far from optimal.", "title": "Replication Algorithms in a Remote Caching Architecture", "normalizedTitle": "Replication Algorithms in a Remote Caching Architecture", "fno": "l1185", "hasPdf": true, "idPrefix": "td", "keywords": [ "Index Termsremote Caching Architecture Cache Performance Distributed Object Replication Optimization Optimal Greedy Autonomy Performance Comparison Distributed Systems Buffer Storage Distributed Algorithms Memory Architecture" ], "authors": [ { "givenName": "A.", "surname": "Leff", "fullName": "A. Leff", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "J.L.", "surname": "Wolf", "fullName": "J.L. Wolf", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "P.S.", "surname": "Yu", "fullName": "P.S. Yu", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "11", "pubDate": "1993-11-01 00:00:00", "pubType": "trans", "pages": "1185-1204", "year": "1993", "issn": "1045-9219", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": null, "next": { "fno": "l1205", "articleId": "13rRUxbTMyq", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAXPy7p", "title": "September/October", "year": "2001", "issueNum": "05", "idPrefix": "ic", "pubType": "magazine", "volume": "5", "label": "September/October", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy08Muz", "doi": "10.1109/4236.957892", "abstract": "Web caching is very important in today's Internet systems. Most Web cache servers make the decision to cache based on document names or URLs. This article proposes a new site-based approach to making those caching decisions. ", "abstracts": [ { "abstractType": "Regular", "content": "Web caching is very important in today's Internet systems. Most Web cache servers make the decision to cache based on document names or URLs. This article proposes a new site-based approach to making those caching decisions. ", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Web caching is very important in today's Internet systems. Most Web cache servers make the decision to cache based on document names or URLs. This article proposes a new site-based approach to making those caching decisions. ", "title": "Site-Based Approach to Web Cache Design", "normalizedTitle": "Site-Based Approach to Web Cache Design", "fno": "w5028", "hasPdf": true, "idPrefix": "ic", "keywords": [ "Keywords Caching", "Scalability" ], "authors": [ { "givenName": "Kin Yeung", "surname": "Wong", "fullName": "Kin Yeung Wong", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Kai Hau", "surname": "Yeung", "fullName": "Kai Hau Yeung", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "05", "pubDate": "2001-09-01 00:00:00", "pubType": "mags", "pages": "28-34", "year": "2001", "issn": "1089-7801", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "w5020", "articleId": "13rRUxNmPKm", "__typename": "AdjacentArticleType" }, "next": { "fno": "w5035", "articleId": "13rRUyekJ27", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzZ5onR", "title": "July-September", "year": "2000", "issueNum": "03", "idPrefix": "pd", "pubType": "magazine", "volume": "8", "label": "July-September", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUygBwfb", "doi": "10.1109/4434.865893", "abstract": "For many distributed data-intensive applications, the default remote invocation of CORBA objects by clients is not acceptable because of performance degradation. Caching lets clients invoke operations locally on distributed objects instead of fetching them from remote servers. This article addresses the design and implementation of a caching approach for CORBA-based systems. The authors propose a new removal algorithm that uses a double-linked structure and a hash table for eviction. They also present a new variation of optimistic two-phase locking for consistency control, which does not require a lock at the client side by using a per-process caching design.", "abstracts": [ { "abstractType": "Regular", "content": "For many distributed data-intensive applications, the default remote invocation of CORBA objects by clients is not acceptable because of performance degradation. Caching lets clients invoke operations locally on distributed objects instead of fetching them from remote servers. This article addresses the design and implementation of a caching approach for CORBA-based systems. The authors propose a new removal algorithm that uses a double-linked structure and a hash table for eviction. They also present a new variation of optimistic two-phase locking for consistency control, which does not require a lock at the client side by using a per-process caching design.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "For many distributed data-intensive applications, the default remote invocation of CORBA objects by clients is not acceptable because of performance degradation. Caching lets clients invoke operations locally on distributed objects instead of fetching them from remote servers. This article addresses the design and implementation of a caching approach for CORBA-based systems. The authors propose a new removal algorithm that uses a double-linked structure and a hash table for eviction. They also present a new variation of optimistic two-phase locking for consistency control, which does not require a lock at the client side by using a per-process caching design.", "title": "Cache Management in CORBA Distributed Object Systems", "normalizedTitle": "Cache Management in CORBA Distributed Object Systems", "fno": "p3048", "hasPdf": true, "idPrefix": "pd", "keywords": [ "CORBA", "Caching", "Distributed Systems", "Clients", "Algorithms" ], "authors": [ { "givenName": "Zahir", "surname": "Tari", "fullName": "Zahir Tari", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Herry", "surname": "Hamidjaja", "fullName": "Herry Hamidjaja", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Qi Tang", "surname": "Lin", "fullName": "Qi Tang Lin", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "03", "pubDate": "2000-07-01 00:00:00", "pubType": "mags", "pages": "48-55", "year": "2000", "issn": "1092-3063", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "p3045", "articleId": "13rRUwdIOXH", "__typename": "AdjacentArticleType" }, "next": { "fno": "p3056", "articleId": "13rRUyXKxOs", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAle6Qg", "title": "September", "year": "1986", "issueNum": "09", "idPrefix": "cg", "pubType": "magazine", "volume": "6", "label": "September", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUIJuxxG", "doi": "10.1109/MCG.1986.276544", "abstract": "Solid modelers based on constructive solid geometry (CSG) typically generate shaded displays directly from CSG by using ray-casting techniques, which do not require informatin on the faces, edges, and vertices that bound a solid. This article describes an alternative-a simple new algorithm based on a depth-buffering or z-buffering approach. The z-buffer display algorithm operates directly on CSG, does not require explicit boundary data, and is easier to implement than ray casting. Ray-casting and z-beffering algorithms have comparable performances, but z-buffering is often faster for objects with complex surfaces, because it avoids expensive curve/surface intersection calculations. Because of their simplicity, depth-buffering algorithms for CSG are well-suited to hardware implementations, and may lead to machines simpler than those now being built for ray casting.", "abstracts": [ { "abstractType": "Regular", "content": "Solid modelers based on constructive solid geometry (CSG) typically generate shaded displays directly from CSG by using ray-casting techniques, which do not require informatin on the faces, edges, and vertices that bound a solid. This article describes an alternative-a simple new algorithm based on a depth-buffering or z-buffering approach. The z-buffer display algorithm operates directly on CSG, does not require explicit boundary data, and is easier to implement than ray casting. Ray-casting and z-beffering algorithms have comparable performances, but z-buffering is often faster for objects with complex surfaces, because it avoids expensive curve/surface intersection calculations. Because of their simplicity, depth-buffering algorithms for CSG are well-suited to hardware implementations, and may lead to machines simpler than those now being built for ray casting.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Solid modelers based on constructive solid geometry (CSG) typically generate shaded displays directly from CSG by using ray-casting techniques, which do not require informatin on the faces, edges, and vertices that bound a solid. This article describes an alternative-a simple new algorithm based on a depth-buffering or z-buffering approach. The z-buffer display algorithm operates directly on CSG, does not require explicit boundary data, and is easier to implement than ray casting. Ray-casting and z-beffering algorithms have comparable performances, but z-buffering is often faster for objects with complex surfaces, because it avoids expensive curve/surface intersection calculations. Because of their simplicity, depth-buffering algorithms for CSG are well-suited to hardware implementations, and may lead to machines simpler than those now being built for ray casting.", "title": "Depth-Buffering Display Techniques for Constructive Solid Geometry", "normalizedTitle": "Depth-Buffering Display Techniques for Constructive Solid Geometry", "fno": "mcg1986090029", "hasPdf": true, "idPrefix": "cg", "keywords": [], "authors": [ { "givenName": "Jaroslaw", "surname": "Rossignac", "fullName": "Jaroslaw Rossignac", "affiliation": "University of Rochester", "__typename": "ArticleAuthorType" }, { "givenName": "Aristides", "surname": "Requicha", "fullName": "Aristides Requicha", "affiliation": "University of Rochester", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "09", "pubDate": "1986-09-01 00:00:00", "pubType": "mags", "pages": "29-39", "year": "1986", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cisis/2009/3575/0/3575a162", "title": "Reconstruction for Artificial Degraded Image Using Constructive Solid Geometry and Strongly Typed Genetic Programming", "doi": null, "abstractUrl": "/proceedings-article/cisis/2009/3575a162/12OmNrYlmM1", "parentPublication": { "id": "proceedings/cisis/2009/3575/0", "title": "2009 International Conference on Complex, Intelligent and Software Intensive Systems", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sigra/1997/8102/0/00625155", "title": "An algorithm for the visualization of a terrain with objects", "doi": null, "abstractUrl": "/proceedings-article/sigra/1997/00625155/12OmNscfHTx", "parentPublication": { "id": "proceedings/sigra/1997/8102/0", "title": "Proceedings X Brazilian Symposium on Computer Graphics and Image Processing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/rt/2008/2741/0/04634609", "title": "Ray tracing: Strengths and opportunities", "doi": null, "abstractUrl": "/proceedings-article/rt/2008/04634609/12OmNwvVrHv", "parentPublication": { "id": "proceedings/rt/2008/2741/0", "title": "Symposium on Interactive Ray Tracing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/05/v1004", "title": "CST: Constructive Solid Trimming for Rendering BReps and CSG", "doi": null, "abstractUrl": "/journal/tg/2007/05/v1004/13rRUEgs2tk", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/1991/03/mcg1991030068", "title": "Efficient Bounds in Constructive Solid Geometry", "doi": null, "abstractUrl": "/magazine/cg/1991/03/mcg1991030068/13rRUxASu38", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/01/v0026", "title": "Usability of Multiviewpoint Images for Spatial Interaction in Projection-Based Display Systems", "doi": null, "abstractUrl": "/journal/tg/2007/01/v0026/13rRUxNEqPG", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2018/6420/0/642000f515", "title": "CSGNet: Neural Shape Parser for Constructive Solid Geometry", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2018/642000f515/17D45XwUAI3", "parentPublication": { "id": "proceedings/cvpr/2018/6420/0", "title": "2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cs/2022/02/09721666", "title": "Hardware-Accelerated Ray Tracing of CAD-Based Geometry for Monte Carlo Radiation Transport", "doi": null, "abstractUrl": "/magazine/cs/2022/02/09721666/1Bhz0VJvu1i", "parentPublication": { "id": "mags/cs", "title": "Computing in Science & Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2022/05/09293398", "title": "Neural Shape Parsers for Constructive Solid Geometry", "doi": null, "abstractUrl": "/journal/tp/2022/05/09293398/1pyoijUcZZ6", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/aivr/2020/7463/0/746300a373", "title": "3D Model Retrieval Using Constructive Solid Geometry in Virtual Reality", "doi": null, "abstractUrl": "/proceedings-article/aivr/2020/746300a373/1qpzBgQPoWI", "parentPublication": { "id": "proceedings/aivr/2020/7463/0", "title": "2020 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "mcg1986090017", "articleId": "13rRUxlgy5X", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcg1986090040", "articleId": "13rRUx0xPyI", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNx8fiez", "title": "November", "year": "1995", "issueNum": "06", "idPrefix": "cg", "pubType": "magazine", "volume": "15", "label": "November", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy0qnIS", "doi": "10.1109/38.469514", "abstract": "Ray tracing has been an effective technique for producing realistic images of solids presented by Constructive Solid Geometry (CSG). In this paper we propose a nonuniform space subdivision that aims to reduce the number of the ray-object intersection computations and point classifications. Our method subdivides the space using the face planes of the S-bounds of the primitives in a bottom-up fashion and produces a subdivision in which the localized CSG tree in each leaf voxel is greatly reduced. The use of S-bounds in the space subdivision effective reduces the number of intersection computations and the size of localized CSG trees assigned to the leaf voxels of the subdivision. The reduction of localized CSG tree, in turn, further reduces the number of both intersection computations and point classifications. We comment on the implementation of our approach and compare it with an existing method.", "abstracts": [ { "abstractType": "Regular", "content": "Ray tracing has been an effective technique for producing realistic images of solids presented by Constructive Solid Geometry (CSG). In this paper we propose a nonuniform space subdivision that aims to reduce the number of the ray-object intersection computations and point classifications. Our method subdivides the space using the face planes of the S-bounds of the primitives in a bottom-up fashion and produces a subdivision in which the localized CSG tree in each leaf voxel is greatly reduced. The use of S-bounds in the space subdivision effective reduces the number of intersection computations and the size of localized CSG trees assigned to the leaf voxels of the subdivision. The reduction of localized CSG tree, in turn, further reduces the number of both intersection computations and point classifications. We comment on the implementation of our approach and compare it with an existing method.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Ray tracing has been an effective technique for producing realistic images of solids presented by Constructive Solid Geometry (CSG). In this paper we propose a nonuniform space subdivision that aims to reduce the number of the ray-object intersection computations and point classifications. Our method subdivides the space using the face planes of the S-bounds of the primitives in a bottom-up fashion and produces a subdivision in which the localized CSG tree in each leaf voxel is greatly reduced. The use of S-bounds in the space subdivision effective reduces the number of intersection computations and the size of localized CSG trees assigned to the leaf voxels of the subdivision. The reduction of localized CSG tree, in turn, further reduces the number of both intersection computations and point classifications. We comment on the implementation of our approach and compare it with an existing method.", "title": "A New Space Subdivision for Ray Tracing CSG Solids", "normalizedTitle": "A New Space Subdivision for Ray Tracing CSG Solids", "fno": "mcg1995060056", "hasPdf": true, "idPrefix": "cg", "keywords": [ "Solid Modeling", "CSG Solid", "Ray Tracing", "Space Subdivision", "S Bounds" ], "authors": [ { "givenName": "Jung-Hong", "surname": "Chuang", "fullName": "Jung-Hong Chuang", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Weun-Jier", "surname": "Hwang", "fullName": "Weun-Jier Hwang", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "06", "pubDate": "1995-11-01 00:00:00", "pubType": "mags", "pages": "56-62", "year": "1995", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "mcg1995060048", "articleId": "13rRUwwslvF", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcg1995060064", "articleId": "13rRUILtJtr", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNwfb6Tt", "title": "March", "year": "1996", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "2", "label": "March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxASuhk", "doi": "10.1109/2945.489388", "abstract": "Abstract—We present the \"Near Optimal IsoSurface Extraction\" (NOISE) algorithm for rapidly extracting isosurfaces from structured and unstructured grids. Using the span space, a new representation of the underlying domain, we develop n isosurface extraction algorithm with a worst case complexity of Z_$O\\left ({\\sqrt n} + k\\right )$_Z for the search phase, where n is the size of the data set and k is the number of cells intersected by the isosurface. The memory requirement is kept at O(n) while the preprocessing step is O(n log n). We utilize the span space representation as a tool for comparing isosurface extraction methods on structured and unstructured grids. We also present a fast triangulation scheme for generating and displaying unstructured tetrahedral grids.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—We present the \"Near Optimal IsoSurface Extraction\" (NOISE) algorithm for rapidly extracting isosurfaces from structured and unstructured grids. Using the span space, a new representation of the underlying domain, we develop n isosurface extraction algorithm with a worst case complexity of $O\\left ({\\sqrt n} + k\\right )$ for the search phase, where n is the size of the data set and k is the number of cells intersected by the isosurface. The memory requirement is kept at O(n) while the preprocessing step is O(n log n). We utilize the span space representation as a tool for comparing isosurface extraction methods on structured and unstructured grids. We also present a fast triangulation scheme for generating and displaying unstructured tetrahedral grids.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—We present the \"Near Optimal IsoSurface Extraction\" (NOISE) algorithm for rapidly extracting isosurfaces from structured and unstructured grids. Using the span space, a new representation of the underlying domain, we develop n isosurface extraction algorithm with a worst case complexity of - for the search phase, where n is the size of the data set and k is the number of cells intersected by the isosurface. The memory requirement is kept at O(n) while the preprocessing step is O(n log n). We utilize the span space representation as a tool for comparing isosurface extraction methods on structured and unstructured grids. We also present a fast triangulation scheme for generating and displaying unstructured tetrahedral grids.", "title": "A Near Optimal Isosurface Extraction Algorithm Using the Span Space", "normalizedTitle": "A Near Optimal Isosurface Extraction Algorithm Using the Span Space", "fno": "v0073", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Isosurface Extraction", "Unstructured Grids", "Span Space", "Kd Trees" ], "authors": [ { "givenName": "Yarden", "surname": "Livnat", "fullName": "Yarden Livnat", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Han-Wei", "surname": "Shen", "fullName": "Han-Wei Shen", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Christopher R.", "surname": "Johnson", "fullName": "Christopher R. Johnson", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "01", "pubDate": "1996-01-01 00:00:00", "pubType": "trans", "pages": "73-84", "year": "1996", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0062", "articleId": "13rRUx0gepQ", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0085", "articleId": "13rRUwh80GW", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNrYlmwq", "title": "March/April", "year": "2007", "issueNum": "02", "idPrefix": "tg", "pubType": "journal", "volume": "13", "label": "March/April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxNW1Zc", "doi": "10.1109/TVCG.2007.48", "abstract": "Abstract—Splitting a volumetric object is a useful operation in volume graphics and its applications, but is not widely supported by existing systems for volume-based modeling and rendering. In this paper, we present an investigation into two main algorithmic approaches, namely, explicit and implicit splitting, for modeling and rendering splitting actions. We consider a generalized notion based on scalar fields, which encompasses discrete specifications (e.g., volume data sets) as well as procedural specifications (e.g., hypertextures) of volumetric objects. We examine the correctness, effectiveness, efficiency, and deficiencies of each approach in specifying and controlling a spatial and temporal specification of splitting. We propose methods for implementing these approaches and for overcoming their deficiencies. We present a modeling tool for creating specifications of splitting functions, and describe the use of volume scene graphs for facilitating direct rendering of volume splitting. We demonstrate the use of these approaches with examples of volume visualization, medical illustration, volume animation, and special effects.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—Splitting a volumetric object is a useful operation in volume graphics and its applications, but is not widely supported by existing systems for volume-based modeling and rendering. In this paper, we present an investigation into two main algorithmic approaches, namely, explicit and implicit splitting, for modeling and rendering splitting actions. We consider a generalized notion based on scalar fields, which encompasses discrete specifications (e.g., volume data sets) as well as procedural specifications (e.g., hypertextures) of volumetric objects. We examine the correctness, effectiveness, efficiency, and deficiencies of each approach in specifying and controlling a spatial and temporal specification of splitting. We propose methods for implementing these approaches and for overcoming their deficiencies. We present a modeling tool for creating specifications of splitting functions, and describe the use of volume scene graphs for facilitating direct rendering of volume splitting. We demonstrate the use of these approaches with examples of volume visualization, medical illustration, volume animation, and special effects.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—Splitting a volumetric object is a useful operation in volume graphics and its applications, but is not widely supported by existing systems for volume-based modeling and rendering. In this paper, we present an investigation into two main algorithmic approaches, namely, explicit and implicit splitting, for modeling and rendering splitting actions. We consider a generalized notion based on scalar fields, which encompasses discrete specifications (e.g., volume data sets) as well as procedural specifications (e.g., hypertextures) of volumetric objects. We examine the correctness, effectiveness, efficiency, and deficiencies of each approach in specifying and controlling a spatial and temporal specification of splitting. We propose methods for implementing these approaches and for overcoming their deficiencies. We present a modeling tool for creating specifications of splitting functions, and describe the use of volume scene graphs for facilitating direct rendering of volume splitting. We demonstrate the use of these approaches with examples of volume visualization, medical illustration, volume animation, and special effects.", "title": "Volume Splitting and Its Applications", "normalizedTitle": "Volume Splitting and Its Applications", "fno": "v0193", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computer Animation", "Graph Theory", "Image Texture", "Rendering Computer Graphics", "Solid Modelling", "Volumetric Object Splitting", "Volume Graphics", "Volume Based Modeling", "Volume Based Rendering", "Explicit Splitting", "Implicit Splitting", "Discrete Specifications", "Procedural Specifications", "Object Hypertexture", "Spatial Specification", "Temporal Specification", "Volume Scene Graph", "Volume Visualization", "Medical Illustration", "Volume Animation", "Special Effects", "Spatial Transfer Function", "Constructive Volume Geometry", "Fire Effect", "Explosion Effect", "Graphics", "Rendering Computer Graphics", "Animation", "Data Visualization", "Layout", "Biomedical Imaging", "Explosions", "Focusing", "Surgery", "Silver", "Volume Graphics", "Volume Animation", "Volume Visualization", "Medical Illustration", "Spatial Transfer Function", "Constructive Volume Geometry", "Volumetric Scene Graph", "Volume Splitting", "Fire Effect", "Explosion Effect" ], "authors": [ { "givenName": "Shoukat", "surname": "Islam", "fullName": "Shoukat Islam", "affiliation": "Department of Computer Science, University of Wales Swansea, Singleton Park, Swansea SA2 8PP, UK", "__typename": "ArticleAuthorType" }, { "givenName": "Deborah", "surname": "Silver", "fullName": "Deborah Silver", "affiliation": "Department of Electrical and Computer Engineering, Rutgers, The State University of New Jersey, Piscataway, NJ 08855-0909", "__typename": "ArticleAuthorType" }, { "givenName": "Min", "surname": "Chen", "fullName": "Min Chen", "affiliation": "Department of Computer Science, University of Wales Swansea, Singleton Park, Swansea SA2 8PP, UK", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "02", "pubDate": "2007-03-01 00:00:00", "pubType": "trans", "pages": "193-203", "year": "2007", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vv/2004/8781/0/87810087", "title": "Spatial and temporal splitting of scalar fields in volume graphics", "doi": null, "abstractUrl": "/proceedings-article/vv/2004/87810087/12OmNwD1q0p", "parentPublication": { "id": "proceedings/vv/2004/8781/0", "title": "Volume Visualization and Graphics, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cbms/2012/2049/0/06266300", "title": "A flexible Java GPU-enhanced visualization framework and its applications", "doi": null, "abstractUrl": "/proceedings-article/cbms/2012/06266300/12OmNwHQBby", "parentPublication": { "id": "proceedings/cbms/2012/2049/0", "title": "2012 25th IEEE International Symposium on Computer-Based Medical Systems (CBMS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/visual/1992/2897/0/00235231", "title": "Towards a comprehensive volume visualization system", "doi": null, "abstractUrl": "/proceedings-article/visual/1992/00235231/12OmNwwd2JM", "parentPublication": { "id": "proceedings/visual/1992/2897/0", "title": "Proceedings Visualization '92", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vg/2005/26/0/01500534", "title": "Combining point clouds and volume objects in volume scene graphs", "doi": null, "abstractUrl": "/proceedings-article/vg/2005/01500534/12OmNyQGS6g", "parentPublication": { "id": "proceedings/vg/2005/26/0", "title": "Volume Graphics 2005", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2006/06/v1559", "title": "Illustrative Context-Preserving Exploration of Volume Data", "doi": null, "abstractUrl": "/journal/tg/2006/06/v1559/13rRUNvyata", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2006/05/v1077", "title": "Exploded Views for Volume Data", "doi": null, "abstractUrl": "/journal/tg/2006/05/v1077/13rRUwIF6kZ", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2006/05/v1069", "title": "Feature Aligned Volume Manipulation for Illustration and Visualization", "doi": null, "abstractUrl": "/journal/tg/2006/05/v1069/13rRUxASuAo", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2009/06/ttg2009061571", "title": "Volume Ray Casting with Peak Finding and Differential Sampling", "doi": null, "abstractUrl": "/journal/tg/2009/06/ttg2009061571/13rRUxBa55W", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2010/06/ttg2010061505", "title": "Direct Interval Volume Visualization", "doi": null, "abstractUrl": "/journal/tg/2010/06/ttg2010061505/13rRUxcsYLN", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2016/02/07111373", "title": "Mobile Volume Rendering: Past, Present and Future", "doi": null, "abstractUrl": "/journal/tg/2016/02/07111373/13rRUyuNsx0", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0294", "articleId": "13rRUxjQybL", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0204", "articleId": "13rRUygT7f1", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNANBZkf", "title": "January/February", "year": "2006", "issueNum": "01", "idPrefix": "cg", "pubType": "magazine", "volume": "26", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwgQpwT", "doi": "10.1109/MCG.2006.12", "abstract": "The infusion of artistic expression within scientific exploration of new media can be a process that defies some traditions and embraces a dangerous na?vet? of the artists that appears to be an unpredictable alchemy of the mind, machine and magic. Like the alchemist, we don't need to see it to believe it; we see it because we believe it. Even though new science and technological capability spark every media revolution, its possibilities are proven by artistic imagination, the consequent effects inevitably changing life as we know it, and never in ways we expect. The emerging media of mixed reality?the blending of real and synthetic environments and objects?has melted the boundaries between physical and virtual realities, letting us interweave simulated characters and scenes into real-world experiences. So why do we treat mixed reality as we do more limiting media technology such as virtual reality, television, cinema, radio, or print media? A new vision might borrow from tradition, but by making creative leaps, we can find the magical power that lies within.", "abstracts": [ { "abstractType": "Regular", "content": "The infusion of artistic expression within scientific exploration of new media can be a process that defies some traditions and embraces a dangerous na?vet? of the artists that appears to be an unpredictable alchemy of the mind, machine and magic. Like the alchemist, we don't need to see it to believe it; we see it because we believe it. Even though new science and technological capability spark every media revolution, its possibilities are proven by artistic imagination, the consequent effects inevitably changing life as we know it, and never in ways we expect. The emerging media of mixed reality?the blending of real and synthetic environments and objects?has melted the boundaries between physical and virtual realities, letting us interweave simulated characters and scenes into real-world experiences. So why do we treat mixed reality as we do more limiting media technology such as virtual reality, television, cinema, radio, or print media? A new vision might borrow from tradition, but by making creative leaps, we can find the magical power that lies within.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The infusion of artistic expression within scientific exploration of new media can be a process that defies some traditions and embraces a dangerous na?vet? of the artists that appears to be an unpredictable alchemy of the mind, machine and magic. Like the alchemist, we don't need to see it to believe it; we see it because we believe it. Even though new science and technological capability spark every media revolution, its possibilities are proven by artistic imagination, the consequent effects inevitably changing life as we know it, and never in ways we expect. The emerging media of mixed reality?the blending of real and synthetic environments and objects?has melted the boundaries between physical and virtual realities, letting us interweave simulated characters and scenes into real-world experiences. So why do we treat mixed reality as we do more limiting media technology such as virtual reality, television, cinema, radio, or print media? A new vision might borrow from tradition, but by making creative leaps, we can find the magical power that lies within.", "title": "Believing is Seeing: Cultivating Radical Media Innovations", "normalizedTitle": "Believing is Seeing: Cultivating Radical Media Innovations", "fno": "mcg2006010088", "hasPdf": true, "idPrefix": "cg", "keywords": [ "Mixed Reality", "Media Innovation" ], "authors": [ { "givenName": "Christopher", "surname": "Stapleton", "fullName": "Christopher Stapleton", "affiliation": "University of Central Florida", "__typename": "ArticleAuthorType" }, { "givenName": "Charles E.", "surname": "Hughes", "fullName": "Charles E. Hughes", "affiliation": "University of Central Florida", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2006-01-01 00:00:00", "pubType": "mags", "pages": "88-93", "year": "2006", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icmtma/2016/2312/0/2312a834", "title": "The Role of New Media in the 'Conceptual' Space Design Education", "doi": null, "abstractUrl": "/proceedings-article/icmtma/2016/2312a834/12OmNxGALhu", "parentPublication": { "id": "proceedings/icmtma/2016/2312/0", "title": "2016 Eighth International Conference on Measuring Technology and Mechatronics Automation (ICMTMA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/culture-computing/2013/5047/0/5047a185", "title": "Tradition Goes Viral: Embedding Lost Art in the Cityscape", "doi": null, "abstractUrl": "/proceedings-article/culture-computing/2013/5047a185/12OmNy87Qx7", "parentPublication": { "id": "proceedings/culture-computing/2013/5047/0", "title": "2013 International Conference on Culture and Computing (Culture Computing)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2010/6237/0/05444761", "title": "An augmented reality view on mirror world content, with Image Space", "doi": null, "abstractUrl": "/proceedings-article/vr/2010/05444761/12OmNyQ7FNa", "parentPublication": { "id": "proceedings/vr/2010/6237/0", "title": "2010 IEEE Virtual Reality Conference (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/05/09714124", "title": "Video See-Through Mixed Reality with Focus Cues", "doi": null, "abstractUrl": "/journal/tg/2022/05/09714124/1B0XWyWo5KE", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icise-ie/2021/3829/0/382900b669", "title": "Artificial intelligence application of virtual reality technology in digital media art creation", "doi": null, "abstractUrl": "/proceedings-article/icise-ie/2021/382900b669/1C8GGpMKMSY", "parentPublication": { "id": "proceedings/icise-ie/2021/3829/0", "title": "2021 2nd International Conference on Information Science and Education (ICISE-IE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vrw/2022/8402/0/840200a626", "title": "Augmenting Sculpture with Immersive Sonification", "doi": null, "abstractUrl": "/proceedings-article/vrw/2022/840200a626/1CJfkwZmyo8", "parentPublication": { "id": "proceedings/vrw/2022/8402/0", "title": "2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ijcime/2019/5586/0/558600a409", "title": "Construction of Art Training System Based on Virtual Reality Technology", "doi": null, "abstractUrl": "/proceedings-article/ijcime/2019/558600a409/1j9wzcB8eTC", "parentPublication": { "id": "proceedings/ijcime/2019/5586/0", "title": "2019 International Joint Conference on Information, Media and Engineering (IJCIME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/svr/2020/9231/0/923100a413", "title": "Authoring and Visualization Tool for Augmented Scenic Performances Prototyping and Experience", "doi": null, "abstractUrl": "/proceedings-article/svr/2020/923100a413/1oZBBSo7je8", "parentPublication": { "id": "proceedings/svr/2020/9231/0", "title": "2020 22nd Symposium on Virtual and Augmented Reality (SVR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cipae/2020/8223/0/822300a057", "title": "Exploration of Painting Creation Media and Concept Based on Visual Communication Design", "doi": null, "abstractUrl": "/proceedings-article/cipae/2020/822300a057/1rSRj01oltm", "parentPublication": { "id": "proceedings/cipae/2020/8223/0", "title": "2020 International Conference on Computers, Information Processing and Advanced Education (CIPAE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icitbs/2021/4854/0/485400a598", "title": "Research on the Innovation System of Image Art Based on Digital Media", "doi": null, "abstractUrl": "/proceedings-article/icitbs/2021/485400a598/1wB6Lg3oaI0", "parentPublication": { "id": "proceedings/icitbs/2021/4854/0", "title": "2021 International Conference on Intelligent Transportation, Big Data & Smart City (ICITBS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "mcg2006010076", "articleId": "13rRUxDItl2", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcg2006010094", "articleId": "13rRUxcsYRg", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNvAiSlz", "title": "January/February", "year": "2008", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "14", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyYBlgs", "doi": "10.1109/TVCG.2007.1058", "abstract": "Clip art is a simplified illustration form consisting of layered filled polygons or closed curves used to convey 3-D shape information in a 2-D vector graphics format. This paper focuses on the problem of direct conversion of smooth surfaces, ranging from the free-form shapes of art and design to the mathematical structures of geometry and topology, into a clip art form suitable for illustration use in books, papers and presentations.We show how to represent silhouette, shadow, gleam and other surface feature curves as the intersection of implicit surfaces, and derive equations for their efficient interrogation via particle chains. We further describe how to sort, orient, identify and fill the closed regions that overlay to form clip art. We demonstrate the results with numerous renderings used to illustrate the paper itself.", "abstracts": [ { "abstractType": "Regular", "content": "Clip art is a simplified illustration form consisting of layered filled polygons or closed curves used to convey 3-D shape information in a 2-D vector graphics format. This paper focuses on the problem of direct conversion of smooth surfaces, ranging from the free-form shapes of art and design to the mathematical structures of geometry and topology, into a clip art form suitable for illustration use in books, papers and presentations.We show how to represent silhouette, shadow, gleam and other surface feature curves as the intersection of implicit surfaces, and derive equations for their efficient interrogation via particle chains. We further describe how to sort, orient, identify and fill the closed regions that overlay to form clip art. We demonstrate the results with numerous renderings used to illustrate the paper itself.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Clip art is a simplified illustration form consisting of layered filled polygons or closed curves used to convey 3-D shape information in a 2-D vector graphics format. This paper focuses on the problem of direct conversion of smooth surfaces, ranging from the free-form shapes of art and design to the mathematical structures of geometry and topology, into a clip art form suitable for illustration use in books, papers and presentations.We show how to represent silhouette, shadow, gleam and other surface feature curves as the intersection of implicit surfaces, and derive equations for their efficient interrogation via particle chains. We further describe how to sort, orient, identify and fill the closed regions that overlay to form clip art. We demonstrate the results with numerous renderings used to illustrate the paper itself.", "title": "Clip Art Rendering of Smooth Isosurfaces", "normalizedTitle": "Clip Art Rendering of Smooth Isosurfaces", "fno": "ttg2008010135", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Particle Systems", "Non Photorealistic Rendering", "Line Art Drawing" ], "authors": [ { "givenName": "Matei", "surname": "Stroila", "fullName": "Matei Stroila", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Elmar", "surname": "Eisemann", "fullName": "Elmar Eisemann", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "John", "surname": "Hart", "fullName": "John Hart", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2008-01-01 00:00:00", "pubType": "trans", "pages": "135-145", "year": "2008", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vs-games/2011/4419/0/4419a176", "title": "On the Presentation of Byzantine Art in Virtual Environments", "doi": null, "abstractUrl": "/proceedings-article/vs-games/2011/4419a176/12OmNBU1jQn", "parentPublication": { "id": "proceedings/vs-games/2011/4419/0", "title": "Games and Virtual Worlds for Serious Applications, Conference in", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2000/6478/0/64780037", "title": "Volume Illustration: Non-Photorealistic Rendering of Volume Models", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2000/64780037/12OmNC0y5FO", "parentPublication": { "id": "proceedings/ieee-vis/2000/6478/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2002/7498/0/7498lu", "title": "Non-Photorealistic Volume Rendering Using Stippling Techniques", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2002/7498lu/12OmNy9Prft", "parentPublication": { "id": "proceedings/ieee-vis/2002/7498/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccit/2008/3407/1/3407a925", "title": "Non-photorealistic Directional Line Draw Rendering", "doi": null, "abstractUrl": "/proceedings-article/iccit/2008/3407a925/12OmNyqzM2l", "parentPublication": { "id": "iccit/2008/3407/1", "title": "Convergence Information Technology, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/1995/03/v0231", "title": "Line Art Rendering via a Coverage of Isoparametric Curves", "doi": null, "abstractUrl": "/journal/tg/1995/03/v0231/13rRUwbJD4B", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wacv/2022/0915/0/091500a628", "title": "Shadow Art Revisited: A Differentiable Rendering Based Approach", "doi": null, "abstractUrl": "/proceedings-article/wacv/2022/091500a628/1B12RNuAqvS", "parentPublication": { "id": "proceedings/wacv/2022/0915/0", "title": "2022 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2020/9134/0/913400a473", "title": "Event-based Viewing Tool for Learning Illustrations", "doi": null, "abstractUrl": "/proceedings-article/iv/2020/913400a473/1rSRbUnzQQ0", "parentPublication": { "id": "proceedings/iv/2020/9134/0", "title": "2020 24th International Conference Information Visualisation (IV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccea/2021/2616/0/261600a412", "title": "The Practice of Computer Graphic Illustration Art in Commercial Design", "doi": null, "abstractUrl": "/proceedings-article/iccea/2021/261600a412/1y4otZ36hJS", "parentPublication": { "id": "proceedings/iccea/2021/2616/0", "title": "2021 International Conference on Computer Engineering and Application (ICCEA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvprw/2021/4899/0/489900d951", "title": "CLIP-Art: Contrastive Pre-training for Fine-Grained Art Classification", "doi": null, "abstractUrl": "/proceedings-article/cvprw/2021/489900d951/1yVA11rr77W", "parentPublication": { "id": "proceedings/cvprw/2021/4899/0", "title": "2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvprw/2021/4899/0/489900d941", "title": "Line Art Colorization with Concatenated Spatial Attention", "doi": null, "abstractUrl": "/proceedings-article/cvprw/2021/489900d941/1yVzYqkncJy", "parentPublication": { "id": "proceedings/cvprw/2021/4899/0", "title": "2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2008010120", "articleId": "13rRUxjQyho", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2008010146", "articleId": "13rRUwh80H5", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNx5YvqP", "title": "Nov.", "year": "2020", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "26", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1atT2xTflII", "doi": "10.1109/TVCG.2019.2920157", "abstract": "Splat and antisplat events are a widely found phenomenon in three-dimensional turbulent flow fields. Splats are observed when fluid locally impinges on an impermeable surface transferring energy from the normal component to the tangential velocity components, while antisplats relate to the inverted situation. These events affect a variety of flow properties, such as the transfer of kinetic energy between velocity components and the transfer of heat, so that their investigation can provide new insight into these issues. Here, we propose the first Lagrangian method for the detection of splats and antisplats as features of an unsteady flow field. Our method utilizes the concept of strain tensors on flow-embedded flat surfaces to extract disjoint regions in which splat and antisplat events of arbitrary scale occur. We validate the method with artificial flow fields of increasing complexity. Subsequently, the method is used to analyze application data stemming from a direct numerical simulation of the turbulent flow over a backward facing step. Our results show that splat and antisplat events can be identified efficiently and reliably even in such a complex situation, demonstrating that the new method constitutes a well-suited tool for the analysis of turbulent flows.", "abstracts": [ { "abstractType": "Regular", "content": "Splat and antisplat events are a widely found phenomenon in three-dimensional turbulent flow fields. Splats are observed when fluid locally impinges on an impermeable surface transferring energy from the normal component to the tangential velocity components, while antisplats relate to the inverted situation. These events affect a variety of flow properties, such as the transfer of kinetic energy between velocity components and the transfer of heat, so that their investigation can provide new insight into these issues. Here, we propose the first Lagrangian method for the detection of splats and antisplats as features of an unsteady flow field. Our method utilizes the concept of strain tensors on flow-embedded flat surfaces to extract disjoint regions in which splat and antisplat events of arbitrary scale occur. We validate the method with artificial flow fields of increasing complexity. Subsequently, the method is used to analyze application data stemming from a direct numerical simulation of the turbulent flow over a backward facing step. Our results show that splat and antisplat events can be identified efficiently and reliably even in such a complex situation, demonstrating that the new method constitutes a well-suited tool for the analysis of turbulent flows.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Splat and antisplat events are a widely found phenomenon in three-dimensional turbulent flow fields. Splats are observed when fluid locally impinges on an impermeable surface transferring energy from the normal component to the tangential velocity components, while antisplats relate to the inverted situation. These events affect a variety of flow properties, such as the transfer of kinetic energy between velocity components and the transfer of heat, so that their investigation can provide new insight into these issues. Here, we propose the first Lagrangian method for the detection of splats and antisplats as features of an unsteady flow field. Our method utilizes the concept of strain tensors on flow-embedded flat surfaces to extract disjoint regions in which splat and antisplat events of arbitrary scale occur. We validate the method with artificial flow fields of increasing complexity. Subsequently, the method is used to analyze application data stemming from a direct numerical simulation of the turbulent flow over a backward facing step. Our results show that splat and antisplat events can be identified efficiently and reliably even in such a complex situation, demonstrating that the new method constitutes a well-suited tool for the analysis of turbulent flows.", "title": "Detection and Visualization of Splat and Antisplat Events in Turbulent Flows", "normalizedTitle": "Detection and Visualization of Splat and Antisplat Events in Turbulent Flows", "fno": "08727493", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computational Fluid Dynamics", "External Flows", "Flow Simulation", "Flow Visualisation", "Geophysical Fluid Dynamics", "Numerical Analysis", "Turbulence", "Splat Events", "Artificial Flow Fields", "Flow Embedded Flat Surfaces", "Unsteady Flow Field", "Lagrangian Method", "Kinetic Energy", "Flow Properties", "Antisplats", "Tangential Velocity Components", "Normal Component", "Impermeable Surface Transferring Energy", "Three Dimensional Turbulent Flow Fields", "Antisplat Events", "Feature Extraction", "Data Visualization", "Visualization", "Stress", "Heat Transfer", "Strain", "Solids", "Flow Visualization", "Visualization Techniques And Methodologies" ], "authors": [ { "givenName": "Baldwin", "surname": "Nsonga", "fullName": "Baldwin Nsonga", "affiliation": "Institute of Computer Science, Leipzig University, Augustusplatz 10, Leipzig, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Martin", "surname": "Niemann", "fullName": "Martin Niemann", "affiliation": "TU Dresden, George-Bähr-Straße-3c, Institute of Fluid Mechanics, Dresden, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Jochen", "surname": "Fröhlich", "fullName": "Jochen Fröhlich", "affiliation": "TU Dresden, George-Bähr-Straße-3c, Institute of Fluid Mechanics, Dresden, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Joachim", "surname": "Staib", "fullName": "Joachim Staib", "affiliation": "TU Dresden, Nöthnitzer Straße 46, Institute of Software and Multimedia Technology, Dresden, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Stefan", "surname": "Gumhold", "fullName": "Stefan Gumhold", "affiliation": "TU Dresden, Nöthnitzer Straße 46, Institute of Software and Multimedia Technology, Dresden, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Gerik", "surname": "Scheuermann", "fullName": "Gerik Scheuermann", "affiliation": "Institute of Computer Science, Leipzig University, Augustusplatz 10, Leipzig, Germany", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2020-11-01 00:00:00", "pubType": "trans", "pages": "3147-3162", "year": "2020", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/visual/1993/3940/0/00398850", "title": "Visualization of turbulent flow with particles", "doi": null, "abstractUrl": "/proceedings-article/visual/1993/00398850/12OmNAolGVS", "parentPublication": { "id": "proceedings/visual/1993/3940/0", "title": "Proceedings Visualization '93", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vv/2004/8781/0/01374291", "title": "Visualization of the energy-containing turbulent scales", "doi": null, "abstractUrl": "/proceedings-article/vv/2004/01374291/12OmNrH1PHb", "parentPublication": { "id": "proceedings/vv/2004/8781/0", "title": "Volume Visualization and Graphics, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/big-data/2014/5666/0/07004275", "title": "In-situ visualization and computational steering for large-scale simulation of turbulent flows in complex geometries", "doi": null, "abstractUrl": "/proceedings-article/big-data/2014/07004275/12OmNrMHOiY", "parentPublication": { "id": "proceedings/big-data/2014/5666/0", "title": "2014 IEEE International Conference on Big Data (Big Data)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2005/2766/0/27660035", "title": "High Performance Volume Splatting for Visualization of Neurovascular Data", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2005/27660035/12OmNrYlmLf", "parentPublication": { "id": "proceedings/ieee-vis/2005/2766/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2005/2766/0/01532805", "title": "High performance volume splatting for visualization of neurovascular data", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2005/01532805/12OmNyQGS8K", "parentPublication": { "id": "proceedings/ieee-vis/2005/2766/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/visual/1993/3940/0/00398877", "title": "Texture splats for 3D scalar and vector field visualization", "doi": null, "abstractUrl": "/proceedings-article/visual/1993/00398877/12OmNzBOidN", "parentPublication": { "id": "proceedings/visual/1993/3940/0", "title": "Proceedings Visualization '93", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/05/v1055", "title": "Visualization of Vorticity and Vortices in Wall-Bounded Turbulent Flows", "doi": null, "abstractUrl": "/journal/tg/2007/05/v1055/13rRUILLkvi", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/big-data/2021/3902/0/09671524", "title": "Reconstructing High-resolution Turbulent Flows Using Physics-Guided Neural Networks", "doi": null, "abstractUrl": "/proceedings-article/big-data/2021/09671524/1A8j6zJHkn6", "parentPublication": { "id": "proceedings/big-data/2021/3902/0", "title": "2021 IEEE International Conference on Big Data (Big Data)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2020/01/08807369", "title": "Analysis of the Near-Wall Flow in a Turbine Cascade by Splat Visualization", "doi": null, "abstractUrl": "/journal/tg/2020/01/08807369/1cG6oJ0zDtm", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08735916", "articleId": "1aNNVL6m8Cs", "__typename": "AdjacentArticleType" }, "next": { "fno": "08737754", "articleId": "1bcHtOFxACQ", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxWuin5", "title": "November/December", "year": "2004", "issueNum": "06", "idPrefix": "cg", "pubType": "magazine", "volume": "24", "label": "November/December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUB6SpO8", "doi": "10.1109/MCG.2004.49", "abstract": "Experiments demonstrate that stereo displays, higher simulated friction, and interpolated-normal force shading, unlike shadows, improve performance when drawing on 3D surfaces in haptic environments.", "abstracts": [ { "abstractType": "Regular", "content": "Experiments demonstrate that stereo displays, higher simulated friction, and interpolated-normal force shading, unlike shadows, improve performance when drawing on 3D surfaces in haptic environments.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Experiments demonstrate that stereo displays, higher simulated friction, and interpolated-normal force shading, unlike shadows, improve performance when drawing on 3D surfaces in haptic environments.", "title": "Evaluation of Drawing on 3D Surfaces with Haptics", "normalizedTitle": "Evaluation of Drawing on 3D Surfaces with Haptics", "fno": "mcg2004060040", "hasPdf": true, "idPrefix": "cg", "keywords": [], "authors": [ { "givenName": "Youngung", "surname": "Shon", "fullName": "Youngung Shon", "affiliation": "University of California at Berkeley", "__typename": "ArticleAuthorType" }, { "givenName": "Sara McMains", "surname": null, "fullName": "Sara McMains", "affiliation": "University of California at Berkeley", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "06", "pubDate": "2004-11-01 00:00:00", "pubType": "mags", "pages": "40-50", "year": "2004", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/grapp/2014/8078/0/07296086", "title": "Perceptual evaluation of photo-realism in real-time 3D augmented reality", "doi": null, "abstractUrl": "/proceedings-article/grapp/2014/07296086/12OmNCzb9vP", "parentPublication": { "id": "proceedings/grapp/2014/8078/0", "title": "2014 International Conference on Computer Graphics Theory and Applications (GRAPP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2012/4660/0/06402592", "title": "Generation of virtual display surfaces for in-vehicle contextual augmented reality", "doi": null, "abstractUrl": "/proceedings-article/ismar/2012/06402592/12OmNwCJOPZ", "parentPublication": { "id": "proceedings/ismar/2012/4660/0", "title": "2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sma/1997/7867/0/78670234", "title": "3D shape and reflectance morphing", "doi": null, "abstractUrl": "/proceedings-article/sma/1997/78670234/12OmNx5piWt", "parentPublication": { "id": "proceedings/sma/1997/7867/0", "title": "Shape Modeling and Applications, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/conielecomp/2006/2505/0/25050043", "title": "Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine", "doi": null, "abstractUrl": "/proceedings-article/conielecomp/2006/25050043/12OmNyoAA1n", "parentPublication": { "id": "proceedings/conielecomp/2006/2505/0", "title": "16th International Conference on Electronics, Communications and Computers", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/whc/2009/3858/0/04810807", "title": "Compact MR-brake with serpentine flux path for haptics applications", "doi": null, "abstractUrl": "/proceedings-article/whc/2009/04810807/12OmNzwpUfV", "parentPublication": { "id": "proceedings/whc/2009/3858/0", "title": "World Haptics Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/05/v1067", "title": "Drawing on Air: Input Techniques for Controlled 3D Line Illustration", "doi": null, "abstractUrl": "/journal/tg/2007/05/v1067/13rRUwhpBO1", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2017/01/07539397", "title": "Importance of Matching Physical Friction, Hardness, and Texture in Creating Realistic Haptic Virtual Surfaces", "doi": null, "abstractUrl": "/journal/th/2017/01/07539397/13rRUxAAT7O", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2004/06/mcg2004060031", "title": "Touch-Based Haptics for Interactive Editing on Point Set Surfaces", "doi": null, "abstractUrl": "/magazine/cg/2004/06/mcg2004060031/13rRUygT7hw", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "mcg2004060031", "articleId": "13rRUygT7hw", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcg2004060052", "articleId": "13rRUwdIOZe", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzxgHwi", "title": "May-June", "year": "2014", "issueNum": "03", "idPrefix": "cg", "pubType": "magazine", "volume": "34", "label": "May-June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxNmPLi", "doi": "10.1109/MCG.2014.3", "abstract": "The proposed 3D-volume-drawing interface can easily create various organic, artistic models. To provide intuitiveness, it adopts the metaphor of the potter's wheel. With one hand, users control a wooden wheel whose rotation is synchronized with that of the virtual space. A 3D depth camera captures the mid-air poses of the users' other hand, which the system translates into a virtual brush for interacting with a model. Through this configuration, the interface enables simultaneous view control and drawing. Also, because the brush's shape imitates the hand pose, the shape can vary. This makes our system flexible and maximizes expressiveness. With it, designers and artists can easily transfer their expertise to the virtual-modeling interface.", "abstracts": [ { "abstractType": "Regular", "content": "The proposed 3D-volume-drawing interface can easily create various organic, artistic models. To provide intuitiveness, it adopts the metaphor of the potter's wheel. With one hand, users control a wooden wheel whose rotation is synchronized with that of the virtual space. A 3D depth camera captures the mid-air poses of the users' other hand, which the system translates into a virtual brush for interacting with a model. Through this configuration, the interface enables simultaneous view control and drawing. Also, because the brush's shape imitates the hand pose, the shape can vary. This makes our system flexible and maximizes expressiveness. With it, designers and artists can easily transfer their expertise to the virtual-modeling interface.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The proposed 3D-volume-drawing interface can easily create various organic, artistic models. To provide intuitiveness, it adopts the metaphor of the potter's wheel. With one hand, users control a wooden wheel whose rotation is synchronized with that of the virtual space. A 3D depth camera captures the mid-air poses of the users' other hand, which the system translates into a virtual brush for interacting with a model. Through this configuration, the interface enables simultaneous view control and drawing. Also, because the brush's shape imitates the hand pose, the shape can vary. This makes our system flexible and maximizes expressiveness. With it, designers and artists can easily transfer their expertise to the virtual-modeling interface.", "title": "3D Volume Drawing on a Potter's Wheel", "normalizedTitle": "3D Volume Drawing on a Potter's Wheel", "fno": "mcg2014030050", "hasPdf": true, "idPrefix": "cg", "keywords": [ "Wheels", "Solid Modeling", "Shape Analysis", "Three Dimensional Displays", "Art", "Cameras", "Computer Graphics", "Wheels", "Solid Modeling", "Shape Analysis", "Three Dimensional Displays", "Art", "Cameras", "Human Computer Interaction", "Wheels", "Solid Modeling", "Shape Analysis", "Three Dimensional Displays", "Art", "Cameras", "Graphics", "Wheels", "Solid Modeling", "Shape Analysis", "Three Dimensional Displays", "Art", "Cameras", "Visualization", "Depth Camera", "Direct Volume Drawing", "Gesture Based Modeling", "Natural User Interface", "Potters Wheel" ], "authors": [ { "givenName": "Sungmin", "surname": "Cho", "fullName": "Sungmin Cho", "affiliation": "Seoul National University", "__typename": "ArticleAuthorType" }, { "givenName": "Dongyoub", "surname": "Baek", "fullName": "Dongyoub Baek", "affiliation": "Seoul National University", "__typename": "ArticleAuthorType" }, { "givenName": "Seung-Yeob", "surname": "Baek", "fullName": "Seung-Yeob Baek", "affiliation": "Seoul National University", "__typename": "ArticleAuthorType" }, { "givenName": "Kunwoo", "surname": "Lee", "fullName": "Kunwoo Lee", "affiliation": "Seoul National University", "__typename": "ArticleAuthorType" }, { "givenName": "Hyunwoo", "surname": "Bang", "fullName": "Hyunwoo Bang", "affiliation": "Seoul National University", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2014-05-01 00:00:00", "pubType": "mags", "pages": "50-58", "year": "2014", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cso/2010/6812/1/05533005", "title": "Representing Railway Wheel Profile Using Quadratic NURBS", "doi": null, "abstractUrl": "/proceedings-article/cso/2010/05533005/12OmNvStctH", "parentPublication": { "id": "proceedings/cso/2010/6812/1", "title": "2010 Third International Joint Conference on Computational Science and Optimization", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ism/2015/0379/0/0379a351", "title": "Scrubbing Wheel: An Interaction Concept to Improve Video Content Navigation on Devices with Touchscreens", "doi": null, "abstractUrl": "/proceedings-article/ism/2015/0379a351/12OmNwF0BSq", "parentPublication": { "id": "proceedings/ism/2015/0379/0", "title": "2015 IEEE International Symposium on Multimedia (ISM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/imccc/2016/1195/0/07774723", "title": "A High-Accuracy Steering Wheel Angle Sensor Based on GMR", "doi": null, "abstractUrl": "/proceedings-article/imccc/2016/07774723/12OmNx6g6hm", "parentPublication": { "id": "proceedings/imccc/2016/1195/0", "title": "2016 Sixth International Conference on Instrumentation & Measurement, Computer, Communication and Control (IMCCC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/fg/2018/2335/0/233501a564", "title": "Hands on the wheel: A Dataset for Driver Hand Detection and Tracking", "doi": null, "abstractUrl": "/proceedings-article/fg/2018/233501a564/12OmNyQ7FST", "parentPublication": { "id": "proceedings/fg/2018/2335/0", "title": "2018 13th IEEE International Conference on Automatic Face & Gesture Recognition (FG 2018)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isdea/2013/4893/0/06455964", "title": "Research on Four-wheel-Steering Automobile Based on Simulated Annealing PID Algorithm", "doi": null, "abstractUrl": "/proceedings-article/isdea/2013/06455964/12OmNzwZ6io", "parentPublication": { "id": "proceedings/isdea/2013/4893/0", "title": "2013 Third International Conference on Intelligent System Design and Engineering Applications (ISDEA 2013)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2021/2812/0/281200o4184", "title": "Neural Strokes: Stylized Line Drawing of 3D Shapes", "doi": null, "abstractUrl": "/proceedings-article/iccv/2021/281200o4184/1BmI4k03VrG", "parentPublication": { "id": "proceedings/iccv/2021/2812/0", "title": "2021 IEEE/CVF International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/5555/01/09852696", "title": "CreatureShop: Interactive 3D Character Modeling and Texturing from a Single Color Drawing", "doi": null, "abstractUrl": "/journal/tg/5555/01/09852696/1FHlT4i4Pmw", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/mlbdbi/2019/5094/0/509400a329", "title": "Research on the Wheel Model Automatic Identification System", "doi": null, "abstractUrl": "/proceedings-article/mlbdbi/2019/509400a329/1gjRH75FD8c", "parentPublication": { "id": "proceedings/mlbdbi/2019/5094/0", "title": "2019 International Conference on Machine Learning, Big Data and Business Intelligence (MLBDBI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icoias/2021/4195/0/419500a402", "title": "Design and Simulation of Pipe Outer Wall Robot Based on Omnidirectional Wheel", "doi": null, "abstractUrl": "/proceedings-article/icoias/2021/419500a402/1wG6fz2JCCs", "parentPublication": { "id": "proceedings/icoias/2021/4195/0", "title": "2021 4th International Conference on Intelligent Autonomous Systems (ICoIAS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iscipt/2021/4137/0/413700a239", "title": "Discussion on the Application of Computer Drawing Software in Graphic Art Design", "doi": null, "abstractUrl": "/proceedings-article/iscipt/2021/413700a239/1zzpIOGqeQw", "parentPublication": { "id": "proceedings/iscipt/2021/4137/0", "title": "2021 6th International Symposium on Computer and Information Processing Technology (ISCIPT)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "mcg2014030049", "articleId": "13rRUxC0Syx", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcg2014030059", "articleId": "13rRUyv53HR", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxI0KAB", "title": "July/August", "year": "2005", "issueNum": "04", "idPrefix": "ex", "pubType": "magazine", "volume": "20", "label": "July/August", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxCitFj", "doi": "10.1109/MIS.2005.68", "abstract": "A spring net approach transforms distributed problem solving in multiagent systems (MASs) into the evolutionary deformation of a class of crossbar composite spring net. The proposed spring net is essentially different from the elastic net developed by Richard Durbin and David Willshaw and subsequently extended by others. This approach outperforms the elastic net and other methods used in MASs in its ability to deal with a variety of complicated social interactions and autonomous behaviors that might occur.", "abstracts": [ { "abstractType": "Regular", "content": "A spring net approach transforms distributed problem solving in multiagent systems (MASs) into the evolutionary deformation of a class of crossbar composite spring net. The proposed spring net is essentially different from the elastic net developed by Richard Durbin and David Willshaw and subsequently extended by others. This approach outperforms the elastic net and other methods used in MASs in its ability to deal with a variety of complicated social interactions and autonomous behaviors that might occur.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "A spring net approach transforms distributed problem solving in multiagent systems (MASs) into the evolutionary deformation of a class of crossbar composite spring net. The proposed spring net is essentially different from the elastic net developed by Richard Durbin and David Willshaw and subsequently extended by others. This approach outperforms the elastic net and other methods used in MASs in its ability to deal with a variety of complicated social interactions and autonomous behaviors that might occur.", "title": "Distributed Problem Solving in Multiagent Systems: A Spring Net Approach", "normalizedTitle": "Distributed Problem Solving in Multiagent Systems: A Spring Net Approach", "fno": "x4066", "hasPdf": true, "idPrefix": "ex", "keywords": [ "Crossbar Composite Spring Net", "Distributed Artificial Intelligence", "Multiagent System", "Distributed Problem Solving", "Parallel Algorithm" ], "authors": [ { "givenName": "Dianxun", "surname": "Shuai", "fullName": "Dianxun Shuai", "affiliation": "East China University of Science and Technology", "__typename": "ArticleAuthorType" }, { "givenName": "Xiang", "surname": "Feng", "fullName": "Xiang Feng", "affiliation": "East China University of Science and Technology", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "04", "pubDate": "2005-07-01 00:00:00", "pubType": "mags", "pages": "66-74", "year": "2005", "issn": "1541-1672", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/iscid/2011/4500/1/4500a059", "title": "Mass-Spring Model Deformation Simulation Based on Weight Vector", "doi": null, "abstractUrl": "/proceedings-article/iscid/2011/4500a059/12OmNAndimY", "parentPublication": { "id": "proceedings/iscid/2011/4500/1", "title": "Computational Intelligence and Design, International Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icicta/2009/3804/2/3804b156", "title": "Realization and Application of Mass-Spring Model in Haptic Rendering System for Virtual Reality", "doi": null, "abstractUrl": "/proceedings-article/icicta/2009/3804b156/12OmNqJZgGC", "parentPublication": { "id": "proceedings/icicta/2009/3804/3", "title": "Intelligent Computation Technology and Automation, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icetet/2011/4561/0/4561a082", "title": "Design and Analysis of Glass Fiber Reinforced Polymer (GFRP) Leaf Spring", "doi": null, "abstractUrl": "/proceedings-article/icetet/2011/4561a082/12OmNrFkeRY", "parentPublication": { "id": "proceedings/icetet/2011/4561/0", "title": "Emerging Trends in Engineering & Technology, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/snpd/2007/2909/2/290920579", "title": "Hybrid Application On Job-Shop Scheduling by Genetic Algorithm and MAS Spring-Net", "doi": null, "abstractUrl": "/proceedings-article/snpd/2007/290920579/12OmNwF0BJQ", "parentPublication": { "id": "proceedings/snpd/2007/2909/2", "title": "Eighth ACIS International Conference on Software Engineering, Artificial Intelligence, Networking, and Parallel/Distributed Computing (SNPD 2007)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icnc/2008/3304/2/3304b267", "title": "A Novel Parallel and Distributed Algorithm Based on Crossbar Composite Spring Nets", "doi": null, "abstractUrl": "/proceedings-article/icnc/2008/3304b267/12OmNxX3uBV", "parentPublication": { "id": "proceedings/icnc/2008/3304/2", "title": "2008 Fourth International Conference on Natural Computation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dimpvt/2011/4369/0/4369a101", "title": "Speeding up Cloth Simulation by Linearizing the Bending Function of the Physical Mass-Spring Model", "doi": null, "abstractUrl": "/proceedings-article/3dimpvt/2011/4369a101/12OmNylsZA4", "parentPublication": { "id": "proceedings/3dimpvt/2011/4369/0", "title": "2011 International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wnis/2009/3901/0/3901a282", "title": "The Dynamic Cloth Simulation Performance Analysis Based on the Improved Spring-mass Model", "doi": null, "abstractUrl": "/proceedings-article/wnis/2009/3901a282/12OmNyuyadU", "parentPublication": { "id": "proceedings/wnis/2009/3901/0", "title": "Wireless Networks and Information Systems, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cgi/2004/2171/0/21710528", "title": "Stabilizing Explicit Methods in Spring-Mass Simulation", "doi": null, "abstractUrl": "/proceedings-article/cgi/2004/21710528/12OmNzBwGuG", "parentPublication": { "id": "proceedings/cgi/2004/2171/0", "title": "Proceedings. Computer Graphics International", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/05/v1081", "title": "Identification of Spring Parameters for Deformable Object Simulation", "doi": null, "abstractUrl": "/journal/tg/2007/05/v1081/13rRUwInv4g", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "x4058", "articleId": "13rRUx0Pqu4", "__typename": "AdjacentArticleType" }, "next": null, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzUPpuS", "title": "October", "year": "2002", "issueNum": "10", "idPrefix": "tp", "pubType": "journal", "volume": "24", "label": "October", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyogGBb", "doi": "10.1109/TPAMI.2002.1039203", "abstract": "Abstract—We present a novel technique for the automatic adaptation of a deformable model's elastic parameters within a Kalman filter framework for shape estimation applications. The novelty of the technique is that the model's elastic parameters are not constant, but spatio-temporally varying. The variation of the elastic parameters depends on the distance of the model from the data and the rate of change of this distance. Each pass of the algorithm uses physics-based modeling techniques to iteratively adjust both the geometric and the elastic degrees of freedom of the model in response to forces that are computed from the discrepancy between the model and the data. By augmenting the state equations of an extended Kalman filter to incorporate these additional variables, we are able to significantly improve the quality of the shape estimation. Therefore, the model's elastic parameters are always initialized to the same value and they are subsequently modified depending on the data and the noise distribution. We present results demonstrating the effectiveness of our method for both two-dimensional and three-dimensional data.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—We present a novel technique for the automatic adaptation of a deformable model's elastic parameters within a Kalman filter framework for shape estimation applications. The novelty of the technique is that the model's elastic parameters are not constant, but spatio-temporally varying. The variation of the elastic parameters depends on the distance of the model from the data and the rate of change of this distance. Each pass of the algorithm uses physics-based modeling techniques to iteratively adjust both the geometric and the elastic degrees of freedom of the model in response to forces that are computed from the discrepancy between the model and the data. By augmenting the state equations of an extended Kalman filter to incorporate these additional variables, we are able to significantly improve the quality of the shape estimation. Therefore, the model's elastic parameters are always initialized to the same value and they are subsequently modified depending on the data and the noise distribution. We present results demonstrating the effectiveness of our method for both two-dimensional and three-dimensional data.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—We present a novel technique for the automatic adaptation of a deformable model's elastic parameters within a Kalman filter framework for shape estimation applications. The novelty of the technique is that the model's elastic parameters are not constant, but spatio-temporally varying. The variation of the elastic parameters depends on the distance of the model from the data and the rate of change of this distance. Each pass of the algorithm uses physics-based modeling techniques to iteratively adjust both the geometric and the elastic degrees of freedom of the model in response to forces that are computed from the discrepancy between the model and the data. By augmenting the state equations of an extended Kalman filter to incorporate these additional variables, we are able to significantly improve the quality of the shape estimation. Therefore, the model's elastic parameters are always initialized to the same value and they are subsequently modified depending on the data and the noise distribution. We present results demonstrating the effectiveness of our method for both two-dimensional and three-dimensional data.", "title": "Elastically Adaptive Deformable Models", "normalizedTitle": "Elastically Adaptive Deformable Models", "fno": "i1310", "hasPdf": true, "idPrefix": "tp", "keywords": [ "Adaptive Elastic Parameters", "Deformable Models", "Shape Estimation", "Physics Based Modeling", "Kalman Filter" ], "authors": [ { "givenName": "Dimitris N.", "surname": "Metaxas", "fullName": "Dimitris N. Metaxas", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Ioannis A.", "surname": "Kakadiaris", "fullName": "Ioannis A. Kakadiaris", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "10", "pubDate": "2002-10-01 00:00:00", "pubType": "trans", "pages": "1310-1321", "year": "2002", "issn": "0162-8828", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "i1298", "articleId": "13rRUxYrbVG", "__typename": "AdjacentArticleType" }, "next": { "fno": "i1322", "articleId": "13rRUxDqS9l", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNx8fieO", "title": "January/February", "year": "2010", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "16", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxBa5rQ", "doi": "10.1109/TVCG.2010.8", "abstract": null, "abstracts": [ { "abstractType": "Regular", "content": "", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": null, "title": "Guest Editor's Introduction: Special Section on the ACM Symposium on Virtual Reality Software and Technology", "normalizedTitle": "Guest Editor's Introduction: Special Section on the ACM Symposium on Virtual Reality Software and Technology", "fno": "ttg2010010002", "hasPdf": true, "idPrefix": "tg", "keywords": [], "authors": [ { "givenName": "Martin", "surname": "Hachet", "fullName": "Martin Hachet", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Ernst", "surname": "Kruijff", "fullName": "Ernst Kruijff", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": true, "isOpenAccess": true, "issueNum": "01", "pubDate": "2010-01-01 00:00:00", "pubType": "trans", "pages": "2-3", "year": "2010", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "trans/tg/2017/03/07835799", "title": "Guest Editor's Introduction: Special Section on the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA)", "doi": null, "abstractUrl": "/journal/tg/2017/03/07835799/13rRUIIVlkm", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2014/01/ttg2014010002", "title": "Guest Editor's Introduction: Special Section on the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA)", "doi": null, "abstractUrl": "/journal/tg/2014/01/ttg2014010002/13rRUwfZC0h", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/09/ttg2012091381", "title": "Guest Editor's Introduction: Special Section on the IEEE Pacific Visualization Symposium", "doi": null, "abstractUrl": "/journal/tg/2012/09/ttg2012091381/13rRUwjGoLD", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2008/04/ttg2008040725", "title": "Guest Editor's Introduction: Special Section on EuroVis", "doi": null, "abstractUrl": "/journal/tg/2008/04/ttg2008040725/13rRUxASuAq", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2011/11/ttg2011111545", "title": "Guest Editor's Introduction: Special Section on the IEEE Pacific Visualization Symposium", "doi": null, "abstractUrl": "/journal/tg/2011/11/ttg2011111545/13rRUxASuGe", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/08/ttg2012081189", "title": "Guest Editor's Introduction: Special Section on the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA)", "doi": null, "abstractUrl": "/journal/tg/2012/08/ttg2012081189/13rRUxBa5xg", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2015/10/07230338", "title": "Guest Editor's Introduction: Special Section on the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA)", "doi": null, "abstractUrl": "/journal/tg/2015/10/07230338/13rRUxOve9L", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/05/07891683", "title": "Guest Editor's Introduction to the Special Section on the ACM Symposium on Interactive 3D Graphics and Games (I3D)", "doi": null, "abstractUrl": "/journal/tg/2017/05/07891683/13rRUyfKIHT", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ts/1999/04/e0435", "title": "Guest Editor's Special Section Introduction", "doi": null, "abstractUrl": "/journal/ts/1999/04/e0435/13rRUygT7gS", "parentPublication": { "id": "trans/ts", "title": "IEEE Transactions on Software Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2010010001", "articleId": "13rRUwvBy8Q", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2010010004", "articleId": "13rRUwvT9gn", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNC0PGNr", "title": "January-March", "year": "1997", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "3", "label": "January-March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy2YLST", "doi": "10.1109/2945.582339", "abstract": "Abstract—In this paper, we study the error and complexity of the discrete random walk Monte Carlo technique for Radiosity, both the shooting and gathering methods. We show that the shooting method exhibits a lower complexity than the gathering one, and under some constraints, it has a linear complexity. This is an improvement over a previous result that pointed to an O(n log n) complexity. We give and compare three unbiased estimators for each method, and obtain closed forms and bounds for their variances. We also bound the expected value of the Mean Square Error (MSE). Some of the results obtained are also shown to be valid for the nondiscrete gathering case. We also give bounds for the variances and MSE for the infinite path length estimators; these bounds might be useful in the study of the biased estimators resulting of cutting off the infinite path.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—In this paper, we study the error and complexity of the discrete random walk Monte Carlo technique for Radiosity, both the shooting and gathering methods. We show that the shooting method exhibits a lower complexity than the gathering one, and under some constraints, it has a linear complexity. This is an improvement over a previous result that pointed to an O(n log n) complexity. We give and compare three unbiased estimators for each method, and obtain closed forms and bounds for their variances. We also bound the expected value of the Mean Square Error (MSE). Some of the results obtained are also shown to be valid for the nondiscrete gathering case. We also give bounds for the variances and MSE for the infinite path length estimators; these bounds might be useful in the study of the biased estimators resulting of cutting off the infinite path.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—In this paper, we study the error and complexity of the discrete random walk Monte Carlo technique for Radiosity, both the shooting and gathering methods. We show that the shooting method exhibits a lower complexity than the gathering one, and under some constraints, it has a linear complexity. This is an improvement over a previous result that pointed to an O(n log n) complexity. We give and compare three unbiased estimators for each method, and obtain closed forms and bounds for their variances. We also bound the expected value of the Mean Square Error (MSE). Some of the results obtained are also shown to be valid for the nondiscrete gathering case. We also give bounds for the variances and MSE for the infinite path length estimators; these bounds might be useful in the study of the biased estimators resulting of cutting off the infinite path.", "title": "Error and Complexity of Random Walk Monte Carlo Radiosity", "normalizedTitle": "Error and Complexity of Random Walk Monte Carlo Radiosity", "fno": "v0023", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Rendering", "Radiosity", "Monte Carlo", "Random Walk" ], "authors": [ { "givenName": "Mateu", "surname": "Sbert", "fullName": "Mateu Sbert", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "01", "pubDate": "1997-01-01 00:00:00", "pubType": "trans", "pages": "23-38", "year": "1997", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0012", "articleId": "13rRUxC0SVZ", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0039", "articleId": "13rRUxASuMt", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNqJq4GJ", "title": "November/December", "year": "2009", "issueNum": "06", "idPrefix": "cs", "pubType": "magazine", "volume": "11", "label": "November/December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyuNsAN", "doi": "10.1109/MCSE.2009.192", "abstract": "Complex and highly interdisciplinary by nature, MC methods have been written about extensively over the years. This review of Jun S. Liu's book, Monte Carlo Strategies in Scientific Computing (Springer, 2nd printing, 2008), notes that it focuses heavily on theory, but also describes a wide variety of algorithms.", "abstracts": [ { "abstractType": "Regular", "content": "Complex and highly interdisciplinary by nature, MC methods have been written about extensively over the years. This review of Jun S. Liu's book, Monte Carlo Strategies in Scientific Computing (Springer, 2nd printing, 2008), notes that it focuses heavily on theory, but also describes a wide variety of algorithms.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Complex and highly interdisciplinary by nature, MC methods have been written about extensively over the years. This review of Jun S. Liu's book, Monte Carlo Strategies in Scientific Computing (Springer, 2nd printing, 2008), notes that it focuses heavily on theory, but also describes a wide variety of algorithms.", "title": "Descriptions and Comparisons of Monte Carlo Algorithms", "normalizedTitle": "Descriptions and Comparisons of Monte Carlo Algorithms", "fno": "mcs2009060103", "hasPdf": true, "idPrefix": "cs", "keywords": [ "Monte Carlo Methods", "Theory Of Monte Carlo Methods", "Monte Carlo Algorithms" ], "authors": [ { "givenName": "Larry", "surname": "Engelhardt", "fullName": "Larry Engelhardt", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "06", "pubDate": "2009-11-01 00:00:00", "pubType": "mags", "pages": "103", "year": "2009", "issn": "1521-9615", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/visapp/2014/8133/1/07294835", "title": "Monte-Carlo image retargeting", "doi": null, "abstractUrl": "/proceedings-article/visapp/2014/07294835/12OmNBCqbA4", "parentPublication": { "id": "proceedings/visapp/2014/8133/1", "title": "2014 International Conference on Computer Vision Theory and Applications (VISAPP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/focs/1995/7183/0/71830142", "title": "An optimal algorithm for Monte Carlo estimation", "doi": null, "abstractUrl": "/proceedings-article/focs/1995/71830142/12OmNxG1yAo", "parentPublication": { "id": "proceedings/focs/1995/7183/0", "title": "Proceedings of IEEE 36th Annual Foundations of Computer Science", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ci/2010/04/05691318", "title": "Special Issue on Monte Carlo Techniques and Computer Go", "doi": null, "abstractUrl": "/journal/ci/2010/04/05691318/13rRUwInvnm", "parentPublication": { "id": "trans/ci", "title": "IEEE Transactions on Computational Intelligence and AI in Games", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ci/2012/01/06169183", "title": "Monte Carlo beam search", "doi": null, "abstractUrl": "/journal/ci/2012/01/06169183/13rRUwfqpG8", "parentPublication": { "id": "trans/ci", "title": "IEEE Transactions on Computational Intelligence and AI in Games", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ci/2012/01/06145622", "title": "A Survey of Monte Carlo Tree Search Methods", "doi": null, "abstractUrl": "/journal/ci/2012/01/06145622/13rRUwhpBGJ", "parentPublication": { "id": "trans/ci", "title": "IEEE Transactions on Computational Intelligence and AI in Games", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ci/2013/04/06468079", "title": "Incentive Learning in Monte Carlo Tree Search", "doi": null, "abstractUrl": "/journal/ci/2013/04/06468079/13rRUxDqSb5", "parentPublication": { "id": "trans/ci", "title": "IEEE Transactions on Computational Intelligence and AI in Games", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cs/2009/05/mcs2009050076", "title": "An Overview of Monte Carlo Methods for Fluid Simulation", "doi": null, "abstractUrl": "/magazine/cs/2009/05/mcs2009050076/13rRUxN5ezE", "parentPublication": { "id": "mags/cs", "title": "Computing in Science & Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/jva/2006/2643/0/04022050", "title": "Optimal Monte Carlo Algorithms", "doi": null, "abstractUrl": "/proceedings-article/jva/2006/04022050/144U9b4EROU", "parentPublication": { "id": "proceedings/jva/2006/2643/0", "title": "2006 John Vincent Atanasoff International Symposium on Modern Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cluster/2001/1116/0/00959921", "title": "Fast Monte-Carlo algorithms for approximate matrix multiplication", "doi": null, "abstractUrl": "/proceedings-article/cluster/2001/00959921/18j8DdVK0QE", "parentPublication": { "id": "proceedings/cluster/2001/1116/0", "title": "Third IEEE International Conference on Cluster Computing (CLUSTER'01)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2023/01/09720972", "title": "Streaming Variational Monte Carlo", "doi": null, "abstractUrl": "/journal/tp/2023/01/09720972/1BfU5oJtVNm", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "mcs2009060092", "articleId": "13rRUyYSWo0", "__typename": "AdjacentArticleType" }, "next": { "fno": "mcs200906001i", "articleId": "13rRUwcS1Ab", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzd7bmt", "title": "Jan.", "year": "2020", "issueNum": "01", "idPrefix": "tk", "pubType": "journal", "volume": "32", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "17D45We0UEo", "doi": "10.1109/TKDE.2018.2879079", "abstract": "Studying the movements of crowds is important for understanding and predicting the behavior of large groups of people. When analyzing crowds, one is often interested in the long-term macro-level motions of the crowd as a whole, as opposed to the micro-level short-term movements of individuals. A high-level representation of these motions is thus desirable. In this work, we present a scalable method for detection of crowd motion patterns, i.e., spatial areas describing the dominant motions within crowds. For measuring crowd movements, we propose a fast, scalable, and low-cost method based on proximity graphs. For analyzing crowd movements, we utilize a three-stage pipeline: (1) represents the behavior of each person at each moment in time as a low-dimensional data point, (2) cluster these data points based on spatial relations, and (3) concatenate these clusters based on temporal relations. Experiments on synthetic datasets reveals our method can handle various scenarios including curved lanes and diverging flows. Evaluation on real-world datasets shows our method is able to extract useful motion patterns which could not be properly detected by existing methods. Overall, we see our work as an initial step towards rich pattern recognition.", "abstracts": [ { "abstractType": "Regular", "content": "Studying the movements of crowds is important for understanding and predicting the behavior of large groups of people. When analyzing crowds, one is often interested in the long-term macro-level motions of the crowd as a whole, as opposed to the micro-level short-term movements of individuals. A high-level representation of these motions is thus desirable. In this work, we present a scalable method for detection of crowd motion patterns, i.e., spatial areas describing the dominant motions within crowds. For measuring crowd movements, we propose a fast, scalable, and low-cost method based on proximity graphs. For analyzing crowd movements, we utilize a three-stage pipeline: (1) represents the behavior of each person at each moment in time as a low-dimensional data point, (2) cluster these data points based on spatial relations, and (3) concatenate these clusters based on temporal relations. Experiments on synthetic datasets reveals our method can handle various scenarios including curved lanes and diverging flows. Evaluation on real-world datasets shows our method is able to extract useful motion patterns which could not be properly detected by existing methods. Overall, we see our work as an initial step towards rich pattern recognition.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Studying the movements of crowds is important for understanding and predicting the behavior of large groups of people. When analyzing crowds, one is often interested in the long-term macro-level motions of the crowd as a whole, as opposed to the micro-level short-term movements of individuals. A high-level representation of these motions is thus desirable. In this work, we present a scalable method for detection of crowd motion patterns, i.e., spatial areas describing the dominant motions within crowds. For measuring crowd movements, we propose a fast, scalable, and low-cost method based on proximity graphs. For analyzing crowd movements, we utilize a three-stage pipeline: (1) represents the behavior of each person at each moment in time as a low-dimensional data point, (2) cluster these data points based on spatial relations, and (3) concatenate these clusters based on temporal relations. Experiments on synthetic datasets reveals our method can handle various scenarios including curved lanes and diverging flows. Evaluation on real-world datasets shows our method is able to extract useful motion patterns which could not be properly detected by existing methods. Overall, we see our work as an initial step towards rich pattern recognition.", "title": "Scalable Detection of Crowd Motion Patterns", "normalizedTitle": "Scalable Detection of Crowd Motion Patterns", "fno": "08519317", "hasPdf": true, "idPrefix": "tk", "keywords": [ "Data Mining", "Feature Extraction", "Image Motion Analysis", "Image Sequences", "Learning Artificial Intelligence", "Pattern Recognition", "Video Surveillance", "High Level Representation", "Crowd Motion Patterns", "Dominant Motions", "Crowd Movements", "Low Dimensional Data Point", "Scalable Detection", "Sensors", "Trajectory", "Pipelines", "Data Collection", "Cameras", "Target Tracking", "Crowd Analytics", "Pedestrian Dynamics", "Spatio Temporal Clustering", "Trajectory Clustering", "Proximity Graph" ], "authors": [ { "givenName": "Stijn", "surname": "Heldens", "fullName": "Stijn Heldens", "affiliation": "University of Twente, Enschede, NB, Netherlands", "__typename": "ArticleAuthorType" }, { "givenName": "Nelly", "surname": "Litvak", "fullName": "Nelly Litvak", "affiliation": "University of Twente, Enschede, NB, Netherlands", "__typename": "ArticleAuthorType" }, { "givenName": "Maarten", "surname": "van Steen", "fullName": "Maarten van Steen", "affiliation": "University of Twente, Enschede, NB, Netherlands", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2020-01-01 00:00:00", "pubType": "trans", "pages": "152-164", "year": "2020", "issn": "1041-4347", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icme/2014/4761/0/06890138", "title": "Profiling stationary crowd groups", "doi": null, "abstractUrl": "/proceedings-article/icme/2014/06890138/12OmNAmVH8b", "parentPublication": { "id": "proceedings/icme/2014/4761/0", "title": "2014 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/avss/2013/0703/0/06636653", "title": "Frame-by-frame crowd motion classification from affine motion models", "doi": null, "abstractUrl": "/proceedings-article/avss/2013/06636653/12OmNqBbHZv", "parentPublication": { "id": "proceedings/avss/2013/0703/0", "title": "2013 10th IEEE International Conference on Advanced Video and Signal Based Surveillance (AVSS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2014/5209/0/06977418", "title": "Sparse Feature Tracking for Crowd Change Detection and Event Recognition", "doi": null, "abstractUrl": "/proceedings-article/icpr/2014/06977418/12OmNwp74My", "parentPublication": { "id": "proceedings/icpr/2014/5209/0", "title": "2014 22nd International Conference on Pattern Recognition (ICPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvprw/2016/1437/0/1437b289", "title": "Realtime Anomaly Detection Using Trajectory-Level Crowd Behavior Learning", "doi": null, "abstractUrl": "/proceedings-article/cvprw/2016/1437b289/12OmNxVlTCD", "parentPublication": { "id": "proceedings/cvprw/2016/1437/0", "title": "2016 IEEE Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sitis/2016/5698/0/07907517", "title": "Tracking People in Dense Crowds Using Supervoxels", "doi": null, "abstractUrl": "/proceedings-article/sitis/2016/07907517/12OmNyQYtua", "parentPublication": { "id": "proceedings/sitis/2016/5698/0", "title": "2016 12th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/tpcg/2003/1942/0/19420146", "title": "Real-time Crowd Movement On Large Scale Terrains", "doi": null, "abstractUrl": "/proceedings-article/tpcg/2003/19420146/12OmNzdoMjy", "parentPublication": { "id": "proceedings/tpcg/2003/1942/0", "title": "Theory and Practice of Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2013/4989/0/4989d049", "title": "Measuring Crowd Collectiveness", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2013/4989d049/12OmNzwHvc5", "parentPublication": { "id": "proceedings/cvpr/2013/4989/0", "title": "2013 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2014/08/06714561", "title": "Measuring Crowd Collectiveness", "doi": null, "abstractUrl": "/journal/tp/2014/08/06714561/13rRUwInvKG", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccvw/2019/5023/0/502300b222", "title": "Measuring Crowd Collectiveness via Global Motion Correlation", "doi": null, "abstractUrl": "/proceedings-article/iccvw/2019/502300b222/1i5my9bILU4", "parentPublication": { "id": "proceedings/iccvw/2019/5023/0", "title": "2019 IEEE/CVF International Conference on Computer Vision Workshop (ICCVW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/avss/2021/3396/0/09663817", "title": "PIDLNet: A Physics-Induced Deep Learning Network for Characterization of Crowd Videos", "doi": null, "abstractUrl": "/proceedings-article/avss/2021/09663817/1zUZ4uUeTOU", "parentPublication": { "id": "proceedings/avss/2021/3396/0", "title": "2021 17th IEEE International Conference on Advanced Video and Signal Based Surveillance (AVSS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08533346", "articleId": "17D45XreC6p", "__typename": "AdjacentArticleType" }, "next": { "fno": "08528552", "articleId": "17D45VtKixe", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "1i57JCJCPra", "name": "ttk202001-08519317s1.pdf", "location": "https://www.computer.org/csdl/api/v1/extra/ttk202001-08519317s1.pdf", "extension": "pdf", "size": "140 kB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "1CpcG1DISYM", "title": "May", "year": "2022", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "28", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1B0XYoSlCKc", "doi": "10.1109/TVCG.2022.3150507", "abstract": "Crowd motion data is fundamental for understanding and simulating realistic crowd behaviours. Such data is usually collected through controlled experiments to ensure that both desired individual interactions and collective behaviours can be observed. It is however scarce, due to ethical concerns and logistical difficulties involved in its gathering, and only covers a few typical crowd scenarios. In this work, we propose and evaluate a novel Virtual Reality based approach lifting the limitations of real-world experiments for the acquisition of crowd motion data. Our approach immerses a single user in virtual scenarios where he/she successively acts each crowd member. By recording the past trajectories and body movements of the user, and displaying them on virtual characters, the user progressively builds the overall crowd behaviour by him/herself. We validate the feasibility of our approach by replicating three real experiments, and compare both the resulting emergent phenomena and the individual interactions to existing real datasets. Our results suggest that realistic collective behaviours can naturally emerge from virtual crowd data generated using our approach, even though the variety in behaviours is lower than in real situations. These results provide valuable insights to the building of virtual crowd experiences, and reveal key directions for further improvements.", "abstracts": [ { "abstractType": "Regular", "content": "Crowd motion data is fundamental for understanding and simulating realistic crowd behaviours. Such data is usually collected through controlled experiments to ensure that both desired individual interactions and collective behaviours can be observed. It is however scarce, due to ethical concerns and logistical difficulties involved in its gathering, and only covers a few typical crowd scenarios. In this work, we propose and evaluate a novel Virtual Reality based approach lifting the limitations of real-world experiments for the acquisition of crowd motion data. Our approach immerses a single user in virtual scenarios where he/she successively acts each crowd member. By recording the past trajectories and body movements of the user, and displaying them on virtual characters, the user progressively builds the overall crowd behaviour by him/herself. We validate the feasibility of our approach by replicating three real experiments, and compare both the resulting emergent phenomena and the individual interactions to existing real datasets. Our results suggest that realistic collective behaviours can naturally emerge from virtual crowd data generated using our approach, even though the variety in behaviours is lower than in real situations. These results provide valuable insights to the building of virtual crowd experiences, and reveal key directions for further improvements.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Crowd motion data is fundamental for understanding and simulating realistic crowd behaviours. Such data is usually collected through controlled experiments to ensure that both desired individual interactions and collective behaviours can be observed. It is however scarce, due to ethical concerns and logistical difficulties involved in its gathering, and only covers a few typical crowd scenarios. In this work, we propose and evaluate a novel Virtual Reality based approach lifting the limitations of real-world experiments for the acquisition of crowd motion data. Our approach immerses a single user in virtual scenarios where he/she successively acts each crowd member. By recording the past trajectories and body movements of the user, and displaying them on virtual characters, the user progressively builds the overall crowd behaviour by him/herself. We validate the feasibility of our approach by replicating three real experiments, and compare both the resulting emergent phenomena and the individual interactions to existing real datasets. Our results suggest that realistic collective behaviours can naturally emerge from virtual crowd data generated using our approach, even though the variety in behaviours is lower than in real situations. These results provide valuable insights to the building of virtual crowd experiences, and reveal key directions for further improvements.", "title": "The One-Man-Crowd: Single User Generation of Crowd Motions Using Virtual Reality", "normalizedTitle": "The One-Man-Crowd: Single User Generation of Crowd Motions Using Virtual Reality", "fno": "09714119", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Data Models", "Solid Modeling", "Context Modeling", "Trajectory", "Legged Locomotion", "Ethics", "Decision Making", "Crowd Motion Data", "Human Interaction", "Virtual Reality" ], "authors": [ { "givenName": "Tairan", "surname": "Yin", "fullName": "Tairan Yin", "affiliation": "Inria, Univ Rennes, CNRS, IRISA, France", "__typename": "ArticleAuthorType" }, { "givenName": "Ludovic", "surname": "Hoyet", "fullName": "Ludovic Hoyet", "affiliation": "Inria, Univ Rennes, CNRS, IRISA, France", "__typename": "ArticleAuthorType" }, { "givenName": "Marc", "surname": "Christie", "fullName": "Marc Christie", "affiliation": "Inria, Univ Rennes, CNRS, IRISA, France", "__typename": "ArticleAuthorType" }, { "givenName": "Marie-Paule", "surname": "Cani", "fullName": "Marie-Paule Cani", "affiliation": "Ecole Polytechnique/CNRS (LIX), IP Paris, France", "__typename": "ArticleAuthorType" }, { "givenName": "Julien", "surname": "Pettré", "fullName": "Julien Pettré", "affiliation": "Inria, Univ Rennes, CNRS, IRISA, France", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2022-05-01 00:00:00", "pubType": "trans", "pages": "2245-2255", "year": "2022", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cw/2015/9403/0/9403a210", "title": "Crowd Simulation by Applying Individual Human Model with Vision", "doi": null, "abstractUrl": "/proceedings-article/cw/2015/9403a210/12OmNCcKQh6", "parentPublication": { "id": "proceedings/cw/2015/9403/0", "title": "2015 International Conference on Cyberworlds (CW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccvw/2011/0063/0/06130236", "title": "Analyzing pedestrian behavior in crowds for automatic detection of congestions", "doi": null, "abstractUrl": "/proceedings-article/iccvw/2011/06130236/12OmNwswfZ2", "parentPublication": { "id": "proceedings/iccvw/2011/0063/0", "title": "2011 IEEE International Conference on Computer Vision Workshops (ICCV Workshops)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2015/9403/0/9403a379", "title": "Towards Crowd-Sourced Parameter Optimisation for Procedural Animation", "doi": null, "abstractUrl": "/proceedings-article/cw/2015/9403a379/12OmNy68EOG", "parentPublication": { "id": "proceedings/cw/2015/9403/0", "title": "2015 International Conference on Cyberworlds (CW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2018/07/07946183", "title": "Walking with Virtual People: Evaluation of Locomotion Interfaces in Dynamic Environments", "doi": null, "abstractUrl": "/journal/tg/2018/07/07946183/13rRUEgs2C2", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2014/08/06714561", "title": "Measuring Crowd Collectiveness", "doi": null, "abstractUrl": "/journal/tp/2014/08/06714561/13rRUwInvKG", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2022/6814/0/681400a118", "title": "Crowd Simulation with Feedback Based on Locomotion State", "doi": null, "abstractUrl": "/proceedings-article/cw/2022/681400a118/1I6RQ8VlGNi", "parentPublication": { "id": "proceedings/cw/2022/6814/0", "title": "2022 International Conference on Cyberworlds (CW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ispcem/2022/9271/0/927100a233", "title": "Research on multi-scenario crowd density monitoring and management system based on Beidou technology", "doi": null, "abstractUrl": "/proceedings-article/ispcem/2022/927100a233/1LHcXll9mqQ", "parentPublication": { "id": "proceedings/ispcem/2022/9271/0", "title": "2022 2nd International Signal Processing, Communications and Engineering Management Conference (ISPCEM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2020/5608/0/09089637", "title": "Eye-Gaze Activity in Crowds: Impact of Virtual Reality and Density", "doi": null, "abstractUrl": "/proceedings-article/vr/2020/09089637/1jIx9WIWd5C", "parentPublication": { "id": "proceedings/vr/2020/5608/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2020/5608/0/09089573", "title": "Effects of Interacting with a Crowd of Emotional Virtual Humans on Users&#x2019; Affective and Non-Verbal Behaviors", "doi": null, "abstractUrl": "/proceedings-article/vr/2020/09089573/1jIxfPwklig", "parentPublication": { "id": "proceedings/vr/2020/5608/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/aivr/2020/7463/0/746300a209", "title": "A Virtual Reality Framework for Human-Virtual Crowd Interaction Studies", "doi": null, "abstractUrl": "/proceedings-article/aivr/2020/746300a209/1qpzBFKHFpC", "parentPublication": { "id": "proceedings/aivr/2020/7463/0", "title": "2020 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09714040", "articleId": "1B0Y04eka8E", "__typename": "AdjacentArticleType" }, "next": { "fno": "09714124", "articleId": "1B0XWyWo5KE", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "1CpcTNen0hq", "name": "ttg202205-09714119s1-supp2-3150507.mp4", "location": "https://www.computer.org/csdl/api/v1/extra/ttg202205-09714119s1-supp2-3150507.mp4", "extension": "mp4", "size": "268 MB", "__typename": "WebExtraType" }, { "id": "1CpcUhYJ1QI", "name": "ttg202205-09714119s1-supp1-3150507.pdf", "location": "https://www.computer.org/csdl/api/v1/extra/ttg202205-09714119s1-supp1-3150507.pdf", "extension": "pdf", "size": "4.16 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNwGqBqg", "title": "November/December", "year": "2009", "issueNum": "06", "idPrefix": "tg", "pubType": "journal", "volume": "15", "label": "November/December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxjQypa", "doi": "10.1109/TVCG.2009.144", "abstract": "In this paper we present a novel focus+context zooming technique, which allows users to zoom into a route and its associated landmarks in a 3D urban environment from a 45-degree bird’s-eye view. Through the creative utilization of the empty space in an urban environment, our technique can informatively reveal the focus region and minimize distortions to the context buildings. We first create more empty space in the 2D map by broadening the road with an adapted seam carving algorithm. A grid-based zooming technique is then used to enlarge the landmarks to reclaim the created empty space and thus reduce distortions to the other parts. Finally,an occlusion-free route visualization scheme adaptively scales the buildings occluding the route to make the route always visible to users. Our method can be conveniently integrated into Google Earth and Virtual Earth to provide seamless route zooming and help users better explore a city and plan their tours. It can also be used in other applications such as information overlay to a virtual city.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper we present a novel focus+context zooming technique, which allows users to zoom into a route and its associated landmarks in a 3D urban environment from a 45-degree bird’s-eye view. Through the creative utilization of the empty space in an urban environment, our technique can informatively reveal the focus region and minimize distortions to the context buildings. We first create more empty space in the 2D map by broadening the road with an adapted seam carving algorithm. A grid-based zooming technique is then used to enlarge the landmarks to reclaim the created empty space and thus reduce distortions to the other parts. Finally,an occlusion-free route visualization scheme adaptively scales the buildings occluding the route to make the route always visible to users. Our method can be conveniently integrated into Google Earth and Virtual Earth to provide seamless route zooming and help users better explore a city and plan their tours. It can also be used in other applications such as information overlay to a virtual city.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper we present a novel focus+context zooming technique, which allows users to zoom into a route and its associated landmarks in a 3D urban environment from a 45-degree bird’s-eye view. Through the creative utilization of the empty space in an urban environment, our technique can informatively reveal the focus region and minimize distortions to the context buildings. We first create more empty space in the 2D map by broadening the road with an adapted seam carving algorithm. A grid-based zooming technique is then used to enlarge the landmarks to reclaim the created empty space and thus reduce distortions to the other parts. Finally,an occlusion-free route visualization scheme adaptively scales the buildings occluding the route to make the route always visible to users. Our method can be conveniently integrated into Google Earth and Virtual Earth to provide seamless route zooming and help users better explore a city and plan their tours. It can also be used in other applications such as information overlay to a virtual city.", "title": "Focus+Context Route Zooming and Information Overlay in 3D Urban Environments", "normalizedTitle": "Focus+Context Route Zooming and Information Overlay in 3D Urban Environments", "fno": "ttg2009061547", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Focus Context Visualization", "Zooming", "3 D Virtual Environment", "Seam Carving" ], "authors": [ { "givenName": "Huamin", "surname": "Qu", "fullName": "Huamin Qu", "affiliation": "The Hong Kong University of Science and Technology", "__typename": "ArticleAuthorType" }, { "givenName": "Haomian", "surname": "Wang", "fullName": "Haomian Wang", "affiliation": "The Hong Kong University of Science and Technology", "__typename": "ArticleAuthorType" }, { "givenName": "Weiwei", "surname": "Cui", "fullName": "Weiwei Cui", "affiliation": "The Hong Kong University of Science and Technology", "__typename": "ArticleAuthorType" }, { "givenName": "Yingcai", "surname": "Wu", "fullName": "Yingcai Wu", "affiliation": "The Hong Kong University of Science and Technology", "__typename": "ArticleAuthorType" }, { "givenName": "Ming-Yuen", "surname": "Chan", "fullName": "Ming-Yuen Chan", "affiliation": "The Hong Kong University of Science and Technology", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "06", "pubDate": "2009-11-01 00:00:00", "pubType": "trans", "pages": "1547-1554", "year": "2009", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cmv/2003/2001/0/20010014", "title": "Smooth Structural Zooming of h-v Inclusion Tree Layouts", "doi": null, "abstractUrl": "/proceedings-article/cmv/2003/20010014/12OmNvDqsBX", "parentPublication": { "id": "proceedings/cmv/2003/2001/0", "title": "Coordinated and Multiple Views in Exploratory Visualization, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/05/07420745", "title": "Embedding Spatio-Temporal Information into Maps by Route-Zooming", "doi": null, "abstractUrl": "/journal/tg/2017/05/07420745/13rRUwd9CLS", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2009061539", "articleId": "13rRUIM2VBB", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2009061555", "articleId": "13rRUyv53Fj", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXWRRk", "name": "ttg2009061547s.avi", "location": "https://www.computer.org/csdl/api/v1/extra/ttg2009061547s.avi", "extension": "avi", "size": "67.8 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "1u8lpMBDIuQ", "title": "July", "year": "2021", "issueNum": "07", "idPrefix": "tk", "pubType": "journal", "volume": "33", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1fRz0BjkJZm", "doi": "10.1109/TKDE.2019.2959531", "abstract": "Given a set of user-specified locations and a massive trajectory dataset, the task of mining spatio-temporal reachable regions aims at finding which road segments are reachable from these locations within a given temporal period based on the historical trajectories. Determining such spatio-temporal reachable regions with high accuracy is vital for many urban applications, such as location-based recommendations and advertising. Traditional approaches to answering such queries essentially perform a distance-based range query over the given road network, which does not consider dynamic travel time at different time of day. By contrast, we propose a data-driven approach to formulate the problem as mining actual reachable regions based on a real historical trajectory dataset. Efficient algorithms for the Single-location spatio-temporal reachability Query (S-Query) and the Union-of-multi-location spatio-temporal reachability Query (U-Query) were presented in our recent work. In this paper, we extend the previous ideas by introducing a new type of reachability query with multiple sources, namely, the Intersection-of-multi-location spatio-temporal reachability Query (I-Query). As we demonstrate, answering I-Queries efficiently is generally more computationally challenging than answering either S-Queries or U-Queries because I-Queries involve complicated intersect conditions. We propose two new algorithms called the Intersection-of-Multi-location Query Maximum Bounding region search (I-MQMB) algorithm and the I-Query Trace Back Search (I-TBS) algorithm to efficiently answer I-Queries, which utilize an indexing schema composed of a spatio-temporal index and a connection index. We evaluate our system extensively by using a large-scale real taxi trajectory dataset that records taxi rides in Shenzhen, China. Our results demonstrate that the proposed approach reduces the running time of I-Queries by 50 percent on average compared to the baseline method.", "abstracts": [ { "abstractType": "Regular", "content": "Given a set of user-specified locations and a massive trajectory dataset, the task of mining spatio-temporal reachable regions aims at finding which road segments are reachable from these locations within a given temporal period based on the historical trajectories. Determining such spatio-temporal reachable regions with high accuracy is vital for many urban applications, such as location-based recommendations and advertising. Traditional approaches to answering such queries essentially perform a distance-based range query over the given road network, which does not consider dynamic travel time at different time of day. By contrast, we propose a data-driven approach to formulate the problem as mining actual reachable regions based on a real historical trajectory dataset. Efficient algorithms for the Single-location spatio-temporal reachability Query (S-Query) and the Union-of-multi-location spatio-temporal reachability Query (U-Query) were presented in our recent work. In this paper, we extend the previous ideas by introducing a new type of reachability query with multiple sources, namely, the Intersection-of-multi-location spatio-temporal reachability Query (I-Query). As we demonstrate, answering I-Queries efficiently is generally more computationally challenging than answering either S-Queries or U-Queries because I-Queries involve complicated intersect conditions. We propose two new algorithms called the Intersection-of-Multi-location Query Maximum Bounding region search (I-MQMB) algorithm and the I-Query Trace Back Search (I-TBS) algorithm to efficiently answer I-Queries, which utilize an indexing schema composed of a spatio-temporal index and a connection index. We evaluate our system extensively by using a large-scale real taxi trajectory dataset that records taxi rides in Shenzhen, China. Our results demonstrate that the proposed approach reduces the running time of I-Queries by 50 percent on average compared to the baseline method.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Given a set of user-specified locations and a massive trajectory dataset, the task of mining spatio-temporal reachable regions aims at finding which road segments are reachable from these locations within a given temporal period based on the historical trajectories. Determining such spatio-temporal reachable regions with high accuracy is vital for many urban applications, such as location-based recommendations and advertising. Traditional approaches to answering such queries essentially perform a distance-based range query over the given road network, which does not consider dynamic travel time at different time of day. By contrast, we propose a data-driven approach to formulate the problem as mining actual reachable regions based on a real historical trajectory dataset. Efficient algorithms for the Single-location spatio-temporal reachability Query (S-Query) and the Union-of-multi-location spatio-temporal reachability Query (U-Query) were presented in our recent work. In this paper, we extend the previous ideas by introducing a new type of reachability query with multiple sources, namely, the Intersection-of-multi-location spatio-temporal reachability Query (I-Query). As we demonstrate, answering I-Queries efficiently is generally more computationally challenging than answering either S-Queries or U-Queries because I-Queries involve complicated intersect conditions. We propose two new algorithms called the Intersection-of-Multi-location Query Maximum Bounding region search (I-MQMB) algorithm and the I-Query Trace Back Search (I-TBS) algorithm to efficiently answer I-Queries, which utilize an indexing schema composed of a spatio-temporal index and a connection index. We evaluate our system extensively by using a large-scale real taxi trajectory dataset that records taxi rides in Shenzhen, China. Our results demonstrate that the proposed approach reduces the running time of I-Queries by 50 percent on average compared to the baseline method.", "title": "Mining Spatio-Temporal Reachable Regions With Multiple Sources over Massive Trajectory Data", "normalizedTitle": "Mining Spatio-Temporal Reachable Regions With Multiple Sources over Massive Trajectory Data", "fno": "08936400", "hasPdf": true, "idPrefix": "tk", "keywords": [ "Data Mining", "Mobile Computing", "Query Processing", "Reachability Analysis", "Road Traffic", "Traffic Engineering Computing", "Mining Spatio Temporal Reachable Regions", "Massive Trajectory Data", "User Specified Locations", "Massive Trajectory Dataset", "Temporal Period", "Historical Trajectories", "Location Based Recommendations", "Queries", "Distance Based Range Query", "Road Network", "Mining Actual Reachable Regions", "Historical Trajectory Dataset", "S Query", "U Query", "Intersection Of Multilocation Spatio Temporal Reachability Query", "Spatio Temporal Index", "I Query Trace", "Intersection Of Multilocation Query Maximum Bounding Region Search", "Union Of Multilocation Spatio Temporal Reachability Query", "Single Location Spatio Temporal Reachability Query", "Roads", "Trajectory", "Business", "Indexes", "Query Processing", "Public Transportation", "Data Mining", "Spatio Temporal Databases", "Trajectory Query Processing", "Reachability Queries" ], "authors": [ { "givenName": "Yichen", "surname": "Ding", "fullName": "Yichen Ding", "affiliation": "Department of Business Analytics, University of Iowa, Iowa City, IA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Xun", "surname": "Zhou", "fullName": "Xun Zhou", "affiliation": "Department of Business Analytics, University of Iowa, Iowa City, IA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Guojun", "surname": "Wu", "fullName": "Guojun Wu", "affiliation": "Worcester Polytechnic Institute, Worcester, MA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Yanhua", "surname": "Li", "fullName": "Yanhua Li", "affiliation": "Worcester Polytechnic Institute, Worcester, MA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Jie", "surname": "Bao", "fullName": "Jie Bao", "affiliation": "Urban Computing Business Unit, JD Finance, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Yu", "surname": "Zheng", "fullName": "Yu Zheng", "affiliation": "JD Intelligent Cities Research, JD Intelligent Cities Business Unit, JD Digits, Institute of Artificial Intelligence, Southwest Jiaotong University, Chengdu, Sichuan, China", "__typename": "ArticleAuthorType" }, { "givenName": "Jun", "surname": "Luo", "fullName": "Jun Luo", "affiliation": "Lenovo Machine Intelligence Center, Hong Kong", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2021-07-01 00:00:00", "pubType": "trans", "pages": "2930-2942", "year": "2021", "issn": "1041-4347", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icde/2017/6543/0/6543b283", "title": "Mining Spatio-Temporal Reachable Regions over Massive Trajectory Data", "doi": null, "abstractUrl": "/proceedings-article/icde/2017/6543b283/12OmNAZfxIT", "parentPublication": { "id": "proceedings/icde/2017/6543/0", "title": "2017 IEEE 33rd International Conference on Data Engineering (ICDE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bdcloud-socialcom-sustaincom/2016/3936/0/3936a050", "title": "Predictive Spatio-Temporal Query Processor on Resilient Distributed Datasets", "doi": null, "abstractUrl": "/proceedings-article/bdcloud-socialcom-sustaincom/2016/3936a050/12OmNBO3JWN", "parentPublication": { "id": "proceedings/bdcloud-socialcom-sustaincom/2016/3936/0", "title": "2016 IEEE International Conferences on Big Data and Cloud Computing (BDCloud), Social Computing and Networking (SocialCom), Sustainable Computing and Communications (SustainCom) (BDCloud-SocialCom-SustainCom)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ssdbm/2004/2146/0/21460317", "title": "Scalable Spatio-temporal Continuous Query Processing for Location-aware Services", "doi": null, "abstractUrl": "/proceedings-article/ssdbm/2004/21460317/12OmNx19jRw", "parentPublication": { "id": "proceedings/ssdbm/2004/2146/0", "title": "Scientific and Statistical Database Management, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icetet/2008/3267/0/3267a510", "title": "Design of a Spatio-Temporal Query Engine for Multimedia Presentations", "doi": null, "abstractUrl": "/proceedings-article/icetet/2008/3267a510/12OmNy2Jt6f", "parentPublication": { "id": "proceedings/icetet/2008/3267/0", "title": "Emerging Trends in Engineering & Technology, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ipdps/2012/4675/0/4675a873", "title": "Multi-level Layout Optimization for Efficient Spatio-temporal Queries on ISABELA-compressed Data", "doi": null, "abstractUrl": "/proceedings-article/ipdps/2012/4675a873/12OmNzsrwpy", "parentPublication": { "id": "proceedings/ipdps/2012/4675/0", "title": "Parallel and Distributed Processing Symposium, International", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/bd/2020/01/08454749", "title": "Efficient Path Query Processing Over Massive Trajectories on the Cloud", "doi": null, "abstractUrl": "/journal/bd/2020/01/08454749/13rRUxCitBk", "parentPublication": { "id": "trans/bd", "title": "IEEE Transactions on Big Data", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ictai/2018/7449/0/744900a963", "title": "Contextual Anomaly Detection in Spatio-Temporal Data Using Locally Dense Regions", "doi": null, "abstractUrl": "/proceedings-article/ictai/2018/744900a963/17D45WrVg9d", "parentPublication": { "id": "proceedings/ictai/2018/7449/0", "title": "2018 IEEE 30th International Conference on Tools with Artificial Intelligence (ICTAI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tk/2020/11/08704961", "title": "Reference-Based Framework for Spatio-Temporal Trajectory Compression and Query Processing", "doi": null, "abstractUrl": "/journal/tk/2020/11/08704961/19HKOhQ8WE8", "parentPublication": { "id": "trans/tk", "title": "IEEE Transactions on Knowledge & Data Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tk/2021/04/08861025", "title": "NEIST: A Neural-Enhanced Index for Spatio-Temporal Queries", "doi": null, "abstractUrl": "/journal/tk/2021/04/08861025/1dVZAm21LyM", "parentPublication": { "id": "trans/tk", "title": "IEEE Transactions on Knowledge & Data Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ispa-bdcloud-socialcom-sustaincom/2021/3574/0/357400b303", "title": "Efficient Spatio-Temporal-Data-Oriented Range Query Processing for Air Traffic Flow Statistics", "doi": null, "abstractUrl": "/proceedings-article/ispa-bdcloud-socialcom-sustaincom/2021/357400b303/1zxL5NL1st2", "parentPublication": { "id": "proceedings/ispa-bdcloud-socialcom-sustaincom/2021/3574/0", "title": "2021 IEEE Intl Conf on Parallel & Distributed Processing with Applications, Big Data & Cloud Computing, Sustainable Computing & Communications, Social Computing & Networking (ISPA/BDCloud/SocialCom/SustainCom)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08935189", "articleId": "1fPUaL4Ju8w", "__typename": "AdjacentArticleType" }, "next": { "fno": "09145836", "articleId": "1lE00RMOacw", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "1u8lsegPyq4", "name": "ttk202107-08936400s1-supp1-2959531.pdf", "location": "https://www.computer.org/csdl/api/v1/extra/ttk202107-08936400s1-supp1-2959531.pdf", "extension": "pdf", "size": "1.35 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNzaQoMj", "title": "Feb.", "year": "2017", "issueNum": "02", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Feb.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyYjK5l", "doi": "10.1109/TVCG.2016.2532327", "abstract": "This paper introduces ScreenX, which is a novel movie viewing platform that enables ordinary movie theatres to become multi-projection movie theatres. This enables the general public to enjoy immersive viewing experiences. The left and right side walls are used to form surrounding screens. This surrounding display environment delivers a strong sense of immersion in general movie viewing. However, naïve display of the content on the side walls results in the appearance of distorted images according to the location of the viewer. In addition, the different dimensions in width, height, and depth among theatres may lead to different viewing experiences. Therefore, for successful deployment of this novel platform, an approach to providing similar movie viewing experiences across target theatres is presented. The proposed image representation model ensures minimum average distortion of the images displayed on the side walls when viewed from different locations. Furthermore, the proposed model assists with determining the appropriate variation of the content according to the diverse viewing environments of different theatres. The theatre suitability estimation method excludes outlier theatres that have extraordinary dimensions. In addition, the content production guidelines indicate appropriate regions to place scene elements for the side wall, depending on their importance. The experiments demonstrate that the proposed method improves the movie viewing experiences in ScreenX theatres. Finally, ScreenX and the proposed techniques are discussed with regard to various aspects and the research issues that are relevant to this movie viewing platform are summarized.", "abstracts": [ { "abstractType": "Regular", "content": "This paper introduces ScreenX, which is a novel movie viewing platform that enables ordinary movie theatres to become multi-projection movie theatres. This enables the general public to enjoy immersive viewing experiences. The left and right side walls are used to form surrounding screens. This surrounding display environment delivers a strong sense of immersion in general movie viewing. However, naïve display of the content on the side walls results in the appearance of distorted images according to the location of the viewer. In addition, the different dimensions in width, height, and depth among theatres may lead to different viewing experiences. Therefore, for successful deployment of this novel platform, an approach to providing similar movie viewing experiences across target theatres is presented. The proposed image representation model ensures minimum average distortion of the images displayed on the side walls when viewed from different locations. Furthermore, the proposed model assists with determining the appropriate variation of the content according to the diverse viewing environments of different theatres. The theatre suitability estimation method excludes outlier theatres that have extraordinary dimensions. In addition, the content production guidelines indicate appropriate regions to place scene elements for the side wall, depending on their importance. The experiments demonstrate that the proposed method improves the movie viewing experiences in ScreenX theatres. Finally, ScreenX and the proposed techniques are discussed with regard to various aspects and the research issues that are relevant to this movie viewing platform are summarized.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper introduces ScreenX, which is a novel movie viewing platform that enables ordinary movie theatres to become multi-projection movie theatres. This enables the general public to enjoy immersive viewing experiences. The left and right side walls are used to form surrounding screens. This surrounding display environment delivers a strong sense of immersion in general movie viewing. However, naïve display of the content on the side walls results in the appearance of distorted images according to the location of the viewer. In addition, the different dimensions in width, height, and depth among theatres may lead to different viewing experiences. Therefore, for successful deployment of this novel platform, an approach to providing similar movie viewing experiences across target theatres is presented. The proposed image representation model ensures minimum average distortion of the images displayed on the side walls when viewed from different locations. Furthermore, the proposed model assists with determining the appropriate variation of the content according to the diverse viewing environments of different theatres. The theatre suitability estimation method excludes outlier theatres that have extraordinary dimensions. In addition, the content production guidelines indicate appropriate regions to place scene elements for the side wall, depending on their importance. The experiments demonstrate that the proposed method improves the movie viewing experiences in ScreenX theatres. Finally, ScreenX and the proposed techniques are discussed with regard to various aspects and the research issues that are relevant to this movie viewing platform are summarized.", "title": "ScreenX: Public Immersive Theatres with Uniform Movie Viewing Experiences", "normalizedTitle": "ScreenX: Public Immersive Theatres with Uniform Movie Viewing Experiences", "fno": "07414506", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Motion Pictures", "Distortion", "Visualization", "Image Representation", "Cameras", "Optimization", "Estimation", "Immersive Theatres", "Multi Projection", "Immersive Display System", "Image Representation" ], "authors": [ { "givenName": "Jungjin", "surname": "Lee", "fullName": "Jungjin Lee", "affiliation": "Graduate School of Culture Technology, KAIST, Daejeon, Republic of Korea", "__typename": "ArticleAuthorType" }, { "givenName": "Sangwoo", "surname": "Lee", "fullName": "Sangwoo Lee", "affiliation": "Graduate School of Culture Technology, KAIST, Daejeon, Republic of Korea", "__typename": "ArticleAuthorType" }, { "givenName": "Younghui", "surname": "Kim", "fullName": "Younghui Kim", "affiliation": "KAI Co., Ltd., Daejeon, Republic of Korea", "__typename": "ArticleAuthorType" }, { "givenName": "Junyong", "surname": "Noh", "fullName": "Junyong Noh", "affiliation": "Graduate School of Culture Technology, KAIST, Daejeon, Republic of Korea", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "02", "pubDate": "2017-02-01 00:00:00", "pubType": "trans", "pages": "1124-1138", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/wacv/2014/4985/0/06835987", "title": "Predicting movie ratings from audience behaviors", "doi": null, "abstractUrl": "/proceedings-article/wacv/2014/06835987/12OmNBkfRjp", "parentPublication": { "id": "proceedings/wacv/2014/4985/0", "title": "2014 IEEE Winter Conference on Applications of Computer Vision (WACV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2004/8603/2/01394511", "title": "Video data mining: rhythms in a movie", "doi": null, "abstractUrl": "/proceedings-article/icme/2004/01394511/12OmNvjQ95F", "parentPublication": { "id": "proceedings/icme/2004/8603/2", "title": "2004 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/asonam/2016/2846/0/07752387", "title": "Movie review analysis: Emotion analysis of IMDb movie reviews", "doi": null, "abstractUrl": "/proceedings-article/asonam/2016/07752387/12OmNy7QftA", "parentPublication": { "id": "proceedings/asonam/2016/2846/0", "title": "2016 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining (ASONAM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/asonam/2013/2240/0/06785887", "title": "Personality, movie preferences, and recommendations", "doi": null, "abstractUrl": "/proceedings-article/asonam/2013/06785887/12OmNyQYt8W", "parentPublication": { "id": "proceedings/asonam/2013/2240/0", "title": "2013 International Conference on Advances in Social Networks Analysis and Mining (ASONAM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cgc/2012/3027/0/06382910", "title": "Movie Recommendation System Based on Movie Swarm", "doi": null, "abstractUrl": "/proceedings-article/cgc/2012/06382910/12OmNzCWG5g", "parentPublication": { "id": "proceedings/cgc/2012/3027/0", "title": "2012 International Conference on Cloud and Green Computing (CGC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2018/3365/0/08446144", "title": "Redirected Scene Rotation for Immersive Movie Experiences", "doi": null, "abstractUrl": "/proceedings-article/vr/2018/08446144/13bd1fHrlRD", "parentPublication": { "id": "proceedings/vr/2018/3365/0", "title": "2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2018/3365/0/08446046", "title": "The Effect of Immersion on Emotional Responses to Film Viewing in a Virtual Environment", "doi": null, "abstractUrl": "/proceedings-article/vr/2018/08446046/13bd1gCd7Th", "parentPublication": { "id": "proceedings/vr/2018/3365/0", "title": "2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/mu/2014/02/mmu2014020011", "title": "Toward Haptic Cinematography: Enhancing Movie Experiences with Camera-Based Haptic Effects", "doi": null, "abstractUrl": "/magazine/mu/2014/02/mmu2014020011/13rRUILtJnT", "parentPublication": { "id": "mags/mu", "title": "IEEE MultiMedia", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/mu/2016/01/mmu2016010026", "title": "Social Media Interaction and Analytics for Enhanced Educational Experiences", "doi": null, "abstractUrl": "/magazine/mu/2016/01/mmu2016010026/13rRUwbaqX9", "parentPublication": { "id": "mags/mu", "title": "IEEE MultiMedia", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bdeim/2021/8288/0/828800a424", "title": "Sentiment Analysis on Chinese Movie Comment with LDA Model", "doi": null, "abstractUrl": "/proceedings-article/bdeim/2021/828800a424/1B4mhEsRwWs", "parentPublication": { "id": "proceedings/bdeim/2021/8288/0", "title": "2021 2nd International Conference on Big Data Economy and Information Management (BDEIM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07414480", "articleId": "13rRUyueghd", "__typename": "AdjacentArticleType" }, "next": { "fno": "07390069", "articleId": "13rRUxAAT7I", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTYesSA", "name": "ttg201702-07414506s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg201702-07414506s1.zip", "extension": "zip", "size": "110 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNAoDigW", "title": "November/December", "year": "1992", "issueNum": "06", "idPrefix": "mi", "pubType": "magazine", "volume": "12", "label": "November/December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxcKzX4", "doi": "10.1109/40.180246", "abstract": "An analog, parallel, computational system, built on a single, power-lean, CMOS VLSI chip, that labels all points inside a possibly incomplete and noisy contour in real time is described. The circuit performs figure-ground segregation of a scene, labeling all the points inside a designated figure by one voltage and all other parts outside this object using a different voltage value. Its behavior is shown to be robust, since small breaks in the contour are automatically sealed, providing for figure-ground segregation in a noisy environment. The two major limitations of the current figure-ground chip are its limited capability for recognizing figures with large gaps in the contour and the constraint that the figure always has to be centered.", "abstracts": [ { "abstractType": "Regular", "content": "An analog, parallel, computational system, built on a single, power-lean, CMOS VLSI chip, that labels all points inside a possibly incomplete and noisy contour in real time is described. The circuit performs figure-ground segregation of a scene, labeling all the points inside a designated figure by one voltage and all other parts outside this object using a different voltage value. Its behavior is shown to be robust, since small breaks in the contour are automatically sealed, providing for figure-ground segregation in a noisy environment. The two major limitations of the current figure-ground chip are its limited capability for recognizing figures with large gaps in the contour and the constraint that the figure always has to be centered.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "An analog, parallel, computational system, built on a single, power-lean, CMOS VLSI chip, that labels all points inside a possibly incomplete and noisy contour in real time is described. The circuit performs figure-ground segregation of a scene, labeling all the points inside a designated figure by one voltage and all other parts outside this object using a different voltage value. Its behavior is shown to be robust, since small breaks in the contour are automatically sealed, providing for figure-ground segregation in a noisy environment. The two major limitations of the current figure-ground chip are its limited capability for recognizing figures with large gaps in the contour and the constraint that the figure always has to be centered.", "title": "Figure-Ground Segregation Using an Analog VLSI Chip", "normalizedTitle": "Figure-Ground Segregation Using an Analog VLSI Chip", "fno": "m6046", "hasPdf": true, "idPrefix": "mi", "keywords": [ "VLSI", "Analogue Computers", "Image Processing", "Noisy Environment", "Analogue Computation System", "Analog VLSI Chip", "CMOS VLSI Chip", "Figure Ground Segregation", "Very Large Scale Integration", "Voltage", "Analog Computers", "Concurrent Computing", "Circuit Noise", "Real Time Systems", "Layout", "Labeling", "Robustness", "Working Environment Noise" ], "authors": [ { "givenName": "Jin", "surname": "Luo", "fullName": "Jin Luo", "affiliation": "Tanner Research Inc., Pasadena, CA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Christof", "surname": "Koch", "fullName": "Christof Koch", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Bimal", "surname": "Mathur", "fullName": "Bimal Mathur", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "06", "pubDate": "1992-11-01 00:00:00", "pubType": "mags", "pages": "46-57", "year": "1992", "issn": "0272-1732", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "m6024", "articleId": "13rRUwbaqR9", "__typename": "AdjacentArticleType" }, "next": { "fno": "m6058", "articleId": "13rRUy08MAY", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNwFid7a", "title": "April", "year": "2003", "issueNum": "04", "idPrefix": "tp", "pubType": "journal", "volume": "25", "label": "April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxcbnId", "doi": "10.1109/TPAMI.2003.1190572", "abstract": "Abstract—We present a complete set of perceptual observables that provides a unified image description for grouping, figure-ground separation, and texture analysis. Although much progess has been made recently in treating contours and texture simultaneously for image segmentation and grouping, current approaches rely on different models for contours, regions, and texture such as one-dimensional intensity discontinuities for contours and filter bank responses for texture. This results in expensive computation that arbitrates between these disparate representations at each pixel. In our approach, salient image content such as contours, regions, and texture are represented in a common, low-level framework of image observables. We model the image as a partition of surfaces bounded by intensity discontinuities and derive perceptual measures as relations between neighboring surfaces. This enables us to extend the traditional Gestalt measures based on local edge geometry and contrast to region-based measures that jointly exploit large-scale image topology, photometry, and geometry. These measures provide a natural basis for grouping on multidimensional similarity criteria and texture is directly derived as relational properties on local region neighborhoods. The viability of our model is demonstrated by applying the common observables to texture recognition, figure-ground separation, and generic image segmentation. The texture classification algorithm approaches or exceeds the accuracy of filter bank approaches on both periodic and nonperiodic textures that have significant 3D structure. The measures are invariant to image rotation and slowly varying against large changes in illumination, viewpoint, and scale. The same perceptual measures are successfully applied in a difficult figure-ground separation problem in aerial images. Regions are first filtered, then grouped, using an efficient search algorithm based on perceptual salience to delineate objects of interest. Results for both are shown on large sets of complex, real-world images exhibiting difficult conditions.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—We present a complete set of perceptual observables that provides a unified image description for grouping, figure-ground separation, and texture analysis. Although much progess has been made recently in treating contours and texture simultaneously for image segmentation and grouping, current approaches rely on different models for contours, regions, and texture such as one-dimensional intensity discontinuities for contours and filter bank responses for texture. This results in expensive computation that arbitrates between these disparate representations at each pixel. In our approach, salient image content such as contours, regions, and texture are represented in a common, low-level framework of image observables. We model the image as a partition of surfaces bounded by intensity discontinuities and derive perceptual measures as relations between neighboring surfaces. This enables us to extend the traditional Gestalt measures based on local edge geometry and contrast to region-based measures that jointly exploit large-scale image topology, photometry, and geometry. These measures provide a natural basis for grouping on multidimensional similarity criteria and texture is directly derived as relational properties on local region neighborhoods. The viability of our model is demonstrated by applying the common observables to texture recognition, figure-ground separation, and generic image segmentation. The texture classification algorithm approaches or exceeds the accuracy of filter bank approaches on both periodic and nonperiodic textures that have significant 3D structure. The measures are invariant to image rotation and slowly varying against large changes in illumination, viewpoint, and scale. The same perceptual measures are successfully applied in a difficult figure-ground separation problem in aerial images. Regions are first filtered, then grouped, using an efficient search algorithm based on perceptual salience to delineate objects of interest. Results for both are shown on large sets of complex, real-world images exhibiting difficult conditions.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—We present a complete set of perceptual observables that provides a unified image description for grouping, figure-ground separation, and texture analysis. Although much progess has been made recently in treating contours and texture simultaneously for image segmentation and grouping, current approaches rely on different models for contours, regions, and texture such as one-dimensional intensity discontinuities for contours and filter bank responses for texture. This results in expensive computation that arbitrates between these disparate representations at each pixel. In our approach, salient image content such as contours, regions, and texture are represented in a common, low-level framework of image observables. We model the image as a partition of surfaces bounded by intensity discontinuities and derive perceptual measures as relations between neighboring surfaces. This enables us to extend the traditional Gestalt measures based on local edge geometry and contrast to region-based measures that jointly exploit large-scale image topology, photometry, and geometry. These measures provide a natural basis for grouping on multidimensional similarity criteria and texture is directly derived as relational properties on local region neighborhoods. The viability of our model is demonstrated by applying the common observables to texture recognition, figure-ground separation, and generic image segmentation. The texture classification algorithm approaches or exceeds the accuracy of filter bank approaches on both periodic and nonperiodic textures that have significant 3D structure. The measures are invariant to image rotation and slowly varying against large changes in illumination, viewpoint, and scale. The same perceptual measures are successfully applied in a difficult figure-ground separation problem in aerial images. Regions are first filtered, then grouped, using an efficient search algorithm based on perceptual salience to delineate objects of interest. Results for both are shown on large sets of complex, real-world images exhibiting difficult conditions.", "title": "A Common Set of Perceptual Observables for Grouping, Figure-Ground Discrimination, and Texture Classification", "normalizedTitle": "A Common Set of Perceptual Observables for Grouping, Figure-Ground Discrimination, and Texture Classification", "fno": "i0458", "hasPdf": true, "idPrefix": "tp", "keywords": [ "Perceptual Grouping", "Texture Classification", "Image Segmentation", "Figure Ground Separation" ], "authors": [ { "givenName": "Anthony", "surname": "Hoogs", "fullName": "Anthony Hoogs", "affiliation": "IEEE", "__typename": "ArticleAuthorType" }, { "givenName": "Roderic", "surname": "Collins", "fullName": "Roderic Collins", "affiliation": "IEEE", "__typename": "ArticleAuthorType" }, { "givenName": "Robert", "surname": "Kaucic", "fullName": "Robert Kaucic", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Joseph", "surname": "Mundy", "fullName": "Joseph Mundy", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-04-01 00:00:00", "pubType": "trans", "pages": "458-474", "year": "2003", "issn": "0162-8828", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "i0445", "articleId": "13rRUxASuO7", "__typename": "AdjacentArticleType" }, "next": { "fno": "i0475", "articleId": "13rRUwh80Cu", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNvStcCv", "title": "August", "year": "2011", "issueNum": "08", "idPrefix": "tg", "pubType": "journal", "volume": "17", "label": "August", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUIM2VBD", "doi": "10.1109/TVCG.2010.226", "abstract": "This paper presents an efficient exact nearest patch matching algorithm which can accurately find the most similar patch-pairs between source and target image. Traditional match matching algorithms treat each pixel/patch as an independent sample and build a hierarchical data structure, such as kd-tree, to accelerate nearest patch finding. However, most of these approaches can only find approximate nearest patch and do not explore the sequential overlap between patches. Hence, they are neither accurate in quality nor optimal in speed. By eliminating redundant similarity computation of sequential overlap between patches, our method finds the exact nearest patch in brute-force style but reduces its running time complexity to be linear on the patch size. Furthermore, relying on recent multicore graphics hardware, our method can be further accelerated by at least an order of magnitude ({\\ge} 10{\\times}). This greatly improves performance and ensures that our method can be efficiently applied in an interactive editing framework for moderate-sized image even video. To our knowledge, this approach is the fastest exact nearest patch matching method for high-dimensional patch and also its extra memory requirement is minimal. Comparisons with the popular nearest patch matching methods in the experimental results demonstrate the merits of our algorithm.", "abstracts": [ { "abstractType": "Regular", "content": "This paper presents an efficient exact nearest patch matching algorithm which can accurately find the most similar patch-pairs between source and target image. Traditional match matching algorithms treat each pixel/patch as an independent sample and build a hierarchical data structure, such as kd-tree, to accelerate nearest patch finding. However, most of these approaches can only find approximate nearest patch and do not explore the sequential overlap between patches. Hence, they are neither accurate in quality nor optimal in speed. By eliminating redundant similarity computation of sequential overlap between patches, our method finds the exact nearest patch in brute-force style but reduces its running time complexity to be linear on the patch size. Furthermore, relying on recent multicore graphics hardware, our method can be further accelerated by at least an order of magnitude ({\\ge} 10{\\times}). This greatly improves performance and ensures that our method can be efficiently applied in an interactive editing framework for moderate-sized image even video. To our knowledge, this approach is the fastest exact nearest patch matching method for high-dimensional patch and also its extra memory requirement is minimal. Comparisons with the popular nearest patch matching methods in the experimental results demonstrate the merits of our algorithm.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper presents an efficient exact nearest patch matching algorithm which can accurately find the most similar patch-pairs between source and target image. Traditional match matching algorithms treat each pixel/patch as an independent sample and build a hierarchical data structure, such as kd-tree, to accelerate nearest patch finding. However, most of these approaches can only find approximate nearest patch and do not explore the sequential overlap between patches. Hence, they are neither accurate in quality nor optimal in speed. By eliminating redundant similarity computation of sequential overlap between patches, our method finds the exact nearest patch in brute-force style but reduces its running time complexity to be linear on the patch size. Furthermore, relying on recent multicore graphics hardware, our method can be further accelerated by at least an order of magnitude ({\\ge} 10{\\times}). This greatly improves performance and ensures that our method can be efficiently applied in an interactive editing framework for moderate-sized image even video. To our knowledge, this approach is the fastest exact nearest patch matching method for high-dimensional patch and also its extra memory requirement is minimal. Comparisons with the popular nearest patch matching methods in the experimental results demonstrate the merits of our algorithm.", "title": "Fast Exact Nearest Patch Matching for Patch-Based Image Editing and Processing", "normalizedTitle": "Fast Exact Nearest Patch Matching for Patch-Based Image Editing and Processing", "fno": "ttg2011081122", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Nearest Patch Search", "Texture Synthesis", "Image Completion", "Image Denoising", "Image Summarization" ], "authors": [ { "givenName": "Chunxia", "surname": "Xiao", "fullName": "Chunxia Xiao", "affiliation": "Wuhan University, Wuhan", "__typename": "ArticleAuthorType" }, { "givenName": "Meng", "surname": "Liu", "fullName": "Meng Liu", "affiliation": "Wuhan University, Wuhan", "__typename": "ArticleAuthorType" }, { "givenName": "Yongwei", "surname": "Nie", "fullName": "Yongwei Nie", "affiliation": "Wuhan University, Wuhan", "__typename": "ArticleAuthorType" }, { "givenName": "Zhao", "surname": "Dong", "fullName": "Zhao Dong", "affiliation": "MPI Informatik, Saarbrücken", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "08", "pubDate": "2011-08-01 00:00:00", "pubType": "trans", "pages": "1122-1134", "year": "2011", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/csnt/2011/4437/0/4437a232", "title": "Design of Factored \"X\" Shaped Metamaterial Structure for Enhancement of Patch Antenna Gain", "doi": null, "abstractUrl": "/proceedings-article/csnt/2011/4437a232/12OmNx0RIL2", "parentPublication": { "id": "proceedings/csnt/2011/4437/0", "title": "Communication Systems and Network Technologies, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/fg/2008/2153/0/04813452", "title": "Nearest-Subspace Patch Matching for face recognition under varying pose and illumination", "doi": null, "abstractUrl": "/proceedings-article/fg/2008/04813452/12OmNy3RRJd", "parentPublication": { "id": "proceedings/fg/2008/2153/0", "title": "2008 8th IEEE International Conference on Automatic Face & Gesture Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wacv/2013/5053/0/06474995", "title": "Nonuniform image patch exemplars for low level vision", "doi": null, "abstractUrl": "/proceedings-article/wacv/2013/06474995/12OmNylKASb", "parentPublication": { "id": "proceedings/wacv/2013/5053/0", "title": "Applications of Computer Vision, IEEE Workshop on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cgi/2004/2171/0/21710582", "title": "Fast and High Quality Overlap Repair for Patch-Based Texture Synthesis", "doi": null, "abstractUrl": "/proceedings-article/cgi/2004/21710582/12OmNzE54Fm", "parentPublication": { "id": "proceedings/cgi/2004/2171/0", "title": "Proceedings. Computer Graphics International", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2017/1032/0/1032d630", "title": "Temporal Superpixels Based on Proximity-Weighted Patch Matching", "doi": null, "abstractUrl": "/proceedings-article/iccv/2017/1032d630/12OmNzV70Gw", "parentPublication": { "id": "proceedings/iccv/2017/1032/0", "title": "2017 IEEE International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/csnt/2012/4692/0/4692a045", "title": "Stacked Microstrip Patch Antenna: Gain and Bandwidth Improvement, Effect of Patch Rotation", "doi": null, "abstractUrl": "/proceedings-article/csnt/2012/4692a045/12OmNzcxZ3c", "parentPublication": { "id": "proceedings/csnt/2012/4692/0", "title": "Communication Systems and Network Technologies, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sp/2008/3168/0/3168a143", "title": "Automatic Patch-Based Exploit Generation is Possible: Techniques and Implications", "doi": null, "abstractUrl": "/proceedings-article/sp/2008/3168a143/12OmNzlD9qZ", "parentPublication": { "id": "proceedings/sp/2008/3168/0", "title": "2008 IEEE Symposium on Security and Privacy (sp 2008)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2012/4711/0/4711a212", "title": "Position-Patch Based Face Hallucination via Locality-Constrained Representation", "doi": null, "abstractUrl": "/proceedings-article/icme/2012/4711a212/12OmNznkK2I", "parentPublication": { "id": "proceedings/icme/2012/4711/0", "title": "2012 IEEE International Conference on Multimedia and Expo", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2018/6420/0/642000d041", "title": "Learning Patch Reconstructability for Accelerating Multi-view Stereo", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2018/642000d041/17D45XacGjq", "parentPublication": { "id": "proceedings/cvpr/2018/6420/0", "title": "2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wacv/2019/1975/0/197500b886", "title": "Good Similar Patches for Image Denoising", "doi": null, "abstractUrl": "/proceedings-article/wacv/2019/197500b886/18j8OcUzs8U", "parentPublication": { "id": "proceedings/wacv/2019/1975/0", "title": "2019 IEEE Winter Conference on Applications of Computer Vision (WACV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2011081108", "articleId": "13rRUxOdD8i", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2011081135", "articleId": "13rRUxC0SW6", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTYet5O", "name": "ttg2011081122s1.avi", "location": "https://www.computer.org/csdl/api/v1/extra/ttg2011081122s1.avi", "extension": "avi", "size": "8.82 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwInvsT", "doi": "10.1109/TVCG.2014.2327979", "abstract": "This paper presents a patch-based synthesis framework for stereoscopic image editing. The core of the proposed method builds upon a patch-based optimization framework with two key contributions: First, we introduce a depth-dependent patch-pair similarity measure for distinguishing and better utilizing image contents with different depth structures. Second, a joint patch-pair search is proposed for properly handling the correlation between two views. The proposed method successfully overcomes two main challenges of editing stereoscopic 3D media: (1) maintaining the depth interpretation, and (2) providing controllability of the scene depth. The method offers patch-based solutions to a wide variety of stereoscopic image editing problems, including depth-guided texture synthesis, stereoscopic NPR, paint by depth, content adaptation, and 2D to 3D conversion. Several challenging cases are demonstrated to show the effectiveness of the proposed method. The results of user studies also show that the proposed method produces stereoscopic images with good stereoscopics and visual quality.", "abstracts": [ { "abstractType": "Regular", "content": "This paper presents a patch-based synthesis framework for stereoscopic image editing. The core of the proposed method builds upon a patch-based optimization framework with two key contributions: First, we introduce a depth-dependent patch-pair similarity measure for distinguishing and better utilizing image contents with different depth structures. Second, a joint patch-pair search is proposed for properly handling the correlation between two views. The proposed method successfully overcomes two main challenges of editing stereoscopic 3D media: (1) maintaining the depth interpretation, and (2) providing controllability of the scene depth. The method offers patch-based solutions to a wide variety of stereoscopic image editing problems, including depth-guided texture synthesis, stereoscopic NPR, paint by depth, content adaptation, and 2D to 3D conversion. Several challenging cases are demonstrated to show the effectiveness of the proposed method. The results of user studies also show that the proposed method produces stereoscopic images with good stereoscopics and visual quality.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper presents a patch-based synthesis framework for stereoscopic image editing. The core of the proposed method builds upon a patch-based optimization framework with two key contributions: First, we introduce a depth-dependent patch-pair similarity measure for distinguishing and better utilizing image contents with different depth structures. Second, a joint patch-pair search is proposed for properly handling the correlation between two views. The proposed method successfully overcomes two main challenges of editing stereoscopic 3D media: (1) maintaining the depth interpretation, and (2) providing controllability of the scene depth. The method offers patch-based solutions to a wide variety of stereoscopic image editing problems, including depth-guided texture synthesis, stereoscopic NPR, paint by depth, content adaptation, and 2D to 3D conversion. Several challenging cases are demonstrated to show the effectiveness of the proposed method. The results of user studies also show that the proposed method produces stereoscopic images with good stereoscopics and visual quality.", "title": "Geometrically Consistent Stereoscopic Image Editing Using Patch-Based Synthesis", "normalizedTitle": "Geometrically Consistent Stereoscopic Image Editing Using Patch-Based Synthesis", "fno": "06824802", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Stereo Image Processing", "Image Color Analysis", "Three Dimensional Displays", "Media", "Joints", "Visualization", "Patch Based Synthesis", "Stereoscopic Images" ], "authors": [ { "givenName": "Sheng-Jie", "surname": "Luo", "fullName": "Sheng-Jie Luo", "affiliation": ", National Taiwan University", "__typename": "ArticleAuthorType" }, { "givenName": "Ying-Tse", "surname": "Sun", "fullName": "Ying-Tse Sun", "affiliation": ", National Taiwan University", "__typename": "ArticleAuthorType" }, { "givenName": "I-Chao", "surname": "Shen", "fullName": "I-Chao Shen", "affiliation": "Academia Sinica, Taipei, Taiwan", "__typename": "ArticleAuthorType" }, { "givenName": "Bing-Yu", "surname": "Chen", "fullName": "Bing-Yu Chen", "affiliation": ", National Taiwan University", "__typename": "ArticleAuthorType" }, { "givenName": "Yung-Yu", "surname": "Chuang", "fullName": "Yung-Yu Chuang", "affiliation": ", National Taiwan University", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2015-01-01 00:00:00", "pubType": "trans", "pages": "56-67", "year": "2015", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cvpr/2012/1226/0/007P1A07", "title": "Scene warping: Layer-based stereoscopic image resizing", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2012/007P1A07/12OmNAiFI8D", "parentPublication": { "id": "proceedings/cvpr/2012/1226/0", "title": "2012 IEEE Conference on Computer Vision and Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmew/2016/1552/0/07574768", "title": "Visual attention modeling for stereoscopic video", "doi": null, "abstractUrl": "/proceedings-article/icmew/2016/07574768/12OmNBSBk8d", "parentPublication": { "id": "proceedings/icmew/2016/1552/0", "title": "2016 IEEE International Conference on Multimedia & Expo Workshops (ICMEW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmew/2014/4717/0/06890709", "title": "Learning visual saliency for stereoscopic images", "doi": null, "abstractUrl": "/proceedings-article/icmew/2014/06890709/12OmNqIhFMD", "parentPublication": { "id": "proceedings/icmew/2014/4717/0", "title": "2014 IEEE International Conference on Multimedia and Expo Workshops (ICMEW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2015/7082/0/07177447", "title": "Light field image editing by 4D patch synthesis", "doi": null, "abstractUrl": "/proceedings-article/icme/2015/07177447/12OmNrMZpla", "parentPublication": { "id": "proceedings/icme/2015/7082/0", "title": "2015 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvrv/2014/6854/0/6854a272", "title": "Stereoscopic Image Recoloring via Consistent Intrinsic Decomposition", "doi": null, "abstractUrl": "/proceedings-article/icvrv/2014/6854a272/12OmNwBjP25", "parentPublication": { "id": "proceedings/icvrv/2014/6854/0", "title": "2014 International Conference on Virtual Reality and Visualization (ICVRV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2013/2840/0/2840a073", "title": "Joint Subspace Stabilization for Stereoscopic Video", "doi": null, "abstractUrl": "/proceedings-article/iccv/2013/2840a073/12OmNxT56Af", "parentPublication": { "id": "proceedings/iccv/2013/2840/0", "title": "2013 IEEE International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sitis/2013/3211/0/3211a378", "title": "A Stereoscopic CG System with Motion Parallax and Its Digital Contents for Science Museums", "doi": null, "abstractUrl": "/proceedings-article/sitis/2013/3211a378/12OmNxYL5gS", "parentPublication": { "id": "proceedings/sitis/2013/3211/0", "title": "2013 International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2013/08/ttg2013081288", "title": "Changing Perspective in Stereoscopic Images", "doi": null, "abstractUrl": "/journal/tg/2013/08/ttg2013081288/13rRUwghd4Y", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/05/07414488", "title": "PlenoPatch: Patch-Based Plenoptic Image Manipulation", "doi": null, "abstractUrl": "/journal/tg/2017/05/07414488/13rRUygT7n2", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wacv/2019/1975/0/197500b655", "title": "Warping-Based Stereoscopic 3D Video Retargeting With Depth Remapping", "doi": null, "abstractUrl": "/proceedings-article/wacv/2019/197500b655/18j8LvV2AJG", "parentPublication": { "id": "proceedings/wacv/2019/1975/0", "title": "2019 IEEE Winter Conference on Applications of Computer Vision (WACV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06822598", "articleId": "13rRUxYINff", "__typename": "AdjacentArticleType" }, "next": { "fno": "06817592", "articleId": "13rRUxjQyvm", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAle6Qx", "title": "November/December", "year": "2007", "issueNum": "06", "idPrefix": "tg", "pubType": "journal", "volume": "13", "label": "November/December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxly8Xx", "doi": "10.1109/TVCG.2007.70545", "abstract": "In nature and in flow experiments particles form patterns of swirling motion in certain locations. Existing approaches identify these structures by considering the behavior of stream lines. However, in unsteady flows particle motion is described by path lines which generally gives different swirling patterns than stream lines. We introduce a novel mathematical characterization of swirling motion cores in unsteady flows by generalizing the approach of Sujudi/Haimes to path lines. The cores of swirling particle motion are lines sweeping over time, i.e., surfaces in the space-time domain. They occur at locations where three derived 4D vectors become coplanar. To extract them, we show how to re-formulate the problem using the Parallel Vectors operator. We apply our method to a number of unsteady flow fields.", "abstracts": [ { "abstractType": "Regular", "content": "In nature and in flow experiments particles form patterns of swirling motion in certain locations. Existing approaches identify these structures by considering the behavior of stream lines. However, in unsteady flows particle motion is described by path lines which generally gives different swirling patterns than stream lines. We introduce a novel mathematical characterization of swirling motion cores in unsteady flows by generalizing the approach of Sujudi/Haimes to path lines. The cores of swirling particle motion are lines sweeping over time, i.e., surfaces in the space-time domain. They occur at locations where three derived 4D vectors become coplanar. To extract them, we show how to re-formulate the problem using the Parallel Vectors operator. We apply our method to a number of unsteady flow fields.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In nature and in flow experiments particles form patterns of swirling motion in certain locations. Existing approaches identify these structures by considering the behavior of stream lines. However, in unsteady flows particle motion is described by path lines which generally gives different swirling patterns than stream lines. We introduce a novel mathematical characterization of swirling motion cores in unsteady flows by generalizing the approach of Sujudi/Haimes to path lines. The cores of swirling particle motion are lines sweeping over time, i.e., surfaces in the space-time domain. They occur at locations where three derived 4D vectors become coplanar. To extract them, we show how to re-formulate the problem using the Parallel Vectors operator. We apply our method to a number of unsteady flow fields.", "title": "Cores of Swirling Particle Motion in Unsteady Flows", "normalizedTitle": "Cores of Swirling Particle Motion in Unsteady Flows", "fno": "v1759", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computational Fluid Dynamics", "Flow Instability", "Flow Visualisation", "Swirling Flow", "Swirling Particle Motion", "Unsteady Flow Visualization", "Mathematical Characterization", "Space Time Domain", "Parallel Vector Operator", "Feature Extraction", "Airplanes", "Data Mining", "Visualization", "Turbomachinery", "Aircraft", "Aerospace Industry", "Blood Flow", "Numerical Simulation", "Robustness", "Unsteady Flow Visualization", "Feature Extraction", "Particle Motion" ], "authors": [ { "givenName": "Tino", "surname": "Weinkauf", "fullName": "Tino Weinkauf", "affiliation": "Zuse Institute Berlin", "__typename": "ArticleAuthorType" }, { "givenName": "Jan", "surname": "Sahner", "fullName": "Jan Sahner", "affiliation": "Zuse Institute Berlin", "__typename": "ArticleAuthorType" }, { "givenName": "Holger", "surname": "Theisel", "fullName": "Holger Theisel", "affiliation": "Bielefeld University", "__typename": "ArticleAuthorType" }, { "givenName": "Hans-Christian", "surname": "Hege", "fullName": "Hans-Christian Hege", "affiliation": "Zuse Institute Berlin", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "06", "pubDate": "2007-11-01 00:00:00", "pubType": "trans", "pages": "1759-1766", "year": "2007", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/visual/1994/6627/0/00346328", "title": "3D visualization of unsteady 2D airplane wake vortices", "doi": null, "abstractUrl": "/proceedings-article/visual/1994/00346328/12OmNroij7B", "parentPublication": { "id": "proceedings/visual/1994/6627/0", "title": "Proceedings Visualization '94", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2012/4711/0/4711a872", "title": "Graph-Based Sequential Particle Filtering Framework for Articulated Motion Analysis", "doi": null, "abstractUrl": "/proceedings-article/icme/2012/4711a872/12OmNwwMeWk", "parentPublication": { "id": "proceedings/icme/2012/4711/0", "title": "2012 IEEE International Conference on Multimedia and Expo", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2005/2766/0/27660077", "title": "Eyelet Particle Tracing - Steady Visualization of Unsteady Flow", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2005/27660077/12OmNx76TG0", "parentPublication": { "id": "proceedings/ieee-vis/2005/2766/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/visual/1991/2245/0/00175771", "title": "The virtual windtunnel-an environment for the exploration of three-dimensional unsteady flows", "doi": null, "abstractUrl": "/proceedings-article/visual/1991/00175771/12OmNy87QAC", "parentPublication": { "id": "proceedings/visual/1991/2245/0", "title": "1991 Proceeding Visualization", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2005/2766/0/01532848", "title": "Eyelet particle tracing - steady visualization of unsteady flow", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2005/01532848/12OmNzA6GSA", "parentPublication": { "id": "proceedings/ieee-vis/2005/2766/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/1996/02/v0120", "title": "Interactive time-dependent particle tracing using tetrahedral decomposition", "doi": null, "abstractUrl": "/journal/tg/1996/02/v0120/13rRUwI5TXo", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2014/12/06875993", "title": "Vortex Cores of Inertial Particles", "doi": null, "abstractUrl": "/journal/tg/2014/12/06875993/13rRUwbJD4L", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2005/06/v0744", "title": "A Particle System for Interactive Visualization of 3D Flows", "doi": null, "abstractUrl": "/journal/tg/2005/06/v0744/13rRUxASuv8", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/01/07539598", "title": "Backward Finite-Time Lyapunov Exponents in Inertial Flows", "doi": null, "abstractUrl": "/journal/tg/2017/01/07539598/13rRUxC0SOY", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2012/05/mcg2012050012", "title": "2011 IEEE Visualization Contest Winner: Visualizing Unsteady Vortical Behavior of a Centrifugal Pump", "doi": null, "abstractUrl": "/magazine/cg/2012/05/mcg2012050012/13rRUyoPSRy", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v1751", "articleId": "13rRUxjQyvb", "__typename": "AdjacentArticleType" }, "next": { "fno": "v1767", "articleId": "13rRUwwaKsZ", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNwCaCzU", "title": "Jan.-Mar.", "year": "2014", "issueNum": "01", "idPrefix": "pc", "pubType": "magazine", "volume": "13", "label": "Jan.-Mar.", "downloadables": { "hasCover": true, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUIM2VEk", "doi": "10.1109/MPRV.2014.8", "abstract": "The invention of the charged-coupled device (CCD) lead to the development of digital cameras, which, in the last decade, have replaced nearly all analogue cameras for consumer use. The authors reflect on the move to digital photography and the implications of having a ubiquitous computing technology replaced an \"old\" product--in this case, analog photography. They explore how innovations in a single product (the camera) can affect the entire ecosystem (how to store, access, and share photos).", "abstracts": [ { "abstractType": "Regular", "content": "The invention of the charged-coupled device (CCD) lead to the development of digital cameras, which, in the last decade, have replaced nearly all analogue cameras for consumer use. The authors reflect on the move to digital photography and the implications of having a ubiquitous computing technology replaced an \"old\" product--in this case, analog photography. They explore how innovations in a single product (the camera) can affect the entire ecosystem (how to store, access, and share photos).", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The invention of the charged-coupled device (CCD) lead to the development of digital cameras, which, in the last decade, have replaced nearly all analogue cameras for consumer use. The authors reflect on the move to digital photography and the implications of having a ubiquitous computing technology replaced an \"old\" product--in this case, analog photography. They explore how innovations in a single product (the camera) can affect the entire ecosystem (how to store, access, and share photos).", "title": "From Photography to Ubiquitous Capture Systems", "normalizedTitle": "From Photography to Ubiquitous Capture Systems", "fno": "mpc2014010010", "hasPdf": true, "idPrefix": "pc", "keywords": [ "Photography", "Digital Photography", "Storage Automation", "Charge Coupled Devices", "Ubiquitous Computing", "CCD", "Digital Photography", "Digital Photo Storage", "Pervasive Computing", "Charged Coupled Device" ], "authors": [ { "givenName": "Albrecht", "surname": "Schmidt", "fullName": "Albrecht Schmidt", "affiliation": "University of Stuttgart", "__typename": "ArticleAuthorType" }, { "givenName": "Bastian", "surname": "Pfleging", "fullName": "Bastian Pfleging", "affiliation": "University of Stuttgart", "__typename": "ArticleAuthorType" }, { "givenName": "Christian", "surname": "Holz", "fullName": "Christian Holz", "affiliation": "Yahoo Labs", "__typename": "ArticleAuthorType" }, { "givenName": "Lars Erik", "surname": "Holmquist", "fullName": "Lars Erik Holmquist", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": true, "isOpenAccess": true, "issueNum": "01", "pubDate": "2014-01-01 00:00:00", "pubType": "mags", "pages": "10-13", "year": "2014", "issn": "1536-1268", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/3dim/2007/2939/0/29390320", "title": "Modeling and Calibration of Coupled Fish-Eye CCD Camera and Laser Range Scanner for Outdoor Environment Reconstruction", "doi": null, "abstractUrl": "/proceedings-article/3dim/2007/29390320/12OmNBlofM6", "parentPublication": { "id": "proceedings/3dim/2007/2939/0", "title": "2007 6th International Conference on 3-D Digital Imaging and Modeling", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvmp/2009/3893/0/3893a188", "title": "Collective Photography", "doi": null, "abstractUrl": "/proceedings-article/cvmp/2009/3893a188/12OmNvAiSil", "parentPublication": { "id": "proceedings/cvmp/2009/3893/0", "title": "2009 Conference for Visual Media Production", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wacv/2015/6683/0/6683a649", "title": "Composition Context Photography", "doi": null, "abstractUrl": "/proceedings-article/wacv/2015/6683a649/12OmNyFU7aB", "parentPublication": { "id": "proceedings/wacv/2015/6683/0", "title": "2015 IEEE Winter Conference on Applications of Computer Vision (WACV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2016/8851/0/8851d737", "title": "Variable Aperture Light Field Photography: Overcoming the Diffraction-Limited Spatio-Angular Resolution Tradeoff", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2016/8851d737/12OmNyGbIgT", "parentPublication": { "id": "proceedings/cvpr/2016/8851/0", "title": "2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icwsi/1995/2467/0/00515446", "title": "CCD wafer scale integration", "doi": null, "abstractUrl": "/proceedings-article/icwsi/1995/00515446/12OmNzWx02V", "parentPublication": { "id": "proceedings/icwsi/1995/2467/0", "title": "Proceedings IEEE International Conference on Wafer Scale Integration (ICWSI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2011/01/mcg2011010074", "title": "Social Snapshot: A System for Temporally Coupled Social Photography", "doi": null, "abstractUrl": "/magazine/cg/2011/01/mcg2011010074/13rRUILLkIH", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2011/11/ttp2011112203", "title": "Light-Efficient Photography", "doi": null, "abstractUrl": "/journal/tp/2011/11/ttp2011112203/13rRUwwJWGW", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2010/05/mcg2010050081", "title": "Experimental Platforms for Computational Photography", "doi": null, "abstractUrl": "/magazine/cg/2010/05/mcg2010050081/13rRUygT7hz", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2020/07/09108341", "title": "Guest Editors' Introduction to the Special Section on Computational Photography", "doi": null, "abstractUrl": "/journal/tp/2020/07/09108341/1koL3gQqTHa", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2020/7168/0/716800d674", "title": "Perceptual Quality Assessment of Smartphone Photography", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2020/716800d674/1m3nmCZfwZy", "parentPublication": { "id": "proceedings/cvpr/2020/7168/0", "title": "2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "mpc2014010006", "articleId": "13rRUx0xPsA", "__typename": "AdjacentArticleType" }, "next": { "fno": "mpc2014010014", "articleId": "13rRUx0xPkj", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzQhP6P", "title": "November", "year": "2011", "issueNum": "11", "idPrefix": "tp", "pubType": "journal", "volume": "33", "label": "November", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwwJWGW", "doi": "10.1109/TPAMI.2011.62", "abstract": "In this paper, we consider the problem of imaging a scene with a given depth of field at a given exposure level in the shortest amount of time possible. We show that by 1) collecting a sequence of photos and 2) controlling the aperture, focus, and exposure time of each photo individually, we can span the given depth of field in less total time than it takes to expose a single narrower-aperture photo. Using this as a starting point, we obtain two key results. First, for lenses with continuously variable apertures, we derive a closed-form solution for the globally optimal capture sequence, i.e., that collects light from the specified depth of field in the most efficient way possible. Second, for lenses with discrete apertures, we derive an integer programming problem whose solution is the optimal sequence. Our results are applicable to off-the-shelf cameras and typical photography conditions, and advocate the use of dense, wide-aperture photo sequences as a light-efficient alternative to single-shot, narrow-aperture photography.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper, we consider the problem of imaging a scene with a given depth of field at a given exposure level in the shortest amount of time possible. We show that by 1) collecting a sequence of photos and 2) controlling the aperture, focus, and exposure time of each photo individually, we can span the given depth of field in less total time than it takes to expose a single narrower-aperture photo. Using this as a starting point, we obtain two key results. First, for lenses with continuously variable apertures, we derive a closed-form solution for the globally optimal capture sequence, i.e., that collects light from the specified depth of field in the most efficient way possible. Second, for lenses with discrete apertures, we derive an integer programming problem whose solution is the optimal sequence. Our results are applicable to off-the-shelf cameras and typical photography conditions, and advocate the use of dense, wide-aperture photo sequences as a light-efficient alternative to single-shot, narrow-aperture photography.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper, we consider the problem of imaging a scene with a given depth of field at a given exposure level in the shortest amount of time possible. We show that by 1) collecting a sequence of photos and 2) controlling the aperture, focus, and exposure time of each photo individually, we can span the given depth of field in less total time than it takes to expose a single narrower-aperture photo. Using this as a starting point, we obtain two key results. First, for lenses with continuously variable apertures, we derive a closed-form solution for the globally optimal capture sequence, i.e., that collects light from the specified depth of field in the most efficient way possible. Second, for lenses with discrete apertures, we derive an integer programming problem whose solution is the optimal sequence. Our results are applicable to off-the-shelf cameras and typical photography conditions, and advocate the use of dense, wide-aperture photo sequences as a light-efficient alternative to single-shot, narrow-aperture photography.", "title": "Light-Efficient Photography", "normalizedTitle": "Light-Efficient Photography", "fno": "ttp2011112203", "hasPdf": true, "idPrefix": "tp", "keywords": [ "Computational Photography", "Computer Vision", "Computer Graphics", "Shape From Focus" ], "authors": [ { "givenName": "Samuel W.", "surname": "Hasinoff", "fullName": "Samuel W. Hasinoff", "affiliation": "Toyota Technological Institute at Chicago, Chicago", "__typename": "ArticleAuthorType" }, { "givenName": "Kiriakos N.", "surname": "Kutulakos", "fullName": "Kiriakos N. Kutulakos", "affiliation": "University of Toronto, Toronto", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2011-11-01 00:00:00", "pubType": "trans", "pages": "2203-2214", "year": "2011", "issn": "0162-8828", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icpr/2012/2216/0/06460595", "title": "8-D reflectance field for computational photography", "doi": null, "abstractUrl": "/proceedings-article/icpr/2012/06460595/12OmNCm7BFc", "parentPublication": { "id": "proceedings/icpr/2012/2216/0", "title": "2012 21st International Conference on Pattern Recognition (ICPR 2012)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ichi/2017/4881/0/4881a429", "title": "Unpacking Happiness: Lessons from Smartphone Photography Among College Students", "doi": null, "abstractUrl": "/proceedings-article/ichi/2017/4881a429/12OmNwl8GBV", "parentPublication": { "id": "proceedings/ichi/2017/4881/0", "title": "2017 IEEE International Conference on Healthcare Informatics (ICHI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgrapi-t/2011/4549/0/06076747", "title": "A gentle introduction to coded computational photography", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi-t/2011/06076747/12OmNx6xHtq", "parentPublication": { "id": "proceedings/sibgrapi-t/2011/4549/0", "title": "2011 24th SIBGRAPI Conference on Graphics, Patterns, and Images Tutorials", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2016/8851/0/8851d737", "title": "Variable Aperture Light Field Photography: Overcoming the Diffraction-Limited Spatio-Angular Resolution Tradeoff", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2016/8851d737/12OmNyGbIgT", "parentPublication": { "id": "proceedings/cvpr/2016/8851/0", "title": "2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dui/2013/6097/0/06550218", "title": "Poster: Portable integral photography input/ output system using tablet PC and fly's eye lenses", "doi": null, "abstractUrl": "/proceedings-article/3dui/2013/06550218/12OmNzEVRZL", "parentPublication": { "id": "proceedings/3dui/2013/6097/0", "title": "2013 IEEE Symposium on 3D User Interfaces (3DUI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2007/1630/0/04408898", "title": "A Layer-Based Restoration Framework for Variable-Aperture Photography", "doi": null, "abstractUrl": "/proceedings-article/iccv/2007/04408898/12OmNzZmZwt", "parentPublication": { "id": "proceedings/iccv/2007/1630/0", "title": "2007 11th IEEE International Conference on Computer Vision", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/1997/12/i1360", "title": "Telecentric Optics for Focus Analysis", "doi": null, "abstractUrl": "/journal/tp/1997/12/i1360/13rRUwInvzq", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvprw/2022/8739/0/873900b286", "title": "NTIRE 2022 Challenge on Night Photography Rendering", "doi": null, "abstractUrl": "/proceedings-article/cvprw/2022/873900b286/1G57anvT9XW", "parentPublication": { "id": "proceedings/cvprw/2022/8739/0", "title": "2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/candar/2022/7530/0/753000a097", "title": "A Bokeh Image Generation Technique using Machine Learning", "doi": null, "abstractUrl": "/proceedings-article/candar/2022/753000a097/1KBqPFtvbCE", "parentPublication": { "id": "proceedings/candar/2022/7530/0", "title": "2022 Tenth International Symposium on Computing and Networking (CANDAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2020/5608/0/09089475", "title": "Recurrent Enhancement of Visual Comfort for Casual Stereoscopic Photography", "doi": null, "abstractUrl": "/proceedings-article/vr/2020/09089475/1jIx9ixQvzq", "parentPublication": { "id": "proceedings/vr/2020/5608/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttp2011112188", "articleId": "13rRUxASuHq", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttp2011112215", "articleId": "13rRUwdrdLV", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTYesSj", "name": "ttp2011112203s.pdf", "location": "https://www.computer.org/csdl/api/v1/extra/ttp2011112203s.pdf", "extension": "pdf", "size": "99.6 kB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDr", "title": "January/February", "year": "2005", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxYIN3Y", "doi": "10.1109/TVCG.2005.14", "abstract": "Animation of photorealistic computer graphics models is an important goal for many applications. Image-based modeling has emerged as a promising approach to capture and visualize real-world objects. Animating image-based models, however, is still a largely unsolved problem. In this paper, we extend a popular image-based representation called surface reflectance field to animate and render deformable real-world objects under arbitrary illumination. Deforming the surface reflectance field is achieved by modifying the underlying impostor geometry. We augment the impostor by a local parameterization that allows the correct evaluation of acquired reflectance images, preserving the original light model on the deformed surface. We present a deferred shading scheme to handle the increased amount of data involved in shading the deformable surface reflectance field. We show animations of various objects that were acquired with 3D photography.", "abstracts": [ { "abstractType": "Regular", "content": "Animation of photorealistic computer graphics models is an important goal for many applications. Image-based modeling has emerged as a promising approach to capture and visualize real-world objects. Animating image-based models, however, is still a largely unsolved problem. In this paper, we extend a popular image-based representation called surface reflectance field to animate and render deformable real-world objects under arbitrary illumination. Deforming the surface reflectance field is achieved by modifying the underlying impostor geometry. We augment the impostor by a local parameterization that allows the correct evaluation of acquired reflectance images, preserving the original light model on the deformed surface. We present a deferred shading scheme to handle the increased amount of data involved in shading the deformable surface reflectance field. We show animations of various objects that were acquired with 3D photography.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Animation of photorealistic computer graphics models is an important goal for many applications. Image-based modeling has emerged as a promising approach to capture and visualize real-world objects. Animating image-based models, however, is still a largely unsolved problem. In this paper, we extend a popular image-based representation called surface reflectance field to animate and render deformable real-world objects under arbitrary illumination. Deforming the surface reflectance field is achieved by modifying the underlying impostor geometry. We augment the impostor by a local parameterization that allows the correct evaluation of acquired reflectance images, preserving the original light model on the deformed surface. We present a deferred shading scheme to handle the increased amount of data involved in shading the deformable surface reflectance field. We show animations of various objects that were acquired with 3D photography.", "title": "Rendering Deformable Surface Reflectance Fields", "normalizedTitle": "Rendering Deformable Surface Reflectance Fields", "fno": "v0048", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computer Graphics", "Image Based Rendering" ], "authors": [ { "givenName": "Tim", "surname": "Weyrich", "fullName": "Tim Weyrich", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Hanspeter", "surname": "Pfister", "fullName": "Hanspeter Pfister", "affiliation": "IEEE", "__typename": "ArticleAuthorType" }, { "givenName": "Markus", "surname": "Gross", "fullName": "Markus Gross", "affiliation": "IEEE", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2005-01-01 00:00:00", "pubType": "trans", "pages": "48-58", "year": "2005", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cvpr/2004/2158/2/01315168", "title": "Recovering shape and reflectance model of non-lambertian objects from multiple views", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2004/01315168/12OmNBigFyE", "parentPublication": { "id": "proceedings/cvpr/2004/2158/2", "title": "Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2004. CVPR 2004.", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2004/2128/2/212820895", "title": "Dense Estimation of Surface Reflectance Properties Based on Inverse Global Illumination Rendering", "doi": null, "abstractUrl": "/proceedings-article/icpr/2004/212820895/12OmNCcbE8h", "parentPublication": { "id": "proceedings/icpr/2004/2128/2", "title": "Pattern Recognition, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icig/2004/2244/0/01410478", "title": "Impostor-based animation of deformable virtual characters with dynamic shadow", "doi": null, "abstractUrl": "/proceedings-article/icig/2004/01410478/12OmNwJgAFK", "parentPublication": { "id": "proceedings/icig/2004/2244/0", "title": "Proceedings. Third International Conference on Image and Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icip/1997/8183/3/81833416", "title": "Shape Recovery of Hybrid Reflectance Surface using Neural Network", "doi": null, "abstractUrl": "/proceedings-article/icip/1997/81833416/12OmNx5GUaz", "parentPublication": { "id": "proceedings/icip/1997/8183/3", "title": "Proceedings of International Conference on Image Processing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/visual/1992/2897/0/00235226", "title": "Rendering surface-particles", "doi": null, "abstractUrl": "/proceedings-article/visual/1992/00235226/12OmNz61dc1", "parentPublication": { "id": "proceedings/visual/1992/2897/0", "title": "Proceedings Visualization '92", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/1990/02/mcg1990020041", "title": "Surface Rendering", "doi": null, "abstractUrl": "/magazine/cg/1990/02/mcg1990020041/13rRUILLkxL", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2016/04/07115131", "title": "Intrinsic Scene Properties from a Single RGB-D Image", "doi": null, "abstractUrl": "/journal/tp/2016/04/07115131/13rRUNvyamf", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/04/v0663", "title": "Seeing People in Different Light-Joint Shape, Motion, and Reflectance Capture", "doi": null, "abstractUrl": "/journal/tg/2007/04/v0663/13rRUxjQyp6", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2022/05/09712406", "title": "Predicting Surface Reflectance Properties of Outdoor Scenes Under Unknown Natural Illumination", "doi": null, "abstractUrl": "/magazine/cg/2022/05/09712406/1AZLEpMIeME", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2021/2812/0/281200f845", "title": "Nerfies: Deformable Neural Radiance Fields", "doi": null, "abstractUrl": "/proceedings-article/iccv/2021/281200f845/1BmL0KETWzm", "parentPublication": { "id": "proceedings/iccv/2021/2812/0", "title": "2021 IEEE/CVF International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0035", "articleId": "13rRUyYjKa4", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0059", "articleId": "13rRUxBJhmI", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzVGcI8", "title": "October", "year": "1994", "issueNum": "10", "idPrefix": "tp", "pubType": "journal", "volume": "16", "label": "October", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUB7a11W", "doi": "10.1109/34.329007", "abstract": "The problems of 3-D digital topology preservation under binary transformations and 3-D object thinning are considered in this correspondence. First, the authors establish the conditions under which transformation of an object voxel to a non-object voxel, or its inverse does not affect the image topology. An efficient algorithm to detect a simple point has been proposed on the basis of those conditions. In this connection, some other interesting properties of 3-D digital geometry are also discussed. Using these properties and the simple point detection algorithm, the authors have proposed an algorithm to generate a surface-skeleton so that the topology of the original image is preserved, the shape of the image is maintained as much as possible, and the results are less affected by noise.", "abstracts": [ { "abstractType": "Regular", "content": "The problems of 3-D digital topology preservation under binary transformations and 3-D object thinning are considered in this correspondence. First, the authors establish the conditions under which transformation of an object voxel to a non-object voxel, or its inverse does not affect the image topology. An efficient algorithm to detect a simple point has been proposed on the basis of those conditions. In this connection, some other interesting properties of 3-D digital geometry are also discussed. Using these properties and the simple point detection algorithm, the authors have proposed an algorithm to generate a surface-skeleton so that the topology of the original image is preserved, the shape of the image is maintained as much as possible, and the results are less affected by noise.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The problems of 3-D digital topology preservation under binary transformations and 3-D object thinning are considered in this correspondence. First, the authors establish the conditions under which transformation of an object voxel to a non-object voxel, or its inverse does not affect the image topology. An efficient algorithm to detect a simple point has been proposed on the basis of those conditions. In this connection, some other interesting properties of 3-D digital geometry are also discussed. Using these properties and the simple point detection algorithm, the authors have proposed an algorithm to generate a surface-skeleton so that the topology of the original image is preserved, the shape of the image is maintained as much as possible, and the results are less affected by noise.", "title": "Detection of 3-D Simple Points for Topology Preserving Transformations with Application to Thinning", "normalizedTitle": "Detection of 3-D Simple Points for Topology Preserving Transformations with Application to Thinning", "fno": "i1028", "hasPdf": true, "idPrefix": "tp", "keywords": [ "Computational Geometry Image Processing Topology 3 D Simple Points 3 D Digital Topology Preservation Binary Transformations 3 D Object Thinning Object Voxel Nonobject Voxel 3 D Digital Geometry Point Detection Algorithm Surface Skeleton" ], "authors": [ { "givenName": "P.K.", "surname": "Saha", "fullName": "P.K. Saha", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "B.B.", "surname": "Chaudhuri", "fullName": "B.B. Chaudhuri", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "10", "pubDate": "1994-10-01 00:00:00", "pubType": "trans", "pages": "1028-1032", "year": "1994", "issn": "0162-8828", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "i1018", "articleId": "13rRUygT7tK", "__typename": "AdjacentArticleType" }, "next": { "fno": "i1032", "articleId": "13rRUB7a11X", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNvEQsdH", "title": "April-June", "year": "2003", "issueNum": "02", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "April-June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxASuv7", "doi": "10.1109/TVCG.2003.10002", "abstract": "Abstract—Two important tools for manipulating polygonal models are simplification and repair and we present voxel-based methods for performing both of these tasks. We describe a method for converting polygonal models to a volumetric representation in a way that handles models with holes, double walls, and intersecting parts. This allows us to perform polygon model repair simply by converting a model to and from the volumetric domain. We also describe a new topology-altering simplification method that is based on 3D morphological operators. Visually unimportant features such as tubes and holes may be eliminated from a model by the open and close morphological operators. Our simplification approach accepts polygonal models as input, scan converts these to create a volumetric description, performs topology modification, and then converts the results back to polygons. We then apply a topology-preserving polygon simplification technique to produce a final model. Our simplification method produces results that are everywhere manifold.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—Two important tools for manipulating polygonal models are simplification and repair and we present voxel-based methods for performing both of these tasks. We describe a method for converting polygonal models to a volumetric representation in a way that handles models with holes, double walls, and intersecting parts. This allows us to perform polygon model repair simply by converting a model to and from the volumetric domain. We also describe a new topology-altering simplification method that is based on 3D morphological operators. Visually unimportant features such as tubes and holes may be eliminated from a model by the open and close morphological operators. Our simplification approach accepts polygonal models as input, scan converts these to create a volumetric description, performs topology modification, and then converts the results back to polygons. We then apply a topology-preserving polygon simplification technique to produce a final model. Our simplification method produces results that are everywhere manifold.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—Two important tools for manipulating polygonal models are simplification and repair and we present voxel-based methods for performing both of these tasks. We describe a method for converting polygonal models to a volumetric representation in a way that handles models with holes, double walls, and intersecting parts. This allows us to perform polygon model repair simply by converting a model to and from the volumetric domain. We also describe a new topology-altering simplification method that is based on 3D morphological operators. Visually unimportant features such as tubes and holes may be eliminated from a model by the open and close morphological operators. Our simplification approach accepts polygonal models as input, scan converts these to create a volumetric description, performs topology modification, and then converts the results back to polygons. We then apply a topology-preserving polygon simplification technique to produce a final model. Our simplification method produces results that are everywhere manifold.", "title": "Simplification and Repair of Polygonal Models Using Volumetric Techniques", "normalizedTitle": "Simplification and Repair of Polygonal Models Using Volumetric Techniques", "fno": "v0191", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Mesh Simplification", "Mesh Repair", "Volumetric Models", "Morphological Operators" ], "authors": [ { "givenName": "Fakir S.", "surname": "Nooruddin", "fullName": "Fakir S. Nooruddin", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Greg", "surname": "Turk", "fullName": "Greg Turk", "affiliation": "IEEE", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "02", "pubDate": "2003-04-01 00:00:00", "pubType": "trans", "pages": "191-205", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0188", "articleId": "13rRUxBa5rK", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0206", "articleId": "13rRUwj7cp1", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzmclOe", "title": "May/June", "year": "2008", "issueNum": "03", "idPrefix": "tg", "pubType": "journal", "volume": "14", "label": "May/June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxCitJ8", "doi": "10.1109/TVCG.2007.70632", "abstract": "This paper presents a new approach for the mesh composition on models with arbitrary boundary topology. After cutting the needed parts from existing mesh models and putting them into the right pose, an implicit surface is adopted to smoothly interpolate the boundaries of models under composition. An interface is developed to control the shape of the implicit transient surface by using sketches to specify the expected silhouettes. After that, a localized Marching Cubes algorithm is investigated to tessellate the implicit transient surface so that the mesh surface of composed model is generated. Different from existing approaches in which the models under composition are required to have pairwise merging boundaries, the framework developed based on our techniques have the new function to fuse models with arbitrary boundary topology.", "abstracts": [ { "abstractType": "Regular", "content": "This paper presents a new approach for the mesh composition on models with arbitrary boundary topology. After cutting the needed parts from existing mesh models and putting them into the right pose, an implicit surface is adopted to smoothly interpolate the boundaries of models under composition. An interface is developed to control the shape of the implicit transient surface by using sketches to specify the expected silhouettes. After that, a localized Marching Cubes algorithm is investigated to tessellate the implicit transient surface so that the mesh surface of composed model is generated. Different from existing approaches in which the models under composition are required to have pairwise merging boundaries, the framework developed based on our techniques have the new function to fuse models with arbitrary boundary topology.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper presents a new approach for the mesh composition on models with arbitrary boundary topology. After cutting the needed parts from existing mesh models and putting them into the right pose, an implicit surface is adopted to smoothly interpolate the boundaries of models under composition. An interface is developed to control the shape of the implicit transient surface by using sketches to specify the expected silhouettes. After that, a localized Marching Cubes algorithm is investigated to tessellate the implicit transient surface so that the mesh surface of composed model is generated. Different from existing approaches in which the models under composition are required to have pairwise merging boundaries, the framework developed based on our techniques have the new function to fuse models with arbitrary boundary topology.", "title": "Mesh Composition on Models with Arbitrary Boundary Topology", "normalizedTitle": "Mesh Composition on Models with Arbitrary Boundary Topology", "fno": "ttg2008030653", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Mesh Composition", "Arbitrary Boundary Topology", "Shape Modeling By Silhouette", "Localized Marching Cubes", "Implicit Surface" ], "authors": [ { "givenName": "Juncong", "surname": "Lin", "fullName": "Juncong Lin", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Xiaogang", "surname": "Jin", "fullName": "Xiaogang Jin", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Charlie", "surname": "Wang", "fullName": "Charlie Wang", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Kin-Chuen", "surname": "Hui", "fullName": "Kin-Chuen Hui", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2008-05-01 00:00:00", "pubType": "trans", "pages": "653-665", "year": "2008", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/aici/2010/4225/3/4225c331", "title": "Dynamic Mesh Optimization with Curvature Dependent Subdivision for Polygonized Implicit Surfaces with Sharp Features", "doi": null, "abstractUrl": "/proceedings-article/aici/2010/4225c331/12OmNAXglTU", "parentPublication": { "id": "proceedings/aici/2010/4225/3", "title": "Artificial Intelligence and Computational Intelligence, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2011/0394/0/05995576", "title": "Topology-adaptive multi-view photometric stereo", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2011/05995576/12OmNvBrgHF", "parentPublication": { "id": "proceedings/cvpr/2011/0394/0", "title": "CVPR 2011", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgrapi/2006/2686/0/26860205", "title": "Robust adaptive meshes for implicit surfaces", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi/2006/26860205/12OmNxb5hwt", "parentPublication": { "id": "proceedings/sibgrapi/2006/2686/0", "title": "2006 19th Brazilian Symposium on Computer Graphics and Image Processing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pg/2001/1227/0/12270254", "title": "Haptic Sculpting of Volumetric Implicit Functions", "doi": null, "abstractUrl": "/proceedings-article/pg/2001/12270254/12OmNzV70HP", "parentPublication": { "id": "proceedings/pg/2001/1227/0", "title": "Computer Graphics and Applications, Pacific Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2010/4215/0/4215a113", "title": "Optimizing Triangulation of Implicit Surface Based on Quadric Error Metrics", "doi": null, "abstractUrl": "/proceedings-article/cw/2010/4215a113/12OmNzahc4Q", "parentPublication": { "id": "proceedings/cw/2010/4215/0", "title": "2010 International Conference on Cyberworlds", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2002/7498/0/7498nielson", "title": "Approximating Normals for Marching Cubes applied to Locally Supported Isosurfaces", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2002/7498nielson/12OmNzuZUso", "parentPublication": { "id": "proceedings/ieee-vis/2002/7498/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2011/04/ttp2011040823", "title": "Topology-Adaptive Mesh Deformation for Surface Evolution, Morphing, and Multiview Reconstruction", "doi": null, "abstractUrl": "/journal/tp/2011/04/ttp2011040823/13rRUx0gew5", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2011/05/ttg2011050669", "title": "Data-Parallel Octrees for Surface Reconstruction", "doi": null, "abstractUrl": "/journal/tg/2011/05/ttg2011050669/13rRUxCitJ9", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2008/06/ttg2008061651", "title": "Edge Groups: An Approach to Understanding the Mesh Quality of Marching Methods", "doi": null, "abstractUrl": "/journal/tg/2008/06/ttg2008061651/13rRUxly8XA", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2003/03/v0283", "title": "On Marching Cubes", "doi": null, "abstractUrl": "/journal/tg/2003/03/v0283/13rRUyYjK58", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2008030640", "articleId": "13rRUwI5TQP", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2008030666", "articleId": "13rRUxNEqPK", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBuL16y", "title": "April-June", "year": "1998", "issueNum": "02", "idPrefix": "tg", "pubType": "journal", "volume": "4", "label": "April-June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyfbwqs", "doi": "10.1109/2945.694983", "abstract": "Abstract—This paper presents a system and the associated algorithms for repairing the boundary representation of CAD models. Two types of errors are considered: topological errors, i.e., aggregate errors, like zero-volume parts, duplicate or missing parts, inconsistent surface orientation, etc., and geometric errors, i.e., numerical imprecision errors, like cracks or overlaps of geometry. The output of our system describes a set of clean and consistent two-manifolds (possibly with boundaries) with derived adjacencies. Such solid representation enables the application of a variety of rendering and analysis algorithms, e.g., finite-element analysis, radiosity computation, model simplification, and solid free-form fabrication. The algorithms described here were originally designed to correct errors in polygonal B-Reps. We also present an extension for spline surfaces.Central to our system is a procedure for inferring local adjacencies of edges. The geometric representation of topologically-adjacent edges are merged to evolve a set of two-manifolds. Aggregate errors are discovered during the merging step. Unfortunately, there are many ambiguous situations where errors admit more than one valid solution. Our system proposes an object-repairing process based on a set of user-tunable heuristics. The system also allows the user to override the algorithm's decisions in a repair-visualization step. In essence, this visualization step presents an organized and intuitive way for the user to explore the space of valid solutions and to select the correct one.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—This paper presents a system and the associated algorithms for repairing the boundary representation of CAD models. Two types of errors are considered: topological errors, i.e., aggregate errors, like zero-volume parts, duplicate or missing parts, inconsistent surface orientation, etc., and geometric errors, i.e., numerical imprecision errors, like cracks or overlaps of geometry. The output of our system describes a set of clean and consistent two-manifolds (possibly with boundaries) with derived adjacencies. Such solid representation enables the application of a variety of rendering and analysis algorithms, e.g., finite-element analysis, radiosity computation, model simplification, and solid free-form fabrication. The algorithms described here were originally designed to correct errors in polygonal B-Reps. We also present an extension for spline surfaces.Central to our system is a procedure for inferring local adjacencies of edges. The geometric representation of topologically-adjacent edges are merged to evolve a set of two-manifolds. Aggregate errors are discovered during the merging step. Unfortunately, there are many ambiguous situations where errors admit more than one valid solution. Our system proposes an object-repairing process based on a set of user-tunable heuristics. The system also allows the user to override the algorithm's decisions in a repair-visualization step. In essence, this visualization step presents an organized and intuitive way for the user to explore the space of valid solutions and to select the correct one.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—This paper presents a system and the associated algorithms for repairing the boundary representation of CAD models. Two types of errors are considered: topological errors, i.e., aggregate errors, like zero-volume parts, duplicate or missing parts, inconsistent surface orientation, etc., and geometric errors, i.e., numerical imprecision errors, like cracks or overlaps of geometry. The output of our system describes a set of clean and consistent two-manifolds (possibly with boundaries) with derived adjacencies. Such solid representation enables the application of a variety of rendering and analysis algorithms, e.g., finite-element analysis, radiosity computation, model simplification, and solid free-form fabrication. The algorithms described here were originally designed to correct errors in polygonal B-Reps. We also present an extension for spline surfaces.Central to our system is a procedure for inferring local adjacencies of edges. The geometric representation of topologically-adjacent edges are merged to evolve a set of two-manifolds. Aggregate errors are discovered during the merging step. Unfortunately, there are many ambiguous situations where errors admit more than one valid solution. Our system proposes an object-repairing process based on a set of user-tunable heuristics. The system also allows the user to override the algorithm's decisions in a repair-visualization step. In essence, this visualization step presents an organized and intuitive way for the user to explore the space of valid solutions and to select the correct one.", "title": "RSVP: A Geometric Toolkit for Controlled Repair of Solid Models", "normalizedTitle": "RSVP: A Geometric Toolkit for Controlled Repair of Solid Models", "fno": "v0162", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Model Repair", "Edge Matching" ], "authors": [ { "givenName": "Gill", "surname": "Barequet", "fullName": "Gill Barequet", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Christian A.", "surname": "Duncan", "fullName": "Christian A. Duncan", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Subodh", "surname": "Kumar", "fullName": "Subodh Kumar", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "02", "pubDate": "1998-04-01 00:00:00", "pubType": "trans", "pages": "162-177", "year": "1998", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0145", "articleId": "13rRUy0qnGc", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0178", "articleId": "13rRUwdIOUz", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "1GF6jMpqNjy", "title": "Oct.", "year": "2022", "issueNum": "10", "idPrefix": "tp", "pubType": "journal", "volume": "44", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1ugE3VS21oY", "doi": "10.1109/TPAMI.2021.3087358", "abstract": "This paper focuses on the challenging task of learning 3D object surface reconstructions from RGB images. Existing methods achieve varying degrees of success by using different surface representations. However, they all have their own drawbacks, and cannot properly reconstruct the surface shapes of complex topologies, arguably due to a lack of constraints on the topological structures in their learning frameworks. To this end, we propose to learn and use the topology-preserved, skeletal shape representation to assist the downstream task of object surface reconstruction from RGB images. Technically, we propose the novel <italic>SkeletonNet</italic> design that learns a volumetric representation of a skeleton via a bridged learning of a skeletal point set, where we use parallel decoders each responsible for the learning of points on 1D skeletal curves and 2D skeletal sheets, as well as an efficient module of globally guided subvolume synthesis for a refined, high-resolution skeletal volume; we present a differentiable <italic>Point2Voxel</italic> layer to make SkeletonNet end-to-end and trainable. With the learned skeletal volumes, we propose two models, the Skeleton-Based Graph Convolutional Neural Network (SkeGCNN) and the Skeleton-Regularized Deep Implicit Surface Network (SkeDISN), which respectively build upon and improve over the existing frameworks of explicit mesh deformation and implicit field learning for the downstream surface reconstruction task. We conduct thorough experiments that verify the efficacy of our proposed SkeletonNet. SkeGCNN and SkeDISN outperform existing methods as well, and they have their own merits when measured by different metrics. Additional results in generalized task settings further demonstrate the usefulness of our proposed methods. We have made our implementation code publicly available at <uri>https://github.com/tangjiapeng/SkeletonNet</uri>.", "abstracts": [ { "abstractType": "Regular", "content": "This paper focuses on the challenging task of learning 3D object surface reconstructions from RGB images. Existing methods achieve varying degrees of success by using different surface representations. However, they all have their own drawbacks, and cannot properly reconstruct the surface shapes of complex topologies, arguably due to a lack of constraints on the topological structures in their learning frameworks. To this end, we propose to learn and use the topology-preserved, skeletal shape representation to assist the downstream task of object surface reconstruction from RGB images. Technically, we propose the novel <italic>SkeletonNet</italic> design that learns a volumetric representation of a skeleton via a bridged learning of a skeletal point set, where we use parallel decoders each responsible for the learning of points on 1D skeletal curves and 2D skeletal sheets, as well as an efficient module of globally guided subvolume synthesis for a refined, high-resolution skeletal volume; we present a differentiable <italic>Point2Voxel</italic> layer to make SkeletonNet end-to-end and trainable. With the learned skeletal volumes, we propose two models, the Skeleton-Based Graph Convolutional Neural Network (SkeGCNN) and the Skeleton-Regularized Deep Implicit Surface Network (SkeDISN), which respectively build upon and improve over the existing frameworks of explicit mesh deformation and implicit field learning for the downstream surface reconstruction task. We conduct thorough experiments that verify the efficacy of our proposed SkeletonNet. SkeGCNN and SkeDISN outperform existing methods as well, and they have their own merits when measured by different metrics. Additional results in generalized task settings further demonstrate the usefulness of our proposed methods. We have made our implementation code publicly available at <uri>https://github.com/tangjiapeng/SkeletonNet</uri>.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper focuses on the challenging task of learning 3D object surface reconstructions from RGB images. Existing methods achieve varying degrees of success by using different surface representations. However, they all have their own drawbacks, and cannot properly reconstruct the surface shapes of complex topologies, arguably due to a lack of constraints on the topological structures in their learning frameworks. To this end, we propose to learn and use the topology-preserved, skeletal shape representation to assist the downstream task of object surface reconstruction from RGB images. Technically, we propose the novel SkeletonNet design that learns a volumetric representation of a skeleton via a bridged learning of a skeletal point set, where we use parallel decoders each responsible for the learning of points on 1D skeletal curves and 2D skeletal sheets, as well as an efficient module of globally guided subvolume synthesis for a refined, high-resolution skeletal volume; we present a differentiable Point2Voxel layer to make SkeletonNet end-to-end and trainable. With the learned skeletal volumes, we propose two models, the Skeleton-Based Graph Convolutional Neural Network (SkeGCNN) and the Skeleton-Regularized Deep Implicit Surface Network (SkeDISN), which respectively build upon and improve over the existing frameworks of explicit mesh deformation and implicit field learning for the downstream surface reconstruction task. We conduct thorough experiments that verify the efficacy of our proposed SkeletonNet. SkeGCNN and SkeDISN outperform existing methods as well, and they have their own merits when measured by different metrics. Additional results in generalized task settings further demonstrate the usefulness of our proposed methods. We have made our implementation code publicly available at https://github.com/tangjiapeng/SkeletonNet.", "title": "SkeletonNet: A Topology-Preserving Solution for Learning Mesh Reconstruction of Object Surfaces From RGB Images", "normalizedTitle": "SkeletonNet: A Topology-Preserving Solution for Learning Mesh Reconstruction of Object Surfaces From RGB Images", "fno": "09448418", "hasPdf": true, "idPrefix": "tp", "keywords": [ "Computational Geometry", "Convolutional Neural Nets", "Graph Theory", "Image Colour Analysis", "Image Reconstruction", "Image Representation", "Image Segmentation", "Learning Artificial Intelligence", "Medical Image Processing", "Mesh Generation", "Topology", "Mesh Reconstruction", "Object Surfaces", "RGB Images", "3 D Object Surface Reconstructions", "Different Surface Representations", "Surface Shapes", "Complex Topologies", "Topological Structures", "Learning Frameworks", "Skeletal Shape Representation", "Downstream Task", "Object Surface Reconstruction", "Novel Skeleton Net Design", "Volumetric Representation", "Bridged Learning", "Skeletal Point", "1 D Skeletal Curves", "2 D Skeletal Sheets", "Globally Guided Subvolume Synthesis", "Refined Resolution Skeletal Volume", "Differentiable Point 2 Voxel Layer", "Skeleton Net End To End", "Learned Skeletal Volumes", "Explicit Mesh Deformation", "Downstream Surface Reconstruction Task", "Generalized Task Settings", "Skeleton Regularized Deep Implicit Surface Network", "Skeleton Based Graph Convolutional Neural Network", "High Resolution Skeletal Volume", "Topology Preserving Solution", "Surface Reconstruction", "Shape", "Image Reconstruction", "Topology", "Skeleton", "Task Analysis", "Three Dimensional Displays", "Surface Reconstruction Learning From RGB Images", "Skeleton", "Mesh Deformation", "Implicit Surface Field" ], "authors": [ { "givenName": "Jiapeng", "surname": "Tang", "fullName": "Jiapeng Tang", "affiliation": "School of Electronic and Information Engineering, South China University of Technology, Guangzhou, Guangdong, China", "__typename": "ArticleAuthorType" }, { "givenName": "Xiaoguang", "surname": "Han", "fullName": "Xiaoguang Han", "affiliation": "Chinese University of Hong Kong, Shenzhen, China", "__typename": "ArticleAuthorType" }, { "givenName": "Mingkui", "surname": "Tan", "fullName": "Mingkui Tan", "affiliation": "School of Software Engineering, South China University of Technology, Guangzhou, Guangdong, China", "__typename": "ArticleAuthorType" }, { "givenName": "Xin", "surname": "Tong", "fullName": "Xin Tong", "affiliation": "Microsoft Research Asia, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Kui", "surname": "Jia", "fullName": "Kui Jia", "affiliation": "School of Electronic and Information Engineering, South China University of Technology, Guangzhou, Guangdong, China", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2022-10-01 00:00:00", "pubType": "trans", "pages": "6454-6471", "year": "2022", "issn": "0162-8828", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/3dimpvt/2012/4873/0/4873a371", "title": "An Adaptive Hierarchical Approach to the Extraction of High Resolution Medial Surfaces", "doi": null, "abstractUrl": "/proceedings-article/3dimpvt/2012/4873a371/12OmNqAU6yz", "parentPublication": { "id": "proceedings/3dimpvt/2012/4873/0", "title": "2012 Second International Conference on 3D Imaging, Modeling, Processing, Visualization & Transmission", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/visapp/2014/8133/3/07295076", "title": "Shape segmentation using medial point clouds with applications to dental cast analysis", "doi": null, "abstractUrl": "/proceedings-article/visapp/2014/07295076/12OmNqFrGCi", "parentPublication": { "id": "proceedings/visapp/2014/8133/2", "title": "2014 International Conference on Computer Vision Theory and Applications (VISAPP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dv/2016/5407/0/5407a166", "title": "Model-Based Outdoor Performance Capture", "doi": null, "abstractUrl": "/proceedings-article/3dv/2016/5407a166/12OmNwDSdg1", "parentPublication": { "id": "proceedings/3dv/2016/5407/0", "title": "2016 Fourth International Conference on 3D Vision (3DV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dv/2015/8332/0/8332a545", "title": "Towards Skeleton Based Reconstruction: From Projective Skeletonization to Canal Surface Estimation", "doi": null, "abstractUrl": "/proceedings-article/3dv/2015/8332a545/12OmNwNwzLH", "parentPublication": { "id": "proceedings/3dv/2015/8332/0", "title": "2015 International Conference on 3D Vision (3DV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pg/2001/1227/0/12270089", "title": "A 3D Voronoi-Based Skeleton and Associated Surface Features", "doi": null, "abstractUrl": "/proceedings-article/pg/2001/12270089/12OmNyQ7Gbm", "parentPublication": { "id": "proceedings/pg/2001/1227/0", "title": "Computer Graphics and Applications, Pacific Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/1993/3880/0/00340975", "title": "Modeling surfaces of arbitrary topology with dynamic particles", "doi": null, "abstractUrl": "/proceedings-article/cvpr/1993/00340975/12OmNzuZUD8", "parentPublication": { "id": "proceedings/cvpr/1993/3880/0", "title": "Proceedings of IEEE Conference on Computer Vision and Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2013/06/ttp2013061495", "title": "Surface and Curve Skeletonization of Large 3D Models on the GPU", "doi": null, "abstractUrl": "/journal/tp/2013/06/ttp2013061495/13rRUyYSWmb", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/5555/01/10025400", "title": "Skeleton Extraction for Articulated Objects with the Spherical Unwrapping Profiles", "doi": null, "abstractUrl": "/journal/tg/5555/01/10025400/1KcgX3ZT4XK", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2019/4803/0/480300j963", "title": "Deep Mesh Reconstruction From Single RGB Images via Topology Modification Networks", "doi": null, "abstractUrl": "/proceedings-article/iccv/2019/480300j963/1hVlL4sHcYw", "parentPublication": { "id": "proceedings/iccv/2019/4803/0", "title": "2019 IEEE/CVF International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2021/4509/0/4.509E280", "title": "Point2Skeleton: Learning Skeletal Representations from Point Clouds", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2021/4.509E280/1yeMhSdjwbu", "parentPublication": { "id": "proceedings/cvpr/2021/4509/0", "title": "2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09463731", "articleId": "1uFxkwqZthS", "__typename": "AdjacentArticleType" }, "next": { "fno": "09488322", "articleId": "1vhIavPG69W", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "1GF6Df0glKE", "name": "ttp202210-09448418s1-supp1-3087358.pdf", "location": "https://www.computer.org/csdl/api/v1/extra/ttp202210-09448418s1-supp1-3087358.pdf", "extension": "pdf", "size": "2.71 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "1Fz3ebZZCbS", "title": "Sept.", "year": "2022", "issueNum": "09", "idPrefix": "tp", "pubType": "journal", "volume": "44", "label": "Sept.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1sQFSvm5IFa", "doi": "10.1109/TPAMI.2021.3073739", "abstract": "The light field (LF) reconstruction is mainly confronted with two challenges, large disparity and the non-Lambertian effect. Typical approaches either address the large disparity challenge using depth estimation followed by view synthesis or eschew explicit depth information to enable non-Lambertian rendering, but rarely solve both challenges in a unified framework. In this paper, we revisit the classic LF rendering framework to address both challenges by incorporating it with advanced deep learning techniques. First, we analytically show that the essential issue behind the large disparity and non-Lambertian challenges is the aliasing problem. Classic LF rendering approaches typically mitigate the aliasing with a reconstruction filter in the Fourier domain, which is, however, intractable to implement within a deep learning pipeline. Instead, we introduce an alternative framework to perform anti-aliasing reconstruction in the image domain and analytically show comparable efficacy on the aliasing issue. To explore the full potential, we then embed the anti-aliasing framework into a deep neural network through the design of an integrated architecture and trainable parameters. The network is trained through end-to-end optimization using a peculiar training set, including regular LFs and unstructured LFs. The proposed deep learning pipeline shows a substantial superiority in solving both the large disparity and the non-Lambertian challenges compared with other state-of-the-art approaches. In addition to the view interpolation for an LF, we also show that the proposed pipeline also benefits light field view extrapolation.", "abstracts": [ { "abstractType": "Regular", "content": "The light field (LF) reconstruction is mainly confronted with two challenges, large disparity and the non-Lambertian effect. Typical approaches either address the large disparity challenge using depth estimation followed by view synthesis or eschew explicit depth information to enable non-Lambertian rendering, but rarely solve both challenges in a unified framework. In this paper, we revisit the classic LF rendering framework to address both challenges by incorporating it with advanced deep learning techniques. First, we analytically show that the essential issue behind the large disparity and non-Lambertian challenges is the aliasing problem. Classic LF rendering approaches typically mitigate the aliasing with a reconstruction filter in the Fourier domain, which is, however, intractable to implement within a deep learning pipeline. Instead, we introduce an alternative framework to perform anti-aliasing reconstruction in the image domain and analytically show comparable efficacy on the aliasing issue. To explore the full potential, we then embed the anti-aliasing framework into a deep neural network through the design of an integrated architecture and trainable parameters. The network is trained through end-to-end optimization using a peculiar training set, including regular LFs and unstructured LFs. The proposed deep learning pipeline shows a substantial superiority in solving both the large disparity and the non-Lambertian challenges compared with other state-of-the-art approaches. In addition to the view interpolation for an LF, we also show that the proposed pipeline also benefits light field view extrapolation.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The light field (LF) reconstruction is mainly confronted with two challenges, large disparity and the non-Lambertian effect. Typical approaches either address the large disparity challenge using depth estimation followed by view synthesis or eschew explicit depth information to enable non-Lambertian rendering, but rarely solve both challenges in a unified framework. In this paper, we revisit the classic LF rendering framework to address both challenges by incorporating it with advanced deep learning techniques. First, we analytically show that the essential issue behind the large disparity and non-Lambertian challenges is the aliasing problem. Classic LF rendering approaches typically mitigate the aliasing with a reconstruction filter in the Fourier domain, which is, however, intractable to implement within a deep learning pipeline. Instead, we introduce an alternative framework to perform anti-aliasing reconstruction in the image domain and analytically show comparable efficacy on the aliasing issue. To explore the full potential, we then embed the anti-aliasing framework into a deep neural network through the design of an integrated architecture and trainable parameters. The network is trained through end-to-end optimization using a peculiar training set, including regular LFs and unstructured LFs. The proposed deep learning pipeline shows a substantial superiority in solving both the large disparity and the non-Lambertian challenges compared with other state-of-the-art approaches. In addition to the view interpolation for an LF, we also show that the proposed pipeline also benefits light field view extrapolation.", "title": "Revisiting Light Field Rendering With Deep Anti-Aliasing Neural Network", "normalizedTitle": "Revisiting Light Field Rendering With Deep Anti-Aliasing Neural Network", "fno": "09406381", "hasPdf": true, "idPrefix": "tp", "keywords": [ "Extrapolation", "Image Reconstruction", "Image Sampling", "Interpolation", "Learning Artificial Intelligence", "Neural Nets", "Rendering Computer Graphics", "Video Signal Processing", "Typical Approaches", "Disparity Challenge", "Depth Estimation", "Explicit Depth Information", "Non Lambertian Rendering", "Classic LF Rendering Framework", "Advanced Deep Learning Techniques", "Non Lambertian Challenges", "Aliasing Problem", "Classic LF Rendering Approaches", "Reconstruction Filter", "Deep Learning Pipeline", "Alternative Framework", "Anti Aliasing Reconstruction", "Aliasing Issue", "Anti Aliasing Framework", "Deep Neural Network", "Light Field View Extrapolation", "Light Field Rendering", "Deep Anti Aliasing Neural Network", "Light Field Reconstruction", "Non Lambertian Effect", "Image Reconstruction", "Rendering Computer Graphics", "Deep Learning", "Estimation", "Shearing", "Pipelines", "Neural Networks", "Light Field Reconstruction", "Light Field Rendering", "Deep Learning", "View Extrapolation" ], "authors": [ { "givenName": "Gaochang", "surname": "Wu", "fullName": "Gaochang Wu", "affiliation": "State Key Laboratory of Synthetical Automation for Process Industries, Northeastern University, Shenyang, China", "__typename": "ArticleAuthorType" }, { "givenName": "Yebin", "surname": "Liu", "fullName": "Yebin Liu", "affiliation": "Department of Automation, Tsinghua University, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Lu", "surname": "Fang", "fullName": "Lu Fang", "affiliation": "Department of Electronic Engineering, Tsinghua University, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Tianyou", "surname": "Chai", "fullName": "Tianyou Chai", "affiliation": "State Key Laboratory of Synthetical Automation for Process Industries, Northeastern University, Shenyang, China", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "09", "pubDate": "2022-09-01 00:00:00", "pubType": "trans", "pages": "5430-5444", "year": "2022", "issn": "0162-8828", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icme/2014/4761/0/06890175", "title": "Anti-aliasing for light field rendering", "doi": null, "abstractUrl": "/proceedings-article/icme/2014/06890175/12OmNBBQZsp", "parentPublication": { "id": "proceedings/icme/2014/4761/0", "title": "2014 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgrapi-t/2012/4830/0/4830a050", "title": "Transparency and Anti-Aliasing Techniques for Real-Time Rendering", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi-t/2012/4830a050/12OmNCbCrMH", "parentPublication": { "id": "proceedings/sibgrapi-t/2012/4830/0", "title": "2012 25th SIBGRAPI Conference on Graphics, Patterns and Images Tutorials", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2016/8851/0/8851e405", "title": "Rotational Crossed-Slit Light Fields", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2016/8851e405/12OmNx5GTYm", "parentPublication": { "id": "proceedings/cvpr/2016/8851/0", "title": "2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2019/05/08338146", "title": "Hyperspectral Light Field Stereo Matching", "doi": null, "abstractUrl": "/journal/tp/2019/05/08338146/13rRUwInvgy", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2016/07/07244244", "title": "Enhancing Light Fields through Ray-Space Stitching", "doi": null, "abstractUrl": "/journal/tg/2016/07/07244244/13rRUx0xPn1", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2012/05/ttp2012050972", "title": "The Light Field Camera: Extended Depth of Field, Aliasing, and Superresolution", "doi": null, "abstractUrl": "/journal/tp/2012/05/ttp2012050972/13rRUyogGBl", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2016/10/07501796", "title": "Aggregate G-Buffer Anti-Aliasing -Extended Version-", "doi": null, "abstractUrl": "/journal/tg/2016/10/07501796/13rRUyv53Fw", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2023/01/09716806", "title": "Disentangling Light Fields for Super-Resolution and Disparity Estimation", "doi": null, "abstractUrl": "/journal/tp/2023/01/09716806/1B5WzcrxgIM", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2022/04/09204825", "title": "Deep Coarse-to-Fine Dense Light Field Reconstruction With Flexible Sampling and Geometry-Aware Fusion", "doi": null, "abstractUrl": "/journal/tp/2022/04/09204825/1nmdSsM9aQ8", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2022/10/09448470", "title": "Deep Spatial-Angular Regularization for Light Field Imaging, Denoising, and Super-Resolution", "doi": null, "abstractUrl": "/journal/tp/2022/10/09448470/1ugE5vtunqo", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09385896", "articleId": "1seijjxuj0Q", "__typename": "AdjacentArticleType" }, "next": { "fno": "09439151", "articleId": "1tMLuXqDrr2", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "1Fz3piYZSQU", "name": "ttp202209-09406381s1-supp3-3073739.pdf", "location": "https://www.computer.org/csdl/api/v1/extra/ttp202209-09406381s1-supp3-3073739.pdf", "extension": "pdf", "size": "2.98 MB", "__typename": "WebExtraType" }, { "id": "1Fz3pF78PCM", "name": "ttp202209-09406381s1-supp2-3073739.mp4", "location": "https://www.computer.org/csdl/api/v1/extra/ttp202209-09406381s1-supp2-3073739.mp4", "extension": "mp4", "size": "19.4 MB", "__typename": "WebExtraType" }, { "id": "1Fz3paFwkDK", "name": "ttp202209-09406381s1-supp1-3073739.mp4", "location": "https://www.computer.org/csdl/api/v1/extra/ttp202209-09406381s1-supp1-3073739.mp4", "extension": "mp4", "size": "65.9 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNCcKQns", "title": "January/February", "year": "2007", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "13", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUygT7y2", "doi": "10.1109/TVCG.2007.3", "abstract": "Abstract—Back and Forth Error Compensation and Correction (BFECC) was recently developed for interface computation using a level set method. We show that BFECC can be applied to reduce dissipation and diffusion encountered in a variety of advection steps, such as velocity, smoke density, and image advections on uniform and adaptive grids and on a triangulated surface. BFECC can be implemented trivially as a small modification of the first-order upwind or semi-Lagrangian integration of advection equations. It provides second-order accuracy in both space and time. When applied to level set evolution, BFECC reduces volume loss significantly. We demonstrate the benefits of this approach on image advection and on the simulation of smoke, bubbles in water, and the highly dynamic interaction between water, a solid, and air. We also apply BFECC to dye advection to visualize vector fields.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—Back and Forth Error Compensation and Correction (BFECC) was recently developed for interface computation using a level set method. We show that BFECC can be applied to reduce dissipation and diffusion encountered in a variety of advection steps, such as velocity, smoke density, and image advections on uniform and adaptive grids and on a triangulated surface. BFECC can be implemented trivially as a small modification of the first-order upwind or semi-Lagrangian integration of advection equations. It provides second-order accuracy in both space and time. When applied to level set evolution, BFECC reduces volume loss significantly. We demonstrate the benefits of this approach on image advection and on the simulation of smoke, bubbles in water, and the highly dynamic interaction between water, a solid, and air. We also apply BFECC to dye advection to visualize vector fields.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—Back and Forth Error Compensation and Correction (BFECC) was recently developed for interface computation using a level set method. We show that BFECC can be applied to reduce dissipation and diffusion encountered in a variety of advection steps, such as velocity, smoke density, and image advections on uniform and adaptive grids and on a triangulated surface. BFECC can be implemented trivially as a small modification of the first-order upwind or semi-Lagrangian integration of advection equations. It provides second-order accuracy in both space and time. When applied to level set evolution, BFECC reduces volume loss significantly. We demonstrate the benefits of this approach on image advection and on the simulation of smoke, bubbles in water, and the highly dynamic interaction between water, a solid, and air. We also apply BFECC to dye advection to visualize vector fields.", "title": "Advections with Significantly Reduced Dissipation and Diffusion", "normalizedTitle": "Advections with Significantly Reduced Dissipation and Diffusion", "fno": "v0135", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Advection", "Diffusion", "Dissipation", "Fluid", "Smoke" ], "authors": [ { "givenName": "ByungMoon", "surname": "Kim", "fullName": "ByungMoon Kim", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Yingjie", "surname": "Liu", "fullName": "Yingjie Liu", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Ignacio", "surname": "Llamas", "fullName": "Ignacio Llamas", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Jarek", "surname": "Rossignac", "fullName": "Jarek Rossignac", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2007-01-01 00:00:00", "pubType": "trans", "pages": "135-144", "year": "2007", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/sc/1988/0882/0/00044646", "title": "Interactive scientific visualization and parallel display techniques", "doi": null, "abstractUrl": "/proceedings-article/sc/1988/00044646/12OmNAZx8Me", "parentPublication": { "id": "proceedings/sc/1988/0882/0", "title": "SC Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icdma/2010/4286/1/4286a706", "title": "Experimental Study on Heat Dissipation Performance of Forced Convector with U Shaped Fin-Tube", "doi": null, "abstractUrl": "/proceedings-article/icdma/2010/4286a706/12OmNwHyZTm", "parentPublication": { "id": "proceedings/icdma/2010/4286/1", "title": "2010 International Conference on Digital Manufacturing & Automation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cs/2012/06/mcs2012060080", "title": "Dye-Based Flow Visualization", "doi": null, "abstractUrl": "/magazine/cs/2012/06/mcs2012060080/13rRUNvya4V", "parentPublication": { "id": "mags/cs", "title": "Computing in Science & Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2006/04/v0600", "title": "Digital Marbling: A Multiscale Fluid Model", "doi": null, "abstractUrl": "/journal/tg/2006/04/v0600/13rRUy3gn7o", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0122", "articleId": "13rRUILtJqL", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0156", "articleId": "13rRUwgQpDl", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNqIhFTl", "title": "March", "year": "2006", "issueNum": "03", "idPrefix": "si", "pubType": "journal", "volume": "14", "label": "March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwfI0Nq", "doi": "10.1109/TVLSI.2006.871761", "abstract": "Texture mapping is one of the techniques that express realism in three-dimensional (3-D) graphics. To produce high-quality images, various anisotropic filtering methods have been proposed for texture mapping. These methods require more texels than isotropic (trilinear) filtering method. In spite of increases to texture memory bandwidth, however, texture memory bandwidth is still a bottleneck of texture-filtering hardware. Consequently, an exact filtering method is required for good-quality images in a limited texture memory bandwidth. In this paper, we propose anisotropic texture filtering based on edge functions. Our method proposes an exact footprint-shape approximation with edge functions for generating weights. For real-time filtering, the weight plays a key role in effective filtering of the restricted texels loaded from memory. The normalized value of the edge function gives the distance relative to the contribution of texels to a final intensity. Calculating a Gaussian filter using this normalized value, generates a good weight. The quality of rendered images is superior to other anisotropic filtering methods with the same restricted number of texels. For images of the same quality, our method requires less than half the texels of other methods. Consequently, the improvement in performance is more than twice that of other methods. With low hardware overheads, our method can be implemented at a reasonable cost. In practice, the algorithm is demonstrated through VLSI implementation. The hardware, which is described by verilog and synthesized with a 0.35-/spl mu/m 3.3-V standard cell library, is operated at 100 MHz and it generates 100 M texture-filtered RGB pixel-color values per second.", "abstracts": [ { "abstractType": "Regular", "content": "Texture mapping is one of the techniques that express realism in three-dimensional (3-D) graphics. To produce high-quality images, various anisotropic filtering methods have been proposed for texture mapping. These methods require more texels than isotropic (trilinear) filtering method. In spite of increases to texture memory bandwidth, however, texture memory bandwidth is still a bottleneck of texture-filtering hardware. Consequently, an exact filtering method is required for good-quality images in a limited texture memory bandwidth. In this paper, we propose anisotropic texture filtering based on edge functions. Our method proposes an exact footprint-shape approximation with edge functions for generating weights. For real-time filtering, the weight plays a key role in effective filtering of the restricted texels loaded from memory. The normalized value of the edge function gives the distance relative to the contribution of texels to a final intensity. Calculating a Gaussian filter using this normalized value, generates a good weight. The quality of rendered images is superior to other anisotropic filtering methods with the same restricted number of texels. For images of the same quality, our method requires less than half the texels of other methods. Consequently, the improvement in performance is more than twice that of other methods. With low hardware overheads, our method can be implemented at a reasonable cost. In practice, the algorithm is demonstrated through VLSI implementation. The hardware, which is described by verilog and synthesized with a 0.35-/spl mu/m 3.3-V standard cell library, is operated at 100 MHz and it generates 100 M texture-filtered RGB pixel-color values per second.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Texture mapping is one of the techniques that express realism in three-dimensional (3-D) graphics. To produce high-quality images, various anisotropic filtering methods have been proposed for texture mapping. These methods require more texels than isotropic (trilinear) filtering method. In spite of increases to texture memory bandwidth, however, texture memory bandwidth is still a bottleneck of texture-filtering hardware. Consequently, an exact filtering method is required for good-quality images in a limited texture memory bandwidth. In this paper, we propose anisotropic texture filtering based on edge functions. Our method proposes an exact footprint-shape approximation with edge functions for generating weights. For real-time filtering, the weight plays a key role in effective filtering of the restricted texels loaded from memory. The normalized value of the edge function gives the distance relative to the contribution of texels to a final intensity. Calculating a Gaussian filter using this normalized value, generates a good weight. The quality of rendered images is superior to other anisotropic filtering methods with the same restricted number of texels. For images of the same quality, our method requires less than half the texels of other methods. Consequently, the improvement in performance is more than twice that of other methods. With low hardware overheads, our method can be implemented at a reasonable cost. In practice, the algorithm is demonstrated through VLSI implementation. The hardware, which is described by verilog and synthesized with a 0.35-/spl mu/m 3.3-V standard cell library, is operated at 100 MHz and it generates 100 M texture-filtered RGB pixel-color values per second.", "title": "A cost-effective VLSI architecture for anisotropic texture filtering in limited memory bandwidth", "normalizedTitle": "A cost-effective VLSI architecture for anisotropic texture filtering in limited memory bandwidth", "fno": "01624375", "hasPdf": true, "idPrefix": "si", "keywords": [ "Rendering Computer Graphics", "Antialiasing", "Filtering Theory", "Image Texture", "VLSI", "Pipeline Processing", "Computer Graphic Equipment", "VLSI Architecture", "Anisotropic Texture Filtering", "Limited Memory Bandwidth", "Texture Mapping", "3 D Graphics", "Edge Functions", "Exact Footprint Shape Approximation", "Real Time Filtering", "Texels", "Gaussian Filter", "Rendered Images", "Anti Aliasing", "Computer Graphics", "100 M Hz", "0 35 Micron", "3 3 V", "Very Large Scale Integration", "Anisotropic Magnetoresistance", "Filtering", "Bandwidth", "Hardware", "Anisotropic Filters", "Graphics", "Rendering Computer Graphics", "Costs", "Libraries", "Anti Aliasing", "Computer Graphics", "Costs", "Filtering", "Performance" ], "authors": [ { "givenName": null, "surname": "Hyun-Chul Shin", "fullName": "Hyun-Chul Shin", "affiliation": "SOC CT Group, LG Electron. Co., Seoul, South Korea", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Jin-Aeon Lee", "fullName": "Jin-Aeon Lee", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Lee-Sup Kim", "fullName": "Lee-Sup Kim", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2006-03-01 00:00:00", "pubType": "trans", "pages": "254-267", "year": "2006", "issn": "1063-8210", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icig/2004/2244/0/01410402", "title": "Unsupervised image segmentation based on the anisotropic texture information", "doi": null, "abstractUrl": "/proceedings-article/icig/2004/01410402/12OmNAXPybQ", "parentPublication": { "id": "proceedings/icig/2004/2244/0", "title": "Proceedings. Third International Conference on Image and Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isspit/2015/0481/0/07394387", "title": "Implementation of edge-enhancement nonlinear anisotropic diffusion filtering using different CUDA memory models", "doi": null, "abstractUrl": "/proceedings-article/isspit/2015/07394387/12OmNBOCWpN", "parentPublication": { "id": "proceedings/isspit/2015/0481/0", "title": "2015 IEEE International Symposium on Signal Processing and Information Technology (ISSPIT)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/crv/2012/4683/0/4683a383", "title": "Regularized Gradient Kernel Anisotropic Diffusion for Better Image Filtering", "doi": null, "abstractUrl": "/proceedings-article/crv/2012/4683a383/12OmNwCsdAi", "parentPublication": { "id": "proceedings/crv/2012/4683/0", "title": "2012 Ninth Conference on Computer and Robot Vision", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icassp/2004/8484/3/01326545", "title": "An automatic method for unequal and omni-directional anisotropic diffusion filtering of video sequences", "doi": null, "abstractUrl": "/proceedings-article/icassp/2004/01326545/12OmNxxvAJa", "parentPublication": { "id": "proceedings/icassp/2004/8484/3", "title": "2004 IEEE International Conference on Acoustics, Speech, and Signal Processing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2010/7259/0/05521462", "title": "Reversely Anisotropic Quad-dominant Remeshing", "doi": null, "abstractUrl": "/proceedings-article/smi/2010/05521462/12OmNywxlVm", "parentPublication": { "id": "proceedings/smi/2010/7259/0", "title": "Shape Modeling International (SMI 2010)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isspit/2008/3554/0/04775677", "title": "Fast Adaptive Anisotropic Filtering for Medical Image Enhancement", "doi": null, "abstractUrl": "/proceedings-article/isspit/2008/04775677/12OmNzlUKcS", "parentPublication": { "id": "proceedings/isspit/2008/3554/0", "title": "2008 8th IEEE International Symposium on Signal Processing and Information Technology. ISSPIT 2008", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/act/2009/3915/0/05376877", "title": "Performance Evaluation of Homomorphic Filtering, Anisotrophic Filtering and Autocontrast Algorithm", "doi": null, "abstractUrl": "/proceedings-article/act/2009/05376877/13bd1gCd7Sr", "parentPublication": { "id": "proceedings/act/2009/3915/0", "title": "Advances in Computing, Control, and Telecommunication Technologies, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2016/01/07194844", "title": "Anisotropic Ambient Volume Shading", "doi": null, "abstractUrl": "/journal/tg/2016/01/07194844/13rRUB7a1fT", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2013/11/ttg2013111782", "title": "Anisotropic Sampling of Planar and Two-Manifold Domains for Texture Generation and Glyph Distribution", "doi": null, "abstractUrl": "/journal/tg/2013/11/ttg2013111782/13rRUNvgziE", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/itca/2020/0378/0/037800a401", "title": "A Fingerprint Image Enhancement Method Based on Anisotropic Diffusion and Shock Filtering", "doi": null, "abstractUrl": "/proceedings-article/itca/2020/037800a401/1tpBlLS2Kxq", "parentPublication": { "id": "proceedings/itca/2020/0378/0", "title": "2020 2nd International Conference on Information Technology and Computer Application (ITCA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "01624374", "articleId": "13rRUNvya70", "__typename": "AdjacentArticleType" }, "next": { "fno": "01624376", "articleId": "13rRUwI5TVc", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxFJXw2", "title": "Oct.-Dec.", "year": "2014", "issueNum": "04", "idPrefix": "th", "pubType": "journal", "volume": "7", "label": "Oct.-Dec.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUx0geA2", "doi": "10.1109/TOH.2014.2326867", "abstract": "This paper is the second in a two-part series analyzing human grasping behavior during a wide range of unstructured tasks. It investigates the tasks performed during the daily work of two housekeepers and two machinists and correlates grasp type and object properties with the attributes of the tasks being performed. The task or activity is classified according to the force required, the degrees of freedom, and the functional task type. We found that 46 percent of tasks are constrained, where the manipulated object is not allowed to move in a full six degrees of freedom. Analyzing the interrelationships between the grasp, object, and task data show that the best predictors of the grasp type are object size, task constraints, and object mass. Using these attributes, the grasp type can be predicted with 47 percent accuracy. Those parameters likely make useful heuristics for grasp planning systems. The results further suggest the common sub-categorization of grasps into power, intermediate, and precision categories may not be appropriate, indicating that grasps are generally more multi-functional than previously thought. We find large and heavy objects are grasped with a power grasp, but small and lightweight objects are not necessarily grasped with precision grasps—even with grasped object size less than 2 cm and mass less than 20 g, precision grasps are only used 61 percent of the time. These results have important implications for robotic hand design and grasp planners, since it appears while power grasps are frequently used for heavy objects, they can still be quite practical for small, lightweight objects.", "abstracts": [ { "abstractType": "Regular", "content": "This paper is the second in a two-part series analyzing human grasping behavior during a wide range of unstructured tasks. It investigates the tasks performed during the daily work of two housekeepers and two machinists and correlates grasp type and object properties with the attributes of the tasks being performed. The task or activity is classified according to the force required, the degrees of freedom, and the functional task type. We found that 46 percent of tasks are constrained, where the manipulated object is not allowed to move in a full six degrees of freedom. Analyzing the interrelationships between the grasp, object, and task data show that the best predictors of the grasp type are object size, task constraints, and object mass. Using these attributes, the grasp type can be predicted with 47 percent accuracy. Those parameters likely make useful heuristics for grasp planning systems. The results further suggest the common sub-categorization of grasps into power, intermediate, and precision categories may not be appropriate, indicating that grasps are generally more multi-functional than previously thought. We find large and heavy objects are grasped with a power grasp, but small and lightweight objects are not necessarily grasped with precision grasps—even with grasped object size less than 2 cm and mass less than 20 g, precision grasps are only used 61 percent of the time. These results have important implications for robotic hand design and grasp planners, since it appears while power grasps are frequently used for heavy objects, they can still be quite practical for small, lightweight objects.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper is the second in a two-part series analyzing human grasping behavior during a wide range of unstructured tasks. It investigates the tasks performed during the daily work of two housekeepers and two machinists and correlates grasp type and object properties with the attributes of the tasks being performed. The task or activity is classified according to the force required, the degrees of freedom, and the functional task type. We found that 46 percent of tasks are constrained, where the manipulated object is not allowed to move in a full six degrees of freedom. Analyzing the interrelationships between the grasp, object, and task data show that the best predictors of the grasp type are object size, task constraints, and object mass. Using these attributes, the grasp type can be predicted with 47 percent accuracy. Those parameters likely make useful heuristics for grasp planning systems. The results further suggest the common sub-categorization of grasps into power, intermediate, and precision categories may not be appropriate, indicating that grasps are generally more multi-functional than previously thought. We find large and heavy objects are grasped with a power grasp, but small and lightweight objects are not necessarily grasped with precision grasps—even with grasped object size less than 2 cm and mass less than 20 g, precision grasps are only used 61 percent of the time. These results have important implications for robotic hand design and grasp planners, since it appears while power grasps are frequently used for heavy objects, they can still be quite practical for small, lightweight objects.", "title": "Analysis of Human Grasping Behavior: Correlating Tasks, Objects and Grasps", "normalizedTitle": "Analysis of Human Grasping Behavior: Correlating Tasks, Objects and Grasps", "fno": "06822621", "hasPdf": true, "idPrefix": "th", "keywords": [ "Grasping", "Shape", "Robots", "Force", "Thumb", "Joints", "Robotic Hands", "Human Grasping", "Manipulation", "Activities Of Daily Living", "Prosthetics" ], "authors": [ { "givenName": "Thomas", "surname": "Feix", "fullName": "Thomas Feix", "affiliation": "Department of Mechanical Engineering and Materials Science, Yale University, New Haven, CT", "__typename": "ArticleAuthorType" }, { "givenName": "Ian M.", "surname": "Bullock", "fullName": "Ian M. Bullock", "affiliation": "Department of Mechanical Engineering and Materials Science, Yale University, New Haven, CT", "__typename": "ArticleAuthorType" }, { "givenName": "Aaron M.", "surname": "Dollar", "fullName": "Aaron M. Dollar", "affiliation": "Department of Mechanical Engineering and Materials Science, Yale University, New Haven, CT", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "04", "pubDate": "2014-10-01 00:00:00", "pubType": "trans", "pages": "430-441", "year": "2014", "issn": "1939-1412", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vr/2013/4795/0/06549355", "title": "Nonuniform and adaptive coupling stiffness for virtual grasping", "doi": null, "abstractUrl": "/proceedings-article/vr/2013/06549355/12OmNB836F9", "parentPublication": { "id": "proceedings/vr/2013/4795/0", "title": "2013 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/case/2012/0430/0/06386364", "title": "Derivation and verification of synergy coordinates for the DLR hand arm system", "doi": null, "abstractUrl": "/proceedings-article/case/2012/06386364/12OmNxbEtLs", "parentPublication": { "id": "proceedings/case/2012/0430/0", "title": "2012 IEEE International Conference on Automation Science and Engineering (CASE 2012)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/whc/2009/3858/0/04810864", "title": "Functional analysis of finger contact locations during grasping", "doi": null, "abstractUrl": "/proceedings-article/whc/2009/04810864/12OmNxdDFBu", "parentPublication": { "id": "proceedings/whc/2009/3858/0", "title": "World Haptics Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isatp/1995/6995/0/69950073", "title": "Selection of hand configurations for power grasps", "doi": null, "abstractUrl": "/proceedings-article/isatp/1995/69950073/12OmNy3Agqk", "parentPublication": { "id": "proceedings/isatp/1995/6995/0", "title": "Assembly and Task Planning, IEEE International Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2014/03/06822601", "title": "Analysis of Human Grasping Behavior: Object Characteristics and Grasp Type", "doi": null, "abstractUrl": "/journal/th/2014/03/06822601/13rRUxBrGhb", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2013/03/tth2013030296", "title": "Grasp Frequency and Usage in Daily Household and Machine Shop Tasks", "doi": null, "abstractUrl": "/journal/th/2013/03/tth2013030296/13rRUy0HYRE", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2020/04/09084269", "title": "Evaluation of Drop Shadows for Virtual Object Grasping in Augmented Reality", "doi": null, "abstractUrl": "/magazine/cg/2020/04/09084269/1jtyNfWJwoo", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/irc/2020/5237/0/523700a298", "title": "A Deep Learning-Based Autonomous Robot Manipulator for Sorting Application", "doi": null, "abstractUrl": "/proceedings-article/irc/2020/523700a298/1pP3THAnRnO", "parentPublication": { "id": "proceedings/irc/2020/5237/0", "title": "2020 Fourth IEEE International Conference on Robotic Computing (IRC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dv/2020/8128/0/812800a333", "title": "Grasping Field: Learning Implicit Representations for Human Grasps", "doi": null, "abstractUrl": "/proceedings-article/3dv/2020/812800a333/1qyxpobO5cA", "parentPublication": { "id": "proceedings/3dv/2020/8128/0", "title": "2020 International Conference on 3D Vision (3DV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2021/1838/0/255600a749", "title": "Freehand Grasping: An Analysis of Grasping for Docking Tasks in Virtual Reality", "doi": null, "abstractUrl": "/proceedings-article/vr/2021/255600a749/1tuAgrCerNC", "parentPublication": { "id": "proceedings/vr/2021/1838/0", "title": "2021 IEEE Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06809988", "articleId": "13rRUytF41L", "__typename": "AdjacentArticleType" }, "next": { "fno": "06874564", "articleId": "13rRUyuNsx6", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNrJRP29", "title": "July-Sept.", "year": "2013", "issueNum": "03", "idPrefix": "th", "pubType": "journal", "volume": "6", "label": "July-Sept.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy0HYRE", "doi": "10.1109/TOH.2013.6", "abstract": "In this paper, we present results from a study of prehensile human hand use during the daily work activities of four subjects: two housekeepers and two machinists. Subjects wore a head-mounted camera that recorded their hand usage during their daily work activities in their typical place of work. For each subject, 7.45 hours of video was analyzed, recording the type of grasp being used and its duration. From this data, we extracted overall grasp frequency, duration distributions for each grasp, and common transitions between grasps. The results show that for 80 percent of the study duration the housekeepers used just five grasps and the machinists used 10. The grasping patterns for the different subjects were compared, and the overall top 10 grasps are discussed in detail. The results of this study not only lend insight into how people use their hands during daily tasks, but can also inform the design of effective robotic and prosthetic hands.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper, we present results from a study of prehensile human hand use during the daily work activities of four subjects: two housekeepers and two machinists. Subjects wore a head-mounted camera that recorded their hand usage during their daily work activities in their typical place of work. For each subject, 7.45 hours of video was analyzed, recording the type of grasp being used and its duration. From this data, we extracted overall grasp frequency, duration distributions for each grasp, and common transitions between grasps. The results show that for 80 percent of the study duration the housekeepers used just five grasps and the machinists used 10. The grasping patterns for the different subjects were compared, and the overall top 10 grasps are discussed in detail. The results of this study not only lend insight into how people use their hands during daily tasks, but can also inform the design of effective robotic and prosthetic hands.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper, we present results from a study of prehensile human hand use during the daily work activities of four subjects: two housekeepers and two machinists. Subjects wore a head-mounted camera that recorded their hand usage during their daily work activities in their typical place of work. For each subject, 7.45 hours of video was analyzed, recording the type of grasp being used and its duration. From this data, we extracted overall grasp frequency, duration distributions for each grasp, and common transitions between grasps. The results show that for 80 percent of the study duration the housekeepers used just five grasps and the machinists used 10. The grasping patterns for the different subjects were compared, and the overall top 10 grasps are discussed in detail. The results of this study not only lend insight into how people use their hands during daily tasks, but can also inform the design of effective robotic and prosthetic hands.", "title": "Grasp Frequency and Usage in Daily Household and Machine Shop Tasks", "normalizedTitle": "Grasp Frequency and Usage in Daily Household and Machine Shop Tasks", "fno": "tth2013030296", "hasPdf": true, "idPrefix": "th", "keywords": [ "Humans", "Taxonomy", "Cameras", "Robots", "Grasping", "Prosthetics", "Thumb", "Activities Of Daily Living", "Human Grasping", "Manipulation", "Robotic Hands", "Prosthetics" ], "authors": [ { "givenName": "I. M.", "surname": "Bullock", "fullName": "I. M. Bullock", "affiliation": "Dept. of Mech. Eng. & Mater. Sci., Yale Univ., New Haven, CT, USA", "__typename": "ArticleAuthorType" }, { "givenName": "J. Z.", "surname": "Zheng", "fullName": "J. Z. Zheng", "affiliation": "Inst. for Phys. Sci. (IPS), Mclean, VA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "S. D. L.", "surname": "Rosa", "fullName": "S. D. L. Rosa", "affiliation": "Dept. of Mech. Eng. & Mater. Sci., Yale Univ., New Haven, CT, USA", "__typename": "ArticleAuthorType" }, { "givenName": "C.", "surname": "Guertler", "fullName": "C. Guertler", "affiliation": "Dept. of Mech. Eng. & Mater. Sci., Yale Univ., New Haven, CT, USA", "__typename": "ArticleAuthorType" }, { "givenName": "A. M.", "surname": "Dollar", "fullName": "A. M. Dollar", "affiliation": "Dept. of Mech. Eng. & Mater. Sci., Yale Univ., New Haven, CT, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2013-07-01 00:00:00", "pubType": "trans", "pages": "296-308", "year": "2013", "issn": "1939-1412", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/case/2012/0430/0/06386393", "title": "Estimating part tolerance bounds based on adaptive Cloud-based grasp planning with slip", "doi": null, "abstractUrl": "/proceedings-article/case/2012/06386393/12OmNAo45Ol", "parentPublication": { "id": "proceedings/case/2012/0430/0", "title": "2012 IEEE International Conference on Automation Science and Engineering (CASE 2012)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2013/4795/0/06549355", "title": "Nonuniform and adaptive coupling stiffness for virtual grasping", "doi": null, "abstractUrl": "/proceedings-article/vr/2013/06549355/12OmNB836F9", "parentPublication": { "id": "proceedings/vr/2013/4795/0", "title": "2013 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/case/2007/1153/0/04341778", "title": "Computing All Independent Form-Closure Grasp Regions of a Rectilinear Polyhedron", "doi": null, "abstractUrl": "/proceedings-article/case/2007/04341778/12OmNBtUdHv", "parentPublication": { "id": "proceedings/case/2007/1153/0", "title": "3rd Annual IEEE Conference on Automation Science and Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/case/2012/0430/0/06386511", "title": "Grasp motion learning with Gaussian Process Dynamic Models", "doi": null, "abstractUrl": "/proceedings-article/case/2012/06386511/12OmNwbukiA", "parentPublication": { "id": "proceedings/case/2012/0430/0", "title": "2012 IEEE International Conference on Automation Science and Engineering (CASE 2012)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/case/2012/0430/0/06386364", "title": "Derivation and verification of synergy coordinates for the DLR hand arm system", "doi": null, "abstractUrl": "/proceedings-article/case/2012/06386364/12OmNxbEtLs", "parentPublication": { "id": "proceedings/case/2012/0430/0", "title": "2012 IEEE International Conference on Automation Science and Engineering (CASE 2012)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2014/2871/0/06802075", "title": "Design and evaluation of visual feedback for virtual grasp", "doi": null, "abstractUrl": "/proceedings-article/vr/2014/06802075/12OmNzC5SMj", "parentPublication": { "id": "proceedings/vr/2014/2871/0", "title": "2014 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2014/04/06822621", "title": "Analysis of Human Grasping Behavior: Correlating Tasks, Objects and Grasps", "doi": null, "abstractUrl": "/journal/th/2014/04/06822621/13rRUx0geA2", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2014/03/06822601", "title": "Analysis of Human Grasping Behavior: Object Characteristics and Grasp Type", "doi": null, "abstractUrl": "/journal/th/2014/03/06822601/13rRUxBrGhb", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/04/v0732", "title": "Data-Driven Grasp Synthesis Using Shape Matching and Task-Based Pruning", "doi": null, "abstractUrl": "/journal/tg/2007/04/v0732/13rRUy3xY82", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2022/6946/0/694600u0545", "title": "D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2022/694600u0545/1H0Nqno8Tw4", "parentPublication": { "id": "proceedings/cvpr/2022/6946/0", "title": "2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "tth2013030285", "articleId": "13rRUwdIOUW", "__typename": "AdjacentArticleType" }, "next": { "fno": "tth2013030309", "articleId": "13rRUygT7yj", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzUgd8j", "title": "April-June", "year": "2012", "issueNum": "02", "idPrefix": "pc", "pubType": "magazine", "volume": "11", "label": "April-June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxZ0nYX", "doi": "10.1109/MPRV.2012.17", "abstract": "Several properties differentiate ultrasonic Doppler sensing from other sensing techniques—high frame rate, low computational overhead, instantaneous velocity readings, and range independence. Also, because it isn't vision-based, it might open doors to sensing in once taboo locations.", "abstracts": [ { "abstractType": "Regular", "content": "Several properties differentiate ultrasonic Doppler sensing from other sensing techniques—high frame rate, low computational overhead, instantaneous velocity readings, and range independence. Also, because it isn't vision-based, it might open doors to sensing in once taboo locations.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Several properties differentiate ultrasonic Doppler sensing from other sensing techniques—high frame rate, low computational overhead, instantaneous velocity readings, and range independence. Also, because it isn't vision-based, it might open doors to sensing in once taboo locations.", "title": "Ultrasonic Doppler Sensing in HCI", "normalizedTitle": "Ultrasonic Doppler Sensing in HCI", "fno": "mpc2012020024", "hasPdf": true, "idPrefix": "pc", "keywords": [ "Sensors", "Ultrasonic", "Doppler", "Ubiquitous Computing", "Gestures", "Recognition", "Identification", "Privacy" ], "authors": [ { "givenName": "Bhiksha", "surname": "Raj", "fullName": "Bhiksha Raj", "affiliation": "Carnegie Mellon University", "__typename": "ArticleAuthorType" }, { "givenName": "Kaustubh", "surname": "Kalgaonkar", "fullName": "Kaustubh Kalgaonkar", "affiliation": "Georgia Institute of Technology", "__typename": "ArticleAuthorType" }, { "givenName": "Chris", "surname": "Harrison", "fullName": "Chris Harrison", "affiliation": "Carnegie Mellon University", "__typename": "ArticleAuthorType" }, { "givenName": "Paul", "surname": "Dietz", "fullName": "Paul Dietz", "affiliation": "Microsoft", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "02", "pubDate": "2012-04-01 00:00:00", "pubType": "mags", "pages": "24-29", "year": "2012", "issn": "1536-1268", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/compsym/2016/3438/0/07858512", "title": "Envelope Approximation on Doppler Ultrasound Spectrogram for Estimating Flow Speed in Carotid Artery", "doi": null, "abstractUrl": "/proceedings-article/compsym/2016/07858512/12OmNBqv2ac", "parentPublication": { "id": "proceedings/compsym/2016/3438/0", "title": "2016 International Computer Symposium (ICS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ssap/1996/7576/0/75760260", "title": "Time-dependent ARMA modeling of continuous wave ultrasonic Doppler signals", "doi": null, "abstractUrl": "/proceedings-article/ssap/1996/75760260/12OmNC3Xhpb", "parentPublication": { "id": "proceedings/ssap/1996/7576/0", "title": "Proceedings of 8th Workshop on Statistical Signal and Array Processing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icnc/2009/3736/5/3736e460", "title": "Chaos Theory Based Ultrasonic Doppler for Velocity Measurement of Fluid in the Petroleum Channel", "doi": null, "abstractUrl": "/proceedings-article/icnc/2009/3736e460/12OmNwx3Q5U", "parentPublication": { "id": "proceedings/icnc/2009/3736/5", "title": "2009 Fifth International Conference on Natural Computation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isda/2008/3382/1/3382a262", "title": "Analysis and Estimation of Micro-Doppler Effect in Passive Positioning System", "doi": null, "abstractUrl": "/proceedings-article/isda/2008/3382a262/12OmNxecRWY", "parentPublication": { "id": "proceedings/isda/2008/3382/1", "title": "Intelligent Systems Design and Applications, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/mass/2017/2324/0/2324a250", "title": "Vehicle-to-Vehicle LOS Large-Scale Doppler Channel Model Using GSCM", "doi": null, "abstractUrl": "/proceedings-article/mass/2017/2324a250/12OmNy9PrkF", "parentPublication": { "id": "proceedings/mass/2017/2324/0", "title": "2017 IEEE 14th International Conference on Mobile Ad Hoc and Sensor Systems (MASS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cit/2012/4858/0/4858a482", "title": "Ground Target Filtering Method Based on Doppler Features", "doi": null, "abstractUrl": "/proceedings-article/cit/2012/4858a482/12OmNyp9Mno", "parentPublication": { "id": "proceedings/cit/2012/4858/0", "title": "Computer and Information Technology, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icbeb/2012/4706/0/4706a939", "title": "The Research on Doppler Ultrasonic Blood Flow Signals under Periodically Pulsatile Flow Based on STFT", "doi": null, "abstractUrl": "/proceedings-article/icbeb/2012/4706a939/12OmNzYwc9a", "parentPublication": { "id": "proceedings/icbeb/2012/4706/0", "title": "Biomedical Engineering and Biotechnology, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/04/v0748", "title": "Blood Flow in Its Context: Combining 3D B-Mode and Color Doppler Ultrasonic Data", "doi": null, "abstractUrl": "/journal/tg/2007/04/v0748/13rRUwfZC08", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpads/2021/0878/0/087800a796", "title": "VSpace: Vehicle Spatially-Aware Sensing via Acoustic Doppler Effect", "doi": null, "abstractUrl": "/proceedings-article/icpads/2021/087800a796/1D4LN9ZbBq8", "parentPublication": { "id": "proceedings/icpads/2021/0878/0", "title": "2021 IEEE 27th International Conference on Parallel and Distributed Systems (ICPADS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icftic/2022/2195/0/10075222", "title": "A locally adaptive Casorati-SVD clutter filtering to improve ultrafast color Doppler imaging", "doi": null, "abstractUrl": "/proceedings-article/icftic/2022/10075222/1LRl89TjX3y", "parentPublication": { "id": "proceedings/icftic/2022/2195/0", "title": "2022 4th International Conference on Frontiers Technology of Information and Computer (ICFTIC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "mpc2012020014", "articleId": "13rRUIJcWxl", "__typename": "AdjacentArticleType" }, "next": { "fno": "mpc2012020030", "articleId": "13rRUIJcWiV", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNwGqBqs", "title": "June", "year": "2017", "issueNum": "06", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwghd54", "doi": "10.1109/TVCG.2016.2542069", "abstract": "Modern supercomputers have thousands of nodes, each with CPUs and/or GPUs capable of several teraflops. However, the network connecting these nodes is relatively slow, on the order of gigabits per second. For time-critical workloads such as interactive visualization, the bottleneck is no longer computation but communication. In this paper, we present an image compositing algorithm that works on both CPU-only and GPU-accelerated supercomputers and focuses on communication avoidance and overlapping communication with computation at the expense of evenly balancing the workload. The algorithm has three stages: a parallel direct send stage, followed by a tree compositing stage and a gather stage. We compare our algorithm with radix-k and binary-swap from the IceT library in a hybrid OpenMP/MPI setting on the Stampede and Edison supercomputers, show strong scaling results and explain how we generally achieve better performance than these two algorithms. We developed a GPU-based image compositing algorithm where we use CUDA kernels for computation and GPU Direct RDMA for inter-node GPU communication. We tested the algorithm on the Piz Daint GPU-accelerated supercomputer and show that we achieve performance on par with CPUs. Last, we introduce a workflow in which both rendering and compositing are done on the GPU.", "abstracts": [ { "abstractType": "Regular", "content": "Modern supercomputers have thousands of nodes, each with CPUs and/or GPUs capable of several teraflops. However, the network connecting these nodes is relatively slow, on the order of gigabits per second. For time-critical workloads such as interactive visualization, the bottleneck is no longer computation but communication. In this paper, we present an image compositing algorithm that works on both CPU-only and GPU-accelerated supercomputers and focuses on communication avoidance and overlapping communication with computation at the expense of evenly balancing the workload. The algorithm has three stages: a parallel direct send stage, followed by a tree compositing stage and a gather stage. We compare our algorithm with radix-k and binary-swap from the IceT library in a hybrid OpenMP/MPI setting on the Stampede and Edison supercomputers, show strong scaling results and explain how we generally achieve better performance than these two algorithms. We developed a GPU-based image compositing algorithm where we use CUDA kernels for computation and GPU Direct RDMA for inter-node GPU communication. We tested the algorithm on the Piz Daint GPU-accelerated supercomputer and show that we achieve performance on par with CPUs. Last, we introduce a workflow in which both rendering and compositing are done on the GPU.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Modern supercomputers have thousands of nodes, each with CPUs and/or GPUs capable of several teraflops. However, the network connecting these nodes is relatively slow, on the order of gigabits per second. For time-critical workloads such as interactive visualization, the bottleneck is no longer computation but communication. In this paper, we present an image compositing algorithm that works on both CPU-only and GPU-accelerated supercomputers and focuses on communication avoidance and overlapping communication with computation at the expense of evenly balancing the workload. The algorithm has three stages: a parallel direct send stage, followed by a tree compositing stage and a gather stage. We compare our algorithm with radix-k and binary-swap from the IceT library in a hybrid OpenMP/MPI setting on the Stampede and Edison supercomputers, show strong scaling results and explain how we generally achieve better performance than these two algorithms. We developed a GPU-based image compositing algorithm where we use CUDA kernels for computation and GPU Direct RDMA for inter-node GPU communication. We tested the algorithm on the Piz Daint GPU-accelerated supercomputer and show that we achieve performance on par with CPUs. Last, we introduce a workflow in which both rendering and compositing are done on the GPU.", "title": "TOD-Tree: Task-Overlapped Direct Send Tree Image Compositing for Hybrid MPI Parallelism and GPUs", "normalizedTitle": "TOD-Tree: Task-Overlapped Direct Send Tree Image Compositing for Hybrid MPI Parallelism and GPUs", "fno": "07433468", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Graphics Processing Units", "Rendering Computer Graphics", "Supercomputers", "Parallel Processing", "Data Visualization", "Loading", "Message Systems", "Distributed Volume Rendering", "Image Compositing", "Parallel Processing" ], "authors": [ { "givenName": "A. V. Pascal", "surname": "Grosset", "fullName": "A. V. Pascal Grosset", "affiliation": "Scientific Computing and Imaging Institute at the University of Utah, Salt Lake City, UT", "__typename": "ArticleAuthorType" }, { "givenName": "Manasa", "surname": "Prasad", "fullName": "Manasa Prasad", "affiliation": "Google, Mountain View, California, CA", "__typename": "ArticleAuthorType" }, { "givenName": "Cameron", "surname": "Christensen", "fullName": "Cameron Christensen", "affiliation": "Scientific Computing and Imaging Institute at the University of Utah, Salt Lake City, UT", "__typename": "ArticleAuthorType" }, { "givenName": "Aaron", "surname": "Knoll", "fullName": "Aaron Knoll", "affiliation": "Scientific Computing and Imaging Institute at the University of Utah, Salt Lake City, UT", "__typename": "ArticleAuthorType" }, { "givenName": "Charles", "surname": "Hansen", "fullName": "Charles Hansen", "affiliation": "Scientific Computing and Imaging Institute at the University of Utah, Salt Lake City, UT", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "06", "pubDate": "2017-06-01 00:00:00", "pubType": "trans", "pages": "1677-1690", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/sc/2008/2835/0/28350048", "title": "Massively parallel volume rendering using 2-3 swap image compositing", "doi": null, "abstractUrl": "/proceedings-article/sc/2008/28350048/12OmNBl6EIZ", "parentPublication": { "id": "proceedings/sc/2008/2835/0", "title": "SC Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pvgs/2003/8122/0/01249040", "title": "SLIC: scheduled linear image compositing for parallel volume rendering", "doi": null, "abstractUrl": "/proceedings-article/pvgs/2003/01249040/12OmNrIrPk2", "parentPublication": { "id": "proceedings/pvgs/2003/8122/0", "title": "IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2003", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dfm/2013/5247/0/5247a059", "title": "Transitioning Data Flow-Based Visualization Software to Multi-core Hybrid Parallelism", "doi": null, "abstractUrl": "/proceedings-article/dfm/2013/5247a059/12OmNsbGvHO", "parentPublication": { "id": "proceedings/dfm/2013/5247/0", "title": "2013 Data-Flow Execution Models for Extreme Scale Computing (DFM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cluster/2017/2326/0/2326a525", "title": "A Stencil Framework to Realize Large-Scale Computations Beyond Device Memory Capacity on GPU Supercomputers", "doi": null, "abstractUrl": "/proceedings-article/cluster/2017/2326a525/12OmNx5Yv8x", "parentPublication": { "id": "proceedings/cluster/2017/2326/0", "title": "2017 IEEE International Conference on Cluster Computing (CLUSTER)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wcse/2013/2882/0/06754290", "title": "Large Image Fast Compositing Based on Uniform Sample", "doi": null, "abstractUrl": "/proceedings-article/wcse/2013/06754290/12OmNynJMSt", "parentPublication": { "id": "proceedings/wcse/2013/2882/0", "title": "2013 Fourth World Congress on Software Engineering (WCSE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sc/2008/2835/0/05219060", "title": "Massively parallel volume rendering using 2–3 swap image compositing", "doi": null, "abstractUrl": "/proceedings-article/sc/2008/05219060/12OmNzn38PY", "parentPublication": { "id": "proceedings/sc/2008/2835/0", "title": "SC Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/04/v0798", "title": "NPU-Based Image Compositing in a Distributed Visualization System", "doi": null, "abstractUrl": "/journal/tg/2007/04/v0798/13rRUwI5U2x", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/mi/2022/02/09705571", "title": "Accelerating Deep Learning Using Interconnect-Aware UCX Communication for MPI Collectives", "doi": null, "abstractUrl": "/magazine/mi/2022/02/09705571/1AO2s5byqiY", "parentPublication": { "id": "mags/mi", "title": "IEEE Micro", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ipdpsw/2022/9747/0/974700a372", "title": "Performance Analysis of Parallel FFT on Large Multi-GPU Systems", "doi": null, "abstractUrl": "/proceedings-article/ipdpsw/2022/974700a372/1Fu9rhQlD2M", "parentPublication": { "id": "proceedings/ipdpsw/2022/9747/0", "title": "2022 IEEE International Parallel and Distributed Processing Symposium Workshops (IPDPSW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ldav/2021/3283/0/328300a043", "title": "GPU-based Image Compression for Efficient Compositing in Distributed Rendering Applications", "doi": null, "abstractUrl": "/proceedings-article/ldav/2021/328300a043/1zdPDTXc4hy", "parentPublication": { "id": "proceedings/ldav/2021/3283/0", "title": "2021 IEEE 11th Symposium on Large Data Analysis and Visualization (LDAV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07434077", "articleId": "13rRUxAASTf", "__typename": "AdjacentArticleType" }, "next": { "fno": "07429760", "articleId": "13rRUwj7cpf", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNyGtjeM", "title": "May", "year": "2006", "issueNum": "05", "idPrefix": "tp", "pubType": "journal", "volume": "28", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy0qnHs", "doi": "10.1109/TPAMI.2006.99", "abstract": "Image mosaicking can be defined as the registration of two or more images that are then combined into a single image. Once the images have been registered to a common coordinate system, the problem amounts to the definition of a selection rule to output a unique value for all those pixels that are present in more than one image. This process is known as image compositing. In this paper, we propose a compositing procedure based on mathematical morphology and its marker-controlled segmentation paradigm. Its scope is to position seams along salient image structures so as to diminish their visibility in the output mosaic even in the absence of radiometric corrections or blending procedures. We also show that it is suited to the seamless minimization of undesirable transient objects occurring in the regions where two or more images overlap. The proposed methodology and algorithms are illustrated for the composition of satellite images minimizing cloud cover.", "abstracts": [ { "abstractType": "Regular", "content": "Image mosaicking can be defined as the registration of two or more images that are then combined into a single image. Once the images have been registered to a common coordinate system, the problem amounts to the definition of a selection rule to output a unique value for all those pixels that are present in more than one image. This process is known as image compositing. In this paper, we propose a compositing procedure based on mathematical morphology and its marker-controlled segmentation paradigm. Its scope is to position seams along salient image structures so as to diminish their visibility in the output mosaic even in the absence of radiometric corrections or blending procedures. We also show that it is suited to the seamless minimization of undesirable transient objects occurring in the regions where two or more images overlap. The proposed methodology and algorithms are illustrated for the composition of satellite images minimizing cloud cover.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Image mosaicking can be defined as the registration of two or more images that are then combined into a single image. Once the images have been registered to a common coordinate system, the problem amounts to the definition of a selection rule to output a unique value for all those pixels that are present in more than one image. This process is known as image compositing. In this paper, we propose a compositing procedure based on mathematical morphology and its marker-controlled segmentation paradigm. Its scope is to position seams along salient image structures so as to diminish their visibility in the output mosaic even in the absence of radiometric corrections or blending procedures. We also show that it is suited to the seamless minimization of undesirable transient objects occurring in the regions where two or more images overlap. The proposed methodology and algorithms are illustrated for the composition of satellite images minimizing cloud cover.", "title": "Morphological Image Compositing", "normalizedTitle": "Morphological Image Compositing", "fno": "i0673", "hasPdf": true, "idPrefix": "tp", "keywords": [ "Radiometry", "Layout", "Remote Sensing", "Pixel", "Digital Images", "Morphology", "Image Segmentation", "Satellite Broadcasting", "Assembly", "Image Generation", "Remote Sensing", "Mathematical Morphology", "Image Compositing", "Seam", "Watershed Transformation", "Segmentation", "Mosaicking" ], "authors": [ { "givenName": "Pierre", "surname": "Soille", "fullName": "Pierre Soille", "affiliation": "Joint Res. Center of the Eur. Comm., Ispra", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2006-05-01 00:00:00", "pubType": "trans", "pages": "673-683", "year": "2006", "issn": "0162-8828", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icvrv/2015/7673/0/7673a032", "title": "Scene-Adaptive Color Transfer Model with Application for Image Compositing", "doi": null, "abstractUrl": "/proceedings-article/icvrv/2015/7673a032/12OmNBKW9EZ", "parentPublication": { "id": "proceedings/icvrv/2015/7673/0", "title": "2015 International Conference on Virtual Reality and Visualization (ICVRV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pvg/2003/2091/0/20910006", "title": "SLIC: Scheduled Linear Image Compositing for Parallel Volume Rendering", "doi": null, "abstractUrl": "/proceedings-article/pvg/2003/20910006/12OmNCdBDUq", "parentPublication": { "id": "proceedings/pvg/2003/2091/0", "title": "Parallel and Large-Data Visualization and Graphics, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pvgs/2003/8122/0/01249040", "title": "SLIC: scheduled linear image compositing for parallel volume rendering", "doi": null, "abstractUrl": "/proceedings-article/pvgs/2003/01249040/12OmNrIrPk2", "parentPublication": { "id": "proceedings/pvgs/2003/8122/0", "title": "IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2003", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ssiai/2000/0595/0/05950227", "title": "Morphological Pyramid Image Registration", "doi": null, "abstractUrl": "/proceedings-article/ssiai/2000/05950227/12OmNvRU0lz", "parentPublication": { "id": "proceedings/ssiai/2000/0595/0", "title": "Image Analysis and Interpretation, IEEE Southwest Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sc/2011/0771/0/06114465", "title": "An image compositing solution at scale", "doi": null, "abstractUrl": "/proceedings-article/sc/2011/06114465/12OmNvlxJpn", "parentPublication": { "id": "proceedings/sc/2011/0771/0", "title": "2011 International Conference for High Performance Computing, Networking, Storage and Analysis (SC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wcse/2013/2882/0/06754290", "title": "Large Image Fast Compositing Based on Uniform Sample", "doi": null, "abstractUrl": "/proceedings-article/wcse/2013/06754290/12OmNynJMSt", "parentPublication": { "id": "proceedings/wcse/2013/2882/0", "title": "2013 Fourth World Congress on Software Engineering (WCSE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2019/3293/0/329300i407", "title": "Toward Realistic Image Compositing With Adversarial Learning", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2019/329300i407/1gyrJi1pjsA", "parentPublication": { "id": "proceedings/cvpr/2019/3293/0", "title": "2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2020/7168/0/716800h738", "title": "MISC: Multi-Condition Injection and Spatially-Adaptive Compositing for Conditional Person Image Synthesis", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2020/716800h738/1m3nluCIsU0", "parentPublication": { "id": "proceedings/cvpr/2020/7168/0", "title": "2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wacv/2021/0477/0/047700a365", "title": "Deep Image Compositing", "doi": null, "abstractUrl": "/proceedings-article/wacv/2021/047700a365/1uqGitEdt6w", "parentPublication": { "id": "proceedings/wacv/2021/0477/0", "title": "2021 IEEE Winter Conference on Applications of Computer Vision (WACV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2021/4065/0/406500a017", "title": "Illumination-aware Digital Image Compositing for Full-length Human Figures", "doi": null, "abstractUrl": "/proceedings-article/cw/2021/406500a017/1yBEZLFBWGA", "parentPublication": { "id": "proceedings/cw/2021/4065/0", "title": "2021 International Conference on Cyberworlds (CW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": null, "next": { "fno": "i0684", "articleId": "13rRUwInvtR", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBhpS2I", "title": "Nov.-Dec.", "year": "2018", "issueNum": "06", "idPrefix": "cg", "pubType": "magazine", "volume": "38", "label": "Nov.-Dec.", "downloadables": { "hasCover": true, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "17D45WaTkjP", "doi": "10.1109/MCG.2018.2874556", "abstract": "The visualization community hosts a number of exciting workshops each year that focus on a diverse range of topics, including the use of virtual reality (VR) in visualization applications, design, and development of data systems for interactive data exploration, consideration of cognitive biases in decision making, integration of deep learning techniques, visualization for digital humanities, strategies for teaching visualization, hands-on approach to scientific discovery, and activities to improve diversity in the visualization community. These workshops represent late-breaking work and research in cutting-edge domains that could lead to new frontiers in visualization research and application.", "abstracts": [ { "abstractType": "Regular", "content": "The visualization community hosts a number of exciting workshops each year that focus on a diverse range of topics, including the use of virtual reality (VR) in visualization applications, design, and development of data systems for interactive data exploration, consideration of cognitive biases in decision making, integration of deep learning techniques, visualization for digital humanities, strategies for teaching visualization, hands-on approach to scientific discovery, and activities to improve diversity in the visualization community. These workshops represent late-breaking work and research in cutting-edge domains that could lead to new frontiers in visualization research and application.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The visualization community hosts a number of exciting workshops each year that focus on a diverse range of topics, including the use of virtual reality (VR) in visualization applications, design, and development of data systems for interactive data exploration, consideration of cognitive biases in decision making, integration of deep learning techniques, visualization for digital humanities, strategies for teaching visualization, hands-on approach to scientific discovery, and activities to improve diversity in the visualization community. These workshops represent late-breaking work and research in cutting-edge domains that could lead to new frontiers in visualization research and application.", "title": "Special Issue: Visualization Connections", "normalizedTitle": "Special Issue: Visualization Connections", "fno": "08617762", "hasPdf": true, "idPrefix": "cg", "keywords": [], "authors": [ { "givenName": "Peter", "surname": "Lindstrom", "fullName": "Peter Lindstrom", "affiliation": "Lawrence Livermore National Laboratory", "__typename": "ArticleAuthorType" }, { "givenName": "Huamin", "surname": "Qu", "fullName": "Huamin Qu", "affiliation": "Hong Kong University of Science and Technology", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": true, "isOpenAccess": true, "issueNum": "06", "pubDate": "2018-11-01 00:00:00", "pubType": "mags", "pages": "24-25", "year": "2018", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "mags/cg/2015/03/mcg2015030042", "title": "Data-Driven Discoveries: Pushing Visualization Research Further", "doi": null, "abstractUrl": "/magazine/cg/2015/03/mcg2015030042/13rRUwInv6T", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/1998/02/v0097", "title": "Special Issue on Visualization", "doi": null, "abstractUrl": "/journal/tg/1998/02/v0097/13rRUwd9CFY", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/01/08440830", "title": "A Framework for Creative Visualization-Opportunities Workshops", "doi": null, "abstractUrl": "/journal/tg/2019/01/08440830/17D45WIXbOg", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2018/06/08617736", "title": "Visualization and the Digital Humanities:", "doi": null, "abstractUrl": "/magazine/cg/2018/06/08617736/17D45Wuc32C", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/01/08570932", "title": "The 2018 Visualization Career Award", "doi": null, "abstractUrl": "/journal/tg/2019/01/08570932/17D45XuDNFp", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2022/02/09756531", "title": "Special Issue on Visualization in Manufacturing", "doi": null, "abstractUrl": "/magazine/cg/2022/02/09756531/1CxvjNbbPQA", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2022/03/09790005", "title": "Special Issue on Machine Learning Approaches in Big Data Visualization", "doi": null, "abstractUrl": "/magazine/cg/2022/03/09790005/1E0NffyehMc", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2019/04/08745701", "title": "Special Issue: Deep Learning in Visualization and Image Processing", "doi": null, "abstractUrl": "/magazine/cg/2019/04/08745701/1bcFy8eFdlu", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2020/03/08999515", "title": "A Data-Driven Introduction to Authors, Readings, and Techniques in Visualization for the Digital Humanities", "doi": null, "abstractUrl": "/magazine/cg/2020/03/08999515/1hpPHQ3jV7i", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/beliv/2020/9642/0/964200a081", "title": "Extending Recommendations for Creative Visualization-Opportunities Workshops", "doi": null, "abstractUrl": "/proceedings-article/beliv/2020/964200a081/1q0FOGlFTyw", "parentPublication": { "id": "proceedings/beliv/2020/9642/0", "title": "2020 IEEE Workshop on Evaluation and Beyond - Methodological Approaches to Visualization (BELIV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08617767", "articleId": "17D45WgziNA", "__typename": "AdjacentArticleType" }, "next": { "fno": "08617736", "articleId": "17D45Wuc32C", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "1D82Y25CFLq", "title": "Jan.-March", "year": "2022", "issueNum": "01", "idPrefix": "mu", "pubType": "magazine", "volume": "29", "label": "Jan.-March", "downloadables": { "hasCover": true, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1D8316Di8gw", "doi": "10.1109/MMUL.2022.3161205", "abstract": "This special issue presents a set of articles from international researchers in the field that are each also indicating this exciting field of multimedia in health care. Health systems worldwide are challenged on multiple fronts. Demographic change, the increase of both communicable and noncommunicable, and chronic diseases and economic sustainability are just some examples. On the other hand, medical as well as technical progress have dramatically improved the possibilities for not just disease prevention, early recognition, and therapy, but living well beyond traditional expectations. Information and communication technologies (ICT) play a vital role as a part of this progress, and it is of utmost importance that researchers from all communities of ICT investigate opportunities to contribute to improving worldwide health with their expertise. Multimedia and multimodal sensors have become an integral part of our lives. People take pictures and videos, communicate with rich media beyond voice and text including social media mechanisms, and collect tremendous amounts of continuous data about their lives through smartphones, wearable devices, and ubiquitous ambient sensors. This opens amazing opportunities to solve personal and societal challenges, but also imposes new and so far, unforeseen questions in both health and computing. Multimedia research has, thus, evolved into a core enabler for future applications that could shape the future health of society.", "abstracts": [ { "abstractType": "Regular", "content": "This special issue presents a set of articles from international researchers in the field that are each also indicating this exciting field of multimedia in health care. Health systems worldwide are challenged on multiple fronts. Demographic change, the increase of both communicable and noncommunicable, and chronic diseases and economic sustainability are just some examples. On the other hand, medical as well as technical progress have dramatically improved the possibilities for not just disease prevention, early recognition, and therapy, but living well beyond traditional expectations. Information and communication technologies (ICT) play a vital role as a part of this progress, and it is of utmost importance that researchers from all communities of ICT investigate opportunities to contribute to improving worldwide health with their expertise. Multimedia and multimodal sensors have become an integral part of our lives. People take pictures and videos, communicate with rich media beyond voice and text including social media mechanisms, and collect tremendous amounts of continuous data about their lives through smartphones, wearable devices, and ubiquitous ambient sensors. This opens amazing opportunities to solve personal and societal challenges, but also imposes new and so far, unforeseen questions in both health and computing. Multimedia research has, thus, evolved into a core enabler for future applications that could shape the future health of society.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This special issue presents a set of articles from international researchers in the field that are each also indicating this exciting field of multimedia in health care. Health systems worldwide are challenged on multiple fronts. Demographic change, the increase of both communicable and noncommunicable, and chronic diseases and economic sustainability are just some examples. On the other hand, medical as well as technical progress have dramatically improved the possibilities for not just disease prevention, early recognition, and therapy, but living well beyond traditional expectations. Information and communication technologies (ICT) play a vital role as a part of this progress, and it is of utmost importance that researchers from all communities of ICT investigate opportunities to contribute to improving worldwide health with their expertise. Multimedia and multimodal sensors have become an integral part of our lives. People take pictures and videos, communicate with rich media beyond voice and text including social media mechanisms, and collect tremendous amounts of continuous data about their lives through smartphones, wearable devices, and ubiquitous ambient sensors. This opens amazing opportunities to solve personal and societal challenges, but also imposes new and so far, unforeseen questions in both health and computing. Multimedia research has, thus, evolved into a core enabler for future applications that could shape the future health of society.", "title": "Editorial Special Issue", "normalizedTitle": "Editorial Special Issue", "fno": "09770005", "hasPdf": true, "idPrefix": "mu", "keywords": [ "Special Issues And Sections", "Medical Services", "Wearable Sensors", "Streaming Media", "Multimedia Databases", "Videos", "Wearable Computers", "Medical Internet Of Things", "Information And Communication Technology" ], "authors": [ { "givenName": "Susanne", "surname": "Boll", "fullName": "Susanne Boll", "affiliation": "University of Oldenburg, Oldenburg, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Jeannie", "surname": "S. Lee", "fullName": "Jeannie S. Lee", "affiliation": "Singapore Institute of Technology, Singapore, Singapore", "__typename": "ArticleAuthorType" }, { "givenName": "Jochen", "surname": "Meyer", "fullName": "Jochen Meyer", "affiliation": "OFFIS–Institute for Information Technology, Oldenburg, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Nitish", "surname": "Nag", "fullName": "Nitish Nag", "affiliation": "University of California – Irvine, Irvine, CA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Noel E.", "surname": "O'Connor", "fullName": "Noel E. O'Connor", "affiliation": "Dublin City University, Dublin, Ireland", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": true, "isOpenAccess": true, "issueNum": "01", "pubDate": "2022-01-01 00:00:00", "pubType": "mags", "pages": "5-6", "year": "2022", "issn": "1070-986X", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "trans/sc/2012/04/tsc2012040469", "title": "Guest Editorial: Special Issue on Cloud Computing", "doi": null, "abstractUrl": "/journal/sc/2012/04/tsc2012040469/13rRUIJcWxt", "parentPublication": { "id": "trans/sc", "title": "IEEE Transactions on Services Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/lt/2011/01/tlt2011010001", "title": "Guest Editorial: Special Issue on Intelligent and Innovative Support Systems for CSCL", "doi": null, "abstractUrl": "/journal/lt/2011/01/tlt2011010001/13rRUwhpBKA", "parentPublication": { "id": "trans/lt", "title": "IEEE Transactions on Learning Technologies", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/lt/2015/01/07061945", "title": "Guest Editorial: Special Issue on Seamless, Ubiquitous, and Contextual Learning", "doi": null, "abstractUrl": "/journal/lt/2015/01/07061945/13rRUx0xPW3", "parentPublication": { "id": "trans/lt", "title": "IEEE Transactions on Learning Technologies", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2014/02/06840898", "title": "Guest Editorial: Special Issue on Haptics in Rehabilitation and Neural Engineering", "doi": null, "abstractUrl": "/journal/th/2014/02/06840898/13rRUxBrGha", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/bd/2022/04/09821021", "title": "Guest Editorial: Special Issue on Social Media Computing", "doi": null, "abstractUrl": "/journal/bd/2022/04/09821021/1EQeRiLzGak", "parentPublication": { "id": "trans/bd", "title": "IEEE Transactions on Big Data", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tc/2023/01/09971724", "title": "IEEE TC Special Issue on Real-Time Systems", "doi": null, "abstractUrl": "/journal/tc/2023/01/09971724/1ISVTgsKSDC", "parentPublication": { "id": "trans/tc", "title": "IEEE Transactions on Computers", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tc/2023/02/10019339", "title": "Guest Editorial: IEEE Transactions on Computer, Special Issue on Hardware Security", "doi": null, "abstractUrl": "/journal/tc/2023/02/10019339/1K2izApCAfK", "parentPublication": { "id": "trans/tc", "title": "IEEE Transactions on Computers", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2023/06/10120668", "title": "Editorial: Special Section on Egocentric Perception", "doi": null, "abstractUrl": "/journal/tp/2023/06/10120668/1MTPfxFC120", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/su/2020/03/09188341", "title": "Special Issue Editorial: Intelligent Data Analysis for Sustainable Computing", "doi": null, "abstractUrl": "/journal/su/2020/03/09188341/1mYZ6quLlLy", "parentPublication": { "id": "trans/su", "title": "IEEE Transactions on Sustainable Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/su/2021/02/09448587", "title": "Editorial for the Special Issue on Sustainable Cyber Forensics and Threat Intelligence", "doi": null, "abstractUrl": "/journal/su/2021/02/09448587/1ugDNio07Zu", "parentPublication": { "id": "trans/su", "title": "IEEE Transactions on Sustainable Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09770006", "articleId": "1D832vOZ3na", "__typename": "AdjacentArticleType" }, "next": { "fno": "09699016", "articleId": "1ADJffcUBcA", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNqJHFwx", "title": "April", "year": "2016", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUzp02oq", "doi": "10.1109/TVCG.2016.2520163", "abstract": null, "abstracts": [], "normalizedAbstract": null, "title": "IEEE Visualization and Graphics Technical Committee (VGTC)", "normalizedTitle": "IEEE Visualization and Graphics Technical Committee (VGTC)", "fno": "07433480", "hasPdf": true, "idPrefix": "tg", "keywords": [], "authors": [], "replicability": null, "showBuyMe": false, "showRecommendedArticles": false, "isOpenAccess": true, "issueNum": "04", "pubDate": "2016-04-01 00:00:00", "pubType": "trans", "pages": "vii-vii", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "07433484", "articleId": "13rRUwI5U2M", "__typename": "AdjacentArticleType" }, "next": { "fno": "07433481", "articleId": "13rRUyv53Ft", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNqJHFwx", "title": "April", "year": "2016", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwvBy8X", "doi": "10.1109/TVCG.2016.2520167", "abstract": null, "abstracts": [], "normalizedAbstract": null, "title": "Papers Reviewers", "normalizedTitle": "Papers Reviewers", "fno": "07433490", "hasPdf": true, "idPrefix": "tg", "keywords": [], "authors": [], "replicability": null, "showBuyMe": false, "showRecommendedArticles": false, "isOpenAccess": true, "issueNum": "04", "pubDate": "2016-04-01 00:00:00", "pubType": "trans", "pages": "x-x", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "07433493", "articleId": "13rRUxYINfg", "__typename": "AdjacentArticleType" }, "next": { "fno": "07433496", "articleId": "13rRUzphDxZ", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNwMob9C", "title": "April", "year": "2018", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "24", "label": "April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUygT7sK", "doi": "10.1109/TVCG.2018.2805145", "abstract": "Presents paper reviewers for the 2018 Virtual Realty Conference.", "abstracts": [ { "abstractType": "Regular", "content": "Presents paper reviewers for the 2018 Virtual Realty Conference.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Presents paper reviewers for the 2018 Virtual Realty Conference.", "title": "Papers Reviewers", "normalizedTitle": "Papers Reviewers", "fno": "08315157", "hasPdf": true, "idPrefix": "tg", "keywords": [], "authors": [], "replicability": null, "showBuyMe": false, "showRecommendedArticles": true, "isOpenAccess": true, "issueNum": "04", "pubDate": "2018-04-01 00:00:00", "pubType": "trans", "pages": "xi-xii", "year": "2018", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "trans/tg/2015/04/07064834", "title": "Conference Author Index", "doi": null, "abstractUrl": "/journal/tg/2015/04/07064834/13rRUEgs2BZ", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2015/04/07064848", "title": "VR Reviewers", "doi": null, "abstractUrl": "/journal/tg/2015/04/07064848/13rRUwInv4p", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2015/04/07064818", "title": "Committees", "doi": null, "abstractUrl": "/journal/tg/2015/04/07064818/13rRUxYrbMk", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2019/01/08558647", "title": "2018 Reviewers List", "doi": null, "abstractUrl": "/journal/tp/2019/01/08558647/17D45Wda7ee", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/05/08676393", "title": "Papers Reviewers for Journal Papers", "doi": null, "abstractUrl": "/journal/tg/2019/05/08676393/18NkgFaYnoQ", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2022/9617/0/961700z020", "title": "IEEE VR 2022 Paper Reviewers for Conference Papers", "doi": null, "abstractUrl": "/proceedings-article/vr/2022/961700z020/1CJbP3bgi6Q", "parentPublication": { "id": "proceedings/vr/2022/9617/0", "title": "2022 IEEE on Conference Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2022/5325/0/532500z015", "title": "ISMAR 2022 Paper Reviewers for Conference Papers", "doi": null, "abstractUrl": "/proceedings-article/ismar/2022/532500z015/1JrR19WT8dO", "parentPublication": { "id": "proceedings/ismar/2022/5325/0", "title": "2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2020/05/09052078", "title": "Paper Reviewers for Journal Papers", "doi": null, "abstractUrl": "/journal/tg/2020/05/09052078/1iE6QAEcbtK", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2021/1838/0/255600z020", "title": "Paper Reviewers for Conference Papers", "doi": null, "abstractUrl": "/proceedings-article/vr/2021/255600z020/1tuAyYF2bdK", "parentPublication": { "id": "proceedings/vr/2021/1838/0", "title": "2021 IEEE Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2021/0158/0/015800z014", "title": "ISMAR 2021 Paper Reviewers for Conference Papers", "doi": null, "abstractUrl": "/proceedings-article/ismar/2021/015800z014/1yeCXzAxvAQ", "parentPublication": { "id": "proceedings/ismar/2021/0158/0", "title": "2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08315169", "articleId": "13rRUxASuhH", "__typename": "AdjacentArticleType" }, "next": { "fno": "08267487", "articleId": "13rRUxYrbMo", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "1sP18ke9Y64", "title": "May", "year": "2021", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "27", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1sP1eiSjsxa", "doi": "10.1109/TVCG.2021.3067813", "abstract": "Presents a listing of reviewers who contributed to this publication in 2020.", "abstracts": [ { "abstractType": "Regular", "content": "Presents a listing of reviewers who contributed to this publication in 2020.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Presents a listing of reviewers who contributed to this publication in 2020.", "title": "Paper Reviewers for Journal Papers", "normalizedTitle": "Paper Reviewers for Journal Papers", "fno": "09405569", "hasPdf": true, "idPrefix": "tg", "keywords": [], "authors": [], "replicability": null, "showBuyMe": false, "showRecommendedArticles": false, "isOpenAccess": true, "issueNum": "05", "pubDate": "2021-05-01 00:00:00", "pubType": "trans", "pages": "ix-ix", "year": "2021", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "09405532", "articleId": "1sP1eX0QLSM", "__typename": "AdjacentArticleType" }, "next": { "fno": "09405570", "articleId": "1sP1dxYwC4g", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "1CpcG1DISYM", "title": "May", "year": "2022", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "28", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1CpcRgw5BT2", "doi": "10.1109/TVCG.2022.3156742", "abstract": "The 2022 IEEE VGTC Virtual Reality Lifetime Achievement Award goes to Gudrun Klinker of the Technical University of Munich, in recognition of her lifetime contributions to the development of ubiquitous augmented reality systems.", "abstracts": [ { "abstractType": "Regular", "content": "The 2022 IEEE VGTC Virtual Reality Lifetime Achievement Award goes to Gudrun Klinker of the Technical University of Munich, in recognition of her lifetime contributions to the development of ubiquitous augmented reality systems.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The 2022 IEEE VGTC Virtual Reality Lifetime Achievement Award goes to Gudrun Klinker of the Technical University of Munich, in recognition of her lifetime contributions to the development of ubiquitous augmented reality systems.", "title": "VGTC Lifetime Achievement Award", "normalizedTitle": "VGTC Lifetime Achievement Award", "fno": "09754334", "hasPdf": true, "idPrefix": "tg", "keywords": [], "authors": [ { "givenName": "Gudrun", "surname": "Klinker", "fullName": "Gudrun Klinker", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": false, "isOpenAccess": true, "issueNum": "05", "pubDate": "2022-05-01 00:00:00", "pubType": "trans", "pages": "xvii-xvii", "year": "2022", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "09754377", "articleId": "1CpcIliaHh6", "__typename": "AdjacentArticleType" }, "next": { "fno": "09754335", "articleId": "1Cpd1uMcyMU", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "1CpcG1DISYM", "title": "May", "year": "2022", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "28", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1Cpd3cMOrCM", "doi": "10.1109/TVCG.2022.3156769", "abstract": "The 2021 VGTC Virtual Reality Best Dissertation Award goes to Mayra Donaji Barrera Machuca, a 2019 graduate from Simon Fraser University, for her dissertation entitled, &#x201C;Towards More Accurate Immersive 3D Sketching.&#x201D;", "abstracts": [ { "abstractType": "Regular", "content": "The 2021 VGTC Virtual Reality Best Dissertation Award goes to Mayra Donaji Barrera Machuca, a 2019 graduate from Simon Fraser University, for her dissertation entitled, &#x201C;Towards More Accurate Immersive 3D Sketching.&#x201D;", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The 2021 VGTC Virtual Reality Best Dissertation Award goes to Mayra Donaji Barrera Machuca, a 2019 graduate from Simon Fraser University, for her dissertation entitled, “Towards More Accurate Immersive 3D Sketching.”", "title": "IEEE VR 2022", "normalizedTitle": "IEEE VR 2022", "fno": "09754376", "hasPdf": true, "idPrefix": "tg", "keywords": [], "authors": [ { "givenName": "Mayra Donaji Barrera", "surname": "Machuca", "fullName": "Mayra Donaji Barrera Machuca", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Javad", "surname": "Fotouhi", "fullName": "Javad Fotouhi", "affiliation": "Johns Hopkins University, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": false, "isOpenAccess": true, "issueNum": "05", "pubDate": "2022-05-01 00:00:00", "pubType": "trans", "pages": "xiii-xiii", "year": "2022", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "09754283", "articleId": "1Cpd1kYtniM", "__typename": "AdjacentArticleType" }, "next": { "fno": "09754378", "articleId": "1Cpd403V6Ba", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNyq0zFI", "title": "May", "year": "2020", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "26", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1iFLK7FLSsE", "doi": "10.1109/TVCG.2020.2978997", "abstract": "The 2019 VGTC Virtual Reality Best Dissertation Award goes to Qi Sun, a 2018 graduate from Stony Brook University, for his dissertation entitled, &#x201c;Computational Methods for Immersive Perception.&#x201d;", "abstracts": [ { "abstractType": "Regular", "content": "The 2019 VGTC Virtual Reality Best Dissertation Award goes to Qi Sun, a 2018 graduate from Stony Brook University, for his dissertation entitled, &#x201c;Computational Methods for Immersive Perception.&#x201d;", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The 2019 VGTC Virtual Reality Best Dissertation Award goes to Qi Sun, a 2018 graduate from Stony Brook University, for his dissertation entitled, “Computational Methods for Immersive Perception.”", "title": "The 2019 VGTC Virtual Reality Best Dissertation Award", "normalizedTitle": "The 2019 VGTC Virtual Reality Best Dissertation Award", "fno": "09052629", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Awards" ], "authors": [ { "givenName": "Qi", "surname": "Sun", "fullName": "Qi Sun", "affiliation": "Adobe Research, San Jose", "__typename": "ArticleAuthorType" }, { "givenName": "Mahdi", "surname": "Azmandian", "fullName": "Mahdi Azmandian", "affiliation": "The University of Southern California", "__typename": "ArticleAuthorType" }, { "givenName": "James", "surname": "Baumeister", "fullName": "James Baumeister", "affiliation": "University of South Australia", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": false, "isOpenAccess": true, "issueNum": "05", "pubDate": "2020-05-01 00:00:00", "pubType": "trans", "pages": "xii-xiii", "year": "2020", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "09052078", "articleId": "1iE6QAEcbtK", "__typename": "AdjacentArticleType" }, "next": { "fno": "08998297", "articleId": "1hrXhk9mu9W", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "1zBamVZHyne", "title": "Jan.", "year": "2022", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "28", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1zBaY9iZ9bq", "doi": "10.1109/TVCG.2021.3114603", "abstract": "The 2021 VGTC Visualization Dissertation Award goes to Arjun Srinivasan. Arjun Srinivasan is a member of the Senior Research Staff at Tableau Software in Seattle. He received his Ph.D. from the Georgia Institute of Technology under the supervision of Regents Professor John Stasko. His dissertation bridges the fields of Information Visualization, Human-Computer Interaction, and Natural Language Processing to illustrate the potential of visualization interfaces combining natural language (NL) and direct manipulation (DM) for fluid and expressive human-data interaction experiences.", "abstracts": [ { "abstractType": "Regular", "content": "The 2021 VGTC Visualization Dissertation Award goes to Arjun Srinivasan. Arjun Srinivasan is a member of the Senior Research Staff at Tableau Software in Seattle. He received his Ph.D. from the Georgia Institute of Technology under the supervision of Regents Professor John Stasko. His dissertation bridges the fields of Information Visualization, Human-Computer Interaction, and Natural Language Processing to illustrate the potential of visualization interfaces combining natural language (NL) and direct manipulation (DM) for fluid and expressive human-data interaction experiences.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The 2021 VGTC Visualization Dissertation Award goes to Arjun Srinivasan. Arjun Srinivasan is a member of the Senior Research Staff at Tableau Software in Seattle. He received his Ph.D. from the Georgia Institute of Technology under the supervision of Regents Professor John Stasko. His dissertation bridges the fields of Information Visualization, Human-Computer Interaction, and Natural Language Processing to illustrate the potential of visualization interfaces combining natural language (NL) and direct manipulation (DM) for fluid and expressive human-data interaction experiences.", "title": "2021 VGTC Visualization Dissertation Award&#x2014;Arjun Srinivasan, Tableau Software", "normalizedTitle": "2021 VGTC Visualization Dissertation Award—Arjun Srinivasan, Tableau Software", "fno": "09663059", "hasPdf": true, "idPrefix": "tg", "keywords": [], "authors": [], "replicability": null, "showBuyMe": false, "showRecommendedArticles": false, "isOpenAccess": true, "issueNum": "01", "pubDate": "2022-01-01 00:00:00", "pubType": "trans", "pages": "xxx-xxx", "year": "2022", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "09664410", "articleId": "1zHDIcL2ZOg", "__typename": "AdjacentArticleType" }, "next": { "fno": "09663079", "articleId": "1zBay2vt8DC", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWJ", "title": "Oct.-Dec.", "year": "2017", "issueNum": "04", "idPrefix": "th", "pubType": "journal", "volume": "10", "label": "Oct.-Dec.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwInv4D", "doi": "10.1109/TOH.2017.2691328", "abstract": "Although Augmented Reality (AR) has been around for almost five decades, only recently we have witnessed AR systems and applications entering in our everyday life. Representative examples of this technological revolution are the smartphone games “Pokémon GO” and “Ingress” or the Google Translate real-time sign interpretation app. Even if AR applications are already quite compelling and widespread, users are still not able to physically interact with the computer-generated reality. In this respect, wearable haptics can provide the compelling illusion of touching the superimposed virtual objects without constraining the motion or the workspace of the user. In this paper, we present the experimental evaluation of two wearable haptic interfaces for the fingers in three AR scenarios, enrolling 38 participants. In the first experiment, subjects were requested to write on a virtual board using a real chalk. The haptic devices provided the interaction forces between the chalk and the board. In the second experiment, subjects were asked to pick and place virtual and real objects. The haptic devices provided the interaction forces due to the weight of the virtual objects. In the third experiment, subjects were asked to balance a virtual sphere on a real cardboard. The haptic devices provided the interaction forces due to the weight of the virtual sphere rolling on the cardboard. Providing haptic feedback through the considered wearable device significantly improved the performance of all the considered tasks. Moreover, subjects significantly preferred conditions providing wearable haptic feedback.", "abstracts": [ { "abstractType": "Regular", "content": "Although Augmented Reality (AR) has been around for almost five decades, only recently we have witnessed AR systems and applications entering in our everyday life. Representative examples of this technological revolution are the smartphone games “Pokémon GO” and “Ingress” or the Google Translate real-time sign interpretation app. Even if AR applications are already quite compelling and widespread, users are still not able to physically interact with the computer-generated reality. In this respect, wearable haptics can provide the compelling illusion of touching the superimposed virtual objects without constraining the motion or the workspace of the user. In this paper, we present the experimental evaluation of two wearable haptic interfaces for the fingers in three AR scenarios, enrolling 38 participants. In the first experiment, subjects were requested to write on a virtual board using a real chalk. The haptic devices provided the interaction forces between the chalk and the board. In the second experiment, subjects were asked to pick and place virtual and real objects. The haptic devices provided the interaction forces due to the weight of the virtual objects. In the third experiment, subjects were asked to balance a virtual sphere on a real cardboard. The haptic devices provided the interaction forces due to the weight of the virtual sphere rolling on the cardboard. Providing haptic feedback through the considered wearable device significantly improved the performance of all the considered tasks. Moreover, subjects significantly preferred conditions providing wearable haptic feedback.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Although Augmented Reality (AR) has been around for almost five decades, only recently we have witnessed AR systems and applications entering in our everyday life. Representative examples of this technological revolution are the smartphone games “Pokémon GO” and “Ingress” or the Google Translate real-time sign interpretation app. Even if AR applications are already quite compelling and widespread, users are still not able to physically interact with the computer-generated reality. In this respect, wearable haptics can provide the compelling illusion of touching the superimposed virtual objects without constraining the motion or the workspace of the user. In this paper, we present the experimental evaluation of two wearable haptic interfaces for the fingers in three AR scenarios, enrolling 38 participants. In the first experiment, subjects were requested to write on a virtual board using a real chalk. The haptic devices provided the interaction forces between the chalk and the board. In the second experiment, subjects were asked to pick and place virtual and real objects. The haptic devices provided the interaction forces due to the weight of the virtual objects. In the third experiment, subjects were asked to balance a virtual sphere on a real cardboard. The haptic devices provided the interaction forces due to the weight of the virtual sphere rolling on the cardboard. Providing haptic feedback through the considered wearable device significantly improved the performance of all the considered tasks. Moreover, subjects significantly preferred conditions providing wearable haptic feedback.", "title": "Evaluation of Wearable Haptic Systems for the Fingers in Augmented Reality Applications", "normalizedTitle": "Evaluation of Wearable Haptic Systems for the Fingers in Augmented Reality Applications", "fno": "07892978", "hasPdf": true, "idPrefix": "th", "keywords": [ "Haptic Interfaces", "DC Motors", "Skin", "Augmented Reality", "Actuators", "Google", "Servomotors", "Wearable Haptics", "Augmented Reality", "AR", "Cutaneous Feedback", "Tactile Feedback", "Fingertip Haptics" ], "authors": [ { "givenName": "Maurizio", "surname": "Maisto", "fullName": "Maurizio Maisto", "affiliation": "Dipartimento di Ingegneria Informatica, Automatica e Gestionale, Sapienza Universita di Roma, Rome, Italy", "__typename": "ArticleAuthorType" }, { "givenName": "Claudio", "surname": "Pacchierotti", "fullName": "Claudio Pacchierotti", "affiliation": "CNRS at Irisa and Inria Rennes Bretagne Atlantique, Rennes, France", "__typename": "ArticleAuthorType" }, { "givenName": "Francesco", "surname": "Chinello", "fullName": "Francesco Chinello", "affiliation": "Department of Business and Technology Development, Aarhus University, Herning, Denmark", "__typename": "ArticleAuthorType" }, { "givenName": "Gionata", "surname": "Salvietti", "fullName": "Gionata Salvietti", "affiliation": "Department of Advanced Robotics, Istituto Italiano di Tecnologia, Genova, Italy", "__typename": "ArticleAuthorType" }, { "givenName": "Alessandro", "surname": "De Luca", "fullName": "Alessandro De Luca", "affiliation": "Dipartimento di Ingegneria Informatica, Automatica e Gestionale, Sapienza Universita di Roma, Rome, Italy", "__typename": "ArticleAuthorType" }, { "givenName": "Domenico", "surname": "Prattichizzo", "fullName": "Domenico Prattichizzo", "affiliation": "Department of Advanced Robotics, Istituto Italiano di Tecnologia, Genova, Italy", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "04", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "511-522", "year": "2017", "issn": "1939-1412", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/haptics/2010/6821/0/05444645", "title": "Stiffness modulation for Haptic Augmented Reality: Extension to 3D interaction", "doi": null, "abstractUrl": "/proceedings-article/haptics/2010/05444645/12OmNwGZNQB", "parentPublication": { "id": "proceedings/haptics/2010/6821/0", "title": "2010 IEEE Haptics Symposium (Formerly known as Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2010/9343/0/05643585", "title": "Haptic simulation of breast cancer palpation: A case study of haptic augmented reality", "doi": null, "abstractUrl": "/proceedings-article/ismar/2010/05643585/12OmNwtn3ui", "parentPublication": { "id": "proceedings/ismar/2010/9343/0", "title": "2010 IEEE International Symposium on Mixed and Augmented Reality", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dui/2013/6097/0/06550228", "title": "Poster: A wearable augmented reality system with haptic feedback and its performance in virtual assembly tasks", "doi": null, "abstractUrl": "/proceedings-article/3dui/2013/06550228/12OmNxiKrWG", "parentPublication": { "id": "proceedings/3dui/2013/6097/0", "title": "2013 IEEE Symposium on 3D User Interfaces (3DUI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2018/3365/0/08446280", "title": "Enhancing the Stiffness Perception of Tangible Objects in Mixed Reality Using Wearable Haptics", "doi": null, "abstractUrl": "/proceedings-article/vr/2018/08446280/13bd1AIBM2a", "parentPublication": { "id": "proceedings/vr/2018/3365/0", "title": "2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2017/03/07784835", "title": "A 3-RSR Haptic Wearable Device for Rendering Fingertip Contact Forces", "doi": null, "abstractUrl": "/journal/th/2017/03/07784835/13rRUxZ0o1H", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/rtcsa/2018/7759/0/775900a209", "title": "Exploring Augmented Reality Interaction for Everyday Multipurpose Wearable Robots", "doi": null, "abstractUrl": "/proceedings-article/rtcsa/2018/775900a209/17D45WaTkd9", "parentPublication": { "id": "proceedings/rtcsa/2018/7759/0", "title": "2018 IEEE 24th International Conference on Embedded and Real-Time Computing Systems and Applications (RTCSA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2019/1377/0/08797718", "title": "Haptic Prop: A Tangible Prop for Semi-passive Haptic Interaction", "doi": null, "abstractUrl": "/proceedings-article/vr/2019/08797718/1cJ0Lqfe0gw", "parentPublication": { "id": "proceedings/vr/2019/1377/0", "title": "2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2019/4765/0/476500a042", "title": "Smart Haproxy: A Novel Vibrotactile Feedback Prototype Combining Passive and Active Haptic in AR Interaction", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2019/476500a042/1gysov56h20", "parentPublication": { "id": "proceedings/ismar-adjunct/2019/4765/0", "title": "2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vrw/2020/6532/0/09090648", "title": "Combining Wristband Display and Wearable Haptics for Augmented Reality", "doi": null, "abstractUrl": "/proceedings-article/vrw/2020/09090648/1jIxzbR8eVa", "parentPublication": { "id": "proceedings/vrw/2020/6532/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2021/0158/0/015800z018", "title": "Keynote Speaker: Wearable Haptics for Virtual and Augmented Reality", "doi": null, "abstractUrl": "/proceedings-article/ismar/2021/015800z018/1yeD29pZAsw", "parentPublication": { "id": "proceedings/ismar/2021/0158/0", "title": "2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08012404", "articleId": "13rRUwbaqV1", "__typename": "AdjacentArticleType" }, "next": { "fno": "07959657", "articleId": "13rRUyY294L", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXFgEI", "name": "tth201704-07892978s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/tth201704-07892978s1.zip", "extension": "zip", "size": "46.2 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNvvc5OL", "title": "April", "year": "2013", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "19", "label": "April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUx0xPIH", "doi": "10.1109/TVCG.2013.34", "abstract": "Virtual walking, a fundamental task in Virtual Reality (VR), is greatly influenced by the locomotion interface being used, by the specificities of input and output devices, and by the way the virtual environment is represented. No matter how virtual walking is controlled, the generation of realistic virtual trajectories is absolutely required for some applications, especially those dedicated to the study of walking behaviors in VR, navigation through virtual places for architecture, rehabilitation and training. Previous studies focused on evaluating the realism of locomotion trajectories have mostly considered the result of the locomotion task (efficiency, accuracy) and its subjective perception (presence, cybersickness). Few focused on the locomotion trajectory itself, but in situation of geometrically constrained task. In this paper, we study the realism of unconstrained trajectories produced during virtual walking by addressing the following question: did the user reach his destination by virtually walking along a trajectory he would have followed in similar real conditions? To this end, we propose a comprehensive evaluation framework consisting on a set of trajectographical criteria and a locomotion model to generate reference trajectories. We consider a simple locomotion task where users walk between two oriented points in space. The travel path is analyzed both geometrically and temporally in comparison to simulated reference trajectories. In addition, we demonstrate the framework over a user study which considered an initial set of common and frequent virtual walking conditions, namely different input devices, output display devices, control laws, and visualization modalities. The study provides insight into the relative contributions of each condition to the overall realism of the resulting virtual trajectories.", "abstracts": [ { "abstractType": "Regular", "content": "Virtual walking, a fundamental task in Virtual Reality (VR), is greatly influenced by the locomotion interface being used, by the specificities of input and output devices, and by the way the virtual environment is represented. No matter how virtual walking is controlled, the generation of realistic virtual trajectories is absolutely required for some applications, especially those dedicated to the study of walking behaviors in VR, navigation through virtual places for architecture, rehabilitation and training. Previous studies focused on evaluating the realism of locomotion trajectories have mostly considered the result of the locomotion task (efficiency, accuracy) and its subjective perception (presence, cybersickness). Few focused on the locomotion trajectory itself, but in situation of geometrically constrained task. In this paper, we study the realism of unconstrained trajectories produced during virtual walking by addressing the following question: did the user reach his destination by virtually walking along a trajectory he would have followed in similar real conditions? To this end, we propose a comprehensive evaluation framework consisting on a set of trajectographical criteria and a locomotion model to generate reference trajectories. We consider a simple locomotion task where users walk between two oriented points in space. The travel path is analyzed both geometrically and temporally in comparison to simulated reference trajectories. In addition, we demonstrate the framework over a user study which considered an initial set of common and frequent virtual walking conditions, namely different input devices, output display devices, control laws, and visualization modalities. The study provides insight into the relative contributions of each condition to the overall realism of the resulting virtual trajectories.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Virtual walking, a fundamental task in Virtual Reality (VR), is greatly influenced by the locomotion interface being used, by the specificities of input and output devices, and by the way the virtual environment is represented. No matter how virtual walking is controlled, the generation of realistic virtual trajectories is absolutely required for some applications, especially those dedicated to the study of walking behaviors in VR, navigation through virtual places for architecture, rehabilitation and training. Previous studies focused on evaluating the realism of locomotion trajectories have mostly considered the result of the locomotion task (efficiency, accuracy) and its subjective perception (presence, cybersickness). Few focused on the locomotion trajectory itself, but in situation of geometrically constrained task. In this paper, we study the realism of unconstrained trajectories produced during virtual walking by addressing the following question: did the user reach his destination by virtually walking along a trajectory he would have followed in similar real conditions? To this end, we propose a comprehensive evaluation framework consisting on a set of trajectographical criteria and a locomotion model to generate reference trajectories. We consider a simple locomotion task where users walk between two oriented points in space. The travel path is analyzed both geometrically and temporally in comparison to simulated reference trajectories. In addition, we demonstrate the framework over a user study which considered an initial set of common and frequent virtual walking conditions, namely different input devices, output display devices, control laws, and visualization modalities. The study provides insight into the relative contributions of each condition to the overall realism of the resulting virtual trajectories.", "title": "Kinematic Evaluation of Virtual Walking Trajectories", "normalizedTitle": "Kinematic Evaluation of Virtual Walking Trajectories", "fno": "ttg2013040671", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Trajectory", "Legged Locomotion", "Logic Gates", "Visualization", "Cameras", "Virtual Environments", "Angular Velocity", "Perception Action", "Locomotion", "Evaluation", "Motor Control", "Vision" ], "authors": [ { "givenName": "G.", "surname": "Cirio", "fullName": "G. Cirio", "affiliation": "INRIA Rennes, Rennes, France", "__typename": "ArticleAuthorType" }, { "givenName": "A.", "surname": "Olivier", "fullName": "A. Olivier", "affiliation": "INRIA Rennes, Rennes, France", "__typename": "ArticleAuthorType" }, { "givenName": "M.", "surname": "Marchal", "fullName": "M. Marchal", "affiliation": "INRIA Rennes, Rennes, France", "__typename": "ArticleAuthorType" }, { "givenName": "J.", "surname": "Pettre", "fullName": "J. Pettre", "affiliation": "INRIA Rennes, Rennes, France", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "04", "pubDate": "2013-04-01 00:00:00", "pubType": "trans", "pages": "671-680", "year": "2013", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vr/2014/2871/0/06802053", "title": "An enhanced steering algorithm for redirected walking in virtual environments", "doi": null, "abstractUrl": "/proceedings-article/vr/2014/06802053/12OmNCbU2Wt", "parentPublication": { "id": "proceedings/vr/2014/2871/0", "title": "2014 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2015/1727/0/07223389", "title": "The effect of head mounted display weight and locomotion method on the perceived naturalness of virtual walking speeds", "doi": null, "abstractUrl": "/proceedings-article/vr/2015/07223389/12OmNwqft3l", "parentPublication": { "id": "proceedings/vr/2015/1727/0", "title": "2015 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dui/2013/6097/0/06550194", "title": "Flexible spaces: Dynamic layout generation for infinite walking in virtual environments", "doi": null, "abstractUrl": "/proceedings-article/3dui/2013/06550194/12OmNyFU75b", "parentPublication": { "id": "proceedings/3dui/2013/6097/0", "title": "2013 IEEE Symposium on 3D User Interfaces (3DUI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2016/0836/0/07504742", "title": "Simultaneous mapping and redirected walking for ad hoc free walking in virtual environments", "doi": null, "abstractUrl": "/proceedings-article/vr/2016/07504742/12OmNyUFg0I", "parentPublication": { "id": "proceedings/vr/2016/0836/0", "title": "2016 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2018/3365/0/08448288", "title": "Experiencing an Invisible World War I Battlefield Through Narrative-Driven Redirected Walking in Virtual Reality", "doi": null, "abstractUrl": "/proceedings-article/vr/2018/08448288/13bd1fZBGdu", "parentPublication": { "id": "proceedings/vr/2018/3365/0", "title": "2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2018/3365/0/08446587", "title": "Do Textures and Global Illumination Influence the Perception of Redirected Walking Based on Translational Gain?", "doi": null, "abstractUrl": "/proceedings-article/vr/2018/08446587/13bd1gJ1v0m", "parentPublication": { "id": "proceedings/vr/2018/3365/0", "title": "2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2018/07/07946183", "title": "Walking with Virtual People: Evaluation of Locomotion Interfaces in Dynamic Environments", "doi": null, "abstractUrl": "/journal/tg/2018/07/07946183/13rRUEgs2C2", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2014/04/ttg201404569", "title": "Establishing the Range of Perceptually Natural Visual Walking Speeds for Virtual Walking-In-Place Locomotion", "doi": null, "abstractUrl": "/journal/tg/2014/04/ttg201404569/13rRUxAASTb", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2021/07/08967011", "title": "The Role of Binocular Vision in Avoiding Virtual Obstacles While Walking", "doi": null, "abstractUrl": "/journal/tg/2021/07/08967011/1gPjyDVBxF6", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vrw/2020/6532/0/09090595", "title": "Reactive Alignment of Virtual and Physical Environments Using Redirected Walking", "doi": null, "abstractUrl": "/proceedings-article/vrw/2020/09090595/1jIxm1j8B2w", "parentPublication": { "id": "proceedings/vrw/2020/6532/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2013040662", "articleId": "13rRUzpzeB4", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2013040681", "articleId": "13rRUILLkvr", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXFgNq", "name": "ttg2013040671s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg2013040671s1.zip", "extension": "zip", "size": "447 kB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNzA6GUv", "title": "May", "year": "2019", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "25", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "17PYEjG6pn1", "doi": "10.1109/TVCG.2019.2898781", "abstract": "Traditional optical manufacturing poses a great challenge to near-eye display designers due to large lead times in the order of multiple weeks, limiting the abilities of optical designers to iterate fast and explore beyond conventional designs. We present a complete near-eye display manufacturing pipeline with a day lead time using commodity hardware. Our novel manufacturing pipeline consists of several innovations including a rapid production technique to improve surface of a 3D printed component to optical quality suitable for near-eye display application, a computational design methodology using machine learning and ray tracing to create freeform static projection screen surfaces for near-eye displays that can represent arbitrary focal surfaces, and a custom projection lens design that distributes pixels non-uniformly for a foveated near-eye display hardware design candidate. We have demonstrated untethered augmented reality near-eye display prototypes to assess success of our technique, and show that a ski-goggles form factor, a large monocular field of view <inline-formula><tex-math notation=\"LaTeX\">Z_$(30^{o}\\times 55^{o})$_Z</tex-math></inline-formula>, and a resolution of 12 cycles per degree can be achieved.", "abstracts": [ { "abstractType": "Regular", "content": "Traditional optical manufacturing poses a great challenge to near-eye display designers due to large lead times in the order of multiple weeks, limiting the abilities of optical designers to iterate fast and explore beyond conventional designs. We present a complete near-eye display manufacturing pipeline with a day lead time using commodity hardware. Our novel manufacturing pipeline consists of several innovations including a rapid production technique to improve surface of a 3D printed component to optical quality suitable for near-eye display application, a computational design methodology using machine learning and ray tracing to create freeform static projection screen surfaces for near-eye displays that can represent arbitrary focal surfaces, and a custom projection lens design that distributes pixels non-uniformly for a foveated near-eye display hardware design candidate. We have demonstrated untethered augmented reality near-eye display prototypes to assess success of our technique, and show that a ski-goggles form factor, a large monocular field of view <inline-formula><tex-math notation=\"LaTeX\">$(30^{o}\\times 55^{o})$</tex-math><alternatives><graphic position=\"float\" orientation=\"portrait\" xlink:href=\"25tvcg05-aksit-2898781-eqinline-1-small.tif\"/></alternatives></inline-formula>, and a resolution of 12 cycles per degree can be achieved.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Traditional optical manufacturing poses a great challenge to near-eye display designers due to large lead times in the order of multiple weeks, limiting the abilities of optical designers to iterate fast and explore beyond conventional designs. We present a complete near-eye display manufacturing pipeline with a day lead time using commodity hardware. Our novel manufacturing pipeline consists of several innovations including a rapid production technique to improve surface of a 3D printed component to optical quality suitable for near-eye display application, a computational design methodology using machine learning and ray tracing to create freeform static projection screen surfaces for near-eye displays that can represent arbitrary focal surfaces, and a custom projection lens design that distributes pixels non-uniformly for a foveated near-eye display hardware design candidate. We have demonstrated untethered augmented reality near-eye display prototypes to assess success of our technique, and show that a ski-goggles form factor, a large monocular field of view -, and a resolution of 12 cycles per degree can be achieved.", "title": "Manufacturing Application-Driven Foveated Near-Eye Displays", "normalizedTitle": "Manufacturing Application-Driven Foveated Near-Eye Displays", "fno": "08642529", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Three Dimensional Displays", "Optical Refraction", "Optical Waveguides", "Optical Design", "Adaptive Optics", "Optical Surface Waves", "Near Eye Displays", "See Through Displays", "Application Adaptive Displays", "Computational Displays", "Augmented Reality Displays", "3 D Printed Optical Components", "Waveguides", "Projection Displays" ], "authors": [ { "givenName": "Kaan", "surname": "Akşit", "fullName": "Kaan Akşit", "affiliation": "Nvidia", "__typename": "ArticleAuthorType" }, { "givenName": "Praneeth", "surname": "Chakravarthula", "fullName": "Praneeth Chakravarthula", "affiliation": "UNC, Chapel Hill", "__typename": "ArticleAuthorType" }, { "givenName": "Kishore", "surname": "Rathinavel", "fullName": "Kishore Rathinavel", "affiliation": "UNC, Chapel Hill", "__typename": "ArticleAuthorType" }, { "givenName": "Youngmo", "surname": "Jeong", "fullName": "Youngmo Jeong", "affiliation": "Nvidia", "__typename": "ArticleAuthorType" }, { "givenName": "Rachel", "surname": "Albert", "fullName": "Rachel Albert", "affiliation": "Nvidia", "__typename": "ArticleAuthorType" }, { "givenName": "Henry", "surname": "Fuchs", "fullName": "Henry Fuchs", "affiliation": "UNC, Chapel Hill", "__typename": "ArticleAuthorType" }, { "givenName": "David", "surname": "Luebke", "fullName": "David Luebke", "affiliation": "Nvidia", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2019-05-01 00:00:00", "pubType": "trans", "pages": "1928-1939", "year": "2019", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icme/2016/7258/0/07552965", "title": "Content-adaptive focus configuration for near-eye multi-focal displays", "doi": null, "abstractUrl": "/proceedings-article/icme/2016/07552965/12OmNAlNixT", "parentPublication": { "id": "proceedings/icme/2016/7258/0", "title": "2016 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/memsys/1997/3744/0/00581761", "title": "Near field optics for nanometric sensing and control", "doi": null, "abstractUrl": "/proceedings-article/memsys/1997/00581761/12OmNxw5B9m", "parentPublication": { "id": "proceedings/memsys/1997/3744/0", "title": "Proceedings IEEE The Tenth Annual International Workshop on Micro Electro Mechanical Systems. An Investigation of Micro Structures, Sensors, Actuators, Machines and Robots", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2016/05/07127036", "title": "Effects of Optical Combiner and IPD Change for Convergence on Near-Field Depth Perception in an Optical See-Through HMD", "doi": null, "abstractUrl": "/journal/tg/2016/05/07127036/13rRUILc8fe", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2016/04/07383324", "title": "Effects of Configuration of Optical Combiner on Near-Field Depth Perception in Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/journal/tg/2016/04/07383324/13rRUwI5Ugg", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/11/08794584", "title": "Towards a Switchable AR/VR Near-eye Display with Accommodation-Vergence and Eyeglass Prescription Support", "doi": null, "abstractUrl": "/journal/tg/2019/11/08794584/1dNHlOrNW5W", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2020/05/08999630", "title": "Toward Standardized Classification of Foveated Displays", "doi": null, "abstractUrl": "/journal/tg/2020/05/08999630/1hpPDGcaf9C", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmew/2020/1485/0/09106014", "title": "Computational Multifocal Near-Eye Display with Hybrid Refractive-Diffractive Optics", "doi": null, "abstractUrl": "/proceedings-article/icmew/2020/09106014/1kwqMlDE9KE", "parentPublication": { "id": "proceedings/icmew/2020/1485/0", "title": "2020 IEEE International Conference on Multimedia & Expo Workshops (ICMEW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2020/8508/0/850800a312", "title": "Towards Eyeglass-style Holographic Near-eye Displays with Statically", "doi": null, "abstractUrl": "/proceedings-article/ismar/2020/850800a312/1pysyaCOe76", "parentPublication": { "id": "proceedings/ismar/2020/8508/0", "title": "2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2021/05/09383112", "title": "Beaming Displays", "doi": null, "abstractUrl": "/journal/tg/2021/05/09383112/1saZzKxYSqI", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2021/1298/0/129800a207", "title": "Focus-Aware Retinal Projection-based Near-Eye Display", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2021/129800a207/1yfxNuG3Mju", "parentPublication": { "id": "proceedings/ismar-adjunct/2021/1298/0", "title": "2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08642906", "articleId": "17PYEm1r1XY", "__typename": "AdjacentArticleType" }, "next": { "fno": "08643583", "articleId": "18K0hdQEpoI", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxEjY3I", "title": "May/June", "year": "2005", "issueNum": "03", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "May/June", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwjoNwO", "doi": "10.1109/TVCG.2005.37", "abstract": "We present an image-based method for propagating area light illumination through a Layered Depth Image (LDI) to generate soft shadows from opaque and nonrefractive transparent objects. In our approach, using the depth peeling technique, we render an LDI from a reference light sample on a planar light source. Light illumination of all pixels in an LDI is then determined for all the other sample points via warping, an image-based rendering technique, which approximates ray tracing in our method. We use an image-warping equation and McMillan's warp ordering algorithm to find the intersections between rays and polygons and to find the order of intersections. Experiments for opaque and nonrefractive transparent objects are presented. Results indicate our approach generates soft shadows fast and effectively. Advantages and disadvantages of the proposed method are also discussed.", "abstracts": [ { "abstractType": "Regular", "content": "We present an image-based method for propagating area light illumination through a Layered Depth Image (LDI) to generate soft shadows from opaque and nonrefractive transparent objects. In our approach, using the depth peeling technique, we render an LDI from a reference light sample on a planar light source. Light illumination of all pixels in an LDI is then determined for all the other sample points via warping, an image-based rendering technique, which approximates ray tracing in our method. We use an image-warping equation and McMillan's warp ordering algorithm to find the intersections between rays and polygons and to find the order of intersections. Experiments for opaque and nonrefractive transparent objects are presented. Results indicate our approach generates soft shadows fast and effectively. Advantages and disadvantages of the proposed method are also discussed.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present an image-based method for propagating area light illumination through a Layered Depth Image (LDI) to generate soft shadows from opaque and nonrefractive transparent objects. In our approach, using the depth peeling technique, we render an LDI from a reference light sample on a planar light source. Light illumination of all pixels in an LDI is then determined for all the other sample points via warping, an image-based rendering technique, which approximates ray tracing in our method. We use an image-warping equation and McMillan's warp ordering algorithm to find the intersections between rays and polygons and to find the order of intersections. Experiments for opaque and nonrefractive transparent objects are presented. Results indicate our approach generates soft shadows fast and effectively. Advantages and disadvantages of the proposed method are also discussed.", "title": "A Method to Generate Soft Shadows Using a Layered Depth Image and Warping", "normalizedTitle": "A Method to Generate Soft Shadows Using a Layered Depth Image and Warping", "fno": "v0265", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Image Based Rendering", "Shadowing", "Soft Shadows" ], "authors": [ { "givenName": "Yeon-Ho", "surname": "Im", "fullName": "Yeon-Ho Im", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Chang-Young", "surname": "Han", "fullName": "Chang-Young Han", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Lee-Sup", "surname": "Kim", "fullName": "Lee-Sup Kim", "affiliation": "IEEE", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2005-05-01 00:00:00", "pubType": "trans", "pages": "265-272", "year": "2005", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/svr/2012/4725/0/4725a036", "title": "Realistic Shadows for Mobile Augmented Reality", "doi": null, "abstractUrl": "/proceedings-article/svr/2012/4725a036/12OmNASrawf", "parentPublication": { "id": "proceedings/svr/2012/4725/0", "title": "2012 14th Symposium on Virtual and Augmented Reality", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iwcse/2009/3881/1/3881a488", "title": "A Survey of Shadow Rendering Algorithms: Projection Shadows and Shadow Volumes", "doi": null, "abstractUrl": "/proceedings-article/iwcse/2009/3881a488/12OmNBUAvYS", "parentPublication": { "id": "proceedings/iwcse/2009/3881/1", "title": "Computer Science and Engineering, International Workshop on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vv/1998/9180/0/91800039", "title": "Adding Shadows to a Texture-Based Volume Renderer", "doi": null, "abstractUrl": "/proceedings-article/vv/1998/91800039/12OmNwJgAGE", "parentPublication": { "id": "proceedings/vv/1998/9180/0", "title": "Volume Visualization and Graphics, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/1998/9176/0/91760211", "title": "Efficient Warping for Architectural Walkthroughs Using Layered Depth Images", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/1998/91760211/12OmNwekjHc", "parentPublication": { "id": "proceedings/ieee-vis/1998/9176/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/1995/7042/0/70420203", "title": "Combining color and geometry for the active, visual recognition of shadows", "doi": null, "abstractUrl": "/proceedings-article/iccv/1995/70420203/12OmNyaXPVi", "parentPublication": { "id": "proceedings/iccv/1995/7042/0", "title": "Computer Vision, IEEE International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cad-graphics/2015/8020/0/07450403", "title": "Generate Accurate Soft Shadows Using Complete Occluder Buffer", "doi": null, "abstractUrl": "/proceedings-article/cad-graphics/2015/07450403/12OmNyqiaRP", "parentPublication": { "id": "proceedings/cad-graphics/2015/8020/0", "title": "2015 14th International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cgi/2004/2171/0/21710232", "title": "Boundary Correct Real-Time Soft Shadows", "doi": null, "abstractUrl": "/proceedings-article/cgi/2004/21710232/12OmNzT7Orl", "parentPublication": { "id": "proceedings/cgi/2004/2171/0", "title": "Proceedings. Computer Graphics International", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2002/7498/0/7498zhang2", "title": "Volumetric Shadows Using Splatting", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2002/7498zhang2/12OmNzXFoJ5", "parentPublication": { "id": "proceedings/ieee-vis/2002/7498/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2003/02/v0139", "title": "Shadows and Soft Shadows with Participating Media Using Splatting", "doi": null, "abstractUrl": "/journal/tg/2003/02/v0139/13rRUxASuMu", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgrapi/2006/2686/0/04027063", "title": "Plausible Image Based Soft Shadows Using Occlusion Textures", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi/2006/04027063/146z4GOCJgZ", "parentPublication": { "id": "proceedings/sibgrapi/2006/2686/0", "title": "2006 19th Brazilian Symposium on Computer Graphics and Image Processing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0254", "articleId": "13rRUxlgxO9", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0273", "articleId": "13rRUxYrbM4", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "1HMOit1lSk8", "title": "Dec.", "year": "2022", "issueNum": "12", "idPrefix": "tg", "pubType": "journal", "volume": "28", "label": "Dec.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1wJl1nWksQo", "doi": "10.1109/TVCG.2021.3110459", "abstract": "In Virtual Reality (VR), users can be immersed in emotionally intense and cognitively engaging experiences. Yet, despite strong interest from scholars and a large amount of work associating VR and Affective and Cognitive States (ACS), there is a clear lack of structured and systematic form in which this research can be classified. We define &#x201C;Affective and Cognitive VR&#x201D; to relate to works which (1) induce ACS, (2) recognize ACS, or (3) exploit ACS by adapting virtual environments based on ACS measures. This survey clarifies the different models of ACS, presents the methods for measuring them with their respective advantages and drawbacks in VR, and showcases Affective and Cognitive VR studies done in an Immersive Virtual Environment (IVE) in a non-clinical context. Our article covers the main research lines in Affective and Cognitive VR. We provide a comprehensive list of references with the analysis of 63 research articles and summarize future works directions.", "abstracts": [ { "abstractType": "Regular", "content": "In Virtual Reality (VR), users can be immersed in emotionally intense and cognitively engaging experiences. Yet, despite strong interest from scholars and a large amount of work associating VR and Affective and Cognitive States (ACS), there is a clear lack of structured and systematic form in which this research can be classified. We define &#x201C;Affective and Cognitive VR&#x201D; to relate to works which (1) induce ACS, (2) recognize ACS, or (3) exploit ACS by adapting virtual environments based on ACS measures. This survey clarifies the different models of ACS, presents the methods for measuring them with their respective advantages and drawbacks in VR, and showcases Affective and Cognitive VR studies done in an Immersive Virtual Environment (IVE) in a non-clinical context. Our article covers the main research lines in Affective and Cognitive VR. We provide a comprehensive list of references with the analysis of 63 research articles and summarize future works directions.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In Virtual Reality (VR), users can be immersed in emotionally intense and cognitively engaging experiences. Yet, despite strong interest from scholars and a large amount of work associating VR and Affective and Cognitive States (ACS), there is a clear lack of structured and systematic form in which this research can be classified. We define “Affective and Cognitive VR” to relate to works which (1) induce ACS, (2) recognize ACS, or (3) exploit ACS by adapting virtual environments based on ACS measures. This survey clarifies the different models of ACS, presents the methods for measuring them with their respective advantages and drawbacks in VR, and showcases Affective and Cognitive VR studies done in an Immersive Virtual Environment (IVE) in a non-clinical context. Our article covers the main research lines in Affective and Cognitive VR. We provide a comprehensive list of references with the analysis of 63 research articles and summarize future works directions.", "title": "A Survey on Affective and Cognitive VR", "normalizedTitle": "A Survey on Affective and Cognitive VR", "fno": "09531381", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Cognition", "Virtual Reality", "ACS Measures", "Affective VR", "Cognitive VR", "Immersive Virtual Environment", "IVE", "Physiology", "Load Modeling", "Virtual Environments", "Solid Modeling", "Virtual Reality", "Measurement", "Social Factors", "Behavioral Sciences", "Virtual Reality", "Affective Computing", "Affective States", "Cognitive States", "Emotions", "Mental Workload", "Physiological Measures", "Social And Behavioral Sciences" ], "authors": [ { "givenName": "Tiffany", "surname": "Luong", "fullName": "Tiffany Luong", "affiliation": "ETH Zrich, Zürich, Switzerland", "__typename": "ArticleAuthorType" }, { "givenName": "Anatole", "surname": "Lecuyer", "fullName": "Anatole Lecuyer", "affiliation": "Inria, IRISA, CNRS, Université of Rennes, Rennes, France", "__typename": "ArticleAuthorType" }, { "givenName": "Nicolas", "surname": "Martin", "fullName": "Nicolas Martin", "affiliation": "UGA, Grenoble, Saint-Martin-d'Hères, France", "__typename": "ArticleAuthorType" }, { "givenName": "Ferran", "surname": "Argelaguet", "fullName": "Ferran Argelaguet", "affiliation": "Inria, IRISA, CNRS, Université of Rennes, Rennes, France", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "12", "pubDate": "2022-12-01 00:00:00", "pubType": "trans", "pages": "5154-5171", "year": "2022", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "trans/ta/2013/04/06662348", "title": "Body Movements for Affective Expression: A Survey of Automatic Recognition and Generation", "doi": null, "abstractUrl": "/journal/ta/2013/04/06662348/13rRUwIF6jo", "parentPublication": { "id": "trans/ta", "title": "IEEE Transactions on Affective Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/percom-workshops/2022/1647/0/09767281", "title": "An Exploratory Analysis of Interactive VR-Based Framework for Multi-Componential Analysis of Emotion", "doi": null, "abstractUrl": "/proceedings-article/percom-workshops/2022/09767281/1Df82pGW23e", "parentPublication": { "id": "proceedings/percom-workshops/2022/1647/0", "title": "2022 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icalt/2022/9519/0/951900a335", "title": "Mechanism to Capture Learners&#x2019; Interactions in Virtual Reality Learning Environment", "doi": null, "abstractUrl": "/proceedings-article/icalt/2022/951900a335/1FUU9q5JFmw", "parentPublication": { "id": "proceedings/icalt/2022/9519/0", "title": "2022 International Conference on Advanced Learning Technologies (ICALT)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/acii/2022/5908/0/09953891", "title": "AVDOS - Affective Video Database Online Study Video database for affective research emotionally validated through an online survey", "doi": null, "abstractUrl": "/proceedings-article/acii/2022/09953891/1IAK6fTXzdm", "parentPublication": { "id": "proceedings/acii/2022/5908/0", "title": "2022 10th International Conference on Affective Computing and Intelligent Interaction (ACII)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ta/5555/01/09944083", "title": "Interaction of Cognitive and Affective Load Within a Virtual City", "doi": null, "abstractUrl": "/journal/ta/5555/01/09944083/1Ia7an3Rpks", "parentPublication": { "id": "trans/ta", "title": "IEEE Transactions on Affective Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2022/5325/0/532500a656", "title": "Cognitive load Classification with a Stroop task in Virtual Reality based on Physiological data", "doi": null, "abstractUrl": "/proceedings-article/ismar/2022/532500a656/1JrQU1ZJcTS", "parentPublication": { "id": "proceedings/ismar/2022/5325/0", "title": "2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wi-iat/2022/9402/0/940200a390", "title": "A Novel Position-based VR Online Shopping Recommendation System based on Optimized Collaborative Filtering Algorithm", "doi": null, "abstractUrl": "/proceedings-article/wi-iat/2022/940200a390/1MBEMUusuY0", "parentPublication": { "id": "proceedings/wi-iat/2022/9402/0", "title": "2022 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology (WI-IAT)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvrv/2017/2636/0/263600a311", "title": "Affective Virtual Reality System (AVRS): Design and Ratings of Affective VR Scenes", "doi": null, "abstractUrl": "/proceedings-article/icvrv/2017/263600a311/1ap5C3hrD6o", "parentPublication": { "id": "proceedings/icvrv/2017/2636/0", "title": "2017 International Conference on Virtual Reality and Visualization (ICVRV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ta/2023/01/09258960", "title": "Touching Virtual Humans: Haptic Responses Reveal the Emotional Impact of Affective Agents", "doi": null, "abstractUrl": "/journal/ta/2023/01/09258960/1oIW8klCOiY", "parentPublication": { "id": "trans/ta", "title": "IEEE Transactions on Affective Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/aivr/2021/3225/0/322500a242", "title": "Investigating the Affective State of VR HMD User When Watching Videos Displayed in Different Formats", "doi": null, "abstractUrl": "/proceedings-article/aivr/2021/322500a242/1zxLyEF5yRW", "parentPublication": { "id": "proceedings/aivr/2021/3225/0", "title": "2021 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09523770", "articleId": "1wnLgd43B5K", "__typename": "AdjacentArticleType" }, "next": { "fno": "09392369", "articleId": "1sq7wsDegjC", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBl6EKh", "title": "April", "year": "2017", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxjQyvr", "doi": "10.1109/TVCG.2017.2657235", "abstract": "This paper examines how humans adapt to novel physical situations with unknown gravitational acceleration in immersive virtual environments. We designed four virtual reality experiments with different tasks for participants to complete: strike a ball to hit a target, trigger a ball to hit a target, predict the landing location of a projectile, and estimate the flight duration of a projectile. The first two experiments compared human behavior in the virtual environment with real-world performance reported in the literature. The last two experiments aimed to test the human ability to adapt to novel gravity fields by measuring their performance in trajectory prediction and time estimation tasks. The experiment results show that: 1) based on brief observation of a projectile's initial trajectory, humans are accurate at predicting the landing location even under novel gravity fields, and 2) humans' time estimation in a familiar earth environment fluctuates around the ground truth flight duration, although the time estimation in unknown gravity fields indicates a bias toward earth's gravity.", "abstracts": [ { "abstractType": "Regular", "content": "This paper examines how humans adapt to novel physical situations with unknown gravitational acceleration in immersive virtual environments. We designed four virtual reality experiments with different tasks for participants to complete: strike a ball to hit a target, trigger a ball to hit a target, predict the landing location of a projectile, and estimate the flight duration of a projectile. The first two experiments compared human behavior in the virtual environment with real-world performance reported in the literature. The last two experiments aimed to test the human ability to adapt to novel gravity fields by measuring their performance in trajectory prediction and time estimation tasks. The experiment results show that: 1) based on brief observation of a projectile's initial trajectory, humans are accurate at predicting the landing location even under novel gravity fields, and 2) humans' time estimation in a familiar earth environment fluctuates around the ground truth flight duration, although the time estimation in unknown gravity fields indicates a bias toward earth's gravity.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper examines how humans adapt to novel physical situations with unknown gravitational acceleration in immersive virtual environments. We designed four virtual reality experiments with different tasks for participants to complete: strike a ball to hit a target, trigger a ball to hit a target, predict the landing location of a projectile, and estimate the flight duration of a projectile. The first two experiments compared human behavior in the virtual environment with real-world performance reported in the literature. The last two experiments aimed to test the human ability to adapt to novel gravity fields by measuring their performance in trajectory prediction and time estimation tasks. The experiment results show that: 1) based on brief observation of a projectile's initial trajectory, humans are accurate at predicting the landing location even under novel gravity fields, and 2) humans' time estimation in a familiar earth environment fluctuates around the ground truth flight duration, although the time estimation in unknown gravity fields indicates a bias toward earth's gravity.", "title": "The Martian: Examining Human Physical Judgments across Virtual Gravity Fields", "normalizedTitle": "The Martian: Examining Human Physical Judgments across Virtual Gravity Fields", "fno": "07829434", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Human Computer Interaction", "Virtual Reality", "Virtual Gravity Fields", "Human Physical Judgments", "Gravitational Acceleration", "Immersive Virtual Environments", "Virtual Reality", "Gravity", "Virtual Environments", "Trajectory", "Earth", "Cognition", "Acceleration", "Virtual Reality", "Intuitive Physics", "Mental Simulation" ], "authors": [ { "givenName": "Tian", "surname": "Ye", "fullName": "Tian Ye", "affiliation": "Cognition, Learning and Autonomy (VCLA)UCLA Center for Vision", "__typename": "ArticleAuthorType" }, { "givenName": "Siyuan", "surname": "Qi", "fullName": "Siyuan Qi", "affiliation": "Cognition, Learning and Autonomy (VCLA)UCLA Center for Vision", "__typename": "ArticleAuthorType" }, { "givenName": "James", "surname": "Kubricht", "fullName": "James Kubricht", "affiliation": "UCLA Computational Vision and Learning Lab (CVL)", "__typename": "ArticleAuthorType" }, { "givenName": "Yixin", "surname": "Zhu", "fullName": "Yixin Zhu", "affiliation": "Cognition, Learning and Autonomy (VCLA)UCLA Center for Vision", "__typename": "ArticleAuthorType" }, { "givenName": "Hongjing", "surname": "Lu", "fullName": "Hongjing Lu", "affiliation": "UCLA Computational Vision and Learning Lab (CVL)", "__typename": "ArticleAuthorType" }, { "givenName": "Song-Chun", "surname": "Zhu", "fullName": "Song-Chun Zhu", "affiliation": "Cognition, Learning and Autonomy (VCLA)UCLA Center for Vision", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "04", "pubDate": "2017-04-01 00:00:00", "pubType": "trans", "pages": "1399-1408", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/robot/1991/2163/0/00131834", "title": "Passive mechanical gravity compensation for robot manipulators", "doi": null, "abstractUrl": "/proceedings-article/robot/1991/00131834/12OmNAlNiM8", "parentPublication": { "id": "proceedings/robot/1991/2163/0", "title": "Proceedings. 1991 IEEE International Conference on Robotics and Automation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icdma/2012/4772/0/4772a388", "title": "Energy Optimization with Multi Virtual Gravity for Robotic Gait", "doi": null, "abstractUrl": "/proceedings-article/icdma/2012/4772a388/12OmNCcKQmc", "parentPublication": { "id": "proceedings/icdma/2012/4772/0", "title": "2012 Third International Conference on Digital Manufacturing & Automation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/robot/1992/2720/0/00220142", "title": "Coarse-fine residual gravity cancellation system with magnetic levitation", "doi": null, "abstractUrl": "/proceedings-article/robot/1992/00220142/12OmNwnYG3f", "parentPublication": { "id": "proceedings/robot/1992/2720/0", "title": "Proceedings 1992 IEEE International Conference on Robotics and Automation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ssst/1991/2190/0/00138568", "title": "Gravity gradient torque control for Earth-orbiting satellites using time-varying systems analysis", "doi": null, "abstractUrl": "/proceedings-article/ssst/1991/00138568/12OmNxHJ9oK", "parentPublication": { "id": "proceedings/ssst/1991/2190/0", "title": "The Twenty-Third Southeastern Symposium on System Theory", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/visual/1992/2897/0/00235176", "title": "Visualizing seafloor structures with satellite gravity measurements", "doi": null, "abstractUrl": "/proceedings-article/visual/1992/00235176/12OmNyRPgAN", "parentPublication": { "id": "proceedings/visual/1992/2897/0", "title": "Proceedings Visualization '92", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2017/6647/0/07892300", "title": "Virtual zero gravity impact on internal gravity model", "doi": null, "abstractUrl": "/proceedings-article/vr/2017/07892300/12OmNzkuKL6", "parentPublication": { "id": "proceedings/vr/2017/6647/0", "title": "2017 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/04/07829423", "title": "Scaled Jump in Gravity-Reduced Virtual Environments", "doi": null, "abstractUrl": "/journal/tg/2017/04/07829423/13rRUxbTMyW", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2019/1377/0/08798104", "title": "Walking Experience Under Equivalent Gravity Condition on Scale Conversion Telexistence", "doi": null, "abstractUrl": "/proceedings-article/vr/2019/08798104/1cJ0GEEyqf6", "parentPublication": { "id": "proceedings/vr/2019/1377/0", "title": "2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2019/1377/0/08798251", "title": "Jumping Further: Forward Jumps in a Gravity-reduced Immersive Virtual Environment", "doi": null, "abstractUrl": "/proceedings-article/vr/2019/08798251/1cJ0YOUUaqc", "parentPublication": { "id": "proceedings/vr/2019/1377/0", "title": "2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2019/4803/0/480300i568", "title": "Gravity as a Reference for Estimating a Person&#x2019;s Height From Video", "doi": null, "abstractUrl": "/proceedings-article/iccv/2019/480300i568/1hVlicLwv4s", "parentPublication": { "id": "proceedings/iccv/2019/4803/0", "title": "2019 IEEE/CVF International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07833190", "articleId": "13rRUIIVlcQ", "__typename": "AdjacentArticleType" }, "next": { "fno": "07829406", "articleId": "13rRUxDIthh", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXWRRQ", "name": "ttg201704-07829434s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg201704-07829434s1.zip", "extension": "zip", "size": "48.2 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "1ECXHMu0OWc", "title": "Aug.", "year": "2022", "issueNum": "08", "idPrefix": "tg", "pubType": "journal", "volume": "28", "label": "Aug.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1pyonpfZjoY", "doi": "10.1109/TVCG.2020.3044563", "abstract": "We present the design and results of an experiment investigating the occurrence of <italic>self-illusion</italic> and its contribution to realistic behavior consistent with a virtual role in virtual environments. Self-illusion is a generalized illusion about one&#x0027;s self in cognition, eliciting a sense of being associated with a role in a virtual world, despite sure knowledge that this role is not the actual self in the real world. We validate and measure self-illusion through an experiment where each participant occupies a <italic>non-human perspective</italic> and plays a <italic>non-human role</italic> using this role&#x0027;s behavior patterns. 77 participants were enrolled for the user study according to the priori power analysis. In the mixed-design experiment with different levels of manipulations, we asked the participants to play a cat (a non-human role) within an immersive VE and captured their different kinds of responses, finding that the participants with higher self-illusion can connect themselves to the virtual role more easily. Based on statistical analysis of questionnaires and behavior data, there is some evidence that self-illusion can be considered a novel psychological component of presence because it is dissociated from sense of embodiment (SoE), plausibility illusion (Psi), and place illusion (PI). Moreover, self-illusion has the potential to be an effective evaluation metric for user experience in a virtual reality system for certain applications.", "abstracts": [ { "abstractType": "Regular", "content": "We present the design and results of an experiment investigating the occurrence of <italic>self-illusion</italic> and its contribution to realistic behavior consistent with a virtual role in virtual environments. Self-illusion is a generalized illusion about one&#x0027;s self in cognition, eliciting a sense of being associated with a role in a virtual world, despite sure knowledge that this role is not the actual self in the real world. We validate and measure self-illusion through an experiment where each participant occupies a <italic>non-human perspective</italic> and plays a <italic>non-human role</italic> using this role&#x0027;s behavior patterns. 77 participants were enrolled for the user study according to the priori power analysis. In the mixed-design experiment with different levels of manipulations, we asked the participants to play a cat (a non-human role) within an immersive VE and captured their different kinds of responses, finding that the participants with higher self-illusion can connect themselves to the virtual role more easily. Based on statistical analysis of questionnaires and behavior data, there is some evidence that self-illusion can be considered a novel psychological component of presence because it is dissociated from sense of embodiment (SoE), plausibility illusion (Psi), and place illusion (PI). Moreover, self-illusion has the potential to be an effective evaluation metric for user experience in a virtual reality system for certain applications.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present the design and results of an experiment investigating the occurrence of self-illusion and its contribution to realistic behavior consistent with a virtual role in virtual environments. Self-illusion is a generalized illusion about one's self in cognition, eliciting a sense of being associated with a role in a virtual world, despite sure knowledge that this role is not the actual self in the real world. We validate and measure self-illusion through an experiment where each participant occupies a non-human perspective and plays a non-human role using this role's behavior patterns. 77 participants were enrolled for the user study according to the priori power analysis. In the mixed-design experiment with different levels of manipulations, we asked the participants to play a cat (a non-human role) within an immersive VE and captured their different kinds of responses, finding that the participants with higher self-illusion can connect themselves to the virtual role more easily. Based on statistical analysis of questionnaires and behavior data, there is some evidence that self-illusion can be considered a novel psychological component of presence because it is dissociated from sense of embodiment (SoE), plausibility illusion (Psi), and place illusion (PI). Moreover, self-illusion has the potential to be an effective evaluation metric for user experience in a virtual reality system for certain applications.", "title": "Self-Illusion: A Study on Cognition of Role-Playing in Immersive Virtual Environments", "normalizedTitle": "Self-Illusion: A Study on Cognition of Role-Playing in Immersive Virtual Environments", "fno": "09293401", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Cognition", "Human Factors", "Psychology", "Statistical Analysis", "User Experience", "Virtual Reality", "Virtual World", "Nonhuman Perspective", "Nonhuman Role", "Behavior Pattern", "Mixed Design Experiment", "Virtual Role", "Plausibility Illusion", "Place Illusion", "User Experience", "Virtual Reality System", "Cognition", "Role Playing", "Immersive Virtual Environment", "Realistic Behavior", "Self Illusion", "Power Analysis", "Statistical Analysis", "Behavior Data", "Psychological Component", "Sense Of Embodiment", "Cats", "Psychology", "Cognition", "Virtual Environments", "Particle Measurements", "Atmospheric Measurements", "Physiology", "Presence", "Self Illusion", "Plausibility Illusion", "Place Illusion", "Sense Of Embodiment", "Virtual Body Ownership", "Non Human Role", "Dissociation", "Virtual Reality" ], "authors": [ { "givenName": "Sheng", "surname": "Li", "fullName": "Sheng Li", "affiliation": "Peking University, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Xiang", "surname": "Gu", "fullName": "Xiang Gu", "affiliation": "Peking University, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Kangrui", "surname": "Yi", "fullName": "Kangrui Yi", "affiliation": "Peking University, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Yanlin", "surname": "Yang", "fullName": "Yanlin Yang", "affiliation": "Peking University, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Guoping", "surname": "Wang", "fullName": "Guoping Wang", "affiliation": "Peking University, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Dinesh", "surname": "Manocha", "fullName": "Dinesh Manocha", "affiliation": "University of Maryland, College Park, MD, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "08", "pubDate": "2022-08-01 00:00:00", "pubType": "trans", "pages": "3035-3049", "year": "2022", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vr/2013/4795/0/06549382", "title": "Poster: Do walking motions enhance visually induced self-motion illusions in virtual reality?", "doi": null, "abstractUrl": "/proceedings-article/vr/2013/06549382/12OmNBr4eym", "parentPublication": { "id": "proceedings/vr/2013/4795/0", "title": "2013 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2015/1727/0/07223377", "title": "Avatar embodiment realism and virtual fitness training", "doi": null, "abstractUrl": "/proceedings-article/vr/2015/07223377/12OmNCcKQFn", "parentPublication": { "id": "proceedings/vr/2015/1727/0", "title": "2015 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2010/6237/0/05444807", "title": "Is the rubber hand illusion induced by immersive virtual reality?", "doi": null, "abstractUrl": "/proceedings-article/vr/2010/05444807/12OmNx4yvDy", "parentPublication": { "id": "proceedings/vr/2010/6237/0", "title": "2010 IEEE Virtual Reality Conference (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2018/3365/0/08446490", "title": "Water Flow Measurement Technology Assessing Spatial User Interaction in an Underwater Immersive Virtual Reality Environment", "doi": null, "abstractUrl": "/proceedings-article/vr/2018/08446490/13bd1fKQxqS", "parentPublication": { "id": "proceedings/vr/2018/3365/0", "title": "2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/5555/01/09802694", "title": "Role-Exchange Playing: An Exploration of Role-Playing Effects for Anti-Bullying in Immersive Virtual Environments", "doi": null, "abstractUrl": "/journal/tg/5555/01/09802694/1Eo1x2xfhYs", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/aivr/2022/5725/0/572500a193", "title": "Comparing Meditation and Immersive Virtual Environment for Relaxation", "doi": null, "abstractUrl": "/proceedings-article/aivr/2022/572500a193/1KmFfgROQxO", "parentPublication": { "id": "proceedings/aivr/2022/5725/0", "title": "2022 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ta/2022/01/08732410", "title": "Development and Cross-Cultural Evaluation of a Scoring Algorithm for the Biometric Attachment Test: Overcoming the Challenges of Multimodal Fusion with &#x201C;Small Data&#x201D;", "doi": null, "abstractUrl": "/journal/ta/2022/01/08732410/1aDQmxDWnUk", "parentPublication": { "id": "trans/ta", "title": "IEEE Transactions on Affective Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2020/5608/0/09089623", "title": "Asymmetric Effects of the Ebbinghaus Illusion on Depth Judgments", "doi": null, "abstractUrl": "/proceedings-article/vr/2020/09089623/1jIx9JY7KHS", "parentPublication": { "id": "proceedings/vr/2020/5608/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ta/2022/03/09187561", "title": "Persuasion-Induced Physiology as Predictor of Persuasion Effectiveness", "doi": null, "abstractUrl": "/journal/ta/2022/03/09187561/1mVFghLI8wM", "parentPublication": { "id": "trans/ta", "title": "IEEE Transactions on Affective Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ta/2022/03/09311251", "title": "Exploring Individual Differences of Public Speaking Anxiety in Real-Life and Virtual Presentations", "doi": null, "abstractUrl": "/journal/ta/2022/03/09311251/1pYWAX0Po6A", "parentPublication": { "id": "trans/ta", "title": "IEEE Transactions on Affective Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09321103", "articleId": "1qkwGXVtyQo", "__typename": "AdjacentArticleType" }, "next": { "fno": "09316994", "articleId": "1qdT8aC5c1q", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "1ECXPHQeaSk", "name": "ttg202208-09293401s1-supp1-3044563.mp4", "location": "https://www.computer.org/csdl/api/v1/extra/ttg202208-09293401s1-supp1-3044563.mp4", "extension": "mp4", "size": "38.8 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "1vg3jumzhF6", "title": "July-Aug.", "year": "2021", "issueNum": "04", "idPrefix": "cg", "pubType": "magazine", "volume": "41", "label": "July-Aug.", "downloadables": { "hasCover": true, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1vg3jOq7WvK", "doi": "10.1109/MCG.2021.3080320", "abstract": "Recent advances in virtual reality cameras have contributed to a phenomenal growth of 360Z_$^{\\circ }$_Z∘ videos. Estimating regions likely to attract user attention is critical for efficiently streaming and rendering 360Z_$^{\\circ }$_Z∘ videos. In this article, we present a simple, novel, GPU-driven pipeline for saliency computation and virtual cinematography in 360Z_$^{\\circ }$_Z∘ videos using spherical harmonics (SH). We efficiently compute the 360Z_$^{\\circ }$_Z∘ video saliency through the spectral residual of the SH coefficients between multiple bands at over 60FPS for 4K resolution videos. Further, our interactive computation of spherical saliency can be used for saliency-guided virtual cinematography in 360Z_$^{\\circ }$_Z∘ videos.", "abstracts": [ { "abstractType": "Regular", "content": "Recent advances in virtual reality cameras have contributed to a phenomenal growth of 360$^{\\circ }$∘ videos. Estimating regions likely to attract user attention is critical for efficiently streaming and rendering 360$^{\\circ }$∘ videos. In this article, we present a simple, novel, GPU-driven pipeline for saliency computation and virtual cinematography in 360$^{\\circ }$∘ videos using spherical harmonics (SH). We efficiently compute the 360$^{\\circ }$∘ video saliency through the spectral residual of the SH coefficients between multiple bands at over 60FPS for 4K resolution videos. Further, our interactive computation of spherical saliency can be used for saliency-guided virtual cinematography in 360$^{\\circ }$∘ videos.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Recent advances in virtual reality cameras have contributed to a phenomenal growth of 360-∘ videos. Estimating regions likely to attract user attention is critical for efficiently streaming and rendering 360-∘ videos. In this article, we present a simple, novel, GPU-driven pipeline for saliency computation and virtual cinematography in 360-∘ videos using spherical harmonics (SH). We efficiently compute the 360-∘ video saliency through the spectral residual of the SH coefficients between multiple bands at over 60FPS for 4K resolution videos. Further, our interactive computation of spherical saliency can be used for saliency-guided virtual cinematography in 360-∘ videos.", "title": "Saliency Computation for Virtual Cinematography in 360&#x00B0; Videos", "normalizedTitle": "Saliency Computation for Virtual Cinematography in 360° Videos", "fno": "09487520", "hasPdf": true, "idPrefix": "cg", "keywords": [ "Cameras", "Cinematography", "Image Resolution", "Rendering Computer Graphics", "Video Signal Processing", "Virtual Reality", "Saliency Computation", "360 X 00 B 0 Videos", "Virtual Reality Cameras", "Video Saliency", "4 K Resolution Videos", "Interactive Computation", "Spherical Saliency", "Saliency Guided Virtual Cinematography", "GPU Driven Pipeline", "Spherical Harmonics", "Pipelines", "Virtual Reality", "Cinematography", "Rendering Computer Graphics", "Harmonic Analysis", "Cameras", "Videos" ], "authors": [ { "givenName": "Ruofei", "surname": "Du", "fullName": "Ruofei Du", "affiliation": "Department of Computer Science, University of Maryland, College Park, MD, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Amitabh", "surname": "Varshney", "fullName": "Amitabh Varshney", "affiliation": "Department of Computer Science, University of Maryland, College Park, MD, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "04", "pubDate": "2021-07-01 00:00:00", "pubType": "mags", "pages": "99-106", "year": "2021", "issn": "0272-1716", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cvpr/2017/0457/0/0457b396", "title": "Deep 360 Pilot: Learning a Deep Agent for Piloting through 360° Sports Videos", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2017/0457b396/12OmNwKGAlL", "parentPublication": { "id": "proceedings/cvpr/2017/0457/0", "title": "2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/04/07829404", "title": "MR360: Mixed Reality Rendering for 360&#x00B0; Panoramic Videos", "doi": null, "abstractUrl": "/journal/tg/2017/04/07829404/13rRUwhHcQW", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2007/03/mcg2007030018", "title": "Introducing 3D Cinematography", "doi": null, "abstractUrl": "/magazine/cg/2007/03/mcg2007030018/13rRUwx1xJN", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2018/6420/0/642000b420", "title": "Cube Padding for Weakly-Supervised Saliency Prediction in 360° Videos", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2018/642000b420/17D45WB0qcO", "parentPublication": { "id": "proceedings/cvpr/2018/6420/0", "title": "2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2021/04/09376233", "title": "Influence of Directional Sound Cues on Users&#x2019; Exploration Across 360&#x00B0; Movie Cuts", "doi": null, "abstractUrl": "/magazine/cg/2021/04/09376233/1rSNhmUTVOU", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2021/04/09384236", "title": "The Potential of 360&#x00B0; Virtual Reality Videos and Real VR for Education&#x2014;A Literature Review", "doi": null, "abstractUrl": "/magazine/cg/2021/04/09384236/1scDA5NYISI", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2021/1838/0/255600a170", "title": "Bidirectional Shadow Rendering for Interactive Mixed 360&#x00B0; Videos", "doi": null, "abstractUrl": "/proceedings-article/vr/2021/255600a170/1tuAEjkRUZy", "parentPublication": { "id": "proceedings/vr/2021/1838/0", "title": "2021 IEEE Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2022/10/09497715", "title": "Spherical DNNs and Their Applications in 360<inline-formula><tex-math notation=\"LaTeX\">Z_$^\\circ$_Z</tex-math></inline-formula> Images and Videos", "doi": null, "abstractUrl": "/journal/tp/2022/10/09497715/1vzY9kuYnwA", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccvw/2021/0191/0/019100d743", "title": "Simple baselines can fool 360&#x00B0; saliency metrics", "doi": null, "abstractUrl": "/proceedings-article/iccvw/2021/019100d743/1yNiDufgtWg", "parentPublication": { "id": "proceedings/iccvw/2021/0191/0", "title": "2021 IEEE/CVF International Conference on Computer Vision Workshops (ICCVW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2023/04/09672741", "title": "Multisensory 360&#x00B0; Videos Under Varying Resolution Levels Enhance Presence", "doi": null, "abstractUrl": "/journal/tg/2023/04/09672741/1zWzJCeaeGc", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09437800", "articleId": "1tL6FQbaHG8", "__typename": "AdjacentArticleType" }, "next": { "fno": "08964083", "articleId": "1gKkSM2MVFe", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBl6EKh", "title": "April", "year": "2017", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxbTMyW", "doi": "10.1109/TVCG.2017.2657139", "abstract": "The reduced gravity experienced in lunar or Martian surfaces can be simulated on the earth using a cable-driven system, where the cable lifts a person to reduce his or her weight. This paper presents a novel cable-driven system designed for the purpose. It is integrated with a head-mounted display and a motion capture system. Focusing on jump motion within the system, this paper proposes to scale the jump and reports the experiments made for quantifying the extent to which a jump can be scaled without the discrepancy between physical and virtual jumps being noticed by the user. With the tolerable range of scaling computed from these experiments, an application named retargeted jump is developed, where a user can jump up onto virtual objects while physically jumping in the real-world flat floor. The core techniques presented in this paper can be extended to develop extreme-sport simulators such as parasailing and skydiving.", "abstracts": [ { "abstractType": "Regular", "content": "The reduced gravity experienced in lunar or Martian surfaces can be simulated on the earth using a cable-driven system, where the cable lifts a person to reduce his or her weight. This paper presents a novel cable-driven system designed for the purpose. It is integrated with a head-mounted display and a motion capture system. Focusing on jump motion within the system, this paper proposes to scale the jump and reports the experiments made for quantifying the extent to which a jump can be scaled without the discrepancy between physical and virtual jumps being noticed by the user. With the tolerable range of scaling computed from these experiments, an application named retargeted jump is developed, where a user can jump up onto virtual objects while physically jumping in the real-world flat floor. The core techniques presented in this paper can be extended to develop extreme-sport simulators such as parasailing and skydiving.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The reduced gravity experienced in lunar or Martian surfaces can be simulated on the earth using a cable-driven system, where the cable lifts a person to reduce his or her weight. This paper presents a novel cable-driven system designed for the purpose. It is integrated with a head-mounted display and a motion capture system. Focusing on jump motion within the system, this paper proposes to scale the jump and reports the experiments made for quantifying the extent to which a jump can be scaled without the discrepancy between physical and virtual jumps being noticed by the user. With the tolerable range of scaling computed from these experiments, an application named retargeted jump is developed, where a user can jump up onto virtual objects while physically jumping in the real-world flat floor. The core techniques presented in this paper can be extended to develop extreme-sport simulators such as parasailing and skydiving.", "title": "Scaled Jump in Gravity-Reduced Virtual Environments", "normalizedTitle": "Scaled Jump in Gravity-Reduced Virtual Environments", "fno": "07829423", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Helmet Mounted Displays", "Virtual Reality", "Scaled Jump", "Gravity Reduced Virtual Environments", "Cable Driven System", "Head Mounted Display", "Motion Capture System", "Jump Motion", "Physical Jumps", "Virtual Jumps", "Retargeted Jump", "Virtual Objects", "Extreme Sport Simulators", "Parasailing", "Skydiving", "Virtual Reality", "Moon", "Gravity", "Resists", "Wires", "Earth", "Winches", "Virtual Environments", "Virtual Reality", "Reduced Gravity", "Scaled Jump", "Detection Thresholds", "Visual Gain" ], "authors": [ { "givenName": "MyoungGon", "surname": "Kim", "fullName": "MyoungGon Kim", "affiliation": "Korea University", "__typename": "ArticleAuthorType" }, { "givenName": "Sunglk", "surname": "Cho", "fullName": "Sunglk Cho", "affiliation": "Korea University", "__typename": "ArticleAuthorType" }, { "givenName": "Tanh Quang", "surname": "Tran", "fullName": "Tanh Quang Tran", "affiliation": "Korea University", "__typename": "ArticleAuthorType" }, { "givenName": "Seong-Pil", "surname": "Kim", "fullName": "Seong-Pil Kim", "affiliation": "University of Science and Technology", "__typename": "ArticleAuthorType" }, { "givenName": "Ohung", "surname": "Kwon", "fullName": "Ohung Kwon", "affiliation": "Korea Institute of Industrial Technology", "__typename": "ArticleAuthorType" }, { "givenName": "JungHyun", "surname": "Han", "fullName": "JungHyun Han", "affiliation": "Korea University", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "04", "pubDate": "2017-04-01 00:00:00", "pubType": "trans", "pages": "1360-1368", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/micro/1990/2124/0/00151425", "title": "Hardware implementation of a general multi-way jump mechanism", "doi": null, "abstractUrl": "/proceedings-article/micro/1990/00151425/12OmNBp52Dv", "parentPublication": { "id": "proceedings/micro/1990/2124/0", "title": "Proceedings of the 23rd Annual Workshop and Symposium@m_MICRO 23: Microprogramming and Microarchitecture", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ectc/2017/6315/0/07999921", "title": "A Density Staggered Cantilever for Micron Length Gravity Probing", "doi": null, "abstractUrl": "/proceedings-article/ectc/2017/07999921/12OmNrJROVc", "parentPublication": { "id": "proceedings/ectc/2017/6315/0", "title": "2017 IEEE 67th Electronic Components and Technology Conference (ECTC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ssst/1991/2190/0/00138568", "title": "Gravity gradient torque control for Earth-orbiting satellites using time-varying systems analysis", "doi": null, "abstractUrl": "/proceedings-article/ssst/1991/00138568/12OmNxHJ9oK", "parentPublication": { "id": "proceedings/ssst/1991/2190/0", "title": "The Twenty-Third Southeastern Symposium on System Theory", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/visual/1992/2897/0/00235176", "title": "Visualizing seafloor structures with satellite gravity measurements", "doi": null, "abstractUrl": "/proceedings-article/visual/1992/00235176/12OmNyRPgAN", "parentPublication": { "id": "proceedings/visual/1992/2897/0", "title": "Proceedings Visualization '92", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2017/06/mcg2017060028", "title": "Full-Body Animation of Human Locomotion in Reduced Gravity Using Physics-Based Control", "doi": null, "abstractUrl": "/magazine/cg/2017/06/mcg2017060028/13rRUwwslv6", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/04/07829434", "title": "The Martian: Examining Human Physical Judgments across Virtual Gravity Fields", "doi": null, "abstractUrl": "/journal/tg/2017/04/07829434/13rRUxjQyvr", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2019/1377/0/08798251", "title": "Jumping Further: Forward Jumps in a Gravity-reduced Immersive Virtual Environment", "doi": null, "abstractUrl": "/proceedings-article/vr/2019/08798251/1cJ0YOUUaqc", "parentPublication": { "id": "proceedings/vr/2019/1377/0", "title": "2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vrw/2020/6532/0/09090515", "title": "An Immersive and Interactive Visualization of Gravitational Waves", "doi": null, "abstractUrl": "/proceedings-article/vrw/2020/09090515/1jIxxnCLujC", "parentPublication": { "id": "proceedings/vrw/2020/6532/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07835714", "articleId": "13rRUxD9h5c", "__typename": "AdjacentArticleType" }, "next": { "fno": "07833192", "articleId": "13rRUxly8SZ", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXFgPB", "name": "ttg201704-07829423s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg201704-07829423s1.zip", "extension": "zip", "size": "117 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNzgNXTl", "title": "Jan.-March", "year": "2012", "issueNum": "01", "idPrefix": "th", "pubType": "journal", "volume": "5", "label": "Jan.-March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUEgs2C8", "doi": "10.1109/TOH.2011.72", "abstract": "Mobile device users can now experience diverse graphical content ranging from a simple static object to an object having complex dynamic behavior. A user who manipulates and plays with such “objects” wants to haptically “feel” the presence of a static object or the motion of a dynamic object. To satisfy this demand, we previously proposed a vibrotactile rendering method based on a vibrotactile traveling wave. Although the proposed method can haptically simulate the dynamic behavior of a target object, it is not easy to delicately generate the traveling vibrotactile wave. The reason is that the sampling rate of the haptic loop in the system determines the performance of the traveling vibrotactile wave. In this study, we develop a haptic processor that can control multiple motors, and furthermore we discuss how we could create traveling vibrotactile waves in mobile devices.", "abstracts": [ { "abstractType": "Regular", "content": "Mobile device users can now experience diverse graphical content ranging from a simple static object to an object having complex dynamic behavior. A user who manipulates and plays with such “objects” wants to haptically “feel” the presence of a static object or the motion of a dynamic object. To satisfy this demand, we previously proposed a vibrotactile rendering method based on a vibrotactile traveling wave. Although the proposed method can haptically simulate the dynamic behavior of a target object, it is not easy to delicately generate the traveling vibrotactile wave. The reason is that the sampling rate of the haptic loop in the system determines the performance of the traveling vibrotactile wave. In this study, we develop a haptic processor that can control multiple motors, and furthermore we discuss how we could create traveling vibrotactile waves in mobile devices.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Mobile device users can now experience diverse graphical content ranging from a simple static object to an object having complex dynamic behavior. A user who manipulates and plays with such “objects” wants to haptically “feel” the presence of a static object or the motion of a dynamic object. To satisfy this demand, we previously proposed a vibrotactile rendering method based on a vibrotactile traveling wave. Although the proposed method can haptically simulate the dynamic behavior of a target object, it is not easy to delicately generate the traveling vibrotactile wave. The reason is that the sampling rate of the haptic loop in the system determines the performance of the traveling vibrotactile wave. In this study, we develop a haptic processor that can control multiple motors, and furthermore we discuss how we could create traveling vibrotactile waves in mobile devices.", "title": "Vibrotactile Rendering for a Traveling Vibrotactile Wave Based on a Haptic Processor", "normalizedTitle": "Vibrotactile Rendering for a Traveling Vibrotactile Wave Based on a Haptic Processor", "fno": "tth2012010014", "hasPdf": true, "idPrefix": "th", "keywords": [ "Rendering Computer Graphics", "Haptic Interfaces", "Mobile Computing", "Haptic Loop", "Vibrotactile Rendering Method", "Traveling Vibrotactile Wave", "Haptic Processor", "Mobile Device User", "Graphical Content", "Static Object", "Dynamic Object", "Sampling Rate", "Traveling Wave", "Haptic Interfaces", "Mobile Handsets", "Behavioral Science", "Dynamic Haptic Behavior", "Traveling Wave", "Mobile Haptics", "Mobile Devices", "Haptic Processor" ], "authors": [ { "givenName": null, "surname": "Sang-Youn Kim", "fullName": "Sang-Youn Kim", "affiliation": "Interaction Lab., Korea Univ. of Technol. & Educ., Cheonan, South Korea", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Jeong Cheol Kim", "fullName": "Jeong Cheol Kim", "affiliation": "IMAGIS Technol., Suwon, South Korea", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2012-01-01 00:00:00", "pubType": "trans", "pages": "14-20", "year": "2012", "issn": "1939-1412", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/iceet/2009/3819/2/3819b197", "title": "Power Systems Faults Location with Traveling Wave Based on Hilbert-Huang Transform", "doi": null, "abstractUrl": "/proceedings-article/iceet/2009/3819b197/12OmNAsk4zg", "parentPublication": { "id": "proceedings/iceet/2009/3819/2", "title": "Energy and Environment Technology, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icece/2010/4031/0/4031d159", "title": "A New Algorithm of Line Selection by Using Principle of Traveling Wave in Small Current Grounding Fault", "doi": null, "abstractUrl": "/proceedings-article/icece/2010/4031d159/12OmNrJiCXx", "parentPublication": { "id": "proceedings/icece/2010/4031/0", "title": "Electrical and Control Engineering, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/mwp/2006/0203/0/04153812", "title": "Monolithic Distributed Balanced Traveling-Wave Photodetectors with Polymer Optical Waveguide for Fiber Optic Link Applications", "doi": null, "abstractUrl": "/proceedings-article/mwp/2006/04153812/12OmNwc3wyu", "parentPublication": { "id": "proceedings/mwp/2006/0203/0", "title": "2006 International Topical Meeting on Microwave Photonics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iwcfta/2010/4247/0/4247a069", "title": "Monotone Traveling Wave Solution for a Delayed Reaction-Diffusion Equations", "doi": null, "abstractUrl": "/proceedings-article/iwcfta/2010/4247a069/12OmNxuFBq3", "parentPublication": { "id": "proceedings/iwcfta/2010/4247/0", "title": "Chaos-Fractals Theories and Applications, International Workshop on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccrd/2010/4043/0/4043a632", "title": "Design of a Single-Anode MIG for High Voltage, Sub-Centimeter Gyrotron Traveling Wave Amplifier", "doi": null, "abstractUrl": "/proceedings-article/iccrd/2010/4043a632/12OmNyGbIah", "parentPublication": { "id": "proceedings/iccrd/2010/4043/0", "title": "Computer Research and Development, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/imccc/2011/4519/0/4519a384", "title": "The In-rotator of Spin Traveling Wave Pump on Magnetic Fluid", "doi": null, "abstractUrl": "/proceedings-article/imccc/2011/4519a384/12OmNyTOso9", "parentPublication": { "id": "proceedings/imccc/2011/4519/0", "title": "Instrumentation, Measurement, Computer, Communication and Control, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icece/2010/4031/0/4031d737", "title": "Fault Location for Single-Phase-To-Earth Faults Based on Transient Traveling Wave Method and Artificial Pulse Signal Injection Method", "doi": null, "abstractUrl": "/proceedings-article/icece/2010/4031d737/12OmNzV70E1", "parentPublication": { "id": "proceedings/icece/2010/4031/0", "title": "Electrical and Control Engineering, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmtma/2009/3583/2/3583b160", "title": "The Scheme Design and Application of Large Gap Magnetic Drive System Which Is Driven by Traveling Wave Magnetic Field", "doi": null, "abstractUrl": "/proceedings-article/icmtma/2009/3583b160/12OmNzcPAxb", "parentPublication": { "id": "proceedings/icmtma/2009/3583/2", "title": "2009 International Conference on Measuring Technology and Mechatronics Automation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2010/02/tth2010020138", "title": "Vibrotactile Feedback for Information Delivery in the Vehicle", "doi": null, "abstractUrl": "/journal/th/2010/02/tth2010020138/13rRUwcS1D4", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2016/03/07444168", "title": "Comparison of Walking and Traveling-Wave Piezoelectric Motors as Actuators in Kinesthetic Haptic Devices", "doi": null, "abstractUrl": "/journal/th/2016/03/07444168/13rRUxDqS8t", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "tth2012010004", "articleId": "13rRUIJcWlw", "__typename": "AdjacentArticleType" }, "next": { "fno": "tth2012010021", "articleId": "13rRUwInvfg", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzICEFz", "title": "July-Sept.", "year": "2017", "issueNum": "03", "idPrefix": "th", "pubType": "journal", "volume": "10", "label": "July-Sept.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwIF69q", "doi": "10.1109/TOH.2016.2614804", "abstract": "We present PhysVib: a software solution on the mobile platform extending an open-source physics engine in a multi-rate rendering architecture for automatic vibrotactile feedback upon collision events. PhysVib runs concurrently with a physics engine at a low update rate and generates vibrotactile feedback commands at a high update rate based on the simulation results of the physics engine using an exponentially-decaying sinusoidal model. We demonstrate through a user study that this vibration model is more appropriate to our purpose in terms of perceptual quality than more complex models based on sound synthesis. We also evaluated the perceptual performance of PhysVib by comparing eight vibrotactile rendering methods. Experimental results suggested that PhysVib enables more realistic vibrotactile feedback than the other methods as to perceived similarity to the visual events. PhysVib is an effective solution for providing physically plausible vibrotactile responses while reducing application development time to great extent.", "abstracts": [ { "abstractType": "Regular", "content": "We present PhysVib: a software solution on the mobile platform extending an open-source physics engine in a multi-rate rendering architecture for automatic vibrotactile feedback upon collision events. PhysVib runs concurrently with a physics engine at a low update rate and generates vibrotactile feedback commands at a high update rate based on the simulation results of the physics engine using an exponentially-decaying sinusoidal model. We demonstrate through a user study that this vibration model is more appropriate to our purpose in terms of perceptual quality than more complex models based on sound synthesis. We also evaluated the perceptual performance of PhysVib by comparing eight vibrotactile rendering methods. Experimental results suggested that PhysVib enables more realistic vibrotactile feedback than the other methods as to perceived similarity to the visual events. PhysVib is an effective solution for providing physically plausible vibrotactile responses while reducing application development time to great extent.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present PhysVib: a software solution on the mobile platform extending an open-source physics engine in a multi-rate rendering architecture for automatic vibrotactile feedback upon collision events. PhysVib runs concurrently with a physics engine at a low update rate and generates vibrotactile feedback commands at a high update rate based on the simulation results of the physics engine using an exponentially-decaying sinusoidal model. We demonstrate through a user study that this vibration model is more appropriate to our purpose in terms of perceptual quality than more complex models based on sound synthesis. We also evaluated the perceptual performance of PhysVib by comparing eight vibrotactile rendering methods. Experimental results suggested that PhysVib enables more realistic vibrotactile feedback than the other methods as to perceived similarity to the visual events. PhysVib is an effective solution for providing physically plausible vibrotactile responses while reducing application development time to great extent.", "title": "A Physics-Based Vibrotactile Feedback Library for Collision Events", "normalizedTitle": "A Physics-Based Vibrotactile Feedback Library for Collision Events", "fno": "07581117", "hasPdf": true, "idPrefix": "th", "keywords": [ "Engines", "Haptic Interfaces", "Vibrations", "Rendering Computer Graphics", "Computational Modeling", "Cameras", "Vibrotactile Feedback", "Automatic Generation", "Synthesis", "Physics Engine", "Mobile Device" ], "authors": [ { "givenName": "Gunhyuk", "surname": "Park", "fullName": "Gunhyuk Park", "affiliation": "Haptics and Virtual Reality Laboratory, Department of Computer Science and Engineering, Pohang University of Science and Technology (POSTECH), Pohang, Gyungbuk, Republic of Korea", "__typename": "ArticleAuthorType" }, { "givenName": "Seungmoon", "surname": "Choi", "fullName": "Seungmoon Choi", "affiliation": "Haptics and Virtual Reality Laboratory, Department of Computer Science and Engineering, Pohang University of Science and Technology (POSTECH), Pohang, Gyungbuk, Republic of Korea", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2017-07-01 00:00:00", "pubType": "trans", "pages": "325-337", "year": "2017", "issn": "1939-1412", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/3dui/2016/0842/0/07460068", "title": "Toward vibrotactile rendering for irregular 2D tactor arrays", "doi": null, "abstractUrl": "/proceedings-article/3dui/2016/07460068/12OmNBrV1M9", "parentPublication": { "id": "proceedings/3dui/2016/0842/0", "title": "2016 IEEE Symposium on 3D User Interfaces (3DUI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/acii/2017/0563/0/08273612", "title": "Emotional responses of vibrotactile-thermal stimuli: Effects of constant-temperature thermal stimuli", "doi": null, "abstractUrl": "/proceedings-article/acii/2017/08273612/12OmNqMPfQu", "parentPublication": { "id": "proceedings/acii/2017/0563/0", "title": "2017 Seventh International Conference on Affective Computing and Intelligent Interaction (ACII)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2007/0905/0/04161019", "title": "Collision Awareness Using Vibrotactile Arrays", "doi": null, "abstractUrl": "/proceedings-article/vr/2007/04161019/12OmNwfsI5m", "parentPublication": { "id": "proceedings/vr/2007/0905/0", "title": "2007 IEEE Virtual Reality Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2016/01/07234937", "title": "Rich Pinch: Perception of Object Movement with Tactile Illusion", "doi": null, "abstractUrl": "/journal/th/2016/01/07234937/13rRUEgarnR", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2015/03/07064792", "title": "Identification of Vibrotactile Patterns Encoding Obstacle Distance Information", "doi": null, "abstractUrl": "/journal/th/2015/03/07064792/13rRUwI5TXI", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2017/03/07556272", "title": "Vibrotactile Compliance Feedback for Tangential Force Interaction", "doi": null, "abstractUrl": "/journal/th/2017/03/07556272/13rRUwcS1D9", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/04/07829406", "title": "Designing a Vibrotactile Head-Mounted Display for Spatial Awareness in 3D Spaces", "doi": null, "abstractUrl": "/journal/tg/2017/04/07829406/13rRUxDIthh", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2013/01/tth2013010013", "title": "Comparison of Visual and Vibrotactile Feedback Methods for Seated Posture Guidance", "doi": null, "abstractUrl": "/journal/th/2013/01/tth2013010013/13rRUxcKzVp", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2014/01/06671586", "title": "Consonance of Vibrotactile Chords", "doi": null, "abstractUrl": "/journal/th/2014/01/06671586/13rRUxcsYM4", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvrv/2019/4752/0/09212865", "title": "Identification of Vibrotactile Flow Patterns on a Handheld Haptic Device", "doi": null, "abstractUrl": "/proceedings-article/icvrv/2019/09212865/1nHRQWVTfMc", "parentPublication": { "id": "proceedings/icvrv/2019/4752/0", "title": "2019 International Conference on Virtual Reality and Visualization (ICVRV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07776950", "articleId": "13rRUNvgz4t", "__typename": "AdjacentArticleType" }, "next": { "fno": "07781637", "articleId": "13rRUwwslt6", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXFgBF", "name": "tth201703-07581117s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/tth201703-07581117s1.zip", "extension": "zip", "size": "30.6 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNBsLPeT", "title": "July-Sept.", "year": "2016", "issueNum": "03", "idPrefix": "th", "pubType": "journal", "volume": "9", "label": "July-Sept.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwInvBh", "doi": "10.1109/TOH.2016.2554111", "abstract": "Sensory augmentation operates by synthesizing new information then displaying it through an existing sensory channel and can be used to help people with impaired sensing or to assist in tasks where sensory information is limited or sparse, for example, when navigating in a low visibility environment. This paper presents the design of a 2nd generation head-mounted vibrotactile interface as a sensory augmentation prototype designed to present navigation commands that are intuitive, informative, and minimize information overload. We describe an experiment in a structured environment in which the user navigates along a virtual wall whilst the position and orientation of the user's head is tracked in real time by a motion capture system. Navigation commands in the form of vibrotactile feedback are presented according to the user's distance from the virtual wall and their head orientation. We test the four possible combinations of two command presentation modes (continuous, discrete) and two command types (recurring, single). We evaluated the effectiveness of this ‘tactile language’ according to the users’ walking speed and the smoothness of their trajectory parallel to the virtual wall. Results showed that recurring continuous commands allowed users to navigate with lowest route deviation and highest walking speed. In addition, subjects preferred recurring continuous commands over other commands.", "abstracts": [ { "abstractType": "Regular", "content": "Sensory augmentation operates by synthesizing new information then displaying it through an existing sensory channel and can be used to help people with impaired sensing or to assist in tasks where sensory information is limited or sparse, for example, when navigating in a low visibility environment. This paper presents the design of a 2nd generation head-mounted vibrotactile interface as a sensory augmentation prototype designed to present navigation commands that are intuitive, informative, and minimize information overload. We describe an experiment in a structured environment in which the user navigates along a virtual wall whilst the position and orientation of the user's head is tracked in real time by a motion capture system. Navigation commands in the form of vibrotactile feedback are presented according to the user's distance from the virtual wall and their head orientation. We test the four possible combinations of two command presentation modes (continuous, discrete) and two command types (recurring, single). We evaluated the effectiveness of this ‘tactile language’ according to the users’ walking speed and the smoothness of their trajectory parallel to the virtual wall. Results showed that recurring continuous commands allowed users to navigate with lowest route deviation and highest walking speed. In addition, subjects preferred recurring continuous commands over other commands.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Sensory augmentation operates by synthesizing new information then displaying it through an existing sensory channel and can be used to help people with impaired sensing or to assist in tasks where sensory information is limited or sparse, for example, when navigating in a low visibility environment. This paper presents the design of a 2nd generation head-mounted vibrotactile interface as a sensory augmentation prototype designed to present navigation commands that are intuitive, informative, and minimize information overload. We describe an experiment in a structured environment in which the user navigates along a virtual wall whilst the position and orientation of the user's head is tracked in real time by a motion capture system. Navigation commands in the form of vibrotactile feedback are presented according to the user's distance from the virtual wall and their head orientation. We test the four possible combinations of two command presentation modes (continuous, discrete) and two command types (recurring, single). We evaluated the effectiveness of this ‘tactile language’ according to the users’ walking speed and the smoothness of their trajectory parallel to the virtual wall. Results showed that recurring continuous commands allowed users to navigate with lowest route deviation and highest walking speed. In addition, subjects preferred recurring continuous commands over other commands.", "title": "Head-Mounted Sensory Augmentation Device: Designing a Tactile Language", "normalizedTitle": "Head-Mounted Sensory Augmentation Device: Designing a Tactile Language", "fno": "07452615", "hasPdf": true, "idPrefix": "th", "keywords": [ "Navigation", "Robot Sensing Systems", "Haptic Interfaces", "Actuators", "Buildings", "Wrist", "Belts", "Vibrotactile Feedback", "Sensory Augmentation", "Tactile Language", "Tactile Display" ], "authors": [ { "givenName": "Hamideh", "surname": "Kerdegari", "fullName": "Hamideh Kerdegari", "affiliation": "Sheffield Robotics, The University of Sheffield, Pam Liversidge Building, S1 3JD, Sheffield, South Yorkshire S10 2TN, United Kingdom", "__typename": "ArticleAuthorType" }, { "givenName": "Yeongmi", "surname": "Kim", "fullName": "Yeongmi Kim", "affiliation": "Department of Mechatronics, MCI, Universitatsstraße 15, Innsbruck, Austria", "__typename": "ArticleAuthorType" }, { "givenName": "Tony J.", "surname": "Prescott", "fullName": "Tony J. Prescott", "affiliation": "Sheffield Robotics, The University of Sheffield, Pam Liversidge Building, S1 3JD, Sheffield, South Yorkshire S10 2TN, United Kingdom", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "376-386", "year": "2016", "issn": "1939-1412", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/haptics/2010/6821/0/05444633", "title": "A vibrotactile feedback approach to posture guidance", "doi": null, "abstractUrl": "/proceedings-article/haptics/2010/05444633/12OmNAo45Ki", "parentPublication": { "id": "proceedings/haptics/2010/6821/0", "title": "2010 IEEE Haptics Symposium (Formerly known as Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2017/6647/0/07892375", "title": "Experiencing guidance in 3D spaces with a vibrotactile head-mounted display", "doi": null, "abstractUrl": "/proceedings-article/vr/2017/07892375/12OmNy5hRo2", "parentPublication": { "id": "proceedings/vr/2017/6647/0", "title": "2017 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/compsac/2017/0367/1/0367a851", "title": "Tactile Interface Design for Helping Mobility of People with Visual Disabilities", "doi": null, "abstractUrl": "/proceedings-article/compsac/2017/0367a851/12OmNzWfoWB", "parentPublication": { "id": "proceedings/compsac/2017/0367/1", "title": "2017 IEEE 41st Annual Computer Software and Applications Conference (COMPSAC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2011/03/tth2011030210", "title": "Tool Contact Acceleration Feedback for Telerobotic Surgery", "doi": null, "abstractUrl": "/journal/th/2011/03/tth2011030210/13rRUwcS1D6", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2013/03/tth2013030340", "title": "Real-Time Dual-Band Haptic Music Player for Mobile Devices", "doi": null, "abstractUrl": "/journal/th/2013/03/tth2013030340/13rRUwjGoLQ", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2016/03/07452650", "title": "Non-Colocated Kinesthetic Display Limits Compliance Discrimination in the Absence of Terminal Force Cues", "doi": null, "abstractUrl": "/journal/th/2016/03/07452650/13rRUwjoNxb", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2017/04/07876800", "title": "Intermanual Apparent Tactile Motion and Its Extension to 3D Interactions", "doi": null, "abstractUrl": "/journal/th/2017/04/07876800/13rRUx0xPTX", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/04/07829406", "title": "Designing a Vibrotactile Head-Mounted Display for Spatial Awareness in 3D Spaces", "doi": null, "abstractUrl": "/journal/tg/2017/04/07829406/13rRUxDIthh", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2019/1377/0/08798125", "title": "HeatSense &#x2013; Thermal Sensory Supplementation for Superhuman Sports", "doi": null, "abstractUrl": "/proceedings-article/vr/2019/08798125/1cJ141Kdrfq", "parentPublication": { "id": "proceedings/vr/2019/1377/0", "title": "2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/11/08794644", "title": "Face/On: Multi-Modal Haptic Feedback for Head-Mounted Displays in Virtual Reality", "doi": null, "abstractUrl": "/journal/tg/2019/11/08794644/1dNHmXWrVjq", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07452616", "articleId": "13rRUNvyats", "__typename": "AdjacentArticleType" }, "next": { "fno": "07452650", "articleId": "13rRUwjoNxb", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxwENDW", "title": "March", "year": "2014", "issueNum": "01", "idPrefix": "th", "pubType": "journal", "volume": "7", "label": "March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxcsYM4", "doi": "10.1109/TOH.2013.57", "abstract": "This paper is concerned with the perception of complex vibrotactile stimuli in which a few sinusoidal vibrations with different frequencies are superimposed. We begin with an observation that such vibrotactile signals are analogous to musical chords in which multiple notes are played simultaneously. A set of so-called “vibrotactile chords” are designed on the basis of musical chords, and their degrees of consonance (harmony) that participants perceive are evaluated through a perceptual experiment. Experimental results indicate that participants can reliably rate the degrees of consonance of vibrotactile chords and establish a well-defined function that relates the degree of consonance to the base and chordal frequency of a vibrotactile chord. These findings have direct implications for the design of complex vibrotactile signals that can be produced by current wideband actuators such as voice-coil, piezoelectric, and electroactive polymer actuators.", "abstracts": [ { "abstractType": "Regular", "content": "This paper is concerned with the perception of complex vibrotactile stimuli in which a few sinusoidal vibrations with different frequencies are superimposed. We begin with an observation that such vibrotactile signals are analogous to musical chords in which multiple notes are played simultaneously. A set of so-called “vibrotactile chords” are designed on the basis of musical chords, and their degrees of consonance (harmony) that participants perceive are evaluated through a perceptual experiment. Experimental results indicate that participants can reliably rate the degrees of consonance of vibrotactile chords and establish a well-defined function that relates the degree of consonance to the base and chordal frequency of a vibrotactile chord. These findings have direct implications for the design of complex vibrotactile signals that can be produced by current wideband actuators such as voice-coil, piezoelectric, and electroactive polymer actuators.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper is concerned with the perception of complex vibrotactile stimuli in which a few sinusoidal vibrations with different frequencies are superimposed. We begin with an observation that such vibrotactile signals are analogous to musical chords in which multiple notes are played simultaneously. A set of so-called “vibrotactile chords” are designed on the basis of musical chords, and their degrees of consonance (harmony) that participants perceive are evaluated through a perceptual experiment. Experimental results indicate that participants can reliably rate the degrees of consonance of vibrotactile chords and establish a well-defined function that relates the degree of consonance to the base and chordal frequency of a vibrotactile chord. These findings have direct implications for the design of complex vibrotactile signals that can be produced by current wideband actuators such as voice-coil, piezoelectric, and electroactive polymer actuators.", "title": "Consonance of Vibrotactile Chords", "normalizedTitle": "Consonance of Vibrotactile Chords", "fno": "06671586", "hasPdf": true, "idPrefix": "th", "keywords": [ "Vibrations", "Haptic Interfaces", "Actuators", "Correlation", "IEEE Transactions", "Mobile Handsets", "Histograms", "Beat", "Vibrotactile Perception", "Consonance", "Superposition", "Vibrotactile Chord" ], "authors": [ { "givenName": null, "surname": "Yongjae Yoo", "fullName": "Yongjae Yoo", "affiliation": "Dept. of Comput. Sci. & Eng., Pohang Univ. of Sci. & Technol., Pohang, South Korea", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Inwook Hwang", "fullName": "Inwook Hwang", "affiliation": "Electron. & Telecommun. Res. Inst., Daejeon, South Korea", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Seungmoon Choi", "fullName": "Seungmoon Choi", "affiliation": "Dept. of Comput. Sci. & Eng., Pohang Univ. of Sci. & Technol., Pohang, South Korea", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": true, "isOpenAccess": true, "issueNum": "01", "pubDate": "2014-01-01 00:00:00", "pubType": "trans", "pages": "3-13", "year": "2014", "issn": "1939-1412", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/haptics/2010/6821/0/05444633", "title": "A vibrotactile feedback approach to posture guidance", "doi": null, "abstractUrl": "/proceedings-article/haptics/2010/05444633/12OmNAo45Ki", "parentPublication": { "id": "proceedings/haptics/2010/6821/0", "title": "2010 IEEE Haptics Symposium (Formerly known as Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/haptics/2010/6821/0/05444677", "title": "Initial study for creating linearly moving vibrotactile sensation on mobile device", "doi": null, "abstractUrl": "/proceedings-article/haptics/2010/05444677/12OmNC8dgpP", "parentPublication": { "id": "proceedings/haptics/2010/6821/0", "title": "2010 IEEE Haptics Symposium (Formerly known as Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2014/4677/0/4677a153", "title": "Weight and Size Discrimination with Vibrotactile Feedback", "doi": null, "abstractUrl": "/proceedings-article/cw/2014/4677a153/12OmNqBKTZb", "parentPublication": { "id": "proceedings/cw/2014/4677/0", "title": "2014 International Conference on Cyberworlds (CW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/acii/2017/0563/0/08273612", "title": "Emotional responses of vibrotactile-thermal stimuli: Effects of constant-temperature thermal stimuli", "doi": null, "abstractUrl": "/proceedings-article/acii/2017/08273612/12OmNqMPfQu", "parentPublication": { "id": "proceedings/acii/2017/0563/0", "title": "2017 Seventh International Conference on Affective Computing and Intelligent Interaction (ACII)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/whc/2009/3858/0/04810816", "title": "Vibrotactile score: A score metaphor for designing vibrotactile patterns", "doi": null, "abstractUrl": "/proceedings-article/whc/2009/04810816/12OmNwMFMkd", "parentPublication": { "id": "proceedings/whc/2009/3858/0", "title": "World Haptics Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2017/6647/0/07892375", "title": "Experiencing guidance in 3D spaces with a vibrotactile head-mounted display", "doi": null, "abstractUrl": "/proceedings-article/vr/2017/07892375/12OmNy5hRo2", "parentPublication": { "id": "proceedings/vr/2017/6647/0", "title": "2017 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/1996/3673/0/36730355", "title": "Results in Mathematics and Music: Visualization of Roughness in Musical Consonance", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/1996/36730355/12OmNzcPAB7", "parentPublication": { "id": "proceedings/ieee-vis/1996/3673/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/05/08642446", "title": "Modulating Fine Roughness Perception of Vibrotactile Textured Surface using Pseudo-haptic Effect", "doi": null, "abstractUrl": "/journal/tg/2019/05/08642446/17PYEjfZjoZ", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2019/4765/0/476500a042", "title": "Smart Haproxy: A Novel Vibrotactile Feedback Prototype Combining Passive and Active Haptic in AR Interaction", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2019/476500a042/1gysov56h20", "parentPublication": { "id": "proceedings/ismar-adjunct/2019/4765/0", "title": "2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvrv/2019/4752/0/09212865", "title": "Identification of Vibrotactile Flow Patterns on a Handheld Haptic Device", "doi": null, "abstractUrl": "/proceedings-article/icvrv/2019/09212865/1nHRQWVTfMc", "parentPublication": { "id": "proceedings/icvrv/2019/4752/0", "title": "2019 International Conference on Virtual Reality and Visualization (ICVRV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06817675", "articleId": "13rRUxC0SEn", "__typename": "AdjacentArticleType" }, "next": { "fno": "06718121", "articleId": "13rRUx0gevd", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNwc3wws", "title": "March-April", "year": "2018", "issueNum": "02", "idPrefix": "tb", "pubType": "journal", "volume": "15", "label": "March-April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUIM2VAk", "doi": "10.1109/TCBB.2016.2537326", "abstract": "A minimum hybridization network is a rooted phylogenetic network that displays two given rooted phylogenetic trees using a minimum number of reticulations. Previous mathematical work on their calculation has usually assumed the input trees to be bifurcating, correctly rooted, or that they both contain the same taxa. These assumptions do not hold in biological studies and “realistic” trees have multifurcations, are difficult to root, and rarely contain the same taxa. We present a new algorithm for computing minimum hybridization networks for a given pair of “realistic” rooted phylogenetic trees. We also describe how the algorithm might be used to improve the rooting of the input trees. We introduce the concept of “autumn trees”, a nice framework for the formulation of algorithms based on the mathematics of “maximum acyclic agreement forests”. While the main computational problem is hard, the run-time depends mainly on how different the given input trees are. In biological studies, where the trees are reasonably similar, our parallel implementation performs well in practice. The algorithm is available in our open source program Dendroscope 3, providing a platform for biologists to explore rooted phylogenetic networks. We demonstrate the utility of the algorithm using several previously studied data sets.", "abstracts": [ { "abstractType": "Regular", "content": "A minimum hybridization network is a rooted phylogenetic network that displays two given rooted phylogenetic trees using a minimum number of reticulations. Previous mathematical work on their calculation has usually assumed the input trees to be bifurcating, correctly rooted, or that they both contain the same taxa. These assumptions do not hold in biological studies and “realistic” trees have multifurcations, are difficult to root, and rarely contain the same taxa. We present a new algorithm for computing minimum hybridization networks for a given pair of “realistic” rooted phylogenetic trees. We also describe how the algorithm might be used to improve the rooting of the input trees. We introduce the concept of “autumn trees”, a nice framework for the formulation of algorithms based on the mathematics of “maximum acyclic agreement forests”. While the main computational problem is hard, the run-time depends mainly on how different the given input trees are. In biological studies, where the trees are reasonably similar, our parallel implementation performs well in practice. The algorithm is available in our open source program Dendroscope 3, providing a platform for biologists to explore rooted phylogenetic networks. We demonstrate the utility of the algorithm using several previously studied data sets.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "A minimum hybridization network is a rooted phylogenetic network that displays two given rooted phylogenetic trees using a minimum number of reticulations. Previous mathematical work on their calculation has usually assumed the input trees to be bifurcating, correctly rooted, or that they both contain the same taxa. These assumptions do not hold in biological studies and “realistic” trees have multifurcations, are difficult to root, and rarely contain the same taxa. We present a new algorithm for computing minimum hybridization networks for a given pair of “realistic” rooted phylogenetic trees. We also describe how the algorithm might be used to improve the rooting of the input trees. We introduce the concept of “autumn trees”, a nice framework for the formulation of algorithms based on the mathematics of “maximum acyclic agreement forests”. While the main computational problem is hard, the run-time depends mainly on how different the given input trees are. In biological studies, where the trees are reasonably similar, our parallel implementation performs well in practice. The algorithm is available in our open source program Dendroscope 3, providing a platform for biologists to explore rooted phylogenetic networks. We demonstrate the utility of the algorithm using several previously studied data sets.", "title": "Autumn Algorithm—Computation of Hybridization Networks for Realistic Phylogenetic Trees", "normalizedTitle": "Autumn Algorithm—Computation of Hybridization Networks for Realistic Phylogenetic Trees", "fno": "07423752", "hasPdf": true, "idPrefix": "tb", "keywords": [ "Phylogeny", "Vegetation", "History", "Clustering Algorithms", "Merging", "Computational Biology", "Phylogenetics", "Networks", "Hybridization", "Algorithms" ], "authors": [ { "givenName": "Daniel H.", "surname": "Huson", "fullName": "Daniel H. Huson", "affiliation": "Center for Bioinformatics, University of Tübingen, Tuebingen, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Simone", "surname": "Linz", "fullName": "Simone Linz", "affiliation": "Department of Computer Science, University of Auckland, Auckland, New Zealand", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "02", "pubDate": "2018-03-01 00:00:00", "pubType": "trans", "pages": "398-410", "year": "2018", "issn": "1545-5963", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cscloud/2015/9300/0/9300a042", "title": "An Approach to Minimize Crossings in Phylogenetic Trees", "doi": null, "abstractUrl": "/proceedings-article/cscloud/2015/9300a042/12OmNyqRnf4", "parentPublication": { "id": "proceedings/cscloud/2015/9300/0", "title": "2015 IEEE 2nd International Conference on Cyber Security and Cloud Computing (CSCloud)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2018/01/07586129", "title": "Nonbinary Tree-Based Phylogenetic Networks", "doi": null, "abstractUrl": "/journal/tb/2018/01/07586129/13rRUEgs2Kt", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2009/01/ttb2009010030", "title": "Hybridization in Nonbinary Trees", "doi": null, "abstractUrl": "/journal/tb/2009/01/ttb2009010030/13rRUwInvdt", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2013/01/ttb2013010018", "title": "A Simple Fixed Parameter Tractable Algorithm for Computing the Hybridization Number of Two (Not Necessarily Binary) Trees", "doi": null, "abstractUrl": "/journal/tb/2013/01/ttb2013010018/13rRUwbaqKe", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2016/03/07172469", "title": "Fast Construction of Near Parsimonious Hybridization Networks for Multiple Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tb/2016/03/07172469/13rRUwfI0Oy", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2007/03/n0458", "title": "Computing the Hybridization Number of Two Phylogenetic Trees Is Fixed-Parameter Tractable", "doi": null, "abstractUrl": "/journal/tb/2007/03/n0458/13rRUzphDwi", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2020/03/08515095", "title": "Faster Exact Computation of rSPR Distance via Better Approximation", "doi": null, "abstractUrl": "/journal/tb/2020/03/08515095/14NIz5hUl9e", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2023/02/09804871", "title": "Planar Rooted Phylogenetic Networks", "doi": null, "abstractUrl": "/journal/tb/2023/02/09804871/1ErlfIX7ZAs", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/5555/01/09991064", "title": "Ranking top-<italic>k</italic> trees in tree-based phylogenetic networks", "doi": null, "abstractUrl": "/journal/tb/5555/01/09991064/1J9xS2tlx2o", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2020/06/08716584", "title": "Topological Metrizations of Trees, and New Quartet Methods of Tree Inference", "doi": null, "abstractUrl": "/journal/tb/2020/06/08716584/1a4Zq70F8t2", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08329161", "articleId": "13rRUzp02mT", "__typename": "AdjacentArticleType" }, "next": { "fno": "07423775", "articleId": "13rRUEgarmu", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNvvc5OV", "title": "July-Aug.", "year": "2019", "issueNum": "04", "idPrefix": "tb", "pubType": "journal", "volume": "16", "label": "July-Aug.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxE04s9", "doi": "10.1109/TCBB.2017.2718507", "abstract": "Median tree problems are powerful tools for inferring large-scale phylogenetic trees that hold enormous promise for society at large. Such problems seek a median tree for a given collection of input trees under some problem-specific distance. Here, we introduce a median tree problem under the classic Manhattan path-difference distance. We show that this problem is NP-hard, devise an ILP formulation, and provide an effective local search heuristic that is based on solving a local search problem exactly. Our algorithm for the local search problem improves asymptotically by a factor of n on the best-known (nai&#x0308;ve) solution, where n is the overall number of taxa in the input trees. Finally, comparative phylogenetic studies using considerably large empirical data and an accuracy analysis for smaller phylogenetic trees reveal the ability of our novel heuristic.", "abstracts": [ { "abstractType": "Regular", "content": "Median tree problems are powerful tools for inferring large-scale phylogenetic trees that hold enormous promise for society at large. Such problems seek a median tree for a given collection of input trees under some problem-specific distance. Here, we introduce a median tree problem under the classic Manhattan path-difference distance. We show that this problem is NP-hard, devise an ILP formulation, and provide an effective local search heuristic that is based on solving a local search problem exactly. Our algorithm for the local search problem improves asymptotically by a factor of n on the best-known (nai&#x0308;ve) solution, where n is the overall number of taxa in the input trees. Finally, comparative phylogenetic studies using considerably large empirical data and an accuracy analysis for smaller phylogenetic trees reveal the ability of our novel heuristic.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Median tree problems are powerful tools for inferring large-scale phylogenetic trees that hold enormous promise for society at large. Such problems seek a median tree for a given collection of input trees under some problem-specific distance. Here, we introduce a median tree problem under the classic Manhattan path-difference distance. We show that this problem is NP-hard, devise an ILP formulation, and provide an effective local search heuristic that is based on solving a local search problem exactly. Our algorithm for the local search problem improves asymptotically by a factor of n on the best-known (naïve) solution, where n is the overall number of taxa in the input trees. Finally, comparative phylogenetic studies using considerably large empirical data and an accuracy analysis for smaller phylogenetic trees reveal the ability of our novel heuristic.", "title": "Computing Manhattan Path-Difference Median Trees: A Practical Local Search Approach", "normalizedTitle": "Computing Manhattan Path-Difference Median Trees: A Practical Local Search Approach", "fno": "07954997", "hasPdf": true, "idPrefix": "tb", "keywords": [ "Computational Complexity", "Evolution Biological", "Genetics", "Search Problems", "Trees Mathematics", "Manhattan Path Difference Median Trees", "Tree Problems", "Problem Specific Distance", "Median Tree Problem", "Local Search Problem", "Phylogenetic Trees", "NP Hard", "ILP Formulation", "Vegetation", "Search Problems", "Phylogeny", "Algorithm Design And Analysis", "Heuristic Algorithms", "Genomics", "Phylogenetic Trees", "Median Trees", "Supertrees", "Path Difference Distance", "Local Search", "Manhattan Norm" ], "authors": [ { "givenName": "Alexey", "surname": "Markin", "fullName": "Alexey Markin", "affiliation": "Department of Computer Science, Iowa State University, Ames, IA", "__typename": "ArticleAuthorType" }, { "givenName": "Oliver", "surname": "Eulenstein", "fullName": "Oliver Eulenstein", "affiliation": "Department of Computer Science, Iowa State University, Ames, IA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "04", "pubDate": "2019-07-01 00:00:00", "pubType": "trans", "pages": "1063-1076", "year": "2019", "issn": "1545-5963", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cscloud/2015/9300/0/9300a042", "title": "An Approach to Minimize Crossings in Phylogenetic Trees", "doi": null, "abstractUrl": "/proceedings-article/cscloud/2015/9300a042/12OmNyqRnf4", "parentPublication": { "id": "proceedings/cscloud/2015/9300/0", "title": "2015 IEEE 2nd International Conference on Cyber Security and Cloud Computing (CSCloud)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2019/04/08068237", "title": "Efficient Local Search for Euclidean Path-Difference Median Trees", "doi": null, "abstractUrl": "/journal/tb/2019/04/08068237/13rRUwghd3r", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2013/04/ttb2013040939", "title": "Algorithms for Genome-Scale Phylogenetics Using Gene Tree Parsimony", "doi": null, "abstractUrl": "/journal/tb/2013/04/ttb2013040939/13rRUwhHcHK", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2019/03/08244309", "title": "Credibility of Evolutionary Events in Gene Trees", "doi": null, "abstractUrl": "/journal/tb/2019/03/08244309/13rRUy2YLRA", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2013/03/ttb2013030721", "title": "On the Neighborhoods of Trees", "doi": null, "abstractUrl": "/journal/tb/2013/03/ttb2013030721/13rRUyuegnC", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2019/05/08464248", "title": "Cophenetic Median Trees", "doi": null, "abstractUrl": "/journal/tb/2019/05/08464248/13xI8AEJDwf", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2020/04/08554124", "title": "imPhy: Imputing Phylogenetic Trees with Missing Information Using Mathematical Programming", "doi": null, "abstractUrl": "/journal/tb/2020/04/08554124/17D45XfSETx", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/5555/01/09991064", "title": "Ranking top-<italic>k</italic> trees in tree-based phylogenetic networks", "doi": null, "abstractUrl": "/journal/tb/5555/01/09991064/1J9xS2tlx2o", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2020/06/08716584", "title": "Topological Metrizations of Trees, and New Quartet Methods of Tree Inference", "doi": null, "abstractUrl": "/journal/tb/2020/06/08716584/1a4Zq70F8t2", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2021/01/08868219", "title": "Consensus of All Solutions for Intractable Phylogenetic Tree Inference", "doi": null, "abstractUrl": "/journal/tb/2021/01/08868219/1e7BUc5cU92", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08329217", "articleId": "13rRUwIF6jy", "__typename": "AdjacentArticleType" }, "next": { "fno": "07937862", "articleId": "13rRUNvyarT", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNvsDHDL", "title": "January/February", "year": "2012", "issueNum": "01", "idPrefix": "tb", "pubType": "journal", "volume": "9", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUytF47T", "doi": "10.1109/TCBB.2011.48", "abstract": "The reconstruction of evolutionary trees is one of the primary objectives in phylogenetics. Such a tree represents the historical evolutionary relationship between different species or organisms. Tree comparisons are used for multiple purposes, from unveiling the history of species to deciphering evolutionary associations among organisms and geographical areas. In this paper, we propose a new method of defining distances between unrooted binary phylogenetic trees that is especially useful for relatively large phylogenetic trees. Next, we investigate in detail the properties of one example of these metrics, called the Matching Split distance, and describe how the general method can be extended to nonbinary trees.", "abstracts": [ { "abstractType": "Regular", "content": "The reconstruction of evolutionary trees is one of the primary objectives in phylogenetics. Such a tree represents the historical evolutionary relationship between different species or organisms. Tree comparisons are used for multiple purposes, from unveiling the history of species to deciphering evolutionary associations among organisms and geographical areas. In this paper, we propose a new method of defining distances between unrooted binary phylogenetic trees that is especially useful for relatively large phylogenetic trees. Next, we investigate in detail the properties of one example of these metrics, called the Matching Split distance, and describe how the general method can be extended to nonbinary trees.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The reconstruction of evolutionary trees is one of the primary objectives in phylogenetics. Such a tree represents the historical evolutionary relationship between different species or organisms. Tree comparisons are used for multiple purposes, from unveiling the history of species to deciphering evolutionary associations among organisms and geographical areas. In this paper, we propose a new method of defining distances between unrooted binary phylogenetic trees that is especially useful for relatively large phylogenetic trees. Next, we investigate in detail the properties of one example of these metrics, called the Matching Split distance, and describe how the general method can be extended to nonbinary trees.", "title": "Matching Split Distance for Unrooted Binary Phylogenetic Trees", "normalizedTitle": "Matching Split Distance for Unrooted Binary Phylogenetic Trees", "fno": "ttb2012010150", "hasPdf": true, "idPrefix": "tb", "keywords": [ "Measurement", "Phylogeny", "Bipartite Graph", "Artificial Neural Networks", "Radio Frequency", "Bioinformatics", "Computational Biology", "Matching Split Distance", "Phylogenetic Tree", "Phylogenetic Tree Metric", "Phylogenetic Tree Comparison", "Splits", "Minimum Weight Perfect Matching" ], "authors": [ { "givenName": "D.", "surname": "Bogdanowicz", "fullName": "D. Bogdanowicz", "affiliation": "Dept. of Algorithms & Syst. Modeling, Gdansk Univ. of Technol., Gdansk, Poland", "__typename": "ArticleAuthorType" }, { "givenName": "K.", "surname": "Giaro", "fullName": "K. Giaro", "affiliation": "Dept. of Algorithms & Syst. Modeling, Gdansk Univ. of Technol., Gdansk, Poland", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2012-01-01 00:00:00", "pubType": "trans", "pages": "150-160", "year": "2012", "issn": "1545-5963", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/i-span/2012/5064/0/06428819", "title": "Generalizing Fourier Calculus on Evolutionary Trees to Splits Networks", "doi": null, "abstractUrl": "/proceedings-article/i-span/2012/06428819/12OmNxEBzde", "parentPublication": { "id": "proceedings/i-span/2012/5064/0", "title": "2012 12th International Symposium on Pervasive Systems, Algorithms, and Networks (I-SPAN 2012)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cscloud/2015/9300/0/9300a042", "title": "An Approach to Minimize Crossings in Phylogenetic Trees", "doi": null, "abstractUrl": "/proceedings-article/cscloud/2015/9300a042/12OmNyqRnf4", "parentPublication": { "id": "proceedings/cscloud/2015/9300/0", "title": "2015 IEEE 2nd International Conference on Cyber Security and Cloud Computing (CSCloud)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2018/01/07586129", "title": "Nonbinary Tree-Based Phylogenetic Networks", "doi": null, "abstractUrl": "/journal/tb/2018/01/07586129/13rRUEgs2Kt", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2014/02/mcg2014020048", "title": "Visual Exploration of Parameter Influence on Phylogenetic Trees", "doi": null, "abstractUrl": "/magazine/cg/2014/02/mcg2014020048/13rRUIJuxxX", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2016/03/07172469", "title": "Fast Construction of Near Parsimonious Hybridization Networks for Multiple Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tb/2016/03/07172469/13rRUwfI0Oy", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/5555/01/ttb2011990020", "title": "Matching Split Distance for Unrooted Binary Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tb/5555/01/ttb2011990020/13rRUxYIMTx", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2012/06/ttb2012061558", "title": "A Characterization of the Set of Species Trees that Produce Anomalous Ranked Gene Trees", "doi": null, "abstractUrl": "/journal/tb/2012/06/ttb2012061558/13rRUxZzAg7", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2015/02/06917051", "title": "Data Requirement for Phylogenetic Inference from Multiple Loci: A New Distance Method", "doi": null, "abstractUrl": "/journal/tb/2015/02/06917051/13rRUy2YLWO", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2023/02/09804871", "title": "Planar Rooted Phylogenetic Networks", "doi": null, "abstractUrl": "/journal/tb/2023/02/09804871/1ErlfIX7ZAs", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/big-data/2022/8045/0/10020454", "title": "Inferring Phylogenetic Relationships using the Smith-Waterman Algorithm and Hierarchical Clustering", "doi": null, "abstractUrl": "/proceedings-article/big-data/2022/10020454/1KfRP1IraEw", "parentPublication": { "id": "proceedings/big-data/2022/8045/0", "title": "2022 IEEE International Conference on Big Data (Big Data)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttb2012010137", "articleId": "13rRUwInvHM", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttb2012010161", "articleId": "13rRUxYrbT3", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTYet1X", "name": "ttb2012010150.pdf", "location": "https://www.computer.org/csdl/api/v1/extra/ttb2012010150.pdf", "extension": "pdf", "size": "194 kB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNqJHFwE", "title": "July-Aug.", "year": "2020", "issueNum": "04", "idPrefix": "tb", "pubType": "journal", "volume": "17", "label": "July-Aug.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "17D45XfSETx", "doi": "10.1109/TCBB.2018.2884459", "abstract": "Advances in modern genomics have allowed researchers to apply phylogenetic analyses on a genome-wide scale. While large volumes of genomic data can be generated cheaply and quickly, data missingness is a non-trivial and somewhat expected problem. Since the available information is often incomplete for a given set of genetic loci and individual organisms, a large proportion of trees that depict the evolutionary history of a single genetic locus, called gene trees, fail to contain all individuals. Data incompleteness causes difficulties in data collection, information extraction, and gene tree inference. Furthermore, identifying outlying gene trees, which can represent horizontal gene transfers, gene duplications, or hybridizations, is difficult when data is missing from the gene trees. The typical approach is to remove all individuals with missing data from the gene trees, and focus the analysis on individuals whose information is fully available - a huge loss of information. In this work, we propose and design an optimization-based imputation approach to infer the missing distances between leaves in a set of gene trees via a mixed integer non-linear programming model. We also present a new research pipeline, imPhy, that can (i) simulate a set of gene trees with leaves randomly missing in each tree, (ii) impute the missing pairwise distances in each gene tree, (iii) reconstruct the gene trees using the Neighbor Joining (NJ) and Unweighted Pair Group Method with Arithmetic Mean (UPGMA) methods, and (iv) analyze and report the efficiency of the reconstruction. To impute the missing leaves, we employ our newly proposed non-linear programming framework, and demonstrate its capability in reconstructing gene trees with incomplete information in both simulated and empirical datasets. In the empirical datasets apicomplexa and lungfish, our imputation has very small normalized mean square errors, even in the extreme case where 50 percent of the individuals in each gene tree are missing. Data, software, and user manuals can be found at https://github.com/yasuiniko/imPhy.", "abstracts": [ { "abstractType": "Regular", "content": "Advances in modern genomics have allowed researchers to apply phylogenetic analyses on a genome-wide scale. While large volumes of genomic data can be generated cheaply and quickly, data missingness is a non-trivial and somewhat expected problem. Since the available information is often incomplete for a given set of genetic loci and individual organisms, a large proportion of trees that depict the evolutionary history of a single genetic locus, called gene trees, fail to contain all individuals. Data incompleteness causes difficulties in data collection, information extraction, and gene tree inference. Furthermore, identifying outlying gene trees, which can represent horizontal gene transfers, gene duplications, or hybridizations, is difficult when data is missing from the gene trees. The typical approach is to remove all individuals with missing data from the gene trees, and focus the analysis on individuals whose information is fully available - a huge loss of information. In this work, we propose and design an optimization-based imputation approach to infer the missing distances between leaves in a set of gene trees via a mixed integer non-linear programming model. We also present a new research pipeline, imPhy, that can (i) simulate a set of gene trees with leaves randomly missing in each tree, (ii) impute the missing pairwise distances in each gene tree, (iii) reconstruct the gene trees using the Neighbor Joining (NJ) and Unweighted Pair Group Method with Arithmetic Mean (UPGMA) methods, and (iv) analyze and report the efficiency of the reconstruction. To impute the missing leaves, we employ our newly proposed non-linear programming framework, and demonstrate its capability in reconstructing gene trees with incomplete information in both simulated and empirical datasets. In the empirical datasets apicomplexa and lungfish, our imputation has very small normalized mean square errors, even in the extreme case where 50 percent of the individuals in each gene tree are missing. Data, software, and user manuals can be found at https://github.com/yasuiniko/imPhy.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Advances in modern genomics have allowed researchers to apply phylogenetic analyses on a genome-wide scale. While large volumes of genomic data can be generated cheaply and quickly, data missingness is a non-trivial and somewhat expected problem. Since the available information is often incomplete for a given set of genetic loci and individual organisms, a large proportion of trees that depict the evolutionary history of a single genetic locus, called gene trees, fail to contain all individuals. Data incompleteness causes difficulties in data collection, information extraction, and gene tree inference. Furthermore, identifying outlying gene trees, which can represent horizontal gene transfers, gene duplications, or hybridizations, is difficult when data is missing from the gene trees. The typical approach is to remove all individuals with missing data from the gene trees, and focus the analysis on individuals whose information is fully available - a huge loss of information. In this work, we propose and design an optimization-based imputation approach to infer the missing distances between leaves in a set of gene trees via a mixed integer non-linear programming model. We also present a new research pipeline, imPhy, that can (i) simulate a set of gene trees with leaves randomly missing in each tree, (ii) impute the missing pairwise distances in each gene tree, (iii) reconstruct the gene trees using the Neighbor Joining (NJ) and Unweighted Pair Group Method with Arithmetic Mean (UPGMA) methods, and (iv) analyze and report the efficiency of the reconstruction. To impute the missing leaves, we employ our newly proposed non-linear programming framework, and demonstrate its capability in reconstructing gene trees with incomplete information in both simulated and empirical datasets. In the empirical datasets apicomplexa and lungfish, our imputation has very small normalized mean square errors, even in the extreme case where 50 percent of the individuals in each gene tree are missing. Data, software, and user manuals can be found at https://github.com/yasuiniko/imPhy.", "title": "imPhy: Imputing Phylogenetic Trees with Missing Information Using Mathematical Programming", "normalizedTitle": "imPhy: Imputing Phylogenetic Trees with Missing Information Using Mathematical Programming", "fno": "08554124", "hasPdf": true, "idPrefix": "tb", "keywords": [ "Bioinformatics", "Evolution Biological", "Genetics", "Genomics", "Integer Programming", "Linear Programming", "Molecular Biophysics", "Trees Mathematics", "Gene Tree Inference", "UPGMA", "Nonlinear Programming Framework", "Unweighted Pair Group Method With Arithmetic Mean Methods", "Empirical Datasets", "Outlying Gene Trees Reconstruction", "Efficiency 50 0 Percent", "Vegetation", "Organisms", "Phylogeny", "Optimization", "Programming", "Genomics", "Gene Trees", "Missing Information", "Mixed Integer Non Linear Programming" ], "authors": [ { "givenName": "Niko", "surname": "Yasui", "fullName": "Niko Yasui", "affiliation": "Department of Computing Science, University of Alberta, Canada", "__typename": "ArticleAuthorType" }, { "givenName": "Chrysafis", "surname": "Vogiatzis", "fullName": "Chrysafis Vogiatzis", "affiliation": "Department of Industrial and Systems Engineering, North Carolina A&T State University, Greensboro, NC, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Ruriko", "surname": "Yoshida", "fullName": "Ruriko Yoshida", "affiliation": "Department of Operations Research, Naval Postgraduate School, Monterey, CA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Kenji", "surname": "Fukumizu", "fullName": "Kenji Fukumizu", "affiliation": "Institute of Statistical Mathematics, Graduate University of Advanced Studies, Tachikawa, Tokyo, Japan", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "04", "pubDate": "2020-07-01 00:00:00", "pubType": "trans", "pages": "1222-1230", "year": "2020", "issn": "1545-5963", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cscloud/2015/9300/0/9300a042", "title": "An Approach to Minimize Crossings in Phylogenetic Trees", "doi": null, "abstractUrl": "/proceedings-article/cscloud/2015/9300a042/12OmNyqRnf4", "parentPublication": { "id": "proceedings/cscloud/2015/9300/0", "title": "2015 IEEE 2nd International Conference on Cyber Security and Cloud Computing (CSCloud)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2014/02/mcg2014020048", "title": "Visual Exploration of Parameter Influence on Phylogenetic Trees", "doi": null, "abstractUrl": "/magazine/cg/2014/02/mcg2014020048/13rRUIJuxxX", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2018/02/07423752", "title": "Autumn Algorithm—Computation of Hybridization Networks for Realistic Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tb/2018/02/07423752/13rRUIM2VAk", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2016/03/07172469", "title": "Fast Construction of Near Parsimonious Hybridization Networks for Multiple Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tb/2016/03/07172469/13rRUwfI0Oy", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2014/06/06867321", "title": "On the Number of Ranked Species Trees Producing Anomalous Ranked Gene Trees", "doi": null, "abstractUrl": "/journal/tb/2014/06/06867321/13rRUwwJWEo", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2004/04/n0151", "title": "Phylogenetic Super-Networks from Partial Trees", "doi": null, "abstractUrl": "/journal/tb/2004/04/n0151/13rRUx0xQ6A", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2019/03/08244309", "title": "Credibility of Evolutionary Events in Gene Trees", "doi": null, "abstractUrl": "/journal/tb/2019/03/08244309/13rRUy2YLRA", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/5555/01/09684987", "title": "Best Match Graphs with Binary Trees", "doi": null, "abstractUrl": "/journal/tb/5555/01/09684987/1Ai9qCqtebC", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2020/01/08798653", "title": "Polynomial-Time Algorithms for Phylogenetic Inference Problems Involving Duplication and Reticulation", "doi": null, "abstractUrl": "/journal/tb/2020/01/08798653/1cumNg7RHKE", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2021/01/08868219", "title": "Consensus of All Solutions for Intractable Phylogenetic Tree Inference", "doi": null, "abstractUrl": "/journal/tb/2021/01/08868219/1e7BUc5cU92", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08542763", "articleId": "17D45VTRoxF", "__typename": "AdjacentArticleType" }, "next": { "fno": "08532299", "articleId": "17D45WHONie", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "1M2HZWDu7bW", "title": "March-April", "year": "2023", "issueNum": "02", "idPrefix": "tb", "pubType": "journal", "volume": "20", "label": "March-April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1CT4PuZpLGg", "doi": "10.1109/TCBB.2022.3170386", "abstract": "Phylogenetic placement, the problem of placing a &#x201C;query&#x201D; sequence into a precomputed phylogenetic &#x201C;backbone&#x201D; tree, is useful for constructing large trees, performing taxon identification of newly obtained sequences, and other applications. The most accurate current methods, such as pplacer and EPA-ng, are based on maximum likelihood and require that the query sequence be provided within a multiple sequence alignment that includes the leaf sequences in the backbone tree. This approach enables high accuracy but also makes these likelihood-based methods computationally intensive on large backbone trees, and can even lead to them failing when the backbone trees are very large (e.g., having 50,000 or more leaves). We present SCAMPP (SCaling AlignMent-based Phylogenetic Placement), a technique to extend the scalability of these likelihood-based placement methods to ultra-large backbone trees. We show that pplacer-SCAMPP and EPA-ng-SCAMPP both scale well to ultra-large backbone trees (even up to 200,000 leaves), with accuracy that improves on APPLES and APPLES-2, two recently developed fast phylogenetic placement methods that scale to ultra-large datasets. EPA-ng-SCAMPP and pplacer-SCAMPP are available at <uri>https://github.com/chry04/PLUSplacer</uri>.", "abstracts": [ { "abstractType": "Regular", "content": "Phylogenetic placement, the problem of placing a &#x201C;query&#x201D; sequence into a precomputed phylogenetic &#x201C;backbone&#x201D; tree, is useful for constructing large trees, performing taxon identification of newly obtained sequences, and other applications. The most accurate current methods, such as pplacer and EPA-ng, are based on maximum likelihood and require that the query sequence be provided within a multiple sequence alignment that includes the leaf sequences in the backbone tree. This approach enables high accuracy but also makes these likelihood-based methods computationally intensive on large backbone trees, and can even lead to them failing when the backbone trees are very large (e.g., having 50,000 or more leaves). We present SCAMPP (SCaling AlignMent-based Phylogenetic Placement), a technique to extend the scalability of these likelihood-based placement methods to ultra-large backbone trees. We show that pplacer-SCAMPP and EPA-ng-SCAMPP both scale well to ultra-large backbone trees (even up to 200,000 leaves), with accuracy that improves on APPLES and APPLES-2, two recently developed fast phylogenetic placement methods that scale to ultra-large datasets. EPA-ng-SCAMPP and pplacer-SCAMPP are available at <uri>https://github.com/chry04/PLUSplacer</uri>.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Phylogenetic placement, the problem of placing a “query” sequence into a precomputed phylogenetic “backbone” tree, is useful for constructing large trees, performing taxon identification of newly obtained sequences, and other applications. The most accurate current methods, such as pplacer and EPA-ng, are based on maximum likelihood and require that the query sequence be provided within a multiple sequence alignment that includes the leaf sequences in the backbone tree. This approach enables high accuracy but also makes these likelihood-based methods computationally intensive on large backbone trees, and can even lead to them failing when the backbone trees are very large (e.g., having 50,000 or more leaves). We present SCAMPP (SCaling AlignMent-based Phylogenetic Placement), a technique to extend the scalability of these likelihood-based placement methods to ultra-large backbone trees. We show that pplacer-SCAMPP and EPA-ng-SCAMPP both scale well to ultra-large backbone trees (even up to 200,000 leaves), with accuracy that improves on APPLES and APPLES-2, two recently developed fast phylogenetic placement methods that scale to ultra-large datasets. EPA-ng-SCAMPP and pplacer-SCAMPP are available at https://github.com/chry04/PLUSplacer.", "title": "SCAMPP: Scaling Alignment-Based Phylogenetic Placement to Large Trees", "normalizedTitle": "SCAMPP: Scaling Alignment-Based Phylogenetic Placement to Large Trees", "fno": "09763324", "hasPdf": true, "idPrefix": "tb", "keywords": [ "Biology Computing", "Genetics", "Genomics", "Maximum Likelihood Estimation", "Query Processing", "Trees Mathematics", "EPA Ng SCAMPP", "Fast Phylogenetic Placement Methods", "Leaf Sequences", "Likelihood Based Placement Methods", "Likelihood Based Methods", "Multiple Sequence Alignment", "Phylogenetic Placement", "Pplacer SCAMPP", "Precomputed Phylogenetic Backbone Tree", "Query Sequence", "Scaling Alignment Based Phylogenetic Placement", "Phylogeny", "Scalability", "Biological System Modeling", "Numerical Models", "Maximum Likelihood Estimation", "Licenses", "Hamming Distance", "Phylogenetic Placement", "Maximum Likelihood", "Phylogenetics", "Pplacer", "EPA Ng" ], "authors": [ { "givenName": "Eleanor", "surname": "Wedell", "fullName": "Eleanor Wedell", "affiliation": "Department of Computer Science, University of Illinois at Urbana-Champaign, Urbana, IL, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Yirong", "surname": "Cai", "fullName": "Yirong Cai", "affiliation": "Department of Computer Science, University of Illinois at Urbana-Champaign, Urbana, IL, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Tandy", "surname": "Warnow", "fullName": "Tandy Warnow", "affiliation": "Department of Computer Science, University of Illinois at Urbana-Champaign, Urbana, IL, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": true, "isOpenAccess": true, "issueNum": "02", "pubDate": "2023-03-01 00:00:00", "pubType": "trans", "pages": "1417-1430", "year": "2023", "issn": "1545-5963", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/bibm/2016/1611/0/07822735", "title": "Multiple sequence alignment and reconstructing phylogenetic trees with Hadoop", "doi": null, "abstractUrl": "/proceedings-article/bibm/2016/07822735/12OmNC8dgl6", "parentPublication": { "id": "proceedings/bibm/2016/1611/0", "title": "2016 IEEE International Conference on Bioinformatics and Biomedicine (BIBM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bibe/2001/1423/0/00974426", "title": "Comparing trees in a phylogenetic relationship repository", "doi": null, "abstractUrl": "/proceedings-article/bibe/2001/00974426/12OmNwDSdbY", "parentPublication": { "id": "proceedings/bibe/2001/1423/0", "title": "Proceedings 2nd Annual IEEE International Symposium on Bioinformatics and Bioengineering (BIBE 2001)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cscloud/2015/9300/0/9300a042", "title": "An Approach to Minimize Crossings in Phylogenetic Trees", "doi": null, "abstractUrl": "/proceedings-article/cscloud/2015/9300a042/12OmNyqRnf4", "parentPublication": { "id": "proceedings/cscloud/2015/9300/0", "title": "2015 IEEE 2nd International Conference on Cyber Security and Cloud Computing (CSCloud)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2014/02/mcg2014020048", "title": "Visual Exploration of Parameter Influence on Phylogenetic Trees", "doi": null, "abstractUrl": "/magazine/cg/2014/02/mcg2014020048/13rRUIJuxxX", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2018/02/07423752", "title": "Autumn Algorithm—Computation of Hybridization Networks for Realistic Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tb/2018/02/07423752/13rRUIM2VAk", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2004/04/n0151", "title": "Phylogenetic Super-Networks from Partial Trees", "doi": null, "abstractUrl": "/journal/tb/2004/04/n0151/13rRUx0xQ6A", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2012/01/ttb2012010150", "title": "Matching Split Distance for Unrooted Binary Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tb/2012/01/ttb2012010150/13rRUytF47T", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2020/09/08636969", "title": "Aggregated Dendrograms for Visual Comparison between Many Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tg/2020/09/08636969/17D45WXIkG8", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/5555/01/09991064", "title": "Ranking top-<italic>k</italic> trees in tree-based phylogenetic networks", "doi": null, "abstractUrl": "/journal/tb/5555/01/09991064/1J9xS2tlx2o", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ipdpsw/2021/3577/0/357700a218", "title": "Efficient Memory Management in Likelihood-based Phylogenetic Placement", "doi": null, "abstractUrl": "/proceedings-article/ipdpsw/2021/357700a218/1uHgIDgcfRK", "parentPublication": { "id": "proceedings/ipdpsw/2021/3577/0", "title": "2021 IEEE International Parallel and Distributed Processing Symposium Workshops (IPDPSW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09772410", "articleId": "1DgjugcLUAw", "__typename": "AdjacentArticleType" }, "next": { "fno": "09873928", "articleId": "1GjwxDhELNS", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNyr8Ysp", "title": "PrePrints", "year": "5555", "issueNum": "01", "idPrefix": "tb", "pubType": "journal", "volume": null, "label": "PrePrints", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1J9xS2tlx2o", "doi": "10.1109/TCBB.2022.3229827", "abstract": "Tree-based phylogenetic networks provide a powerful model for representing complex data or non-tree-like evolution. Such networks consist of an underlying evolutionary tree called a &#x201C;support tree&#x201D; (also known as a &#x201C;subdivision tree&#x201D;) together with extra arcs added between the edges of that tree. However, a tree-based network can have exponentially many support trees, and this leads to a variety of computational problems. Recently, Hayamizu established a theory called the structure theorem for rooted binary phylogenetic networks and provided linear-time and linear-delay algorithms for different problems, such as counting, optimization, and enumeration of support trees. However, in practice, it is often more useful to search for both optimal and near-optimal solutions than to calculate only an optimal solution. In the present paper, we thus consider the following problem: Given a tree-based phylogenetic network <italic>N</italic> where each arc is weighted by its probability, compute the ranking of top-<italic>k</italic> support trees of <italic>N</italic> according to their likelihood values. We provide a linear-delay (and hence optimal) algorithm for this problem.", "abstracts": [ { "abstractType": "Regular", "content": "Tree-based phylogenetic networks provide a powerful model for representing complex data or non-tree-like evolution. Such networks consist of an underlying evolutionary tree called a &#x201C;support tree&#x201D; (also known as a &#x201C;subdivision tree&#x201D;) together with extra arcs added between the edges of that tree. However, a tree-based network can have exponentially many support trees, and this leads to a variety of computational problems. Recently, Hayamizu established a theory called the structure theorem for rooted binary phylogenetic networks and provided linear-time and linear-delay algorithms for different problems, such as counting, optimization, and enumeration of support trees. However, in practice, it is often more useful to search for both optimal and near-optimal solutions than to calculate only an optimal solution. In the present paper, we thus consider the following problem: Given a tree-based phylogenetic network <italic>N</italic> where each arc is weighted by its probability, compute the ranking of top-<italic>k</italic> support trees of <italic>N</italic> according to their likelihood values. We provide a linear-delay (and hence optimal) algorithm for this problem.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Tree-based phylogenetic networks provide a powerful model for representing complex data or non-tree-like evolution. Such networks consist of an underlying evolutionary tree called a “support tree” (also known as a “subdivision tree”) together with extra arcs added between the edges of that tree. However, a tree-based network can have exponentially many support trees, and this leads to a variety of computational problems. Recently, Hayamizu established a theory called the structure theorem for rooted binary phylogenetic networks and provided linear-time and linear-delay algorithms for different problems, such as counting, optimization, and enumeration of support trees. However, in practice, it is often more useful to search for both optimal and near-optimal solutions than to calculate only an optimal solution. In the present paper, we thus consider the following problem: Given a tree-based phylogenetic network N where each arc is weighted by its probability, compute the ranking of top-k support trees of N according to their likelihood values. We provide a linear-delay (and hence optimal) algorithm for this problem.", "title": "Ranking top-<italic>k</italic> trees in tree-based phylogenetic networks", "normalizedTitle": "Ranking top-k trees in tree-based phylogenetic networks", "fno": "09991064", "hasPdf": true, "idPrefix": "tb", "keywords": [ "Phylogeny", "Vegetation", "Optimization", "Maximum Likelihood Estimation", "Data Models", "Biological System Modeling", "Visualization", "Phylogenetic Tree", "Tree Based Phylogenetic Network", "Support Tree", "Subdivision Tree", "Spanning Tree", "Top K Ranking Problem", "Maximum Likelihood Estimation", "Enumeration", "Algorithm" ], "authors": [ { "givenName": "Momoko", "surname": "Hayamizu", "fullName": "Momoko Hayamizu", "affiliation": "Department of Applied Mathematics, Faculty of Science and Engineering, Waseda University, Tokyo, Japan", "__typename": "ArticleAuthorType" }, { "givenName": "Kazuhisa", "surname": "Makino", "fullName": "Kazuhisa Makino", "affiliation": "Research Institute for Mathematical Sciences, Kyoto University, Kyoto, Japan", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": true, "isOpenAccess": true, "issueNum": "01", "pubDate": "2022-12-01 00:00:00", "pubType": "trans", "pages": "1-7", "year": "5555", "issn": "1545-5963", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/bibe/2001/1423/0/00974426", "title": "Comparing trees in a phylogenetic relationship repository", "doi": null, "abstractUrl": "/proceedings-article/bibe/2001/00974426/12OmNwDSdbY", "parentPublication": { "id": "proceedings/bibe/2001/1423/0", "title": "Proceedings 2nd Annual IEEE International Symposium on Bioinformatics and Bioengineering (BIBE 2001)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cscloud/2015/9300/0/9300a042", "title": "An Approach to Minimize Crossings in Phylogenetic Trees", "doi": null, "abstractUrl": "/proceedings-article/cscloud/2015/9300a042/12OmNyqRnf4", "parentPublication": { "id": "proceedings/cscloud/2015/9300/0", "title": "2015 IEEE 2nd International Conference on Cyber Security and Cloud Computing (CSCloud)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2012/02/ttb2012020372", "title": "Algorithms for Reticulate Networks of Multiple Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tb/2012/02/ttb2012020372/13rRUEgs2rV", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2018/02/07423752", "title": "Autumn Algorithm—Computation of Hybridization Networks for Realistic Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tb/2018/02/07423752/13rRUIM2VAk", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2012/01/ttb2012010150", "title": "Matching Split Distance for Unrooted Binary Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tb/2012/01/ttb2012010150/13rRUytF47T", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2020/09/08636969", "title": "Aggregated Dendrograms for Visual Comparison between Many Phylogenetic Trees", "doi": null, "abstractUrl": "/journal/tg/2020/09/08636969/17D45WXIkG8", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2020/04/08554124", "title": "imPhy: Imputing Phylogenetic Trees with Missing Information Using Mathematical Programming", "doi": null, "abstractUrl": "/journal/tb/2020/04/08554124/17D45XfSETx", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2023/02/09763324", "title": "SCAMPP: Scaling Alignment-Based Phylogenetic Placement to Large Trees", "doi": null, "abstractUrl": "/journal/tb/2023/02/09763324/1CT4PuZpLGg", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2021/01/08868219", "title": "Consensus of All Solutions for Intractable Phylogenetic Tree Inference", "doi": null, "abstractUrl": "/journal/tb/2021/01/08868219/1e7BUc5cU92", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tb/2021/01/09093990", "title": "Using Constrained-<sc>INC</sc> for Large-Scale Gene Tree and Species Tree Estimation", "doi": null, "abstractUrl": "/journal/tb/2021/01/09093990/1jP8tj9B2Uw", "parentPublication": { "id": "trans/tb", "title": "IEEE/ACM Transactions on Computational Biology and Bioinformatics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09984929", "articleId": "1J6cRaOKH2E", "__typename": "AdjacentArticleType" }, "next": { "fno": "09991081", "articleId": "1J9xSbDkSju", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBBhN8N", "title": "Dec.", "year": "2020", "issueNum": "12", "idPrefix": "tg", "pubType": "journal", "volume": "26", "label": "Dec.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "1nuwDtnSHa8", "doi": "10.1109/TVCG.2020.3023606", "abstract": "The presence of fully-occluded targets is common within virtual environments, ranging from a virtual object located behind a wall to a datapoint of interest hidden in a complex visualization. However, efficient input techniques for locating and selecting these targets are mostly underexplored in virtual reality (VR) systems. In this paper, we developed an initial set of seven techniques techniques for fully-occluded target selection in VR. We then evaluated their performance in a user study and derived a set of design implications for simple and more complex tasks from our results. Based on these insights, we refined the most promising techniques and conducted a second, more comprehensive user study. Our results show how factors, such as occlusion layers, target depths, object densities, and the estimation of target locations, can affect technique performance. Our findings from both studies and distilled recommendations can inform the design of future VR systems that offer selections for fully-occluded targets.", "abstracts": [ { "abstractType": "Regular", "content": "The presence of fully-occluded targets is common within virtual environments, ranging from a virtual object located behind a wall to a datapoint of interest hidden in a complex visualization. However, efficient input techniques for locating and selecting these targets are mostly underexplored in virtual reality (VR) systems. In this paper, we developed an initial set of seven techniques techniques for fully-occluded target selection in VR. We then evaluated their performance in a user study and derived a set of design implications for simple and more complex tasks from our results. Based on these insights, we refined the most promising techniques and conducted a second, more comprehensive user study. Our results show how factors, such as occlusion layers, target depths, object densities, and the estimation of target locations, can affect technique performance. Our findings from both studies and distilled recommendations can inform the design of future VR systems that offer selections for fully-occluded targets.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The presence of fully-occluded targets is common within virtual environments, ranging from a virtual object located behind a wall to a datapoint of interest hidden in a complex visualization. However, efficient input techniques for locating and selecting these targets are mostly underexplored in virtual reality (VR) systems. In this paper, we developed an initial set of seven techniques techniques for fully-occluded target selection in VR. We then evaluated their performance in a user study and derived a set of design implications for simple and more complex tasks from our results. Based on these insights, we refined the most promising techniques and conducted a second, more comprehensive user study. Our results show how factors, such as occlusion layers, target depths, object densities, and the estimation of target locations, can affect technique performance. Our findings from both studies and distilled recommendations can inform the design of future VR systems that offer selections for fully-occluded targets.", "title": "Fully-Occluded Target Selection in Virtual Reality", "normalizedTitle": "Fully-Occluded Target Selection in Virtual Reality", "fno": "09207831", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Augmented Reality", "Human Computer Interaction", "Virtual Environments", "Virtual Object", "Complex Visualization", "Virtual Reality Systems", "Fully Occluded Target Selection", "User Study", "VR Systems", "Data Visualization", "Virtual Environments", "Three Dimensional Displays", "Task Analysis", "Distance Measurement", "Pointing Selection", "Object Selection", "Visualization", "Occlusion", "Virtual Reality", "Hidden Target", "Head Mounted Displays" ], "authors": [ { "givenName": "Difeng", "surname": "Yu", "fullName": "Difeng Yu", "affiliation": "School of Computing and Information Systems, The University of Melbourne", "__typename": "ArticleAuthorType" }, { "givenName": "Qiushi", "surname": "Zhou", "fullName": "Qiushi Zhou", "affiliation": "School of Computing and Information Systems, The University of Melbourne", "__typename": "ArticleAuthorType" }, { "givenName": "Joshua", "surname": "Newn", "fullName": "Joshua Newn", "affiliation": "School of Computing and Information Systems, The University of Melbourne", "__typename": "ArticleAuthorType" }, { "givenName": "Tilman", "surname": "Dingler", "fullName": "Tilman Dingler", "affiliation": "School of Computing and Information Systems, The University of Melbourne", "__typename": "ArticleAuthorType" }, { "givenName": "Eduardo", "surname": "Velloso", "fullName": "Eduardo Velloso", "affiliation": "School of Computing and Information Systems, The University of Melbourne", "__typename": "ArticleAuthorType" }, { "givenName": "Jorge", "surname": "Goncalves", "fullName": "Jorge Goncalves", "affiliation": "School of Computing and Information Systems, The University of Melbourne", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "12", "pubDate": "2020-12-01 00:00:00", "pubType": "trans", "pages": "3402-3413", "year": "2020", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/bigcomp/2018/3649/0/364901a475", "title": "Artificial Landmarks to Facilitate Spatial Learning and Recalling for Curved Visual Wall Layout in Virtual Reality", "doi": null, "abstractUrl": "/proceedings-article/bigcomp/2018/364901a475/12OmNA14A36", "parentPublication": { "id": "proceedings/bigcomp/2018/3649/0", "title": "2018 IEEE International Conference on Big Data and Smart Computing (BigComp)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dui/2007/0907/0/04142854", "title": "Exploring the Effects of Environment Density and Target Visibility on Object Selection in 3D Virtual Environments", "doi": null, "abstractUrl": "/proceedings-article/3dui/2007/04142854/12OmNwK7o7o", "parentPublication": { "id": "proceedings/3dui/2007/0907/0", "title": "2007 IEEE Symposium on 3D User Interfaces", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2014/2871/0/06802050", "title": "Using relative head and hand-target features to predict intention in 3D moving-target selection", "doi": null, "abstractUrl": "/proceedings-article/vr/2014/06802050/12OmNx0A7Ln", "parentPublication": { "id": "proceedings/vr/2014/2871/0", "title": "2014 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2020/09/08668384", "title": "Design and Evaluation of Visualization Techniques of Off-Screen and Occluded Targets in Virtual Reality Environments", "doi": null, "abstractUrl": "/journal/tg/2020/09/08668384/18Ilt54SLU4", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/05/09714052", "title": "PoVRPoint: Authoring Presentations in Mobile Virtual Reality", "doi": null, "abstractUrl": "/journal/tg/2022/05/09714052/1B0Y1Tyx2PC", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2022/9617/0/961700a139", "title": "Effects of Field of View on Dynamic Out-of-View Target Search in Virtual Reality", "doi": null, "abstractUrl": "/proceedings-article/vr/2022/961700a139/1CJct7k4IQU", "parentPublication": { "id": "proceedings/vr/2022/9617/0", "title": "2022 IEEE on Conference Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vrw/2022/8402/0/840200a676", "title": "AiRType: An Air-tapping Keyboard for Augmented Reality Environments", "doi": null, "abstractUrl": "/proceedings-article/vrw/2022/840200a676/1CJfr9wrq1i", "parentPublication": { "id": "proceedings/vrw/2022/8402/0", "title": "2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/5555/01/10026416", "title": "ClockRay: A Wrist-Rotation based Technique for Occluded-Target Selection in Virtual Reality", "doi": null, "abstractUrl": "/journal/tg/5555/01/10026416/1KkXrW23184", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2020/5608/0/09089485", "title": "Investigating Bubble Mechanism for Ray-Casting to Improve 3D Target Acquisition in Virtual Reality", "doi": null, "abstractUrl": "/proceedings-article/vr/2020/09089485/1jIx91eSLTy", "parentPublication": { "id": "proceedings/vr/2020/5608/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2020/5608/0/09089663", "title": "Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments", "doi": null, "abstractUrl": "/proceedings-article/vr/2020/09089663/1jIxdJFH8as", "parentPublication": { "id": "proceedings/vr/2020/5608/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "09199570", "articleId": "1ncgoC1SEMw", "__typename": "AdjacentArticleType" }, "next": { "fno": "09199565", "articleId": "1ncgw44iPJu", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }