| """List of forward-compatible entry points for OpenGL 3.1 | |
| Taken from the list at: | |
| http://www.devklog.net/2008/08/23/forward-compatible-opengl-3-entry-points/ | |
| """ | |
| records = """glActiveTexture | |
| glAttachShader | |
| glBeginConditionalRender | |
| glBeginQuery | |
| glBeginTransformFeedback | |
| glBindAttribLocation | |
| glBindBuffer | |
| glBindBufferBase | |
| glBindBufferRange | |
| glBindFragDataLocation | |
| glBindFramebuffer | |
| glBindRenderbuffer | |
| glBindTexture | |
| glBindVertexArray | |
| glBlendColor | |
| glBlendEquation | |
| glBlendEquationSeparate | |
| glBlendFunc | |
| glBlendFuncSeparate | |
| glBlitFramebuffer | |
| glBufferData | |
| glBufferSubData | |
| glCheckFramebufferStatus | |
| glClampColor | |
| glClear | |
| glClearBuffer* | |
| glClearColor | |
| glClearDepth | |
| glClearStencil | |
| glClipPlane | |
| glColorMask* | |
| glCompileShader | |
| glCompressedTexImage* | |
| glCompressedTexSubImage* | |
| glCopyPixels | |
| glCopyTexImage* | |
| glCopyTexSubImage* | |
| glCreateProgram | |
| glCreateShader | |
| glCullFace | |
| glDeleteBuffers | |
| glDeleteFramebuffers | |
| glDeleteProgram | |
| glDeleteQueries | |
| glDeleteRenderbuffers | |
| glDeleteShader | |
| glDeleteTextures | |
| glDeleteVertexArrays | |
| glDepthFunc | |
| glDepthMask | |
| glDepthRange | |
| glDetachShader | |
| glDisable | |
| glDisableVertexAttribArray | |
| glDrawArrays | |
| glDrawBuffer | |
| glDrawBuffers | |
| glDrawElements | |
| glDrawRangeElements | |
| glEnable | |
| glEnableVertexAttribArray | |
| glEndConditionalRender | |
| glEndQuery | |
| glEndTransformFeedback | |
| glFinish | |
| glFlush | |
| glFlushMappedBufferRange | |
| glFramebufferRenderbuffer | |
| glFramebufferTexture* | |
| glFramebufferTextureLayer | |
| glFrontFace | |
| glGenBuffers | |
| glGenerateMipmap | |
| glGenFramebuffers | |
| glGenQueries | |
| glGenRenderbuffers | |
| glGenTextures | |
| glGenVertexArrays | |
| glGetActiveAttrib | |
| glGetActiveUniform | |
| glGetAttachedShaders | |
| glGetAttribLocation | |
| glGetBooleanv | |
| glGetBufferParameter* | |
| glGetBufferPointer* | |
| glGetBufferSubData | |
| glGetClipPlane | |
| glGetCompressedTexImage | |
| glGetDoublev | |
| glGetError | |
| glGetFloatv | |
| glGetFragDataLocation | |
| glGetFramebufferAttachmentParameter* | |
| glGetIntegerv | |
| glGetProgram* | |
| glGetProgramInfoLog | |
| glGetQuery* | |
| glGetQueryObject* | |
| glGetRenderbufferParameter* | |
| glGetShader* | |
| glGetShaderInfoLog | |
| glGetShaderSource | |
| glGetString | |
| glGetTexEnv* | |
| glGetTexImage | |
| glGetTexLevelParameter* | |
| glGetTexParameter* | |
| glGetTransformFeedbackVaryings | |
| glGetUniform* | |
| glGetUniformLocation | |
| glGetVertexAttrib* | |
| glGetVertexAttribIPointer* | |
| glGetVertexAttribPointer* | |
| glHint | |
| glIsBuffer | |
| glIsEnabled | |
| glIsFramebuffer | |
| glIsProgram | |
| glIsQuery | |
| glIsRenderbuffer | |
| glIsShader | |
| glIsTexture | |
| glIsVertexArray | |
| glLineWidth | |
| glLinkProgram | |
| glLogicOp | |
| glMapBuffer | |
| glMapBufferRange | |
| glMultiDrawArrays | |
| glMultiDrawElements | |
| glPixelStore* | |
| glPointParameter* | |
| glPointSize | |
| glPolygonMode | |
| glReadBuffer | |
| glReadPixels | |
| glRenderbufferStorage | |
| glRenderbufferStorageMultisample | |
| glSampleCoverage | |
| glScissor | |
| glShadeModel | |
| glShaderSource | |
| glStencilFunc | |
| glStencilFuncSeparate | |
| glStencilMask | |
| glStencilMaskSeparate | |
| glStencilOp | |
| glStencilOpSeparate | |
| glTexEnv | |
| glTexImage* | |
| glTexParameter* | |
| glTexSubImage* | |
| glTransformFeedbackVaryings | |
| glUniform1* | |
| glUniform2* | |
| glUniform3* | |
| glUniform4* | |
| glUniformMatrix2* | |
| glUniformMatrix2x3* | |
| glUniformMatrix2x4* | |
| glUniformMatrix3* | |
| glUniformMatrix3x2* | |
| glUniformMatrix3x4* | |
| glUniformMatrix4* | |
| glUniformMatrix4x2* | |
| glUniformMatrix4x3* | |
| glUnmapBuffer | |
| glUseProgram | |
| glValidateProgram | |
| glVertexAttrib1* | |
| glVertexAttrib2* | |
| glVertexAttrib3* | |
| glVertexAttrib4* | |
| glVertexAttrib4N* | |
| glVertexAttribI* | |
| glVertexAttribI4 | |
| glVertexAttribIPointer | |
| glVertexAttribPointer | |
| glViewport""".splitlines() | |
| def deprecated( name ): | |
| for allowed in records: | |
| if name == allowed: | |
| return False | |
| elif allowed.endswith( '*' ) and allowed.startswith(name[:len(allowed)-1]): | |
| return False | |
| return True |