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#include "main.h" |
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#include <unsupported/Eigen/EulerAngles> |
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using namespace Eigen; |
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template <typename Scalar, class System> |
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bool verifyIsApprox(const Eigen::EulerAngles<Scalar, System>& a, const Eigen::EulerAngles<Scalar, System>& b) |
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{ |
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return verifyIsApprox(a.angles(), b.angles()); |
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} |
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#define VERIFY_APPROXED_RANGE(a, x, b) \ |
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do { \ |
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VERIFY_IS_APPROX_OR_LESS_THAN(a, x); \ |
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VERIFY_IS_APPROX_OR_LESS_THAN(x, b); \ |
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} while(0) |
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const char X = EULER_X; |
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const char Y = EULER_Y; |
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const char Z = EULER_Z; |
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template<typename Scalar, class EulerSystem> |
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void verify_euler(const EulerAngles<Scalar, EulerSystem>& e) |
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{ |
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typedef EulerAngles<Scalar, EulerSystem> EulerAnglesType; |
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typedef Matrix<Scalar,3,3> Matrix3; |
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typedef Matrix<Scalar,3,1> Vector3; |
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typedef Quaternion<Scalar> QuaternionType; |
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typedef AngleAxis<Scalar> AngleAxisType; |
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const Scalar ONE = Scalar(1); |
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const Scalar HALF_PI = Scalar(EIGEN_PI / 2); |
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const Scalar PI = Scalar(EIGEN_PI); |
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const Scalar longitudeRadius = std::abs( |
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EulerSystem::IsTaitBryan ? |
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std::cos(e.beta()) : |
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std::sin(e.beta()) |
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); |
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Scalar precision = test_precision<Scalar>() / longitudeRadius; |
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Scalar betaRangeStart, betaRangeEnd; |
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if (EulerSystem::IsTaitBryan) |
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{ |
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betaRangeStart = -HALF_PI; |
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betaRangeEnd = HALF_PI; |
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} |
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else |
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{ |
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if (!EulerSystem::IsBetaOpposite) |
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{ |
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betaRangeStart = 0; |
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betaRangeEnd = PI; |
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} |
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else |
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{ |
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betaRangeStart = -PI; |
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betaRangeEnd = 0; |
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} |
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} |
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const Vector3 I_ = EulerAnglesType::AlphaAxisVector(); |
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const Vector3 J_ = EulerAnglesType::BetaAxisVector(); |
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const Vector3 K_ = EulerAnglesType::GammaAxisVector(); |
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VERIFY(e.isApprox(e)); |
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VERIFY_IS_APPROX(e, e); |
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VERIFY_IS_NOT_APPROX(e, EulerAnglesType(e.alpha() + ONE, e.beta() + ONE, e.gamma() + ONE)); |
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const Matrix3 m(e); |
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VERIFY_IS_APPROX(Scalar(m.determinant()), ONE); |
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EulerAnglesType ebis(m); |
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if (ebis.beta() == 0) |
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precision = test_precision<Scalar>(); |
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VERIFY_APPROXED_RANGE(-PI, ebis.alpha(), PI); |
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VERIFY_APPROXED_RANGE(betaRangeStart, ebis.beta(), betaRangeEnd); |
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VERIFY_APPROXED_RANGE(-PI, ebis.gamma(), PI); |
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const Matrix3 mbis(AngleAxisType(ebis.alpha(), I_) * AngleAxisType(ebis.beta(), J_) * AngleAxisType(ebis.gamma(), K_)); |
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VERIFY_IS_APPROX(Scalar(mbis.determinant()), ONE); |
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VERIFY_IS_APPROX(mbis, ebis.toRotationMatrix()); |
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VERIFY(m.isApprox(mbis, precision)); |
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const QuaternionType q(e); |
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ebis = q; |
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const QuaternionType qbis(ebis); |
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VERIFY(internal::isApprox<Scalar>(std::abs(q.dot(qbis)), ONE, precision)); |
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} |
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template<signed char A, signed char B, signed char C, typename Scalar> |
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void verify_euler_vec(const Matrix<Scalar,3,1>& ea) |
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{ |
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verify_euler(EulerAngles<Scalar, EulerSystem<A, B, C> >(ea[0], ea[1], ea[2])); |
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} |
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template<signed char A, signed char B, signed char C, typename Scalar> |
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void verify_euler_all_neg(const Matrix<Scalar,3,1>& ea) |
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{ |
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verify_euler_vec<+A,+B,+C>(ea); |
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verify_euler_vec<+A,+B,-C>(ea); |
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verify_euler_vec<+A,-B,+C>(ea); |
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verify_euler_vec<+A,-B,-C>(ea); |
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verify_euler_vec<-A,+B,+C>(ea); |
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verify_euler_vec<-A,+B,-C>(ea); |
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verify_euler_vec<-A,-B,+C>(ea); |
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verify_euler_vec<-A,-B,-C>(ea); |
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} |
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template<typename Scalar> void check_all_var(const Matrix<Scalar,3,1>& ea) |
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{ |
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verify_euler_all_neg<X,Y,Z>(ea); |
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verify_euler_all_neg<X,Y,X>(ea); |
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verify_euler_all_neg<X,Z,Y>(ea); |
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verify_euler_all_neg<X,Z,X>(ea); |
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verify_euler_all_neg<Y,Z,X>(ea); |
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verify_euler_all_neg<Y,Z,Y>(ea); |
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verify_euler_all_neg<Y,X,Z>(ea); |
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verify_euler_all_neg<Y,X,Y>(ea); |
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verify_euler_all_neg<Z,X,Y>(ea); |
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verify_euler_all_neg<Z,X,Z>(ea); |
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verify_euler_all_neg<Z,Y,X>(ea); |
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verify_euler_all_neg<Z,Y,Z>(ea); |
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} |
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template<typename Scalar> void check_singular_cases(const Scalar& singularBeta) |
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{ |
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typedef Matrix<Scalar,3,1> Vector3; |
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const Scalar PI = Scalar(EIGEN_PI); |
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for (Scalar epsilon = NumTraits<Scalar>::epsilon(); epsilon < 1; epsilon *= Scalar(1.2)) |
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{ |
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check_all_var(Vector3(PI/4, singularBeta, PI/3)); |
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check_all_var(Vector3(PI/4, singularBeta - epsilon, PI/3)); |
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check_all_var(Vector3(PI/4, singularBeta - Scalar(1.5)*epsilon, PI/3)); |
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check_all_var(Vector3(PI/4, singularBeta - 2*epsilon, PI/3)); |
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check_all_var(Vector3(PI*Scalar(0.8), singularBeta - epsilon, Scalar(0.9)*PI)); |
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check_all_var(Vector3(PI*Scalar(-0.9), singularBeta + epsilon, PI*Scalar(0.3))); |
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check_all_var(Vector3(PI*Scalar(-0.6), singularBeta + Scalar(1.5)*epsilon, PI*Scalar(0.3))); |
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check_all_var(Vector3(PI*Scalar(-0.5), singularBeta + 2*epsilon, PI*Scalar(0.4))); |
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check_all_var(Vector3(PI*Scalar(0.9), singularBeta + epsilon, Scalar(0.8)*PI)); |
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} |
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check_all_var(Vector3(PI*Scalar(0.8), singularBeta - Scalar(1E-6), Scalar(0.9)*PI)); |
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} |
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template<typename Scalar> void eulerangles_manual() |
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{ |
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typedef Matrix<Scalar,3,1> Vector3; |
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typedef Matrix<Scalar,Dynamic,1> VectorX; |
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const Vector3 Zero = Vector3::Zero(); |
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const Scalar PI = Scalar(EIGEN_PI); |
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check_all_var(Zero); |
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check_singular_cases(PI/2); |
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check_singular_cases(-PI/2); |
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check_singular_cases(Scalar(0)); |
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check_singular_cases(Scalar(-0)); |
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check_singular_cases(PI); |
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check_singular_cases(-PI); |
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VectorX alpha = VectorX::LinSpaced(20, Scalar(-0.99) * PI, PI); |
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VectorX beta = VectorX::LinSpaced(20, Scalar(-0.49) * PI, Scalar(0.49) * PI); |
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VectorX gamma = VectorX::LinSpaced(20, Scalar(-0.99) * PI, PI); |
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for (int i = 0; i < alpha.size(); ++i) { |
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for (int j = 0; j < beta.size(); ++j) { |
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for (int k = 0; k < gamma.size(); ++k) { |
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check_all_var(Vector3(alpha(i), beta(j), gamma(k))); |
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} |
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} |
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} |
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} |
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template<typename Scalar> void eulerangles_rand() |
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{ |
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typedef Matrix<Scalar,3,3> Matrix3; |
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typedef Matrix<Scalar,3,1> Vector3; |
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typedef Array<Scalar,3,1> Array3; |
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typedef Quaternion<Scalar> Quaternionx; |
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typedef AngleAxis<Scalar> AngleAxisType; |
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Scalar a = internal::random<Scalar>(-Scalar(EIGEN_PI), Scalar(EIGEN_PI)); |
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Quaternionx q1; |
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q1 = AngleAxisType(a, Vector3::Random().normalized()); |
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Matrix3 m; |
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m = q1; |
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Vector3 ea = m.eulerAngles(0,1,2); |
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check_all_var(ea); |
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ea = m.eulerAngles(0,1,0); |
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check_all_var(ea); |
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q1.coeffs() = Quaternionx::Coefficients::Random().normalized(); |
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m = q1; |
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ea = m.eulerAngles(0,1,2); |
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check_all_var(ea); |
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ea = m.eulerAngles(0,1,0); |
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check_all_var(ea); |
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ea = (Array3::Random() + Array3(1,0,0))*Scalar(EIGEN_PI)*Array3(0.5,1,1); |
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check_all_var(ea); |
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ea[2] = ea[0] = internal::random<Scalar>(0,Scalar(EIGEN_PI)); |
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check_all_var(ea); |
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ea[0] = ea[1] = internal::random<Scalar>(0,Scalar(EIGEN_PI)); |
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check_all_var(ea); |
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ea[1] = 0; |
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check_all_var(ea); |
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ea.head(2).setZero(); |
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check_all_var(ea); |
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ea.setZero(); |
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check_all_var(ea); |
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} |
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EIGEN_DECLARE_TEST(EulerAngles) |
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{ |
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EulerAnglesXYZd onesEd(1, 1, 1); |
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EulerAnglesXYZf onesEf = onesEd.cast<float>(); |
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VERIFY_IS_APPROX(onesEd, onesEf.cast<double>()); |
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VERIFY_IS_APPROX(onesEd, EulerAnglesXYZd(Vector3d::Ones())); |
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CALL_SUBTEST_1( eulerangles_manual<float>() ); |
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CALL_SUBTEST_2( eulerangles_manual<double>() ); |
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for(int i = 0; i < g_repeat; i++) { |
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CALL_SUBTEST_3( eulerangles_rand<float>() ); |
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CALL_SUBTEST_4( eulerangles_rand<double>() ); |
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} |
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} |
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