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```swift open class TextureSamplingOperation: BasicOperation { public var overriddenTexelSize:Size? public init(vertexShader:String = NearbyTexelSamplingVertexShader, fragmentShader:String, numberOfInputs:UInt = 1) { super.init(vertexShader:vertexShader, fragmentShader:fragmentShader, numberOfInput...
/content/code_sandbox/framework/Source/TextureSamplingOperation.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
158
```swift import Foundation #if os(iOS) import UIKit #endif public struct Position { public let x:Float public let y:Float public let z:Float? public init (_ x:Float, _ y:Float, _ z:Float? = nil) { self.x = x self.y = y self.z = z } #if !os(Linux) public init(p...
/content/code_sandbox/framework/Source/Position.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
156
```swift import XCTest public let TestVertexShader = "attribute vec4 position;\n attribute vec4 inputTextureCoordinate;\n \n varying vec2 textureCoordinate;\n \n void main()\n {\n gl_Position = position;\n textureCoordinate = inputTextureCoordinate.xy;\n }\n " public let TestFragmentShader = "varying vec2 text...
/content/code_sandbox/framework/Tests/ShaderProgram_Tests.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
697
```swift public enum ImageOrientation { case portrait case portraitUpsideDown case landscapeLeft case landscapeRight func rotationNeededForOrientation(_ targetOrientation:ImageOrientation) -> Rotation { switch (self, targetOrientation) { case (.portrait, .portrait), (.portra...
/content/code_sandbox/framework/Source/ImageOrientation.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
435
```swift // Note: the original name of YUVToRGBConversion.swift for this file chokes the compiler on Linux for some reason // BT.601, which is the standard for SDTV. public let colorConversionMatrix601Default = Matrix3x3(rowMajorValues:[ 1.164, 1.164, 1.164, 0.0, -0.392, 2.017, 1.596, -0.813, 0.0 ]) //...
/content/code_sandbox/framework/Source/CameraConversion.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
517
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif public class RawDataOutput: ImageConsumer { public var dataAvailableCallback:(([UInt8]) -> ())? publ...
/content/code_sandbox/framework/Source/RawDataOutput.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
310
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 let GL_BGRA = GL_RGBA // A hack: Raspberry Pi needs this or framebuffer creation fails #endif #if canImport(COpenGL) import COpenGL #endif public enum PixelFormat { ...
/content/code_sandbox/framework/Source/RawDataInput.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
389
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif // TODO: Add mechanism to purge framebuffers on low memory public class FramebufferCache { var framebufferCa...
/content/code_sandbox/framework/Source/FramebufferCache.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
557
```swift open class TwoStageOperation: BasicOperation { public var overrideDownsamplingOptimization:Bool = false // override var outputFramebuffer:Framebuffer { get { return Framebuffer } } var downsamplingFactor:Float? override func internalRenderFunction(_ inputFramebuffer:Framebuffer, textureProper...
/content/code_sandbox/framework/Source/TwoStageOperation.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
822
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif import Foundation struct ShaderCompileError:Error { let compileLog:String } enum ShaderType { case ver...
/content/code_sandbox/framework/Source/ShaderProgram.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
2,044
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif public class TextureInput: ImageSource { public let targets = TargetContainer() let textureFramebuff...
/content/code_sandbox/framework/Source/TextureInput.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
218
```swift import Foundation public var standardProcessingQueue:DispatchQueue { if #available(iOS 10, OSX 10.10, *) { return DispatchQueue.global(qos: .default) } else { return DispatchQueue.global(priority: .default) } } public var lowProcessingQueue:DispatchQueue { if #available(iOS 10, OSX 10.10,...
/content/code_sandbox/framework/Source/SerialDispatch.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
565
```swift #if !os(Linux) import QuartzCore #endif public struct Matrix4x4 { public let m11:Float, m12:Float, m13:Float, m14:Float public let m21:Float, m22:Float, m23:Float, m24:Float public let m31:Float, m32:Float, m33:Float, m34:Float public let m41:Float, m42:Float, m43:Float, m44:Float pub...
/content/code_sandbox/framework/Source/Matrix.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
1,267
```swift #if os(Linux) import Glibc #endif #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGL) import COpenGL #endif public enum FillMode { case stretch case preserveAspectRatio case preserveAspectRatioAndFill func transformVerti...
/content/code_sandbox/framework/Source/FillMode.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
1,036
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif public class TextureOutput: ImageConsumer { public var newTextureAvailableCallback:((GLuint) -> ())? ...
/content/code_sandbox/framework/Source/TextureOutput.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
153
```swift public class ImageGenerator: ImageSource { public var size:Size public let targets = TargetContainer() var imageFramebuffer:Framebuffer! public init(size:Size) { self.size = size do { imageFramebuffer = try Framebuffer(context:sharedImageProcessingContext, orientat...
/content/code_sandbox/framework/Source/ImageGenerator.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
156
```swift open class OperationGroup: ImageProcessingOperation { let inputImageRelay = ImageRelay() let outputImageRelay = ImageRelay() public var sources:SourceContainer { get { return inputImageRelay.sources } } public var targets:TargetContainer { get { return outputImageRelay.targets } } publ...
/content/code_sandbox/framework/Source/OperationGroup.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
207
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif public struct ShaderUniformSettings { private var uniformValues = [String:Any]() public init() { ...
/content/code_sandbox/framework/Source/ShaderUniformSettings.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
825
```swift #if os(Linux) import Glibc #endif #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 let GL_BGRA = GL_RGBA // A hack: Raspberry Pi needs this or framebuffer creation fails #endif #if canImport(COpenGL) import COpenGL...
/content/code_sandbox/framework/Source/Framebuffer.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
2,358
```swift // MARK: - // MARK: Basic types import Foundation import Dispatch public protocol ImageSource { var targets:TargetContainer { get } func transmitPreviousImage(to target:ImageConsumer, atIndex:UInt) } public protocol ImageConsumer:AnyObject { var maximumInputs:UInt { get } var sources:SourceCo...
/content/code_sandbox/framework/Source/Pipeline.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
1,310
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 let GL_DEPTH24_STENCIL8 = GL_DEPTH24_STENCIL8_OES let GL_TRUE = GLboolean(1) let GL_FALSE = GLboolean(0) #endif #if canImport(COpenGL) import COpenGL #endif import F...
/content/code_sandbox/framework/Source/OpenGLRendering.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
2,610
```swift public struct Color { public let redComponent:Float public let greenComponent:Float public let blueComponent:Float public let alphaComponent:Float public init(red:Float, green:Float, blue:Float, alpha:Float = 1.0) { self.redComponent = red self.greenComponent = green ...
/content/code_sandbox/framework/Source/Color.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
280
```swift import Foundation // This reimplements CMTime such that it can reach across to Linux public struct TimestampFlags: OptionSet { public let rawValue:UInt32 public init(rawValue:UInt32) { self.rawValue = rawValue } public static let valid = TimestampFlags(rawValue: 1 << 0) public static let ...
/content/code_sandbox/framework/Source/Timestamp.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
671
```swift import Foundation public func defaultVertexShaderForInputs(_ inputCount:UInt) -> String { switch inputCount { case 1: return OneInputVertexShader case 2: return TwoInputVertexShader case 3: return ThreeInputVertexShader case 4: return FourInputVertexShader case 5: r...
/content/code_sandbox/framework/Source/BasicOperation.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
1,596
```swift public struct Size { public let width:Float public let height:Float public init(width:Float, height:Float) { self.width = width self.height = height } } ```
/content/code_sandbox/framework/Source/Size.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
46
```swift public class SmoothToonFilter: OperationGroup { public var blurRadiusInPixels: Float = 2.0 { didSet { gaussianBlur.blurRadiusInPixels = blurRadiusInPixels } } public var threshold: Float = 0.2 { didSet { toonFilter.threshold = threshold } } public var quantizationLevels: Float = 10.0 { didSet { too...
/content/code_sandbox/framework/Source/Operations/SmoothToonFilter.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
184
```swift public class MedianFilter: TextureSamplingOperation { public init() { super.init(fragmentShader:MedianFragmentShader) } } ```
/content/code_sandbox/framework/Source/Operations/MedianFilter.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
28
```swift public class PolarPixellate: BasicOperation { public var pixelSize:Size = Size(width:0.05, height:0.05) { didSet { uniformSettings["pixelSize"] = pixelSize } } public var center:Position = Position.center { didSet { uniformSettings["center"] = center } } public init() { super.init(fragment...
/content/code_sandbox/framework/Source/Operations/PolarPixellate.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
121
```swift #if canImport(OpenGL) import OpenGL.GL #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif public class CrosshairGenerator: ImageGenerator { public var crosshairWidth:Float = 5.0 { didSet { unifo...
/content/code_sandbox/framework/Source/Operations/CrosshairGenerator.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
417
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif import Foundation public let sharedImageProcessingContext = OpenGLContext() extension OpenGLContext { publ...
/content/code_sandbox/framework/Source/OpenGLContext_Shared.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
975
```swift public class Vibrance: BasicOperation { public var vibrance:Float = 0.0 { didSet { uniformSettings["vibrance"] = vibrance } } public init() { super.init(fragmentShader:VibranceFragmentShader, numberOfInputs:1) ({vibrance = 0.0})() } } ```
/content/code_sandbox/framework/Source/Operations/Vibrance.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
75
```swift public class LuminanceRangeReduction: BasicOperation { public var rangeReductionFactor:Float = 0.6 { didSet { uniformSettings["rangeReduction"] = rangeReductionFactor } } public init() { super.init(fragmentShader:LuminanceRangeFragmentShader, numberOfInputs:1) ({rangeReduc...
/content/code_sandbox/framework/Source/Operations/LuminanceRangeReduction.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
84
```swift public class ThresholdSobelEdgeDetection: TextureSamplingOperation { public var edgeStrength:Float = 1.0 { didSet { uniformSettings["edgeStrength"] = edgeStrength } } public var threshold:Float = 0.25 { didSet { uniformSettings["threshold"] = threshold } } public init() { super.init(fr...
/content/code_sandbox/framework/Source/Operations/ThresholdSobelEdgeDetection.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
105
```swift public class ChromaKeying: BasicOperation { public var thresholdSensitivity:Float = 0.4 { didSet { uniformSettings["thresholdSensitivity"] = thresholdSensitivity } } public var smoothing:Float = 0.1 { didSet { uniformSettings["smoothing"] = smoothing } } public var colorToReplace:Color = Color.gree...
/content/code_sandbox/framework/Source/Operations/ChromaKeying.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
151
```swift public class HighlightsAndShadows: BasicOperation { public var shadows:Float = 0.0 { didSet { uniformSettings["shadows"] = shadows } } public var highlights:Float = 1.0 { didSet { uniformSettings["highlights"] = highlights } } public init() { super.init(fragmentShader:HighlightShadowFr...
/content/code_sandbox/framework/Source/Operations/HighlightsAndShadows.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
107
```swift public class DissolveBlend: BasicOperation { public var mix:Float = 0.5 { didSet { uniformSettings["mixturePercent"] = mix } } public init() { super.init(fragmentShader:DissolveBlendFragmentShader, numberOfInputs:2) ({mix = 0.5})() } } ```
/content/code_sandbox/framework/Source/Operations/DissolveBlend.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
71
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif public class TransformOperation: BasicOperation { public var transform:Matrix4x4 = Matrix4x4.identity { didS...
/content/code_sandbox/framework/Source/Operations/TransformOperation.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
393
```swift public class HistogramDisplay: BasicOperation { public init() { super.init(vertexShader:HistogramDisplayVertexShader, fragmentShader:HistogramDisplayFragmentShader, numberOfInputs:1) } } ```
/content/code_sandbox/framework/Source/Operations/HistogramDisplay.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
41
```swift public class CGAColorspaceFilter: BasicOperation { public init() { super.init(fragmentShader:CGAColorspaceFragmentShader, numberOfInputs:1) } } ```
/content/code_sandbox/framework/Source/Operations/CGAColorspaceFilter.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
38
```swift /** A photo filter based on Photoshop action by Amatorka path_to_url */ // Note: If you want to use this effect you have to add lookup_amatorka.png // from Resources folder to your application bundle. #if !os(Linux) public class AmatorkaFilter: LookupFilter { public override init() { sup...
/content/code_sandbox/framework/Source/Operations/AmatorkaFilter.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
114
```swift #if os(Linux) import Glibc #endif #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 let GL_BGRA = GL_RGBA // A hack: Raspberry Pi needs this or framebuffer creation fails #endif #if canImport(COpenGL) import COpenGL...
/content/code_sandbox/framework/Source/Operations/AverageColorExtractor.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
834
```swift public class BrightnessAdjustment: BasicOperation { public var brightness:Float = 0.0 { didSet { uniformSettings["brightness"] = brightness } } public init() { super.init(fragmentShader:BrightnessFragmentShader, numberOfInputs:1) ({brightness = 1.0})() } } ```
/content/code_sandbox/framework/Source/Operations/BrightnessAdjustment.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
68
```swift public class KuwaharaRadius3Filter: BasicOperation { public init() { super.init(fragmentShader:KuwaharaRadius3FragmentShader, numberOfInputs:1) } } ```
/content/code_sandbox/framework/Source/Operations/KuwaharaRadius3Filter.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
42
```swift public class ColorBlend: BasicOperation { public init() { super.init(fragmentShader:ColorBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/ColorBlend.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
33
```swift public class KuwaharaFilter: BasicOperation { public var radius:Int = 3 { didSet { uniformSettings["radius"] = radius } } public init() { super.init(fragmentShader:KuwaharaFragmentShader, numberOfInputs:1) ({radius = 3})() } } ```
/content/code_sandbox/framework/Source/Operations/KuwaharaFilter.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
68
```swift public class NormalBlend: BasicOperation { public init() { super.init(fragmentShader:NormalBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/NormalBlend.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
33
```swift public class SobelEdgeDetection: TextureSamplingOperation { public var edgeStrength:Float = 1.0 { didSet { uniformSettings["edgeStrength"] = edgeStrength } } public init() { super.init(fragmentShader:SobelEdgeDetectionFragmentShader) ({edgeStrength = 1.0})() } } ```
/content/code_sandbox/framework/Source/Operations/SobelEdgeDetection.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
71
```swift public class PrewittEdgeDetection: TextureSamplingOperation { public var edgeStrength:Float = 1.0 { didSet { uniformSettings["edgeStrength"] = edgeStrength } } public init() { super.init(fragmentShader:PrewittEdgeDetectionFragmentShader) ({edgeStrength = 1.0})() } } ``...
/content/code_sandbox/framework/Source/Operations/PrewittEdgeDetection.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
73
```swift public class ToonFilter: TextureSamplingOperation { public var threshold:Float = 0.2 { didSet { uniformSettings["threshold"] = threshold } } public var quantizationLevels:Float = 10.0 { didSet { uniformSettings["quantizationLevels"] = quantizationLevels } } public init() { super.init(f...
/content/code_sandbox/framework/Source/Operations/ToonFilter.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
106
```swift public class GlassSphereRefraction: BasicOperation { public var radius:Float = 0.25 { didSet { uniformSettings["radius"] = radius } } public var refractiveIndex:Float = 0.71 { didSet { uniformSettings["refractiveIndex"] = refractiveIndex } } public var center:Position = Position.center { didSet { u...
/content/code_sandbox/framework/Source/Operations/GlassSphereRefraction.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
172
```swift public class Vignette: BasicOperation { public var center:Position = Position.center { didSet { uniformSettings["vignetteCenter"] = center } } public var color:Color = Color.black { didSet { uniformSettings["vignetteColor"] = color } } public var start:Float = 0.3 { didSet { uniformSettings["vignet...
/content/code_sandbox/framework/Source/Operations/Vignette.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
173
```swift public class ColorDodgeBlend: BasicOperation { public init() { super.init(fragmentShader:ColorDodgeBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/ColorDodgeBlend.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
37
```swift public class SingleComponentGaussianBlur: TwoStageOperation { public var blurRadiusInPixels:Float { didSet { let (sigma, downsamplingFactor) = sigmaAndDownsamplingForBlurRadius(blurRadiusInPixels, limit:8.0, override:overrideDownsamplingOptimization) sharedImageProcessingCon...
/content/code_sandbox/framework/Source/Operations/SingleComponentGaussianBlur.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
1,074
```swift public class LuminanceThreshold: BasicOperation { public var threshold:Float = 0.5 { didSet { uniformSettings["threshold"] = threshold } } public init() { super.init(fragmentShader:LuminanceThresholdFragmentShader, numberOfInputs:1) ({threshold = 0.5})() } } ```
/content/code_sandbox/framework/Source/Operations/LuminanceThreshold.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
71
```swift public class ExclusionBlend: BasicOperation { public init() { super.init(fragmentShader:ExclusionBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/ExclusionBlend.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
35
```swift public class LuminosityBlend: BasicOperation { public init() { super.init(fragmentShader:LuminosityBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/LuminosityBlend.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
36
```swift public class ExposureAdjustment: BasicOperation { public var exposure:Float = 0.0 { didSet { uniformSettings["exposure"] = exposure } } public init() { super.init(fragmentShader:ExposureFragmentShader, numberOfInputs:1) ({exposure = 0.0})() } } ```
/content/code_sandbox/framework/Source/Operations/ExposureAdjustment.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
71
```swift public class SubtractBlend: BasicOperation { public init() { super.init(fragmentShader:SubtractBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/SubtractBlend.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
34
```swift public class ColorInversion: BasicOperation { public init() { super.init(fragmentShader:ColorInvertFragmentShader, numberOfInputs:1) } } ```
/content/code_sandbox/framework/Source/Operations/ColorInversion.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
35
```swift public class SepiaToneFilter: ColorMatrixFilter { override public init() { super.init() ({colorMatrix = Matrix4x4(rowMajorValues:[0.3588, 0.7044, 0.1368, 0.0, 0.2990, 0.5870, 0.1140, 0.0, 0....
/content/code_sandbox/framework/Source/Operations/SepiaToneFilter.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
131
```swift public class Sharpen: BasicOperation { public var sharpness:Float = 0.0 { didSet { uniformSettings["sharpness"] = sharpness } } public var overriddenTexelSize:Size? public init() { super.init(vertexShader:SharpenVertexShader, fragmentShader:SharpenFragmentShader, numberOfInputs:1) ...
/content/code_sandbox/framework/Source/Operations/Sharpen.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
176
```swift public class OpacityAdjustment: BasicOperation { public var opacity:Float = 0.0 { didSet { uniformSettings["opacity"] = opacity } } public init() { super.init(fragmentShader:OpacityFragmentShader, numberOfInputs:1) ({opacity = 0.0})() } } ```
/content/code_sandbox/framework/Source/Operations/OpacityAdjustment.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
69
```swift /* This is based on "Accelerating image recognition on mobile devices using GPGPU" by Miguel Bordallo Lopez, Henri Nykanen, Jari Hannuksela, Olli Silven and Markku Vehvilainen path_to_url~jhannuks/publications/SPIE2011a.pdf Right pixel is the most significant bit, traveling clockwise to get to the upper rig...
/content/code_sandbox/framework/Source/Operations/LocalBinaryPattern.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
173
```swift public class ScreenBlend: BasicOperation { public init() { super.init(fragmentShader:ScreenBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/ScreenBlend.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
33
```swift public class WhiteBalance: BasicOperation { public var temperature:Float = 5000.0 { didSet { uniformSettings["temperature"] = temperature < 5000.0 ? 0.0004 * (temperature - 5000.0) : 0.00006 * (temperature - 5000.0) } } public var tint:Float = 0.0 { didSet { uniformSettings["tint"] = tint / 100.0 } } ...
/content/code_sandbox/framework/Source/Operations/WhiteBalance.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
148
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif public enum Line { case infinite(slope:Float, intercept:Float) case segment(p1:Position, p2:Position) ...
/content/code_sandbox/framework/Source/Operations/LineGenerator.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
534
```swift public class HighlightAndShadowTint: BasicOperation { public var shadowTintIntensity:Float = 0.0 { didSet { uniformSettings["shadowTintIntensity"] = shadowTintIntensity } } public var highlightTintIntensity:Float = 0.0 { didSet { uniformSettings["highlightTintIntensity"] = highlightTintIntensity } } ...
/content/code_sandbox/framework/Source/Operations/HighlightAndShadowTint.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
196
```swift public class DifferenceBlend: BasicOperation { public init() { super.init(fragmentShader:DifferenceBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/DifferenceBlend.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
33
```swift public class Convolution3x3: TextureSamplingOperation { public var convolutionKernel:Matrix3x3 = Matrix3x3.centerOnly { didSet { uniformSettings["convolutionMatrix"] = convolutionKernel } } public init() { super.init(fragmentShader:Convolution3x3FragmentShader) ({convoluti...
/content/code_sandbox/framework/Source/Operations/Convolution3x3.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
83
```swift public class TiltShift: OperationGroup { public var blurRadiusInPixels:Float = 7.0 { didSet { gaussianBlur.blurRadiusInPixels = blurRadiusInPixels } } public var topFocusLevel:Float = 0.4 { didSet { tiltShift.uniformSettings["topFocusLevel"] = topFocusLevel } } public var bottomFocusLevel:Float = 0...
/content/code_sandbox/framework/Source/Operations/TiltShift.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
263
```swift public class HistogramEqualization: OperationGroup { public var downsamplingFactor: UInt = 16 { didSet { histogram.downsamplingFactor = downsamplingFactor } } let histogram:Histogram let rawDataInput = RawDataInput() let rawDataOutput = RawDataOutput() let equalizationFilter:BasicOpera...
/content/code_sandbox/framework/Source/Operations/HistogramEqualization.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
772
```swift public class RGBAdjustment: BasicOperation { public var red:Float = 1.0 { didSet { uniformSettings["redAdjustment"] = red } } public var blue:Float = 1.0 { didSet { uniformSettings["blueAdjustment"] = blue } } public var green:Float = 1.0 { didSet { uniformSettings["greenAdjustment"] = green } } ...
/content/code_sandbox/framework/Source/Operations/RGBAdjustmentFilter.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
142
```swift public class BulgeDistortion: BasicOperation { public var radius:Float = 0.25 { didSet { uniformSettings["radius"] = radius } } public var scale:Float = 0.5 { didSet { uniformSettings["scale"] = scale } } public var center:Position = Position.center { didSet { uniformSettings["center"] = center } }...
/content/code_sandbox/framework/Source/Operations/BulgeDistortion.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
134
```swift /** Shi-Tomasi feature detector This is the Shi-Tomasi feature detector, as described in J. Shi and C. Tomasi. Good features to track. Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pages 593-600, June 1994. */ public class ShiTomasiFeatureDetector: HarrisCornerDetector { ...
/content/code_sandbox/framework/Source/Operations/ShiTomasiFeatureDetector.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
96
```swift // TODO: Have this adjust in real time to changing crop sizes // TODO: Verify at all orientations public class Crop: BasicOperation { public var cropSizeInPixels: Size? public var locationOfCropInPixels: Position? public init() { super.init(fragmentShader:PassthroughFragmentShader, nu...
/content/code_sandbox/framework/Source/Operations/Crop.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
519
```swift public class ImageBuffer: ImageProcessingOperation { // TODO: Dynamically release framebuffers on buffer resize public var bufferSize:UInt = 1 public var activatePassthroughOnNextFrame = true public let maximumInputs:UInt = 1 public let targets = TargetContainer() public let source...
/content/code_sandbox/framework/Source/Operations/ImageBuffer.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
238
```swift public class AlphaBlend: BasicOperation { public var mix:Float = 0.5 { didSet { uniformSettings["mixturePercent"] = mix } } public init() { super.init(fragmentShader:AlphaBlendFragmentShader, numberOfInputs:2) ({mix = 0.5})() } } ```
/content/code_sandbox/framework/Source/Operations/AlphaBlend.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
70
```swift public class Posterize: BasicOperation { public var colorLevels:Float = 10.0 { didSet { uniformSettings["colorLevels"] = colorLevels } } public init() { super.init(fragmentShader:PosterizeFragmentShader, numberOfInputs:1) ({colorLevels = 10.0})() } } ```
/content/code_sandbox/framework/Source/Operations/Posterize.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
72
```swift public class HardLightBlend: BasicOperation { public init() { super.init(fragmentShader:HardLightBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/HardLightBlend.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
35
```swift public class Pixellate: BasicOperation { public var fractionalWidthOfAPixel:Float = 0.01 { didSet { let imageWidth = 1.0 / Float(self.renderFramebuffer?.size.width ?? 2048) uniformSettings["fractionalWidthOfPixel"] = max(fractionalWidthOfAPixel, imageWidth) } } ...
/content/code_sandbox/framework/Source/Operations/Pixellate.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
120
```swift public class Haze: BasicOperation { public var distance:Float = 0.2 { didSet { uniformSettings["hazeDistance"] = distance } } public var slope:Float = 0.0 { didSet { uniformSettings["slope"] = slope } } public init() { super.init(fragmentShader:HazeFragmentShader, numberOfInputs:1) ...
/content/code_sandbox/framework/Source/Operations/Haze.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
102
```swift public class MultiplyBlend: BasicOperation { public init() { super.init(fragmentShader:MultiplyBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/MultiplyBlend.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
33
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif public class AverageLuminanceExtractor: BasicOperation { public var extractedLuminanceCallback:((Float) -> ()...
/content/code_sandbox/framework/Source/Operations/AverageLuminanceExtractor.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
501
```swift public class MotionDetector: OperationGroup { public var lowPassStrength:Float = 1.0 { didSet {lowPassFilter.strength = lowPassStrength}} public var motionDetectedCallback:((Position, Float) -> ())? let lowPassFilter = LowPassFilter() let motionComparison = BasicOperation(fragmentShader:Mo...
/content/code_sandbox/framework/Source/Operations/MotionDetector.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
193
```swift public class Dilation: TwoStageOperation { public var radius:UInt { didSet { switch radius { case 0, 1: shader = crashOnShaderCompileFailure("Dilation"){try sharedImageProcessingContext.programForVertexShader(ErosionDilation1VertexShader, fragmentShader:Dilat...
/content/code_sandbox/framework/Source/Operations/Dilation.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
314
```swift #if os(Linux) import Glibc let M_PI = 3.14159265359 // TODO: remove this once Foundation pulls this in on Linux #endif import Foundation public class GaussianBlur: TwoStageOperation { public var blurRadiusInPixels:Float { didSet { let (sigma, downsamplingFactor) = sigmaAndDownsampling...
/content/code_sandbox/framework/Source/Operations/GaussianBlur.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
2,746
```swift public class LinearBurnBlend: BasicOperation { public init() { super.init(fragmentShader:LinearBurnBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/LinearBurnBlend.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
35
```swift public class FalseColor: BasicOperation { public var firstColor:Color = Color(red:0.0, green:0.0, blue:0.5, alpha:1.0) { didSet { uniformSettings["firstColor"] = firstColor } } public var secondColor:Color = Color.red { didSet { uniformSettings["secondColor"] = secondColor } } public init() { ...
/content/code_sandbox/framework/Source/Operations/FalseColor.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
146
```swift public class AddBlend: BasicOperation { public init() { super.init(fragmentShader:AddBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/AddBlend.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
33
```swift /* Noble corner detector This is the Noble variant on the Harris detector, from Alison Noble, "Descriptions of Image Surfaces", PhD thesis, Department of Engineering Science, Oxford University 1989, p45. */ public class NobleCornerDetector: HarrisCornerDetector { public init() { super.init(fra...
/content/code_sandbox/framework/Source/Operations/NobleCornerDetector.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
76
```swift public class ColorBurnBlend: BasicOperation { public init() { super.init(fragmentShader:ColorBurnBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/ColorBurnBlend.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
35
```swift public class Crosshatch: BasicOperation { public var crossHatchSpacing:Float = 0.03 { didSet { uniformSettings["crossHatchSpacing"] = crossHatchSpacing } } public var lineWidth:Float = 0.003 { didSet { uniformSettings["lineWidth"] = lineWidth } } public init() { super.init(fragmentShad...
/content/code_sandbox/framework/Source/Operations/Crosshatch.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
117
```swift public class SwirlDistortion: BasicOperation { public var radius:Float = 0.5 { didSet { uniformSettings["radius"] = radius } } public var angle:Float = 1.0 { didSet { uniformSettings["angle"] = angle } } public var center:Position = Position.center { didSet { uniformSettings["center"] = center } } ...
/content/code_sandbox/framework/Source/Operations/SwirlDistortion.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
132
```swift public class SourceOverBlend: BasicOperation { public init() { super.init(fragmentShader:SourceOverBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/SourceOverBlend.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
35
```swift public class HueBlend: BasicOperation { public init() { super.init(fragmentShader:HueBlendFragmentShader, numberOfInputs:2) } } ```
/content/code_sandbox/framework/Source/Operations/HueBlend.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
33
```swift #if canImport(OpenGL) import OpenGL.GL3 #endif #if canImport(OpenGLES) import OpenGLES #endif #if canImport(COpenGLES) import COpenGLES.gles2 #endif #if canImport(COpenGL) import COpenGL #endif /* Harris corner detector First pass: reduce to luminance and take the derivative of the luminance texture (G...
/content/code_sandbox/framework/Source/Operations/HarrisCornerDetector.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
909
```swift #if os(Linux) import Glibc #endif import Foundation public class MotionBlur: BasicOperation { public var blurSize:Float = 2.5 public var blurAngle:Float = 0.0 public init() { super.init(vertexShader:MotionBlurVertexShader, fragmentShader:MotionBlurFragmentShader, numberOfInputs:1) ...
/content/code_sandbox/framework/Source/Operations/MotionBlur.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
336
```swift #if os(Linux) import Glibc #endif import Foundation public class BoxBlur: TwoStageOperation { public var blurRadiusInPixels:Float { didSet { let (sigma, downsamplingFactor) = sigmaAndDownsamplingForBlurRadius(blurRadiusInPixels, limit:8.0, override:overrideDownsamplingOptimization) ...
/content/code_sandbox/framework/Source/Operations/BoxBlur.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
1,214
```swift /** This applies the edge detection process described by John Canny in Canny, J., A Computational Approach To Edge Detection, IEEE Trans. Pattern Analysis and Machine Intelligence, 8(6):679698, 1986. and implemented in OpenGL ES by A. Ensor, S. Hall. GPU-based Image Analysis on Mobile Devices. Proceed...
/content/code_sandbox/framework/Source/Operations/CannyEdgeDetection.swift
swift
2016-04-16T17:16:16
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GPUImage2
BradLarson/GPUImage2
4,858
486
```swift public class SketchFilter: TextureSamplingOperation { public var edgeStrength:Float = 1.0 { didSet { uniformSettings["edgeStrength"] = edgeStrength } } public init() { super.init(fragmentShader:SketchFragmentShader) ({edgeStrength = 1.0})() } } ```
/content/code_sandbox/framework/Source/Operations/SketchFilter.swift
swift
2016-04-16T17:16:16
2024-08-09T08:27:34
GPUImage2
BradLarson/GPUImage2
4,858
67