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{ "list": [ { "filename": "Assets/Mochineko/RelentStateMachine.Tests/ContinuousStateMachineTest.cs", "retrieved_chunk": "#nullable enable\nusing System.Threading;\nusing System.Threading.Tasks;\nusing FluentAssertions;\nusing Mochineko.Relent.Result;\nusing NUnit.Framework;\nusing UnityEngine.TestTool...
#nullable enable using Cysharp.Threading.Tasks; using Mochineko.Relent.Result; using UnityEngine; using Assert = UnityEngine.Assertions.Assert; namespace Mochineko.RelentStateMachine.Tests { internal sealed class MockStateMachineController : MonoBehaviour { private FiniteStateMachine<MockEvent,
private async void Awake() { var transitionMapBuilder = TransitionMapBuilder<MockEvent, MockContext> .Create<InactiveState>(); transitionMapBuilder.RegisterTransition<InactiveState, ActiveState>(MockEvent.Activate); transitionMapBuilder.RegisterTran...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/RelentStateMachine.Tests/MockStateMachineController.cs", "groundtruth_start_lineno": 10, "repository": "mochi-neko-RelentStateMachine-64762eb", "right_context_start_lineno": 11, "task_id": "project_cc_csharp/1945" }
{ "list": [ { "filename": "Assets/Mochineko/RelentStateMachine.Tests/ContinuousStateMachineTest.cs", "retrieved_chunk": " internal sealed class ContinuousStateMachineTest\n {\n [Test]\n [RequiresPlayMode(false)]\n public async Task StateMachineShouldTransitByEvent()\n ...
MockContext>? stateMachine;
{ "list": [ { "filename": "Ultrapain/Patches/Solider.cs", "retrieved_chunk": " {\n static void Postfix(ZombieProjectiles __instance, ref GameObject ___currentProjectile, ref EnemyIdentifier ___eid, ref GameObject ___player, ref Animator ___anim, ref float ___coolDown)\n {\n ...
using HarmonyLib; using UnityEngine; using UnityEngine.AI; namespace Ultrapain.Patches { public class StrayFlag : MonoBehaviour { //public int extraShotsRemaining = 6; private Animator anim; private EnemyIdentifier eid; public GameObject standardProjectile; public GameO...
if (___eid.enemyType != EnemyType.Stray) return; StrayFlag flag = __instance.gameObject.GetComponent<StrayFlag>(); if (flag == null) return; if (flag.currentMode == StrayFlag.AttackMode.FastHoming) { Projectil...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Stray.cs", "groundtruth_start_lineno": 78, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 81, "task_id": "project_cc_csharp/1880" }
{ "list": [ { "filename": "Ultrapain/Patches/Mindflayer.cs", "retrieved_chunk": " /*for(int i = 0; i < 20; i++)\n {\n Quaternion randomRotation = Quaternion.LookRotation(MonoSingleton<PlayerTracker>.Instance.GetTarget().position - __instance.transform.position);\n ...
GameObject ___currentProjectile , ref NavMeshAgent ___nma, ref Zombie ___zmb) {
{ "list": [ { "filename": "src/dotnetdev-badge/dotnetdev-badge.web/Core/Badge/BadgeCreatorV1.cs", "retrieved_chunk": "using DotNetDevBadgeWeb.Common;\nusing DotNetDevBadgeWeb.Interfaces;\nusing DotNetDevBadgeWeb.Model;\nnamespace DotNetDevBadgeWeb.Core.Badge\n{\n internal class BadgeCreatorV1 : IB...
using DotNetDevBadgeWeb.Interfaces; namespace DotNetDevBadgeWeb.Core.MeasureText { internal class MeasureTextV1 : IMeasureTextV1 { private const float HANGUL_WIDTH = 10f; private const float NUMBER_WIDTH = 5.5078125f; private readonly
private readonly float[] LOWERCASE_WIDTH; private readonly float[] UPPERCASE_WIDTH; public MeasureTextV1() { SPECIFIC_CHAR_WIDTH = new() { { '_', 4.150390625f }, { '-', 4.072265625f }, { '.', 3.1982421875f }, ...
{ "context_start_lineno": 0, "file": "src/dotnetdev-badge/dotnetdev-badge.web/Core/MeasureText/MeasureTextV1.cs", "groundtruth_start_lineno": 9, "repository": "chanos-dev-dotnetdev-badge-5740a40", "right_context_start_lineno": 10, "task_id": "project_cc_csharp/1990" }
{ "list": [ { "filename": "src/dotnetdev-badge/dotnetdev-badge.web/Core/Badge/BadgeCreatorV1.cs", "retrieved_chunk": " private const float TEXT_MAX_WIDTH = LOGO_X - TEXT_X - 10;\n private readonly IProvider _forumProvider;\n private readonly IMeasureTextV1 _measureTextV1;\n ...
Dictionary<char, float> SPECIFIC_CHAR_WIDTH;
{ "list": [ { "filename": "CubicMusic/Assets/_CubicMusic/Runtime/CubesManagement/Scripts/ObjectsGroupLogicHandler.cs", "retrieved_chunk": " /// Handles the runtime addition-removal of logic from a group of objects\n /// </summary>\n public class ObjectsGroupLogicHandler\n {\n /// <s...
/* * Copyright (C) Antony Vitillo (aka Skarredghost), Perpetual eMotion 2023. * Distributed under the MIT License (license terms are at http://opensource.org/licenses/MIT). */ using RoslynCSharp; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Threading; using System.Threading....
/// <inheritdoc /> public AiPromptTemplate PromptTemplate => s_promptTemplateForUnityScripts; /// <summary> /// Get the element that performs the queries to the AI cloud /// </summary> public AiQueryPerformer AiQueryPerformer => m_aiQueryPerformer; /// <summar...
{ "context_start_lineno": 0, "file": "CubicMusic/Assets/_CubicMusic/Runtime/CubesManagement/Scripts/CubesManager.cs", "groundtruth_start_lineno": 67, "repository": "Perpetual-eMotion-DynaimicApps-46c94e0", "right_context_start_lineno": 68, "task_id": "project_cc_csharp/1907" }
{ "list": [ { "filename": "CubicMusic/Assets/_CubicMusic/Runtime/CubesManagement/Scripts/ObjectsGroupLogicHandler.cs", "retrieved_chunk": " /// </summary>\n private Dictionary<GameObject, List<ScriptProxy>> m_instantiatedScriptsByGo;\n /// <summary>\n /// Saves all the scri...
ObjectsGroupLogicHandler> m_managedCubeGroups;
{ "list": [ { "filename": "Ultrapain/Patches/SomethingWicked.cs", "retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.Text;\nusing UnityEngine;\nusing UnityEngine.SceneManagement;\nnamespace Ultrapain.Patches\n{\n class SomethingWickedFlag : MonoBehaviour\n {\n ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; using UnityEngine.UIElements; using UnityEngine.UIElements.UIR; namespace Ultrapain.Patches { class DrillFlag : MonoBehaviour { public
public Rigidbody rb; public List<Tuple<EnemyIdentifier, float>> targetEids = new List<Tuple<EnemyIdentifier, float>>(); public List<EnemyIdentifier> piercedEids = new List<EnemyIdentifier>(); public Transform currentTargetTrans; public Collider currentTargetCol; public E...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Screwdriver.cs", "groundtruth_start_lineno": 12, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 13, "task_id": "project_cc_csharp/1866" }
{ "list": [ { "filename": "Ultrapain/Patches/OrbitalStrike.cs", "retrieved_chunk": " {\n public CoinChainList chainList;\n public bool isOrbitalRay = false;\n public bool exploded = false;\n public float activasionDistance;\n }\n public class Coin_Start\n {\n ...
Harpoon drill;
{ "list": [ { "filename": "Ultrapain/Patches/Mindflayer.cs", "retrieved_chunk": " //___eid.SpeedBuff();\n }\n }\n class Mindflayer_ShootProjectiles_Patch\n {\n public static float maxProjDistance = 5;\n public static float initialProjectileDistance = -1f;\n ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; using UnityEngine.UIElements; using UnityEngine.UIElements.UIR; namespace Ultrapain.Patches { class DrillFlag : MonoBehaviour { public Harpoon drill; public Rigidbody rb; public List...
if (!__instance.drill) return true; if(__0.TryGetComponent(out EnemyIdentifierIdentifier eii)) { if (eii.eid == null) return true; EnemyIdentifier eid = eii.eid; DrillFlag flag = __instance.GetComp...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Screwdriver.cs", "groundtruth_start_lineno": 118, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 120, "task_id": "project_cc_csharp/1876" }
{ "list": [ { "filename": "Ultrapain/Patches/Mindflayer.cs", "retrieved_chunk": " /*for(int i = 0; i < 20; i++)\n {\n Quaternion randomRotation = Quaternion.LookRotation(MonoSingleton<PlayerTracker>.Instance.GetTarget().position - __instance.transform.position);\n ...
Harpoon __instance, Collider __0) {
{ "list": [ { "filename": "HttpMessageHandlerFactory/IHttpMessageHandlerFactory.cs", "retrieved_chunk": " /// 创建用于请求的HttpMessageHandler\n /// </summary>\n /// <param name=\"name\">别名</param>\n /// <param name=\"proxyUri\">支持携带UserInfo的代理地址</param> \n /// <returns></r...
using System; using System.Net; using System.Net.Http; namespace HttpMessageHandlerFactory { /// <summary> /// HttpMessageHandlerFactory扩展 /// </summary> public static class HttpMessageHandlerFactoryExtensions { /// <summary> /// 创建Http客户端 /// </summary> /// <param n...
var httpHandler = factory.CreateHandler(name, proxyUri, cookieContainer); return new HttpClient(httpHandler, disposeHandler: false); } /// <summary> /// 创建Http执行器 /// </summary> /// <param name="factory"></param> /// <param name="name">别名</param>...
{ "context_start_lineno": 0, "file": "HttpMessageHandlerFactory/HttpMessageHandlerFactoryExtensions.cs", "groundtruth_start_lineno": 19, "repository": "xljiulang-HttpMessageHandlerFactory-4b1d13b", "right_context_start_lineno": 21, "task_id": "project_cc_csharp/2005" }
{ "list": [ { "filename": "HttpMessageHandlerFactory/IHttpMessageHandlerFactory.cs", "retrieved_chunk": " /// 创建用于请求的HttpMessageHandler\n /// </summary>\n /// <param name=\"name\">别名</param>\n /// <param name=\"proxyUri\">支持携带UserInfo的代理地址</param> \n /// <returns></r...
IHttpMessageHandlerFactory factory, string name, Uri? proxyUri = null, CookieContainer? cookieContainer = null) {
{ "list": [ { "filename": "source/ViewModels/TopPanelViewModel.cs", "retrieved_chunk": " private string formatStringXofY;\n private int gamesToEnable;\n private int gamesEnabled;\n private int cachesToUninstall;\n private int cachesUninstalled;\n private GameC...
using NowPlaying.Models; using NowPlaying.Utils; using Playnite.SDK; using System; using System.Timers; using System.Windows.Controls; namespace NowPlaying.ViewModels { public class InstallProgressViewModel : ViewModelBase { private readonly NowPlaying plugin; private readonly NowPlayingInstall...
public RollingAvgLong averageSpeedRollAvgBps; private readonly int currSpeedRollAvgDepth = 32; // current speed → 16 second rolling average private readonly int averageSpeedRollAvgDepth = 256; // average speed → approx 4 minute rolling average public string ProgressPanelTitle => ...
{ "context_start_lineno": 0, "file": "source/ViewModels/InstallProgressViewModel.cs", "groundtruth_start_lineno": 88, "repository": "gittromney-Playnite-NowPlaying-23eec41", "right_context_start_lineno": 89, "task_id": "project_cc_csharp/1873" }
{ "list": [ { "filename": "source/ViewModels/TopPanelViewModel.cs", "retrieved_chunk": " private long totalBytesInstalled;\n private TimeSpan queuedInstallEta;\n private LinkedList<string> processingMessage;\n public bool IsProcessing { get; private set; }\n public d...
RollingAvgLong currSpeedRollAvgBps;
{ "list": [ { "filename": "src/SQLServerCoverageLib/Utils/XmlTextEncoder.cs", "retrieved_chunk": " {\n private static readonly Dictionary<char, string> Entities =\n new Dictionary<char, string>\n {\n {'\"', \"&quot;\"}, {'&', \"&amp;\"}, {'\\'', \"&apos;\...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Threading; using SQLServerCoverage.Gateway; using SQLServerCoverage.Source; using SQLServerCoverage.Trace; namespace SQLServerCoverage { public class CodeCoverage { private const i...
public const short TIMEOUT_EXPIRED = -2; //From TdsEnums public SQLServerCoverageException Exception { get; private set; } = null; public bool IsStarted { get; private set; } = false; private TraceController _trace; //This is to better support powershell and optional paramete...
{ "context_start_lineno": 0, "file": "src/SQLServerCoverageLib/CodeCoverage.cs", "groundtruth_start_lineno": 22, "repository": "sayantandey-SQLServerCoverage-aea57e3", "right_context_start_lineno": 23, "task_id": "project_cc_csharp/1966" }
{ "list": [ { "filename": "src/SQLServerCoverageLib/Utils/XmlTextEncoder.cs", "retrieved_chunk": " /// <param name=\"source\">The data to be encoded in UTF-16 format.</param>\n /// <param name=\"filterIllegalChars\">\n /// It is illegal to encode certain\n /// chara...
CoverageResult _result;
{ "list": [ { "filename": "NodeBot/github/utils/User.cs", "retrieved_chunk": " public string email = string.Empty;\n public string login = string.Empty;\n public long id = 0;\n public string node_id = string.Empty;\n public string avatar_url = string.Empty;\n ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NodeBot.github.utils { public class Repository { public long id = 0; public string node_id = string.Empty; public string name = string.Empty; public stri...
public string html_url = string.Empty; public string? description = string.Empty; public bool fork = false; public string url = string.Empty; public string forks_url = string.Empty; public string keys_url = string.Empty; public string collaborators_url = string.E...
{ "context_start_lineno": 0, "file": "NodeBot/github/utils/Repository.cs", "groundtruth_start_lineno": 15, "repository": "Blessing-Studio-NodeBot-ca9921f", "right_context_start_lineno": 16, "task_id": "project_cc_csharp/1979" }
{ "list": [ { "filename": "NodeBot/github/utils/User.cs", "retrieved_chunk": " public string gists_url = string.Empty;\n public string starred_url = string.Empty;\n public string subscriptions_url = string.Empty;\n public string organizations_url = string.Empty;\n pu...
User owner = new();
{ "list": [ { "filename": "Ultrapain/Patches/Stray.cs", "retrieved_chunk": " class Swing\n {\n static void Postfix(ZombieProjectiles __instance, ref EnemyIdentifier ___eid)\n {\n if (___eid.enemyType != EnemyType.Stray)\n return;\n ___eid.weakPo...
using HarmonyLib; using UnityEngine; namespace Ultrapain.Patches { class Solider_Start_Patch { static void Postfix(ZombieProjectiles __instance, ref GameObject ___decProjectile, ref GameObject ___projectile, ref EnemyIdentifier ___eid, ref Animator ___anim) { if (___eid.enemyType !=...
} class Solider_ThrowProjectile_Patch { static void Postfix(ZombieProjectiles __instance, ref GameObject ___currentProjectile, ref EnemyIdentifier ___eid, ref GameObject ___player, ref Animator ___anim, ref float ___coolDown) { if (___eid.enemyType != EnemyType.Soldier) ...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Solider.cs", "groundtruth_start_lineno": 34, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 35, "task_id": "project_cc_csharp/1889" }
{ "list": [ { "filename": "Ultrapain/Patches/Stray.cs", "retrieved_chunk": " class Swing\n {\n static void Postfix()\n {\n Debug.Log(\"Swing()\");\n }\n }*/\n class SwingEnd\n {\n static bool Prefix(ZombieProjectiles __instance, ref EnemyIdentifier...
GameObject tempExplosion;
{ "list": [ { "filename": "src/Infrastructure/TypeResolver.cs", "retrieved_chunk": " public object? Resolve(Type? type)\n {\n if (type == null)\n {\n return null;\n }\n return _provider.GetService(type);\n }\n publi...
using Beeching.Commands.Interfaces; using Beeching.Helpers; using Beeching.Models; using Newtonsoft.Json; using Polly; using Spectre.Console; using System.Net.Http.Headers; using System.Text; namespace Beeching.Commands { internal class Axe : IAxe { private readonly HttpClient _client; public ...
bool useNameFilter = !string.IsNullOrEmpty(settings.Name); List<Resource> resourcesFound = new(); if (settings.ResourceGroups) { if (useNameFilter) { List<string> names = new(); if (settings.Name.C...
{ "context_start_lineno": 0, "file": "src/Commands/Axe.cs", "groundtruth_start_lineno": 383, "repository": "irarainey-beeching-e846af0", "right_context_start_lineno": 385, "task_id": "project_cc_csharp/2017" }
{ "list": [ { "filename": "src/Infrastructure/TypeResolver.cs", "retrieved_chunk": " if (_provider is IDisposable disposable)\n {\n disposable.Dispose();\n }\n }\n }\n}", "score": 17.12996221705379 }, { "filename": "src/Mode...
Resource>> GetAxeResourceList(AxeSettings settings) {
{ "list": [ { "filename": "Ultrapain/Patches/MinosPrime.cs", "retrieved_chunk": " {\n if (UnityEngine.Random.Range(0, 99.9f) > ConfigManager.minosPrimeCrushAttackChance.value)\n return true;\n ___previouslyRiderKicked = true;\n Vector3 vector = Mo...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static GameObject decorativeProjectile2; public static GameObject shotgunGrenade; public static GameObject beam; public static GameObject turretBeam; public static GameObject lightningStrikeExplosiveSetup; public static GameObject lightningStrikeExplosive; ...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 65, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 66, "task_id": "project_cc_csharp/1886" }
{ "list": [ { "filename": "Ultrapain/Patches/MinosPrime.cs", "retrieved_chunk": " __instance.Teleport(vector + Vector3.up * 25f, __instance.transform.position);\n __instance.SendMessage(\"DropAttack\");\n return false;\n }\n }\n // End of PREPARE THYSELF\n...
GameObject hideousMassProjectile;
{ "list": [ { "filename": "Benchmark/Nest/Benchmark_Nest_UniFlux.cs", "retrieved_chunk": "using System;\nusing UnityEngine;\nnamespace Kingdox.UniFlux.Benchmark\n{\n public sealed class Benchmark_Nest_UniFlux : MonoFlux\n {\n [SerializeField] private Marker _mark_fluxAttribute = new Marke...
/* Copyright (c) 2023 Xavier Arpa López Thomas Peter ('Kingdox') Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, ...
K = "store<byte,Action> ADD" }; [SerializeField] private Marker _m_store_bool_add = new Marker() { K = "store<bool,Action> ADD" }; [SerializeField] private Marker _m_store_string_remove = new Marker() { K = "store<string,Action> REMOVE...
{ "context_start_lineno": 0, "file": "Benchmark/General/Benchmark_UniFlux.cs", "groundtruth_start_lineno": 37, "repository": "xavierarpa-UniFlux-a2d46de", "right_context_start_lineno": 39, "task_id": "project_cc_csharp/1933" }
{ "list": [ { "filename": "Benchmark/Nest/Benchmark_Nest_UniFlux.cs", "retrieved_chunk": " [SerializeField] private Marker _mark_store = new Marker()\n {\n K = \"NestedModel Store\"\n };\n private readonly Lazy<GUIStyle> _style = new Lazy<GUIStyle>(() => new GUIS...
Marker _m_store_byte_add = new Marker() {
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
//public static GameObject maliciousFace; public static GameObject somethingWicked; public static Turret turret; public static GameObject turretFinalFlash; public static GameObject enrageEffect; public static GameObject v2flashUnparryable; public static GameObje...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 96, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 97, "task_id": "project_cc_csharp/1910" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
GameObject minosPrime;
{ "list": [ { "filename": "src/SQLServerCoverageLib/Trace/TraceControllerBuilder.cs", "retrieved_chunk": "using System;\nusing SQLServerCoverage.Gateway;\nusing SQLServerCoverage.Objects;\nusing SQLServerCoverage.Source;\nnamespace SQLServerCoverage.Trace\n{\n class TraceControllerBuilder\n {\n ...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Text.RegularExpressions; using SQLServerCoverage.Gateway; using SQLServerCoverage.Objects; using SQLServerCoverage.Parsers; namespace SQLServerCoverage.Source { public class DatabaseSourceGateway :...
public DatabaseSourceGateway(DatabaseGateway databaseGateway) { _databaseGateway = databaseGateway; } public SqlServerVersion GetVersion() { var compatibilityString = _databaseGateway.GetString("select compatibility_level from sys.databases where databa...
{ "context_start_lineno": 0, "file": "src/SQLServerCoverageLib/Gateway/DatabaseSourceGateway.cs", "groundtruth_start_lineno": 14, "repository": "sayantandey-SQLServerCoverage-aea57e3", "right_context_start_lineno": 15, "task_id": "project_cc_csharp/1976" }
{ "list": [ { "filename": "src/SQLServerCoverageLib/CoverageResult.cs", "retrieved_chunk": "using Palmmedia.ReportGenerator.Core;\nusing ReportGenerator;\nnamespace SQLServerCoverage\n{\n public class CoverageResult : CoverageSummary\n {\n private readonly IEnumerable<Batch> _batches;\n ...
DatabaseGateway _databaseGateway;
{ "list": [ { "filename": "src/ethernet.cs", "retrieved_chunk": "// Copyright (c) 2023, João Matos\n// Check the end of the file for extended copyright notice.\nusing System;\nusing System.Net;\nusing System.Net.NetworkInformation;\nnamespace ProtoIP\n{\n // Provides an interface for creating and...
// Copyright (c) 2023, João Matos // Check the end of the file for extended copyright notice. using System; using System.Net; using System.Net.Sockets; namespace ProtoIP { // NetPods implement an abstraction for sending and receiving data over a raw socket. // This allows you to create and manipulate raw ...
private IP _ip; private UDP _udp; private TCP _tcp; private ICMP _icmp; // Creates a new NetPod instance. public NetPod() { _ethernet = new Ethernet(); _arp = new ARP(); _ip = new ...
{ "context_start_lineno": 0, "file": "src/netPod.cs", "groundtruth_start_lineno": 14, "repository": "JoaoAJMatos-ProtoIP-84f8797", "right_context_start_lineno": 15, "task_id": "project_cc_csharp/2015" }
{ "list": [ { "filename": "src/ethernet.cs", "retrieved_chunk": " {\n public const int MAC_ADDRESS_LENGTH = 6;\n public const int ETH_HEADER_LENGTH = 14;\n public const int ETH_TYPE_IP = 0x0800;\n public const int ETH_TYPE_ARP = 0x0806;\n pub...
ARP _arp;
{ "list": [ { "filename": "src/SQLServerCoverageLib/Objects/CoveredStatement.cs", "retrieved_chunk": "namespace SQLServerCoverage.Objects\n{\n public class CoveredStatement\n {\n public int Offset;\n public int OffsetEnd;\n public int ObjectId;\n }\n}", "score": 22...
using SQLServerCoverage.Objects; namespace SQLServerCoverage { public class StatementChecker { public bool Overlaps(
var coveredOffsetStart = coveredStatement.Offset / 2; var coveredOffsetEnd = coveredStatement.OffsetEnd; if (coveredOffsetEnd == -1) { // Last statement in the batch, so only covered if the 'start' is equal to or less than the statement start ...
{ "context_start_lineno": 0, "file": "src/SQLServerCoverageLib/StatementChecker.cs", "groundtruth_start_lineno": 6, "repository": "sayantandey-SQLServerCoverage-aea57e3", "right_context_start_lineno": 8, "task_id": "project_cc_csharp/1983" }
{ "list": [ { "filename": "src/SQLServerCoverageLib/Parsers/TSqlParserBuilder.cs", "retrieved_chunk": " {\n case SqlServerVersion.Sql90:\n return new TSql90Parser(quoted);\n case SqlServerVersion.Sql100:\n return new TSql10...
Statement statement, CoveredStatement coveredStatement) {
{ "list": [ { "filename": "Canvas.Library/Models/Course.cs", "retrieved_chunk": " public string Name { get; set; }\n public string Description { get; set; }\n public List<Student> Roster { get; set; }\n }\n}", "score": 18.001340894295865 }, { "filename": "Ca...
using Canvas.CLI.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Canvas.Library.Services { public class StudentService { private static StudentService? instance; private static object _lock = new object(); ...
return Enrollments.Where(s => s.Name.ToUpper().Contains(query.ToUpper())).ToList(); } public Student? Get(int id) { return enrollments.FirstOrDefault(e => e.Id == id); } public void Add(Student? student) { if (student != null) { ...
{ "context_start_lineno": 0, "file": "Canvas.Library/Services/StudentService.cs", "groundtruth_start_lineno": 44, "repository": "crmillsfsu-Canvas_Su2023-bcfeccd", "right_context_start_lineno": 46, "task_id": "project_cc_csharp/2018" }
{ "list": [ { "filename": "Canvas.Library/Models/Student.cs", "retrieved_chunk": " public enum Classifications\n {\n None\n , Freshman\n , Sophomore\n , Junior\n , Senior\n , NonDegree\n }\n}", "score": 28.427254619703866 }, { "fil...
Student> Search(string query) {
{ "list": [ { "filename": "HikariEditor/Editor/Editor.xaml.cs", "retrieved_chunk": " {\n MainWindow!.rightArea.ColumnDefinitions[1].Width = new GridLength(1, GridUnitType.Star);\n }\n else\n {\n MainWindow!.rightArea.ColumnDefin...
using Microsoft.UI.Xaml; using Microsoft.UI.Xaml.Controls; using Microsoft.UI.Xaml.Navigation; using System.Diagnostics; using System.Drawing; using System.Runtime.InteropServices; namespace HikariEditor { public sealed partial class Explorer : Page { string fullFile; MainWindow? mainWindow; ...
if (!Directory.Exists(file.Path)) return; string[] fileList = Array.Empty<string>(); try { fileList = Directory.GetDirectories(file.Path, "*").Concat(Directory.GetFiles(file.Path, "*")).ToArray(); } catch { } foreach (...
{ "context_start_lineno": 0, "file": "HikariEditor/Explorer/Explorer.xaml.cs", "groundtruth_start_lineno": 70, "repository": "Himeyama-HikariEditor-c37f978", "right_context_start_lineno": 72, "task_id": "project_cc_csharp/2016" }
{ "list": [ { "filename": "HikariEditor/Editor/Editor.xaml.cs", "retrieved_chunk": " {\n MainWindow!.rightArea.ColumnDefinitions[1].Width = new GridLength(1, GridUnitType.Star);\n }\n else\n {\n MainWindow!.rightArea.ColumnDefin...
FileItem file) {
{ "list": [ { "filename": "Editor/AASEmulatorSupport.cs", "retrieved_chunk": "using System.Linq;\nusing UnityEditor;\nusing UnityEngine;\nusing UnityEngine.SceneManagement;\nnamespace NAK.AASEmulator.Support\n{\n [InitializeOnLoad]\n public static class AASEmulatorSupport\n {\n static...
using ABI.CCK.Components; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.SceneManagement; namespace NAK.AASEmulator.Runtime { public class AASEmulator : MonoBehaviour { #region Support Delegates public delegate void AddTopComponent(Component component...
public static RuntimeInitialized runtimeInitializedDelegate; #endregion Support Delegates public static AASEmulator Instance; private readonly List<AASEmulatorRuntime> m_runtimes = new List<AASEmulatorRuntime>(); private readonly HashSet<CVRAvatar> m_scannedAvatars = new Hash...
{ "context_start_lineno": 0, "file": "Runtime/Scripts/AASEmulator.cs", "groundtruth_start_lineno": 16, "repository": "NotAKidOnSteam-AASEmulator-aacd289", "right_context_start_lineno": 17, "task_id": "project_cc_csharp/2052" }
{ "list": [ { "filename": "Editor/AASEmulatorSupport.cs", "retrieved_chunk": " {\n InitDefaults();\n }\n private static void InitDefaults()\n {\n Runtime.AASEmulator.addTopComponentDelegate = MoveComponentToTop;\n }\n private static void ...
AASEmulatorRuntime runtime);
{ "list": [ { "filename": "Microsoft.Build.CPPTasks/ToolSwitch.cs", "retrieved_chunk": " {\n get\n {\n return switchValue;\n }\n set\n {\n switchValue = value;\n }\n }", "score": 29.5865...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Resources; using System.Text; using System.Text.RegularExpressions; using Microsoft.Build.CPPTasks; using Microsoft.Build.Framework; using Microsoft.Build.Shared; using Microsoft.Build.Uti...
if (value.Parents.Count > 0) { bool flag = false; { foreach (string parent in value.Parents) { flag = flag || HasDirectSwitch(parent); } return flag; ...
{ "context_start_lineno": 0, "file": "Microsoft.Build.CPPTasks/VCToolTask.cs", "groundtruth_start_lineno": 559, "repository": "Chuyu-Team-MSBuildCppCrossToolset-6c84a69", "right_context_start_lineno": 561, "task_id": "project_cc_csharp/1817" }
{ "list": [ { "filename": "Microsoft.Build.CPPTasks/ToolSwitch.cs", "retrieved_chunk": " public string ReverseSwitchValue\n {\n get\n {\n return reverseSwitchValue;\n }\n set\n {\n reverseSwitchValue = v...
ToolSwitch value) {
{ "list": [ { "filename": "BootCamp.Service/Extension/ProductDtoExtension.cs", "retrieved_chunk": "using BootCamp.DataAccess.Contract;\nusing BootCamp.Service.Contract;\nnamespace BootCamp.Service.Extension\n{\n /// <summary>\n /// Extension class for model to dto object translation.\n /// <...
using BootCamp.DataAccess.Contract; using BootCamp.Service.Contract; using System; using System.Reflection; namespace BootCamp.Service.Extension { /// <summary> /// Extension class for dto to model object translation. /// </summary> public static class ProductModelExtension { public static
if (dto is AlbumDto albumDto) { return new AlbumModel { TableName = albumDto.TableName, ProductType = albumDto.ProductType, Title = albumDto.Title, Artist = albumDto.Artist ...
{ "context_start_lineno": 0, "file": "BootCamp.Service/Extension/ProductModelExtension.cs", "groundtruth_start_lineno": 12, "repository": "aws-samples-amazon-dynamodb-transaction-framework-43e3da4", "right_context_start_lineno": 14, "task_id": "project_cc_csharp/2001" }
{ "list": [ { "filename": "BootCamp.Service/Extension/ProductDtoExtension.cs", "retrieved_chunk": " {\n if (model is AlbumModel albumModel)\n {\n return new AlbumDto\n {\n TableName= albumModel.TableName,\n ...
ProductModel ToProductModel(this ProductDto dto) {
{ "list": [ { "filename": "src/dotnetdev-badge/dotnetdev-badge.web/Interfaces/IProvider.cs", "retrieved_chunk": "using DotNetDevBadgeWeb.Model;\nnamespace DotNetDevBadgeWeb.Interfaces\n{\n public interface IProvider\n {\n Task<(UserSummary summary, User user)> GetUserInfoAsync(string id,...
using DotNetDevBadgeWeb.Interfaces; using DotNetDevBadgeWeb.Model; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace DotNetDevBadgeWeb.Core.Provider { internal class ForumDataProvider : IProvider { private const string UNKOWN_IMG_PATH = "Assets/unknown.png"; private const string BAS...
Uri badgeUri = new(string.Format(BADGE_URL, id)); string badgeData = await GetResponseStringAsync(badgeUri, token); JObject badgeJson = JObject.Parse(badgeData); var badges = badgeJson["badges"]?.GroupBy(badge => badge["badge_type_id"]?.ToString() ?? string.Empty).Selec...
{ "context_start_lineno": 0, "file": "src/dotnetdev-badge/dotnetdev-badge.web/Core/Provider/ForumDataProvider.cs", "groundtruth_start_lineno": 65, "repository": "chanos-dev-dotnetdev-badge-5740a40", "right_context_start_lineno": 67, "task_id": "project_cc_csharp/2050" }
{ "list": [ { "filename": "src/dotnetdev-badge/dotnetdev-badge.web/Interfaces/IProvider.cs", "retrieved_chunk": "using DotNetDevBadgeWeb.Model;\nnamespace DotNetDevBadgeWeb.Interfaces\n{\n public interface IProvider\n {\n Task<(UserSummary summary, User user)> GetUserInfoAsync(string id,...
Task<(int gold, int silver, int bronze)> GetBadgeCountAsync(string id, CancellationToken token) {
{ "list": [ { "filename": "source/NowPlayingGameEnabler.cs", "retrieved_chunk": " {\n // . create game cache and its view model\n string cacheDir = cacheManager.AddGameCache(cacheId, title, installDir, exePath, xtraArgs, cacheRootDir, platform: plat...
using System; using System.Linq; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Windows; using System.IO; using System.Diagnostics; using System.Data; using System.Threading.Tasks; using System.Windows.Media; using System.Windows.Shapes; using Path = System.IO.Path; using Playnite....
public readonly NowPlayingSettingsView settingsView; public readonly CacheRootsViewModel cacheRootsViewModel; public readonly CacheRootsView cacheRootsView; public readonly TopPanelViewModel topPanelViewModel; public readonly TopPanelView topPanelView; public readonly ...
{ "context_start_lineno": 0, "file": "source/NowPlaying.cs", "groundtruth_start_lineno": 40, "repository": "gittromney-Playnite-NowPlaying-23eec41", "right_context_start_lineno": 41, "task_id": "project_cc_csharp/1926" }
{ "list": [ { "filename": "source/NowPlayingGameEnabler.cs", "retrieved_chunk": " //\n game.GameActions = new ObservableCollection<GameAction>(game.GameActions.Where(a => !a.IsPlayAction));\n switch (platform)\n {\n ...
NowPlayingSettingsViewModel settingsViewModel;
{ "list": [ { "filename": "osu.Game.Rulesets.Gengo/UI/DrawableGengoRuleset.cs", "retrieved_chunk": " public partial class DrawableGengoRuleset : DrawableScrollingRuleset<GengoHitObject>\n {\n public DrawableGengoRuleset(GengoRuleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod>? mods = nu...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Gr...
Size = new Vector2(80); Origin = Anchor.Centre; Position = hitObject.Position; } [Resolved] protected TranslationContainer translationContainer { get; set; } [Resolved] protected AnkiAPI anki { get; set; } private Card assignedCard; ...
{ "context_start_lineno": 0, "file": "osu.Game.Rulesets.Gengo/Objects/Drawables/DrawableGengoHitObject.cs", "groundtruth_start_lineno": 37, "repository": "0xdeadbeer-gengo-dd4f78d", "right_context_start_lineno": 40, "task_id": "project_cc_csharp/2029" }
{ "list": [ { "filename": "osu.Game.Rulesets.Gengo/UI/Cursor/GengoCursor.cs", "retrieved_chunk": " }\n [BackgroundDependencyLoader]\n private void load(TextureStore textures)\n {\n InternalChild = new Container\n {\n RelativeSizeAxes = A...
GengoHitObject hitObject) : base(hitObject) {
{ "list": [ { "filename": "objective/objective/objective.Forms/UI/Units/Table.cs", "retrieved_chunk": "\t\t\t\t\t\t\t\t\t\t_grid.Children.Add (new CellField { Type = CellType.Label });\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tprotected override void OnMouseDown(MouseButtonEventArgs e)\n\t...
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.Input; using Jamesnet.Wpf.Controls; using Jamesnet.Wpf.Mvvm; using Microsoft.Win32; using Newtonsoft.Json; using objective.Core; using objective.Core.Events; using objective.Forms.Local.Models; using objective.Models; using objective.SampleData; us...
SelectedObject = item; if(isPress == true) { if (item.GetType ().Name == "CellField" || item.GetType ().Name == "PageCanvas") return; this.MultiObject.Add (item); } } private bool isPress = false; [RelayCommand] private void MultiSelectItem(bool is...
{ "context_start_lineno": 0, "file": "objective/objective/objective.Forms/Local/ViewModels/MainContentViewModel.cs", "groundtruth_start_lineno": 228, "repository": "jamesnet214-objective-0e60b6f", "right_context_start_lineno": 230, "task_id": "project_cc_csharp/1948" }
{ "list": [ { "filename": "objective/objective/objective.Forms/UI/Units/Table.cs", "retrieved_chunk": "\t\t\t\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t\t\tif (tag == \"RightArea\")\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\tif (e.ChangedButton == MouseButton.Left)\n\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\...
ReportObject item) {
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static GameObject lightningStrikeExplosiveSetup; public static GameObject lightningStrikeExplosive; public static GameObject lighningStrikeWindup; public static GameObject explosion; public static GameObject bigExplosion; public static GameObject sandExplosion; ...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 69, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 70, "task_id": "project_cc_csharp/1924" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
GameObject turretBeam;
{ "list": [ { "filename": "Ultrapain/Patches/Mindflayer.cs", "retrieved_chunk": " static FieldInfo goForward = typeof(Mindflayer).GetField(\"goForward\", BindingFlags.NonPublic | BindingFlags.Instance);\n static MethodInfo meleeAttack = typeof(Mindflayer).GetMethod(\"MeleeAttack\", Bindi...
using HarmonyLib; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using ULTRAKILL.Cheats; using UnityEngine; using UnityEngine.SceneManagement; namespace Ultrapain.Patches { public class V2SecondFlag : MonoBehaviour { public V2RocketL...
if(__instance.sourceWeapon != null && __instance.sourceWeapon.GetComponent<V2RocketLauncher>() != null) { if (__0.gameObject.tag == "Player") { if (!__instance.hasBounced) { bounce.Invoke(__instance,...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/V2Second.cs", "groundtruth_start_lineno": 136, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 138, "task_id": "project_cc_csharp/1925" }
{ "list": [ { "filename": "Ultrapain/Patches/GabrielSecond.cs", "retrieved_chunk": " if (UnityEngine.Random.Range(0, 100) <= teleportChance)\n {\n Debug.Log(\"Attemted teleport\");\n comp.Teleport(false, false, true, false, false);\n t...
Cannonball __instance, Collider __0) {
{ "list": [ { "filename": "src/SQLServerCoverageLib/Gateway/SourceGateway.cs", "retrieved_chunk": "using System.Collections.Generic;\nusing SQLServerCoverage.Objects;\nnamespace SQLServerCoverage.Source\n{\n public interface SourceGateway\n {\n SqlServerVersion GetVersion();\n IEn...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Text.RegularExpressions; using SQLServerCoverage.Gateway; using SQLServerCoverage.Objects; using SQLServerCoverage.Parsers; namespace SQLServerCoverage.Source { public class DatabaseSourceGateway :...
var table = _databaseGateway.GetRecords( "SELECT sm.object_id, ISNULL('[' + OBJECT_SCHEMA_NAME(sm.object_id) + '].[' + OBJECT_NAME(sm.object_id) + ']', '[' + st.name + ']') object_name, sm.definition, sm.uses_quoted_identifier FROM sy...
{ "context_start_lineno": 0, "file": "src/SQLServerCoverageLib/Gateway/DatabaseSourceGateway.cs", "groundtruth_start_lineno": 41, "repository": "sayantandey-SQLServerCoverage-aea57e3", "right_context_start_lineno": 43, "task_id": "project_cc_csharp/2020" }
{ "list": [ { "filename": "src/SQLServerCoverageLib/Trace/TraceControllerBuilder.cs", "retrieved_chunk": " return new AzureTraceController(gateway, databaseName);\n }\n private bool LooksLikeLocalDb(string dataSource)\n {\n dataSource = dataSource.ToLowerInva...
Batch> GetBatches(List<string> objectFilter) {
{ "list": [ { "filename": "NodeBot/github/utils/PushEvent.cs", "retrieved_chunk": " public string before = string.Empty;\n public string after = string.Empty;\n public Repository repository = new();\n public Author pusher = new();\n public User? organization = new();...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NodeBot.github.utils { public class Repository { public long id = 0; public string node_id = string.Empty; public string name = string.Empty; public stri...
public bool allow_forking = true; public bool is_template = false; public bool web_commit_signoff_required = false; public string[] topics = Array.Empty<string>(); public string visibility = string.Empty; public long forks = 0; public long open_issues = 0; ...
{ "context_start_lineno": 0, "file": "NodeBot/github/utils/Repository.cs", "groundtruth_start_lineno": 79, "repository": "Blessing-Studio-NodeBot-ca9921f", "right_context_start_lineno": 80, "task_id": "project_cc_csharp/2023" }
{ "list": [ { "filename": "NodeBot/Command/AtAll.cs", "retrieved_chunk": " {\n return false;\n }\n public bool IsGroupCommand()\n {\n return true;\n }\n public bool IsUserCommand()\n {\n return false;", "score": 52...
License license = new();
{ "list": [ { "filename": "Magic.IndexedDb/Models/BlazorEvent.cs", "retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Text;\nusing System.Threading.Tasks;\nnamespace Magic.IndexedDb\n{\n public class BlazorDbEvent\n {\n public Guid Tran...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Dynamic; using System.Linq.Expressions; using System.Reflection; using System.Security.Cryptography.X509Certificates; using System.Text.Json; using System.Threading.Tasks; using Magic.IndexedDb.Helpers; using Magic.IndexedDb.Models; ...
/// <summary> /// Ctor /// </summary> /// <param name="dbStore"></param> /// <param name="jsRuntime"></param> #pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. internal IndexedDbM...
{ "context_start_lineno": 0, "file": "Magic.IndexedDb/IndexDbManager.cs", "groundtruth_start_lineno": 37, "repository": "magiccodingman-Magic.IndexedDb-a279d6d", "right_context_start_lineno": 38, "task_id": "project_cc_csharp/2012" }
{ "list": [ { "filename": "Magic.IndexedDb/Factories/MagicDbFactory.cs", "retrieved_chunk": " //{\n // var manager = new IndexedDbManager(dbStore, _jsRuntime);\n // var importedManager = await _jsRuntime.InvokeAsync<IJSObjectReference>(\"import\", \"./_content/Magic.IndexedD...
BlazorDbEvent> ActionCompleted;
{ "list": [ { "filename": "Ultrapain/Patches/Screwdriver.cs", "retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Text;\nusing UnityEngine;\nusing UnityEngine.UIElements;\nusing UnityEngine.UIElements.UIR;\nnamespace Ultrapain.Patches\n{\n class D...
using System; using System.Collections.Generic; using System.Text; using UnityEngine; using UnityEngine.SceneManagement; namespace Ultrapain.Patches { class SomethingWickedFlag : MonoBehaviour { public
public MassSpear spearComp; public EnemyIdentifier eid; public Transform spearOrigin; public Rigidbody spearRb; public static float SpearTriggerDistance = 80f; public static LayerMask envMask = new LayerMask() { value = (1 << 8) | (1 << 24) }; void Awake() ...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/SomethingWicked.cs", "groundtruth_start_lineno": 10, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 11, "task_id": "project_cc_csharp/1941" }
{ "list": [ { "filename": "Ultrapain/Patches/Screwdriver.cs", "retrieved_chunk": " {\n public Harpoon drill;\n public Rigidbody rb;\n public List<Tuple<EnemyIdentifier, float>> targetEids = new List<Tuple<EnemyIdentifier, float>>();\n public List<EnemyIdentifier> pierced...
GameObject spear;
{ "list": [ { "filename": "Ultrapain/Patches/MaliciousFace.cs", "retrieved_chunk": "using HarmonyLib;\nusing System;\nusing System.ComponentModel;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n class MaliciousFaceFlag : MonoBehaviour\n {\n public bool charging = false;\n }", ...
using HarmonyLib; using System.Security.Cryptography; using UnityEngine; namespace Ultrapain.Patches { class SwordsMachineFlag : MonoBehaviour { public
public Animator anim; public EnemyIdentifier eid; public bool speedingUp = false; private void ResetAnimSpeed() { if(anim.GetCurrentAnimatorStateInfo(0).IsName("Knockdown")) { Invoke("ResetAnimSpeed", 0.01f); return; ...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/SwordsMachine.cs", "groundtruth_start_lineno": 8, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 9, "task_id": "project_cc_csharp/1942" }
{ "list": [ { "filename": "Ultrapain/Patches/MaliciousFace.cs", "retrieved_chunk": " class MaliciousFace_Start_Patch\n {\n static void Postfix(SpiderBody __instance, ref GameObject ___proj, ref int ___maxBurst)\n {\n __instance.gameObject.AddComponent<MaliciousFaceFlag>(...
SwordsMachine sm;
{ "list": [ { "filename": "Ultrapain/Patches/Panopticon.cs", "retrieved_chunk": " }\n }\n return code.AsEnumerable();\n }\n }\n}", "score": 20.13283643306795 }, { "filename": "Ultrapain/Patches/V2Common.cs", "retrieved_chunk": " ...
using HarmonyLib; using Mono.Cecil; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Text; using UnityEngine; namespace Ultrapain.Patches { /* u = initial, f = final, d = delta, s = speed multiplier u = 40f * Time.deltaT...
if (shotgun.variation == 0) { proj.damage = ConfigManager.shotgunBlueDamagePerPellet.value; } else { if (primaryCharge == 0) proj.damage = ConfigManager.shotgunGreenPump1Damage.value; else if...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/PlayerStatTweaks.cs", "groundtruth_start_lineno": 145, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 147, "task_id": "project_cc_csharp/1946" }
{ "list": [ { "filename": "Ultrapain/Patches/Panopticon.cs", "retrieved_chunk": " }\n }\n return code.AsEnumerable();\n }\n }\n}", "score": 20.13283643306795 }, { "filename": "Ultrapain/Patches/V2Common.cs", "retrieved_chunk": " ...
Shotgun shotgun, int primaryCharge) {
{ "list": [ { "filename": "VeilsClaim/Classes/Managers/ProjectileManager.cs", "retrieved_chunk": " null,\n Main.Camera.Transform);\n for (int i = 0; i < projectiles.Count; i++)\n projectiles[i].Draw(spriteBatch);\n spriteBatch.End();\n...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System.Collections.Generic; using System.Linq; using VeilsClaim.Classes.Objects; using VeilsClaim.Classes.Objects.Effects; using VeilsClaim.Classes.Objects.Entities; using VeilsClaim.Classes.Objects.Entities.Weapons; using VeilsClaim.Classes.O...
Rectangle bounds = new Rectangle( (int)(position.X - (range / 2f)), (int)(position.Y - (range / 2f)), (int)range, (int)range); List<Entity> found = FindAll(bounds); for (int i = found.Count - 1; i >= 0; i--) ...
{ "context_start_lineno": 0, "file": "VeilsClaim/Classes/Managers/EntityManager.cs", "groundtruth_start_lineno": 71, "repository": "IsCactus0-Veils-Claim-de09cef", "right_context_start_lineno": 73, "task_id": "project_cc_csharp/2007" }
{ "list": [ { "filename": "VeilsClaim/Classes/Managers/ProjectileManager.cs", "retrieved_chunk": " (int)(position.X - (range / 2f)),\n (int)(position.Y - (range / 2f)),\n (int)range,\n (int)range);\n List<Projectile> found = FindAl...
Entity> FindAll(Vector2 position, float range) {
{ "list": [ { "filename": "EF012.CodeFirstMigration/Entities/Section.cs", "retrieved_chunk": "namespace EF012.CodeFirstMigration.Entities\n{\n public class Section\n {\n public int Id { get; set; }\n public string SectionName { get; set; }\n public int CourseId { get; set; ...
using EF012.CodeFirstMigration.Entities; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; namespace EF012.CodeFirstMigration.Data { public class AppDbContext : DbContext { public DbSet<Course> Courses { get; set; } public DbSet<Instructor> Instructors { get; set; }...
get; set; } public DbSet<Section> Sections { get; set; } public DbSet<Schedule> Schedules { get; set; } public DbSet<Student> Students { get; set; } public DbSet<Enrollment> Enrollments { get; set; } protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder) ...
{ "context_start_lineno": 0, "file": "EF012.CodeFirstMigration/Data/AppDbContext.cs", "groundtruth_start_lineno": 10, "repository": "metigator-EF012-054d65d", "right_context_start_lineno": 11, "task_id": "project_cc_csharp/2061" }
{ "list": [ { "filename": "EF012.CodeFirstMigration/Entities/Schedule.cs", "retrieved_chunk": " public bool WED { get; set; }\n public bool THU { get; set; }\n public bool FRI { get; set; }\n public bool SAT { get; set; }\n public ICollection<Section> Sections { get;...
Office> Offices {
{ "list": [ { "filename": "source/NowPlayingUninstallController.cs", "retrieved_chunk": "{\n public class NowPlayingUninstallController : UninstallController\n {\n private readonly ILogger logger = NowPlaying.logger;\n private readonly NowPlaying plugin;\n private readonly N...
using NowPlaying.ViewModels; using Playnite.SDK.Models; using Playnite.SDK; using System.Collections.ObjectModel; using System.Linq; using System.Threading.Tasks; using System.IO; using NowPlaying.Models; using System; namespace NowPlaying { public class NowPlayingGameEnabler { private readonly ILogger...
this.plugin = plugin; this.PlayniteApi = plugin.PlayniteApi; this.cacheManager = plugin.cacheManager; this.game = game; this.cacheRootDir = cacheRootDir; } public void Activate() { if (plugin.EnqueueGameEnablerIfUnique(thi...
{ "context_start_lineno": 0, "file": "source/NowPlayingGameEnabler.cs", "groundtruth_start_lineno": 23, "repository": "gittromney-Playnite-NowPlaying-23eec41", "right_context_start_lineno": 25, "task_id": "project_cc_csharp/1952" }
{ "list": [ { "filename": "source/NowPlayingUninstallController.cs", "retrieved_chunk": " private readonly string installDir;\n public readonly GameCacheViewModel gameCache;\n public NowPlayingUninstallController(NowPlaying plugin, Game nowPlayingGame, GameCacheViewModel gameCache...
NowPlaying plugin, Game game, string cacheRootDir) {
{ "list": [ { "filename": "WAGIapp/AI/AICommands/RemoveNoteCommand.cs", "retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Text;\nusing System.Threading.Tasks;\nnamespace WAGIapp.AI.AICommands\n{\n internal class RemoveNoteCommand : Command\n ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WAGIapp.AI.AICommands { internal class SearchWebCommand : Command { public override string Name => "search-web"; public override string Description => "Searches the web...
public override async Task<string> Execute(Master caller, string[] args) { if (args.Length < 2) return "error! not enough parameters"; string web = await Utils.WebResult("https://html.duckduckgo.com/html/?q=" + args[1],true); List<string> headers =...
{ "context_start_lineno": 0, "file": "WAGIapp/AI/AICommands/SearchWebCommand.cs", "groundtruth_start_lineno": 14, "repository": "Woltvint-WAGI-d808927", "right_context_start_lineno": 15, "task_id": "project_cc_csharp/2081" }
{ "list": [ { "filename": "WAGIapp/AI/AICommands/RemoveNoteCommand.cs", "retrieved_chunk": " public override string Description => \"Removes a note from the list\";\n public override string Format => \"remove-note | number of the note to remove\";\n public override async Task<stri...
Format => "search-web | querry";
{ "list": [ { "filename": "FastDirectoryEnumerator.cs", "retrieved_chunk": " private readonly string m_path;\n /// <summary>\n /// Defines the m_searchOption\n /// </summary>\n private readonly SearchOption m_searchOption;\n /// <summary>\n /// Initiali...
using System; namespace it { using it.Actions; using Microsoft.Extensions.DependencyInjection; using Microsoft.Win32; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Reflection; using System.Web.Services.Description; using System.Windows; ...
private bool clipboardPaused = false; private bool disposed = false; private IntPtr handle; private bool notifyPaused = false; // Container to hold the actions private ServiceProvider serviceProvider; public Bootstrap() { notifyIcon = ne...
{ "context_start_lineno": 0, "file": "Bootstrap.cs", "groundtruth_start_lineno": 27, "repository": "Teun-vdB-NotifySolver-88c06a6", "right_context_start_lineno": 28, "task_id": "project_cc_csharp/1994" }
{ "list": [ { "filename": "FastDirectoryEnumerator.cs", "retrieved_chunk": " /// </param>\n /// <param name=\"filter\">\n /// The search string to match against files in the path.\n /// </param>\n /// <param name=\"searchOption\">\n /// The searchOption <see c...
Question> questionList = Questions.LoadQuestions();
{ "list": [ { "filename": "JdeJabali.JXLDataTableExtractor/Configuration/IDataTableExtractorWorkbookConfiguration.cs", "retrieved_chunk": " IDataTableExtractorSearchConfiguration SearchLimits(int searchLimitRow, int searchLimitColumn);\n }\n}", "score": 24.65505745755525 }, { ...
using JdeJabali.JXLDataTableExtractor.Configuration; using JdeJabali.JXLDataTableExtractor.DataExtraction; using JdeJabali.JXLDataTableExtractor.Exceptions; using JdeJabali.JXLDataTableExtractor.JXLExtractedData; using System; using System.Collections.Generic; using System.Data; using System.Linq; namespace JdeJabali....
_searchLimitRow = searchLimitRow; _searchLimitColumn = searchLimitColumn; return this; } public IDataTableExtractorSearchConfiguration Worksheet(int worksheetIndex) { if (worksheetIndex < 0) { throw new ArgumentExcept...
{ "context_start_lineno": 0, "file": "JdeJabali.JXLDataTableExtractor/DataTableExtractor.cs", "groundtruth_start_lineno": 74, "repository": "JdeJabali-JXLDataTableExtractor-90a12f4", "right_context_start_lineno": 76, "task_id": "project_cc_csharp/2089" }
{ "list": [ { "filename": "JdeJabali.JXLDataTableExtractor/DataExtraction/DataReaderHelpers.cs", "retrieved_chunk": " {\n throw new IndexOutOfRangeException($@\"Worksheet name not found: \"\"{worksheetName}\"\" in \"\"{workbook}\"\".\");\n }\n return worksheet;\n }\n...
IDataTableExtractorSearchConfiguration SearchLimits(int searchLimitRow, int searchLimitColumn) {
{ "list": [ { "filename": "SemanticXamlPrint.PDF/Extensions/XGraphicsExtensions.cs", "retrieved_chunk": " {\n //unknown Component\n }\n return currentY;\n }\n public static int DrawStringAndReturnHeight(this XGraphics gfx, string text, bool...
using SemanticXamlPrint.Parser.Components; using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.IO; using System.Linq; namespace SemanticXamlPrint { internal static class GraphicsExtensions { public static float DrawComponent(this Graphics g...
text = text ?? string.Empty; if (textWrap && (int)graphics.MeasureString(text, cellFmt.Font).Width > z) { SizeF size = graphics.MeasureString(text, cellFmt.Font, (int)z); RectangleF layoutF = new RectangleF(new PointF(x, y), size); gra...
{ "context_start_lineno": 0, "file": "SemanticXamlPrint/Extensions/GraphicsExtensions.cs", "groundtruth_start_lineno": 116, "repository": "swagfin-SemanticXamlPrint-41d87fa", "right_context_start_lineno": 118, "task_id": "project_cc_csharp/2022" }
{ "list": [ { "filename": "SemanticXamlPrint.PDF/Extensions/XGraphicsExtensions.cs", "retrieved_chunk": " XBrush brush = cellFmt.Brush;\n //Check wrap\n if (textWrap && gfx.MeasureString(text, font).Width > z)\n {\n string[] lines = SplitTextI...
ComponentDrawingFormatting cellFmt, float x, float y, float z) {
{ "list": [ { "filename": "src/RosettaStone.Core/ApiErrorResponse.cs", "retrieved_chunk": " public int StatusCode { get; set; } = 200;\n public string Message { get; set; } = null;\n public string Context { get; set; } = null;\n public Exception Exception { get; set; } = nu...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RosettaStone.Core { public class ResultSet { #region Public-Members public string Key { get; set; } = null; public string Left { get; set; } = null; pub...
get; set; } = null; public List<VendorMetadata> Vendors { get; set; } = null; public CodecMetadata Codec { get; set; } = null; public List<CodecMetadata> Codecs { get; set; } = null; #endregion #region Private-Members #endregion #region Constructors-and-Facto...
{ "context_start_lineno": 0, "file": "src/RosettaStone.Core/ResultSet.cs", "groundtruth_start_lineno": 15, "repository": "jchristn-RosettaStone-898982c", "right_context_start_lineno": 16, "task_id": "project_cc_csharp/2113" }
{ "list": [ { "filename": "src/RosettaStone.Core/ApiErrorResponse.cs", "retrieved_chunk": " }\n #endregion\n #region Public-Methods\n #endregion\n #region Private-Methods\n #endregion\n }\n}", "score": 43.39034838459306 }, { "filename": ...
VendorMetadata Vendor {
{ "list": [ { "filename": "Ultrapain/Patches/V2Second.cs", "retrieved_chunk": " class V2SecondEnrage\n {\n static void Postfix(BossHealthBar __instance, ref EnemyIdentifier ___eid, ref int ___currentHpSlider)\n {\n V2 v2 = __instance.GetComponent<V2>();\n if (...
using HarmonyLib; using System; using System.Linq; using System.Reflection; using ULTRAKILL.Cheats; using UnityEngine; namespace Ultrapain.Patches { class V2FirstFlag : MonoBehaviour { public Collider v2collider; public float punchCooldown = 0f; public Transform targetGrenade; ...
if (__instance.secondEncounter) return; V2FirstFlag flag = __instance.gameObject.AddComponent<V2FirstFlag>(); flag.v2collider = __instance.GetComponent<Collider>(); EnemyRevolver rev = UnityUtils.GetComponentInChildrenRecursively<EnemyRevolver>(___weapo...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/V2First.cs", "groundtruth_start_lineno": 173, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 175, "task_id": "project_cc_csharp/1967" }
{ "list": [ { "filename": "Ultrapain/Patches/OrbitalStrike.cs", "retrieved_chunk": " {\n OrbitalStrikeFlag flag = __instance.GetComponent<OrbitalStrikeFlag>();\n if (flag != null && flag.isOrbitalRay)\n {\n RevolverBeam_ExecuteHits.orbitalBeam = _...
V2 __instance, GameObject[] ___weapons) {
{ "list": [ { "filename": "src/Ryan.EntityFrameworkCore.Shard/EntityFrameworkCore/Builder/EntityModelBuilderAccessorGenerator.cs", "retrieved_chunk": " /// </summary>\n public IEntityModelBuilderGenerator EntityModelBuilderGenerator { get; }\n /// <summary>\n /// 实体实现字典生成器\...
using Microsoft.EntityFrameworkCore; using Ryan.EntityFrameworkCore.Builder; using System; using System.Collections.Generic; using System.Linq; namespace Ryan.EntityFrameworkCore.Proxy { /// <inheritdoc cref="IEntityProxyGenerator"/> public class EntityProxyGenerator : IEntityProxyGenerator { /// <...
EntityModelBuilderGenerator = entityModelBuilderGenerator; EntityImplementationDictionaryGenerator = entityImplementationDictionaryGenerator; } /// <inheritdoc/> public EntityProxy Create(object entity, EntityProxyType type, DbContext dbContext) { if...
{ "context_start_lineno": 0, "file": "src/Ryan.EntityFrameworkCore.Shard/EntityFrameworkCore/Proxy/EntityProxyGenerator.cs", "groundtruth_start_lineno": 21, "repository": "c-y-r-Ryan.EntityFrameworkCore.Shard-f15124c", "right_context_start_lineno": 24, "task_id": "project_cc_csharp/2009" }
{ "list": [ { "filename": "src/Ryan.EntityFrameworkCore.Shard/DependencyInjection/IShardDependency.cs", "retrieved_chunk": " IDbContextEntityProxyGenerator DbContextEntityProxyGenerator { get; }\n IQueryableFinder QueryableFinder { get; }\n IExpressionImplementationFinder Expressi...
IEntityModelBuilderGenerator entityModelBuilderGenerator , IEntityImplementationDictionaryGenerator entityImplementationDictionaryGenerator) {
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/LipSync/CompositeLipMorpher.cs", "retrieved_chunk": " /// <summary>\n /// Creates a new instance of <see cref=\"Mochineko.FacialExpressions.LipSync.CompositeLipMorpher\"/>.\n /// </summary>\n /// <param name=\"mo...
#nullable enable using System; using System.Collections.Generic; namespace Mochineko.FacialExpressions.Emotion { /// <summary> /// Composition of some <see cref="Mochineko.FacialExpressions.Emotion.IEmotionMorpher{TEmotion}"/>s. /// </summary> /// <typeparam name="TEmotion"></typeparam> public seal...
foreach (var morpher in morphers) { morpher.MorphInto(sample); } } float IEmotionMorpher<TEmotion>.GetWeightOf(TEmotion emotion) { return morphers[0].GetWeightOf(emotion); } void IEmotionMorpher<TEmotion>.Reset() ...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/FacialExpressions/Emotion/CompositeEmotionMorpher.cs", "groundtruth_start_lineno": 25, "repository": "mochi-neko-facial-expressions-unity-ab0d020", "right_context_start_lineno": 27, "task_id": "project_cc_csharp/2000" }
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/LipSync/CompositeLipMorpher.cs", "retrieved_chunk": " foreach (var morpher in morphers)\n {\n morpher.MorphInto(sample);\n }\n }\n float ILipMorpher.GetWeightOf(Viseme viseme)\n ...
IEmotionMorpher<TEmotion>.MorphInto(EmotionSample<TEmotion> sample) {
{ "list": [ { "filename": "godot-project/Scripts/DataManagement/Downloader.cs", "retrieved_chunk": "\t\tprivate byte[] data;\n\t\tprivate bool done;\n\t\tprivate string error;\n\t\tpublic Downloader(string url, Node downloaderParent)\n\t\t{\n\t\t\tthis.url = url;\n\t\t\tdownloaderParent.AddChild(this)...
//#define PRINT_DEBUG using System; using Godot; using System.Collections.Generic; using System.IO; using System.Linq; using Path = System.IO.Path; using File = System.IO.File; namespace GodotLauncher { public partial class LauncherManager : Control { [Export] private bool useLocalData; private CheckBox insta...
public override void _Ready() { GetWindow().Title = "Ready To Launch (Alpha)"; GetWindow().FilesDropped += _onFilesDropped; DataPaths.CreateInstallationDirectory(); var configJson = DataPaths.ReadFile(ConfigFileName, "{}"); config = DataBuilder.LoadConfigFromJson(configJson); var projectsJso...
{ "context_start_lineno": 0, "file": "godot-project/Scripts/DataManagement/LauncherManager.cs", "groundtruth_start_lineno": 44, "repository": "NathanWarden-ready-to-launch-58eba6d", "right_context_start_lineno": 45, "task_id": "project_cc_csharp/2114" }
{ "list": [ { "filename": "godot-project/Scripts/DataManagement/Downloader.cs", "retrieved_chunk": "\t\t\tdownloader.RequestCompleted += OnRequestCompleted;\n\t\t}\n\t\tvoid OnRequestCompleted(long result, long responseCode, string[] headers, byte[] body)\n\t\t{\n\t\t\tif (responseCode != (int)HttpCli...
Config config;
{ "list": [ { "filename": "src/Gum/InnerThoughts/Criterion.cs", "retrieved_chunk": "using System.Text;\nusing System.Diagnostics;\nusing Gum.Utilities;\nnamespace Gum.InnerThoughts\n{\n [DebuggerDisplay(\"{DebuggerDisplay(),nq}\")]\n public readonly struct Criterion\n {\n public reado...
using System.Diagnostics; using Gum.Utilities; namespace Gum.InnerThoughts { [DebuggerDisplay("{DebuggerDisplay(),nq}")] public readonly struct CriterionNode { public readonly Criterion Criterion = new(); public readonly CriterionNodeKind Kind = CriterionNodeKind.And; public Criter...
public CriterionNode WithCriterion(Criterion criterion) => new(criterion, Kind); public CriterionNode WithKind(CriterionNodeKind kind) => new(Criterion, kind); public string DebuggerDisplay() { return $"{OutputHelpers.ToCustomString(Kind)} {Criterion.DebuggerDisplay()}"; ...
{ "context_start_lineno": 0, "file": "src/Gum/InnerThoughts/CriterionNode.cs", "groundtruth_start_lineno": 16, "repository": "isadorasophia-gum-032cb2d", "right_context_start_lineno": 18, "task_id": "project_cc_csharp/2036" }
{ "list": [ { "filename": "src/Gum/InnerThoughts/Criterion.cs", "retrieved_chunk": " public readonly string? StrValue = null;\n public readonly int? IntValue = null;\n public readonly bool? BoolValue = null;\n public Criterion() { }\n /// <summary>\n /// Creat...
Criterion criterion, CriterionNodeKind kind) => (Criterion, Kind) = (criterion, kind);
{ "list": [ { "filename": "Applets/Model/UniformSendData.cs", "retrieved_chunk": " /// </summary>\n public string url { get; set; }\n /// <summary>\n /// 公众号模板消息所要跳转的小程序,小程序的必须与公众号具有绑定关系\n /// </summary>\n [OmitEmptyNode]\n public MiniProgram miniprogra...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using XiaoFeng; using XiaoFeng.Json; using System.ComponentModel; /**************************************************************** * Copyright © (2022) www.fayelf.com All Rights Reserved. * * Aut...
get; set; } #endregion #region 方法 #endregion } /// <summary> /// 发送数据返回结果 /// </summary> public class IndustryTemplateSendDataResult : BaseResult { /// <summary> /// 消息ID /// </summary> [Description("消息ID"),JsonElement("msgid")] ...
{ "context_start_lineno": 0, "file": "OfficialAccount/Model/IndustryTemplateSendData.cs", "groundtruth_start_lineno": 93, "repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e", "right_context_start_lineno": 94, "task_id": "project_cc_csharp/2019" }
{ "list": [ { "filename": "Applets/Model/UniformSendData.cs", "retrieved_chunk": " public Dictionary<string,ValueColor> data { get; set; }\n #endregion\n #region 方法\n #endregion\n }\n}", "score": 37.084438474508474 }, { "filename": "OfficialAccount/Mo...
ValueColor> Data {
{ "list": [ { "filename": "IwaraDownloader/Utils.cs", "retrieved_chunk": " }\n public static async Task<T> DeserializeJSONFileAsync<T>(string path) where T : new()\n {\n T? data;\n return File.Exists(path) ? (data = JsonSerializer.Deserialize<T>(await File.Re...
using System.Net; using static Dawnlc.Module.Utils; namespace Dawnlc.Module { public static class HTTP { private static ClientPool Handler { get; set; } = new(10, new(0, 1, 0)); private class ClientHandler : HttpClientHandler { private readonly HttpMessageInvoker Handler = n...
try { if (File.Exists(path)) { File.Delete(path); } long ReceivedBytes = 0; head ??= new List<KeyValuePair<string, IEnumerable<string>>>(); List<KeyValuePair<string, IEnumerable...
{ "context_start_lineno": 0, "file": "IwaraDownloader/HTTP.cs", "groundtruth_start_lineno": 213, "repository": "dawn-lc-IwaraDownloader-9a8b7ca", "right_context_start_lineno": 215, "task_id": "project_cc_csharp/2129" }
{ "list": [ { "filename": "IwaraDownloader/Utils.cs", "retrieved_chunk": " }\n public static async Task<T> DeserializeJSONFileAsync<T>(string path) where T : new()\n {\n T? data;\n return File.Exists(path) ? (data = JsonSerializer.Deserialize<T>(await File.Re...
DownloadTask task, IEnumerable<KeyValuePair<string, IEnumerable<string>>>? head = null) {
{ "list": [ { "filename": "Assets/Mochineko/LLMAgent/Operation/DemoOperatorUI.cs", "retrieved_chunk": " [SerializeField] private DemoOperator? demoOperator = null;\n [SerializeField] private TMPro.TMP_InputField? messageInput = null;\n [SerializeField] private Button? sendButton =...
#nullable enable using System; using System.IO; using System.Threading; using Cysharp.Threading.Tasks; using Mochineko.ChatGPT_API; using Mochineko.FacialExpressions.Blink; using Mochineko.FacialExpressions.Emotion; using Mochineko.FacialExpressions.Extensions.VRM; using Mochineko.FacialExpressions.LipSync; using Mochi...
private async void Start() { await SetupAgentAsync(this.GetCancellationTokenOnDestroy()); } private async void Update() { if (agentStateMachine == null) { return; } var updateResult = await agentState...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/LLMAgent/Operation/DemoOperator.cs", "groundtruth_start_lineno": 45, "repository": "mochi-neko-llm-agent-sandbox-unity-6521c0b", "right_context_start_lineno": 46, "task_id": "project_cc_csharp/2013" }
{ "list": [ { "filename": "Assets/Mochineko/LLMAgent/Operation/DemoOperatorUI.cs", "retrieved_chunk": " {\n throw new NullReferenceException(nameof(messageInput));\n }\n if (sendButton == null)\n {\n throw new NullReferenceExcep...
AgentEvent, AgentContext>? agentStateMachine;
{ "list": [ { "filename": "VSIntelliSenseTweaks/CompletionItemManager.cs", "retrieved_chunk": " WordScorer scorer = new WordScorer(256);\n CompletionFilterManager filterManager;\n bool hasFilterManager;\n bool includeDebugSuffix;\n bool disableSoftSelection;\n ...
using Microsoft.VisualStudio.Shell; using System.ComponentModel; namespace VSIntelliSenseTweaks { public class GeneralSettings : DialogPage { public const string PageName = "General"; private bool includeDebugSuffix = false; private bool disableSoftSelection = false; private bo...
get { return disableSoftSelection; } set { disableSoftSelection = value; } } [Category(VSIntelliSenseTweaksPackage.PackageDisplayName)] [DisplayName(nameof(BoostEnumMemberScore))] [Description("Boosts the score of enum members when the enum type was preselected ...
{ "context_start_lineno": 0, "file": "VSIntelliSenseTweaks/GeneralSettings.cs", "groundtruth_start_lineno": 22, "repository": "cfognom-VSIntelliSenseTweaks-4099741", "right_context_start_lineno": 27, "task_id": "project_cc_csharp/2126" }
{ "list": [ { "filename": "VSIntelliSenseTweaks/CompletionItemManager.cs", "retrieved_chunk": " this.boostEnumMemberScore = settings.BoostEnumMemberScore;\n }\n public Task<ImmutableArray<VSCompletionItem>> SortCompletionListAsync(IAsyncCompletionSession session, AsyncCompleti...
VSIntelliSenseTweaksPackage.PackageDisplayName)] [DisplayName(nameof(DisableSoftSelection))] [Description("Disables initial soft-selection in the completion-list when completion was triggered manually (usually by ctrl + space).")] public bool DisableSoftSelection {
{ "list": [ { "filename": "Editor/GraphEditor/QuestGraphView.cs", "retrieved_chunk": " public class QuestGraphView : GraphView\n {\n public string misionName;\n private QuestNodeSearchWindow _searchWindow;\n public Quest questRef;\n private QuestGraphView _self;\n ...
using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEditor.Experimental.GraphView; using UnityEngine; using UnityEngine.UIElements; namespace QuestSystem.QuestEditor { public class QuestNodeSearchWindow : ScriptableObject, ISearchWindowProvider { private QuestGrap...
_graphView = graphView; _window = window; _textureForTable = new Texture2D(1,1); _textureForTable.SetPixel(0,0, new Color(0,0,0,0)); _textureForTable.Apply(); } public List<SearchTreeEntry> CreateSearchTree(SearchWindowContext context) ...
{ "context_start_lineno": 0, "file": "Editor/GraphEditor/QuestNodeSearchWindow.cs", "groundtruth_start_lineno": 16, "repository": "lluispalerm-QuestSystem-cd836cc", "right_context_start_lineno": 17, "task_id": "project_cc_csharp/2093" }
{ "list": [ { "filename": "Editor/GraphEditor/QuestObjectiveGraph.cs", "retrieved_chunk": " public string keyName;\n public int maxItems;\n public int actualItems;\n public string description;\n public bool hiddenObjective;\n public bool autoExitOnCompleted;\n...
QuestGraphView graphView, EditorWindow window){
{ "list": [ { "filename": "osu.Game.Rulesets.Gengo/Replays/GengoAutoGenerator.cs", "retrieved_chunk": " {\n Time = hitObject.StartTime,\n Position = hitObject.Position,\n });\n }\n }\n }\n}", "score": 31.164...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Gr...
get; set; } [Resolved] protected AnkiAPI anki { get; set; } private Card assignedCard; private Card baitCard; private Box cardDesign; private OsuSpriteText cardText; [BackgroundDependencyLoader] private void load(TextureStore textures) ...
{ "context_start_lineno": 0, "file": "osu.Game.Rulesets.Gengo/Objects/Drawables/DrawableGengoHitObject.cs", "groundtruth_start_lineno": 46, "repository": "0xdeadbeer-gengo-dd4f78d", "right_context_start_lineno": 47, "task_id": "project_cc_csharp/2078" }
{ "list": [ { "filename": "osu.Game.Rulesets.Gengo/Replays/GengoAutoGenerator.cs", "retrieved_chunk": " {\n Time = hitObject.StartTime,\n Position = hitObject.Position,\n });\n }\n }\n }\n}", "score": 31.164...
TranslationContainer translationContainer {
{ "list": [ { "filename": "src/Gum/Utilities/InnerThoughtsHelpers.cs", "retrieved_chunk": " {\n switch (kind)\n {\n case EdgeKind.Next:\n case EdgeKind.IfElse:\n case EdgeKind.Choice:\n return true;\n ...
using Gum.Utilities; using Newtonsoft.Json; using System.Diagnostics; namespace Gum.InnerThoughts { [DebuggerDisplay("{Name}")] public class Situation { [JsonProperty] public readonly int Id = 0; [JsonProperty] public readonly string Name = string.Empty; public int...
internal Block PeekBlockAt(int level) => Blocks[_lastBlocks.ElementAt(level)]; /// <summary> /// Creates a new block subjected to a <paramref name="kind"/> relationship. /// </summary> public Block? AddBlock(int playUntil, int joinLevel, bool isNested, EdgeKind kind = EdgeKind...
{ "context_start_lineno": 0, "file": "src/Gum/InnerThoughts/Situation.cs", "groundtruth_start_lineno": 94, "repository": "isadorasophia-gum-032cb2d", "right_context_start_lineno": 95, "task_id": "project_cc_csharp/2046" }
{ "list": [ { "filename": "src/Gum/Utilities/InnerThoughtsHelpers.cs", "retrieved_chunk": " }\n return false;\n }\n }\n}", "score": 24.72080718125102 }, { "filename": "src/Gum/Parser.cs", "retrieved_chunk": " }\n internal Characte...
Block PeekLastBlockParent() => Blocks[_lastBlocks.ElementAt(1)];
{ "list": [ { "filename": "Ultrapain/ConfigManager.cs", "retrieved_chunk": " new ImageInputField(shotgunGreenPump1Count, Plugin.greenShotgunSprite, Color.green);\n shotgunGreenPump1Spread = new FloatField(playerStatEditorPanel, \"Pump 1 spread angle\", \"shotgunGreenPump1Spre...
using HarmonyLib; using Mono.Cecil; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Text; using UnityEngine; namespace Ultrapain.Patches { /* u = initial, f = final, d = delta, s = speed multiplier u = 40f * Time.deltaT...
__instance.spread = 10f; } static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> code = new List<CodeInstruction>(instructions); CodeInstruction pelletStoreInst = new CodeInstruction(OpCodes.Stloc_...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/PlayerStatTweaks.cs", "groundtruth_start_lineno": 198, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 200, "task_id": "project_cc_csharp/1982" }
{ "list": [ { "filename": "Ultrapain/ConfigManager.cs", "retrieved_chunk": " shotgunGreenPump2Damage = new FloatField(playerStatEditorPanel, \"Pump 2 damage per pellet\", \"shotgunGreenPump2Damage\", 1f, 0f, float.MaxValue);\n new ImageInputField(shotgunGreenPump2Damage, Plug...
Shotgun __instance) {
{ "list": [ { "filename": "HttpMessageHandlerFactory/Implementations/DefaultHttpMessageHandlerFactory.cs", "retrieved_chunk": " /// </summary>\n sealed class DefaultHttpMessageHandlerFactory : IHttpMessageHandlerFactory\n {\n private readonly NameRegistration nameRegistration;\n ...
using Microsoft.Extensions.Options; using System; using System.Diagnostics.CodeAnalysis; using System.Net; using System.Net.Http; namespace HttpMessageHandlerFactory.Implementations { /// <summary> /// HttpMessageHandler创建器 /// </summary> sealed class HttpMessageHandlerBuilder { private rea...
get; set; } /// <summary> /// 获取生命周期 /// </summary> /// <returns></returns> public TimeSpan GetLifetime() { return this.options.Get(this.NameProxy.Name).Lifetime; } /// <summary> /// HttpMessageHandler创建器 /// </summary> ...
{ "context_start_lineno": 0, "file": "HttpMessageHandlerFactory/Implementations/HttpMessageHandlerBuilder.cs", "groundtruth_start_lineno": 20, "repository": "xljiulang-HttpMessageHandlerFactory-4b1d13b", "right_context_start_lineno": 21, "task_id": "project_cc_csharp/2112" }
{ "list": [ { "filename": "HttpMessageHandlerFactory/Implementations/DefaultHttpMessageHandlerFactory.cs", "retrieved_chunk": " /// <summary>\n /// LazyOf(ActiveHandlerEntry)缓存\n /// </summary>\n private readonly ConcurrentDictionary<NameProxy, Lazy<ActiveHandlerEntry>> act...
NameProxy? NameProxy {
{ "list": [ { "filename": "Ultrapain/Patches/V2Common.cs", "retrieved_chunk": " RaycastHit playerGround;\n if (!Physics.Raycast(NewMovement.Instance.transform.position, Vector3.down, out playerGround, float.PositiveInfinity, envMask))\n playerHeight = p...
using HarmonyLib; using Sandbox; using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.AI; namespace Ultrapain.Patches { class MinosPrimeCharge { static GameObject decoy; public static void CreateDecoy() { if (decoy != null ...
DrawTrail(__instance, ___anim, __1, __0); } } class MinosPrimeFlag : MonoBehaviour { void Start() { } public void ComboExplosion() { GameObject explosion = Instantiate(Plugin.lightningStrikeExplosive, transform.position, Quaternion....
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/MinosPrime.cs", "groundtruth_start_lineno": 123, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 125, "task_id": "project_cc_csharp/1972" }
{ "list": [ { "filename": "Ultrapain/Patches/V2Common.cs", "retrieved_chunk": " bullet.transform.LookAt(lookPoint);\n }\n else\n {\n Vector3 mid = ___eid.transform.position + (NewMovement.Instance.transform.position - _...
Vector3 __0, Vector3 __1) {
{ "list": [ { "filename": "CubicMusic/Assets/_CubicMusic/Runtime/AudioManagement/MicrophoneManager.cs", "retrieved_chunk": " /// Constructor\n /// </summary>\n /// <param name=\"deviceName\">The name of the device to use for recording. null to use the default microphone</param>\n ...
/* * Copyright (C) Antony Vitillo (aka Skarredghost), Perpetual eMotion 2023. * Distributed under the MIT License (license terms are at http://opensource.org/licenses/MIT). */ using System.Collections; using System.Collections.Generic; using UnityEngine; namespace vrroom.CubicMusic.Audio { /// <summary> //...
m_microphoneManager = microphoneManager; } /// <inheritdoc/> public void GetAudioData(float[] data, int channel) { int micPosition = m_microphoneManager.Position - (data.Length + 1); if (micPosition < 0) return; m_microp...
{ "context_start_lineno": 0, "file": "CubicMusic/Assets/_CubicMusic/Runtime/AudioManagement/AudioDataSources.cs", "groundtruth_start_lineno": 86, "repository": "Perpetual-eMotion-DynaimicApps-46c94e0", "right_context_start_lineno": 88, "task_id": "project_cc_csharp/2045" }
{ "list": [ { "filename": "CubicMusic/Assets/_CubicMusic/Runtime/AudioManagement/MicrophoneManager.cs", "retrieved_chunk": " /// <param name=\"loop\">True to loop the detection after lengthSec is reached</param>\n /// <param name=\"lengthSec\">How many seconds maximum long should be the ...
MicrophoneManager microphoneManager) {
{ "list": [ { "filename": "Assets/SceneTools/Editor/Common/Data/SceneInfo.cs", "retrieved_chunk": " return new SceneInfo(name, path, guid, string.Empty, labels)\n {\n ImportType = SceneImportType.None\n };\n }\n publ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Sandland.SceneTool.Editor.Common.Data; using UnityEditor; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UIElements; using Object = UnityEngine.Object; namespace Sandland.SceneTool.Editor.Common.Utils { ...
var asset = AssetDatabase.LoadAssetAtPath<T>(info.Path); AssetDatabase.SetLabels(asset, info.Labels.ToArray()); } public static void SetLabel<T>(string path, string label) where T : Object { var asset = AssetDatabase.LoadAssetAtPath<T>(path); var...
{ "context_start_lineno": 0, "file": "Assets/SceneTools/Editor/Common/Utils/AssetDatabaseUtils.cs", "groundtruth_start_lineno": 144, "repository": "migus88-Sandland.SceneTools-64e9f8c", "right_context_start_lineno": 146, "task_id": "project_cc_csharp/2062" }
{ "list": [ { "filename": "Assets/SceneTools/Editor/Common/Data/SceneInfo.cs", "retrieved_chunk": " BuildIndex = buildIndex\n };\n }\n }\n }\n}", "score": 44.368951872075144 }, { "filename": "Assets/SceneTools/Editor/Common/Dat...
AssetFileInfo info) where T : Object {
{ "list": [ { "filename": "CubicMusic/Assets/_DynaimicLogic/Runtime/GenerativeLogic/GenerativeLogicManager.cs", "retrieved_chunk": " public class AiGenerationParameters\n {\n /// <summary>\n /// Type of completion model to use\n /// </summary>\n public AiCompletionMod...
/* * Copyright (C) Antony Vitillo (aka Skarredghost), Perpetual eMotion 2023. * Distributed under the MIT License (license terms are at http://opensource.org/licenses/MIT). */ using System.Collections; using System.Collections.Generic; using UnityEngine; namespace vrroom.CubicMusic.Audio { /// <summary> //...
m_audioDataSource = audioDataSource; m_samplesCount = samplesCount; m_runningAvgAlpha = runningAvgAlpha; m_audioReadValue = new float[samplesCount]; m_volumeSensitivity = volumeSensitivity; } /// <summary> /// Computes the volume of t...
{ "context_start_lineno": 0, "file": "CubicMusic/Assets/_CubicMusic/Runtime/AudioManagement/AudioAnalyzer.cs", "groundtruth_start_lineno": 83, "repository": "Perpetual-eMotion-DynaimicApps-46c94e0", "right_context_start_lineno": 85, "task_id": "project_cc_csharp/2041" }
{ "list": [ { "filename": "CubicMusic/Assets/_DynaimicLogic/Runtime/GenerativeLogic/GenerativeLogicManager.cs", "retrieved_chunk": " /// <summary>\n /// Maximum number of tokens to use for the completion\n /// </summary>\n public int MaxTokens { get; set; } = 2048;\n }\n...
IAudioDataSource audioDataSource, float volumeSensitivity = 10, int samplesCount = 128, float runningAvgAlpha = 0.25f) {
{ "list": [ { "filename": "NodeBot/Command/Echo.cs", "retrieved_chunk": " {\n public bool Execute(ICommandSender sender, string commandLine)\n {\n sender.SendMessage(commandLine.TrimStart().Substring(5));\n return true;\n }\n public bool Execute(IQQ...
using EleCho.GoCqHttpSdk; using EleCho.GoCqHttpSdk.Message; using EleCho.GoCqHttpSdk.Post; using NodeBot.Classes; using NodeBot.Command; using NodeBot.Event; using NodeBot.Service; using System; using System.Collections.Generic; using System.Linq; using System.Reflection.Metadata; using System.Text; using System.Thread...
if (commandLine[0] is CqTextMsg cqTextMsg) { ICommand? command = GetCommandByCommandLine(cqTextMsg.Text); if (command == null) { return; } if (HasPermission(command, sender)) { ...
{ "context_start_lineno": 0, "file": "NodeBot/NodeBot.cs", "groundtruth_start_lineno": 134, "repository": "Blessing-Studio-NodeBot-ca9921f", "right_context_start_lineno": 136, "task_id": "project_cc_csharp/2094" }
{ "list": [ { "filename": "NodeBot/Command/Echo.cs", "retrieved_chunk": " string tmp = msg.Text;\n tmp.TrimStart();\n tmp = tmp.Substring(5);\n msgs[0] = new CqTextMsg(tmp);\n }\n QQSender.SendMessage(msgs);\n ...
IQQSender sender, CqMessage commandLine) {
{ "list": [ { "filename": "QuizGenerator.Core/QuizDocument.cs", "retrieved_chunk": "\t\tpublic int TotalQuestionsToGenerate\n\t\t\t=> QuestionGroups.Sum(g => g.QuestionsToGenerate);\n\t\tpublic Word.Range HeaderContent { get; set; }\n public List<QuizQuestionGroup> QuestionGroups { get; set; }\...
using Word = Microsoft.Office.Interop.Word; namespace QuizGenerator.Core { class RandomizedQuiz { public Word.Range HeaderContent { get; set; } public List<QuizQuestionGroup> QuestionGroups { get; set; } public Word.Range FooterContent { get; set; } public IEnumerable<
public static RandomizedQuiz GenerateFromQuizData(QuizDocument quizData) { // Clone the quiz header, question groups and footer RandomizedQuiz randQuiz = new RandomizedQuiz(); randQuiz.HeaderContent = quizData.HeaderContent; randQuiz.FooterContent = quizData.FooterContent; randQuiz.QuestionGroups =...
{ "context_start_lineno": 0, "file": "QuizGenerator.Core/RandomizedQuiz.cs", "groundtruth_start_lineno": 12, "repository": "SoftUni-SoftUni-Quiz-Generator-b071448", "right_context_start_lineno": 14, "task_id": "project_cc_csharp/2157" }
{ "list": [ { "filename": "QuizGenerator.Core/QuizQuestionGroup.cs", "retrieved_chunk": "using Word = Microsoft.Office.Interop.Word;\nnamespace QuizGenerator.Core\n{\n\tclass QuizQuestionGroup\n\t{\n\t\tpublic int QuestionsToGenerate { get; set; }\n\t\tpublic int AnswersPerQuestion { get; set; }\n\t\...
QuizQuestion> AllQuestions => QuestionGroups.SelectMany(g => g.Questions);
{ "list": [ { "filename": "Assets/Scripts/ECS/Systems/UpdateHealthDisplaySystem.cs", "retrieved_chunk": "using ECS.ComponentsAndTags;\nusing Unity.Entities;\nusing UnityEngine;\nnamespace ECS.Systems\n{\n\t/// <summary>\n\t/// Updated health texts of units\n\t/// </summary>\n\t[UpdateAfter(typeof(Ini...
using ECS.ComponentsAndTags; using Unity.Collections; using Unity.Entities; using Unity.Mathematics; namespace ECS.Systems { /// <summary> /// This system matches random rival units /// </summary> [UpdateAfter(typeof(
protected override void OnCreate() { base.OnCreate(); Enabled = false; GameManager.GameStarted += OnGameStarted; GameManager.GameReloaded += OnGameReloaded; } private void OnGameReloaded() { Enabled = false; } /// <summary> /// Before the game start we don't this system to match an...
{ "context_start_lineno": 0, "file": "Assets/Scripts/ECS/Systems/AssignTargetSystem.cs", "groundtruth_start_lineno": 9, "repository": "aknkrstozkn-BattleSimulator-DOTS-48e9e68", "right_context_start_lineno": 12, "task_id": "project_cc_csharp/2086" }
{ "list": [ { "filename": "Assets/Scripts/ECS/Systems/AttackSystem.cs", "retrieved_chunk": "\tpublic partial class AttackSystem : SystemBase\n\t{\n\t\tprivate EndSimulationEntityCommandBufferSystem _endSimulationEcbSystem;\n\t\tprotected override void OnCreate()\n\t\t{\n\t\t\tbase.OnCreate();\n\t\t\tE...
InitializeUnitsSystem))] public partial class AssignTargetSystem : SystemBase {
{ "list": [ { "filename": "cpp/Demo_2020-02-15/APIServer/ServerOptions.cs", "retrieved_chunk": "using CommandLine;\nusing System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Threading.Tasks;\nnamespace APIServer\n{\n public class ServerOption\n {\n [Option(\"redi...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace APIServer { public class LoginServer { public static
static public void Init(string[] args) { ServerOpt = (CommandLine.Parser.Default.ParseArguments<ServerOption>(args) as CommandLine.Parsed<ServerOption>).Value; DBRedis.Init(ServerOpt.RedisName, ServerOpt.RedisAddress); } } }
{ "context_start_lineno": 0, "file": "cpp/Demo_2020-02-15/APIServer/LoginServer.cs", "groundtruth_start_lineno": 9, "repository": "jacking75-how_to_use_redis_lib-d3accba", "right_context_start_lineno": 10, "task_id": "project_cc_csharp/2048" }
{ "list": [ { "filename": "cpp/Demo_2020-02-15/Client/Packet.cs", "retrieved_chunk": " public string userID { get; set; }\n public string userPW { get; set; }\n }\n public class LoginResJson\n {\n public int result { get; set; }\n public string authToken { get; set...
ServerOption ServerOpt;
{ "list": [ { "filename": "Ultrapain/ConfigManager.cs", "retrieved_chunk": " sisyInstJumpShockwaveDamage.presetLoadPriority = 1;\n sisyInstJumpShockwaveDamage.onValueChange += (IntField.IntValueChangeEvent e) =>\n {\n GameObject shockwave = SisyphusInstr...
using HarmonyLib; using MonoMod.Utils; using System.Collections.Generic; using UnityEngine; namespace Ultrapain.Patches { /*public class SisyphusInstructionistFlag : MonoBehaviour { } [HarmonyPatch(typeof(Sisyphus), nameof(Sisyphus.Knockdown))] public class SisyphusInstructionist_Knockdown_Patch ...
GameObject shockwave = GameObject.Instantiate(Plugin.shockwave, __0.transform.position, __0.transform.rotation); PhysicalShockwave comp = shockwave.GetComponent<PhysicalShockwave>(); comp.enemy = true; comp.enemyType = EnemyType.Sisyphus; comp.maxSize = 100f...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/SisyphusInstructionist.cs", "groundtruth_start_lineno": 115, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 117, "task_id": "project_cc_csharp/2008" }
{ "list": [ { "filename": "Ultrapain/ConfigManager.cs", "retrieved_chunk": " ConfigDivision sisyInstExplosionDiv = new ConfigDivision(sisyInstPanel, \"sisyInstExplosionDiv\");\n sisyInstStrongerExplosion.onValueChange += (BoolField.BoolValueChangeEvent e) =>\n {\n ...
GameObject __0, EnemyIdentifier ___eid) {
{ "list": [ { "filename": "ServiceSelf/ServiceOptions.cs", "retrieved_chunk": " /// </summary>\n public IEnumerable<Argument>? Arguments { get; set; }\n /// <summary>\n /// 工作目录\n /// </summary>\n public string? WorkingDirectory { get; set; }\n /// <sum...
namespace ServiceSelf { /// <summary> /// windows独有的服务选项 /// </summary> public sealed class WindowsServiceOptions { /// <summary> /// 在服务控制管理器中显示的服务名称 /// </summary> public string? DisplayName { get; set; } /// <summary> /// 一个空格分隔的依赖项列表 /// 如...
get; set; } } }
{ "context_start_lineno": 0, "file": "ServiceSelf/WindowsServiceOptions.cs", "groundtruth_start_lineno": 31, "repository": "xljiulang-ServiceSelf-7f8604b", "right_context_start_lineno": 32, "task_id": "project_cc_csharp/2134" }
{ "list": [ { "filename": "ServiceSelf/ServiceOptions.cs", "retrieved_chunk": " /// <summary>\n /// 获取仅适用于linux的选项\n /// </summary>\n public LinuxServiceOptions Linux { get; } = new LinuxServiceOptions();\n /// <summary>\n /// 获取仅适用于windows的选项\n /// </s...
WindowsServiceActionType FailureActionType {
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static Sprite redRevolverSprite; public static Sprite blueShotgunSprite; public static Sprite greenShotgunSprite; public static Sprite blueNailgunSprite; public static Sprite greenNailgunSprite; public static Sprite blueSawLauncherSprite; public static Spr...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 111, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 112, "task_id": "project_cc_csharp/2021" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
Sprite greenRevolverSprite;
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/SceneSelectorWindow/FavoritesButton/FavoritesButton.cs", "retrieved_chunk": "using Sandland.SceneTool.Editor.Common.Data;\nusing Sandland.SceneTool.Editor.Common.Utils;\nusing Sandland.SceneTool.Editor.Services;\nusing UnityEditor;\nusing Unity...
using System; using Sandland.SceneTool.Editor.Common.Data; using Sandland.SceneTool.Editor.Common.Utils; using UnityEditor; using UnityEditor.SceneManagement; using UnityEngine; using UnityEngine.UIElements; namespace Sandland.SceneTool.Editor.Views { internal class SceneItemView : VisualElement, IDisposable {...
private readonly Label _button; private readonly Label _typeLabel; private readonly VisualElement _textWrapper; private readonly Clickable _clickManipulator; private AssetFileInfo _sceneInfo; public SceneItemView() { var visualTree = AssetDatabaseUt...
{ "context_start_lineno": 0, "file": "Assets/SceneTools/Editor/Views/SceneSelectorWindow/SceneListItem/SceneItemView.cs", "groundtruth_start_lineno": 15, "repository": "migus88-Sandland.SceneTools-64e9f8c", "right_context_start_lineno": 16, "task_id": "project_cc_csharp/2083" }
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/SceneSelectorWindow/FavoritesButton/FavoritesButton.cs", "retrieved_chunk": " private const string FavoriteClassName = \"favorite\";\n public bool IsFavorite { get; private set; }\n //private Image _starImage;\n priv...
FavoritesButton _favoritesButton;
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/Emotion/ExclusiveFollowingEmotionAnimator.cs", "retrieved_chunk": " velocities[target.Key] = velocity;\n morpher.MorphInto(new EmotionSample<TEmotion>(target.Key, smoothedWeight));\n }\n }\n ...
#nullable enable using UnityEngine; namespace Mochineko.FacialExpressions.LipSync { /// <summary> /// An implementation of <see cref="IFramewiseLipAnimator"/> to animate lip by audio volume. /// </summary> public sealed class VolumeBasedLipAnimator : IFramewiseLipAnimator { private readonly...
audioSource.GetOutputData(audioSamples, channel: 0); var volume = CalculateVolume(audioSamples); currentVolume = Mathf.SmoothDamp( current: currentVolume, target: volume, currentVelocity: ref velocity, smoothTime: smo...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/FacialExpressions/LipSync/VolumeBasedLipAnimator.cs", "groundtruth_start_lineno": 76, "repository": "mochi-neko-facial-expressions-unity-ab0d020", "right_context_start_lineno": 78, "task_id": "project_cc_csharp/2057" }
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/Emotion/ExclusiveFollowingEmotionAnimator.cs", "retrieved_chunk": " velocities[target.Key] = velocity;\n morpher.MorphInto(new EmotionSample<TEmotion>(target.Key, smoothedWeight));\n }\n }\n ...
LipSample GetSample() {
{ "list": [ { "filename": "CloudDistributedLock/CloudDistributedLock.cs", "retrieved_chunk": " InitializeKeepAlive(updatedItem);\n }\n else\n {\n // someone else already acquired a new lock, which means our lock was already released\n ...
using Microsoft.Azure.Cosmos; using System.Net; namespace CloudDistributedLock { public class CosmosLockClient { private readonly CloudDistributedLockProviderOptions options; private readonly Container container; public CosmosLockClient(CloudDistributedLockProviderOptions options) ...
try { var lockRecord = item.Resource; lockRecord.lockLastRenewedAt = DateTimeOffset.UtcNow; return await container.UpsertItemAsync(lockRecord, new PartitionKey(lockRecord.id), new ItemRequestOptions { IfMatchEtag = item.ETag }); } ...
{ "context_start_lineno": 0, "file": "CloudDistributedLock/CosmosLockClient.cs", "groundtruth_start_lineno": 40, "repository": "briandunnington-CloudDistributedLock-04f72e6", "right_context_start_lineno": 42, "task_id": "project_cc_csharp/2191" }
{ "list": [ { "filename": "CloudDistributedLock/CloudDistributedLock.cs", "retrieved_chunk": " if (!IsAcquired || isDisposed || item == null) return;\n var lockRecord = currentItem.Resource;\n var lockExpiresAt = lockRecord!.lockLastRenewedAt + TimeSpan.FromSeconds(loc...
LockRecord>?> RenewLockAsync(ItemResponse<LockRecord> item) {
{ "list": [ { "filename": "Assets/Mochineko/RelentStateMachine/StackStateMachine.cs", "retrieved_chunk": " private readonly TimeSpan semaphoreTimeout;\n private const float DefaultSemaphoreTimeoutSeconds = 30f;\n public static async UniTask<StackStateMachine<TContext>> CreateAsync...
#nullable enable using System; using System.Threading; using Cysharp.Threading.Tasks; using Mochineko.Relent.Result; namespace Mochineko.RelentStateMachine { public sealed class FiniteStateMachine<TEvent, TContext> : IFiniteStateMachine<TEvent, TContext> { private readonly ITransitionMap<TEvent...
var instance = new FiniteStateMachine<TEvent, TContext>( transitionMap, context, semaphoreTimeout); var enterResult = await instance.currentState .EnterAsync(context, cancellationToken); switch (enterResult) ...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/RelentStateMachine/FiniteStateMachine.cs", "groundtruth_start_lineno": 27, "repository": "mochi-neko-RelentStateMachine-64762eb", "right_context_start_lineno": 32, "task_id": "project_cc_csharp/2098" }
{ "list": [ { "filename": "Assets/Mochineko/RelentStateMachine/StackStateMachine.cs", "retrieved_chunk": " private readonly TimeSpan semaphoreTimeout;\n private const float DefaultSemaphoreTimeoutSeconds = 30f;\n public static async UniTask<StackStateMachine<TContext>> CreateAsync...
ITransitionMap<TEvent, TContext> transitionMap, TContext context, CancellationToken cancellationToken, TimeSpan? semaphoreTimeout = null) {
{ "list": [ { "filename": "Ultrapain/Patches/StreetCleaner.cs", "retrieved_chunk": "using HarmonyLib;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n class StreetCleaner_Start_Patch\n {\n static void Postfix(Streetcleaner __instance, ref EnemyIdentifier ___eid)\n {\n ...
using HarmonyLib; using UnityEngine.UI; namespace Ultrapain.Patches { public class DifficultyTitle_Check_Patch { static void Postfix(DifficultyTitle __instance, ref
if (___txt.text.Contains("ULTRAKILL MUST DIE") && Plugin.realUltrapainDifficulty) ___txt.text = ___txt.text.Replace("ULTRAKILL MUST DIE", ConfigManager.pluginName.value); //else if (___txt.text == "-- VIOLENT --" && Plugin.ultrapainDifficulty) // ___txt.text = "-...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/DifficultyTitle.cs", "groundtruth_start_lineno": 7, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 9, "task_id": "project_cc_csharp/2025" }
{ "list": [ { "filename": "Ultrapain/Patches/StreetCleaner.cs", "retrieved_chunk": " }\n /*[HarmonyPatch(typeof(Streetcleaner))]\n [HarmonyPatch(\"StartFire\")]\n class StreetCleaner_StartFire_Patch\n {\n static void Postfix(Streetcleaner __instance, ref EnemyIdentifier ___eid)\n...
Text ___txt) {
{ "list": [ { "filename": "LootingBots/components/InventoryController.cs", "retrieved_chunk": " public bool ShouldSort = true;\n public InventoryController(BotOwner botOwner, LootingBrain lootingBrain)\n {\n try\n {\n _log = new BotLog(LootingB...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading.Tasks; using EFT; using EFT.Interactive; using EFT.InventoryLogic; using LootingBots.Patch.Util; using UnityEngine; namespace LootingBots.Patch.Components { // Degug spher...
// Current container that the bot will try to loot public LootableContainer ActiveContainer; // Current loose item that the bot will try to loot public LootItem ActiveItem; // Current corpse that the bot will try to loot public BotOwner ActiveCorpse; // Cente...
{ "context_start_lineno": 0, "file": "LootingBots/components/LootingBrain.cs", "groundtruth_start_lineno": 37, "repository": "Skwizzy-SPT-LootingBots-76279a3", "right_context_start_lineno": 38, "task_id": "project_cc_csharp/1993" }
{ "list": [ { "filename": "LootingBots/logics/FindLootLogic.cs", "retrieved_chunk": " - (\n container?.transform.position\n ?? lootItem?.transform.position\n ?? corpse.GetPlayer.Transform.position\n );\n ...
InventoryController InventoryController;
{ "list": [ { "filename": "UserManagement.Data/Migrations/20230328162524_initcreate.cs", "retrieved_chunk": "using System;\nusing Microsoft.EntityFrameworkCore.Migrations;\n#nullable disable\nnamespace UserManagement.Data.Migrations\n{\n /// <inheritdoc />\n public partial class initcreate : Mi...
// <auto-generated /> using System; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; using UserManagement.Data.Models; #null...
/// <inheritdoc /> protected override void BuildTargetModel(ModelBuilder modelBuilder) { #pragma warning disable 612, 618 modelBuilder .HasAnnotation("ProductVersion", "7.0.4") .HasAnnotation("Relational:MaxIdentifierLength", 128); SqlSer...
{ "context_start_lineno": 0, "file": "UserManagement.Data/Migrations/20230328162524_initcreate.Designer.cs", "groundtruth_start_lineno": 13, "repository": "shahedbd-API.UserManagement-dcce5cc", "right_context_start_lineno": 17, "task_id": "project_cc_csharp/2175" }
{ "list": [ { "filename": "UserManagement.Data/Migrations/ApplicationDbContextModelSnapshot.cs", "retrieved_chunk": " [DbContext(typeof(ApplicationDbContext))]\n partial class ApplicationDbContextModelSnapshot : ModelSnapshot\n {\n protected override void BuildModel(ModelBuilder modelB...
ApplicationDbContext))] [Migration("20230328162524_initcreate")] partial class initcreate {
{ "list": [ { "filename": "Ultrapain/Patches/V2Common.cs", "retrieved_chunk": " class V2CommonRevolverComp : MonoBehaviour\n {\n public bool secondPhase = false;\n public bool shootingForSharpshooter = false;\n }\n class V2CommonRevolverPrepareAltFire\n {\n static b...
using HarmonyLib; using UnityEngine; namespace Ultrapain.Patches { class GrenadeParriedFlag : MonoBehaviour { public int parryCount = 1; public bool registeredStyle = false; public bool bigExplosionOverride = false; public GameObject temporaryExplosion; public GameObject...
public enum GrenadeType { Core, Rocket, } public GrenadeType grenadeType; } class Punch_CheckForProjectile_Patch { static bool Prefix(Punch __instance, Transform __0, ref bool __result, ref bool ___hitSomething, Animator ___anim) { ...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Parry.cs", "groundtruth_start_lineno": 12, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 13, "task_id": "project_cc_csharp/2032" }
{ "list": [ { "filename": "Ultrapain/Patches/MaliciousFace.cs", "retrieved_chunk": " class MaliciousFace_Start_Patch\n {\n static void Postfix(SpiderBody __instance, ref GameObject ___proj, ref int ___maxBurst)\n {\n __instance.gameObject.AddComponent<MaliciousFaceFlag>(...
GameObject weapon;
{ "list": [ { "filename": "Services/GraphClientService.cs", "retrieved_chunk": " {\n private readonly AppSettings _settings;\n private readonly ILogger _logger;\n public GraphClientService(IOptions<AppSettings> options, ILogger<GraphClientService> logger)\n {\n ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. using System.Security.Cryptography.X509Certificates; using Azure.Core; using Azure.Identity; using Azure.Security.KeyVault.Certificates; using Azure.Security.KeyVault.Secrets; using GraphNotifications.Models; using Microsof...
_settings = options.Value; _logger = logger; _keyVaultUrl = !string.IsNullOrEmpty(_settings.KeyVaultUrl) ? new Uri(_settings.KeyVaultUrl) : throw new ArgumentNullException(nameof(_settings.KeyVaultUrl)); } /// <summary> /// Gets the configur...
{ "context_start_lineno": 0, "file": "Services/CertificateService.cs", "groundtruth_start_lineno": 26, "repository": "microsoft-GraphNotificationBroker-b1564aa", "right_context_start_lineno": 28, "task_id": "project_cc_csharp/2171" }
{ "list": [ { "filename": "Services/CacheService.cs", "retrieved_chunk": " _redisFactory = redisFactory;\n _logger = logger;\n }\n public async Task<bool> AddAsync<T>(string key, T value, TimeSpan? expiry = default(TimeSpan?))\n {\n try\n ...
AppSettings> options, ILogger<CertificateService> logger) {
{ "list": [ { "filename": "LootingBots/utils/BotTypes.cs", "retrieved_chunk": "using System;\nusing EFT;\nnamespace LootingBots.Patch.Util\n{\n [Flags]\n public enum BotType\n {\n Scav = 1,\n Pmc = 2,\n Raider = 4,", "score": 64.01814030137136 }, { "fi...
using BepInEx; using BepInEx.Configuration; using Comfort.Common; using EFT; using LootingBots.Patch.Components; using LootingBots.Patch.Util; using LootingBots.Patch; using LootingBots.Brain; using DrakiaXYZ.BigBrain.Brains; using System.Collections.Generic; using HandbookClass = GClass2775; namespace LootingBot...
// Loot Finder Settings public static ConfigEntry<BotType> CorpseLootingEnabled; public static ConfigEntry<BotType> ContainerLootingEnabled; public static ConfigEntry<BotType> LooseItemLootingEnabled; public static ConfigEntry<float> TimeToWaitBetweenLoot; public stati...
{ "context_start_lineno": 0, "file": "LootingBots/LootingBots.cs", "groundtruth_start_lineno": 28, "repository": "Skwizzy-SPT-LootingBots-76279a3", "right_context_start_lineno": 29, "task_id": "project_cc_csharp/1991" }
{ "list": [ { "filename": "LootingBots/utils/BotTypes.cs", "retrieved_chunk": " Cultist = 8,\n Boss = 16,\n Follower = 32,\n Bloodhound = 64,\n All = Scav | Pmc | Raider | Cultist | Boss | Follower | Bloodhound\n }\n public static class BotTypeUtils\n {\n ...
BotType SettingsDefaults = BotType.Scav | BotType.Pmc | BotType.Raider;
{ "list": [ { "filename": "Ultrapain/Patches/V2First.cs", "retrieved_chunk": " static MethodInfo ShootWeapon = typeof(V2).GetMethod(\"ShootWeapon\", BindingFlags.Instance | BindingFlags.NonPublic);\n static MethodInfo SwitchWeapon = typeof(V2).GetMethod(\"SwitchWeapon\", BindingFlags.Ins...
using HarmonyLib; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using ULTRAKILL.Cheats; using UnityEngine; using UnityEngine.SceneManagement; namespace Ultrapain.Patches { public class V2SecondFlag : MonoBehaviour { public V2RocketL...
if (___coinsToThrow == 0) { return false; } GameObject gameObject = GameObject.Instantiate<GameObject>(__instance.coin, __instance.transform.position, __instance.transform.rotation); Rigidbody rigidbody; if (gameObject.TryGetCompon...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/V2Second.cs", "groundtruth_start_lineno": 378, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 380, "task_id": "project_cc_csharp/2034" }
{ "list": [ { "filename": "Ultrapain/Patches/V2First.cs", "retrieved_chunk": " V2FirstFlag flag = __instance.GetComponent<V2FirstFlag>();\n if (flag == null)\n return true;\n float distanceToPlayer = Vector3.Distance(__instance.transform.position, Player...
Transform ___target, Animator ___anim, ref bool ___shootingForCoin, ref int ___currentWeapon, ref float ___shootCooldown, ref bool ___aiming) {
{ "list": [ { "filename": "LibreDteDotNet.RestRequest/Extensions/ContribuyenteExtension.cs", "retrieved_chunk": "using LibreDteDotNet.RestRequest.Interfaces;\nnamespace LibreDteDotNet.RestRequest.Extensions\n{\n public static class ContribuyenteExtension\n {\n public static IContribuyent...
using LibreDteDotNet.Common.Models; using LibreDteDotNet.RestRequest.Interfaces; namespace LibreDteDotNet.RestRequest.Extensions { public static class DTEExtension { public static IDTE Conectar(this IDTE folioService) { IDTE instance = folioService; return instance.SetCo...
if (!File.Exists(pathfile)) { throw new Exception($"El Documento no existe en la ruta {pathfile}"); } IDTE instance = folioService; return await instance.Validar<EnvioDTE>(pathfile); } public static async Task<string> Enviar( ...
{ "context_start_lineno": 0, "file": "LibreDteDotNet.RestRequest/Extensions/DTEExtension.cs", "groundtruth_start_lineno": 13, "repository": "sergiokml-LibreDteDotNet.RestRequest-6843109", "right_context_start_lineno": 15, "task_id": "project_cc_csharp/2100" }
{ "list": [ { "filename": "LibreDteDotNet.RestRequest/Extensions/ContribuyenteExtension.cs", "retrieved_chunk": "using LibreDteDotNet.RestRequest.Interfaces;\nnamespace LibreDteDotNet.RestRequest.Extensions\n{\n public static class ContribuyenteExtension\n {\n public static IContribuyent...
IDTE> Validar(this IDTE folioService, string pathfile) {
{ "list": [ { "filename": "Common.cs", "retrieved_chunk": " return fun.Invoke(aToken);\n }\n /// <summary>\n /// 运行\n /// </summary>\n /// <typeparam name=\"T\">对象</typeparam>\n /// <param name=\"path\">请求路径</param>\n /// <param name=\"data\"...
using FayElf.Plugins.WeChat.OfficialAccount.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using XiaoFeng; using XiaoFeng.Http; /**************************************************************** * Copyright © (2022) www.fayelf.com All Rights R...
var config = this.Config.GetConfig(WeChatType.Applets); return Common.Execute(config.AppID, config.AppSecret, token => { var response = HttpHelper.GetHtml(new HttpRequest { Method = HttpMethod.Post, Address = $"...
{ "context_start_lineno": 0, "file": "OfficialAccount/Template.cs", "groundtruth_start_lineno": 228, "repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e", "right_context_start_lineno": 230, "task_id": "project_cc_csharp/2070" }
{ "list": [ { "filename": "Common.cs", "retrieved_chunk": " public static T Execute<T>(string path, string data, Func<int, string>? errorMessage = null) where T : BaseResult, new()\n {\n var result = new HttpRequest()\n {\n Address = HttpApi.HOST + pa...
IndustryTemplateSendDataResult Send(IndustryTemplateSendData data) {
{ "list": [ { "filename": "Assets/Mochineko/RelentStateMachine/FiniteStateMachine.cs", "retrieved_chunk": " private readonly ITransitionMap<TEvent, TContext> transitionMap;\n public TContext Context { get; }\n private IState<TEvent, TContext> currentState;\n public bool IsC...
#nullable enable using System; using System.Collections.Generic; using System.Threading; using Cysharp.Threading.Tasks; using Mochineko.Relent.Result; namespace Mochineko.RelentStateMachine { public sealed class StackStateMachine<TContext> : IStackStateMachine<TContext> { private readonly IStat...
private readonly SemaphoreSlim semaphore = new( initialCount: 1, maxCount: 1); private readonly TimeSpan semaphoreTimeout; private const float DefaultSemaphoreTimeoutSeconds = 30f; public static async UniTask<StackStateMachine<TContext>> CreateAsync( ...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/RelentStateMachine/StackStateMachine.cs", "groundtruth_start_lineno": 17, "repository": "mochi-neko-RelentStateMachine-64762eb", "right_context_start_lineno": 19, "task_id": "project_cc_csharp/2119" }
{ "list": [ { "filename": "Assets/Mochineko/RelentStateMachine/FiniteStateMachine.cs", "retrieved_chunk": " private const float DefaultSemaphoreTimeoutSeconds = 30f;\n public static async UniTask<FiniteStateMachine<TEvent, TContext>> CreateAsync(\n ITransitionMap<TEvent, TCont...
IStackState<TContext> => stack.Peek() is TState;
{ "list": [ { "filename": "godot-project/Scripts/DataManagement/LauncherManager.cs", "retrieved_chunk": "\t\t\tvar results = new List<InstallerEntryData>();\n\t\t\tforeach (var entry in installerEntries.Values)\n\t\t\t{\n\t\t\t\tbool installerExists = DataPaths.ExecutableExists(entry);\n\t\t\t\tif (in...
using System.Collections.Generic; using GodotLauncher; using Newtonsoft.Json; public static class DataBuilder { public static Dictionary<string, InstallerEntryData> BuildInstallerData() { var json = FileHelper.ReadAllText("res://Data/installers.json"); var entries = LoadInstallerData(json); return entries; }...
return JsonConvert.SerializeObject(projects); } public static List<ProjectEntryData> LoadProjectListFromJson(string json) { return JsonConvert.DeserializeObject<List<ProjectEntryData>>(json); } public static string GetConfigJson(Config config) { return JsonConvert.SerializeObject(config); } public ...
{ "context_start_lineno": 0, "file": "godot-project/Scripts/DataManagement/DataBuilder.cs", "groundtruth_start_lineno": 31, "repository": "NathanWarden-ready-to-launch-58eba6d", "right_context_start_lineno": 33, "task_id": "project_cc_csharp/2197" }
{ "list": [ { "filename": "godot-project/Scripts/DataManagement/LauncherManager.cs", "retrieved_chunk": "\t\t\tBuildInstallersList(showNewInstallers);\n\t\t\tBuildProjectsList();\n\t\t}\n\t\tvoid BuildInstallersList(bool showNewInstallers)\n\t\t{\n\t\t\tinstallersEntriesNode.Call(\"_clear_installer_bu...
ProjectEntryData> projects) {
{ "list": [ { "filename": "Runtime/SaveData/QuestLogSaveDataSurrogate.cs", "retrieved_chunk": " ql.doneQuest = (List<Quest>)info.GetValue(\"doneQuest\", typeof(List<Quest>));\n ql.failedQuest = (List<Quest>)info.GetValue(\"failedQuest\", typeof(List<Quest>));\n ql.busi...
using System.Collections; using System.Collections.Generic; using UnityEngine; using QuestSystem.SaveSystem; using System.Linq; namespace QuestSystem { [CreateAssetMenu(fileName = "New Quest", menuName = "QuestSystem/QuestLog")] [System.Serializable] public class QuestLog : ScriptableObject { p...
public bool IsDoned(Quest q) => doneQuest.Contains(q); public bool IsFailed(Quest q) => failedQuest.Contains(q); public void LoadUpdate(QuestLogSaveData qls) { //Coger el dia businessDay = qls.dia; //Actualizar currents curent...
{ "context_start_lineno": 0, "file": "Runtime/QuestLog.cs", "groundtruth_start_lineno": 18, "repository": "lluispalerm-QuestSystem-cd836cc", "right_context_start_lineno": 19, "task_id": "project_cc_csharp/2174" }
{ "list": [ { "filename": "Runtime/SaveData/QuestLogSaveDataSurrogate.cs", "retrieved_chunk": " public List<QuestSaveData> currentQuestSave;\n public List<QuestSaveData> doneQuestSave;\n public List<QuestSaveData> failedQuestSave;\n public int dia;\n public QuestLogS...
Quest q) => curentQuests.Contains(q);
{ "list": [ { "filename": "src/IssueSummaryApi/Extensions/DictionaryExtensions.cs", "retrieved_chunk": "using WebApi.Models;\nnamespace WebApi.Extensions\n{\n public static class DictionaryExtensions\n {\n public static T ToObject<T>(this IHeaderDictionary headers) where T : ApiRequestHea...
using Microsoft.AspNetCore.Mvc; using WebApi.Configurations; using WebApi.Extensions; using WebApi.Models; namespace WebApi.Services { public interface IValidationService { HeaderValidationResult<T> ValidateHeaders<T>(IHeaderDictionary requestHeaders) where T : ApiRequestHeaders; QueryValidati...
} public class ValidationService : IValidationService { private readonly AuthSettings _settings; public ValidationService(AuthSettings settings) { this._settings = settings ?? throw new ArgumentNullException(nameof(settings)); } public HeaderValidation...
{ "context_start_lineno": 0, "file": "src/IssueSummaryApi/Services/ValidationService.cs", "groundtruth_start_lineno": 12, "repository": "Azure-Samples-vs-apim-cuscon-powerfx-500a170", "right_context_start_lineno": 13, "task_id": "project_cc_csharp/2122" }
{ "list": [ { "filename": "src/IssueSummaryApi/Extensions/DictionaryExtensions.cs", "retrieved_chunk": " switch (header.Key)\n {\n case \"x-webapi-key\":\n result.ApiKey = header.Value;\n break;\n ...
ValidatePayload<T>(T requestPayload) where T : ApiPayload;
{ "list": [ { "filename": "src/RedisCache.Demo/WeatherForecast.cs", "retrieved_chunk": "using System.Text.Json.Serialization;\nnamespace RedisCacheDemo\n{\n public class WeatherForecast\n {\n public int Id { get; set; } = DateTime.Now.GetHashCode();\n public DateTime Date { get; se...
using Microsoft.AspNetCore.Mvc; using RedisCache; namespace RedisCacheDemo.Controllers { [ApiController] [Route("[controller]")] public class WeatherForecastController : ControllerBase { private static readonly string[] Summaries = new[] { "Freezing", "Bracing", "Chilly", "C...
var cacheData = GetKeyValues(); foreach (var value in values) { cacheData[value.Id] = value; } await Save(cacheData.Values, durationMinutes).ConfigureAwait(false); return values; } [HttpPost("addWeatherForecast")] ...
{ "context_start_lineno": 0, "file": "src/RedisCache.Demo/Controllers/WeatherForecastController.cs", "groundtruth_start_lineno": 54, "repository": "bezzad-RedisCache.NetDemo-655b311", "right_context_start_lineno": 56, "task_id": "project_cc_csharp/2233" }
{ "list": [ { "filename": "src/RedisCache.Demo/WeatherForecast.cs", "retrieved_chunk": " public string Summary { get; set; }\n }\n}", "score": 16.969803197552068 }, { "filename": "src/RedisCache/CacheService.cs", "retrieved_chunk": " var cacheValue = _db....
WeatherForecast[] values, int durationMinutes) {
{ "list": [ { "filename": "src/SQLServerCoverageLib/Trace/SqlTraceController.cs", "retrieved_chunk": " Create();\n RunScript(StartTraceFormat, \"Error starting the extended events trace, error: {0}\");\n }\n public override void Stop()\n {\n RunScr...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Threading; using SQLServerCoverage.Gateway; using SQLServerCoverage.Source; using SQLServerCoverage.Trace; namespace SQLServerCoverage { public class CodeCoverage { private const i...
if (!IsStarted) throw new SQLServerCoverageException("SQL Cover was not started, or did not start correctly."); IsStarted = false; WaitForTraceMaxLatency(); var results = StopInternal(); GenerateResults(_excludeFilter, results, new List<st...
{ "context_start_lineno": 0, "file": "src/SQLServerCoverageLib/CodeCoverage.cs", "groundtruth_start_lineno": 93, "repository": "sayantandey-SQLServerCoverage-aea57e3", "right_context_start_lineno": 95, "task_id": "project_cc_csharp/2161" }
{ "list": [ { "filename": "src/SQLServerCoverageLib/Trace/SqlTraceController.cs", "retrieved_chunk": " var events = new List<string>();\n foreach (DataRow row in data.Rows)\n {\n events.Add(row.ItemArray[0].ToString());\n }\n return...
CoverageResult Stop() {
{ "list": [ { "filename": "src/Ryan.EntityFrameworkCore.Shard/DependencyInjection/ServiceCollectionExtensions.cs", "retrieved_chunk": " services.TryAddSingleton<IDynamicTypeGenerator, DynamicTypeGenerator>();\n services.TryAddSingleton<IEntityModelBuilderGenerator, EntityModelBui...
using Ryan.EntityFrameworkCore.Builder; using Ryan.EntityFrameworkCore.Dynamic; using Ryan.EntityFrameworkCore.Expressions; using Ryan.EntityFrameworkCore.Proxy; using Ryan.EntityFrameworkCore.Query; namespace Ryan.DependencyInjection { /// <inheritdoc cref="IShardDependency"/> public class ShardDependency : I...
DynamicSourceCodeGenerator = dynamicSourceCodeGenerator; DynamicTypeGenerator = dynamicTypeGenerator; EntityModelBuilderGenerator = entityModelBuilderGenerator; EntityImplementationDictionaryGenerator = entityImplementationDictionaryGenerator; EntityModelBui...
{ "context_start_lineno": 0, "file": "src/Ryan.EntityFrameworkCore.Shard/DependencyInjection/ShardDependency.cs", "groundtruth_start_lineno": 22, "repository": "c-y-r-Ryan.EntityFrameworkCore.Shard-f15124c", "right_context_start_lineno": 24, "task_id": "project_cc_csharp/2109" }
{ "list": [ { "filename": "src/Ryan.EntityFrameworkCore.Shard/DependencyInjection/ServiceCollectionExtensions.cs", "retrieved_chunk": " services.TryAddSingleton<IShardDependency, ShardDependency>();\n }\n }\n}", "score": 21.97310495858144 }, { "filename": "src/...
IExpressionImplementationFinder expressionImplementationFinder) {
{ "list": [ { "filename": "Ultrapain/Patches/StreetCleaner.cs", "retrieved_chunk": " }\n /*[HarmonyPatch(typeof(Streetcleaner))]\n [HarmonyPatch(\"StartFire\")]\n class StreetCleaner_StartFire_Patch\n {\n static void Postfix(Streetcleaner __instance, ref EnemyIdentifier ___eid)\n...
using HarmonyLib; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using ULTRAKILL.Cheats; using UnityEngine; using UnityEngine.SceneManagement; namespace Ultrapain.Patches { public class V2SecondFlag : MonoBehaviour { public V2RocketL...
V2 v2 = __instance.GetComponent<V2>(); if (v2 != null && v2.secondEncounter && ___currentHpSlider == 1) v2.Invoke("Enrage", 0.01f); } } class V2SecondStart { static void RemoveAlwaysOnTop(Transform t) { foreach (Transform child in...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/V2Second.cs", "groundtruth_start_lineno": 420, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 422, "task_id": "project_cc_csharp/2075" }
{ "list": [ { "filename": "Ultrapain/Patches/V2First.cs", "retrieved_chunk": " __instance.CancelInvoke(\"ShootWeapon\");\n __instance.CancelInvoke(\"AltShootWeapon\");\n __instance.Invoke(\"ShootWeapon\", ConfigManager.v2FirstCoreSni...
BossHealthBar __instance, ref EnemyIdentifier ___eid, ref int ___currentHpSlider) {
{ "list": [ { "filename": "HttpMessageHandlerFactory/Implementations/ExpiredHandlerEntryCleaner.cs", "retrieved_chunk": " /// https://github.com/dotnet/runtime/blob/v7.0.0/src/libraries/Microsoft.Extensions.Http/src/DefaultHttpClientFactory.cs\n /// </summary>\n sealed partial class ExpiredHa...
using Microsoft.Extensions.DependencyInjection; using System; using System.Collections.Concurrent; using System.Diagnostics; using System.Net.Http; using System.Threading; namespace HttpMessageHandlerFactory.Implementations { /// <summary> /// 默认的Http消息处理者工厂 /// </summary> sealed class DefaultHttpMessa...
/// <summary> /// 过期回调 /// </summary> private readonly TimerCallback expiryCallback; /// <summary> /// LazyOf(ActiveHandlerEntry)缓存 /// </summary> private readonly ConcurrentDictionary<NameProxy, Lazy<ActiveHandlerEntry>> activeHandlerEntries = new(); ...
{ "context_start_lineno": 0, "file": "HttpMessageHandlerFactory/Implementations/DefaultHttpMessageHandlerFactory.cs", "groundtruth_start_lineno": 16, "repository": "xljiulang-HttpMessageHandlerFactory-4b1d13b", "right_context_start_lineno": 17, "task_id": "project_cc_csharp/2231" }
{ "list": [ { "filename": "HttpMessageHandlerFactory/Implementations/HttpMessageHandlerBuilder.cs", "retrieved_chunk": " /// 获取生命周期\n /// </summary>\n /// <returns></returns>\n public TimeSpan GetLifetime()\n {\n return this.options.Get(this.NameProxy.Name...
ExpiredHandlerEntryCleaner expiredHandlerEntryCleaner;
{ "list": [ { "filename": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.Exceptions.RetrieveStatusDetailByStatusCode.cs", "retrieved_chunk": " {\n // given\n string exceptionMessage = GetRandomString();\n var s...
// ------------------------------------------------------------- // Copyright (c) - The Standard Community - All rights reserved. // ------------------------------------------------------------- using System; using System.IO; using System.Linq; using Newtonsoft.Json; using Standard.REST.RESTFulSense.Models.Foundations...
var statusDetailDependencyException = new StatusDetailDependencyException(exception); return statusDetailDependencyException; } private StatusDetailValidationException CreateAndLogValidationException(Xeption exception) { var statusDetailVali...
{ "context_start_lineno": 0, "file": "Standard.REST.RESTFulSense/Services/Foundations/StatusDetails/StatusDetailService.Exceptions.cs", "groundtruth_start_lineno": 207, "repository": "The-Standard-Organization-Standard.REST.RESTFulSense-7598bbe", "right_context_start_lineno": 209, "task_id": "project_cc_csh...
{ "list": [ { "filename": "Standard.REST.RESTFulSense.Tests.Unit/Services/Foundations/StatusDetails/StatusDetailServiceTests.Exceptions.RetrieveStatusDetailByStatusCode.cs", "retrieved_chunk": " this.storageBrokerMock.Setup(broker =>\n broker.SelectAllStatusDetails())\n ...
StatusDetailDependencyException CreateAndLogDependencyException(Xeption exception) {
{ "list": [ { "filename": "Moadian.cs", "retrieved_chunk": " this.Username = username;\n this.BaseURL = baseURL;\n var signatureService = new SignatureService(PrivateKey);\n var encryptionService = new EncryptionService(publicKey, orgKeyId);\n thi...
using Moadian.Dto; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http.Headers; using System.Security.Cryptography; using System.Text; using System.Threading.Tasks; namespace Moadian.Services { public class HttpClientService ...
client = new HttpClient { BaseAddress = new Uri(baseUri) }; client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json")); this.signatureService = signatureService; this.encryptionService = encryp...
{ "context_start_lineno": 0, "file": "Services/HttpClientService.cs", "groundtruth_start_lineno": 20, "repository": "Torabi-srh-Moadian-482c806", "right_context_start_lineno": 22, "task_id": "project_cc_csharp/2218" }
{ "list": [ { "filename": "Services/EncryptionService.cs", "retrieved_chunk": " private readonly string encryptionKeyId;\n public EncryptionService(string publicKey, string encryptionKeyId)\n {\n //RSACryptoServiceProvider provider = PemKeyUtils.GetRSAProviderFromPemFil...
SignatureService signatureService, EncryptionService encryptionService, string baseUri = "https://tp.tax.gov.ir") {
{ "list": [ { "filename": "src/Ryan.EntityFrameworkCore.Shard/EntityFrameworkCore/Proxy/DbContextEntityProxy.cs", "retrieved_chunk": "using Microsoft.EntityFrameworkCore;\nusing System.Collections.Generic;\nnamespace Ryan.EntityFrameworkCore.Proxy\n{\n /// <summary>\n /// 上下文实体代理\n /// </sum...
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Concurrent; namespace Ryan.EntityFrameworkCore.Proxy { /// <summary> /// 上下文实体代理字典 /// </summary> public class DbContextEntityProxyLookup : ConcurrentDictionary<Type, DbContextEntityProxy> { private readonly
public DbContextEntityProxyLookup(IDbContextEntityProxyGenerator dbContextEntityProxyGenerator) { _dbContextEntityProxyGenerator = dbContextEntityProxyGenerator; } public DbContextEntityProxy GetOrDefault(Type entityType, DbContext context) { return Get...
{ "context_start_lineno": 0, "file": "src/Ryan.EntityFrameworkCore.Shard/EntityFrameworkCore/Proxy/DbContextEntityProxyLookup.cs", "groundtruth_start_lineno": 11, "repository": "c-y-r-Ryan.EntityFrameworkCore.Shard-f15124c", "right_context_start_lineno": 12, "task_id": "project_cc_csharp/2131" }
{ "list": [ { "filename": "src/Ryan.EntityFrameworkCore.Shard/EntityFrameworkCore/Proxy/DbContextEntityProxy.cs", "retrieved_chunk": " /// 上下文\n /// </summary>\n public DbContext Context { get; }\n /// <summary>\n /// 实体代理\n /// </summary>\n public List...
IDbContextEntityProxyGenerator _dbContextEntityProxyGenerator;
{ "list": [ { "filename": "src/OGXbdmDumper/Kernel.cs", "retrieved_chunk": " // get the version\n Version = xbox.Memory.ReadInt32(Exports.XboxKrnlVersion).ToVersion();\n // log export disassembly for debugging purposes when verbose is enabled\n if (Log.Logge...
using Serilog; using Serilog.Core; using Serilog.Events; using ShellProgressBar; using System.ComponentModel; using System.Diagnostics; using System.Net; using System.Reflection; using DustInTheWind.ConsoleTools.Controls.Menus; using DustInTheWind.ConsoleTools.Controls.InputControls; using System; namespace OGXbdmDump...
var xbox = new Xbox(); // attempt xbox auto-discovery var xboxen = xbox.Discover(); if (xboxen.Count > 0) { var textMenu = new TextMenu { TitleText = "The following Xboxes were discovered on the local netw...
{ "context_start_lineno": 0, "file": "src/OGXbdmDumper/Program.cs", "groundtruth_start_lineno": 93, "repository": "Ernegien-OGXbdmDumper-07a1e82", "right_context_start_lineno": 95, "task_id": "project_cc_csharp/2215" }
{ "list": [ { "filename": "src/OGXbdmDumper/Kernel.cs", "retrieved_chunk": " xbox.GetDisassembly(prop.GetValue<long>(Exports), 64).ToString(), prop.Name);\n }\n }\n }\n #region Exports\n public void HalReadSMBusValue(int address, in...
Xbox GetXboxConnection() {
{ "list": [ { "filename": "Helpers/KeyConverter.cs", "retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing Windows.System;\nusing Windows.UI.Input.Preview.Injection;\nnamespace wingman.Helpers\n{\n public static class KeyConverter\n {\n [Flags]\n public enum ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using WindowsHook; using wingman.Interfaces; using static wingman.Helpers.KeyConverter; namespace wingman.Services { public class KeyCombination { public Keys KeyCode { get; } ...
get; } public KeyCombination OriginalRecord { get; } public KeyCombination(Keys keyCode, ModifierKeys modifiers) { KeyCode = keyCode; Modifiers = modifiers; OriginalRecord = null; } public KeyCombination(Keys keyCode, ModifierKeys modifiers,...
{ "context_start_lineno": 0, "file": "Services/GlobalHotkeyService.cs", "groundtruth_start_lineno": 14, "repository": "dannyr-git-wingman-41103f3", "right_context_start_lineno": 15, "task_id": "project_cc_csharp/2139" }
{ "list": [ { "filename": "Services/StdInService.cs", "retrieved_chunk": "{\n public class StdInService : IStdInService\n {\n [DllImport(\"user32.dll\")]\n static extern IntPtr FindWindow(string lpClassName, string lpWindowName);\n [DllImport(\"user32.dll\")]\n static...
ModifierKeys Modifiers {
{ "list": [ { "filename": "Ultrapain/Patches/OrbitalStrike.cs", "retrieved_chunk": "using HarmonyLib;\nusing System;\nusing System.Collections.Generic;\nusing System.Drawing;\nusing System.Linq;\nusing System.Text;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n public class OrbitalStrikeFla...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace Ultrapain.Patches { public static class V2Utils { public static
Transform closestTransform = null; float closestDistance = 1000000; foreach(Grenade g in GrenadeList.Instance.grenadeList) { float dist = Vector3.Distance(g.transform.position, PlayerTracker.Instance.GetTarget().position); if(dist < close...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/V2Common.cs", "groundtruth_start_lineno": 9, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 11, "task_id": "project_cc_csharp/2099" }
{ "list": [ { "filename": "Ultrapain/Patches/OrbitalStrike.cs", "retrieved_chunk": " {\n public CoinChainList chainList;\n public bool isOrbitalRay = false;\n public bool exploded = false;\n public float activasionDistance;\n }\n public class Coin_Start\n {\n ...
Transform GetClosestGrenade() {
{ "list": [ { "filename": "Services/OpenAIAPIService.cs", "retrieved_chunk": " private readonly ISettingsService settingsService;\n private readonly ILoggingService Logger;\n private readonly string _apikey;\n private readonly bool _disposed;\n public OpenAIAPIServic...
using CommunityToolkit.Mvvm.ComponentModel; using Microsoft.UI.Xaml; using Microsoft.UI.Xaml.Controls.Primitives; using System; using wingman.Interfaces; using wingman.Services; namespace wingman.ViewModels { public class OpenAIControlViewModel : ObservableObject { private readonly ISettingsService _se...
_settingsService = settingsService; _globalHotkeyService = globalHotkeyService; _logger = logger; Main_Hotkey_Toggled = false; Api_Key = _settingsService.Load<string>(WingmanSettings.ApiKey); Main_Hotkey = _settingsService.Load<string>(WingmanSet...
{ "context_start_lineno": 0, "file": "ViewModels/OpenAIControlViewModel.cs", "groundtruth_start_lineno": 26, "repository": "dannyr-git-wingman-41103f3", "right_context_start_lineno": 28, "task_id": "project_cc_csharp/2135" }
{ "list": [ { "filename": "Services/OpenAIAPIService.cs", "retrieved_chunk": " {\n _apikey = \"Api Key Is Null or Empty\";\n Logger.LogError(\"_apikey\");\n }\n _openAIService = new OpenAIService(new OpenAiOptions()\n {\n ...
IOpenAIAPIService openAIService, IGlobalHotkeyService globalHotkeyService, ILoggingService logger) {
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/SceneSelectorWindow/SceneListItem/SceneItemView.cs", "retrieved_chunk": "using System;\nusing Sandland.SceneTool.Editor.Common.Data;\nusing Sandland.SceneTool.Editor.Common.Utils;\nusing UnityEditor;\nusing UnityEditor.SceneManagement;\nusing U...
using System; using Sandland.SceneTool.Editor.Common.Data; using Sandland.SceneTool.Editor.Common.Utils; using UnityEditor; using UnityEngine.UIElements; namespace Sandland.SceneTool.Editor.Views { internal class ThemeDisplay : RadioButton, IDisposable { public event Action<AssetFileInfo> Selected; ...
_themeInfo = themeInfo; var visualTree = AssetDatabaseUtils.FindAndLoadVisualTreeAsset(nameof(ThemeDisplay)); visualTree.CloneTree(this); AddToClassList("sandland-theme-button"); var mainStyleSheet = AssetDatabaseUtils.FindAndLoadSt...
{ "context_start_lineno": 0, "file": "Assets/SceneTools/Editor/Views/SceneToolsSetupWindow/ThemeDisplay/ThemeDisplay.cs", "groundtruth_start_lineno": 14, "repository": "migus88-Sandland.SceneTools-64e9f8c", "right_context_start_lineno": 16, "task_id": "project_cc_csharp/2172" }
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/SceneSelectorWindow/SceneListItem/SceneItemView.cs", "retrieved_chunk": " {\n public const float FixedHeight = 100;\n private readonly Image _iconImage;\n private readonly FavoritesButton _favoritesButton;\n priva...
AssetFileInfo themeInfo) : base() {
{ "list": [ { "filename": "Assets/Scripts/ECS/Systems/AttackSystem.cs", "retrieved_chunk": "using ECS.ComponentsAndTags;\nusing Unity.Entities;\nusing Unity.Mathematics;\nusing Unity.Transforms;\nnamespace ECS.Systems\n{\n\t/// <summary>\n\t/// This systems handles units attacks\n\t/// </summary>\n\t...
using ECS.ComponentsAndTags; using Unity.Collections; using Unity.Entities; using Unity.Mathematics; using Unity.Transforms; namespace ECS.Systems { /// <summary> /// After AssignTargetSystems starts working this systems move units to their targets. /// </summary> [UpdateAfter(typeof(ECS.Systems.
EndSimulationEntityCommandBufferSystem _endSimulationEcbSystem; protected override void OnCreate() { base.OnCreate(); Enabled = false; _endSimulationEcbSystem = World.GetOrCreateSystem<EndSimulationEntityCommandBufferSystem>(); GameManager.GameStarted += OnGameStarted; GameManager.GameReloaded +=...
{ "context_start_lineno": 0, "file": "Assets/Scripts/ECS/Systems/MovementSystem.cs", "groundtruth_start_lineno": 10, "repository": "aknkrstozkn-BattleSimulator-DOTS-48e9e68", "right_context_start_lineno": 13, "task_id": "project_cc_csharp/2194" }
{ "list": [ { "filename": "Assets/Scripts/ECS/Systems/AttackSystem.cs", "retrieved_chunk": "\tpublic partial class AttackSystem : SystemBase\n\t{\n\t\tprivate EndSimulationEntityCommandBufferSystem _endSimulationEcbSystem;\n\t\tprotected override void OnCreate()\n\t\t{\n\t\t\tbase.OnCreate();\n\t\t\tE...
AssignTargetSystem))] public partial class MovementSystem : SystemBase {
{ "list": [ { "filename": "Ultrapain/Patches/V2First.cs", "retrieved_chunk": " public Collider v2collider;\n public float punchCooldown = 0f;\n public Transform targetGrenade;\n void Update()\n {\n if (punchCooldown > 0)\n punchCooldown = Ma...
using HarmonyLib; using System; using System.Collections.Generic; using System.Text; using UnityEngine; namespace Ultrapain.Patches { /*public class ObjectActivator : MonoBehaviour { public int originalInstanceID = 0; public MonoBehaviour activator; void Start() { i...
private void Awake() { transform.rotation = targetRotation; } } public class CommonActivator : MonoBehaviour { public int originalId; public Renderer rend; public Rigidbody rb; public bool kinematic; public bool colDetect; ...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/CommonComponents.cs", "groundtruth_start_lineno": 47, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 48, "task_id": "project_cc_csharp/2085" }
{ "list": [ { "filename": "Ultrapain/Patches/V2First.cs", "retrieved_chunk": " GameObject blast = Instantiate(Plugin.blastwave, v2collider.bounds.center, Quaternion.identity);\n blast.transform.LookAt(PlayerTracker.Instance.GetTarget());\n blast.transform.position += b...
Quaternion targetRotation;