How to add a kernel-generation task
Read this fully before writing anything. Everything here is a hard requirement learned from building the existing 153 tasks; the pitfalls at the bottom are all things that actually went wrong.
What a task is
An agent is given a slow-but-correct reference.py and an empty stub, and must write a fast GPU kernel.
reward = 0 if the submission is incorrect
reward = achieved TFLOP/s or GB/s otherwise, UNCAPPED
Correctness is the gate. Speed is the reward. There is no oracle and no gold solution: the score is an absolute hardware metric, so it is hardware-portable and nothing needs re-benchmarking.
Workflow
cd /home/zhuominc/MLE-Bench/mle_tasks/kernel-generation/kernels
$EDITOR _factory/specs/my_task.py # write the spec (see below)
python3 _factory/build.py _factory/specs/my_task.py # generates the whole task directory
bash _factory/validate.sh <YOUR_GPU> my-task-name # stub must be 0, reference must be > 0
python3 _factory/audit_sizes.py my-task-name # roofline must be >= 250 us
Write the spec file to disk the moment you have it drafted, before validating. Agents have been lost mid-run; anything not on disk is gone.
validate.sh must print:
my-task-name stub[0.0 <metric> | correct: 0.0] ref[<positive> <metric> | correct: 1.0]
If the stub scores non-zero or the reference scores zero, the task is broken. Do not move on.
The spec
Every field is in _factory/spec.py. The ones that matter most:
| field | notes |
|---|---|
reference_src |
correct + simple. NOT a performance target. Must be numerically tractable, not fair. |
make_inputs_src |
def _mk(*shape, seed) returning the arg tuple, on cuda, seeded |
flops_src |
def canonical_work(*shape) — FLOPs or BYTES from shape alone, never from the data |
flops_formula |
set this explicitly whenever canonical_work uses helpers or multiple statements |
metric |
"TFLOP/s" for compute-bound, "GB/s" for bandwidth-bound. Pick honestly. |
compare |
"tensor" | "tuple" (needs tuple_names) | "rowwise" (needs row_pass) |
tol |
measure it, do not guess. See Precision below. |
grader_shapes / correct_shapes / measure_shapes |
see Sizing below |
canonical_work depending on the data (e.g. counting actual non-zeros) breaks the leaderboard —
two submissions would be credited differently for the same work. Shape only.
Sizing — the most common failure
The kernel must dominate, not launch overhead. **At the largest graded shape the roofline time must be
= 250 us**, where roofline is
FLOPs / 700e12(bf16 H200) orbytes / 4.8e12.
python3 _factory/audit_sizes.py <task> checks this. If it reports under 250 us, make the tensors
bigger — and then update regime_md so the prose matches the new numbers.
Keep correct_shapes small (they run many times) and grader_shapes large. They are separate
lists precisely so correctness can be cheap while timing is at scale.
Precision
Prefer bf16 / fp8 — that is what LLM and diffusion inference actually use. fp32 references are fine as the numerical spec, but the graded dtype should be realistic.
Measure the tolerance, do not guess it. Write the reference, write a second independent-but-correct
implementation (different reduction order, different chunking), compare them, and set tol at roughly
2x the observed difference. State the reasoning in precision_md.
If a task ships pre-quantised inputs (fp8/int4/nvfp4), the reference must dequantise those exact bytes. Making the agent quantise and then charging them the quantisation error is a bug — it cost the megakernel fp8 task a 10x tolerance error before it was caught.
Quantisation tasks: constrain the input span
Quantised tasks have a failure mode the rest of the lane does not — the measured error depends on the input span, so a tolerance measured on a few seeds can be a lottery.
- Per-TENSOR scales must be exactly representable. A scalar scale drawn from a continuous
distribution is not representable in bf16, and its rounding error multiplies the WHOLE output
coherently instead of averaging out.
nvfp4-dequant-gemmmeasured a 221x spread in E across 80 seeds from one such scalar, leaving 1.73x headroom at the worst seed. Round per-tensor scales onto the bf16 grid at generation. Per-row and per-block scales average out over the reduction and should be left alone — rounding them would misrepresent the real format. - Measure E over MANY seeds, not two or three. The tail grows: that same task measured 2.4e-3 over 20 seeds and 2.9e-3 over 80. And the grader validates the last TIMED rep on seeds 10000+i, which are different from the correctness seeds 100+i, so an unstable E can pass correctness and fail timing.
- Watch for underflow outliers. If a fixture lets a dequantised value reach exactly zero where a
divisor expects it not to, a handful of elements can dominate the relative-Frobenius norm.
quantized-optimizer-statehad 8 elements carrying 86% of the output energy for that reason. - Relative Frobenius error under-weights what quantisation damages. It is dominated by the largest
elements, which are the ones that SET absmax and are best represented. Keep the block dynamic range
(
absmax/rms) near what a gaussian gives (~3.2 for a 128-block); if you want real activation outliers, inject them at a FIXED count and magnitude rather than relying on the tail ofrandn. - If your gate ends up tight enough to forbid bf16 metadata, say so in the prose. Scales and dequantisation maps are tiny and fully reused, so keeping them fp32 costs no bandwidth — but an agent will not guess that a 4e-5 gate is enforcing it.
Contract clarity
Difficulty must come from the kernel, never from ambiguity. contract_md must state, for every
argument: shape, dtype, layout, and meaning; and for every output: shape, dtype, and whether it may be
bf16 or must be exact. Say explicitly whether inputs are read-only and whether updates are in-place or
functional. If a dimension is ragged (not a multiple of any tile), say so and include a ragged
correct_shape.
perf_md must tell the agent where the performance actually comes from, and instruction.md must
explicitly push for speed — this is a leaderboard, not a pass/fail.
Toolchain policy (what agents may use)
Encouraged: CUDA C++ / CuTe DSL, then Triton (Gluon ships with it), CUTLASS. torch is allowed for
setup and where there is no efficient direct alternative.
Not available, by absence rather than by scanning: no internet at run time, and no flashinfer, vLLM, flash-attn, TensorRT-LLM, or any pre-fused library kernel installed. Never add an anti-cheat source scan — if agents should not have something, it simply is not installed.
Novelty
Tasks must be genuinely new, LLM- or video-generation-related, and not duplicate any of the 153
existing directories. ls -d */ | grep -v '^_' before you name anything.
Pitfalls that have actually bitten
- Integer tensors must compare exactly.
.float()is lossy above 2^24, so two distinct page/token ids can compare equal and let a wrong kernel pass. The generated grader already handles this — do not reintroduce float comparison in a custom check. - Top-k / argmax gates are fragile. Near-tied values flip on ordinary numerical noise, so two correct implementations disagree. Gate on relative error instead. This killed a MoBA design and a megakernel design.
tensor / python_floatis a reciprocal-multiply and flips ~0.05% of fp8 codes. Use a 0-dim tensor divisor.- Check the drop-the-feature error. Measure what a kernel that ignores your task's distinguishing
feature would score. It must be far above
tol, or the feature is not actually being graded. - Do not trust a reference you have not verified. Validate against a known-correct special case or an independent implementation before shipping.
- Disk. Reap images as you go:
docker rmi -f mle-v-<task>./has filled mid-run several times.