|
|
"""OSMesa-specific features |
|
|
|
|
|
To request an OSMesa context, you need to run your script with: |
|
|
|
|
|
PYOPENGL_PLATFORM=osmesa |
|
|
|
|
|
defined in your shell/execution environment. |
|
|
""" |
|
|
import ctypes, ctypes.util |
|
|
from OpenGL.platform import baseplatform, ctypesloader |
|
|
from OpenGL.constant import Constant |
|
|
from OpenGL.raw.osmesa import _types |
|
|
|
|
|
class OSMesaPlatform( baseplatform.BasePlatform ): |
|
|
"""OSMesa implementation for PyOpenGL""" |
|
|
EXPORTED_NAMES = baseplatform.BasePlatform.EXPORTED_NAMES[:] + [ |
|
|
'OSMesa', |
|
|
] |
|
|
@baseplatform.lazy_property |
|
|
def GL(self): |
|
|
try: |
|
|
return ctypesloader.loadLibrary( |
|
|
ctypes.cdll, |
|
|
'OSMesa', |
|
|
mode=ctypes.RTLD_GLOBAL |
|
|
) |
|
|
except OSError as err: |
|
|
raise ImportError("Unable to load OpenGL library", *err.args) |
|
|
@baseplatform.lazy_property |
|
|
def GLU(self): |
|
|
try: |
|
|
return ctypesloader.loadLibrary( |
|
|
ctypes.cdll, |
|
|
'GLU', |
|
|
mode=ctypes.RTLD_GLOBAL |
|
|
) |
|
|
except OSError as err: |
|
|
return None |
|
|
@baseplatform.lazy_property |
|
|
def GLUT( self ): |
|
|
try: |
|
|
return ctypesloader.loadLibrary( |
|
|
ctypes.cdll, |
|
|
'glut', |
|
|
mode=ctypes.RTLD_GLOBAL |
|
|
) |
|
|
except OSError as err: |
|
|
return None |
|
|
@baseplatform.lazy_property |
|
|
def GLE( self ): |
|
|
try: |
|
|
return ctypesloader.loadLibrary( |
|
|
ctypes.cdll, |
|
|
'gle', |
|
|
mode=ctypes.RTLD_GLOBAL |
|
|
) |
|
|
except OSError as err: |
|
|
return None |
|
|
@baseplatform.lazy_property |
|
|
def OSMesa( self ): return self.GL |
|
|
|
|
|
DEFAULT_FUNCTION_TYPE = staticmethod( ctypes.CFUNCTYPE ) |
|
|
|
|
|
@baseplatform.lazy_property |
|
|
def GetCurrentContext( self ): |
|
|
function = self.OSMesa.OSMesaGetCurrentContext |
|
|
function.restype = _types.OSMesaContext |
|
|
return function |
|
|
@baseplatform.lazy_property |
|
|
def CurrentContextIsValid( self ): return self.GetCurrentContext |
|
|
|
|
|
@baseplatform.lazy_property |
|
|
def getExtensionProcedure( self ): |
|
|
function = self.OSMesa.OSMesaGetProcAddress |
|
|
function.restype = ctypes.c_void_p |
|
|
return function |
|
|
|
|
|
def getGLUTFontPointer( self, constant ): |
|
|
"""Platform specific function to retrieve a GLUT font pointer |
|
|
|
|
|
GLUTAPI void *glutBitmap9By15; |
|
|
#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15) |
|
|
|
|
|
Key here is that we want the addressof the pointer in the DLL, |
|
|
not the pointer in the DLL. That is, our pointer is to the |
|
|
pointer defined in the DLL, we don't want the *value* stored in |
|
|
that pointer. |
|
|
""" |
|
|
name = [ x.title() for x in constant.split( '_' )[1:] ] |
|
|
internal = 'glut' + "".join( [x.title() for x in name] ) |
|
|
pointer = ctypes.c_void_p.in_dll( self.GLUT, internal ) |
|
|
return ctypes.c_void_p(ctypes.addressof(pointer)) |
|
|
|