crossfile_context_retrievalwref dict | prompt stringlengths 82 26.2k | right_context stringlengths 19 68.4k | metadata dict | crossfile_context_retrieval dict | groundtruth stringlengths 8 297 |
|---|---|---|---|---|---|
{
"list": [
{
"filename": "src/OGXbdmDumper/Connection.cs",
"retrieved_chunk": " /// <summary>\n /// The time in milliseconds to wait while sending data before throwing a TimeoutException.\n /// </summary>\n public int SendTimeout { get => _client.SendTimeout; set => _clien... | using System.Text;
using System.Net;
using Microsoft.Extensions.Caching.Memory;
using Serilog;
using Serilog.Events;
using Iced.Intel;
using static Iced.Intel.AssemblerRegisters;
namespace OGXbdmDumper
{
public class Xbox : IDisposable
{
#region Properties
private bool _disposed;
priv... | get; private set; } = new Connection();
public ConnectionInfo? ConnectionInfo { get; protected set; }
/// <summary>
/// The Xbox memory stream.
/// </summary>
public XboxMemoryStream Memory { get; private set; }
public Kernel Kernel { get; private set; }
publ... | {
"context_start_lineno": 0,
"file": "src/OGXbdmDumper/Xbox.cs",
"groundtruth_start_lineno": 62,
"repository": "Ernegien-OGXbdmDumper-07a1e82",
"right_context_start_lineno": 63,
"task_id": "project_cc_csharp/2787"
} | {
"list": [
{
"filename": "src/OGXbdmDumper/Connection.cs",
"retrieved_chunk": " /// <summary>\n /// Initializes the session.\n /// </summary>\n public Connection()\n {\n // initialize defaults\n Reader = new BinaryReader(this);\n Wri... | Connection Session { |
{
"list": [
{
"filename": "src/SQLServerCoverageLib/Trace/SqlLocalDbTraceController.cs",
"retrieved_chunk": "using SQLServerCoverage.Gateway;\nusing System.IO;\nnamespace SQLServerCoverage.Trace\n{\n class SqlLocalDbTraceController : SqlTraceController\n {\n public SqlLocalDbTraceControl... | using System;
using SQLServerCoverage.Gateway;
using SQLServerCoverage.Objects;
using SQLServerCoverage.Source;
namespace SQLServerCoverage.Trace
{
class TraceControllerBuilder
{
public TraceController GetTraceController( |
switch(type)
{
case TraceControllerType.Azure:
return new AzureTraceController(gateway, databaseName);
case TraceControllerType.Sql:
return new SqlTraceController(gateway, databaseName);
case Trac... | {
"context_start_lineno": 0,
"file": "src/SQLServerCoverageLib/Trace/TraceControllerBuilder.cs",
"groundtruth_start_lineno": 9,
"repository": "sayantandey-SQLServerCoverage-aea57e3",
"right_context_start_lineno": 11,
"task_id": "project_cc_csharp/2745"
} | {
"list": [
{
"filename": "src/SQLServerCoverageLib/CodeCoverage.cs",
"retrieved_chunk": "{\n public class CodeCoverage\n {\n private const int MAX_DISPATCH_LATENCY = 1000;\n private readonly DatabaseGateway _database;\n private readonly string _databaseName;\n privat... | DatabaseGateway gateway, string databaseName, TraceControllerType type)
{ |
{
"list": [
{
"filename": "VSIntelliSenseTweaks/CompletionItemManager.cs",
"retrieved_chunk": " WordScorer scorer = new WordScorer(256);\n CompletionFilterManager filterManager;\n bool hasFilterManager;\n bool includeDebugSuffix;\n bool disableSoftSelection;\n ... | using Microsoft.VisualStudio.Shell;
using System.ComponentModel;
namespace VSIntelliSenseTweaks
{
public class GeneralSettings : DialogPage
{
public const string PageName = "General";
private bool includeDebugSuffix = false;
private bool disableSoftSelection = false;
private bo... |
get { return includeDebugSuffix; }
set { includeDebugSuffix = value; }
}
[Category(VSIntelliSenseTweaksPackage.PackageDisplayName)]
[DisplayName(nameof(DisableSoftSelection))]
[Description("Disables initial soft-selection in the completion-list when completion w... | {
"context_start_lineno": 0,
"file": "VSIntelliSenseTweaks/GeneralSettings.cs",
"groundtruth_start_lineno": 13,
"repository": "cfognom-VSIntelliSenseTweaks-4099741",
"right_context_start_lineno": 18,
"task_id": "project_cc_csharp/2818"
} | {
"list": [
{
"filename": "VSIntelliSenseTweaks/CompletionItemManager.cs",
"retrieved_chunk": " this.boostEnumMemberScore = settings.BoostEnumMemberScore;\n }\n public Task<ImmutableArray<VSCompletionItem>> SortCompletionListAsync(IAsyncCompletionSession session, AsyncCompleti... | VSIntelliSenseTweaksPackage.PackageDisplayName)]
[DisplayName(nameof(IncludeDebugSuffix))]
[Description("Adds a suffix with debug information to the entries in the completion list.")]
public bool IncludeDebugSuffix
{ |
{
"list": [
{
"filename": "src/dotnetdev-badge/dotnetdev-badge.web/Model/User.cs",
"retrieved_chunk": " public string Username { get; set; }\n [JsonProperty(\"name\")]\n public string Name { get; set; }\n [JsonProperty(\"avatar_template\")]\n public string AvatarTemp... | using Newtonsoft.Json;
namespace DotNetDevBadgeWeb.Model
{
public class UserSummary
{
[JsonProperty("likes_given")]
public int LikesGiven { get; set; }
[JsonProperty("likes_received")]
public int LikesReceived { get; set; }
[JsonProperty("topics_entered")]
publ... | get; set; }
[JsonProperty("can_see_summary_stats")]
public bool CanSeeSummaryStats { get; set; }
[JsonProperty("solved_count")]
public int SolvedCount { get; set; }
}
}
| {
"context_start_lineno": 0,
"file": "src/dotnetdev-badge/dotnetdev-badge.web/Model/UserSummary.cs",
"groundtruth_start_lineno": 33,
"repository": "chanos-dev-dotnetdev-badge-5740a40",
"right_context_start_lineno": 35,
"task_id": "project_cc_csharp/2808"
} | {
"list": [
{
"filename": "src/dotnetdev-badge/dotnetdev-badge.web/Model/User.cs",
"retrieved_chunk": " public bool? Admin { get; set; }\n [JsonProperty(\"moderator\")]\n public bool? Moderator { get; set; }\n public ELevel Level => TrustLevel switch\n {\n ... | JsonProperty("bookmark_count")]
public int BookmarkCount { |
{
"list": [
{
"filename": "Ultrapain/Patches/MinosPrime.cs",
"retrieved_chunk": " {\n if (UnityEngine.Random.Range(0, 99.9f) > ConfigManager.minosPrimeCrushAttackChance.value)\n return true;\n ___previouslyRiderKicked = true;\n Vector3 vector = Mo... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
public static GameObject shotgunGrenade;
public static GameObject beam;
public static GameObject turretBeam;
public static GameObject lightningStrikeExplosiveSetup;
public static GameObject lightningStrikeExplosive;
public static GameObject lighningStrikeWindup;
... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 66,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 67,
"task_id": "project_cc_csharp/2663"
} | {
"list": [
{
"filename": "Ultrapain/Patches/MinosPrime.cs",
"retrieved_chunk": " __instance.Teleport(vector + Vector3.up * 25f, __instance.transform.position);\n __instance.SendMessage(\"DropAttack\");\n return false;\n }\n }\n // End of PREPARE THYSELF\n... | GameObject decorativeProjectile2; |
{
"list": [
{
"filename": "JdeJabali.JXLDataTableExtractor/DataExtraction/DataReader.cs",
"retrieved_chunk": " {\n public List<string> Workbooks { get; set; } = new List<string>();\n public int SearchLimitRow { get; set; }\n public int SearchLimitColumn { get; set; }\n p... | using JdeJabali.JXLDataTableExtractor.Configuration;
using JdeJabali.JXLDataTableExtractor.DataExtraction;
using JdeJabali.JXLDataTableExtractor.Exceptions;
using JdeJabali.JXLDataTableExtractor.JXLExtractedData;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
namespace JdeJabali.... |
private DataTableExtractor()
{
}
public static IDataTableExtractorConfiguration Configure()
{
return new DataTableExtractor();
}
public IDataTableExtractorWorkbookConfiguration Workbook(string workbook)
{
if (string.IsNullOrEmpt... | {
"context_start_lineno": 0,
"file": "JdeJabali.JXLDataTableExtractor/DataTableExtractor.cs",
"groundtruth_start_lineno": 28,
"repository": "JdeJabali-JXLDataTableExtractor-90a12f4",
"right_context_start_lineno": 29,
"task_id": "project_cc_csharp/2799"
} | {
"list": [
{
"filename": "JdeJabali.JXLDataTableExtractor/DataExtraction/DataReader.cs",
"retrieved_chunk": " List<JXLWorkbookData> data = GetWorkbooksData();\n DataTable dataTable = new DataTable();\n List<HeaderToSearch> orderedColumns = HeadersToSearch.OrderBy(colu... | DataReader _reader; |
{
"list": [
{
"filename": "Magic.IndexedDb/Models/StoredMagicQuery.cs",
"retrieved_chunk": " public string? Name { get; set; }\n public int IntValue { get; set; } = 0;\n public string? StringValue { get; set; }\n }\n}",
"score": 40.84239576463133
},
{
"filen... | using Magic.IndexedDb;
using Magic.IndexedDb.SchemaAnnotations;
namespace IndexDb.Example
{
[MagicTable("Person", DbNames.Client)]
public class Person
{
[MagicPrimaryKey("id")]
public int _Id { get; set; }
[MagicIndex]
public string Name { get; set; }
[MagicIndex("... | get; set; }
[MagicUniqueIndex("guid")]
public Guid GUIY { get; set; } = Guid.NewGuid();
[MagicEncrypt]
public string Secret { get; set; }
[MagicNotMapped]
public string DoNotMapTest { get; set; }
[MagicNotMapped]
public string SecretDecrypted { get; s... | {
"context_start_lineno": 0,
"file": "IndexDb.Example/Models/Person.cs",
"groundtruth_start_lineno": 17,
"repository": "magiccodingman-Magic.IndexedDb-a279d6d",
"right_context_start_lineno": 19,
"task_id": "project_cc_csharp/2722"
} | {
"list": [
{
"filename": "Magic.IndexedDb/Models/StoredMagicQuery.cs",
"retrieved_chunk": " public string? Name { get; set; }\n public int IntValue { get; set; } = 0;\n public string? StringValue { get; set; }\n }\n}",
"score": 36.66651750770266
},
{
"filen... | MagicIndex]
public int TestInt { |
{
"list": [
{
"filename": "Ultrapain/Patches/V2First.cs",
"retrieved_chunk": "using HarmonyLib;\nusing System;\nusing System.Linq;\nusing System.Reflection;\nusing ULTRAKILL.Cheats;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n class V2FirstFlag : MonoBehaviour\n {",
"score": 77.5... | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Reflection;
using System.Text;
using ULTRAKILL.Cheats;
using UnityEngine;
namespace Ultrapain.Patches
{
class Leviathan_Flag : MonoBehaviour
{
private |
private Animator anim;
//private Collider col;
private LayerMask envMask = new LayerMask() { value = 1 << 8 | 1 << 24 };
public float playerRocketRideTracker = 0;
private GameObject currentProjectileEffect;
private AudioSource currentProjectileAud;
private Tran... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Leviathan.cs",
"groundtruth_start_lineno": 12,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 13,
"task_id": "project_cc_csharp/2669"
} | {
"list": [
{
"filename": "Ultrapain/Patches/V2First.cs",
"retrieved_chunk": " public Collider v2collider;\n public float punchCooldown = 0f;\n public Transform targetGrenade;\n void Update()\n {\n if (punchCooldown > 0)\n punchCooldown = Ma... | LeviathanHead comp; |
{
"list": [
{
"filename": "objective/objective/objective.Core/Models/ReportModel.cs",
"retrieved_chunk": "\t\t\t\tpublic List<ReportObjectModel> Objects { get; set; }\n\t\t}\n}",
"score": 76.47775971494873
},
{
"filename": "objective/objective/objective.Core/Models/EventsModel/File... | using objective.Core.Enums;
using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Media;
namespace objective.Models
{
public class ReportObjectModel
{
public Type Type { get; set; }
public object Content { get; set; }
... | get; set; }
public int RowSpan { get; set; }
public int ColumnSpan { get; set; }
public string Base64 { get; set; }
}
}
| {
"context_start_lineno": 0,
"file": "objective/objective/objective.Core/Models/ReportObjectModel.cs",
"groundtruth_start_lineno": 25,
"repository": "jamesnet214-objective-0e60b6f",
"right_context_start_lineno": 26,
"task_id": "project_cc_csharp/2674"
} | {
"list": [
{
"filename": "objective/objective/objective.Core/Models/ReportModel.cs",
"retrieved_chunk": "\t\t\t\tpublic List<ReportObjectModel> Objects { get; set; }\n\t\t}\n}",
"score": 84.87141875722757
},
{
"filename": "objective/objective/objective.Core/Models/EventsModel/File... | CellType CellType { |
{
"list": [
{
"filename": "Moadian.cs",
"retrieved_chunk": " throw new ArgumentException(\"Set token before sending invoice!\");\n }\n var headers = new Dictionary<string, string>\n {\n { \"Authorization\", \"Bearer \" + this.token.Token }... | using Moadian.Dto;
using Moadian.Services;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace Moadian.API
{
public class Api
{
private TokenModel? token = null;
private re... |
var packets = new List<Packet>();
foreach (var invoiceDto in invoiceDtos)
{
var packet = new Packet(Constants.PacketType.INVOICE_V01, invoiceDto);
packet.uid = "AAA";
packets.Add(packet);
}
var headers = GetEs... | {
"context_start_lineno": 0,
"file": "API/API.cs",
"groundtruth_start_lineno": 153,
"repository": "Torabi-srh-Moadian-482c806",
"right_context_start_lineno": 155,
"task_id": "project_cc_csharp/2793"
} | {
"list": [
{
"filename": "Moadian.cs",
"retrieved_chunk": " return response;\n }\n public async Task<TokenModel> GetToken()\n {\n var api = new Api(this.Username, httpClient);\n var token = await api.GetToken();\n return token;\n ... | InvoiceDto> invoiceDtos)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/OrbitalStrike.cs",
"retrieved_chunk": " {\n public bool state = false;\n public string id;\n public int points;\n public GameObject templateExplosion;\n }\n static bool Prefix(Grenade __instan... | using HarmonyLib;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.UIElements;
namespace Ultrapain.Patches
{
class Panopticon_Start
{
... |
__state = new StateInfo();
if (!__instance.altVersion)
return true;
if (___currentDrone % 2 == 0)
{
__state.template = __instance.skullDrone;
__state.changedToEye = true;
__instance.skullDrone = __instance.... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Panopticon.cs",
"groundtruth_start_lineno": 216,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 218,
"task_id": "project_cc_csharp/2657"
} | {
"list": [
{
"filename": "Ultrapain/Patches/DruidKnight.cs",
"retrieved_chunk": " obj.transform.position = __instance.transform.position;\n AudioSource aud = obj.AddComponent<AudioSource>();\n aud.playOnAwake = false;\n aud.clip = Plugin.druidKnightFullAuto... | FleshPrison __instance, int ___difficulty, int ___currentDrone, out StateInfo __state)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/OrbitalStrike.cs",
"retrieved_chunk": " {\n public CoinChainList chainList;\n public bool isOrbitalRay = false;\n public bool exploded = false;\n public float activasionDistance;\n }\n public class Coin_Start\n {\n ... | using HarmonyLib;
using System.Security.Cryptography;
using UnityEngine;
namespace Ultrapain.Patches
{
class SwordsMachineFlag : MonoBehaviour
{
public SwordsMachine sm;
public Animator anim;
public EnemyIdentifier eid;
public bool speedingUp = false;
private void Reset... |
if (exploded)
return;
if (other.gameObject.layer != 24)
{
Debug.Log($"Hit layer {other.gameObject.layer}");
return;
}
exploded = true;
GameObject explosionObj = GameObject.Instantiate(Plugin.shotg... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/SwordsMachine.cs",
"groundtruth_start_lineno": 226,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 228,
"task_id": "project_cc_csharp/2653"
} | {
"list": [
{
"filename": "Ultrapain/Patches/OrbitalStrike.cs",
"retrieved_chunk": " __instance.gameObject.AddComponent<OrbitalStrikeFlag>();\n }\n }\n public class CoinChainList : MonoBehaviour\n {\n public List<Coin> chainList = new List<Coin>();\n public boo... | Collision other)
{ |
{
"list": [
{
"filename": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataList.cs",
"retrieved_chunk": " {\n return (DataList<T>)(object)new DataList();\n }\n public static DataList<T> New(params T[] array)\n {\n var tokens = DataTokenUtil.New... | using VRC.SDK3.Data;
using Koyashiro.GenericDataContainer.Internal;
namespace Koyashiro.GenericDataContainer
{
public static class DataListExt
{
public static int Capacity<T>(this DataList<T> list)
{
var dataList = (DataList)(object)(list);
return dataList.Capacity;
... |
var dataList = (DataList)(object)(list);
return (DataList<T>)(object)dataList.DeepClone();
}
public static DataList<T> GetRange<T>(this DataList<T> list, int index, int count)
{
var dataList = (DataList)(object)(list);
return (DataList<T>)(object... | {
"context_start_lineno": 0,
"file": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataListExt.cs",
"groundtruth_start_lineno": 68,
"repository": "koyashiro-generic-data-container-1aef372",
"right_context_start_lineno": 70,
"task_id": "project_cc_csharp/2783"
} | {
"list": [
{
"filename": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataList.cs",
"retrieved_chunk": " {\n return (DataList<T>)(object)new DataList();\n }\n public static DataList<T> New(params T[] array)\n {\n var tokens = DataTokenUtil.New... | DataList<T> DeepClone<T>(this DataList<T> list)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/Virtue.cs",
"retrieved_chunk": " }\n }\n class Virtue_Death_Patch\n {\n static bool Prefix(Drone __instance, ref EnemyIdentifier ___eid)\n {\n if(___eid.enemyType != EnemyType.Virtue)\n return true;\n ... | using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.ConstrainedExecution;
using UnityEngine;
namespace Ultrapain.Patches
{
class Drone_Start_Patch
{
static void Postfix(Drone __instance, ref EnemyIdentifier ___eid)
{... |
if((___eid.hitter == "shotgunzone" || ___eid.hitter == "punch") && !___parried)
{
DroneFlag flag = __instance.GetComponent<DroneFlag>();
if (flag == null)
return true;
flag.homingTowardsPlayer = false;
}
... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Drone.cs",
"groundtruth_start_lineno": 274,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 276,
"task_id": "project_cc_csharp/2654"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Cerberus.cs",
"retrieved_chunk": " ___eid.health -= ConfigManager.cerberusParryDamage.value;\n MonoSingleton<FistControl>.Instance.currentPunch.Parry(false, ___eid);\n return true;\n }\n }\n class StatueBoss_Sto... | EnemyIdentifier ___eid, bool ___parried)
{ |
{
"list": [
{
"filename": "test/ClockSnowFlake.Unitests/ClockSnowFlakeTest.cs",
"retrieved_chunk": " //注意:工作机器ID不能重复\n services.AddSnowFlakeId(x => x.WorkId = 2);\n }\n [Fact]\n public void Id_Generate_Should_Be_Succeed()\n {\n var id = IdGe... | using System;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Primitives;
using ClockSnowFlake;
namespace Microsoft.Extensions.DependencyInjection
{
public static class ServiceCollectionExtensions
{
public static IServiceCollection Ad... |
services.AddOptions<SnowFakeOptions>().Configure(configure);
var options = new SnowFakeOptions();
configure.Invoke(options);
SnowFakeOptionsConst.WorkId = options.WorkId;
Console.WriteLine($"SnowWorkId:{SnowFakeOptionsConst.WorkId}");
return se... | {
"context_start_lineno": 0,
"file": "src/ClockSnowFlake/Extensions/ServiceCollectionExtensions.cs",
"groundtruth_start_lineno": 25,
"repository": "Bryan-Cyf-ClockSnowFlake-7c4a524",
"right_context_start_lineno": 27,
"task_id": "project_cc_csharp/2820"
} | {
"list": [
{
"filename": "test/ClockSnowFlake.Unitests/ClockSnowFlakeTest.cs",
"retrieved_chunk": " //注意:工作机器ID不能重复\n services.AddSnowFlakeId(x => x.WorkId = 2);\n }\n [Fact]\n public void Id_Generate_Should_Be_Succeed()\n {\n var id = IdGe... | SnowFakeOptions> configure)
{ |
{
"list": [
{
"filename": "Assets/TimelineExtension/Editor/CustomActivationTrackEditor/CustomActivationTrackCustomEditor.cs",
"retrieved_chunk": "using UnityEditor.Timeline;\nusing UnityEngine;\nusing UnityEngine.Timeline;\nnamespace dev.kemomimi.TimelineExtension.CustomActivationTrack.Editor\n{\n ... | using UnityEditor;
using UnityEditor.Timeline;
using UnityEngine;
using UnityEngine.Timeline;
namespace dev.kemomimi.TimelineExtension.AbstractValueControlTrack.Editor
{
internal static class AbstractIntValueControlTrackEditorUtility
{
internal static Color PrimaryColor = new(1f, 1f, 0.5f);
}
... |
public override TrackDrawOptions GetTrackOptions(TrackAsset track, Object binding)
{
track.name = "CustomTrack";
var options = base.GetTrackOptions(track, binding);
options.trackColor = AbstractIntValueControlTrackEditorUtility.PrimaryColor;
return optio... | {
"context_start_lineno": 0,
"file": "Assets/TimelineExtension/Editor/AbstractValueControlTrackEditor/AbstractIntValueControlTrackCustomEditor.cs",
"groundtruth_start_lineno": 12,
"repository": "nmxi-Unity_AbstractTimelineExtention-b518049",
"right_context_start_lineno": 15,
"task_id": "project_cc_csharp/27... | {
"list": [
{
"filename": "Assets/TimelineExtension/Editor/CustomActivationTrackEditor/CustomActivationTrackCustomEditor.cs",
"retrieved_chunk": " public class CustomActivationTrackCustomEditor : TrackEditor\n {\n public override TrackDrawOptions GetTrackOptions(TrackAsset track, Object b... | AbstractIntValueControlTrack))]
public class AbstractIntValueControlTrackCustomEditor : TrackEditor
{ |
{
"list": [
{
"filename": "LootingBots/utils/EquipmentTypes.cs",
"retrieved_chunk": " public static bool HasArmoredRig(this EquipmentType equipmentType)\n {\n return equipmentType.HasFlag(EquipmentType.ArmoredRig);\n }\n public static bool HasArmorVest(this Equip... | using BepInEx;
using BepInEx.Configuration;
using Comfort.Common;
using EFT;
using LootingBots.Patch.Components;
using LootingBots.Patch.Util;
using LootingBots.Patch;
using LootingBots.Brain;
using DrakiaXYZ.BigBrain.Brains;
using System.Collections.Generic;
using HandbookClass = GClass2775;
namespace LootingBot... |
public static ConfigEntry<EquipmentType> ScavGearToPickup;
public static ConfigEntry<LogLevel> ItemAppraiserLogLevels;
public static Log ItemAppraiserLog;
public static ItemAppraiser ItemAppraiser = new ItemAppraiser();
public void LootFinderSettings()
{
Co... | {
"context_start_lineno": 0,
"file": "LootingBots/LootingBots.cs",
"groundtruth_start_lineno": 52,
"repository": "Skwizzy-SPT-LootingBots-76279a3",
"right_context_start_lineno": 53,
"task_id": "project_cc_csharp/2643"
} | {
"list": [
{
"filename": "LootingBots/utils/Log.cs",
"retrieved_chunk": " public void LogDebug(object data)\n {\n if (LogLevels.Value.HasDebug())\n {\n Logger.LogDebug(data);\n }\n }\n public void LogInfo(object data)\n ... | EquipmentType> ScavGearToEquip; |
{
"list": [
{
"filename": "WAGIapp/AI/LongTermMemory.cs",
"retrieved_chunk": " {\n Memory memory = new Memory(Utils.GetObjectFromJson<OutputMemoryAI>(mem));\n memories.Add(memory);\n foreach (var tag in memory.Tags)\n {\n ... | using System.Text.Json;
namespace WAGIapp.AI
{
internal class Master
{
private static Master singleton;
public static Master Singleton
{
get
{
if (singleton == null)
{
Console.WriteLine("Create master");
... |
List<ChatMessage> messages = new List<ChatMessage>();
messages.Add(Texts.MasterStartText);
messages.Add(new ChatMessage(ChatRole.System, "Memories:\n" + await Memory.GetMemories(nextMemoryPrompt)));
messages.Add(new ChatMessage(ChatRole.System, "Notes:\n" + FormatedNote... | {
"context_start_lineno": 0,
"file": "WAGIapp/AI/Master.cs",
"groundtruth_start_lineno": 128,
"repository": "Woltvint-WAGI-d808927",
"right_context_start_lineno": 130,
"task_id": "project_cc_csharp/2817"
} | {
"list": [
{
"filename": "WAGIapp/AI/LongTermMemory.cs",
"retrieved_chunk": " {\n Console.WriteLine(\"Add memory failed\");\n }\n MemoryChanged = true;\n }\n public async Task<string> GetMemories(string input)\n {\n strin... | ChatMessage>> GetMasterInput()
{ |
{
"list": [
{
"filename": "QuizGenerator.Core/QuizParser.cs",
"retrieved_chunk": "\t\tpublic void LogQuiz(QuizDocument quiz)\n\t\t{\n\t\t\tthis.logger.LogNewLine();\n\t\t\tthis.logger.Log($\"Parsed quiz document (from the input MS Word file):\");\n\t\t\tthis.logger.Log($\" - LangCode: {quiz.LangCode}\... | using static QuizGenerator.Core.StringUtils;
using Word = Microsoft.Office.Interop.Word;
using System.Diagnostics;
using Microsoft.Office.Interop.Word;
namespace QuizGenerator.Core
{
public class RandomizedQuizGenerator
{
private ILogger logger;
private Word.Application wordApp;
public RandomizedQuizGenerator... |
File.Copy(inputFilePath, outputFilePath, true);
// Open the output file in MS Word
var outputDoc = this.wordApp.Documents.Open(outputFilePath);
try
{
// Select all content in outputDoc and delete the seletion
this.wordApp.Selection.WholeStory();
this.wordApp.Selection.Delete();
// Writ... | {
"context_start_lineno": 0,
"file": "QuizGenerator.Core/QuizGenerator.cs",
"groundtruth_start_lineno": 95,
"repository": "SoftUni-SoftUni-Quiz-Generator-b071448",
"right_context_start_lineno": 98,
"task_id": "project_cc_csharp/2865"
} | {
"list": [
{
"filename": "QuizGenerator.Core/RandomizedQuiz.cs",
"retrieved_chunk": "\t\t\t\t// Copy question groups from quiz data to randQuiz\n\t\t\t\tquestionGroupIndex++;\n\t\t\t\tvar randQuestionGroup = new QuizQuestionGroup();\n\t\t\t\trandQuiz.QuestionGroups.Add(randQuestionGroup);\n\t\t\t\tra... | RandomizedQuiz randQuiz,
int quizVariant, string inputFilePath, string outputFilePath, string langCode)
{ |
{
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions/Emotion/CompositeEmotionMorpher.cs",
"retrieved_chunk": " this.morphers = morphers;\n }\n void IEmotionMorpher<TEmotion>.MorphInto(EmotionSample<TEmotion> sample)\n {\n foreach (var morpher in morp... | #nullable enable
using System.Collections.Generic;
namespace Mochineko.FacialExpressions.Blink
{
/// <summary>
/// Composition of some <see cref="IEyelidMorpher"/>s.
/// </summary>
public sealed class CompositeEyelidMorpher : IEyelidMorpher
{
private readonly IReadOnlyList<IEyelidMorpher> m... |
return morphers[0].GetWeightOf(eyelid);
}
void IEyelidMorpher.Reset()
{
foreach (var morpher in morphers)
{
morpher.Reset();
}
}
}
}
| {
"context_start_lineno": 0,
"file": "Assets/Mochineko/FacialExpressions/Blink/CompositeEyelidMorpher.cs",
"groundtruth_start_lineno": 29,
"repository": "mochi-neko-facial-expressions-unity-ab0d020",
"right_context_start_lineno": 31,
"task_id": "project_cc_csharp/2708"
} | {
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions/Emotion/CompositeEmotionMorpher.cs",
"retrieved_chunk": " {\n return morphers[0].GetWeightOf(emotion);\n }\n void IEmotionMorpher<TEmotion>.Reset()\n {\n foreach (var morpher in morphers)\n ... | IEyelidMorpher.GetWeightOf(Eyelid eyelid)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/Virtue.cs",
"retrieved_chunk": " class Virtue_SpawnInsignia_Patch\n {\n static bool Prefix(Drone __instance, ref EnemyIdentifier ___eid, ref int ___difficulty, ref Transform ___target, ref int ___usedAttacks)\n {\n if (___eid.... | using HarmonyLib;
using UnityEngine;
namespace Ultrapain.Patches
{
class TurretFlag : MonoBehaviour
{
public int shootCountRemaining = ConfigManager.turretBurstFireCount.value;
}
class TurretStart
{
static void Postfix(Turret __instance)
{
__instance.gameObject.... |
TurretFlag flag = __instance.GetComponent<TurretFlag>();
if (flag == null)
return true;
if (flag.shootCountRemaining > 0)
{
RevolverBeam revolverBeam = GameObject.Instantiate<RevolverBeam>(___beam, new Vector3(__instance.transform.positio... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Turret.cs",
"groundtruth_start_lineno": 20,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 23,
"task_id": "project_cc_csharp/2703"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Stray.cs",
"retrieved_chunk": " {\n if (___eid.enemyType != EnemyType.Stray)\n return true;\n StrayFlag flag = __instance.gameObject.GetComponent<StrayFlag>();\n if (flag == null)\n retur... | EnemyIdentifier ___eid, ref RevolverBeam ___beam, ref Transform ___shootPoint,
ref float ___aimTime, ref float ___maxAimTime, ref float ___nextBeepTime, ref float ___flashTime)
{ |
{
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions/LipSync/CompositeLipMorpher.cs",
"retrieved_chunk": "#nullable enable\nusing System.Collections.Generic;\nnamespace Mochineko.FacialExpressions.LipSync\n{\n /// <summary>\n /// Composition of some <see cref=\"Mochineko.FacialExpressio... | #nullable enable
using System.Collections.Generic;
namespace Mochineko.FacialExpressions.Blink
{
/// <summary>
/// Composition of some <see cref="IEyelidMorpher"/>s.
/// </summary>
public sealed class CompositeEyelidMorpher : IEyelidMorpher
{
private readonly IReadOnlyList< |
/// <summary>
/// Creates a new instance of <see cref="CompositeEyelidMorpher"/>.
/// </summary>
/// <param name="morphers">Composited morphers.</param>
public CompositeEyelidMorpher(IReadOnlyList<IEyelidMorpher> morphers)
{
this.morphers = morphers;
... | {
"context_start_lineno": 0,
"file": "Assets/Mochineko/FacialExpressions/Blink/CompositeEyelidMorpher.cs",
"groundtruth_start_lineno": 10,
"repository": "mochi-neko-facial-expressions-unity-ab0d020",
"right_context_start_lineno": 11,
"task_id": "project_cc_csharp/2714"
} | {
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions/LipSync/CompositeLipMorpher.cs",
"retrieved_chunk": " /// <summary>\n /// Creates a new instance of <see cref=\"Mochineko.FacialExpressions.LipSync.CompositeLipMorpher\"/>.\n /// </summary>\n /// <param name=\"mo... | IEyelidMorpher> morphers; |
{
"list": [
{
"filename": "UserManagement.Api/Services/IAuthService.cs",
"retrieved_chunk": "using UserManagement.Data.Models;\nnamespace UserManagement.Api.Services\n{\n public interface IAuthService\n {\n Task<(int, string)> Registeration(RegistrationModel model, string role);\n ... | using Microsoft.AspNetCore.Identity;
using Microsoft.IdentityModel.Tokens;
using System.IdentityModel.Tokens.Jwt;
using System.Security.Claims;
using System.Security.Cryptography;
using System.Text;
using UserManagement.Data.Models;
namespace UserManagement.Api.Services
{
public class AuthService : IAuthService
... |
TokenViewModel _TokenViewModel = new();
var user = await userManager.FindByNameAsync(model.Username);
if (user == null)
{
_TokenViewModel.StatusCode = 0;
_TokenViewModel.StatusMessage = "Invalid username";
return _TokenView... | {
"context_start_lineno": 0,
"file": "UserManagement.Api/Services/AuthService.cs",
"groundtruth_start_lineno": 49,
"repository": "shahedbd-API.RefreshTokens-c4d606e",
"right_context_start_lineno": 51,
"task_id": "project_cc_csharp/2845"
} | {
"list": [
{
"filename": "UserManagement.Api/Controllers/RefreshTokensController.cs",
"retrieved_chunk": " user.RefreshToken = null;\n await _userManager.UpdateAsync(user);\n return Ok(\"Success\");\n }\n [Authorize]\n [HttpPost]\n [Route(\... | TokenViewModel> Login(LoginModel model)
{ |
{
"list": [
{
"filename": "GPTLinebot/Controllers/Linebot3Controller.cs",
"retrieved_chunk": " [Route(\"api/[controller]\")]\n [ApiController]\n public class Linebot3Controller : ControllerBase\n {\n private string channel_Access_Token = \"line channel Access Token\";\n strin... | using DotNetLineBotSdk.Helpers;
using DotNetLineBotSdk.Message;
using DotNetLineBotSdk.MessageEvent;
using GPTLinebot.Models;
using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json;
using System.Text;
namespace GPTLinebot.Controllers
{
[Route("api/[controller]")]
[ApiController]
public class Linebot2Control... |
public Linebot2Controller(UserHistoryPrompt userHistoryPrompt)
{
_userHistoryPrompt = userHistoryPrompt;
}
[HttpPost]
public async Task<IActionResult> Post()
{
var replyEvent = new ReplyEvent(channel_Access_Token);
try
... | {
"context_start_lineno": 0,
"file": "GPTLinebot/Controllers/Linebot2Controller.cs",
"groundtruth_start_lineno": 23,
"repository": "iangithub-ChatGPT101-8fe781a",
"right_context_start_lineno": 24,
"task_id": "project_cc_csharp/2855"
} | {
"list": [
{
"filename": "GPTLinebot/Controllers/Linebot3Controller.cs",
"retrieved_chunk": " public Linebot3Controller(ChatGptRequestModel chatGptRequestModel)\n {\n _chatGptRequestModel = chatGptRequestModel;\n _chatGptRequestModel.Temperature = 0.5;\n ... | UserHistoryPrompt _userHistoryPrompt; |
{
"list": [
{
"filename": "NodeBot/Command/Op.cs",
"retrieved_chunk": " sender.GetNodeBot().Permissions[num] = sender.GetNodeBot().OpPermission;\n sender.SendMessage($\"将{num}设为op\");\n }\n catch { }\n }\n sender... | using EleCho.GoCqHttpSdk;
using EleCho.GoCqHttpSdk.Message;
using EleCho.GoCqHttpSdk.Post;
using NodeBot.Classes;
using NodeBot.Command;
using NodeBot.Event;
using NodeBot.Service;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Metadata;
using System.Text;
using System.Thread... |
if (sender is IQQSender QQSender)
{
return HasPermission(command, QQSender.GetNumber());
}
if (sender is ConsoleCommandSender)
{
return true;
}
return false;
}
public void RunTask(Task ta... | {
"context_start_lineno": 0,
"file": "NodeBot/NodeBot.cs",
"groundtruth_start_lineno": 192,
"repository": "Blessing-Studio-NodeBot-ca9921f",
"right_context_start_lineno": 194,
"task_id": "project_cc_csharp/2797"
} | {
"list": [
{
"filename": "NodeBot/Classes/IQQSender.cs",
"retrieved_chunk": " {\n throw new NotImplementedException();\n }\n public long GetNumber()\n {\n return QQNumber;\n }\n public CqWsSession GetSession()\n {\n ret... | ICommand command, ICommandSender sender)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
public static GameObject sisyphiusExplosion;
public static GameObject sisyphiusPrimeExplosion;
public static GameObject explosionWaveKnuckleblaster;
public static GameObject chargeEffect;
public static GameObject maliciousFaceProjectile;
public static GameObject hideousM... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 84,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 85,
"task_id": "project_cc_csharp/2730"
} | {
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ... | GameObject shockwave; |
{
"list": [
{
"filename": "Assets/Scripts/PrefabsToEntityConverter.cs",
"retrieved_chunk": "\t[SerializeField] private TeamUnitPrefabData[] teamsUnitPrefab;\n\t[SerializeField] private GameObject unitHealthDisplayPrefab;\n\tpublic static Dictionary<Team, Entity> TeamsEntityDic { get; private set; }\n\... | using System;
using System.Collections.Generic;
using ECS.ComponentsAndTags;
using UnityEngine;
/// <summary>
/// A struct to give better inputs on inspector
/// </summary>
[Serializable]
public struct TeamSpawnTransformsData
{
public Team team;
public Transform[] spawnTransforms;
}
/// <summary>
/// This Manager b... | get; private set; }
/// <summary>
/// Clear static values on destroy
/// </summary>
private void OnDestroy()
{
TeamsSpawnPoints = null;
TeamsData = null;
}
private void Awake()
{
Init();
}
private void Init()
{
InitSpawnPoints();
InitTeams();
}
/// <summary>
//... | {
"context_start_lineno": 0,
"file": "Assets/Scripts/DataManager.cs",
"groundtruth_start_lineno": 24,
"repository": "aknkrstozkn-BattleSimulator-DOTS-48e9e68",
"right_context_start_lineno": 25,
"task_id": "project_cc_csharp/2802"
} | {
"list": [
{
"filename": "Assets/Scripts/PrefabsToEntityConverter.cs",
"retrieved_chunk": "\t\t\tTeamsEntityDic.Add(teamUnitPrefab.team, GameObjectConversionUtility.ConvertGameObjectHierarchy(teamUnitPrefab.unitPrefab, settings));\n\t\t}\n\t\tUnitHealthDisplay = GameObjectConversionUtility.ConvertGam... | Team, List<TeamData>> TeamsData { |
{
"list": [
{
"filename": "Ultrapain/Patches/Virtue.cs",
"retrieved_chunk": " GameObject obj = createInsignia(__instance, ref ___eid, ref ___difficulty, ref ___target,\n (__instance.enraged) ? ConfigManager.virtueEnragedInsigniaXdamage.value : ConfigManager.vi... | using HarmonyLib;
using UnityEngine;
namespace Ultrapain.Patches
{
public class HideousMassProjectile : MonoBehaviour
{
public float damageBuf = 1f;
public float speedBuf = 1f;
}
public class Projectile_Explode_Patch
{
static void Postfix(Projectile __instance)
{
... |
__instance.explosiveProjectile = GameObject.Instantiate(Plugin.hideousMassProjectile);
HideousMassProjectile flag = __instance.explosiveProjectile.AddComponent<HideousMassProjectile>();
flag.damageBuf = ___eid.totalDamageModifier;
flag.speedBuf = ___eid.totalSpeedModifie... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/HideousMass.cs",
"groundtruth_start_lineno": 52,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 54,
"task_id": "project_cc_csharp/2718"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Virtue.cs",
"retrieved_chunk": " (__instance.enraged) ? ConfigManager.virtueEnragedInsigniaYdamage.value : ConfigManager.virtueNormalInsigniaYdamage.value,\n (__instance.enraged) ? ConfigManager.virtueEnragedIns... | Mass __instance, EnemyIdentifier ___eid)
{ |
{
"list": [
{
"filename": "Source/TreeifyTask.WpfSample/TaskNodeViewModel.cs",
"retrieved_chunk": " public string Id\n {\n get => baseTaskNode.Id;\n }\n public TaskStatus TaskStatus\n {\n get => _taskStatus;\n set\n {\n ... | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace TreeifyTask
{
public class TaskNode : ITaskNode
{
private static Random rnd = new Random();
private readonly List<Task> taskObjects = n... |
this.SetAction(cancellableProgressReportingAsyncFunction);
}
#region Props
public string Id { get; set; }
public double ProgressValue { get; private set; }
public object ProgressState { get; private set; }
public TaskStatus TaskStatus { get; private set; }
... | {
"context_start_lineno": 0,
"file": "Source/TreeifyTask/TaskTree/TaskNode.cs",
"groundtruth_start_lineno": 33,
"repository": "intuit-TreeifyTask-4b124d4",
"right_context_start_lineno": 36,
"task_id": "project_cc_csharp/2835"
} | {
"list": [
{
"filename": "Source/TreeifyTask.WpfSample/TaskNodeViewModel.cs",
"retrieved_chunk": " PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(TaskStatus)));\n }\n }\n public ITaskNode BaseTaskNode => baseTaskNode;\n public event Pr... | IProgressReporter, CancellationToken, Task> cancellableProgressReportingAsyncFunction)
: this(Id)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/CommonComponents.cs",
"retrieved_chunk": " public Rigidbody rb;\n public bool kinematic;\n public bool colDetect;\n public Collider col;\n public AudioSource aud;\n public List<MonoBehaviour> comps = new List<MonoBe... | using HarmonyLib;
using UnityEngine;
namespace Ultrapain.Patches
{
class Virtue_Start_Patch
{
static void Postfix(Drone __instance, ref EnemyIdentifier ___eid)
{
VirtueFlag flag = __instance.gameObject.AddComponent<VirtueFlag>();
flag.virtue = __instance;
}
}... |
public Transform windupObj;
private EnemyIdentifier eid;
public Drone virtue;
public void Awake()
{
eid = GetComponent<EnemyIdentifier>();
ligtningBoltAud = Instantiate(Plugin.lighningBoltSFX, transform);
lighningBoltSFX = ligtningBoltAud.Get... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Virtue.cs",
"groundtruth_start_lineno": 29,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 30,
"task_id": "project_cc_csharp/2732"
} | {
"list": [
{
"filename": "Ultrapain/Patches/V2Second.cs",
"retrieved_chunk": " //readonly static FieldInfo maliciousIgnorePlayer = typeof(RevolverBeam).GetField(\"maliciousIgnorePlayer\", BindingFlags.NonPublic | BindingFlags.Instance);\n Transform shootPoint;\n public Transform ... | GameObject ligtningBoltAud; |
{
"list": [
{
"filename": "src/IssueSummaryApi/Extensions/DictionaryExtensions.cs",
"retrieved_chunk": "using WebApi.Models;\nnamespace WebApi.Extensions\n{\n public static class DictionaryExtensions\n {\n public static T ToObject<T>(this IHeaderDictionary headers) where T : ApiRequestHea... | using Microsoft.AspNetCore.Mvc;
using WebApi.Configurations;
using WebApi.Extensions;
using WebApi.Models;
namespace WebApi.Services
{
public interface IValidationService
{
HeaderValidationResult<T> ValidateHeaders<T>(IHeaderDictionary requestHeaders) where T : ApiRequestHeaders;
QueryValidati... |
public ValidationService(AuthSettings settings)
{
this._settings = settings ?? throw new ArgumentNullException(nameof(settings));
}
public HeaderValidationResult<T> ValidateHeaders<T>(IHeaderDictionary requestHeaders) where T : ApiRequestHeaders
{
var h... | {
"context_start_lineno": 0,
"file": "src/IssueSummaryApi/Services/ValidationService.cs",
"groundtruth_start_lineno": 17,
"repository": "Azure-Samples-vs-apim-cuscon-powerfx-500a170",
"right_context_start_lineno": 18,
"task_id": "project_cc_csharp/2804"
} | {
"list": [
{
"filename": "src/IssueSummaryApi/Extensions/DictionaryExtensions.cs",
"retrieved_chunk": " switch (header.Key)\n {\n case \"x-webapi-key\":\n result.ApiKey = header.Value;\n break;\n ... | AuthSettings _settings; |
{
"list": [
{
"filename": "VSIntelliSenseTweaks/GeneralSettings.cs",
"retrieved_chunk": "using Microsoft.VisualStudio.Shell;\nusing System.ComponentModel;\nnamespace VSIntelliSenseTweaks\n{\n public class GeneralSettings : DialogPage\n {\n public const string PageName = \"General\";\n ... | using Microsoft.VisualStudio.Shell;
using System;
using System.Runtime.InteropServices;
using System.Threading;
using Microsoft.VisualStudio.Shell.Interop;
using System.Diagnostics;
using Task = System.Threading.Tasks.Task;
using Microsoft;
namespace VSIntelliSenseTweaks
{
/// <summary>
/// This is the class t... |
/// <summary>
/// VSIntelliSenseTweaksPackage GUID string.
/// </summary>
public const string PackageGuidString = "8e0ec3d8-0561-477a-ade4-77d8826fc290";
public const string PackageDisplayName = "IntelliSense Tweaks";
#region Package Members
/// <summary>
... | {
"context_start_lineno": 0,
"file": "VSIntelliSenseTweaks/VSIntelliSenseTweaksPackage.cs",
"groundtruth_start_lineno": 30,
"repository": "cfognom-VSIntelliSenseTweaks-4099741",
"right_context_start_lineno": 33,
"task_id": "project_cc_csharp/2908"
} | {
"list": [
{
"filename": "VSIntelliSenseTweaks/GeneralSettings.cs",
"retrieved_chunk": " [Description(\"Disables initial soft-selection in the completion-list when completion was triggered manually (usually by ctrl + space).\")]\n public bool DisableSoftSelection\n {\n ... | GeneralSettings.PageName, 0, 0, true)]
public sealed class VSIntelliSenseTweaksPackage : AsyncPackage
{ |
{
"list": [
{
"filename": "Ultrapain/ConfigManager.cs",
"retrieved_chunk": " public Sprite sprite;\n public Color color;\n public ConfigField field;\n private GameObject currentUI;\n private Image currentImage;\n private static FieldInfo f_IntField_currentUi =... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
// Variables
public static float SoliderShootAnimationStart = 1.2f;
public static float SoliderGrenadeForce = 10000f;
public static float SwordsMachineKnockdownTimeNormalized = 0.8f;
public static float SwordsMachineCoreSpeed = 80f;
public static float MinGrenadeParry... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 121,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 122,
"task_id": "project_cc_csharp/2736"
} | {
"list": [
{
"filename": "Ultrapain/ConfigManager.cs",
"retrieved_chunk": " private const float fieldAnchorY = -30f;\n private const float fieldSizeX = 270f;\n public ImageInputField(ConfigField field, Sprite sprite, Color color) : base(field.parentPanel, 0, 0)\n {\n ... | GameObject maliciousRailcannon; |
{
"list": [
{
"filename": "OfficialAccount/OAuthAPI.cs",
"retrieved_chunk": " }\n #endregion\n #region 检验授权凭证(access_token)是否有效\n /// <summary>\n /// 检验授权凭证(access_token)是否有效\n /// </summary>\n /// <param name=\"accessToken\">网页授权接口调用凭证,注意:此access_token... | using FayElf.Plugins.WeChat.OfficialAccount.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using XiaoFeng.Http;
using System.Text;
using System.Threading.Tasks;
using XiaoFeng;
/****************************************************************
* Copyright © (2022) www.fayelf.com All Rights Re... |
var result = HttpHelper.GetHtml(new HttpRequest
{
Method = HttpMethod.Post,
Address = $"https://api.weixin.qq.com/cgi-bin/qrcode/create?access_token={accessToken}",
BodyData = $@"{{{(qrcodeType == QrcodeType.QR_STR_SCENE ? ($@"""expire_seconds"":{... | {
"context_start_lineno": 0,
"file": "OfficialAccount/QRCode.cs",
"groundtruth_start_lineno": 48,
"repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e",
"right_context_start_lineno": 50,
"task_id": "project_cc_csharp/2769"
} | {
"list": [
{
"filename": "OfficialAccount/OAuthAPI.cs",
"retrieved_chunk": " {\n var result = HttpHelper.GetHtml(new HttpRequest\n {\n Method = HttpMethod.Get,\n Address = $\" https://api.weixin.qq.com/sns/auth?access_token={accessToken}&open... | QrcodeType qrcodeType, int scene_id, int seconds = 60)
{ |
{
"list": [
{
"filename": "ViewModels/DashboardViewModel.cs",
"retrieved_chunk": "using Wpf.Ui.Common.Interfaces;\nnamespace SupernoteDesktopClient.ViewModels\n{\n public partial class DashboardViewModel : ObservableObject, INavigationAware\n {\n // services\n private readonly IMed... | using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using CommunityToolkit.Mvvm.Messaging;
using Microsoft.Toolkit.Uwp.Notifications;
using SupernoteDesktopClient.Core;
using SupernoteDesktopClient.Extensions;
using SupernoteDesktopClient.Messages;
using SupernoteDesktopClient.Services.Contra... |
[ObservableProperty]
private bool _isDeviceConnected;
[ObservableProperty]
private bool _isSyncRunning;
[ObservableProperty]
private string _sourceFolder;
[ObservableProperty]
private string _backupFolder;
[ObservableProperty]
private... | {
"context_start_lineno": 0,
"file": "ViewModels/SyncViewModel.cs",
"groundtruth_start_lineno": 19,
"repository": "nelinory-SupernoteDesktopClient-e527602",
"right_context_start_lineno": 20,
"task_id": "project_cc_csharp/2770"
} | {
"list": [
{
"filename": "ViewModels/DashboardViewModel.cs",
"retrieved_chunk": " private const string CONNECTED_STATUS_TEXT_OFF = \"Disconnected\";\n [ObservableProperty]\n private bool _isDeviceConnected;\n [ObservableProperty]\n private string _connectedStatusIco... | ISyncService _syncService; |
{
"list": [
{
"filename": "src/BlazorApp/Models/LoggedInUserDetails.cs",
"retrieved_chunk": "using System.Text.Json.Serialization;\nnamespace BlazorApp.Models\n{\n /// <summary>\n /// This represents the entity for the logged-in user details.\n /// </summary>\n public class LoggedInUserDet... | using System.Text.Json;
using BlazorApp.Models;
namespace BlazorApp.Helpers
{
/// <summary>
/// This provides interfaces to the <see cref="GraphHelper"/> class.
/// </summary>
public interface IGraphHelper
{
/// <summary>
/// Gets the authentication details from the token.
... |
}
/// <summary>
/// This represents the helper entity for Microsoft Graph.
/// </summary>
public class GraphHelper : IGraphHelper
{
private readonly HttpClient _http;
/// <summary>
/// Initializes a new instance of the <see cref="GraphHelper"/> class.
/// </sum... | {
"context_start_lineno": 0,
"file": "src/BlazorApp/Helpers/GraphHelper.cs",
"groundtruth_start_lineno": 19,
"repository": "justinyoo-ms-graph-on-aswa-83b3f54",
"right_context_start_lineno": 20,
"task_id": "project_cc_csharp/2889"
} | {
"list": [
{
"filename": "src/BlazorApp/Models/AuthenticationDetails.cs",
"retrieved_chunk": " /// </summary>\n [JsonPropertyName(\"clientPrincipal\")]\n public ClientPrincipal? ClientPrincipal { get; set; }\n }\n}",
"score": 18.352626823238783
},
{
"filena... | LoggedInUserDetails> GetLoggedInUserDetailsAsync(); |
{
"list": [
{
"filename": "src/Nebula.Caching.InMemory/UtilsExtensions/UtilsExtensions.cs",
"retrieved_chunk": "using Microsoft.Extensions.Configuration;\nusing Microsoft.Extensions.DependencyInjection;\nusing Nebula.Caching.Common.Compression;\nusing Nebula.Caching.Common.Utils;\nusing Nebula.Caching... | using System.Collections.Generic;
using System.Reflection;
using AspectCore.DynamicProxy;
using AspectCore.DynamicProxy.Parameters;
using Common.Settings;
using Microsoft.Extensions.Configuration;
using Nebula.Caching.Common.Attributes;
using Nebula.Caching.Common.KeyManager;
namespace Nebula.Caching.Common.Utils
{
... |
private IConfiguration _configuration;
private BaseOptions _baseOptions;
public ContextUtils(IKeyManager keyManager, IConfiguration configuration, BaseOptions baseOptions)
{
_keyManager = keyManager;
_configuration = configuration;
_baseOptions = bas... | {
"context_start_lineno": 0,
"file": "src/Nebula.Caching.Common/Utils/ContextUtils.cs",
"groundtruth_start_lineno": 14,
"repository": "Nebula-Software-Systems-Nebula.Caching-1f3bb62",
"right_context_start_lineno": 15,
"task_id": "project_cc_csharp/2729"
} | {
"list": [
{
"filename": "src/Nebula.Caching.Redis/Interceptors/RedisCacheInterceptor.cs",
"retrieved_chunk": "using Nebula.Caching.Redis.Attributes;\nusing Newtonsoft.Json;\nusing StackExchange.Redis;\nnamespace Nebula.Caching.Redis.Interceptors\n{\n public class RedisCacheInterceptor : AbstractI... | IKeyManager _keyManager; |
{
"list": [
{
"filename": "src/Gum/InnerThoughts/Line.cs",
"retrieved_chunk": "using System.Diagnostics;\nnamespace Gum.InnerThoughts\n{\n [DebuggerDisplay(\"{Text}\")]\n public readonly struct Line\n {\n /// <summary>\n /// This may be the speaker name or \"Owner\" for whoever... | using Newtonsoft.Json;
namespace Gum.InnerThoughts
{
public class CharacterScript
{
/// <summary>
/// List of tasks or events that the <see cref="Situations"/> may do.
/// </summary>
[JsonProperty]
private readonly SortedList<int, |
private readonly Dictionary<string, int> _situationNames = new();
[JsonProperty]
private int _nextId = 0;
public readonly string Name;
public CharacterScript(string name) { Name = name; }
private Situation? _currentSituation;
public Situation CurrentSituati... | {
"context_start_lineno": 0,
"file": "src/Gum/InnerThoughts/CharacterScript.cs",
"groundtruth_start_lineno": 10,
"repository": "isadorasophia-gum-032cb2d",
"right_context_start_lineno": 11,
"task_id": "project_cc_csharp/2803"
} | {
"list": [
{
"filename": "src/Gum/InnerThoughts/Situation.cs",
"retrieved_chunk": " [JsonProperty]\n public readonly string Name = string.Empty;\n public int Root = 0;\n public readonly List<Block> Blocks = new();\n /// <summary>\n /// This points\n //... | Situation> _situations = new(); |
{
"list": [
{
"filename": "src/SQLServerCoverageLib/Gateway/DatabaseGateway.cs",
"retrieved_chunk": " private readonly string _databaseName;\n private readonly SqlConnectionStringBuilder _connectionStringBuilder;\n public string DataSource { get { return _connectionStringBuilder.D... | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security;
using System.Text;
using SQLServerCoverage.Objects;
using SQLServerCoverage.Parsers;
using SQLServerCoverage.Serializers;
using Newtonsoft.Json;
using Palmmedia.ReportGenerator.Core;
using ReportGenerator;
namesp... |
public CoverageResult(IEnumerable<Batch> batches, List<string> xml, string database, string dataSource, List<string> sqlExceptions, string commandDetail)
{
_batches = batches;
_sqlExceptions = sqlExceptions;
_commandDetail = $"{commandDetail} at {DateTime.Now}";
... | {
"context_start_lineno": 0,
"file": "src/SQLServerCoverageLib/CoverageResult.cs",
"groundtruth_start_lineno": 33,
"repository": "sayantandey-SQLServerCoverage-aea57e3",
"right_context_start_lineno": 34,
"task_id": "project_cc_csharp/2841"
} | {
"list": [
{
"filename": "src/SQLServerCoverageLib/Gateway/DatabaseGateway.cs",
"retrieved_chunk": " TimeOut = 60;\n _connectionString = connectionString;\n _databaseName = databaseName;\n _connectionStringBuilder = new SqlConnectionStringBuilder(connection... | StatementChecker _statementChecker = new StatementChecker(); |
{
"list": [
{
"filename": "VSIntelliSenseTweaks/CompletionItemManager.cs",
"retrieved_chunk": " const int roslynScoreClamper = 1 << 22;\n int clampedRoslynScore = Math.Max(Math.Min(roslynScore, roslynScoreClamper), -roslynScoreClamper);\n return clampedRoslynScore * pa... | using Microsoft.VisualStudio.Shell;
using System.ComponentModel;
namespace VSIntelliSenseTweaks
{
public class GeneralSettings : DialogPage
{
public const string PageName = "General";
private bool includeDebugSuffix = false;
private bool disableSoftSelection = false;
private bo... |
get { return boostEnumMemberScore; }
set { boostEnumMemberScore = value; }
}
}
}
| {
"context_start_lineno": 0,
"file": "VSIntelliSenseTweaks/GeneralSettings.cs",
"groundtruth_start_lineno": 31,
"repository": "cfognom-VSIntelliSenseTweaks-4099741",
"right_context_start_lineno": 36,
"task_id": "project_cc_csharp/2919"
} | {
"list": [
{
"filename": "VSIntelliSenseTweaks/CompletionItemManager.cs",
"retrieved_chunk": " this.boostEnumMemberScore = settings.BoostEnumMemberScore;\n }\n public Task<ImmutableArray<VSCompletionItem>> SortCompletionListAsync(IAsyncCompletionSession session, AsyncCompleti... | VSIntelliSenseTweaksPackage.PackageDisplayName)]
[DisplayName(nameof(BoostEnumMemberScore))]
[Description("Boosts the score of enum members when the enum type was preselected by roslyn.")]
public bool BoostEnumMemberScore
{ |
{
"list": [
{
"filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs",
"retrieved_chunk": " {\n var tempNode = _targetGraphView.CreateNodeQuest(node.name, Vector2.zero, node.extraText, node.isFinal);\n //Load node variables\n tempNode.GUID = no... | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.Experimental.GraphView;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
namespace QuestSystem.QuestEditor
{
public class QuestGraphView : GraphView
{
public string misi... |
bool show = !b.visible;
b.visible = show;
foreach (var objective in node.questObjectives)
{
if (show)
{
node.objectivesRef.Add(objective);
}
else
{
no... | {
"context_start_lineno": 0,
"file": "Editor/GraphEditor/QuestGraphView.cs",
"groundtruth_start_lineno": 261,
"repository": "lluispalerm-QuestSystem-cd836cc",
"right_context_start_lineno": 263,
"task_id": "project_cc_csharp/2877"
} | {
"list": [
{
"filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs",
"retrieved_chunk": " //CreateObjectives\n QuestObjectiveGraph objtemp = new QuestObjectiveGraph(qObjective.keyName, qObjective.maxItems, qObjective.actualItems,\n ... | NodeQuestGraph node, Button b)
{ |
{
"list": [
{
"filename": "LibreDteDotNet.RestRequest/Interfaces/IDTE.cs",
"retrieved_chunk": " string dvCompany,\n TipoDoc tipoDTE,\n string folioDTE\n );\n Task<IDTE> Validar<T>(string path);\n }\n}",
"score": 28.604558763915172
},
{
... | using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Net;
using System.Net.Http.Headers;
using System.Net.Mime;
using System.Text;
using System.Web;
using System.Xml;
using System.Xml.Linq;
using System.Xml.Schema;
using LibreDteDotNet.Common;
using LibreDteDotNet.Common.Mode... |
PathFile = path;
using FileStream stream = File.OpenRead(path);
XDocument r = await XDocument.LoadAsync(
stream,
LoadOptions.None,
CancellationToken.None
);
XName first = r.Root!.Name;
XmlReaderSetti... | {
"context_start_lineno": 0,
"file": "LibreDteDotNet.RestRequest/Services/DTEService.cs",
"groundtruth_start_lineno": 204,
"repository": "sergiokml-LibreDteDotNet.RestRequest-6843109",
"right_context_start_lineno": 206,
"task_id": "project_cc_csharp/2816"
} | {
"list": [
{
"filename": "LibreDteDotNet.RestRequest/Infraestructure/RepositoryWeb.cs",
"retrieved_chunk": " HttpResponseMessage? response = await httpclient!.SendAsync(message);\n return response.EnsureSuccessStatusCode();\n }\n }\n}",
"score": 13.02282384957609... | IDTE> Validar<T>(string path)
{ |
{
"list": [
{
"filename": "Assets/SceneTools/Editor/Views/SceneSelectorWindow/SceneSelectorWindow.cs",
"retrieved_chunk": " internal class SceneSelectorWindow : SceneToolsWindowBase\n {\n private const string WindowNameInternal = \"Scene Selector\";\n private const string KeyboardS... | using System.Collections.Generic;
using System.Threading.Tasks;
using Sandland.SceneTool.Editor.Common.Utils;
using Sandland.SceneTool.Editor.Views.Base;
using Sandland.SceneTool.Editor.Views.Handlers;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace Sandland.SceneTool.Editor.Views
{
i... |
public override float MinHeight => 600;
public override string WindowName => "Scene Tools Setup";
public override string VisualTreeName => nameof(SceneToolsSetupWindow);
public override string StyleSheetName => nameof(SceneToolsSetupWindow);
private readonly List<ISceneToolsSet... | {
"context_start_lineno": 0,
"file": "Assets/SceneTools/Editor/Views/SceneToolsSetupWindow/SceneToolsSetupWindow.cs",
"groundtruth_start_lineno": 15,
"repository": "migus88-Sandland.SceneTools-64e9f8c",
"right_context_start_lineno": 16,
"task_id": "project_cc_csharp/2837"
} | {
"list": [
{
"filename": "Assets/SceneTools/Editor/Views/Base/SceneToolsWindowBase.cs",
"retrieved_chunk": " public abstract float MinWidth { get; }\n public abstract float MinHeight { get; }\n public abstract string WindowName { get; }\n public abstract string VisualTreeN... | MinWidth => 600; |
{
"list": [
{
"filename": "Ultrapain/Patches/CommonComponents.cs",
"retrieved_chunk": "using HarmonyLib;\nusing System;\nusing System.Collections.Generic;\nusing System.Text;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n /*public class ObjectActivator : MonoBehaviour\n {\n public... | using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Ultrapain.Patches
{
class SomethingWickedFlag : MonoBehaviour
{
public GameObject spear;
public |
public EnemyIdentifier eid;
public Transform spearOrigin;
public Rigidbody spearRb;
public static float SpearTriggerDistance = 80f;
public static LayerMask envMask = new LayerMask() { value = (1 << 8) | (1 << 24) };
void Awake()
{
if (eid == null)
... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/SomethingWicked.cs",
"groundtruth_start_lineno": 11,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 12,
"task_id": "project_cc_csharp/2741"
} | {
"list": [
{
"filename": "Ultrapain/Patches/OrbitalStrike.cs",
"retrieved_chunk": " {\n public CoinChainList chainList;\n public bool isOrbitalRay = false;\n public bool exploded = false;\n public float activasionDistance;\n }\n public class Coin_Start\n {\n ... | MassSpear spearComp; |
{
"list": [
{
"filename": "Editor/GraphEditor/QuestGraphView.cs",
"retrieved_chunk": " Q.Add(newBox);\n node.objectivesRef.Add(Q);\n node.questObjectives.Add(Q);\n node.RefreshPorts();\n node.RefreshExpandedState();\n }\n public Node... | using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
using UnityEditor.Experimental.GraphView;
using UnityEditor;
using UnityEngine.Windows;
using System;
namespace QuestSystem.QuestEditor
{
public class QuestG... |
private List<NodeQuest> _cacheNodes = new List<NodeQuest>();
public static QuestGraphSaveUtility GetInstance(QuestGraphView targetGraphView)
{
return new QuestGraphSaveUtility
{
_targetGraphView = targetGraphView,
};
}
priva... | {
"context_start_lineno": 0,
"file": "Editor/GraphEditor/QuestGraphSaveUtility.cs",
"groundtruth_start_lineno": 18,
"repository": "lluispalerm-QuestSystem-cd836cc",
"right_context_start_lineno": 19,
"task_id": "project_cc_csharp/2902"
} | {
"list": [
{
"filename": "Editor/CustomInspector/QuestObjectiveUpdaterEditor.cs",
"retrieved_chunk": " private string previousKey = \"\";\n private readonly float marginX = 25;\n private readonly int marginBottomSpaces = 8;\n //private int \n public override void On... | NodeQuestGraph> node => _targetGraphView.nodes.ToList().Cast<NodeQuestGraph>().ToList(); |
{
"list": [
{
"filename": "source/ViewModels/EditMaxFillViewModel.cs",
"retrieved_chunk": "using NowPlaying.Utils;\nusing Playnite.SDK;\nusing System.IO;\nusing System.Threading;\nusing System.Windows;\nusing System.Windows.Input;\nusing System.Windows.Threading;\nnamespace NowPlaying.ViewModels\n{\n... | using NowPlaying.Models;
using NowPlaying.Views;
using Playnite.SDK;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Windows;
using System.Windows.Input;
using System.Windows.Threading;
namespace NowPlaying.ViewModels
{
public class ... |
private readonly List<GameViewModel> allEligibleGames;
private string searchText;
public string SearchText
{
get => searchText;
set
{
if (searchText != value)
{
searchText = value;
... | {
"context_start_lineno": 0,
"file": "source/ViewModels/AddGameCachesViewModel.cs",
"groundtruth_start_lineno": 18,
"repository": "gittromney-Playnite-NowPlaying-23eec41",
"right_context_start_lineno": 19,
"task_id": "project_cc_csharp/2742"
} | {
"list": [
{
"filename": "source/ViewModels/EditMaxFillViewModel.cs",
"retrieved_chunk": " {\n private readonly NowPlaying plugin;\n private readonly GameCacheManagerViewModel cacheManager;\n private readonly CacheRootViewModel cacheRoot;\n public Window popup { get; se... | CacheRootViewModel> cacheRoots; |
{
"list": [
{
"filename": "Ultrapain/Patches/Leviathan.cs",
"retrieved_chunk": " class Leviathan_FixedUpdate\n {\n public static float projectileForward = 10f;\n static bool Roll(float chancePercent)\n {\n return UnityEngine.Random.Range(0, 99.9f) <= chancePercent... | using HarmonyLib;
using UnityEngine;
namespace Ultrapain.Patches
{
class GrenadeParriedFlag : MonoBehaviour
{
public int parryCount = 1;
public bool registeredStyle = false;
public bool bigExplosionOverride = false;
public GameObject temporaryExplosion;
public GameObject... |
Grenade grn = __0.GetComponent<Grenade>();
if(grn != null)
{
if (grn.rocket && !ConfigManager.rocketBoostToggle.value)
return true;
if (!ConfigManager.grenadeBoostToggle.value)
return true;
Mono... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Parry.cs",
"groundtruth_start_lineno": 25,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 27,
"task_id": "project_cc_csharp/2757"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Stray.cs",
"retrieved_chunk": " public AttackMode currentMode = AttackMode.ProjectileCombo;\n public void Awake()\n {\n anim = GetComponent<Animator>();\n eid = GetComponent<EnemyIdentifier>();\n }\n ... | Punch __instance, Transform __0, ref bool __result, ref bool ___hitSomething, Animator ___anim)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ... | using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace Ultrapain.Patches
{
/*public class ObjectActivator : MonoBehaviour
{
public int originalInstanceID = 0;
public MonoBehaviour activator;
void Start()
{
i... |
public float scaleSpeed = 1f;
void Update()
{
float deltaSize = Time.deltaTime * scaleSpeed;
targetTransform.localScale = new Vector3(targetTransform.localScale.x + deltaSize, targetTransform.localScale.y + deltaSize, targetTransform.localScale.y + deltaSize);
}... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/CommonComponents.cs",
"groundtruth_start_lineno": 23,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 24,
"task_id": "project_cc_csharp/2763"
} | {
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " foreach (Transform t in _shockwave.transform)\n t.gameObject.SetActive(false);\n /*Renderer rend = _shockwave.GetComponent<Renderer>();\n ... | Transform targetTransform; |
{
"list": [
{
"filename": "Runtime/SaveData/QuestLogSaveDataSurrogate.cs",
"retrieved_chunk": " ql.doneQuest = (List<Quest>)info.GetValue(\"doneQuest\", typeof(List<Quest>));\n ql.failedQuest = (List<Quest>)info.GetValue(\"failedQuest\", typeof(List<Quest>));\n ql.busi... | using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
using UnityEngine;
namespace QuestSystem.SaveSystem
{
public class NodeQuestSaveDataSurrogate : ISerializationSurrogate
{
public void GetObjectData(object obj, SerializationInfo info, StreamingContext contex... |
public NodeQuestSaveData()
{
objectives = new QuestObjective[1];
}
public NodeQuestSaveData(int i)
{
objectives = new QuestObjective[i];
}
}
} | {
"context_start_lineno": 0,
"file": "Runtime/SaveData/NodeQuestSaveDataSurrogate.cs",
"groundtruth_start_lineno": 31,
"repository": "lluispalerm-QuestSystem-cd836cc",
"right_context_start_lineno": 32,
"task_id": "project_cc_csharp/2914"
} | {
"list": [
{
"filename": "Runtime/SaveData/QuestObjectiveSurrogate.cs",
"retrieved_chunk": " qo.keyName = (string)info.GetValue(\"keyName\", typeof(string));\n qo.isCompleted = (bool)info.GetValue(\"isCompleted\", typeof(bool));\n qo.maxItems = (int)info.GetValue(\"ma... | QuestObjective[] objectives; |
{
"list": [
{
"filename": "Assets/Mochineko/YouTubeLiveStreamingClient/LiveChatMessagesCollector.cs",
"retrieved_chunk": " private float intervalSeconds;\n public LiveChatMessagesCollector(\n HttpClient httpClient,\n string apiKey,\n string videoID,\n ... | #nullable enable
using System.IO;
using System.Net.Http;
using Cysharp.Threading.Tasks;
using Mochineko.YouTubeLiveStreamingClient.Responses;
using UniRx;
using UnityEngine;
namespace Mochineko.YouTubeLiveStreamingClient.Samples
{
internal sealed class LiveChatMessagesCollectionDemo : MonoBehaviour
{
[... |
private async void Start()
{
// Get YouTube API key from file.
var apiKey = await File.ReadAllTextAsync(
apiKeyPath,
this.GetCancellationTokenOnDestroy());
if (string.IsNullOrEmpty(apiKey))
{
Debug.LogErro... | {
"context_start_lineno": 0,
"file": "Assets/Mochineko/YouTubeLiveStreamingClient.Samples/LiveChatMessagesCollectionDemo.cs",
"groundtruth_start_lineno": 26,
"repository": "mochi-neko-youtube-live-streaming-client-unity-b712d77",
"right_context_start_lineno": 27,
"task_id": "project_cc_csharp/2881"
} | {
"list": [
{
"filename": "Assets/Mochineko/YouTubeLiveStreamingClient/LiveChatMessagesCollector.cs",
"retrieved_chunk": " if (string.IsNullOrEmpty(apiKey))\n {\n throw new ArgumentException($\"{nameof(apiKey)} must no be empty.\");\n }\n if (... | LiveChatMessagesCollector? collector; |
{
"list": [
{
"filename": "Ultrapain/Patches/OrbitalStrike.cs",
"retrieved_chunk": " {\n public bool state = false;\n public string id;\n public int points;\n public GameObject templateExplosion;\n }\n static bool Prefix(Grenade __instan... | using HarmonyLib;
using UnityEngine;
namespace Ultrapain.Patches
{
class Solider_Start_Patch
{
static void Postfix(ZombieProjectiles __instance, ref GameObject ___decProjectile, ref GameObject ___projectile, ref EnemyIdentifier ___eid, ref Animator ___anim)
{
if (___eid.enemyType !=... |
__state = false;
SoliderGrenadeFlag flag = __instance.GetComponent<SoliderGrenadeFlag>();
if (flag == null)
return true;
flag.tempExplosion = GameObject.Instantiate(__instance.explosion);
__state = true;
foreach(Explosion e in fla... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Solider.cs",
"groundtruth_start_lineno": 92,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 94,
"task_id": "project_cc_csharp/2748"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Mindflayer.cs",
"retrieved_chunk": " if (__instance.enemyType != EnemyType.Mindflayer)\n return true;\n if (__6 == null || __6.GetComponent<Mindflayer>() == null)\n return true;\n __3 *= ConfigM... | Grenade __instance, out bool __state)
{ |
{
"list": [
{
"filename": "NodeBot/github/Git_Subscribe.cs",
"retrieved_chunk": "{\n public class Git_Subscribe : ICommand\n {\n public static List<GitSubscribeInfo> Info = new List<GitSubscribeInfo>();\n public Git_Subscribe()\n {\n LoadInfo();\n }\n ... | using EleCho.GoCqHttpSdk;
using EleCho.GoCqHttpSdk.Message;
using EleCho.GoCqHttpSdk.Post;
using NodeBot.Classes;
using NodeBot.Command;
using NodeBot.Event;
using NodeBot.Service;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Metadata;
using System.Text;
using System.Thread... |
public Queue<Task> ToDoQueue = new Queue<Task>();
public NodeBot(string ip)
{
session = new(new()
{
BaseUri = new Uri("ws://" + ip),
UseApiEndPoint = true,
UseEventEndPoint = true,
});
session.PostPi... | {
"context_start_lineno": 0,
"file": "NodeBot/NodeBot.cs",
"groundtruth_start_lineno": 24,
"repository": "Blessing-Studio-NodeBot-ca9921f",
"right_context_start_lineno": 25,
"task_id": "project_cc_csharp/2905"
} | {
"list": [
{
"filename": "NodeBot/github/Git_Subscribe.cs",
"retrieved_chunk": " return true;\n }\n public bool Execute(IQQSender QQSender, CqMessage msgs)\n {\n try\n {\n string msg = ((CqTextMsg)msgs[0]).Text;\n str... | IService> Services = new List<IService>(); |
{
"list": [
{
"filename": "Assets/Mochineko/RelentStateMachine/TransitionMap.cs",
"retrieved_chunk": " private readonly IReadOnlyDictionary<\n IState<TEvent, TContext>,\n IReadOnlyDictionary<TEvent, IState<TEvent, TContext>>>\n transitionMap;\n pr... | #nullable enable
using System;
using System.Threading;
using Cysharp.Threading.Tasks;
using Mochineko.Relent.Result;
namespace Mochineko.RelentStateMachine
{
public sealed class FiniteStateMachine<TEvent, TContext>
: IFiniteStateMachine<TEvent, TContext>
{
private readonly ITransitionMap<TEvent... |
private readonly SemaphoreSlim semaphore = new(
initialCount: 1,
maxCount: 1);
private readonly TimeSpan semaphoreTimeout;
private const float DefaultSemaphoreTimeoutSeconds = 30f;
public static async UniTask<FiniteStateMachine<TEvent, TContext>> CreateAsync(
... | {
"context_start_lineno": 0,
"file": "Assets/Mochineko/RelentStateMachine/FiniteStateMachine.cs",
"groundtruth_start_lineno": 16,
"repository": "mochi-neko-RelentStateMachine-64762eb",
"right_context_start_lineno": 18,
"task_id": "project_cc_csharp/2870"
} | {
"list": [
{
"filename": "Assets/Mochineko/RelentStateMachine/TransitionMapBuilder.cs",
"retrieved_chunk": " }\n private TransitionMapBuilder(IState<TEvent, TContext> initialState)\n {\n this.initialState = initialState;\n states.Add(this.initialState);\n ... | IState<TEvent, TContext>
=> currentState is TState; |
{
"list": [
{
"filename": "Ultrapain/Patches/Turret.cs",
"retrieved_chunk": "using HarmonyLib;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n class TurretFlag : MonoBehaviour\n {\n public int shootCountRemaining = ConfigManager.turretBurstFireCount.value;\n }\n class TurretS... | using UnityEngine;
namespace Ultrapain.Patches
{
class CerberusFlag : MonoBehaviour
{
public int extraDashesRemaining = ConfigManager.cerberusTotalDashCount.value - 1;
public |
public float lastParryTime;
private EnemyIdentifier eid;
private void Awake()
{
eid = GetComponent<EnemyIdentifier>();
head = transform.Find("Armature/Control/Waist/Chest/Chest_001/Head");
if (head == null)
head = UnityUtils.GetChildB... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Cerberus.cs",
"groundtruth_start_lineno": 7,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 8,
"task_id": "project_cc_csharp/2773"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Turret.cs",
"retrieved_chunk": " static void Postfix(Turret __instance)\n {\n __instance.gameObject.AddComponent<TurretFlag>();\n }\n }\n class TurretShoot\n {\n static bool Prefix(Turret __instance, ref Enemy... | Transform head; |
{
"list": [
{
"filename": "Benchmark/General/Benchmark_UniFlux.cs",
"retrieved_chunk": "using UnityEngine;\nusing Kingdox.UniFlux.Core;\nnamespace Kingdox.UniFlux.Benchmark\n{\n public class Benchmark_UniFlux : MonoFlux\n {\n [SerializeField] private Marker _m_store_string_add = new Marke... | using System;
using UnityEngine;
namespace Kingdox.UniFlux.Benchmark
{
public sealed class Benchmark_Nest_UniFlux : MonoFlux
{
[SerializeField] private |
K = "NestedModel Flux Attribute"
};
[SerializeField] private Marker _mark_store = new Marker()
{
K = "NestedModel Store"
};
private readonly Lazy<GUIStyle> _style = new Lazy<GUIStyle>(() => new GUIStyle("label")
{
fontSize = 28,
alignment = TextAn... | {
"context_start_lineno": 0,
"file": "Benchmark/Nest/Benchmark_Nest_UniFlux.cs",
"groundtruth_start_lineno": 6,
"repository": "xavierarpa-UniFlux-a2d46de",
"right_context_start_lineno": 8,
"task_id": "project_cc_csharp/2831"
} | {
"list": [
{
"filename": "Benchmark/General/Benchmark_UniFlux.cs",
"retrieved_chunk": " [SerializeField] private Marker _m_store_int_add = new Marker()\n {\n K = \"store<int,Action> ADD\"\n };\n [SerializeField] private Marker _m_store_byte_add = new Marker()\n ... | Marker _mark_fluxAttribute = new Marker()
{ |
{
"list": [
{
"filename": "Assets/Mochineko/LLMAgent/Operation/AgentSpeakingState.cs",
"retrieved_chunk": "using Mochineko.VOICEVOX_API.QueryCreation;\nusing UnityEngine;\nnamespace Mochineko.LLMAgent.Operation\n{\n internal sealed class AgentSpeakingState : IState<AgentEvent, AgentContext>\n {\... | #nullable enable
using System;
using System.Threading;
using Cysharp.Threading.Tasks;
using Mochineko.Relent.Result;
using Mochineko.RelentStateMachine;
namespace Mochineko.LLMAgent.Operation
{
internal static class AgentStateMachineFactory
{
public static async UniTask<IFiniteStateMachine<AgentEvent, |
var transitionMapBuilder = TransitionMapBuilder<AgentEvent, AgentContext>
.Create<AgentIdleState>();
transitionMapBuilder.RegisterTransition<AgentIdleState, AgentSpeakingState>(AgentEvent.BeginSpeaking);
transitionMapBuilder.RegisterTransition<AgentSpeak... | {
"context_start_lineno": 0,
"file": "Assets/Mochineko/LLMAgent/Operation/AgentStateMachineFactory.cs",
"groundtruth_start_lineno": 11,
"repository": "mochi-neko-llm-agent-sandbox-unity-6521c0b",
"right_context_start_lineno": 15,
"task_id": "project_cc_csharp/2826"
} | {
"list": [
{
"filename": "Assets/Mochineko/LLMAgent/Operation/AgentIdleState.cs",
"retrieved_chunk": " private CancellationTokenSource? eyelidAnimationCanceller;\n public UniTask<IResult<IEventRequest<AgentEvent>>> EnterAsync(\n AgentContext context,\n Cancellation... | AgentContext>> CreateAsync(
AgentContext context,
CancellationToken cancellationToken)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/CustomProgress.cs",
"retrieved_chunk": " if (Plugin.ultrapainDifficulty)\n {\n __state = MonoSingleton<PrefsManager>.Instance.GetInt(\"difficulty\", 0);\n MonoSingleton<PrefsManager>.Instance.SetInt(\"diff... | using HarmonyLib;
using System;
using System.ComponentModel;
using UnityEngine;
namespace Ultrapain.Patches
{
class MaliciousFaceFlag : MonoBehaviour
{
public bool charging = false;
}
class MaliciousFace_Start_Patch
{
static void Postfix(SpiderBody __instance, ref GameObject ___pro... |
/*if (!__state)
return;*/
Projectile proj = ___currentProj.GetComponent<Projectile>();
proj.target = MonoSingleton<PlayerTracker>.Instance.GetTarget();
proj.speed = ConfigManager.maliciousFaceHomingProjectileSpeed.value;
proj.turningSpeedMult... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/MaliciousFace.cs",
"groundtruth_start_lineno": 67,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 69,
"task_id": "project_cc_csharp/2785"
} | {
"list": [
{
"filename": "Ultrapain/Patches/PlayerStatTweaks.cs",
"retrieved_chunk": " return;\n deltaAnti *= ConfigManager.hardDamagePercent.normalizedValue;\n __instance.antiHp = __state + deltaAnti;\n }\n static FieldInfo hpField = typeof(NewMovem... | EnemyIdentifier ___eid/*, bool __state*/)
{ |
{
"list": [
{
"filename": "Magic.IndexedDb/Models/StoredMagicQuery.cs",
"retrieved_chunk": " public string? Name { get; set; }\n public int IntValue { get; set; } = 0;\n public string? StringValue { get; set; }\n }\n}",
"score": 43.35205349346554
},
{
"filen... | using Magic.IndexedDb;
using Magic.IndexedDb.SchemaAnnotations;
namespace IndexDb.Example
{
[MagicTable("Person", DbNames.Client)]
public class Person
{
[MagicPrimaryKey("id")]
public int _Id { get; set; }
[MagicIndex]
public string Name { get; set; }
[MagicIndex("... | get; set; }
[MagicNotMapped]
public string SecretDecrypted { get; set; }
private bool testPrivate { get; set; } = false;
public bool GetTest()
{
return true;
}
}
}
| {
"context_start_lineno": 0,
"file": "IndexDb.Example/Models/Person.cs",
"groundtruth_start_lineno": 26,
"repository": "magiccodingman-Magic.IndexedDb-a279d6d",
"right_context_start_lineno": 28,
"task_id": "project_cc_csharp/2875"
} | {
"list": [
{
"filename": "Magic.IndexedDb/Models/StoredMagicQuery.cs",
"retrieved_chunk": " public string? Name { get; set; }\n public int IntValue { get; set; } = 0;\n public string? StringValue { get; set; }\n }\n}",
"score": 53.52591063317234
},
{
"filen... | MagicNotMapped]
public string DoNotMapTest { |
{
"list": [
{
"filename": "Assets/SceneTools/Editor/Views/Base/SceneToolsWindowBase.cs",
"retrieved_chunk": "using Sandland.SceneTool.Editor.Common.Utils;\nusing Sandland.SceneTool.Editor.Services;\nusing UnityEditor;\nusing UnityEngine;\nusing UnityEngine.UIElements;\nnamespace Sandland.SceneTool.Edi... | using System.Linq;
using Sandland.SceneTool.Editor.Common.Data;
using Sandland.SceneTool.Editor.Common.Utils;
using Sandland.SceneTool.Editor.Services;
using Sandland.SceneTool.Editor.Views.Base;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace Sandland.SceneTool.Editor.Views
{
interna... |
public override float MinWidth => 460;
public override float MinHeight => 600;
public override string WindowName => WindowNameInternal;
public override string VisualTreeName => nameof(SceneSelectorWindow);
public override string StyleSheetName => nameof(SceneSelectorWindow);
... | {
"context_start_lineno": 0,
"file": "Assets/SceneTools/Editor/Views/SceneSelectorWindow/SceneSelectorWindow.cs",
"groundtruth_start_lineno": 15,
"repository": "migus88-Sandland.SceneTools-64e9f8c",
"right_context_start_lineno": 16,
"task_id": "project_cc_csharp/2885"
} | {
"list": [
{
"filename": "Assets/SceneTools/Editor/Views/Base/SceneToolsWindowBase.cs",
"retrieved_chunk": " public abstract float MinWidth { get; }\n public abstract float MinHeight { get; }\n public abstract string WindowName { get; }\n public abstract string VisualTreeN... | MenuItems.Tools.Root + WindowNameInternal + KeyboardShortcut; |
{
"list": [
{
"filename": "Source/TreeifyTask/TaskTree/TaskNode.cs",
"retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.ComponentModel;\nusing System.Linq;\nusing System.Threading;\nusing System.Threading.Tasks;\nnamespace TreeifyTask\n{\n public class TaskNode : IT... | using System;
using System.Runtime.Serialization;
namespace TreeifyTask
{
[Serializable]
public class TaskNodeCycleDetectedException : Exception
{
public | get; }
public ITaskNode ParentTask { get; }
public string MessageStr { get; private set; }
public TaskNodeCycleDetectedException()
: base("Cycle detected in the task tree.")
{
}
public TaskNodeCycleDetectedException(ITaskNode newTask, ITaskNode parentTask)... | {
"context_start_lineno": 0,
"file": "Source/TreeifyTask/TaskTree/TaskNodeCycleDetectedException.cs",
"groundtruth_start_lineno": 8,
"repository": "intuit-TreeifyTask-4b124d4",
"right_context_start_lineno": 9,
"task_id": "project_cc_csharp/2925"
} | {
"list": [
{
"filename": "Test/TreeifyTask.Test/TaskNodeTest.cs",
"retrieved_chunk": " public void TestCycleDetection()\n {\n var t1 = new TaskNode(\"t1\");\n var t2 = new TaskNode(\"t2\");\n var t3 = new TaskNode(\"t3\");\n var t4 = new TaskN... | ITaskNode NewTask { |
{
"list": [
{
"filename": "Ultrapain/Patches/Panopticon.cs",
"retrieved_chunk": " public bool changedToEye;\n }\n static bool Prefix(FleshPrison __instance, int ___difficulty, int ___currentDrone, out StateInfo __state)\n {\n __state = new StateInfo();\n ... | using HarmonyLib;
using Mono.Cecil;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using UnityEngine;
namespace Ultrapain.Patches
{
/*
u = initial, f = final, d = delta, s = speed multiplier
u = 40f * Time.deltaT... |
if (__instance.boostCharge < 300f && !__instance.sliding && !__instance.slowMode)
{
float multi = 1f;
if (___difficulty == 1)
multi = 1.5f;
else if (___difficulty == 0f)
multi = 2f;
__instan... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/PlayerStatTweaks.cs",
"groundtruth_start_lineno": 518,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 520,
"task_id": "project_cc_csharp/2811"
} | {
"list": [
{
"filename": "Ultrapain/Patches/CommonComponents.cs",
"retrieved_chunk": " public Quaternion targetRotation;\n private void Awake()\n {\n transform.rotation = targetRotation;\n }\n }\n public class CommonActivator : MonoBehaviour\n {\n ... | NewMovement __instance, int ___difficulty)
{ |
{
"list": [
{
"filename": "Common.cs",
"retrieved_chunk": " return fun.Invoke(aToken);\n }\n /// <summary>\n /// 运行\n /// </summary>\n /// <typeparam name=\"T\">对象</typeparam>\n /// <param name=\"path\">请求路径</param>\n /// <param name=\"data\"... | using FayElf.Plugins.WeChat.OfficialAccount.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using XiaoFeng;
using XiaoFeng.Http;
/****************************************************************
* Copyright © (2022) www.fayelf.com All Rights R... |
var config = this.Config.GetConfig(WeChatType.Applets);
return Common.Execute(config.AppID, config.AppSecret, token =>
{
var response = HttpHelper.GetHtml(new HttpRequest
{
Method= HttpMethod.Post,
Address=$"htt... | {
"context_start_lineno": 0,
"file": "OfficialAccount/Template.cs",
"groundtruth_start_lineno": 60,
"repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e",
"right_context_start_lineno": 62,
"task_id": "project_cc_csharp/2873"
} | {
"list": [
{
"filename": "Applets/Applets.cs",
"retrieved_chunk": " public UserPhoneData GetUserPhone(string code)\n {\n var config = this.Config.GetConfig(WeChatType.Applets);\n return Common.Execute(config.AppID, config.AppSecret, token =>\n {\n ... | Industry industry1,Industry industry2)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/Stalker.cs",
"retrieved_chunk": "using HarmonyLib;\nusing ULTRAKILL.Cheats;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n public class Stalker_SandExplode_Patch\n {\n static bool Prefix(Stalker __instance, ref int ___difficulty, ref En... | using HarmonyLib;
using System.Collections.Generic;
using UnityEngine;
namespace Ultrapain.Patches
{
class HookArm_FixedUpdate_Patch
{
static bool Prefix( |
if (___caughtGrenade != null && ___caughtGrenade.rocket && !___caughtGrenade.playerRiding && MonoSingleton<WeaponCharges>.Instance.rocketFrozen)
{
if (__instance.state == HookState.Throwing)
{
if (!MonoSingleton<InputManager>.Instance.InputSou... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Whiplash.cs",
"groundtruth_start_lineno": 8,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 10,
"task_id": "project_cc_csharp/2806"
} | {
"list": [
{
"filename": "Ultrapain/Patches/FleshPrison.cs",
"retrieved_chunk": " {\n if (__instance.altVersion)\n return true;\n if (__instance.eid == null)\n __instance.eid = __instance.GetComponent<EnemyIdentifier>();\n __instan... | HookArm __instance, ref Grenade ___caughtGrenade, ref Vector3 ___caughtPoint, ref Vector3 ___hookPoint, ref float ___cooldown, ref List<Rigidbody> ___caughtObjects)
{ |
{
"list": [
{
"filename": "Assets/TimelineExtension/Editor/AbstractValueControlTrackEditor/AbstractFloatValueControlTrackCustomEditor.cs",
"retrieved_chunk": "using UnityEditor;\nusing UnityEditor.Timeline;\nusing UnityEngine;\nusing UnityEngine.Timeline;\nnamespace dev.kemomimi.TimelineExtension.Abst... | using UnityEditor.Timeline;
using UnityEngine;
using UnityEngine.Timeline;
namespace dev.kemomimi.TimelineExtension.CustomActivationTrack.Editor
{
internal static class CustomActivationTrackEditorUtility
{
internal static Color PrimaryColor = new(0.5f, 1f, 0.5f);
}
[CustomTimelineEditor(ty... |
public override TrackDrawOptions GetTrackOptions(TrackAsset track, Object binding)
{
track.name = "CustomTrack";
var options = base.GetTrackOptions(track, binding);
options.trackColor = CustomActivationTrackEditorUtility.PrimaryColor;
return options;
... | {
"context_start_lineno": 0,
"file": "Assets/TimelineExtension/Editor/CustomActivationTrackEditor/CustomActivationTrackCustomEditor.cs",
"groundtruth_start_lineno": 11,
"repository": "nmxi-Unity_AbstractTimelineExtention-b518049",
"right_context_start_lineno": 14,
"task_id": "project_cc_csharp/2867"
} | {
"list": [
{
"filename": "Assets/TimelineExtension/Editor/AbstractValueControlTrackEditor/AbstractFloatValueControlTrackCustomEditor.cs",
"retrieved_chunk": " [CustomTimelineEditor(typeof(AbstractFloatValueControlTrack))]\n public class AbstractFloatValueControlTrackCustomEditor : TrackEditor\n... | CustomActivationTrack))]
public class CustomActivationTrackCustomEditor : TrackEditor
{ |
{
"list": [
{
"filename": "ViewModels/AudioInputControlViewModel.cs",
"retrieved_chunk": "using Windows.Media.Devices;\nusing wingman.Interfaces;\nnamespace wingman.ViewModels\n{\n public class AudioInputControlViewModel : ObservableObject, IDisposable\n {\n private readonly IMicrophoneDe... | using CommunityToolkit.Mvvm.DependencyInjection;
using Microsoft.Extensions.DependencyInjection;
using System;
using System.Diagnostics;
using System.Threading.Tasks;
using Windows.Media.Core;
using Windows.Media.Playback;
using wingman.Helpers;
using wingman.Interfaces;
using wingman.ViewModels;
namespace wingman.Ser... |
private readonly IStdInService stdInService;
private readonly ISettingsService settingsService;
private readonly ILoggingService Logger;
private readonly IWindowingService windowingService;
private readonly OpenAIControlViewModel openAIControlViewModel;
private readonly ... | {
"context_start_lineno": 0,
"file": "Services/EventHandlerService.cs",
"groundtruth_start_lineno": 16,
"repository": "dannyr-git-wingman-41103f3",
"right_context_start_lineno": 17,
"task_id": "project_cc_csharp/2868"
} | {
"list": [
{
"filename": "ViewModels/AudioInputControlViewModel.cs",
"retrieved_chunk": " private readonly TimeSpan _updateInterval = TimeSpan.FromMilliseconds(100);\n private readonly Stopwatch _stopwatch;\n private double _lastVolume;\n private List<string> _microphoneDe... | IMicrophoneDeviceService micService; |
{
"list": [
{
"filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs",
"retrieved_chunk": " saveConections(Q, NodesInGraph);\n //Last Quest parameters\n var startNode = node.Find(node => node.entryPoint); //Find the first node Graph\n Q.startDay = startNod... | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.Experimental.GraphView;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
namespace QuestSystem.QuestEditor
{
public class QuestGraphView : GraphView
{
public string misi... |
List<NodeQuestGraph> nodeList = this.nodes.ToList().Cast<NodeQuestGraph>().ToList();
return nodeList.First(node => node.entryPoint);
}
}
} | {
"context_start_lineno": 0,
"file": "Editor/GraphEditor/QuestGraphView.cs",
"groundtruth_start_lineno": 345,
"repository": "lluispalerm-QuestSystem-cd836cc",
"right_context_start_lineno": 347,
"task_id": "project_cc_csharp/2942"
} | {
"list": [
{
"filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs",
"retrieved_chunk": " objtemp.actualItems = qObjective.actualItems;\n objtemp.description = qObjective.description;\n objtemp.maxItems = qObjective.maxItems;\n ... | NodeQuestGraph GetEntryPointNode()
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/Mindflayer.cs",
"retrieved_chunk": " MonoSingleton<HookArm>.Instance.StopThrow(1f, true);\n __instance.transform.position = targetPosition;\n ___goingLeft = !___goingLeft;\n GameObject.Instantiate<GameObject>(__in... | using HarmonyLib;
using Sandbox;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.AI;
namespace Ultrapain.Patches
{
class MinosPrimeCharge
{
static GameObject decoy;
public static void CreateDecoy()
{
if (decoy != null ... |
if(decoy == null)
{
CreateDecoy();
return;
}
targetPosition = Vector3.MoveTowards(targetPosition, startPosition, 5f);
Vector3 currentPosition = startPosition;
float distance = Vector3.Distance(startPosition, target... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/MinosPrime.cs",
"groundtruth_start_lineno": 52,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 54,
"task_id": "project_cc_csharp/2849"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Mindflayer.cs",
"retrieved_chunk": " {\n gameObject.GetComponent<MindflayerDecoy>().enraged = true;\n }\n ___anim.speed = 0f;\n __instance.CancelInvoke(\"ResetAnimSpeed\");\n __instance.I... | Vector3 startPosition, Vector3 targetPosition)
{ |
{
"list": [
{
"filename": "src/Gum/Utilities/OutputHelpers.cs",
"retrieved_chunk": "using System;\nusing Gum.Attributes;\nnamespace Gum.Utilities\n{\n internal static class OutputHelpers\n {\n internal static DiagnosticLevel Level = DiagnosticLevel.All;\n public static void Log(st... | using Gum.InnerThoughts;
using Gum.Utilities;
using Murder.Serialization;
using Newtonsoft.Json;
using System.Reflection;
using System.Text;
namespace Gum
{
/// <summary>
/// This is the parser entrypoint when converting .gum -> metadata.
/// </summary>
public class Reader
{
/// <param name... |
OutputHelpers.Level = level;
inputPath = ToRootPath(inputPath);
List<CharacterScript> scripts = new List<CharacterScript>();
IEnumerable<string> files = GetAllLibrariesInPath(inputPath, lastModified);
foreach (string file in files)
{
... | {
"context_start_lineno": 0,
"file": "src/Gum/Reader.cs",
"groundtruth_start_lineno": 102,
"repository": "isadorasophia-gum-032cb2d",
"right_context_start_lineno": 104,
"task_id": "project_cc_csharp/2920"
} | {
"list": [
{
"filename": "src/Gum/Parser.cs",
"retrieved_chunk": " /// <param name=\"end\">The end of the parameter. If -1, this is an empty word.</param>\n private static ReadOnlySpan<char> PopNextWord(ref ReadOnlySpan<char> line, out int end)\n {\n ReadOnlySpan<char>... | CharacterScript[] ParseImplementation(string inputPath, DateTime? lastModified, DiagnosticLevel level)
{ |
{
"list": [
{
"filename": "OfficialAccount/Template.cs",
"retrieved_chunk": " #region 删除模板\n /// <summary>\n /// 删除模板\n /// </summary>\n /// <param name=\"templateId\">公众帐号下模板消息ID</param>\n /// <returns></returns>\n public Boolean DeletePrivateTemplate(... | using System;
using System.Collections.Generic;
using System.Text;
using FayElf.Plugins.WeChat.OfficialAccount.Model;
using XiaoFeng;
using XiaoFeng.Http;
/****************************************************************
* Copyright © (2022) www.fayelf.com All Rights Reserved. *
* Author : jacky ... |
var config = this.Config.GetConfig(WeChatType.Applets);
return Common.Execute(config.AppID, config.AppSecret, token =>
{
var response = HttpHelper.GetHtml(new HttpRequest
{
Method = HttpMethod.Post,
Address = $"... | {
"context_start_lineno": 0,
"file": "OfficialAccount/Subscribe.cs",
"groundtruth_start_lineno": 121,
"repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e",
"right_context_start_lineno": 123,
"task_id": "project_cc_csharp/2912"
} | {
"list": [
{
"filename": "OfficialAccount/Template.cs",
"retrieved_chunk": " {\n var response = HttpHelper.GetHtml(new HttpRequest\n {\n Method = HttpMethod.Post,\n Address = $\"https://api.weixin.qq.com/cgi-bin/template/d... | BaseResult DeleteTemplate(string priTmplId)
{ |
{
"list": [
{
"filename": "Ultrapain/ConfigManager.cs",
"retrieved_chunk": " cerberusPanel = new ConfigPanel(enemyPanel, \"Cerberus\", \"cerberusPanel\", ConfigPanel.PanelFieldType.StandardWithIcon);\n cerberusPanel.icon = Plugin.LoadObject<Sprite>(\"Assets/Textures/UI/Spawn Menu... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
public static Text currentDifficultyInfoText;
public void OnSceneChange(Scene before, Scene after)
{
StyleIDs.RegisterIDs();
ScenePatchCheck();
string mainMenuSceneName = "b3e7f2f8052488a45b35549efb98d902";
string bootSequenceSceneName = "4f8ecff... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 260,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 261,
"task_id": "project_cc_csharp/2863"
} | {
"list": [
{
"filename": "Ultrapain/ConfigManager.cs",
"retrieved_chunk": "\t\t\t// GLOBAL ENEMY TWEAKS\n\t\t\teidStatEditorPanel = new ConfigPanel(globalEnemyPanel, \"Enemy stat editor\", \"eidStatEditorPanel\");\n eidStatEditorSelector = new EnumField<EnemyType>(eidStatEditorPanel, \"Sel... | GameObject currentDifficultyPanel; |
{
"list": [
{
"filename": "Ultrapain/Patches/CommonComponents.cs",
"retrieved_chunk": " aud.enabled = true;\n foreach (MonoBehaviour comp in comps)\n comp.enabled = true;\n foreach (Transform child in gameObject.transform)\n child.game... | using HarmonyLib;
using System.Collections.Generic;
using System.Reflection;
using System;
using System.Linq;
using System.Xml.Linq;
using UnityEngine;
namespace Ultrapain
{
public static class UnityUtils
{
public static LayerMask envLayer = new LayerMask() { value = (1 << 8) | (1 << 24) };
pu... |
foreach (Transform t in parent)
{
if (t.tag == tag)
return t;
Transform child = GetChildByTagRecursively(t, tag);
if (child != null)
return child;
}
return null;
}
p... | {
"context_start_lineno": 0,
"file": "Ultrapain/UnityUtils.cs",
"groundtruth_start_lineno": 86,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 88,
"task_id": "project_cc_csharp/2860"
} | {
"list": [
{
"filename": "Ultrapain/Patches/CommonComponents.cs",
"retrieved_chunk": " public float harmlessSize = 1f;\n public float harmlessSpeed = 1f;\n public float harmlessDamage = 1f;\n public int harmlessPlayerDamageOverride = -1;\n public bool normalMod = fa... | Transform GetChildByTagRecursively(Transform parent, string tag)
{ |
{
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions/LipSync/CompositeLipMorpher.cs",
"retrieved_chunk": " /// <summary>\n /// Creates a new instance of <see cref=\"Mochineko.FacialExpressions.LipSync.CompositeLipMorpher\"/>.\n /// </summary>\n /// <param name=\"mo... | #nullable enable
using System.Collections.Generic;
namespace Mochineko.FacialExpressions.Blink
{
/// <summary>
/// Composition of some <see cref="IEyelidMorpher"/>s.
/// </summary>
public sealed class CompositeEyelidMorpher : IEyelidMorpher
{
private readonly IReadOnlyList<IEyelidMorpher> m... |
foreach (var morpher in morphers)
{
morpher.MorphInto(sample);
}
}
float IEyelidMorpher.GetWeightOf(Eyelid eyelid)
{
return morphers[0].GetWeightOf(eyelid);
}
void IEyelidMorpher.Reset()
{
fore... | {
"context_start_lineno": 0,
"file": "Assets/Mochineko/FacialExpressions/Blink/CompositeEyelidMorpher.cs",
"groundtruth_start_lineno": 21,
"repository": "mochi-neko-facial-expressions-unity-ab0d020",
"right_context_start_lineno": 23,
"task_id": "project_cc_csharp/2898"
} | {
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions/LipSync/CompositeLipMorpher.cs",
"retrieved_chunk": " foreach (var morpher in morphers)\n {\n morpher.MorphInto(sample);\n }\n }\n float ILipMorpher.GetWeightOf(Viseme viseme)\n ... | IEyelidMorpher.MorphInto(EyelidSample sample)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/GabrielSecond.cs",
"retrieved_chunk": " chaosRemaining -= 1;\n CancelInvoke(\"CallChaoticAttack\");\n Invoke(\"CallChaoticAttack\", delay);\n }\n static MethodInfo BasicCombo = typeof(GabrielSecond).GetMethod(\... | using HarmonyLib;
using System.Reflection;
using UnityEngine;
namespace Ultrapain.Patches
{
class Mindflayer_Start_Patch
{
static void Postfix(Mindflayer __instance, ref EnemyIdentifier ___eid)
{
__instance.gameObject.AddComponent<MindflayerPatch>();
//___eid.SpeedBuff()... |
if (__0.tag == "Player")
Debug.Log($"Collision with {__0.name} with tag {__0.tag} and layer {__state}");
if (__0.gameObject.tag != "Player" || __state == 15)
return;
if (__instance.transform.parent == null)
return;
Debug.... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Mindflayer.cs",
"groundtruth_start_lineno": 107,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 109,
"task_id": "project_cc_csharp/2843"
} | {
"list": [
{
"filename": "Ultrapain/Patches/GabrielSecond.cs",
"retrieved_chunk": " if (UnityEngine.Random.Range(0, 100) <= teleportChance)\n {\n Debug.Log(\"Attemted teleport\");\n comp.Teleport(false, false, true, false, false);\n t... | Collider __0, int __state)
{ |
{
"list": [
{
"filename": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.cs",
"retrieved_chunk": " public StatusDetailServiceTests()\n {\n this.storageBrokerMock = new Mock<IStorageBroker>();\n this.statusDetailSer... | // -------------------------------------------------------------
// Copyright (c) - The Standard Community - All rights reserved.
// -------------------------------------------------------------
using System.Linq;
using Standard.REST.RESTFulSense.Brokers.Storages;
using Standard.REST.RESTFulSense.Models.Foundations.St... |
public StatusDetail RetrieveStatusDetailByCode(int statusCode) =>
TryCatch(() =>
{
StatusDetail maybeStatusDetail = this.storageBroker.SelectAllStatusDetails()
.FirstOrDefault(statusDetail => statusDetail.Code == statusCode);
Validat... | {
"context_start_lineno": 0,
"file": "Standard.REST.RESTFulSense/Services/Foundations/StatusDetails/StatusDetailService.cs",
"groundtruth_start_lineno": 17,
"repository": "The-Standard-Organization-Standard.REST.RESTFulSense-7598bbe",
"right_context_start_lineno": 19,
"task_id": "project_cc_csharp/2944"
} | {
"list": [
{
"filename": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.cs",
"retrieved_chunk": " public StatusDetailServiceTests()\n {\n this.storageBrokerMock = new Mock<IStorageBroker>();\n this.statusDetailSer... | StatusDetail> RetrieveAllStatusDetails() =>
TryCatch(() => this.storageBroker.SelectAllStatusDetails()); |
{
"list": [
{
"filename": "Ultrapain/Plugin.cs",
"retrieved_chunk": " return raycastHit.point;\n }\n else {\n Vector3 projectedPlayerPos = target.position + MonoSingleton<PlayerTracker>.Instance.GetPlayerVelocity() * 0.35f / speedMod;\n ... | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Ultrapain.Patches
{
public static class V2Utils
{
public static Transform GetClosestGrenade()
{
Transform closestTransform = null;
float closestDistance = 1000000;
... |
// Calculate the direction vector from the center to the target
Vector3 direction = target - center;
// Set the Y component of the direction vector to 0
direction.y = 0;
// Normalize the direction vector
direction.Normalize();
// Re... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/V2Common.cs",
"groundtruth_start_lineno": 37,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 39,
"task_id": "project_cc_csharp/2852"
} | {
"list": [
{
"filename": "Ultrapain/Patches/V2Second.cs",
"retrieved_chunk": " Vector3 predictedPosition = MonoSingleton<PlayerTracker>.Instance.PredictPlayerPosition(1.0f);\n float velocity = Mathf.Clamp(distance, Mathf.Max(magnitude - 5.0f, 0), magnitude + 5);\n roc... | Vector3 GetDirectionAwayFromTarget(Vector3 center, Vector3 target)
{ |
{
"list": [
{
"filename": "Assets/EcsDamageBubbles/Runtime/Scripts/DamageBubble/DamageBubbleMovementSystem.cs",
"retrieved_chunk": " [BurstCompile]\n public partial struct MoveJob : IJobEntity\n {\n public float ElapsedTime;\n public float DeltaTime;\n ... | using EcsDamageBubbles.Config;
using Unity.Burst;
using Unity.Collections;
using Unity.Entities;
using Unity.Mathematics;
using Unity.Transforms;
namespace EcsDamageBubbles
{
/// <summary>
/// Replace DamageRequest tag with DamageBubble text
/// </summary>
public partial struct DamageBubbleSpawnSys... |
var number = damageBubbleRequest.Value;
var color = ColorConfig[damageBubbleRequest.ColorId];
var glyphTransform = transform;
var offset = math.log10(number) / 2f * GlyphWidth;
glyphTransform.Position.x += offset;
// split... | {
"context_start_lineno": 0,
"file": "Assets/EcsDamageBubbles/Runtime/Scripts/DamageBubbleSpawnSystem.cs",
"groundtruth_start_lineno": 68,
"repository": "nicloay-ecs-damage-bubbles-8ca1fd7",
"right_context_start_lineno": 70,
"task_id": "project_cc_csharp/2943"
} | {
"list": [
{
"filename": "Assets/EcsDamageBubbles/Runtime/Scripts/DamageBubble/DamageBubbleMovementSystem.cs",
"retrieved_chunk": " in DamageBubble bubble)\n {\n var timeAlive = ElapsedTime - bubble.SpawnTime;\n if (timeAlive > lifeTime) ECBWrit... | DamageBubbleRequest damageBubbleRequest)
{ |
{
"list": [
{
"filename": "src/RedisCache.Demo/WeatherForecast.cs",
"retrieved_chunk": "using System.Text.Json.Serialization;\nnamespace RedisCacheDemo\n{\n public class WeatherForecast\n {\n public int Id { get; set; } = DateTime.Now.GetHashCode();\n public DateTime Date { get; se... | using Microsoft.AspNetCore.Mvc;
using RedisCache;
namespace RedisCacheDemo.Controllers
{
[ApiController]
[Route("[controller]")]
public class WeatherForecastController : ControllerBase
{
private static readonly string[] Summaries = new[]
{
"Freezing", "Bracing", "Chilly", "C... |
var cacheData = GetKeyValues();
cacheData.TryGetValue(id, out var filteredData);
return filteredData;
}
[HttpPost("addWeatherForecasts/{durationMinutes}")]
public async Task<WeatherForecast[]> PostList(WeatherForecast[] values, int durationMinutes)
... | {
"context_start_lineno": 0,
"file": "src/RedisCache.Demo/Controllers/WeatherForecastController.cs",
"groundtruth_start_lineno": 45,
"repository": "bezzad-RedisCache.NetDemo-655b311",
"right_context_start_lineno": 47,
"task_id": "project_cc_csharp/3022"
} | {
"list": [
{
"filename": "src/RedisCache.Demo/WeatherForecast.cs",
"retrieved_chunk": " public string Summary { get; set; }\n }\n}",
"score": 19.617920774949127
},
{
"filename": "src/RedisCache.Benchmark/Helper.cs",
"retrieved_chunk": " return (long)(tim... | WeatherForecast Get(int id)
{ |
{
"list": [
{
"filename": "source/NowPlaying.cs",
"retrieved_chunk": " public int count;\n public SelectedGamesContext(NowPlaying plugin, List<Game> games)\n {\n this.plugin = plugin;\n UpdateContext(games);\n }\n pri... | using NowPlaying.Utils;
using NowPlaying.Models;
using NowPlaying.Views;
using Playnite.SDK;
using Playnite.SDK.Models;
using Playnite.SDK.Plugins;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.IO;
using System.Thread... |
ResetContext();
foreach (var gc in gameCaches)
{
bool isInstallingOrQueued = gc.NowInstalling == true || gc.InstallQueueStatus != null;
bool isQueuedForInstall = gc.InstallQueueStatus != null;
bool isEmpty = gc.... | {
"context_start_lineno": 0,
"file": "source/ViewModels/NowPlayingPanelViewModel.cs",
"groundtruth_start_lineno": 495,
"repository": "gittromney-Playnite-NowPlaying-23eec41",
"right_context_start_lineno": 497,
"task_id": "project_cc_csharp/2871"
} | {
"list": [
{
"filename": "source/NowPlaying.cs",
"retrieved_chunk": " allEnabledAndEmpty = true;\n count = 0;\n }\n public void UpdateContext(List<Game> games)\n {\n ResetContext();\n foreach (var game in gam... | GameCacheViewModel> gameCaches)
{ |
{
"list": [
{
"filename": "Runtime/SaveData/NodeQuestSaveDataSurrogate.cs",
"retrieved_chunk": " NodeQuest nq = (NodeQuest)obj;\n info.AddValue(\"extraText\", nq.extraText);\n info.AddValue(\"isFinal\", nq.isFinal);\n info.AddValue(\"nodeObjectives\", nq.nod... | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace QuestSystem
{
[CreateAssetMenu(fileName = "New NodeQuest", menuName = "QuestSystem/NodeQuest")]
[System.Serializable]
public class NodeQuest : ScriptableObject
{
public List<NodeQuest> nextNode = new List<... |
[Header("Graph Part")]
public string GUID;
public Vector2 position;
public void AddObject(GameObject g)
{
if (g == null) Debug.Log("Object is null");
if (!objectsActivated.Contains(g))
{
objectsActivated.Add(g);
}... | {
"context_start_lineno": 0,
"file": "Runtime/NodeQuest.cs",
"groundtruth_start_lineno": 15,
"repository": "lluispalerm-QuestSystem-cd836cc",
"right_context_start_lineno": 16,
"task_id": "project_cc_csharp/2961"
} | {
"list": [
{
"filename": "Runtime/Quest.cs",
"retrieved_chunk": " [Header(\"Warning!!!! This ScriptaleObject has to be in a resources folder under Missions/[MisionName]\")]\n public NodeQuest firtsNode;\n public NodeQuest nodeActual;\n public List<int> state;\n pub... | QuestObjective[] nodeObjectives; |
{
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
public static GameObject rocket;
public static GameObject revolverBullet;
public static GameObject maliciousCannonBeam;
public static GameObject lightningBoltSFX;
public static GameObject revolverBeam;
public static GameObject blastwave;
public static GameObject ... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 76,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 77,
"task_id": "project_cc_csharp/2883"
} | {
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ... | GameObject virtueInsignia; |
{
"list": [
{
"filename": "CalloutInterfaceAPI/Records/PedRecord.cs",
"retrieved_chunk": "namespace CalloutInterfaceAPI.Records\n{\n using System;\n using LSPD_First_Response.Engine.Scripting.Entities;\n /// <summary>\n /// Represents a ped record.\n /// </summary>\n public class Pe... | namespace CalloutInterfaceAPI.Records
{
using System;
using System.Collections.Generic;
using LSPD_First_Response.Engine.Scripting.Entities;
/// <summary>
/// Represents a database of ped records.
/// </summary>
internal class PedDatabase : |
private int invalidLicenseCount = 0;
private int wantedCount = 0;
/// <summary>
/// Gets or sets the max invalid license rate.
/// </summary>
internal float MaxInvalidLicenseRate { get; set; } = 0.05f;
/// <summary>
/// Gets or sets the max wanted rate.... | {
"context_start_lineno": 0,
"file": "CalloutInterfaceAPI/Records/PedDatabase.cs",
"groundtruth_start_lineno": 9,
"repository": "Immersive-Plugins-Team-CalloutInterfaceAPI-2c5a303",
"right_context_start_lineno": 11,
"task_id": "project_cc_csharp/3021"
} | {
"list": [
{
"filename": "CalloutInterfaceAPI/Records/VehicleDatabase.cs",
"retrieved_chunk": " private int invalidDocumentCount = 0;\n /// <summary>\n /// Gets or sets the maximum invalid document rate.\n /// </summary>\n internal float MaxInvalidDocumentRate { get... | RecordDatabase<Rage.Ped, PedRecord>
{ |
{
"list": [
{
"filename": "NonprofitVirtualAssistant/csharp/NonprofitVirtualAssistant/Services/OpenAIService.cs",
"retrieved_chunk": " new ChatMessage(ChatRole.User, \"Sender is Gregory and recipient is Ms. Adams\"),\n new ChatMessage(ChatRole.Assistant,\n@\"Thank you for... | using Azure;
using Azure.AI.OpenAI;
using Microsoft.Bot.Builder;
using Microsoft.Bot.Schema;
using NVA.Enums;
using NVA.Models;
using System.Collections.Concurrent;
using System.Net;
using System.Text;
namespace NVA.Services
{
public class ConversationManager
{
private const string CONVERSATION_STORE_K... |
public ConversationManager(ConversationState state, OpenAIService oaiService)
{
_state = state;
_oaiService = oaiService;
}
/// <summary>
/// Accepts a turncontext representing a user turn and generates bot response for it, accounting for conversation h... | {
"context_start_lineno": 0,
"file": "NonprofitVirtualAssistant/csharp/NonprofitVirtualAssistant/Services/ConversationManager.cs",
"groundtruth_start_lineno": 38,
"repository": "microsoft-NonprofitVirtualAssistant-be69e9b",
"right_context_start_lineno": 39,
"task_id": "project_cc_csharp/3012"
} | {
"list": [
{
"filename": "NonprofitVirtualAssistant/csharp/NonprofitVirtualAssistant/Services/OpenAIService.cs",
"retrieved_chunk": " new ChatMessage(ChatRole.User, \"Must be good with animals, but formal training is appreciated.\"),\n new ChatMessage(ChatRole.Assistant,... | OpenAIService _oaiService; |
{
"list": [
{
"filename": "Assets/ZimGui/Reflection/PropertyViewer.cs",
"retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.Linq.Expressions;\nusing System.Reflection;\nusing Str=System.ReadOnlySpan<char>;\nnamespace ZimGui.Reflection {\n // public delegate void Pro... | using System;
using System.Collections.Generic;
using UnityEngine;
using Str=System.ReadOnlySpan<char>;
namespace ZimGui.Demo {
public enum LogTimeType {
None,
Seconds,
MilliSeconds
}
public static class SimpleConsole {
static object _lock = new object();
static RingB... |
public static int Capacity {
get {
lock (_lock) {
return _elements.Capacity;
}
}
}
public static void Init(int capacity=32,bool receiveLog=true) {
_elements=new (capacity);
if(receiveLog) ... | {
"context_start_lineno": 0,
"file": "Assets/ZimGui/Demo/SimpleConsole.cs",
"groundtruth_start_lineno": 12,
"repository": "Akeit0-ZimGui-Unity-cc82fb9",
"right_context_start_lineno": 13,
"task_id": "project_cc_csharp/2879"
} | {
"list": [
{
"filename": "Assets/ZimGui/Reflection/PropertyViewer.cs",
"retrieved_chunk": " var type=o.GetType();\n var propertyInfo = type.GetProperty(fieldName);\n var propertyType = propertyInfo.PropertyType;\n return false;\n }\n public st... | UiColor Color)> _elements; |
{
"list": [
{
"filename": "JdeJabali.JXLDataTableExtractor/Configuration/IDataTableExtractorWorkbookConfiguration.cs",
"retrieved_chunk": " IDataTableExtractorSearchConfiguration SearchLimits(int searchLimitRow, int searchLimitColumn);\n }\n}",
"score": 41.35548431521643
},
{
... | using JdeJabali.JXLDataTableExtractor.Configuration;
using JdeJabali.JXLDataTableExtractor.DataExtraction;
using JdeJabali.JXLDataTableExtractor.Exceptions;
using JdeJabali.JXLDataTableExtractor.JXLExtractedData;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
namespace JdeJabali.... |
if (worksheetIndex < 0)
{
throw new ArgumentException($"{nameof(worksheetIndex)} cannot be less than zero.");
}
if (_worksheetIndexes.Contains(worksheetIndex))
{
throw new ArgumentException("Cannot search for more than one wor... | {
"context_start_lineno": 0,
"file": "JdeJabali.JXLDataTableExtractor/DataTableExtractor.cs",
"groundtruth_start_lineno": 82,
"repository": "JdeJabali-JXLDataTableExtractor-90a12f4",
"right_context_start_lineno": 84,
"task_id": "project_cc_csharp/3013"
} | {
"list": [
{
"filename": "JdeJabali.JXLDataTableExtractor/Configuration/IDataTableExtractorWorkbookConfiguration.cs",
"retrieved_chunk": " IDataTableExtractorSearchConfiguration SearchLimits(int searchLimitRow, int searchLimitColumn);\n }\n}",
"score": 34.73526846610817
},
{
... | IDataTableExtractorSearchConfiguration Worksheet(int worksheetIndex)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
public static GameObject coin;
public static GameObject sisyphusDestroyExplosion;
//public static GameObject idol;
public static GameObject ferryman;
public static GameObject minosPrime;
//public static GameObject maliciousFace;
public static GameObject somethin... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 90,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 91,
"task_id": "project_cc_csharp/2888"
} | {
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ... | GameObject hideousMassSpear; |
{
"list": [
{
"filename": "JWLSLMerge.Data/Models/Tag.cs",
"retrieved_chunk": "using JWLSLMerge.Data.Attributes;\nnamespace JWLSLMerge.Data.Models\n{\n public class Tag\n {\n [Ignore]\n public int TagId { get; set; }\n public int Type { get; set; }\n public string Na... | using JWLSLMerge.Data.Attributes;
namespace JWLSLMerge.Data.Models
{
public class IndependentMedia
{
[ | get; set; }
public string OriginalFilename { get; set; } = null!;
public string FilePath { get; set; } = null!;
public string MimeType { get; set; } = null!;
public string Hash { get; set; } = null!;
[Ignore]
public int NewIndependentMediaId { get; set; }
}
}
| {
"context_start_lineno": 0,
"file": "JWLSLMerge.Data/Models/IndependentMedia.cs",
"groundtruth_start_lineno": 6,
"repository": "pliniobrunelli-JWLSLMerge-7fe66dc",
"right_context_start_lineno": 8,
"task_id": "project_cc_csharp/3005"
} | {
"list": [
{
"filename": "JWLSLMerge.Data/JWDal.cs",
"retrieved_chunk": " {\n connectionString = $\"Data Source={dbPath}\";\n }\n public IEnumerable<T> TableList<T>()\n {\n using (IDbConnection cnn = new SQLiteConnection(connectionString))\n ... | Ignore]
public int IndependentMediaId { |
{
"list": [
{
"filename": "src/Gum/InnerThoughts/CriterionNode.cs",
"retrieved_chunk": "using System.Diagnostics;\nusing Gum.Utilities;\nnamespace Gum.InnerThoughts\n{\n [DebuggerDisplay(\"{DebuggerDisplay(),nq}\")]\n public readonly struct CriterionNode\n {\n public readonly Criterio... | using System.Text;
using System.Diagnostics;
using Gum.Utilities;
namespace Gum.InnerThoughts
{
[DebuggerDisplay("{DebuggerDisplay(),nq}")]
public readonly struct Criterion
{
public readonly Fact Fact = new();
public readonly |
public readonly string? StrValue = null;
public readonly int? IntValue = null;
public readonly bool? BoolValue = null;
public Criterion() { }
/// <summary>
/// Creates a fact of type <see cref="FactKind.Weight"/>.
/// </summary>
public static Criteri... | {
"context_start_lineno": 0,
"file": "src/Gum/InnerThoughts/Criterion.cs",
"groundtruth_start_lineno": 11,
"repository": "isadorasophia-gum-032cb2d",
"right_context_start_lineno": 12,
"task_id": "project_cc_csharp/2940"
} | {
"list": [
{
"filename": "src/Gum/InnerThoughts/DialogAction.cs",
"retrieved_chunk": " public readonly BlackboardActionKind Kind = BlackboardActionKind.Set;\n public readonly string? StrValue = null;\n public readonly int? IntValue = null;\n public readonly bool? BoolValue... | CriterionKind Kind = CriterionKind.Is; |
{
"list": [
{
"filename": "QuizGenerator.Core/QuizGenerator.cs",
"retrieved_chunk": "\t\tpublic RandomizedQuizGenerator(ILogger logger)\n\t\t{\n\t\t\tthis.logger = logger;\n\t\t}\n\t\tpublic void GenerateQuiz(string inputFilePath, string outputFolderPath)\n\t\t{\n\t\t\tthis.logger.Log(\"Quiz generatio... | using static QuizGenerator.Core.StringUtils;
using Word = Microsoft.Office.Interop.Word;
using Newtonsoft.Json;
namespace QuizGenerator.Core
{
class QuizParser
{
private const string QuizStartTag = "~~~ Quiz:";
private const string QuizEndTag = "~~~ Quiz End ~~~";
private const string QuestionGroupTag = "~~~ Q... |
var quiz = new QuizDocument();
quiz.QuestionGroups = new List<QuizQuestionGroup>();
QuizQuestionGroup? group = null;
QuizQuestion? question = null;
int quizHeaderStartPos = 0;
int groupHeaderStartPos = 0;
int questionHeaderStartPos = 0;
int questionFooterStartPos = 0;
Word.Paragraph paragrap... | {
"context_start_lineno": 0,
"file": "QuizGenerator.Core/QuizParser.cs",
"groundtruth_start_lineno": 22,
"repository": "SoftUni-SoftUni-Quiz-Generator-b071448",
"right_context_start_lineno": 24,
"task_id": "project_cc_csharp/3042"
} | {
"list": [
{
"filename": "QuizGenerator.Core/QuizGenerator.cs",
"retrieved_chunk": "\t\tpublic RandomizedQuizGenerator(ILogger logger)\n\t\t{\n\t\t\tthis.logger = logger;\n\t\t}\n\t\tpublic void GenerateQuiz(string inputFilePath, string outputFolderPath)\n\t\t{\n\t\t\tthis.logger.Log(\"Quiz generatio... | QuizDocument Parse(Word.Document doc)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/Stray.cs",
"retrieved_chunk": " public static int projectileDamage = 10;\n public static int explosionDamage = 20;\n public static float coreSpeed = 110f;\n static void Postfix(ZombieProjectiles __instance, ref EnemyIdentifier __... | using HarmonyLib;
using UnityEngine;
namespace Ultrapain.Patches
{
class Solider_Start_Patch
{
static void Postfix(ZombieProjectiles __instance, ref GameObject ___decProjectile, ref GameObject ___projectile, ref EnemyIdentifier ___eid, ref Animator ___anim)
{
if (___eid.enemyType !=... |
if (___eid.enemyType != EnemyType.Soldier)
return;
___currentProjectile.GetComponent<ProjectileSpread>().spreadAmount = 10;
___currentProjectile.SetActive(true);
SoliderShootCounter counter = __instance.gameObject.GetComponent<SoliderShootCounter>();
... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Solider.cs",
"groundtruth_start_lineno": 39,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 41,
"task_id": "project_cc_csharp/2904"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Stray.cs",
"retrieved_chunk": " class Swing\n {\n static void Postfix()\n {\n Debug.Log(\"Swing()\");\n }\n }*/\n class SwingEnd\n {\n static bool Prefix(ZombieProjectiles __instance, ref EnemyIdentifier... | GameObject ___player, ref Animator ___anim, ref float ___coolDown)
{ |
{
"list": [
{
"filename": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.Exceptions.RetrieveStatusDetailByStatusCode.cs",
"retrieved_chunk": " public void ShouldThrowServiceExceptionOnRetrieveStatusDetailByCodeIfServiceErrorOccurs()\n {... | // -------------------------------------------------------------
// Copyright (c) - The Standard Community - All rights reserved.
// -------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Moq;
using Newtonsoft.Json;
using ... |
List<StatusDetail> statusDetails = new List<StatusDetail>();
for (int i = 0; i < randomNumber; i++)
{
int statusCode = 400 + i;
statusDetails.Add(CreateStatusDetailFiller(statusCode).Create());
}
return statusDetails.AsQuerya... | {
"context_start_lineno": 0,
"file": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.cs",
"groundtruth_start_lineno": 56,
"repository": "The-Standard-Organization-Standard.REST.RESTFulSense-7598bbe",
"right_context_start_lineno": 58,
"task_id": "project_cc_... | {
"list": [
{
"filename": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.Exceptions.RetrieveStatusDetailByStatusCode.cs",
"retrieved_chunk": " this.storageBrokerMock.Setup(broker =>\n broker.SelectAllStatusDetails())\n ... | StatusDetail> CreateRandomStatusDetails(int randomNumber)
{ |
{
"list": [
{
"filename": "source/ViewModels/GameCacheViewModel.cs",
"retrieved_chunk": "using NowPlaying.Utils;\nusing NowPlaying.Models;\nusing System;\nusing System.Collections.Generic;\nusing System.IO;\nnamespace NowPlaying.ViewModels\n{\n public class GameCacheViewModel : ObservableObject\n ... | using NowPlaying.Utils;
using NowPlaying.Models;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
namespace NowPlaying.ViewModels
{
public class CacheRootViewModel : ObservableObject
{
public readonly GameCacheManagerViewModel manager;
public readonly N... |
public string Directory => root.Directory;
public string Device => System.IO.Directory.GetDirectoryRoot(Directory);
public double MaxFillLevel => root.MaxFillLevel;
public ObservableCollection<GameCacheViewModel> GameCaches { get; private set; }
public long GamesEnabled { get; ... | {
"context_start_lineno": 0,
"file": "source/ViewModels/CacheRootViewModel.cs",
"groundtruth_start_lineno": 12,
"repository": "gittromney-Playnite-NowPlaying-23eec41",
"right_context_start_lineno": 13,
"task_id": "project_cc_csharp/2899"
} | {
"list": [
{
"filename": "source/ViewModels/GameCacheViewModel.cs",
"retrieved_chunk": " public readonly GameCacheManagerViewModel manager;\n public readonly GameCacheEntry entry;\n public CacheRootViewModel cacheRoot;\n public string Title => entry.Title;\n public ... | CacheRoot root; |
{
"list": [
{
"filename": "Ultrapain/Patches/V2First.cs",
"retrieved_chunk": " static MethodInfo ShootWeapon = typeof(V2).GetMethod(\"ShootWeapon\", BindingFlags.Instance | BindingFlags.NonPublic);\n static MethodInfo SwitchWeapon = typeof(V2).GetMethod(\"SwitchWeapon\", BindingFlags.Ins... | using HarmonyLib;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using ULTRAKILL.Cheats;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Ultrapain.Patches
{
public class V2SecondFlag : MonoBehaviour
{
public V2RocketL... |
if (!__instance.secondEncounter || !ConfigManager.v2SecondRocketLauncherToggle.value)
return true;
if (__0 != 1 && __0 != 2)
return true;
int[] weapons = new int[] { 1, 2, 3 };
int weapon = weapons[UnityEngine.Random.RandomRangeInt(0, we... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/V2Second.cs",
"groundtruth_start_lineno": 357,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 359,
"task_id": "project_cc_csharp/2897"
} | {
"list": [
{
"filename": "Ultrapain/Patches/V2First.cs",
"retrieved_chunk": " V2FirstFlag flag = __instance.GetComponent<V2FirstFlag>();\n if (flag == null)\n return true;\n float distanceToPlayer = Vector3.Distance(__instance.transform.position, Player... | V2 __instance, ref int __0)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/Parry.cs",
"retrieved_chunk": "using HarmonyLib;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n class GrenadeParriedFlag : MonoBehaviour\n {\n public int parryCount = 1;\n public bool registeredStyle = false;\n public bool... | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Ultrapain.Patches
{
public static class V2Utils
{
public static Transform GetClosestGrenade()
{
Transform closestTransform = null;
float closestDistance = 1000000;
... |
if(__instance.TryGetComponent<V2CommonRevolverComp>(out V2CommonRevolverComp comp))
{
if ((comp.secondPhase && !ConfigManager.v2SecondSharpshooterToggle.value)
|| (!comp.secondPhase && !ConfigManager.v2FirstSharpshooterToggle.value))
retur... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/V2Common.cs",
"groundtruth_start_lineno": 92,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 94,
"task_id": "project_cc_csharp/2913"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Parry.cs",
"retrieved_chunk": " public GameObject temporaryBigExplosion;\n public GameObject weapon;\n public enum GrenadeType\n {\n Core,\n Rocket,\n }\n public GrenadeType grenadeType;\n }... | GameObject ___altCharge)
{ |
{
"list": [
{
"filename": "Standard.REST.RESTFulSense/Brokers/Storages/IStorageBroker.StatusDetails.cs",
"retrieved_chunk": "// -------------------------------------------------------------\n// Copyright (c) - The Standard Community - All rights reserved.\n// -----------------------------------------... | // -------------------------------------------------------------
// Copyright (c) - The Standard Community - All rights reserved.
// -------------------------------------------------------------
using System.Linq;
using Standard.REST.RESTFulSense.Models.Foundations.StatusDetails;
namespace Standard.REST.RESTFulSense.... | get; set; }
public IQueryable<StatusDetail> SelectAllStatusDetails() =>
statusDetails;
}
}
| {
"context_start_lineno": 0,
"file": "Standard.REST.RESTFulSense/Brokers/Storages/StorageBroker.StatusDetails.cs",
"groundtruth_start_lineno": 11,
"repository": "The-Standard-Organization-Standard.REST.RESTFulSense-7598bbe",
"right_context_start_lineno": 12,
"task_id": "project_cc_csharp/2986"
} | {
"list": [
{
"filename": "Standard.REST.RESTFulSense/Brokers/Storages/IStorageBroker.StatusDetails.cs",
"retrieved_chunk": "// -------------------------------------------------------------\n// Copyright (c) - The Standard Community - All rights reserved.\n// -----------------------------------------... | StatusDetail> statusDetails { |
{
"list": [
{
"filename": "Ultrapain/Patches/PlayerStatTweaks.cs",
"retrieved_chunk": "\t\tstatic FieldInfo f_HealthBar_hp = typeof(HealthBar).GetField(\"hp\", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);\n\t\tstatic FieldInfo f_HealthBar_antiHp = typeof(HealthBar).GetField(\... | using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.ConstrainedExecution;
using UnityEngine;
namespace Ultrapain.Patches
{
class Drone_Start_Patch
{
static void Postfix(Drone __instance, ref EnemyIdentifier ___eid)
{... |
if (___eid.enemyType != EnemyType.Drone)
return true;
if(__0 == __instance.windUpSound)
{
DroneFlag flag = __instance.GetComponent<DroneFlag>();
if (flag == null)
return true;
List<Tuple<DroneFlag.... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Drone.cs",
"groundtruth_start_lineno": 27,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 29,
"task_id": "project_cc_csharp/2916"
} | {
"list": [
{
"filename": "Ultrapain/Patches/PlayerStatTweaks.cs",
"retrieved_chunk": "\t\t\t\t\tfloat operand = (Single)inst.operand;\n\t\t\t\t\tif (operand == 30f)\n\t\t\t\t\t\tcode[i].operand = (Single)(ConfigManager.maxPlayerHp.value * 0.3f);\n\t\t\t\t\telse if (operand == 50f)\n\t\t\t\t\t\tcode[i... | AudioClip __0)
{ |
{
"list": [
{
"filename": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataDictionary.cs",
"retrieved_chunk": " return (DataDictionary<TKey, TValue>)(object)new DataDictionary();\n }\n }\n}",
"score": 118.95310561537515
},
{
"filename": "Packages/net.ko... | using VRC.SDK3.Data;
using Koyashiro.GenericDataContainer.Internal;
namespace Koyashiro.GenericDataContainer
{
public static class DataDictionaryExt
{
public static int Count<TKey, TValue>(this DataDictionary<TKey, TValue> dictionary)
{
var dataDictionary = (DataDictionary)(object)(... |
var dataDictionary = (DataDictionary)(object)(dictionary);
return (DataList<TValue>)(object)dataDictionary.GetValues();
}
public static bool Remove<TKey, TValue>(this DataDictionary<TKey, TValue> dictionary, TKey key)
{
var dataDictionary = (DataDictionary)(... | {
"context_start_lineno": 0,
"file": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataDictionaryExt.cs",
"groundtruth_start_lineno": 53,
"repository": "koyashiro-generic-data-container-1aef372",
"right_context_start_lineno": 55,
"task_id": "project_cc_csharp/2997"
} | {
"list": [
{
"filename": "Packages/net.koyashiro.genericdatacontainer/Runtime/DataDictionary.cs",
"retrieved_chunk": " return (DataDictionary<TKey, TValue>)(object)new DataDictionary();\n }\n }\n}",
"score": 87.74704284739899
},
{
"filename": "Packages/net.koy... | DataList<TValue> GetValues<TKey, TValue>(this DataDictionary<TKey, TValue> dictionary)
{ |
{
"list": [
{
"filename": "BootCamp.DataAccess/Extension/ProductRequestExtension.cs",
"retrieved_chunk": " public static void SetPutItemRequestTransact(PutItemRequest putRequest, TransactScope scope)\n {\n if ((putRequest is null) || (scope is null)) return;\n scope... | using Amazon.DynamoDBv2.Model;
namespace BootCamp.DataAccess.Common.AWS.DynamoDB.Transaction
{
/// <summary>
/// Common library for transaction item operations.
/// </summary>
public static class TransactExtensions
{
/// <summary>
/// Add put item into transaction scope.
///... |
if ((scope is null) || (putRequest is null)) return;
var transactWriteItem = new TransactWriteItem()
{
Put = new Put()
{
TableName = putRequest.TableName,
Item = putRequest.Item
}
};... | {
"context_start_lineno": 0,
"file": "BootCamp.DataAccess.Common/AWS/DynamoDB/Transaction/TransactExtensions.cs",
"groundtruth_start_lineno": 14,
"repository": "aws-samples-amazon-dynamodb-transaction-framework-43e3da4",
"right_context_start_lineno": 16,
"task_id": "project_cc_csharp/3008"
} | {
"list": [
{
"filename": "BootCamp.DataAccess/Extension/ProductRequestExtension.cs",
"retrieved_chunk": " public static PutItemRequest ToPutItemRequest(this ProductDto dto)\n {\n if ((dto is null) || (dto.ProductType is null))\n {\n return null;\n ... | TransactScope scope, PutItemRequest putRequest)
{ |
{
"list": [
{
"filename": "Benchmark/Nest/Benchmark_Nest_UniFlux.cs",
"retrieved_chunk": " _mark_store.Begin();\n for (int i = 0; i < iteration; i++) \"1\".Dispatch();\n _mark_store.End();\n }\n }\n private void OnGUI()\n {\n... | /*
Copyright (c) 2023 Xavier Arpa López Thomas Peter ('Kingdox')
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, ... | }
[Flux(__m_dispatch)] private void Example_Dispatch_Byte(){}
[Flux(false)] private void Example_Dispatch_Boolean_2(){}
[Flux(false)] private void Example_Dispatch_Boolean_3(){}
[Flux(false)] private void Example_Dispatch_Boolean_4(){}
[Flux(false)] private void Example_Dispatch_... | {
"context_start_lineno": 0,
"file": "Benchmark/General/Benchmark_UniFlux.cs",
"groundtruth_start_lineno": 239,
"repository": "xavierarpa-UniFlux-a2d46de",
"right_context_start_lineno": 240,
"task_id": "project_cc_csharp/2937"
} | {
"list": [
{
"filename": "Benchmark/Nest/Benchmark_Nest_UniFlux.cs",
"retrieved_chunk": " rect_area = new Rect(0, _style.Value.lineHeight, Screen.width, Screen.height / 2);\n GUI.Label(rect_area, _mark_fluxAttribute.Visual, _style.Value);\n }\n if (... | Flux(0)] private void Example_Dispatch_Int(){ |
{
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
public static GameObject blastwave;
public static GameObject cannonBall;
public static GameObject shockwave;
public static GameObject sisyphiusExplosion;
public static GameObject sisyphiusPrimeExplosion;
public static GameObject explosionWaveKnuckleblaster;
publi... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 81,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 82,
"task_id": "project_cc_csharp/2922"
} | {
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ... | GameObject revolverBeam; |
{
"list": [
{
"filename": "Microsoft.Build.Shared/FileUtilities.cs",
"retrieved_chunk": " // Linux大小写敏感\n private static readonly ConcurrentDictionary<string, bool> FileExistenceCache = new ConcurrentDictionary<string, bool>(StringComparer.Ordinal);\n internal static bool IsSlash(... | using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.IO.Enumeration;
using System.Linq;
using System.Security;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using Microsoft.Build.Shared;
using Microsoft.Build.Shared.F... |
private readonly GetFileSystemEntries _getFileSystemEntries;
internal static readonly char[] directorySeparatorCharacters = FileUtilities.Slashes;
private static readonly char[] s_invalidPathChars = Path.GetInvalidPathChars();
public FileMatcher(IFileSystem fileSystem, ConcurrentDic... | {
"context_start_lineno": 0,
"file": "Microsoft.Build.Shared/FileMatcher.cs",
"groundtruth_start_lineno": 137,
"repository": "Chuyu-Team-MSBuildCppCrossToolset-6c84a69",
"right_context_start_lineno": 138,
"task_id": "project_cc_csharp/2825"
} | {
"list": [
{
"filename": "Microsoft.Build.Shared/FileUtilities.cs",
"retrieved_chunk": " internal static string TrimTrailingSlashes(this string s)\n {\n return s.TrimEnd(Slashes);\n }\n internal static string FixFilePath(string path)\n {\n if (... | IFileSystem _fileSystem; |
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