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{ "list": [ { "filename": "src/OGXbdmDumper/Connection.cs", "retrieved_chunk": " /// <summary>\n /// The time in milliseconds to wait while sending data before throwing a TimeoutException.\n /// </summary>\n public int SendTimeout { get => _client.SendTimeout; set => _clien...
using System.Text; using System.Net; using Microsoft.Extensions.Caching.Memory; using Serilog; using Serilog.Events; using Iced.Intel; using static Iced.Intel.AssemblerRegisters; namespace OGXbdmDumper { public class Xbox : IDisposable { #region Properties private bool _disposed; priv...
get; private set; } = new Connection(); public ConnectionInfo? ConnectionInfo { get; protected set; } /// <summary> /// The Xbox memory stream. /// </summary> public XboxMemoryStream Memory { get; private set; } public Kernel Kernel { get; private set; } publ...
{ "context_start_lineno": 0, "file": "src/OGXbdmDumper/Xbox.cs", "groundtruth_start_lineno": 62, "repository": "Ernegien-OGXbdmDumper-07a1e82", "right_context_start_lineno": 63, "task_id": "project_cc_csharp/2787" }
{ "list": [ { "filename": "src/OGXbdmDumper/Connection.cs", "retrieved_chunk": " /// <summary>\n /// Initializes the session.\n /// </summary>\n public Connection()\n {\n // initialize defaults\n Reader = new BinaryReader(this);\n Wri...
Connection Session {
{ "list": [ { "filename": "src/SQLServerCoverageLib/Trace/SqlLocalDbTraceController.cs", "retrieved_chunk": "using SQLServerCoverage.Gateway;\nusing System.IO;\nnamespace SQLServerCoverage.Trace\n{\n class SqlLocalDbTraceController : SqlTraceController\n {\n public SqlLocalDbTraceControl...
using System; using SQLServerCoverage.Gateway; using SQLServerCoverage.Objects; using SQLServerCoverage.Source; namespace SQLServerCoverage.Trace { class TraceControllerBuilder { public TraceController GetTraceController(
switch(type) { case TraceControllerType.Azure: return new AzureTraceController(gateway, databaseName); case TraceControllerType.Sql: return new SqlTraceController(gateway, databaseName); case Trac...
{ "context_start_lineno": 0, "file": "src/SQLServerCoverageLib/Trace/TraceControllerBuilder.cs", "groundtruth_start_lineno": 9, "repository": "sayantandey-SQLServerCoverage-aea57e3", "right_context_start_lineno": 11, "task_id": "project_cc_csharp/2745" }
{ "list": [ { "filename": "src/SQLServerCoverageLib/CodeCoverage.cs", "retrieved_chunk": "{\n public class CodeCoverage\n {\n private const int MAX_DISPATCH_LATENCY = 1000;\n private readonly DatabaseGateway _database;\n private readonly string _databaseName;\n privat...
DatabaseGateway gateway, string databaseName, TraceControllerType type) {
{ "list": [ { "filename": "VSIntelliSenseTweaks/CompletionItemManager.cs", "retrieved_chunk": " WordScorer scorer = new WordScorer(256);\n CompletionFilterManager filterManager;\n bool hasFilterManager;\n bool includeDebugSuffix;\n bool disableSoftSelection;\n ...
using Microsoft.VisualStudio.Shell; using System.ComponentModel; namespace VSIntelliSenseTweaks { public class GeneralSettings : DialogPage { public const string PageName = "General"; private bool includeDebugSuffix = false; private bool disableSoftSelection = false; private bo...
get { return includeDebugSuffix; } set { includeDebugSuffix = value; } } [Category(VSIntelliSenseTweaksPackage.PackageDisplayName)] [DisplayName(nameof(DisableSoftSelection))] [Description("Disables initial soft-selection in the completion-list when completion w...
{ "context_start_lineno": 0, "file": "VSIntelliSenseTweaks/GeneralSettings.cs", "groundtruth_start_lineno": 13, "repository": "cfognom-VSIntelliSenseTweaks-4099741", "right_context_start_lineno": 18, "task_id": "project_cc_csharp/2818" }
{ "list": [ { "filename": "VSIntelliSenseTweaks/CompletionItemManager.cs", "retrieved_chunk": " this.boostEnumMemberScore = settings.BoostEnumMemberScore;\n }\n public Task<ImmutableArray<VSCompletionItem>> SortCompletionListAsync(IAsyncCompletionSession session, AsyncCompleti...
VSIntelliSenseTweaksPackage.PackageDisplayName)] [DisplayName(nameof(IncludeDebugSuffix))] [Description("Adds a suffix with debug information to the entries in the completion list.")] public bool IncludeDebugSuffix {
{ "list": [ { "filename": "src/dotnetdev-badge/dotnetdev-badge.web/Model/User.cs", "retrieved_chunk": " public string Username { get; set; }\n [JsonProperty(\"name\")]\n public string Name { get; set; }\n [JsonProperty(\"avatar_template\")]\n public string AvatarTemp...
using Newtonsoft.Json; namespace DotNetDevBadgeWeb.Model { public class UserSummary { [JsonProperty("likes_given")] public int LikesGiven { get; set; } [JsonProperty("likes_received")] public int LikesReceived { get; set; } [JsonProperty("topics_entered")] publ...
get; set; } [JsonProperty("can_see_summary_stats")] public bool CanSeeSummaryStats { get; set; } [JsonProperty("solved_count")] public int SolvedCount { get; set; } } }
{ "context_start_lineno": 0, "file": "src/dotnetdev-badge/dotnetdev-badge.web/Model/UserSummary.cs", "groundtruth_start_lineno": 33, "repository": "chanos-dev-dotnetdev-badge-5740a40", "right_context_start_lineno": 35, "task_id": "project_cc_csharp/2808" }
{ "list": [ { "filename": "src/dotnetdev-badge/dotnetdev-badge.web/Model/User.cs", "retrieved_chunk": " public bool? Admin { get; set; }\n [JsonProperty(\"moderator\")]\n public bool? Moderator { get; set; }\n public ELevel Level => TrustLevel switch\n {\n ...
JsonProperty("bookmark_count")] public int BookmarkCount {
{ "list": [ { "filename": "Ultrapain/Patches/MinosPrime.cs", "retrieved_chunk": " {\n if (UnityEngine.Random.Range(0, 99.9f) > ConfigManager.minosPrimeCrushAttackChance.value)\n return true;\n ___previouslyRiderKicked = true;\n Vector3 vector = Mo...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static GameObject shotgunGrenade; public static GameObject beam; public static GameObject turretBeam; public static GameObject lightningStrikeExplosiveSetup; public static GameObject lightningStrikeExplosive; public static GameObject lighningStrikeWindup; ...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 66, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 67, "task_id": "project_cc_csharp/2663" }
{ "list": [ { "filename": "Ultrapain/Patches/MinosPrime.cs", "retrieved_chunk": " __instance.Teleport(vector + Vector3.up * 25f, __instance.transform.position);\n __instance.SendMessage(\"DropAttack\");\n return false;\n }\n }\n // End of PREPARE THYSELF\n...
GameObject decorativeProjectile2;
{ "list": [ { "filename": "JdeJabali.JXLDataTableExtractor/DataExtraction/DataReader.cs", "retrieved_chunk": " {\n public List<string> Workbooks { get; set; } = new List<string>();\n public int SearchLimitRow { get; set; }\n public int SearchLimitColumn { get; set; }\n p...
using JdeJabali.JXLDataTableExtractor.Configuration; using JdeJabali.JXLDataTableExtractor.DataExtraction; using JdeJabali.JXLDataTableExtractor.Exceptions; using JdeJabali.JXLDataTableExtractor.JXLExtractedData; using System; using System.Collections.Generic; using System.Data; using System.Linq; namespace JdeJabali....
private DataTableExtractor() { } public static IDataTableExtractorConfiguration Configure() { return new DataTableExtractor(); } public IDataTableExtractorWorkbookConfiguration Workbook(string workbook) { if (string.IsNullOrEmpt...
{ "context_start_lineno": 0, "file": "JdeJabali.JXLDataTableExtractor/DataTableExtractor.cs", "groundtruth_start_lineno": 28, "repository": "JdeJabali-JXLDataTableExtractor-90a12f4", "right_context_start_lineno": 29, "task_id": "project_cc_csharp/2799" }
{ "list": [ { "filename": "JdeJabali.JXLDataTableExtractor/DataExtraction/DataReader.cs", "retrieved_chunk": " List<JXLWorkbookData> data = GetWorkbooksData();\n DataTable dataTable = new DataTable();\n List<HeaderToSearch> orderedColumns = HeadersToSearch.OrderBy(colu...
DataReader _reader;
{ "list": [ { "filename": "Magic.IndexedDb/Models/StoredMagicQuery.cs", "retrieved_chunk": " public string? Name { get; set; }\n public int IntValue { get; set; } = 0;\n public string? StringValue { get; set; }\n }\n}", "score": 40.84239576463133 }, { "filen...
using Magic.IndexedDb; using Magic.IndexedDb.SchemaAnnotations; namespace IndexDb.Example { [MagicTable("Person", DbNames.Client)] public class Person { [MagicPrimaryKey("id")] public int _Id { get; set; } [MagicIndex] public string Name { get; set; } [MagicIndex("...
get; set; } [MagicUniqueIndex("guid")] public Guid GUIY { get; set; } = Guid.NewGuid(); [MagicEncrypt] public string Secret { get; set; } [MagicNotMapped] public string DoNotMapTest { get; set; } [MagicNotMapped] public string SecretDecrypted { get; s...
{ "context_start_lineno": 0, "file": "IndexDb.Example/Models/Person.cs", "groundtruth_start_lineno": 17, "repository": "magiccodingman-Magic.IndexedDb-a279d6d", "right_context_start_lineno": 19, "task_id": "project_cc_csharp/2722" }
{ "list": [ { "filename": "Magic.IndexedDb/Models/StoredMagicQuery.cs", "retrieved_chunk": " public string? Name { get; set; }\n public int IntValue { get; set; } = 0;\n public string? StringValue { get; set; }\n }\n}", "score": 36.66651750770266 }, { "filen...
MagicIndex] public int TestInt {
{ "list": [ { "filename": "Ultrapain/Patches/V2First.cs", "retrieved_chunk": "using HarmonyLib;\nusing System;\nusing System.Linq;\nusing System.Reflection;\nusing ULTRAKILL.Cheats;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n class V2FirstFlag : MonoBehaviour\n {", "score": 77.5...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Reflection; using System.Text; using ULTRAKILL.Cheats; using UnityEngine; namespace Ultrapain.Patches { class Leviathan_Flag : MonoBehaviour { private
private Animator anim; //private Collider col; private LayerMask envMask = new LayerMask() { value = 1 << 8 | 1 << 24 }; public float playerRocketRideTracker = 0; private GameObject currentProjectileEffect; private AudioSource currentProjectileAud; private Tran...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Leviathan.cs", "groundtruth_start_lineno": 12, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 13, "task_id": "project_cc_csharp/2669" }
{ "list": [ { "filename": "Ultrapain/Patches/V2First.cs", "retrieved_chunk": " public Collider v2collider;\n public float punchCooldown = 0f;\n public Transform targetGrenade;\n void Update()\n {\n if (punchCooldown > 0)\n punchCooldown = Ma...
LeviathanHead comp;
{ "list": [ { "filename": "objective/objective/objective.Core/Models/ReportModel.cs", "retrieved_chunk": "\t\t\t\tpublic List<ReportObjectModel> Objects { get; set; }\n\t\t}\n}", "score": 76.47775971494873 }, { "filename": "objective/objective/objective.Core/Models/EventsModel/File...
using objective.Core.Enums; using System; using System.Collections.Generic; using System.Windows; using System.Windows.Media; namespace objective.Models { public class ReportObjectModel { public Type Type { get; set; } public object Content { get; set; } ...
get; set; } public int RowSpan { get; set; } public int ColumnSpan { get; set; } public string Base64 { get; set; } } }
{ "context_start_lineno": 0, "file": "objective/objective/objective.Core/Models/ReportObjectModel.cs", "groundtruth_start_lineno": 25, "repository": "jamesnet214-objective-0e60b6f", "right_context_start_lineno": 26, "task_id": "project_cc_csharp/2674" }
{ "list": [ { "filename": "objective/objective/objective.Core/Models/ReportModel.cs", "retrieved_chunk": "\t\t\t\tpublic List<ReportObjectModel> Objects { get; set; }\n\t\t}\n}", "score": 84.87141875722757 }, { "filename": "objective/objective/objective.Core/Models/EventsModel/File...
CellType CellType {
{ "list": [ { "filename": "Moadian.cs", "retrieved_chunk": " throw new ArgumentException(\"Set token before sending invoice!\");\n }\n var headers = new Dictionary<string, string>\n {\n { \"Authorization\", \"Bearer \" + this.token.Token }...
using Moadian.Dto; using Moadian.Services; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; namespace Moadian.API { public class Api { private TokenModel? token = null; private re...
var packets = new List<Packet>(); foreach (var invoiceDto in invoiceDtos) { var packet = new Packet(Constants.PacketType.INVOICE_V01, invoiceDto); packet.uid = "AAA"; packets.Add(packet); } var headers = GetEs...
{ "context_start_lineno": 0, "file": "API/API.cs", "groundtruth_start_lineno": 153, "repository": "Torabi-srh-Moadian-482c806", "right_context_start_lineno": 155, "task_id": "project_cc_csharp/2793" }
{ "list": [ { "filename": "Moadian.cs", "retrieved_chunk": " return response;\n }\n public async Task<TokenModel> GetToken()\n {\n var api = new Api(this.Username, httpClient);\n var token = await api.GetToken();\n return token;\n ...
InvoiceDto> invoiceDtos) {
{ "list": [ { "filename": "Ultrapain/Patches/OrbitalStrike.cs", "retrieved_chunk": " {\n public bool state = false;\n public string id;\n public int points;\n public GameObject templateExplosion;\n }\n static bool Prefix(Grenade __instan...
using HarmonyLib; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Text; using UnityEngine; using UnityEngine.UI; using UnityEngine.UIElements; namespace Ultrapain.Patches { class Panopticon_Start { ...
__state = new StateInfo(); if (!__instance.altVersion) return true; if (___currentDrone % 2 == 0) { __state.template = __instance.skullDrone; __state.changedToEye = true; __instance.skullDrone = __instance....
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Panopticon.cs", "groundtruth_start_lineno": 216, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 218, "task_id": "project_cc_csharp/2657" }
{ "list": [ { "filename": "Ultrapain/Patches/DruidKnight.cs", "retrieved_chunk": " obj.transform.position = __instance.transform.position;\n AudioSource aud = obj.AddComponent<AudioSource>();\n aud.playOnAwake = false;\n aud.clip = Plugin.druidKnightFullAuto...
FleshPrison __instance, int ___difficulty, int ___currentDrone, out StateInfo __state) {
{ "list": [ { "filename": "Ultrapain/Patches/OrbitalStrike.cs", "retrieved_chunk": " {\n public CoinChainList chainList;\n public bool isOrbitalRay = false;\n public bool exploded = false;\n public float activasionDistance;\n }\n public class Coin_Start\n {\n ...
using HarmonyLib; using System.Security.Cryptography; using UnityEngine; namespace Ultrapain.Patches { class SwordsMachineFlag : MonoBehaviour { public SwordsMachine sm; public Animator anim; public EnemyIdentifier eid; public bool speedingUp = false; private void Reset...
if (exploded) return; if (other.gameObject.layer != 24) { Debug.Log($"Hit layer {other.gameObject.layer}"); return; } exploded = true; GameObject explosionObj = GameObject.Instantiate(Plugin.shotg...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/SwordsMachine.cs", "groundtruth_start_lineno": 226, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 228, "task_id": "project_cc_csharp/2653" }
{ "list": [ { "filename": "Ultrapain/Patches/OrbitalStrike.cs", "retrieved_chunk": " __instance.gameObject.AddComponent<OrbitalStrikeFlag>();\n }\n }\n public class CoinChainList : MonoBehaviour\n {\n public List<Coin> chainList = new List<Coin>();\n public boo...
Collision other) {
{ "list": [ { "filename": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataList.cs", "retrieved_chunk": " {\n return (DataList<T>)(object)new DataList();\n }\n public static DataList<T> New(params T[] array)\n {\n var tokens = DataTokenUtil.New...
using VRC.SDK3.Data; using Koyashiro.GenericDataContainer.Internal; namespace Koyashiro.GenericDataContainer { public static class DataListExt { public static int Capacity<T>(this DataList<T> list) { var dataList = (DataList)(object)(list); return dataList.Capacity; ...
var dataList = (DataList)(object)(list); return (DataList<T>)(object)dataList.DeepClone(); } public static DataList<T> GetRange<T>(this DataList<T> list, int index, int count) { var dataList = (DataList)(object)(list); return (DataList<T>)(object...
{ "context_start_lineno": 0, "file": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataListExt.cs", "groundtruth_start_lineno": 68, "repository": "koyashiro-generic-data-container-1aef372", "right_context_start_lineno": 70, "task_id": "project_cc_csharp/2783" }
{ "list": [ { "filename": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataList.cs", "retrieved_chunk": " {\n return (DataList<T>)(object)new DataList();\n }\n public static DataList<T> New(params T[] array)\n {\n var tokens = DataTokenUtil.New...
DataList<T> DeepClone<T>(this DataList<T> list) {
{ "list": [ { "filename": "Ultrapain/Patches/Virtue.cs", "retrieved_chunk": " }\n }\n class Virtue_Death_Patch\n {\n static bool Prefix(Drone __instance, ref EnemyIdentifier ___eid)\n {\n if(___eid.enemyType != EnemyType.Virtue)\n return true;\n ...
using HarmonyLib; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.ConstrainedExecution; using UnityEngine; namespace Ultrapain.Patches { class Drone_Start_Patch { static void Postfix(Drone __instance, ref EnemyIdentifier ___eid) {...
if((___eid.hitter == "shotgunzone" || ___eid.hitter == "punch") && !___parried) { DroneFlag flag = __instance.GetComponent<DroneFlag>(); if (flag == null) return true; flag.homingTowardsPlayer = false; } ...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Drone.cs", "groundtruth_start_lineno": 274, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 276, "task_id": "project_cc_csharp/2654" }
{ "list": [ { "filename": "Ultrapain/Patches/Cerberus.cs", "retrieved_chunk": " ___eid.health -= ConfigManager.cerberusParryDamage.value;\n MonoSingleton<FistControl>.Instance.currentPunch.Parry(false, ___eid);\n return true;\n }\n }\n class StatueBoss_Sto...
EnemyIdentifier ___eid, bool ___parried) {
{ "list": [ { "filename": "test/ClockSnowFlake.Unitests/ClockSnowFlakeTest.cs", "retrieved_chunk": " //注意:工作机器ID不能重复\n services.AddSnowFlakeId(x => x.WorkId = 2);\n }\n [Fact]\n public void Id_Generate_Should_Be_Succeed()\n {\n var id = IdGe...
using System; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Primitives; using ClockSnowFlake; namespace Microsoft.Extensions.DependencyInjection { public static class ServiceCollectionExtensions { public static IServiceCollection Ad...
services.AddOptions<SnowFakeOptions>().Configure(configure); var options = new SnowFakeOptions(); configure.Invoke(options); SnowFakeOptionsConst.WorkId = options.WorkId; Console.WriteLine($"SnowWorkId:{SnowFakeOptionsConst.WorkId}"); return se...
{ "context_start_lineno": 0, "file": "src/ClockSnowFlake/Extensions/ServiceCollectionExtensions.cs", "groundtruth_start_lineno": 25, "repository": "Bryan-Cyf-ClockSnowFlake-7c4a524", "right_context_start_lineno": 27, "task_id": "project_cc_csharp/2820" }
{ "list": [ { "filename": "test/ClockSnowFlake.Unitests/ClockSnowFlakeTest.cs", "retrieved_chunk": " //注意:工作机器ID不能重复\n services.AddSnowFlakeId(x => x.WorkId = 2);\n }\n [Fact]\n public void Id_Generate_Should_Be_Succeed()\n {\n var id = IdGe...
SnowFakeOptions> configure) {
{ "list": [ { "filename": "Assets/TimelineExtension/Editor/CustomActivationTrackEditor/CustomActivationTrackCustomEditor.cs", "retrieved_chunk": "using UnityEditor.Timeline;\nusing UnityEngine;\nusing UnityEngine.Timeline;\nnamespace dev.kemomimi.TimelineExtension.CustomActivationTrack.Editor\n{\n ...
using UnityEditor; using UnityEditor.Timeline; using UnityEngine; using UnityEngine.Timeline; namespace dev.kemomimi.TimelineExtension.AbstractValueControlTrack.Editor { internal static class AbstractIntValueControlTrackEditorUtility { internal static Color PrimaryColor = new(1f, 1f, 0.5f); } ...
public override TrackDrawOptions GetTrackOptions(TrackAsset track, Object binding) { track.name = "CustomTrack"; var options = base.GetTrackOptions(track, binding); options.trackColor = AbstractIntValueControlTrackEditorUtility.PrimaryColor; return optio...
{ "context_start_lineno": 0, "file": "Assets/TimelineExtension/Editor/AbstractValueControlTrackEditor/AbstractIntValueControlTrackCustomEditor.cs", "groundtruth_start_lineno": 12, "repository": "nmxi-Unity_AbstractTimelineExtention-b518049", "right_context_start_lineno": 15, "task_id": "project_cc_csharp/27...
{ "list": [ { "filename": "Assets/TimelineExtension/Editor/CustomActivationTrackEditor/CustomActivationTrackCustomEditor.cs", "retrieved_chunk": " public class CustomActivationTrackCustomEditor : TrackEditor\n {\n public override TrackDrawOptions GetTrackOptions(TrackAsset track, Object b...
AbstractIntValueControlTrack))] public class AbstractIntValueControlTrackCustomEditor : TrackEditor {
{ "list": [ { "filename": "LootingBots/utils/EquipmentTypes.cs", "retrieved_chunk": " public static bool HasArmoredRig(this EquipmentType equipmentType)\n {\n return equipmentType.HasFlag(EquipmentType.ArmoredRig);\n }\n public static bool HasArmorVest(this Equip...
using BepInEx; using BepInEx.Configuration; using Comfort.Common; using EFT; using LootingBots.Patch.Components; using LootingBots.Patch.Util; using LootingBots.Patch; using LootingBots.Brain; using DrakiaXYZ.BigBrain.Brains; using System.Collections.Generic; using HandbookClass = GClass2775; namespace LootingBot...
public static ConfigEntry<EquipmentType> ScavGearToPickup; public static ConfigEntry<LogLevel> ItemAppraiserLogLevels; public static Log ItemAppraiserLog; public static ItemAppraiser ItemAppraiser = new ItemAppraiser(); public void LootFinderSettings() { Co...
{ "context_start_lineno": 0, "file": "LootingBots/LootingBots.cs", "groundtruth_start_lineno": 52, "repository": "Skwizzy-SPT-LootingBots-76279a3", "right_context_start_lineno": 53, "task_id": "project_cc_csharp/2643" }
{ "list": [ { "filename": "LootingBots/utils/Log.cs", "retrieved_chunk": " public void LogDebug(object data)\n {\n if (LogLevels.Value.HasDebug())\n {\n Logger.LogDebug(data);\n }\n }\n public void LogInfo(object data)\n ...
EquipmentType> ScavGearToEquip;
{ "list": [ { "filename": "WAGIapp/AI/LongTermMemory.cs", "retrieved_chunk": " {\n Memory memory = new Memory(Utils.GetObjectFromJson<OutputMemoryAI>(mem));\n memories.Add(memory);\n foreach (var tag in memory.Tags)\n {\n ...
using System.Text.Json; namespace WAGIapp.AI { internal class Master { private static Master singleton; public static Master Singleton { get { if (singleton == null) { Console.WriteLine("Create master"); ...
List<ChatMessage> messages = new List<ChatMessage>(); messages.Add(Texts.MasterStartText); messages.Add(new ChatMessage(ChatRole.System, "Memories:\n" + await Memory.GetMemories(nextMemoryPrompt))); messages.Add(new ChatMessage(ChatRole.System, "Notes:\n" + FormatedNote...
{ "context_start_lineno": 0, "file": "WAGIapp/AI/Master.cs", "groundtruth_start_lineno": 128, "repository": "Woltvint-WAGI-d808927", "right_context_start_lineno": 130, "task_id": "project_cc_csharp/2817" }
{ "list": [ { "filename": "WAGIapp/AI/LongTermMemory.cs", "retrieved_chunk": " {\n Console.WriteLine(\"Add memory failed\");\n }\n MemoryChanged = true;\n }\n public async Task<string> GetMemories(string input)\n {\n strin...
ChatMessage>> GetMasterInput() {
{ "list": [ { "filename": "QuizGenerator.Core/QuizParser.cs", "retrieved_chunk": "\t\tpublic void LogQuiz(QuizDocument quiz)\n\t\t{\n\t\t\tthis.logger.LogNewLine();\n\t\t\tthis.logger.Log($\"Parsed quiz document (from the input MS Word file):\");\n\t\t\tthis.logger.Log($\" - LangCode: {quiz.LangCode}\...
using static QuizGenerator.Core.StringUtils; using Word = Microsoft.Office.Interop.Word; using System.Diagnostics; using Microsoft.Office.Interop.Word; namespace QuizGenerator.Core { public class RandomizedQuizGenerator { private ILogger logger; private Word.Application wordApp; public RandomizedQuizGenerator...
File.Copy(inputFilePath, outputFilePath, true); // Open the output file in MS Word var outputDoc = this.wordApp.Documents.Open(outputFilePath); try { // Select all content in outputDoc and delete the seletion this.wordApp.Selection.WholeStory(); this.wordApp.Selection.Delete(); // Writ...
{ "context_start_lineno": 0, "file": "QuizGenerator.Core/QuizGenerator.cs", "groundtruth_start_lineno": 95, "repository": "SoftUni-SoftUni-Quiz-Generator-b071448", "right_context_start_lineno": 98, "task_id": "project_cc_csharp/2865" }
{ "list": [ { "filename": "QuizGenerator.Core/RandomizedQuiz.cs", "retrieved_chunk": "\t\t\t\t// Copy question groups from quiz data to randQuiz\n\t\t\t\tquestionGroupIndex++;\n\t\t\t\tvar randQuestionGroup = new QuizQuestionGroup();\n\t\t\t\trandQuiz.QuestionGroups.Add(randQuestionGroup);\n\t\t\t\tra...
RandomizedQuiz randQuiz, int quizVariant, string inputFilePath, string outputFilePath, string langCode) {
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/Emotion/CompositeEmotionMorpher.cs", "retrieved_chunk": " this.morphers = morphers;\n }\n void IEmotionMorpher<TEmotion>.MorphInto(EmotionSample<TEmotion> sample)\n {\n foreach (var morpher in morp...
#nullable enable using System.Collections.Generic; namespace Mochineko.FacialExpressions.Blink { /// <summary> /// Composition of some <see cref="IEyelidMorpher"/>s. /// </summary> public sealed class CompositeEyelidMorpher : IEyelidMorpher { private readonly IReadOnlyList<IEyelidMorpher> m...
return morphers[0].GetWeightOf(eyelid); } void IEyelidMorpher.Reset() { foreach (var morpher in morphers) { morpher.Reset(); } } } }
{ "context_start_lineno": 0, "file": "Assets/Mochineko/FacialExpressions/Blink/CompositeEyelidMorpher.cs", "groundtruth_start_lineno": 29, "repository": "mochi-neko-facial-expressions-unity-ab0d020", "right_context_start_lineno": 31, "task_id": "project_cc_csharp/2708" }
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/Emotion/CompositeEmotionMorpher.cs", "retrieved_chunk": " {\n return morphers[0].GetWeightOf(emotion);\n }\n void IEmotionMorpher<TEmotion>.Reset()\n {\n foreach (var morpher in morphers)\n ...
IEyelidMorpher.GetWeightOf(Eyelid eyelid) {
{ "list": [ { "filename": "Ultrapain/Patches/Virtue.cs", "retrieved_chunk": " class Virtue_SpawnInsignia_Patch\n {\n static bool Prefix(Drone __instance, ref EnemyIdentifier ___eid, ref int ___difficulty, ref Transform ___target, ref int ___usedAttacks)\n {\n if (___eid....
using HarmonyLib; using UnityEngine; namespace Ultrapain.Patches { class TurretFlag : MonoBehaviour { public int shootCountRemaining = ConfigManager.turretBurstFireCount.value; } class TurretStart { static void Postfix(Turret __instance) { __instance.gameObject....
TurretFlag flag = __instance.GetComponent<TurretFlag>(); if (flag == null) return true; if (flag.shootCountRemaining > 0) { RevolverBeam revolverBeam = GameObject.Instantiate<RevolverBeam>(___beam, new Vector3(__instance.transform.positio...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Turret.cs", "groundtruth_start_lineno": 20, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 23, "task_id": "project_cc_csharp/2703" }
{ "list": [ { "filename": "Ultrapain/Patches/Stray.cs", "retrieved_chunk": " {\n if (___eid.enemyType != EnemyType.Stray)\n return true;\n StrayFlag flag = __instance.gameObject.GetComponent<StrayFlag>();\n if (flag == null)\n retur...
EnemyIdentifier ___eid, ref RevolverBeam ___beam, ref Transform ___shootPoint, ref float ___aimTime, ref float ___maxAimTime, ref float ___nextBeepTime, ref float ___flashTime) {
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/LipSync/CompositeLipMorpher.cs", "retrieved_chunk": "#nullable enable\nusing System.Collections.Generic;\nnamespace Mochineko.FacialExpressions.LipSync\n{\n /// <summary>\n /// Composition of some <see cref=\"Mochineko.FacialExpressio...
#nullable enable using System.Collections.Generic; namespace Mochineko.FacialExpressions.Blink { /// <summary> /// Composition of some <see cref="IEyelidMorpher"/>s. /// </summary> public sealed class CompositeEyelidMorpher : IEyelidMorpher { private readonly IReadOnlyList<
/// <summary> /// Creates a new instance of <see cref="CompositeEyelidMorpher"/>. /// </summary> /// <param name="morphers">Composited morphers.</param> public CompositeEyelidMorpher(IReadOnlyList<IEyelidMorpher> morphers) { this.morphers = morphers; ...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/FacialExpressions/Blink/CompositeEyelidMorpher.cs", "groundtruth_start_lineno": 10, "repository": "mochi-neko-facial-expressions-unity-ab0d020", "right_context_start_lineno": 11, "task_id": "project_cc_csharp/2714" }
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/LipSync/CompositeLipMorpher.cs", "retrieved_chunk": " /// <summary>\n /// Creates a new instance of <see cref=\"Mochineko.FacialExpressions.LipSync.CompositeLipMorpher\"/>.\n /// </summary>\n /// <param name=\"mo...
IEyelidMorpher> morphers;
{ "list": [ { "filename": "UserManagement.Api/Services/IAuthService.cs", "retrieved_chunk": "using UserManagement.Data.Models;\nnamespace UserManagement.Api.Services\n{\n public interface IAuthService\n {\n Task<(int, string)> Registeration(RegistrationModel model, string role);\n ...
using Microsoft.AspNetCore.Identity; using Microsoft.IdentityModel.Tokens; using System.IdentityModel.Tokens.Jwt; using System.Security.Claims; using System.Security.Cryptography; using System.Text; using UserManagement.Data.Models; namespace UserManagement.Api.Services { public class AuthService : IAuthService ...
TokenViewModel _TokenViewModel = new(); var user = await userManager.FindByNameAsync(model.Username); if (user == null) { _TokenViewModel.StatusCode = 0; _TokenViewModel.StatusMessage = "Invalid username"; return _TokenView...
{ "context_start_lineno": 0, "file": "UserManagement.Api/Services/AuthService.cs", "groundtruth_start_lineno": 49, "repository": "shahedbd-API.RefreshTokens-c4d606e", "right_context_start_lineno": 51, "task_id": "project_cc_csharp/2845" }
{ "list": [ { "filename": "UserManagement.Api/Controllers/RefreshTokensController.cs", "retrieved_chunk": " user.RefreshToken = null;\n await _userManager.UpdateAsync(user);\n return Ok(\"Success\");\n }\n [Authorize]\n [HttpPost]\n [Route(\...
TokenViewModel> Login(LoginModel model) {
{ "list": [ { "filename": "GPTLinebot/Controllers/Linebot3Controller.cs", "retrieved_chunk": " [Route(\"api/[controller]\")]\n [ApiController]\n public class Linebot3Controller : ControllerBase\n {\n private string channel_Access_Token = \"line channel Access Token\";\n strin...
using DotNetLineBotSdk.Helpers; using DotNetLineBotSdk.Message; using DotNetLineBotSdk.MessageEvent; using GPTLinebot.Models; using Microsoft.AspNetCore.Mvc; using Newtonsoft.Json; using System.Text; namespace GPTLinebot.Controllers { [Route("api/[controller]")] [ApiController] public class Linebot2Control...
public Linebot2Controller(UserHistoryPrompt userHistoryPrompt) { _userHistoryPrompt = userHistoryPrompt; } [HttpPost] public async Task<IActionResult> Post() { var replyEvent = new ReplyEvent(channel_Access_Token); try ...
{ "context_start_lineno": 0, "file": "GPTLinebot/Controllers/Linebot2Controller.cs", "groundtruth_start_lineno": 23, "repository": "iangithub-ChatGPT101-8fe781a", "right_context_start_lineno": 24, "task_id": "project_cc_csharp/2855" }
{ "list": [ { "filename": "GPTLinebot/Controllers/Linebot3Controller.cs", "retrieved_chunk": " public Linebot3Controller(ChatGptRequestModel chatGptRequestModel)\n {\n _chatGptRequestModel = chatGptRequestModel;\n _chatGptRequestModel.Temperature = 0.5;\n ...
UserHistoryPrompt _userHistoryPrompt;
{ "list": [ { "filename": "NodeBot/Command/Op.cs", "retrieved_chunk": " sender.GetNodeBot().Permissions[num] = sender.GetNodeBot().OpPermission;\n sender.SendMessage($\"将{num}设为op\");\n }\n catch { }\n }\n sender...
using EleCho.GoCqHttpSdk; using EleCho.GoCqHttpSdk.Message; using EleCho.GoCqHttpSdk.Post; using NodeBot.Classes; using NodeBot.Command; using NodeBot.Event; using NodeBot.Service; using System; using System.Collections.Generic; using System.Linq; using System.Reflection.Metadata; using System.Text; using System.Thread...
if (sender is IQQSender QQSender) { return HasPermission(command, QQSender.GetNumber()); } if (sender is ConsoleCommandSender) { return true; } return false; } public void RunTask(Task ta...
{ "context_start_lineno": 0, "file": "NodeBot/NodeBot.cs", "groundtruth_start_lineno": 192, "repository": "Blessing-Studio-NodeBot-ca9921f", "right_context_start_lineno": 194, "task_id": "project_cc_csharp/2797" }
{ "list": [ { "filename": "NodeBot/Classes/IQQSender.cs", "retrieved_chunk": " {\n throw new NotImplementedException();\n }\n public long GetNumber()\n {\n return QQNumber;\n }\n public CqWsSession GetSession()\n {\n ret...
ICommand command, ICommandSender sender) {
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static GameObject sisyphiusExplosion; public static GameObject sisyphiusPrimeExplosion; public static GameObject explosionWaveKnuckleblaster; public static GameObject chargeEffect; public static GameObject maliciousFaceProjectile; public static GameObject hideousM...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 84, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 85, "task_id": "project_cc_csharp/2730" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
GameObject shockwave;
{ "list": [ { "filename": "Assets/Scripts/PrefabsToEntityConverter.cs", "retrieved_chunk": "\t[SerializeField] private TeamUnitPrefabData[] teamsUnitPrefab;\n\t[SerializeField] private GameObject unitHealthDisplayPrefab;\n\tpublic static Dictionary<Team, Entity> TeamsEntityDic { get; private set; }\n\...
using System; using System.Collections.Generic; using ECS.ComponentsAndTags; using UnityEngine; /// <summary> /// A struct to give better inputs on inspector /// </summary> [Serializable] public struct TeamSpawnTransformsData { public Team team; public Transform[] spawnTransforms; } /// <summary> /// This Manager b...
get; private set; } /// <summary> /// Clear static values on destroy /// </summary> private void OnDestroy() { TeamsSpawnPoints = null; TeamsData = null; } private void Awake() { Init(); } private void Init() { InitSpawnPoints(); InitTeams(); } /// <summary> //...
{ "context_start_lineno": 0, "file": "Assets/Scripts/DataManager.cs", "groundtruth_start_lineno": 24, "repository": "aknkrstozkn-BattleSimulator-DOTS-48e9e68", "right_context_start_lineno": 25, "task_id": "project_cc_csharp/2802" }
{ "list": [ { "filename": "Assets/Scripts/PrefabsToEntityConverter.cs", "retrieved_chunk": "\t\t\tTeamsEntityDic.Add(teamUnitPrefab.team, GameObjectConversionUtility.ConvertGameObjectHierarchy(teamUnitPrefab.unitPrefab, settings));\n\t\t}\n\t\tUnitHealthDisplay = GameObjectConversionUtility.ConvertGam...
Team, List<TeamData>> TeamsData {
{ "list": [ { "filename": "Ultrapain/Patches/Virtue.cs", "retrieved_chunk": " GameObject obj = createInsignia(__instance, ref ___eid, ref ___difficulty, ref ___target,\n (__instance.enraged) ? ConfigManager.virtueEnragedInsigniaXdamage.value : ConfigManager.vi...
using HarmonyLib; using UnityEngine; namespace Ultrapain.Patches { public class HideousMassProjectile : MonoBehaviour { public float damageBuf = 1f; public float speedBuf = 1f; } public class Projectile_Explode_Patch { static void Postfix(Projectile __instance) { ...
__instance.explosiveProjectile = GameObject.Instantiate(Plugin.hideousMassProjectile); HideousMassProjectile flag = __instance.explosiveProjectile.AddComponent<HideousMassProjectile>(); flag.damageBuf = ___eid.totalDamageModifier; flag.speedBuf = ___eid.totalSpeedModifie...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/HideousMass.cs", "groundtruth_start_lineno": 52, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 54, "task_id": "project_cc_csharp/2718" }
{ "list": [ { "filename": "Ultrapain/Patches/Virtue.cs", "retrieved_chunk": " (__instance.enraged) ? ConfigManager.virtueEnragedInsigniaYdamage.value : ConfigManager.virtueNormalInsigniaYdamage.value,\n (__instance.enraged) ? ConfigManager.virtueEnragedIns...
Mass __instance, EnemyIdentifier ___eid) {
{ "list": [ { "filename": "Source/TreeifyTask.WpfSample/TaskNodeViewModel.cs", "retrieved_chunk": " public string Id\n {\n get => baseTaskNode.Id;\n }\n public TaskStatus TaskStatus\n {\n get => _taskStatus;\n set\n {\n ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace TreeifyTask { public class TaskNode : ITaskNode { private static Random rnd = new Random(); private readonly List<Task> taskObjects = n...
this.SetAction(cancellableProgressReportingAsyncFunction); } #region Props public string Id { get; set; } public double ProgressValue { get; private set; } public object ProgressState { get; private set; } public TaskStatus TaskStatus { get; private set; } ...
{ "context_start_lineno": 0, "file": "Source/TreeifyTask/TaskTree/TaskNode.cs", "groundtruth_start_lineno": 33, "repository": "intuit-TreeifyTask-4b124d4", "right_context_start_lineno": 36, "task_id": "project_cc_csharp/2835" }
{ "list": [ { "filename": "Source/TreeifyTask.WpfSample/TaskNodeViewModel.cs", "retrieved_chunk": " PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(TaskStatus)));\n }\n }\n public ITaskNode BaseTaskNode => baseTaskNode;\n public event Pr...
IProgressReporter, CancellationToken, Task> cancellableProgressReportingAsyncFunction) : this(Id) {
{ "list": [ { "filename": "Ultrapain/Patches/CommonComponents.cs", "retrieved_chunk": " public Rigidbody rb;\n public bool kinematic;\n public bool colDetect;\n public Collider col;\n public AudioSource aud;\n public List<MonoBehaviour> comps = new List<MonoBe...
using HarmonyLib; using UnityEngine; namespace Ultrapain.Patches { class Virtue_Start_Patch { static void Postfix(Drone __instance, ref EnemyIdentifier ___eid) { VirtueFlag flag = __instance.gameObject.AddComponent<VirtueFlag>(); flag.virtue = __instance; } }...
public Transform windupObj; private EnemyIdentifier eid; public Drone virtue; public void Awake() { eid = GetComponent<EnemyIdentifier>(); ligtningBoltAud = Instantiate(Plugin.lighningBoltSFX, transform); lighningBoltSFX = ligtningBoltAud.Get...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Virtue.cs", "groundtruth_start_lineno": 29, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 30, "task_id": "project_cc_csharp/2732" }
{ "list": [ { "filename": "Ultrapain/Patches/V2Second.cs", "retrieved_chunk": " //readonly static FieldInfo maliciousIgnorePlayer = typeof(RevolverBeam).GetField(\"maliciousIgnorePlayer\", BindingFlags.NonPublic | BindingFlags.Instance);\n Transform shootPoint;\n public Transform ...
GameObject ligtningBoltAud;
{ "list": [ { "filename": "src/IssueSummaryApi/Extensions/DictionaryExtensions.cs", "retrieved_chunk": "using WebApi.Models;\nnamespace WebApi.Extensions\n{\n public static class DictionaryExtensions\n {\n public static T ToObject<T>(this IHeaderDictionary headers) where T : ApiRequestHea...
using Microsoft.AspNetCore.Mvc; using WebApi.Configurations; using WebApi.Extensions; using WebApi.Models; namespace WebApi.Services { public interface IValidationService { HeaderValidationResult<T> ValidateHeaders<T>(IHeaderDictionary requestHeaders) where T : ApiRequestHeaders; QueryValidati...
public ValidationService(AuthSettings settings) { this._settings = settings ?? throw new ArgumentNullException(nameof(settings)); } public HeaderValidationResult<T> ValidateHeaders<T>(IHeaderDictionary requestHeaders) where T : ApiRequestHeaders { var h...
{ "context_start_lineno": 0, "file": "src/IssueSummaryApi/Services/ValidationService.cs", "groundtruth_start_lineno": 17, "repository": "Azure-Samples-vs-apim-cuscon-powerfx-500a170", "right_context_start_lineno": 18, "task_id": "project_cc_csharp/2804" }
{ "list": [ { "filename": "src/IssueSummaryApi/Extensions/DictionaryExtensions.cs", "retrieved_chunk": " switch (header.Key)\n {\n case \"x-webapi-key\":\n result.ApiKey = header.Value;\n break;\n ...
AuthSettings _settings;
{ "list": [ { "filename": "VSIntelliSenseTweaks/GeneralSettings.cs", "retrieved_chunk": "using Microsoft.VisualStudio.Shell;\nusing System.ComponentModel;\nnamespace VSIntelliSenseTweaks\n{\n public class GeneralSettings : DialogPage\n {\n public const string PageName = \"General\";\n ...
using Microsoft.VisualStudio.Shell; using System; using System.Runtime.InteropServices; using System.Threading; using Microsoft.VisualStudio.Shell.Interop; using System.Diagnostics; using Task = System.Threading.Tasks.Task; using Microsoft; namespace VSIntelliSenseTweaks { /// <summary> /// This is the class t...
/// <summary> /// VSIntelliSenseTweaksPackage GUID string. /// </summary> public const string PackageGuidString = "8e0ec3d8-0561-477a-ade4-77d8826fc290"; public const string PackageDisplayName = "IntelliSense Tweaks"; #region Package Members /// <summary> ...
{ "context_start_lineno": 0, "file": "VSIntelliSenseTweaks/VSIntelliSenseTweaksPackage.cs", "groundtruth_start_lineno": 30, "repository": "cfognom-VSIntelliSenseTweaks-4099741", "right_context_start_lineno": 33, "task_id": "project_cc_csharp/2908" }
{ "list": [ { "filename": "VSIntelliSenseTweaks/GeneralSettings.cs", "retrieved_chunk": " [Description(\"Disables initial soft-selection in the completion-list when completion was triggered manually (usually by ctrl + space).\")]\n public bool DisableSoftSelection\n {\n ...
GeneralSettings.PageName, 0, 0, true)] public sealed class VSIntelliSenseTweaksPackage : AsyncPackage {
{ "list": [ { "filename": "Ultrapain/ConfigManager.cs", "retrieved_chunk": " public Sprite sprite;\n public Color color;\n public ConfigField field;\n private GameObject currentUI;\n private Image currentImage;\n private static FieldInfo f_IntField_currentUi =...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
// Variables public static float SoliderShootAnimationStart = 1.2f; public static float SoliderGrenadeForce = 10000f; public static float SwordsMachineKnockdownTimeNormalized = 0.8f; public static float SwordsMachineCoreSpeed = 80f; public static float MinGrenadeParry...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 121, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 122, "task_id": "project_cc_csharp/2736" }
{ "list": [ { "filename": "Ultrapain/ConfigManager.cs", "retrieved_chunk": " private const float fieldAnchorY = -30f;\n private const float fieldSizeX = 270f;\n public ImageInputField(ConfigField field, Sprite sprite, Color color) : base(field.parentPanel, 0, 0)\n {\n ...
GameObject maliciousRailcannon;
{ "list": [ { "filename": "OfficialAccount/OAuthAPI.cs", "retrieved_chunk": " }\n #endregion\n #region 检验授权凭证(access_token)是否有效\n /// <summary>\n /// 检验授权凭证(access_token)是否有效\n /// </summary>\n /// <param name=\"accessToken\">网页授权接口调用凭证,注意:此access_token...
using FayElf.Plugins.WeChat.OfficialAccount.Model; using System; using System.Collections.Generic; using System.Linq; using XiaoFeng.Http; using System.Text; using System.Threading.Tasks; using XiaoFeng; /**************************************************************** * Copyright © (2022) www.fayelf.com All Rights Re...
var result = HttpHelper.GetHtml(new HttpRequest { Method = HttpMethod.Post, Address = $"https://api.weixin.qq.com/cgi-bin/qrcode/create?access_token={accessToken}", BodyData = $@"{{{(qrcodeType == QrcodeType.QR_STR_SCENE ? ($@"""expire_seconds"":{...
{ "context_start_lineno": 0, "file": "OfficialAccount/QRCode.cs", "groundtruth_start_lineno": 48, "repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e", "right_context_start_lineno": 50, "task_id": "project_cc_csharp/2769" }
{ "list": [ { "filename": "OfficialAccount/OAuthAPI.cs", "retrieved_chunk": " {\n var result = HttpHelper.GetHtml(new HttpRequest\n {\n Method = HttpMethod.Get,\n Address = $\" https://api.weixin.qq.com/sns/auth?access_token={accessToken}&open...
QrcodeType qrcodeType, int scene_id, int seconds = 60) {
{ "list": [ { "filename": "ViewModels/DashboardViewModel.cs", "retrieved_chunk": "using Wpf.Ui.Common.Interfaces;\nnamespace SupernoteDesktopClient.ViewModels\n{\n public partial class DashboardViewModel : ObservableObject, INavigationAware\n {\n // services\n private readonly IMed...
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.Input; using CommunityToolkit.Mvvm.Messaging; using Microsoft.Toolkit.Uwp.Notifications; using SupernoteDesktopClient.Core; using SupernoteDesktopClient.Extensions; using SupernoteDesktopClient.Messages; using SupernoteDesktopClient.Services.Contra...
[ObservableProperty] private bool _isDeviceConnected; [ObservableProperty] private bool _isSyncRunning; [ObservableProperty] private string _sourceFolder; [ObservableProperty] private string _backupFolder; [ObservableProperty] private...
{ "context_start_lineno": 0, "file": "ViewModels/SyncViewModel.cs", "groundtruth_start_lineno": 19, "repository": "nelinory-SupernoteDesktopClient-e527602", "right_context_start_lineno": 20, "task_id": "project_cc_csharp/2770" }
{ "list": [ { "filename": "ViewModels/DashboardViewModel.cs", "retrieved_chunk": " private const string CONNECTED_STATUS_TEXT_OFF = \"Disconnected\";\n [ObservableProperty]\n private bool _isDeviceConnected;\n [ObservableProperty]\n private string _connectedStatusIco...
ISyncService _syncService;
{ "list": [ { "filename": "src/BlazorApp/Models/LoggedInUserDetails.cs", "retrieved_chunk": "using System.Text.Json.Serialization;\nnamespace BlazorApp.Models\n{\n /// <summary>\n /// This represents the entity for the logged-in user details.\n /// </summary>\n public class LoggedInUserDet...
using System.Text.Json; using BlazorApp.Models; namespace BlazorApp.Helpers { /// <summary> /// This provides interfaces to the <see cref="GraphHelper"/> class. /// </summary> public interface IGraphHelper { /// <summary> /// Gets the authentication details from the token. ...
} /// <summary> /// This represents the helper entity for Microsoft Graph. /// </summary> public class GraphHelper : IGraphHelper { private readonly HttpClient _http; /// <summary> /// Initializes a new instance of the <see cref="GraphHelper"/> class. /// </sum...
{ "context_start_lineno": 0, "file": "src/BlazorApp/Helpers/GraphHelper.cs", "groundtruth_start_lineno": 19, "repository": "justinyoo-ms-graph-on-aswa-83b3f54", "right_context_start_lineno": 20, "task_id": "project_cc_csharp/2889" }
{ "list": [ { "filename": "src/BlazorApp/Models/AuthenticationDetails.cs", "retrieved_chunk": " /// </summary>\n [JsonPropertyName(\"clientPrincipal\")]\n public ClientPrincipal? ClientPrincipal { get; set; }\n }\n}", "score": 18.352626823238783 }, { "filena...
LoggedInUserDetails> GetLoggedInUserDetailsAsync();
{ "list": [ { "filename": "src/Nebula.Caching.InMemory/UtilsExtensions/UtilsExtensions.cs", "retrieved_chunk": "using Microsoft.Extensions.Configuration;\nusing Microsoft.Extensions.DependencyInjection;\nusing Nebula.Caching.Common.Compression;\nusing Nebula.Caching.Common.Utils;\nusing Nebula.Caching...
using System.Collections.Generic; using System.Reflection; using AspectCore.DynamicProxy; using AspectCore.DynamicProxy.Parameters; using Common.Settings; using Microsoft.Extensions.Configuration; using Nebula.Caching.Common.Attributes; using Nebula.Caching.Common.KeyManager; namespace Nebula.Caching.Common.Utils { ...
private IConfiguration _configuration; private BaseOptions _baseOptions; public ContextUtils(IKeyManager keyManager, IConfiguration configuration, BaseOptions baseOptions) { _keyManager = keyManager; _configuration = configuration; _baseOptions = bas...
{ "context_start_lineno": 0, "file": "src/Nebula.Caching.Common/Utils/ContextUtils.cs", "groundtruth_start_lineno": 14, "repository": "Nebula-Software-Systems-Nebula.Caching-1f3bb62", "right_context_start_lineno": 15, "task_id": "project_cc_csharp/2729" }
{ "list": [ { "filename": "src/Nebula.Caching.Redis/Interceptors/RedisCacheInterceptor.cs", "retrieved_chunk": "using Nebula.Caching.Redis.Attributes;\nusing Newtonsoft.Json;\nusing StackExchange.Redis;\nnamespace Nebula.Caching.Redis.Interceptors\n{\n public class RedisCacheInterceptor : AbstractI...
IKeyManager _keyManager;
{ "list": [ { "filename": "src/Gum/InnerThoughts/Line.cs", "retrieved_chunk": "using System.Diagnostics;\nnamespace Gum.InnerThoughts\n{\n [DebuggerDisplay(\"{Text}\")]\n public readonly struct Line\n {\n /// <summary>\n /// This may be the speaker name or \"Owner\" for whoever...
using Newtonsoft.Json; namespace Gum.InnerThoughts { public class CharacterScript { /// <summary> /// List of tasks or events that the <see cref="Situations"/> may do. /// </summary> [JsonProperty] private readonly SortedList<int,
private readonly Dictionary<string, int> _situationNames = new(); [JsonProperty] private int _nextId = 0; public readonly string Name; public CharacterScript(string name) { Name = name; } private Situation? _currentSituation; public Situation CurrentSituati...
{ "context_start_lineno": 0, "file": "src/Gum/InnerThoughts/CharacterScript.cs", "groundtruth_start_lineno": 10, "repository": "isadorasophia-gum-032cb2d", "right_context_start_lineno": 11, "task_id": "project_cc_csharp/2803" }
{ "list": [ { "filename": "src/Gum/InnerThoughts/Situation.cs", "retrieved_chunk": " [JsonProperty]\n public readonly string Name = string.Empty;\n public int Root = 0;\n public readonly List<Block> Blocks = new();\n /// <summary>\n /// This points\n //...
Situation> _situations = new();
{ "list": [ { "filename": "src/SQLServerCoverageLib/Gateway/DatabaseGateway.cs", "retrieved_chunk": " private readonly string _databaseName;\n private readonly SqlConnectionStringBuilder _connectionStringBuilder;\n public string DataSource { get { return _connectionStringBuilder.D...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security; using System.Text; using SQLServerCoverage.Objects; using SQLServerCoverage.Parsers; using SQLServerCoverage.Serializers; using Newtonsoft.Json; using Palmmedia.ReportGenerator.Core; using ReportGenerator; namesp...
public CoverageResult(IEnumerable<Batch> batches, List<string> xml, string database, string dataSource, List<string> sqlExceptions, string commandDetail) { _batches = batches; _sqlExceptions = sqlExceptions; _commandDetail = $"{commandDetail} at {DateTime.Now}"; ...
{ "context_start_lineno": 0, "file": "src/SQLServerCoverageLib/CoverageResult.cs", "groundtruth_start_lineno": 33, "repository": "sayantandey-SQLServerCoverage-aea57e3", "right_context_start_lineno": 34, "task_id": "project_cc_csharp/2841" }
{ "list": [ { "filename": "src/SQLServerCoverageLib/Gateway/DatabaseGateway.cs", "retrieved_chunk": " TimeOut = 60;\n _connectionString = connectionString;\n _databaseName = databaseName;\n _connectionStringBuilder = new SqlConnectionStringBuilder(connection...
StatementChecker _statementChecker = new StatementChecker();
{ "list": [ { "filename": "VSIntelliSenseTweaks/CompletionItemManager.cs", "retrieved_chunk": " const int roslynScoreClamper = 1 << 22;\n int clampedRoslynScore = Math.Max(Math.Min(roslynScore, roslynScoreClamper), -roslynScoreClamper);\n return clampedRoslynScore * pa...
using Microsoft.VisualStudio.Shell; using System.ComponentModel; namespace VSIntelliSenseTweaks { public class GeneralSettings : DialogPage { public const string PageName = "General"; private bool includeDebugSuffix = false; private bool disableSoftSelection = false; private bo...
get { return boostEnumMemberScore; } set { boostEnumMemberScore = value; } } } }
{ "context_start_lineno": 0, "file": "VSIntelliSenseTweaks/GeneralSettings.cs", "groundtruth_start_lineno": 31, "repository": "cfognom-VSIntelliSenseTweaks-4099741", "right_context_start_lineno": 36, "task_id": "project_cc_csharp/2919" }
{ "list": [ { "filename": "VSIntelliSenseTweaks/CompletionItemManager.cs", "retrieved_chunk": " this.boostEnumMemberScore = settings.BoostEnumMemberScore;\n }\n public Task<ImmutableArray<VSCompletionItem>> SortCompletionListAsync(IAsyncCompletionSession session, AsyncCompleti...
VSIntelliSenseTweaksPackage.PackageDisplayName)] [DisplayName(nameof(BoostEnumMemberScore))] [Description("Boosts the score of enum members when the enum type was preselected by roslyn.")] public bool BoostEnumMemberScore {
{ "list": [ { "filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs", "retrieved_chunk": " {\n var tempNode = _targetGraphView.CreateNodeQuest(node.name, Vector2.zero, node.extraText, node.isFinal);\n //Load node variables\n tempNode.GUID = no...
using System; using System.Collections.Generic; using System.Linq; using UnityEditor.Experimental.GraphView; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; using UnityEditor.UIElements; namespace QuestSystem.QuestEditor { public class QuestGraphView : GraphView { public string misi...
bool show = !b.visible; b.visible = show; foreach (var objective in node.questObjectives) { if (show) { node.objectivesRef.Add(objective); } else { no...
{ "context_start_lineno": 0, "file": "Editor/GraphEditor/QuestGraphView.cs", "groundtruth_start_lineno": 261, "repository": "lluispalerm-QuestSystem-cd836cc", "right_context_start_lineno": 263, "task_id": "project_cc_csharp/2877" }
{ "list": [ { "filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs", "retrieved_chunk": " //CreateObjectives\n QuestObjectiveGraph objtemp = new QuestObjectiveGraph(qObjective.keyName, qObjective.maxItems, qObjective.actualItems,\n ...
NodeQuestGraph node, Button b) {
{ "list": [ { "filename": "LibreDteDotNet.RestRequest/Interfaces/IDTE.cs", "retrieved_chunk": " string dvCompany,\n TipoDoc tipoDTE,\n string folioDTE\n );\n Task<IDTE> Validar<T>(string path);\n }\n}", "score": 28.604558763915172 }, { ...
using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Net; using System.Net.Http.Headers; using System.Net.Mime; using System.Text; using System.Web; using System.Xml; using System.Xml.Linq; using System.Xml.Schema; using LibreDteDotNet.Common; using LibreDteDotNet.Common.Mode...
PathFile = path; using FileStream stream = File.OpenRead(path); XDocument r = await XDocument.LoadAsync( stream, LoadOptions.None, CancellationToken.None ); XName first = r.Root!.Name; XmlReaderSetti...
{ "context_start_lineno": 0, "file": "LibreDteDotNet.RestRequest/Services/DTEService.cs", "groundtruth_start_lineno": 204, "repository": "sergiokml-LibreDteDotNet.RestRequest-6843109", "right_context_start_lineno": 206, "task_id": "project_cc_csharp/2816" }
{ "list": [ { "filename": "LibreDteDotNet.RestRequest/Infraestructure/RepositoryWeb.cs", "retrieved_chunk": " HttpResponseMessage? response = await httpclient!.SendAsync(message);\n return response.EnsureSuccessStatusCode();\n }\n }\n}", "score": 13.02282384957609...
IDTE> Validar<T>(string path) {
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/SceneSelectorWindow/SceneSelectorWindow.cs", "retrieved_chunk": " internal class SceneSelectorWindow : SceneToolsWindowBase\n {\n private const string WindowNameInternal = \"Scene Selector\";\n private const string KeyboardS...
using System.Collections.Generic; using System.Threading.Tasks; using Sandland.SceneTool.Editor.Common.Utils; using Sandland.SceneTool.Editor.Views.Base; using Sandland.SceneTool.Editor.Views.Handlers; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; namespace Sandland.SceneTool.Editor.Views { i...
public override float MinHeight => 600; public override string WindowName => "Scene Tools Setup"; public override string VisualTreeName => nameof(SceneToolsSetupWindow); public override string StyleSheetName => nameof(SceneToolsSetupWindow); private readonly List<ISceneToolsSet...
{ "context_start_lineno": 0, "file": "Assets/SceneTools/Editor/Views/SceneToolsSetupWindow/SceneToolsSetupWindow.cs", "groundtruth_start_lineno": 15, "repository": "migus88-Sandland.SceneTools-64e9f8c", "right_context_start_lineno": 16, "task_id": "project_cc_csharp/2837" }
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/Base/SceneToolsWindowBase.cs", "retrieved_chunk": " public abstract float MinWidth { get; }\n public abstract float MinHeight { get; }\n public abstract string WindowName { get; }\n public abstract string VisualTreeN...
MinWidth => 600;
{ "list": [ { "filename": "Ultrapain/Patches/CommonComponents.cs", "retrieved_chunk": "using HarmonyLib;\nusing System;\nusing System.Collections.Generic;\nusing System.Text;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n /*public class ObjectActivator : MonoBehaviour\n {\n public...
using System; using System.Collections.Generic; using System.Text; using UnityEngine; using UnityEngine.SceneManagement; namespace Ultrapain.Patches { class SomethingWickedFlag : MonoBehaviour { public GameObject spear; public
public EnemyIdentifier eid; public Transform spearOrigin; public Rigidbody spearRb; public static float SpearTriggerDistance = 80f; public static LayerMask envMask = new LayerMask() { value = (1 << 8) | (1 << 24) }; void Awake() { if (eid == null) ...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/SomethingWicked.cs", "groundtruth_start_lineno": 11, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 12, "task_id": "project_cc_csharp/2741" }
{ "list": [ { "filename": "Ultrapain/Patches/OrbitalStrike.cs", "retrieved_chunk": " {\n public CoinChainList chainList;\n public bool isOrbitalRay = false;\n public bool exploded = false;\n public float activasionDistance;\n }\n public class Coin_Start\n {\n ...
MassSpear spearComp;
{ "list": [ { "filename": "Editor/GraphEditor/QuestGraphView.cs", "retrieved_chunk": " Q.Add(newBox);\n node.objectivesRef.Add(Q);\n node.questObjectives.Add(Q);\n node.RefreshPorts();\n node.RefreshExpandedState();\n }\n public Node...
using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UIElements; using UnityEditor.UIElements; using UnityEditor.Experimental.GraphView; using UnityEditor; using UnityEngine.Windows; using System; namespace QuestSystem.QuestEditor { public class QuestG...
private List<NodeQuest> _cacheNodes = new List<NodeQuest>(); public static QuestGraphSaveUtility GetInstance(QuestGraphView targetGraphView) { return new QuestGraphSaveUtility { _targetGraphView = targetGraphView, }; } priva...
{ "context_start_lineno": 0, "file": "Editor/GraphEditor/QuestGraphSaveUtility.cs", "groundtruth_start_lineno": 18, "repository": "lluispalerm-QuestSystem-cd836cc", "right_context_start_lineno": 19, "task_id": "project_cc_csharp/2902" }
{ "list": [ { "filename": "Editor/CustomInspector/QuestObjectiveUpdaterEditor.cs", "retrieved_chunk": " private string previousKey = \"\";\n private readonly float marginX = 25;\n private readonly int marginBottomSpaces = 8;\n //private int \n public override void On...
NodeQuestGraph> node => _targetGraphView.nodes.ToList().Cast<NodeQuestGraph>().ToList();
{ "list": [ { "filename": "source/ViewModels/EditMaxFillViewModel.cs", "retrieved_chunk": "using NowPlaying.Utils;\nusing Playnite.SDK;\nusing System.IO;\nusing System.Threading;\nusing System.Windows;\nusing System.Windows.Input;\nusing System.Windows.Threading;\nnamespace NowPlaying.ViewModels\n{\n...
using NowPlaying.Models; using NowPlaying.Views; using Playnite.SDK; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Windows; using System.Windows.Input; using System.Windows.Threading; namespace NowPlaying.ViewModels { public class ...
private readonly List<GameViewModel> allEligibleGames; private string searchText; public string SearchText { get => searchText; set { if (searchText != value) { searchText = value; ...
{ "context_start_lineno": 0, "file": "source/ViewModels/AddGameCachesViewModel.cs", "groundtruth_start_lineno": 18, "repository": "gittromney-Playnite-NowPlaying-23eec41", "right_context_start_lineno": 19, "task_id": "project_cc_csharp/2742" }
{ "list": [ { "filename": "source/ViewModels/EditMaxFillViewModel.cs", "retrieved_chunk": " {\n private readonly NowPlaying plugin;\n private readonly GameCacheManagerViewModel cacheManager;\n private readonly CacheRootViewModel cacheRoot;\n public Window popup { get; se...
CacheRootViewModel> cacheRoots;
{ "list": [ { "filename": "Ultrapain/Patches/Leviathan.cs", "retrieved_chunk": " class Leviathan_FixedUpdate\n {\n public static float projectileForward = 10f;\n static bool Roll(float chancePercent)\n {\n return UnityEngine.Random.Range(0, 99.9f) <= chancePercent...
using HarmonyLib; using UnityEngine; namespace Ultrapain.Patches { class GrenadeParriedFlag : MonoBehaviour { public int parryCount = 1; public bool registeredStyle = false; public bool bigExplosionOverride = false; public GameObject temporaryExplosion; public GameObject...
Grenade grn = __0.GetComponent<Grenade>(); if(grn != null) { if (grn.rocket && !ConfigManager.rocketBoostToggle.value) return true; if (!ConfigManager.grenadeBoostToggle.value) return true; Mono...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Parry.cs", "groundtruth_start_lineno": 25, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 27, "task_id": "project_cc_csharp/2757" }
{ "list": [ { "filename": "Ultrapain/Patches/Stray.cs", "retrieved_chunk": " public AttackMode currentMode = AttackMode.ProjectileCombo;\n public void Awake()\n {\n anim = GetComponent<Animator>();\n eid = GetComponent<EnemyIdentifier>();\n }\n ...
Punch __instance, Transform __0, ref bool __result, ref bool ___hitSomething, Animator ___anim) {
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
using HarmonyLib; using System; using System.Collections.Generic; using System.Text; using UnityEngine; namespace Ultrapain.Patches { /*public class ObjectActivator : MonoBehaviour { public int originalInstanceID = 0; public MonoBehaviour activator; void Start() { i...
public float scaleSpeed = 1f; void Update() { float deltaSize = Time.deltaTime * scaleSpeed; targetTransform.localScale = new Vector3(targetTransform.localScale.x + deltaSize, targetTransform.localScale.y + deltaSize, targetTransform.localScale.y + deltaSize); }...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/CommonComponents.cs", "groundtruth_start_lineno": 23, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 24, "task_id": "project_cc_csharp/2763" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " foreach (Transform t in _shockwave.transform)\n t.gameObject.SetActive(false);\n /*Renderer rend = _shockwave.GetComponent<Renderer>();\n ...
Transform targetTransform;
{ "list": [ { "filename": "Runtime/SaveData/QuestLogSaveDataSurrogate.cs", "retrieved_chunk": " ql.doneQuest = (List<Quest>)info.GetValue(\"doneQuest\", typeof(List<Quest>));\n ql.failedQuest = (List<Quest>)info.GetValue(\"failedQuest\", typeof(List<Quest>));\n ql.busi...
using System.Collections; using System.Collections.Generic; using System.Runtime.Serialization; using UnityEngine; namespace QuestSystem.SaveSystem { public class NodeQuestSaveDataSurrogate : ISerializationSurrogate { public void GetObjectData(object obj, SerializationInfo info, StreamingContext contex...
public NodeQuestSaveData() { objectives = new QuestObjective[1]; } public NodeQuestSaveData(int i) { objectives = new QuestObjective[i]; } } }
{ "context_start_lineno": 0, "file": "Runtime/SaveData/NodeQuestSaveDataSurrogate.cs", "groundtruth_start_lineno": 31, "repository": "lluispalerm-QuestSystem-cd836cc", "right_context_start_lineno": 32, "task_id": "project_cc_csharp/2914" }
{ "list": [ { "filename": "Runtime/SaveData/QuestObjectiveSurrogate.cs", "retrieved_chunk": " qo.keyName = (string)info.GetValue(\"keyName\", typeof(string));\n qo.isCompleted = (bool)info.GetValue(\"isCompleted\", typeof(bool));\n qo.maxItems = (int)info.GetValue(\"ma...
QuestObjective[] objectives;
{ "list": [ { "filename": "Assets/Mochineko/YouTubeLiveStreamingClient/LiveChatMessagesCollector.cs", "retrieved_chunk": " private float intervalSeconds;\n public LiveChatMessagesCollector(\n HttpClient httpClient,\n string apiKey,\n string videoID,\n ...
#nullable enable using System.IO; using System.Net.Http; using Cysharp.Threading.Tasks; using Mochineko.YouTubeLiveStreamingClient.Responses; using UniRx; using UnityEngine; namespace Mochineko.YouTubeLiveStreamingClient.Samples { internal sealed class LiveChatMessagesCollectionDemo : MonoBehaviour { [...
private async void Start() { // Get YouTube API key from file. var apiKey = await File.ReadAllTextAsync( apiKeyPath, this.GetCancellationTokenOnDestroy()); if (string.IsNullOrEmpty(apiKey)) { Debug.LogErro...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/YouTubeLiveStreamingClient.Samples/LiveChatMessagesCollectionDemo.cs", "groundtruth_start_lineno": 26, "repository": "mochi-neko-youtube-live-streaming-client-unity-b712d77", "right_context_start_lineno": 27, "task_id": "project_cc_csharp/2881" }
{ "list": [ { "filename": "Assets/Mochineko/YouTubeLiveStreamingClient/LiveChatMessagesCollector.cs", "retrieved_chunk": " if (string.IsNullOrEmpty(apiKey))\n {\n throw new ArgumentException($\"{nameof(apiKey)} must no be empty.\");\n }\n if (...
LiveChatMessagesCollector? collector;
{ "list": [ { "filename": "Ultrapain/Patches/OrbitalStrike.cs", "retrieved_chunk": " {\n public bool state = false;\n public string id;\n public int points;\n public GameObject templateExplosion;\n }\n static bool Prefix(Grenade __instan...
using HarmonyLib; using UnityEngine; namespace Ultrapain.Patches { class Solider_Start_Patch { static void Postfix(ZombieProjectiles __instance, ref GameObject ___decProjectile, ref GameObject ___projectile, ref EnemyIdentifier ___eid, ref Animator ___anim) { if (___eid.enemyType !=...
__state = false; SoliderGrenadeFlag flag = __instance.GetComponent<SoliderGrenadeFlag>(); if (flag == null) return true; flag.tempExplosion = GameObject.Instantiate(__instance.explosion); __state = true; foreach(Explosion e in fla...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Solider.cs", "groundtruth_start_lineno": 92, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 94, "task_id": "project_cc_csharp/2748" }
{ "list": [ { "filename": "Ultrapain/Patches/Mindflayer.cs", "retrieved_chunk": " if (__instance.enemyType != EnemyType.Mindflayer)\n return true;\n if (__6 == null || __6.GetComponent<Mindflayer>() == null)\n return true;\n __3 *= ConfigM...
Grenade __instance, out bool __state) {
{ "list": [ { "filename": "NodeBot/github/Git_Subscribe.cs", "retrieved_chunk": "{\n public class Git_Subscribe : ICommand\n {\n public static List<GitSubscribeInfo> Info = new List<GitSubscribeInfo>();\n public Git_Subscribe()\n {\n LoadInfo();\n }\n ...
using EleCho.GoCqHttpSdk; using EleCho.GoCqHttpSdk.Message; using EleCho.GoCqHttpSdk.Post; using NodeBot.Classes; using NodeBot.Command; using NodeBot.Event; using NodeBot.Service; using System; using System.Collections.Generic; using System.Linq; using System.Reflection.Metadata; using System.Text; using System.Thread...
public Queue<Task> ToDoQueue = new Queue<Task>(); public NodeBot(string ip) { session = new(new() { BaseUri = new Uri("ws://" + ip), UseApiEndPoint = true, UseEventEndPoint = true, }); session.PostPi...
{ "context_start_lineno": 0, "file": "NodeBot/NodeBot.cs", "groundtruth_start_lineno": 24, "repository": "Blessing-Studio-NodeBot-ca9921f", "right_context_start_lineno": 25, "task_id": "project_cc_csharp/2905" }
{ "list": [ { "filename": "NodeBot/github/Git_Subscribe.cs", "retrieved_chunk": " return true;\n }\n public bool Execute(IQQSender QQSender, CqMessage msgs)\n {\n try\n {\n string msg = ((CqTextMsg)msgs[0]).Text;\n str...
IService> Services = new List<IService>();
{ "list": [ { "filename": "Assets/Mochineko/RelentStateMachine/TransitionMap.cs", "retrieved_chunk": " private readonly IReadOnlyDictionary<\n IState<TEvent, TContext>,\n IReadOnlyDictionary<TEvent, IState<TEvent, TContext>>>\n transitionMap;\n pr...
#nullable enable using System; using System.Threading; using Cysharp.Threading.Tasks; using Mochineko.Relent.Result; namespace Mochineko.RelentStateMachine { public sealed class FiniteStateMachine<TEvent, TContext> : IFiniteStateMachine<TEvent, TContext> { private readonly ITransitionMap<TEvent...
private readonly SemaphoreSlim semaphore = new( initialCount: 1, maxCount: 1); private readonly TimeSpan semaphoreTimeout; private const float DefaultSemaphoreTimeoutSeconds = 30f; public static async UniTask<FiniteStateMachine<TEvent, TContext>> CreateAsync( ...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/RelentStateMachine/FiniteStateMachine.cs", "groundtruth_start_lineno": 16, "repository": "mochi-neko-RelentStateMachine-64762eb", "right_context_start_lineno": 18, "task_id": "project_cc_csharp/2870" }
{ "list": [ { "filename": "Assets/Mochineko/RelentStateMachine/TransitionMapBuilder.cs", "retrieved_chunk": " }\n private TransitionMapBuilder(IState<TEvent, TContext> initialState)\n {\n this.initialState = initialState;\n states.Add(this.initialState);\n ...
IState<TEvent, TContext> => currentState is TState;
{ "list": [ { "filename": "Ultrapain/Patches/Turret.cs", "retrieved_chunk": "using HarmonyLib;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n class TurretFlag : MonoBehaviour\n {\n public int shootCountRemaining = ConfigManager.turretBurstFireCount.value;\n }\n class TurretS...
using UnityEngine; namespace Ultrapain.Patches { class CerberusFlag : MonoBehaviour { public int extraDashesRemaining = ConfigManager.cerberusTotalDashCount.value - 1; public
public float lastParryTime; private EnemyIdentifier eid; private void Awake() { eid = GetComponent<EnemyIdentifier>(); head = transform.Find("Armature/Control/Waist/Chest/Chest_001/Head"); if (head == null) head = UnityUtils.GetChildB...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Cerberus.cs", "groundtruth_start_lineno": 7, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 8, "task_id": "project_cc_csharp/2773" }
{ "list": [ { "filename": "Ultrapain/Patches/Turret.cs", "retrieved_chunk": " static void Postfix(Turret __instance)\n {\n __instance.gameObject.AddComponent<TurretFlag>();\n }\n }\n class TurretShoot\n {\n static bool Prefix(Turret __instance, ref Enemy...
Transform head;
{ "list": [ { "filename": "Benchmark/General/Benchmark_UniFlux.cs", "retrieved_chunk": "using UnityEngine;\nusing Kingdox.UniFlux.Core;\nnamespace Kingdox.UniFlux.Benchmark\n{\n public class Benchmark_UniFlux : MonoFlux\n {\n [SerializeField] private Marker _m_store_string_add = new Marke...
using System; using UnityEngine; namespace Kingdox.UniFlux.Benchmark { public sealed class Benchmark_Nest_UniFlux : MonoFlux { [SerializeField] private
K = "NestedModel Flux Attribute" }; [SerializeField] private Marker _mark_store = new Marker() { K = "NestedModel Store" }; private readonly Lazy<GUIStyle> _style = new Lazy<GUIStyle>(() => new GUIStyle("label") { fontSize = 28, alignment = TextAn...
{ "context_start_lineno": 0, "file": "Benchmark/Nest/Benchmark_Nest_UniFlux.cs", "groundtruth_start_lineno": 6, "repository": "xavierarpa-UniFlux-a2d46de", "right_context_start_lineno": 8, "task_id": "project_cc_csharp/2831" }
{ "list": [ { "filename": "Benchmark/General/Benchmark_UniFlux.cs", "retrieved_chunk": " [SerializeField] private Marker _m_store_int_add = new Marker()\n {\n K = \"store<int,Action> ADD\"\n };\n [SerializeField] private Marker _m_store_byte_add = new Marker()\n ...
Marker _mark_fluxAttribute = new Marker() {
{ "list": [ { "filename": "Assets/Mochineko/LLMAgent/Operation/AgentSpeakingState.cs", "retrieved_chunk": "using Mochineko.VOICEVOX_API.QueryCreation;\nusing UnityEngine;\nnamespace Mochineko.LLMAgent.Operation\n{\n internal sealed class AgentSpeakingState : IState<AgentEvent, AgentContext>\n {\...
#nullable enable using System; using System.Threading; using Cysharp.Threading.Tasks; using Mochineko.Relent.Result; using Mochineko.RelentStateMachine; namespace Mochineko.LLMAgent.Operation { internal static class AgentStateMachineFactory { public static async UniTask<IFiniteStateMachine<AgentEvent,
var transitionMapBuilder = TransitionMapBuilder<AgentEvent, AgentContext> .Create<AgentIdleState>(); transitionMapBuilder.RegisterTransition<AgentIdleState, AgentSpeakingState>(AgentEvent.BeginSpeaking); transitionMapBuilder.RegisterTransition<AgentSpeak...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/LLMAgent/Operation/AgentStateMachineFactory.cs", "groundtruth_start_lineno": 11, "repository": "mochi-neko-llm-agent-sandbox-unity-6521c0b", "right_context_start_lineno": 15, "task_id": "project_cc_csharp/2826" }
{ "list": [ { "filename": "Assets/Mochineko/LLMAgent/Operation/AgentIdleState.cs", "retrieved_chunk": " private CancellationTokenSource? eyelidAnimationCanceller;\n public UniTask<IResult<IEventRequest<AgentEvent>>> EnterAsync(\n AgentContext context,\n Cancellation...
AgentContext>> CreateAsync( AgentContext context, CancellationToken cancellationToken) {
{ "list": [ { "filename": "Ultrapain/Patches/CustomProgress.cs", "retrieved_chunk": " if (Plugin.ultrapainDifficulty)\n {\n __state = MonoSingleton<PrefsManager>.Instance.GetInt(\"difficulty\", 0);\n MonoSingleton<PrefsManager>.Instance.SetInt(\"diff...
using HarmonyLib; using System; using System.ComponentModel; using UnityEngine; namespace Ultrapain.Patches { class MaliciousFaceFlag : MonoBehaviour { public bool charging = false; } class MaliciousFace_Start_Patch { static void Postfix(SpiderBody __instance, ref GameObject ___pro...
/*if (!__state) return;*/ Projectile proj = ___currentProj.GetComponent<Projectile>(); proj.target = MonoSingleton<PlayerTracker>.Instance.GetTarget(); proj.speed = ConfigManager.maliciousFaceHomingProjectileSpeed.value; proj.turningSpeedMult...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/MaliciousFace.cs", "groundtruth_start_lineno": 67, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 69, "task_id": "project_cc_csharp/2785" }
{ "list": [ { "filename": "Ultrapain/Patches/PlayerStatTweaks.cs", "retrieved_chunk": " return;\n deltaAnti *= ConfigManager.hardDamagePercent.normalizedValue;\n __instance.antiHp = __state + deltaAnti;\n }\n static FieldInfo hpField = typeof(NewMovem...
EnemyIdentifier ___eid/*, bool __state*/) {
{ "list": [ { "filename": "Magic.IndexedDb/Models/StoredMagicQuery.cs", "retrieved_chunk": " public string? Name { get; set; }\n public int IntValue { get; set; } = 0;\n public string? StringValue { get; set; }\n }\n}", "score": 43.35205349346554 }, { "filen...
using Magic.IndexedDb; using Magic.IndexedDb.SchemaAnnotations; namespace IndexDb.Example { [MagicTable("Person", DbNames.Client)] public class Person { [MagicPrimaryKey("id")] public int _Id { get; set; } [MagicIndex] public string Name { get; set; } [MagicIndex("...
get; set; } [MagicNotMapped] public string SecretDecrypted { get; set; } private bool testPrivate { get; set; } = false; public bool GetTest() { return true; } } }
{ "context_start_lineno": 0, "file": "IndexDb.Example/Models/Person.cs", "groundtruth_start_lineno": 26, "repository": "magiccodingman-Magic.IndexedDb-a279d6d", "right_context_start_lineno": 28, "task_id": "project_cc_csharp/2875" }
{ "list": [ { "filename": "Magic.IndexedDb/Models/StoredMagicQuery.cs", "retrieved_chunk": " public string? Name { get; set; }\n public int IntValue { get; set; } = 0;\n public string? StringValue { get; set; }\n }\n}", "score": 53.52591063317234 }, { "filen...
MagicNotMapped] public string DoNotMapTest {
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/Base/SceneToolsWindowBase.cs", "retrieved_chunk": "using Sandland.SceneTool.Editor.Common.Utils;\nusing Sandland.SceneTool.Editor.Services;\nusing UnityEditor;\nusing UnityEngine;\nusing UnityEngine.UIElements;\nnamespace Sandland.SceneTool.Edi...
using System.Linq; using Sandland.SceneTool.Editor.Common.Data; using Sandland.SceneTool.Editor.Common.Utils; using Sandland.SceneTool.Editor.Services; using Sandland.SceneTool.Editor.Views.Base; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; namespace Sandland.SceneTool.Editor.Views { interna...
public override float MinWidth => 460; public override float MinHeight => 600; public override string WindowName => WindowNameInternal; public override string VisualTreeName => nameof(SceneSelectorWindow); public override string StyleSheetName => nameof(SceneSelectorWindow); ...
{ "context_start_lineno": 0, "file": "Assets/SceneTools/Editor/Views/SceneSelectorWindow/SceneSelectorWindow.cs", "groundtruth_start_lineno": 15, "repository": "migus88-Sandland.SceneTools-64e9f8c", "right_context_start_lineno": 16, "task_id": "project_cc_csharp/2885" }
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/Base/SceneToolsWindowBase.cs", "retrieved_chunk": " public abstract float MinWidth { get; }\n public abstract float MinHeight { get; }\n public abstract string WindowName { get; }\n public abstract string VisualTreeN...
MenuItems.Tools.Root + WindowNameInternal + KeyboardShortcut;
{ "list": [ { "filename": "Source/TreeifyTask/TaskTree/TaskNode.cs", "retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.ComponentModel;\nusing System.Linq;\nusing System.Threading;\nusing System.Threading.Tasks;\nnamespace TreeifyTask\n{\n public class TaskNode : IT...
using System; using System.Runtime.Serialization; namespace TreeifyTask { [Serializable] public class TaskNodeCycleDetectedException : Exception { public
get; } public ITaskNode ParentTask { get; } public string MessageStr { get; private set; } public TaskNodeCycleDetectedException() : base("Cycle detected in the task tree.") { } public TaskNodeCycleDetectedException(ITaskNode newTask, ITaskNode parentTask)...
{ "context_start_lineno": 0, "file": "Source/TreeifyTask/TaskTree/TaskNodeCycleDetectedException.cs", "groundtruth_start_lineno": 8, "repository": "intuit-TreeifyTask-4b124d4", "right_context_start_lineno": 9, "task_id": "project_cc_csharp/2925" }
{ "list": [ { "filename": "Test/TreeifyTask.Test/TaskNodeTest.cs", "retrieved_chunk": " public void TestCycleDetection()\n {\n var t1 = new TaskNode(\"t1\");\n var t2 = new TaskNode(\"t2\");\n var t3 = new TaskNode(\"t3\");\n var t4 = new TaskN...
ITaskNode NewTask {
{ "list": [ { "filename": "Ultrapain/Patches/Panopticon.cs", "retrieved_chunk": " public bool changedToEye;\n }\n static bool Prefix(FleshPrison __instance, int ___difficulty, int ___currentDrone, out StateInfo __state)\n {\n __state = new StateInfo();\n ...
using HarmonyLib; using Mono.Cecil; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Text; using UnityEngine; namespace Ultrapain.Patches { /* u = initial, f = final, d = delta, s = speed multiplier u = 40f * Time.deltaT...
if (__instance.boostCharge < 300f && !__instance.sliding && !__instance.slowMode) { float multi = 1f; if (___difficulty == 1) multi = 1.5f; else if (___difficulty == 0f) multi = 2f; __instan...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/PlayerStatTweaks.cs", "groundtruth_start_lineno": 518, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 520, "task_id": "project_cc_csharp/2811" }
{ "list": [ { "filename": "Ultrapain/Patches/CommonComponents.cs", "retrieved_chunk": " public Quaternion targetRotation;\n private void Awake()\n {\n transform.rotation = targetRotation;\n }\n }\n public class CommonActivator : MonoBehaviour\n {\n ...
NewMovement __instance, int ___difficulty) {
{ "list": [ { "filename": "Common.cs", "retrieved_chunk": " return fun.Invoke(aToken);\n }\n /// <summary>\n /// 运行\n /// </summary>\n /// <typeparam name=\"T\">对象</typeparam>\n /// <param name=\"path\">请求路径</param>\n /// <param name=\"data\"...
using FayElf.Plugins.WeChat.OfficialAccount.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using XiaoFeng; using XiaoFeng.Http; /**************************************************************** * Copyright © (2022) www.fayelf.com All Rights R...
var config = this.Config.GetConfig(WeChatType.Applets); return Common.Execute(config.AppID, config.AppSecret, token => { var response = HttpHelper.GetHtml(new HttpRequest { Method= HttpMethod.Post, Address=$"htt...
{ "context_start_lineno": 0, "file": "OfficialAccount/Template.cs", "groundtruth_start_lineno": 60, "repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e", "right_context_start_lineno": 62, "task_id": "project_cc_csharp/2873" }
{ "list": [ { "filename": "Applets/Applets.cs", "retrieved_chunk": " public UserPhoneData GetUserPhone(string code)\n {\n var config = this.Config.GetConfig(WeChatType.Applets);\n return Common.Execute(config.AppID, config.AppSecret, token =>\n {\n ...
Industry industry1,Industry industry2) {
{ "list": [ { "filename": "Ultrapain/Patches/Stalker.cs", "retrieved_chunk": "using HarmonyLib;\nusing ULTRAKILL.Cheats;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n public class Stalker_SandExplode_Patch\n {\n static bool Prefix(Stalker __instance, ref int ___difficulty, ref En...
using HarmonyLib; using System.Collections.Generic; using UnityEngine; namespace Ultrapain.Patches { class HookArm_FixedUpdate_Patch { static bool Prefix(
if (___caughtGrenade != null && ___caughtGrenade.rocket && !___caughtGrenade.playerRiding && MonoSingleton<WeaponCharges>.Instance.rocketFrozen) { if (__instance.state == HookState.Throwing) { if (!MonoSingleton<InputManager>.Instance.InputSou...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Whiplash.cs", "groundtruth_start_lineno": 8, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 10, "task_id": "project_cc_csharp/2806" }
{ "list": [ { "filename": "Ultrapain/Patches/FleshPrison.cs", "retrieved_chunk": " {\n if (__instance.altVersion)\n return true;\n if (__instance.eid == null)\n __instance.eid = __instance.GetComponent<EnemyIdentifier>();\n __instan...
HookArm __instance, ref Grenade ___caughtGrenade, ref Vector3 ___caughtPoint, ref Vector3 ___hookPoint, ref float ___cooldown, ref List<Rigidbody> ___caughtObjects) {
{ "list": [ { "filename": "Assets/TimelineExtension/Editor/AbstractValueControlTrackEditor/AbstractFloatValueControlTrackCustomEditor.cs", "retrieved_chunk": "using UnityEditor;\nusing UnityEditor.Timeline;\nusing UnityEngine;\nusing UnityEngine.Timeline;\nnamespace dev.kemomimi.TimelineExtension.Abst...
using UnityEditor.Timeline; using UnityEngine; using UnityEngine.Timeline; namespace dev.kemomimi.TimelineExtension.CustomActivationTrack.Editor { internal static class CustomActivationTrackEditorUtility { internal static Color PrimaryColor = new(0.5f, 1f, 0.5f); } [CustomTimelineEditor(ty...
public override TrackDrawOptions GetTrackOptions(TrackAsset track, Object binding) { track.name = "CustomTrack"; var options = base.GetTrackOptions(track, binding); options.trackColor = CustomActivationTrackEditorUtility.PrimaryColor; return options; ...
{ "context_start_lineno": 0, "file": "Assets/TimelineExtension/Editor/CustomActivationTrackEditor/CustomActivationTrackCustomEditor.cs", "groundtruth_start_lineno": 11, "repository": "nmxi-Unity_AbstractTimelineExtention-b518049", "right_context_start_lineno": 14, "task_id": "project_cc_csharp/2867" }
{ "list": [ { "filename": "Assets/TimelineExtension/Editor/AbstractValueControlTrackEditor/AbstractFloatValueControlTrackCustomEditor.cs", "retrieved_chunk": " [CustomTimelineEditor(typeof(AbstractFloatValueControlTrack))]\n public class AbstractFloatValueControlTrackCustomEditor : TrackEditor\n...
CustomActivationTrack))] public class CustomActivationTrackCustomEditor : TrackEditor {
{ "list": [ { "filename": "ViewModels/AudioInputControlViewModel.cs", "retrieved_chunk": "using Windows.Media.Devices;\nusing wingman.Interfaces;\nnamespace wingman.ViewModels\n{\n public class AudioInputControlViewModel : ObservableObject, IDisposable\n {\n private readonly IMicrophoneDe...
using CommunityToolkit.Mvvm.DependencyInjection; using Microsoft.Extensions.DependencyInjection; using System; using System.Diagnostics; using System.Threading.Tasks; using Windows.Media.Core; using Windows.Media.Playback; using wingman.Helpers; using wingman.Interfaces; using wingman.ViewModels; namespace wingman.Ser...
private readonly IStdInService stdInService; private readonly ISettingsService settingsService; private readonly ILoggingService Logger; private readonly IWindowingService windowingService; private readonly OpenAIControlViewModel openAIControlViewModel; private readonly ...
{ "context_start_lineno": 0, "file": "Services/EventHandlerService.cs", "groundtruth_start_lineno": 16, "repository": "dannyr-git-wingman-41103f3", "right_context_start_lineno": 17, "task_id": "project_cc_csharp/2868" }
{ "list": [ { "filename": "ViewModels/AudioInputControlViewModel.cs", "retrieved_chunk": " private readonly TimeSpan _updateInterval = TimeSpan.FromMilliseconds(100);\n private readonly Stopwatch _stopwatch;\n private double _lastVolume;\n private List<string> _microphoneDe...
IMicrophoneDeviceService micService;
{ "list": [ { "filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs", "retrieved_chunk": " saveConections(Q, NodesInGraph);\n //Last Quest parameters\n var startNode = node.Find(node => node.entryPoint); //Find the first node Graph\n Q.startDay = startNod...
using System; using System.Collections.Generic; using System.Linq; using UnityEditor.Experimental.GraphView; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; using UnityEditor.UIElements; namespace QuestSystem.QuestEditor { public class QuestGraphView : GraphView { public string misi...
List<NodeQuestGraph> nodeList = this.nodes.ToList().Cast<NodeQuestGraph>().ToList(); return nodeList.First(node => node.entryPoint); } } }
{ "context_start_lineno": 0, "file": "Editor/GraphEditor/QuestGraphView.cs", "groundtruth_start_lineno": 345, "repository": "lluispalerm-QuestSystem-cd836cc", "right_context_start_lineno": 347, "task_id": "project_cc_csharp/2942" }
{ "list": [ { "filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs", "retrieved_chunk": " objtemp.actualItems = qObjective.actualItems;\n objtemp.description = qObjective.description;\n objtemp.maxItems = qObjective.maxItems;\n ...
NodeQuestGraph GetEntryPointNode() {
{ "list": [ { "filename": "Ultrapain/Patches/Mindflayer.cs", "retrieved_chunk": " MonoSingleton<HookArm>.Instance.StopThrow(1f, true);\n __instance.transform.position = targetPosition;\n ___goingLeft = !___goingLeft;\n GameObject.Instantiate<GameObject>(__in...
using HarmonyLib; using Sandbox; using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.AI; namespace Ultrapain.Patches { class MinosPrimeCharge { static GameObject decoy; public static void CreateDecoy() { if (decoy != null ...
if(decoy == null) { CreateDecoy(); return; } targetPosition = Vector3.MoveTowards(targetPosition, startPosition, 5f); Vector3 currentPosition = startPosition; float distance = Vector3.Distance(startPosition, target...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/MinosPrime.cs", "groundtruth_start_lineno": 52, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 54, "task_id": "project_cc_csharp/2849" }
{ "list": [ { "filename": "Ultrapain/Patches/Mindflayer.cs", "retrieved_chunk": " {\n gameObject.GetComponent<MindflayerDecoy>().enraged = true;\n }\n ___anim.speed = 0f;\n __instance.CancelInvoke(\"ResetAnimSpeed\");\n __instance.I...
Vector3 startPosition, Vector3 targetPosition) {
{ "list": [ { "filename": "src/Gum/Utilities/OutputHelpers.cs", "retrieved_chunk": "using System;\nusing Gum.Attributes;\nnamespace Gum.Utilities\n{\n internal static class OutputHelpers\n {\n internal static DiagnosticLevel Level = DiagnosticLevel.All;\n public static void Log(st...
using Gum.InnerThoughts; using Gum.Utilities; using Murder.Serialization; using Newtonsoft.Json; using System.Reflection; using System.Text; namespace Gum { /// <summary> /// This is the parser entrypoint when converting .gum -> metadata. /// </summary> public class Reader { /// <param name...
OutputHelpers.Level = level; inputPath = ToRootPath(inputPath); List<CharacterScript> scripts = new List<CharacterScript>(); IEnumerable<string> files = GetAllLibrariesInPath(inputPath, lastModified); foreach (string file in files) { ...
{ "context_start_lineno": 0, "file": "src/Gum/Reader.cs", "groundtruth_start_lineno": 102, "repository": "isadorasophia-gum-032cb2d", "right_context_start_lineno": 104, "task_id": "project_cc_csharp/2920" }
{ "list": [ { "filename": "src/Gum/Parser.cs", "retrieved_chunk": " /// <param name=\"end\">The end of the parameter. If -1, this is an empty word.</param>\n private static ReadOnlySpan<char> PopNextWord(ref ReadOnlySpan<char> line, out int end)\n {\n ReadOnlySpan<char>...
CharacterScript[] ParseImplementation(string inputPath, DateTime? lastModified, DiagnosticLevel level) {
{ "list": [ { "filename": "OfficialAccount/Template.cs", "retrieved_chunk": " #region 删除模板\n /// <summary>\n /// 删除模板\n /// </summary>\n /// <param name=\"templateId\">公众帐号下模板消息ID</param>\n /// <returns></returns>\n public Boolean DeletePrivateTemplate(...
using System; using System.Collections.Generic; using System.Text; using FayElf.Plugins.WeChat.OfficialAccount.Model; using XiaoFeng; using XiaoFeng.Http; /**************************************************************** * Copyright © (2022) www.fayelf.com All Rights Reserved. * * Author : jacky ...
var config = this.Config.GetConfig(WeChatType.Applets); return Common.Execute(config.AppID, config.AppSecret, token => { var response = HttpHelper.GetHtml(new HttpRequest { Method = HttpMethod.Post, Address = $"...
{ "context_start_lineno": 0, "file": "OfficialAccount/Subscribe.cs", "groundtruth_start_lineno": 121, "repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e", "right_context_start_lineno": 123, "task_id": "project_cc_csharp/2912" }
{ "list": [ { "filename": "OfficialAccount/Template.cs", "retrieved_chunk": " {\n var response = HttpHelper.GetHtml(new HttpRequest\n {\n Method = HttpMethod.Post,\n Address = $\"https://api.weixin.qq.com/cgi-bin/template/d...
BaseResult DeleteTemplate(string priTmplId) {
{ "list": [ { "filename": "Ultrapain/ConfigManager.cs", "retrieved_chunk": " cerberusPanel = new ConfigPanel(enemyPanel, \"Cerberus\", \"cerberusPanel\", ConfigPanel.PanelFieldType.StandardWithIcon);\n cerberusPanel.icon = Plugin.LoadObject<Sprite>(\"Assets/Textures/UI/Spawn Menu...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static Text currentDifficultyInfoText; public void OnSceneChange(Scene before, Scene after) { StyleIDs.RegisterIDs(); ScenePatchCheck(); string mainMenuSceneName = "b3e7f2f8052488a45b35549efb98d902"; string bootSequenceSceneName = "4f8ecff...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 260, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 261, "task_id": "project_cc_csharp/2863" }
{ "list": [ { "filename": "Ultrapain/ConfigManager.cs", "retrieved_chunk": "\t\t\t// GLOBAL ENEMY TWEAKS\n\t\t\teidStatEditorPanel = new ConfigPanel(globalEnemyPanel, \"Enemy stat editor\", \"eidStatEditorPanel\");\n eidStatEditorSelector = new EnumField<EnemyType>(eidStatEditorPanel, \"Sel...
GameObject currentDifficultyPanel;
{ "list": [ { "filename": "Ultrapain/Patches/CommonComponents.cs", "retrieved_chunk": " aud.enabled = true;\n foreach (MonoBehaviour comp in comps)\n comp.enabled = true;\n foreach (Transform child in gameObject.transform)\n child.game...
using HarmonyLib; using System.Collections.Generic; using System.Reflection; using System; using System.Linq; using System.Xml.Linq; using UnityEngine; namespace Ultrapain { public static class UnityUtils { public static LayerMask envLayer = new LayerMask() { value = (1 << 8) | (1 << 24) }; pu...
foreach (Transform t in parent) { if (t.tag == tag) return t; Transform child = GetChildByTagRecursively(t, tag); if (child != null) return child; } return null; } p...
{ "context_start_lineno": 0, "file": "Ultrapain/UnityUtils.cs", "groundtruth_start_lineno": 86, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 88, "task_id": "project_cc_csharp/2860" }
{ "list": [ { "filename": "Ultrapain/Patches/CommonComponents.cs", "retrieved_chunk": " public float harmlessSize = 1f;\n public float harmlessSpeed = 1f;\n public float harmlessDamage = 1f;\n public int harmlessPlayerDamageOverride = -1;\n public bool normalMod = fa...
Transform GetChildByTagRecursively(Transform parent, string tag) {
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/LipSync/CompositeLipMorpher.cs", "retrieved_chunk": " /// <summary>\n /// Creates a new instance of <see cref=\"Mochineko.FacialExpressions.LipSync.CompositeLipMorpher\"/>.\n /// </summary>\n /// <param name=\"mo...
#nullable enable using System.Collections.Generic; namespace Mochineko.FacialExpressions.Blink { /// <summary> /// Composition of some <see cref="IEyelidMorpher"/>s. /// </summary> public sealed class CompositeEyelidMorpher : IEyelidMorpher { private readonly IReadOnlyList<IEyelidMorpher> m...
foreach (var morpher in morphers) { morpher.MorphInto(sample); } } float IEyelidMorpher.GetWeightOf(Eyelid eyelid) { return morphers[0].GetWeightOf(eyelid); } void IEyelidMorpher.Reset() { fore...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/FacialExpressions/Blink/CompositeEyelidMorpher.cs", "groundtruth_start_lineno": 21, "repository": "mochi-neko-facial-expressions-unity-ab0d020", "right_context_start_lineno": 23, "task_id": "project_cc_csharp/2898" }
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/LipSync/CompositeLipMorpher.cs", "retrieved_chunk": " foreach (var morpher in morphers)\n {\n morpher.MorphInto(sample);\n }\n }\n float ILipMorpher.GetWeightOf(Viseme viseme)\n ...
IEyelidMorpher.MorphInto(EyelidSample sample) {
{ "list": [ { "filename": "Ultrapain/Patches/GabrielSecond.cs", "retrieved_chunk": " chaosRemaining -= 1;\n CancelInvoke(\"CallChaoticAttack\");\n Invoke(\"CallChaoticAttack\", delay);\n }\n static MethodInfo BasicCombo = typeof(GabrielSecond).GetMethod(\...
using HarmonyLib; using System.Reflection; using UnityEngine; namespace Ultrapain.Patches { class Mindflayer_Start_Patch { static void Postfix(Mindflayer __instance, ref EnemyIdentifier ___eid) { __instance.gameObject.AddComponent<MindflayerPatch>(); //___eid.SpeedBuff()...
if (__0.tag == "Player") Debug.Log($"Collision with {__0.name} with tag {__0.tag} and layer {__state}"); if (__0.gameObject.tag != "Player" || __state == 15) return; if (__instance.transform.parent == null) return; Debug....
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Mindflayer.cs", "groundtruth_start_lineno": 107, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 109, "task_id": "project_cc_csharp/2843" }
{ "list": [ { "filename": "Ultrapain/Patches/GabrielSecond.cs", "retrieved_chunk": " if (UnityEngine.Random.Range(0, 100) <= teleportChance)\n {\n Debug.Log(\"Attemted teleport\");\n comp.Teleport(false, false, true, false, false);\n t...
Collider __0, int __state) {
{ "list": [ { "filename": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.cs", "retrieved_chunk": " public StatusDetailServiceTests()\n {\n this.storageBrokerMock = new Mock<IStorageBroker>();\n this.statusDetailSer...
// ------------------------------------------------------------- // Copyright (c) - The Standard Community - All rights reserved. // ------------------------------------------------------------- using System.Linq; using Standard.REST.RESTFulSense.Brokers.Storages; using Standard.REST.RESTFulSense.Models.Foundations.St...
public StatusDetail RetrieveStatusDetailByCode(int statusCode) => TryCatch(() => { StatusDetail maybeStatusDetail = this.storageBroker.SelectAllStatusDetails() .FirstOrDefault(statusDetail => statusDetail.Code == statusCode); Validat...
{ "context_start_lineno": 0, "file": "Standard.REST.RESTFulSense/Services/Foundations/StatusDetails/StatusDetailService.cs", "groundtruth_start_lineno": 17, "repository": "The-Standard-Organization-Standard.REST.RESTFulSense-7598bbe", "right_context_start_lineno": 19, "task_id": "project_cc_csharp/2944" }
{ "list": [ { "filename": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.cs", "retrieved_chunk": " public StatusDetailServiceTests()\n {\n this.storageBrokerMock = new Mock<IStorageBroker>();\n this.statusDetailSer...
StatusDetail> RetrieveAllStatusDetails() => TryCatch(() => this.storageBroker.SelectAllStatusDetails());
{ "list": [ { "filename": "Ultrapain/Plugin.cs", "retrieved_chunk": " return raycastHit.point;\n }\n else {\n Vector3 projectedPlayerPos = target.position + MonoSingleton<PlayerTracker>.Instance.GetPlayerVelocity() * 0.35f / speedMod;\n ...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace Ultrapain.Patches { public static class V2Utils { public static Transform GetClosestGrenade() { Transform closestTransform = null; float closestDistance = 1000000; ...
// Calculate the direction vector from the center to the target Vector3 direction = target - center; // Set the Y component of the direction vector to 0 direction.y = 0; // Normalize the direction vector direction.Normalize(); // Re...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/V2Common.cs", "groundtruth_start_lineno": 37, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 39, "task_id": "project_cc_csharp/2852" }
{ "list": [ { "filename": "Ultrapain/Patches/V2Second.cs", "retrieved_chunk": " Vector3 predictedPosition = MonoSingleton<PlayerTracker>.Instance.PredictPlayerPosition(1.0f);\n float velocity = Mathf.Clamp(distance, Mathf.Max(magnitude - 5.0f, 0), magnitude + 5);\n roc...
Vector3 GetDirectionAwayFromTarget(Vector3 center, Vector3 target) {
{ "list": [ { "filename": "Assets/EcsDamageBubbles/Runtime/Scripts/DamageBubble/DamageBubbleMovementSystem.cs", "retrieved_chunk": " [BurstCompile]\n public partial struct MoveJob : IJobEntity\n {\n public float ElapsedTime;\n public float DeltaTime;\n ...
using EcsDamageBubbles.Config; using Unity.Burst; using Unity.Collections; using Unity.Entities; using Unity.Mathematics; using Unity.Transforms; namespace EcsDamageBubbles { /// <summary> /// Replace DamageRequest tag with DamageBubble text /// </summary> public partial struct DamageBubbleSpawnSys...
var number = damageBubbleRequest.Value; var color = ColorConfig[damageBubbleRequest.ColorId]; var glyphTransform = transform; var offset = math.log10(number) / 2f * GlyphWidth; glyphTransform.Position.x += offset; // split...
{ "context_start_lineno": 0, "file": "Assets/EcsDamageBubbles/Runtime/Scripts/DamageBubbleSpawnSystem.cs", "groundtruth_start_lineno": 68, "repository": "nicloay-ecs-damage-bubbles-8ca1fd7", "right_context_start_lineno": 70, "task_id": "project_cc_csharp/2943" }
{ "list": [ { "filename": "Assets/EcsDamageBubbles/Runtime/Scripts/DamageBubble/DamageBubbleMovementSystem.cs", "retrieved_chunk": " in DamageBubble bubble)\n {\n var timeAlive = ElapsedTime - bubble.SpawnTime;\n if (timeAlive > lifeTime) ECBWrit...
DamageBubbleRequest damageBubbleRequest) {
{ "list": [ { "filename": "src/RedisCache.Demo/WeatherForecast.cs", "retrieved_chunk": "using System.Text.Json.Serialization;\nnamespace RedisCacheDemo\n{\n public class WeatherForecast\n {\n public int Id { get; set; } = DateTime.Now.GetHashCode();\n public DateTime Date { get; se...
using Microsoft.AspNetCore.Mvc; using RedisCache; namespace RedisCacheDemo.Controllers { [ApiController] [Route("[controller]")] public class WeatherForecastController : ControllerBase { private static readonly string[] Summaries = new[] { "Freezing", "Bracing", "Chilly", "C...
var cacheData = GetKeyValues(); cacheData.TryGetValue(id, out var filteredData); return filteredData; } [HttpPost("addWeatherForecasts/{durationMinutes}")] public async Task<WeatherForecast[]> PostList(WeatherForecast[] values, int durationMinutes) ...
{ "context_start_lineno": 0, "file": "src/RedisCache.Demo/Controllers/WeatherForecastController.cs", "groundtruth_start_lineno": 45, "repository": "bezzad-RedisCache.NetDemo-655b311", "right_context_start_lineno": 47, "task_id": "project_cc_csharp/3022" }
{ "list": [ { "filename": "src/RedisCache.Demo/WeatherForecast.cs", "retrieved_chunk": " public string Summary { get; set; }\n }\n}", "score": 19.617920774949127 }, { "filename": "src/RedisCache.Benchmark/Helper.cs", "retrieved_chunk": " return (long)(tim...
WeatherForecast Get(int id) {
{ "list": [ { "filename": "source/NowPlaying.cs", "retrieved_chunk": " public int count;\n public SelectedGamesContext(NowPlaying plugin, List<Game> games)\n {\n this.plugin = plugin;\n UpdateContext(games);\n }\n pri...
using NowPlaying.Utils; using NowPlaying.Models; using NowPlaying.Views; using Playnite.SDK; using Playnite.SDK.Models; using Playnite.SDK.Plugins; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.IO; using System.Thread...
ResetContext(); foreach (var gc in gameCaches) { bool isInstallingOrQueued = gc.NowInstalling == true || gc.InstallQueueStatus != null; bool isQueuedForInstall = gc.InstallQueueStatus != null; bool isEmpty = gc....
{ "context_start_lineno": 0, "file": "source/ViewModels/NowPlayingPanelViewModel.cs", "groundtruth_start_lineno": 495, "repository": "gittromney-Playnite-NowPlaying-23eec41", "right_context_start_lineno": 497, "task_id": "project_cc_csharp/2871" }
{ "list": [ { "filename": "source/NowPlaying.cs", "retrieved_chunk": " allEnabledAndEmpty = true;\n count = 0;\n }\n public void UpdateContext(List<Game> games)\n {\n ResetContext();\n foreach (var game in gam...
GameCacheViewModel> gameCaches) {
{ "list": [ { "filename": "Runtime/SaveData/NodeQuestSaveDataSurrogate.cs", "retrieved_chunk": " NodeQuest nq = (NodeQuest)obj;\n info.AddValue(\"extraText\", nq.extraText);\n info.AddValue(\"isFinal\", nq.isFinal);\n info.AddValue(\"nodeObjectives\", nq.nod...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace QuestSystem { [CreateAssetMenu(fileName = "New NodeQuest", menuName = "QuestSystem/NodeQuest")] [System.Serializable] public class NodeQuest : ScriptableObject { public List<NodeQuest> nextNode = new List<...
[Header("Graph Part")] public string GUID; public Vector2 position; public void AddObject(GameObject g) { if (g == null) Debug.Log("Object is null"); if (!objectsActivated.Contains(g)) { objectsActivated.Add(g); }...
{ "context_start_lineno": 0, "file": "Runtime/NodeQuest.cs", "groundtruth_start_lineno": 15, "repository": "lluispalerm-QuestSystem-cd836cc", "right_context_start_lineno": 16, "task_id": "project_cc_csharp/2961" }
{ "list": [ { "filename": "Runtime/Quest.cs", "retrieved_chunk": " [Header(\"Warning!!!! This ScriptaleObject has to be in a resources folder under Missions/[MisionName]\")]\n public NodeQuest firtsNode;\n public NodeQuest nodeActual;\n public List<int> state;\n pub...
QuestObjective[] nodeObjectives;
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static GameObject rocket; public static GameObject revolverBullet; public static GameObject maliciousCannonBeam; public static GameObject lightningBoltSFX; public static GameObject revolverBeam; public static GameObject blastwave; public static GameObject ...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 76, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 77, "task_id": "project_cc_csharp/2883" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
GameObject virtueInsignia;
{ "list": [ { "filename": "CalloutInterfaceAPI/Records/PedRecord.cs", "retrieved_chunk": "namespace CalloutInterfaceAPI.Records\n{\n using System;\n using LSPD_First_Response.Engine.Scripting.Entities;\n /// <summary>\n /// Represents a ped record.\n /// </summary>\n public class Pe...
namespace CalloutInterfaceAPI.Records { using System; using System.Collections.Generic; using LSPD_First_Response.Engine.Scripting.Entities; /// <summary> /// Represents a database of ped records. /// </summary> internal class PedDatabase :
private int invalidLicenseCount = 0; private int wantedCount = 0; /// <summary> /// Gets or sets the max invalid license rate. /// </summary> internal float MaxInvalidLicenseRate { get; set; } = 0.05f; /// <summary> /// Gets or sets the max wanted rate....
{ "context_start_lineno": 0, "file": "CalloutInterfaceAPI/Records/PedDatabase.cs", "groundtruth_start_lineno": 9, "repository": "Immersive-Plugins-Team-CalloutInterfaceAPI-2c5a303", "right_context_start_lineno": 11, "task_id": "project_cc_csharp/3021" }
{ "list": [ { "filename": "CalloutInterfaceAPI/Records/VehicleDatabase.cs", "retrieved_chunk": " private int invalidDocumentCount = 0;\n /// <summary>\n /// Gets or sets the maximum invalid document rate.\n /// </summary>\n internal float MaxInvalidDocumentRate { get...
RecordDatabase<Rage.Ped, PedRecord> {
{ "list": [ { "filename": "NonprofitVirtualAssistant/csharp/NonprofitVirtualAssistant/Services/OpenAIService.cs", "retrieved_chunk": " new ChatMessage(ChatRole.User, \"Sender is Gregory and recipient is Ms. Adams\"),\n new ChatMessage(ChatRole.Assistant,\n@\"Thank you for...
using Azure; using Azure.AI.OpenAI; using Microsoft.Bot.Builder; using Microsoft.Bot.Schema; using NVA.Enums; using NVA.Models; using System.Collections.Concurrent; using System.Net; using System.Text; namespace NVA.Services { public class ConversationManager { private const string CONVERSATION_STORE_K...
public ConversationManager(ConversationState state, OpenAIService oaiService) { _state = state; _oaiService = oaiService; } /// <summary> /// Accepts a turncontext representing a user turn and generates bot response for it, accounting for conversation h...
{ "context_start_lineno": 0, "file": "NonprofitVirtualAssistant/csharp/NonprofitVirtualAssistant/Services/ConversationManager.cs", "groundtruth_start_lineno": 38, "repository": "microsoft-NonprofitVirtualAssistant-be69e9b", "right_context_start_lineno": 39, "task_id": "project_cc_csharp/3012" }
{ "list": [ { "filename": "NonprofitVirtualAssistant/csharp/NonprofitVirtualAssistant/Services/OpenAIService.cs", "retrieved_chunk": " new ChatMessage(ChatRole.User, \"Must be good with animals, but formal training is appreciated.\"),\n new ChatMessage(ChatRole.Assistant,...
OpenAIService _oaiService;
{ "list": [ { "filename": "Assets/ZimGui/Reflection/PropertyViewer.cs", "retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.Linq.Expressions;\nusing System.Reflection;\nusing Str=System.ReadOnlySpan<char>;\nnamespace ZimGui.Reflection {\n // public delegate void Pro...
using System; using System.Collections.Generic; using UnityEngine; using Str=System.ReadOnlySpan<char>; namespace ZimGui.Demo { public enum LogTimeType { None, Seconds, MilliSeconds } public static class SimpleConsole { static object _lock = new object(); static RingB...
public static int Capacity { get { lock (_lock) { return _elements.Capacity; } } } public static void Init(int capacity=32,bool receiveLog=true) { _elements=new (capacity); if(receiveLog) ...
{ "context_start_lineno": 0, "file": "Assets/ZimGui/Demo/SimpleConsole.cs", "groundtruth_start_lineno": 12, "repository": "Akeit0-ZimGui-Unity-cc82fb9", "right_context_start_lineno": 13, "task_id": "project_cc_csharp/2879" }
{ "list": [ { "filename": "Assets/ZimGui/Reflection/PropertyViewer.cs", "retrieved_chunk": " var type=o.GetType();\n var propertyInfo = type.GetProperty(fieldName);\n var propertyType = propertyInfo.PropertyType;\n return false;\n }\n public st...
UiColor Color)> _elements;
{ "list": [ { "filename": "JdeJabali.JXLDataTableExtractor/Configuration/IDataTableExtractorWorkbookConfiguration.cs", "retrieved_chunk": " IDataTableExtractorSearchConfiguration SearchLimits(int searchLimitRow, int searchLimitColumn);\n }\n}", "score": 41.35548431521643 }, { ...
using JdeJabali.JXLDataTableExtractor.Configuration; using JdeJabali.JXLDataTableExtractor.DataExtraction; using JdeJabali.JXLDataTableExtractor.Exceptions; using JdeJabali.JXLDataTableExtractor.JXLExtractedData; using System; using System.Collections.Generic; using System.Data; using System.Linq; namespace JdeJabali....
if (worksheetIndex < 0) { throw new ArgumentException($"{nameof(worksheetIndex)} cannot be less than zero."); } if (_worksheetIndexes.Contains(worksheetIndex)) { throw new ArgumentException("Cannot search for more than one wor...
{ "context_start_lineno": 0, "file": "JdeJabali.JXLDataTableExtractor/DataTableExtractor.cs", "groundtruth_start_lineno": 82, "repository": "JdeJabali-JXLDataTableExtractor-90a12f4", "right_context_start_lineno": 84, "task_id": "project_cc_csharp/3013" }
{ "list": [ { "filename": "JdeJabali.JXLDataTableExtractor/Configuration/IDataTableExtractorWorkbookConfiguration.cs", "retrieved_chunk": " IDataTableExtractorSearchConfiguration SearchLimits(int searchLimitRow, int searchLimitColumn);\n }\n}", "score": 34.73526846610817 }, { ...
IDataTableExtractorSearchConfiguration Worksheet(int worksheetIndex) {
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static GameObject coin; public static GameObject sisyphusDestroyExplosion; //public static GameObject idol; public static GameObject ferryman; public static GameObject minosPrime; //public static GameObject maliciousFace; public static GameObject somethin...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 90, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 91, "task_id": "project_cc_csharp/2888" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
GameObject hideousMassSpear;
{ "list": [ { "filename": "JWLSLMerge.Data/Models/Tag.cs", "retrieved_chunk": "using JWLSLMerge.Data.Attributes;\nnamespace JWLSLMerge.Data.Models\n{\n public class Tag\n {\n [Ignore]\n public int TagId { get; set; }\n public int Type { get; set; }\n public string Na...
using JWLSLMerge.Data.Attributes; namespace JWLSLMerge.Data.Models { public class IndependentMedia { [
get; set; } public string OriginalFilename { get; set; } = null!; public string FilePath { get; set; } = null!; public string MimeType { get; set; } = null!; public string Hash { get; set; } = null!; [Ignore] public int NewIndependentMediaId { get; set; } } }
{ "context_start_lineno": 0, "file": "JWLSLMerge.Data/Models/IndependentMedia.cs", "groundtruth_start_lineno": 6, "repository": "pliniobrunelli-JWLSLMerge-7fe66dc", "right_context_start_lineno": 8, "task_id": "project_cc_csharp/3005" }
{ "list": [ { "filename": "JWLSLMerge.Data/JWDal.cs", "retrieved_chunk": " {\n connectionString = $\"Data Source={dbPath}\";\n }\n public IEnumerable<T> TableList<T>()\n {\n using (IDbConnection cnn = new SQLiteConnection(connectionString))\n ...
Ignore] public int IndependentMediaId {
{ "list": [ { "filename": "src/Gum/InnerThoughts/CriterionNode.cs", "retrieved_chunk": "using System.Diagnostics;\nusing Gum.Utilities;\nnamespace Gum.InnerThoughts\n{\n [DebuggerDisplay(\"{DebuggerDisplay(),nq}\")]\n public readonly struct CriterionNode\n {\n public readonly Criterio...
using System.Text; using System.Diagnostics; using Gum.Utilities; namespace Gum.InnerThoughts { [DebuggerDisplay("{DebuggerDisplay(),nq}")] public readonly struct Criterion { public readonly Fact Fact = new(); public readonly
public readonly string? StrValue = null; public readonly int? IntValue = null; public readonly bool? BoolValue = null; public Criterion() { } /// <summary> /// Creates a fact of type <see cref="FactKind.Weight"/>. /// </summary> public static Criteri...
{ "context_start_lineno": 0, "file": "src/Gum/InnerThoughts/Criterion.cs", "groundtruth_start_lineno": 11, "repository": "isadorasophia-gum-032cb2d", "right_context_start_lineno": 12, "task_id": "project_cc_csharp/2940" }
{ "list": [ { "filename": "src/Gum/InnerThoughts/DialogAction.cs", "retrieved_chunk": " public readonly BlackboardActionKind Kind = BlackboardActionKind.Set;\n public readonly string? StrValue = null;\n public readonly int? IntValue = null;\n public readonly bool? BoolValue...
CriterionKind Kind = CriterionKind.Is;
{ "list": [ { "filename": "QuizGenerator.Core/QuizGenerator.cs", "retrieved_chunk": "\t\tpublic RandomizedQuizGenerator(ILogger logger)\n\t\t{\n\t\t\tthis.logger = logger;\n\t\t}\n\t\tpublic void GenerateQuiz(string inputFilePath, string outputFolderPath)\n\t\t{\n\t\t\tthis.logger.Log(\"Quiz generatio...
using static QuizGenerator.Core.StringUtils; using Word = Microsoft.Office.Interop.Word; using Newtonsoft.Json; namespace QuizGenerator.Core { class QuizParser { private const string QuizStartTag = "~~~ Quiz:"; private const string QuizEndTag = "~~~ Quiz End ~~~"; private const string QuestionGroupTag = "~~~ Q...
var quiz = new QuizDocument(); quiz.QuestionGroups = new List<QuizQuestionGroup>(); QuizQuestionGroup? group = null; QuizQuestion? question = null; int quizHeaderStartPos = 0; int groupHeaderStartPos = 0; int questionHeaderStartPos = 0; int questionFooterStartPos = 0; Word.Paragraph paragrap...
{ "context_start_lineno": 0, "file": "QuizGenerator.Core/QuizParser.cs", "groundtruth_start_lineno": 22, "repository": "SoftUni-SoftUni-Quiz-Generator-b071448", "right_context_start_lineno": 24, "task_id": "project_cc_csharp/3042" }
{ "list": [ { "filename": "QuizGenerator.Core/QuizGenerator.cs", "retrieved_chunk": "\t\tpublic RandomizedQuizGenerator(ILogger logger)\n\t\t{\n\t\t\tthis.logger = logger;\n\t\t}\n\t\tpublic void GenerateQuiz(string inputFilePath, string outputFolderPath)\n\t\t{\n\t\t\tthis.logger.Log(\"Quiz generatio...
QuizDocument Parse(Word.Document doc) {
{ "list": [ { "filename": "Ultrapain/Patches/Stray.cs", "retrieved_chunk": " public static int projectileDamage = 10;\n public static int explosionDamage = 20;\n public static float coreSpeed = 110f;\n static void Postfix(ZombieProjectiles __instance, ref EnemyIdentifier __...
using HarmonyLib; using UnityEngine; namespace Ultrapain.Patches { class Solider_Start_Patch { static void Postfix(ZombieProjectiles __instance, ref GameObject ___decProjectile, ref GameObject ___projectile, ref EnemyIdentifier ___eid, ref Animator ___anim) { if (___eid.enemyType !=...
if (___eid.enemyType != EnemyType.Soldier) return; ___currentProjectile.GetComponent<ProjectileSpread>().spreadAmount = 10; ___currentProjectile.SetActive(true); SoliderShootCounter counter = __instance.gameObject.GetComponent<SoliderShootCounter>(); ...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Solider.cs", "groundtruth_start_lineno": 39, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 41, "task_id": "project_cc_csharp/2904" }
{ "list": [ { "filename": "Ultrapain/Patches/Stray.cs", "retrieved_chunk": " class Swing\n {\n static void Postfix()\n {\n Debug.Log(\"Swing()\");\n }\n }*/\n class SwingEnd\n {\n static bool Prefix(ZombieProjectiles __instance, ref EnemyIdentifier...
GameObject ___player, ref Animator ___anim, ref float ___coolDown) {
{ "list": [ { "filename": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.Exceptions.RetrieveStatusDetailByStatusCode.cs", "retrieved_chunk": " public void ShouldThrowServiceExceptionOnRetrieveStatusDetailByCodeIfServiceErrorOccurs()\n {...
// ------------------------------------------------------------- // Copyright (c) - The Standard Community - All rights reserved. // ------------------------------------------------------------- using System; using System.Collections.Generic; using System.IO; using System.Linq; using Moq; using Newtonsoft.Json; using ...
List<StatusDetail> statusDetails = new List<StatusDetail>(); for (int i = 0; i < randomNumber; i++) { int statusCode = 400 + i; statusDetails.Add(CreateStatusDetailFiller(statusCode).Create()); } return statusDetails.AsQuerya...
{ "context_start_lineno": 0, "file": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.cs", "groundtruth_start_lineno": 56, "repository": "The-Standard-Organization-Standard.REST.RESTFulSense-7598bbe", "right_context_start_lineno": 58, "task_id": "project_cc_...
{ "list": [ { "filename": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.Exceptions.RetrieveStatusDetailByStatusCode.cs", "retrieved_chunk": " this.storageBrokerMock.Setup(broker =>\n broker.SelectAllStatusDetails())\n ...
StatusDetail> CreateRandomStatusDetails(int randomNumber) {
{ "list": [ { "filename": "source/ViewModels/GameCacheViewModel.cs", "retrieved_chunk": "using NowPlaying.Utils;\nusing NowPlaying.Models;\nusing System;\nusing System.Collections.Generic;\nusing System.IO;\nnamespace NowPlaying.ViewModels\n{\n public class GameCacheViewModel : ObservableObject\n ...
using NowPlaying.Utils; using NowPlaying.Models; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; namespace NowPlaying.ViewModels { public class CacheRootViewModel : ObservableObject { public readonly GameCacheManagerViewModel manager; public readonly N...
public string Directory => root.Directory; public string Device => System.IO.Directory.GetDirectoryRoot(Directory); public double MaxFillLevel => root.MaxFillLevel; public ObservableCollection<GameCacheViewModel> GameCaches { get; private set; } public long GamesEnabled { get; ...
{ "context_start_lineno": 0, "file": "source/ViewModels/CacheRootViewModel.cs", "groundtruth_start_lineno": 12, "repository": "gittromney-Playnite-NowPlaying-23eec41", "right_context_start_lineno": 13, "task_id": "project_cc_csharp/2899" }
{ "list": [ { "filename": "source/ViewModels/GameCacheViewModel.cs", "retrieved_chunk": " public readonly GameCacheManagerViewModel manager;\n public readonly GameCacheEntry entry;\n public CacheRootViewModel cacheRoot;\n public string Title => entry.Title;\n public ...
CacheRoot root;
{ "list": [ { "filename": "Ultrapain/Patches/V2First.cs", "retrieved_chunk": " static MethodInfo ShootWeapon = typeof(V2).GetMethod(\"ShootWeapon\", BindingFlags.Instance | BindingFlags.NonPublic);\n static MethodInfo SwitchWeapon = typeof(V2).GetMethod(\"SwitchWeapon\", BindingFlags.Ins...
using HarmonyLib; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using ULTRAKILL.Cheats; using UnityEngine; using UnityEngine.SceneManagement; namespace Ultrapain.Patches { public class V2SecondFlag : MonoBehaviour { public V2RocketL...
if (!__instance.secondEncounter || !ConfigManager.v2SecondRocketLauncherToggle.value) return true; if (__0 != 1 && __0 != 2) return true; int[] weapons = new int[] { 1, 2, 3 }; int weapon = weapons[UnityEngine.Random.RandomRangeInt(0, we...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/V2Second.cs", "groundtruth_start_lineno": 357, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 359, "task_id": "project_cc_csharp/2897" }
{ "list": [ { "filename": "Ultrapain/Patches/V2First.cs", "retrieved_chunk": " V2FirstFlag flag = __instance.GetComponent<V2FirstFlag>();\n if (flag == null)\n return true;\n float distanceToPlayer = Vector3.Distance(__instance.transform.position, Player...
V2 __instance, ref int __0) {
{ "list": [ { "filename": "Ultrapain/Patches/Parry.cs", "retrieved_chunk": "using HarmonyLib;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n class GrenadeParriedFlag : MonoBehaviour\n {\n public int parryCount = 1;\n public bool registeredStyle = false;\n public bool...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace Ultrapain.Patches { public static class V2Utils { public static Transform GetClosestGrenade() { Transform closestTransform = null; float closestDistance = 1000000; ...
if(__instance.TryGetComponent<V2CommonRevolverComp>(out V2CommonRevolverComp comp)) { if ((comp.secondPhase && !ConfigManager.v2SecondSharpshooterToggle.value) || (!comp.secondPhase && !ConfigManager.v2FirstSharpshooterToggle.value)) retur...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/V2Common.cs", "groundtruth_start_lineno": 92, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 94, "task_id": "project_cc_csharp/2913" }
{ "list": [ { "filename": "Ultrapain/Patches/Parry.cs", "retrieved_chunk": " public GameObject temporaryBigExplosion;\n public GameObject weapon;\n public enum GrenadeType\n {\n Core,\n Rocket,\n }\n public GrenadeType grenadeType;\n }...
GameObject ___altCharge) {
{ "list": [ { "filename": "Standard.REST.RESTFulSense/Brokers/Storages/IStorageBroker.StatusDetails.cs", "retrieved_chunk": "// -------------------------------------------------------------\n// Copyright (c) - The Standard Community - All rights reserved.\n// -----------------------------------------...
// ------------------------------------------------------------- // Copyright (c) - The Standard Community - All rights reserved. // ------------------------------------------------------------- using System.Linq; using Standard.REST.RESTFulSense.Models.Foundations.StatusDetails; namespace Standard.REST.RESTFulSense....
get; set; } public IQueryable<StatusDetail> SelectAllStatusDetails() => statusDetails; } }
{ "context_start_lineno": 0, "file": "Standard.REST.RESTFulSense/Brokers/Storages/StorageBroker.StatusDetails.cs", "groundtruth_start_lineno": 11, "repository": "The-Standard-Organization-Standard.REST.RESTFulSense-7598bbe", "right_context_start_lineno": 12, "task_id": "project_cc_csharp/2986" }
{ "list": [ { "filename": "Standard.REST.RESTFulSense/Brokers/Storages/IStorageBroker.StatusDetails.cs", "retrieved_chunk": "// -------------------------------------------------------------\n// Copyright (c) - The Standard Community - All rights reserved.\n// -----------------------------------------...
StatusDetail> statusDetails {
{ "list": [ { "filename": "Ultrapain/Patches/PlayerStatTweaks.cs", "retrieved_chunk": "\t\tstatic FieldInfo f_HealthBar_hp = typeof(HealthBar).GetField(\"hp\", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);\n\t\tstatic FieldInfo f_HealthBar_antiHp = typeof(HealthBar).GetField(\...
using HarmonyLib; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.ConstrainedExecution; using UnityEngine; namespace Ultrapain.Patches { class Drone_Start_Patch { static void Postfix(Drone __instance, ref EnemyIdentifier ___eid) {...
if (___eid.enemyType != EnemyType.Drone) return true; if(__0 == __instance.windUpSound) { DroneFlag flag = __instance.GetComponent<DroneFlag>(); if (flag == null) return true; List<Tuple<DroneFlag....
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Drone.cs", "groundtruth_start_lineno": 27, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 29, "task_id": "project_cc_csharp/2916" }
{ "list": [ { "filename": "Ultrapain/Patches/PlayerStatTweaks.cs", "retrieved_chunk": "\t\t\t\t\tfloat operand = (Single)inst.operand;\n\t\t\t\t\tif (operand == 30f)\n\t\t\t\t\t\tcode[i].operand = (Single)(ConfigManager.maxPlayerHp.value * 0.3f);\n\t\t\t\t\telse if (operand == 50f)\n\t\t\t\t\t\tcode[i...
AudioClip __0) {
{ "list": [ { "filename": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataDictionary.cs", "retrieved_chunk": " return (DataDictionary<TKey, TValue>)(object)new DataDictionary();\n }\n }\n}", "score": 118.95310561537515 }, { "filename": "Packages/net.ko...
using VRC.SDK3.Data; using Koyashiro.GenericDataContainer.Internal; namespace Koyashiro.GenericDataContainer { public static class DataDictionaryExt { public static int Count<TKey, TValue>(this DataDictionary<TKey, TValue> dictionary) { var dataDictionary = (DataDictionary)(object)(...
var dataDictionary = (DataDictionary)(object)(dictionary); return (DataList<TValue>)(object)dataDictionary.GetValues(); } public static bool Remove<TKey, TValue>(this DataDictionary<TKey, TValue> dictionary, TKey key) { var dataDictionary = (DataDictionary)(...
{ "context_start_lineno": 0, "file": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataDictionaryExt.cs", "groundtruth_start_lineno": 53, "repository": "koyashiro-generic-data-container-1aef372", "right_context_start_lineno": 55, "task_id": "project_cc_csharp/2997" }
{ "list": [ { "filename": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataDictionary.cs", "retrieved_chunk": " return (DataDictionary<TKey, TValue>)(object)new DataDictionary();\n }\n }\n}", "score": 87.74704284739899 }, { "filename": "Packages/net.koy...
DataList<TValue> GetValues<TKey, TValue>(this DataDictionary<TKey, TValue> dictionary) {
{ "list": [ { "filename": "BootCamp.DataAccess/Extension/ProductRequestExtension.cs", "retrieved_chunk": " public static void SetPutItemRequestTransact(PutItemRequest putRequest, TransactScope scope)\n {\n if ((putRequest is null) || (scope is null)) return;\n scope...
using Amazon.DynamoDBv2.Model; namespace BootCamp.DataAccess.Common.AWS.DynamoDB.Transaction { /// <summary> /// Common library for transaction item operations. /// </summary> public static class TransactExtensions { /// <summary> /// Add put item into transaction scope. ///...
if ((scope is null) || (putRequest is null)) return; var transactWriteItem = new TransactWriteItem() { Put = new Put() { TableName = putRequest.TableName, Item = putRequest.Item } };...
{ "context_start_lineno": 0, "file": "BootCamp.DataAccess.Common/AWS/DynamoDB/Transaction/TransactExtensions.cs", "groundtruth_start_lineno": 14, "repository": "aws-samples-amazon-dynamodb-transaction-framework-43e3da4", "right_context_start_lineno": 16, "task_id": "project_cc_csharp/3008" }
{ "list": [ { "filename": "BootCamp.DataAccess/Extension/ProductRequestExtension.cs", "retrieved_chunk": " public static PutItemRequest ToPutItemRequest(this ProductDto dto)\n {\n if ((dto is null) || (dto.ProductType is null))\n {\n return null;\n ...
TransactScope scope, PutItemRequest putRequest) {
{ "list": [ { "filename": "Benchmark/Nest/Benchmark_Nest_UniFlux.cs", "retrieved_chunk": " _mark_store.Begin();\n for (int i = 0; i < iteration; i++) \"1\".Dispatch();\n _mark_store.End();\n }\n }\n private void OnGUI()\n {\n...
/* Copyright (c) 2023 Xavier Arpa López Thomas Peter ('Kingdox') Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, ...
} [Flux(__m_dispatch)] private void Example_Dispatch_Byte(){} [Flux(false)] private void Example_Dispatch_Boolean_2(){} [Flux(false)] private void Example_Dispatch_Boolean_3(){} [Flux(false)] private void Example_Dispatch_Boolean_4(){} [Flux(false)] private void Example_Dispatch_...
{ "context_start_lineno": 0, "file": "Benchmark/General/Benchmark_UniFlux.cs", "groundtruth_start_lineno": 239, "repository": "xavierarpa-UniFlux-a2d46de", "right_context_start_lineno": 240, "task_id": "project_cc_csharp/2937" }
{ "list": [ { "filename": "Benchmark/Nest/Benchmark_Nest_UniFlux.cs", "retrieved_chunk": " rect_area = new Rect(0, _style.Value.lineHeight, Screen.width, Screen.height / 2);\n GUI.Label(rect_area, _mark_fluxAttribute.Visual, _style.Value);\n }\n if (...
Flux(0)] private void Example_Dispatch_Int(){
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static GameObject blastwave; public static GameObject cannonBall; public static GameObject shockwave; public static GameObject sisyphiusExplosion; public static GameObject sisyphiusPrimeExplosion; public static GameObject explosionWaveKnuckleblaster; publi...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 81, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 82, "task_id": "project_cc_csharp/2922" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
GameObject revolverBeam;
{ "list": [ { "filename": "Microsoft.Build.Shared/FileUtilities.cs", "retrieved_chunk": " // Linux大小写敏感\n private static readonly ConcurrentDictionary<string, bool> FileExistenceCache = new ConcurrentDictionary<string, bool>(StringComparer.Ordinal);\n internal static bool IsSlash(...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.IO.Enumeration; using System.Linq; using System.Security; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; using Microsoft.Build.Shared; using Microsoft.Build.Shared.F...
private readonly GetFileSystemEntries _getFileSystemEntries; internal static readonly char[] directorySeparatorCharacters = FileUtilities.Slashes; private static readonly char[] s_invalidPathChars = Path.GetInvalidPathChars(); public FileMatcher(IFileSystem fileSystem, ConcurrentDic...
{ "context_start_lineno": 0, "file": "Microsoft.Build.Shared/FileMatcher.cs", "groundtruth_start_lineno": 137, "repository": "Chuyu-Team-MSBuildCppCrossToolset-6c84a69", "right_context_start_lineno": 138, "task_id": "project_cc_csharp/2825" }
{ "list": [ { "filename": "Microsoft.Build.Shared/FileUtilities.cs", "retrieved_chunk": " internal static string TrimTrailingSlashes(this string s)\n {\n return s.TrimEnd(Slashes);\n }\n internal static string FixFilePath(string path)\n {\n if (...
IFileSystem _fileSystem;