Add files using upload-large-folder tool
Browse filesThis view is limited to 50 files because it contains too many changes.
See raw diff
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__init__.py +1 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/__init__.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/async_histogram.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/async_pixel.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/blend_alpha_minmax.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/calligraphic_fragment.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/clipmap.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/convolution_accuracy.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/depth_pass_instrument.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/flush_raster.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/fog_offset.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/fragment_lighting.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/framezoom.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/igloo_interface.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/instruments.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/interlace.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/ir_instrument1.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/list_priority.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/pixel_texture.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/pixel_tiles.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/polynomial_ffd.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/reference_plane.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/resample.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/scalebias_hint.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/shadow.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/shadow_ambient.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/sprite.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/subsample.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/tag_sample_buffer.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/texture_add_env.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/texture_coordinate_clamp.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/texture_lod_bias.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/texture_multi_buffer.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/texture_scale_bias.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/vertex_preclip.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/ycrcb.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/ycrcb_subsample.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/ycrcba.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/async.py +72 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/async_histogram.py +30 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/async_pixel.py +35 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/clipmap.py +31 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/convolution_accuracy.py +28 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/depth_texture.py +34 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/flush_raster.py +38 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/framezoom.py +47 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/resample.py +43 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/shadow_ambient.py +33 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/sprite.py +79 -0
- vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/texture_add_env.py +23 -0
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__init__.py
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
"""OpenGL Extensions"""
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/__init__.cpython-310.pyc
ADDED
|
Binary file (193 Bytes). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/async_histogram.cpython-310.pyc
ADDED
|
Binary file (1.28 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/async_pixel.cpython-310.pyc
ADDED
|
Binary file (1.56 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/blend_alpha_minmax.cpython-310.pyc
ADDED
|
Binary file (1.45 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/calligraphic_fragment.cpython-310.pyc
ADDED
|
Binary file (1.05 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/clipmap.cpython-310.pyc
ADDED
|
Binary file (1.3 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/convolution_accuracy.cpython-310.pyc
ADDED
|
Binary file (1.18 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/depth_pass_instrument.cpython-310.pyc
ADDED
|
Binary file (1.04 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/flush_raster.cpython-310.pyc
ADDED
|
Binary file (1.66 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/fog_offset.cpython-310.pyc
ADDED
|
Binary file (1.83 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/fragment_lighting.cpython-310.pyc
ADDED
|
Binary file (1.65 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/framezoom.cpython-310.pyc
ADDED
|
Binary file (2.06 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/igloo_interface.cpython-310.pyc
ADDED
|
Binary file (1.08 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/instruments.cpython-310.pyc
ADDED
|
Binary file (2.9 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/interlace.cpython-310.pyc
ADDED
|
Binary file (1.47 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/ir_instrument1.cpython-310.pyc
ADDED
|
Binary file (1.03 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/list_priority.cpython-310.pyc
ADDED
|
Binary file (1.55 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/pixel_texture.cpython-310.pyc
ADDED
|
Binary file (997 Bytes). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/pixel_tiles.cpython-310.pyc
ADDED
|
Binary file (985 Bytes). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/polynomial_ffd.cpython-310.pyc
ADDED
|
Binary file (1.13 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/reference_plane.cpython-310.pyc
ADDED
|
Binary file (2.27 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/resample.cpython-310.pyc
ADDED
|
Binary file (1.74 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/scalebias_hint.cpython-310.pyc
ADDED
|
Binary file (1 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/shadow.cpython-310.pyc
ADDED
|
Binary file (1.29 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/shadow_ambient.cpython-310.pyc
ADDED
|
Binary file (1.44 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/sprite.cpython-310.pyc
ADDED
|
Binary file (3.4 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/subsample.cpython-310.pyc
ADDED
|
Binary file (974 Bytes). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/tag_sample_buffer.cpython-310.pyc
ADDED
|
Binary file (1.35 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/texture_add_env.cpython-310.pyc
ADDED
|
Binary file (1.01 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/texture_coordinate_clamp.cpython-310.pyc
ADDED
|
Binary file (1.44 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/texture_lod_bias.cpython-310.pyc
ADDED
|
Binary file (2.18 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/texture_multi_buffer.cpython-310.pyc
ADDED
|
Binary file (2.53 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/texture_scale_bias.cpython-310.pyc
ADDED
|
Binary file (1.7 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/vertex_preclip.cpython-310.pyc
ADDED
|
Binary file (1.72 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/ycrcb.cpython-310.pyc
ADDED
|
Binary file (2.33 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/ycrcb_subsample.cpython-310.pyc
ADDED
|
Binary file (1.01 kB). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/__pycache__/ycrcba.cpython-310.pyc
ADDED
|
Binary file (953 Bytes). View file
|
|
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/async.py
ADDED
|
@@ -0,0 +1,72 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.async
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.async to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
Overview (from the spec)
|
| 8 |
+
|
| 9 |
+
This extension provides a framework for asynchronous OpenGL
|
| 10 |
+
commands. It also provides commands allowing a program to wait
|
| 11 |
+
for the completion of asynchronous commands.
|
| 12 |
+
|
| 13 |
+
Asynchronous commands have two properties:
|
| 14 |
+
|
| 15 |
+
1) Asynchronous commands are non-blocking. For example, an
|
| 16 |
+
asynchronous ReadPixels command returns control to the program
|
| 17 |
+
immediately rather than blocking until the command completes.
|
| 18 |
+
This property allows the program to issue other OpenGL commands in
|
| 19 |
+
parallel with the execution of commands that normally block.
|
| 20 |
+
|
| 21 |
+
2) Asynchronous commands may complete out-of-order with respect to
|
| 22 |
+
other OpenGL commands. For example, an asynchronous TexImage
|
| 23 |
+
command may complete after subsequent OpenGL commands issued by
|
| 24 |
+
the program rather than maintaining the normal serial order of the
|
| 25 |
+
OpenGL command stream. This property allows the graphics
|
| 26 |
+
accelerator to execute asynchronous commands in parallel with the
|
| 27 |
+
normal command stream, for instance using a secondary path to
|
| 28 |
+
transfer data from or to the host, without doing any dependency
|
| 29 |
+
checking.
|
| 30 |
+
|
| 31 |
+
Programs that issue asynchronous commands must also be able to
|
| 32 |
+
determine when the commands have completed. The completion status
|
| 33 |
+
may be needed so that results can be retrieved (e.g. the image
|
| 34 |
+
data from a ReadPixels command) or so that dependent commands can
|
| 35 |
+
be issued (e.g. drawing commands that use texture data downloaded
|
| 36 |
+
by an earlier asynchronous command). This extension provides
|
| 37 |
+
fine-grain control over asynchronous commands by introducing a
|
| 38 |
+
mechanism for determining the status of individual commands.
|
| 39 |
+
|
| 40 |
+
Each invocation of an asynchronous command is associated with an
|
| 41 |
+
integer called a "marker." A program specifies a marker before it
|
| 42 |
+
issues an asynchronous command. The program may later issue a
|
| 43 |
+
command to query if any asynchronous commands have completed. The
|
| 44 |
+
query commands return a marker to identify the command that
|
| 45 |
+
completed. This extension provides both blocking and non-blocking
|
| 46 |
+
query commands.
|
| 47 |
+
|
| 48 |
+
This extension does not define any asynchronous commands.
|
| 49 |
+
See SGIX_async_pixel for the asynchronous pixel commands.
|
| 50 |
+
|
| 51 |
+
The official definition of this extension is available here:
|
| 52 |
+
http://www.opengl.org/registry/specs/SGIX/async.txt
|
| 53 |
+
'''
|
| 54 |
+
from OpenGL import platform, constant, arrays
|
| 55 |
+
from OpenGL import extensions, wrapper
|
| 56 |
+
import ctypes
|
| 57 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 58 |
+
from OpenGL.raw.GL.SGIX.async import *
|
| 59 |
+
from OpenGL.raw.GL.SGIX.async import _EXTENSION_NAME
|
| 60 |
+
|
| 61 |
+
def glInitAsyncSGIX():
|
| 62 |
+
'''Return boolean indicating whether this extension is available'''
|
| 63 |
+
from OpenGL import extensions
|
| 64 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 65 |
+
|
| 66 |
+
glFinishAsyncSGIX=wrapper.wrapper(glFinishAsyncSGIX).setOutput(
|
| 67 |
+
'markerp',size=(1,),orPassIn=True
|
| 68 |
+
)
|
| 69 |
+
glPollAsyncSGIX=wrapper.wrapper(glPollAsyncSGIX).setOutput(
|
| 70 |
+
'markerp',size=(1,),orPassIn=True
|
| 71 |
+
)
|
| 72 |
+
### END AUTOGENERATED SECTION
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/async_histogram.py
ADDED
|
@@ -0,0 +1,30 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.async_histogram
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.async_histogram to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
Overview (from the spec)
|
| 8 |
+
|
| 9 |
+
This extension introduces a new asynchronous mode for histogram
|
| 10 |
+
and minmax readbacks. It allows programs to get the contents of a
|
| 11 |
+
histogram or minmax table without blocking and to continue issuing
|
| 12 |
+
graphics commands during the readback.
|
| 13 |
+
|
| 14 |
+
The official definition of this extension is available here:
|
| 15 |
+
http://www.opengl.org/registry/specs/SGIX/async_histogram.txt
|
| 16 |
+
'''
|
| 17 |
+
from OpenGL import platform, constant, arrays
|
| 18 |
+
from OpenGL import extensions, wrapper
|
| 19 |
+
import ctypes
|
| 20 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 21 |
+
from OpenGL.raw.GL.SGIX.async_histogram import *
|
| 22 |
+
from OpenGL.raw.GL.SGIX.async_histogram import _EXTENSION_NAME
|
| 23 |
+
|
| 24 |
+
def glInitAsyncHistogramSGIX():
|
| 25 |
+
'''Return boolean indicating whether this extension is available'''
|
| 26 |
+
from OpenGL import extensions
|
| 27 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 28 |
+
|
| 29 |
+
|
| 30 |
+
### END AUTOGENERATED SECTION
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/async_pixel.py
ADDED
|
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.async_pixel
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.async_pixel to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
Overview (from the spec)
|
| 8 |
+
|
| 9 |
+
This extension introduces a new asynchronous mode for texture
|
| 10 |
+
download, pixel download and pixel readback commands. It allows
|
| 11 |
+
programs to transfer textures or images between the host and the
|
| 12 |
+
graphics accelerator in parallel with the execution of other
|
| 13 |
+
graphics commands (possibly taking advantage of a secondary path
|
| 14 |
+
to the graphics accelerator). It also allows programs to issue
|
| 15 |
+
non-blocking pixel readback commands that return immediately after
|
| 16 |
+
they are issued so that the program can issue other commands while
|
| 17 |
+
the readback takes place.
|
| 18 |
+
|
| 19 |
+
The official definition of this extension is available here:
|
| 20 |
+
http://www.opengl.org/registry/specs/SGIX/async_pixel.txt
|
| 21 |
+
'''
|
| 22 |
+
from OpenGL import platform, constant, arrays
|
| 23 |
+
from OpenGL import extensions, wrapper
|
| 24 |
+
import ctypes
|
| 25 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 26 |
+
from OpenGL.raw.GL.SGIX.async_pixel import *
|
| 27 |
+
from OpenGL.raw.GL.SGIX.async_pixel import _EXTENSION_NAME
|
| 28 |
+
|
| 29 |
+
def glInitAsyncPixelSGIX():
|
| 30 |
+
'''Return boolean indicating whether this extension is available'''
|
| 31 |
+
from OpenGL import extensions
|
| 32 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 33 |
+
|
| 34 |
+
|
| 35 |
+
### END AUTOGENERATED SECTION
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/clipmap.py
ADDED
|
@@ -0,0 +1,31 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.clipmap
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.clipmap to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
Overview (from the spec)
|
| 8 |
+
|
| 9 |
+
Mipmaps provide a general but expensive solution when the texture image
|
| 10 |
+
is very large. This extension defines clipmaps, which occupy a small
|
| 11 |
+
subset of the memory required by equivalent mipmaps, but provide much
|
| 12 |
+
of the mipmap rendering capabilities. Clipmaps are especially useful
|
| 13 |
+
for rendering terrain.
|
| 14 |
+
|
| 15 |
+
The official definition of this extension is available here:
|
| 16 |
+
http://www.opengl.org/registry/specs/SGIX/clipmap.txt
|
| 17 |
+
'''
|
| 18 |
+
from OpenGL import platform, constant, arrays
|
| 19 |
+
from OpenGL import extensions, wrapper
|
| 20 |
+
import ctypes
|
| 21 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 22 |
+
from OpenGL.raw.GL.SGIX.clipmap import *
|
| 23 |
+
from OpenGL.raw.GL.SGIX.clipmap import _EXTENSION_NAME
|
| 24 |
+
|
| 25 |
+
def glInitClipmapSGIX():
|
| 26 |
+
'''Return boolean indicating whether this extension is available'''
|
| 27 |
+
from OpenGL import extensions
|
| 28 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 29 |
+
|
| 30 |
+
|
| 31 |
+
### END AUTOGENERATED SECTION
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/convolution_accuracy.py
ADDED
|
@@ -0,0 +1,28 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.convolution_accuracy
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.convolution_accuracy to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
Overview (from the spec)
|
| 8 |
+
|
| 9 |
+
This extension adds an accuracy hint for convolution. It
|
| 10 |
+
allows the program to trade off precision for speed.
|
| 11 |
+
|
| 12 |
+
The official definition of this extension is available here:
|
| 13 |
+
http://www.opengl.org/registry/specs/SGIX/convolution_accuracy.txt
|
| 14 |
+
'''
|
| 15 |
+
from OpenGL import platform, constant, arrays
|
| 16 |
+
from OpenGL import extensions, wrapper
|
| 17 |
+
import ctypes
|
| 18 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 19 |
+
from OpenGL.raw.GL.SGIX.convolution_accuracy import *
|
| 20 |
+
from OpenGL.raw.GL.SGIX.convolution_accuracy import _EXTENSION_NAME
|
| 21 |
+
|
| 22 |
+
def glInitConvolutionAccuracySGIX():
|
| 23 |
+
'''Return boolean indicating whether this extension is available'''
|
| 24 |
+
from OpenGL import extensions
|
| 25 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 26 |
+
|
| 27 |
+
|
| 28 |
+
### END AUTOGENERATED SECTION
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/depth_texture.py
ADDED
|
@@ -0,0 +1,34 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.depth_texture
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.depth_texture to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
Overview (from the spec)
|
| 8 |
+
|
| 9 |
+
This extension defines a new depth texture format. An important
|
| 10 |
+
application of depth texture images is shadow casting, but separating
|
| 11 |
+
this from the shadow extension allows for the potential use of depth
|
| 12 |
+
textures in other applications such as image-based rendering or
|
| 13 |
+
displacement mapping. This extension does not define new depth-texture
|
| 14 |
+
environment functions, such as filtering or applying the depth values
|
| 15 |
+
computed from a texture, but leaves this to other extensions, such as
|
| 16 |
+
the shadow extension.
|
| 17 |
+
|
| 18 |
+
The official definition of this extension is available here:
|
| 19 |
+
http://www.opengl.org/registry/specs/SGIX/depth_texture.txt
|
| 20 |
+
'''
|
| 21 |
+
from OpenGL import platform, constant, arrays
|
| 22 |
+
from OpenGL import extensions, wrapper
|
| 23 |
+
import ctypes
|
| 24 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 25 |
+
from OpenGL.raw.GL.SGIX.depth_texture import *
|
| 26 |
+
from OpenGL.raw.GL.SGIX.depth_texture import _EXTENSION_NAME
|
| 27 |
+
|
| 28 |
+
def glInitDepthTextureSGIX():
|
| 29 |
+
'''Return boolean indicating whether this extension is available'''
|
| 30 |
+
from OpenGL import extensions
|
| 31 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 32 |
+
|
| 33 |
+
|
| 34 |
+
### END AUTOGENERATED SECTION
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/flush_raster.py
ADDED
|
@@ -0,0 +1,38 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.flush_raster
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.flush_raster to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
Overview (from the spec)
|
| 8 |
+
|
| 9 |
+
This extensions provides a way to ensure that all raster operations
|
| 10 |
+
currently in the pipeline will be completed before the next
|
| 11 |
+
raster operation begins. We define a raster operation as an operation
|
| 12 |
+
that involves the rasterization stage of the OpenGL pipeline.
|
| 13 |
+
The implementation is free to decide what consitutes flushing the
|
| 14 |
+
raster subsystem.
|
| 15 |
+
|
| 16 |
+
The motivation is to allow accurate instrumentation by
|
| 17 |
+
including this call before stopping rasterization measurements.
|
| 18 |
+
There are cases where Finish() is used, but a FlushRaster()
|
| 19 |
+
would suffice, so this extension is deliberately kept independent
|
| 20 |
+
of the instruments extension.
|
| 21 |
+
|
| 22 |
+
The official definition of this extension is available here:
|
| 23 |
+
http://www.opengl.org/registry/specs/SGIX/flush_raster.txt
|
| 24 |
+
'''
|
| 25 |
+
from OpenGL import platform, constant, arrays
|
| 26 |
+
from OpenGL import extensions, wrapper
|
| 27 |
+
import ctypes
|
| 28 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 29 |
+
from OpenGL.raw.GL.SGIX.flush_raster import *
|
| 30 |
+
from OpenGL.raw.GL.SGIX.flush_raster import _EXTENSION_NAME
|
| 31 |
+
|
| 32 |
+
def glInitFlushRasterSGIX():
|
| 33 |
+
'''Return boolean indicating whether this extension is available'''
|
| 34 |
+
from OpenGL import extensions
|
| 35 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 36 |
+
|
| 37 |
+
|
| 38 |
+
### END AUTOGENERATED SECTION
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/framezoom.py
ADDED
|
@@ -0,0 +1,47 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.framezoom
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.framezoom to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
Overview (from the spec)
|
| 8 |
+
|
| 9 |
+
This extension provides a additional way to rasterize geometric
|
| 10 |
+
primitives and pixel rectangles. The techique is to reduce the
|
| 11 |
+
number of pixels rasterized and (possibly) the number of depth and
|
| 12 |
+
stencil operations performed per primitive. Each pixel is zoomed
|
| 13 |
+
up and used to render an N x N block of screen pixels. The
|
| 14 |
+
implementation is free to choose the number of stencil and z pixels
|
| 15 |
+
that will correspond to each N x N block.
|
| 16 |
+
|
| 17 |
+
This extension provides an opportunity to the implementation to
|
| 18 |
+
perform expensive raster operations at a reduced resolution,
|
| 19 |
+
increasing performance. Such operations may include
|
| 20 |
+
texture-mapping, depth & stencil tests, etc. The hardware should
|
| 21 |
+
be allowed to perform operations that it accelerates at full
|
| 22 |
+
hardware speed.
|
| 23 |
+
|
| 24 |
+
The visual result will be the same as if a scene were rendered into
|
| 25 |
+
a small window, and then that buffer was copied and zoomed up into
|
| 26 |
+
a large window.
|
| 27 |
+
|
| 28 |
+
All OpenGL parameters that effect rasterization size will implicitly
|
| 29 |
+
be multipled by N (this includes point size, line width, etc).
|
| 30 |
+
|
| 31 |
+
The official definition of this extension is available here:
|
| 32 |
+
http://www.opengl.org/registry/specs/SGIX/framezoom.txt
|
| 33 |
+
'''
|
| 34 |
+
from OpenGL import platform, constant, arrays
|
| 35 |
+
from OpenGL import extensions, wrapper
|
| 36 |
+
import ctypes
|
| 37 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 38 |
+
from OpenGL.raw.GL.SGIX.framezoom import *
|
| 39 |
+
from OpenGL.raw.GL.SGIX.framezoom import _EXTENSION_NAME
|
| 40 |
+
|
| 41 |
+
def glInitFramezoomSGIX():
|
| 42 |
+
'''Return boolean indicating whether this extension is available'''
|
| 43 |
+
from OpenGL import extensions
|
| 44 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 45 |
+
|
| 46 |
+
|
| 47 |
+
### END AUTOGENERATED SECTION
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/resample.py
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.resample
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.resample to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
Overview (from the spec)
|
| 8 |
+
|
| 9 |
+
This extension enhances the unpacking resampling capabilities
|
| 10 |
+
of the SGIX_subsample extension.
|
| 11 |
+
|
| 12 |
+
When pixel data is received from the client and an unpacking
|
| 13 |
+
upsampling mode other than PIXEL_SUBSAMPLE_RATE_4444_SGIX is
|
| 14 |
+
specified, the upsampling is performed via one of two methods:
|
| 15 |
+
RESAMPLE_REPLICATE_SGIX, RESAMPLE_ZERO_FILL_SGIX.
|
| 16 |
+
Replicate and zero fill are provided to
|
| 17 |
+
give the application greatest performance and control over the
|
| 18 |
+
filtering process.
|
| 19 |
+
|
| 20 |
+
However, when pixel data is read back to the client and a
|
| 21 |
+
packing downsampling mode other than PIXEL_SUBSAMPLE_RATE_4444_SGIX
|
| 22 |
+
is specified, downsampling is
|
| 23 |
+
performed via simple component decimation (point sampling). That is,
|
| 24 |
+
only the RESAMPLE_DECIMATE_SGIX is valid.
|
| 25 |
+
|
| 26 |
+
|
| 27 |
+
The official definition of this extension is available here:
|
| 28 |
+
http://www.opengl.org/registry/specs/SGIX/resample.txt
|
| 29 |
+
'''
|
| 30 |
+
from OpenGL import platform, constant, arrays
|
| 31 |
+
from OpenGL import extensions, wrapper
|
| 32 |
+
import ctypes
|
| 33 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 34 |
+
from OpenGL.raw.GL.SGIX.resample import *
|
| 35 |
+
from OpenGL.raw.GL.SGIX.resample import _EXTENSION_NAME
|
| 36 |
+
|
| 37 |
+
def glInitResampleSGIX():
|
| 38 |
+
'''Return boolean indicating whether this extension is available'''
|
| 39 |
+
from OpenGL import extensions
|
| 40 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 41 |
+
|
| 42 |
+
|
| 43 |
+
### END AUTOGENERATED SECTION
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/shadow_ambient.py
ADDED
|
@@ -0,0 +1,33 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.shadow_ambient
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.shadow_ambient to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
Overview (from the spec)
|
| 8 |
+
|
| 9 |
+
This extension allows a value other than 0.0 to be returned by the
|
| 10 |
+
SGIX_shadow operation in the case when the shadow test passes.
|
| 11 |
+
With this extension any floating point value in the range [0.0,
|
| 12 |
+
1.0] can be returned as the texture value when an object is in
|
| 13 |
+
shadow. This allows the (untextured) ambient lighting and direct
|
| 14 |
+
shadowed lighting from a single light source to be computed in a
|
| 15 |
+
single pass.
|
| 16 |
+
|
| 17 |
+
The official definition of this extension is available here:
|
| 18 |
+
http://www.opengl.org/registry/specs/SGIX/shadow_ambient.txt
|
| 19 |
+
'''
|
| 20 |
+
from OpenGL import platform, constant, arrays
|
| 21 |
+
from OpenGL import extensions, wrapper
|
| 22 |
+
import ctypes
|
| 23 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 24 |
+
from OpenGL.raw.GL.SGIX.shadow_ambient import *
|
| 25 |
+
from OpenGL.raw.GL.SGIX.shadow_ambient import _EXTENSION_NAME
|
| 26 |
+
|
| 27 |
+
def glInitShadowAmbientSGIX():
|
| 28 |
+
'''Return boolean indicating whether this extension is available'''
|
| 29 |
+
from OpenGL import extensions
|
| 30 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 31 |
+
|
| 32 |
+
|
| 33 |
+
### END AUTOGENERATED SECTION
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/sprite.py
ADDED
|
@@ -0,0 +1,79 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.sprite
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.sprite to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
Overview (from the spec)
|
| 8 |
+
|
| 9 |
+
This extension provides support for viewpoint dependent alignment
|
| 10 |
+
of geometry, in particular geometry that rotates about a point or
|
| 11 |
+
a specified axis to face the eye point. The primary use is for
|
| 12 |
+
quickly rendering roughly cylindrically or spherically symmetric
|
| 13 |
+
objects, e.g. trees, smoke, clouds, etc. using geometry textured
|
| 14 |
+
with a partially transparent texture map.
|
| 15 |
+
|
| 16 |
+
Rendering sprite geometry requires applying a transformation to
|
| 17 |
+
primitives before the current model view. This matrix includes a
|
| 18 |
+
rotation which is computed based on the current model view matrix
|
| 19 |
+
and a translation which is specified explicitly
|
| 20 |
+
(SPRITE_TRANSLATION_SGIX). The current model view matrix itself
|
| 21 |
+
is not modified.
|
| 22 |
+
|
| 23 |
+
Primitives are first transformed by a rotation, depending on the
|
| 24 |
+
sprite mode:
|
| 25 |
+
|
| 26 |
+
SPRITE_AXIAL_SGIX: The front of the object is rotated about
|
| 27 |
+
an axis so that it faces the eye as much as the axis
|
| 28 |
+
constraint allows. This is used for roughly rendering cylindrical
|
| 29 |
+
objects such as trees in visual simulation.
|
| 30 |
+
|
| 31 |
+
SPRITE_OBJECT_ALIGNED_SGIX: The front of the object is
|
| 32 |
+
rotated about a point to face the eye with the remaining
|
| 33 |
+
rotational degree of freedom specified by aligning the top
|
| 34 |
+
of the object with a specified axis in object coordinates.
|
| 35 |
+
This is used for spherical objects and special effects such
|
| 36 |
+
as smoke which must maintain an alignment in object
|
| 37 |
+
coordinates for realism.
|
| 38 |
+
|
| 39 |
+
SPRITE_EYE_ALIGNED_SGIX: The front of the object is rotated
|
| 40 |
+
about a point to face the eye with the remaining rotational
|
| 41 |
+
degree of freedom specified by aligning the top of the object
|
| 42 |
+
with a specified axis in eye coordinates. This is used for
|
| 43 |
+
rendering sprites which must maintain an alignment on the
|
| 44 |
+
screen, such as 3D annotations.
|
| 45 |
+
|
| 46 |
+
The axis of rotation or alignment, SPRITE_AXIS_SGIX, can be
|
| 47 |
+
an arbitrary direction to support geocentric coordinate frames
|
| 48 |
+
in which "up" is not along X, Y or Z.
|
| 49 |
+
|
| 50 |
+
Sprite geometry is modeled in a canonical frame: +Z is the up
|
| 51 |
+
vector. -Y is the front vector which is rotated to point towards
|
| 52 |
+
the eye. In the discussion below, the eye vector is the vector to
|
| 53 |
+
the eye from the origin of the model view frame translated by the
|
| 54 |
+
sprite position.
|
| 55 |
+
|
| 56 |
+
The official definition of this extension is available here:
|
| 57 |
+
http://www.opengl.org/registry/specs/SGIX/sprite.txt
|
| 58 |
+
'''
|
| 59 |
+
from OpenGL import platform, constant, arrays
|
| 60 |
+
from OpenGL import extensions, wrapper
|
| 61 |
+
import ctypes
|
| 62 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 63 |
+
from OpenGL.raw.GL.SGIX.sprite import *
|
| 64 |
+
from OpenGL.raw.GL.SGIX.sprite import _EXTENSION_NAME
|
| 65 |
+
|
| 66 |
+
def glInitSpriteSGIX():
|
| 67 |
+
'''Return boolean indicating whether this extension is available'''
|
| 68 |
+
from OpenGL import extensions
|
| 69 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 70 |
+
|
| 71 |
+
# INPUT glSpriteParameterfvSGIX.params size not checked against 'pname'
|
| 72 |
+
glSpriteParameterfvSGIX=wrapper.wrapper(glSpriteParameterfvSGIX).setInputArraySize(
|
| 73 |
+
'params', None
|
| 74 |
+
)
|
| 75 |
+
# INPUT glSpriteParameterivSGIX.params size not checked against 'pname'
|
| 76 |
+
glSpriteParameterivSGIX=wrapper.wrapper(glSpriteParameterivSGIX).setInputArraySize(
|
| 77 |
+
'params', None
|
| 78 |
+
)
|
| 79 |
+
### END AUTOGENERATED SECTION
|
vllm/lib/python3.10/site-packages/OpenGL/GL/SGIX/texture_add_env.py
ADDED
|
@@ -0,0 +1,23 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''OpenGL extension SGIX.texture_add_env
|
| 2 |
+
|
| 3 |
+
This module customises the behaviour of the
|
| 4 |
+
OpenGL.raw.GL.SGIX.texture_add_env to provide a more
|
| 5 |
+
Python-friendly API
|
| 6 |
+
|
| 7 |
+
The official definition of this extension is available here:
|
| 8 |
+
http://www.opengl.org/registry/specs/SGIX/texture_add_env.txt
|
| 9 |
+
'''
|
| 10 |
+
from OpenGL import platform, constant, arrays
|
| 11 |
+
from OpenGL import extensions, wrapper
|
| 12 |
+
import ctypes
|
| 13 |
+
from OpenGL.raw.GL import _types, _glgets
|
| 14 |
+
from OpenGL.raw.GL.SGIX.texture_add_env import *
|
| 15 |
+
from OpenGL.raw.GL.SGIX.texture_add_env import _EXTENSION_NAME
|
| 16 |
+
|
| 17 |
+
def glInitTextureAddEnvSGIX():
|
| 18 |
+
'''Return boolean indicating whether this extension is available'''
|
| 19 |
+
from OpenGL import extensions
|
| 20 |
+
return extensions.hasGLExtension( _EXTENSION_NAME )
|
| 21 |
+
|
| 22 |
+
|
| 23 |
+
### END AUTOGENERATED SECTION
|