text stringlengths 0 357 |
|---|
chat = dc_chat_new(context); |
if (dc_chat_load_from_db(chat, chat_id)) { |
/* ensure the message is in a valid state */ |
if (msg->state!=DC_STATE_OUT_PREPARING) msg->state = DC_STATE_OUT_PENDING; |
msg->id = prepare_msg_raw(context, chat, msg, dc_create_smeared_timestamp(context)); |
msg->chat_id = chat_id; |
/* potential error already logged */ |
} |
cleanup: |
dc_chat_unref(chat); |
free(pathNfilename); |
return msg->id; |
} |
/** |
* Prepare a message for sending. |
* |
* Call this function if the file to be sent is still in creation. |
* Once you're done with creating the file, call dc_send_msg() as usual |
* and the message will really be sent. |
* |
* This is useful as the user can already send the next messages while |
* e.g. the recoding of a video is not yet finished. Or the user can even forward |
* the message with the file being still in creation to other groups. |
* |
* Files being sent with the increation-method must be placed in the |
* blob directory, see dc_get_blobdir(). |
* If the increation-method is not used - which is probably the normal case - |
* dc_send_msg() copies the file to the blob directory if it is not yet there. |
* To distinguish the two cases, msg->state must be set properly. The easiest |
* way to ensure this is to re-use the same object for both calls. |
* |
* Example: |
* ~~~ |
* dc_msg_t* msg = dc_msg_new(context, DC_MSG_VIDEO); |
* dc_msg_set_file(msg, "/file/to/send.mp4", NULL); |
* dc_prepare_msg(context, chat_id, msg); |
* // ... after /file/to/send.mp4 is ready: |
* dc_send_msg(context, chat_id, msg); |
* ~~~ |
* |
* @memberof dc_context_t |
* @param context The context object as returned from dc_context_new(). |
* @param chat_id Chat ID to send the message to. |
* @param msg Message object to send to the chat defined by the chat ID. |
* On succcess, msg_id and state of the object are set up, |
* The function does not take ownership of the object, |
* so you have to free it using dc_msg_unref() as usual. |
* @return The ID of the message that is being prepared. |
*/ |
uint32_t dc_prepare_msg(dc_context_t* context, uint32_t chat_id, dc_msg_t* msg) |
{ |
if (context==NULL || context->magic!=DC_CONTEXT_MAGIC || msg==NULL || chat_id<=DC_CHAT_ID_LAST_SPECIAL) { |
return 0; |
} |
msg->state = DC_STATE_OUT_PREPARING; |
uint32_t msg_id = prepare_msg_common(context, chat_id, msg); |
context->cb(context, DC_EVENT_MSGS_CHANGED, msg->chat_id, msg->id); |
if (dc_param_exists(msg->param, DC_PARAM_SET_LATITUDE)) { |
context->cb(context, DC_EVENT_LOCATION_CHANGED, DC_CONTACT_ID_SELF, 0); |
} |
return msg_id; |
} |
/** |
* Send a message defined by a dc_msg_t object to a chat. |
* |
* Sends the event #DC_EVENT_MSGS_CHANGED on succcess. |
* However, this does not imply, the message really reached the recipient - |
* sending may be delayed eg. due to network problems. However, from your |
* view, you're done with the message. Sooner or later it will find its way. |
* |
* Example: |
* ~~~ |
* dc_msg_t* msg = dc_msg_new(context, DC_MSG_IMAGE); |
* dc_msg_set_file(msg, "/file/to/send.jpg", NULL); |
* dc_send_msg(context, chat_id, msg); |
* ~~~ |
* |
* @memberof dc_context_t |
* @param context The context object as returned from dc_context_new(). |
* @param chat_id Chat ID to send the message to. |
* If dc_prepare_msg() was called before, this parameter can be 0. |
* @param msg Message object to send to the chat defined by the chat ID. |
* On succcess, msg_id of the object is set up, |
* The function does not take ownership of the object, |
* so you have to free it using dc_msg_unref() as usual. |
* @return The ID of the message that is about to be sent. 0 in case of errors. |
*/ |
uint32_t dc_send_msg(dc_context_t* context, uint32_t chat_id, dc_msg_t* msg) |
{ |
if (context==NULL || context->magic!=DC_CONTEXT_MAGIC || msg==NULL) { |
return 0; |
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