| """Image-handling routines |
| |
| ### Unresolved: |
| |
| Following methods are not yet resolved due to my not being sure how the |
| function should be wrapped: |
| |
| glCompressedTexImage3D |
| glCompressedTexImage2D |
| glCompressedTexImage1D |
| glCompressedTexSubImage3D |
| glCompressedTexSubImage2D |
| glCompressedTexSubImage1D |
| """ |
| from OpenGL.raw.GL.VERSION import GL_1_1,GL_1_2, GL_3_0 |
| from OpenGL import images, arrays, wrapper |
| from OpenGL._bytes import bytes,integer_types |
| from OpenGL.raw.GL import _types |
| import ctypes |
|
|
| def asInt( value ): |
| if isinstance( value, float ): |
| return int(round(value,0)) |
| return value |
|
|
| |
| images.COMPONENT_COUNTS.update( { |
| GL_1_1.GL_BITMAP : 1, |
|
|
| GL_1_1.GL_RED : 1, |
| GL_1_1.GL_GREEN : 1, |
| GL_1_1.GL_BLUE : 1, |
| GL_1_1.GL_ALPHA : 1, |
| GL_3_0.GL_RED_INTEGER : 1, |
| GL_3_0.GL_GREEN_INTEGER : 1, |
| GL_3_0.GL_BLUE_INTEGER : 1, |
| GL_3_0.GL_ALPHA_INTEGER : 1, |
| GL_1_1.GL_LUMINANCE : 1, |
| GL_1_1.GL_LUMINANCE_ALPHA : 2, |
| GL_1_1.GL_COLOR_INDEX : 1, |
| GL_1_1.GL_STENCIL_INDEX : 1, |
| GL_1_1.GL_DEPTH_COMPONENT : 1, |
|
|
| GL_1_1.GL_RGB : 3, |
| GL_1_2.GL_BGR : 3, |
| GL_3_0.GL_RGB16F : 3, |
| GL_3_0.GL_RGB16I : 3, |
| GL_3_0.GL_RGB16UI : 3, |
| GL_3_0.GL_RGB32F : 3, |
| GL_3_0.GL_RGB32I : 3, |
| GL_3_0.GL_RGB32UI : 3, |
| GL_3_0.GL_RGB8I : 3, |
| GL_3_0.GL_RGB8UI : 3, |
| GL_3_0.GL_RGB9_E5 : 3, |
| GL_3_0.GL_RGB_INTEGER : 3, |
|
|
| GL_1_1.GL_RGBA : 4, |
| GL_1_2.GL_BGRA : 4, |
| GL_3_0.GL_RGBA16F : 4, |
| GL_3_0.GL_RGBA16I : 4, |
| GL_3_0.GL_RGBA16UI : 4, |
| GL_3_0.GL_RGBA32F : 4, |
| GL_3_0.GL_RGBA32I : 4, |
| GL_3_0.GL_RGBA32UI : 4, |
| GL_3_0.GL_RGBA8I : 4, |
| GL_3_0.GL_RGBA8UI : 4, |
| GL_3_0.GL_RGBA_INTEGER : 4, |
| } ) |
|
|
| images.TYPE_TO_ARRAYTYPE.update( { |
| GL_1_2.GL_UNSIGNED_BYTE_3_3_2 : GL_1_1.GL_UNSIGNED_BYTE, |
| GL_1_2.GL_UNSIGNED_BYTE_2_3_3_REV : GL_1_1.GL_UNSIGNED_BYTE, |
| GL_1_2.GL_UNSIGNED_SHORT_4_4_4_4 : GL_1_1.GL_UNSIGNED_SHORT, |
| GL_1_2.GL_UNSIGNED_SHORT_4_4_4_4_REV : GL_1_1.GL_UNSIGNED_SHORT, |
| GL_1_2.GL_UNSIGNED_SHORT_5_5_5_1 : GL_1_1.GL_UNSIGNED_SHORT, |
| GL_1_2.GL_UNSIGNED_SHORT_1_5_5_5_REV : GL_1_1.GL_UNSIGNED_SHORT, |
| GL_1_2.GL_UNSIGNED_SHORT_5_6_5 : GL_1_1.GL_UNSIGNED_SHORT, |
| GL_1_2.GL_UNSIGNED_SHORT_5_6_5_REV : GL_1_1.GL_UNSIGNED_SHORT, |
| GL_1_2.GL_UNSIGNED_INT_8_8_8_8 : GL_1_1.GL_UNSIGNED_INT, |
| GL_1_2.GL_UNSIGNED_INT_8_8_8_8_REV : GL_1_1.GL_UNSIGNED_INT, |
| GL_1_2.GL_UNSIGNED_INT_10_10_10_2 : GL_1_1.GL_UNSIGNED_INT, |
| GL_1_2.GL_UNSIGNED_INT_2_10_10_10_REV : GL_1_1.GL_UNSIGNED_INT, |
| GL_1_1.GL_UNSIGNED_BYTE : GL_1_1.GL_UNSIGNED_BYTE, |
| GL_1_1.GL_BYTE: GL_1_1.GL_BYTE, |
| GL_1_1.GL_UNSIGNED_SHORT : GL_1_1.GL_UNSIGNED_SHORT, |
| GL_1_1.GL_SHORT : GL_1_1.GL_SHORT, |
| GL_1_1.GL_UNSIGNED_INT : GL_1_1.GL_UNSIGNED_INT, |
| GL_1_1.GL_INT : GL_1_1.GL_INT, |
| GL_1_1.GL_FLOAT : GL_1_1.GL_FLOAT, |
| GL_1_1.GL_DOUBLE : GL_1_1.GL_DOUBLE, |
| GL_1_1.GL_BITMAP : GL_1_1.GL_UNSIGNED_BYTE, |
| } ) |
| images.TIGHT_PACK_FORMATS.update({ |
| GL_1_2.GL_UNSIGNED_BYTE_3_3_2 : 3, |
| GL_1_2.GL_UNSIGNED_BYTE_2_3_3_REV : 3, |
| GL_1_2.GL_UNSIGNED_SHORT_4_4_4_4 : 4, |
| GL_1_2.GL_UNSIGNED_SHORT_4_4_4_4_REV : 4, |
| GL_1_2.GL_UNSIGNED_SHORT_5_5_5_1 : 4, |
| GL_1_2.GL_UNSIGNED_SHORT_1_5_5_5_REV : 4, |
| GL_1_2.GL_UNSIGNED_SHORT_5_6_5 : 3, |
| GL_1_2.GL_UNSIGNED_SHORT_5_6_5_REV : 3, |
| GL_1_2.GL_UNSIGNED_INT_8_8_8_8 : 4, |
| GL_1_2.GL_UNSIGNED_INT_8_8_8_8_REV : 4, |
| GL_1_2.GL_UNSIGNED_INT_10_10_10_2 : 4, |
| GL_1_2.GL_UNSIGNED_INT_2_10_10_10_REV : 4, |
| GL_1_1.GL_BITMAP: 8, |
| }) |
|
|
| images.RANK_PACKINGS.update( { |
| 4: [ |
| |
| |
| (GL_1_1.glPixelStorei,GL_1_1.GL_PACK_ALIGNMENT, 1), |
| ], |
| 3: [ |
| (GL_1_1.glPixelStorei,GL_1_2.GL_PACK_SKIP_IMAGES, 0), |
| (GL_1_1.glPixelStorei,GL_1_2.GL_PACK_IMAGE_HEIGHT, 0), |
| (GL_1_1.glPixelStorei,GL_1_1.GL_PACK_ALIGNMENT, 1), |
| ], |
| 2: [ |
| (GL_1_1.glPixelStorei,GL_1_1.GL_PACK_ROW_LENGTH, 0), |
| (GL_1_1.glPixelStorei,GL_1_1.GL_PACK_SKIP_ROWS, 0), |
| (GL_1_1.glPixelStorei,GL_1_1.GL_PACK_ALIGNMENT, 1), |
| ], |
| 1: [ |
| (GL_1_1.glPixelStorei,GL_1_1.GL_PACK_SKIP_PIXELS, 0), |
| (GL_1_1.glPixelStorei,GL_1_1.GL_PACK_ALIGNMENT, 1), |
| ], |
| } ) |
|
|
|
|
| __all__ = ( |
| 'glReadPixels', |
| 'glReadPixelsb', |
| 'glReadPixelsd', |
| 'glReadPixelsf', |
| 'glReadPixelsi', |
| 'glReadPixelss', |
| 'glReadPixelsub', |
| 'glReadPixelsui', |
| 'glReadPixelsus', |
|
|
| 'glGetTexImage', |
|
|
| 'glDrawPixels', |
| 'glDrawPixelsb', |
| 'glDrawPixelsf', |
| 'glDrawPixelsi', |
| 'glDrawPixelss', |
| 'glDrawPixelsub', |
| 'glDrawPixelsui', |
| 'glDrawPixelsus', |
|
|
|
|
| 'glTexSubImage2D', |
| 'glTexSubImage1D', |
| |
|
|
| 'glTexImage1D', |
| 'glTexImage2D', |
| |
|
|
| 'glGetTexImageb', |
| 'glGetTexImaged', |
| 'glGetTexImagef', |
| 'glGetTexImagei', |
| 'glGetTexImages', |
| 'glGetTexImageub', |
| 'glGetTexImageui', |
| 'glGetTexImageus', |
| 'glTexImage1Db', |
| 'glTexImage2Db', |
| |
| 'glTexSubImage1Db', |
| 'glTexSubImage2Db', |
| |
| 'glTexImage1Df', |
| 'glTexImage2Df', |
| |
| 'glTexSubImage1Df', |
| 'glTexSubImage2Df', |
| |
| 'glTexImage1Di', |
| 'glTexImage2Di', |
| |
| 'glTexSubImage1Di', |
| 'glTexSubImage2Di', |
| |
| 'glTexImage1Ds', |
| 'glTexImage2Ds', |
| |
| 'glTexSubImage1Ds', |
| 'glTexSubImage2Ds', |
| |
| 'glTexImage1Dub', |
| 'glTexImage2Dub', |
| |
| 'glTexSubImage1Dub', |
| 'glTexSubImage2Dub', |
| |
| 'glTexImage1Dui', |
| 'glTexImage2Dui', |
| |
| 'glTexSubImage1Dui', |
| 'glTexSubImage2Dui', |
| |
| 'glTexImage1Dus', |
| 'glTexImage2Dus', |
| |
| 'glTexSubImage1Dus', |
| 'glTexSubImage2Dus', |
| |
|
|
| |
| |
| |
|
|
| |
| |
| |
| |
| |
|
|
| |
| ) |
|
|
| def _get_texture_level_dims(target,level): |
| """Retrieve texture dims for given level and target""" |
| dims = [] |
| dim = _types.GLuint() |
| GL_1_1.glGetTexLevelParameteriv( target, level, GL_1_1.GL_TEXTURE_WIDTH, dim ) |
| dims = [dim.value] |
| if target != GL_1_1.GL_TEXTURE_1D: |
| GL_1_1.glGetTexLevelParameteriv( target, level, GL_1_1.GL_TEXTURE_HEIGHT, dim ) |
| dims.append( dim.value ) |
| if target != GL_1_1.GL_TEXTURE_2D: |
| GL_1_1.glGetTexLevelParameteriv( target, level, GL_1_1.GL_TEXTURE_DEPTH, dim ) |
| dims.append( dim.value ) |
| return dims |
|
|
| for suffix,type in [ |
| ('b',GL_1_1.GL_BYTE), |
| ('d',GL_1_1.GL_DOUBLE), |
| ('f',GL_1_1.GL_FLOAT), |
| ('i',GL_1_1.GL_INT), |
| ('s',GL_1_1.GL_SHORT), |
| ('ub',GL_1_1.GL_UNSIGNED_BYTE), |
| ('ui',GL_1_1.GL_UNSIGNED_INT), |
| ('us',GL_1_1.GL_UNSIGNED_SHORT), |
| ]: |
| def glReadPixels( x,y,width,height,format,type=type, array=None, outputType=bytes ): |
| """Read specified pixels from the current display buffer |
| |
| This typed version returns data in your specified default |
| array data-type format, or in the passed array, which will |
| be converted to the array-type required by the format. |
| """ |
| x,y,width,height = asInt(x),asInt(y),asInt(width),asInt(height) |
| arrayType = arrays.GL_CONSTANT_TO_ARRAY_TYPE[ images.TYPE_TO_ARRAYTYPE.get(type,type) ] |
| |
| if array is None: |
| array = imageData = images.SetupPixelRead( format, (width,height), type ) |
| owned = True |
| else: |
| if isinstance( array, integer_types): |
| imageData = ctypes.c_void_p( array ) |
| else: |
| array = arrayType.asArray( array ) |
| imageData = arrayType.voidDataPointer( array ) |
| owned = False |
| GL_1_1.glReadPixels( |
| x,y, |
| width, height, |
| format,type, |
| imageData |
| ) |
| if owned and outputType is bytes: |
| return images.returnFormat( array, type ) |
| else: |
| return array |
| globals()["glReadPixels%s"%(suffix,)] = glReadPixels |
| def glGetTexImage( target, level,format,type=type, array=None, outputType=bytes ): |
| """Get a texture-level as an image |
| |
| target -- enum constant for the texture engine to be read |
| level -- the mip-map level to read |
| format -- image format to read out the data |
| type -- data-type into which to read the data |
| array -- optional array/offset into which to store the value |
| |
| outputType -- default (bytes) provides string output of the |
| results iff OpenGL.UNSIGNED_BYTE_IMAGES_AS_STRING is True |
| and type == GL_UNSIGNED_BYTE. Any other value will cause |
| output in the default array output format. |
| |
| returns the pixel data array in the format defined by the |
| format, type and outputType |
| """ |
| arrayType = arrays.GL_CONSTANT_TO_ARRAY_TYPE[ images.TYPE_TO_ARRAYTYPE.get(type,type) ] |
| if array is None: |
| dims = _get_texture_level_dims(target,level) |
| array = imageData = images.SetupPixelRead( format, tuple(dims), type ) |
| owned = True |
| else: |
| if isinstance( array, integer_types): |
| imageData = ctypes.c_void_p( array ) |
| else: |
| array = arrayType.asArray( array ) |
| imageData = arrayType.voidDataPointer( array ) |
| owned = False |
| GL_1_1.glGetTexImage( |
| target, level, format, type, imageData |
| ) |
| if owned and outputType is bytes: |
| return images.returnFormat( array, type ) |
| else: |
| return array |
| globals()["glGetTexImage%s"%(suffix,)] = glGetTexImage |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| try: |
| del suffix,type |
| except NameError as err: |
| pass |
| |
| def glReadPixels( x,y,width,height,format,type, array=None, outputType=bytes ): |
| """Read specified pixels from the current display buffer |
| |
| x,y,width,height -- location and dimensions of the image to read |
| from the buffer |
| format -- pixel format for the resulting data |
| type -- data-format for the resulting data |
| array -- optional array/offset into which to store the value |
| outputType -- default (bytes) provides string output of the |
| results iff OpenGL.UNSIGNED_BYTE_IMAGES_AS_STRING is True |
| and type == GL_UNSIGNED_BYTE. Any other value will cause |
| output in the default array output format. |
| |
| returns the pixel data array in the format defined by the |
| format, type and outputType |
| """ |
| x,y,width,height = asInt(x),asInt(y),asInt(width),asInt(height) |
|
|
| arrayType = arrays.GL_CONSTANT_TO_ARRAY_TYPE[ images.TYPE_TO_ARRAYTYPE.get(type,type) ] |
| if array is None: |
| array = imageData = images.SetupPixelRead( format, (width,height), type ) |
| owned = True |
| else: |
| if isinstance( array, integer_types): |
| imageData = ctypes.c_void_p( array ) |
| else: |
| array = arrayType.asArray( array ) |
| imageData = arrayType.voidDataPointer( array ) |
| owned = False |
|
|
| GL_1_1.glReadPixels( |
| x,y,width,height, |
| format,type, |
| imageData |
| ) |
| if owned and outputType is bytes: |
| return images.returnFormat( array, type ) |
| else: |
| return array |
|
|
| def glGetTexImage( target, level,format,type, array=None, outputType=bytes ): |
| """Get a texture-level as an image |
| |
| target -- enum constant for the texture engine to be read |
| level -- the mip-map level to read |
| format -- image format to read out the data |
| type -- data-type into which to read the data |
| array -- optional array/offset into which to store the value |
| |
| outputType -- default (bytes) provides string output of the |
| results iff OpenGL.UNSIGNED_BYTE_IMAGES_AS_STRING is True |
| and type == GL_UNSIGNED_BYTE. Any other value will cause |
| output in the default array output format. |
| |
| returns the pixel data array in the format defined by the |
| format, type and outputType |
| """ |
| arrayType = arrays.GL_CONSTANT_TO_ARRAY_TYPE[ images.TYPE_TO_ARRAYTYPE.get(type,type) ] |
| if array is None: |
| dims = _get_texture_level_dims(target,level) |
| array = imageData = images.SetupPixelRead( format, tuple(dims), type ) |
| owned = True |
| else: |
| if isinstance( array, integer_types): |
| imageData = ctypes.c_void_p( array ) |
| else: |
| array = arrayType.asArray( array ) |
| imageData = arrayType.voidDataPointer( array ) |
| owned = False |
| GL_1_1.glGetTexImage( |
| target, level, format, type, imageData |
| ) |
| if outputType is bytes: |
| return images.returnFormat( array, type ) |
| else: |
| return array |
|
|
|
|
| INT_DIMENSION_NAMES = [ |
| 'width','height','depth','x','y','z', |
| 'xoffset','yoffset','zoffset', |
| 'start', 'count', |
| ] |
| def asWrapper( value ): |
| if not isinstance( value, wrapper.Wrapper ): |
| return wrapper.wrapper( value ) |
| return value |
|
|
| def asIntConverter( value, *args ): |
| if isinstance( value, float ): |
| return int(round(value,0)) |
| return value |
|
|
| def setDimensionsAsInts( baseOperation ): |
| """Set arguments with names in INT_DIMENSION_NAMES to asInt processing""" |
| baseOperation = asWrapper( baseOperation ) |
| argNames = getattr( baseOperation, 'pyConverterNames', baseOperation.argNames ) |
| for i,argName in enumerate(argNames): |
| if argName in INT_DIMENSION_NAMES: |
| baseOperation.setPyConverter( argName, asIntConverter ) |
| return baseOperation |
|
|
|
|
|
|
| class ImageInputConverter( object ): |
| def __init__( self, rank, pixelsName=None, typeName='type' ): |
| self.rank = rank |
| self.typeName = typeName |
| self.pixelsName = pixelsName |
| def finalise( self, wrapper ): |
| """Get our pixel index from the wrapper""" |
| self.typeIndex = wrapper.pyArgIndex( self.typeName ) |
| self.pixelsIndex = wrapper.pyArgIndex( self.pixelsName ) |
| def __call__( self, arg, baseOperation, pyArgs ): |
| """pyConverter for the pixels argument""" |
| images.setupDefaultTransferMode() |
| images.rankPacking( self.rank ) |
| type = pyArgs[ self.typeIndex ] |
| arrayType = arrays.GL_CONSTANT_TO_ARRAY_TYPE[ images.TYPE_TO_ARRAYTYPE[ type ] ] |
| return arrayType.asArray( arg ) |
| |
| |
| |
|
|
| class TypedImageInputConverter( ImageInputConverter ): |
| def __init__( self, rank, pixelsName, arrayType, typeName=None ): |
| self.rank = rank |
| self.arrayType = arrayType |
| self.pixelsName = pixelsName |
| self.typeName = typeName |
| def __call__( self, arg, baseOperation, pyArgs ): |
| """The pyConverter for the pixels""" |
| images.setupDefaultTransferMode() |
| images.rankPacking( self.rank ) |
| return self.arrayType.asArray( arg ) |
| def finalise( self, wrapper ): |
| """Get our pixel index from the wrapper""" |
| self.pixelsIndex = wrapper.pyArgIndex( self.pixelsName ) |
| def width( self, pyArgs, index, wrappedOperation ): |
| """Extract the width from the pixels argument""" |
| return self.arrayType.dimensions( pyArgs[self.pixelsIndex] )[0] |
| def height( self, pyArgs, index, wrappedOperation ): |
| """Extract the height from the pixels argument""" |
| return self.arrayType.dimensions( pyArgs[self.pixelsIndex] )[1] |
| def depth( self, pyArgs, index, wrappedOperation ): |
| """Extract the depth from the pixels argument""" |
| return self.arrayType.dimensions( pyArgs[self.pixelsIndex] )[2] |
| def type( self, pyArgs, index, wrappedOperation ): |
| """Provide the item-type argument from our stored value |
| |
| This is used for pre-bound processing where we want to provide |
| the type by implication... |
| """ |
| return self.typeName |
|
|
| class CompressedImageConverter( object ): |
| def finalise( self, wrapper ): |
| """Get our pixel index from the wrapper""" |
| self.dataIndex = wrapper.pyArgIndex( 'data' ) |
| def __call__( self, pyArgs, index, wrappedOperation ): |
| """Create a data-size measurement for our image""" |
| arg = pyArgs[ self.dataIndex ] |
| return arrays.ArrayType.arrayByteCount( arg ) |
|
|
|
|
|
|
| DIMENSION_NAMES = ( |
| 'width','height','depth' |
| ) |
| PIXEL_NAMES = ( |
| 'pixels', 'row', 'column', |
| ) |
| DATA_SIZE_NAMES = ( |
| 'imageSize', |
| ) |
|
|
| def setImageInput( |
| baseOperation, arrayType=None, dimNames=DIMENSION_NAMES, |
| pixelName="pixels", typeName=None |
| ): |
| """Determine how to convert "pixels" into an image-compatible argument""" |
| baseOperation = asWrapper( baseOperation ) |
| |
| rank = len([ |
| |
| argName for argName in baseOperation.argNames |
| if argName in dimNames |
| ]) + 1 |
| if arrayType: |
| converter = TypedImageInputConverter( rank, pixelName, arrayType, typeName=typeName ) |
| for i,argName in enumerate(baseOperation.argNames): |
| if argName in dimNames: |
| baseOperation.setPyConverter( argName ) |
| baseOperation.setCConverter( argName, getattr(converter,argName) ) |
| elif argName == 'type' and typeName is not None: |
| baseOperation.setPyConverter( argName ) |
| baseOperation.setCConverter( argName, converter.type ) |
| else: |
| converter = ImageInputConverter( rank, pixelsName=pixelName, typeName=typeName or 'type' ) |
| for argName in baseOperation.argNames: |
| if argName in DATA_SIZE_NAMES: |
| baseOperation.setPyConverter( argName ) |
| baseOperation.setCConverter( argName, converter.imageDataSize ) |
| baseOperation.setPyConverter( |
| pixelName, converter, |
| ) |
| |
| |
| |
| return baseOperation |
|
|
| glDrawPixels = setDimensionsAsInts( |
| setImageInput( |
| GL_1_1.glDrawPixels |
| ) |
| ) |
| glTexSubImage2D = setDimensionsAsInts( |
| setImageInput( |
| GL_1_1.glTexSubImage2D |
| ) |
| ) |
| glTexSubImage1D = setDimensionsAsInts( |
| setImageInput( |
| GL_1_1.glTexSubImage1D |
| ) |
| ) |
| glTexImage2D = setDimensionsAsInts( |
| setImageInput( |
| GL_1_1.glTexImage2D |
| ) |
| ) |
| glTexImage1D = setDimensionsAsInts( |
| setImageInput( |
| GL_1_1.glTexImage1D |
| ) |
| ) |
|
|
| def typedImageFunction( suffix, arrayConstant, baseFunction ): |
| """Produce a typed version of the given image function""" |
| functionName = baseFunction.__name__ |
| functionName = '%(functionName)s%(suffix)s'%locals() |
| if baseFunction: |
| arrayType = arrays.GL_CONSTANT_TO_ARRAY_TYPE[ arrayConstant ] |
| function = setDimensionsAsInts( |
| setImageInput( |
| baseFunction, |
| arrayType, |
| typeName = arrayConstant, |
| ) |
| ) |
| return functionName, function |
| else: |
| return functionName, baseFunction |
|
|
| def _setDataSize( baseFunction, argument='imageSize' ): |
| """Set the data-size value to come from the data field""" |
| if baseFunction: |
| converter = CompressedImageConverter() |
| return asWrapper( baseFunction ).setPyConverter( |
| argument |
| ).setCConverter( argument, converter ) |
| else: |
| return baseFunction |
|
|
| def compressedImageFunction( baseFunction ): |
| """Set the imageSize and dimensions-as-ints converters for baseFunction""" |
| if baseFunction: |
| return setDimensionsAsInts( |
| _setDataSize( |
| baseFunction, argument='imageSize' |
| ) |
| ) |
| else: |
| return baseFunction |
|
|
| for suffix,arrayConstant in [ |
| ('b', GL_1_1.GL_BYTE), |
| ('f', GL_1_1.GL_FLOAT), |
| ('i', GL_1_1.GL_INT), |
| ('s', GL_1_1.GL_SHORT), |
| ('ub', GL_1_1.GL_UNSIGNED_BYTE), |
| ('ui', GL_1_1.GL_UNSIGNED_INT), |
| ('us', GL_1_1.GL_UNSIGNED_SHORT), |
| ]: |
| for functionName in ( |
| 'glTexImage1D','glTexImage2D', |
| 'glTexSubImage1D','glTexSubImage2D', |
| 'glDrawPixels', |
| |
| ): |
| functionName, function = typedImageFunction( |
| suffix, arrayConstant, getattr(GL_1_1,functionName), |
| ) |
| globals()[functionName] = function |
| try: |
| del function, functionName |
| except NameError as err: |
| pass |
| try: |
| del suffix,arrayConstant |
| except NameError as err: |
| pass |
|
|