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```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef COMMON_H #define COMMON_H #include <QtGlobal> #include <QString> #include <QDir> #include <QStringList> #include <QFileInfo> #include <QTranslator> #include <QWaitCondition> #include <QMutex> #include <QReadWriteLock> #include <QThread> #include <QCoreApplication> #include "config.h" #include "antimicrosettings.h" #include "mousehelper.h" #ifdef Q_OS_WIN static QString findWinSystemConfigPath() { QString temp; temp = (!qgetenv("LocalAppData").isEmpty()) ? QString::fromUtf8(qgetenv("LocalAppData")) + "/antimicro" : QDir::homePath() + "/.antimicro"; return temp; } static QString findWinLocalConfigPath() { QString temp = QCoreApplication::applicationDirPath(); return temp; } static QString findWinDefaultConfigPath() { QString temp = findWinLocalConfigPath(); QFileInfo dirInfo(temp); if (!dirInfo.isWritable()) { temp = findWinSystemConfigPath(); } return temp; } static QString findWinConfigPath(QString configFileName) { QString temp; QFileInfo localConfigInfo(findWinLocalConfigPath().append("/").append(configFileName)); QFileInfo systemConfigInfo(findWinSystemConfigPath().append("/").append(configFileName)); if (localConfigInfo.exists() && localConfigInfo.isWritable()) { temp = localConfigInfo.absoluteFilePath(); } else if (systemConfigInfo.exists() && systemConfigInfo.isWritable()) { temp = systemConfigInfo.absoluteFilePath(); } else { temp = findWinDefaultConfigPath().append("/").append(configFileName); } return temp; } #endif namespace PadderCommon { inline QString configPath() { #if defined(Q_OS_WIN) && defined(WIN_PORTABLE_PACKAGE) return findWinLocalConfigPath(); #elif defined(Q_OS_WIN) return findWinSystemConfigPath(); #else return (!qgetenv("XDG_CONFIG_HOME").isEmpty()) ? QString::fromUtf8(qgetenv("XDG_CONFIG_HOME")) + "/antimicro" : QDir::homePath() + "/.config/antimicro"; #endif } const QString configFileName = "antimicro_settings.ini"; inline QString configFilePath() { #if defined(Q_OS_WIN) && defined(WIN_PORTABLE_PACKAGE) return QString(configPath()).append("/").append(configFileName); #elif defined(Q_OS_WIN) return QString(configPath()).append("/").append(configFileName); #else return QString(configPath()).append("/").append(configFileName); #endif } const int LATESTCONFIGFILEVERSION = 19; // Specify the last known profile version that requires a migration // to be performed in order to be compatible with the latest version. const int LATESTCONFIGMIGRATIONVERSION = 5; const QString localSocketKey = "antimicroSignalListener"; const QString githubProjectPage = "path_to_url"; const QString wikiPage = QString("%1/wiki").arg(githubProjectPage); const QString mouseDeviceName("antimicro Mouse Emulation"); const QString keyboardDeviceName("antimicro Keyboard Emulation"); const QString springMouseDeviceName("antimicro Abs Mouse Emulation"); const int ANTIMICRO_MAJOR_VERSION = PROJECT_MAJOR_VERSION; const int ANTIMICRO_MINOR_VERSION = PROJECT_MINOR_VERSION; const int ANTIMICRO_PATCH_VERSION = PROJECT_PATCH_VERSION; const QString programVersion = (ANTIMICRO_PATCH_VERSION > 0) ? QString("%1.%2.%3").arg(ANTIMICRO_MAJOR_VERSION) .arg(ANTIMICRO_MINOR_VERSION).arg(ANTIMICRO_PATCH_VERSION) : QString("%1.%2").arg(ANTIMICRO_MAJOR_VERSION) .arg(ANTIMICRO_MINOR_VERSION); extern QWaitCondition waitThisOut; extern QMutex sdlWaitMutex; extern QMutex inputDaemonMutex; extern bool editingBindings; extern QReadWriteLock editingLock; extern MouseHelper mouseHelperObj; QString preferredProfileDir(AntiMicroSettings *settings); QStringList arguments(int &argc, char **argv); QStringList parseArgumentsString(QString tempString); void reloadTranslations(QTranslator *translator, QTranslator *appTranslator, QString language); void lockInputDevices(); void unlockInputDevices(); /*! * \brief Returns the "human-readable" name of the given profile. */ inline QString getProfileName(QFileInfo& profile) { QString retVal = profile.completeBaseName(); return retVal; } } Q_DECLARE_METATYPE(QThread*) #endif // COMMON_H ```
/content/code_sandbox/src/common.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
1,100
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include "joystick.h" const QString Joystick::xmlName = "joystick"; Joystick::Joystick(SDL_Joystick *joyhandle, int deviceIndex, AntiMicroSettings *settings, QObject *parent) : InputDevice(deviceIndex, settings, parent) { this->joyhandle = joyhandle; #ifdef USE_SDL_2 joystickID = SDL_JoystickInstanceID(joyhandle); #else joyNumber = SDL_JoystickIndex(joyhandle); #endif for (int i=0; i < NUMBER_JOYSETS; i++) { SetJoystick *setstick = new SetJoystick(this, i, this); joystick_sets.insert(i, setstick); enableSetConnections(setstick); } } QString Joystick::getName() { return QString(tr("Joystick")).append(" ").append(QString::number(getRealJoyNumber())); } QString Joystick::getSDLName() { QString temp; #ifdef USE_SDL_2 if (joyhandle) { temp = SDL_JoystickName(joyhandle); } #else temp = SDL_JoystickName(joyNumber); #endif return temp; } QString Joystick::getGUIDString() { QString temp; #ifdef USE_SDL_2 SDL_JoystickGUID tempGUID = SDL_JoystickGetGUID(joyhandle); char guidString[65] = {'0'}; SDL_JoystickGetGUIDString(tempGUID, guidString, sizeof(guidString)); temp = QString(guidString); #endif // Not available on SDL 1.2. Return empty string in that case. return temp; } QString Joystick::getXmlName() { return this->xmlName; } void Joystick::closeSDLDevice() { #ifdef USE_SDL_2 if (joyhandle && SDL_JoystickGetAttached(joyhandle)) { SDL_JoystickClose(joyhandle); } #else if (joyhandle && SDL_JoystickOpened(joyNumber)) { SDL_JoystickClose(joyhandle); } #endif } int Joystick::getNumberRawButtons() { int numbuttons = SDL_JoystickNumButtons(joyhandle); return numbuttons; } int Joystick::getNumberRawAxes() { int numaxes = SDL_JoystickNumAxes(joyhandle); return numaxes; } int Joystick::getNumberRawHats() { int numhats = SDL_JoystickNumHats(joyhandle); return numhats; } #ifdef USE_SDL_2 SDL_JoystickID Joystick::getSDLJoystickID() { return joystickID; } #endif ```
/content/code_sandbox/src/joystick.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
661
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef SETNAMESDIALOG_H #define SETNAMESDIALOG_H #include <QDialog> #include "inputdevice.h" namespace Ui { class SetNamesDialog; } class SetNamesDialog : public QDialog { Q_OBJECT public: explicit SetNamesDialog(InputDevice *device, QWidget *parent = 0); ~SetNamesDialog(); protected: InputDevice *device; private: Ui::SetNamesDialog *ui; private slots: void saveSetNameChanges(); }; #endif // SETNAMESDIALOG_H ```
/content/code_sandbox/src/setnamesdialog.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
208
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef JOYBUTTONMOUSEHELPER_H #define JOYBUTTONMOUSEHELPER_H #include <QObject> #include <QThread> class JoyButtonMouseHelper : public QObject { Q_OBJECT public: explicit JoyButtonMouseHelper(QObject *parent = 0); void resetButtonMouseDistances(); void setFirstSpringStatus(bool status); bool getFirstSpringStatus(); void carryGamePollRateUpdate(unsigned int pollRate); void carryMouseRefreshRateUpdate(unsigned int refreshRate); protected: bool firstSpringEvent; signals: void mouseCursorMoved(int mouseX, int mouseY, int elapsed); void mouseSpringMoved(int mouseX, int mouseY); void gamepadRefreshRateUpdated(unsigned int pollRate); void mouseRefreshRateUpdated(unsigned int refreshRate); public slots: void moveMouseCursor(); void moveSpringMouse(); void mouseEvent(); void changeThread(QThread *thread); }; #endif // JOYBUTTONMOUSEHELPER_H ```
/content/code_sandbox/src/joybuttonmousehelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
301
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <QFileInfo> #include <QFileDialog> #include <QMessageBox> #include "editalldefaultautoprofiledialog.h" #include "ui_editalldefaultautoprofiledialog.h" #include "common.h" EditAllDefaultAutoProfileDialog::EditAllDefaultAutoProfileDialog(AutoProfileInfo *info, AntiMicroSettings *settings, QWidget *parent) : QDialog(parent), ui(new Ui::EditAllDefaultAutoProfileDialog) { ui->setupUi(this); setAttribute(Qt::WA_DeleteOnClose); this->info = info; this->settings = settings; if (!info->getProfileLocation().isEmpty()) { ui->profileLineEdit->setText(info->getProfileLocation()); } connect(ui->profileBrowsePushButton, SIGNAL(clicked()), this, SLOT(openProfileBrowseDialog())); connect(this, SIGNAL(accepted()), this, SLOT(saveAutoProfileInformation())); } EditAllDefaultAutoProfileDialog::~EditAllDefaultAutoProfileDialog() { delete ui; } void EditAllDefaultAutoProfileDialog::openProfileBrowseDialog() { QString lookupDir = PadderCommon::preferredProfileDir(settings); QString filename = QFileDialog::getOpenFileName(this, tr("Open Config"), lookupDir, QString("Config Files (*.amgp *.xml)")); if (!filename.isNull() && !filename.isEmpty()) { ui->profileLineEdit->setText(filename); } } void EditAllDefaultAutoProfileDialog::saveAutoProfileInformation() { info->setGUID("all"); info->setProfileLocation(ui->profileLineEdit->text()); info->setActive(true); } AutoProfileInfo* EditAllDefaultAutoProfileDialog::getAutoProfile() { return info; } void EditAllDefaultAutoProfileDialog::accept() { bool validForm = true; QString errorString; if (ui->profileLineEdit->text().length() > 0) { QString profileFilename = ui->profileLineEdit->text(); QFileInfo info(profileFilename); if (!info.exists()) { validForm = false; errorString = tr("Profile file path is invalid."); } } if (validForm) { QDialog::accept(); } else { QMessageBox msgBox; msgBox.setText(errorString); msgBox.setStandardButtons(QMessageBox::Close); msgBox.exec(); } } ```
/content/code_sandbox/src/editalldefaultautoprofiledialog.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
592
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <QThread> #include <QStringList> #include <cmath> #include "setjoystick.h" #include "inputdevice.h" #include "joybutton.h" #include "vdpad.h" #include "event.h" #include "logger.h" #ifdef Q_OS_WIN #include "eventhandlerfactory.h" #endif const QString JoyButton::xmlName = "button"; // Set default values for many properties. const int JoyButton::ENABLEDTURBODEFAULT = 100; const double JoyButton::DEFAULTMOUSESPEEDMOD = 1.0; double JoyButton::mouseSpeedModifier = JoyButton::DEFAULTMOUSESPEEDMOD; const unsigned int JoyButton::DEFAULTKEYREPEATDELAY = 600; // 600 ms const unsigned int JoyButton::DEFAULTKEYREPEATRATE = 40; // 40 ms. 25 times per second const JoyButton::JoyMouseCurve JoyButton::DEFAULTMOUSECURVE = JoyButton::EnhancedPrecisionCurve; const bool JoyButton::DEFAULTTOGGLE = false; const int JoyButton::DEFAULTTURBOINTERVAL = 0; const bool JoyButton::DEFAULTUSETURBO = false; const int JoyButton::DEFAULTMOUSESPEEDX = 50; const int JoyButton::DEFAULTMOUSESPEEDY = 50; const int JoyButton::DEFAULTSETSELECTION = -1; const JoyButton::SetChangeCondition JoyButton::DEFAULTSETCONDITION = JoyButton::SetChangeDisabled; const JoyButton::JoyMouseMovementMode JoyButton::DEFAULTMOUSEMODE = JoyButton::MouseCursor; const int JoyButton::DEFAULTSPRINGWIDTH = 0; const int JoyButton::DEFAULTSPRINGHEIGHT = 0; const double JoyButton::DEFAULTSENSITIVITY = 1.0; const int JoyButton::DEFAULTWHEELX = 20; const int JoyButton::DEFAULTWHEELY = 20; const bool JoyButton::DEFAULTCYCLERESETACTIVE = false; const int JoyButton::DEFAULTCYCLERESET = 0; const bool JoyButton::DEFAULTRELATIVESPRING = false; const JoyButton::TurboMode JoyButton::DEFAULTTURBOMODE = JoyButton::NormalTurbo; const double JoyButton::DEFAULTEASINGDURATION = 0.5; const double JoyButton::MINIMUMEASINGDURATION = 0.2; const double JoyButton::MAXIMUMEASINGDURATION = 5.0; const unsigned int JoyButton::MINCYCLERESETTIME = 10; const unsigned int JoyButton::MAXCYCLERESETTIME = 60000; const int JoyButton::DEFAULTMOUSEHISTORYSIZE = 10; const double JoyButton::DEFAULTWEIGHTMODIFIER = 0.2; const int JoyButton::MAXIMUMMOUSEHISTORYSIZE = 100; const double JoyButton::MAXIMUMWEIGHTMODIFIER = 1.0; const int JoyButton::MAXIMUMMOUSEREFRESHRATE = 16; int JoyButton::IDLEMOUSEREFRESHRATE = (5 * 20); const int JoyButton::DEFAULTIDLEMOUSEREFRESHRATE = 100; const double JoyButton::DEFAULTEXTRACCELVALUE = 2.0; const double JoyButton::DEFAULTMINACCELTHRESHOLD = 10.0; const double JoyButton::DEFAULTMAXACCELTHRESHOLD = 100.0; const double JoyButton::DEFAULTSTARTACCELMULTIPLIER = 0.0; const double JoyButton::DEFAULTACCELEASINGDURATION = 0.1; const JoyButton::JoyExtraAccelerationCurve JoyButton::DEFAULTEXTRAACCELCURVE = JoyButton::LinearAccelCurve; const int JoyButton::DEFAULTSPRINGRELEASERADIUS = 0; // Keep references to active keys and mouse buttons. QHash<unsigned int, int> JoyButton::activeKeys; QHash<unsigned int, int> JoyButton::activeMouseButtons; JoyButtonSlot* JoyButton::lastActiveKey = 0; // Keep track of active Mouse Speed Mod slots. QList<JoyButtonSlot*> JoyButton::mouseSpeedModList; // Lists used for cursor mode calculations. QList<JoyButton::mouseCursorInfo> JoyButton::cursorXSpeeds; QList<JoyButton::mouseCursorInfo> JoyButton::cursorYSpeeds; // Lists used for spring mode calculations. QList<PadderCommon::springModeInfo> JoyButton::springXSpeeds; QList<PadderCommon::springModeInfo> JoyButton::springYSpeeds; // Keeps timestamp of last mouse event. //QElapsedTimer JoyButton::lastMouseTime; // Temporary test object to test old mouse time behavior. QTime JoyButton::testOldMouseTime; // Helper object to have a single mouse event for all JoyButton // instances. JoyButtonMouseHelper JoyButton::mouseHelper; QTimer JoyButton::staticMouseEventTimer; QList<JoyButton*> JoyButton::pendingMouseButtons; // History buffers used for mouse smoothing routine. QList<double> JoyButton::mouseHistoryX; QList<double> JoyButton::mouseHistoryY; // Carry over remainder of a cursor move for the next mouse event. double JoyButton::cursorRemainderX = 0.0; double JoyButton::cursorRemainderY = 0.0; double JoyButton::weightModifier = 0; int JoyButton::mouseHistorySize = 1; int JoyButton::mouseRefreshRate = 5; int JoyButton::springModeScreen = -1; int JoyButton::gamepadRefreshRate = 10; #ifdef Q_OS_WIN JoyKeyRepeatHelper JoyButton::repeatHelper; #endif static const double PI = acos(-1.0); JoyButton::JoyButton(int index, int originset, SetJoystick *parentSet, QObject *parent) : QObject(parent) { vdpad = 0; slotiter = 0; turboTimer.setParent(this); pauseTimer.setParent(this); holdTimer.setParent(this); pauseWaitTimer.setParent(this); createDeskTimer.setParent(this); releaseDeskTimer.setParent(this); mouseWheelVerticalEventTimer.setParent(this); mouseWheelHorizontalEventTimer.setParent(this); setChangeTimer.setParent(this); keyPressTimer.setParent(this); delayTimer.setParent(this); slotSetChangeTimer.setParent(this); activeZoneTimer.setParent(this); setChangeTimer.setSingleShot(true); slotSetChangeTimer.setSingleShot(true); this->parentSet = parentSet; connect(&pauseWaitTimer, SIGNAL(timeout()), this, SLOT(pauseWaitEvent())); connect(&keyPressTimer, SIGNAL(timeout()), this, SLOT(keyPressEvent())); connect(&holdTimer, SIGNAL(timeout()), this, SLOT(holdEvent())); connect(&delayTimer, SIGNAL(timeout()), this, SLOT(delayEvent())); connect(&createDeskTimer, SIGNAL(timeout()), this, SLOT(waitForDeskEvent())); connect(&releaseDeskTimer, SIGNAL(timeout()), this, SLOT(waitForReleaseDeskEvent())); connect(&turboTimer, SIGNAL(timeout()), this, SLOT(turboEvent())); connect(&mouseWheelVerticalEventTimer, SIGNAL(timeout()), this, SLOT(wheelEventVertical())); connect(&mouseWheelHorizontalEventTimer, SIGNAL(timeout()), this, SLOT(wheelEventHorizontal())); connect(&setChangeTimer, SIGNAL(timeout()), this, SLOT(checkForSetChange())); connect(&slotSetChangeTimer, SIGNAL(timeout()), this, SLOT(slotSetChange())); connect(&activeZoneTimer, SIGNAL(timeout()), this, SLOT(buildActiveZoneSummaryString())); activeZoneTimer.setInterval(0); activeZoneTimer.setSingleShot(true); // Will only matter on the first call establishMouseTimerConnections(); // Make sure to call before calling reset this->resetProperties(); this->index = index; this->originset = originset; quitEvent = true; } JoyButton::~JoyButton() { reset(); } void JoyButton::queuePendingEvent(bool pressed, bool ignoresets) { pendingEvent = false; pendingPress = false; pendingIgnoreSets = false; if (this->vdpad) { vdpadPassEvent(pressed, ignoresets); } else { pendingEvent = true; pendingPress = pressed; pendingIgnoreSets = ignoresets; } } void JoyButton::activatePendingEvent() { if (pendingEvent) { joyEvent(pendingPress, pendingIgnoreSets); pendingEvent = false; pendingPress = false; pendingIgnoreSets = false; } } bool JoyButton::hasPendingEvent() { return pendingEvent; } void JoyButton::clearPendingEvent() { pendingEvent = false; pendingPress = false; pendingIgnoreSets = false; } void JoyButton::vdpadPassEvent(bool pressed, bool ignoresets) { if (this->vdpad && pressed != isButtonPressed) { isButtonPressed = pressed; if (isButtonPressed) { emit clicked(index); } else { emit released(index); } if (!ignoresets) { this->vdpad->queueJoyEvent(ignoresets); } else { this->vdpad->joyEvent(pressed, ignoresets); } } } void JoyButton::joyEvent(bool pressed, bool ignoresets) { if (this->vdpad && !pendingEvent) { vdpadPassEvent(pressed, ignoresets); } else if (ignoreEvents) { if (pressed != isButtonPressed) { isButtonPressed = pressed; if (isButtonPressed) { emit clicked(index); } else { emit released(index); } } } else { if (pressed != isDown) { if (pressed) { emit clicked(index); if (updateInitAccelValues) { oldAccelMulti = updateOldAccelMulti = 0.0; accelTravel = 0.0; } } else { emit released(index); } bool activePress = pressed; setChangeTimer.stop(); if (toggle && pressed) { isDown = true; toggleActiveState = !toggleActiveState; if (!isButtonPressed) { this->ignoresets = ignoresets; isButtonPressed = !isButtonPressed; ignoreSetQueue.enqueue(ignoresets); isButtonPressedQueue.enqueue(isButtonPressed); } else { activePress = false; } } else if (toggle && !pressed && isDown) { isDown = false; if (!toggleActiveState) { this->ignoresets = ignoresets; isButtonPressed = !isButtonPressed; ignoreSetQueue.enqueue(ignoresets); isButtonPressedQueue.enqueue(isButtonPressed); } } else { this->ignoresets = ignoresets; isButtonPressed = isDown = pressed; ignoreSetQueue.enqueue(ignoresets); isButtonPressedQueue.enqueue(isButtonPressed); } if (useTurbo) { if (isButtonPressed && activePress && !turboTimer.isActive()) { if (cycleResetActive && cycleResetHold.elapsed() >= cycleResetInterval && slotiter) { slotiter->toFront(); currentCycle = 0; previousCycle = 0; } buttonHold.restart(); buttonHeldRelease.restart(); keyPressHold.restart(); cycleResetHold.restart(); turboTimer.start(); // Newly activated button. Just entered safe zone. if (updateInitAccelValues) { initializeDistanceValues(); } currentAccelerationDistance = getAccelerationDistance(); Logger::LogDebug(tr("Processing turbo for #%1 - %2") .arg(parentSet->getInputDevice()->getRealJoyNumber()) .arg(getPartialName())); turboEvent(); } else if (!isButtonPressed && !activePress && turboTimer.isActive()) { turboTimer.stop(); Logger::LogDebug(tr("Finishing turbo for button #%1 - %2") .arg(parentSet->getInputDevice()->getRealJoyNumber()) .arg(getPartialName())); if (isKeyPressed) { turboEvent(); } else { lastDistance = getMouseDistanceFromDeadZone(); } activeZoneTimer.start(); } } // Toogle is enabled and a controller button change has occurred. // Switch to a different distance zone if appropriate else if (toggle && !activePress && isButtonPressed) { bool releasedCalled = distanceEvent(); if (releasedCalled) { quitEvent = true; buttonHold.restart(); buttonHeldRelease.restart(); keyPressHold.restart(); //createDeskTimer.start(0); releaseDeskTimer.stop(); if (!keyPressTimer.isActive()) { waitForDeskEvent(); } } } else if (isButtonPressed && activePress) { if (cycleResetActive && cycleResetHold.elapsed() >= cycleResetInterval && slotiter) { slotiter->toFront(); currentCycle = 0; previousCycle = 0; } buttonHold.restart(); buttonHeldRelease.restart(); cycleResetHold.restart(); keyPressHold.restart(); //createDeskTimer.start(0); releaseDeskTimer.stop(); // Newly activated button. Just entered safe zone. if (updateInitAccelValues) { initializeDistanceValues(); } currentAccelerationDistance = getAccelerationDistance(); Logger::LogDebug(tr("Processing press for button #%1 - %2") .arg(parentSet->getInputDevice()->getRealJoyNumber()) .arg(getPartialName())); if (!keyPressTimer.isActive()) { checkForPressedSetChange(); if (!setChangeTimer.isActive()) { waitForDeskEvent(); } } } else if (!isButtonPressed && !activePress) { Logger::LogDebug(tr("Processing release for button #%1 - %2") .arg(parentSet->getInputDevice()->getRealJoyNumber()) .arg(getPartialName())); waitForReleaseDeskEvent(); } if (updateInitAccelValues) { updateLastMouseDistance = false; updateStartingMouseDistance = false; updateOldAccelMulti = 0.0; } } else if (!useTurbo && isButtonPressed) { resetAccelerationDistances(); currentAccelerationDistance = getAccelerationDistance(); if (!setChangeTimer.isActive()) { bool releasedCalled = distanceEvent(); if (releasedCalled) { Logger::LogDebug(tr("Distance change for button #%1 - %2") .arg(parentSet->getInputDevice()->getRealJoyNumber()) .arg(getPartialName())); quitEvent = true; buttonHold.restart(); buttonHeldRelease.restart(); keyPressHold.restart(); //createDeskTimer.start(0); releaseDeskTimer.stop(); if (!keyPressTimer.isActive()) { waitForDeskEvent(); } } } } } updateInitAccelValues = true; } /** * @brief Get 0 indexed number of button * @return 0 indexed button index number */ int JoyButton::getJoyNumber() { return index; } /** * @brief Get a 1 indexed number of button * @return 1 indexed button index number */ int JoyButton::getRealJoyNumber() { return index + 1; } void JoyButton::setJoyNumber(int index) { this->index = index; } void JoyButton::setToggle(bool toggle) { if (toggle != this->toggle) { this->toggle = toggle; emit toggleChanged(toggle); emit propertyUpdated(); } } void JoyButton::setTurboInterval(int interval) { if (interval >= 10 && interval != this->turboInterval) { this->turboInterval = interval; emit turboIntervalChanged(interval); emit propertyUpdated(); } else if (interval < 10 && interval != this->turboInterval) { interval = 0; this->setUseTurbo(false); this->turboInterval = interval; emit turboIntervalChanged(interval); emit propertyUpdated(); } } void JoyButton::reset() { disconnectPropertyUpdatedConnections(); turboTimer.stop(); pauseWaitTimer.stop(); createDeskTimer.stop(); releaseDeskTimer.stop(); holdTimer.stop(); mouseWheelVerticalEventTimer.stop(); mouseWheelHorizontalEventTimer.stop(); setChangeTimer.stop(); keyPressTimer.stop(); delayTimer.stop(); #ifdef Q_OS_WIN repeatHelper.getRepeatTimer()->stop(); #endif slotSetChangeTimer.stop(); if (slotiter) { delete slotiter; slotiter = 0; } releaseActiveSlots(); clearAssignedSlots(); isButtonPressedQueue.clear(); ignoreSetQueue.clear(); mouseEventQueue.clear(); mouseWheelVerticalEventQueue.clear(); mouseWheelHorizontalEventQueue.clear(); resetProperties(); // quitEvent changed here } void JoyButton::reset(int index) { JoyButton::reset(); this->index = index; } bool JoyButton::getToggleState() { return toggle; } int JoyButton::getTurboInterval() { return turboInterval; } void JoyButton::turboEvent() { if (!isKeyPressed) { if (!isButtonPressedQueue.isEmpty()) { ignoreSetQueue.clear(); isButtonPressedQueue.clear(); ignoreSetQueue.enqueue(false); isButtonPressedQueue.enqueue(isButtonPressed); } createDeskEvent(); isKeyPressed = true; if (turboTimer.isActive()) { int tempInterval = turboInterval / 2; if (turboTimer.interval() != tempInterval) { turboTimer.start(tempInterval); } } } else { if (!isButtonPressedQueue.isEmpty()) { ignoreSetQueue.enqueue(false); isButtonPressedQueue.enqueue(!isButtonPressed); } releaseDeskEvent(); isKeyPressed = false; if (turboTimer.isActive()) { int tempInterval = turboInterval / 2; if (turboTimer.interval() != tempInterval) { turboTimer.start(tempInterval); } } } } bool JoyButton::distanceEvent() { bool released = false; if (slotiter) { QReadLocker tempLocker(&assignmentsLock); bool distanceFound = containsDistanceSlots(); if (distanceFound) { double currentDistance = getDistanceFromDeadZone(); double tempDistance = 0.0; JoyButtonSlot *previousDistanceSlot = 0; QListIterator<JoyButtonSlot*> iter(assignments); if (previousCycle) { iter.findNext(previousCycle); } while (iter.hasNext()) { JoyButtonSlot *slot = iter.next(); int tempcode = slot->getSlotCode(); if (slot->getSlotMode() == JoyButtonSlot::JoyDistance) { tempDistance += tempcode / 100.0; if (currentDistance < tempDistance) { iter.toBack(); } else { previousDistanceSlot = slot; } } else if (slot->getSlotMode() == JoyButtonSlot::JoyCycle) { tempDistance = 0.0; iter.toBack(); } } // No applicable distance slot if (!previousDistanceSlot) { if (this->currentDistance) { // Distance slot is currently active. // Release slots, return iterator to // the front, and nullify currentDistance pauseWaitTimer.stop(); holdTimer.stop(); // Release stuff releaseActiveSlots(); currentPause = currentHold = 0; //quitEvent = true; slotiter->toFront(); if (previousCycle) { slotiter->findNext(previousCycle); } this->currentDistance = 0; released = true; } } // An applicable distance slot was found else if (previousDistanceSlot) { if (this->currentDistance != previousDistanceSlot) { // Active distance slot is not the applicable slot. // Deactive slots in previous distance range and // activate new slots. Set currentDistance to // new slot. pauseWaitTimer.stop(); holdTimer.stop(); // Release stuff releaseActiveSlots(); currentPause = currentHold = 0; //quitEvent = true; slotiter->toFront(); if (previousCycle) { slotiter->findNext(previousCycle); } slotiter->findNext(previousDistanceSlot); this->currentDistance = previousDistanceSlot; released = true; } } } } return released; } void JoyButton::createDeskEvent() { quitEvent = false; if (!slotiter) { assignmentsLock.lockForRead(); slotiter = new QListIterator<JoyButtonSlot*>(assignments); assignmentsLock.unlock(); distanceEvent(); } else if (!slotiter->hasPrevious()) { distanceEvent(); } else if (currentCycle) { currentCycle = 0; distanceEvent(); } assignmentsLock.lockForRead(); activateSlots(); assignmentsLock.unlock(); if (currentCycle) { quitEvent = true; } else if (!currentPause && !currentHold && !keyPressTimer.isActive()) { quitEvent = true; } } void JoyButton::activateSlots() { if (slotiter) { QWriteLocker tempLocker(&activeZoneLock); bool exit = false; //bool delaySequence = checkForDelaySequence(); bool delaySequence = false; bool changeRepeatState = false; while (slotiter->hasNext() && !exit) { JoyButtonSlot *slot = slotiter->next(); int tempcode = slot->getSlotCode(); JoyButtonSlot::JoySlotInputAction mode = slot->getSlotMode(); if (mode == JoyButtonSlot::JoyKeyboard) { sendevent(slot, true); activeSlots.append(slot); int oldvalue = activeKeys.value(tempcode, 0) + 1; activeKeys.insert(tempcode, oldvalue); if (!slot->isModifierKey()) { lastActiveKey = slot; changeRepeatState = true; } else { lastActiveKey = 0; changeRepeatState = true; } } else if (mode == JoyButtonSlot::JoyMouseButton) { if (tempcode == JoyButtonSlot::MouseWheelUp || tempcode == JoyButtonSlot::MouseWheelDown) { slot->getMouseInterval()->restart(); wheelVerticalTime.restart(); currentWheelVerticalEvent = slot; activeSlots.append(slot); wheelEventVertical(); currentWheelVerticalEvent = 0; } else if (tempcode == JoyButtonSlot::MouseWheelLeft || tempcode == JoyButtonSlot::MouseWheelRight) { slot->getMouseInterval()->restart(); wheelHorizontalTime.restart(); currentWheelHorizontalEvent = slot; activeSlots.append(slot); wheelEventHorizontal(); currentWheelHorizontalEvent = 0; } else { sendevent(slot, true); activeSlots.append(slot); int oldvalue = activeMouseButtons.value(tempcode, 0) + 1; activeMouseButtons.insert(tempcode, oldvalue); } } else if (mode == JoyButtonSlot::JoyMouseMovement) { slot->getMouseInterval()->restart(); //currentMouseEvent = slot; activeSlots.append(slot); //mouseEventQueue.enqueue(slot); //mouseEvent(); if (pendingMouseButtons.size() == 0) { mouseHelper.setFirstSpringStatus(true); } pendingMouseButtons.append(this); mouseEventQueue.enqueue(slot); //currentMouseEvent = 0; // Temporarily lower timer interval. Helps improve mouse control // precision on the lower end of an axis. if (!staticMouseEventTimer.isActive() || staticMouseEventTimer.interval() != 0) { if (!staticMouseEventTimer.isActive() || staticMouseEventTimer.interval() == IDLEMOUSEREFRESHRATE) { int tempRate = qBound(0, mouseRefreshRate - gamepadRefreshRate, MAXIMUMMOUSEREFRESHRATE); //Logger::LogInfo(QString("STARTING OVER: %1 %2").arg(QTime::currentTime().toString("hh:mm:ss.zzz")).arg(tempRate)); staticMouseEventTimer.start(tempRate); //lastMouseTime.restart(); testOldMouseTime.restart(); accelExtraDurationTime.restart(); } } } else if (mode == JoyButtonSlot::JoyPause) { if (!activeSlots.isEmpty()) { if (slotiter->hasPrevious()) { slotiter->previous(); } delaySequence = true; exit = true; } // Segment can be ignored on a 0 interval pause else if (tempcode > 0) { currentPause = slot; pauseHold.restart(); inpauseHold.restart(); pauseWaitTimer.start(0); exit = true; } } else if (mode == JoyButtonSlot::JoyHold) { currentHold = slot; holdTimer.start(0); exit = true; } else if (mode == JoyButtonSlot::JoyDelay) { currentDelay = slot; buttonDelay.restart(); delayTimer.start(0); exit = true; } else if (mode == JoyButtonSlot::JoyCycle) { currentCycle = slot; exit = true; } else if (mode == JoyButtonSlot::JoyDistance) { exit = true; } else if (mode == JoyButtonSlot::JoyRelease) { if (!currentRelease) { findReleaseEventEnd(); } /*else { currentRelease = 0; exit = true; }*/ else if (currentRelease && activeSlots.isEmpty()) { //currentRelease = 0; exit = true; } else if (currentRelease && !activeSlots.isEmpty()) { if (slotiter->hasPrevious()) { slotiter->previous(); } delaySequence = true; exit = true; } } else if (mode == JoyButtonSlot::JoyMouseSpeedMod) { mouseSpeedModifier = tempcode * 0.01; mouseSpeedModList.append(slot); activeSlots.append(slot); } else if (mode == JoyButtonSlot::JoyKeyPress) { if (activeSlots.isEmpty()) { delaySequence = true; currentKeyPress = slot; } else { if (slotiter->hasPrevious()) { slotiter->previous(); } delaySequence = true; exit = true; } } else if (mode == JoyButtonSlot::JoyLoadProfile) { releaseActiveSlots(); slotiter->toBack(); exit = true; QString location = slot->getTextData(); if (!location.isEmpty()) { parentSet->getInputDevice()->sendLoadProfileRequest(location); } } else if (mode == JoyButtonSlot::JoySetChange) { activeSlots.append(slot); } else if (mode == JoyButtonSlot::JoyTextEntry) { sendevent(slot, true); } else if (mode == JoyButtonSlot::JoyExecute) { sendevent(slot, true); } } #ifdef Q_OS_WIN BaseEventHandler *handler = EventHandlerFactory::getInstance()->handler(); #endif if (delaySequence && !activeSlots.isEmpty()) { keyPressHold.restart(); keyPressEvent(); } #ifdef Q_OS_WIN else if (handler && handler->getIdentifier() == "sendinput" && changeRepeatState && !useTurbo) { InputDevice *device = getParentSet()->getInputDevice(); if (device->isKeyRepeatEnabled()) { if (lastActiveKey && activeSlots.contains(lastActiveKey)) { repeatHelper.setLastActiveKey(lastActiveKey); repeatHelper.setKeyRepeatRate(device->getKeyRepeatRate()); repeatHelper.getRepeatTimer()->start(device->getKeyRepeatDelay()); } else if (repeatHelper.getRepeatTimer()->isActive()) { repeatHelper.setLastActiveKey(0); repeatHelper.getRepeatTimer()->stop(); } } } #endif //emit activeZoneChanged(); activeZoneTimer.start(); } } void JoyButton::slotSetChange() { if (currentSetChangeSlot) { // Get set change slot and then remove reference. unsigned int setChangeIndex = currentSetChangeSlot->getSlotCode(); currentSetChangeSlot = 0; // Ensure that a change to the current set is not attempted. if (setChangeIndex != originset) { emit released(index); emit setChangeActivated(setChangeIndex); } } } /** * @brief Calculate mouse movement coordinates for mouse movement slots * currently active. */ void JoyButton::mouseEvent() { JoyButtonSlot *buttonslot = 0; bool singleShot = false; if (currentMouseEvent) { buttonslot = currentMouseEvent; singleShot = true; } if (buttonslot || !mouseEventQueue.isEmpty()) { updateLastMouseDistance = true; updateStartingMouseDistance = true; updateOldAccelMulti = 0.0; QQueue<JoyButtonSlot*> tempQueue; if (!buttonslot) { buttonslot = mouseEventQueue.dequeue(); } //unsigned int timeElapsed = lastMouseTime.elapsed(); unsigned int timeElapsed = testOldMouseTime.elapsed(); //unsigned int nanoTimeElapsed = lastMouseTime.nsecsElapsed(); // Presumed initial mouse movement. Use full duration rather than // partial. if (staticMouseEventTimer.interval() < mouseRefreshRate) { //unsigned int nanoRemainder = nanoTimeElapsed - (timeElapsed * 1000000); timeElapsed = getMouseRefreshRate() + (timeElapsed - staticMouseEventTimer.interval()); //nanoTimeElapsed = (timeElapsed * 1000000) + (nanoRemainder); } while (buttonslot) { QElapsedTimer* mouseInterval = buttonslot->getMouseInterval(); int mousedirection = buttonslot->getSlotCode(); JoyButton::JoyMouseMovementMode mousemode = getMouseMode(); int mousespeed = 0; bool isActive = activeSlots.contains(buttonslot); if (isActive) { if (mousemode == JoyButton::MouseCursor) { if (mousedirection == JoyButtonSlot::MouseRight) { mousespeed = mouseSpeedX; } else if (mousedirection == JoyButtonSlot::MouseLeft) { mousespeed = mouseSpeedX; } else if (mousedirection == JoyButtonSlot::MouseDown) { mousespeed = mouseSpeedY; } else if (mousedirection == JoyButtonSlot::MouseUp) { mousespeed = mouseSpeedY; } double difference = getMouseDistanceFromDeadZone(); double mouse1 = 0; double mouse2 = 0; double sumDist = buttonslot->getMouseDistance(); JoyMouseCurve currentCurve = getMouseCurve(); switch (currentCurve) { case LinearCurve: { break; } case QuadraticCurve: { difference = difference * difference; break; } case CubicCurve: { difference = difference * difference * difference; break; } case QuadraticExtremeCurve: { double temp = difference; difference = difference * difference; difference = (temp >= 0.95) ? (difference * 1.5) : difference; break; } case PowerCurve: { double tempsensitive = qMin(qMax(sensitivity, 1.0e-3), 1.0e+3); double temp = qMin(qMax(pow(difference, 1.0 / tempsensitive), 0.0), 1.0); difference = temp; break; } case EnhancedPrecisionCurve: { // Perform different forms of acceleration depending on // the range of the element from its assigned dead zone. // Useful for more precise controls with an axis. double temp = difference; if (temp <= 0.4) { // Low slope value for really slow acceleration difference = difference * 0.37; } else if (temp <= 0.75) { // Perform Linear accleration with an appropriate // offset. difference = difference - 0.252; } else if (temp > 0.75) { // Perform mouse acceleration. Make up the difference // due to the previous two segments. Maxes out at 1.0. difference = (difference * 2.008) - 1.008; } break; } case EasingQuadraticCurve: case EasingCubicCurve: { // Perform different forms of acceleration depending on // the range of the element from its assigned dead zone. // Useful for more precise controls with an axis. double temp = difference; if (temp <= 0.4) { // Low slope value for really slow acceleration difference = difference * 0.38; // Out of high end. Reset easing status. if (buttonslot->isEasingActive()) { buttonslot->setEasingStatus(false); buttonslot->getEasingTime()->restart(); } } else if (temp <= 0.75) { // Perform Linear accleration with an appropriate // offset. difference = difference - 0.248; // Out of high end. Reset easing status. if (buttonslot->isEasingActive()) { buttonslot->setEasingStatus(false); buttonslot->getEasingTime()->restart(); } } else if (temp > 0.75) { // Gradually increase the mouse speed until the specified elapsed duration // time has passed. unsigned int easingElapsed = buttonslot->getEasingTime()->elapsed(); double easingDuration = this->easingDuration; // Time in seconds if (!buttonslot->isEasingActive()) { buttonslot->setEasingStatus(true); buttonslot->getEasingTime()->restart(); easingElapsed = 0; } // Determine the multiplier to use for the current maximum mouse speed // based on how much time has passed. double elapsedDiff = 1.0; if (easingDuration > 0.0 && (easingElapsed * .001) < easingDuration) { elapsedDiff = ((easingElapsed * .001) / easingDuration); if (currentCurve == EasingQuadraticCurve) { // Range 1.0 - 1.5 elapsedDiff = (1.5 - 1.0) * elapsedDiff * elapsedDiff + 1.0; } else { // Range 1.0 - 1.5 elapsedDiff = (1.5 - 1.0) * (elapsedDiff * elapsedDiff * elapsedDiff) + 1.0; } } else { elapsedDiff = 1.5; } // Allow gradient control on the high end of an axis. difference = elapsedDiff * difference; // Range 0.502 - 1.5 difference = difference * 1.33067 - 0.496005; } break; } } double distance = 0; difference = (mouseSpeedModifier == 1.0) ? difference : (difference * mouseSpeedModifier); double mintravel = minMouseDistanceAccelThreshold * 0.01; double minstop = qMax(0.05, mintravel); //double currentTravel = getAccelerationDistance() - lastAccelerationDistance; // Last check ensures that acceleration is only applied for the same direction. if (extraAccelerationEnabled && isPartRealAxis() && fabs(getAccelerationDistance() - lastAccelerationDistance) >= mintravel && (getAccelerationDistance() - lastAccelerationDistance >= 0) == (getAccelerationDistance() >= 0)) { double magfactor = extraAccelerationMultiplier; double minfactor = qMax((DEFAULTSTARTACCELMULTIPLIER * 0.001) + 1.0, magfactor * (startAccelMultiplier * 0.01)); double maxtravel = maxMouseDistanceAccelThreshold * 0.01; double slope = (magfactor - minfactor)/(maxtravel - mintravel); double intercept = minfactor - (slope * mintravel); double intermediateTravel = qMin(maxtravel, fabs(getAccelerationDistance() - lastAccelerationDistance)); if (currentAccelMulti > 1.0 && oldAccelMulti == 0.0) { intermediateTravel = qMin(maxtravel, intermediateTravel + mintravel); } double currentAccelMultiTemp = (slope * intermediateTravel + intercept); if (extraAccelCurve == EaseOutSineCurve) { double getMultiDiff2 = ((currentAccelMultiTemp - minfactor) / (extraAccelerationMultiplier - minfactor)); currentAccelMultiTemp = (extraAccelerationMultiplier - minfactor) * sin(getMultiDiff2 * (PI/2.0)) + minfactor; } else if (extraAccelCurve == EaseOutQuadAccelCurve) { double getMultiDiff2 = ((currentAccelMultiTemp - minfactor) / (extraAccelerationMultiplier - minfactor)); currentAccelMultiTemp = -(extraAccelerationMultiplier - minfactor) * (getMultiDiff2 * (getMultiDiff2 - 2)) + minfactor; } else if (extraAccelCurve == EaseOutCubicAccelCurve) { double getMultiDiff = ((currentAccelMultiTemp - minfactor) / (extraAccelerationMultiplier - minfactor)) - 1; currentAccelMultiTemp = (extraAccelerationMultiplier - minfactor) * ((getMultiDiff) * (getMultiDiff) * (getMultiDiff) + 1) + minfactor; } difference = difference * currentAccelMultiTemp; currentAccelMulti = currentAccelMultiTemp; updateOldAccelMulti = currentAccelMulti; accelTravel = intermediateTravel; accelExtraDurationTime.restart(); } else if (extraAccelerationEnabled && isPartRealAxis() && accelDuration > 0.0 && currentAccelMulti > 0.0 && fabs(getAccelerationDistance() - startingAccelerationDistance) < minstop) { //qDebug() << "Keep Trying: " << fabs(getAccelerationDistance() - lastAccelerationDistance); //qDebug() << "MIN TRAVEL: " << mintravel; updateStartingMouseDistance = true; double magfactor = extraAccelerationMultiplier; double minfactor = qMax((DEFAULTSTARTACCELMULTIPLIER * 0.001) + 1.0, magfactor * (startAccelMultiplier * 0.01)); double maxtravel = maxMouseDistanceAccelThreshold * 0.01; double slope = (magfactor - minfactor)/(maxtravel - mintravel); double intercept = minfactor - (slope * mintravel); unsigned int elapsedElapsed = accelExtraDurationTime.elapsed(); double intermediateTravel = accelTravel; if ((getAccelerationDistance() - startingAccelerationDistance >= 0) != (getAccelerationDistance() >= 0)) { // Travelling towards dead zone. Decrease acceleration and duration. intermediateTravel = qMax(intermediateTravel - fabs(getAccelerationDistance() - startingAccelerationDistance), mintravel); } // Linear case double currentAccelMultiTemp = (slope * intermediateTravel + intercept); double elapsedDuration = accelDuration * ((currentAccelMultiTemp - minfactor) / (extraAccelerationMultiplier - minfactor)); if (extraAccelCurve == EaseOutSineCurve) { double multiDiff = ((currentAccelMultiTemp - minfactor) / (extraAccelerationMultiplier - minfactor)); double temp = sin(multiDiff * (PI/2.0)); elapsedDuration = accelDuration * temp + 0; currentAccelMultiTemp = (extraAccelerationMultiplier - minfactor) * sin(multiDiff * (PI/2.0)) + minfactor; } else if (extraAccelCurve == EaseOutQuadAccelCurve) { double getMultiDiff2 = ((currentAccelMultiTemp - minfactor) / (extraAccelerationMultiplier - minfactor)); double temp = (getMultiDiff2 * (getMultiDiff2 - 2)); elapsedDuration = -accelDuration * temp + 0; currentAccelMultiTemp = -(extraAccelerationMultiplier - minfactor) * temp + minfactor; } else if (extraAccelCurve == EaseOutCubicAccelCurve) { double getMultiDiff = ((currentAccelMultiTemp - minfactor) / (extraAccelerationMultiplier - minfactor)) - 1; double temp = ((getMultiDiff) * (getMultiDiff) * (getMultiDiff) + 1); elapsedDuration = accelDuration * temp + 0; currentAccelMultiTemp = (extraAccelerationMultiplier - minfactor) * temp + minfactor; } double tempAccel = currentAccelMultiTemp; double elapsedDiff = 1.0; if (elapsedDuration > 0.0 && (elapsedElapsed * 0.001) < elapsedDuration) { elapsedDiff = ((elapsedElapsed * 0.001) / elapsedDuration); elapsedDiff = (1.0 - tempAccel) * (elapsedDiff * elapsedDiff * elapsedDiff) + tempAccel; difference = elapsedDiff * difference; // As acceleration is applied, do not update last // distance values when not necessary. updateStartingMouseDistance = false; updateOldAccelMulti = currentAccelMulti; } else { elapsedDiff = 1.0; currentAccelMulti = 0.0; updateOldAccelMulti = 0.0; accelTravel = 0.0; } } else if (extraAccelerationEnabled && isPartRealAxis()) { currentAccelMulti = 0.0; updateStartingMouseDistance = true; oldAccelMulti = updateOldAccelMulti = 0.0; accelTravel = 0.0; } sumDist += difference * (mousespeed * JoyButtonSlot::JOYSPEED * timeElapsed) * 0.001; //sumDist = difference * (nanoTimeElapsed * 0.000000001) * mousespeed * JoyButtonSlot::JOYSPEED; distance = sumDist; if (mousedirection == JoyButtonSlot::MouseRight) { mouse1 = distance; } else if (mousedirection == JoyButtonSlot::MouseLeft) { mouse1 = -distance; } else if (mousedirection == JoyButtonSlot::MouseDown) { mouse2 = distance; } else if (mousedirection == JoyButtonSlot::MouseUp) { mouse2 = -distance; } mouseCursorInfo infoX; infoX.code = mouse1; infoX.slot = buttonslot; cursorXSpeeds.append(infoX); mouseCursorInfo infoY; infoY.code = mouse2; infoY.slot = buttonslot; cursorYSpeeds.append(infoY); sumDist = 0; buttonslot->setDistance(sumDist); } else if (mousemode == JoyButton::MouseSpring) { double mouse1 = -2.0; double mouse2 = -2.0; double difference = getMouseDistanceFromDeadZone(); if (mousedirection == JoyButtonSlot::MouseRight) { mouse1 = difference; if (mouseHelper.getFirstSpringStatus()) { mouse2 = 0.0; mouseHelper.setFirstSpringStatus(false); } } else if (mousedirection == JoyButtonSlot::MouseLeft) { mouse1 = -difference; if (mouseHelper.getFirstSpringStatus()) { mouse2 = 0.0; mouseHelper.setFirstSpringStatus(false); } } else if (mousedirection == JoyButtonSlot::MouseDown) { if (mouseHelper.getFirstSpringStatus()) { mouse1 = 0.0; mouseHelper.setFirstSpringStatus(false); } mouse2 = difference; } else if (mousedirection == JoyButtonSlot::MouseUp) { if (mouseHelper.getFirstSpringStatus()) { mouse1 = 0.0; mouseHelper.setFirstSpringStatus(false); } mouse2 = -difference; } PadderCommon::springModeInfo infoX; infoX.displacementX = mouse1; infoX.springDeadX = 0.0; infoX.width = springWidth; infoX.height = springHeight; infoX.relative = relativeSpring; infoX.screen = springModeScreen; springXSpeeds.append(infoX); PadderCommon::springModeInfo infoY; infoY.displacementY = mouse2; infoY.springDeadY = 0.0; infoY.width = springWidth; infoY.height = springHeight; infoY.relative = relativeSpring; infoY.screen = springModeScreen; springYSpeeds.append(infoY); mouseInterval->restart(); } tempQueue.enqueue(buttonslot); } if (!mouseEventQueue.isEmpty() && !singleShot) { buttonslot = mouseEventQueue.dequeue(); } else { buttonslot = 0; } } if (!tempQueue.isEmpty()) { while (!tempQueue.isEmpty()) { JoyButtonSlot *tempslot = tempQueue.dequeue(); mouseEventQueue.enqueue(tempslot); } } } } void JoyButton::wheelEventVertical() { JoyButtonSlot *buttonslot = 0; if (currentWheelVerticalEvent) { buttonslot = currentWheelVerticalEvent; } if (buttonslot && wheelSpeedY != 0) { bool isActive = activeSlots.contains(buttonslot); if (isActive) { sendevent(buttonslot, true); sendevent(buttonslot, false); mouseWheelVerticalEventQueue.enqueue(buttonslot); mouseWheelVerticalEventTimer.start(1000 / wheelSpeedY); } else { mouseWheelVerticalEventTimer.stop(); } } else if (!mouseWheelVerticalEventQueue.isEmpty() && wheelSpeedY != 0) { QQueue<JoyButtonSlot*> tempQueue; while (!mouseWheelVerticalEventQueue.isEmpty()) { buttonslot = mouseWheelVerticalEventQueue.dequeue(); bool isActive = activeSlots.contains(buttonslot); if (isActive) { sendevent(buttonslot, true); sendevent(buttonslot, false); tempQueue.enqueue(buttonslot); } } if (!tempQueue.isEmpty()) { mouseWheelVerticalEventQueue = tempQueue; mouseWheelVerticalEventTimer.start(1000 / wheelSpeedY); } else { mouseWheelVerticalEventTimer.stop(); } } else { mouseWheelVerticalEventTimer.stop(); } } void JoyButton::wheelEventHorizontal() { JoyButtonSlot *buttonslot = 0; if (currentWheelHorizontalEvent) { buttonslot = currentWheelHorizontalEvent; } if (buttonslot && wheelSpeedX != 0) { bool isActive = activeSlots.contains(buttonslot); if (isActive) { sendevent(buttonslot, true); sendevent(buttonslot, false); mouseWheelHorizontalEventQueue.enqueue(buttonslot); mouseWheelHorizontalEventTimer.start(1000 / wheelSpeedX); } else { mouseWheelHorizontalEventTimer.stop(); } } else if (!mouseWheelHorizontalEventQueue.isEmpty() && wheelSpeedX != 0) { QQueue<JoyButtonSlot*> tempQueue; while (!mouseWheelHorizontalEventQueue.isEmpty()) { buttonslot = mouseWheelHorizontalEventQueue.dequeue(); bool isActive = activeSlots.contains(buttonslot); if (isActive) { sendevent(buttonslot, true); sendevent(buttonslot, false); tempQueue.enqueue(buttonslot); } } if (!tempQueue.isEmpty()) { mouseWheelHorizontalEventQueue = tempQueue; mouseWheelHorizontalEventTimer.start(1000 / wheelSpeedX); } else { mouseWheelHorizontalEventTimer.stop(); } } else { mouseWheelHorizontalEventTimer.stop(); } } void JoyButton::setUseTurbo(bool useTurbo) { bool initialState = this->useTurbo; if (useTurbo != this->useTurbo) { if (useTurbo && this->containsSequence()) { this->useTurbo = false; } else { this->useTurbo = useTurbo; } if (initialState != this->useTurbo) { emit turboChanged(this->useTurbo); emit propertyUpdated(); if (this->useTurbo && this->turboInterval == 0) { this->setTurboInterval(ENABLEDTURBODEFAULT); } } } } bool JoyButton::isUsingTurbo() { return useTurbo; } QString JoyButton::getXmlName() { return this->xmlName; } void JoyButton::readConfig(QXmlStreamReader *xml) { if (xml->isStartElement() && xml->name() == getXmlName()) { xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != getXmlName())) { bool found = readButtonConfig(xml); if (!found) { xml->skipCurrentElement(); } else { buildActiveZoneSummaryString(); } xml->readNextStartElement(); } } } void JoyButton::writeConfig(QXmlStreamWriter *xml) { if (!isDefault()) { xml->writeStartElement(getXmlName()); xml->writeAttribute("index", QString::number(getRealJoyNumber())); if (toggle != DEFAULTTOGGLE) { xml->writeTextElement("toggle", toggle ? "true" : "false"); } if (turboInterval != DEFAULTTURBOINTERVAL) { xml->writeTextElement("turbointerval", QString::number(turboInterval)); } if (currentTurboMode != DEFAULTTURBOMODE) { if (currentTurboMode == GradientTurbo) { xml->writeTextElement("turbomode", "gradient"); } else if (currentTurboMode == PulseTurbo) { xml->writeTextElement("turbomode", "pulse"); } } if (useTurbo != DEFAULTUSETURBO) { xml->writeTextElement("useturbo", useTurbo ? "true" : "false"); } if (mouseSpeedX != DEFAULTMOUSESPEEDX) { xml->writeTextElement("mousespeedx", QString::number(mouseSpeedX)); } if (mouseSpeedY != DEFAULTMOUSESPEEDY) { xml->writeTextElement("mousespeedy", QString::number(mouseSpeedY)); } if (mouseMode != DEFAULTMOUSEMODE) { if (mouseMode == MouseCursor) { xml->writeTextElement("mousemode", "cursor"); } else if (mouseMode == MouseSpring) { xml->writeTextElement("mousemode", "spring"); xml->writeTextElement("mousespringwidth", QString::number(springWidth)); xml->writeTextElement("mousespringheight", QString::number(springHeight)); } } if (mouseCurve != DEFAULTMOUSECURVE) { if (mouseCurve == LinearCurve) { xml->writeTextElement("mouseacceleration", "linear"); } else if (mouseCurve == QuadraticCurve) { xml->writeTextElement("mouseacceleration", "quadratic"); } else if (mouseCurve == CubicCurve) { xml->writeTextElement("mouseacceleration", "cubic"); } else if (mouseCurve == QuadraticExtremeCurve) { xml->writeTextElement("mouseacceleration", "quadratic-extreme"); } else if (mouseCurve == PowerCurve) { xml->writeTextElement("mouseacceleration", "power"); xml->writeTextElement("mousesensitivity", QString::number(sensitivity)); } else if (mouseCurve == EnhancedPrecisionCurve) { xml->writeTextElement("mouseacceleration", "precision"); } else if (mouseCurve == EasingQuadraticCurve) { xml->writeTextElement("mouseacceleration", "easing-quadratic"); } else if (mouseCurve == EasingCubicCurve) { xml->writeTextElement("mouseacceleration", "easing-cubic"); } } if (wheelSpeedX != DEFAULTWHEELX) { xml->writeTextElement("wheelspeedx", QString::number(wheelSpeedX)); } if (wheelSpeedY != DEFAULTWHEELY) { xml->writeTextElement("wheelspeedy", QString::number(wheelSpeedY)); } if (!isModifierButton()) { if (setSelectionCondition != SetChangeDisabled) { xml->writeTextElement("setselect", QString::number(setSelection+1)); QString temptext; if (setSelectionCondition == SetChangeOneWay) { temptext = "one-way"; } else if (setSelectionCondition == SetChangeTwoWay) { temptext = "two-way"; } else if (setSelectionCondition == SetChangeWhileHeld) { temptext = "while-held"; } xml->writeTextElement("setselectcondition", temptext); } } if (!actionName.isEmpty()) { xml->writeTextElement("actionname", actionName); } if (cycleResetActive) { xml->writeTextElement("cycleresetactive", "true"); } if (cycleResetInterval >= MINCYCLERESETTIME) { xml->writeTextElement("cycleresetinterval", QString::number(cycleResetInterval)); } if (relativeSpring == true) { xml->writeTextElement("relativespring", "true"); } if (easingDuration != DEFAULTEASINGDURATION) { xml->writeTextElement("easingduration", QString::number(easingDuration)); } if (extraAccelerationEnabled) { xml->writeTextElement("extraacceleration", "true"); } if (extraAccelerationMultiplier != DEFAULTEXTRACCELVALUE) { xml->writeTextElement("accelerationmultiplier", QString::number(extraAccelerationMultiplier)); } if (startAccelMultiplier != DEFAULTSTARTACCELMULTIPLIER) { xml->writeTextElement("startaccelmultiplier", QString::number(startAccelMultiplier)); } if (minMouseDistanceAccelThreshold != DEFAULTMINACCELTHRESHOLD) { xml->writeTextElement("minaccelthreshold", QString::number(minMouseDistanceAccelThreshold)); } if (maxMouseDistanceAccelThreshold != DEFAULTMAXACCELTHRESHOLD) { xml->writeTextElement("maxaccelthreshold", QString::number(maxMouseDistanceAccelThreshold)); } if (accelDuration != DEFAULTACCELEASINGDURATION) { xml->writeTextElement("accelextraduration", QString::number(accelDuration)); } if (springDeadCircleMultiplier != DEFAULTSPRINGRELEASERADIUS) { xml->writeTextElement("springreleaseradius", QString::number(springDeadCircleMultiplier)); } if (extraAccelCurve != DEFAULTEXTRAACCELCURVE) { QString temp; if (extraAccelCurve == LinearAccelCurve) { temp = "linear"; } else if (extraAccelCurve == EaseOutSineCurve) { temp = "easeoutsine"; } else if (extraAccelCurve == EaseOutQuadAccelCurve) { temp = "easeoutquad"; } else if (extraAccelCurve == EaseOutCubicAccelCurve) { temp = "easeoutcubic"; } if (!temp.isEmpty()) { xml->writeTextElement("extraaccelerationcurve", temp); } } // Write information about assigned slots. if (!assignments.isEmpty()) { xml->writeStartElement("slots"); QListIterator<JoyButtonSlot*> iter(assignments); while (iter.hasNext()) { JoyButtonSlot *buttonslot = iter.next(); buttonslot->writeConfig(xml); } xml->writeEndElement(); } xml->writeEndElement(); } } bool JoyButton::readButtonConfig(QXmlStreamReader *xml) { bool found = false; if (xml->name() == "toggle" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); if (temptext == "true") { this->setToggle(true); } } else if (xml->name() == "turbointerval" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); this->setTurboInterval(tempchoice); } else if (xml->name() == "turbomode" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); if (temptext == "normal") { this->setTurboMode(NormalTurbo); } else if (temptext == "gradient") { this->setTurboMode(GradientTurbo); } else if (temptext == "pulse") { this->setTurboMode(PulseTurbo); } } else if (xml->name() == "useturbo" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); if (temptext == "true") { this->setUseTurbo(true); } } else if (xml->name() == "mousespeedx" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); this->setMouseSpeedX(tempchoice); } else if (xml->name() == "mousespeedy" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); this->setMouseSpeedY(tempchoice); } else if (xml->name() == "cycleresetactive" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); if (temptext == "true") { this->setCycleResetStatus(true); } } else if (xml->name() == "cycleresetinterval" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); unsigned int tempchoice = temptext.toInt(); if (tempchoice >= MINCYCLERESETTIME) { this->setCycleResetTime(tempchoice); } } else if (xml->name() == "slots" && xml->isStartElement()) { found = true; xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "slots")) { if (xml->name() == "slot" && xml->isStartElement()) { JoyButtonSlot *buttonslot = new JoyButtonSlot(this); buttonslot->readConfig(xml); bool validSlot = buttonslot->isValidSlot(); if (validSlot) { bool inserted = insertAssignedSlot(buttonslot, false); if (!inserted) { delete buttonslot; buttonslot = 0; } } else { delete buttonslot; buttonslot = 0; } } else { xml->skipCurrentElement(); } xml->readNextStartElement(); } } else if (xml->name() == "setselect" && xml->isStartElement()) { if (!isModifierButton()) { found = true; QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); if (tempchoice >= 0 && tempchoice <= InputDevice::NUMBER_JOYSETS) { this->setChangeSetSelection(tempchoice - 1, false); } } } else if (xml->name() == "setselectcondition" && xml->isStartElement()) { if (!isModifierButton()) { found = true; QString temptext = xml->readElementText(); SetChangeCondition tempcondition = SetChangeDisabled; if (temptext == "one-way") { tempcondition = SetChangeOneWay; } else if (temptext == "two-way") { tempcondition = SetChangeTwoWay; } else if (temptext == "while-held") { tempcondition = SetChangeWhileHeld; } if (tempcondition != SetChangeDisabled) { this->setChangeSetCondition(tempcondition, false, false); } } } else if (xml->name() == "mousemode" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); if (temptext == "cursor") { setMouseMode(MouseCursor); } else if (temptext == "spring") { setMouseMode(MouseSpring); } } else if (xml->name() == "mouseacceleration" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); if (temptext == "linear") { setMouseCurve(LinearCurve); } else if (temptext == "quadratic") { setMouseCurve(QuadraticCurve); } else if (temptext == "cubic") { setMouseCurve(CubicCurve); } else if (temptext == "quadratic-extreme") { setMouseCurve(QuadraticExtremeCurve); } else if (temptext == "power") { setMouseCurve(PowerCurve); } else if (temptext == "precision") { setMouseCurve(EnhancedPrecisionCurve); } else if (temptext == "easing-quadratic") { setMouseCurve(EasingQuadraticCurve); } else if (temptext == "easing-cubic") { setMouseCurve(EasingCubicCurve); } } else if (xml->name() == "mousespringwidth" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); setSpringWidth(tempchoice); } else if (xml->name() == "mousespringheight" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); setSpringHeight(tempchoice); } else if (xml->name() == "mousesensitivity" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); double tempchoice = temptext.toDouble(); setSensitivity(tempchoice); } else if (xml->name() == "actionname" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); if (!temptext.isEmpty()) { setActionName(temptext); } } else if (xml->name() == "wheelspeedx" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); setWheelSpeedX(tempchoice); } else if (xml->name() == "wheelspeedy" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); setWheelSpeedY(tempchoice); } else if (xml->name() == "relativespring" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); if (temptext == "true") { this->setSpringRelativeStatus(true); } } else if (xml->name() == "easingduration" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); double tempchoice = temptext.toDouble(); setEasingDuration(tempchoice); } else if (xml->name() == "extraacceleration" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); if (temptext == "true") { setExtraAccelerationStatus(true); } } else if (xml->name() == "accelerationmultiplier" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); double tempchoice = temptext.toDouble(); setExtraAccelerationMultiplier(tempchoice); } else if (xml->name() == "startaccelmultiplier" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); double tempchoice = temptext.toDouble(); setStartAccelMultiplier(tempchoice); } else if (xml->name() == "minaccelthreshold" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); double tempchoice = temptext.toDouble(); setMinAccelThreshold(tempchoice); } else if (xml->name() == "maxaccelthreshold" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); double tempchoice = temptext.toDouble(); setMaxAccelThreshold(tempchoice); } else if (xml->name() == "accelextraduration" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); double tempchoice = temptext.toDouble(); setAccelExtraDuration(tempchoice); } else if (xml->name() == "extraaccelerationcurve" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); JoyExtraAccelerationCurve tempcurve = DEFAULTEXTRAACCELCURVE; if (temptext == "linear") { tempcurve = LinearAccelCurve; } else if (temptext == "easeoutsine") { tempcurve = EaseOutSineCurve; } else if (temptext == "easeoutquad") { tempcurve = EaseOutQuadAccelCurve; } else if (temptext == "easeoutcubic") { tempcurve = EaseOutCubicAccelCurve; } setExtraAccelerationCurve(tempcurve); } else if (xml->name() == "springreleaseradius" && xml->isStartElement()) { found = true; QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); if (!relativeSpring) { setSpringDeadCircleMultiplier(tempchoice); } } return found; } QString JoyButton::getName(bool forceFullFormat, bool displayNames) { QString newlabel = getPartialName(forceFullFormat, displayNames); newlabel.append(": "); if (!actionName.isEmpty() && displayNames) { newlabel.append(actionName); } else { newlabel.append(getCalculatedActiveZoneSummary()); } return newlabel; } QString JoyButton::getPartialName(bool forceFullFormat, bool displayNames) { QString temp; if (!buttonName.isEmpty() && displayNames) { if (forceFullFormat) { temp.append(tr("Button")).append(" "); } temp.append(buttonName); } else if (!defaultButtonName.isEmpty()) { if (forceFullFormat) { temp.append(tr("Button")).append(" "); } temp.append(defaultButtonName); } else { temp.append(tr("Button")).append(" ").append(QString::number(getRealJoyNumber())); } return temp; } /** * @brief Generate a string representing a summary of the slots currently * assigned to a button * @return String of currently assigned slots */ QString JoyButton::getSlotsSummary() { QString newlabel; int slotCount = assignments.size(); if (slotCount > 0) { QListIterator<JoyButtonSlot*> iter(assignments); QStringList stringlist; int i = 0; while (iter.hasNext()) { JoyButtonSlot *slot = iter.next(); stringlist.append(slot->getSlotString()); i++; if (i > 4 && iter.hasNext()) { stringlist.append(" ..."); iter.toBack(); } } newlabel = stringlist.join(", "); } else { newlabel = newlabel.append(tr("[NO KEY]")); } return newlabel; } /** * @brief Generate a string that represents slots that will be activated or * slots that are currently active if a button is pressed * @return String of currently applicable slots for a button */ QString JoyButton::getActiveZoneSummary() { QList<JoyButtonSlot*> tempList = getActiveZoneList(); QString temp = buildActiveZoneSummary(tempList); return temp; } QString JoyButton::getCalculatedActiveZoneSummary() { activeZoneStringLock.lockForRead(); QString temp = this->activeZoneString; activeZoneStringLock.unlock(); return temp; } /** * @brief Generate active zone string and notify other objects. */ void JoyButton::buildActiveZoneSummaryString() { activeZoneStringLock.lockForWrite(); this->activeZoneString = getActiveZoneSummary(); activeZoneStringLock.unlock(); emit activeZoneChanged(); } /** * @brief Generate active zone string but do not notify any other object. */ void JoyButton::localBuildActiveZoneSummaryString() { activeZoneStringLock.lockForWrite(); this->activeZoneString = getActiveZoneSummary(); activeZoneStringLock.unlock(); } QString JoyButton::buildActiveZoneSummary(QList<JoyButtonSlot *> &tempList) { QString newlabel; QListIterator<JoyButtonSlot*> iter(tempList); QStringList stringlist; int i = 0; bool slotsActive = !activeSlots.isEmpty(); if (setSelectionCondition == SetChangeOneWay) { newlabel.append(tr("[Set %1 1W]").arg(setSelection+1)); if (iter.hasNext()) { newlabel.append(" "); } } else if (setSelectionCondition == SetChangeTwoWay) { newlabel = newlabel.append(tr("[Set %1 2W]").arg(setSelection+1)); if (iter.hasNext()) { newlabel.append(" "); } } if (setSelectionCondition == SetChangeWhileHeld) { newlabel.append(tr("[Set %1 WH]").arg(setSelection+1)); } else if (iter.hasNext()) { bool behindHold = false; while (iter.hasNext()) { JoyButtonSlot *slot = iter.next(); JoyButtonSlot::JoySlotInputAction mode = slot->getSlotMode(); switch (mode) { case JoyButtonSlot::JoyKeyboard: case JoyButtonSlot::JoyMouseButton: case JoyButtonSlot::JoyMouseMovement: { QString temp = slot->getSlotString(); if (behindHold) { temp.prepend("[H] "); behindHold = false; } stringlist.append(temp); i++; break; } case JoyButtonSlot::JoyKeyPress: { // Skip slot if a press time slot was inserted. break; } case JoyButtonSlot::JoyHold: { if (!slotsActive && i == 0) { // If button is not active and first slot is a hold, // keep processing slots but take note of the hold. behindHold = true; } else { // Move iter to back so loop will end. iter.toBack(); } break; } case JoyButtonSlot::JoyLoadProfile: case JoyButtonSlot::JoySetChange: case JoyButtonSlot::JoyTextEntry: case JoyButtonSlot::JoyExecute: { QString temp = slot->getSlotString(); if (behindHold) { temp.prepend("[H] "); behindHold = false; } stringlist.append(temp); i++; break; } /*case JoyButtonSlot::JoyRelease: { if (!currentRelease) { findReleaseEventIterEnd(iter); } break; } */ /*case JoyButtonSlot::JoyDistance: { iter->toBack(); break; } */ case JoyButtonSlot::JoyDelay: { iter.toBack(); break; } case JoyButtonSlot::JoyCycle: { iter.toBack(); break; } } if (i > 4 && iter.hasNext()) { stringlist.append(" ..."); iter.toBack(); } } newlabel.append(stringlist.join(", ")); } else if (setSelectionCondition == SetChangeDisabled) { newlabel.append(tr("[NO KEY]")); } return newlabel; } QList<JoyButtonSlot*> JoyButton::getActiveZoneList() { QListIterator<JoyButtonSlot*> activeSlotsIter(activeSlots); QListIterator<JoyButtonSlot*> assignmentsIter(assignments); QListIterator<JoyButtonSlot*> *iter = 0; QReadWriteLock *tempLock = 0; activeZoneLock.lockForRead(); int numActiveSlots = activeSlots.size(); activeZoneLock.unlock(); if (numActiveSlots > 0) { tempLock = &activeZoneLock; iter = &activeSlotsIter; } else { tempLock = &assignmentsLock; iter = &assignmentsIter; } QReadLocker tempLocker(tempLock); Q_UNUSED(tempLocker); if (tempLock == &assignmentsLock) { if (previousCycle) { iter->findNext(previousCycle); } } QList<JoyButtonSlot*> tempSlotList; if (setSelectionCondition != SetChangeWhileHeld && iter->hasNext()) { while (iter->hasNext()) { JoyButtonSlot *slot = iter->next(); JoyButtonSlot::JoySlotInputAction mode = slot->getSlotMode(); switch (mode) { case JoyButtonSlot::JoyKeyboard: case JoyButtonSlot::JoyMouseButton: case JoyButtonSlot::JoyMouseMovement: { tempSlotList.append(slot); break; } case JoyButtonSlot::JoyKeyPress: case JoyButtonSlot::JoyHold: case JoyButtonSlot::JoyLoadProfile: case JoyButtonSlot::JoySetChange: case JoyButtonSlot::JoyTextEntry: case JoyButtonSlot::JoyExecute: { tempSlotList.append(slot); break; } case JoyButtonSlot::JoyRelease: { if (!currentRelease) { findReleaseEventIterEnd(iter); } break; } case JoyButtonSlot::JoyDistance: { iter->toBack(); break; } case JoyButtonSlot::JoyCycle: { iter->toBack(); break; } } } } return tempSlotList; } /** * @brief Generate a string representing all the currently assigned slots for * a button * @return String representing all assigned slots for a button */ QString JoyButton::getSlotsString() { QString label; if (assignments.size() > 0) { QListIterator<JoyButtonSlot*> iter(assignments); QStringList stringlist; while (iter.hasNext()) { JoyButtonSlot *slot = iter.next(); stringlist.append(slot->getSlotString()); } label = stringlist.join(", "); } else { label = label.append(tr("[NO KEY]")); } return label; } void JoyButton::setCustomName(QString name) { customName = name; } QString JoyButton::getCustomName() { return customName; } /** * @brief Create new JoyButtonSlot with data provided and append the new slot * an existing to the assignment list. * @param Native virtual code being used. * @param Mode of the slot. * @return Whether the new slot was successfully added to the assignment list. */ bool JoyButton::setAssignedSlot(int code, JoyButtonSlot::JoySlotInputAction mode) { bool slotInserted = false; JoyButtonSlot *slot = new JoyButtonSlot(code, mode, this); if (slot->getSlotMode() == JoyButtonSlot::JoyDistance) { if (slot->getSlotCode() >= 1 && slot->getSlotCode() <= 100) { double tempDistance = getTotalSlotDistance(slot); if (tempDistance <= 1.0) { assignmentsLock.lockForWrite(); assignments.append(slot); assignmentsLock.unlock(); buildActiveZoneSummaryString(); slotInserted = true; } } } else if (slot->getSlotCode() >= 0) { assignmentsLock.lockForWrite(); assignments.append(slot); assignmentsLock.unlock(); buildActiveZoneSummaryString(); slotInserted = true; } if (slotInserted) { checkTurboCondition(slot); emit slotsChanged(); } else { if (slot) { delete slot; slot = 0; } } return slotInserted; } /** * @brief Create new JoyButtonSlot with data provided and append the new slot * an existing to the assignment list. * @param Native virtual code being used. * @param Qt key alias used for abstracting native virtual code. * @param Mode of the slot. * @return Whether the new slot was successfully added to the assignment list. */ bool JoyButton::setAssignedSlot(int code, unsigned int alias, JoyButtonSlot::JoySlotInputAction mode) { bool slotInserted = false; JoyButtonSlot *slot = new JoyButtonSlot(code, alias, mode, this); if (slot->getSlotMode() == JoyButtonSlot::JoyDistance) { if (slot->getSlotCode() >= 1 && slot->getSlotCode() <= 100) { double tempDistance = getTotalSlotDistance(slot); if (tempDistance <= 1.0) { assignmentsLock.lockForWrite(); assignments.append(slot); assignmentsLock.unlock(); buildActiveZoneSummaryString(); slotInserted = true; } } } else if (slot->getSlotCode() >= 0) { assignmentsLock.lockForWrite(); assignments.append(slot); assignmentsLock.unlock(); buildActiveZoneSummaryString(); slotInserted = true; } if (slotInserted) { checkTurboCondition(slot); emit slotsChanged(); } else { if (slot) { delete slot; slot = 0; } } return slotInserted; } /** * @brief Create new JoyButtonSlot with data provided and replace an existing * slot in the assignment list if one exists. * @param Native virtual code being used. * @param Qt key alias used for abstracting native virtual code. * @param Index number in the list. * @param Mode of the slot. * @return Whether the new slot was successfully added to the assignment list. */ bool JoyButton::setAssignedSlot(int code, unsigned int alias, int index, JoyButtonSlot::JoySlotInputAction mode) { bool permitSlot = true; JoyButtonSlot *slot = new JoyButtonSlot(code, alias, mode, this); if (slot->getSlotMode() == JoyButtonSlot::JoyDistance) { if (slot->getSlotCode() >= 1 && slot->getSlotCode() <= 100) { double tempDistance = getTotalSlotDistance(slot); if (tempDistance > 1.0) { permitSlot = false; } } else { permitSlot = false; } } else if (slot->getSlotCode() < 0) { permitSlot = false; } if (permitSlot) { assignmentsLock.lockForWrite(); if (index >= 0 && index < assignments.count()) { // Insert slot and move existing slots. JoyButtonSlot *temp = assignments.at(index); if (temp) { delete temp; temp = 0; } assignments.replace(index, slot); } else if (index >= assignments.count()) { // Append code into a new slot assignments.append(slot); } checkTurboCondition(slot); assignmentsLock.unlock(); buildActiveZoneSummaryString(); emit slotsChanged(); } else { if (slot) { delete slot; slot = 0; } } return permitSlot; } /** * @brief Create new JoyButtonSlot with data provided and insert it into * assignments list if it is valid. * @param Native virtual code being used. * @param Qt key alias used for abstracting native virtual code. * @param Index number in the list. * @param Mode of the slot. * @return Whether the new slot was successfully added to the assignment list. */ bool JoyButton::insertAssignedSlot(int code, unsigned int alias, int index, JoyButtonSlot::JoySlotInputAction mode) { bool permitSlot = true; JoyButtonSlot *slot = new JoyButtonSlot(code, alias, mode, this); if (slot->getSlotMode() == JoyButtonSlot::JoyDistance) { if (slot->getSlotCode() >= 1 && slot->getSlotCode() <= 100) { double tempDistance = getTotalSlotDistance(slot); if (tempDistance > 1.0) { permitSlot = false; } } else { permitSlot = false; } } else if (slot->getSlotCode() < 0) { permitSlot = false; } if (permitSlot) { assignmentsLock.lockForWrite(); if (index >= 0 && index < assignments.count()) { // Insert new slot into list. Move old slots if needed. assignments.insert(index, slot); } else if (index >= assignments.count()) { // Append new slot into list. assignments.append(slot); } checkTurboCondition(slot); assignmentsLock.unlock(); buildActiveZoneSummaryString(); emit slotsChanged(); } else { if (slot) { delete slot; slot = 0; } } return permitSlot; } bool JoyButton::insertAssignedSlot(JoyButtonSlot *newSlot, bool updateActiveString) { bool permitSlot = false; if (newSlot->getSlotMode() == JoyButtonSlot::JoyDistance) { if (newSlot->getSlotCode() >= 1 && newSlot->getSlotCode() <= 100) { double tempDistance = getTotalSlotDistance(newSlot); if (tempDistance <= 1.0) { permitSlot = true; } } } else if (newSlot->getSlotMode() == JoyButtonSlot::JoyLoadProfile) { permitSlot = true; } else if (newSlot->getSlotMode() == JoyButtonSlot::JoyTextEntry && !newSlot->getTextData().isEmpty()) { permitSlot = true; } else if (newSlot->getSlotMode() == JoyButtonSlot::JoyExecute && !newSlot->getTextData().isEmpty()) { permitSlot = true; } else if (newSlot->getSlotCode() >= 0) { permitSlot = true; } if (permitSlot) { assignmentsLock.lockForWrite(); checkTurboCondition(newSlot); assignments.append(newSlot); assignmentsLock.unlock(); if (updateActiveString) { buildActiveZoneSummaryString(); } emit slotsChanged(); } return permitSlot; } bool JoyButton::setAssignedSlot(JoyButtonSlot *otherSlot, int index) { bool permitSlot = false; JoyButtonSlot *newslot = new JoyButtonSlot(otherSlot, this); if (newslot->getSlotMode() == JoyButtonSlot::JoyDistance) { if (newslot->getSlotCode() >= 1 && newslot->getSlotCode() <= 100) { double tempDistance = getTotalSlotDistance(newslot); if (tempDistance <= 1.0) { permitSlot = true; } } } else if (newslot->getSlotMode() == JoyButtonSlot::JoyLoadProfile) { permitSlot = true; } else if (newslot->getSlotMode() == JoyButtonSlot::JoyTextEntry && !newslot->getTextData().isEmpty()) { permitSlot = true; } else if (newslot->getSlotMode() == JoyButtonSlot::JoyExecute && !newslot->getTextData().isEmpty()) { permitSlot = true; } else if (newslot->getSlotCode() >= 0) { permitSlot = true; } if (permitSlot) { assignmentsLock.lockForWrite(); checkTurboCondition(newslot); if (index >= 0 && index < assignments.count()) { // Slot already exists. Override code and place into desired slot JoyButtonSlot *temp = assignments.at(index); if (temp) { delete temp; temp = 0; //assignments.insert(index, temp); } assignments.replace(index, newslot); } else if (index >= assignments.count()) { // Append code into a new slot assignments.append(newslot); } assignmentsLock.unlock(); buildActiveZoneSummaryString(); emit slotsChanged(); } else { delete newslot; newslot = 0; } return permitSlot; } QList<JoyButtonSlot*>* JoyButton::getAssignedSlots() { QList<JoyButtonSlot*> *newassign = &assignments; return newassign; } void JoyButton::setMouseSpeedX(int speed) { if (speed >= 1 && speed <= 300) { mouseSpeedX = speed; emit propertyUpdated(); } } int JoyButton::getMouseSpeedX() { return mouseSpeedX; } void JoyButton::setMouseSpeedY(int speed) { if (speed >= 1 && speed <= 300) { mouseSpeedY = speed; emit propertyUpdated(); } } int JoyButton::getMouseSpeedY() { return mouseSpeedY; } void JoyButton::setChangeSetSelection(int index, bool updateActiveString) { if (index >= -1 && index <= 7) { setSelection = index; if (updateActiveString) { buildActiveZoneSummaryString(); } emit propertyUpdated(); } } int JoyButton::getSetSelection() { return setSelection; } void JoyButton::setChangeSetCondition(SetChangeCondition condition, bool passive, bool updateActiveString) { SetChangeCondition oldCondition = setSelectionCondition; if (condition != setSelectionCondition && !passive) { if (condition == SetChangeWhileHeld || condition == SetChangeTwoWay) { // Set new condition emit setAssignmentChanged(index, setSelection, condition); } else if (setSelectionCondition == SetChangeWhileHeld || setSelectionCondition == SetChangeTwoWay) { // Remove old condition emit setAssignmentChanged(index, setSelection, SetChangeDisabled); } setSelectionCondition = condition; } else if (passive) { setSelectionCondition = condition; } if (setSelectionCondition == SetChangeDisabled) { setChangeSetSelection(-1); } if (setSelectionCondition != oldCondition) { if (updateActiveString) { buildActiveZoneSummaryString(); } emit propertyUpdated(); } } JoyButton::SetChangeCondition JoyButton::getChangeSetCondition() { return setSelectionCondition; } bool JoyButton::getButtonState() { return isButtonPressed; } int JoyButton::getOriginSet() { return originset; } void JoyButton::pauseWaitEvent() { if (currentPause) { if (!isButtonPressedQueue.isEmpty() && createDeskTimer.isActive()) { if (slotiter) { slotiter->toBack(); bool lastIgnoreSetState = ignoreSetQueue.last(); bool lastIsButtonPressed = isButtonPressedQueue.last(); ignoreSetQueue.clear(); isButtonPressedQueue.clear(); ignoreSetQueue.enqueue(lastIgnoreSetState); isButtonPressedQueue.enqueue(lastIsButtonPressed); currentPause = 0; //JoyButtonSlot *oldCurrentRelease = currentRelease; currentRelease = 0; //createDeskTimer.stop(); releaseDeskTimer.stop(); pauseWaitTimer.stop(); slotiter->toFront(); if (previousCycle) { slotiter->findNext(previousCycle); } quitEvent = true; keyPressHold.restart(); //waitForDeskEvent(); // Assuming that if this is the case, a pause from // a release slot was previously active. setChangeTimer // should not be active at this point. //if (oldCurrentRelease && setChangeTimer.isActive()) //{ // setChangeTimer.stop(); //} } } } if (currentPause) { // If release timer is active, temporarily // disable it if (releaseDeskTimer.isActive()) { releaseDeskTimer.stop(); } if (inpauseHold.elapsed() < currentPause->getSlotCode()) { int proposedInterval = currentPause->getSlotCode() - inpauseHold.elapsed(); proposedInterval = proposedInterval > 0 ? proposedInterval : 0; int newTimerInterval = qMin(10, proposedInterval); pauseWaitTimer.start(newTimerInterval); } else { pauseWaitTimer.stop(); createDeskTimer.stop(); currentPause = 0; createDeskEvent(); // If release timer was disabled but if the button // is not pressed, restart the release timer. if (!releaseDeskTimer.isActive() && (isButtonPressedQueue.isEmpty() || !isButtonPressedQueue.last())) { waitForReleaseDeskEvent(); } } } else { pauseWaitTimer.stop(); } } void JoyButton::checkForSetChange() { if (!ignoreSetQueue.isEmpty() && !isButtonPressedQueue.isEmpty()) { bool tempFinalState = isButtonPressedQueue.last(); bool tempFinalIgnoreSetsState = ignoreSetQueue.last(); if (!tempFinalIgnoreSetsState) { if (!tempFinalState && setSelectionCondition == SetChangeOneWay && setSelection > -1) { // If either timer is currently active, // stop the timer if (createDeskTimer.isActive()) { createDeskTimer.stop(); } if (releaseDeskTimer.isActive()) { releaseDeskTimer.stop(); } isButtonPressedQueue.clear(); ignoreSetQueue.clear(); emit released(index); emit setChangeActivated(setSelection); } else if (!tempFinalState && setSelectionCondition == SetChangeTwoWay && setSelection > -1) { // If either timer is currently active, // stop the timer if (createDeskTimer.isActive()) { createDeskTimer.stop(); } if (releaseDeskTimer.isActive()) { releaseDeskTimer.stop(); } isButtonPressedQueue.clear(); ignoreSetQueue.clear(); emit released(index); emit setChangeActivated(setSelection); } else if (setSelectionCondition == SetChangeWhileHeld && setSelection > -1) { if (tempFinalState) { whileHeldStatus = true; } else if (!tempFinalState) { whileHeldStatus = false; } // If either timer is currently active, // stop the timer if (createDeskTimer.isActive()) { createDeskTimer.stop(); } if (releaseDeskTimer.isActive()) { releaseDeskTimer.stop(); } isButtonPressedQueue.clear(); ignoreSetQueue.clear(); emit released(index); emit setChangeActivated(setSelection); } } // Clear queue except for a press if it is last in if (!isButtonPressedQueue.isEmpty()) { isButtonPressedQueue.clear(); if (tempFinalState) { isButtonPressedQueue.enqueue(tempFinalState); } } // Clear queue except for a press if it is last in if (!ignoreSetQueue.isEmpty()) { bool tempFinalIgnoreSetsState = ignoreSetQueue.last(); ignoreSetQueue.clear(); if (tempFinalState) { ignoreSetQueue.enqueue(tempFinalIgnoreSetsState); } } } } void JoyButton::waitForDeskEvent() { if (quitEvent && !isButtonPressedQueue.isEmpty() && isButtonPressedQueue.last()) { if (createDeskTimer.isActive()) { keyPressTimer.stop(); createDeskTimer.stop(); releaseDeskTimer.stop(); createDeskEvent(); } else { keyPressTimer.stop(); releaseDeskTimer.stop(); createDeskEvent(); } /*else { createDeskTimer.start(0); releaseDeskTimer.stop(); keyDelayHold.restart(); }*/ } else if (!createDeskTimer.isActive()) { #ifdef Q_CC_MSVC createDeskTimer.start(5); releaseDeskTimer.stop(); #else createDeskTimer.start(0); releaseDeskTimer.stop(); #endif } else if (createDeskTimer.isActive()) { // Decrease timer interval of active timer. createDeskTimer.start(0); releaseDeskTimer.stop(); } } void JoyButton::waitForReleaseDeskEvent() { if (quitEvent && !keyPressTimer.isActive()) { if (releaseDeskTimer.isActive()) { releaseDeskTimer.stop(); } createDeskTimer.stop(); keyPressTimer.stop(); releaseDeskEvent(); } else if (!releaseDeskTimer.isActive()) { #ifdef Q_CC_MSVC releaseDeskTimer.start(1); createDeskTimer.stop(); #else releaseDeskTimer.start(1); createDeskTimer.stop(); #endif } else if (releaseDeskTimer.isActive()) { createDeskTimer.stop(); } } bool JoyButton::containsSequence() { bool result = false; assignmentsLock.lockForRead(); QListIterator<JoyButtonSlot*> tempiter(assignments); while (tempiter.hasNext()) { JoyButtonSlot *slot = tempiter.next(); JoyButtonSlot::JoySlotInputAction mode = slot->getSlotMode(); if (mode == JoyButtonSlot::JoyPause || mode == JoyButtonSlot::JoyHold || mode == JoyButtonSlot::JoyDistance ) { result = true; tempiter.toBack(); } } assignmentsLock.unlock(); return result; } void JoyButton::holdEvent() { if (currentHold) { bool currentlyPressed = false; if (!isButtonPressedQueue.isEmpty()) { currentlyPressed = isButtonPressedQueue.last(); } // Activate hold event if (currentlyPressed && buttonHold.elapsed() > currentHold->getSlotCode()) { releaseActiveSlots(); currentHold = 0; holdTimer.stop(); buttonHold.restart(); createDeskEvent(); } // Elapsed time has not occurred else if (currentlyPressed) { unsigned int holdTime = currentHold->getSlotCode(); int proposedInterval = holdTime - buttonHold.elapsed(); proposedInterval = proposedInterval > 0 ? proposedInterval : 0; int newTimerInterval = qMin(10, proposedInterval); holdTimer.start(newTimerInterval); } // Pre-emptive release else { currentHold = 0; holdTimer.stop(); if (slotiter) { findHoldEventEnd(); createDeskEvent(); } } } else { holdTimer.stop(); } } void JoyButton::delayEvent() { if (currentDelay) { bool currentlyPressed = false; if (!isButtonPressedQueue.isEmpty()) { currentlyPressed = isButtonPressedQueue.last(); } // Delay time has elapsed. Continue processing slots. if (currentDelay && buttonDelay.elapsed() > currentDelay->getSlotCode()) { currentDelay = 0; delayTimer.stop(); buttonDelay.restart(); createDeskEvent(); } // Elapsed time has not occurred else if (currentlyPressed) { unsigned int delayTime = currentDelay->getSlotCode(); int proposedInterval = delayTime - buttonDelay.elapsed(); proposedInterval = proposedInterval > 0 ? proposedInterval : 0; int newTimerInterval = qMin(10, proposedInterval); delayTimer.start(newTimerInterval); } // Pre-emptive release else { currentDelay = 0; delayTimer.stop(); } } else { delayTimer.stop(); } } void JoyButton::releaseDeskEvent(bool skipsetchange) { quitEvent = false; pauseWaitTimer.stop(); holdTimer.stop(); createDeskTimer.stop(); keyPressTimer.stop(); delayTimer.stop(); #ifdef Q_OS_WIN repeatHelper.getRepeatTimer()->stop(); #endif setChangeTimer.stop(); releaseActiveSlots(); if (!isButtonPressedQueue.isEmpty() && !currentRelease) { releaseSlotEvent(); } else if (currentRelease) { currentRelease = 0; } if (!skipsetchange && setSelectionCondition != SetChangeDisabled && !isButtonPressedQueue.isEmpty() && !currentRelease) { bool tempButtonPressed = isButtonPressedQueue.last(); bool tempFinalIgnoreSetsState = ignoreSetQueue.last(); if (!tempButtonPressed && !tempFinalIgnoreSetsState) { if (setSelectionCondition == SetChangeWhileHeld && whileHeldStatus) { setChangeTimer.start(0); } else if (setSelectionCondition != SetChangeWhileHeld) { setChangeTimer.start(); } } else { bool tempFinalState = false; if (!isButtonPressedQueue.isEmpty()) { tempFinalState = isButtonPressedQueue.last(); isButtonPressedQueue.clear(); if (tempFinalState) { isButtonPressedQueue.enqueue(tempFinalState); } } if (!ignoreSetQueue.isEmpty()) { bool tempFinalIgnoreSetsState = ignoreSetQueue.last(); ignoreSetQueue.clear(); if (tempFinalState) { ignoreSetQueue.enqueue(tempFinalIgnoreSetsState); } } } } else { bool tempFinalState = false; if (!isButtonPressedQueue.isEmpty()) { tempFinalState = isButtonPressedQueue.last(); isButtonPressedQueue.clear(); if (tempFinalState || currentRelease) { isButtonPressedQueue.enqueue(tempFinalState); } } if (!ignoreSetQueue.isEmpty()) { bool tempFinalIgnoreSetsState = ignoreSetQueue.last(); ignoreSetQueue.clear(); if (tempFinalState || currentRelease) { ignoreSetQueue.enqueue(tempFinalIgnoreSetsState); } } } if (!currentRelease) { lastAccelerationDistance = 0.0; currentAccelMulti = 0.0; currentAccelerationDistance = 0.0; startingAccelerationDistance = 0.0; oldAccelMulti = updateOldAccelMulti = 0.0; accelTravel = 0.0; accelExtraDurationTime.restart(); lastMouseDistance = 0.0; currentMouseDistance = 0.0; updateStartingMouseDistance = true; if (slotiter && !slotiter->hasNext()) { // At the end of the list of assignments. currentCycle = 0; previousCycle = 0; slotiter->toFront(); } else if (slotiter && slotiter->hasNext() && currentCycle) { // Cycle at the end of a segment. slotiter->toFront(); slotiter->findNext(currentCycle); } else if (slotiter && slotiter->hasPrevious() && slotiter->hasNext() && !currentCycle) { // Check if there is a cycle action slot after // current slot. Useful after dealing with pause // actions. JoyButtonSlot *tempslot = 0; bool exit = false; while (slotiter->hasNext() && !exit) { tempslot = slotiter->next(); if (tempslot->getSlotMode() == JoyButtonSlot::JoyCycle) { currentCycle = tempslot; exit = true; } } // Didn't find any cycle. Move iterator // to the front. if (!currentCycle) { slotiter->toFront(); previousCycle = 0; } } if (currentCycle) { previousCycle = currentCycle; currentCycle = 0; } else if (slotiter && slotiter->hasNext() && containsReleaseSlots()) { currentCycle = 0; previousCycle = 0; slotiter->toFront(); } this->currentDistance = 0; this->currentKeyPress = 0; quitEvent = true; } } /** * @brief Get the distance that an element is away from its assigned * dead zone * @return Normalized distance away from dead zone */ double JoyButton::getDistanceFromDeadZone() { double distance = 0.0; if (isButtonPressed) { distance = 1.0; } return distance; } double JoyButton::getAccelerationDistance() { return this->getDistanceFromDeadZone(); } /** * @brief Get the distance factor that should be used for mouse movement * @return Distance factor that should be used for mouse movement */ double JoyButton::getMouseDistanceFromDeadZone() { return this->getDistanceFromDeadZone(); } double JoyButton::getTotalSlotDistance(JoyButtonSlot *slot) { double tempDistance = 0.0; QListIterator<JoyButtonSlot*> iter(assignments); while (iter.hasNext()) { JoyButtonSlot *currentSlot = iter.next(); int tempcode = currentSlot->getSlotCode(); JoyButtonSlot::JoySlotInputAction mode = currentSlot->getSlotMode(); if (mode == JoyButtonSlot::JoyDistance) { tempDistance += tempcode / 100.0; if (slot == currentSlot) { // Current slot found. Go to end of iterator // so loop will exit iter.toBack(); } } // Reset tempDistance else if (mode == JoyButtonSlot::JoyCycle) { tempDistance = 0.0; } } return tempDistance; } bool JoyButton::containsDistanceSlots() { bool result = false; QListIterator<JoyButtonSlot*> iter(assignments); while (iter.hasNext()) { JoyButtonSlot *slot = iter.next(); if (slot->getSlotMode() == JoyButtonSlot::JoyDistance) { result = true; iter.toBack(); } } return result; } void JoyButton::clearAssignedSlots(bool signalEmit) { QListIterator<JoyButtonSlot*> iter(assignments); while (iter.hasNext()) { JoyButtonSlot *slot = iter.next(); if (slot) { delete slot; slot = 0; } } assignments.clear(); if (signalEmit) { emit slotsChanged(); } } void JoyButton::removeAssignedSlot(int index) { QWriteLocker tempAssignLocker(&assignmentsLock); if (index >= 0 && index < assignments.size()) { JoyButtonSlot *slot = assignments.takeAt(index); if (slot) { delete slot; slot = 0; } tempAssignLocker.unlock(); buildActiveZoneSummaryString(); emit slotsChanged(); } } void JoyButton::clearSlotsEventReset(bool clearSignalEmit) { QWriteLocker tempAssignLocker(&assignmentsLock); turboTimer.stop(); pauseWaitTimer.stop(); createDeskTimer.stop(); releaseDeskTimer.stop(); holdTimer.stop(); mouseWheelVerticalEventTimer.stop(); mouseWheelHorizontalEventTimer.stop(); setChangeTimer.stop(); keyPressTimer.stop(); delayTimer.stop(); activeZoneTimer.stop(); #ifdef Q_OS_WIN repeatHelper.getRepeatTimer()->stop(); #endif if (slotiter) { delete slotiter; slotiter = 0; } releaseActiveSlots(); clearAssignedSlots(clearSignalEmit); isButtonPressedQueue.clear(); ignoreSetQueue.clear(); mouseEventQueue.clear(); mouseWheelVerticalEventQueue.clear(); mouseWheelHorizontalEventQueue.clear(); currentCycle = 0; previousCycle = 0; currentPause = 0; currentHold = 0; currentDistance = 0; currentRawValue = 0; currentMouseEvent = 0; currentRelease = 0; currentWheelVerticalEvent = 0; currentWheelHorizontalEvent = 0; currentKeyPress = 0; currentDelay = 0; isKeyPressed = isButtonPressed = false; //buildActiveZoneSummaryString(); activeZoneTimer.start(); quitEvent = true; } void JoyButton::eventReset() { QWriteLocker tempAssignLocker(&assignmentsLock); turboTimer.stop(); pauseWaitTimer.stop(); createDeskTimer.stop(); releaseDeskTimer.stop(); holdTimer.stop(); mouseWheelVerticalEventTimer.stop(); mouseWheelHorizontalEventTimer.stop(); setChangeTimer.stop(); keyPressTimer.stop(); delayTimer.stop(); activeZoneTimer.stop(); #ifdef Q_OS_WIN repeatHelper.getRepeatTimer()->stop(); #endif if (slotiter) { delete slotiter; slotiter = 0; } isButtonPressedQueue.clear(); ignoreSetQueue.clear(); mouseEventQueue.clear(); mouseWheelVerticalEventQueue.clear(); mouseWheelHorizontalEventQueue.clear(); currentCycle = 0; previousCycle = 0; currentPause = 0; currentHold = 0; currentDistance = 0; currentRawValue = 0; currentMouseEvent = 0; currentRelease = 0; currentWheelVerticalEvent = 0; currentWheelHorizontalEvent = 0; currentKeyPress = 0; currentDelay = 0; isKeyPressed = isButtonPressed = false; releaseActiveSlots(); quitEvent = true; } void JoyButton::releaseActiveSlots() { if (!activeSlots.isEmpty()) { QWriteLocker tempLocker(&activeZoneLock); bool changeRepeatState = false; QListIterator<JoyButtonSlot*> iter(activeSlots); iter.toBack(); while (iter.hasPrevious()) { JoyButtonSlot *slot = iter.previous(); int tempcode = slot->getSlotCode(); JoyButtonSlot::JoySlotInputAction mode = slot->getSlotMode(); if (mode == JoyButtonSlot::JoyKeyboard) { int referencecount = activeKeys.value(tempcode, 1) - 1; if (referencecount <= 0) { sendevent(slot, false); activeKeys.remove(tempcode); changeRepeatState = true; } else { activeKeys.insert(tempcode, referencecount); } if (lastActiveKey == slot && referencecount <= 0) { lastActiveKey = 0; } } else if (mode == JoyButtonSlot::JoyMouseButton) { if (tempcode != JoyButtonSlot::MouseWheelUp && tempcode != JoyButtonSlot::MouseWheelDown && tempcode != JoyButtonSlot::MouseWheelLeft && tempcode != JoyButtonSlot::MouseWheelRight) { int referencecount = activeMouseButtons.value(tempcode, 1) - 1; if (referencecount <= 0) { sendevent(slot, false); activeMouseButtons.remove(tempcode); } else { activeMouseButtons.insert(tempcode, referencecount); } } else if (tempcode == JoyButtonSlot::MouseWheelUp || tempcode == JoyButtonSlot::MouseWheelDown) { mouseWheelVerticalEventQueue.removeAll(slot); } else if (tempcode == JoyButtonSlot::MouseWheelLeft || tempcode == JoyButtonSlot::MouseWheelRight) { mouseWheelHorizontalEventQueue.removeAll(slot); } slot->setDistance(0.0); slot->getMouseInterval()->restart(); } else if (mode == JoyButtonSlot::JoyMouseMovement) { JoyMouseMovementMode mousemode = getMouseMode(); if (mousemode == MouseCursor) { QListIterator<mouseCursorInfo> iterX(cursorXSpeeds); unsigned int i = cursorXSpeeds.length(); QList<int> indexesToRemove; while (iterX.hasNext()) { mouseCursorInfo info = iterX.next(); if (info.slot == slot) { indexesToRemove.append(i); } i++; } QListIterator<int> removeXIter(indexesToRemove); while (removeXIter.hasPrevious()) { int index = removeXIter.previous(); cursorXSpeeds.removeAt(index); } indexesToRemove.clear(); i = cursorYSpeeds.length(); QListIterator<mouseCursorInfo> iterY(cursorYSpeeds); while (iterY.hasNext()) { mouseCursorInfo info = iterY.next(); if (info.slot == slot) { indexesToRemove.append(i); } i++; } QListIterator<int> removeYIter(indexesToRemove); while (removeYIter.hasPrevious()) { int index = removeYIter.previous(); cursorYSpeeds.removeAt(index); } indexesToRemove.clear(); slot->getEasingTime()->restart(); slot->setEasingStatus(false); } else if (mousemode == JoyButton::MouseSpring) { double mouse1 = (tempcode == JoyButtonSlot::MouseLeft || tempcode == JoyButtonSlot::MouseRight) ? 0.0 : -2.0; double mouse2 = (tempcode == JoyButtonSlot::MouseUp || tempcode == JoyButtonSlot::MouseDown) ? 0.0 : -2.0; double springDeadCircleX = 0.0; if (getSpringDeadCircleMultiplier() > 0) { if (tempcode == JoyButtonSlot::MouseLeft) { double temp = getCurrentSpringDeadCircle(); if (temp > getLastMouseDistanceFromDeadZone()) { springDeadCircleX = -getLastMouseDistanceFromDeadZone(); } else { springDeadCircleX = -temp; } } else if (tempcode == JoyButtonSlot::MouseRight) { double temp = getCurrentSpringDeadCircle(); if (temp > getLastMouseDistanceFromDeadZone()) { springDeadCircleX = getLastMouseDistanceFromDeadZone(); } else { springDeadCircleX = temp; } } } double springDeadCircleY = 0.0; if (getSpringDeadCircleMultiplier() > 0) { if (tempcode == JoyButtonSlot::MouseUp) { double temp = getCurrentSpringDeadCircle(); if (temp > getLastMouseDistanceFromDeadZone()) { springDeadCircleY = -getLastMouseDistanceFromDeadZone(); } else { springDeadCircleY = -temp; } } else if (tempcode == JoyButtonSlot::MouseDown) { double temp = getCurrentSpringDeadCircle(); if (temp > getLastMouseDistanceFromDeadZone()) { springDeadCircleY = getLastMouseDistanceFromDeadZone(); } else { springDeadCircleY = temp; } } } PadderCommon::springModeInfo infoX; infoX.displacementX = mouse1; infoX.displacementY = -2.0; infoX.springDeadX = springDeadCircleX; infoX.springDeadY = springDeadCircleY; infoX.width = springWidth; infoX.height = springHeight; infoX.relative = relativeSpring; infoX.screen = springModeScreen; springXSpeeds.append(infoX); PadderCommon::springModeInfo infoY; infoY.displacementX = -2.0; infoY.displacementY = mouse2; infoY.springDeadX = springDeadCircleX; infoY.springDeadY = springDeadCircleY; infoY.width = springWidth; infoY.height = springHeight; infoY.relative = relativeSpring; infoY.screen = springModeScreen; springYSpeeds.append(infoY); } mouseEventQueue.removeAll(slot); slot->setDistance(0.0); slot->getMouseInterval()->restart(); } else if (mode == JoyButtonSlot::JoyMouseSpeedMod) { int queueLength = mouseSpeedModList.length(); if (!mouseSpeedModList.isEmpty()) { mouseSpeedModList.removeAll(slot); queueLength -= 1; } if (queueLength <= 0) { mouseSpeedModifier = DEFAULTMOUSESPEEDMOD; } } else if (mode == JoyButtonSlot::JoySetChange) { currentSetChangeSlot = slot; slotSetChangeTimer.start(); } } activeSlots.clear(); currentMouseEvent = 0; if (!mouseEventQueue.isEmpty()) { mouseEventQueue.clear(); } pendingMouseButtons.removeAll(this); currentWheelVerticalEvent = 0; currentWheelHorizontalEvent = 0; mouseWheelVerticalEventTimer.stop(); mouseWheelHorizontalEventTimer.stop(); if (!mouseWheelVerticalEventQueue.isEmpty()) { mouseWheelVerticalEventQueue.clear(); lastWheelVerticalDistance = getMouseDistanceFromDeadZone(); wheelVerticalTime.restart(); } if (!mouseWheelHorizontalEventQueue.isEmpty()) { mouseWheelHorizontalEventQueue.clear(); lastWheelHorizontalDistance = getMouseDistanceFromDeadZone(); wheelHorizontalTime.restart(); } // Check if mouse remainder should be zero. // Only need to check one list from cursor speeds and spring speeds // since the correspond Y lists will be the same size. if (pendingMouseButtons.length() == 0 && cursorXSpeeds.length() == 0 && springXSpeeds.length() == 0) { //staticMouseEventTimer.setInterval(IDLEMOUSEREFRESHRATE); cursorRemainderX = 0; cursorRemainderY = 0; } //emit activeZoneChanged(); activeZoneTimer.start(); #ifdef Q_OS_WIN BaseEventHandler *handler = EventHandlerFactory::getInstance()->handler(); if (handler && handler->getIdentifier() == "sendinput" && changeRepeatState && lastActiveKey && !useTurbo) { InputDevice *device = getParentSet()->getInputDevice(); if (device->isKeyRepeatEnabled()) { if (lastActiveKey) { repeatHelper.setLastActiveKey(lastActiveKey); repeatHelper.setKeyRepeatRate(device->getKeyRepeatRate()); repeatHelper.getRepeatTimer()->start(device->getKeyRepeatDelay()); } else if (repeatHelper.getRepeatTimer()->isActive()) { repeatHelper.setLastActiveKey(0); repeatHelper.getRepeatTimer()->stop(); } } } #endif } } bool JoyButton::containsReleaseSlots() { bool result = false; QListIterator<JoyButtonSlot*> iter(assignments); while (iter.hasNext()) { JoyButtonSlot *slot = iter.next(); if (slot->getSlotMode() == JoyButtonSlot::JoyRelease) { result = true; iter.toBack(); } } return result; } void JoyButton::releaseSlotEvent() { JoyButtonSlot *temp = 0; int timeElapsed = buttonHeldRelease.elapsed(); int tempElapsed = 0; if (containsReleaseSlots()) { QListIterator<JoyButtonSlot*> iter(assignments); if (previousCycle) { iter.findNext(previousCycle); } while (iter.hasNext()) { JoyButtonSlot *currentSlot = iter.next(); int tempcode = currentSlot->getSlotCode(); JoyButtonSlot::JoySlotInputAction mode = currentSlot->getSlotMode(); if (mode == JoyButtonSlot::JoyRelease) { tempElapsed += tempcode; if (tempElapsed <= timeElapsed) { temp = currentSlot; } else if (tempElapsed > timeElapsed) { iter.toBack(); } } else if (mode == JoyButtonSlot::JoyCycle) { tempElapsed = 0; iter.toBack(); } } if (temp && slotiter) { slotiter->toFront(); slotiter->findNext(temp); currentRelease = temp; activateSlots(); if (!keyPressTimer.isActive() && !pauseWaitTimer.isActive()) { releaseActiveSlots(); currentRelease = 0; } // Stop hold timer here to be sure that // a hold timer that could be activated // during a release event is stopped. holdTimer.stop(); if (currentHold) { currentHold = 0; } } } } void JoyButton::findReleaseEventEnd() { bool found = false; while (!found && slotiter->hasNext()) { JoyButtonSlot *currentSlot = slotiter->next(); JoyButtonSlot::JoySlotInputAction mode = currentSlot->getSlotMode(); if (mode == JoyButtonSlot::JoyRelease) { found = true; } else if (mode == JoyButtonSlot::JoyCycle) { found = true; } else if (mode == JoyButtonSlot::JoyHold) { found = true; } } if (found && slotiter->hasPrevious()) { slotiter->previous(); } } void JoyButton::findReleaseEventIterEnd(QListIterator<JoyButtonSlot*> *tempiter) { bool found = false; if (tempiter) { while (!found && tempiter->hasNext()) { JoyButtonSlot *currentSlot = tempiter->next(); JoyButtonSlot::JoySlotInputAction mode = currentSlot->getSlotMode(); if (mode == JoyButtonSlot::JoyRelease) { found = true; } else if (mode == JoyButtonSlot::JoyCycle) { found = true; } else if (mode == JoyButtonSlot::JoyHold) { found = true; } } if (found && tempiter->hasPrevious()) { tempiter->previous(); } } } void JoyButton::findHoldEventEnd() { bool found = false; while (!found && slotiter->hasNext()) { JoyButtonSlot *currentSlot = slotiter->next(); JoyButtonSlot::JoySlotInputAction mode = currentSlot->getSlotMode(); if (mode == JoyButtonSlot::JoyRelease) { found = true; } else if (mode == JoyButtonSlot::JoyCycle) { found = true; } else if (mode == JoyButtonSlot::JoyHold) { found = true; } } if (found && slotiter->hasPrevious()) { slotiter->previous(); } } void JoyButton::setVDPad(VDPad *vdpad) { joyEvent(false, true); this->vdpad = vdpad; emit propertyUpdated(); } bool JoyButton::isPartVDPad() { return (this->vdpad != 0); } VDPad* JoyButton::getVDPad() { return this->vdpad; } void JoyButton::removeVDPad() { this->vdpad = 0; emit propertyUpdated(); } /** * @brief Check if button properties are at their default values * @return Status of possible property edits */ bool JoyButton::isDefault() { bool value = true; value = value && (toggle == DEFAULTTOGGLE); value = value && (turboInterval == DEFAULTTURBOINTERVAL); value = value && (currentTurboMode == NormalTurbo); value = value && (useTurbo == DEFAULTUSETURBO); value = value && (mouseSpeedX == DEFAULTMOUSESPEEDX); value = value && (mouseSpeedY == DEFAULTMOUSESPEEDY); value = value && (setSelection == DEFAULTSETSELECTION); value = value && (setSelectionCondition == DEFAULTSETCONDITION); value = value && (assignments.isEmpty()); value = value && (mouseMode == DEFAULTMOUSEMODE); value = value && (mouseCurve == DEFAULTMOUSECURVE); value = value && (springWidth == DEFAULTSPRINGWIDTH); value = value && (springHeight == DEFAULTSPRINGHEIGHT); value = value && (sensitivity == DEFAULTSENSITIVITY); value = value && (actionName.isEmpty()); //value = value && (buttonName.isEmpty()); value = value && (wheelSpeedX == DEFAULTWHEELX); value = value && (wheelSpeedY == DEFAULTWHEELY); value = value && (cycleResetActive == DEFAULTCYCLERESETACTIVE); value = value && (cycleResetInterval == DEFAULTCYCLERESET); value = value && (relativeSpring == DEFAULTRELATIVESPRING); value = value && (easingDuration == DEFAULTEASINGDURATION); value = value && (extraAccelerationEnabled == false); value = value && (extraAccelerationMultiplier == DEFAULTEXTRACCELVALUE); value = value && (minMouseDistanceAccelThreshold == DEFAULTMINACCELTHRESHOLD); value = value && (maxMouseDistanceAccelThreshold == DEFAULTMAXACCELTHRESHOLD); value = value && (startAccelMultiplier == DEFAULTSTARTACCELMULTIPLIER); value = value && (accelDuration == DEFAULTACCELEASINGDURATION); value = value && (springDeadCircleMultiplier == DEFAULTSPRINGRELEASERADIUS); value = value && (extraAccelCurve == DEFAULTEXTRAACCELCURVE); return value; } void JoyButton::setIgnoreEventState(bool ignore) { ignoreEvents = ignore; } bool JoyButton::getIgnoreEventState() { return ignoreEvents; } void JoyButton::setMouseMode(JoyMouseMovementMode mousemode) { this->mouseMode = mousemode; emit propertyUpdated(); } JoyButton::JoyMouseMovementMode JoyButton::getMouseMode() { return mouseMode; } void JoyButton::setMouseCurve(JoyMouseCurve selectedCurve) { mouseCurve = selectedCurve; emit propertyUpdated(); } JoyButton::JoyMouseCurve JoyButton::getMouseCurve() { return mouseCurve; } void JoyButton::setSpringWidth(int value) { if (value >= 0) { springWidth = value; emit propertyUpdated(); } } int JoyButton::getSpringWidth() { return springWidth; } void JoyButton::setSpringHeight(int value) { if (springHeight >= 0) { springHeight = value; emit propertyUpdated(); } } int JoyButton::getSpringHeight() { return springHeight; } void JoyButton::setSensitivity(double value) { if (value >= 0.001 && value <= 1000) { sensitivity = value; emit propertyUpdated(); } } double JoyButton::getSensitivity() { return sensitivity; } bool JoyButton::getWhileHeldStatus() { return whileHeldStatus; } void JoyButton::setWhileHeldStatus(bool status) { whileHeldStatus = status; } void JoyButton::setActionName(QString tempName) { if (tempName.length() <= 50 && tempName != actionName) { actionName = tempName; emit actionNameChanged(); emit propertyUpdated(); } } QString JoyButton::getActionName() { return actionName; } void JoyButton::setButtonName(QString tempName) { if (tempName.length() <= 20 && tempName != buttonName) { buttonName = tempName; emit buttonNameChanged(); emit propertyUpdated(); } } QString JoyButton::getButtonName() { return buttonName; } void JoyButton::setWheelSpeedX(int speed) { if (speed >= 1 && speed <= 100) { wheelSpeedX = speed; emit propertyUpdated(); } } void JoyButton::setWheelSpeedY(int speed) { if (speed >= 1 && speed <= 100) { wheelSpeedY = speed; emit propertyUpdated(); } } int JoyButton::getWheelSpeedX() { return wheelSpeedX; } int JoyButton::getWheelSpeedY() { return wheelSpeedY; } void JoyButton::setDefaultButtonName(QString tempname) { defaultButtonName = tempname; } QString JoyButton::getDefaultButtonName() { return defaultButtonName; } /** * @brief Take cursor mouse information provided by all buttons and * send a cursor mode mouse event to the display server. */ void JoyButton::moveMouseCursor(int &movedX, int &movedY, int &movedElapsed) { movedX = 0; movedY = 0; double finalx = 0.0; double finaly = 0.0; //int elapsedTime = lastMouseTime.elapsed(); int elapsedTime = testOldMouseTime.elapsed(); movedElapsed = elapsedTime; if (staticMouseEventTimer.interval() < mouseRefreshRate) { elapsedTime = mouseRefreshRate + (elapsedTime - staticMouseEventTimer.interval()); movedElapsed = elapsedTime; } if (mouseHistoryX.size() >= mouseHistorySize) { mouseHistoryX.removeLast(); } if (mouseHistoryY.size() >= mouseHistorySize) { mouseHistoryY.removeLast(); } /* * Combine all mouse events to find the distance to move the mouse * along the X and Y axis. If necessary, perform mouse smoothing. * The mouse smoothing technique used is an interpretation of the method * outlined at path_to_url */ if (cursorXSpeeds.length() == cursorYSpeeds.length() && cursorXSpeeds.length() > 0) { int queueLength = cursorXSpeeds.length(); for (int i=0; i < queueLength; i++) { mouseCursorInfo infoX = cursorXSpeeds.takeFirst(); mouseCursorInfo infoY = cursorYSpeeds.takeFirst(); if (infoX.code != 0) { finalx = (infoX.code < 0) ? qMin(infoX.code, finalx) : qMax(infoX.code, finalx); } if (infoY.code != 0) { finaly = (infoY.code < 0) ? qMin(infoY.code, finaly) : qMax(infoY.code, finaly); } infoX.slot->getMouseInterval()->restart(); infoY.slot->getMouseInterval()->restart(); } // Only apply remainder if both current displacement and remainder // follow the same direction. if ((cursorRemainderX >= 0) == (finalx >= 0)) { finalx += cursorRemainderX; } // Cap maximum relative mouse movement. if (abs(finalx) > 127) { finalx = (finalx < 0) ? -127 : 127; } mouseHistoryX.prepend(finalx); // Only apply remainder if both current displacement and remainder // follow the same direction. if ((cursorRemainderY >= 0) == (finaly >= 0)) { finaly += cursorRemainderY; } // Cap maximum relative mouse movement. if (abs(finaly) > 127) { finaly = (finaly < 0) ? -127 : 127; } mouseHistoryY.prepend(finaly); cursorRemainderX = 0; cursorRemainderY = 0; double adjustedX = 0; double adjustedY = 0; QListIterator<double> iterX(mouseHistoryX); double currentWeight = 1.0; double weightModifier = JoyButton::weightModifier; double finalWeight = 0.0; while (iterX.hasNext()) { double temp = iterX.next(); adjustedX += temp * currentWeight; finalWeight += currentWeight; currentWeight *= weightModifier; } if (fabs(adjustedX) > 0) { adjustedX = adjustedX / static_cast<double>(finalWeight); if (adjustedX > 0) { double oldX = adjustedX; adjustedX = static_cast<int>(floor(adjustedX)); //adjustedX = (int)floor(adjustedX + 0.5); // Old rounding behavior cursorRemainderX = oldX - adjustedX; } else { double oldX = adjustedX; adjustedX = static_cast<int>(ceil(adjustedX)); //adjustedX = (int)ceil(adjustedX - 0.5); // Old rounding behavior cursorRemainderX = oldX - adjustedX; } } QListIterator<double> iterY(mouseHistoryY); currentWeight = 1.0; finalWeight = 0.0; while (iterY.hasNext()) { double temp = iterY.next(); adjustedY += temp * currentWeight; finalWeight += currentWeight; currentWeight *= weightModifier; } if (fabs(adjustedY) > 0) { adjustedY = adjustedY / static_cast<double>(finalWeight); if (adjustedY > 0) { double oldY = adjustedY; adjustedY = static_cast<int>(floor(adjustedY)); //adjustedY = (int)floor(adjustedY + 0.5); // Old rounding behavior cursorRemainderY = oldY - adjustedY; } else { double oldY = adjustedY; adjustedY = static_cast<int>(ceil(adjustedY)); //adjustedY = (int)ceil(adjustedY - 0.5); // Old rounding behavior cursorRemainderY = oldY - adjustedY; } } // This check is more of a precaution than anything. No need to cause // a sync to happen when not needed. if (adjustedX != 0 || adjustedY != 0) { sendevent(adjustedX, adjustedY); } //Logger::LogInfo(QString("FINAL X: %1").arg(adjustedX)); //Logger::LogInfo(QString("FINAL Y: %1\n").arg(adjustedY)); //Logger::LogInfo(QString("ELAPSED: %1\n").arg(elapsedTime)); //Logger::LogInfo(QString("REMAINDER X: %1").arg(cursorRemainderX)); movedX = static_cast<int>(adjustedX); movedY = static_cast<int>(adjustedY); } else { mouseHistoryX.prepend(0); mouseHistoryY.prepend(0); } //lastMouseTime.restart(); // Check if mouse event timer should use idle time. if (pendingMouseButtons.length() == 0) { if (staticMouseEventTimer.interval() != IDLEMOUSEREFRESHRATE) { staticMouseEventTimer.start(IDLEMOUSEREFRESHRATE); // Clear current mouse history mouseHistoryX.clear(); mouseHistoryY.clear(); // Fill history with zeroes. for (int i=0; i < mouseHistorySize; i++) { mouseHistoryX.append(0); mouseHistoryY.append(0); } } cursorRemainderX = 0; cursorRemainderY = 0; } else { if (staticMouseEventTimer.interval() != mouseRefreshRate) { // Restore intended QTimer interval. staticMouseEventTimer.start(mouseRefreshRate); } } cursorXSpeeds.clear(); cursorYSpeeds.clear(); } /** * @brief Take spring mouse information provided by all buttons and * send a spring mode mouse event to the display server. */ void JoyButton::moveSpringMouse(int &movedX, int &movedY, bool &hasMoved) { PadderCommon::springModeInfo fullSpring = { -2.0, -2.0, 0, 0, false, springModeScreen, 0.0, 0.0 }; PadderCommon::springModeInfo relativeSpring = { -2.0, -2.0, 0, 0, false, springModeScreen, 0.0, 0.0 }; int realMouseX = movedX = 0; int realMouseY = movedY = 0; hasMoved = false; if (springXSpeeds.length() == springYSpeeds.length() && springXSpeeds.length() > 0) { int queueLength = springXSpeeds.length(); bool complete = false; for (int i=queueLength-1; i >= 0 && !complete; i--) { double tempx = -2.0; double tempy = -2.0; double tempSpringDeadX = 0.0; double tempSpringDeadY = 0.0; PadderCommon::springModeInfo infoX; PadderCommon::springModeInfo infoY; infoX = springXSpeeds.takeLast(); infoY = springYSpeeds.takeLast(); tempx = infoX.displacementX; tempy = infoY.displacementY; tempSpringDeadX = infoX.springDeadX; tempSpringDeadY = infoY.springDeadY; if (infoX.relative) { if (relativeSpring.displacementX == -2.0) { relativeSpring.displacementX = tempx; } relativeSpring.relative = true; // Use largest found width for spring // mode dimensions. relativeSpring.width = qMax(infoX.width, relativeSpring.width); } else { if (fullSpring.displacementX == -2.0) { fullSpring.displacementX = tempx; } if (fullSpring.springDeadX == 0.0) { fullSpring.springDeadX = tempSpringDeadX; } // Use largest found width for spring // mode dimensions. fullSpring.width = qMax(infoX.width, fullSpring.width); } if (infoY.relative) { if (relativeSpring.displacementY == -2.0) { relativeSpring.displacementY = tempy; } relativeSpring.relative = true; // Use largest found height for spring // mode dimensions. relativeSpring.height = qMax(infoX.height, relativeSpring.height); } else { if (fullSpring.displacementY == -2.0) { fullSpring.displacementY = tempy; } if (fullSpring.springDeadY == 0.0) { fullSpring.springDeadY = tempSpringDeadY; } // Use largest found height for spring // mode dimensions. fullSpring.height = qMax(infoX.height, fullSpring.height); } if ((relativeSpring.displacementX != -2.0 && relativeSpring.displacementY != -2.0) && (fullSpring.displacementX != -2.0 && fullSpring.displacementY != -2.0)) { complete = true; } else if ((relativeSpring.springDeadX != 0.0 && relativeSpring.springDeadY != 0.0) && (fullSpring.springDeadX != 0.0 && fullSpring.springDeadY != 0.0)) { complete = true; } } fullSpring.screen = springModeScreen; relativeSpring.screen = springModeScreen; if (relativeSpring.relative) { sendSpringEvent(&fullSpring, &relativeSpring, &realMouseX, &realMouseY); } else { if (!hasFutureSpringEvents()) { if (fullSpring.springDeadX != 0.0) { fullSpring.displacementX = fullSpring.springDeadX; } if (fullSpring.springDeadY != 0.0) { fullSpring.displacementY = fullSpring.springDeadY; } sendSpringEvent(&fullSpring, 0, &realMouseX, &realMouseY); } else { sendSpringEvent(&fullSpring, 0, &realMouseX, &realMouseY); } } movedX = realMouseX; movedY = realMouseY; hasMoved = true; } //lastMouseTime.restart(); // Check if mouse event timer should use idle time. if (pendingMouseButtons.length() == 0) { staticMouseEventTimer.start(IDLEMOUSEREFRESHRATE); } else { if (staticMouseEventTimer.interval() != mouseRefreshRate) { // Restore intended QTimer interval. staticMouseEventTimer.start(mouseRefreshRate); } } springXSpeeds.clear(); springYSpeeds.clear(); } void JoyButton::keyPressEvent() { //qDebug() << "RADIO EDIT: " << keyDelayHold.elapsed(); if (keyPressTimer.isActive() && keyPressHold.elapsed() >= getPreferredKeyPressTime()) { currentKeyPress = 0; keyPressTimer.stop(); keyPressHold.restart(); releaseActiveSlots(); createDeskTimer.stop(); if (currentRelease) { releaseDeskTimer.stop(); createDeskEvent(); waitForReleaseDeskEvent(); } else { createDeskEvent(); } } else { createDeskTimer.stop(); //releaseDeskTimer.stop(); unsigned int preferredDelay = getPreferredKeyPressTime(); int proposedInterval = preferredDelay - keyPressHold.elapsed(); proposedInterval = proposedInterval > 0 ? proposedInterval : 0; int newTimerInterval = qMin(10, proposedInterval); keyPressTimer.start(newTimerInterval); // If release timer is active, push next run until // after keyDelayTimer will timeout again. Helps // reduce CPU usage of an excessively repeating timer. if (releaseDeskTimer.isActive()) { releaseDeskTimer.start(proposedInterval); } } } /** * @brief TODO: CHECK IF METHOD WOULD BE USEFUL. CURRENTLY NOT USED. * @return Result */ bool JoyButton::checkForDelaySequence() { bool result = false; QListIterator<JoyButtonSlot*> tempiter(assignments); // Move iterator to start of cycle. if (previousCycle) { tempiter.findNext(previousCycle); } while (tempiter.hasNext()) { JoyButtonSlot *slot = tempiter.next(); JoyButtonSlot::JoySlotInputAction mode = slot->getSlotMode(); if (mode == JoyButtonSlot::JoyPause || mode == JoyButtonSlot::JoyRelease) { result = true; tempiter.toBack(); } else if (mode == JoyButtonSlot::JoyCycle) { result = false; tempiter.toBack(); } } return result; } SetJoystick* JoyButton::getParentSet() { return parentSet; } void JoyButton::checkForPressedSetChange() { if (!isButtonPressedQueue.isEmpty()) { bool tempButtonPressed = isButtonPressedQueue.last(); bool tempFinalIgnoreSetsState = ignoreSetQueue.last(); if (!whileHeldStatus) { if (tempButtonPressed && !tempFinalIgnoreSetsState && setSelectionCondition == SetChangeWhileHeld && !currentRelease) { setChangeTimer.start(0); quitEvent = true; } } } } /** * @brief Obtain the appropriate key press time for the current event. * Order of preference: active key press time slot value -> * profile value -> program default value. * @return Appropriate key press time for current event. */ unsigned int JoyButton::getPreferredKeyPressTime() { unsigned int tempPressTime = InputDevice::DEFAULTKEYPRESSTIME; if (currentKeyPress && currentKeyPress->getSlotCode() > 0) { tempPressTime = static_cast<unsigned int>(currentKeyPress->getSlotCode()); } else if (parentSet->getInputDevice()->getDeviceKeyPressTime() > 0) { tempPressTime = parentSet->getInputDevice()->getDeviceKeyPressTime(); } return tempPressTime; } void JoyButton::setCycleResetTime(unsigned int interval) { if (interval >= MINCYCLERESETTIME) { unsigned int ceiling = MAXCYCLERESETTIME; unsigned int temp = qBound(MINCYCLERESETTIME, interval, ceiling); cycleResetInterval = temp; emit propertyUpdated(); } else { interval = 0; cycleResetActive = false; emit propertyUpdated(); } } unsigned int JoyButton::getCycleResetTime() { return cycleResetInterval; } void JoyButton::setCycleResetStatus(bool enabled) { cycleResetActive = enabled; emit propertyUpdated(); } bool JoyButton::isCycleResetActive() { return cycleResetActive; } void JoyButton::establishPropertyUpdatedConnections() { connect(this, SIGNAL(slotsChanged()), parentSet->getInputDevice(), SLOT(profileEdited())); connect(this, SIGNAL(propertyUpdated()), parentSet->getInputDevice(), SLOT(profileEdited())); } void JoyButton::disconnectPropertyUpdatedConnections() { disconnect(this, SIGNAL(slotsChanged()), 0, 0); disconnect(this, SIGNAL(propertyUpdated()), parentSet->getInputDevice(), SLOT(profileEdited())); } /** * @brief Change initial settings used for mouse event timer being used by * the application. */ void JoyButton::establishMouseTimerConnections() { #if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)) if (staticMouseEventTimer.timerType() != Qt::PreciseTimer) { staticMouseEventTimer.setTimerType(Qt::PreciseTimer); } #endif // Only one connection will be made for each. connect(&staticMouseEventTimer, SIGNAL(timeout()), &mouseHelper, SLOT(mouseEvent()), Qt::UniqueConnection); if (staticMouseEventTimer.interval() != IDLEMOUSEREFRESHRATE) { staticMouseEventTimer.setInterval(IDLEMOUSEREFRESHRATE); } /*if (!staticMouseEventTimer.isActive()) { lastMouseTime.start(); staticMouseEventTimer.start(IDLEMOUSEREFRESHRATE); } */ } void JoyButton::setSpringRelativeStatus(bool value) { if (value != relativeSpring) { if (value) { setSpringDeadCircleMultiplier(0); } relativeSpring = value; emit propertyUpdated(); } } bool JoyButton::isRelativeSpring() { return relativeSpring; } /** * @brief Copy assignments and properties from one button to another. * Used for set copying. * @param Button instance that should be modified. */ void JoyButton::copyAssignments(JoyButton *destButton) { destButton->eventReset(); destButton->assignmentsLock.lockForWrite(); destButton->assignments.clear(); destButton->assignmentsLock.unlock(); assignmentsLock.lockForWrite(); QListIterator<JoyButtonSlot*> iter(assignments); while (iter.hasNext()) { JoyButtonSlot *slot = iter.next(); JoyButtonSlot *newslot = new JoyButtonSlot(slot, destButton); destButton->insertAssignedSlot(newslot, false); } assignmentsLock.unlock(); destButton->toggle = toggle; destButton->turboInterval = turboInterval; destButton->useTurbo = useTurbo; destButton->mouseSpeedX = mouseSpeedX; destButton->mouseSpeedY = mouseSpeedY; destButton->wheelSpeedX = wheelSpeedX; destButton->wheelSpeedY = wheelSpeedY; destButton->mouseMode = mouseMode; destButton->mouseCurve = mouseCurve; destButton->springWidth = springWidth; destButton->springHeight = springHeight; destButton->sensitivity = sensitivity; //destButton->setSelection = setSelection; //destButton->setSelectionCondition = setSelectionCondition; destButton->buttonName = buttonName; destButton->actionName = actionName; destButton->cycleResetActive = cycleResetActive; destButton->cycleResetInterval = cycleResetInterval; destButton->relativeSpring = relativeSpring; destButton->currentTurboMode = currentTurboMode; destButton->easingDuration = easingDuration; destButton->extraAccelerationEnabled = extraAccelerationEnabled; destButton->extraAccelerationMultiplier = extraAccelerationMultiplier; destButton->minMouseDistanceAccelThreshold = minMouseDistanceAccelThreshold; destButton->maxMouseDistanceAccelThreshold = maxMouseDistanceAccelThreshold; destButton->startAccelMultiplier = startAccelMultiplier; destButton->springDeadCircleMultiplier = springDeadCircleMultiplier; destButton->extraAccelCurve = extraAccelCurve; destButton->buildActiveZoneSummaryString(); if (!destButton->isDefault()) { emit propertyUpdated(); } } /** * @brief Set the turbo mode that the button should use * @param Mode that should be used */ void JoyButton::setTurboMode(TurboMode mode) { currentTurboMode = mode; } /** * @brief Get currently assigned turbo mode * @return Currently assigned turbo mode */ JoyButton::TurboMode JoyButton::getTurboMode() { return currentTurboMode; } /** * @brief Check if button should be considered a part of a real controller * axis. Needed for some dialogs so the program won't have to resort to * type checking. * @return Status of being part of a real controller axis */ bool JoyButton::isPartRealAxis() { return false; } /** * @brief Calculate maximum mouse speed when using a given mouse curve. * @param Mouse curve * @param Mouse speed value * @return Final mouse speed */ int JoyButton::calculateFinalMouseSpeed(JoyMouseCurve curve, int value) { int result = JoyAxis::JOYSPEED * value; switch (curve) { case QuadraticExtremeCurve: case EasingQuadraticCurve: case EasingCubicCurve: { result *= 1.5; break; } } return result; } void JoyButton::setEasingDuration(double value) { if (value >= MINIMUMEASINGDURATION && value <= MAXIMUMEASINGDURATION && value != easingDuration) { easingDuration = value; emit propertyUpdated(); } } double JoyButton::getEasingDuration() { return easingDuration; } JoyButtonMouseHelper* JoyButton::getMouseHelper() { return &mouseHelper; } /** * @brief Get the list of buttons that have a pending mouse movement event. * @return QList<JoyButton*>* */ QList<JoyButton*>* JoyButton::getPendingMouseButtons() { return &pendingMouseButtons; } bool JoyButton::hasCursorEvents() { return (cursorXSpeeds.length() != 0) || (cursorYSpeeds.length() != 0); } bool JoyButton::hasSpringEvents() { return (springXSpeeds.length() != 0) || (springYSpeeds.length() != 0); } /** * @brief Get the weight modifier being used for mouse smoothing. * @return Weight modifier in the range of 0.0 - 1.0. */ double JoyButton::getWeightModifier() { return weightModifier; } /** * @brief Set the weight modifier to use for mouse smoothing. * @param Weight modifier in the range of 0.0 - 1.0. */ void JoyButton::setWeightModifier(double modifier) { if (modifier >= 0.0 && modifier <= MAXIMUMWEIGHTMODIFIER) { weightModifier = modifier; } } /** * @brief Get mouse history buffer size. * @return Mouse history buffer size */ int JoyButton::getMouseHistorySize() { return mouseHistorySize; } /** * @brief Set mouse history buffer size used for mouse smoothing. * @param Mouse history buffer size */ void JoyButton::setMouseHistorySize(int size) { if (size >= 1 && size <= MAXIMUMMOUSEHISTORYSIZE) { mouseHistoryX.clear(); mouseHistoryY.clear(); mouseHistorySize = size; } } /** * @brief Get active mouse movement refresh rate. * @return */ int JoyButton::getMouseRefreshRate() { return mouseRefreshRate; } /** * @brief Set the mouse refresh rate when a mouse slot is active. * @param Refresh rate in ms. */ void JoyButton::setMouseRefreshRate(int refresh) { if (refresh >= 1 && refresh <= 16) { mouseRefreshRate = refresh; int temp = IDLEMOUSEREFRESHRATE; //IDLEMOUSEREFRESHRATE = mouseRefreshRate * 20; if (staticMouseEventTimer.isActive()) { testOldMouseTime.restart(); //lastMouseTime.restart(); int tempInterval = staticMouseEventTimer.interval(); if (tempInterval != temp && tempInterval != 0) { QMetaObject::invokeMethod(&staticMouseEventTimer, "start", Q_ARG(int, mouseRefreshRate)); } else { // Restart QTimer to keep QTimer in line with QTime QMetaObject::invokeMethod(&staticMouseEventTimer, "start", Q_ARG(int, temp)); } // Clear current mouse history mouseHistoryX.clear(); mouseHistoryY.clear(); } else { staticMouseEventTimer.setInterval(IDLEMOUSEREFRESHRATE); } mouseHelper.carryMouseRefreshRateUpdate(mouseRefreshRate); } } /** * @brief Get the gamepad poll rate used by the application. * @return Poll rate in ms. */ int JoyButton::getGamepadRefreshRate() { return gamepadRefreshRate; } /** * @brief Set the gamepad poll rate to be used in the application. * @param Poll rate in ms. */ void JoyButton::setGamepadRefreshRate(int refresh) { if (refresh >= 1 && refresh <= 16) { gamepadRefreshRate = refresh; mouseHelper.carryGamePollRateUpdate(gamepadRefreshRate); } } /** * @brief Check if turbo should be disabled for a slot * @param JoyButtonSlot to check */ void JoyButton::checkTurboCondition(JoyButtonSlot *slot) { JoyButtonSlot::JoySlotInputAction mode = slot->getSlotMode(); switch (mode) { case JoyButtonSlot::JoyPause: case JoyButtonSlot::JoyHold: case JoyButtonSlot::JoyDistance: case JoyButtonSlot::JoyRelease: case JoyButtonSlot::JoyLoadProfile: case JoyButtonSlot::JoySetChange: { setUseTurbo(false); break; } } } void JoyButton::resetProperties() { currentCycle = 0; previousCycle = 0; currentPause = 0; currentHold = 0; currentDistance = 0; currentRawValue = 0; currentMouseEvent = 0; currentRelease = 0; currentWheelVerticalEvent = 0; currentWheelHorizontalEvent = 0; currentKeyPress = 0; currentDelay = 0; currentSetChangeSlot = 0; isKeyPressed = isButtonPressed = false; quitEvent = true; toggle = false; turboInterval = 0; isDown = false; toggleActiveState = false; useTurbo = false; mouseSpeedX = 50; mouseSpeedY = 50; wheelSpeedX = 20; wheelSpeedY = 20; mouseMode = MouseCursor; mouseCurve = DEFAULTMOUSECURVE; springWidth = 0; springHeight = 0; sensitivity = 1.0; setSelection = -1; setSelectionCondition = SetChangeDisabled; ignoresets = false; ignoreEvents = false; whileHeldStatus = false; buttonName.clear(); actionName.clear(); cycleResetActive = false; cycleResetInterval = 0; relativeSpring = false; lastDistance = 0.0; currentAccelMulti = 0.0; lastAccelerationDistance = 0.0; lastMouseDistance = 0.0; currentMouseDistance = 0.0; updateLastMouseDistance = false; updateStartingMouseDistance = false; updateOldAccelMulti = 0.0; updateInitAccelValues = true; currentAccelerationDistance = 0.0; startingAccelerationDistance = 0.0; lastWheelVerticalDistance = 0.0; lastWheelHorizontalDistance = 0.0; tempTurboInterval = 0; //currentTurboMode = GradientTurbo; oldAccelMulti = 0.0; accelTravel = 0.0; currentTurboMode = DEFAULTTURBOMODE; easingDuration = DEFAULTEASINGDURATION; springDeadCircleMultiplier = DEFAULTSPRINGRELEASERADIUS; pendingEvent = false; pendingPress = false; pendingIgnoreSets = false; extraAccelerationEnabled = false; extraAccelerationMultiplier = DEFAULTEXTRACCELVALUE; minMouseDistanceAccelThreshold = DEFAULTMINACCELTHRESHOLD; maxMouseDistanceAccelThreshold = DEFAULTMAXACCELTHRESHOLD; startAccelMultiplier = DEFAULTSTARTACCELMULTIPLIER; accelDuration = DEFAULTACCELEASINGDURATION; extraAccelCurve = LinearAccelCurve; activeZoneStringLock.lockForWrite(); activeZoneString = tr("[NO KEY]"); activeZoneStringLock.unlock(); } bool JoyButton::isModifierButton() { return false; } void JoyButton::resetActiveButtonMouseDistances() { mouseHelper.resetButtonMouseDistances(); } void JoyButton::resetAccelerationDistances() { if (updateLastMouseDistance) { lastAccelerationDistance = currentAccelerationDistance; lastMouseDistance = currentMouseDistance; updateLastMouseDistance = false; } if (updateStartingMouseDistance) { startingAccelerationDistance = lastAccelerationDistance; updateStartingMouseDistance = false; } if (updateOldAccelMulti >= 0.0) { oldAccelMulti = updateOldAccelMulti; updateOldAccelMulti = 0.0; } currentAccelerationDistance = getAccelerationDistance(); currentMouseDistance = getMouseDistanceFromDeadZone(); } void JoyButton::initializeDistanceValues() { lastAccelerationDistance = getLastAccelerationDistance(); currentAccelerationDistance = getAccelerationDistance(); startingAccelerationDistance = lastAccelerationDistance; lastMouseDistance = getLastMouseDistanceFromDeadZone(); currentMouseDistance = getMouseDistanceFromDeadZone(); } double JoyButton::getLastMouseDistanceFromDeadZone() { return lastMouseDistance; } double JoyButton::getLastAccelerationDistance() { return lastAccelerationDistance; } void JoyButton::copyLastMouseDistanceFromDeadZone(JoyButton *srcButton) { this->lastMouseDistance = srcButton->lastMouseDistance; } void JoyButton::copyLastAccelerationDistance(JoyButton *srcButton) { this->lastAccelerationDistance = srcButton->lastAccelerationDistance; } bool JoyButton::isExtraAccelerationEnabled() { return extraAccelerationEnabled; } double JoyButton::getExtraAccelerationMultiplier() { return extraAccelerationMultiplier; } void JoyButton::setExtraAccelerationStatus(bool status) { if (isPartRealAxis()) { extraAccelerationEnabled = status; emit propertyUpdated(); } else { extraAccelerationEnabled = false; } } void JoyButton::setExtraAccelerationMultiplier(double value) { if (value >= 1.0 && value <= 200.0) { extraAccelerationMultiplier = value; emit propertyUpdated(); } } void JoyButton::setMinAccelThreshold(double value) { if (value >= 1.0 && value <= 100.0 && value <= maxMouseDistanceAccelThreshold) { minMouseDistanceAccelThreshold = value; emit propertyUpdated(); } } double JoyButton::getMinAccelThreshold() { return minMouseDistanceAccelThreshold; } void JoyButton::setMaxAccelThreshold(double value) { if (value >= 1.0 && value <= 100.0 && value >= minMouseDistanceAccelThreshold) { maxMouseDistanceAccelThreshold = value; emit propertyUpdated(); } } double JoyButton::getMaxAccelThreshold() { return maxMouseDistanceAccelThreshold; } void JoyButton::setStartAccelMultiplier(double value) { if (value >= 0.0 && value <= 100.0) { startAccelMultiplier = value; emit propertyUpdated(); } } double JoyButton::getStartAccelMultiplier() { return startAccelMultiplier; } int JoyButton::getSpringModeScreen() { return springModeScreen; } void JoyButton::setSpringModeScreen(int screen) { if (screen >= -1) { springModeScreen = screen; } } void JoyButton::setAccelExtraDuration(double value) { if (value >= 0.0 && value <= 5.0) { accelDuration = value; emit propertyUpdated(); } } double JoyButton::getAccelExtraDuration() { return accelDuration; } bool JoyButton::hasFutureSpringEvents() { bool result = false; QListIterator<JoyButton*> iter(pendingMouseButtons); while (iter.hasNext()) { JoyButton *temp = iter.next(); if (temp->getMouseMode() == MouseSpring) { result = true; iter.toBack(); } } return result; } void JoyButton::setSpringDeadCircleMultiplier(int value) { if (value >= 0 && value <= 100) { springDeadCircleMultiplier = value; emit propertyUpdated(); } } int JoyButton::getSpringDeadCircleMultiplier() { return springDeadCircleMultiplier; } double JoyButton::getCurrentSpringDeadCircle() { return (springDeadCircleMultiplier * 0.01); } void JoyButton::restartLastMouseTime() { testOldMouseTime.restart(); //lastMouseTime.restart(); } void JoyButton::setStaticMouseThread(QThread *thread) { int oldInterval = staticMouseEventTimer.interval(); if (oldInterval == 0) { oldInterval = IDLEMOUSEREFRESHRATE; } staticMouseEventTimer.moveToThread(thread); mouseHelper.moveToThread(thread); QMetaObject::invokeMethod(&staticMouseEventTimer, "start", Q_ARG(int, oldInterval)); //lastMouseTime.start(); testOldMouseTime.start(); #ifdef Q_OS_WIN repeatHelper.moveToThread(thread); #endif } void JoyButton::indirectStaticMouseThread(QThread *thread) { QMetaObject::invokeMethod(&staticMouseEventTimer, "stop"); #ifdef Q_OS_WIN QMetaObject::invokeMethod(repeatHelper.getRepeatTimer(), "stop"); #endif QMetaObject::invokeMethod(&mouseHelper, "changeThread", Q_ARG(QThread*, thread)); } bool JoyButton::shouldInvokeMouseEvents() { bool result = false; if (pendingMouseButtons.size() > 0 && staticMouseEventTimer.isActive()) { int timerInterval = staticMouseEventTimer.interval(); if (timerInterval == 0) { result = true; } //else if (lastMouseTime.elapsed() >= timerInterval) //else if (lastMouseTime.hasExpired(timerInterval)) else if (testOldMouseTime.elapsed() >= timerInterval) { result = true; } } return result; } void JoyButton::invokeMouseEvents() { mouseHelper.mouseEvent(); } bool JoyButton::hasActiveSlots() { return !activeSlots.isEmpty(); } void JoyButton::setExtraAccelerationCurve(JoyExtraAccelerationCurve curve) { extraAccelCurve = curve; emit propertyUpdated(); } JoyButton::JoyExtraAccelerationCurve JoyButton::getExtraAccelerationCurve() { return extraAccelCurve; } void JoyButton::copyExtraAccelerationState(JoyButton *srcButton) { this->currentAccelMulti = srcButton->currentAccelMulti; this->oldAccelMulti = srcButton->oldAccelMulti; this->accelTravel = srcButton->accelTravel; this->startingAccelerationDistance = srcButton->startingAccelerationDistance; this->lastAccelerationDistance = srcButton->lastAccelerationDistance; this->lastMouseDistance = srcButton->lastMouseDistance; this->accelExtraDurationTime.setHMS(srcButton->accelExtraDurationTime.hour(), srcButton->accelExtraDurationTime.minute(), srcButton->accelExtraDurationTime.second(), srcButton->accelExtraDurationTime.msec()); this->updateOldAccelMulti = srcButton->updateOldAccelMulti; this->updateStartingMouseDistance = srcButton->updateStartingMouseDistance; this->updateLastMouseDistance = srcButton->lastMouseDistance; } void JoyButton::setUpdateInitAccel(bool state) { this->updateInitAccelValues = state; } ```
/content/code_sandbox/src/joybutton.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
36,079
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <QDataStream> #include <X11/Xlib.h> #include <X11/cursorfont.h> // for XGrabPointer #include "x11extras.h" #include "qtx11keymapper.h" #include "unixcapturewindowutility.h" UnixCaptureWindowUtility::UnixCaptureWindowUtility(QObject *parent) : QObject(parent) { targetPath = ""; failed = false; targetWindow = None; } /** * @brief Attempt to capture window selected with the mouse */ void UnixCaptureWindowUtility::attemptWindowCapture() { // Only create instance when needed. static QtX11KeyMapper x11KeyMapper; targetPath = ""; targetWindow = None; failed = false; bool escaped = false; Cursor cursor; Window target_window = None; int status = 0; Display *display = 0; QString potentialXDisplayString = X11Extras::getInstance()->getXDisplayString(); if (!potentialXDisplayString.isEmpty()) { QByteArray tempByteArray = potentialXDisplayString.toLocal8Bit(); display = XOpenDisplay(tempByteArray.constData()); } else { display = XOpenDisplay(NULL); } Window rootWin = XDefaultRootWindow(display); cursor = XCreateFontCursor(display, XC_crosshair); status = XGrabPointer(display, rootWin, False, ButtonPressMask, GrabModeSync, GrabModeAsync, None, cursor, CurrentTime); if (status == Success) { XGrabKey(display, XKeysymToKeycode(display, x11KeyMapper.returnVirtualKey(Qt::Key_Escape)), 0, rootWin, true, GrabModeAsync, GrabModeAsync); XEvent event; XAllowEvents(display, SyncPointer, CurrentTime); XWindowEvent(display, rootWin, ButtonPressMask|KeyPressMask, &event); switch (event.type) { case (ButtonPress): target_window = event.xbutton.subwindow; if (target_window == None) { target_window = event.xbutton.window; } //qDebug() << QString::number(target_window, 16); break; case (KeyPress): { escaped = true; break; } } XUngrabKey(display, XKeysymToKeycode(display, x11KeyMapper.returnVirtualKey(Qt::Key_Escape)), 0, rootWin); XUngrabPointer(display, CurrentTime); XFlush(display); } if (target_window != None) { targetWindow = target_window; } else if (!escaped) { failed = true; } XCloseDisplay(display); emit captureFinished(); } /** * @brief Get the saved path for a window * @return Program path */ QString UnixCaptureWindowUtility::getTargetPath() { return targetPath; } /** * @brief Check if attemptWindowCapture failed to obtain an application * @return Error status */ bool UnixCaptureWindowUtility::hasFailed() { return failed; } unsigned long UnixCaptureWindowUtility::getTargetWindow() { return targetWindow; } ```
/content/code_sandbox/src/unixcapturewindowutility.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
770
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef FLASHBUTTONWIDGET_H #define FLASHBUTTONWIDGET_H #include <QPushButton> #include <QPaintEvent> class FlashButtonWidget : public QPushButton { Q_OBJECT Q_PROPERTY(bool isflashing READ isButtonFlashing) public: explicit FlashButtonWidget(QWidget *parent = 0); explicit FlashButtonWidget(bool displayNames, QWidget *parent = 0); bool isButtonFlashing(); void setDisplayNames(bool display); bool isDisplayingNames(); protected: virtual void paintEvent(QPaintEvent *event); virtual QString generateLabel() = 0; virtual void retranslateUi(); bool isflashing; bool displayNames; bool leftAlignText; signals: void flashed(bool flashing); public slots: void refreshLabel(); void toggleNameDisplay(); virtual void disableFlashes() = 0; virtual void enableFlashes() = 0; protected slots: void flash(); void unflash(); }; #endif // FLASHBUTTONWIDGET_H ```
/content/code_sandbox/src/flashbuttonwidget.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
310
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef EDITALLDEFAULTAUTOPROFILEDIALOG_H #define EDITALLDEFAULTAUTOPROFILEDIALOG_H #include <QDialog> #include "autoprofileinfo.h" #include "antimicrosettings.h" namespace Ui { class EditAllDefaultAutoProfileDialog; } class EditAllDefaultAutoProfileDialog : public QDialog { Q_OBJECT public: explicit EditAllDefaultAutoProfileDialog(AutoProfileInfo *info, AntiMicroSettings *settings, QWidget *parent = 0); ~EditAllDefaultAutoProfileDialog(); AutoProfileInfo* getAutoProfile(); protected: virtual void accept(); AutoProfileInfo *info; AntiMicroSettings *settings; private: Ui::EditAllDefaultAutoProfileDialog *ui; private slots: void openProfileBrowseDialog(); void saveAutoProfileInformation(); }; #endif // EDITALLDEFAULTAUTOPROFILEDIALOG_H ```
/content/code_sandbox/src/editalldefaultautoprofiledialog.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
284
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <QTime> #include <QTimer> #include <QEventLoop> #include <QMapIterator> #include "inputdaemon.h" #include "logger.h" #include "common.h" //#define USE_NEW_ADD #define USE_NEW_REFRESH const int InputDaemon::GAMECONTROLLERTRIGGERRELEASE = 16384; InputDaemon::InputDaemon(QMap<SDL_JoystickID, InputDevice*> *joysticks, AntiMicroSettings *settings, bool graphical, QObject *parent) : QObject(parent), pollResetTimer(this) { this->joysticks = joysticks; this->stopped = false; this->graphical = graphical; this->settings = settings; eventWorker = new SDLEventReader(joysticks, settings); refreshJoysticks(); sdlWorkerThread = 0; if (graphical) { sdlWorkerThread = new QThread(); eventWorker->moveToThread(sdlWorkerThread); } if (graphical) { connect(sdlWorkerThread, SIGNAL(started()), eventWorker, SLOT(performWork())); connect(eventWorker, SIGNAL(eventRaised()), this, SLOT(run())); connect(JoyButton::getMouseHelper(), SIGNAL(gamepadRefreshRateUpdated(uint)), eventWorker, SLOT(updatePollRate(uint))); connect(JoyButton::getMouseHelper(), SIGNAL(gamepadRefreshRateUpdated(uint)), this, SLOT(updatePollResetRate(uint))); connect(JoyButton::getMouseHelper(), SIGNAL(mouseRefreshRateUpdated(uint)), this, SLOT(updatePollResetRate(uint))); // Timer in case SDL does not produce an axis event during a joystick // poll. pollResetTimer.setSingleShot(true); pollResetTimer.setInterval( qMax(JoyButton::getMouseRefreshRate(), JoyButton::getGamepadRefreshRate()) + 1); connect(&pollResetTimer, SIGNAL(timeout()), this, SLOT(resetActiveButtonMouseDistances())); //sdlWorkerThread->start(QThread::HighPriority); //QMetaObject::invokeMethod(eventWorker, "performWork", Qt::QueuedConnection); } } InputDaemon::~InputDaemon() { if (eventWorker) { quit(); } if (sdlWorkerThread) { sdlWorkerThread->quit(); sdlWorkerThread->wait(); delete sdlWorkerThread; sdlWorkerThread = 0; } } void InputDaemon::startWorker() { if (!sdlWorkerThread->isRunning()) { sdlWorkerThread->start(QThread::HighPriority); //pollResetTimer.start(); } } void InputDaemon::run () { PadderCommon::inputDaemonMutex.lock(); // SDL has found events. The timeout is not necessary. pollResetTimer.stop(); if (!stopped) { //Logger::LogInfo(QString("Gamepad Poll %1").arg(QTime::currentTime().toString("hh:mm:ss.zzz"))); JoyButton::resetActiveButtonMouseDistances(); QQueue<SDL_Event> sdlEventQueue; firstInputPass(&sdlEventQueue); #ifdef USE_SDL_2 modifyUnplugEvents(&sdlEventQueue); #endif secondInputPass(&sdlEventQueue); clearBitArrayStatusInstances(); } if (stopped) { if (joysticks->size() > 0) { emit complete(joysticks->value(0)); } emit complete(); stopped = false; } else { QTimer::singleShot(0, eventWorker, SLOT(performWork())); pollResetTimer.start(); } PadderCommon::inputDaemonMutex.unlock(); } void InputDaemon::refreshJoysticks() { QMapIterator<SDL_JoystickID, InputDevice*> iter(*joysticks); while (iter.hasNext()) { InputDevice *joystick = iter.next().value(); if (joystick) { delete joystick; joystick = 0; } } joysticks->clear(); #ifdef USE_SDL_2 trackjoysticks.clear(); trackcontrollers.clear(); settings->getLock()->lock(); settings->beginGroup("Mappings"); #endif for (int i=0; i < SDL_NumJoysticks(); i++) { #ifdef USE_SDL_2 #ifdef USE_NEW_REFRESH int index = i; // Check if device is considered a Game Controller at the start. if (SDL_IsGameController(index)) { SDL_GameController *controller = SDL_GameControllerOpen(index); if (controller) { SDL_Joystick *sdlStick = SDL_GameControllerGetJoystick(controller); SDL_JoystickID tempJoystickID = SDL_JoystickInstanceID(sdlStick); // Check if device has already been grabbed. if (!joysticks->contains(tempJoystickID)) { //settings->getLock()->lock(); //settings->beginGroup("Mappings"); QString temp; SDL_JoystickGUID tempGUID = SDL_JoystickGetGUID(sdlStick); char guidString[65] = {'0'}; SDL_JoystickGetGUIDString(tempGUID, guidString, sizeof(guidString)); temp = QString(guidString); bool disableGameController = settings->value(QString("%1Disable").arg(temp), false).toBool(); //settings->endGroup(); //settings->getLock()->unlock(); // Check if user has designated device Joystick mode. if (!disableGameController) { GameController *damncontroller = new GameController(controller, index, settings, this); connect(damncontroller, SIGNAL(requestWait()), eventWorker, SLOT(haltServices())); joysticks->insert(tempJoystickID, damncontroller); trackcontrollers.insert(tempJoystickID, damncontroller); emit deviceAdded(damncontroller); } else { // Check if joystick is considered connected. /*SDL_Joystick *joystick = SDL_JoystickOpen(index); if (joystick) { SDL_JoystickID tempJoystickID = SDL_JoystickInstanceID(joystick); Joystick *curJoystick = new Joystick(joystick, index, settings, this); joysticks->insert(tempJoystickID, curJoystick); trackjoysticks.insert(tempJoystickID, curJoystick); emit deviceAdded(curJoystick); } */ Joystick *joystick = openJoystickDevice(index); if (joystick) { emit deviceAdded(joystick); } } } else { // Make sure to decrement reference count SDL_GameControllerClose(controller); } } } else { // Check if joystick is considered connected. /*SDL_Joystick *joystick = SDL_JoystickOpen(index); if (joystick) { SDL_JoystickID tempJoystickID = SDL_JoystickInstanceID(joystick); Joystick *curJoystick = new Joystick(joystick, index, settings, this); joysticks->insert(tempJoystickID, curJoystick); trackjoysticks.insert(tempJoystickID, curJoystick); emit deviceAdded(curJoystick); } */ Joystick *joystick = openJoystickDevice(index); if (joystick) { emit deviceAdded(joystick); } } #else SDL_Joystick *joystick = SDL_JoystickOpen(i); if (joystick) { QString temp; SDL_JoystickGUID tempGUID = SDL_JoystickGetGUID(joystick); char guidString[65] = {'0'}; SDL_JoystickGetGUIDString(tempGUID, guidString, sizeof(guidString)); temp = QString(guidString); bool disableGameController = settings->value(QString("%1Disable").arg(temp), false).toBool(); if (SDL_IsGameController(i) && !disableGameController) { SDL_GameController *controller = SDL_GameControllerOpen(i); GameController *damncontroller = new GameController(controller, i, settings, this); connect(damncontroller, SIGNAL(requestWait()), eventWorker, SLOT(haltServices())); SDL_Joystick *sdlStick = SDL_GameControllerGetJoystick(controller); SDL_JoystickID joystickID = SDL_JoystickInstanceID(sdlStick); joysticks->insert(joystickID, damncontroller); trackcontrollers.insert(joystickID, damncontroller); } else { Joystick *curJoystick = new Joystick(joystick, i, settings, this); connect(curJoystick, SIGNAL(requestWait()), eventWorker, SLOT(haltServices())); SDL_JoystickID joystickID = SDL_JoystickInstanceID(joystick); joysticks->insert(joystickID, curJoystick); trackjoysticks.insert(joystickID, curJoystick); } } #endif #else SDL_Joystick *joystick = SDL_JoystickOpen(i); if (joystick) { Joystick *curJoystick = new Joystick(joystick, i, settings, this); connect(curJoystick, SIGNAL(requestWait()), eventWorker, SLOT(haltServices())); joysticks->insert(i, curJoystick); } #endif } #ifdef USE_SDL_2 settings->endGroup(); settings->getLock()->unlock(); #endif emit joysticksRefreshed(joysticks); } void InputDaemon::deleteJoysticks() { QMapIterator<SDL_JoystickID, InputDevice*> iter(*joysticks); while (iter.hasNext()) { InputDevice *joystick = iter.next().value(); if (joystick) { delete joystick; joystick = 0; } } joysticks->clear(); #ifdef USE_SDL_2 trackjoysticks.clear(); trackcontrollers.clear(); #endif } void InputDaemon::stop() { stopped = true; pollResetTimer.stop(); } void InputDaemon::refresh() { stop(); Logger::LogInfo("Refreshing joystick list"); QEventLoop q; connect(eventWorker, SIGNAL(sdlStarted()), &q, SLOT(quit())); QMetaObject::invokeMethod(eventWorker, "refresh", Qt::BlockingQueuedConnection); if (eventWorker->isSDLOpen()) { q.exec(); } disconnect(eventWorker, SIGNAL(sdlStarted()), &q, SLOT(quit())); pollResetTimer.stop(); // Put in an extra delay before refreshing the joysticks QTimer temp; connect(&temp, SIGNAL(timeout()), &q, SLOT(quit())); temp.start(100); q.exec(); refreshJoysticks(); QTimer::singleShot(100, eventWorker, SLOT(performWork())); stopped = false; } void InputDaemon::refreshJoystick(InputDevice *joystick) { joystick->reset(); emit joystickRefreshed(joystick); } void InputDaemon::quit() { stopped = true; pollResetTimer.stop(); disconnect(eventWorker, SIGNAL(eventRaised()), this, 0); // Wait for SDL to finish. Let worker destructor close SDL. // Let InputDaemon destructor close thread instance. if (graphical) { QMetaObject::invokeMethod(eventWorker, "stop"); QMetaObject::invokeMethod(eventWorker, "quit"); QMetaObject::invokeMethod(eventWorker, "deleteLater", Qt::BlockingQueuedConnection); //QMetaObject::invokeMethod(eventWorker, "deleteLater"); } else { eventWorker->stop(); eventWorker->quit(); delete eventWorker; } eventWorker = 0; } #ifdef USE_SDL_2 void InputDaemon::refreshMapping(QString mapping, InputDevice *device) { bool found = false; for (int i=0; i < SDL_NumJoysticks() && !found; i++) { SDL_Joystick *joystick = SDL_JoystickOpen(i); SDL_JoystickID joystickID = SDL_JoystickInstanceID(joystick); if (device->getSDLJoystickID() == joystickID) { found = true; if (SDL_IsGameController(i)) { // Mapping string updated. Perform basic refresh QByteArray tempbarray = mapping.toUtf8(); SDL_GameControllerAddMapping(tempbarray.data()); } else { // Previously registered as a plain joystick. Add // mapping and check for validity. If SDL accepts it, // close current device and re-open as // a game controller. SDL_GameControllerAddMapping(mapping.toUtf8().constData()); if (SDL_IsGameController(i)) { device->closeSDLDevice(); trackjoysticks.remove(joystickID); joysticks->remove(joystickID); SDL_GameController *controller = SDL_GameControllerOpen(i); GameController *damncontroller = new GameController(controller, i, settings, this); connect(damncontroller, SIGNAL(requestWait()), eventWorker, SLOT(haltServices())); SDL_Joystick *sdlStick = SDL_GameControllerGetJoystick(controller); joystickID = SDL_JoystickInstanceID(sdlStick); joysticks->insert(joystickID, damncontroller); trackcontrollers.insert(joystickID, damncontroller); emit deviceUpdated(i, damncontroller); } } } // Make sure to decrement reference count SDL_JoystickClose(joystick); } } void InputDaemon::removeDevice(InputDevice *device) { if (device) { SDL_JoystickID deviceID = device->getSDLJoystickID(); joysticks->remove(deviceID); trackjoysticks.remove(deviceID); trackcontrollers.remove(deviceID); refreshIndexes(); emit deviceRemoved(deviceID); } } void InputDaemon::refreshIndexes() { for (int i = 0; i < SDL_NumJoysticks(); i++) { SDL_Joystick *joystick = SDL_JoystickOpen(i); SDL_JoystickID joystickID = SDL_JoystickInstanceID(joystick); // Make sure to decrement reference count SDL_JoystickClose(joystick); InputDevice *tempdevice = joysticks->value(joystickID); if (tempdevice) { tempdevice->setIndex(i); } } } void InputDaemon::addInputDevice(int index) { #ifdef USE_NEW_ADD // Check if device is considered a Game Controller at the start. if (SDL_IsGameController(index)) { SDL_GameController *controller = SDL_GameControllerOpen(index); if (controller) { SDL_Joystick *sdlStick = SDL_GameControllerGetJoystick(controller); SDL_JoystickID tempJoystickID = SDL_JoystickInstanceID(sdlStick); // Check if device has already been grabbed. if (!joysticks->contains(tempJoystickID)) { settings->getLock()->lock(); settings->beginGroup("Mappings"); QString temp; SDL_JoystickGUID tempGUID = SDL_JoystickGetGUID(sdlStick); char guidString[65] = {'0'}; SDL_JoystickGetGUIDString(tempGUID, guidString, sizeof(guidString)); temp = QString(guidString); bool disableGameController = settings->value(QString("%1Disable").arg(temp), false).toBool(); settings->endGroup(); settings->getLock()->unlock(); // Check if user has designated device Joystick mode. if (!disableGameController) { GameController *damncontroller = new GameController(controller, index, settings, this); connect(damncontroller, SIGNAL(requestWait()), eventWorker, SLOT(haltServices())); joysticks->insert(tempJoystickID, damncontroller); trackcontrollers.insert(tempJoystickID, damncontroller); Logger::LogInfo(QString("New game controller found - #%1 [%2]") .arg(index+1) .arg(QTime::currentTime().toString("hh:mm:ss.zzz"))); emit deviceAdded(damncontroller); } else { // Check if joystick is considered connected. /*SDL_Joystick *joystick = SDL_JoystickOpen(index); if (joystick) { SDL_JoystickID tempJoystickID = SDL_JoystickInstanceID(joystick); Joystick *curJoystick = new Joystick(joystick, index, settings, this); joysticks->insert(tempJoystickID, curJoystick); trackjoysticks.insert(tempJoystickID, curJoystick); emit deviceAdded(curJoystick); } */ Joystick *joystick = openJoystickDevice(index); if (joystick) { Logger::LogInfo(QString("New joystick found - #%1 [%2]") .arg(index+1) .arg(QTime::currentTime().toString("hh:mm:ss.zzz"))); emit deviceAdded(joystick); } } } else { // Make sure to decrement reference count SDL_GameControllerClose(controller); } } } else { // Check if joystick is considered connected. /*SDL_Joystick *joystick = SDL_JoystickOpen(index); if (joystick) { SDL_JoystickID tempJoystickID = SDL_JoystickInstanceID(joystick); Joystick *curJoystick = new Joystick(joystick, index, settings, this); joysticks->insert(tempJoystickID, curJoystick); trackjoysticks.insert(tempJoystickID, curJoystick); emit deviceAdded(curJoystick); } */ Joystick *joystick = openJoystickDevice(index); if (joystick) { Logger::LogInfo(QString("New joystick found - #%1 [%2]") .arg(index+1) .arg(QTime::currentTime().toString("hh:mm:ss.zzz"))); emit deviceAdded(joystick); } } #else SDL_Joystick *joystick = SDL_JoystickOpen(index); if (joystick) { SDL_JoystickID tempJoystickID = SDL_JoystickInstanceID(joystick); if (!joysticks->contains(tempJoystickID)) { settings->getLock()->lock(); settings->beginGroup("Mappings"); QString temp; SDL_JoystickGUID tempGUID = SDL_JoystickGetGUID(joystick); char guidString[65] = {'0'}; SDL_JoystickGetGUIDString(tempGUID, guidString, sizeof(guidString)); temp = QString(guidString); bool disableGameController = settings->value(QString("%1Disable").arg(temp), false).toBool(); if (SDL_IsGameController(index) && !disableGameController) { // Make sure to decrement reference count SDL_JoystickClose(joystick); SDL_GameController *controller = SDL_GameControllerOpen(index); if (controller) { SDL_Joystick *sdlStick = SDL_GameControllerGetJoystick(controller); SDL_JoystickID tempJoystickID = SDL_JoystickInstanceID(sdlStick); if (!joysticks->contains(tempJoystickID)) { GameController *damncontroller = new GameController(controller, index, settings, this); connect(damncontroller, SIGNAL(requestWait()), eventWorker, SLOT(haltServices())); joysticks->insert(tempJoystickID, damncontroller); trackcontrollers.insert(tempJoystickID, damncontroller); settings->endGroup(); settings->getLock()->unlock(); emit deviceAdded(damncontroller); } } else { settings->endGroup(); settings->getLock()->unlock(); } } else { Joystick *curJoystick = new Joystick(joystick, index, settings, this); joysticks->insert(tempJoystickID, curJoystick); trackjoysticks.insert(tempJoystickID, curJoystick); settings->endGroup(); settings->getLock()->unlock(); emit deviceAdded(curJoystick); } } else { // Make sure to decrement reference count SDL_JoystickClose(joystick); } } #endif } Joystick *InputDaemon::openJoystickDevice(int index) { // Check if joystick is considered connected. SDL_Joystick *joystick = SDL_JoystickOpen(index); Joystick *curJoystick = 0; if (joystick) { SDL_JoystickID tempJoystickID = SDL_JoystickInstanceID(joystick); curJoystick = new Joystick(joystick, index, settings, this); joysticks->insert(tempJoystickID, curJoystick); trackjoysticks.insert(tempJoystickID, curJoystick); } return curJoystick; } #endif InputDeviceBitArrayStatus* InputDaemon::createOrGrabBitStatusEntry(QHash<InputDevice *, InputDeviceBitArrayStatus *> *statusHash, InputDevice *device, bool readCurrent) { InputDeviceBitArrayStatus *bitArrayStatus = 0; if (!statusHash->contains(device)) { bitArrayStatus = new InputDeviceBitArrayStatus(device, readCurrent); statusHash->insert(device, bitArrayStatus); } else { bitArrayStatus = statusHash->value(device); } return bitArrayStatus; } void InputDaemon::firstInputPass(QQueue<SDL_Event> *sdlEventQueue) { SDL_Event event; while (SDL_PollEvent(&event) > 0) { switch (event.type) { case SDL_JOYBUTTONDOWN: case SDL_JOYBUTTONUP: { #ifdef USE_SDL_2 InputDevice *joy = trackjoysticks.value(event.jbutton.which); #else InputDevice *joy = joysticks->value(event.jbutton.which); #endif if (joy) { SetJoystick* set = joy->getActiveSetJoystick(); JoyButton *button = set->getJoyButton(event.jbutton.button); if (button) { //InputDeviceBitArrayStatus *temp = createOrGrabBitStatusEntry(&releaseEventsGenerated, joy, false); //temp->changeButtonStatus(event.jbutton.button, event.type == SDL_JOYBUTTONUP); InputDeviceBitArrayStatus *pending = createOrGrabBitStatusEntry(&pendingEventValues, joy); pending->changeButtonStatus(event.jbutton.button, event.type == SDL_JOYBUTTONDOWN ? true : false); sdlEventQueue->append(event); } } #ifdef USE_SDL_2 else { sdlEventQueue->append(event); } #endif break; } case SDL_JOYAXISMOTION: { #ifdef USE_SDL_2 InputDevice *joy = trackjoysticks.value(event.jaxis.which); #else InputDevice *joy = joysticks->value(event.jaxis.which); #endif if (joy) { SetJoystick* set = joy->getActiveSetJoystick(); JoyAxis *axis = set->getJoyAxis(event.jaxis.axis); if (axis) { InputDeviceBitArrayStatus *temp = createOrGrabBitStatusEntry(&releaseEventsGenerated, joy, false); temp->changeAxesStatus(event.jaxis.axis, event.jaxis.axis == 0); InputDeviceBitArrayStatus *pending = createOrGrabBitStatusEntry(&pendingEventValues, joy); pending->changeAxesStatus(event.jaxis.axis, !axis->inDeadZone(event.jaxis.value)); sdlEventQueue->append(event); } } #ifdef USE_SDL_2 else { sdlEventQueue->append(event); } #endif break; } case SDL_JOYHATMOTION: { #ifdef USE_SDL_2 InputDevice *joy = trackjoysticks.value(event.jhat.which); #else InputDevice *joy = joysticks->value(event.jhat.which); #endif if (joy) { SetJoystick* set = joy->getActiveSetJoystick(); JoyDPad *dpad = set->getJoyDPad(event.jhat.hat); if (dpad) { //InputDeviceBitArrayStatus *temp = createOrGrabBitStatusEntry(&releaseEventsGenerated, joy, false); //temp->changeHatStatus(event.jhat.hat, event.jhat.value == 0); InputDeviceBitArrayStatus *pending = createOrGrabBitStatusEntry(&pendingEventValues, joy); pending->changeHatStatus(event.jhat.hat, event.jhat.value != 0 ? true : false); sdlEventQueue->append(event); } } #ifdef USE_SDL_2 else { sdlEventQueue->append(event); } #endif break; } #ifdef USE_SDL_2 case SDL_CONTROLLERAXISMOTION: { InputDevice *joy = trackcontrollers.value(event.caxis.which); if (joy) { SetJoystick* set = joy->getActiveSetJoystick(); JoyAxis *axis = set->getJoyAxis(event.caxis.axis); if (axis) { InputDeviceBitArrayStatus *temp = createOrGrabBitStatusEntry(&releaseEventsGenerated, joy, false); if (event.caxis.axis != SDL_CONTROLLER_AXIS_TRIGGERLEFT && event.caxis.axis != SDL_CONTROLLER_AXIS_TRIGGERRIGHT) { temp->changeAxesStatus(event.caxis.axis, event.caxis.value == 0); } else { temp->changeAxesStatus(event.caxis.axis, event.caxis.value == GAMECONTROLLERTRIGGERRELEASE); } InputDeviceBitArrayStatus *pending = createOrGrabBitStatusEntry(&pendingEventValues, joy); pending->changeAxesStatus(event.caxis.axis, !axis->inDeadZone(event.caxis.value)); sdlEventQueue->append(event); } } break; } case SDL_CONTROLLERBUTTONDOWN: case SDL_CONTROLLERBUTTONUP: { InputDevice *joy = trackcontrollers.value(event.cbutton.which); if (joy) { SetJoystick* set = joy->getActiveSetJoystick(); JoyButton *button = set->getJoyButton(event.cbutton.button); if (button) { //InputDeviceBitArrayStatus *temp = createOrGrabBitStatusEntry(&releaseEventsGenerated, joy, false); //temp->changeButtonStatus(event.cbutton.button, event.type == SDL_CONTROLLERBUTTONUP); InputDeviceBitArrayStatus *pending = createOrGrabBitStatusEntry(&pendingEventValues, joy); pending->changeButtonStatus(event.cbutton.button, event.type == SDL_CONTROLLERBUTTONDOWN ? true : false); sdlEventQueue->append(event); } } break; } case SDL_JOYDEVICEREMOVED: case SDL_JOYDEVICEADDED: { sdlEventQueue->append(event); break; } #endif case SDL_QUIT: { sdlEventQueue->append(event); break; } } } } #ifdef USE_SDL_2 void InputDaemon::modifyUnplugEvents(QQueue<SDL_Event> *sdlEventQueue) { QHashIterator<InputDevice*, InputDeviceBitArrayStatus*> genIter(releaseEventsGenerated); while (genIter.hasNext()) { genIter.next(); InputDevice *device = genIter.key(); InputDeviceBitArrayStatus *generatedTemp = genIter.value(); QBitArray tempBitArray = generatedTemp->generateFinalBitArray(); //qDebug() << "ARRAY: " << tempBitArray; unsigned int bitArraySize = tempBitArray.size(); //qDebug() << "ARRAY SIZE: " << bitArraySize; if (bitArraySize > 0 && tempBitArray.count(true) == device->getNumberAxes()) { if (pendingEventValues.contains(device)) { InputDeviceBitArrayStatus *pendingTemp = pendingEventValues.value(device); QBitArray pendingBitArray = pendingTemp->generateFinalBitArray(); QBitArray unplugBitArray = createUnplugEventBitArray(device); unsigned int pendingBitArraySize = pendingBitArray.size(); if (bitArraySize == pendingBitArraySize && pendingBitArray == unplugBitArray) { QQueue<SDL_Event> tempQueue; while (!sdlEventQueue->isEmpty()) { SDL_Event event = sdlEventQueue->dequeue(); switch (event.type) { case SDL_JOYBUTTONDOWN: case SDL_JOYBUTTONUP: { tempQueue.enqueue(event); break; } case SDL_JOYAXISMOTION: { if (event.jaxis.which != device->getSDLJoystickID()) { tempQueue.enqueue(event); } else { InputDevice *joy = trackjoysticks.value(event.jaxis.which); if (joy) { JoyAxis *axis = joy->getActiveSetJoystick()->getJoyAxis(event.jaxis.axis); if (axis) { if (axis->getThrottle() != JoyAxis::NormalThrottle) { event.jaxis.value = axis->getProperReleaseValue(); } } } tempQueue.enqueue(event); } break; } case SDL_JOYHATMOTION: { tempQueue.enqueue(event); break; } case SDL_CONTROLLERAXISMOTION: { if (event.caxis.which != device->getSDLJoystickID()) { tempQueue.enqueue(event); } else { InputDevice *joy = trackcontrollers.value(event.caxis.which); if (joy) { SetJoystick* set = joy->getActiveSetJoystick(); JoyAxis *axis = set->getJoyAxis(event.caxis.axis); if (axis) { if (event.caxis.axis == SDL_CONTROLLER_AXIS_TRIGGERLEFT || event.caxis.axis == SDL_CONTROLLER_AXIS_TRIGGERRIGHT) { event.caxis.value = axis->getProperReleaseValue(); } } } tempQueue.enqueue(event); } break; } case SDL_CONTROLLERBUTTONDOWN: case SDL_CONTROLLERBUTTONUP: { tempQueue.enqueue(event); break; } case SDL_JOYDEVICEREMOVED: case SDL_JOYDEVICEADDED: { tempQueue.enqueue(event); break; } default: { tempQueue.enqueue(event); } } } sdlEventQueue->swap(tempQueue); } } } } } #endif #ifdef USE_SDL_2 QBitArray InputDaemon::createUnplugEventBitArray(InputDevice *device) { InputDeviceBitArrayStatus tempStatus(device, false); for (int i=0; i < device->getNumberRawAxes(); i++) { JoyAxis *axis = device->getActiveSetJoystick()->getJoyAxis(i); if (axis && axis->getThrottle() != JoyAxis::NormalThrottle) { tempStatus.changeAxesStatus(i, true); } } QBitArray unplugBitArray = tempStatus.generateFinalBitArray(); return unplugBitArray; } #endif void InputDaemon::secondInputPass(QQueue<SDL_Event> *sdlEventQueue) { QHash<SDL_JoystickID, InputDevice*> activeDevices; while (!sdlEventQueue->isEmpty()) { SDL_Event event = sdlEventQueue->dequeue(); switch (event.type) { //qDebug() << QTime::currentTime() << " :"; case SDL_JOYBUTTONDOWN: case SDL_JOYBUTTONUP: { #ifdef USE_SDL_2 InputDevice *joy = trackjoysticks.value(event.jbutton.which); #else InputDevice *joy = joysticks->value(event.jbutton.which); #endif if (joy) { SetJoystick* set = joy->getActiveSetJoystick(); JoyButton *button = set->getJoyButton(event.jbutton.button); if (button) { //button->joyEvent(event.type == SDL_JOYBUTTONDOWN ? true : false); button->queuePendingEvent(event.type == SDL_JOYBUTTONDOWN ? true : false); if (!activeDevices.contains(event.jbutton.which)) { activeDevices.insert(event.jbutton.which, joy); } } } #ifdef USE_SDL_2 else if (trackcontrollers.contains(event.jbutton.which)) { GameController *gamepad = trackcontrollers.value(event.jbutton.which); gamepad->rawButtonEvent(event.jbutton.button, event.type == SDL_JOYBUTTONDOWN ? true : false); } #endif break; } case SDL_JOYAXISMOTION: { #ifdef USE_SDL_2 InputDevice *joy = trackjoysticks.value(event.jaxis.which); #else InputDevice *joy = joysticks->value(event.jaxis.which); #endif if (joy) { SetJoystick* set = joy->getActiveSetJoystick(); JoyAxis *axis = set->getJoyAxis(event.jaxis.axis); if (axis) { //axis->joyEvent(event.jaxis.value); axis->queuePendingEvent(event.jaxis.value); if (!activeDevices.contains(event.jaxis.which)) { activeDevices.insert(event.jaxis.which, joy); } } joy->rawAxisEvent(event.jaxis.which, event.jaxis.value); } #ifdef USE_SDL_2 else if (trackcontrollers.contains(event.jaxis.which)) { GameController *gamepad = trackcontrollers.value(event.jaxis.which); gamepad->rawAxisEvent(event.jaxis.axis, event.jaxis.value); } #endif break; } case SDL_JOYHATMOTION: { #ifdef USE_SDL_2 InputDevice *joy = trackjoysticks.value(event.jhat.which); #else InputDevice *joy = joysticks->value(event.jhat.which); #endif if (joy) { SetJoystick* set = joy->getActiveSetJoystick(); JoyDPad *dpad = set->getJoyDPad(event.jhat.hat); if (dpad) { //dpad->joyEvent(event.jhat.value); dpad->joyEvent(event.jhat.value); if (!activeDevices.contains(event.jhat.which)) { activeDevices.insert(event.jhat.which, joy); } } } #ifdef USE_SDL_2 else if (trackcontrollers.contains(event.jhat.which)) { GameController *gamepad = trackcontrollers.value(event.jaxis.which); gamepad->rawDPadEvent(event.jhat.hat, event.jhat.value); } #endif break; } #ifdef USE_SDL_2 case SDL_CONTROLLERAXISMOTION: { InputDevice *joy = trackcontrollers.value(event.caxis.which); if (joy) { SetJoystick* set = joy->getActiveSetJoystick(); JoyAxis *axis = set->getJoyAxis(event.caxis.axis); if (axis) { //qDebug() << QTime::currentTime() << ": " << "Axis " << event.caxis.axis+1 // << ": " << event.caxis.value; //axis->joyEvent(event.caxis.value); axis->queuePendingEvent(event.caxis.value); if (!activeDevices.contains(event.caxis.which)) { activeDevices.insert(event.caxis.which, joy); } } } break; } case SDL_CONTROLLERBUTTONDOWN: case SDL_CONTROLLERBUTTONUP: { InputDevice *joy = trackcontrollers.value(event.cbutton.which); if (joy) { SetJoystick* set = joy->getActiveSetJoystick(); JoyButton *button = set->getJoyButton(event.cbutton.button); if (button) { //button->joyEvent(event.type == SDL_CONTROLLERBUTTONDOWN ? true : false); button->queuePendingEvent(event.type == SDL_CONTROLLERBUTTONDOWN ? true : false); if (!activeDevices.contains(event.cbutton.which)) { activeDevices.insert(event.cbutton.which, joy); } } } break; } case SDL_JOYDEVICEREMOVED: { InputDevice *device = joysticks->value(event.jdevice.which); if (device) { Logger::LogInfo(QString("Removing joystick #%1 [%2]") .arg(device->getRealJoyNumber()) .arg(QTime::currentTime().toString("hh:mm:ss.zzz"))); //activeDevices.remove(event.jdevice.which); removeDevice(device); } break; } case SDL_JOYDEVICEADDED: { addInputDevice(event.jdevice.which); break; } #endif case SDL_QUIT: { stopped = true; break; } default: break; } // Active possible queued events. QHashIterator<SDL_JoystickID, InputDevice*> activeDevIter(activeDevices); while (activeDevIter.hasNext()) { InputDevice *tempDevice = activeDevIter.next().value(); tempDevice->activatePossibleControlStickEvents(); tempDevice->activatePossibleAxisEvents(); tempDevice->activatePossibleDPadEvents(); tempDevice->activatePossibleVDPadEvents(); tempDevice->activatePossibleButtonEvents(); } if (JoyButton::shouldInvokeMouseEvents()) { // Do not wait for next event loop run. Execute immediately. JoyButton::invokeMouseEvents(); } } } void InputDaemon::clearBitArrayStatusInstances() { QHashIterator<InputDevice*, InputDeviceBitArrayStatus*> genIter(releaseEventsGenerated); while (genIter.hasNext()) { InputDeviceBitArrayStatus *temp = genIter.next().value(); if (temp) { delete temp; temp = 0; } } releaseEventsGenerated.clear(); QHashIterator<InputDevice*, InputDeviceBitArrayStatus*> pendIter(pendingEventValues); while (pendIter.hasNext()) { InputDeviceBitArrayStatus *temp = pendIter.next().value(); if (temp) { delete temp; temp = 0; } } pendingEventValues.clear(); } void InputDaemon::resetActiveButtonMouseDistances() { pollResetTimer.stop(); JoyButton::resetActiveButtonMouseDistances(); } void InputDaemon::updatePollResetRate(unsigned int tempPollRate) { Q_UNUSED(tempPollRate); bool wasActive = pollResetTimer.isActive(); pollResetTimer.stop(); pollResetTimer.setInterval( qMax(JoyButton::getMouseRefreshRate(), JoyButton::getGamepadRefreshRate()) + 1); if (wasActive) { pollResetTimer.start(); } } ```
/content/code_sandbox/src/inputdaemon.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
8,455
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <QList> #include "axiseditdialog.h" #include "ui_axiseditdialog.h" #include "buttoneditdialog.h" #include "mousedialog/mouseaxissettingsdialog.h" #include "event.h" #include "antkeymapper.h" #include "setjoystick.h" #include "inputdevice.h" #include "common.h" AxisEditDialog::AxisEditDialog(JoyAxis *axis, QWidget *parent) : QDialog(parent, Qt::Window), ui(new Ui::AxisEditDialog) { ui->setupUi(this); setAttribute(Qt::WA_DeleteOnClose); setAxisThrottleConfirm = new SetAxisThrottleDialog(axis, this); this->axis = axis; updateWindowTitleAxisName(); initialThrottleState = axis->getThrottle(); bool actAsTrigger = false; if (initialThrottleState == JoyAxis::PositiveThrottle || initialThrottleState == JoyAxis::PositiveHalfThrottle) { actAsTrigger = true; } if (actAsTrigger) { buildTriggerPresetsMenu(); } ui->horizontalSlider->setValue(axis->getDeadZone()); ui->lineEdit->setText(QString::number(axis->getDeadZone())); ui->horizontalSlider_2->setValue(axis->getMaxZoneValue()); ui->lineEdit_2->setText(QString::number(axis->getMaxZoneValue())); JoyAxisButton *nButton = axis->getNAxisButton(); if (!nButton->getActionName().isEmpty()) { ui->nPushButton->setText(nButton->getActionName()); } else { ui->nPushButton->setText(nButton->getSlotsSummary()); } JoyAxisButton *pButton = axis->getPAxisButton(); if (!pButton->getActionName().isEmpty()) { ui->pPushButton->setText(pButton->getActionName()); } else { ui->pPushButton->setText(pButton->getSlotsSummary()); } int currentThrottle = axis->getThrottle(); //ui->comboBox_2->setCurrentIndex(currentThrottle+1); if (currentThrottle == JoyAxis::NegativeThrottle || currentThrottle == JoyAxis::NegativeHalfThrottle) { int tempindex = currentThrottle == JoyAxis::NegativeHalfThrottle ? 0 : 1; ui->comboBox_2->setCurrentIndex(tempindex); ui->nPushButton->setEnabled(true); ui->pPushButton->setEnabled(false); } else if (currentThrottle == JoyAxis::PositiveThrottle || currentThrottle == JoyAxis::PositiveHalfThrottle) { int tempindex = currentThrottle == JoyAxis::PositiveThrottle ? 3 : 4; ui->comboBox_2->setCurrentIndex(tempindex); ui->pPushButton->setEnabled(true); ui->nPushButton->setEnabled(false); } ui->axisstatusBox->setDeadZone(axis->getDeadZone()); ui->axisstatusBox->setMaxZone(axis->getMaxZoneValue()); ui->axisstatusBox->setThrottle(axis->getThrottle()); ui->joyValueLabel->setText(QString::number(axis->getCurrentRawValue())); ui->axisstatusBox->setValue(axis->getCurrentRawValue()); if (!actAsTrigger) { selectAxisCurrentPreset(); } else { selectTriggerPreset(); } ui->axisNameLineEdit->setText(axis->getAxisName()); connect(ui->presetsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(implementPresets(int))); connect(ui->horizontalSlider, SIGNAL(valueChanged(int)), this, SLOT(updateDeadZoneBox(int))); connect(ui->horizontalSlider, SIGNAL(valueChanged(int)), ui->axisstatusBox, SLOT(setDeadZone(int))); connect(ui->horizontalSlider, SIGNAL(valueChanged(int)), axis, SLOT(setDeadZone(int))); connect(ui->horizontalSlider_2, SIGNAL(valueChanged(int)), this, SLOT(updateMaxZoneBox(int))); connect(ui->horizontalSlider_2, SIGNAL(valueChanged(int)), ui->axisstatusBox, SLOT(setMaxZone(int))); connect(ui->horizontalSlider_2, SIGNAL(valueChanged(int)), axis, SLOT(setMaxZoneValue(int))); connect(ui->comboBox_2, SIGNAL(currentIndexChanged(int)), this, SLOT(updateThrottleUi(int))); connect(ui->comboBox_2, SIGNAL(currentIndexChanged(int)), this, SLOT(presetForThrottleChange(int))); connect(axis, SIGNAL(moved(int)), ui->axisstatusBox, SLOT(setValue(int))); connect(axis, SIGNAL(moved(int)), this, SLOT(updateJoyValue(int))); connect(ui->lineEdit, SIGNAL(textEdited(QString)), this, SLOT(updateDeadZoneSlider(QString))); connect(ui->lineEdit_2, SIGNAL(textEdited(QString)), this, SLOT(updateMaxZoneSlider(QString))); connect(ui->nPushButton, SIGNAL(clicked()), this, SLOT(openAdvancedNDialog())); connect(ui->pPushButton, SIGNAL(clicked()), this, SLOT(openAdvancedPDialog())); connect(ui->mouseSettingsPushButton, SIGNAL(clicked()), this, SLOT(openMouseSettingsDialog())); connect(ui->axisNameLineEdit, SIGNAL(textEdited(QString)), axis, SLOT(setAxisName(QString))); connect(axis, SIGNAL(axisNameChanged()), this, SLOT(updateWindowTitleAxisName())); connect(this, SIGNAL(finished(int)), this, SLOT(checkFinalSettings())); } AxisEditDialog::~AxisEditDialog() { delete ui; } void AxisEditDialog::implementPresets(int index) { bool actAsTrigger = false; int currentThrottle = axis->getThrottle(); if (currentThrottle == JoyAxis::PositiveThrottle || currentThrottle == JoyAxis::PositiveHalfThrottle) { actAsTrigger = true; } if (actAsTrigger) { implementTriggerPresets(index); } else { implementAxisPresets(index); } } void AxisEditDialog::implementAxisPresets(int index) { JoyButtonSlot *nbuttonslot = 0; JoyButtonSlot *pbuttonslot = 0; PadderCommon::lockInputDevices(); InputDevice *tempDevice = axis->getParentSet()->getInputDevice(); QMetaObject::invokeMethod(tempDevice, "haltServices", Qt::BlockingQueuedConnection); if (index == 1) { nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); } else if (index == 2) { nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); } else if (index == 3) { nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); } else if (index == 4) { nbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); } else if (index == 5) { nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this); pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this); } else if (index == 6) { nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this); pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this); } else if (index == 7) { nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this); pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this); } else if (index == 8) { nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this); pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this); } else if (index == 9) { nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this); pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this); } else if (index == 10) { nbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this); pbuttonslot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this); } else if (index == 11) { JoyAxisButton *nbutton = axis->getNAxisButton(); JoyAxisButton *pbutton = axis->getPAxisButton(); QMetaObject::invokeMethod(nbutton, "clearSlotsEventReset"); QMetaObject::invokeMethod(pbutton, "clearSlotsEventReset", Qt::BlockingQueuedConnection); refreshNButtonLabel(); refreshPButtonLabel(); } if (nbuttonslot) { JoyAxisButton *button = axis->getNAxisButton(); QMetaObject::invokeMethod(button, "clearSlotsEventReset", Q_ARG(bool, false)); QMetaObject::invokeMethod(button, "setAssignedSlot", Qt::BlockingQueuedConnection, Q_ARG(int, nbuttonslot->getSlotCode()), Q_ARG(unsigned int, nbuttonslot->getSlotCodeAlias()), Q_ARG(JoyButtonSlot::JoySlotInputAction, nbuttonslot->getSlotMode())); refreshNButtonLabel(); nbuttonslot->deleteLater(); } if (pbuttonslot) { JoyAxisButton *button = axis->getPAxisButton(); QMetaObject::invokeMethod(button, "clearSlotsEventReset", Q_ARG(bool, false)); QMetaObject::invokeMethod(button, "setAssignedSlot", Qt::BlockingQueuedConnection, Q_ARG(int, pbuttonslot->getSlotCode()), Q_ARG(unsigned int, pbuttonslot->getSlotCodeAlias()), Q_ARG(JoyButtonSlot::JoySlotInputAction, pbuttonslot->getSlotMode())); refreshPButtonLabel(); pbuttonslot->deleteLater(); } PadderCommon::unlockInputDevices(); } void AxisEditDialog::updateDeadZoneBox(int value) { ui->lineEdit->setText(QString::number(value)); } void AxisEditDialog::updateMaxZoneBox(int value) { ui->lineEdit_2->setText(QString::number(value)); } void AxisEditDialog::updateThrottleUi(int index) { int tempthrottle = 0; if (index == 0 || index == 1) { ui->nPushButton->setEnabled(true); ui->pPushButton->setEnabled(false); tempthrottle = index == 0 ? JoyAxis::NegativeHalfThrottle : JoyAxis::NegativeThrottle; } else if (index == 2) { ui->nPushButton->setEnabled(true); ui->pPushButton->setEnabled(true); tempthrottle = JoyAxis::NormalThrottle; } else if (index == 3 || index == 4) { ui->pPushButton->setEnabled(true); ui->nPushButton->setEnabled(false); tempthrottle = index == 3 ? JoyAxis::PositiveThrottle : JoyAxis::PositiveHalfThrottle; } axis->setThrottle(tempthrottle); ui->axisstatusBox->setThrottle(tempthrottle); } void AxisEditDialog::updateJoyValue(int value) { ui->joyValueLabel->setText(QString::number(value)); } void AxisEditDialog::updateDeadZoneSlider(QString value) { int temp = value.toInt(); if (temp >= JoyAxis::AXISMIN && temp <= JoyAxis::AXISMAX) { ui->horizontalSlider->setValue(temp); } } void AxisEditDialog::updateMaxZoneSlider(QString value) { int temp = value.toInt(); if (temp >= JoyAxis::AXISMIN && temp <= JoyAxis::AXISMAX) { ui->horizontalSlider_2->setValue(temp); } } void AxisEditDialog::openAdvancedPDialog() { ButtonEditDialog *dialog = new ButtonEditDialog(axis->getPAxisButton(), this); dialog->show(); connect(dialog, SIGNAL(finished(int)), this, SLOT(refreshPButtonLabel())); connect(dialog, SIGNAL(finished(int)), this, SLOT(refreshPreset())); } void AxisEditDialog::openAdvancedNDialog() { ButtonEditDialog *dialog = new ButtonEditDialog(axis->getNAxisButton(), this); dialog->show(); connect(dialog, SIGNAL(finished(int)), this, SLOT(refreshNButtonLabel())); connect(dialog, SIGNAL(finished(int)), this, SLOT(refreshPreset())); } void AxisEditDialog::refreshNButtonLabel() { /*if (!axis->getNAxisButton()->getActionName().isEmpty()) { ui->nPushButton->setText(axis->getNAxisButton()->getActionName()); } else { ui->nPushButton->setText(axis->getNAxisButton()->getSlotsSummary()); }*/ ui->nPushButton->setText(axis->getNAxisButton()->getSlotsSummary()); } void AxisEditDialog::refreshPButtonLabel() { /*if (!axis->getPAxisButton()->getActionName().isEmpty()) { ui->pPushButton->setText(axis->getPAxisButton()->getActionName()); } else { ui->pPushButton->setText(axis->getPAxisButton()->getSlotsSummary()); }*/ ui->pPushButton->setText(axis->getPAxisButton()->getSlotsSummary()); } void AxisEditDialog::checkFinalSettings() { if (axis->getThrottle() != initialThrottleState) { setAxisThrottleConfirm->exec(); } } void AxisEditDialog::selectAxisCurrentPreset() { JoyAxisButton *naxisbutton = axis->getNAxisButton(); QList<JoyButtonSlot*> *naxisslots = naxisbutton->getAssignedSlots(); JoyAxisButton *paxisbutton = axis->getPAxisButton(); QList<JoyButtonSlot*> *paxisslots = paxisbutton->getAssignedSlots(); if (naxisslots->length() == 1 && paxisslots->length() == 1) { JoyButtonSlot *nslot = naxisslots->at(0); JoyButtonSlot *pslot = paxisslots->at(0); if (nslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && nslot->getSlotCode() == JoyButtonSlot::MouseLeft && pslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && pslot->getSlotCode() == JoyButtonSlot::MouseRight) { ui->presetsComboBox->setCurrentIndex(1); } else if (nslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && nslot->getSlotCode() == JoyButtonSlot::MouseRight && pslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && pslot->getSlotCode() == JoyButtonSlot::MouseLeft) { ui->presetsComboBox->setCurrentIndex(2); } else if (nslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && nslot->getSlotCode() == JoyButtonSlot::MouseUp && pslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && pslot->getSlotCode() == JoyButtonSlot::MouseDown) { ui->presetsComboBox->setCurrentIndex(3); } else if (nslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && nslot->getSlotCode() == JoyButtonSlot::MouseDown && pslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && pslot->getSlotCode() == JoyButtonSlot::MouseUp) { ui->presetsComboBox->setCurrentIndex(4); } else if (nslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)nslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up) && pslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)pslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down)) { ui->presetsComboBox->setCurrentIndex(5); } else if (nslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)nslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left) && pslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)pslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right)) { ui->presetsComboBox->setCurrentIndex(6); } else if (nslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)nslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W) && pslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)pslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S)) { ui->presetsComboBox->setCurrentIndex(7); } else if (nslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)nslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A) && pslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)pslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D)) { ui->presetsComboBox->setCurrentIndex(8); } else if (nslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)nslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8) && pslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)pslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2)) { ui->presetsComboBox->setCurrentIndex(9); } else if (nslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)nslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4) && pslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)pslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6)) { ui->presetsComboBox->setCurrentIndex(10); } else { ui->presetsComboBox->setCurrentIndex(0); } } else if (naxisslots->length() == 0 && paxisslots->length() == 0) { ui->presetsComboBox->setCurrentIndex(11); } else { ui->presetsComboBox->setCurrentIndex(0); } } void AxisEditDialog::selectTriggerPreset() { JoyAxisButton *paxisbutton = axis->getPAxisButton(); QList<JoyButtonSlot*> *paxisslots = paxisbutton->getAssignedSlots(); if (paxisslots->length() == 1) { JoyButtonSlot *pslot = paxisslots->at(0); if (pslot->getSlotMode() == JoyButtonSlot::JoyMouseButton && pslot->getSlotCode() == JoyButtonSlot::MouseLB) { ui->presetsComboBox->setCurrentIndex(1); } else if (pslot->getSlotMode() == JoyButtonSlot::JoyMouseButton && pslot->getSlotCode() == JoyButtonSlot::MouseRB) { ui->presetsComboBox->setCurrentIndex(2); } else { ui->presetsComboBox->setCurrentIndex(0); } } else if (paxisslots->length() == 0) { ui->presetsComboBox->setCurrentIndex(3); } else { ui->presetsComboBox->setCurrentIndex(0); } } void AxisEditDialog::implementTriggerPresets(int index) { JoyButtonSlot *pbuttonslot = 0; if (index == 1) { pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseLB, JoyButtonSlot::JoyMouseButton, this); } else if (index == 2) { pbuttonslot = new JoyButtonSlot(JoyButtonSlot::MouseRB, JoyButtonSlot::JoyMouseButton, this); } else if (index == 3) { JoyAxisButton *nbutton = axis->getNAxisButton(); JoyAxisButton *pbutton = axis->getPAxisButton(); QMetaObject::invokeMethod(nbutton, "clearSlotsEventReset"); QMetaObject::invokeMethod(pbutton, "clearSlotsEventReset", Qt::BlockingQueuedConnection); refreshNButtonLabel(); refreshPButtonLabel(); } if (pbuttonslot) { JoyAxisButton *nbutton = axis->getNAxisButton(); JoyAxisButton *pbutton = axis->getPAxisButton(); if (nbutton->getAssignedSlots()->length() > 0) { QMetaObject::invokeMethod(nbutton, "clearSlotsEventReset", Qt::BlockingQueuedConnection, Q_ARG(bool, false)); refreshNButtonLabel(); } QMetaObject::invokeMethod(pbutton, "clearSlotsEventReset", Q_ARG(bool, false)); QMetaObject::invokeMethod(pbutton, "setAssignedSlot", Qt::BlockingQueuedConnection, Q_ARG(int, pbuttonslot->getSlotCode()), Q_ARG(unsigned int, pbuttonslot->getSlotCodeAlias()), Q_ARG(JoyButtonSlot::JoySlotInputAction, pbuttonslot->getSlotMode())); refreshPButtonLabel(); pbuttonslot->deleteLater(); } } void AxisEditDialog::refreshPreset() { // Disconnect event associated with presetsComboBox so a change in the index does not // alter the axis buttons disconnect(ui->presetsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(implementPresets(int))); selectAxisCurrentPreset(); // Reconnect the event connect(ui->presetsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(implementPresets(int))); } void AxisEditDialog::openMouseSettingsDialog() { ui->mouseSettingsPushButton->setEnabled(false); MouseAxisSettingsDialog *dialog = new MouseAxisSettingsDialog(this->axis, this); dialog->show(); connect(this, SIGNAL(finished(int)), dialog, SLOT(close())); connect(dialog, SIGNAL(finished(int)), this, SLOT(enableMouseSettingButton())); } void AxisEditDialog::enableMouseSettingButton() { ui->mouseSettingsPushButton->setEnabled(true); } void AxisEditDialog::updateWindowTitleAxisName() { QString temp = QString(tr("Set")).append(" "); if (!axis->getAxisName().isEmpty()) { temp.append(axis->getPartialName(false, true)); } else { temp.append(axis->getPartialName()); } if (axis->getParentSet()->getIndex() != 0) { unsigned int setIndex = axis->getParentSet()->getRealIndex(); temp.append(" [").append(tr("Set %1").arg(setIndex)); QString setName = axis->getParentSet()->getName(); if (!setName.isEmpty()) { temp.append(": ").append(setName); } temp.append("]"); } setWindowTitle(temp); } void AxisEditDialog::buildAxisPresetsMenu() { ui->presetsComboBox->clear(); ui->presetsComboBox->addItem(tr("")); ui->presetsComboBox->addItem(tr("Mouse (Horizontal)")); ui->presetsComboBox->addItem(tr("Mouse (Inverted Horizontal)")); ui->presetsComboBox->addItem(tr("Mouse (Vertical)")); ui->presetsComboBox->addItem(tr("Mouse (Inverted Vertical)")); ui->presetsComboBox->addItem(tr("Arrows: Up | Down")); ui->presetsComboBox->addItem(tr("Arrows: Left | Right")); ui->presetsComboBox->addItem(tr("Keys: W | S")); ui->presetsComboBox->addItem(tr("Keys: A | D")); ui->presetsComboBox->addItem(tr("NumPad: KP_8 | KP_2")); ui->presetsComboBox->addItem(tr("NumPad: KP_4 | KP_6")); ui->presetsComboBox->addItem(tr("None")); } void AxisEditDialog::buildTriggerPresetsMenu() { ui->presetsComboBox->clear(); ui->presetsComboBox->addItem(tr("")); ui->presetsComboBox->addItem(tr("Left Mouse Button")); ui->presetsComboBox->addItem(tr("Right Mouse Button")); ui->presetsComboBox->addItem(tr("None")); } void AxisEditDialog::presetForThrottleChange(int index) { Q_UNUSED(index); bool actAsTrigger = false; int currentThrottle = axis->getThrottle(); if (currentThrottle == JoyAxis::PositiveThrottle || currentThrottle == JoyAxis::PositiveHalfThrottle) { actAsTrigger = true; } disconnect(ui->presetsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(implementPresets(int))); if (actAsTrigger) { buildTriggerPresetsMenu(); selectTriggerPreset(); } else { buildAxisPresetsMenu(); selectAxisCurrentPreset(); } connect(ui->presetsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(implementPresets(int))); } ```
/content/code_sandbox/src/axiseditdialog.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
6,084
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef UNIXWINDOWINFODIALOG_H #define UNIXWINDOWINFODIALOG_H #include <QDialog> #include <QString> namespace Ui { class UnixWindowInfoDialog; } class UnixWindowInfoDialog : public QDialog { Q_OBJECT public: explicit UnixWindowInfoDialog(unsigned long window, QWidget *parent = 0); ~UnixWindowInfoDialog(); enum { WindowClass = (1 << 0), WindowName = (1 << 1), WindowPath = (1 << 2) }; typedef unsigned int DialogWindowOption; QString getWindowClass(); QString getWindowName(); QString getWindowPath(); DialogWindowOption getSelectedOptions(); private: Ui::UnixWindowInfoDialog *ui; protected: DialogWindowOption selectedMatch; QString winClass; QString winName; QString winPath; private slots: void populateOption(); }; #endif // UNIXWINDOWINFODIALOG_H ```
/content/code_sandbox/src/unixwindowinfodialog.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
291
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <QMenu> #include "joycontrolstickbuttonpushbutton.h" #include "joybuttoncontextmenu.h" #include "joycontrolstick.h" JoyControlStickButtonPushButton::JoyControlStickButtonPushButton(JoyControlStickButton *button, bool displayNames, QWidget *parent) : FlashButtonWidget(displayNames, parent) { this->button = button; refreshLabel(); enableFlashes(); tryFlash(); this->setContextMenuPolicy(Qt::CustomContextMenu); connect(this, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(showContextMenu(const QPoint&))); //connect(button, SIGNAL(slotsChanged()), this, SLOT(refreshLabel())); connect(button, SIGNAL(propertyUpdated()), this, SLOT(refreshLabel())); connect(button, SIGNAL(activeZoneChanged()), this, SLOT(refreshLabel())); connect(button->getStick()->getModifierButton(), SIGNAL(activeZoneChanged()), this, SLOT(refreshLabel())); } JoyControlStickButton* JoyControlStickButtonPushButton::getButton() { return button; } void JoyControlStickButtonPushButton::setButton(JoyControlStickButton *button) { disableFlashes(); if (this->button) { //disconnect(this->button, SIGNAL(slotsChanged()), this, SLOT(refreshLabel())); disconnect(button, SIGNAL(propertyUpdated()), this, SLOT(refreshLabel())); disconnect(this->button, SIGNAL(activeZoneChanged()), this, SLOT(refreshLabel())); } this->button = button; refreshLabel(); enableFlashes(); //connect(button, SIGNAL(slotsChanged()), this, SLOT(refreshLabel())); connect(button, SIGNAL(propertyUpdated()), this, SLOT(refreshLabel())); connect(button, SIGNAL(activeZoneChanged()), this, SLOT(refreshLabel()), Qt::QueuedConnection); } void JoyControlStickButtonPushButton::disableFlashes() { if (button) { disconnect(button, SIGNAL(clicked(int)), this, SLOT(flash())); disconnect(button, SIGNAL(released(int)), this, SLOT(unflash())); } this->unflash(); } void JoyControlStickButtonPushButton::enableFlashes() { if (button) { connect(button, SIGNAL(clicked(int)), this, SLOT(flash()), Qt::QueuedConnection); connect(button, SIGNAL(released(int)), this, SLOT(unflash()), Qt::QueuedConnection); } } /** * @brief Generate the string that will be displayed on the button * @return Display string */ QString JoyControlStickButtonPushButton::generateLabel() { QString temp; if (button) { if (!button->getActionName().isEmpty() && displayNames) { temp = button->getActionName().replace("&", "&&"); } else { temp = button->getCalculatedActiveZoneSummary().replace("&", "&&"); } } return temp; } void JoyControlStickButtonPushButton::showContextMenu(const QPoint &point) { QPoint globalPos = this->mapToGlobal(point); JoyButtonContextMenu *contextMenu = new JoyButtonContextMenu(button, this); contextMenu->buildMenu(); contextMenu->popup(globalPos); } void JoyControlStickButtonPushButton::tryFlash() { if (button->getButtonState()) { flash(); } } ```
/content/code_sandbox/src/joycontrolstickbuttonpushbutton.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
783
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <QPainter> #include <QPixmap> #include <QTransform> #include "gamecontrollerexample.h" struct ButtonImagePlacement { int x; int y; GameControllerExample::ButtonType buttontype; }; static ButtonImagePlacement buttonLocations[] = { {225, 98, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_A {252, 77, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_B {200, 77, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_X {227, 59, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_Y {102, 77, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_BACK {169, 77, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_START {137, 77, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_GUIDE {45, 23, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_LEFTSHOULDER {232, 21, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_RIGHTSHOULDER {44, 90, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_LEFTSTICK {179, 135, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_RIGHTSTICK {44, 90, GameControllerExample::AxisX}, // SDL_CONTROLLER_AXIS_LEFTX {44, 90, GameControllerExample::AxisY}, // SDL_CONTROLLER_AXIS_LEFTY {179, 135, GameControllerExample::AxisX}, // SDL_CONTROLLER_AXIS_RIGHTX {179, 135, GameControllerExample::AxisY}, // SDL_CONTROLLER_AXIS_RIGHTY {53, 0, GameControllerExample::Button}, // SDL_CONTROLLER_AXIS_TRIGGERLEFT {220, 0, GameControllerExample::Button}, // SDL_CONTROLLER_AXIS_TRIGGERRIGHT {90, 110, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_DPAD_UP {68, 127, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_DPAD_DOWN {90, 146, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_DPAD_LEFT {109, 127, GameControllerExample::Button}, // SDL_CONTROLLER_BUTTON_DPAD_RIGHT }; GameControllerExample::GameControllerExample(QWidget *parent) : QWidget(parent) { controllerimage = QImage(":/images/controllermap.png"); buttonimage = QImage(":/images/button.png"); axisimage = QImage(":/images/axis.png"); QTransform myTransform; myTransform.rotate(90); rotatedaxisimage = axisimage.transformed(myTransform); currentIndex = 0; connect(this, SIGNAL(indexUpdated(int)), this, SLOT(update())); } void GameControllerExample::paintEvent(QPaintEvent *event) { Q_UNUSED(event); QPainter paint(this); paint.drawImage(controllerimage.rect(), controllerimage); ButtonImagePlacement current = buttonLocations[currentIndex]; paint.setOpacity(0.85); if (current.buttontype == Button) { paint.drawImage(QRect(current.x, current.y, buttonimage.width(), buttonimage.height()), buttonimage); } else if (current.buttontype == AxisX) { paint.drawImage(QRect(current.x, current.y, axisimage.width(), axisimage.height()), axisimage); } else if (current.buttontype == AxisY) { paint.drawImage(QRect(current.x, current.y, rotatedaxisimage.width(), rotatedaxisimage.height()), rotatedaxisimage); } paint.setOpacity(1.0); } void GameControllerExample::setActiveButton(int button) { if (button >= 0 && button <= MAXBUTTONINDEX) { currentIndex = button; emit indexUpdated(button); } } ```
/content/code_sandbox/src/gamecontrollerexample.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
880
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef JOYSTICK_H #define JOYSTICK_H #include <QObject> #include <QXmlStreamReader> #include <QXmlStreamWriter> #include "inputdevice.h" class Joystick : public InputDevice { Q_OBJECT public: explicit Joystick(SDL_Joystick *joyhandle, int deviceIndex, AntiMicroSettings *settings, QObject *parent=0); virtual QString getName(); virtual QString getSDLName(); virtual QString getGUIDString(); // GUID available on SDL 2. virtual QString getXmlName(); virtual void closeSDLDevice(); #ifdef USE_SDL_2 virtual SDL_JoystickID getSDLJoystickID(); #endif virtual int getNumberRawButtons(); virtual int getNumberRawAxes(); virtual int getNumberRawHats(); static const QString xmlName; protected: SDL_Joystick *joyhandle; signals: public slots: }; Q_DECLARE_METATYPE(Joystick*) #endif // JOYSTICK_H ```
/content/code_sandbox/src/joystick.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
293
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <QPainter> #include <qdrawutil.h> #include <QSizePolicy> #include <QList> #include <QLinearGradient> #include "joycontrolstickstatusbox.h" #include "common.h" JoyControlStickStatusBox::JoyControlStickStatusBox(QWidget *parent) : QWidget(parent) { this->stick = 0; } JoyControlStickStatusBox::JoyControlStickStatusBox(JoyControlStick *stick, QWidget *parent) : QWidget(parent) { this->stick = stick; connect(stick, SIGNAL(deadZoneChanged(int)), this, SLOT(update())); connect(stick, SIGNAL(moved(int,int)), this, SLOT(update())); connect(stick, SIGNAL(diagonalRangeChanged(int)), this, SLOT(update())); connect(stick, SIGNAL(maxZoneChanged(int)), this, SLOT(update())); connect(stick, SIGNAL(joyModeChanged()), this, SLOT(update())); connect(stick, SIGNAL(circleAdjustChange(double)), this, SLOT(update())); } void JoyControlStickStatusBox::setStick(JoyControlStick *stick) { if (stick) { disconnect(stick, SIGNAL(deadZoneChanged(int)), this, 0); disconnect(stick, SIGNAL(moved(int,int)), this, 0); disconnect(stick, SIGNAL(diagonalRangeChanged(int)), this, 0); disconnect(stick, SIGNAL(maxZoneChanged(int)), this, 0); disconnect(stick, SIGNAL(joyModeChanged()), this, 0); } this->stick = stick; connect(stick, SIGNAL(deadZoneChanged(int)), this, SLOT(update())); connect(stick, SIGNAL(moved(int,int)), this, SLOT(update())); connect(stick, SIGNAL(diagonalRangeChanged(int)), this, SLOT(update())); connect(stick, SIGNAL(maxZoneChanged(int)), this, SLOT(update())); connect(stick, SIGNAL(joyModeChanged()), this, SLOT(update())); } JoyControlStick* JoyControlStickStatusBox::getStick() { return stick; } int JoyControlStickStatusBox::heightForWidth(int width) const { return width; } QSize JoyControlStickStatusBox::sizeHint() const { return QSize(-1, -1); } void JoyControlStickStatusBox::paintEvent(QPaintEvent *event) { Q_UNUSED(event); PadderCommon::inputDaemonMutex.lock(); if (stick->getJoyMode() == JoyControlStick::StandardMode || stick->getJoyMode() == JoyControlStick::EightWayMode) { drawEightWayBox(); } else if (stick->getJoyMode() == JoyControlStick::FourWayCardinal) { drawFourWayCardinalBox(); } else if (stick->getJoyMode() == JoyControlStick::FourWayDiagonal) { drawFourWayDiagonalBox(); } PadderCommon::inputDaemonMutex.unlock(); } void JoyControlStickStatusBox::drawEightWayBox() { QPainter paint (this); paint.setRenderHint(QPainter::Antialiasing, true); int side = qMin(width()-2, height()-2); QPixmap pix(side, side); pix.fill(Qt::transparent); QPainter painter(&pix); painter.setRenderHint(QPainter::Antialiasing, true); // Draw box outline QPen penny; penny.setColor(Qt::black); penny.setWidth(1); painter.setBrush(Qt::NoBrush); painter.drawRect(0, 0, side-1, side-1); painter.save(); painter.scale(side / (double)(JoyAxis::AXISMAX*2.0), side / (double)(JoyAxis::AXISMAX*2.0)); painter.translate(JoyAxis::AXISMAX, JoyAxis::AXISMAX); // Draw diagonal zones QList<double> anglesList = stick->getDiagonalZoneAngles(); /*QListIterator<double> iter(anglesList); qDebug() << "LIST START"; qDebug() << "DIAGONAL RANGE: " << stick->getDiagonalRange(); while (iter.hasNext()) { qDebug() << "ANGLE: " << iter.next(); } qDebug() << "LIST END"; qDebug(); */ penny.setWidth(0); penny.setColor(Qt::black); painter.setPen(penny); painter.setBrush(QBrush(Qt::green)); painter.drawPie(-JoyAxis::AXISMAX, -JoyAxis::AXISMAX, JoyAxis::AXISMAX*2, JoyAxis::AXISMAX*2, anglesList.value(2)*16, stick->getDiagonalRange()*16); painter.drawPie(-JoyAxis::AXISMAX, -JoyAxis::AXISMAX, JoyAxis::AXISMAX*2, JoyAxis::AXISMAX*2, anglesList.value(4)*16, stick->getDiagonalRange()*16); painter.drawPie(-JoyAxis::AXISMAX, -JoyAxis::AXISMAX, JoyAxis::AXISMAX*2, JoyAxis::AXISMAX*2, anglesList.value(6)*16, stick->getDiagonalRange()*16); painter.drawPie(-JoyAxis::AXISMAX, -JoyAxis::AXISMAX, JoyAxis::AXISMAX*2, JoyAxis::AXISMAX*2, anglesList.value(8)*16, stick->getDiagonalRange()*16); // Draw deadzone circle penny.setWidth(0); penny.setColor(Qt::blue); painter.setPen(penny); painter.setBrush(QBrush(Qt::red)); painter.drawEllipse(-stick->getDeadZone(), -stick->getDeadZone(), stick->getDeadZone()*2, stick->getDeadZone()*2); painter.restore(); painter.save(); penny.setWidth(0); penny.setColor(Qt::gray); painter.setPen(penny); painter.scale(side / 2.0, side / 2.0); painter.translate(1, 1); // Draw Y line painter.drawLine(0, -1, 0, 1); // Draw X line painter.drawLine(-1, 0, 1, 0); painter.restore(); painter.save(); painter.scale(side / (double)(JoyAxis::AXISMAX*2.0), side / (double)(JoyAxis::AXISMAX*2.0)); painter.translate(JoyAxis::AXISMAX, JoyAxis::AXISMAX); penny.setWidth(0); painter.setBrush(QBrush(Qt::black)); penny.setColor(Qt::black); painter.setPen(penny); // Draw raw crosshair int linexstart = stick->getXCoordinate()-1000; int lineystart = stick->getYCoordinate()-1000; if (linexstart < JoyAxis::AXISMIN) { linexstart = JoyAxis::AXISMIN; } if (lineystart < JoyAxis::AXISMIN) { lineystart = JoyAxis::AXISMIN; } painter.drawRect(linexstart, lineystart, 2000, 2000); painter.setBrush(QBrush(Qt::darkBlue)); penny.setColor(Qt::darkBlue); painter.setPen(penny); // Draw adjusted crosshair linexstart = stick->getCircleXCoordinate()-1000; lineystart = stick->getCircleYCoordinate()-1000; if (linexstart < JoyAxis::AXISMIN) { linexstart = JoyAxis::AXISMIN; } if (lineystart < JoyAxis::AXISMIN) { lineystart = JoyAxis::AXISMIN; } painter.drawRect(linexstart, lineystart, 2000, 2000); painter.restore(); // Reset pen penny.setColor(Qt::black); painter.setPen(penny); // Draw primary pixmap painter.setCompositionMode(QPainter::CompositionMode_DestinationOver); painter.setPen(Qt::NoPen); painter.fillRect(0, 0, side, side, palette().background().color()); paint.drawPixmap(pix.rect(), pix); paint.save(); paint.scale(side / (double)(JoyAxis::AXISMAX*2.0), side / (double)(JoyAxis::AXISMAX*2.0)); paint.translate(JoyAxis::AXISMAX, JoyAxis::AXISMAX); // Draw max zone and initial inner clear circle int maxzone = stick->getMaxZone(); int diffmaxzone = JoyAxis::AXISMAX - maxzone; paint.setOpacity(0.5); paint.setBrush(Qt::darkGreen); paint.drawEllipse(-JoyAxis::AXISMAX, -JoyAxis::AXISMAX, JoyAxis::AXISMAX*2, JoyAxis::AXISMAX*2); paint.setCompositionMode(QPainter::CompositionMode_Clear); paint.setPen(Qt::NoPen); paint.drawEllipse(-JoyAxis::AXISMAX+diffmaxzone, -JoyAxis::AXISMAX+diffmaxzone, JoyAxis::AXISMAX*2-(diffmaxzone*2), JoyAxis::AXISMAX*2-(diffmaxzone*2)); painter.setCompositionMode(QPainter::CompositionMode_SourceOver); paint.setOpacity(1.0); paint.restore(); // Re-draw pixmap so the inner circle will be transparent paint.setCompositionMode(QPainter::CompositionMode_DestinationOver); paint.drawPixmap(pix.rect(), pix); paint.setCompositionMode(QPainter::CompositionMode_SourceOver); } void JoyControlStickStatusBox::drawFourWayCardinalBox() { QPainter paint(this); paint.setRenderHint(QPainter::Antialiasing, true); int side = qMin(width()-2, height()-2); QPixmap pix(side, side); pix.fill(Qt::transparent); QPainter painter(&pix); painter.setRenderHint(QPainter::Antialiasing, true); // Draw box outline QPen penny; penny.setColor(Qt::black); penny.setWidth(1); painter.setBrush(Qt::NoBrush); painter.drawRect(0, 0, side-1, side-1); painter.save(); painter.scale(side / (double)(JoyAxis::AXISMAX*2.0), side / (double)(JoyAxis::AXISMAX*2.0)); painter.translate(JoyAxis::AXISMAX, JoyAxis::AXISMAX); // Draw diagonal zones QList<int> anglesList = stick->getFourWayCardinalZoneAngles(); penny.setWidth(0); penny.setColor(Qt::black); painter.setPen(penny); painter.setOpacity(0.25); painter.setBrush(QBrush(Qt::black)); painter.drawPie(-JoyAxis::AXISMAX, -JoyAxis::AXISMAX, JoyAxis::AXISMAX*2, JoyAxis::AXISMAX*2, anglesList.value(1)*16, 90*16); painter.drawPie(-JoyAxis::AXISMAX, -JoyAxis::AXISMAX, JoyAxis::AXISMAX*2, JoyAxis::AXISMAX*2, anglesList.value(3)*16, 90*16); painter.setOpacity(1.0); // Draw deadzone circle penny.setWidth(0); penny.setColor(Qt::blue); painter.setPen(penny); painter.setBrush(QBrush(Qt::red)); painter.drawEllipse(-stick->getDeadZone(), -stick->getDeadZone(), stick->getDeadZone()*2, stick->getDeadZone()*2); painter.restore(); painter.save(); penny.setWidth(0); penny.setColor(Qt::black); painter.setPen(penny); painter.setOpacity(0.5); painter.scale(side / 2.0, side / 2.0); painter.translate(1, 1); // Draw Y line painter.drawLine(0, -1, 0, 1); // Draw X line painter.drawLine(-1, 0, 1, 0); painter.setOpacity(1.0); painter.restore(); painter.save(); painter.scale(side / (double)(JoyAxis::AXISMAX*2.0), side / (double)(JoyAxis::AXISMAX*2.0)); painter.translate(JoyAxis::AXISMAX, JoyAxis::AXISMAX); penny.setWidth(0); painter.setBrush(QBrush(Qt::black)); penny.setColor(Qt::black); painter.setPen(penny); // Draw raw crosshair int linexstart = stick->getXCoordinate()-1000; int lineystart = stick->getYCoordinate()-1000; if (linexstart < JoyAxis::AXISMIN) { linexstart = JoyAxis::AXISMIN; } if (lineystart < JoyAxis::AXISMIN) { lineystart = JoyAxis::AXISMIN; } painter.drawRect(linexstart, lineystart, 2000, 2000); painter.setBrush(QBrush(Qt::darkBlue)); penny.setColor(Qt::darkBlue); painter.setPen(penny); // Draw adjusted crosshair linexstart = stick->getCircleXCoordinate()-1000; lineystart = stick->getCircleYCoordinate()-1000; if (linexstart < JoyAxis::AXISMIN) { linexstart = JoyAxis::AXISMIN; } if (lineystart < JoyAxis::AXISMIN) { lineystart = JoyAxis::AXISMIN; } painter.drawRect(linexstart, lineystart, 2000, 2000); painter.restore(); // Reset pen penny.setColor(Qt::black); painter.setPen(penny); // Draw primary pixmap painter.setCompositionMode(QPainter::CompositionMode_DestinationOver); painter.setPen(Qt::NoPen); painter.fillRect(0, 0, side, side, palette().background().color()); paint.drawPixmap(pix.rect(), pix); paint.save(); paint.scale(side / (double)(JoyAxis::AXISMAX*2.0), side / (double)(JoyAxis::AXISMAX*2.0)); paint.translate(JoyAxis::AXISMAX, JoyAxis::AXISMAX); // Draw max zone and initial inner clear circle int maxzone = stick->getMaxZone(); int diffmaxzone = JoyAxis::AXISMAX - maxzone; paint.setOpacity(0.5); paint.setBrush(Qt::darkGreen); paint.drawEllipse(-JoyAxis::AXISMAX, -JoyAxis::AXISMAX, JoyAxis::AXISMAX*2, JoyAxis::AXISMAX*2); paint.setCompositionMode(QPainter::CompositionMode_Clear); paint.setPen(Qt::NoPen); paint.drawEllipse(-JoyAxis::AXISMAX+diffmaxzone, -JoyAxis::AXISMAX+diffmaxzone, JoyAxis::AXISMAX*2-(diffmaxzone*2), JoyAxis::AXISMAX*2-(diffmaxzone*2)); painter.setCompositionMode(QPainter::CompositionMode_SourceOver); paint.setOpacity(1.0); paint.restore(); // Re-draw pixmap so the inner circle will be transparent paint.setCompositionMode(QPainter::CompositionMode_DestinationOver); paint.drawPixmap(pix.rect(), pix); paint.setCompositionMode(QPainter::CompositionMode_SourceOver); } void JoyControlStickStatusBox::drawFourWayDiagonalBox() { QPainter paint(this); paint.setRenderHint(QPainter::Antialiasing, true); int side = qMin(width()-2, height()-2); QPixmap pix(side, side); pix.fill(Qt::transparent); QPainter painter(&pix); painter.setRenderHint(QPainter::Antialiasing, true); // Draw box outline QPen penny; penny.setColor(Qt::black); penny.setWidth(1); painter.setBrush(Qt::NoBrush); painter.drawRect(0, 0, side-1, side-1); painter.save(); painter.scale(side / (double)(JoyAxis::AXISMAX*2.0), side / (double)(JoyAxis::AXISMAX*2.0)); painter.translate(JoyAxis::AXISMAX, JoyAxis::AXISMAX); // Draw diagonal zones QList<int> anglesList = stick->getFourWayDiagonalZoneAngles(); penny.setWidth(0); penny.setColor(Qt::black); painter.setPen(penny); painter.setBrush(QBrush(Qt::black)); painter.setOpacity(0.25); painter.drawPie(-JoyAxis::AXISMAX, -JoyAxis::AXISMAX, JoyAxis::AXISMAX*2, JoyAxis::AXISMAX*2, anglesList.value(1)*16, 90*16); painter.drawPie(-JoyAxis::AXISMAX, -JoyAxis::AXISMAX, JoyAxis::AXISMAX*2, JoyAxis::AXISMAX*2, anglesList.value(3)*16, 90*16); painter.setOpacity(1.0); // Draw deadzone circle penny.setWidth(0); penny.setColor(Qt::blue); painter.setPen(penny); painter.setBrush(QBrush(Qt::red)); painter.drawEllipse(-stick->getDeadZone(), -stick->getDeadZone(), stick->getDeadZone()*2, stick->getDeadZone()*2); painter.restore(); painter.save(); penny.setWidth(0); penny.setColor(Qt::black); painter.setOpacity(0.5); painter.setPen(penny); painter.scale(side / 2.0, side / 2.0); painter.translate(1, 1); // Draw Y line painter.drawLine(0, -1, 0, 1); // Draw X line painter.drawLine(-1, 0, 1, 0); painter.setOpacity(1.0); painter.restore(); painter.save(); painter.scale(side / (double)(JoyAxis::AXISMAX*2.0), side / (double)(JoyAxis::AXISMAX*2.0)); painter.translate(JoyAxis::AXISMAX, JoyAxis::AXISMAX); penny.setWidth(0); painter.setBrush(QBrush(Qt::black)); penny.setColor(Qt::black); painter.setPen(penny); // Draw raw crosshair int linexstart = stick->getXCoordinate()-1000; int lineystart = stick->getYCoordinate()-1000; if (linexstart < JoyAxis::AXISMIN) { linexstart = JoyAxis::AXISMIN; } if (lineystart < JoyAxis::AXISMIN) { lineystart = JoyAxis::AXISMIN; } painter.drawRect(linexstart, lineystart, 2000, 2000); painter.setBrush(QBrush(Qt::darkBlue)); penny.setColor(Qt::darkBlue); painter.setPen(penny); // Draw adjusted crosshair linexstart = stick->getCircleXCoordinate()-1000; lineystart = stick->getCircleYCoordinate()-1000; if (linexstart < JoyAxis::AXISMIN) { linexstart = JoyAxis::AXISMIN; } if (lineystart < JoyAxis::AXISMIN) { lineystart = JoyAxis::AXISMIN; } painter.drawRect(linexstart, lineystart, 2000, 2000); painter.restore(); // Reset pen penny.setColor(Qt::black); painter.setPen(penny); // Draw primary pixmap painter.setCompositionMode(QPainter::CompositionMode_DestinationOver); painter.setPen(Qt::NoPen); painter.fillRect(0, 0, side, side, palette().background().color()); paint.drawPixmap(pix.rect(), pix); paint.save(); paint.scale(side / (double)(JoyAxis::AXISMAX*2.0), side / (double)(JoyAxis::AXISMAX*2.0)); paint.translate(JoyAxis::AXISMAX, JoyAxis::AXISMAX); // Draw max zone and initial inner clear circle int maxzone = stick->getMaxZone(); int diffmaxzone = JoyAxis::AXISMAX - maxzone; paint.setOpacity(0.5); paint.setBrush(Qt::darkGreen); paint.drawEllipse(-JoyAxis::AXISMAX, -JoyAxis::AXISMAX, JoyAxis::AXISMAX*2, JoyAxis::AXISMAX*2); paint.setCompositionMode(QPainter::CompositionMode_Clear); paint.setPen(Qt::NoPen); paint.drawEllipse(-JoyAxis::AXISMAX+diffmaxzone, -JoyAxis::AXISMAX+diffmaxzone, JoyAxis::AXISMAX*2-(diffmaxzone*2), JoyAxis::AXISMAX*2-(diffmaxzone*2)); painter.setCompositionMode(QPainter::CompositionMode_SourceOver); paint.setOpacity(1.0); paint.restore(); // Re-draw pixmap so the inner circle will be transparent paint.setCompositionMode(QPainter::CompositionMode_DestinationOver); paint.drawPixmap(pix.rect(), pix); paint.setCompositionMode(QPainter::CompositionMode_SourceOver); } ```
/content/code_sandbox/src/joycontrolstickstatusbox.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
4,723
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <QtGlobal> #include <QResource> #include <QTextStream> #ifdef USE_SDL_2 #include <SDL2/SDL_version.h> #else #include <SDL/SDL_version.h> #endif #include "aboutdialog.h" #include "ui_aboutdialog.h" #include "common.h" #include "eventhandlerfactory.h" AboutDialog::AboutDialog(QWidget *parent) : QDialog(parent), ui(new Ui::AboutDialog) { ui->setupUi(this); ui->versionLabel->setText(PadderCommon::programVersion); fillInfoTextBrowser(); } AboutDialog::~AboutDialog() { delete ui; } void AboutDialog::fillInfoTextBrowser() { QStringList finalInfoText; finalInfoText.append(tr("Program Version %1").arg(PadderCommon::programVersion)); finalInfoText.append(tr("Program Compiled on %1 at %2").arg(__DATE__).arg(__TIME__)); QString sdlCompiledVersionNumber("%1.%2.%3"); QString sdlLinkedVersionNumber("%1.%2.%3"); SDL_version compiledver; SDL_version linkedver; SDL_VERSION(&compiledver); #ifdef USE_SDL_2 SDL_GetVersion(&linkedver); #else linkedver = *(SDL_Linked_Version()); #endif sdlCompiledVersionNumber = sdlCompiledVersionNumber.arg(compiledver.major).arg(compiledver.minor).arg(compiledver.patch); finalInfoText.append(tr("Built Against SDL %1").arg(sdlCompiledVersionNumber)); sdlLinkedVersionNumber = sdlLinkedVersionNumber.arg(linkedver.major).arg(linkedver.minor).arg(linkedver.patch); finalInfoText.append(tr("Running With SDL %1").arg(sdlLinkedVersionNumber)); finalInfoText.append(tr("Using Qt %1").arg(qVersion())); BaseEventHandler *handler = 0; EventHandlerFactory *factory = EventHandlerFactory::getInstance(); if (factory) { handler = factory->handler(); } if (handler) { finalInfoText.append(tr("Using Event Handler: %1").arg(handler->getName())); } ui->infoTextBrowser->setText(finalInfoText.join("\n")); // Read Changelog text from resource and put text in text box. QResource changelogFile(":/Changelog"); QFile temp(changelogFile.absoluteFilePath()); temp.open(QIODevice::Text | QIODevice::ReadOnly); QTextStream changelogStream(&temp); QString changelogText = changelogStream.readAll(); temp.close(); ui->changelogPlainTextEdit->setPlainText(changelogText); } void AboutDialog::changeEvent(QEvent *event) { if (event->type() == QEvent::LanguageChange) { retranslateUi(); } QDialog::changeEvent(event); } void AboutDialog::retranslateUi() { ui->retranslateUi(this); ui->versionLabel->setText(PadderCommon::programVersion); } ```
/content/code_sandbox/src/aboutdialog.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
718
```c++ #define _WIN32_WINNT 0x0600 #include <qt_windows.h> #include <psapi.h> //#include <QDebug> #include <QHashIterator> #include <QSettings> #include <QCoreApplication> #include <QDir> #include "winextras.h" #include <shlobj.h> typedef DWORD(WINAPI *MYPROC)(HANDLE, DWORD, LPTSTR, PDWORD); // Check if QueryFullProcessImageNameW function exists in kernel32.dll. // Function does not exist in Windows XP. static MYPROC pQueryFullProcessImageNameW = (MYPROC) GetProcAddress( GetModuleHandle(TEXT("kernel32.dll")), "QueryFullProcessImageNameW"); /*static bool isWindowsVistaOrHigher() { OSVERSIONINFO osvi; memset(&osvi, 0, sizeof(osvi)); osvi.dwOSVersionInfoSize = sizeof(osvi); GetVersionEx(&osvi); return (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT && osvi.dwMajorVersion >= 6); } */ const unsigned int WinExtras::EXTENDED_FLAG = 0x100; int WinExtras::originalMouseAccel = 0; static const QString ROOTASSOCIATIONKEY("HKEY_CURRENT_USER\\Software\\Classes"); static const QString FILEASSOCIATIONKEY(QString("%1\\%2").arg(ROOTASSOCIATIONKEY).arg(".amgp")); static const QString PROGRAMASSOCIATIONKEY(QString("%1\\%2").arg(ROOTASSOCIATIONKEY).arg("AntiMicro.amgp")); WinExtras WinExtras::_instance; WinExtras::WinExtras(QObject *parent) : QObject(parent) { populateKnownAliases(); } QString WinExtras::getDisplayString(unsigned int virtualkey) { QString temp; if (virtualkey <= 0) { temp = tr("[NO KEY]"); } else if (_instance.knownAliasesVKStrings.contains(virtualkey)) { temp = _instance.knownAliasesVKStrings.value(virtualkey); } return temp; } unsigned int WinExtras::getVirtualKey(QString codestring) { int temp = 0; if (_instance.knownAliasesX11SymVK.contains(codestring)) { temp = _instance.knownAliasesX11SymVK.value(codestring); } return temp; } void WinExtras::populateKnownAliases() { // These aliases are needed for xstrings that would // return empty space characters from XLookupString if (knownAliasesX11SymVK.isEmpty()) { knownAliasesX11SymVK.insert("Escape", VK_ESCAPE); knownAliasesX11SymVK.insert("Tab", VK_TAB); knownAliasesX11SymVK.insert("space", VK_SPACE); knownAliasesX11SymVK.insert("Delete", VK_DELETE); knownAliasesX11SymVK.insert("Return", VK_RETURN); knownAliasesX11SymVK.insert("KP_Enter", VK_RETURN); knownAliasesX11SymVK.insert("BackSpace", VK_BACK); knownAliasesX11SymVK.insert("F1", VK_F1); knownAliasesX11SymVK.insert("F2", VK_F2); knownAliasesX11SymVK.insert("F3", VK_F3); knownAliasesX11SymVK.insert("F4", VK_F4); knownAliasesX11SymVK.insert("F5", VK_F5); knownAliasesX11SymVK.insert("F6", VK_F6); knownAliasesX11SymVK.insert("F7", VK_F7); knownAliasesX11SymVK.insert("F8", VK_F8); knownAliasesX11SymVK.insert("F9", VK_F9); knownAliasesX11SymVK.insert("F10", VK_F10); knownAliasesX11SymVK.insert("F11", VK_F11); knownAliasesX11SymVK.insert("F12", VK_F12); knownAliasesX11SymVK.insert("Shift_L", VK_LSHIFT); knownAliasesX11SymVK.insert("Shift_R", VK_RSHIFT); knownAliasesX11SymVK.insert("Insert", VK_INSERT); knownAliasesX11SymVK.insert("Pause", VK_PAUSE); knownAliasesX11SymVK.insert("grave", VK_OEM_3); knownAliasesX11SymVK.insert("minus", VK_OEM_MINUS); knownAliasesX11SymVK.insert("equal", VK_OEM_PLUS); knownAliasesX11SymVK.insert("Caps_Lock", VK_CAPITAL); knownAliasesX11SymVK.insert("Control_L", VK_CONTROL); knownAliasesX11SymVK.insert("Control_R", VK_RCONTROL); knownAliasesX11SymVK.insert("Alt_L", VK_MENU); knownAliasesX11SymVK.insert("Alt_R", VK_RMENU); knownAliasesX11SymVK.insert("Super_L", VK_LWIN); knownAliasesX11SymVK.insert("Menu", VK_APPS); knownAliasesX11SymVK.insert("Prior", VK_PRIOR); knownAliasesX11SymVK.insert("Next", VK_NEXT); knownAliasesX11SymVK.insert("Home", VK_HOME); knownAliasesX11SymVK.insert("End", VK_END); knownAliasesX11SymVK.insert("Up", VK_UP); knownAliasesX11SymVK.insert("Down", VK_DOWN); knownAliasesX11SymVK.insert("Left", VK_LEFT); knownAliasesX11SymVK.insert("Right", VK_RIGHT); knownAliasesX11SymVK.insert("bracketleft", VK_OEM_4); knownAliasesX11SymVK.insert("bracketright", VK_OEM_6); knownAliasesX11SymVK.insert("backslash", VK_OEM_5); knownAliasesX11SymVK.insert("slash", VK_OEM_2); knownAliasesX11SymVK.insert("semicolon", VK_OEM_1); knownAliasesX11SymVK.insert("apostrophe", VK_OEM_7); knownAliasesX11SymVK.insert("comma", VK_OEM_COMMA); knownAliasesX11SymVK.insert("period", VK_OEM_PERIOD); knownAliasesX11SymVK.insert("KP_0", VK_NUMPAD0); knownAliasesX11SymVK.insert("KP_1", VK_NUMPAD1); knownAliasesX11SymVK.insert("KP_2", VK_NUMPAD2); knownAliasesX11SymVK.insert("KP_3", VK_NUMPAD3); knownAliasesX11SymVK.insert("KP_4", VK_NUMPAD4); knownAliasesX11SymVK.insert("KP_5", VK_NUMPAD5); knownAliasesX11SymVK.insert("KP_6", VK_NUMPAD6); knownAliasesX11SymVK.insert("KP_7", VK_NUMPAD7); knownAliasesX11SymVK.insert("KP_8", VK_NUMPAD8); knownAliasesX11SymVK.insert("KP_9", VK_NUMPAD9); knownAliasesX11SymVK.insert("Num_Lock", VK_NUMLOCK); knownAliasesX11SymVK.insert("KP_Divide", VK_DIVIDE); knownAliasesX11SymVK.insert("KP_Multiply", VK_MULTIPLY); knownAliasesX11SymVK.insert("KP_Subtract", VK_SUBTRACT); knownAliasesX11SymVK.insert("KP_Add", VK_ADD); knownAliasesX11SymVK.insert("KP_Decimal", VK_DECIMAL); knownAliasesX11SymVK.insert("Scroll_Lock", VK_SCROLL); knownAliasesX11SymVK.insert("Print", VK_SNAPSHOT); knownAliasesX11SymVK.insert("Multi_key", VK_RMENU); } if (knownAliasesVKStrings.isEmpty()) { knownAliasesVKStrings.insert(VK_LWIN, QObject::tr("Super")); knownAliasesVKStrings.insert(VK_APPS, QObject::tr("Menu")); knownAliasesVKStrings.insert(VK_VOLUME_MUTE, QObject::tr("Mute")); knownAliasesVKStrings.insert(VK_VOLUME_UP, QObject::tr("Vol+")); knownAliasesVKStrings.insert(VK_VOLUME_DOWN, QObject::tr("Vol-")); knownAliasesVKStrings.insert(VK_MEDIA_PLAY_PAUSE, QObject::tr("Play/Pause")); knownAliasesVKStrings.insert(VK_PLAY, QObject::tr("Play")); knownAliasesVKStrings.insert(VK_PAUSE, QObject::tr("Pause")); knownAliasesVKStrings.insert(VK_MEDIA_PREV_TRACK, QObject::tr("Prev")); knownAliasesVKStrings.insert(VK_MEDIA_NEXT_TRACK, QObject::tr("Next")); knownAliasesVKStrings.insert(VK_LAUNCH_MAIL, QObject::tr("Mail")); knownAliasesVKStrings.insert(VK_HOME, QObject::tr("Home")); knownAliasesVKStrings.insert(VK_LAUNCH_MEDIA_SELECT, QObject::tr("Media")); knownAliasesVKStrings.insert(VK_BROWSER_SEARCH, QObject::tr("Search")); } } /** * @brief Obtain a more specific virtual key (unsigned int) for a key grab event. * @param Scan code obtained from a key grab event * @param Virtual key obtained from a key grab event * @return Corrected virtual key as an unsigned int */ unsigned int WinExtras::correctVirtualKey(unsigned int scancode, unsigned int virtualkey) { int mapvirtual = MapVirtualKey(scancode, MAPVK_VSC_TO_VK_EX); int extended = (scancode & EXTENDED_FLAG) != 0; int finalvirtual = 0; switch (virtualkey) { case VK_CONTROL: finalvirtual = extended ? VK_RCONTROL : VK_LCONTROL; break; case VK_SHIFT: finalvirtual = mapvirtual; break; case VK_MENU: finalvirtual = extended ? VK_RMENU : VK_LMENU; break; case 0x5E: // Ignore System Reserved VK finalvirtual = 0; break; default: finalvirtual = virtualkey; } return finalvirtual; } /** * @brief Convert a virtual key into the corresponding keyboard scan code. * @param Windows virtual key * @param Qt key alias * @return Keyboard scan code as an unsigned int */ unsigned int WinExtras::scancodeFromVirtualKey(unsigned int virtualkey, unsigned int alias) { int scancode = 0; if (virtualkey == VK_PAUSE) { // MapVirtualKey does not work with VK_PAUSE scancode = 0x45; } else { scancode = MapVirtualKey(virtualkey, MAPVK_VK_TO_VSC); } switch (virtualkey) { case VK_LEFT: case VK_UP: case VK_RIGHT: case VK_DOWN: // arrow keys case VK_PRIOR: case VK_NEXT: // page up and page down case VK_END: case VK_HOME: case VK_INSERT: case VK_DELETE: case VK_DIVIDE: // numpad slash case VK_NUMLOCK: case VK_RCONTROL: case VK_RMENU: { scancode |= EXTENDED_FLAG; // set extended bit break; } case VK_RETURN: { // Remove ambiguity between Enter and Numpad Enter. // In Windows, VK_RETURN is used for both. if (alias == Qt::Key_Enter) { scancode |= EXTENDED_FLAG; // set extended bit break; } } } return scancode; } /** * @brief Check foreground window (window in focus) and obtain the * corresponding exe file path. * @return File path of executable */ QString WinExtras::getForegroundWindowExePath() { QString exePath; HWND foreground = GetForegroundWindow(); HANDLE windowProcess = NULL; if (foreground) { DWORD processId; GetWindowThreadProcessId(foreground, &processId); windowProcess = OpenProcess(PROCESS_VM_READ | PROCESS_QUERY_INFORMATION, true, processId); } if (windowProcess != NULL) { TCHAR filename[MAX_PATH]; memset(filename, 0, sizeof(filename)); //qDebug() << QString::number(sizeof(filename)/sizeof(TCHAR)); if (pQueryFullProcessImageNameW) { // Windows Vista and later DWORD pathLength = MAX_PATH * sizeof(TCHAR); pQueryFullProcessImageNameW(windowProcess, 0, filename, &pathLength); //qDebug() << pathLength; } else { // Windows XP GetModuleFileNameEx(windowProcess, NULL, filename, MAX_PATH * sizeof(TCHAR)); //qDebug() << pathLength; } exePath = QString::fromWCharArray(filename); //qDebug() << QString::fromWCharArray(filename); CloseHandle(windowProcess); } return exePath; } bool WinExtras::containsFileAssociationinRegistry() { bool result = false; QSettings associationReg(FILEASSOCIATIONKEY, QSettings::NativeFormat); QString temp = associationReg.value("Default", "").toString(); if (!temp.isEmpty()) { result = true; } return result; } void WinExtras::writeFileAssocationToRegistry() { QSettings fileAssociationReg(FILEASSOCIATIONKEY, QSettings::NativeFormat); fileAssociationReg.setValue("Default", "AntiMicro.amgp"); fileAssociationReg.sync(); QSettings programAssociationReg(PROGRAMASSOCIATIONKEY, QSettings::NativeFormat); programAssociationReg.setValue("Default", tr("AntiMicro Profile")); programAssociationReg.setValue("shell/open/command/Default", QString("\"%1\" \"%2\"").arg(QDir::toNativeSeparators(qApp->applicationFilePath())).arg("%1")); programAssociationReg.setValue("DefaultIcon/Default", QString("%1,%2").arg(QDir::toNativeSeparators(qApp->applicationFilePath())).arg("0")); programAssociationReg.sync(); // Required to refresh settings used in Windows Explorer SHChangeNotify(SHCNE_ASSOCCHANGED, SHCNF_IDLIST, 0, 0); } void WinExtras::removeFileAssociationFromRegistry() { QSettings fileAssociationReg(FILEASSOCIATIONKEY, QSettings::NativeFormat); QString currentValue = fileAssociationReg.value("Default", "").toString(); if (currentValue == "AntiMicro.amgp") { fileAssociationReg.remove("Default"); fileAssociationReg.sync(); } QSettings programAssociationReg(PROGRAMASSOCIATIONKEY, QSettings::NativeFormat); programAssociationReg.remove(""); programAssociationReg.sync(); // Required to refresh settings used in Windows Explorer SHChangeNotify(SHCNE_ASSOCCHANGED, SHCNF_IDLIST, 0, 0); } /** * @brief Attempt to elevate process using runas * @return Execution status */ bool WinExtras::elevateAntiMicro() { QString antiProgramLocation = QDir::toNativeSeparators(qApp->applicationFilePath()); QByteArray temp = antiProgramLocation.toUtf8(); SHELLEXECUTEINFO sei = { sizeof(sei) }; wchar_t tempverb[6]; wchar_t tempfile[antiProgramLocation.length() + 1]; QString("runas").toWCharArray(tempverb); antiProgramLocation.toWCharArray(tempfile); tempverb[5] = '\0'; tempfile[antiProgramLocation.length()] = '\0'; sei.lpVerb = tempverb; sei.lpFile = tempfile; sei.hwnd = NULL; sei.nShow = SW_NORMAL; BOOL result = ShellExecuteEx(&sei); return result; } /** * @brief Check if the application is running with administrative privileges. * @return Status indicating administrative privileges */ bool WinExtras::IsRunningAsAdmin() { BOOL isAdmin = FALSE; PSID administratorsGroup; SID_IDENTIFIER_AUTHORITY ntAuthority = SECURITY_NT_AUTHORITY; isAdmin = AllocateAndInitializeSid(&ntAuthority, 2, SECURITY_BUILTIN_DOMAIN_RID, DOMAIN_ALIAS_RID_ADMINS, 0, 0, 0, 0, 0, 0, &administratorsGroup); if (isAdmin) { if (!CheckTokenMembership(NULL, administratorsGroup, &isAdmin)) { isAdmin = FALSE; } FreeSid(administratorsGroup); } return isAdmin; } /** * @brief Temporarily disable "Enhanced Pointer Precision". */ void WinExtras::disablePointerPrecision() { int mouseInfo[3]; SystemParametersInfo(SPI_GETMOUSE, 0, &mouseInfo, 0); if (mouseInfo[2] == 1 && mouseInfo[2] == originalMouseAccel) { mouseInfo[2] = 0; SystemParametersInfo(SPI_SETMOUSE, 0, &mouseInfo, 0); } } /** * @brief If "Enhanced Pointer Precision" is currently disabled and * the setting has not been changed explicitly by the user while * the program has been running, re-enable "Enhanced Pointer Precision". * Return the mouse behavior to normal. */ void WinExtras::enablePointerPrecision() { int mouseInfo[3]; SystemParametersInfo(SPI_GETMOUSE, 0, &mouseInfo, 0); if (mouseInfo[2] == 0 && mouseInfo[2] != originalMouseAccel) { mouseInfo[2] = originalMouseAccel; SystemParametersInfo(SPI_SETMOUSE, 0, &mouseInfo, 0); } } /** * @brief Used to check if the "Enhance Pointer Precision" Windows * option is currently enabled. * @return Status of "Enhanced Pointer Precision" */ bool WinExtras::isUsingEnhancedPointerPrecision() { bool result = false; int mouseInfo[3]; SystemParametersInfo(SPI_GETMOUSE, 0, &mouseInfo, 0); if (mouseInfo[2] > 0) { result = true; } return result; } /** * @brief Get the value of "Enhanced Pointer Precision" when the program * first starts. Needed to not override setting if the option has * been disabled in Windows by the user. */ void WinExtras::grabCurrentPointerPrecision() { int mouseInfo[3]; SystemParametersInfo(SPI_GETMOUSE, 0, &mouseInfo, 0); originalMouseAccel = mouseInfo[2]; } /** * @brief Get the window text of the window currently in focus. * @return Window title of application in focus. */ QString WinExtras::getCurrentWindowText() { QString windowText; HWND foreground = GetForegroundWindow(); if (foreground != NULL) { TCHAR foundWindowTitle[256]; memset(foundWindowTitle, 0, sizeof(foundWindowTitle)); GetWindowTextW(foreground, foundWindowTitle, 255); QString temp = QString::fromWCharArray(foundWindowTitle); if (temp.isEmpty()) { memset(foundWindowTitle, 0, sizeof(foundWindowTitle)); SendMessageA(foreground, WM_GETTEXT, 255, (LPARAM)foundWindowTitle); temp = QString::fromWCharArray(foundWindowTitle); } if (!temp.isEmpty()) { windowText = temp; } } return windowText; } bool WinExtras::raiseProcessPriority() { bool result = false; result = SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS); /*if (!result) { qDebug() << "COULD NOT RAISE PROCESS PRIORITY"; } */ return result; } QPoint WinExtras::getCursorPos() { POINT cursorPoint; GetCursorPos(&cursorPoint); QPoint temp(cursorPoint.x, cursorPoint.y); return temp; } ```
/content/code_sandbox/src/winextras.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
4,212
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <QPainter> #include <qdrawutil.h> #include "axisvaluebox.h" #include "joyaxis.h" AxisValueBox::AxisValueBox(QWidget *parent) : QWidget(parent) { deadZone = 0; maxZone = 0; joyValue = 0; throttle = 0; lboxstart = 0; lboxend = 0; rboxstart = 0; rboxend = 0; } void AxisValueBox::setThrottle(int throttle) { if (throttle <= JoyAxis::PositiveHalfThrottle && throttle >= JoyAxis::NegativeHalfThrottle) { this->throttle = throttle; setValue(joyValue); } update(); } void AxisValueBox::setValue(int value) { if (value >= JoyAxis::AXISMIN && value <= JoyAxis::AXISMAX) { if (throttle == JoyAxis::NormalThrottle) { this->joyValue = value; } else if (throttle == JoyAxis::NegativeThrottle) { this->joyValue = (value + JoyAxis::AXISMIN) / 2; } else if (throttle == JoyAxis::PositiveThrottle) { this->joyValue = (value + JoyAxis::AXISMAX) / 2; } else if (throttle == JoyAxis::NegativeHalfThrottle) { this->joyValue = value <= 0 ? value : -value; } else if (throttle == JoyAxis::PositiveHalfThrottle) { this->joyValue = value >= 0 ? value : -value; } } update(); } void AxisValueBox::setDeadZone(int deadZone) { if (deadZone >= JoyAxis::AXISMIN && deadZone <= JoyAxis::AXISMAX) { this->deadZone = deadZone; } update(); } int AxisValueBox::getDeadZone() { return deadZone; } void AxisValueBox::setMaxZone(int maxZone) { if (maxZone >= JoyAxis::AXISMIN && maxZone <= JoyAxis::AXISMAX) { this->maxZone = maxZone; } update(); } int AxisValueBox::getMaxZone() { return maxZone; } int AxisValueBox::getJoyValue() { return joyValue; } int AxisValueBox::getThrottle() { return throttle; } void AxisValueBox::resizeEvent(QResizeEvent *event) { Q_UNUSED(event); boxwidth = (this->width() / 2) - 5; boxheight = this->height() - 4; lboxstart = 0; lboxend = lboxstart + boxwidth; rboxstart = lboxend + 10; rboxend = rboxstart + boxwidth; singlewidth = this->width(); singleend = lboxstart + singlewidth; } void AxisValueBox::paintEvent(QPaintEvent *event) { Q_UNUSED(event); QPainter paint (this); paint.setPen(palette().base().color()); paint.setBrush(palette().base().color()); QBrush brush(palette().light().color()); if (throttle == 0) { qDrawShadeRect(&paint, lboxstart, 0, lboxend, height(), palette(), true, 2, 0, &brush); qDrawShadeRect(&paint, rboxstart, 0, rboxend, height(), palette(), true, 2, 0, &brush); } else { qDrawShadeRect(&paint, lboxstart, 0, singlewidth, height(), palette(), true, 2, 0, &brush); } QColor innerColor; if (abs(joyValue) <= deadZone) { innerColor = Qt::gray; } else if (abs(joyValue) >= maxZone) { innerColor = Qt::red; } else { innerColor = Qt::blue; } paint.setPen(innerColor); paint.setBrush(innerColor); int barwidth = (throttle == 0) ? boxwidth : singlewidth; int barlength = abs((barwidth - 2) * joyValue) / JoyAxis::AXISMAX; if (joyValue > 0) { paint.drawRect(((throttle == 0) ? rboxstart : lboxstart) + 2, 2, barlength, boxheight); } else if (joyValue < 0) { paint.drawRect(lboxstart + barwidth - 2 - barlength, 2, barlength, boxheight); } // Draw marker for deadZone int deadLine = abs((barwidth - 2) * deadZone) / JoyAxis::AXISMAX; int maxLine = abs((barwidth - 2) * maxZone) / JoyAxis::AXISMAX; paint.setPen(Qt::blue); brush.setColor(Qt::blue); QBrush maxBrush(Qt::red); if (throttle == JoyAxis::NormalThrottle) { qDrawPlainRect(&paint, rboxstart + 2 + deadLine, 2, 4, boxheight + 2, Qt::black, 1, &brush); qDrawPlainRect(&paint, lboxend - deadLine - 2, 2, 4, boxheight + 2, Qt::black, 1, &brush); paint.setPen(Qt::red); qDrawPlainRect(&paint, rboxstart + 2 + maxLine, 2, 4, boxheight + 2, Qt::black, 1, &maxBrush); qDrawPlainRect(&paint, lboxend - maxLine - 2, 2, 4, boxheight + 2, Qt::black, 1, &maxBrush); } else if (throttle == JoyAxis::PositiveThrottle || JoyAxis::PositiveHalfThrottle) { qDrawPlainRect(&paint, lboxstart + deadLine - 2, 2, 4, boxheight + 2, Qt::black, 1, &brush); paint.setPen(Qt::red); qDrawPlainRect(&paint, lboxstart + maxLine, 2, 4, boxheight + 2, Qt::black, 1, &maxBrush); } else if (throttle == JoyAxis::NegativeThrottle || throttle == JoyAxis::NegativeHalfThrottle) { qDrawPlainRect(&paint, singleend - deadLine - 2, 2, 4, boxheight + 2, Qt::black, 1, &brush); paint.setPen(Qt::red); qDrawPlainRect(&paint, singleend - maxLine, 2, 4, boxheight + 2, Qt::black, 1, &maxBrush); } } ```
/content/code_sandbox/src/axisvaluebox.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
1,633
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef ABOUTDIALOG_H #define ABOUTDIALOG_H #include <QDialog> namespace Ui { class AboutDialog; } class AboutDialog : public QDialog { Q_OBJECT public: explicit AboutDialog(QWidget *parent = 0); ~AboutDialog(); private: Ui::AboutDialog *ui; protected: void fillInfoTextBrowser(); virtual void changeEvent(QEvent *event); void retranslateUi(); }; #endif // ABOUTDIALOG_H ```
/content/code_sandbox/src/aboutdialog.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
195
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef GAMECONTROLLEREXAMPLE_H #define GAMECONTROLLEREXAMPLE_H #include <QWidget> #include <QPaintEvent> class GameControllerExample : public QWidget { Q_OBJECT public: explicit GameControllerExample(QWidget *parent = 0); enum ButtonType { Button, AxisX, AxisY, }; static const unsigned int MAXBUTTONINDEX = 20; protected: virtual void paintEvent(QPaintEvent *event); QImage controllerimage; QImage buttonimage; QImage axisimage; QImage rotatedaxisimage; int currentIndex; signals: void indexUpdated(int index); public slots: void setActiveButton(int button); }; #endif // GAMECONTROLLEREXAMPLE_H ```
/content/code_sandbox/src/gamecontrollerexample.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
239
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QMap> #include <QIcon> #include <QSystemTrayIcon> #include <QAction> #include <QFileDialog> #include <QHideEvent> #include <QShowEvent> #include <QCloseEvent> #include <QLocalServer> #include <QTranslator> #include "inputdevice.h" #include "aboutdialog.h" #include "commandlineutility.h" #include "antimicrosettings.h" #include "autoprofilewatcher.h" namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QMap<SDL_JoystickID, InputDevice*> *joysticks, CommandLineUtility *cmdutility, AntiMicroSettings *settings, bool graphical=true, QWidget *parent = 0); ~MainWindow(); bool getGraphicalStatus(); void setTranslator(QTranslator *translator); QTranslator* getTranslator(); void setAppTranslator(QTranslator *translator); QTranslator* getAppTranslator(); protected: virtual void showEvent(QShowEvent *event); virtual void changeEvent(QEvent *event); virtual void closeEvent(QCloseEvent *event); void retranslateUi(); void loadConfigFile(QString fileLocation, int joystickIndex=0); void loadConfigFile(QString fileLocation, QString controllerID); void unloadCurrentConfig(int joystickIndex=0); void unloadCurrentConfig(QString controllerID); void changeStartSetNumber(unsigned int startSetNumber, QString controllerID); void changeStartSetNumber(unsigned int startSetNumber, unsigned int joystickIndex=0); QMap<SDL_JoystickID, InputDevice*> *joysticks; QSystemTrayIcon *trayIcon; QAction *hideAction; QAction *restoreAction; QAction *closeAction; QAction *updateJoy; QMenu *trayIconMenu; QMap<int, QList<QAction*> > profileActions; AboutDialog *aboutDialog; bool signalDisconnect; bool showTrayIcon; bool graphical; QLocalServer *localServer; CommandLineUtility *cmdutility; AntiMicroSettings *settings; QTranslator *translator; QTranslator *appTranslator; AutoProfileWatcher *appWatcher; private: Ui::MainWindow *ui; void updateButtonPressed(); signals: void joystickRefreshRequested(); void readConfig(int index); #ifdef USE_SDL_2 void mappingUpdated(QString mapping, InputDevice *device); #endif public slots: void fillButtons(); void makeJoystickTabs(); void alterConfigFromSettings(); void fillButtons(InputDevice *joystick); void fillButtons(QMap<SDL_JoystickID, InputDevice*> *joysticks); void startJoystickRefresh(); void hideWindow(); void saveAppConfig(); void loadAppConfig(bool forceRefresh=false); void removeJoyTabs(); void quitProgram(); void changeWindowStatus(); void refreshTabHelperThreads(); #ifdef USE_SDL_2 void controllerMapOpening(); void testMappingUpdateNow(int index, InputDevice *device); void removeJoyTab(SDL_JoystickID deviceID); void addJoyTab(InputDevice *device); void selectControllerJoyTab(QString GUID); void selectControllerJoyTab(unsigned int index); #endif private slots: void refreshTrayIconMenu(); void trayIconClickAction(QSystemTrayIcon::ActivationReason reason); void mainMenuChange(); void disableFlashActions(); void enableFlashActions(); void joystickTrayShow(); void singleTrayProfileMenuShow(); void profileTrayActionTriggered(bool checked); void populateTrayIcon(); void openAboutDialog(); void handleInstanceDisconnect(); void openJoystickStatusWindow(); void openKeyCheckerDialog(); void openGitHubPage(); void openWikiPage(); void propogateNameDisplayStatus(bool displayNames); void changeLanguage(QString language); void openMainSettingsDialog(); void showStickAssignmentDialog(); void checkHideEmptyOption(); #ifdef Q_OS_WIN void checkKeyRepeatOptions(); void restartAsElevated(); #endif #ifdef USE_SDL_2 void openGameControllerMappingWindow(bool openAsMain=false); void propogateMappingUpdate(QString mapping, InputDevice *device); void autoprofileLoad(AutoProfileInfo *info); void checkAutoProfileWatcherTimer(); void updateMenuOptions(); #endif }; #endif // MAINWINDOW_H ```
/content/code_sandbox/src/mainwindow.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
1,049
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <QList> #include "joycontrolstickcontextmenu.h" #include "mousedialog/mousecontrolsticksettingsdialog.h" #include "antkeymapper.h" #include "inputdevice.h" #include "common.h" JoyControlStickContextMenu::JoyControlStickContextMenu(JoyControlStick *stick, QWidget *parent) : QMenu(parent), helper(stick) { this->stick = stick; helper.moveToThread(stick->thread()); connect(this, SIGNAL(aboutToHide()), this, SLOT(deleteLater())); } void JoyControlStickContextMenu::buildMenu() { QAction *action = 0; QActionGroup *presetGroup = new QActionGroup(this); int presetMode = 0; int currentPreset = getPresetIndex(); action = this->addAction(tr("Mouse (Normal)")); action->setCheckable(true); action->setChecked(currentPreset == presetMode+1); action->setData(QVariant(presetMode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickPreset())); presetGroup->addAction(action); presetMode++; action = this->addAction(tr("Mouse (Inverted Horizontal)")); action->setCheckable(true); action->setChecked(currentPreset == presetMode+1); action->setData(QVariant(presetMode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickPreset())); presetGroup->addAction(action); presetMode++; action = this->addAction(tr("Mouse (Inverted Vertical)")); action->setCheckable(true); action->setChecked(currentPreset == presetMode+1); action->setData(QVariant(presetMode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickPreset())); presetGroup->addAction(action); presetMode++; action = this->addAction(tr("Mouse (Inverted Horizontal + Vertical)")); action->setCheckable(true); action->setChecked(currentPreset == presetMode+1); action->setData(QVariant(presetMode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickPreset())); presetGroup->addAction(action); presetMode++; action = this->addAction(tr("Arrows")); action->setCheckable(true); action->setChecked(currentPreset == presetMode+1); action->setData(QVariant(presetMode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickPreset())); presetGroup->addAction(action); presetMode++; action = this->addAction(tr("Keys: W | A | S | D")); action->setCheckable(true); action->setChecked(currentPreset == presetMode+1); action->setData(QVariant(presetMode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickPreset())); presetGroup->addAction(action); presetMode++; action = this->addAction(tr("NumPad")); action->setCheckable(true); action->setChecked(currentPreset == presetMode+1); action->setData(QVariant(presetMode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickPreset())); presetGroup->addAction(action); presetMode++; action = this->addAction(tr("None")); action->setCheckable(true); action->setChecked(currentPreset == presetMode+1); action->setData(QVariant(presetMode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickPreset())); presetGroup->addAction(action); this->addSeparator(); QActionGroup *modesGroup = new QActionGroup(this); int mode = static_cast<int>(JoyControlStick::StandardMode); action = this->addAction(tr("Standard")); action->setCheckable(true); action->setChecked(stick->getJoyMode() == JoyControlStick::StandardMode); action->setData(QVariant(mode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickMode())); modesGroup->addAction(action); action = this->addAction(tr("Eight Way")); action->setCheckable(true); action->setChecked(stick->getJoyMode() == JoyControlStick::EightWayMode); mode = static_cast<int>(JoyControlStick::EightWayMode); action->setData(QVariant(mode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickMode())); modesGroup->addAction(action); action = this->addAction(tr("4 Way Cardinal")); action->setCheckable(true); action->setChecked(stick->getJoyMode() == JoyControlStick::FourWayCardinal); mode = static_cast<int>(JoyControlStick::FourWayCardinal); action->setData(QVariant(mode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickMode())); modesGroup->addAction(action); action = this->addAction(tr("4 Way Diagonal")); action->setCheckable(true); action->setChecked(stick->getJoyMode() == JoyControlStick::FourWayDiagonal); mode = static_cast<int>(JoyControlStick::FourWayDiagonal); action->setData(QVariant(mode)); connect(action, SIGNAL(triggered()), this, SLOT(setStickMode())); modesGroup->addAction(action); this->addSeparator(); action = this->addAction(tr("Mouse Settings")); action->setCheckable(false); connect(action, SIGNAL(triggered()), this, SLOT(openMouseSettingsDialog())); } void JoyControlStickContextMenu::setStickMode() { QAction *action = static_cast<QAction*>(sender()); int item = action->data().toInt(); stick->setJoyMode(static_cast<JoyControlStick::JoyMode>(item)); } void JoyControlStickContextMenu::setStickPreset() { QAction *action = static_cast<QAction*>(sender()); int item = action->data().toInt(); JoyButtonSlot *upButtonSlot = 0; JoyButtonSlot *downButtonSlot = 0; JoyButtonSlot *leftButtonSlot = 0; JoyButtonSlot *rightButtonSlot = 0; JoyButtonSlot *upLeftButtonSlot = 0; JoyButtonSlot *upRightButtonSlot = 0; JoyButtonSlot *downLeftButtonSlot = 0; JoyButtonSlot *downRightButtonSlot = 0; if (item == 0) { PadderCommon::inputDaemonMutex.lock(); upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); stick->setJoyMode(JoyControlStick::StandardMode); stick->setDiagonalRange(65); PadderCommon::inputDaemonMutex.unlock(); } else if (item == 1) { PadderCommon::inputDaemonMutex.lock(); upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); stick->setJoyMode(JoyControlStick::StandardMode); stick->setDiagonalRange(65); PadderCommon::inputDaemonMutex.unlock(); } else if (item == 2) { PadderCommon::inputDaemonMutex.lock(); upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); stick->setJoyMode(JoyControlStick::StandardMode); stick->setDiagonalRange(65); PadderCommon::inputDaemonMutex.unlock(); } else if (item == 3) { PadderCommon::inputDaemonMutex.lock(); upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); stick->setJoyMode(JoyControlStick::StandardMode); stick->setDiagonalRange(65); PadderCommon::inputDaemonMutex.unlock(); } else if (item == 4) { PadderCommon::inputDaemonMutex.lock(); upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this); stick->setJoyMode(JoyControlStick::StandardMode); stick->setDiagonalRange(45); PadderCommon::inputDaemonMutex.unlock(); } else if (item == 5) { PadderCommon::inputDaemonMutex.lock(); upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this); stick->setJoyMode(JoyControlStick::StandardMode); stick->setDiagonalRange(45); PadderCommon::inputDaemonMutex.unlock(); } else if (item == 6) { PadderCommon::inputDaemonMutex.lock(); if (stick->getJoyMode() == JoyControlStick::StandardMode || stick->getJoyMode() == JoyControlStick::FourWayCardinal) { upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this); } else if (stick->getJoyMode() == JoyControlStick::EightWayMode) { upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this); upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this); upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this); downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this); downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this); } else if (stick->getJoyMode() == JoyControlStick::FourWayDiagonal) { upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this); upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this); downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this); downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this); } stick->setDiagonalRange(45); PadderCommon::inputDaemonMutex.unlock(); } else if (item == 7) { QMetaObject::invokeMethod(&helper, "clearButtonsSlotsEventReset"); QMetaObject::invokeMethod(stick, "setDiagonalRange", Q_ARG(int, 45)); } QHash<JoyControlStick::JoyStickDirections, JoyButtonSlot*> tempHash; tempHash.insert(JoyControlStick::StickUp, upButtonSlot); tempHash.insert(JoyControlStick::StickDown, downButtonSlot); tempHash.insert(JoyControlStick::StickLeft, leftButtonSlot); tempHash.insert(JoyControlStick::StickRight, rightButtonSlot); tempHash.insert(JoyControlStick::StickLeftUp, upLeftButtonSlot); tempHash.insert(JoyControlStick::StickRightUp, upRightButtonSlot); tempHash.insert(JoyControlStick::StickLeftDown, downLeftButtonSlot); tempHash.insert(JoyControlStick::StickRightDown, downRightButtonSlot); helper.setPendingSlots(&tempHash); QMetaObject::invokeMethod(&helper, "setFromPendingSlots", Qt::BlockingQueuedConnection); } int JoyControlStickContextMenu::getPresetIndex() { int result = 0; PadderCommon::inputDaemonMutex.lock(); JoyControlStickButton *upButton = stick->getDirectionButton(JoyControlStick::StickUp); QList<JoyButtonSlot*> *upslots = upButton->getAssignedSlots(); JoyControlStickButton *downButton = stick->getDirectionButton(JoyControlStick::StickDown); QList<JoyButtonSlot*> *downslots = downButton->getAssignedSlots(); JoyControlStickButton *leftButton = stick->getDirectionButton(JoyControlStick::StickLeft); QList<JoyButtonSlot*> *leftslots = leftButton->getAssignedSlots(); JoyControlStickButton *rightButton = stick->getDirectionButton(JoyControlStick::StickRight); QList<JoyButtonSlot*> *rightslots = rightButton->getAssignedSlots(); if (upslots->length() == 1 && downslots->length() == 1 && leftslots->length() == 1 && rightslots->length() == 1) { JoyButtonSlot *upslot = upslots->at(0); JoyButtonSlot *downslot = downslots->at(0); JoyButtonSlot *leftslot = leftslots->at(0); JoyButtonSlot *rightslot = rightslots->at(0); if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseUp && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseDown && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseLeft && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseRight) { result = 1; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseUp && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseDown && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseRight && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseLeft) { result = 2; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseDown && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseUp && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseLeft && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseRight) { result = 3; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseDown && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseUp && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseRight && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseLeft) { result = 4; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(upslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up) && downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(downslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down) && leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(leftslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left) && rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(rightslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right)) { result = 5; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(upslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W) && downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(downslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S) && leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(leftslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A) && rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(rightslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D)) { result = 6; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(upslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8) && downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(downslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2) && leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(leftslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4) && rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && static_cast<unsigned int>(rightslot->getSlotCode()) == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6)) { result = 7; } } else if (upslots->length() == 0 && downslots->length() == 0 && leftslots->length() == 0 && rightslots->length() == 0) { result = 8; } PadderCommon::inputDaemonMutex.unlock(); return result; } void JoyControlStickContextMenu::openMouseSettingsDialog() { MouseControlStickSettingsDialog *dialog = new MouseControlStickSettingsDialog(stick, parentWidget()); dialog->show(); } ```
/content/code_sandbox/src/joycontrolstickcontextmenu.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
5,208
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "antimicrosettings.h" const bool AntiMicroSettings::defaultDisabledWinEnhanced = false; const bool AntiMicroSettings::defaultAssociateProfiles = true; const int AntiMicroSettings::defaultSpringScreen = -1; const unsigned int AntiMicroSettings::defaultSDLGamepadPollRate = 10; AntiMicroSettings::AntiMicroSettings(const QString &fileName, Format format, QObject *parent) : QSettings(fileName, format, parent) { } /** * @brief Get the currently used value such as an setting overridden * with a command line argument. * @param Setting key * @param Default value to use if key does not exist * @return Stored value or the default value passed */ QVariant AntiMicroSettings::runtimeValue(const QString &key, const QVariant &defaultValue) const { QVariant settingValue; QString inGroup = group(); QString fullKey = QString(inGroup).append("/").append(key); if (cmdSettings.contains(fullKey)) { settingValue = cmdSettings.value(fullKey, defaultValue); } else { settingValue = value(key, defaultValue); } return settingValue; } /** * @brief Import relevant options given on the command line into a QSettings * instance. Used to override any options that might be present in the * main settings file. Keys will have to be changed to the appropriate * config key. * @param Interpreted options set on the command line. */ void AntiMicroSettings::importFromCommandLine(CommandLineUtility &cmdutility) { cmdSettings.clear(); if (cmdutility.isLaunchInTrayEnabled()) { cmdSettings.setValue("LaunchInTray", 1); } if (cmdutility.shouldMapController()) { cmdSettings.setValue("DisplaySDLMapping", 1); } } QMutex* AntiMicroSettings::getLock() { return &lock; } ```
/content/code_sandbox/src/antimicrosettings.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
501
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef ADVANCEBUTTONDIALOG_H #define ADVANCEBUTTONDIALOG_H #include <QDialog> #include <QListWidgetItem> #include "joybutton.h" #include "simplekeygrabberbutton.h" #include "uihelpers/advancebuttondialoghelper.h" namespace Ui { class AdvanceButtonDialog; } class AdvanceButtonDialog : public QDialog { Q_OBJECT public: explicit AdvanceButtonDialog(JoyButton *button, QWidget *parent=0); ~AdvanceButtonDialog(); private: Ui::AdvanceButtonDialog *ui; enum SlotTypeComboIndex { KBMouseSlot = 0, CycleSlot, DelaySlot, DistanceSlot, ExecuteSlot, HoldSlot, LoadSlot, MouseModSlot, PauseSlot, PressTimeSlot, ReleaseSlot, SetChangeSlot, TextEntry, }; protected: void connectButtonEvents(SimpleKeyGrabberButton *button); void appendBlankKeyGrabber(); int actionTimeConvert(); void changeTurboForSequences(); void fillTimeComboBoxes(); void refreshTimeComboBoxes(JoyButtonSlot *slot); void updateWindowTitleButtonName(); void populateAutoResetInterval(); void disconnectTimeBoxesEvents(); void connectTimeBoxesEvents(); void resetTimeBoxes(); void populateSetSelectionComboBox(); void populateSlotSetSelectionComboBox(); void findTurboModeComboIndex(); int oldRow; JoyButton *button; AdvanceButtonDialogHelper helper; static const int MINIMUMTURBO; signals: void toggleChanged(bool state); void turboChanged(bool state); void slotsChanged(); void turboButtonEnabledChange(bool state); public slots: void placeNewSlot(JoyButtonSlot *slot); void clearAllSlots(); private slots: void changeTurboText(int value); void updateTurboIntervalValue(int value); void checkTurboSetting(bool state); void updateSlotsScrollArea(int value); void deleteSlot(); void changeSelectedSlot(); void insertSlot(); void updateSelectedSlot(int value); void insertPauseSlot(); void insertHoldSlot(); void insertCycleSlot(); void insertDistanceSlot(); void insertReleaseSlot(); void insertMouseSpeedModSlot(); void insertKeyPressSlot(); void insertDelaySlot(); void insertSetChangeSlot(); void insertTextEntrySlot(); void insertExecuteSlot(); void updateActionTimeLabel(); void updateSetSelection(); void checkTurboIntervalValue(int value); void performStatsWidgetRefresh(QListWidgetItem *item); void checkSlotTimeUpdate(); void checkSlotMouseModUpdate(); void checkSlotDistanceUpdate(); void checkSlotSetChangeUpdate(); void checkCycleResetWidgetStatus(bool enabled); void setButtonCycleResetInterval(double value); void setButtonCycleReset(bool enabled); void setButtonTurboMode(int value); void showSelectProfileWindow(); void showFindExecutableWindow(bool); void changeSlotTypeDisplay(int index); void changeSlotHelpText(int index); }; #endif // ADVANCEBUTTONDIALOG_H ```
/content/code_sandbox/src/advancebuttondialog.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
742
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef QUICKSETDIALOG_H #define QUICKSETDIALOG_H #include <QDialog> #include "inputdevice.h" namespace Ui { class QuickSetDialog; } class QuickSetDialog : public QDialog { Q_OBJECT public: explicit QuickSetDialog(InputDevice *joystick, QWidget *parent = 0); ~QuickSetDialog(); protected: InputDevice *joystick; QDialog *currentButtonDialog; private: Ui::QuickSetDialog *ui; signals: void buttonDialogClosed(); private slots: void showAxisButtonDialog(); void showButtonDialog(); void showStickButtonDialog(); void showDPadButtonDialog(); void nullifyDialogPointer(); void restoreButtonStates(); }; #endif // QUICKSETDIALOG_H ```
/content/code_sandbox/src/quicksetdialog.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
257
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef JOYCONTROLSTICK_H #define JOYCONTROLSTICK_H #include <QObject> #include <QHash> #include <QList> #include <QTimer> #include <QXmlStreamReader> #include <QXmlStreamWriter> #include "joyaxis.h" #include "joybutton.h" #include "joycontrolstickdirectionstype.h" #include "joybuttontypes/joycontrolstickbutton.h" #include "joybuttontypes/joycontrolstickmodifierbutton.h" class JoyControlStick : public QObject, public JoyStickDirectionsType { Q_OBJECT public: explicit JoyControlStick(JoyAxis *axisX, JoyAxis *axisY, int index, int originset = 0, QObject *parent = 0); ~JoyControlStick(); enum JoyMode {StandardMode=0, EightWayMode, FourWayCardinal, FourWayDiagonal}; void joyEvent(bool ignoresets=false); bool inDeadZone(); int getDeadZone(); int getDiagonalRange(); double getDistanceFromDeadZone(); double getDistanceFromDeadZone(int axisXValue, int axisYValue); double getAbsoluteRawDistance(); double getAbsoluteRawDistance(int axisXValue, int axisYValue); double getNormalizedAbsoluteDistance(); int getIndex(); void setIndex(int index); int getRealJoyIndex(); int getMaxZone(); int getCurrentlyAssignedSet(); virtual QString getName(bool forceFullFormat=false, bool displayNames=false); virtual QString getPartialName(bool forceFullFormat=false, bool displayNames=false); JoyStickDirections getCurrentDirection(); int getXCoordinate(); int getYCoordinate(); int getCircleXCoordinate(); int getCircleYCoordinate(); double calculateBearing(); double calculateBearing(int axisXValue, int axisYValue); QList<double> getDiagonalZoneAngles(); QList<int> getFourWayCardinalZoneAngles(); QList<int> getFourWayDiagonalZoneAngles(); QHash<JoyStickDirections, JoyControlStickButton*>* getButtons(); JoyControlStickModifierButton* getModifierButton(); JoyAxis* getAxisX(); JoyAxis* getAxisY(); void replaceXAxis(JoyAxis *axis); void replaceYAxis(JoyAxis *axis); void replaceAxes(JoyAxis *axisX, JoyAxis* axisY); JoyControlStickButton* getDirectionButton(JoyStickDirections direction); double calculateMouseDirectionalDistance(JoyControlStickButton *button); double calculateDirectionalDistance(); double calculateLastDirectionalDistance(); double calculateLastMouseDirectionalDistance(JoyControlStickButton *button); double calculateLastAccelerationButtonDistance(JoyControlStickButton *button); double calculateAccelerationDistance(JoyControlStickButton *button); double calculateXAxisDistance(int axisXValue); double calculateYAxisDistance(int axisYValue); double calculateLastAccelerationDirectionalDistance(); double getRadialDistance(int axisXValue, int axisYValue); void setJoyMode(JoyMode mode); JoyMode getJoyMode(); void setButtonsMouseMode(JoyButton::JoyMouseMovementMode mode); bool hasSameButtonsMouseMode(); JoyButton::JoyMouseMovementMode getButtonsPresetMouseMode(); void setButtonsMouseCurve(JoyButton::JoyMouseCurve mouseCurve); bool hasSameButtonsMouseCurve(); JoyButton::JoyMouseCurve getButtonsPresetMouseCurve(); void setButtonsSpringWidth(int value); int getButtonsPresetSpringWidth(); void setButtonsSpringHeight(int value); int getButtonsPresetSpringHeight(); void setButtonsSensitivity(double value); double getButtonsPresetSensitivity(); void setButtonsWheelSpeedX(int value); void setButtonsWheelSpeedY(int value); void setButtonsExtraAccelerationStatus(bool enabled); bool getButtonsExtraAccelerationStatus(); void setButtonsExtraAccelerationMultiplier(double value); double getButtonsExtraAccelerationMultiplier(); void setButtonsStartAccelerationMultiplier(double value); double getButtonsStartAccelerationMultiplier(); void setButtonsMinAccelerationThreshold(double value); double getButtonsMinAccelerationThreshold(); void setButtonsMaxAccelerationThreshold(double value); double getButtonsMaxAccelerationThreshold(); void setButtonsAccelerationExtraDuration(double value); double getButtonsAccelerationEasingDuration(); void setButtonsSpringDeadCircleMultiplier(int value); int getButtonsSpringDeadCircleMultiplier(); void setButtonsExtraAccelCurve(JoyButton::JoyExtraAccelerationCurve curve); JoyButton::JoyExtraAccelerationCurve getButtonsExtraAccelerationCurve(); void releaseButtonEvents(); QString getStickName(); virtual bool isDefault(); virtual void setDefaultStickName(QString tempname); virtual QString getDefaultStickName(); virtual void readConfig(QXmlStreamReader *xml); virtual void writeConfig(QXmlStreamWriter *xml); SetJoystick* getParentSet(); bool hasSlotsAssigned(); bool isRelativeSpring(); void copyAssignments(JoyControlStick *destStick); double getCircleAdjust(); unsigned int getStickDelay(); double getButtonsEasingDuration(); void queueJoyEvent(bool ignoresets); bool hasPendingEvent(); void activatePendingEvent(); void clearPendingEvent(); //double calculateXDistanceFromDeadZone(int axisXValue, int axisYValue, bool interpolate=false); double getSpringDeadCircleX(); double getSpringDeadCircleY(); QHash<JoyStickDirections, JoyControlStickButton*> getButtonsForDirection(JoyControlStick::JoyStickDirections direction); void setDirButtonsUpdateInitAccel(JoyControlStick::JoyStickDirections direction, bool state); static const double PI; // Define default values for stick properties. static const int DEFAULTDEADZONE; static const int DEFAULTMAXZONE; static const int DEFAULTDIAGONALRANGE; static const JoyMode DEFAULTMODE; static const double DEFAULTCIRCLE; static const unsigned int DEFAULTSTICKDELAY; protected: virtual void populateButtons(); void createDeskEvent(bool ignoresets = false); void determineStandardModeEvent(JoyControlStickButton *&eventbutton1, JoyControlStickButton *&eventbutton2); void determineEightWayModeEvent(JoyControlStickButton *&eventbutton1, JoyControlStickButton *&eventbutton2, JoyControlStickButton *&eventbutton3); void determineFourWayCardinalEvent(JoyControlStickButton *&eventbutton1, JoyControlStickButton *&eventbutton2); void determineFourWayDiagonalEvent(JoyControlStickButton *&eventbutton3); JoyControlStick::JoyStickDirections determineStandardModeDirection(); JoyControlStick::JoyStickDirections determineStandardModeDirection(int axisXValue, int axisYValue); JoyControlStick::JoyStickDirections determineEightWayModeDirection(); JoyControlStick::JoyStickDirections determineEightWayModeDirection(int axisXValue, int axisYValue); JoyControlStick::JoyStickDirections determineFourWayCardinalDirection(); JoyControlStick::JoyStickDirections determineFourWayCardinalDirection(int axisXValue, int axisYValue); JoyControlStick::JoyStickDirections determineFourWayDiagonalDirection(); JoyControlStick::JoyStickDirections determineFourWayDiagonalDirection(int axisXValue, int axisYValue); JoyControlStick::JoyStickDirections calculateStickDirection(); JoyControlStick::JoyStickDirections calculateStickDirection(int axisXValue, int axisYValue); void performButtonPress(JoyControlStickButton *eventbutton, JoyControlStickButton *&activebutton, bool ignoresets); void performButtonRelease(JoyControlStickButton *&eventbutton, bool ignoresets); void refreshButtons(); void deleteButtons(); void resetButtons(); double calculateXDistanceFromDeadZone(bool interpolate=false); double calculateXDistanceFromDeadZone(int axisXValue, int axisYValue, bool interpolate=false); double calculateYDistanceFromDeadZone(bool interpolate=false); double calculateYDistanceFromDeadZone(int axisXValue, int axisYValue, bool interpolate=false); int calculateCircleXValue(int axisXValue, int axisYValue); int calculateCircleYValue(int axisXValue, int axisYValue); double calculateEightWayDiagonalDistanceFromDeadZone(); double calculateEightWayDiagonalDistanceFromDeadZone(int axisXValue, int axisYValue); double calculateEightWayDiagonalDistance(int axisXValue, int axisYValue); inline double calculateXDiagonalDeadZone(int axisXValue, int axisYValue); inline double calculateYDiagonalDeadZone(int axisXValue, int axisYValue); QHash<JoyStickDirections, JoyControlStickButton*> getApplicableButtons(); void clearPendingAxisEvents(); JoyAxis *axisX; JoyAxis *axisY; int originset; int deadZone; int diagonalRange; int maxZone; bool isActive; JoyControlStickButton *activeButton1; JoyControlStickButton *activeButton2; JoyControlStickButton *activeButton3; bool safezone; int index; JoyStickDirections currentDirection; JoyMode currentMode; QString stickName; QString defaultStickName; double circle; QTimer directionDelayTimer; unsigned int stickDelay; bool pendingStickEvent; QHash<JoyStickDirections, JoyControlStickButton*> buttons; JoyControlStickModifierButton *modifierButton; signals: void moved(int xaxis, int yaxis); void active(int xaxis, int yaxis); void released(int axis, int yaxis); void deadZoneChanged(int value); void diagonalRangeChanged(int value); void maxZoneChanged(int value); void circleAdjustChange(double circle); void stickDelayChanged(int value); void stickNameChanged(); void joyModeChanged(); void propertyUpdated(); public slots: void reset(); void setDeadZone(int value); void setMaxZone(int value); void setDiagonalRange(int value); void setStickName(QString tempName); void setButtonsSpringRelativeStatus(bool value); void setCircleAdjust(double circle); void setStickDelay(int value); void setButtonsEasingDuration(double value); void establishPropertyUpdatedConnection(); void disconnectPropertyUpdatedConnection(); private slots: void stickDirectionChangeEvent(); }; #endif // JOYCONTROLSTICK_H ```
/content/code_sandbox/src/joycontrolstick.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
2,279
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <QKeySequence> #include "qkeydisplaydialog.h" #include "ui_qkeydisplaydialog.h" #include "eventhandlerfactory.h" #include "antkeymapper.h" #ifdef Q_OS_WIN #include "winextras.h" #endif #ifdef Q_OS_UNIX #if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)) #include <QApplication> #endif #ifdef WITH_X11 #include "x11extras.h" #endif #endif QKeyDisplayDialog::QKeyDisplayDialog(QWidget *parent) : QDialog(parent), ui(new Ui::QKeyDisplayDialog) { ui->setupUi(this); setAttribute(Qt::WA_DeleteOnClose); this->setFocus(); BaseEventHandler *handler = EventHandlerFactory::getInstance()->handler(); ui->eventHandlerLabel->setText(handler->getName()); #ifdef Q_OS_UNIX #if defined(WITH_UINPUT) #if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)) if (QApplication::platformName() == QStringLiteral("xcb")) { #endif /*ui->formLayout->removeWidget(ui->nativeTitleLabel); ui->formLayout->removeWidget(ui->nativeKeyLabel); ui->nativeTitleLabel->setVisible(false); ui->nativeKeyLabel->setVisible(false); */ #if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)) } #endif #endif #else /*ui->formLayout->removeWidget(ui->eventHandlerTitleLabel); ui->formLayout->removeWidget(ui->eventHandlerLabel); ui->eventHandlerTitleLabel->setVisible(false); ui->eventHandlerLabel->setVisible(false); */ #endif } QKeyDisplayDialog::~QKeyDisplayDialog() { delete ui; } void QKeyDisplayDialog::keyPressEvent(QKeyEvent *event) { switch (event->key()) { case Qt::Key_Escape: case Qt::Key_Enter: case Qt::Key_Return: break; default: QDialog::keyPressEvent(event); } } void QKeyDisplayDialog::keyReleaseEvent(QKeyEvent *event) { unsigned int scancode = event->nativeScanCode(); unsigned int virtualkey = event->nativeVirtualKey(); BaseEventHandler *handler = EventHandlerFactory::getInstance()->handler(); #ifdef Q_OS_WIN unsigned int finalvirtual = WinExtras::correctVirtualKey(scancode, virtualkey); unsigned int tempvirtual = finalvirtual; #ifdef WITH_VMULTI if (handler->getIdentifier() == "vmulti") { QtKeyMapperBase *nativeWinKeyMapper = AntKeyMapper::getInstance()->getNativeKeyMapper(); if (nativeWinKeyMapper) { unsigned int tempQtKey = nativeWinKeyMapper->returnQtKey(finalvirtual); if (tempQtKey > 0) { tempvirtual = AntKeyMapper::getInstance()->returnVirtualKey(tempQtKey); } } } #endif #else unsigned int finalvirtual = 0; #ifdef WITH_X11 #if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)) if (QApplication::platformName() == QStringLiteral("xcb")) { #endif // Obtain group 1 X11 keysym. Removes effects from modifiers. finalvirtual = X11Extras::getInstance()->getGroup1KeySym(virtualkey); #ifdef WITH_UINPUT unsigned int tempalias = 0; QtKeyMapperBase *nativeKeyMapper = AntKeyMapper::getInstance()->getNativeKeyMapper(); if (nativeKeyMapper && nativeKeyMapper->getIdentifier() == "xtest") { tempalias = nativeKeyMapper->returnQtKey(virtualkey); finalvirtual = AntKeyMapper::getInstance()->returnVirtualKey(tempalias); } #endif #if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)) } else { finalvirtual = scancode; } #endif #else #if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)) if (QApplication::platformName() == QStringLiteral("xcb")) { #endif finalvirtual = AntKeyMapper::getInstance()->returnVirtualKey(event->key()); #if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)) } else { finalvirtual = scancode; } #endif #endif #endif ui->nativeKeyLabel->setText(QString("0x%1").arg(finalvirtual, 0, 16)); ui->qtKeyLabel->setText(QString("0x%1").arg(event->key(), 0, 16)); #ifdef Q_OS_WIN QString tempValue = QString("0x%1").arg(AntKeyMapper::getInstance()->returnQtKey(tempvirtual, scancode), 0, 16); #else QString tempValue = QString("0x%1").arg(AntKeyMapper::getInstance()->returnQtKey(finalvirtual), 0, 16); #endif ui->antimicroKeyLabel->setText(tempValue); } ```
/content/code_sandbox/src/qkeydisplaydialog.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
1,223
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef X11EXTRAS_H #define X11EXTRAS_H #include <QObject> #include <QString> #include <QHash> #include <QPoint> #include <X11/Xlib.h> class X11Extras : public QObject { Q_OBJECT public: struct ptrInformation { long id; int threshold; int accelNum; int accelDenom; ptrInformation() { id = -1; threshold = 0; accelNum = 0; accelDenom = 1; } }; ~X11Extras(); unsigned long appRootWindow(int screen = -1); Display* display(); bool hasValidDisplay(); QString getDisplayString(QString xcodestring); int getApplicationPid(Window window); QString getApplicationLocation(int pid); Window findClientWindow(Window window); Window findParentClient(Window window); void closeDisplay(); void syncDisplay(); void syncDisplay(QString displayString); static QString getXDisplayString(); QString getWindowTitle(Window window); QString getWindowClass(Window window); unsigned long getWindowInFocus(); unsigned int getGroup1KeySym(unsigned int virtualkey); void x11ResetMouseAccelerationChange(); void x11ResetMouseAccelerationChange(QString pointerName); struct ptrInformation getPointInformation(); struct ptrInformation getPointInformation(QString pointerName); static void setCustomDisplay(QString displayString); static X11Extras* getInstance(); static void deleteInstance(); static const QString mouseDeviceName; static const QString keyboardDeviceName; static const QString xtestMouseDeviceName; protected: explicit X11Extras(QObject *parent = 0); void populateKnownAliases(); bool windowHasProperty(Display *display, Window window, Atom atom); bool windowIsViewable(Display *display, Window window); bool isWindowRelevant(Display *display, Window window); Display *_display; static X11Extras *_instance; QHash<QString, QString> knownAliases; static QString _customDisplayString; signals: public slots: QPoint getPos(); }; #endif // X11EXTRAS_H ```
/content/code_sandbox/src/x11extras.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
547
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef EVENTHANDLERFACTORY_H #define EVENTHANDLERFACTORY_H #include <QObject> #include <QStringList> #ifdef Q_OS_UNIX #ifdef WITH_UINPUT #include "eventhandlers/uinputeventhandler.h" #endif #ifdef WITH_XTEST #include "eventhandlers/xtesteventhandler.h" #endif #elif defined(Q_OS_WIN) #include "eventhandlers/winsendinputeventhandler.h" #ifdef WITH_VMULTI #include "eventhandlers/winvmultieventhandler.h" #endif #endif #ifdef Q_OS_WIN #define ADD_SENDINPUT 1 #ifdef WITH_VMULTI #define ADD_VMULTI 1 #else #define ADD_VMULTI 0 #endif #define NUM_BACKENDS (ADD_SENDINPUT + ADD_VMULTI) #else #ifdef WITH_XTEST #define ADD_XTEST 1 #else #define ADD_XTEST 0 #endif #ifdef WITH_UINPUT #define ADD_UINPUT 1 #else #define ADD_UINPUT 0 #endif #define NUM_BACKENDS (ADD_XTEST + ADD_UINPUT) #endif #if (NUM_BACKENDS > 1) #define BACKEND_ELSE_IF else if #else #define BACKEND_ELSE_IF if #endif class EventHandlerFactory : public QObject { Q_OBJECT public: static EventHandlerFactory* getInstance(QString handler = ""); void deleteInstance(); BaseEventHandler* handler(); static QString fallBackIdentifier(); static QStringList buildEventGeneratorList(); static QString handlerDisplayName(QString handler); protected: explicit EventHandlerFactory(QString handler, QObject *parent = 0); ~EventHandlerFactory(); BaseEventHandler *eventHandler; static EventHandlerFactory *instance; signals: public slots: }; #endif // EVENTHANDLERFACTORY_H ```
/content/code_sandbox/src/eventhandlerfactory.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
513
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <QList> #include <QListIterator> #include <QTableWidgetItem> #include <QAbstractItemModel> #include <QModelIndexList> #include <QVariant> #include <QStringList> #include <QMessageBox> #include <QTextStream> #include "gamecontrollermappingdialog.h" #include "ui_gamecontrollermappingdialog.h" static QHash<int, QString> initAliases() { QHash<int, QString> temp; temp.insert(0, "a"); temp.insert(1, "b"); temp.insert(2, "x"); temp.insert(3, "y"); temp.insert(4, "back"); temp.insert(5, "start"); temp.insert(6, "guide"); temp.insert(7, "leftshoulder"); temp.insert(8, "rightshoulder"); temp.insert(9, "leftstick"); temp.insert(10, "rightstick"); temp.insert(11, "leftx"); temp.insert(12, "lefty"); temp.insert(13, "rightx"); temp.insert(14, "righty"); temp.insert(15, "lefttrigger"); temp.insert(16, "righttrigger"); temp.insert(17, "dpup"); temp.insert(18, "dpleft"); temp.insert(19, "dpdown"); temp.insert(20, "dpright"); return temp; } static QHash<SDL_GameControllerButton, int> initButtonPlacement() { QHash<SDL_GameControllerButton, int> temp; temp.insert(SDL_CONTROLLER_BUTTON_A, 0); temp.insert(SDL_CONTROLLER_BUTTON_B, 1); temp.insert(SDL_CONTROLLER_BUTTON_X, 2); temp.insert(SDL_CONTROLLER_BUTTON_Y, 3); temp.insert(SDL_CONTROLLER_BUTTON_BACK, 4); temp.insert(SDL_CONTROLLER_BUTTON_START, 5); temp.insert(SDL_CONTROLLER_BUTTON_GUIDE, 6); temp.insert(SDL_CONTROLLER_BUTTON_LEFTSHOULDER, 7); temp.insert(SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, 8); temp.insert(SDL_CONTROLLER_BUTTON_LEFTSTICK, 9); temp.insert(SDL_CONTROLLER_BUTTON_RIGHTSTICK, 10); temp.insert(SDL_CONTROLLER_BUTTON_DPAD_UP, 17); temp.insert(SDL_CONTROLLER_BUTTON_DPAD_LEFT, 18); temp.insert(SDL_CONTROLLER_BUTTON_DPAD_DOWN, 19); temp.insert(SDL_CONTROLLER_BUTTON_DPAD_RIGHT, 20); return temp; } static QHash<SDL_GameControllerAxis, int> initAxisPlacement() { QHash<SDL_GameControllerAxis, int> temp; temp.insert(SDL_CONTROLLER_AXIS_LEFTX, 11); temp.insert(SDL_CONTROLLER_AXIS_LEFTY, 12); temp.insert(SDL_CONTROLLER_AXIS_RIGHTX, 13); temp.insert(SDL_CONTROLLER_AXIS_RIGHTY, 14); temp.insert(SDL_CONTROLLER_AXIS_TRIGGERLEFT, 15); temp.insert(SDL_CONTROLLER_AXIS_TRIGGERRIGHT, 16); return temp; } QHash<int, QString> GameControllerMappingDialog::tempaliases = initAliases(); QHash<SDL_GameControllerButton, int> GameControllerMappingDialog::buttonPlacement = initButtonPlacement(); QHash<SDL_GameControllerAxis, int> GameControllerMappingDialog::axisPlacement = initAxisPlacement(); GameControllerMappingDialog::GameControllerMappingDialog(InputDevice *device, AntiMicroSettings *settings, QWidget *parent) : QDialog(parent), ui(new Ui::GameControllerMappingDialog), helper(device) { ui->setupUi(this); setAttribute(Qt::WA_DeleteOnClose); buttonGrabs = 0; usingGameController = false; this->device = device; this->settings = settings; helper.moveToThread(device->thread()); PadderCommon::lockInputDevices(); QMetaObject::invokeMethod(device, "haltServices"); QMetaObject::invokeMethod(&helper, "setupDeadZones", Qt::BlockingQueuedConnection); GameController *controller = qobject_cast<GameController*>(device); if (controller) { usingGameController = true; populateGameControllerBindings(controller); ui->mappingStringPlainTextEdit->document()->setPlainText(generateSDLMappingString()); } QString tempWindowTitle = QString(tr("Game Controller Mapping (%1) (#%2)")).arg(device->getSDLName()) .arg(device->getRealJoyNumber()); setWindowTitle(tempWindowTitle); enableDeviceConnections(); ui->buttonMappingTableWidget->setCurrentCell(0, 0); ui->axisDeadZoneComboBox->clear(); populateAxisDeadZoneComboBox(); currentDeadZoneValue = 20000; int index = ui->axisDeadZoneComboBox->findData(currentDeadZoneValue); if (index != -1) { ui->axisDeadZoneComboBox->setCurrentIndex(index); } connect(device, SIGNAL(destroyed()), this, SLOT(obliterate())); connect(ui->buttonBox, SIGNAL(accepted()), this, SLOT(saveChanges())); connect(ui->buttonBox, SIGNAL(clicked(QAbstractButton*)), this, SLOT(discardMapping(QAbstractButton*))); connect(ui->buttonMappingTableWidget, SIGNAL(itemSelectionChanged()), this, SLOT(changeButtonDisplay())); connect(ui->axisDeadZoneComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeAxisDeadZone(int))); connect(this, SIGNAL(finished(int)), this, SLOT(enableButtonEvents(int))); PadderCommon::unlockInputDevices(); } GameControllerMappingDialog::~GameControllerMappingDialog() { delete ui; } void GameControllerMappingDialog::buttonAssign(int buttonindex) { // Only perform assignment if no other control is currently active. if (ui->buttonMappingTableWidget->currentRow() > -1) { QTableWidgetItem* item = ui->buttonMappingTableWidget->currentItem(); int column = ui->buttonMappingTableWidget->currentColumn(); int row = ui->buttonMappingTableWidget->currentRow(); if (!item) { item = new QTableWidgetItem(QString("Button %1").arg(buttonindex+1)); ui->buttonMappingTableWidget->setItem(row, column, item); } QList<QVariant> templist; templist.append(QVariant(0)); templist.append(QVariant(buttonindex)); QAbstractItemModel *model = ui->buttonMappingTableWidget->model(); QModelIndexList matchlist = model->match(model->index(0,0), Qt::UserRole, templist, 1, Qt::MatchExactly); foreach (const QModelIndex &index, matchlist) { QTableWidgetItem *existingItem = ui->buttonMappingTableWidget->item(index.row(), index.column()); if (existingItem) { existingItem->setText(""); existingItem->setData(Qt::UserRole, QVariant()); } } QList<QVariant> tempvalue; tempvalue.append(QVariant(0)); tempvalue.append(QVariant(buttonindex)); item->setData(Qt::UserRole, tempvalue); item->setText(QString("Button %1").arg(buttonindex+1)); if (row < ui->buttonMappingTableWidget->rowCount()-1) { ui->buttonMappingTableWidget->setCurrentCell(row+1, column); } ui->mappingStringPlainTextEdit->document()->setPlainText(generateSDLMappingString()); } } void GameControllerMappingDialog::axisAssign(int axis, int value) { bool skip = false; bool change = true; if (usingGameController) { if (eventTriggerAxes.contains(axis) && value < -currentDeadZoneValue) { skip = true; eventTriggerAxes.removeAll(axis); } } if (!skip && ui->buttonMappingTableWidget->currentRow() > -1) { QTableWidgetItem* item = ui->buttonMappingTableWidget->currentItem(); int column = ui->buttonMappingTableWidget->currentColumn(); int row = ui->buttonMappingTableWidget->currentRow(); if (row < 17) { if (usingGameController) { bool considerTrigger = (row == 15 || row == 16); if (considerTrigger && value > currentDeadZoneValue && !eventTriggerAxes.contains(axis)) { eventTriggerAxes.append(axis); } else if (considerTrigger && value < currentDeadZoneValue) { skip = true; } } if (!skip) { if (!item) { item = new QTableWidgetItem(QString("Axis %1").arg(axis+1)); ui->buttonMappingTableWidget->setItem(row, column, item); } QList<QVariant> templist; templist.append(QVariant(axis+1)); templist.append(QVariant(0)); QAbstractItemModel *model = ui->buttonMappingTableWidget->model(); QModelIndexList matchlist = model->match(model->index(0,0), Qt::UserRole, templist, 1, Qt::MatchExactly); foreach (const QModelIndex &index, matchlist) { QTableWidgetItem *existingItem = ui->buttonMappingTableWidget->item(index.row(), index.column()); if (existingItem) { existingItem->setText(""); existingItem->setData(Qt::UserRole, QVariant()); } } QList<QVariant> tempvalue; tempvalue.append(QVariant(axis+1)); tempvalue.append(QVariant(0)); item->setData(Qt::UserRole, tempvalue); item->setText(QString("Axis %1").arg(axis+1)); if (row < ui->buttonMappingTableWidget->rowCount()-1) { ui->buttonMappingTableWidget->setCurrentCell(row+1, column); } ui->mappingStringPlainTextEdit->document()->setPlainText(generateSDLMappingString()); } } else { change = false; skip = true; } } } void GameControllerMappingDialog::dpadAssign(int dpad, int buttonindex) { if (ui->buttonMappingTableWidget->currentRow() > -1) { if (buttonindex == 1 || buttonindex == 2 || buttonindex == 4 || buttonindex == 8) { QTableWidgetItem* item = ui->buttonMappingTableWidget->currentItem(); int column = ui->buttonMappingTableWidget->currentColumn(); int row = ui->buttonMappingTableWidget->currentRow(); if (row <= 10 || row >= 17) { if (!item) { item = new QTableWidgetItem(QString("Hat %1.%2").arg(dpad+1).arg(buttonindex)); ui->buttonMappingTableWidget->setItem(row, column, item); } QList<QVariant> templist; templist.append(QVariant(-dpad-1)); templist.append(QVariant(buttonindex)); QAbstractItemModel *model = ui->buttonMappingTableWidget->model(); QModelIndexList matchlist = model->match(model->index(0,0), Qt::UserRole, templist, 1, Qt::MatchExactly); foreach (const QModelIndex &index, matchlist) { QTableWidgetItem *existingItem = ui->buttonMappingTableWidget->item(index.row(), index.column()); if (existingItem) { existingItem->setText(""); existingItem->setData(Qt::UserRole, QVariant()); } } QList<QVariant> tempvalue; tempvalue.append(QVariant(-dpad-1)); tempvalue.append(QVariant(buttonindex)); item->setData(Qt::UserRole, tempvalue); item->setText(QString("Hat %1.%2").arg(dpad+1).arg(buttonindex)); } if (row < ui->buttonMappingTableWidget->rowCount()-1) { ui->buttonMappingTableWidget->setCurrentCell(row+1, column); } ui->mappingStringPlainTextEdit->document()->setPlainText(generateSDLMappingString()); } } } void GameControllerMappingDialog::saveChanges() { QString mappingString = generateSDLMappingString(); settings->getLock()->lock(); settings->setValue(QString("Mappings/").append(device->getGUIDString()), mappingString); settings->setValue(QString("Mappings/%1%2").arg(device->getGUIDString()).arg("Disable"), "0"); settings->sync(); bool displayMapping = settings->runtimeValue("DisplaySDLMapping", false).toBool(); settings->getLock()->unlock(); if (displayMapping) { QTextStream out(stdout); out << generateSDLMappingString(); } emit mappingUpdate(mappingString, device); } void GameControllerMappingDialog::populateGameControllerBindings(GameController *controller) { if (controller) { for (int i = 0; i < controller->getNumberButtons(); i++) { int associatedRow = buttonPlacement.value((SDL_GameControllerButton)i); SDL_GameControllerButtonBind bind = controller->getBindForButton(i); QString temptext = bindingString(bind); if (!temptext.isEmpty()) { QList<QVariant> tempvariant = bindingValues(bind); QTableWidgetItem* item = new QTableWidgetItem(); ui->buttonMappingTableWidget->setItem(associatedRow, 0, item); item->setText(temptext); item->setData(Qt::UserRole, tempvariant); } } for (int i = 0; i < controller->getNumberAxes(); i++) { int associatedRow = axisPlacement.value((SDL_GameControllerAxis)i); SDL_GameControllerButtonBind bind = controller->getBindForAxis(i); QString temptext = bindingString(bind); if (!temptext.isEmpty()) { QList<QVariant> tempvariant = bindingValues(bind); QTableWidgetItem* item = new QTableWidgetItem(); ui->buttonMappingTableWidget->setItem(associatedRow, 0, item); item->setText(temptext); item->setData(Qt::UserRole, tempvariant); } } } } QString GameControllerMappingDialog::bindingString(SDL_GameControllerButtonBind bind) { QString temp; if (bind.bindType != SDL_CONTROLLER_BINDTYPE_NONE) { if (bind.bindType == SDL_CONTROLLER_BINDTYPE_BUTTON) { temp.append(QString("Button %1").arg(bind.value.button+1)); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_AXIS) { temp.append(QString("Axis %1").arg(bind.value.axis+1)); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_HAT) { temp.append(QString("Hat %1.%2").arg(bind.value.hat.hat+1) .arg(bind.value.hat.hat_mask)); } } return temp; } QList<QVariant> GameControllerMappingDialog::bindingValues(SDL_GameControllerButtonBind bind) { QList<QVariant> temp; if (bind.bindType != SDL_CONTROLLER_BINDTYPE_NONE) { if (bind.bindType == SDL_CONTROLLER_BINDTYPE_BUTTON) { temp.append(QVariant(0)); temp.append(QVariant(bind.value.button)); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_AXIS) { temp.append(QVariant(bind.value.axis+1)); temp.append(QVariant(0)); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_HAT) { temp.append(QVariant(-bind.value.hat.hat-1)); temp.append(QVariant(bind.value.hat.hat_mask)); } } return temp; } void GameControllerMappingDialog::discardMapping(QAbstractButton *button) { disableDeviceConnections(); QDialogButtonBox::ButtonRole currentRole = ui->buttonBox->buttonRole(button); if (currentRole == QDialogButtonBox::DestructiveRole) { QMessageBox msgBox; msgBox.setWindowTitle(tr("Discard Controller Mapping?")); msgBox.setText(tr("Discard mapping for this controller?\n\nIf discarded, the controller will be reverted to a joystick once you refresh all joysticks.")); msgBox.setStandardButtons(QMessageBox::Yes | QMessageBox::Cancel); int status = msgBox.exec(); if (status == QMessageBox::Yes) { removeControllerMapping(); close(); } else { enableDeviceConnections(); } } } void GameControllerMappingDialog::removeControllerMapping() { settings->getLock()->lock(); settings->beginGroup("Mappings"); settings->remove(device->getGUIDString()); settings->remove(QString("%1Disable").arg(device->getGUIDString())); settings->endGroup(); settings->sync(); settings->getLock()->unlock(); } void GameControllerMappingDialog::enableDeviceConnections() { connect(device, SIGNAL(rawButtonClick(int)), this, SLOT(buttonAssign(int))); connect(device, SIGNAL(rawButtonRelease(int)), this, SLOT(buttonRelease(int))); connect(device, SIGNAL(rawAxisMoved(int,int)), this, SLOT(updateLastAxisLineEditRaw(int,int))); connect(device, SIGNAL(rawAxisActivated(int,int)), this, SLOT(axisAssign(int,int))); connect(device, SIGNAL(rawAxisReleased(int,int)), this, SLOT(axisRelease(int,int))); connect(device, SIGNAL(rawDPadButtonClick(int,int)), this, SLOT(dpadAssign(int,int))); connect(device, SIGNAL(rawDPadButtonRelease(int,int)), this, SLOT(dpadRelease(int,int))); } void GameControllerMappingDialog::disableDeviceConnections() { disconnect(device, SIGNAL(rawButtonClick(int)), this, 0); disconnect(device, SIGNAL(rawButtonRelease(int)), this, 0); disconnect(device, SIGNAL(rawAxisMoved(int,int)), this, 0); disconnect(device, SIGNAL(rawAxisActivated(int,int)), this, 0); disconnect(device, SIGNAL(rawAxisReleased(int,int)), this, 0); disconnect(device, SIGNAL(rawDPadButtonClick(int,int)), this, 0); disconnect(device, SIGNAL(rawDPadButtonRelease(int,int)), this, 0); } void GameControllerMappingDialog::enableButtonEvents(int code) { Q_UNUSED(code); QMetaObject::invokeMethod(&helper, "restoreDeviceDeadZones", Qt::BlockingQueuedConnection); } QString GameControllerMappingDialog::generateSDLMappingString() { QStringList templist; templist.append(device->getGUIDString()); templist.append(device->getSDLName()); templist.append(QString("platform:").append(device->getSDLPlatform())); for (int i=0; i < ui->buttonMappingTableWidget->rowCount(); i++) { QTableWidgetItem *item = ui->buttonMappingTableWidget->item(i, 0); if (item) { QString mapNative; QList<QVariant> tempassociation = item->data(Qt::UserRole).toList(); if (tempassociation.size() == 2) { int bindingType = tempassociation.value(0).toInt(); if (bindingType == 0) { mapNative.append("b"); mapNative.append(QString::number(tempassociation.value(1).toInt())); } else if (bindingType > 0) { mapNative.append("a"); mapNative.append(QString::number(tempassociation.value(0).toInt()-1)); } else if (bindingType < 0) { mapNative.append("h"); mapNative.append(QString::number(tempassociation.value(0).toInt()+1)); mapNative.append(".").append(QString::number(tempassociation.value(1).toInt())); } } if (!mapNative.isEmpty()) { QString sdlButtonName = tempaliases.value(i); QString temp = QString("%1:%2").arg(sdlButtonName).arg(mapNative); templist.append(temp); } } } return templist.join(",").append(","); } void GameControllerMappingDialog::obliterate() { this->done(QDialogButtonBox::DestructiveRole); } void GameControllerMappingDialog::changeButtonDisplay() { ui->gameControllerDisplayWidget->setActiveButton(ui->buttonMappingTableWidget->currentRow()); } /** * @brief TODO: Possibly remove. This was used for decrementing a reference * count. * @param axis * @param value */ void GameControllerMappingDialog::axisRelease(int axis, int value) { Q_UNUSED(axis); Q_UNUSED(value); } /** * @brief TODO: Possibly remove. This was used for decrementing a reference * count. * @param buttonindex */ void GameControllerMappingDialog::buttonRelease(int buttonindex) { Q_UNUSED(buttonindex); } /** * @brief TODO: Possibly remove. This was used for decrementing a reference * count. * @param dpad * @param buttonindex */ void GameControllerMappingDialog::dpadRelease(int dpad, int buttonindex) { Q_UNUSED(dpad); Q_UNUSED(buttonindex); } void GameControllerMappingDialog::populateAxisDeadZoneComboBox() { for (int i=0; i < 28; i++) { unsigned int temp = (i * 1000) + 5000; ui->axisDeadZoneComboBox->addItem(QString::number(temp), temp); } } void GameControllerMappingDialog::changeAxisDeadZone(int index) { unsigned int value = ui->axisDeadZoneComboBox->itemData(index).toInt(); if (value >= 5000 && value <= 32000) { QMetaObject::invokeMethod(&helper, "raiseDeadZones", Qt::BlockingQueuedConnection, Q_ARG(int, value)); currentDeadZoneValue = value; } } void GameControllerMappingDialog::updateLastAxisLineEdit(int value) { if (abs(value) >= 5000) { JoyAxis *tempAxis = static_cast<JoyAxis*>(sender()); QString temp; if (device->isGameController()) { GameController *controller = static_cast<GameController*>(device); temp = QString("%1: %2").arg(controller->getBindStringForAxis(tempAxis->getIndex(), false)) .arg(value); } else { temp = QString("Axis %1: %2").arg(tempAxis->getRealJoyIndex()) .arg(value); } ui->lastAxisEventLineEdit->setText(temp); } } void GameControllerMappingDialog::updateLastAxisLineEditRaw(int index, int value) { if (abs(value) >= 5000) { QString temp; temp = QString("Axis %1: %2").arg(index) .arg(value); ui->lastAxisEventLineEdit->setText(temp); } } ```
/content/code_sandbox/src/gamecontrollermappingdialog.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
4,847
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef JOYBUTTONSLOT_H #define JOYBUTTONSLOT_H #include <QObject> #include <QElapsedTimer> #include <QTime> #include <QMetaType> #include <QXmlStreamReader> #include <QXmlStreamWriter> #include <QVariant> class JoyButtonSlot : public QObject { Q_OBJECT public: enum JoySlotInputAction {JoyKeyboard=0, JoyMouseButton, JoyMouseMovement, JoyPause, JoyHold, JoyCycle, JoyDistance, JoyRelease, JoyMouseSpeedMod, JoyKeyPress, JoyDelay, JoyLoadProfile, JoySetChange, JoyTextEntry, JoyExecute}; enum JoySlotMouseDirection {MouseUp=1, MouseDown, MouseLeft, MouseRight}; enum JoySlotMouseWheelButton {MouseWheelUp=4, MouseWheelDown=5, MouseWheelLeft=6, MouseWheelRight=7}; enum JoySlotMouseButton {MouseLB=1, MouseMB, MouseRB}; explicit JoyButtonSlot(QObject *parent = 0); explicit JoyButtonSlot(int code, JoySlotInputAction mode, QObject *parent=0); explicit JoyButtonSlot(int code, unsigned int alias, JoySlotInputAction mode, QObject *parent=0); explicit JoyButtonSlot(JoyButtonSlot *slot, QObject *parent=0); explicit JoyButtonSlot(QString text, JoySlotInputAction mode, QObject *parent=0); void setSlotCode(int code); int getSlotCode(); void setSlotMode(JoySlotInputAction selectedMode); JoySlotInputAction getSlotMode(); QString movementString(); void setMouseSpeed(int value); void setDistance(double distance); double getMouseDistance(); QElapsedTimer* getMouseInterval(); void restartMouseInterval(); QString getXmlName(); QString getSlotString(); void setSlotCode(int code, unsigned int alias); unsigned int getSlotCodeAlias(); void setPreviousDistance(double distance); double getPreviousDistance(); bool isModifierKey(); bool isEasingActive(); void setEasingStatus(bool isActive); QTime* getEasingTime(); void setTextData(QString textData); QString getTextData(); void setExtraData(QVariant data); QVariant getExtraData(); bool isValidSlot(); virtual void readConfig(QXmlStreamReader *xml); virtual void writeConfig(QXmlStreamWriter *xml); static const int JOYSPEED; static const QString xmlName; protected: int deviceCode; unsigned int qkeyaliasCode; JoySlotInputAction mode; double distance; double previousDistance; QElapsedTimer mouseInterval; QTime easingTime; bool easingActive; QString textData; QVariant extraData; static const int MAXTEXTENTRYDISPLAYLENGTH; signals: public slots: }; Q_DECLARE_METATYPE(JoyButtonSlot*) Q_DECLARE_METATYPE(JoyButtonSlot::JoySlotInputAction) #endif // JOYBUTTONSLOT_H ```
/content/code_sandbox/src/joybuttonslot.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
727
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef JOYAXIS_H #define JOYAXIS_H #include <QObject> #include <QTimer> #include <QTime> #include <QList> #include <QXmlStreamReader> #include <QXmlStreamWriter> #include "joybuttontypes/joyaxisbutton.h" class JoyControlStick; class JoyAxis : public QObject { Q_OBJECT public: explicit JoyAxis(int index, int originset, SetJoystick *parentSet, QObject *parent=0); ~JoyAxis(); enum ThrottleTypes { NegativeHalfThrottle = -2, NegativeThrottle = -1, NormalThrottle = 0, PositiveThrottle = 1, PositiveHalfThrottle = 2 }; void joyEvent(int value, bool ignoresets=false, bool updateLastValues=true); void queuePendingEvent(int value, bool ignoresets=false, bool updateLastValues=true); void activatePendingEvent(); bool hasPendingEvent(); void clearPendingEvent(); bool inDeadZone(int value); virtual QString getName(bool forceFullFormat=false, bool displayNames=false); virtual QString getPartialName(bool forceFullFormat=false, bool displayNames=false); virtual QString getXmlName(); void setIndex(int index); int getIndex(); int getRealJoyIndex(); JoyAxisButton *getPAxisButton(); JoyAxisButton *getNAxisButton(); int getDeadZone(); int getMaxZoneValue(); void setThrottle(int value); void setInitialThrottle(int value); int getThrottle(); int getCurrentThrottledValue(); int getCurrentRawValue(); //int getCurrentThrottledMin(); //int getCurrentThrottledMax(); int getCurrentThrottledDeadValue(); int getCurrentlyAssignedSet(); JoyAxisButton* getAxisButtonByValue(int value); double getDistanceFromDeadZone(); double getDistanceFromDeadZone(int value); double getRawDistance(int value); virtual void readConfig(QXmlStreamReader *xml); virtual void writeConfig(QXmlStreamWriter *xml); void setControlStick(JoyControlStick *stick); void removeControlStick(bool performRelease = true); bool isPartControlStick(); JoyControlStick* getControlStick(); bool hasControlOfButtons(); void removeVDPads(); void setButtonsMouseMode(JoyButton::JoyMouseMovementMode mode); bool hasSameButtonsMouseMode(); JoyButton::JoyMouseMovementMode getButtonsPresetMouseMode(); void setButtonsMouseCurve(JoyButton::JoyMouseCurve mouseCurve); bool hasSameButtonsMouseCurve(); JoyButton::JoyMouseCurve getButtonsPresetMouseCurve(); void setButtonsSpringWidth(int value); int getButtonsPresetSpringWidth(); void setButtonsSpringHeight(int value); int getButtonsPresetSpringHeight(); void setButtonsSensitivity(double value); double getButtonsPresetSensitivity(); void setButtonsWheelSpeedX(int value); void setButtonsWheelSpeedY(int value); double getButtonsEasingDuration(); virtual QString getAxisName(); virtual int getDefaultDeadZone(); virtual int getDefaultMaxZone(); virtual ThrottleTypes getDefaultThrottle(); virtual void setDefaultAxisName(QString tempname); virtual QString getDefaultAxisName(); SetJoystick* getParentSet(); virtual bool isDefault(); bool isRelativeSpring(); void copyAssignments(JoyAxis *destAxis); int getLastKnownThrottleValue(); int getLastKnownRawValue(); int getProperReleaseValue(); // Don't use direct assignment but copying from a current axis. void copyRawValues(JoyAxis *srcAxis); void copyThrottledValues(JoyAxis *srcAxis); void setExtraAccelerationCurve(JoyButton::JoyExtraAccelerationCurve curve); JoyButton::JoyExtraAccelerationCurve getExtraAccelerationCurve(); virtual void eventReset(); // Define default values for many properties. static const int AXISMIN; static const int AXISMAX; static const int AXISDEADZONE; static const int AXISMAXZONE; static const ThrottleTypes DEFAULTTHROTTLE; static const float JOYSPEED; static const QString xmlName; protected: void createDeskEvent(bool ignoresets = false); void adjustRange(); int calculateThrottledValue(int value); void setCurrentRawValue(int value); void performCalibration(int value); void stickPassEvent(int value, bool ignoresets=false, bool updateLastValues=true); virtual bool readMainConfig(QXmlStreamReader *xml); virtual bool readButtonConfig(QXmlStreamReader *xml); int index; int deadZone; int maxZoneValue; bool isActive; JoyAxisButton *paxisbutton; JoyAxisButton *naxisbutton; bool eventActive; int currentThrottledValue; int currentRawValue; int throttle; JoyAxisButton *activeButton; int originset; int currentThrottledDeadValue; JoyControlStick *stick; QString axisName; QString defaultAxisName; SetJoystick *parentSet; int lastKnownThottledValue; int lastKnownRawValue; int pendingValue; bool pendingEvent; bool pendingIgnoreSets; // TODO: CHECK IF PROPERTY IS NEEDED. //bool pendingUpdateLastValues; signals: void active(int value); void released(int value); void moved(int value); void throttleChangePropogated(int index); void throttleChanged(); void axisNameChanged(); void propertyUpdated(); public slots: virtual void reset(); virtual void reset(int index); void propogateThrottleChange(); void setDeadZone(int value); void setMaxZoneValue(int value); void setAxisName(QString tempName); void setButtonsSpringRelativeStatus(bool value); void setButtonsEasingDuration(double value); void establishPropertyUpdatedConnection(); void disconnectPropertyUpdatedConnection(); }; #endif // JOYAXIS_H ```
/content/code_sandbox/src/joyaxis.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
1,378
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef ANTIMICROSETTINGS_H #define ANTIMICROSETTINGS_H #include <QSettings> #include <QMutex> #include "commandlineutility.h" class AntiMicroSettings : public QSettings { Q_OBJECT public: explicit AntiMicroSettings(const QString &fileName, Format format, QObject *parent = 0); QVariant runtimeValue(const QString &key, const QVariant &defaultValue = QVariant()) const; void importFromCommandLine(CommandLineUtility &cmdutility); QMutex* getLock(); static const bool defaultDisabledWinEnhanced; static const bool defaultAssociateProfiles; static const int defaultSpringScreen; static const unsigned int defaultSDLGamepadPollRate; protected: QSettings cmdSettings; QMutex lock; signals: public slots: }; #endif // ANTIMICROSETTINGS_H ```
/content/code_sandbox/src/antimicrosettings.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
268
```objective-c #ifndef WINEXTRAS_H #define WINEXTRAS_H #include <QObject> #include <QString> #include <QHash> #include <QPoint> class WinExtras : public QObject { Q_OBJECT public: static QString getDisplayString(unsigned int virtualkey); static unsigned int getVirtualKey(QString codestring); static unsigned int correctVirtualKey(unsigned int scancode, unsigned int virtualkey); static unsigned int scancodeFromVirtualKey(unsigned int virtualkey, unsigned int alias=0); static const unsigned int EXTENDED_FLAG; static QString getForegroundWindowExePath(); static bool containsFileAssociationinRegistry(); static void writeFileAssocationToRegistry(); static void removeFileAssociationFromRegistry(); static bool IsRunningAsAdmin(); static bool elevateAntiMicro(); static void disablePointerPrecision(); static void enablePointerPrecision(); static bool isUsingEnhancedPointerPrecision(); static void grabCurrentPointerPrecision(); static QString getCurrentWindowText(); static bool raiseProcessPriority(); static QPoint getCursorPos(); protected: explicit WinExtras(QObject *parent = 0); void populateKnownAliases(); static WinExtras _instance; QHash<QString, unsigned int> knownAliasesX11SymVK; QHash<unsigned int, QString> knownAliasesVKStrings; static int originalMouseAccel; signals: public slots: }; #endif // WINEXTRAS_H ```
/content/code_sandbox/src/winextras.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
296
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "joytabwidgetcontainer.h" JoyTabWidgetContainer::JoyTabWidgetContainer(QWidget *parent) : QTabWidget(parent) { } int JoyTabWidgetContainer::addTab(QWidget *widget, const QString &string) { return QTabWidget::addTab(widget, string); } int JoyTabWidgetContainer::addTab(JoyTabWidget *widget, const QString &string) { InputDevice *joystick = widget->getJoystick(); if (joystick) { enableFlashes(joystick); connect(widget, SIGNAL(forceTabUnflash(JoyTabWidget*)), this, SLOT(unflashTab(JoyTabWidget*))); } return QTabWidget::addTab(widget, string); } void JoyTabWidgetContainer::flash() { InputDevice *joystick = static_cast<InputDevice*>(sender()); bool found = false; for (int i = 0; i < tabBar()->count() && !found; i++) { JoyTabWidget *tab = static_cast<JoyTabWidget*>(widget(i)); if (tab && tab->getJoystick() == joystick) { tabBar()->setTabTextColor(i, Qt::red); found = true; } } } void JoyTabWidgetContainer::unflash() { InputDevice *joystick = static_cast<InputDevice*>(sender()); bool found = false; for (int i = 0; i < tabBar()->count() && !found; i++) { JoyTabWidget *tab = static_cast<JoyTabWidget*>(widget(i)); if (tab && tab->getJoystick() == joystick) { tabBar()->setTabTextColor(i, Qt::black); found = true; } } } void JoyTabWidgetContainer::unflashTab(JoyTabWidget *tabWidget) { bool found = false; for (int i=0; i < tabBar()->count() && !found; i++) { JoyTabWidget *tab = static_cast<JoyTabWidget*>(widget(i)); if (tab == tabWidget) { tabBar()->setTabTextColor(i, Qt::black); } } } void JoyTabWidgetContainer::unflashAll() { for (int i = 0; i < tabBar()->count(); i++) { JoyTabWidget *tab = static_cast<JoyTabWidget*>(widget(i)); if (tab) { tabBar()->setTabTextColor(i, Qt::black); } } } void JoyTabWidgetContainer::disableFlashes(InputDevice *joystick) { unflashAll(); disconnect(joystick, SIGNAL(clicked(int)), this, SLOT(flash())); disconnect(joystick, SIGNAL(released(int)), this, SLOT(unflash())); } void JoyTabWidgetContainer::enableFlashes(InputDevice *joystick) { connect(joystick, SIGNAL(clicked(int)), this, SLOT(flash()), Qt::QueuedConnection); connect(joystick, SIGNAL(released(int)), this, SLOT(unflash()), Qt::QueuedConnection); } ```
/content/code_sandbox/src/joytabwidgetcontainer.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
737
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <QListWidgetItem> #include "slotitemlistwidget.h" #include "simplekeygrabberbutton.h" SlotItemListWidget::SlotItemListWidget(QWidget *parent) : QListWidget(parent) { } void SlotItemListWidget::keyPressEvent(QKeyEvent *event) { bool propogate = true; QListWidgetItem *currentItem = this->item(this->currentRow()); SimpleKeyGrabberButton *tempbutton = 0; if (currentItem) { tempbutton = currentItem->data(Qt::UserRole).value<SimpleKeyGrabberButton*>(); } if (tempbutton && tempbutton->isGrabbing()) { switch (event->key()) { case Qt::Key_Home: case Qt::Key_End: { propogate = false; break; } } } if (propogate) { QListWidget::keyPressEvent(event); } } ```
/content/code_sandbox/src/slotitemlistwidget.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
294
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <QListIterator> #include <QStringListIterator> #include <QSetIterator> #include <QFile> #include <QFileInfo> #include <QDir> #include <QApplication> #include "autoprofilewatcher.h" #if defined(Q_OS_UNIX) && defined(WITH_X11) #include "x11extras.h" #elif defined(Q_OS_WIN) #include "winextras.h" #endif AutoProfileWatcher::AutoProfileWatcher(AntiMicroSettings *settings, QObject *parent) : QObject(parent) { this->settings = settings; allDefaultInfo = 0; currentApplication = ""; syncProfileAssignment(); connect(&appTimer, SIGNAL(timeout()), this, SLOT(runAppCheck())); } void AutoProfileWatcher::startTimer() { appTimer.start(CHECKTIME); } void AutoProfileWatcher::stopTimer() { appTimer.stop(); } void AutoProfileWatcher::runAppCheck() { //qDebug() << qApp->applicationFilePath(); QString appLocation; QString baseAppFileName; guidSet.clear(); // Check whether program path needs to be parsed. Removes processing time // and need to run Linux specific code searching /proc. #ifdef Q_OS_LINUX if (!appProfileAssignments.isEmpty()) { appLocation = findAppLocation(); } #else // In Windows, get program location no matter what. appLocation = findAppLocation(); if (!appLocation.isEmpty()) { baseAppFileName = QFileInfo(appLocation).fileName(); } #endif // More portable check for whether antimicro is the current application // with focus. QWidget *focusedWidget = qApp->activeWindow(); QString nowWindow; QString nowWindowClass; QString nowWindowName; #ifdef Q_OS_WIN nowWindowName = WinExtras::getCurrentWindowText(); #else unsigned long currentWindow = X11Extras::getInstance()->getWindowInFocus(); if (currentWindow > 0) { unsigned long tempWindow = X11Extras::getInstance()->findParentClient(currentWindow); if (tempWindow > 0) { currentWindow = tempWindow; } nowWindow = QString::number(currentWindow); nowWindowClass = X11Extras::getInstance()->getWindowClass(currentWindow); nowWindowName = X11Extras::getInstance()->getWindowTitle(currentWindow); //qDebug() << nowWindowClass; //qDebug() << nowWindowName; } #endif bool checkForTitleChange = windowNameProfileAssignments.size() > 0; #ifdef Q_OS_WIN if (!focusedWidget && ((!appLocation.isEmpty() && appLocation != currentApplication) || (checkForTitleChange && nowWindowName != currentAppWindowTitle))) #else if (!focusedWidget && ((!nowWindow.isEmpty() && nowWindow != currentApplication) || (checkForTitleChange && nowWindowName != currentAppWindowTitle))) #endif { #ifdef Q_OS_WIN currentApplication = appLocation; #else currentApplication = nowWindow; #endif currentAppWindowTitle = nowWindowName; //currentApplication = appLocation; Logger::LogDebug(QObject::tr("Active window changed to: Title = \"%1\", " "Class = \"%2\", Program = \"%3\" or \"%4\"."). arg(nowWindowName, nowWindowClass, appLocation, baseAppFileName)); QSet<AutoProfileInfo*> fullSet; if (!appLocation.isEmpty() && appProfileAssignments.contains(appLocation)) { QSet<AutoProfileInfo*> tempSet; tempSet = appProfileAssignments.value(appLocation).toSet(); fullSet.unite(tempSet); } else if (!baseAppFileName.isEmpty() && appProfileAssignments.contains(baseAppFileName)) { QSet<AutoProfileInfo*> tempSet; tempSet = appProfileAssignments.value(baseAppFileName).toSet(); fullSet.unite(tempSet); } if (!nowWindowClass.isEmpty() && windowClassProfileAssignments.contains(nowWindowClass)) { QSet<AutoProfileInfo*> tempSet; tempSet = windowClassProfileAssignments.value(nowWindowClass).toSet(); fullSet.unite(tempSet); } if (!nowWindowName.isEmpty() && windowNameProfileAssignments.contains(nowWindowName)) { QSet<AutoProfileInfo*> tempSet; tempSet = windowNameProfileAssignments.value(nowWindowName).toSet(); fullSet = fullSet.unite(tempSet); } QHash<QString, int> highestMatchCount; QHash<QString, AutoProfileInfo*> highestMatches; QSetIterator<AutoProfileInfo*> fullSetIter(fullSet); while (fullSetIter.hasNext()) { AutoProfileInfo *info = fullSetIter.next(); if (info->isActive()) { int numProps = 0; numProps += !info->getExe().isEmpty() ? 1 : 0; numProps += !info->getWindowClass().isEmpty() ? 1 : 0; numProps += !info->getWindowName().isEmpty() ? 1 : 0; int numMatched = 0; numMatched += (!info->getExe().isEmpty() && (info->getExe() == appLocation || info->getExe() == baseAppFileName)) ? 1 : 0; numMatched += (!info->getWindowClass().isEmpty() && info->getWindowClass() == nowWindowClass) ? 1 : 0; numMatched += (!info->getWindowName().isEmpty() && info->getWindowName() == nowWindowName) ? 1 : 0; if (numProps == numMatched) { if (highestMatchCount.contains(info->getGUID())) { int currentHigh = highestMatchCount.value(info->getGUID()); if (numMatched > currentHigh) { highestMatchCount.insert(info->getGUID(), numMatched); highestMatches.insert(info->getGUID(), info); } } else { highestMatchCount.insert(info->getGUID(), numMatched); highestMatches.insert(info->getGUID(), info); } } } } QHashIterator<QString, AutoProfileInfo*> highIter(highestMatches); while (highIter.hasNext()) { AutoProfileInfo *info = highIter.next().value(); guidSet.insert(info->getGUID()); emit foundApplicableProfile(info); } if ((!defaultProfileAssignments.isEmpty() || allDefaultInfo) && !focusedWidget) //antiProgramLocation != appLocation) { if (allDefaultInfo) { if (allDefaultInfo->isActive() && !guidSet.contains("all")) { emit foundApplicableProfile(allDefaultInfo); } } QHashIterator<QString, AutoProfileInfo*> iter(defaultProfileAssignments); while (iter.hasNext()) { iter.next(); AutoProfileInfo *info = iter.value(); if (info->isActive() && !guidSet.contains(info->getGUID())) { emit foundApplicableProfile(info); } } } } } void AutoProfileWatcher::syncProfileAssignment() { clearProfileAssignments(); currentApplication = ""; //QStringList assignments = settings->allKeys(); //QStringListIterator iter(assignments); settings->getLock()->lock(); settings->beginGroup("DefaultAutoProfiles"); QString exe; QString guid; QString profile; QString active; QString windowClass; QString windowName; QStringList registeredGUIDs = settings->value("GUIDs", QStringList()).toStringList(); //QStringList defaultkeys = settings->allKeys(); settings->endGroup(); QString allProfile = settings->value(QString("DefaultAutoProfileAll/Profile"), "").toString(); QString allActive = settings->value(QString("DefaultAutoProfileAll/Active"), "0").toString(); // Handle overall Default profile assignment bool defaultActive = allActive == "1" ? true : false; if (defaultActive) { allDefaultInfo = new AutoProfileInfo("all", allProfile, defaultActive, this); allDefaultInfo->setDefaultState(true); } // Handle device specific Default profile assignments QStringListIterator iter(registeredGUIDs); while (iter.hasNext()) { QString tempkey = iter.next(); QString guid = QString(tempkey).replace("GUID", ""); QString profile = settings->value(QString("DefaultAutoProfile-%1/Profile").arg(guid), "").toString(); QString active = settings->value(QString("DefaultAutoProfile-%1/Active").arg(guid), "").toString(); if (!guid.isEmpty() && !profile.isEmpty()) { bool profileActive = active == "1" ? true : false; if (profileActive && guid != "all") { AutoProfileInfo *info = new AutoProfileInfo(guid, profile, profileActive, this); info->setDefaultState(true); defaultProfileAssignments.insert(guid, info); } } } settings->beginGroup("AutoProfiles"); bool quitSearch = false; //QHash<QString, QList<QString> > tempAssociation; for (int i = 1; !quitSearch; i++) { exe = settings->value(QString("AutoProfile%1Exe").arg(i), "").toString(); exe = QDir::toNativeSeparators(exe); guid = settings->value(QString("AutoProfile%1GUID").arg(i), "").toString(); profile = settings->value(QString("AutoProfile%1Profile").arg(i), "").toString(); active = settings->value(QString("AutoProfile%1Active").arg(i), 0).toString(); windowName = settings->value(QString("AutoProfile%1WindowName").arg(i), "").toString(); #ifdef Q_OS_UNIX windowClass = settings->value(QString("AutoProfile%1WindowClass").arg(i), "").toString(); #else windowClass.clear(); #endif // Check if all required elements exist. If not, assume that the end of the // list has been reached. if ((!exe.isEmpty() || !windowClass.isEmpty() || !windowName.isEmpty()) && !guid.isEmpty()) { bool profileActive = active == "1" ? true : false; if (profileActive) { AutoProfileInfo *info = new AutoProfileInfo(guid, profile, profileActive, this); if (!windowClass.isEmpty()) { info->setWindowClass(windowClass); QList<AutoProfileInfo*> templist; if (windowClassProfileAssignments.contains(windowClass)) { templist = windowClassProfileAssignments.value(windowClass); } templist.append(info); windowClassProfileAssignments.insert(windowClass, templist); } if (!windowName.isEmpty()) { info->setWindowName(windowName); QList<AutoProfileInfo*> templist; if (windowNameProfileAssignments.contains(windowName)) { templist = windowNameProfileAssignments.value(windowName); } templist.append(info); windowNameProfileAssignments.insert(windowName, templist); } if (!exe.isEmpty()) { info->setExe(exe); QList<AutoProfileInfo*> templist; if (appProfileAssignments.contains(exe)) { templist = appProfileAssignments.value(exe); } templist.append(info); appProfileAssignments.insert(exe, templist); QString baseExe = QFileInfo(exe).fileName(); if (!baseExe.isEmpty() && baseExe != exe) { QList<AutoProfileInfo*> templist; if (appProfileAssignments.contains(baseExe)) { templist = appProfileAssignments.value(baseExe); } templist.append(info); appProfileAssignments.insert(baseExe, templist); } } } } else { quitSearch = true; } } settings->endGroup(); settings->getLock()->unlock(); } void AutoProfileWatcher::clearProfileAssignments() { QSet<AutoProfileInfo*> terminateProfiles; QListIterator<QList<AutoProfileInfo*> > iterDelete(appProfileAssignments.values()); while (iterDelete.hasNext()) { QList<AutoProfileInfo*> templist = iterDelete.next(); terminateProfiles.unite(templist.toSet()); } appProfileAssignments.clear(); QListIterator<QList<AutoProfileInfo*> > iterClassDelete(windowClassProfileAssignments.values()); while (iterClassDelete.hasNext()) { QList<AutoProfileInfo*> templist = iterClassDelete.next(); terminateProfiles.unite(templist.toSet()); } windowClassProfileAssignments.clear(); QListIterator<QList<AutoProfileInfo*> > iterNameDelete(windowNameProfileAssignments.values()); while (iterNameDelete.hasNext()) { QList<AutoProfileInfo*> templist = iterNameDelete.next(); terminateProfiles.unite(templist.toSet()); } windowNameProfileAssignments.clear(); QSetIterator<AutoProfileInfo*> iterTerminate(terminateProfiles); while (iterTerminate.hasNext()) { AutoProfileInfo *info = iterTerminate.next(); if (info) { delete info; info = 0; } } QListIterator<AutoProfileInfo*> iterDefaultsDelete(defaultProfileAssignments.values()); while (iterDefaultsDelete.hasNext()) { AutoProfileInfo *info = iterDefaultsDelete.next(); if (info) { delete info; info = 0; } } defaultProfileAssignments.clear(); allDefaultInfo = 0; guidSet.clear(); } QString AutoProfileWatcher::findAppLocation() { QString exepath; #if defined(Q_OS_LINUX) #ifdef WITH_X11 Window currentWindow = 0; int pid = 0; currentWindow = X11Extras::getInstance()->getWindowInFocus(); if (currentWindow) { pid = X11Extras::getInstance()->getApplicationPid(currentWindow); } if (pid > 0) { exepath = X11Extras::getInstance()->getApplicationLocation(pid); } #endif #elif defined(Q_OS_WIN) exepath = WinExtras::getForegroundWindowExePath(); //qDebug() << exepath; #endif return exepath; } QList<AutoProfileInfo*>* AutoProfileWatcher::getCustomDefaults() { QList<AutoProfileInfo*> *temp = new QList<AutoProfileInfo*>(); QHashIterator<QString, AutoProfileInfo*> iter(defaultProfileAssignments); while (iter.hasNext()) { iter.next(); temp->append(iter.value()); } return temp; } AutoProfileInfo* AutoProfileWatcher::getDefaultAllProfile() { return allDefaultInfo; } bool AutoProfileWatcher::isGUIDLocked(QString guid) { return guidSet.contains(guid); } ```
/content/code_sandbox/src/autoprofilewatcher.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
3,304
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef INPUTDAEMONTHREAD_H #define INPUTDAEMONTHREAD_H #include <QHash> #include <QMap> #include <QThread> #include <QQueue> #ifdef USE_SDL_2 #include <SDL2/SDL_joystick.h> #include <SDL2/SDL_events.h> #include "gamecontroller/gamecontroller.h" #else #include <SDL/SDL_joystick.h> #include <SDL/SDL_events.h> #endif #include "joystick.h" #include "sdleventreader.h" #include "antimicrosettings.h" #include "inputdevicebitarraystatus.h" class InputDaemon : public QObject { Q_OBJECT public: explicit InputDaemon (QMap<SDL_JoystickID, InputDevice*> *joysticks, AntiMicroSettings *settings, bool graphical=true, QObject *parent=0); ~InputDaemon(); protected: InputDeviceBitArrayStatus* createOrGrabBitStatusEntry( QHash<InputDevice*, InputDeviceBitArrayStatus*> *statusHash, InputDevice *device, bool readCurrent=true); void firstInputPass(QQueue<SDL_Event> *sdlEventQueue); void secondInputPass(QQueue<SDL_Event> *sdlEventQueue); #ifdef USE_SDL_2 void modifyUnplugEvents(QQueue<SDL_Event> *sdlEventQueue); QBitArray createUnplugEventBitArray(InputDevice *device); Joystick* openJoystickDevice(int index); #endif void clearBitArrayStatusInstances(); QMap<SDL_JoystickID, InputDevice*> *joysticks; #ifdef USE_SDL_2 QHash<SDL_JoystickID, Joystick*> trackjoysticks; QHash<SDL_JoystickID, GameController*> trackcontrollers; #endif QHash<InputDevice*, InputDeviceBitArrayStatus*> releaseEventsGenerated; QHash<InputDevice*, InputDeviceBitArrayStatus*> pendingEventValues; bool stopped; bool graphical; SDLEventReader *eventWorker; QThread *sdlWorkerThread; AntiMicroSettings *settings; QTimer pollResetTimer; static const int GAMECONTROLLERTRIGGERRELEASE; signals: void joystickRefreshed (InputDevice *joystick); void joysticksRefreshed(QMap<SDL_JoystickID, InputDevice*> *joysticks); void complete(InputDevice *joystick); void complete(); #ifdef USE_SDL_2 void deviceUpdated(int index, InputDevice *device); void deviceRemoved(SDL_JoystickID deviceID); void deviceAdded(InputDevice *device); #endif public slots: void run(); void quit(); void refresh(); void refreshJoystick(InputDevice *joystick); void refreshJoysticks(); void deleteJoysticks(); void startWorker(); #ifdef USE_SDL_2 void refreshMapping(QString mapping, InputDevice *device); void removeDevice(InputDevice *device); void addInputDevice(int index); void refreshIndexes(); #endif private slots: void stop(); void resetActiveButtonMouseDistances(); void updatePollResetRate(unsigned int tempPollRate); }; #endif // INPUTDAEMONTHREAD_H ```
/content/code_sandbox/src/inputdaemon.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
766
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef XMLCONFIGREADER_H #define XMLCONFIGREADER_H #include <QObject> #include <QXmlStreamReader> #include <QFile> #include "inputdevice.h" #include "joystick.h" #ifdef USE_SDL_2 #include "gamecontroller/gamecontroller.h" #endif #include "common.h" class XMLConfigReader : public QObject { Q_OBJECT public: explicit XMLConfigReader(QObject *parent = 0); ~XMLConfigReader(); void setJoystick(InputDevice *joystick); void setFileName(QString filename); QString getErrorString(); bool hasError(); bool read(); protected: void initDeviceTypes(); QXmlStreamReader *xml; QString fileName; QFile *configFile; InputDevice* joystick; QStringList deviceTypes; signals: public slots: void configJoystick(InputDevice *joystick); }; #endif // XMLCONFIGREADER_H ```
/content/code_sandbox/src/xmlconfigreader.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
287
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <QHash> #include "dpadpushbuttongroup.h" #include "buttoneditdialog.h" #include "dpadeditdialog.h" DPadPushButtonGroup::DPadPushButtonGroup(JoyDPad *dpad, bool displayNames, QWidget *parent) : QGridLayout(parent) { this->dpad = dpad; this->displayNames = displayNames; generateButtons(); changeButtonLayout(); connect(dpad, SIGNAL(joyModeChanged()), this, SLOT(changeButtonLayout())); } void DPadPushButtonGroup::generateButtons() { QHash<int, JoyDPadButton*> *buttons = dpad->getJoyButtons(); JoyDPadButton *button = 0; JoyDPadButtonWidget *pushbutton = 0; button = buttons->value(JoyDPadButton::DpadLeftUp); upLeftButton = new JoyDPadButtonWidget(button, displayNames, parentWidget()); pushbutton = upLeftButton; connect(pushbutton, SIGNAL(clicked()), this, SLOT(openDPadButtonDialog())); button->establishPropertyUpdatedConnections(); connect(button, SIGNAL(slotsChanged()), this, SLOT(propogateSlotsChanged())); addWidget(pushbutton, 0, 0); button = buttons->value(JoyDPadButton::DpadUp); upButton = new JoyDPadButtonWidget(button, displayNames, parentWidget()); pushbutton = upButton; connect(pushbutton, SIGNAL(clicked()), this, SLOT(openDPadButtonDialog())); button->establishPropertyUpdatedConnections(); connect(button, SIGNAL(slotsChanged()), this, SLOT(propogateSlotsChanged())); addWidget(pushbutton, 0, 1); button = buttons->value(JoyDPadButton::DpadRightUp); upRightButton = new JoyDPadButtonWidget(button, displayNames, parentWidget()); pushbutton = upRightButton; connect(pushbutton, SIGNAL(clicked()), this, SLOT(openDPadButtonDialog())); button->establishPropertyUpdatedConnections(); connect(button, SIGNAL(slotsChanged()), this, SLOT(propogateSlotsChanged())); addWidget(pushbutton, 0, 2); button = buttons->value(JoyDPadButton::DpadLeft); leftButton = new JoyDPadButtonWidget(button, displayNames, parentWidget()); pushbutton = leftButton; connect(pushbutton, SIGNAL(clicked()), this, SLOT(openDPadButtonDialog())); button->establishPropertyUpdatedConnections(); connect(button, SIGNAL(slotsChanged()), this, SLOT(propogateSlotsChanged())); addWidget(pushbutton, 1, 0); dpadWidget = new DPadPushButton(dpad, displayNames, parentWidget()); dpadWidget->setIcon(QIcon::fromTheme(QString::fromUtf8("games-config-options"))); connect(dpadWidget, SIGNAL(clicked()), this, SLOT(showDPadDialog())); addWidget(dpadWidget, 1, 1); button = buttons->value(JoyDPadButton::DpadRight); rightButton = new JoyDPadButtonWidget(button, displayNames, parentWidget()); pushbutton = rightButton; connect(pushbutton, SIGNAL(clicked()), this, SLOT(openDPadButtonDialog())); button->establishPropertyUpdatedConnections(); connect(button, SIGNAL(slotsChanged()), this, SLOT(propogateSlotsChanged())); addWidget(pushbutton, 1, 2); button = buttons->value(JoyDPadButton::DpadLeftDown); downLeftButton = new JoyDPadButtonWidget(button, displayNames, parentWidget()); pushbutton = downLeftButton; connect(pushbutton, SIGNAL(clicked()), this, SLOT(openDPadButtonDialog())); button->establishPropertyUpdatedConnections(); connect(button, SIGNAL(slotsChanged()), this, SLOT(propogateSlotsChanged())); addWidget(pushbutton, 2, 0); button = buttons->value(JoyDPadButton::DpadDown); downButton = new JoyDPadButtonWidget(button, displayNames, parentWidget()); pushbutton = downButton; connect(pushbutton, SIGNAL(clicked()), this, SLOT(openDPadButtonDialog())); button->establishPropertyUpdatedConnections(); connect(button, SIGNAL(slotsChanged()), this, SLOT(propogateSlotsChanged())); addWidget(pushbutton, 2, 1); button = buttons->value(JoyDPadButton::DpadRightDown); downRightButton = new JoyDPadButtonWidget(button, displayNames, parentWidget()); pushbutton = downRightButton; connect(pushbutton, SIGNAL(clicked()), this, SLOT(openDPadButtonDialog())); button->establishPropertyUpdatedConnections(); connect(button, SIGNAL(slotsChanged()), this, SLOT(propogateSlotsChanged())); addWidget(pushbutton, 2, 2); } void DPadPushButtonGroup::changeButtonLayout() { if (dpad->getJoyMode() == JoyDPad::StandardMode || dpad->getJoyMode() == JoyDPad::EightWayMode || dpad->getJoyMode() == JoyDPad::FourWayCardinal) { upButton->setVisible(true); downButton->setVisible(true); leftButton->setVisible(true); rightButton->setVisible(true); } else { upButton->setVisible(false); downButton->setVisible(false); leftButton->setVisible(false); rightButton->setVisible(false); } if (dpad->getJoyMode() == JoyDPad::EightWayMode || dpad->getJoyMode() == JoyDPad::FourWayDiagonal) { upLeftButton->setVisible(true); upRightButton->setVisible(true); downLeftButton->setVisible(true); downRightButton->setVisible(true); } else { upLeftButton->setVisible(false); upRightButton->setVisible(false); downLeftButton->setVisible(false); downRightButton->setVisible(false); } } void DPadPushButtonGroup::propogateSlotsChanged() { emit buttonSlotChanged(); } JoyDPad* DPadPushButtonGroup::getDPad() { return dpad; } void DPadPushButtonGroup::openDPadButtonDialog() { JoyButtonWidget *buttonWidget = static_cast<JoyButtonWidget*>(sender()); JoyButton *button = buttonWidget->getJoyButton(); ButtonEditDialog *dialog = new ButtonEditDialog(button, parentWidget()); dialog->show(); } void DPadPushButtonGroup::showDPadDialog() { DPadEditDialog *dialog = new DPadEditDialog(dpad, parentWidget()); dialog->show(); } void DPadPushButtonGroup::toggleNameDisplay() { displayNames = !displayNames; upButton->toggleNameDisplay(); downButton->toggleNameDisplay(); leftButton->toggleNameDisplay(); rightButton->toggleNameDisplay(); upLeftButton->toggleNameDisplay(); upRightButton->toggleNameDisplay(); downLeftButton->toggleNameDisplay(); downRightButton->toggleNameDisplay(); dpadWidget->toggleNameDisplay(); } ```
/content/code_sandbox/src/dpadpushbuttongroup.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
1,590
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef UNIXWINDOWINFODIALOG_H #define UNIXWINDOWINFODIALOG_H #include <QDialog> #include <QString> namespace Ui { class CapturedWindowInfoDialog; } class CapturedWindowInfoDialog : public QDialog { Q_OBJECT public: #ifdef Q_OS_WIN explicit CapturedWindowInfoDialog(QWidget *parent = 0); #else explicit CapturedWindowInfoDialog(unsigned long window, QWidget *parent = 0); #endif ~CapturedWindowInfoDialog(); enum { WindowNone = 0, WindowClass = (1 << 0), WindowName = (1 << 1), WindowPath = (1 << 2), }; typedef unsigned int CapturedWindowOption; QString getWindowClass(); QString getWindowName(); QString getWindowPath(); bool useFullWindowPath(); CapturedWindowOption getSelectedOptions(); private: Ui::CapturedWindowInfoDialog *ui; protected: CapturedWindowOption selectedMatch; QString winClass; QString winName; QString winPath; bool fullWinPath; private slots: void populateOption(); }; #endif // UNIXWINDOWINFODIALOG_H ```
/content/code_sandbox/src/capturedwindowinfodialog.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
342
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <QString> #include <QLabel> #include <QDoubleSpinBox> #include <QSpinBox> #include <QCheckBox> #include <QComboBox> #include "mousesettingsdialog.h" #include "ui_mousesettingsdialog.h" MouseSettingsDialog::MouseSettingsDialog(QWidget *parent) : QDialog(parent, Qt::Window), ui(new Ui::MouseSettingsDialog) { ui->setupUi(this); setAttribute(Qt::WA_DeleteOnClose); JoyButtonMouseHelper *mouseHelper = JoyButton::getMouseHelper(); connect(mouseHelper, SIGNAL(mouseCursorMoved(int,int,int)), this, SLOT(updateMouseCursorStatusLabels(int,int,int))); connect(mouseHelper, SIGNAL(mouseSpringMoved(int,int)), this, SLOT(updateMouseSpringStatusLabels(int,int))); lastMouseStatUpdate.start(); connect(ui->accelerationComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeSettingsWidgetStatus(int))); connect(ui->accelerationComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(refreshMouseCursorSpeedValues(int))); connect(ui->mouseModeComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeSpringSectionStatus(int))); connect(ui->mouseModeComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeMouseSpeedBoxStatus(int))); connect(ui->mouseModeComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeWheelSpeedBoxStatus(int))); connect(ui->mouseModeComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeSensitivityStatusForMouseMode(int))); connect(ui->horizontalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateHorizontalSpeedConvertLabel(int))); connect(ui->horizontalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(moveSpeedsTogether(int))); connect(ui->verticalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateVerticalSpeedConvertLabel(int))); connect(ui->verticalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(moveSpeedsTogether(int))); connect(ui->wheelVertSpeedSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateWheelVerticalSpeedLabel(int))); connect(ui->wheelHoriSpeedSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateWheelHorizontalSpeedLabel(int))); connect(ui->relativeSpringCheckBox, SIGNAL(clicked(bool)), this, SLOT(disableReleaseSpringBox(bool))); connect(ui->relativeSpringCheckBox, SIGNAL(clicked(bool)), this, SLOT(resetReleaseRadius(bool))); } MouseSettingsDialog::~MouseSettingsDialog() { delete ui; } void MouseSettingsDialog::changeSettingsWidgetStatus(int index) { JoyButton::JoyMouseCurve temp = getMouseCurveForIndex(index); int currentMouseMode = ui->mouseModeComboBox->currentIndex(); if (currentMouseMode == 1 && temp == JoyButton::PowerCurve) { ui->sensitivityDoubleSpinBox->setEnabled(true); } else { ui->sensitivityDoubleSpinBox->setEnabled(false); } if (currentMouseMode == 1 && (temp == JoyButton::EasingQuadraticCurve || temp == JoyButton::EasingCubicCurve)) { ui->easingDoubleSpinBox->setEnabled(true); } else { ui->easingDoubleSpinBox->setEnabled(false); } } void MouseSettingsDialog::changeSpringSectionStatus(int index) { if (index == 2) { ui->springWidthSpinBox->setEnabled(true); ui->springHeightSpinBox->setEnabled(true); ui->relativeSpringCheckBox->setEnabled(true); bool enableSpringRadiusBox = !ui->relativeSpringCheckBox->isChecked(); ui->releaseSpringRadiusspinBox->setEnabled(enableSpringRadiusBox); } else { ui->springWidthSpinBox->setEnabled(false); ui->springHeightSpinBox->setEnabled(false); ui->relativeSpringCheckBox->setEnabled(false); ui->releaseSpringRadiusspinBox->setEnabled(false); } } void MouseSettingsDialog::updateHorizontalSpeedConvertLabel(int value) { QString label = QString (QString::number(value)); int currentCurveIndex = ui->accelerationComboBox->currentIndex(); JoyButton::JoyMouseCurve tempCurve = getMouseCurveForIndex(currentCurveIndex); int finalSpeed = JoyButton::calculateFinalMouseSpeed(tempCurve, value); label = label.append(" = ").append(QString::number(finalSpeed)).append(" pps"); ui->horizontalSpeedLabel->setText(label); } void MouseSettingsDialog::updateVerticalSpeedConvertLabel(int value) { QString label = QString (QString::number(value)); int currentCurveIndex = ui->accelerationComboBox->currentIndex(); JoyButton::JoyMouseCurve tempCurve = getMouseCurveForIndex(currentCurveIndex); int finalSpeed = JoyButton::calculateFinalMouseSpeed(tempCurve, value); label = label.append(" = ").append(QString::number(finalSpeed)).append(" pps"); ui->verticalSpeedLabel->setText(label); } void MouseSettingsDialog::moveSpeedsTogether(int value) { if (ui->changeMouseSpeedsTogetherCheckBox->isChecked()) { ui->horizontalSpinBox->setValue(value); ui->verticalSpinBox->setValue(value); } } void MouseSettingsDialog::changeMouseSpeedBoxStatus(int index) { if (index == 2) { ui->horizontalSpinBox->setEnabled(false); ui->verticalSpinBox->setEnabled(false); ui->changeMouseSpeedsTogetherCheckBox->setEnabled(false); ui->extraAccelerationGroupBox->setChecked(false); ui->extraAccelerationGroupBox->setEnabled(false); } else { ui->horizontalSpinBox->setEnabled(true); ui->verticalSpinBox->setEnabled(true); ui->changeMouseSpeedsTogetherCheckBox->setEnabled(true); ui->extraAccelerationGroupBox->setEnabled(true); if (ui->extraAccelerationGroupBox->isChecked()) { ui->extraAccelerationGroupBox->setEnabled(true); } } } void MouseSettingsDialog::changeWheelSpeedBoxStatus(int index) { if (index == 2) { ui->wheelHoriSpeedSpinBox->setEnabled(false); ui->wheelVertSpeedSpinBox->setEnabled(false); } else { ui->wheelHoriSpeedSpinBox->setEnabled(true); ui->wheelVertSpeedSpinBox->setEnabled(true); } } void MouseSettingsDialog::updateWheelVerticalSpeedLabel(int value) { QString label = QString(QString::number(value)); label.append(" = "); label.append(tr("%n notch(es)/s", "", value)); ui->wheelVertSpeedUnitsLabel->setText(label); } void MouseSettingsDialog::updateWheelHorizontalSpeedLabel(int value) { QString label = QString(QString::number(value)); label.append(" = "); label.append(tr("%n notch(es)/s", "", value)); ui->wheelHoriSpeedUnitsLabel->setText(label); } void MouseSettingsDialog::updateAccelerationCurvePresetComboBox(JoyButton::JoyMouseCurve mouseCurve) { if (mouseCurve == JoyButton::EnhancedPrecisionCurve) { ui->accelerationComboBox->setCurrentIndex(1); } else if (mouseCurve == JoyButton::LinearCurve) { ui->accelerationComboBox->setCurrentIndex(2); } else if (mouseCurve == JoyButton::QuadraticCurve) { ui->accelerationComboBox->setCurrentIndex(3); } else if (mouseCurve == JoyButton::CubicCurve) { ui->accelerationComboBox->setCurrentIndex(4); } else if (mouseCurve == JoyButton::QuadraticExtremeCurve) { ui->accelerationComboBox->setCurrentIndex(5); } else if (mouseCurve == JoyButton::PowerCurve) { ui->accelerationComboBox->setCurrentIndex(6); } else if (mouseCurve == JoyButton::EasingQuadraticCurve) { ui->accelerationComboBox->setCurrentIndex(7); } else if (mouseCurve == JoyButton::EasingCubicCurve) { ui->accelerationComboBox->setCurrentIndex(8); } } JoyButton::JoyMouseCurve MouseSettingsDialog::getMouseCurveForIndex(int index) { JoyButton::JoyMouseCurve temp = JoyButton::DEFAULTMOUSECURVE; if (index == 1) { temp = JoyButton::EnhancedPrecisionCurve; } else if (index == 2) { temp = JoyButton::LinearCurve; } else if (index == 3) { temp = JoyButton::QuadraticCurve; } else if (index == 4) { temp = JoyButton::CubicCurve; } else if (index == 5) { temp = JoyButton::QuadraticExtremeCurve; } else if (index == 6) { temp = JoyButton::PowerCurve; } else if (index == 7) { temp = JoyButton::EasingQuadraticCurve; } else if (index == 8) { temp = JoyButton::EasingCubicCurve; } return temp; } void MouseSettingsDialog::changeSensitivityStatusForMouseMode(int index) { if (index == 2) { ui->sensitivityDoubleSpinBox->setEnabled(false); } else if (index == 1) { int currentCurveIndex = ui->accelerationComboBox->currentIndex(); JoyButton::JoyMouseCurve temp = getMouseCurveForIndex(currentCurveIndex); if (temp == JoyButton::PowerCurve) { ui->sensitivityDoubleSpinBox->setEnabled(true); } } else { ui->sensitivityDoubleSpinBox->setEnabled(false); } } /** * @brief Update mouse status labels with cursor mouse information provided by * an InputDevice. * @param X distance in pixels * @param Y distance in pixels * @param Time elapsed for generated event */ void MouseSettingsDialog::updateMouseCursorStatusLabels(int mouseX, int mouseY, int elapsed) { if (lastMouseStatUpdate.elapsed() >= 100 && elapsed > 0) { QString tempX("%1 (%2 pps) (%3 ms)"); QString tempY("%1 (%2 pps) (%3 ms)"); //QString tempPoll("%1 Hz"); ui->mouseStatusXLabel->setText(tempX.arg(mouseX).arg(mouseX * (1000/elapsed)).arg(elapsed)); ui->mouseStatusYLabel->setText(tempY.arg(mouseY).arg(mouseY * (1000/elapsed)).arg(elapsed)); //ui->mouseStatusPollLabel->setText(tempPoll.arg(1000/elapsed)); lastMouseStatUpdate.start(); } } /** * @brief Update mouse status labels with spring mouse information * provided by an InputDevice. * @param X coordinate of cursor * @param Y coordinate of cursor */ void MouseSettingsDialog::updateMouseSpringStatusLabels(int coordX, int coordY) { if (lastMouseStatUpdate.elapsed() >= 100) { QString tempX("%1"); QString tempY("%1"); ui->mouseStatusXLabel->setText(tempX.arg(coordX)); ui->mouseStatusYLabel->setText(tempY.arg(coordY)); lastMouseStatUpdate.start(); } } void MouseSettingsDialog::refreshMouseCursorSpeedValues(int index) { Q_UNUSED(index); updateHorizontalSpeedConvertLabel(ui->horizontalSpinBox->value()); updateVerticalSpeedConvertLabel(ui->verticalSpinBox->value()); } void MouseSettingsDialog::disableReleaseSpringBox(bool enable) { ui->releaseSpringRadiusspinBox->setEnabled(!enable); } void MouseSettingsDialog::resetReleaseRadius(bool enabled) { if (enabled && ui->releaseSpringRadiusspinBox->value() > 0) { ui->releaseSpringRadiusspinBox->setValue(0); } } JoyButton::JoyExtraAccelerationCurve MouseSettingsDialog::getExtraAccelCurveForIndex(int index) { JoyButton::JoyExtraAccelerationCurve temp = JoyButton::LinearAccelCurve; if (index == 1) { temp = JoyButton::LinearAccelCurve; } else if (index == 2) { temp = JoyButton::EaseOutSineCurve; } else if (index == 3) { temp = JoyButton::EaseOutQuadAccelCurve; } else if (index == 4) { temp = JoyButton::EaseOutCubicAccelCurve; } return temp; } void MouseSettingsDialog::updateExtraAccelerationCurvePresetComboBox (JoyButton::JoyExtraAccelerationCurve curve) { int temp = 0; if (curve == JoyButton::LinearAccelCurve) { temp = 1; } else if (curve == JoyButton::EaseOutSineCurve) { temp = 2; } else if (curve == JoyButton::EaseOutQuadAccelCurve) { temp = 3; } else if (curve == JoyButton::EaseOutCubicAccelCurve) { temp = 4; } ui->extraAccelCurveComboBox->setCurrentIndex(temp); } ```
/content/code_sandbox/src/mousesettingsdialog.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
2,882
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <typeinfo> #include <QString> #include <QHashIterator> #include <QMessageBox> #include "advancestickassignmentdialog.h" #include "ui_advancestickassignmentdialog.h" #include "joycontrolstick.h" AdvanceStickAssignmentDialog::AdvanceStickAssignmentDialog(Joystick *joystick, QWidget *parent) : QDialog(parent, Qt::Window), ui(new Ui::AdvanceStickAssignmentDialog) { ui->setupUi(this); setAttribute(Qt::WA_DeleteOnClose); this->joystick = joystick; joystick->getActiveSetJoystick()->setIgnoreEventState(true); joystick->getActiveSetJoystick()->release(); joystick->resetButtonDownCount(); QString tempHeaderLabel = ui->joystickNumberLabel->text(); tempHeaderLabel = tempHeaderLabel.arg(joystick->getSDLName()).arg(joystick->getRealJoyNumber()); ui->joystickNumberLabel->setText(tempHeaderLabel); ui->joystickNumberLabel2->setText(tempHeaderLabel); tempHeaderLabel = ui->hatNumberLabel->text(); tempHeaderLabel = tempHeaderLabel.arg(joystick->getNumberHats()); ui->hatNumberLabel->setText(tempHeaderLabel); ui->xAxisOneComboBox->addItem("", QVariant(0)); ui->yAxisOneComboBox->addItem("", QVariant(0)); ui->xAxisTwoComboBox->addItem("", QVariant(0)); ui->yAxisTwoComboBox->addItem("", QVariant(0)); for (int i=0; i < joystick->getNumberAxes(); i++) { ui->xAxisOneComboBox->addItem(tr("Axis %1").arg(i+1), QVariant(i)); ui->yAxisOneComboBox->addItem(tr("Axis %1").arg(i+1), QVariant(i)); ui->xAxisTwoComboBox->addItem(tr("Axis %1").arg(i+1), QVariant(i)); ui->yAxisTwoComboBox->addItem(tr("Axis %1").arg(i+1), QVariant(i)); } refreshStickConfiguration(); populateDPadComboBoxes(); refreshVDPadConfiguration(); #ifndef USE_SDL_2 ui->versionTwoMessageLabel->setVisible(false); #endif connect(ui->enableOneCheckBox, SIGNAL(clicked(bool)), this, SLOT(changeStateStickOneWidgets(bool))); connect(ui->enableTwoCheckBox, SIGNAL(clicked(bool)), this, SLOT(changeStateStickTwoWidgets(bool))); connect(ui->vdpadEnableCheckBox, SIGNAL(clicked(bool)), this, SLOT(changeStateVDPadWidgets(bool))); connect(ui->xAxisOneComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkForAxisAssignmentStickOne())); connect(ui->yAxisOneComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkForAxisAssignmentStickOne())); connect(ui->xAxisTwoComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkForAxisAssignmentStickTwo())); connect(ui->yAxisTwoComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkForAxisAssignmentStickTwo())); connect(ui->quickAssignStick1PushButton, SIGNAL(clicked()), this, SLOT(openQuickAssignDialogStick1())); connect(ui->quickAssignStick2PushButton, SIGNAL(clicked()), this, SLOT(openQuickAssignDialogStick2())); enableVDPadComboBoxes(); connect(this, SIGNAL(stickConfigurationChanged()), this, SLOT(disableVDPadComboBoxes())); connect(this, SIGNAL(stickConfigurationChanged()), this, SLOT(populateDPadComboBoxes())); connect(this, SIGNAL(stickConfigurationChanged()), this, SLOT(refreshVDPadConfiguration())); connect(this, SIGNAL(stickConfigurationChanged()), this, SLOT(enableVDPadComboBoxes())); connect(ui->vdpadUpPushButton, SIGNAL(clicked()), this, SLOT(openAssignVDPadUp())); connect(ui->vdpadDownPushButton, SIGNAL(clicked()), this, SLOT(openAssignVDPadDown())); connect(ui->vdpadLeftPushButton, SIGNAL(clicked()), this, SLOT(openAssignVDPadLeft())); connect(ui->vdpadRightPushButton, SIGNAL(clicked()), this, SLOT(openAssignVDPadRight())); connect(this, SIGNAL(finished(int)), this, SLOT(reenableButtonEvents())); } AdvanceStickAssignmentDialog::~AdvanceStickAssignmentDialog() { delete ui; } void AdvanceStickAssignmentDialog::checkForAxisAssignmentStickOne() { if (ui->xAxisOneComboBox->currentIndex() > 0 && ui->yAxisOneComboBox->currentIndex() > 0) { if (ui->xAxisOneComboBox->currentIndex() != ui->yAxisOneComboBox->currentIndex()) { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); JoyAxis *axis1 = currentset->getJoyAxis(ui->xAxisOneComboBox->currentIndex()-1); JoyAxis *axis2 = currentset->getJoyAxis(ui->yAxisOneComboBox->currentIndex()-1); if (axis1 && axis2) { JoyControlStick *controlstick = currentset->getJoyStick(0); if (controlstick) { controlstick->replaceAxes(axis1, axis2); } else { JoyControlStick *controlstick = new JoyControlStick(axis1, axis2, 0, i, currentset); currentset->addControlStick(0, controlstick); } } } refreshStickConfiguration(); emit stickConfigurationChanged(); } else { if (sender() == ui->xAxisOneComboBox) { ui->yAxisOneComboBox->setCurrentIndex(0); } else if (sender() == ui->yAxisOneComboBox) { ui->xAxisOneComboBox->setCurrentIndex(0); } } } } void AdvanceStickAssignmentDialog::checkForAxisAssignmentStickTwo() { if (ui->xAxisTwoComboBox->currentIndex() > 0 && ui->yAxisTwoComboBox->currentIndex() > 0) { if (ui->xAxisTwoComboBox->currentIndex() != ui->yAxisTwoComboBox->currentIndex()) { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); JoyAxis *axis1 = currentset->getJoyAxis(ui->xAxisTwoComboBox->currentIndex()-1); JoyAxis *axis2 = currentset->getJoyAxis(ui->yAxisTwoComboBox->currentIndex()-1); if (axis1 && axis2) { JoyControlStick *controlstick = currentset->getJoyStick(1); if (controlstick) { controlstick->replaceXAxis(axis1); controlstick->replaceYAxis(axis2); } else { JoyControlStick *controlstick = new JoyControlStick(axis1, axis2, 1, i, currentset); currentset->addControlStick(1, controlstick); } } } refreshStickConfiguration(); emit stickConfigurationChanged(); } else { if (sender() == ui->xAxisTwoComboBox) { ui->yAxisTwoComboBox->setCurrentIndex(0); } else if (sender() == ui->yAxisTwoComboBox) { ui->xAxisTwoComboBox->setCurrentIndex(0); } } } } void AdvanceStickAssignmentDialog::changeStateVDPadWidgets(bool enabled) { if (enabled) { ui->vdpadUpComboBox->setEnabled(true); ui->vdpadDownComboBox->setEnabled(true); ui->vdpadLeftComboBox->setEnabled(true); ui->vdpadRightComboBox->setEnabled(true); ui->vdpadUpPushButton->setEnabled(true); ui->vdpadDownPushButton->setEnabled(true); ui->vdpadLeftPushButton->setEnabled(true); ui->vdpadRightPushButton->setEnabled(true); for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); if (!currentset->getVDPad(0)) { VDPad *vdpad = new VDPad(0, i, currentset, currentset); currentset->addVDPad(0, vdpad); } } } else { ui->vdpadUpComboBox->setEnabled(false); ui->vdpadDownComboBox->setEnabled(false); ui->vdpadLeftComboBox->setEnabled(false); ui->vdpadRightComboBox->setEnabled(false); ui->vdpadUpPushButton->setEnabled(false); ui->vdpadDownPushButton->setEnabled(false); ui->vdpadLeftPushButton->setEnabled(false); ui->vdpadRightPushButton->setEnabled(false); for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); if (currentset->getVDPad(0)) { currentset->removeVDPad(0); } } } } void AdvanceStickAssignmentDialog::changeStateStickOneWidgets(bool enabled) { if (enabled) { ui->xAxisOneComboBox->setEnabled(true); ui->yAxisOneComboBox->setEnabled(true); ui->enableTwoCheckBox->setEnabled(true); ui->quickAssignStick1PushButton->setEnabled(true); } else { ui->xAxisOneComboBox->setEnabled(false); ui->xAxisOneComboBox->setCurrentIndex(0); ui->yAxisOneComboBox->setEnabled(false); ui->yAxisOneComboBox->setCurrentIndex(0); ui->xAxisTwoComboBox->setEnabled(false); ui->yAxisTwoComboBox->setEnabled(false); ui->xAxisTwoComboBox->setCurrentIndex(0); ui->yAxisTwoComboBox->setCurrentIndex(0); ui->enableTwoCheckBox->setEnabled(false); ui->enableTwoCheckBox->setChecked(false); ui->quickAssignStick1PushButton->setEnabled(false); JoyControlStick *controlstick = joystick->getActiveSetJoystick()->getJoyStick(0); JoyControlStick *controlstick2 = joystick->getActiveSetJoystick()->getJoyStick(1); if (controlstick2) { joystick->removeControlStick(1); } if (controlstick) { joystick->removeControlStick(0); } } } void AdvanceStickAssignmentDialog::changeStateStickTwoWidgets(bool enabled) { if (enabled) { ui->xAxisTwoComboBox->setEnabled(true); ui->yAxisTwoComboBox->setEnabled(true); ui->quickAssignStick2PushButton->setEnabled(true); } else { ui->xAxisTwoComboBox->setEnabled(false); ui->xAxisTwoComboBox->setCurrentIndex(0); ui->yAxisTwoComboBox->setEnabled(false); ui->yAxisTwoComboBox->setCurrentIndex(0); ui->quickAssignStick2PushButton->setEnabled(false); JoyControlStick *controlstick = joystick->getActiveSetJoystick()->getJoyStick(1); if (controlstick) { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); currentset->removeControlStick(1); } } } } void AdvanceStickAssignmentDialog::refreshStickConfiguration() { JoyControlStick *stick1 = joystick->getActiveSetJoystick()->getJoyStick(0); JoyControlStick *stick2 = joystick->getActiveSetJoystick()->getJoyStick(1); if (stick1) { JoyAxis *axisX = stick1->getAxisX(); JoyAxis *axisY = stick1->getAxisY(); if (axisX && axisY) { ui->xAxisOneComboBox->setCurrentIndex(axisX->getRealJoyIndex()); ui->yAxisOneComboBox->setCurrentIndex(axisY->getRealJoyIndex()); ui->xAxisOneComboBox->setEnabled(true); ui->yAxisOneComboBox->setEnabled(true); ui->enableOneCheckBox->setEnabled(true); ui->enableOneCheckBox->setChecked(true); ui->enableTwoCheckBox->setEnabled(true); ui->quickAssignStick1PushButton->setEnabled(true); } } else { ui->xAxisOneComboBox->setCurrentIndex(0); ui->xAxisOneComboBox->setEnabled(false); ui->yAxisOneComboBox->setCurrentIndex(0); ui->yAxisOneComboBox->setEnabled(false); ui->enableOneCheckBox->setChecked(false); ui->enableTwoCheckBox->setEnabled(false); ui->quickAssignStick1PushButton->setEnabled(false); } if (stick2) { JoyAxis *axisX = stick2->getAxisX(); JoyAxis *axisY = stick2->getAxisY(); if (axisX && axisY) { ui->xAxisTwoComboBox->setCurrentIndex(axisX->getRealJoyIndex()); ui->yAxisTwoComboBox->setCurrentIndex(axisY->getRealJoyIndex()); ui->xAxisTwoComboBox->setEnabled(true); ui->yAxisTwoComboBox->setEnabled(true); ui->enableTwoCheckBox->setEnabled(true); ui->enableTwoCheckBox->setChecked(true); ui->quickAssignStick2PushButton->setEnabled(true); } } else { ui->xAxisTwoComboBox->setCurrentIndex(0); ui->xAxisTwoComboBox->setEnabled(false); ui->yAxisTwoComboBox->setCurrentIndex(0); ui->yAxisTwoComboBox->setEnabled(false); ui->enableTwoCheckBox->setChecked(false); ui->quickAssignStick2PushButton->setEnabled(false); } } void AdvanceStickAssignmentDialog::refreshVDPadConfiguration() { VDPad *vdpad = joystick->getActiveSetJoystick()->getVDPad(0); if (vdpad) { ui->vdpadEnableCheckBox->setChecked(true); ui->vdpadUpComboBox->setEnabled(true); ui->vdpadDownComboBox->setEnabled(true); ui->vdpadLeftComboBox->setEnabled(true); ui->vdpadRightComboBox->setEnabled(true); ui->vdpadUpPushButton->setEnabled(true); ui->vdpadDownPushButton->setEnabled(true); ui->vdpadLeftPushButton->setEnabled(true); ui->vdpadRightPushButton->setEnabled(true); JoyButton *upButton = vdpad->getVButton(JoyDPadButton::DpadUp); if (upButton) { int buttonindex = 0; if (typeid(*upButton) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(upButton); JoyAxis *axis = axisbutton->getAxis(); QList<QVariant> templist; templist.append(QVariant(axis->getRealJoyIndex())); templist.append(QVariant(axisbutton->getJoyNumber())); buttonindex = ui->vdpadUpComboBox->findData(templist); } else { QList<QVariant> templist; templist.append(QVariant(0)); templist.append(QVariant(upButton->getRealJoyNumber())); buttonindex = ui->vdpadUpComboBox->findData(templist); } if (buttonindex == -1) { vdpad->removeVButton(upButton); } else { ui->vdpadUpComboBox->setCurrentIndex(buttonindex); } } JoyButton *downButton = vdpad->getVButton(JoyDPadButton::DpadDown); if (downButton) { int buttonindex = 0; if (typeid(*downButton) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(downButton); JoyAxis *axis = axisbutton->getAxis(); QList<QVariant> templist; templist.append(QVariant(axis->getRealJoyIndex())); templist.append(QVariant(axisbutton->getJoyNumber())); buttonindex = ui->vdpadDownComboBox->findData(templist); } else { QList<QVariant> templist; templist.append(QVariant(0)); templist.append(QVariant(downButton->getRealJoyNumber())); buttonindex = ui->vdpadDownComboBox->findData(templist); } if (buttonindex == -1) { vdpad->removeVButton(downButton); } else { ui->vdpadDownComboBox->setCurrentIndex(buttonindex); } } JoyButton *leftButton = vdpad->getVButton(JoyDPadButton::DpadLeft); if (leftButton) { int buttonindex = 0; if (typeid(*leftButton) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(leftButton); JoyAxis *axis = axisbutton->getAxis(); QList<QVariant> templist; templist.append(QVariant(axis->getRealJoyIndex())); templist.append(QVariant(axisbutton->getJoyNumber())); buttonindex = ui->vdpadLeftComboBox->findData(templist); } else { QList<QVariant> templist; templist.append(QVariant(0)); templist.append(QVariant(leftButton->getRealJoyNumber())); buttonindex = ui->vdpadLeftComboBox->findData(templist); } if (buttonindex == -1) { vdpad->removeVButton(leftButton); } else { ui->vdpadLeftComboBox->setCurrentIndex(buttonindex); } } JoyButton *rightButton = vdpad->getVButton(JoyDPadButton::DpadRight); if (rightButton) { int buttonindex = 0; if (typeid(*rightButton) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(rightButton); JoyAxis *axis = axisbutton->getAxis(); QList<QVariant> templist; templist.append(QVariant(axis->getRealJoyIndex())); templist.append(QVariant(axisbutton->getJoyNumber())); buttonindex = ui->vdpadRightComboBox->findData(templist); } else { QList<QVariant> templist; templist.append(QVariant(0)); templist.append(QVariant(rightButton->getRealJoyNumber())); buttonindex = ui->vdpadRightComboBox->findData(templist); } if (buttonindex == -1) { vdpad->removeVButton(rightButton); } else { ui->vdpadRightComboBox->setCurrentIndex(buttonindex); } } } else { ui->vdpadEnableCheckBox->setChecked(false); ui->vdpadUpComboBox->setCurrentIndex(0); ui->vdpadUpComboBox->setEnabled(false); ui->vdpadDownComboBox->setCurrentIndex(0); ui->vdpadDownComboBox->setEnabled(false); ui->vdpadLeftComboBox->setCurrentIndex(0); ui->vdpadLeftComboBox->setEnabled(false); ui->vdpadRightComboBox->setCurrentIndex(0); ui->vdpadRightComboBox->setEnabled(false); ui->vdpadUpPushButton->setEnabled(false); ui->vdpadDownPushButton->setEnabled(false); ui->vdpadLeftPushButton->setEnabled(false); ui->vdpadRightPushButton->setEnabled(false); } } void AdvanceStickAssignmentDialog::populateDPadComboBoxes() { ui->vdpadUpComboBox->clear(); ui->vdpadDownComboBox->clear(); ui->vdpadLeftComboBox->clear(); ui->vdpadRightComboBox->clear(); ui->vdpadUpComboBox->addItem("", QVariant(0)); ui->vdpadDownComboBox->addItem("", QVariant(0)); ui->vdpadLeftComboBox->addItem("", QVariant(0)); ui->vdpadRightComboBox->addItem("", QVariant(0)); for (int i = 0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (!axis->isPartControlStick()) { QList<QVariant> templist; templist.append(QVariant(i+1)); templist.append(QVariant(0)); ui->vdpadUpComboBox->addItem(tr("Axis %1 -").arg(QString::number(i+1)), templist); ui->vdpadDownComboBox->addItem(tr("Axis %1 -").arg(QString::number(i+1)), templist); ui->vdpadLeftComboBox->addItem(tr("Axis %1 -").arg(QString::number(i+1)), templist); ui->vdpadRightComboBox->addItem(tr("Axis %1 -").arg(QString::number(i+1)), templist); templist.clear(); templist.append(QVariant(i+1)); templist.append(QVariant(1)); ui->vdpadUpComboBox->addItem(tr("Axis %1 +").arg(QString::number(i+1)), templist); ui->vdpadDownComboBox->addItem(tr("Axis %1 +").arg(QString::number(i+1)), templist); ui->vdpadLeftComboBox->addItem(tr("Axis %1 +").arg(QString::number(i+1)), templist); ui->vdpadRightComboBox->addItem(tr("Axis %1 +").arg(QString::number(i+1)), templist); } } for (int i = 0; i < joystick->getNumberButtons(); i++) { QList<QVariant> templist; templist.append(QVariant(0)); templist.append(QVariant(i+1)); ui->vdpadUpComboBox->addItem(tr("Button %1").arg(QString::number(i+1)), templist); ui->vdpadDownComboBox->addItem(tr("Button %1").arg(QString::number(i+1)), templist); ui->vdpadLeftComboBox->addItem(tr("Button %1").arg(QString::number(i+1)), templist); ui->vdpadRightComboBox->addItem(tr("Button %1").arg(QString::number(i+1)), templist); } } void AdvanceStickAssignmentDialog::changeVDPadUpButton(int index) { if (index > 0) { if (ui->vdpadDownComboBox->currentIndex() == index) { ui->vdpadDownComboBox->setCurrentIndex(0); } else if (ui->vdpadLeftComboBox->currentIndex() == index) { ui->vdpadLeftComboBox->setCurrentIndex(0); } else if (ui->vdpadRightComboBox->currentIndex() == index) { ui->vdpadRightComboBox->setCurrentIndex(0); } QVariant temp = ui->vdpadUpComboBox->itemData(index); QList<QVariant> templist = temp.toList(); if (templist.size() == 2) { int axis = templist.at(0).toInt(); int button = templist.at(1).toInt(); if (axis > 0 && button >= 0) { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); JoyAxis *currentaxis = currentset->getJoyAxis(axis-1); JoyButton *currentbutton = 0; if (button == 0) { currentbutton = currentaxis->getNAxisButton(); } else if (button == 1) { currentbutton = currentaxis->getPAxisButton(); } vdpad->addVButton(JoyDPadButton::DpadUp, currentbutton); } } else if (button > 0) { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); JoyButton *currentbutton = currentset->getJoyButton(button-1); if (currentbutton) { vdpad->addVButton(JoyDPadButton::DpadUp, currentbutton); } } } } } else { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); if (vdpad && vdpad->getVButton(JoyDPadButton::DpadUp)) { vdpad->removeVButton(JoyDPadButton::DpadUp); } } } } void AdvanceStickAssignmentDialog::changeVDPadDownButton(int index) { if (index > 0) { if (ui->vdpadUpComboBox->currentIndex() == index) { ui->vdpadUpComboBox->setCurrentIndex(0); } else if (ui->vdpadLeftComboBox->currentIndex() == index) { ui->vdpadLeftComboBox->setCurrentIndex(0); } else if (ui->vdpadRightComboBox->currentIndex() == index) { ui->vdpadRightComboBox->setCurrentIndex(0); } QVariant temp = ui->vdpadDownComboBox->itemData(index); QList<QVariant> templist = temp.toList(); if (templist.size() == 2) { int axis = templist.at(0).toInt(); int button = templist.at(1).toInt(); if (axis > 0 && button >= 0) { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); JoyAxis *currentaxis = currentset->getJoyAxis(axis-1); JoyButton *currentbutton = 0; if (button == 0) { currentbutton = currentaxis->getNAxisButton(); } else if (button == 1) { currentbutton = currentaxis->getPAxisButton(); } vdpad->addVButton(JoyDPadButton::DpadDown, currentbutton); } } else if (button > 0) { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); JoyButton *currentbutton = currentset->getJoyButton(button-1); if (currentbutton) { vdpad->addVButton(JoyDPadButton::DpadDown, currentbutton); } } } } } else { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); if (vdpad && vdpad->getVButton(JoyDPadButton::DpadDown)) { vdpad->removeVButton(JoyDPadButton::DpadDown); } } } } void AdvanceStickAssignmentDialog::changeVDPadLeftButton(int index) { if (index > 0) { if (ui->vdpadUpComboBox->currentIndex() == index) { ui->vdpadUpComboBox->setCurrentIndex(0); } else if (ui->vdpadDownComboBox->currentIndex() == index) { ui->vdpadDownComboBox->setCurrentIndex(0); } else if (ui->vdpadRightComboBox->currentIndex() == index) { ui->vdpadRightComboBox->setCurrentIndex(0); } QVariant temp = ui->vdpadLeftComboBox->itemData(index); QList<QVariant> templist = temp.toList(); if (templist.size() == 2) { int axis = templist.at(0).toInt(); int button = templist.at(1).toInt(); if (axis > 0 && button >= 0) { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); JoyAxis *currentaxis = currentset->getJoyAxis(axis-1); JoyButton *currentbutton = 0; if (button == 0) { currentbutton = currentaxis->getNAxisButton(); } else if (button == 1) { currentbutton = currentaxis->getPAxisButton(); } vdpad->addVButton(JoyDPadButton::DpadLeft, currentbutton); } } else if (button > 0) { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); JoyButton *currentbutton = currentset->getJoyButton(button-1); if (currentbutton) { vdpad->addVButton(JoyDPadButton::DpadLeft, currentbutton); } } } } } else { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); if (vdpad && vdpad->getVButton(JoyDPadButton::DpadLeft)) { vdpad->removeVButton(JoyDPadButton::DpadLeft); } } } } void AdvanceStickAssignmentDialog::changeVDPadRightButton(int index) { if (index > 0) { if (ui->vdpadUpComboBox->currentIndex() == index) { ui->vdpadUpComboBox->setCurrentIndex(0); } else if (ui->vdpadDownComboBox->currentIndex() == index) { ui->vdpadDownComboBox->setCurrentIndex(0); } else if (ui->vdpadLeftComboBox->currentIndex() == index) { ui->vdpadLeftComboBox->setCurrentIndex(0); } QVariant temp = ui->vdpadRightComboBox->itemData(index); QList<QVariant> templist = temp.toList(); if (templist.size() == 2) { int axis = templist.at(0).toInt(); int button = templist.at(1).toInt(); if (axis > 0 && button >= 0) { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); JoyAxis *currentaxis = currentset->getJoyAxis(axis-1); JoyButton *currentbutton = 0; if (button == 0) { currentbutton = currentaxis->getNAxisButton(); } else if (button == 1) { currentbutton = currentaxis->getPAxisButton(); } vdpad->addVButton(JoyDPadButton::DpadRight, currentbutton); } } else if (button > 0) { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); JoyButton *currentbutton = currentset->getJoyButton(button-1); if (currentbutton) { vdpad->addVButton(JoyDPadButton::DpadRight, currentbutton); } } } } } else { for (int i=0; i < joystick->NUMBER_JOYSETS; i++) { SetJoystick *currentset = joystick->getSetJoystick(i); VDPad *vdpad = currentset->getVDPad(0); if (vdpad && vdpad->getVButton(JoyDPadButton::DpadRight)) { vdpad->removeVButton(JoyDPadButton::DpadRight); } } } } void AdvanceStickAssignmentDialog::enableVDPadComboBoxes() { connect(ui->vdpadUpComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeVDPadUpButton(int))); connect(ui->vdpadDownComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeVDPadDownButton(int))); connect(ui->vdpadLeftComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeVDPadLeftButton(int))); connect(ui->vdpadRightComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeVDPadRightButton(int))); } void AdvanceStickAssignmentDialog::disableVDPadComboBoxes() { disconnect(ui->vdpadUpComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeVDPadUpButton(int))); disconnect(ui->vdpadDownComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeVDPadDownButton(int))); disconnect(ui->vdpadLeftComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeVDPadLeftButton(int))); disconnect(ui->vdpadRightComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeVDPadRightButton(int))); } void AdvanceStickAssignmentDialog::openQuickAssignDialogStick1() { QMessageBox msgBox; msgBox.setText(tr("Move stick 1 along the X axis")); msgBox.setStandardButtons(QMessageBox::Close); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis) { connect(axis, SIGNAL(active(int)), &msgBox, SLOT(close())); connect(axis, SIGNAL(active(int)), this, SLOT(quickAssignStick1Axis1())); } } msgBox.exec(); msgBox.setText(tr("Move stick 1 along the Y axis")); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis) { disconnect(axis, SIGNAL(active(int)), &msgBox, SLOT(close())); disconnect(axis, SIGNAL(active(int)), this, SLOT(quickAssignStick1Axis1())); connect(axis, SIGNAL(active(int)), &msgBox, SLOT(close())); connect(axis, SIGNAL(active(int)), this, SLOT(quickAssignStick1Axis2())); } } msgBox.exec(); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis) { disconnect(axis, SIGNAL(active(int)), &msgBox, SLOT(close())); disconnect(axis, SIGNAL(active(int)), this, SLOT(quickAssignStick1Axis2())); } } } void AdvanceStickAssignmentDialog::openQuickAssignDialogStick2() { QMessageBox msgBox; msgBox.setText(tr("Move stick 2 along the X axis")); msgBox.setStandardButtons(QMessageBox::Close); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis) { connect(axis, SIGNAL(active(int)), &msgBox, SLOT(close())); connect(axis, SIGNAL(active(int)), this, SLOT(quickAssignStick2Axis1())); } } msgBox.exec(); msgBox.setText(tr("Move stick 2 along the Y axis")); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis) { disconnect(axis, SIGNAL(active(int)), &msgBox, SLOT(close())); disconnect(axis, SIGNAL(active(int)), this, SLOT(quickAssignStick2Axis1())); connect(axis, SIGNAL(active(int)), &msgBox, SLOT(close())); connect(axis, SIGNAL(active(int)), this, SLOT(quickAssignStick2Axis2())); } } msgBox.exec(); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis) { disconnect(axis, SIGNAL(active(int)), &msgBox, SLOT(close())); disconnect(axis, SIGNAL(active(int)), this, SLOT(quickAssignStick2Axis2())); } } } void AdvanceStickAssignmentDialog::quickAssignStick1Axis1() { JoyAxis *axis = static_cast<JoyAxis*>(sender()); ui->xAxisOneComboBox->setCurrentIndex(axis->getRealJoyIndex()); } void AdvanceStickAssignmentDialog::quickAssignStick1Axis2() { JoyAxis *axis = static_cast<JoyAxis*>(sender()); ui->yAxisOneComboBox->setCurrentIndex(axis->getRealJoyIndex()); } void AdvanceStickAssignmentDialog::quickAssignStick2Axis1() { JoyAxis *axis = static_cast<JoyAxis*>(sender()); ui->xAxisTwoComboBox->setCurrentIndex(axis->getRealJoyIndex()); } void AdvanceStickAssignmentDialog::quickAssignStick2Axis2() { JoyAxis *axis = static_cast<JoyAxis*>(sender()); ui->yAxisTwoComboBox->setCurrentIndex(axis->getRealJoyIndex()); } void AdvanceStickAssignmentDialog::reenableButtonEvents() { joystick->getActiveSetJoystick()->setIgnoreEventState(false); joystick->getActiveSetJoystick()->release(); } void AdvanceStickAssignmentDialog::openAssignVDPadUp() { QMessageBox msgBox; msgBox.setText(tr("Press a button or move an axis")); msgBox.setStandardButtons(QMessageBox::Close); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis && !axis->isPartControlStick()) { connect(axis->getNAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(axis->getNAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadUp())); connect(axis->getPAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(axis->getPAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadUp())); } } for (int i=0; i < joystick->getNumberButtons(); i++) { JoyButton *button = joystick->getActiveSetJoystick()->getJoyButton(i); if (button) { connect(button, SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(button, SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadUp())); } } msgBox.exec(); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis && !axis->isPartControlStick()) { disconnect(axis->getNAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(axis->getNAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadUp())); disconnect(axis->getPAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(axis->getPAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadUp())); } } for (int i=0; i < joystick->getNumberButtons(); i++) { JoyButton *button = joystick->getActiveSetJoystick()->getJoyButton(i); if (button) { disconnect(button, SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(button, SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadUp())); } } } void AdvanceStickAssignmentDialog::openAssignVDPadDown() { QMessageBox msgBox; msgBox.setText(tr("Press a button or move an axis")); msgBox.setStandardButtons(QMessageBox::Close); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis && !axis->isPartControlStick()) { connect(axis->getNAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(axis->getNAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadDown())); connect(axis->getPAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(axis->getPAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadDown())); } } for (int i=0; i < joystick->getNumberButtons(); i++) { JoyButton *button = joystick->getActiveSetJoystick()->getJoyButton(i); if (button) { connect(button, SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(button, SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadDown())); } } msgBox.exec(); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis && !axis->isPartControlStick()) { disconnect(axis->getNAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(axis->getNAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadDown())); disconnect(axis->getPAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(axis->getPAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadDown())); } } for (int i=0; i < joystick->getNumberButtons(); i++) { JoyButton *button = joystick->getActiveSetJoystick()->getJoyButton(i); if (button) { disconnect(button, SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(button, SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadDown())); } } } void AdvanceStickAssignmentDialog::openAssignVDPadLeft() { QMessageBox msgBox; msgBox.setText(tr("Press a button or move an axis")); msgBox.setStandardButtons(QMessageBox::Close); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis && !axis->isPartControlStick()) { connect(axis->getNAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(axis->getNAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadLeft())); connect(axis->getPAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(axis->getPAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadLeft())); } } for (int i=0; i < joystick->getNumberButtons(); i++) { JoyButton *button = joystick->getActiveSetJoystick()->getJoyButton(i); if (button) { connect(button, SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(button, SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadLeft())); } } msgBox.exec(); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis && !axis->isPartControlStick()) { disconnect(axis->getNAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(axis->getNAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadLeft())); disconnect(axis->getPAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(axis->getPAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadLeft())); } } for (int i=0; i < joystick->getNumberButtons(); i++) { JoyButton *button = joystick->getActiveSetJoystick()->getJoyButton(i); if (button) { disconnect(button, SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(button, SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadLeft())); } } } void AdvanceStickAssignmentDialog::openAssignVDPadRight() { QMessageBox msgBox; msgBox.setText(tr("Press a button or move an axis")); msgBox.setStandardButtons(QMessageBox::Close); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis && !axis->isPartControlStick()) { connect(axis->getNAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(axis->getNAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadRight())); connect(axis->getPAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(axis->getPAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadRight())); } } for (int i=0; i < joystick->getNumberButtons(); i++) { JoyButton *button = joystick->getActiveSetJoystick()->getJoyButton(i); if (button) { connect(button, SIGNAL(clicked(int)), &msgBox, SLOT(close())); connect(button, SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadRight())); } } msgBox.exec(); for (int i=0; i < joystick->getNumberAxes(); i++) { JoyAxis *axis = joystick->getActiveSetJoystick()->getJoyAxis(i); if (axis && !axis->isPartControlStick()) { disconnect(axis->getNAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(axis->getNAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadRight())); disconnect(axis->getPAxisButton(), SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(axis->getPAxisButton(), SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadRight())); } } for (int i=0; i < joystick->getNumberButtons(); i++) { JoyButton *button = joystick->getActiveSetJoystick()->getJoyButton(i); if (button) { disconnect(button, SIGNAL(clicked(int)), &msgBox, SLOT(close())); disconnect(button, SIGNAL(clicked(int)), this, SLOT(quickAssignVDPadRight())); } } } void AdvanceStickAssignmentDialog::quickAssignVDPadUp() { if (qobject_cast<JoyAxisButton*>(sender()) != 0) { JoyAxisButton *axisButton = static_cast<JoyAxisButton*>(sender()); QList<QVariant> templist; templist.append(QVariant(axisButton->getAxis()->getRealJoyIndex())); if (axisButton->getAxis()->getNAxisButton() == axisButton) { templist.append(QVariant(0)); } else { templist.append(QVariant(1)); } int index = ui->vdpadUpComboBox->findData(templist); if (index > 0) { ui->vdpadUpComboBox->setCurrentIndex(index); } } else { JoyButton *button = static_cast<JoyButton*>(sender()); QList<QVariant> templist; templist.append(QVariant(0)); templist.append(QVariant(button->getJoyNumber()+1)); int index = ui->vdpadUpComboBox->findData(templist); if (index > 0) { ui->vdpadUpComboBox->setCurrentIndex(index); } } } void AdvanceStickAssignmentDialog::quickAssignVDPadDown() { if (qobject_cast<JoyAxisButton*>(sender()) != 0) { JoyAxisButton *axisButton = static_cast<JoyAxisButton*>(sender()); QList<QVariant> templist; templist.append(QVariant(axisButton->getAxis()->getRealJoyIndex())); if (axisButton->getAxis()->getNAxisButton() == axisButton) { templist.append(QVariant(0)); } else { templist.append(QVariant(1)); } int index = ui->vdpadDownComboBox->findData(templist); if (index > 0) { ui->vdpadDownComboBox->setCurrentIndex(index); } } else { JoyButton *button = static_cast<JoyButton*>(sender()); QList<QVariant> templist; templist.append(QVariant(0)); templist.append(QVariant(button->getJoyNumber()+1)); int index = ui->vdpadDownComboBox->findData(templist); if (index > 0) { ui->vdpadDownComboBox->setCurrentIndex(index); } } } void AdvanceStickAssignmentDialog::quickAssignVDPadLeft() { if (qobject_cast<JoyAxisButton*>(sender()) != 0) { JoyAxisButton *axisButton = static_cast<JoyAxisButton*>(sender()); QList<QVariant> templist; templist.append(QVariant(axisButton->getAxis()->getRealJoyIndex())); if (axisButton->getAxis()->getNAxisButton() == axisButton) { templist.append(QVariant(0)); } else { templist.append(QVariant(1)); } int index = ui->vdpadLeftComboBox->findData(templist); if (index > 0) { ui->vdpadLeftComboBox->setCurrentIndex(index); } } else { JoyButton *button = static_cast<JoyButton*>(sender()); QList<QVariant> templist; templist.append(QVariant(0)); templist.append(QVariant(button->getJoyNumber()+1)); int index = ui->vdpadLeftComboBox->findData(templist); if (index > 0) { ui->vdpadLeftComboBox->setCurrentIndex(index); } } } void AdvanceStickAssignmentDialog::quickAssignVDPadRight() { if (qobject_cast<JoyAxisButton*>(sender()) != 0) { JoyAxisButton *axisButton = static_cast<JoyAxisButton*>(sender()); QList<QVariant> templist; templist.append(QVariant(axisButton->getAxis()->getRealJoyIndex())); if (axisButton->getAxis()->getNAxisButton() == axisButton) { templist.append(QVariant(0)); } else { templist.append(QVariant(1)); } int index = ui->vdpadRightComboBox->findData(templist); if (index > 0) { ui->vdpadRightComboBox->setCurrentIndex(index); } } else { JoyButton *button = static_cast<JoyButton*>(sender()); QList<QVariant> templist; templist.append(QVariant(0)); templist.append(QVariant(button->getJoyNumber()+1)); int index = ui->vdpadRightComboBox->findData(templist); if (index > 0) { ui->vdpadRightComboBox->setCurrentIndex(index); } } } ```
/content/code_sandbox/src/advancestickassignmentdialog.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
11,642
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef GAMECONTROLLERBUTTON_H #define GAMECONTROLLERBUTTON_H #include <QObject> #include <QXmlStreamReader> #include <joybuttontypes/joyaxisbutton.h> class GameControllerTriggerButton : public JoyAxisButton { Q_OBJECT public: explicit GameControllerTriggerButton(JoyAxis *axis, int index, int originset, SetJoystick *parentSet, QObject *parent = 0); virtual QString getXmlName(); void readJoystickConfig(QXmlStreamReader *xml); static const QString xmlName; signals: public slots: }; #endif // GAMECONTROLLERBUTTON_H ```
/content/code_sandbox/src/gamecontroller/gamecontrollertriggerbutton.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
221
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "gamecontrollerdpad.h" const QString GameControllerDPad::xmlName = "dpad"; GameControllerDPad::GameControllerDPad(JoyButton *upButton, JoyButton *downButton, JoyButton *leftButton, JoyButton *rightButton, int index, int originset, SetJoystick *parentSet, QObject *parent) : VDPad(upButton, downButton, leftButton, rightButton, index, originset, parentSet, parent) { } QString GameControllerDPad::getName(bool forceFullFormat, bool displayName) { QString label; if (!dpadName.isEmpty() && displayName) { if (forceFullFormat) { label.append(tr("DPad")).append(" "); } label.append(dpadName); } else if (!defaultDPadName.isEmpty()) { if (forceFullFormat) { label.append(tr("DPad")).append(" "); } label.append(defaultDPadName); } else { label.append(tr("DPad")).append(" "); label.append(QString::number(getRealJoyNumber())); } return label; } QString GameControllerDPad::getXmlName() { return this->xmlName; } void GameControllerDPad::readJoystickConfig(QXmlStreamReader *xml) { if (xml->isStartElement() && xml->name() == VDPad::xmlName) { xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != VDPad::xmlName)) { bool found = readMainConfig(xml); if (!found) { xml->skipCurrentElement(); } xml->readNextStartElement(); } } } ```
/content/code_sandbox/src/gamecontroller/gamecontrollerdpad.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
471
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef GAMECONTROLLERTRIGGER_H #define GAMECONTROLLERTRIGGER_H #include <QObject> #include <QString> #include <QXmlStreamReader> #include <QXmlStreamWriter> #include <SDL2/SDL_gamecontroller.h> #include "gamecontrollertriggerbutton.h" #include <joyaxis.h> class GameControllerTrigger : public JoyAxis { Q_OBJECT public: explicit GameControllerTrigger(int index, int originset, SetJoystick *parentSet, QObject *parent = 0); virtual QString getXmlName(); virtual QString getPartialName(bool forceFullFormat, bool displayNames); virtual int getDefaultDeadZone(); virtual int getDefaultMaxZone(); virtual ThrottleTypes getDefaultThrottle(); void readJoystickConfig(QXmlStreamReader *xml); virtual void writeConfig(QXmlStreamWriter *xml); static const int AXISDEADZONE; static const int AXISMAXZONE; static const ThrottleTypes DEFAULTTHROTTLE; static const QString xmlName; protected: void correctJoystickThrottle(); signals: public slots: }; #endif // GAMECONTROLLERTRIGGER_H ```
/content/code_sandbox/src/gamecontroller/gamecontrollertrigger.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
325
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include "gamecontrollertrigger.h" const int GameControllerTrigger::AXISDEADZONE = 2000; const int GameControllerTrigger::AXISMAXZONE = 32000; const GameControllerTrigger::ThrottleTypes GameControllerTrigger::DEFAULTTHROTTLE = GameControllerTrigger::PositiveHalfThrottle; const QString GameControllerTrigger::xmlName = "trigger"; GameControllerTrigger::GameControllerTrigger(int index, int originset, SetJoystick *parentSet, QObject *parent) : JoyAxis(index, originset, parentSet, parent) { naxisbutton = new GameControllerTriggerButton(this, 0, originset, parentSet, this); paxisbutton = new GameControllerTriggerButton(this, 1, originset, parentSet, this); reset(index); } QString GameControllerTrigger::getXmlName() { return this->xmlName; } QString GameControllerTrigger::getPartialName(bool forceFullFormat, bool displayNames) { QString label; if (!axisName.isEmpty() && displayNames) { label.append(axisName); if (forceFullFormat) { label.append(" ").append(tr("Trigger")); } } else if (!defaultAxisName.isEmpty()) { label.append(defaultAxisName); if (forceFullFormat) { label.append(" ").append(tr("Trigger")); } } else { label.append(tr("Trigger")).append(" "); label.append(QString::number(getRealJoyIndex() - SDL_CONTROLLER_AXIS_TRIGGERLEFT)); } return label; } void GameControllerTrigger::readJoystickConfig(QXmlStreamReader *xml) { if (xml->isStartElement() && xml->name() == JoyAxis::xmlName) { xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != JoyAxis::xmlName)) { bool found = readMainConfig(xml); if (!found && xml->name() == JoyAxisButton::xmlName && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); if (index == 1) { found = true; GameControllerTriggerButton *triggerButton = static_cast<GameControllerTriggerButton*>(naxisbutton); triggerButton->readJoystickConfig(xml); } else if (index == 2) { found = true; GameControllerTriggerButton *triggerButton = static_cast<GameControllerTriggerButton*>(paxisbutton); triggerButton->readJoystickConfig(xml); } } if (!found) { xml->skipCurrentElement(); } xml->readNextStartElement(); } } if (this->throttle != PositiveHalfThrottle) { this->setThrottle(PositiveHalfThrottle); setCurrentRawValue(currentThrottledDeadValue); currentThrottledValue = calculateThrottledValue(currentRawValue); } } void GameControllerTrigger::correctJoystickThrottle() { if (this->throttle != PositiveHalfThrottle) { this->setThrottle(PositiveHalfThrottle); setCurrentRawValue(currentThrottledDeadValue); currentThrottledValue = calculateThrottledValue(currentRawValue); } } void GameControllerTrigger::writeConfig(QXmlStreamWriter *xml) { bool currentlyDefault = isDefault(); xml->writeStartElement(getXmlName()); xml->writeAttribute("index", QString::number((index+1)-SDL_CONTROLLER_AXIS_TRIGGERLEFT)); if (!currentlyDefault) { if (deadZone != AXISDEADZONE) { xml->writeTextElement("deadZone", QString::number(deadZone)); } if (maxZoneValue != AXISMAXZONE) { xml->writeTextElement("maxZone", QString::number(maxZoneValue)); } } //if (throttle != DEFAULTTHROTTLE) //{ xml->writeStartElement("throttle"); if (throttle == JoyAxis::NegativeHalfThrottle) { xml->writeCharacters("negativehalf"); } else if (throttle == JoyAxis::NegativeThrottle) { xml->writeCharacters("negative"); } else if (throttle == JoyAxis::NormalThrottle) { xml->writeCharacters("normal"); } else if (throttle == JoyAxis::PositiveThrottle) { xml->writeCharacters("positive"); } else if (throttle == JoyAxis::PositiveHalfThrottle) { xml->writeCharacters("positivehalf"); } xml->writeEndElement(); //} if (!currentlyDefault) { naxisbutton->writeConfig(xml); paxisbutton->writeConfig(xml); } xml->writeEndElement(); } int GameControllerTrigger::getDefaultDeadZone() { return this->AXISDEADZONE; } int GameControllerTrigger::getDefaultMaxZone() { return this->AXISMAXZONE; } JoyAxis::ThrottleTypes GameControllerTrigger::getDefaultThrottle() { return (ThrottleTypes)this->DEFAULTTHROTTLE; } ```
/content/code_sandbox/src/gamecontroller/gamecontrollertrigger.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
1,186
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef GAMECONTROLLERSET_H #define GAMECONTROLLERSET_H #include <QObject> #include <QXmlStreamReader> #include <QXmlStreamWriter> #include <QHash> #include <SDL2/SDL_gamecontroller.h> #include <setjoystick.h> #include "gamecontrollerdpad.h" #include "gamecontrollertrigger.h" class GameControllerSet : public SetJoystick { Q_OBJECT public: explicit GameControllerSet(InputDevice *device, int index, QObject *parent = 0); virtual void refreshAxes(); virtual void readConfig(QXmlStreamReader *xml); virtual void readJoystickConfig(QXmlStreamReader *xml, QHash<unsigned int, SDL_GameControllerButton> &buttons, QHash<unsigned int, SDL_GameControllerAxis> &axes, QList<SDL_GameControllerButtonBind> &hatButtons); protected: void populateSticksDPad(); signals: public slots: virtual void reset(); }; #endif // GAMECONTROLLERSET_H ```
/content/code_sandbox/src/gamecontroller/gamecontrollerset.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
298
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <setjoystick.h> #include <inputdevice.h> #include "gamecontrollertriggerbutton.h" const QString GameControllerTriggerButton::xmlName = "triggerbutton"; GameControllerTriggerButton::GameControllerTriggerButton(JoyAxis *axis, int index, int originset, SetJoystick *parentSet, QObject *parent) : JoyAxisButton(axis, index, originset, parentSet, parent) { } QString GameControllerTriggerButton::getXmlName() { return this->xmlName; } void GameControllerTriggerButton::readJoystickConfig(QXmlStreamReader *xml) { if (xml->isStartElement() && xml->name() == JoyAxisButton::xmlName) { disconnect(this, SIGNAL(slotsChanged()), parentSet->getInputDevice(), SLOT(profileEdited())); xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != JoyAxisButton::xmlName)) { bool found = readButtonConfig(xml); if (!found) { xml->skipCurrentElement(); } xml->readNextStartElement(); } connect(this, SIGNAL(slotsChanged()), parentSet->getInputDevice(), SLOT(profileEdited())); } } ```
/content/code_sandbox/src/gamecontroller/gamecontrollertriggerbutton.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
353
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef GAMECONTROLLERDPAD_H #define GAMECONTROLLERDPAD_H #include <QObject> #include "vdpad.h" class GameControllerDPad : public VDPad { Q_OBJECT public: explicit GameControllerDPad(JoyButton *upButton, JoyButton *downButton, JoyButton *leftButton, JoyButton *rightButton, int index, int originset, SetJoystick *parentSet, QObject *parent = 0); virtual QString getName(bool forceFullFormat, bool displayName); virtual QString getXmlName(); void readJoystickConfig(QXmlStreamReader *xml); static const QString xmlName; signals: public slots: }; #endif // GAMECONTROLLERDPAD_H ```
/content/code_sandbox/src/gamecontroller/gamecontrollerdpad.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
245
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef GAMECONTROLLER_H #define GAMECONTROLLER_H #include <SDL2/SDL_gamecontroller.h> #include <QXmlStreamReader> #include <QXmlStreamWriter> #include <inputdevice.h> #include "gamecontrollerdpad.h" #include "gamecontrollerset.h" class GameController : public InputDevice { Q_OBJECT public: explicit GameController(SDL_GameController *controller, int deviceIndex, AntiMicroSettings *settings, QObject *parent = 0); virtual QString getName(); virtual QString getSDLName(); // GUID available on SDL 2. virtual QString getGUIDString(); virtual QString getRawGUIDString(); virtual QString getXmlName(); virtual bool isGameController(); virtual void closeSDLDevice(); virtual SDL_JoystickID getSDLJoystickID(); virtual int getNumberRawButtons(); virtual int getNumberRawAxes(); virtual int getNumberRawHats(); QString getBindStringForAxis(int index, bool trueIndex=true); QString getBindStringForButton(int index, bool trueIndex=true); SDL_GameControllerButtonBind getBindForAxis(int index); SDL_GameControllerButtonBind getBindForButton(int index); bool isRelevantGUID(QString tempGUID); void rawButtonEvent(int index, bool pressed); void rawAxisEvent(int index, int value); void rawDPadEvent(int index, int value); QHash<int, bool> rawbuttons; QHash<int, int> axisvalues; QHash<int, int> dpadvalues; static const QString xmlName; protected: void readJoystickConfig(QXmlStreamReader *xml); SDL_GameController *controller; signals: public slots: virtual void readConfig(QXmlStreamReader *xml); virtual void writeConfig(QXmlStreamWriter *xml); protected slots: virtual void axisActivatedEvent(int setindex, int axisindex, int value); virtual void buttonClickEvent(int buttonindex); virtual void buttonReleaseEvent(int buttonindex); }; #endif // GAMECONTROLLER_H ```
/content/code_sandbox/src/gamecontroller/gamecontroller.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
519
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include "gamecontrollerset.h" #include <inputdevice.h> GameControllerSet::GameControllerSet(InputDevice *device, int index, QObject *parent) : SetJoystick(device, index, false, parent) { reset(); } void GameControllerSet::reset() { SetJoystick::reset(); populateSticksDPad(); } void GameControllerSet::populateSticksDPad() { // Left Stick Assignment JoyAxis *axisX = getJoyAxis(SDL_CONTROLLER_AXIS_LEFTX); JoyAxis *axisY = getJoyAxis(SDL_CONTROLLER_AXIS_LEFTY); JoyControlStick *stick1 = new JoyControlStick(axisX, axisY, 0, index, this); //stick1->setStickDelay(10); stick1->setDefaultStickName("L Stick"); addControlStick(0, stick1); // Right Stick Assignment axisX = getJoyAxis(SDL_CONTROLLER_AXIS_RIGHTX); axisY = getJoyAxis(SDL_CONTROLLER_AXIS_RIGHTY); JoyControlStick *stick2 = new JoyControlStick(axisX, axisY, 1, index, this); stick2->setDefaultStickName("R Stick"); addControlStick(1, stick2); // Assign DPad buttons as a virtual DPad. Allows rougelike controls // to be assigned. JoyButton *buttonUp = getJoyButton(SDL_CONTROLLER_BUTTON_DPAD_UP); JoyButton *buttonDown = getJoyButton(SDL_CONTROLLER_BUTTON_DPAD_DOWN); JoyButton *buttonLeft = getJoyButton(SDL_CONTROLLER_BUTTON_DPAD_LEFT); JoyButton *buttonRight = getJoyButton(SDL_CONTROLLER_BUTTON_DPAD_RIGHT); GameControllerDPad *controllerDPad = new GameControllerDPad(buttonUp, buttonDown, buttonLeft, buttonRight, 0, index, this, this); controllerDPad->setDefaultDPadName("DPad"); //controllerDPad->setDPadDelay(10); addVDPad(0, controllerDPad); // Give default names to buttons getJoyButton(SDL_CONTROLLER_BUTTON_A)->setDefaultButtonName("A"); getJoyButton(SDL_CONTROLLER_BUTTON_B)->setDefaultButtonName("B"); getJoyButton(SDL_CONTROLLER_BUTTON_X)->setDefaultButtonName("X"); getJoyButton(SDL_CONTROLLER_BUTTON_Y)->setDefaultButtonName("Y"); getJoyButton(SDL_CONTROLLER_BUTTON_BACK)->setDefaultButtonName(tr("Back")); getJoyButton(SDL_CONTROLLER_BUTTON_GUIDE)->setDefaultButtonName(tr("Guide")); getJoyButton(SDL_CONTROLLER_BUTTON_START)->setDefaultButtonName(tr("Start")); getJoyButton(SDL_CONTROLLER_BUTTON_LEFTSTICK)->setDefaultButtonName(tr("LS Click")); getJoyButton(SDL_CONTROLLER_BUTTON_RIGHTSTICK)->setDefaultButtonName(tr("RS Click")); getJoyButton(SDL_CONTROLLER_BUTTON_LEFTSHOULDER)->setDefaultButtonName(tr("L Shoulder")); getJoyButton(SDL_CONTROLLER_BUTTON_RIGHTSHOULDER)->setDefaultButtonName(tr("R Shoulder")); // Give default names to triggers getJoyAxis(SDL_CONTROLLER_AXIS_TRIGGERLEFT)->setDefaultAxisName(tr("L Trigger")); getJoyAxis(SDL_CONTROLLER_AXIS_TRIGGERRIGHT)->setDefaultAxisName(tr("R Trigger")); } void GameControllerSet::readJoystickConfig(QXmlStreamReader *xml, QHash<unsigned int, SDL_GameControllerButton> &buttons, QHash<unsigned int, SDL_GameControllerAxis> &axes, QList<SDL_GameControllerButtonBind> &hatButtons) { if (xml->isStartElement() && xml->name() == "set") { xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "set")) { bool dpadExists = false; bool vdpadExists = false; if (xml->name() == "button" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); JoyButton *button = 0; if (buttons.contains(index-1)) { SDL_GameControllerButton current = buttons.value(index-1); button = getJoyButton(current); } if (button) { button->readConfig(xml); } else { xml->skipCurrentElement(); } } else if (xml->name() == "axis" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); GameControllerTrigger *trigger = 0; if (axes.contains(index-1)) { SDL_GameControllerAxis current = axes.value(index-1); trigger = static_cast<GameControllerTrigger*>(getJoyAxis((int)current)); } if (trigger) { trigger->readJoystickConfig(xml); } else { xml->skipCurrentElement(); } } else if (xml->name() == "dpad" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); index = index - 1; bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } VDPad *dpad = 0; if (found) { dpad = getVDPad(0); } if (dpad && !vdpadExists) { dpadExists = true; dpad->readConfig(xml); } else { xml->skipCurrentElement(); } } else if (xml->name() == "stick" && xml->isStartElement()) { int stickIndex = xml->attributes().value("index").toString().toInt(); if (stickIndex > 0) { stickIndex -= 1; JoyControlStick *stick = getJoyStick(stickIndex); if (stick) { stick->readConfig(xml); } else { xml->skipCurrentElement(); } } else { xml->skipCurrentElement(); } } else if (xml->name() == "vdpad" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); index = index - 1; bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } VDPad *dpad = 0; if (found) { dpad = getVDPad(0); } if (dpad && !dpadExists) { vdpadExists = true; dpad->readConfig(xml); } else { xml->skipCurrentElement(); } } else if (xml->name() == "name" && xml->isStartElement()) { QString temptext = xml->readElementText(); if (!temptext.isEmpty()) { setName(temptext); } } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } } } void GameControllerSet::readConfig(QXmlStreamReader *xml) { if (xml->isStartElement() && xml->name() == "set") { xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "set")) { if (xml->name() == "button" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); JoyButton *button = getJoyButton(index-1); if (button) { button->readConfig(xml); } else { xml->skipCurrentElement(); } } else if (xml->name() == "trigger" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); GameControllerTrigger *axis = qobject_cast<GameControllerTrigger*>(getJoyAxis((index-1) + SDL_CONTROLLER_AXIS_TRIGGERLEFT)); if (axis) { axis->readConfig(xml); } else { xml->skipCurrentElement(); } } else if (xml->name() == "stick" && xml->isStartElement()) { int stickIndex = xml->attributes().value("index").toString().toInt(); if (stickIndex > 0) { stickIndex -= 1; JoyControlStick *stick = getJoyStick(stickIndex); if (stick) { stick->readConfig(xml); } else { xml->skipCurrentElement(); } } else { xml->skipCurrentElement(); } } else if (xml->name() == "dpad" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); GameControllerDPad *vdpad = qobject_cast<GameControllerDPad*>(getVDPad(index-1)); if (vdpad) { vdpad->readConfig(xml); } else { xml->skipCurrentElement(); } } else if (xml->name() == "name" && xml->isStartElement()) { QString temptext = xml->readElementText(); if (!temptext.isEmpty()) { setName(temptext); } } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } } } void GameControllerSet::refreshAxes() { deleteAxes(); for (int i=0; i < device->getNumberRawAxes(); i++) { if (i == SDL_CONTROLLER_AXIS_TRIGGERLEFT || i == SDL_CONTROLLER_AXIS_TRIGGERRIGHT) { GameControllerTrigger *trigger = new GameControllerTrigger(i, index, this, this); axes.insert(i, trigger); enableAxisConnections(trigger); } else { JoyAxis *axis = new JoyAxis(i, index, this, this); axes.insert(i, axis); enableAxisConnections(axis); } } } ```
/content/code_sandbox/src/gamecontroller/gamecontrollerset.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
2,391
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef VIRTUALMOUSEPUSHBUTTON_H #define VIRTUALMOUSEPUSHBUTTON_H #include <QPushButton> #include <QString> #include <joybuttonslot.h> class VirtualMousePushButton : public QPushButton { Q_OBJECT public: explicit VirtualMousePushButton(QString displayText, int code, JoyButtonSlot::JoySlotInputAction mode, QWidget *parent = 0); unsigned int getMouseCode(); JoyButtonSlot::JoySlotInputAction getMouseMode(); protected: unsigned int code; JoyButtonSlot::JoySlotInputAction mode; signals: void mouseSlotCreated(JoyButtonSlot *tempslot); public slots: private slots: void createTempSlot(); }; #endif // VIRTUALMOUSEPUSHBUTTON_H ```
/content/code_sandbox/src/keyboard/virtualmousepushbutton.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
252
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef VIRTUALKEYBOARDMOUSEWIDGET_H #define VIRTUALKEYBOARDMOUSEWIDGET_H #include <QObject> #include <QTabWidget> #include <QVBoxLayout> #include <QHBoxLayout> #include <QGridLayout> #include <QHash> #include <QString> #include <QLabel> #include <QSpinBox> #include <QCheckBox> #include <QComboBox> #include <QMenu> #include <QAction> #include "virtualkeypushbutton.h" #include "virtualmousepushbutton.h" #include <joybutton.h> #include <advancebuttondialog.h> class VirtualKeyboardMouseWidget : public QTabWidget { Q_OBJECT public: explicit VirtualKeyboardMouseWidget(JoyButton *button, QWidget *parent = 0); explicit VirtualKeyboardMouseWidget(QWidget *parent = 0); bool isKeyboardTabVisible(); protected: void setupVirtualKeyboardLayout(); QVBoxLayout* setupMainKeyboardLayout(); QVBoxLayout* setupAuxKeyboardLayout(); QVBoxLayout* setupKeyboardNumPadLayout(); void setupMouseControlLayout(); VirtualKeyPushButton* createNewKey(QString xcodestring); QPushButton* createNoneKey(); void populateTopRowKeys(); QPushButton* createOtherKeysMenu(); virtual void resizeEvent(QResizeEvent *event); JoyButton *button; QWidget *keyboardTab; QWidget *mouseTab; //QLabel *mouseHorizSpeedLabel; //QLabel *mouseVertSpeedLabel; //QSpinBox *mouseHorizSpeedSpinBox; //QSpinBox *mouseVertSpeedSpinBox; QPushButton *noneButton; QPushButton *mouseSettingsPushButton; //QCheckBox *mouseChangeTogether; //QComboBox *mouseModeComboBox; QMenu *otherKeysMenu; static QHash<QString, QString> topRowKeys; signals: void selectionFinished(); void selectionCleared(); void selectionMade(int keycode, unsigned int alias); void selectionMade(JoyButtonSlot *slot); public slots: void establishVirtualKeyboardSingleSignalConnections(); void establishVirtualMouseSignalConnections(); void establishVirtualKeyboardAdvancedSignalConnections(); void establishVirtualMouseAdvancedSignalConnections(); private slots: void processSingleKeyboardSelection(int keycode, unsigned int alias); void processAdvancedKeyboardSelection(int keycode, unsigned int alias); void processSingleMouseSelection(JoyButtonSlot *tempslot); void processAdvancedMouseSelection(JoyButtonSlot *tempslot); void clearButtonSlots(); void clearButtonSlotsFinish(); void openMouseSettingsDialog(); void enableMouseSettingButton(); void setButtonFontSizes(); void otherKeysActionSingle(bool triggered); void otherKeysActionAdvanced(bool triggered); }; #endif // VIRTUALKEYBOARDMOUSEWIDGET_H ```
/content/code_sandbox/src/keyboard/virtualkeyboardmousewidget.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
661
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef VIRTUALKEYPUSHBUTTON_H #define VIRTUALKEYPUSHBUTTON_H #include <QPushButton> #include <QString> #include <QHash> #include <joybutton.h> class VirtualKeyPushButton : public QPushButton { Q_OBJECT public: explicit VirtualKeyPushButton(JoyButton *button, QString xcodestring, QWidget *parent = 0); int calculateFontSize(); protected: int keycode; unsigned int qkeyalias; QString xcodestring; QString displayString; bool currentlyActive; bool onCurrentButton; JoyButton *button; static QHash<QString, QString> knownAliases; QString setDisplayString(QString xcodestring); void populateKnownAliases(); signals: void keycodeObtained(int code, unsigned int alias); public slots: private slots: void processSingleSelection(); }; #endif // VIRTUALKEYPUSHBUTTON_H ```
/content/code_sandbox/src/keyboard/virtualkeypushbutton.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
283
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <cmath> #include "gamecontroller.h" //#include "logger.h" const QString GameController::xmlName = "gamecontroller"; GameController::GameController(SDL_GameController *controller, int deviceIndex, AntiMicroSettings *settings, QObject *parent) : InputDevice(deviceIndex, settings, parent) { this->controller = controller; SDL_Joystick *joyhandle = SDL_GameControllerGetJoystick(controller); joystickID = SDL_JoystickInstanceID(joyhandle); for (int i=0; i < NUMBER_JOYSETS; i++) { GameControllerSet *controllerset = new GameControllerSet(this, i, this); joystick_sets.insert(i, controllerset); enableSetConnections(controllerset); } } QString GameController::getName() { return QString(tr("Game Controller")).append(" ").append(QString::number(getRealJoyNumber())); } QString GameController::getSDLName() { QString temp; if (controller) { temp = SDL_GameControllerName(controller); } return temp; } QString GameController::getGUIDString() { QString temp = getRawGUIDString(); #ifdef Q_OS_WIN // On Windows, if device is seen as a game controller by SDL // and the device has an empty GUID, assume that it is an XInput // compatible device. Send back xinput as the GUID since SDL uses it // internally anyway. /*if (!temp.isEmpty() && temp.contains(emptyGUID)) { temp = "xinput"; } */ #endif return temp; } QString GameController::getRawGUIDString() { QString temp; if (controller) { SDL_Joystick *joyhandle = SDL_GameControllerGetJoystick(controller); if (joyhandle) { SDL_JoystickGUID tempGUID = SDL_JoystickGetGUID(joyhandle); char guidString[65] = {'0'}; SDL_JoystickGetGUIDString(tempGUID, guidString, sizeof(guidString)); temp = QString(guidString); } } return temp; } QString GameController::getXmlName() { return this->xmlName; } void GameController::closeSDLDevice() { if (controller && SDL_GameControllerGetAttached(controller)) { SDL_GameControllerClose(controller); controller = 0; } } int GameController::getNumberRawButtons() { return SDL_CONTROLLER_BUTTON_MAX; } int GameController::getNumberRawAxes() { return SDL_CONTROLLER_AXIS_MAX; } int GameController::getNumberRawHats() { return 0; } void GameController::readJoystickConfig(QXmlStreamReader *xml) { if (xml->isStartElement() && xml->name() == "joystick") { //reset(); transferReset(); QHash<unsigned int, SDL_GameControllerButton> buttons; QHash<unsigned int, SDL_GameControllerAxis> axes; QList<SDL_GameControllerButtonBind> hatButtons; for (int i=(int)SDL_CONTROLLER_BUTTON_A; i < (int)SDL_CONTROLLER_BUTTON_MAX; i++) { SDL_GameControllerButton currentButton = (SDL_GameControllerButton)i; SDL_GameControllerButtonBind bound = SDL_GameControllerGetBindForButton(this->controller, currentButton); if (bound.bindType == SDL_CONTROLLER_BINDTYPE_BUTTON) { buttons.insert(bound.value.button, currentButton); } else if (bound.bindType == SDL_CONTROLLER_BINDTYPE_HAT) { hatButtons.append(bound); } } for (int i=(int)SDL_CONTROLLER_AXIS_LEFTX; i < (int)SDL_CONTROLLER_AXIS_MAX; i++) { SDL_GameControllerAxis currentAxis = (SDL_GameControllerAxis)i; SDL_GameControllerButtonBind bound = SDL_GameControllerGetBindForAxis(this->controller, currentAxis); if (bound.bindType == SDL_CONTROLLER_BINDTYPE_AXIS) { axes.insert(bound.value.axis, currentAxis); } } xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "joystick")) { if (xml->name() == "sets" && xml->isStartElement()) { xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "sets")) { if (xml->name() == "set" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); index = index - 1; if (index >= 0 && index < joystick_sets.size()) { GameControllerSet *currentSet = static_cast<GameControllerSet*>(joystick_sets.value(index)); currentSet->readJoystickConfig(xml, buttons, axes, hatButtons); } } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } } else if (xml->name() == "names" && xml->isStartElement()) { bool dpadNameExists = false; bool vdpadNameExists = false; xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "names")) { if (xml->name() == "buttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { SDL_GameControllerButton current = buttons.value(index); if (current) { setButtonName(current, temp); } } } else if (xml->name() == "axisbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; buttonIndex = buttonIndex - 1; if (index >= 0 && !temp.isEmpty()) { SDL_GameControllerAxis current = axes.value(index); if (current) { if (current == SDL_CONTROLLER_AXIS_LEFTX) { setStickButtonName(0, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_LEFTY) { setStickButtonName(0, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_RIGHTX) { setStickButtonName(1, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_RIGHTY) { setStickButtonName(1, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_TRIGGERLEFT) { setAxisName(current, temp); } else if (current == SDL_CONTROLLER_AXIS_TRIGGERRIGHT) { setAxisName(current, temp); } } } } else if (xml->name() == "controlstickbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { setStickButtonName(index, buttonIndex, temp); } } else if (xml->name() == "dpadbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { JoyDPadButton *dpadbutton = dpad->getJoyButton(buttonIndex); if (dpad && dpadbutton->getActionName().isEmpty()) { setVDPadButtonName(index, buttonIndex, temp); } } } } } else if (xml->name() == "vdpadbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { JoyDPadButton *dpadbutton = dpad->getJoyButton(buttonIndex); if (dpad && dpadbutton->getActionName().isEmpty()) { setVDPadButtonName(index, buttonIndex, temp); } } } } } else if (xml->name() == "axisname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { if (axes.contains(index)) { SDL_GameControllerAxis current = axes.value(index); setAxisName((int)current, temp); } } } else if (xml->name() == "controlstickname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { setStickName(index, temp); } } else if (xml->name() == "dpadname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty() && !vdpadNameExists) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { dpadNameExists = true; VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { if (dpad->getDpadName().isEmpty()) { setVDPadName(index, temp); } } } } } else if (xml->name() == "vdpadname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty() && !dpadNameExists) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { vdpadNameExists = true; VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { if (dpad->getDpadName().isEmpty()) { setVDPadName(index, temp); } } } } } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } } else if (xml->name() == "keyPressTime" && xml->isStartElement()) { QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); if (tempchoice >= 10) { this->setDeviceKeyPressTime(tempchoice); } } else if (xml->name() == "profilename" && xml->isStartElement()) { QString temptext = xml->readElementText(); this->setProfileName(temptext); } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } reInitButtons(); } } void GameController::readConfig(QXmlStreamReader *xml) { if (xml->isStartElement() && xml->name() == getXmlName()) { //reset(); transferReset(); xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != getXmlName())) { if (xml->name() == "sets" && xml->isStartElement()) { xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "sets")) { if (xml->name() == "set" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); index = index - 1; if (index >= 0 && index < joystick_sets.size()) { joystick_sets.value(index)->readConfig(xml); } } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } } else if (xml->name() == "names" && xml->isStartElement()) { xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "names")) { if (xml->name() == "buttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { setButtonName(index, temp); } } else if (xml->name() == "triggerbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = (index - 1) + SDL_CONTROLLER_AXIS_TRIGGERLEFT; buttonIndex = buttonIndex - 1; if ((index == SDL_CONTROLLER_AXIS_TRIGGERLEFT || index == SDL_CONTROLLER_AXIS_TRIGGERRIGHT) && !temp.isEmpty()) { setAxisButtonName(index, buttonIndex, temp); } } else if (xml->name() == "controlstickbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { setStickButtonName(index, buttonIndex, temp); } } else if (xml->name() == "dpadbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { setVDPadButtonName(index, buttonIndex, temp); } } else if (xml->name() == "triggername" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = (index - 1) + SDL_CONTROLLER_AXIS_TRIGGERLEFT; if ((index == SDL_CONTROLLER_AXIS_TRIGGERLEFT || index == SDL_CONTROLLER_AXIS_TRIGGERRIGHT) && !temp.isEmpty()) { setAxisName(index, temp); } } else if (xml->name() == "controlstickname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { setStickName(index, temp); } } else if (xml->name() == "dpadname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { setVDPadName(index, temp); } } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } } else if (xml->name() == "keyPressTime" && xml->isStartElement()) { QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); if (tempchoice >= 10) { this->setDeviceKeyPressTime(tempchoice); } } else if (xml->name() == "profilename" && xml->isStartElement()) { QString temptext = xml->readElementText(); this->setProfileName(temptext); } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } reInitButtons(); } else if (xml->isStartElement() && xml->name() == "joystick") { this->readJoystickConfig(xml); } } void GameController::writeConfig(QXmlStreamWriter *xml) { xml->writeStartElement(getXmlName()); xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION)); xml->writeAttribute("appversion", PadderCommon::programVersion); xml->writeComment("The SDL name for a joystick is included for informational purposes only."); xml->writeTextElement("sdlname", getSDLName()); #ifdef USE_SDL_2 xml->writeComment("The GUID for a joystick is included for informational purposes only."); xml->writeTextElement("guid", getGUIDString()); #endif if (!profileName.isEmpty()) { xml->writeTextElement("profilename", profileName); } xml->writeStartElement("names"); // <names> SetJoystick *tempSet = getActiveSetJoystick(); for (int i=0; i < getNumberButtons(); i++) { JoyButton *button = tempSet->getJoyButton(i); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("buttonname"); xml->writeAttribute("index", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } for (int i=0; i < getNumberAxes(); i++) { JoyAxis *axis = tempSet->getJoyAxis(i); if (axis) { if (!axis->getAxisName().isEmpty()) { xml->writeStartElement("axisname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeCharacters(axis->getAxisName()); xml->writeEndElement(); } JoyAxisButton *naxisbutton = axis->getNAxisButton(); if (!naxisbutton->getButtonName().isEmpty()) { xml->writeStartElement("axisbuttonname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeAttribute("button", QString::number(naxisbutton->getRealJoyNumber())); xml->writeCharacters(naxisbutton->getButtonName()); xml->writeEndElement(); } JoyAxisButton *paxisbutton = axis->getPAxisButton(); if (!paxisbutton->getButtonName().isEmpty()) { xml->writeStartElement("axisbuttonname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeAttribute("button", QString::number(paxisbutton->getRealJoyNumber())); xml->writeCharacters(paxisbutton->getButtonName()); xml->writeEndElement(); } } } for (int i=0; i < getNumberSticks(); i++) { JoyControlStick *stick = tempSet->getJoyStick(i); if (stick) { if (!stick->getStickName().isEmpty()) { xml->writeStartElement("controlstickname"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeCharacters(stick->getStickName()); xml->writeEndElement(); } QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons(); QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons); while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("controlstickbuttonname"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } for (int i=0; i < getNumberVDPads(); i++) { VDPad *vdpad = getActiveSetJoystick()->getVDPad(i); if (vdpad) { if (!vdpad->getDpadName().isEmpty()) { xml->writeStartElement("dpadname"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); xml->writeCharacters(vdpad->getDpadName()); xml->writeEndElement(); } QHash<int, JoyDPadButton*> *temp = vdpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*temp); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("dpadbutton"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } xml->writeEndElement(); // </names> if (keyPressTime > 0 && keyPressTime != DEFAULTKEYPRESSTIME) { xml->writeTextElement("keyPressTime", QString::number(keyPressTime)); } xml->writeStartElement("sets"); for (int i=0; i < joystick_sets.size(); i++) { joystick_sets.value(i)->writeConfig(xml); } xml->writeEndElement(); xml->writeEndElement(); } QString GameController::getBindStringForAxis(int index, bool trueIndex) { QString temp; SDL_GameControllerButtonBind bind = SDL_GameControllerGetBindForAxis(controller, static_cast<SDL_GameControllerAxis>(index)); if (bind.bindType != SDL_CONTROLLER_BINDTYPE_NONE) { int offset = trueIndex ? 0 : 1; if (bind.bindType == SDL_CONTROLLER_BINDTYPE_BUTTON) { temp.append(QString("Button %1").arg(bind.value.button + offset)); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_AXIS) { temp.append(QString("Axis %1").arg(bind.value.axis + offset)); } } return temp; } QString GameController::getBindStringForButton(int index, bool trueIndex) { QString temp; SDL_GameControllerButtonBind bind = SDL_GameControllerGetBindForButton(controller, static_cast<SDL_GameControllerButton>(index)); if (bind.bindType != SDL_CONTROLLER_BINDTYPE_NONE) { int offset = trueIndex ? 0 : 1; if (bind.bindType == SDL_CONTROLLER_BINDTYPE_BUTTON) { temp.append(QString("Button %1").arg(bind.value.button + offset)); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_AXIS) { temp.append(QString("Axis %1").arg(bind.value.axis + offset)); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_HAT) { temp.append(QString("Hat %1.%2").arg(bind.value.hat.hat + offset) .arg(bind.value.hat.hat_mask)); } } return temp; } SDL_GameControllerButtonBind GameController::getBindForAxis(int index) { SDL_GameControllerButtonBind bind = SDL_GameControllerGetBindForAxis(controller, (SDL_GameControllerAxis)index); return bind; } SDL_GameControllerButtonBind GameController::getBindForButton(int index) { SDL_GameControllerButtonBind bind = SDL_GameControllerGetBindForButton(controller, (SDL_GameControllerButton)index); return bind; } void GameController::buttonClickEvent(int buttonindex) { SDL_GameControllerButtonBind bind = getBindForButton(static_cast<SDL_GameControllerButton>(buttonindex)); if (bind.bindType != SDL_CONTROLLER_BINDTYPE_NONE) { if (bind.bindType == SDL_CONTROLLER_BINDTYPE_AXIS) { //emit rawAxisButtonClick(bind.value.axis, 0); //emit rawAxisActivated(bind.value.axis, JoyAxis::AXISMAX); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_BUTTON) { //emit rawButtonClick(bind.value.button); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_HAT) { //emit rawDPadButtonClick(bind.value.hat.hat, bind.value.hat.hat_mask); } } } void GameController::buttonReleaseEvent(int buttonindex) { SDL_GameControllerButtonBind bind = getBindForButton(static_cast<SDL_GameControllerButton>(buttonindex)); if (bind.bindType != SDL_CONTROLLER_BINDTYPE_NONE) { if (bind.bindType == SDL_CONTROLLER_BINDTYPE_AXIS) { //emit rawAxisButtonRelease(bind.value.axis, 0); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_BUTTON) { //emit rawButtonRelease(bind.value.button); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_HAT) { //emit rawDPadButtonRelease(bind.value.hat.hat, bind.value.hat.hat_mask); } } } void GameController::axisActivatedEvent(int setindex, int axisindex, int value) { Q_UNUSED(setindex); SDL_GameControllerButtonBind bind = getBindForAxis(static_cast<SDL_GameControllerButton>(axisindex)); if (bind.bindType != SDL_CONTROLLER_BINDTYPE_NONE) { if (bind.bindType == SDL_CONTROLLER_BINDTYPE_AXIS) { //emit rawAxisButtonClick(bind.value.axis, 0); //emit rawAxisActivated(bind.value.axis, value); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_BUTTON) { //emit rawButtonClick(bind.value.button); } else if (bind.bindType == SDL_CONTROLLER_BINDTYPE_HAT) { //emit rawDPadButtonClick(bind.value.hat.hat, bind.value.hat.hat_mask); } } } SDL_JoystickID GameController::getSDLJoystickID() { return joystickID; } /** * @brief Check if device is using the SDL Game Controller API * @return Status showing if device is using the Game Controller API */ bool GameController::isGameController() { return true; } /** * @brief Check if GUID passed matches the expected GUID for a device. * Needed for xinput GUID abstraction. * @param GUID string * @return if GUID is considered a match. */ bool GameController::isRelevantGUID(QString tempGUID) { bool result = false; if (InputDevice::isRelevantGUID(tempGUID))// || isEmptyGUID(tempGUID)) { result = true; } return result; } void GameController::rawButtonEvent(int index, bool pressed) { bool knownbutton = rawbuttons.contains(index); if (!knownbutton && pressed) { rawbuttons.insert(index, pressed); emit rawButtonClick(index); } else if (knownbutton && !pressed) { rawbuttons.remove(index); emit rawButtonRelease(index); } } void GameController::rawAxisEvent(int index, int value) { bool knownaxis = axisvalues.contains(index); if (!knownaxis && fabs(value) > rawAxisDeadZone) { axisvalues.insert(index, value); emit rawAxisActivated(index, value); } else if (knownaxis && fabs(value) < rawAxisDeadZone) { axisvalues.remove(index); emit rawAxisReleased(index, value); } emit rawAxisMoved(index, value); } void GameController::rawDPadEvent(int index, int value) { bool knowndpad = dpadvalues.contains(index); if (!knowndpad && value != 0) { dpadvalues.insert(index, value); emit rawDPadButtonClick(index, value); } else if (knowndpad && value == 0) { dpadvalues.remove(index); emit rawDPadButtonRelease(index, value); } } ```
/content/code_sandbox/src/gamecontroller/gamecontroller.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
6,856
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <QPainter> #include "virtualkeypushbutton.h" #include <event.h> #include <antkeymapper.h> #include <eventhandlerfactory.h> QHash<QString, QString> VirtualKeyPushButton::knownAliases = QHash<QString, QString> (); VirtualKeyPushButton::VirtualKeyPushButton(JoyButton *button, QString xcodestring, QWidget *parent) : QPushButton(parent) { populateKnownAliases(); //qDebug() << "Question: " << X11KeySymToKeycode("KP_7") << endl; //qDebug() << "Question: " << X11KeySymToKeycode(79) << endl; this->keycode = 0; this->qkeyalias = 0; this->xcodestring = ""; this->displayString = ""; this->currentlyActive = false; this->onCurrentButton = false; this->button = button; int temp = 0; if (!xcodestring.isEmpty()) { temp = X11KeySymToKeycode(xcodestring); #ifdef Q_OS_UNIX BaseEventHandler *handler = EventHandlerFactory::getInstance()->handler(); if (handler->getIdentifier() == "xtest") { temp = X11KeyCodeToX11KeySym(temp); } #endif } if (temp > 0) { #ifdef Q_OS_WIN //static QtWinKeyMapper nativeWinKeyMapper; BaseEventHandler *handler = EventHandlerFactory::getInstance()->handler(); #ifdef WITH_VMULTI if (handler->getIdentifier() == "vmulti") { QtKeyMapperBase *nativeWinKeyMapper = AntKeyMapper::getInstance()->getNativeKeyMapper(); this->qkeyalias = nativeWinKeyMapper->returnQtKey(temp); this->keycode = AntKeyMapper::getInstance()->returnVirtualKey(qkeyalias); } #endif BACKEND_ELSE_IF (handler->getIdentifier() == "sendinput") { this->keycode = temp; this->qkeyalias = AntKeyMapper::getInstance()->returnQtKey(this->keycode); } // Special exception for Numpad Enter on Windows. if (xcodestring == "KP_Enter") { this->qkeyalias = Qt::Key_Enter; } #else this->keycode = temp; //this->keycode = X11KeyCodeToX11KeySym(temp); this->qkeyalias = AntKeyMapper::getInstance()->returnQtKey(this->keycode); //this->keycode = temp; #endif this->xcodestring = xcodestring; this->displayString = setDisplayString(xcodestring); } this->setText(this->displayString.replace("&", "&&")); connect(this, SIGNAL(clicked()), this, SLOT(processSingleSelection())); } void VirtualKeyPushButton::processSingleSelection() { emit keycodeObtained(keycode, qkeyalias); } QString VirtualKeyPushButton::setDisplayString(QString xcodestring) { QString temp; if (knownAliases.contains(xcodestring)) { temp = knownAliases.value(xcodestring); } else { temp = keycodeToKeyString(X11KeySymToKeycode(xcodestring)); //temp = keycodeToKeyString(X11KeySymToKeycode(xcodestring)); } if (temp.isEmpty() && !xcodestring.isEmpty()) { temp = xcodestring; } return temp.toUpper(); } // Define display strings that will be used for various keys on the // virtual keyboard. void VirtualKeyPushButton::populateKnownAliases() { if (knownAliases.isEmpty()) { knownAliases.insert("space", tr("Space")); knownAliases.insert("Tab", tr("Tab")); knownAliases.insert("Shift_L", tr("Shift (L)")); knownAliases.insert("Shift_R", tr("Shift (R)")); knownAliases.insert("Control_L", tr("Ctrl (L)")); knownAliases.insert("Control_R", tr("Ctrl (R)")); knownAliases.insert("Alt_L", tr("Alt (L)")); knownAliases.insert("Alt_R", tr("Alt (R)")); knownAliases.insert("Multi_key", tr("Alt (R)")); knownAliases.insert("grave", tr("`")); knownAliases.insert("asciitilde", tr("~")); knownAliases.insert("minus", tr("-")); knownAliases.insert("equal", tr("=")); knownAliases.insert("bracketleft", tr("[")); knownAliases.insert("bracketright", tr("]")); knownAliases.insert("backslash", tr("\\")); knownAliases.insert("Caps_Lock", tr("Caps")); knownAliases.insert("semicolon", tr(";")); knownAliases.insert("apostrophe", tr("'")); knownAliases.insert("comma", tr(",")); knownAliases.insert("period", tr(".")); knownAliases.insert("slash", tr("/")); knownAliases.insert("Escape", tr("ESC")); knownAliases.insert("Print", tr("PRTSC")); knownAliases.insert("Scroll_Lock", tr("SCLK")); knownAliases.insert("Insert", tr("INS")); knownAliases.insert("Prior", tr("PGUP")); knownAliases.insert("Delete", tr("DEL")); knownAliases.insert("Next", tr("PGDN")); knownAliases.insert("KP_1", tr("1")); knownAliases.insert("KP_2", tr("2")); knownAliases.insert("KP_3", tr("3")); knownAliases.insert("KP_4", tr("4")); knownAliases.insert("KP_5", tr("5")); knownAliases.insert("KP_6", tr("6")); knownAliases.insert("KP_7", tr("7")); knownAliases.insert("KP_8", tr("8")); knownAliases.insert("KP_9", tr("9")); knownAliases.insert("KP_0", tr("0")); knownAliases.insert("Num_Lock", tr("NUM\nLK")); knownAliases.insert("KP_Divide", tr("/")); knownAliases.insert("KP_Multiply", tr("*")); knownAliases.insert("KP_Subtract", tr("-")); knownAliases.insert("KP_Add", tr("+")); knownAliases.insert("KP_Enter", tr("E\nN\nT\nE\nR")); knownAliases.insert("KP_Decimal", tr(".")); knownAliases.insert("asterisk", tr("*")); knownAliases.insert("less", tr("<")); knownAliases.insert("colon", tr(":")); knownAliases.insert("Super_L", tr("Super (L)")); knownAliases.insert("Menu", tr("Menu")); knownAliases.insert("Up", tr("Up")); knownAliases.insert("Down", tr("Down")); knownAliases.insert("Left", tr("Left")); knownAliases.insert("Right", tr("Right")); } } int VirtualKeyPushButton::calculateFontSize() { QFont tempScaledFont(this->font()); tempScaledFont.setPointSize(10); QFontMetrics fm(tempScaledFont); while (((this->width()-4) < fm.boundingRect(this->rect(), Qt::AlignCenter, this->text()).width()) && tempScaledFont.pointSize() >= 6) { tempScaledFont.setPointSize(tempScaledFont.pointSize()-1); fm = QFontMetrics(tempScaledFont); } return tempScaledFont.pointSize(); } ```
/content/code_sandbox/src/keyboard/virtualkeypushbutton.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
1,679
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "virtualmousepushbutton.h" VirtualMousePushButton::VirtualMousePushButton(QString displayText, int code, JoyButtonSlot::JoySlotInputAction mode, QWidget *parent) : QPushButton(parent) { if (mode == JoyButtonSlot::JoyMouseButton || mode == JoyButtonSlot::JoyMouseMovement) { this->setText(displayText); if (mode == JoyButtonSlot::JoyMouseMovement) { switch (code) { case JoyButtonSlot::MouseUp: case JoyButtonSlot::MouseDown: case JoyButtonSlot::MouseLeft: case JoyButtonSlot::MouseRight: { this->code = code; break; } default: { this->code = 0; break; } } } else { this->code = code; } this->mode = mode; } else { this->setText(tr("INVALID")); this->code = 0; this->mode = JoyButtonSlot::JoyMouseButton; } connect(this, SIGNAL(clicked()), this, SLOT(createTempSlot())); } unsigned int VirtualMousePushButton::getMouseCode() { return code; } JoyButtonSlot::JoySlotInputAction VirtualMousePushButton::getMouseMode() { return mode; } void VirtualMousePushButton::createTempSlot() { JoyButtonSlot *tempslot = new JoyButtonSlot(this->code, this->mode, this); emit mouseSlotCreated(tempslot); } ```
/content/code_sandbox/src/keyboard/virtualmousepushbutton.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
415
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <QFont> #include <QSizePolicy> #include <QSpacerItem> #include <QListIterator> #include <QLocale> #include "virtualkeyboardmousewidget.h" #include <mousedialog/mousebuttonsettingsdialog.h> #include <event.h> #include <antkeymapper.h> QHash<QString, QString> VirtualKeyboardMouseWidget::topRowKeys = QHash<QString, QString> (); VirtualKeyboardMouseWidget::VirtualKeyboardMouseWidget(JoyButton *button, QWidget *parent) : QTabWidget(parent) { this->button = button; keyboardTab = new QWidget(this); mouseTab = new QWidget(this); noneButton = createNoneKey(); populateTopRowKeys(); this->addTab(keyboardTab, tr("Keyboard")); this->addTab(mouseTab, tr("Mouse")); this->setTabPosition(QTabWidget::South); setupVirtualKeyboardLayout(); setupMouseControlLayout(); establishVirtualKeyboardSingleSignalConnections(); establishVirtualMouseSignalConnections(); QTimer::singleShot(0, this, SLOT(setButtonFontSizes())); connect(mouseSettingsPushButton, SIGNAL(clicked()), this, SLOT(openMouseSettingsDialog())); } VirtualKeyboardMouseWidget::VirtualKeyboardMouseWidget(QWidget *parent) : QTabWidget(parent) { keyboardTab = new QWidget(this); mouseTab = new QWidget(this); noneButton = createNoneKey(); populateTopRowKeys(); this->addTab(keyboardTab, tr("Keyboard")); this->addTab(mouseTab, tr("Mouse")); this->setTabPosition(QTabWidget::South); QTimer::singleShot(0, this, SLOT(setButtonFontSizes())); } void VirtualKeyboardMouseWidget::setupVirtualKeyboardLayout() { QVBoxLayout *finalVBoxLayout = new QVBoxLayout(keyboardTab); QVBoxLayout *tempMainKeyLayout = setupMainKeyboardLayout(); QVBoxLayout *tempAuxKeyLayout = setupAuxKeyboardLayout(); QVBoxLayout *tempNumKeyPadLayout = setupKeyboardNumPadLayout(); QHBoxLayout *tempHBoxLayout = new QHBoxLayout(); tempHBoxLayout->addLayout(tempMainKeyLayout); tempHBoxLayout->addLayout(tempAuxKeyLayout); tempHBoxLayout->addLayout(tempNumKeyPadLayout); finalVBoxLayout->addLayout(tempHBoxLayout); } QVBoxLayout *VirtualKeyboardMouseWidget::setupMainKeyboardLayout() { QHBoxLayout *tempHBoxLayout = new QHBoxLayout(); tempHBoxLayout->setSpacing(0); QVBoxLayout *tempVBoxLayout = new QVBoxLayout(); QVBoxLayout *finalVBoxLayout = new QVBoxLayout(); tempHBoxLayout->addWidget(createNewKey("Escape")); tempHBoxLayout->addSpacerItem(new QSpacerItem(40, 10, QSizePolicy::Expanding)); tempHBoxLayout->addWidget(createNewKey("F1")); tempHBoxLayout->addWidget(createNewKey("F2")); tempHBoxLayout->addWidget(createNewKey("F3")); tempHBoxLayout->addWidget(createNewKey("F4")); tempHBoxLayout->addSpacerItem(new QSpacerItem(40, 10, QSizePolicy::Expanding)); tempHBoxLayout->addWidget(createNewKey("F5")); tempHBoxLayout->addWidget(createNewKey("F6")); tempHBoxLayout->addWidget(createNewKey("F7")); tempHBoxLayout->addWidget(createNewKey("F8")); tempHBoxLayout->addSpacerItem(new QSpacerItem(40, 10, QSizePolicy::Expanding)); tempHBoxLayout->addWidget(createNewKey("F9")); tempHBoxLayout->addWidget(createNewKey("F10")); tempHBoxLayout->addWidget(createNewKey("F11")); tempHBoxLayout->addWidget(createNewKey("F12")); finalVBoxLayout->addLayout(tempHBoxLayout); finalVBoxLayout->addSpacerItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Fixed)); tempHBoxLayout = new QHBoxLayout(); tempHBoxLayout->setSpacing(0); tempHBoxLayout->addWidget(createNewKey("grave")); for (int i=1; i <= 9; i++) { tempHBoxLayout->addWidget(createNewKey(QString::number(i))); } tempHBoxLayout->addWidget(createNewKey("0")); tempHBoxLayout->addWidget(createNewKey("minus")); tempHBoxLayout->addWidget(createNewKey("equal")); tempHBoxLayout->addWidget(createNewKey("BackSpace")); tempVBoxLayout->addLayout(tempHBoxLayout); QVBoxLayout *tempMiddleVLayout = new QVBoxLayout(); QHBoxLayout *tempMiddleHLayout = new QHBoxLayout(); tempHBoxLayout = new QHBoxLayout(); tempHBoxLayout->setSpacing(0); tempHBoxLayout->addWidget(createNewKey("Tab")); tempHBoxLayout->addSpacerItem(new QSpacerItem(10, 30, QSizePolicy::Fixed)); tempHBoxLayout->addWidget(createNewKey("q")); tempHBoxLayout->addWidget(createNewKey("w")); tempHBoxLayout->addWidget(createNewKey("e")); tempHBoxLayout->addWidget(createNewKey("r")); tempHBoxLayout->addWidget(createNewKey("t")); tempHBoxLayout->addWidget(createNewKey("y")); tempHBoxLayout->addWidget(createNewKey("u")); tempHBoxLayout->addWidget(createNewKey("i")); tempHBoxLayout->addWidget(createNewKey("o")); tempHBoxLayout->addWidget(createNewKey("p")); tempHBoxLayout->addWidget(createNewKey("bracketleft")); tempHBoxLayout->addWidget(createNewKey("bracketright")); if (QLocale::system().language() != QLocale::French && QLocale::system().language() != QLocale::German) { tempHBoxLayout->addWidget(createNewKey("backslash")); } tempMiddleVLayout->addLayout(tempHBoxLayout); tempHBoxLayout = new QHBoxLayout(); tempHBoxLayout->setSpacing(0); tempHBoxLayout->addWidget(createNewKey("Caps_Lock")); tempHBoxLayout->addWidget(createNewKey("a")); tempHBoxLayout->addWidget(createNewKey("s")); tempHBoxLayout->addWidget(createNewKey("d")); tempHBoxLayout->addWidget(createNewKey("f")); tempHBoxLayout->addWidget(createNewKey("g")); tempHBoxLayout->addWidget(createNewKey("h")); tempHBoxLayout->addWidget(createNewKey("j")); tempHBoxLayout->addWidget(createNewKey("k")); tempHBoxLayout->addWidget(createNewKey("l")); tempHBoxLayout->addWidget(createNewKey("semicolon")); tempHBoxLayout->addWidget(createNewKey("apostrophe")); if (QLocale::system().language() == QLocale::French || QLocale::system().language() == QLocale::German) { tempHBoxLayout->addWidget(createNewKey("asterisk")); } tempMiddleVLayout->addLayout(tempHBoxLayout); tempMiddleHLayout->addLayout(tempMiddleVLayout); tempMiddleHLayout->addWidget(createNewKey("Return")); tempVBoxLayout->addLayout(tempMiddleHLayout); tempHBoxLayout = new QHBoxLayout(); tempHBoxLayout->setSpacing(0); tempHBoxLayout->addWidget(createNewKey("Shift_L")); if (QLocale::system().language() == QLocale::French) { tempHBoxLayout->addWidget(createNewKey("less")); } tempHBoxLayout->addWidget(createNewKey("z")); tempHBoxLayout->addWidget(createNewKey("x")); tempHBoxLayout->addWidget(createNewKey("c")); tempHBoxLayout->addWidget(createNewKey("v")); tempHBoxLayout->addWidget(createNewKey("b")); tempHBoxLayout->addWidget(createNewKey("n")); tempHBoxLayout->addWidget(createNewKey("m")); tempHBoxLayout->addWidget(createNewKey("comma")); tempHBoxLayout->addWidget(createNewKey("period")); tempHBoxLayout->addWidget(createNewKey("slash")); tempHBoxLayout->addWidget(createNewKey("Shift_R")); tempVBoxLayout->addLayout(tempHBoxLayout); tempHBoxLayout = new QHBoxLayout(); tempHBoxLayout->setSpacing(0); tempHBoxLayout->addWidget(createNewKey("Control_L")); tempHBoxLayout->addWidget(createNewKey("Super_L")); tempHBoxLayout->addWidget(createNewKey("Alt_L")); tempHBoxLayout->addWidget(createNewKey("space")); tempHBoxLayout->addWidget(createNewKey("Alt_R")); tempHBoxLayout->addWidget(createNewKey("Menu")); tempHBoxLayout->addWidget(createNewKey("Control_R")); tempVBoxLayout->addLayout(tempHBoxLayout); tempVBoxLayout->setStretch(0, 1); tempVBoxLayout->setStretch(1, 2); tempVBoxLayout->setStretch(2, 1); tempVBoxLayout->setStretch(3, 1); finalVBoxLayout->addLayout(tempVBoxLayout); finalVBoxLayout->setStretch(0, 1); finalVBoxLayout->setStretch(1, 0); finalVBoxLayout->setStretch(2, 2); return finalVBoxLayout; } QVBoxLayout* VirtualKeyboardMouseWidget::setupAuxKeyboardLayout() { QHBoxLayout *tempHBoxLayout = new QHBoxLayout(); QVBoxLayout *tempVBoxLayout = new QVBoxLayout(); QGridLayout *tempGridLayout = new QGridLayout(); tempHBoxLayout->setSpacing(0); tempHBoxLayout->addWidget(createNewKey("Print")); tempHBoxLayout->addWidget(createNewKey("Scroll_Lock")); tempHBoxLayout->addWidget(createNewKey("Pause")); tempVBoxLayout->addLayout(tempHBoxLayout); tempVBoxLayout->addSpacerItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Fixed)); tempGridLayout->setSpacing(0); tempGridLayout->addWidget(createNewKey("Insert"), 1, 1, 1, 1); tempGridLayout->addWidget(createNewKey("Home"), 1, 2, 1, 1); tempGridLayout->addWidget(createNewKey("Prior"), 1, 3, 1, 1); tempGridLayout->addWidget(createNewKey("Delete"), 2, 1, 1, 1); tempGridLayout->addWidget(createNewKey("End"), 2, 2, 1, 1); tempGridLayout->addWidget(createNewKey("Next"), 2, 3, 1, 1); tempVBoxLayout->addLayout(tempGridLayout); tempVBoxLayout->addSpacerItem(new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Fixed)); tempGridLayout = new QGridLayout(); tempGridLayout->setSpacing(0); tempGridLayout->addWidget(createNewKey("Up"), 1, 2, 1, 1); tempGridLayout->addWidget(createNewKey("Left"), 2, 1, 1, 1); tempGridLayout->addWidget(createNewKey("Down"), 2, 2, 1, 1); tempGridLayout->addWidget(createNewKey("Right"), 2, 3, 1, 1); tempVBoxLayout->addLayout(tempGridLayout); return tempVBoxLayout; } QVBoxLayout* VirtualKeyboardMouseWidget::setupKeyboardNumPadLayout() { QHBoxLayout *tempHBoxLayout = new QHBoxLayout(); QVBoxLayout *tempVBoxLayout = new QVBoxLayout(); QGridLayout *tempGridLayout = new QGridLayout(); QVBoxLayout *finalVBoxLayout = new QVBoxLayout(); QPushButton *othersKeysButton = createOtherKeysMenu(); //tempHBoxLayout->addWidget(othersKeysButton); //tempHBoxLayout->addWidget(noneButton); //finalVBoxLayout->addLayout(tempHBoxLayout); finalVBoxLayout->addWidget(noneButton); finalVBoxLayout->addWidget(othersKeysButton); finalVBoxLayout->setStretchFactor(noneButton, 1); finalVBoxLayout->setStretchFactor(othersKeysButton, 1); finalVBoxLayout->addSpacerItem(new QSpacerItem(0, 20, QSizePolicy::Minimum, QSizePolicy::MinimumExpanding)); tempHBoxLayout = new QHBoxLayout(); tempHBoxLayout->setSpacing(0); tempHBoxLayout->addWidget(createNewKey("Num_Lock")); tempHBoxLayout->addWidget(createNewKey("KP_Divide")); tempHBoxLayout->addWidget(createNewKey("KP_Multiply")); tempHBoxLayout->addWidget(createNewKey("KP_Subtract")); tempVBoxLayout->addLayout(tempHBoxLayout); tempHBoxLayout = new QHBoxLayout(); tempHBoxLayout->setSpacing(0); tempGridLayout->addWidget(createNewKey("KP_7"), 1, 1, 1, 1); tempGridLayout->addWidget(createNewKey("KP_8"), 1, 2, 1, 1); tempGridLayout->addWidget(createNewKey("KP_9"), 1, 3, 1, 1); tempGridLayout->addWidget(createNewKey("KP_4"), 2, 1, 1, 1); tempGridLayout->addWidget(createNewKey("KP_5"), 2, 2, 1, 1); tempGridLayout->addWidget(createNewKey("KP_6"), 2, 3, 1, 1); tempHBoxLayout->addLayout(tempGridLayout); tempHBoxLayout->addWidget(createNewKey("KP_Add")); tempVBoxLayout->addLayout(tempHBoxLayout); tempHBoxLayout = new QHBoxLayout(); tempHBoxLayout->setSpacing(0); tempGridLayout = new QGridLayout(); tempGridLayout->setSpacing(0); tempGridLayout->addWidget(createNewKey("KP_1"), 1, 1, 1, 1); tempGridLayout->addWidget(createNewKey("KP_2"), 1, 2, 1, 1); tempGridLayout->addWidget(createNewKey("KP_3"), 1, 3, 1, 1); tempGridLayout->addWidget(createNewKey("KP_0"), 2, 1, 1, 2); tempGridLayout->addWidget(createNewKey("KP_Decimal"), 2, 3, 1, 1); tempHBoxLayout->addLayout(tempGridLayout); tempHBoxLayout->addWidget(createNewKey("KP_Enter")); tempVBoxLayout->addLayout(tempHBoxLayout); finalVBoxLayout->addLayout(tempVBoxLayout); finalVBoxLayout->setStretchFactor(tempVBoxLayout, 8); return finalVBoxLayout; } void VirtualKeyboardMouseWidget::setupMouseControlLayout() { QHBoxLayout *tempHBoxLayout = new QHBoxLayout(); QVBoxLayout *tempVBoxLayout = new QVBoxLayout(); QGridLayout *tempGridLayout = new QGridLayout(); QVBoxLayout *finalVBoxLayout = new QVBoxLayout(mouseTab); VirtualMousePushButton *pushButton = 0; QSizePolicy sizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred); pushButton = new VirtualMousePushButton(tr("Left", "Mouse"), JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); pushButton->setSizePolicy(sizePolicy); pushButton->setMinimumHeight(50); tempVBoxLayout->addSpacerItem(new QSpacerItem(20, 50, QSizePolicy::Minimum, QSizePolicy::Expanding)); tempVBoxLayout->addWidget(pushButton); tempVBoxLayout->addSpacerItem(new QSpacerItem(20, 50, QSizePolicy::Minimum, QSizePolicy::Expanding)); tempHBoxLayout->addLayout(tempVBoxLayout); tempHBoxLayout->addSpacerItem(new QSpacerItem(10, 20, QSizePolicy::Fixed)); tempVBoxLayout = new QVBoxLayout(); pushButton = new VirtualMousePushButton(tr("Up", "Mouse"), JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); pushButton->setSizePolicy(sizePolicy); pushButton->setMinimumHeight(50); tempVBoxLayout->addWidget(pushButton); tempVBoxLayout->addSpacerItem(new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Fixed)); QHBoxLayout *tempInnerHBoxLayout = new QHBoxLayout(); pushButton = new VirtualMousePushButton(tr("Left Button", "Mouse"), 1, JoyButtonSlot::JoyMouseButton, this); pushButton->setSizePolicy(sizePolicy); tempInnerHBoxLayout->addWidget(pushButton); pushButton = new VirtualMousePushButton(tr("Middle Button", "Mouse"), 2, JoyButtonSlot::JoyMouseButton, this); pushButton->setSizePolicy(sizePolicy); tempInnerHBoxLayout->addWidget(pushButton); pushButton = new VirtualMousePushButton(tr("Right Button", "Mouse"), 3, JoyButtonSlot::JoyMouseButton, this); pushButton->setSizePolicy(sizePolicy); tempInnerHBoxLayout->addWidget(pushButton); tempVBoxLayout->addLayout(tempInnerHBoxLayout); tempVBoxLayout->addSpacerItem(new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Fixed)); pushButton = new VirtualMousePushButton(tr("Wheel Up", "Mouse"), 4, JoyButtonSlot::JoyMouseButton, this); pushButton->setSizePolicy(sizePolicy); pushButton->setMinimumHeight(30); tempGridLayout->addWidget(pushButton, 1, 2, 1, 1); pushButton = new VirtualMousePushButton(tr("Wheel Left", "Mouse"), 6, JoyButtonSlot::JoyMouseButton, this); pushButton->setSizePolicy(sizePolicy); pushButton->setMinimumHeight(30); tempGridLayout->addWidget(pushButton, 2, 1, 1, 1); pushButton = new VirtualMousePushButton(tr("Wheel Right", "Mouse"), 7, JoyButtonSlot::JoyMouseButton, this); pushButton->setSizePolicy(sizePolicy); pushButton->setMinimumHeight(30); tempGridLayout->addWidget(pushButton, 2, 3, 1, 1); pushButton = new VirtualMousePushButton(tr("Wheel Down", "Mouse"), 5, JoyButtonSlot::JoyMouseButton, this); pushButton->setSizePolicy(sizePolicy); pushButton->setMinimumHeight(30); tempGridLayout->addWidget(pushButton, 3, 2, 1, 1); tempVBoxLayout->addLayout(tempGridLayout); tempVBoxLayout->addSpacerItem(new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Fixed)); pushButton = new VirtualMousePushButton(tr("Down", "Mouse"), JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); pushButton->setSizePolicy(sizePolicy); pushButton->setMinimumHeight(50); tempVBoxLayout->addWidget(pushButton); tempVBoxLayout->setStretch(0, 1); tempVBoxLayout->setStretch(2, 1); tempVBoxLayout->setStretch(4, 3); tempVBoxLayout->setStretch(6, 1); tempHBoxLayout->addLayout(tempVBoxLayout); tempHBoxLayout->addSpacerItem(new QSpacerItem(10, 20, QSizePolicy::Fixed)); tempVBoxLayout = new QVBoxLayout(); tempVBoxLayout->addSpacerItem(new QSpacerItem(20, 50, QSizePolicy::Minimum, QSizePolicy::Expanding)); pushButton = new VirtualMousePushButton(tr("Right", "Mouse"), JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); pushButton->setSizePolicy(sizePolicy); pushButton->setMinimumHeight(50); tempVBoxLayout->addWidget(pushButton); tempVBoxLayout->addSpacerItem(new QSpacerItem(20, 50, QSizePolicy::Minimum, QSizePolicy::Expanding)); tempHBoxLayout->addLayout(tempVBoxLayout); tempHBoxLayout->addSpacerItem(new QSpacerItem(10, 20, QSizePolicy::Fixed)); tempVBoxLayout = new QVBoxLayout(); tempVBoxLayout->setSpacing(20); #ifdef Q_OS_WIN pushButton = new VirtualMousePushButton(tr("Button 4", "Mouse"), 8, JoyButtonSlot::JoyMouseButton, this); #else pushButton = new VirtualMousePushButton(tr("Mouse 8", "Mouse"), 8, JoyButtonSlot::JoyMouseButton, this); #endif pushButton->setMinimumHeight(40); tempVBoxLayout->addWidget(pushButton); #ifdef Q_OS_WIN pushButton = new VirtualMousePushButton(tr("Button 5", "Mouse"), 9, JoyButtonSlot::JoyMouseButton, this); #else pushButton = new VirtualMousePushButton(tr("Mouse 9", "Mouse"), 9, JoyButtonSlot::JoyMouseButton, this); #endif pushButton->setMinimumHeight(40); tempVBoxLayout->addWidget(pushButton); tempVBoxLayout->addSpacerItem(new QSpacerItem(20, 50, QSizePolicy::Minimum, QSizePolicy::Expanding)); tempHBoxLayout->addLayout(tempVBoxLayout); tempHBoxLayout->addSpacerItem(new QSpacerItem(10, 20, QSizePolicy::Fixed)); tempVBoxLayout = new QVBoxLayout(); tempVBoxLayout->setSpacing(20); tempVBoxLayout->addSpacerItem(new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding)); mouseSettingsPushButton = new QPushButton(tr("Mouse Settings"), this); mouseSettingsPushButton->setIcon(QIcon::fromTheme(QString::fromUtf8("edit-select"))); tempVBoxLayout->addWidget(mouseSettingsPushButton); tempHBoxLayout->addLayout(tempVBoxLayout); finalVBoxLayout->addLayout(tempHBoxLayout); } VirtualKeyPushButton* VirtualKeyboardMouseWidget::createNewKey(QString xcodestring) { int width = 30; int height = 30; QFont font1; font1.setPointSize(8); font1.setBold(true); VirtualKeyPushButton *pushButton = new VirtualKeyPushButton(button, xcodestring, this); if (xcodestring == "space") { width = 100; } else if (xcodestring == "Tab") { width = 40; } else if (xcodestring == "Shift_L" || xcodestring == "Shift_R") { width = 84; } else if (xcodestring == "Control_L") { width = 70; } else if (xcodestring == "Return") { width = 60; height = 60; pushButton->setMaximumWidth(100); } else if (xcodestring == "BackSpace") { width = 72; } else if (topRowKeys.contains(xcodestring)) { width = 30; height = 36; pushButton->setMaximumSize(100, 100); } else if (xcodestring == "Print" || xcodestring == "Scroll_Lock" || xcodestring == "Pause") { width = 40; height = 36; pushButton->setMaximumSize(100, 100); font1.setPointSize(6); } else if (xcodestring == "KP_Add" || xcodestring == "KP_Enter") { width = 34; font1.setPointSize(6); } else if (xcodestring == "Num_Lock") { font1.setPointSize(6); } else if (xcodestring.startsWith("KP_")) { width = 36; height = 32; } pushButton->setObjectName(xcodestring); pushButton->setMinimumSize(width, height); QSizePolicy sizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred); pushButton->setSizePolicy(sizePolicy); pushButton->setFont(font1); return pushButton; } QPushButton* VirtualKeyboardMouseWidget::createNoneKey() { QPushButton *pushButton = new QPushButton(tr("NONE"), this); pushButton->setMinimumSize(0, 25); //pushButton->setMaximumHeight(100); QSizePolicy sizePolicy(QSizePolicy::Preferred, QSizePolicy::Minimum); pushButton->setSizePolicy(sizePolicy); QFont font1; font1.setBold(true); pushButton->setFont(font1); return pushButton; } void VirtualKeyboardMouseWidget::processSingleKeyboardSelection(int keycode, unsigned int alias) { QMetaObject::invokeMethod(button, "clearSlotsEventReset"); //button->clearSlotsEventReset(); QMetaObject::invokeMethod(button, "setAssignedSlot", Qt::BlockingQueuedConnection, Q_ARG(int, keycode), Q_ARG(unsigned int, alias), Q_ARG(int, 0), Q_ARG(JoyButtonSlot::JoySlotInputAction, JoyButtonSlot::JoyKeyboard)); //button->setAssignedSlot(keycode, alias); emit selectionFinished(); } void VirtualKeyboardMouseWidget::processAdvancedKeyboardSelection(int keycode, unsigned int alias) { emit selectionMade(keycode, alias); } void VirtualKeyboardMouseWidget::processSingleMouseSelection(JoyButtonSlot *tempslot) { QMetaObject::invokeMethod(button, "clearSlotsEventReset"); //button->clearSlotsEventReset(); QMetaObject::invokeMethod(button, "setAssignedSlot", Qt::BlockingQueuedConnection, Q_ARG(int, tempslot->getSlotCode()), Q_ARG(JoyButtonSlot::JoySlotInputAction, tempslot->getSlotMode())); //button->setAssignedSlot(tempslot->getSlotCode(), tempslot->getSlotMode()); emit selectionFinished(); } void VirtualKeyboardMouseWidget::processAdvancedMouseSelection(JoyButtonSlot *tempslot) { emit selectionMade(tempslot); } void VirtualKeyboardMouseWidget::populateTopRowKeys() { if (topRowKeys.isEmpty()) { topRowKeys.insert("Escape", "Escape"); topRowKeys.insert("F1", "F1"); topRowKeys.insert("F2", "F2"); topRowKeys.insert("F3", "F3"); topRowKeys.insert("F4", "F4"); topRowKeys.insert("F5", "F5"); topRowKeys.insert("F6", "F6"); topRowKeys.insert("F7", "F7"); topRowKeys.insert("F8", "F8"); topRowKeys.insert("F9", "F9"); topRowKeys.insert("F10", "F10"); topRowKeys.insert("F11", "F11"); topRowKeys.insert("F12", "F12"); } } void VirtualKeyboardMouseWidget::establishVirtualKeyboardSingleSignalConnections() { QList<VirtualKeyPushButton*> newlist = keyboardTab->findChildren<VirtualKeyPushButton*> (); QListIterator<VirtualKeyPushButton*> iter(newlist); while (iter.hasNext()) { VirtualKeyPushButton *keybutton = iter.next(); disconnect(keybutton, SIGNAL(keycodeObtained(int, unsigned int)), 0, 0); connect(keybutton, SIGNAL(keycodeObtained(int, unsigned int)), this, SLOT(processSingleKeyboardSelection(int, unsigned int))); } QListIterator<QAction*> iterActions(otherKeysMenu->actions()); while (iterActions.hasNext()) { QAction *temp = iterActions.next(); disconnect(temp, SIGNAL(triggered(bool)), 0, 0); connect(temp, SIGNAL(triggered(bool)), this, SLOT(otherKeysActionSingle(bool))); } disconnect(noneButton, SIGNAL(clicked()), 0, 0); connect(noneButton, SIGNAL(clicked()), this, SLOT(clearButtonSlotsFinish())); //qDebug() << "COUNT: " << newlist.count(); } void VirtualKeyboardMouseWidget::establishVirtualKeyboardAdvancedSignalConnections() { QList<VirtualKeyPushButton*> newlist = keyboardTab->findChildren<VirtualKeyPushButton*> (); QListIterator<VirtualKeyPushButton*> iter(newlist); while (iter.hasNext()) { VirtualKeyPushButton *keybutton = iter.next(); disconnect(keybutton, SIGNAL(keycodeObtained(int, unsigned int)), 0, 0); connect(keybutton, SIGNAL(keycodeObtained(int, unsigned int)), this, SLOT(processAdvancedKeyboardSelection(int, unsigned int))); } QListIterator<QAction*> iterActions(otherKeysMenu->actions()); while (iterActions.hasNext()) { QAction *temp = iterActions.next(); disconnect(temp, SIGNAL(triggered(bool)), 0, 0); connect(temp, SIGNAL(triggered(bool)), this, SLOT(otherKeysActionAdvanced(bool))); } disconnect(noneButton, SIGNAL(clicked()), 0, 0); connect(noneButton, SIGNAL(clicked()), this, SLOT(clearButtonSlots())); } void VirtualKeyboardMouseWidget::establishVirtualMouseSignalConnections() { QList<VirtualMousePushButton*> newlist = mouseTab->findChildren<VirtualMousePushButton*>(); QListIterator<VirtualMousePushButton*> iter(newlist); while (iter.hasNext()) { VirtualMousePushButton *mousebutton = iter.next(); disconnect(mousebutton, SIGNAL(mouseSlotCreated(JoyButtonSlot*)), 0, 0); connect(mousebutton, SIGNAL(mouseSlotCreated(JoyButtonSlot*)), this, SLOT(processSingleMouseSelection(JoyButtonSlot*))); } } void VirtualKeyboardMouseWidget::establishVirtualMouseAdvancedSignalConnections() { QList<VirtualMousePushButton*> newlist = mouseTab->findChildren<VirtualMousePushButton*>(); QListIterator<VirtualMousePushButton*> iter(newlist); while (iter.hasNext()) { VirtualMousePushButton *mousebutton = iter.next(); disconnect(mousebutton, SIGNAL(mouseSlotCreated(JoyButtonSlot*)), 0, 0); connect(mousebutton, SIGNAL(mouseSlotCreated(JoyButtonSlot*)), this, SLOT(processAdvancedMouseSelection(JoyButtonSlot*))); } } void VirtualKeyboardMouseWidget::clearButtonSlots() { QMetaObject::invokeMethod(button, "clearSlotsEventReset", Qt::BlockingQueuedConnection); //button->clearSlotsEventReset(); emit selectionCleared(); } void VirtualKeyboardMouseWidget::clearButtonSlotsFinish() { QMetaObject::invokeMethod(button, "clearSlotsEventReset", Qt::BlockingQueuedConnection); //button->clearSlotsEventReset(); emit selectionFinished(); } bool VirtualKeyboardMouseWidget::isKeyboardTabVisible() { return this->keyboardTab->isVisible(); } void VirtualKeyboardMouseWidget::openMouseSettingsDialog() { mouseSettingsPushButton->setEnabled(false); MouseButtonSettingsDialog *dialog = new MouseButtonSettingsDialog(this->button, this); dialog->show(); QDialog *parent = static_cast<QDialog*>(this->parentWidget()); connect(parent, SIGNAL(finished(int)), dialog, SLOT(close())); connect(dialog, SIGNAL(finished(int)), this, SLOT(enableMouseSettingButton())); } void VirtualKeyboardMouseWidget::enableMouseSettingButton() { mouseSettingsPushButton->setEnabled(true); } void VirtualKeyboardMouseWidget::resizeEvent(QResizeEvent *event) { QTabWidget::resizeEvent(event); setButtonFontSizes(); } // Dynamically change font size of list of push button according to the // size of the buttons. void VirtualKeyboardMouseWidget::setButtonFontSizes() { //int tempWidgetFontSize = 20; QList<VirtualKeyPushButton*> buttonList = this->findChildren<VirtualKeyPushButton*>(); QListIterator<VirtualKeyPushButton*> iter(buttonList); while (iter.hasNext()) { VirtualKeyPushButton *temp = iter.next(); //widgetSizeMan = qMin(temp->calculateFontSize(), tempWidgetFontSize); QFont tempFont(temp->font()); tempFont.setPointSize(temp->calculateFontSize()); temp->setFont(tempFont); //temp->update(); } /*iter.toFront(); while (iter.hasNext()) { VirtualKeyPushButton *temp = iter.next(); QFont tempFont(temp->font()); tempFont.setPointSize(widgetSizeMan); temp->setFont(tempFont); } */ } QPushButton* VirtualKeyboardMouseWidget::createOtherKeysMenu() { QPushButton *otherKeysPushbutton = new QPushButton("Others", this); otherKeysPushbutton->setMinimumSize(0, 25); //fuckMotherFuck->setMaximumHeight(100); QSizePolicy sizePolicy(QSizePolicy::Preferred, QSizePolicy::Minimum); otherKeysPushbutton->setSizePolicy(sizePolicy); QFont font1; font1.setBold(true); otherKeysPushbutton->setFont(font1); otherKeysMenu = new QMenu(this); QAction *tempAction = 0; unsigned int temp = 0; #ifdef Q_OS_WIN tempAction = new QAction(tr("Applications"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Menu); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); #endif tempAction = new QAction(tr("Browser Back"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Back); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Browser Favorites"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Favorites); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Browser Forward"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Forward); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Browser Home"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_HomePage); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Browser Refresh"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Refresh); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Browser Search"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Search); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Browser Stop"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Stop); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Calc"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Launch1); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Email"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_LaunchMail); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Media"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_LaunchMedia); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Media Next"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_MediaNext); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Media Play"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_MediaPlay); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Media Previous"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_MediaPrevious); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Media Stop"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_MediaStop); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Search"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Search); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Volume Down"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_VolumeDown); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Volume Mute"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_VolumeMute); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); tempAction = new QAction(tr("Volume Up"), otherKeysMenu); temp = AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_VolumeUp); tempAction->setData(temp); otherKeysMenu->addAction(tempAction); otherKeysPushbutton->setMenu(otherKeysMenu); return otherKeysPushbutton; } void VirtualKeyboardMouseWidget::otherKeysActionSingle(bool triggered) { Q_UNUSED(triggered); QAction *tempAction = static_cast<QAction*>(sender()); unsigned int virtualkey = tempAction->data().toInt(); processSingleKeyboardSelection(virtualkey, AntKeyMapper::getInstance()->returnQtKey(virtualkey)); } void VirtualKeyboardMouseWidget::otherKeysActionAdvanced(bool triggered) { Q_UNUSED(triggered); QAction *tempAction = static_cast<QAction*>(sender()); unsigned int virtualkey = tempAction->data().toInt(); processAdvancedKeyboardSelection(virtualkey, AntKeyMapper::getInstance()->returnQtKey(virtualkey)); } ```
/content/code_sandbox/src/keyboard/virtualkeyboardmousewidget.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
7,887
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef MOUSEDPADSETTINGSDIALOG_H #define MOUSEDPADSETTINGSDIALOG_H #include "mousesettingsdialog.h" #include "springmoderegionpreview.h" #include <joydpad.h> #include "uihelpers/mousedpadsettingsdialoghelper.h" class MouseDPadSettingsDialog : public MouseSettingsDialog { Q_OBJECT public: explicit MouseDPadSettingsDialog(JoyDPad *dpad, QWidget *parent = 0); protected: void selectCurrentMouseModePreset(); void calculateSpringPreset(); void calculateMouseSpeedPreset(); void calculateWheelSpeedPreset(); void updateWindowTitleDPadName(); void calculateReleaseSpringRadius(); void calculateExtraAccelerationCurve(); JoyDPad *dpad; SpringModeRegionPreview *springPreviewWidget; MouseDpadSettingsDialogHelper helper; signals: public slots: void changeMouseMode(int index); void changeMouseCurve(int index); void updateConfigHorizontalSpeed(int value); void updateConfigVerticalSpeed(int value); void updateSpringWidth(int value); void updateSpringHeight(int value); void updateSensitivity(double value); void updateAccelerationCurvePresetComboBox(); void updateWheelSpeedHorizontalSpeed(int value); void updateWheelSpeedVerticalSpeed(int value); void updateSpringRelativeStatus(bool value); private slots: void updateReleaseSpringRadius(int value); void updateExtraAccelerationCurve(int index); }; #endif // MOUSEDPADSETTINGSDIALOG_H ```
/content/code_sandbox/src/mousedialog/mousedpadsettingsdialog.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
408
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ //#include <QDebug> #include <QApplication> #include <QDesktopWidget> #include <QPainter> #include <QPaintEvent> #include "springmoderegionpreview.h" SpringModeRegionPreview::SpringModeRegionPreview(int width, int height, QWidget *parent) : #if defined(Q_OS_WIN) QWidget(parent, Qt::FramelessWindowHint | Qt::WindowStaysOnTopHint) #else QWidget(parent, Qt::FramelessWindowHint) #endif { int tempwidth = adjustSpringSizeWidth(width); int tempheight = adjustSpringSizeHeight(height); setAttribute(Qt::WA_NoSystemBackground); setAttribute(Qt::WA_TranslucentBackground); #if (QT_VERSION < QT_VERSION_CHECK(5, 0, 0)) setAttribute(Qt::WA_PaintOnScreen); #endif setAttribute(Qt::WA_ShowWithoutActivating); setWindowTitle(tr("Spring Mode Preview")); if (tempwidth >= 2 && tempheight >= 2) { int cw = (qApp->desktop()->width() / 2) - (tempwidth / 2); int ch = (qApp->desktop()->height() / 2) - (tempheight / 2); setGeometry(cw, ch, tempwidth, tempheight); show(); } else { resize(0, 0); move(0, 0); } } void SpringModeRegionPreview::paintEvent(QPaintEvent *event) { Q_UNUSED(event); QPainter p(this); QPen border; border.setWidth(3); border.setColor(Qt::black); p.setPen(border); p.drawRect(1, 1, width()-3, height()-3); } int SpringModeRegionPreview::adjustSpringSizeWidth(int width) { int tempwidth = size().width(); if (width >= 2) { tempwidth = width; } else { tempwidth = 0; } return tempwidth; } int SpringModeRegionPreview::adjustSpringSizeHeight(int height) { int tempheight = size().height(); if (height >= 2) { tempheight = height; } else { tempheight = 0; } return tempheight; } void SpringModeRegionPreview::setSpringWidth(int width) { int tempwidth = adjustSpringSizeWidth(width); int height = size().height(); #ifdef Q_OS_UNIX hide(); #endif if (tempwidth >= 2 && height >= 2) { int cw = (qApp->desktop()->width() / 2) - (tempwidth / 2); int ch = (qApp->desktop()->height() / 2) - (height / 2); setGeometry(cw, ch, tempwidth, height); if (!isVisible()) { show(); } } else { #ifndef Q_OS_UNIX hide(); #endif resize(tempwidth, height); move(0, 0); } } void SpringModeRegionPreview::setSpringHeight(int height) { int tempheight = adjustSpringSizeHeight(height); int width = size().width(); #ifdef Q_OS_UNIX hide(); #endif if (width >= 2 && tempheight >= 2) { int cw = (qApp->desktop()->width() / 2) - (width / 2); int ch = (qApp->desktop()->height() / 2) - (tempheight / 2); setGeometry(cw, ch, width, tempheight); if (!isVisible()) { show(); } } else { #ifndef Q_OS_UNIX hide(); #endif resize(width, tempheight); move(0, 0); } } void SpringModeRegionPreview::setSpringSize(int width, int height) { int tempwidth = adjustSpringSizeWidth(width); int tempheight = adjustSpringSizeHeight(height); int cw = (qApp->desktop()->width() / 2) - (tempwidth / 2); int ch = (qApp->desktop()->height() / 2) - (height / 2); resize(tempwidth, tempheight); move(cw, ch); } ```
/content/code_sandbox/src/mousedialog/springmoderegionpreview.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
1,020
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "mousedpadsettingsdialog.h" #include "ui_mousesettingsdialog.h" #include <QSpinBox> #include <QComboBox> #include <inputdevice.h> #include <setjoystick.h> MouseDPadSettingsDialog::MouseDPadSettingsDialog(JoyDPad *dpad, QWidget *parent) : MouseSettingsDialog(parent), helper(dpad) { setAttribute(Qt::WA_DeleteOnClose); resize(size().width(), 450); //setGeometry(geometry().x(), geometry().y(), size().width(), 450); this->dpad = dpad; helper.moveToThread(dpad->thread()); calculateMouseSpeedPreset(); selectCurrentMouseModePreset(); calculateSpringPreset(); if (dpad->getButtonsPresetSensitivity() > 0.0) { ui->sensitivityDoubleSpinBox->setValue(dpad->getButtonsPresetSensitivity()); } updateAccelerationCurvePresetComboBox(); updateWindowTitleDPadName(); if (ui->mouseModeComboBox->currentIndex() == 2) { springPreviewWidget = new SpringModeRegionPreview(ui->springWidthSpinBox->value(), ui->springHeightSpinBox->value()); } else { springPreviewWidget = new SpringModeRegionPreview(0, 0); } calculateWheelSpeedPreset(); if (dpad->isRelativeSpring()) { ui->relativeSpringCheckBox->setChecked(true); } double easingDuration = dpad->getButtonsEasingDuration(); ui->easingDoubleSpinBox->setValue(easingDuration); ui->extraAccelerationGroupBox->setVisible(false); calculateReleaseSpringRadius(); calculateExtraAccelerationCurve(); changeSpringSectionStatus(ui->mouseModeComboBox->currentIndex()); changeSettingsWidgetStatus(ui->accelerationComboBox->currentIndex()); connect(this, SIGNAL(finished(int)), springPreviewWidget, SLOT(deleteLater())); connect(ui->mouseModeComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeMouseMode(int))); connect(ui->accelerationComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeMouseCurve(int))); connect(ui->horizontalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateConfigHorizontalSpeed(int))); connect(ui->verticalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateConfigVerticalSpeed(int))); connect(ui->springWidthSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateSpringWidth(int))); connect(ui->springWidthSpinBox, SIGNAL(valueChanged(int)), springPreviewWidget, SLOT(setSpringWidth(int))); connect(ui->springHeightSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateSpringHeight(int))); connect(ui->springHeightSpinBox, SIGNAL(valueChanged(int)), springPreviewWidget, SLOT(setSpringHeight(int))); connect(ui->relativeSpringCheckBox, SIGNAL(clicked(bool)), this, SLOT(updateSpringRelativeStatus(bool))); connect(ui->sensitivityDoubleSpinBox, SIGNAL(valueChanged(double)), this, SLOT(updateSensitivity(double))); connect(ui->wheelHoriSpeedSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateWheelSpeedHorizontalSpeed(int))); connect(ui->wheelVertSpeedSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateWheelSpeedVerticalSpeed(int))); connect(ui->easingDoubleSpinBox, SIGNAL(valueChanged(double)), dpad, SLOT(setButtonsEasingDuration(double))); connect(ui->releaseSpringRadiusspinBox, SIGNAL(valueChanged(int)), this, SLOT(updateReleaseSpringRadius(int))); connect(ui->extraAccelCurveComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateExtraAccelerationCurve(int))); JoyButtonMouseHelper *mouseHelper = JoyButton::getMouseHelper(); connect(mouseHelper, SIGNAL(mouseCursorMoved(int,int,int)), this, SLOT(updateMouseCursorStatusLabels(int,int,int))); connect(mouseHelper, SIGNAL(mouseSpringMoved(int,int)), this, SLOT(updateMouseSpringStatusLabels(int,int))); lastMouseStatUpdate.start(); } void MouseDPadSettingsDialog::changeMouseMode(int index) { if (index == 1) { dpad->setButtonsMouseMode(JoyButton::MouseCursor); if (springPreviewWidget->isVisible()) { springPreviewWidget->hide(); } } else if (index == 2) { dpad->setButtonsMouseMode(JoyButton::MouseSpring); if (!springPreviewWidget->isVisible()) { springPreviewWidget->setSpringWidth(ui->springWidthSpinBox->value()); springPreviewWidget->setSpringHeight(ui->springHeightSpinBox->value()); } } } void MouseDPadSettingsDialog::changeMouseCurve(int index) { JoyButton::JoyMouseCurve temp = MouseSettingsDialog::getMouseCurveForIndex(index); dpad->setButtonsMouseCurve(temp); } void MouseDPadSettingsDialog::updateConfigHorizontalSpeed(int value) { QHashIterator<int, JoyDPadButton*> iter(*dpad->getButtons()); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); button->setMouseSpeedX(value); } } void MouseDPadSettingsDialog::updateConfigVerticalSpeed(int value) { QHashIterator<int, JoyDPadButton*> iter(*dpad->getButtons()); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); button->setMouseSpeedY(value); } } void MouseDPadSettingsDialog::updateSpringWidth(int value) { dpad->setButtonsSpringWidth(value); } void MouseDPadSettingsDialog::updateSpringHeight(int value) { dpad->setButtonsSpringHeight(value); } void MouseDPadSettingsDialog::selectCurrentMouseModePreset() { bool presetDefined = dpad->hasSameButtonsMouseMode(); if (presetDefined) { JoyButton::JoyMouseMovementMode mode = dpad->getButtonsPresetMouseMode(); if (mode == JoyButton::MouseCursor) { ui->mouseModeComboBox->setCurrentIndex(1); } else if (mode == JoyButton::MouseSpring) { ui->mouseModeComboBox->setCurrentIndex(2); } } else { ui->mouseModeComboBox->setCurrentIndex(0); } } void MouseDPadSettingsDialog::calculateSpringPreset() { int tempWidth = dpad->getButtonsPresetSpringWidth(); int tempHeight = dpad->getButtonsPresetSpringHeight(); if (tempWidth > 0) { ui->springWidthSpinBox->setValue(tempWidth); } if (tempHeight > 0) { ui->springHeightSpinBox->setValue(tempHeight); } } void MouseDPadSettingsDialog::calculateMouseSpeedPreset() { QHashIterator<int, JoyDPadButton*> iter(*dpad->getButtons()); int tempMouseSpeedX = 0; while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); tempMouseSpeedX = qMax(tempMouseSpeedX, button->getMouseSpeedX()); } iter.toFront(); int tempMouseSpeedY = 0; while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); tempMouseSpeedY = qMax(tempMouseSpeedY, button->getMouseSpeedY()); } ui->horizontalSpinBox->setValue(tempMouseSpeedX); ui->verticalSpinBox->setValue(tempMouseSpeedY); } void MouseDPadSettingsDialog::updateSensitivity(double value) { dpad->setButtonsSensitivity(value); } void MouseDPadSettingsDialog::updateAccelerationCurvePresetComboBox() { JoyButton::JoyMouseCurve temp = dpad->getButtonsPresetMouseCurve(); MouseSettingsDialog::updateAccelerationCurvePresetComboBox(temp); } void MouseDPadSettingsDialog::calculateWheelSpeedPreset() { QHashIterator<int, JoyDPadButton*> iter(*dpad->getButtons()); int tempWheelSpeedX = 0; int tempWheelSpeedY = 0; while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); tempWheelSpeedX = qMax(tempWheelSpeedX, button->getWheelSpeedX()); tempWheelSpeedY = qMax(tempWheelSpeedY, button->getWheelSpeedY()); } ui->wheelHoriSpeedSpinBox->setValue(tempWheelSpeedX); ui->wheelVertSpeedSpinBox->setValue(tempWheelSpeedY); } void MouseDPadSettingsDialog::updateWheelSpeedHorizontalSpeed(int value) { dpad->setButtonsWheelSpeedX(value); } void MouseDPadSettingsDialog::updateWheelSpeedVerticalSpeed(int value) { dpad->setButtonsWheelSpeedY(value); } void MouseDPadSettingsDialog::updateSpringRelativeStatus(bool value) { dpad->setButtonsSpringRelativeStatus(value); } void MouseDPadSettingsDialog::updateWindowTitleDPadName() { QString temp = QString(tr("Mouse Settings")).append(" - "); if (!dpad->getDpadName().isEmpty()) { temp.append(dpad->getName(false, true)); } else { temp.append(dpad->getName()); } if (dpad->getParentSet()->getIndex() != 0) { unsigned int setIndex = dpad->getParentSet()->getRealIndex(); temp.append(" [").append(tr("Set %1").arg(setIndex)); QString setName = dpad->getParentSet()->getName(); if (!setName.isEmpty()) { temp.append(": ").append(setName); } temp.append("]"); } setWindowTitle(temp); } void MouseDPadSettingsDialog::updateReleaseSpringRadius(int value) { dpad->setButtonsSpringDeadCircleMultiplier(value); } void MouseDPadSettingsDialog::calculateReleaseSpringRadius() { ui->releaseSpringRadiusspinBox->setValue(dpad->getButtonsSpringDeadCircleMultiplier()); } void MouseDPadSettingsDialog::calculateExtraAccelerationCurve() { JoyButton::JoyExtraAccelerationCurve curve = dpad->getButtonsExtraAccelerationCurve(); updateExtraAccelerationCurvePresetComboBox(curve); } void MouseDPadSettingsDialog::updateExtraAccelerationCurve(int index) { JoyButton::JoyExtraAccelerationCurve temp = JoyButton::LinearAccelCurve; if (index > 0) { InputDevice *device = dpad->getParentSet()->getInputDevice(); PadderCommon::lockInputDevices(); QMetaObject::invokeMethod(device, "haltServices", Qt::BlockingQueuedConnection); temp = getExtraAccelCurveForIndex(index); dpad->setButtonsExtraAccelerationCurve(temp); PadderCommon::unlockInputDevices(); } } ```
/content/code_sandbox/src/mousedialog/mousedpadsettingsdialog.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
2,365
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef MOUSEBUTTONSETTINGSDIALOG_H #define MOUSEBUTTONSETTINGSDIALOG_H #include "mousesettingsdialog.h" #include "springmoderegionpreview.h" #include <joybutton.h> #include "uihelpers/mousebuttonsettingsdialoghelper.h" class MouseButtonSettingsDialog : public MouseSettingsDialog { Q_OBJECT public: explicit MouseButtonSettingsDialog(JoyButton *button, QWidget *parent = 0); protected: void selectCurrentMouseModePreset(); void calculateSpringPreset(); void calculateMouseSpeedPreset(); void updateWindowTitleButtonName(); void calculateExtraAccelerationCurve(); JoyButton *button; SpringModeRegionPreview *springPreviewWidget; MouseButtonSettingsDialogHelper helper; signals: public slots: void changeMouseMode(int index); void changeMouseCurve(int index); void updateConfigHorizontalSpeed(int value); void updateConfigVerticalSpeed(int value); void updateSpringWidth(int value); void updateSpringHeight(int value); void updateSensitivity(double value); void updateAccelerationCurvePresetComboBox(); //void updateSpringRelativeStatus(bool value); private slots: void updateExtraAccelerationCurve(int index); }; #endif // MOUSEBUTTONSETTINGSDIALOG_H ```
/content/code_sandbox/src/mousedialog/mousebuttonsettingsdialog.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
351
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <QHashIterator> #include "mousecontrolsticksettingsdialog.h" #include "ui_mousesettingsdialog.h" #include <QSpinBox> #include <QComboBox> #include <inputdevice.h> #include <setjoystick.h> MouseControlStickSettingsDialog::MouseControlStickSettingsDialog(JoyControlStick *stick, QWidget *parent) : MouseSettingsDialog(parent), helper(stick) { setAttribute(Qt::WA_DeleteOnClose); this->stick = stick; helper.moveToThread(stick->thread()); calculateMouseSpeedPreset(); selectCurrentMouseModePreset(); calculateSpringPreset(); if (stick->getButtonsPresetSensitivity() > 0.0) { ui->sensitivityDoubleSpinBox->setValue(stick->getButtonsPresetSensitivity()); } updateAccelerationCurvePresetComboBox(); updateWindowTitleStickName(); if (ui->mouseModeComboBox->currentIndex() == 2) { springPreviewWidget = new SpringModeRegionPreview(ui->springWidthSpinBox->value(), ui->springHeightSpinBox->value()); } else { springPreviewWidget = new SpringModeRegionPreview(0, 0); } calculateWheelSpeedPreset(); if (stick->isRelativeSpring()) { ui->relativeSpringCheckBox->setChecked(true); } double easingDuration = stick->getButtonsEasingDuration(); ui->easingDoubleSpinBox->setValue(easingDuration); calculateExtraAccelrationStatus(); calculateExtraAccelerationMultiplier(); calculateStartAccelerationMultiplier(); calculateMinAccelerationThreshold(); calculateMaxAccelerationThreshold(); calculateAccelExtraDuration(); calculateReleaseSpringRadius(); calculateExtraAccelerationCurve(); changeSpringSectionStatus(ui->mouseModeComboBox->currentIndex()); changeSettingsWidgetStatus(ui->accelerationComboBox->currentIndex()); connect(this, SIGNAL(finished(int)), springPreviewWidget, SLOT(deleteLater())); connect(ui->mouseModeComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeMouseMode(int))); connect(ui->accelerationComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeMouseCurve(int))); connect(ui->horizontalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateConfigHorizontalSpeed(int))); connect(ui->verticalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateConfigVerticalSpeed(int))); connect(ui->springWidthSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateSpringWidth(int))); connect(ui->springWidthSpinBox, SIGNAL(valueChanged(int)), springPreviewWidget, SLOT(setSpringWidth(int))); connect(ui->springHeightSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateSpringHeight(int))); connect(ui->springHeightSpinBox, SIGNAL(valueChanged(int)), springPreviewWidget, SLOT(setSpringHeight(int))); connect(ui->relativeSpringCheckBox, SIGNAL(clicked(bool)), this, SLOT(updateSpringRelativeStatus(bool))); connect(ui->sensitivityDoubleSpinBox, SIGNAL(valueChanged(double)), this, SLOT(updateSensitivity(double))); connect(ui->wheelHoriSpeedSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateWheelSpeedHorizontalSpeed(int))); connect(ui->wheelVertSpeedSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateWheelSpeedVerticalSpeed(int))); connect(ui->easingDoubleSpinBox, SIGNAL(valueChanged(double)), stick, SLOT(setButtonsEasingDuration(double))); connect(ui->extraAccelerationGroupBox, SIGNAL(clicked(bool)), &helper, SLOT(updateExtraAccelerationStatus(bool))); connect(ui->extraAccelDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateExtraAccelerationMultiplier(double))); connect(ui->minMultiDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateStartMultiPercentage(double))); connect(ui->minThresholdDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateMinAccelThreshold(double))); connect(ui->maxThresholdDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateMaxAccelThreshold(double))); connect(ui->accelExtraDurationDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateAccelExtraDuration(double))); connect(ui->releaseSpringRadiusspinBox, SIGNAL(valueChanged(int)), &helper, SLOT(updateReleaseSpringRadius(int))); connect(ui->extraAccelCurveComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateExtraAccelerationCurve(int))); } void MouseControlStickSettingsDialog::changeMouseMode(int index) { if (index == 1) { stick->setButtonsMouseMode(JoyButton::MouseCursor); if (springPreviewWidget->isVisible()) { springPreviewWidget->hide(); } } else if (index == 2) { stick->setButtonsMouseMode(JoyButton::MouseSpring); if (!springPreviewWidget->isVisible()) { springPreviewWidget->setSpringWidth(ui->springWidthSpinBox->value()); springPreviewWidget->setSpringHeight(ui->springHeightSpinBox->value()); } stick->setButtonsExtraAccelerationStatus(false); } } void MouseControlStickSettingsDialog::changeMouseCurve(int index) { JoyButton::JoyMouseCurve temp = MouseSettingsDialog::getMouseCurveForIndex(index); stick->setButtonsMouseCurve(temp); } void MouseControlStickSettingsDialog::updateConfigHorizontalSpeed(int value) { QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*stick->getButtons()); while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); button->setMouseSpeedX(value); } } void MouseControlStickSettingsDialog::updateConfigVerticalSpeed(int value) { QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*stick->getButtons()); while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); button->setMouseSpeedY(value); } } void MouseControlStickSettingsDialog::updateSpringWidth(int value) { stick->setButtonsSpringWidth(value); } void MouseControlStickSettingsDialog::updateSpringHeight(int value) { stick->setButtonsSpringHeight(value); } void MouseControlStickSettingsDialog::selectCurrentMouseModePreset() { bool presetDefined = stick->hasSameButtonsMouseMode(); if (presetDefined) { JoyButton::JoyMouseMovementMode mode = stick->getButtonsPresetMouseMode(); if (mode == JoyButton::MouseCursor) { ui->mouseModeComboBox->setCurrentIndex(1); } else if (mode == JoyButton::MouseSpring) { ui->mouseModeComboBox->setCurrentIndex(2); } } else { ui->mouseModeComboBox->setCurrentIndex(0); } } void MouseControlStickSettingsDialog::calculateSpringPreset() { int tempWidth = stick->getButtonsPresetSpringWidth(); int tempHeight = stick->getButtonsPresetSpringHeight(); if (tempWidth > 0) { ui->springWidthSpinBox->setValue(tempWidth); } if (tempHeight > 0) { ui->springHeightSpinBox->setValue(tempHeight); } } void MouseControlStickSettingsDialog::calculateMouseSpeedPreset() { QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*stick->getButtons()); int tempMouseSpeedX = 0; while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); tempMouseSpeedX = qMax(tempMouseSpeedX, button->getMouseSpeedX()); } iter.toFront(); int tempMouseSpeedY = 0; while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); tempMouseSpeedY = qMax(tempMouseSpeedY, button->getMouseSpeedY()); } ui->horizontalSpinBox->setValue(tempMouseSpeedX); ui->verticalSpinBox->setValue(tempMouseSpeedY); } void MouseControlStickSettingsDialog::updateSensitivity(double value) { stick->setButtonsSensitivity(value); } void MouseControlStickSettingsDialog::updateAccelerationCurvePresetComboBox() { JoyButton::JoyMouseCurve temp = stick->getButtonsPresetMouseCurve(); MouseSettingsDialog::updateAccelerationCurvePresetComboBox(temp); } void MouseControlStickSettingsDialog::calculateWheelSpeedPreset() { QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*stick->getButtons()); int tempWheelSpeedX = 0; int tempWheelSpeedY = 0; while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); tempWheelSpeedX = qMax(tempWheelSpeedX, button->getWheelSpeedX()); tempWheelSpeedY = qMax(tempWheelSpeedY, button->getWheelSpeedY()); } ui->wheelHoriSpeedSpinBox->setValue(tempWheelSpeedX); ui->wheelVertSpeedSpinBox->setValue(tempWheelSpeedY); } void MouseControlStickSettingsDialog::updateWheelSpeedHorizontalSpeed(int value) { stick->setButtonsWheelSpeedX(value); } void MouseControlStickSettingsDialog::updateWheelSpeedVerticalSpeed(int value) { stick->setButtonsWheelSpeedY(value); } void MouseControlStickSettingsDialog::updateSpringRelativeStatus(bool value) { stick->setButtonsSpringRelativeStatus(value); } void MouseControlStickSettingsDialog::updateWindowTitleStickName() { QString temp = QString(tr("Mouse Settings")).append(" - "); if (!stick->getStickName().isEmpty()) { temp.append(stick->getPartialName(false, true)); } else { temp.append(stick->getPartialName()); } if (stick->getParentSet()->getIndex() != 0) { unsigned int setIndex = stick->getParentSet()->getRealIndex(); temp.append(" [").append(tr("Set %1").arg(setIndex)); QString setName = stick->getParentSet()->getName(); if (!setName.isEmpty()) { temp.append(": ").append(setName); } temp.append("]"); } setWindowTitle(temp); } void MouseControlStickSettingsDialog::calculateExtraAccelrationStatus() { if (stick->getButtonsExtraAccelerationStatus()) { ui->extraAccelerationGroupBox->setChecked(true); } } void MouseControlStickSettingsDialog::calculateExtraAccelerationMultiplier() { ui->extraAccelDoubleSpinBox->setValue(stick->getButtonsExtraAccelerationMultiplier()); } void MouseControlStickSettingsDialog::calculateStartAccelerationMultiplier() { ui->minMultiDoubleSpinBox->setValue(stick->getButtonsStartAccelerationMultiplier()); } void MouseControlStickSettingsDialog::calculateMinAccelerationThreshold() { ui->minThresholdDoubleSpinBox->setValue(stick->getButtonsMinAccelerationThreshold()); } void MouseControlStickSettingsDialog::calculateMaxAccelerationThreshold() { ui->maxThresholdDoubleSpinBox->setValue(stick->getButtonsMaxAccelerationThreshold()); } void MouseControlStickSettingsDialog::calculateAccelExtraDuration() { ui->accelExtraDurationDoubleSpinBox->setValue(stick->getButtonsAccelerationEasingDuration()); } void MouseControlStickSettingsDialog::calculateReleaseSpringRadius() { ui->releaseSpringRadiusspinBox->setValue(stick->getButtonsSpringDeadCircleMultiplier()); } void MouseControlStickSettingsDialog::calculateExtraAccelerationCurve() { JoyButton::JoyExtraAccelerationCurve curve = stick->getButtonsExtraAccelerationCurve(); updateExtraAccelerationCurvePresetComboBox(curve); } void MouseControlStickSettingsDialog::updateExtraAccelerationCurve(int index) { JoyButton::JoyExtraAccelerationCurve temp = getExtraAccelCurveForIndex(index); if (index > 0) { //PadderCommon::lockInputDevices(); //InputDevice *device = stick->getParentSet()->getInputDevice(); //QMetaObject::invokeMethod(device, "haltServices", Qt::BlockingQueuedConnection); PadderCommon::inputDaemonMutex.lock(); stick->setButtonsExtraAccelCurve(temp); PadderCommon::inputDaemonMutex.unlock(); //PadderCommon::unlockInputDevices(); } } ```
/content/code_sandbox/src/mousedialog/mousecontrolsticksettingsdialog.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
2,647
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef MOUSECONTROLSTICKSETTINGSDIALOG_H #define MOUSECONTROLSTICKSETTINGSDIALOG_H #include "mousesettingsdialog.h" #include "springmoderegionpreview.h" #include <joycontrolstick.h> #include "uihelpers/mousecontrolsticksettingsdialoghelper.h" class MouseControlStickSettingsDialog : public MouseSettingsDialog { Q_OBJECT public: explicit MouseControlStickSettingsDialog(JoyControlStick *stick, QWidget *parent=0); protected: void selectCurrentMouseModePreset(); void calculateSpringPreset(); void calculateMouseSpeedPreset(); void calculateWheelSpeedPreset(); void updateWindowTitleStickName(); void calculateExtraAccelrationStatus(); void calculateExtraAccelerationMultiplier(); void calculateStartAccelerationMultiplier(); void calculateMinAccelerationThreshold(); void calculateMaxAccelerationThreshold(); void calculateAccelExtraDuration(); void calculateReleaseSpringRadius(); void calculateExtraAccelerationCurve(); JoyControlStick *stick; SpringModeRegionPreview *springPreviewWidget; MouseControlStickSettingsDialogHelper helper; signals: public slots: void changeMouseMode(int index); void changeMouseCurve(int index); void updateConfigHorizontalSpeed(int value); void updateConfigVerticalSpeed(int value); void updateSpringWidth(int value); void updateSpringHeight(int value); void updateSensitivity(double value); void updateAccelerationCurvePresetComboBox(); void updateWheelSpeedHorizontalSpeed(int value); void updateWheelSpeedVerticalSpeed(int value); void updateSpringRelativeStatus(bool value); private slots: void updateExtraAccelerationCurve(int index); }; #endif // MOUSECONTROLSTICKSETTINGSDIALOG_H ```
/content/code_sandbox/src/mousedialog/mousecontrolsticksettingsdialog.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
445
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "mousebuttonsettingsdialog.h" #include "ui_mousesettingsdialog.h" #include <QSpinBox> #include <QCheckBox> #include <QComboBox> #include <inputdevice.h> #include <setjoystick.h> MouseButtonSettingsDialog::MouseButtonSettingsDialog(JoyButton *button, QWidget *parent) : MouseSettingsDialog(parent), helper(button) { setAttribute(Qt::WA_DeleteOnClose); resize(size().width(), 450); //setGeometry(geometry().x(), geometry().y(), size().width(), 450); this->button = button; helper.moveToThread(button->thread()); calculateMouseSpeedPreset(); selectCurrentMouseModePreset(); calculateSpringPreset(); if (button->getSensitivity() > 0.0) { ui->sensitivityDoubleSpinBox->setValue(button->getSensitivity()); } updateAccelerationCurvePresetComboBox(); updateWindowTitleButtonName(); if (ui->mouseModeComboBox->currentIndex() == 2) { springPreviewWidget = new SpringModeRegionPreview(ui->springWidthSpinBox->value(), ui->springHeightSpinBox->value()); } else { springPreviewWidget = new SpringModeRegionPreview(0, 0); } ui->wheelHoriSpeedSpinBox->setValue(button->getWheelSpeedX()); ui->wheelVertSpeedSpinBox->setValue(button->getWheelSpeedY()); if (button->isRelativeSpring()) { ui->relativeSpringCheckBox->setChecked(true); } double easingDuration = button->getEasingDuration(); ui->easingDoubleSpinBox->setValue(easingDuration); if (button->isPartRealAxis()) { ui->extraAccelerationGroupBox->setChecked(button->isExtraAccelerationEnabled()); ui->extraAccelDoubleSpinBox->setValue(button->getExtraAccelerationMultiplier()); ui->minMultiDoubleSpinBox->setValue(button->getStartAccelMultiplier()); ui->minThresholdDoubleSpinBox->setValue(button->getMinAccelThreshold()); ui->maxThresholdDoubleSpinBox->setValue(button->getMaxAccelThreshold()); ui->accelExtraDurationDoubleSpinBox->setValue(button->getAccelExtraDuration()); } else { ui->extraAccelerationGroupBox->setVisible(false); } ui->releaseSpringRadiusspinBox->setValue(button->getSpringDeadCircleMultiplier()); calculateExtraAccelerationCurve(); changeSpringSectionStatus(ui->mouseModeComboBox->currentIndex()); changeSettingsWidgetStatus(ui->accelerationComboBox->currentIndex()); connect(this, SIGNAL(finished(int)), springPreviewWidget, SLOT(deleteLater())); connect(ui->mouseModeComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeMouseMode(int))); connect(ui->accelerationComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeMouseCurve(int))); connect(ui->horizontalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateConfigHorizontalSpeed(int))); connect(ui->verticalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateConfigVerticalSpeed(int))); connect(ui->springWidthSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateSpringWidth(int))); connect(ui->springWidthSpinBox, SIGNAL(valueChanged(int)), springPreviewWidget, SLOT(setSpringWidth(int))); connect(ui->springHeightSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateSpringHeight(int))); connect(ui->springHeightSpinBox, SIGNAL(valueChanged(int)), springPreviewWidget, SLOT(setSpringHeight(int))); connect(ui->relativeSpringCheckBox, SIGNAL(clicked(bool)), &helper, SLOT(updateSpringRelativeStatus(bool))); connect(ui->sensitivityDoubleSpinBox, SIGNAL(valueChanged(double)), this, SLOT(updateSensitivity(double))); connect(ui->wheelHoriSpeedSpinBox, SIGNAL(valueChanged(int)), button, SLOT(setWheelSpeedX(int))); connect(ui->wheelVertSpeedSpinBox, SIGNAL(valueChanged(int)), button, SLOT(setWheelSpeedY(int))); connect(ui->easingDoubleSpinBox, SIGNAL(valueChanged(double)), button, SLOT(setEasingDuration(double))); connect(ui->extraAccelerationGroupBox, SIGNAL(clicked(bool)), &helper, SLOT(updateExtraAccelerationStatus(bool))); connect(ui->extraAccelDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateExtraAccelerationMultiplier(double))); connect(ui->minMultiDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateStartMultiPercentage(double))); connect(ui->minThresholdDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateMinAccelThreshold(double))); connect(ui->maxThresholdDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateMaxAccelThreshold(double))); connect(ui->accelExtraDurationDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateAccelExtraDuration(double))); connect(ui->releaseSpringRadiusspinBox, SIGNAL(valueChanged(int)), &helper, SLOT(updateReleaseSpringRadius(int))); connect(ui->extraAccelCurveComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateExtraAccelerationCurve(int))); } void MouseButtonSettingsDialog::changeMouseMode(int index) { if (index == 1) { button->setMouseMode(JoyButton::MouseCursor); if (springPreviewWidget->isVisible()) { springPreviewWidget->hide(); } } else if (index == 2) { button->setMouseMode(JoyButton::MouseSpring); if (!springPreviewWidget->isVisible()) { springPreviewWidget->setSpringWidth(ui->springWidthSpinBox->value()); springPreviewWidget->setSpringHeight(ui->springHeightSpinBox->value()); } if (button->isPartRealAxis()) { button->setExtraAccelerationStatus(false); } } } void MouseButtonSettingsDialog::changeMouseCurve(int index) { JoyButton::JoyMouseCurve temp = MouseSettingsDialog::getMouseCurveForIndex(index); button->setMouseCurve(temp); } void MouseButtonSettingsDialog::updateConfigHorizontalSpeed(int value) { QMetaObject::invokeMethod(button, "setMouseSpeedX", Q_ARG(int, value)); } void MouseButtonSettingsDialog::updateConfigVerticalSpeed(int value) { QMetaObject::invokeMethod(button, "setMouseSpeedY", Q_ARG(int, value)); } void MouseButtonSettingsDialog::updateSpringWidth(int value) { QMetaObject::invokeMethod(button, "setSpringWidth", Q_ARG(int, value)); } void MouseButtonSettingsDialog::updateSpringHeight(int value) { QMetaObject::invokeMethod(button, "setSpringHeight", Q_ARG(int, value)); } void MouseButtonSettingsDialog::selectCurrentMouseModePreset() { JoyButton::JoyMouseMovementMode mode = button->getMouseMode(); if (mode == JoyButton::MouseCursor) { ui->mouseModeComboBox->setCurrentIndex(1); } else if (mode == JoyButton::MouseSpring) { ui->mouseModeComboBox->setCurrentIndex(2); } } void MouseButtonSettingsDialog::calculateSpringPreset() { int tempWidth = button->getSpringWidth(); int tempHeight = button->getSpringHeight(); if (tempWidth > 0) { ui->springWidthSpinBox->setValue(tempWidth); } if (tempHeight > 0) { ui->springHeightSpinBox->setValue(tempHeight); } } void MouseButtonSettingsDialog::calculateMouseSpeedPreset() { int tempMouseSpeedX = button->getMouseSpeedX(); int tempMouseSpeedY = button->getMouseSpeedY(); ui->horizontalSpinBox->setValue(tempMouseSpeedX); ui->verticalSpinBox->setValue(tempMouseSpeedY); } void MouseButtonSettingsDialog::updateSensitivity(double value) { button->setSensitivity(value); } void MouseButtonSettingsDialog::updateAccelerationCurvePresetComboBox() { JoyButton::JoyMouseCurve temp = button->getMouseCurve(); MouseSettingsDialog::updateAccelerationCurvePresetComboBox(temp); } /*void MouseButtonSettingsDialog::updateSpringRelativeStatus(bool value) { button->setSpringRelativeStatus(value); } */ void MouseButtonSettingsDialog::updateWindowTitleButtonName() { QString temp; temp.append(tr("Mouse Settings - ")).append(button->getPartialName(false, true)); if (button->getParentSet()->getIndex() != 0) { unsigned int setIndex = button->getParentSet()->getRealIndex(); temp.append(" [").append(tr("Set %1").arg(setIndex)); QString setName = button->getParentSet()->getName(); if (!setName.isEmpty()) { temp.append(": ").append(setName); } temp.append("]"); } setWindowTitle(temp); } void MouseButtonSettingsDialog::calculateExtraAccelerationCurve() { JoyButton::JoyExtraAccelerationCurve temp = button->getExtraAccelerationCurve(); updateExtraAccelerationCurvePresetComboBox(temp); } void MouseButtonSettingsDialog::updateExtraAccelerationCurve(int index) { JoyButton::JoyExtraAccelerationCurve temp = getExtraAccelCurveForIndex(index); if (index > 0) { PadderCommon::inputDaemonMutex.lock(); button->setExtraAccelerationCurve(temp); button->setExtraAccelerationCurve(temp); PadderCommon::inputDaemonMutex.unlock(); } } ```
/content/code_sandbox/src/mousedialog/mousebuttonsettingsdialog.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
2,023
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef SPRINGMODEREGIONPREVIEW_H #define SPRINGMODEREGIONPREVIEW_H #include <QWidget> class SpringModeRegionPreview : public QWidget { Q_OBJECT public: explicit SpringModeRegionPreview(int width = 0, int height = 0, QWidget *parent = 0); protected: void paintEvent(QPaintEvent *event); int adjustSpringSizeWidth(int width); int adjustSpringSizeHeight(int height); signals: public slots: void setSpringWidth(int width); void setSpringHeight(int height); void setSpringSize(int width, int height); }; #endif // SPRINGMODEREGIONPREVIEW_H ```
/content/code_sandbox/src/mousedialog/springmoderegionpreview.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
238
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef MOUSEAXISSETTINGSDIALOG_H #define MOUSEAXISSETTINGSDIALOG_H #include "mousesettingsdialog.h" #include "springmoderegionpreview.h" #include <joyaxis.h> #include "uihelpers/mouseaxissettingsdialoghelper.h" class MouseAxisSettingsDialog : public MouseSettingsDialog { Q_OBJECT public: explicit MouseAxisSettingsDialog(JoyAxis *axis, QWidget *parent = 0); protected: void selectCurrentMouseModePreset(); void calculateSpringPreset(); void calculateMouseSpeedPreset(); //void selectSmoothingPreset(); void calculateWheelSpeedPreset(); void updateWindowTitleAxisName(); void calculateExtraAccelrationStatus(); void calculateExtraAccelerationMultiplier(); void calculateStartAccelerationMultiplier(); void calculateMinAccelerationThreshold(); void calculateMaxAccelerationThreshold(); void calculateAccelExtraDuration(); void calculateReleaseSpringRadius(); void calculateExtraAccelerationCurve(); JoyAxis *axis; SpringModeRegionPreview *springPreviewWidget; MouseAxisSettingsDialogHelper helper; signals: public slots: void changeMouseMode(int index); void changeMouseCurve(int index); void updateConfigHorizontalSpeed(int value); void updateConfigVerticalSpeed(int value); void updateSpringWidth(int value); void updateSpringHeight(int value); void updateSensitivity(double value); void updateAccelerationCurvePresetComboBox(); //void updateSmoothingSetting(bool clicked); void updateWheelSpeedHorizontalSpeed(int value); void updateWheelSpeedVerticalSpeed(int value); void updateSpringRelativeStatus(bool value); private slots: void updateExtraAccelerationCurve(int index); }; #endif // MOUSEAXISSETTINGSDIALOG_H ```
/content/code_sandbox/src/mousedialog/mouseaxissettingsdialog.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
455
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "mousebuttonsettingsdialoghelper.h" MouseButtonSettingsDialogHelper::MouseButtonSettingsDialogHelper(JoyButton *button, QObject *parent) : QObject(parent) { Q_ASSERT(button); this->button = button; } void MouseButtonSettingsDialogHelper::updateExtraAccelerationStatus(bool checked) { button->setExtraAccelerationStatus(checked); } void MouseButtonSettingsDialogHelper::updateExtraAccelerationMultiplier(double value) { button->setExtraAccelerationMultiplier(value); } void MouseButtonSettingsDialogHelper::updateStartMultiPercentage(double value) { button->setStartAccelMultiplier(value); } void MouseButtonSettingsDialogHelper::updateMinAccelThreshold(double value) { button->setMinAccelThreshold(value); } void MouseButtonSettingsDialogHelper::updateMaxAccelThreshold(double value) { button->setMaxAccelThreshold(value); } void MouseButtonSettingsDialogHelper::updateAccelExtraDuration(double value) { button->setAccelExtraDuration(value); } void MouseButtonSettingsDialogHelper::updateReleaseSpringRadius(int value) { button->setSpringDeadCircleMultiplier(value); } void MouseButtonSettingsDialogHelper::updateSpringRelativeStatus(bool value) { button->setSpringRelativeStatus(value); } ```
/content/code_sandbox/src/mousedialog/uihelpers/mousebuttonsettingsdialoghelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
343
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "mousedpadsettingsdialoghelper.h" MouseDpadSettingsDialogHelper::MouseDpadSettingsDialogHelper(JoyDPad *dpad, QObject *parent) : QObject(parent) { Q_ASSERT(dpad); this->dpad = dpad; } ```
/content/code_sandbox/src/mousedialog/uihelpers/mousedpadsettingsdialoghelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
153
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef MOUSECONTROLSTICKSETTINGSDIALOGHELPER_H #define MOUSECONTROLSTICKSETTINGSDIALOGHELPER_H #include <QObject> #include "joycontrolstick.h" class MouseControlStickSettingsDialogHelper : public QObject { Q_OBJECT public: explicit MouseControlStickSettingsDialogHelper(JoyControlStick *stick, QObject *parent = 0); protected: JoyControlStick *stick; signals: public slots: void updateExtraAccelerationStatus(bool checked); void updateExtraAccelerationMultiplier(double value); void updateStartMultiPercentage(double value); void updateMinAccelThreshold(double value); void updateMaxAccelThreshold(double value); void updateAccelExtraDuration(double value); void updateReleaseSpringRadius(int value); }; #endif // MOUSECONTROLSTICKSETTINGSDIALOGHELPER_H ```
/content/code_sandbox/src/mousedialog/uihelpers/mousecontrolsticksettingsdialoghelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
265
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef MOUSEDPADSETTINGSDIALOGHELPER_H #define MOUSEDPADSETTINGSDIALOGHELPER_H #include <QObject> #include "joydpad.h" #include "joydpadbuttonwidget.h" class MouseDpadSettingsDialogHelper : public QObject { Q_OBJECT public: explicit MouseDpadSettingsDialogHelper(JoyDPad *dpad, QObject *parent = 0); protected: JoyDPad *dpad; signals: public slots: }; #endif // MOUSEDPADSETTINGSDIALOGHELPER_H ```
/content/code_sandbox/src/mousedialog/uihelpers/mousedpadsettingsdialoghelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
207
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef MOUSEAXISSETTINGSDIALOGHELPER_H #define MOUSEAXISSETTINGSDIALOGHELPER_H #include <QObject> #include "joyaxis.h" class MouseAxisSettingsDialogHelper : public QObject { Q_OBJECT public: explicit MouseAxisSettingsDialogHelper(JoyAxis *axis, QObject *parent = 0); protected: JoyAxis *axis; signals: public slots: void updateExtraAccelerationStatus(bool checked); void updateExtraAccelerationMultiplier(double value); void updateStartMultiPercentage(double value); void updateMinAccelThreshold(double value); void updateMaxAccelThreshold(double value); void updateAccelExtraDuration(double value); void updateReleaseSpringRadius(int value); }; #endif // MOUSEAXISSETTINGSDIALOGHELPER_H ```
/content/code_sandbox/src/mousedialog/uihelpers/mouseaxissettingsdialoghelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
257
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef MOUSEBUTTONSETTINGSDIALOGHELPER_H #define MOUSEBUTTONSETTINGSDIALOGHELPER_H #include <QObject> #include "joybutton.h" #include "joybuttonslot.h" class MouseButtonSettingsDialogHelper : public QObject { Q_OBJECT public: explicit MouseButtonSettingsDialogHelper(JoyButton *button, QObject *parent = 0); protected: JoyButton *button; signals: public slots: void updateExtraAccelerationStatus(bool checked); void updateExtraAccelerationMultiplier(double value); void updateStartMultiPercentage(double value); void updateMinAccelThreshold(double value); void updateMaxAccelThreshold(double value); void updateAccelExtraDuration(double value); void updateReleaseSpringRadius(int value); void updateSpringRelativeStatus(bool value); //void updateExtraAccelerationCurve(int index); }; #endif // MOUSEBUTTONSETTINGSDIALOGHELPER_H ```
/content/code_sandbox/src/mousedialog/uihelpers/mousebuttonsettingsdialoghelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
278
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "mouseaxissettingsdialog.h" #include "ui_mousesettingsdialog.h" #include <QSpinBox> #include <QComboBox> #include <inputdevice.h> #include <setjoystick.h> MouseAxisSettingsDialog::MouseAxisSettingsDialog(JoyAxis *axis, QWidget *parent) : MouseSettingsDialog(parent), helper(axis) { setAttribute(Qt::WA_DeleteOnClose); this->axis = axis; helper.moveToThread(axis->thread()); calculateMouseSpeedPreset(); selectCurrentMouseModePreset(); calculateSpringPreset(); if (axis->getButtonsPresetSensitivity() > 0.0) { ui->sensitivityDoubleSpinBox->setValue(axis->getButtonsPresetSensitivity()); } updateAccelerationCurvePresetComboBox(); updateWindowTitleAxisName(); if (ui->mouseModeComboBox->currentIndex() == 2) { springPreviewWidget = new SpringModeRegionPreview(ui->springWidthSpinBox->value(), ui->springHeightSpinBox->value()); } else { springPreviewWidget = new SpringModeRegionPreview(0, 0); } calculateWheelSpeedPreset(); if (axis->isRelativeSpring()) { ui->relativeSpringCheckBox->setChecked(true); } double easingDuration = axis->getButtonsEasingDuration(); ui->easingDoubleSpinBox->setValue(easingDuration); calculateExtraAccelrationStatus(); calculateExtraAccelerationMultiplier(); calculateStartAccelerationMultiplier(); calculateMinAccelerationThreshold(); calculateMaxAccelerationThreshold(); calculateAccelExtraDuration(); calculateReleaseSpringRadius(); calculateExtraAccelerationCurve(); changeSpringSectionStatus(ui->mouseModeComboBox->currentIndex()); changeSettingsWidgetStatus(ui->accelerationComboBox->currentIndex()); connect(this, SIGNAL(finished(int)), springPreviewWidget, SLOT(deleteLater())); connect(ui->mouseModeComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeMouseMode(int))); connect(ui->accelerationComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(changeMouseCurve(int))); connect(ui->horizontalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateConfigHorizontalSpeed(int))); connect(ui->verticalSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateConfigVerticalSpeed(int))); connect(ui->springWidthSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateSpringWidth(int))); connect(ui->springWidthSpinBox, SIGNAL(valueChanged(int)), springPreviewWidget, SLOT(setSpringWidth(int))); connect(ui->springHeightSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateSpringHeight(int))); connect(ui->springHeightSpinBox, SIGNAL(valueChanged(int)), springPreviewWidget, SLOT(setSpringHeight(int))); connect(ui->relativeSpringCheckBox, SIGNAL(clicked(bool)), this, SLOT(updateSpringRelativeStatus(bool))); connect(ui->sensitivityDoubleSpinBox, SIGNAL(valueChanged(double)), this, SLOT(updateSensitivity(double))); connect(ui->wheelHoriSpeedSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateWheelSpeedHorizontalSpeed(int))); connect(ui->wheelVertSpeedSpinBox, SIGNAL(valueChanged(int)), this, SLOT(updateWheelSpeedVerticalSpeed(int))); connect(ui->easingDoubleSpinBox, SIGNAL(valueChanged(double)), axis, SLOT(setButtonsEasingDuration(double))); connect(ui->extraAccelerationGroupBox, SIGNAL(clicked(bool)), &helper, SLOT(updateExtraAccelerationStatus(bool))); connect(ui->extraAccelDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateExtraAccelerationMultiplier(double))); connect(ui->minMultiDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateStartMultiPercentage(double))); connect(ui->minThresholdDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateMinAccelThreshold(double))); connect(ui->maxThresholdDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateMaxAccelThreshold(double))); connect(ui->accelExtraDurationDoubleSpinBox, SIGNAL(valueChanged(double)), &helper, SLOT(updateAccelExtraDuration(double))); connect(ui->releaseSpringRadiusspinBox, SIGNAL(valueChanged(int)), &helper, SLOT(updateReleaseSpringRadius(int))); connect(ui->extraAccelCurveComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateExtraAccelerationCurve(int))); } void MouseAxisSettingsDialog::changeMouseMode(int index) { if (index == 1) { axis->setButtonsMouseMode(JoyButton::MouseCursor); if (springPreviewWidget->isVisible()) { springPreviewWidget->hide(); } } else if (index == 2) { axis->setButtonsMouseMode(JoyButton::MouseSpring); if (!springPreviewWidget->isVisible()) { springPreviewWidget->setSpringWidth(ui->springWidthSpinBox->value()); springPreviewWidget->setSpringHeight(ui->springHeightSpinBox->value()); } axis->getPAxisButton()->setExtraAccelerationStatus(false); axis->getNAxisButton()->setExtraAccelerationStatus(false); } } void MouseAxisSettingsDialog::changeMouseCurve(int index) { JoyButton::JoyMouseCurve temp = MouseSettingsDialog::getMouseCurveForIndex(index); axis->setButtonsMouseCurve(temp); } void MouseAxisSettingsDialog::updateConfigHorizontalSpeed(int value) { axis->getPAxisButton()->setMouseSpeedX(value); axis->getNAxisButton()->setMouseSpeedX(value); } void MouseAxisSettingsDialog::updateConfigVerticalSpeed(int value) { axis->getPAxisButton()->setMouseSpeedY(value); axis->getNAxisButton()->setMouseSpeedY(value); } void MouseAxisSettingsDialog::updateSpringWidth(int value) { axis->setButtonsSpringWidth(value); } void MouseAxisSettingsDialog::updateSpringHeight(int value) { axis->setButtonsSpringHeight(value); } void MouseAxisSettingsDialog::selectCurrentMouseModePreset() { bool presetDefined = axis->hasSameButtonsMouseMode(); if (presetDefined) { JoyButton::JoyMouseMovementMode mode = axis->getButtonsPresetMouseMode(); if (mode == JoyButton::MouseCursor) { ui->mouseModeComboBox->setCurrentIndex(1); } else if (mode == JoyButton::MouseSpring) { ui->mouseModeComboBox->setCurrentIndex(2); } } else { ui->mouseModeComboBox->setCurrentIndex(0); } } void MouseAxisSettingsDialog::calculateSpringPreset() { int tempWidth = axis->getButtonsPresetSpringWidth(); int tempHeight = axis->getButtonsPresetSpringHeight(); if (tempWidth > 0) { ui->springWidthSpinBox->setValue(tempWidth); } if (tempHeight > 0) { ui->springHeightSpinBox->setValue(tempHeight); } } void MouseAxisSettingsDialog::calculateMouseSpeedPreset() { int tempMouseSpeedX = 0; tempMouseSpeedX = qMax(axis->getPAxisButton()->getMouseSpeedX(), axis->getNAxisButton()->getMouseSpeedX()); int tempMouseSpeedY = 0; tempMouseSpeedY = qMax(axis->getPAxisButton()->getMouseSpeedY(), axis->getNAxisButton()->getMouseSpeedY()); ui->horizontalSpinBox->setValue(tempMouseSpeedX); ui->verticalSpinBox->setValue(tempMouseSpeedY); } void MouseAxisSettingsDialog::updateSensitivity(double value) { axis->setButtonsSensitivity(value); } void MouseAxisSettingsDialog::updateAccelerationCurvePresetComboBox() { JoyButton::JoyMouseCurve temp = axis->getButtonsPresetMouseCurve(); MouseSettingsDialog::updateAccelerationCurvePresetComboBox(temp); } void MouseAxisSettingsDialog::calculateWheelSpeedPreset() { JoyAxisButton *paxisbutton = axis->getPAxisButton(); JoyAxisButton *naxisbutton = axis->getNAxisButton(); int tempWheelSpeedX = qMax(paxisbutton->getWheelSpeedX(), naxisbutton->getWheelSpeedX()); int tempWheelSpeedY = qMax(paxisbutton->getWheelSpeedY(), naxisbutton->getWheelSpeedY()); ui->wheelHoriSpeedSpinBox->setValue(tempWheelSpeedX); ui->wheelVertSpeedSpinBox->setValue(tempWheelSpeedY); } void MouseAxisSettingsDialog::updateWheelSpeedHorizontalSpeed(int value) { axis->setButtonsWheelSpeedX(value); } void MouseAxisSettingsDialog::updateWheelSpeedVerticalSpeed(int value) { axis->setButtonsWheelSpeedY(value); } void MouseAxisSettingsDialog::updateSpringRelativeStatus(bool value) { axis->setButtonsSpringRelativeStatus(value); } void MouseAxisSettingsDialog::updateWindowTitleAxisName() { QString temp; temp.append(tr("Mouse Settings - ")); if (!axis->getAxisName().isEmpty()) { temp.append(axis->getPartialName(false, true)); } else { temp.append(axis->getPartialName()); } if (axis->getParentSet()->getIndex() != 0) { unsigned int setIndex = axis->getParentSet()->getRealIndex(); temp.append(" [").append(tr("Set %1").arg(setIndex)); QString setName = axis->getParentSet()->getName(); if (!setName.isEmpty()) { temp.append(": ").append(setName); } temp.append("]"); } setWindowTitle(temp); } void MouseAxisSettingsDialog::calculateExtraAccelrationStatus() { if (axis->getPAxisButton()->isExtraAccelerationEnabled() && axis->getNAxisButton()->isExtraAccelerationEnabled()) { ui->extraAccelerationGroupBox->setChecked(true); //ui->extraAccelCheckBox->setChecked(true); //ui->extraAccelDoubleSpinBox->setEnabled(true); } else { ui->extraAccelerationGroupBox->setChecked(false); } } void MouseAxisSettingsDialog::calculateExtraAccelerationMultiplier() { if (axis->getPAxisButton()->getExtraAccelerationMultiplier() == axis->getNAxisButton()->getExtraAccelerationMultiplier()) { double temp = axis->getPAxisButton()->getExtraAccelerationMultiplier(); ui->extraAccelDoubleSpinBox->setValue(temp); } } void MouseAxisSettingsDialog::calculateStartAccelerationMultiplier() { if (axis->getPAxisButton()->getStartAccelMultiplier() == axis->getNAxisButton()->getStartAccelMultiplier()) { double temp = axis->getPAxisButton()->getStartAccelMultiplier(); ui->minMultiDoubleSpinBox->setValue(temp); } } void MouseAxisSettingsDialog::calculateMinAccelerationThreshold() { if (axis->getPAxisButton()->getMinAccelThreshold() == axis->getNAxisButton()->getMinAccelThreshold()) { double temp = axis->getPAxisButton()->getMinAccelThreshold(); ui->minThresholdDoubleSpinBox->setValue(temp); } } void MouseAxisSettingsDialog::calculateMaxAccelerationThreshold() { if (axis->getPAxisButton()->getMaxAccelThreshold() == axis->getNAxisButton()->getMaxAccelThreshold()) { double temp = axis->getPAxisButton()->getMaxAccelThreshold(); ui->maxThresholdDoubleSpinBox->setValue(temp); } } void MouseAxisSettingsDialog::calculateAccelExtraDuration() { if (axis->getPAxisButton()->getAccelExtraDuration() == axis->getNAxisButton()->getAccelExtraDuration()) { double temp = axis->getPAxisButton()->getAccelExtraDuration(); ui->accelExtraDurationDoubleSpinBox->setValue(temp); } } void MouseAxisSettingsDialog::calculateReleaseSpringRadius() { int result = 0; if (axis->getPAxisButton()->getSpringDeadCircleMultiplier() == axis->getNAxisButton()->getSpringDeadCircleMultiplier()) { result = axis->getPAxisButton()->getSpringDeadCircleMultiplier(); } ui->releaseSpringRadiusspinBox->setValue(result); } void MouseAxisSettingsDialog::updateExtraAccelerationCurve(int index) { JoyButton::JoyExtraAccelerationCurve temp = getExtraAccelCurveForIndex(index); if (index > 0) { InputDevice *device = axis->getParentSet()->getInputDevice(); //PadderCommon::lockInputDevices(); //QMetaObject::invokeMethod(device, "haltServices", Qt::BlockingQueuedConnection); PadderCommon::inputDaemonMutex.lock(); axis->getPAxisButton()->setExtraAccelerationCurve(temp); axis->getNAxisButton()->setExtraAccelerationCurve(temp); PadderCommon::inputDaemonMutex.unlock(); //PadderCommon::unlockInputDevices(); } } void MouseAxisSettingsDialog::calculateExtraAccelerationCurve() { if (axis->getPAxisButton()->getExtraAccelerationCurve() == axis->getNAxisButton()->getExtraAccelerationCurve()) { JoyButton::JoyExtraAccelerationCurve temp = axis->getPAxisButton()->getExtraAccelerationCurve(); updateExtraAccelerationCurvePresetComboBox(temp); } } ```
/content/code_sandbox/src/mousedialog/mouseaxissettingsdialog.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
2,877
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "mousecontrolsticksettingsdialoghelper.h" MouseControlStickSettingsDialogHelper::MouseControlStickSettingsDialogHelper(JoyControlStick *stick, QObject *parent) : QObject(parent) { Q_ASSERT(stick); this->stick = stick; } void MouseControlStickSettingsDialogHelper::updateExtraAccelerationStatus(bool checked) { stick->setButtonsExtraAccelerationStatus(checked); } void MouseControlStickSettingsDialogHelper::updateExtraAccelerationMultiplier(double value) { stick->setButtonsExtraAccelerationMultiplier(value); } void MouseControlStickSettingsDialogHelper::updateStartMultiPercentage(double value) { stick->setButtonsStartAccelerationMultiplier(value); } void MouseControlStickSettingsDialogHelper::updateMinAccelThreshold(double value) { stick->setButtonsMinAccelerationThreshold(value); } void MouseControlStickSettingsDialogHelper::updateMaxAccelThreshold(double value) { stick->setButtonsMaxAccelerationThreshold(value); } void MouseControlStickSettingsDialogHelper::updateAccelExtraDuration(double value) { stick->setButtonsAccelerationExtraDuration(value); } void MouseControlStickSettingsDialogHelper::updateReleaseSpringRadius(int value) { stick->setButtonsSpringDeadCircleMultiplier(value); } ```
/content/code_sandbox/src/mousedialog/uihelpers/mousecontrolsticksettingsdialoghelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
345
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef BUTTONEDITDIALOGHELPER_H #define BUTTONEDITDIALOGHELPER_H #include <QObject> #include "joybutton.h" #include "joybuttonslot.h" class ButtonEditDialogHelper : public QObject { Q_OBJECT public: explicit ButtonEditDialogHelper(JoyButton *button, QObject *parent = 0); protected: JoyButton *button; signals: public slots: void setAssignedSlot(int code, unsigned int alias, JoyButtonSlot::JoySlotInputAction mode=JoyButtonSlot::JoyKeyboard); void setUseTurbo(bool useTurbo); }; #endif // BUTTONEDITDIALOGHELPER_H ```
/content/code_sandbox/src/uihelpers/buttoneditdialoghelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
231
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "mouseaxissettingsdialoghelper.h" MouseAxisSettingsDialogHelper::MouseAxisSettingsDialogHelper(JoyAxis *axis, QObject *parent) : QObject(parent) { Q_ASSERT(axis); this->axis = axis; } void MouseAxisSettingsDialogHelper::updateExtraAccelerationStatus(bool checked) { axis->getPAxisButton()->setExtraAccelerationStatus(checked); axis->getNAxisButton()->setExtraAccelerationStatus(checked); } void MouseAxisSettingsDialogHelper::updateExtraAccelerationMultiplier(double value) { axis->getPAxisButton()->setExtraAccelerationMultiplier(value); axis->getNAxisButton()->setExtraAccelerationMultiplier(value); } void MouseAxisSettingsDialogHelper::updateStartMultiPercentage(double value) { axis->getPAxisButton()->setStartAccelMultiplier(value); axis->getNAxisButton()->setStartAccelMultiplier(value); } void MouseAxisSettingsDialogHelper::updateMinAccelThreshold(double value) { axis->getPAxisButton()->setMinAccelThreshold(value); axis->getNAxisButton()->setMinAccelThreshold(value); } void MouseAxisSettingsDialogHelper::updateMaxAccelThreshold(double value) { axis->getPAxisButton()->setMaxAccelThreshold(value); axis->getNAxisButton()->setMaxAccelThreshold(value); } void MouseAxisSettingsDialogHelper::updateAccelExtraDuration(double value) { axis->getPAxisButton()->setAccelExtraDuration(value); axis->getNAxisButton()->setAccelExtraDuration(value); } void MouseAxisSettingsDialogHelper::updateReleaseSpringRadius(int value) { axis->getPAxisButton()->setSpringDeadCircleMultiplier(value); axis->getNAxisButton()->setSpringDeadCircleMultiplier(value); } ```
/content/code_sandbox/src/mousedialog/uihelpers/mouseaxissettingsdialoghelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
467
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef ADVANCEBUTTONDIALOGHELPER_H #define ADVANCEBUTTONDIALOGHELPER_H #include <QObject> #include "joybutton.h" #include "joybuttonslot.h" class AdvanceButtonDialogHelper : public QObject { Q_OBJECT public: explicit AdvanceButtonDialogHelper(JoyButton *button, QObject *parent = 0); protected: JoyButton *button; signals: public slots: void setAssignedSlot(JoyButtonSlot *otherSlot, int index); void setAssignedSlot(int code, unsigned int alias, int index, JoyButtonSlot::JoySlotInputAction mode=JoyButtonSlot::JoyKeyboard); void insertAssignedSlot(int code, unsigned int alias, int index, JoyButtonSlot::JoySlotInputAction mode=JoyButtonSlot::JoyKeyboard); void removeAssignedSlot(int index); }; #endif // ADVANCEBUTTONDIALOGHELPER_H ```
/content/code_sandbox/src/uihelpers/advancebuttondialoghelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
284
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef DPADEDITDIALOGHELPER_H #define DPADEDITDIALOGHELPER_H #include <QObject> #include <QHash> #include "joydpad.h" #include "joybuttonslot.h" class DPadEditDialogHelper : public QObject { Q_OBJECT public: explicit DPadEditDialogHelper(JoyDPad *dpad, QObject *parent = 0); void setPendingSlots(QHash<JoyDPadButton::JoyDPadDirections, JoyButtonSlot*> *tempSlots); void clearPendingSlots(); protected: JoyDPad *dpad; QHash<JoyDPadButton::JoyDPadDirections, JoyButtonSlot*> pendingSlots; signals: public slots: void setFromPendingSlots(); void clearButtonsSlotsEventReset(); void updateJoyDPadDelay(int value); }; #endif // DPADEDITDIALOGHELPER_H ```
/content/code_sandbox/src/uihelpers/dpadeditdialoghelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
286
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef JOYAXISCONTEXTMENUHELPER_H #define JOYAXISCONTEXTMENUHELPER_H #include <QObject> #include "joyaxis.h" #include "joybuttonslot.h" class JoyAxisContextMenuHelper : public QObject { Q_OBJECT public: explicit JoyAxisContextMenuHelper(JoyAxis *axis, QObject *parent = 0); protected: JoyAxis *axis; signals: public slots: void setNAssignedSlot(int code, unsigned int alias, JoyButtonSlot::JoySlotInputAction mode=JoyButtonSlot::JoyKeyboard); void setPAssignedSlot(int code, unsigned int alias, JoyButtonSlot::JoySlotInputAction mode=JoyButtonSlot::JoyKeyboard); void clearAndResetAxisButtons(); }; #endif // JOYAXISCONTEXTMENUHELPER_H ```
/content/code_sandbox/src/uihelpers/joyaxiscontextmenuhelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
266
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "joycontrolstickcontextmenuhelper.h" JoyControlStickContextMenuHelper::JoyControlStickContextMenuHelper(JoyControlStick *stick, QObject *parent) : QObject(parent) { Q_ASSERT(stick); this->stick = stick; } void JoyControlStickContextMenuHelper::setPendingSlots(QHash<JoyControlStick::JoyStickDirections, JoyButtonSlot *> *tempSlots) { pendingSlots.clear(); QHashIterator<JoyControlStick::JoyStickDirections, JoyButtonSlot*> iter(*tempSlots); while (iter.hasNext()) { iter.next(); JoyButtonSlot *slot = iter.value(); JoyControlStick::JoyStickDirections tempDir = iter.key(); pendingSlots.insert(tempDir, slot); } } void JoyControlStickContextMenuHelper::clearPendingSlots() { pendingSlots.clear(); } void JoyControlStickContextMenuHelper::setFromPendingSlots() { if (!pendingSlots.isEmpty()) { QHashIterator<JoyControlStick::JoyStickDirections, JoyButtonSlot*> iter(pendingSlots); while (iter.hasNext()) { iter.next(); JoyButtonSlot *slot = iter.value(); if (slot) { JoyControlStick::JoyStickDirections tempDir = iter.key(); JoyControlStickButton *button = stick->getDirectionButton(tempDir); if (button) { button->clearSlotsEventReset(false); button->setAssignedSlot(slot->getSlotCode(), slot->getSlotCodeAlias(), slot->getSlotMode()); } slot->deleteLater(); } } } } void JoyControlStickContextMenuHelper::clearButtonsSlotsEventReset() { QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons(); QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons); while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); if (button) { button->clearSlotsEventReset(); } } } ```
/content/code_sandbox/src/uihelpers/joycontrolstickcontextmenuhelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
534
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "gamecontrollermappingdialoghelper.h" GameControllerMappingDialogHelper::GameControllerMappingDialogHelper(InputDevice *device, QObject *parent) : QObject(parent) { this->device = device; } void GameControllerMappingDialogHelper::raiseDeadZones() { device->setRawAxisDeadZone(InputDevice::RAISEDDEADZONE); device->getActiveSetJoystick()->raiseAxesDeadZones(); } void GameControllerMappingDialogHelper::raiseDeadZones(int deadZone) { device->getActiveSetJoystick()->raiseAxesDeadZones(deadZone); device->setRawAxisDeadZone(deadZone); } void GameControllerMappingDialogHelper::setupDeadZones() { device->getActiveSetJoystick()->setIgnoreEventState(true); device->getActiveSetJoystick()->release(); device->getActiveSetJoystick()->currentAxesDeadZones(&originalAxesDeadZones); device->getActiveSetJoystick()->raiseAxesDeadZones(); device->setRawAxisDeadZone(InputDevice::RAISEDDEADZONE); } void GameControllerMappingDialogHelper::restoreDeviceDeadZones() { device->getActiveSetJoystick()->setIgnoreEventState(false); device->getActiveSetJoystick()->release(); device->getActiveSetJoystick()->setAxesDeadZones(&originalAxesDeadZones); device->setRawAxisDeadZone(InputDevice::RAISEDDEADZONE); } ```
/content/code_sandbox/src/uihelpers/gamecontrollermappingdialoghelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
399
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "joytabwidgethelper.h" JoyTabWidgetHelper::JoyTabWidgetHelper(InputDevice *device, QObject *parent) : QObject(parent) { Q_ASSERT(device); this->device = device; this->reader = 0; this->writer = 0; this->errorOccurred = false; } JoyTabWidgetHelper::~JoyTabWidgetHelper() { if (this->reader) { delete this->reader; this->reader = 0; } if (this->writer) { delete this->writer; this->writer = 0; } } bool JoyTabWidgetHelper::hasReader() { return (this->reader != 0); } XMLConfigReader* JoyTabWidgetHelper::getReader() { return this->reader; } bool JoyTabWidgetHelper::hasWriter() { return (this->writer != 0); } XMLConfigWriter* JoyTabWidgetHelper::getWriter() { return this->writer; } bool JoyTabWidgetHelper::hasError() { return errorOccurred; } QString JoyTabWidgetHelper::getErrorString() { return lastErrorString; } bool JoyTabWidgetHelper::readConfigFile(QString filepath) { bool result = false; device->disconnectPropertyUpdatedConnection(); if (device->getActiveSetNumber() != 0) { device->setActiveSetNumber(0); } device->resetButtonDownCount(); if (this->reader) { this->reader->deleteLater(); this->reader = 0; } this->reader = new XMLConfigReader; this->reader->setFileName(filepath); this->reader->configJoystick(device); device->establishPropertyUpdatedConnection(); result = !this->reader->hasError(); return result; } bool JoyTabWidgetHelper::readConfigFileWithRevert(QString filepath) { bool result = false; device->revertProfileEdited(); result = readConfigFile(filepath); return result; } bool JoyTabWidgetHelper::writeConfigFile(QString filepath) { bool result = false; if (this->writer) { this->writer->deleteLater(); this->writer = 0; } this->writer = new XMLConfigWriter; this->writer->setFileName(filepath); this->writer->write(device); result = !this->writer->hasError(); return result; } void JoyTabWidgetHelper::reInitDevice() { device->disconnectPropertyUpdatedConnection(); if (device->getActiveSetNumber() != 0) { device->setActiveSetNumber(0); } device->transferReset(); device->resetButtonDownCount(); device->reInitButtons(); device->establishPropertyUpdatedConnection(); } void JoyTabWidgetHelper::reInitDeviceWithRevert() { device->revertProfileEdited(); reInitDevice(); } ```
/content/code_sandbox/src/uihelpers/joytabwidgethelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
720
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef GAMECONTROLLERMAPPINGDIALOGHELPER_H #define GAMECONTROLLERMAPPINGDIALOGHELPER_H #include <QObject> #include <QList> #include "inputdevice.h" class GameControllerMappingDialogHelper : public QObject { Q_OBJECT public: explicit GameControllerMappingDialogHelper(InputDevice *device, QObject *parent = 0); protected: InputDevice *device; QList<int> originalAxesDeadZones; signals: public slots: void raiseDeadZones(); void raiseDeadZones(int deadZone); void setupDeadZones(); void restoreDeviceDeadZones(); }; #endif // GAMECONTROLLERMAPPINGDIALOGHELPER_H ```
/content/code_sandbox/src/uihelpers/gamecontrollermappingdialoghelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
238
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef JOYCONTROLSTICKCONTEXTMENUHELPER_H #define JOYCONTROLSTICKCONTEXTMENUHELPER_H #include <QObject> #include <QHash> #include "joycontrolstick.h" class JoyControlStickContextMenuHelper : public QObject { Q_OBJECT public: explicit JoyControlStickContextMenuHelper(JoyControlStick *stick, QObject *parent = 0); void setPendingSlots(QHash<JoyControlStick::JoyStickDirections, JoyButtonSlot*> *tempSlots); void clearPendingSlots(); protected: JoyControlStick *stick; QHash<JoyControlStick::JoyStickDirections, JoyButtonSlot*> pendingSlots; signals: public slots: void setFromPendingSlots(); void clearButtonsSlotsEventReset(); }; #endif // JOYCONTROLSTICKCONTEXTMENUHELPER_H ```
/content/code_sandbox/src/uihelpers/joycontrolstickcontextmenuhelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
266
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef DPADCONTEXTMENUHELPER_H #define DPADCONTEXTMENUHELPER_H #include <QObject> #include <QHash> #include "joydpad.h" #include "joybuttonslot.h" class DPadContextMenuHelper : public QObject { Q_OBJECT public: explicit DPadContextMenuHelper(JoyDPad *dpad, QObject *parent = 0); void setPendingSlots(QHash<JoyDPadButton::JoyDPadDirections, JoyButtonSlot*> *tempSlots); void clearPendingSlots(); protected: JoyDPad *dpad; QHash<JoyDPadButton::JoyDPadDirections, JoyButtonSlot*> pendingSlots; signals: public slots: void setFromPendingSlots(); void clearButtonsSlotsEventReset(); }; #endif // DPADCONTEXTMENUHELPER_H ```
/content/code_sandbox/src/uihelpers/dpadcontextmenuhelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
268
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include <QListIterator> #include "dpadcontextmenuhelper.h" DPadContextMenuHelper::DPadContextMenuHelper(JoyDPad *dpad, QObject *parent) : QObject(parent) { Q_ASSERT(dpad); this->dpad = dpad; } void DPadContextMenuHelper::setPendingSlots(QHash<JoyDPadButton::JoyDPadDirections, JoyButtonSlot *> *tempSlots) { pendingSlots.clear(); QHashIterator<JoyDPadButton::JoyDPadDirections, JoyButtonSlot*> iter(*tempSlots); while (iter.hasNext()) { iter.next(); JoyButtonSlot *slot = iter.value(); JoyDPadButton::JoyDPadDirections tempDir = iter.key(); pendingSlots.insert(tempDir, slot); } } void DPadContextMenuHelper::clearPendingSlots() { pendingSlots.clear(); } void DPadContextMenuHelper::setFromPendingSlots() { if (!pendingSlots.isEmpty()) { QHashIterator<JoyDPadButton::JoyDPadDirections, JoyButtonSlot*> iter(pendingSlots); while (iter.hasNext()) { iter.next(); JoyButtonSlot *slot = iter.value(); if (slot) { JoyDPadButton::JoyDPadDirections tempDir = iter.key(); JoyDPadButton *button = dpad->getJoyButton(tempDir); button->clearSlotsEventReset(false); button->setAssignedSlot(slot->getSlotCode(), slot->getSlotCodeAlias(), slot->getSlotMode()); slot->deleteLater(); } } } } void DPadContextMenuHelper::clearButtonsSlotsEventReset() { QHash<int, JoyDPadButton*> *buttons = dpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*buttons); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); button->clearSlotsEventReset(); } } ```
/content/code_sandbox/src/uihelpers/dpadcontextmenuhelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
515
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "advancebuttondialoghelper.h" AdvanceButtonDialogHelper::AdvanceButtonDialogHelper(JoyButton *button, QObject *parent) : QObject(parent) { Q_ASSERT(button); this->button = button; } void AdvanceButtonDialogHelper::insertAssignedSlot(int code, unsigned int alias, int index, JoyButtonSlot::JoySlotInputAction mode) { button->eventReset(); button->insertAssignedSlot(code, alias, index, mode); } void AdvanceButtonDialogHelper::setAssignedSlot(JoyButtonSlot *otherSlot, int index) { button->eventReset(); button->setAssignedSlot(otherSlot, index); } void AdvanceButtonDialogHelper::setAssignedSlot(int code, unsigned int alias, int index, JoyButtonSlot::JoySlotInputAction mode) { button->eventReset(); button->setAssignedSlot(code, alias, index, mode); } void AdvanceButtonDialogHelper::removeAssignedSlot(int index) { button->eventReset(); button->removeAssignedSlot(index); } ```
/content/code_sandbox/src/uihelpers/advancebuttondialoghelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
314
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef JOYTABWIDGETHELPER_H #define JOYTABWIDGETHELPER_H #include <QObject> #include "inputdevice.h" #include "joybutton.h" #include "joybuttonslot.h" #include "xmlconfigreader.h" #include "xmlconfigwriter.h" class JoyTabWidgetHelper : public QObject { Q_OBJECT public: explicit JoyTabWidgetHelper(InputDevice *device, QObject *parent = 0); ~JoyTabWidgetHelper(); bool hasReader(); XMLConfigReader* getReader(); bool hasWriter(); XMLConfigWriter* getWriter(); bool hasError(); QString getErrorString(); protected: InputDevice *device; XMLConfigReader *reader; XMLConfigWriter *writer; bool errorOccurred; QString lastErrorString; signals: public slots: bool readConfigFile(QString filepath); bool readConfigFileWithRevert(QString filepath); bool writeConfigFile(QString filepath); void reInitDevice(); void reInitDeviceWithRevert(); }; #endif // JOYTABWIDGETHELPER_H ```
/content/code_sandbox/src/uihelpers/joytabwidgethelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
323
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "joyaxiscontextmenuhelper.h" JoyAxisContextMenuHelper::JoyAxisContextMenuHelper(JoyAxis *axis, QObject *parent) : QObject(parent) { Q_ASSERT(axis); this->axis = axis; } void JoyAxisContextMenuHelper::setNAssignedSlot(int code, unsigned int alias, JoyButtonSlot::JoySlotInputAction mode) { JoyButton *button = axis->getNAxisButton(); button->clearSlotsEventReset(false); button->setAssignedSlot(code, alias, mode); } void JoyAxisContextMenuHelper::setPAssignedSlot(int code, unsigned int alias, JoyButtonSlot::JoySlotInputAction mode) { JoyButton *button = axis->getPAxisButton(); button->clearSlotsEventReset(false); button->setAssignedSlot(code, alias, mode); } void JoyAxisContextMenuHelper::clearAndResetAxisButtons() { JoyAxisButton *nbutton = axis->getNAxisButton(); JoyAxisButton *pbutton = axis->getPAxisButton(); nbutton->clearSlotsEventReset(); pbutton->clearSlotsEventReset(); } ```
/content/code_sandbox/src/uihelpers/joyaxiscontextmenuhelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
333
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "dpadeditdialoghelper.h" DPadEditDialogHelper::DPadEditDialogHelper(JoyDPad *dpad, QObject *parent) : QObject(parent) { Q_ASSERT(dpad); this->dpad = dpad; } void DPadEditDialogHelper::setPendingSlots(QHash<JoyDPadButton::JoyDPadDirections, JoyButtonSlot *> *tempSlots) { pendingSlots.clear(); QHashIterator<JoyDPadButton::JoyDPadDirections, JoyButtonSlot*> iter(*tempSlots); while (iter.hasNext()) { iter.next(); JoyButtonSlot *slot = iter.value(); JoyDPadButton::JoyDPadDirections tempDir = iter.key(); pendingSlots.insert(tempDir, slot); } } void DPadEditDialogHelper::clearPendingSlots() { pendingSlots.clear(); } void DPadEditDialogHelper::setFromPendingSlots() { if (!pendingSlots.isEmpty()) { QHashIterator<JoyDPadButton::JoyDPadDirections, JoyButtonSlot*> iter(pendingSlots); while (iter.hasNext()) { iter.next(); JoyButtonSlot *slot = iter.value(); if (slot) { JoyDPadButton::JoyDPadDirections tempDir = iter.key(); JoyDPadButton *button = dpad->getJoyButton(tempDir); button->clearSlotsEventReset(false); button->setAssignedSlot(slot->getSlotCode(), slot->getSlotCodeAlias(), slot->getSlotMode()); slot->deleteLater(); } } } } void DPadEditDialogHelper::clearButtonsSlotsEventReset() { QHash<int, JoyDPadButton*> *buttons = dpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*buttons); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); button->clearSlotsEventReset(); } } void DPadEditDialogHelper::updateJoyDPadDelay(int value) { int temp = value * 10; if (dpad->getDPadDelay() != temp) { dpad->setDPadDelay(temp); } } ```
/content/code_sandbox/src/uihelpers/dpadeditdialoghelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
569
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef JOYCONTROLSTICKEDITDIALOGHELPER_H #define JOYCONTROLSTICKEDITDIALOGHELPER_H #include <QObject> #include <QHash> #include "joycontrolstick.h" class JoyControlStickEditDialogHelper : public QObject { Q_OBJECT public: explicit JoyControlStickEditDialogHelper(JoyControlStick *stick, QObject *parent = 0); void setPendingSlots(QHash<JoyControlStick::JoyStickDirections, JoyButtonSlot*> *tempSlots); void clearPendingSlots(); protected: JoyControlStick *stick; QHash<JoyControlStick::JoyStickDirections, JoyButtonSlot*> pendingSlots; signals: public slots: void setFromPendingSlots(); void clearButtonsSlotsEventReset(); void updateControlStickDelay(int value); }; #endif // JOYCONTROLSTICKEDITDIALOGHELPER_H ```
/content/code_sandbox/src/uihelpers/joycontrolstickeditdialoghelper.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
280
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "buttoneditdialoghelper.h" ButtonEditDialogHelper::ButtonEditDialogHelper(JoyButton *button, QObject *parent) : QObject(parent) { Q_ASSERT(button); this->button = button; } void ButtonEditDialogHelper::setAssignedSlot(int code, unsigned int alias, JoyButtonSlot::JoySlotInputAction mode) { button->clearSlotsEventReset(false); button->setAssignedSlot(code, alias, mode); } void ButtonEditDialogHelper::setUseTurbo(bool useTurbo) { button->setUseTurbo(useTurbo); } ```
/content/code_sandbox/src/uihelpers/buttoneditdialoghelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
220
```c++ /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #include "joycontrolstickeditdialoghelper.h" JoyControlStickEditDialogHelper::JoyControlStickEditDialogHelper(JoyControlStick *stick, QObject *parent) : QObject(parent) { Q_ASSERT(stick); this->stick = stick; } void JoyControlStickEditDialogHelper::setPendingSlots(QHash<JoyControlStick::JoyStickDirections, JoyButtonSlot *> *tempSlots) { pendingSlots.clear(); QHashIterator<JoyControlStick::JoyStickDirections, JoyButtonSlot*> iter(*tempSlots); while (iter.hasNext()) { iter.next(); JoyButtonSlot *slot = iter.value(); JoyControlStick::JoyStickDirections tempDir = iter.key(); pendingSlots.insert(tempDir, slot); } } void JoyControlStickEditDialogHelper::clearPendingSlots() { pendingSlots.clear(); } void JoyControlStickEditDialogHelper::setFromPendingSlots() { if (!pendingSlots.isEmpty()) { QHashIterator<JoyControlStick::JoyStickDirections, JoyButtonSlot*> iter(pendingSlots); while (iter.hasNext()) { iter.next(); JoyButtonSlot *slot = iter.value(); if (slot) { JoyControlStick::JoyStickDirections tempDir = iter.key(); JoyControlStickButton *button = stick->getDirectionButton(tempDir); if (button) { button->clearSlotsEventReset(false); button->setAssignedSlot(slot->getSlotCode(), slot->getSlotCodeAlias(), slot->getSlotMode()); } slot->deleteLater(); } } } } void JoyControlStickEditDialogHelper::clearButtonsSlotsEventReset() { QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons(); QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons); while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); if (button) { button->clearSlotsEventReset(); } } } void JoyControlStickEditDialogHelper::updateControlStickDelay(int value) { int temp = value * 10; if (stick->getStickDelay() != temp) { stick->setStickDelay(temp); } } ```
/content/code_sandbox/src/uihelpers/joycontrolstickeditdialoghelper.cpp
c++
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
590
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef BASEEVENTHANDLER_H #define BASEEVENTHANDLER_H #include <QObject> #include <QString> #include <springmousemoveinfo.h> #include <joybuttonslot.h> class BaseEventHandler : public QObject { Q_OBJECT public: explicit BaseEventHandler(QObject *parent = 0); virtual bool init() = 0; virtual bool cleanup() = 0; virtual void sendKeyboardEvent(JoyButtonSlot *slot, bool pressed) = 0; virtual void sendMouseButtonEvent(JoyButtonSlot *slot, bool pressed) = 0; virtual void sendMouseEvent(int xDis, int yDis) = 0; virtual void sendMouseAbsEvent(int xDis, int yDis, int screen); virtual void sendMouseSpringEvent(unsigned int xDis, unsigned int yDis, unsigned int width, unsigned int height); virtual void sendMouseSpringEvent(int xDis, int yDis); virtual void sendTextEntryEvent(QString maintext); virtual QString getName() = 0; virtual QString getIdentifier() = 0; virtual void printPostMessages(); QString getErrorString(); protected: QString lastErrorString; signals: public slots: }; #endif // BASEEVENTHANDLER_H ```
/content/code_sandbox/src/eventhandlers/baseeventhandler.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
356
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef WINVMULTIEVENTHANDLER_H #define WINVMULTIEVENTHANDLER_H #include <QObject> #include <QVector> #include "baseeventhandler.h" #include <joybuttonslot.h> #include <vmulticlient.h> #include <antkeymapper.h> #include "winsendinputeventhandler.h" class WinVMultiEventHandler : public BaseEventHandler { Q_OBJECT public: explicit WinVMultiEventHandler(QObject *parent = 0); ~WinVMultiEventHandler(); virtual bool init(); virtual bool cleanup(); virtual void sendKeyboardEvent(JoyButtonSlot *slot, bool pressed); virtual void sendMouseButtonEvent(JoyButtonSlot *slot, bool pressed); virtual void sendMouseEvent(int xDis, int yDis); virtual void sendMouseAbsEvent(int xDis, int yDis, int screen); virtual void sendMouseSpringEvent(unsigned int xDis, unsigned int yDis, unsigned int width, unsigned int height); // TODO: Implement text event using information from QtWinKeyMapper. virtual void sendTextEntryEvent(QString maintext); virtual QString getName(); virtual QString getIdentifier(); protected: pvmulti_client vmulti; BYTE mouseButtons; BYTE shiftKeys; BYTE multiKeys; BYTE extraKeys; QVector<BYTE> keyboardKeys; WinSendInputEventHandler sendInputHandler; QtKeyMapperBase *nativeKeyMapper; signals: public slots: }; #endif // WINVMULTIEVENTHANDLER_H ```
/content/code_sandbox/src/eventhandlers/winvmultieventhandler.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
410
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef WINSENDINPUTEVENTHANDLER_H #define WINSENDINPUTEVENTHANDLER_H #include <QObject> #include "baseeventhandler.h" #include <joybuttonslot.h> class WinSendInputEventHandler : public BaseEventHandler { Q_OBJECT public: explicit WinSendInputEventHandler(QObject *parent = 0); virtual bool init(); virtual bool cleanup(); virtual void sendKeyboardEvent(JoyButtonSlot *slot, bool pressed); virtual void sendMouseButtonEvent(JoyButtonSlot *slot, bool pressed); virtual void sendMouseEvent(int xDis, int yDis); virtual void sendMouseSpringEvent(unsigned int xDis, unsigned int yDis, unsigned int width, unsigned int height); virtual void sendTextEntryEvent(QString maintext); virtual QString getName(); virtual QString getIdentifier(); signals: public slots: }; #endif // WINSENDINPUTEVENTHANDLER_H ```
/content/code_sandbox/src/eventhandlers/winsendinputeventhandler.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
281
```objective-c /* antimicro Gamepad to KB+M event mapper * * This program is free software: you can redistribute it and/or modify * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * along with this program. If not, see <path_to_url */ #ifndef XTESTEVENTHANDLER_H #define XTESTEVENTHANDLER_H #include "baseeventhandler.h" #include <joybuttonslot.h> class XTestEventHandler : public BaseEventHandler { Q_OBJECT public: explicit XTestEventHandler(QObject *parent = 0); virtual bool init(); virtual bool cleanup(); virtual void sendKeyboardEvent(JoyButtonSlot *slot, bool pressed); virtual void sendMouseButtonEvent(JoyButtonSlot *slot, bool pressed); virtual void sendMouseEvent(int xDis, int yDis); virtual void sendMouseAbsEvent(int xDis, int yDis, int screen); virtual QString getName(); virtual QString getIdentifier(); virtual void sendTextEntryEvent(QString maintext); signals: public slots: }; #endif // XTESTEVENTHANDLER_H ```
/content/code_sandbox/src/eventhandlers/xtesteventhandler.h
objective-c
2016-05-24T23:59:31
2024-08-11T02:46:48
antimicro
AntiMicro/antimicro
1,788
264