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import atexit
import functools
import numpy
import os
import random
import types
import unittest
import cupy
_old_python_random_state = None
_old_numpy_random_state = None
_old_cupy_random_states = None
def do_setup(deterministic=True):
global _old_python_random_state
global _old_numpy_random_state
global _old_cupy_random_states
_old_python_random_state = random.getstate()
_old_numpy_random_state = numpy.random.get_state()
_old_cupy_random_states = cupy.random._generator._random_states
cupy.random.reset_states()
# Check that _random_state has been recreated in
# cupy.random.reset_states(). Otherwise the contents of
# _old_cupy_random_states would be overwritten.
assert (cupy.random._generator._random_states is not
_old_cupy_random_states)
if not deterministic:
random.seed()
numpy.random.seed()
cupy.random.seed()
else:
random.seed(99)
numpy.random.seed(100)
cupy.random.seed(101)
def do_teardown():
global _old_python_random_state
global _old_numpy_random_state
global _old_cupy_random_states
random.setstate(_old_python_random_state)
numpy.random.set_state(_old_numpy_random_state)
cupy.random._generator._random_states = _old_cupy_random_states
_old_python_random_state = None
_old_numpy_random_state = None
_old_cupy_random_states = None
# In some tests (which utilize condition.repeat or condition.retry),
# setUp/tearDown is nested. _setup_random() and _teardown_random() do their
# work only in the outermost setUp/tearDown pair.
_nest_count = 0
@atexit.register
def _check_teardown():
assert _nest_count == 0, ('_setup_random() and _teardown_random() '
'must be called in pairs.')
def _setup_random():
"""Sets up the deterministic random states of ``numpy`` and ``cupy``.
"""
global _nest_count
if _nest_count == 0:
nondeterministic = bool(int(os.environ.get(
'CUPY_TEST_RANDOM_NONDETERMINISTIC', '0')))
do_setup(not nondeterministic)
_nest_count += 1
def _teardown_random():
"""Tears down the deterministic random states set up by ``_setup_random``.
"""
global _nest_count
assert _nest_count > 0, '_setup_random has not been called'
_nest_count -= 1
if _nest_count == 0:
do_teardown()
def generate_seed():
assert _nest_count > 0, 'random is not set up'
return numpy.random.randint(0x7fffffff)
def fix_random():
"""Decorator that fixes random numbers in a test.
This decorator can be applied to either a test case class or a test method.
It should not be applied within ``condition.retry`` or
``condition.repeat``.
"""
# TODO(niboshi): Prevent this decorator from being applied within
# condition.repeat or condition.retry decorators. That would repeat
# tests with the same random seeds. It's okay to apply this outside
# these decorators.
def decorator(impl):
if (isinstance(impl, types.FunctionType) and
impl.__name__.startswith('test_')):
# Applied to test method
@functools.wraps(impl)
def test_func(self, *args, **kw):
_setup_random()
try:
impl(self, *args, **kw)
finally:
_teardown_random()
return test_func
elif isinstance(impl, type) and issubclass(impl, unittest.TestCase):
# Applied to test case class
klass = impl
def wrap_setUp(f):
def func(self):
_setup_random()
f(self)
return func
def wrap_tearDown(f):
def func(self):
try:
f(self)
finally:
_teardown_random()
return func
klass.setUp = wrap_setUp(klass.setUp)
klass.tearDown = wrap_tearDown(klass.tearDown)
return klass
else:
raise ValueError('Can\'t apply fix_random to {}'.format(impl))
return decorator