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From a Land Far, Far Away
[From a Land Far, Far Away] The quest begins in Skellige after finding the corpse and diary in the first wreckage at the island due east of Redgill (on the eastern side of Ard Skellig), known locally as Hemdall’s Finger, and NOT after meeting the "strange man" or warrior tracking the woman and child, as the journal ent...
From the Annals of Mahakaman History
[From the Annals of Mahakaman History] is a book in . It can be looted from one of the bookcases in Einar Gausel's shop in Flotsam. Reading this book provides a glossary entry entitled "Dwarves" in Geralt's journal. Journal entry Dwarves are one of the Elder Races. Stocky and bearded, with strongly built bodies and low...
From the Innkeep
[From the Innkeep] Journal entry You'll buy your drinks at the Inn at the Crossroads with Novigrad crowns. We take no other coin. We don't do tabs, either. Nor exchanges, save for eat or drink. If anyone doesn't like that, they can go rut for acorns.
Frost Bridge
[Frost Bridge] Frost Bridge is a battle in . Entry Mahakam's engineers were puzzled why the mighty Frost Bridge had fallen to ruin. Perhaps an ice floe was to blame? Or a stirr, frigid wind from Mount Carbon? An earthquake, perhaps? No, these were not the cause... The true culprit stood ten feet tall with thick skin an...
Frostball
[Frostball] Subzero, or frostball, is a powerful combat spell that creates a cloud of terrifying frost within radius up to 10 meters. Because of its unpredictable properties it is advised to use it only under the open sky, as in interiors it can spread towards the caster and their companions. It is described as pretty ...
Frozen Reflections
[Frozen Reflections] Frozen Reflections is considered a secondary quest, but it is unavoidable narratively. It is triggered by Geralt's entrance in the Cloister of the Order of the Flaming Rose. It is received automatically as Geralt enters the Cloister to speak with the Grand Master of the Order. Walkthrough Our hero ...
Frozen Reflections
[Frozen Reflections] He can only proceed further into this strange vision. He moves on and is soon joined by an unexpected ally. If Geralt sided with Shani: Shani appears and tells him that they are currently inside a projection of a madman's mind. This is the Grand Master's twisted vision of the future. She promises t...
Frozen Reflections
[Frozen Reflections] Geralt can discern twisted versions of his own words in these sermons but he casts aside any doubts and keeps going. And what journey would be complete without an appearance by the King of the Wild Hunt? That wraith just can not help himself! The usual sort of exchange ensues. It seems that Jacques...
Frozen Reflections
[Frozen Reflections] De Aldersberg pulls every trick he has to try to persuade Geralt: guilt, self-doubt, flattery, ... anything. More skullheads, wraiths and mutants attack as our duo advances until the past once again rears its ugly (revisionist) head: The ghost of Siegfried has some pretty choice words for the witch...
Frozen Reflections
[Frozen Reflections] He also offers to help in the upcoming battle, and any help is good help at the moment. right|300px|the leap After a spectacular leap across a collapsing ice bridge, Geralt and his entourage now must face some Knights of the Order as well as a few greater brothers. Once the battle is over however, ...
Frozen Reflections
[Frozen Reflections] Geralt then proceeds to eliminating the wounded Grand Master once and for all. He draws his steel sword and attempts to deliver the fatal blow when the Grand Master, in a last pitiful attempt at saving his life, uses magic to deflect the blade and sends the sword flying out of reach. Without any he...
Frozen Reflections
[Frozen Reflections] However, in the second to last mob-battle, you will be struck by lightning from (the brother mutants/they sky?) that will dispel your buffs one at a time. Though you will have the opportunity to rebrew potions immediately afterwards. The duration boosts also apply for Secondary substances, but stil...
Frozen Reflections
[Frozen Reflections] The conversation with the King of the Wild Hunt seems to vary based on your responses to him in Chapter I during the Dead Hand of the Past quest, but the end result is still the same choice. Also, there seems to be an error in the game text of one of the phases. Even though one phase is named "Noon...
Frozen Reflections
[Frozen Reflections] Vizima is ice-bound, all is covered in snow. The Grand Master claims this awaits us in the future... I must proceed, find an escape or a way to disperse this illusion. I must move on and face the Grand Master no matter what appears in my way. The Master's Vision If you sided with Shani: Shani has c...
Frozen Reflections
[Frozen Reflections] A Conversation with the Master The Grand Master's words seem familiar, though I'm not sure to what... I can't let myself be deceived by his visions. I must move on. I cannot let myself be deceived by the Grand Master's visions. I must go on. The King of the Hunt I spotted the King of the Wild Hunt....
Frozen Reflections
[Frozen Reflections] I must move on. He cannot flee eternally. Siegfried's Spirit / Yaevinn's Spirit / The Spirits of Siegfried and Yaevinn Siegfried's spirit attacked me. I must defeat him to move on. I must defeat Siegfried's ghost. Yaevinn's ghost attacked me. I must defeat him before moving on. I must defeat Yaevin...
Frozen Reflections
[Frozen Reflections] Surprising... He claims we have the same convictions, the same objectives, the same enemies. Perhaps... One thing is clear, we wound up at opposite ends of the same sword. Unlucky for him... I've gained an unlikely ally, one who's sure to be useful in the fight ahead. The Heart of the Vision I'm ne...
Frozen Reflections
[Frozen Reflections] Image:Secondary quests.png|32px default Secondary quest desc none Frozen Reflections is considered a secondary quest, but it is unavoidable narratively. It is triggered by Geralt's entrance in the Cloister of the Order of the Flaming Rose. It is received automatically as Geralt enters The Cloister ...
Frozen Reflections
[Frozen Reflections] Seeing that he cannot convince Geralt, Jacques summons a number of ifrit to deal with the witcher and teleports away. Having dispatched the immediate threat, Geralt realizes that he cannot go back. He can only proceed further into this strange vision. He moves on and is soon joined by an unexpected...
Frozen Reflections
[Frozen Reflections] De Aldersberg pulls every trick he has to try to persuade Geralt: guilt, self-doubt, flattery, ... anything. More skullheads, wraiths and mutants attack as our duo advances until the past once again rears its ugly (revisionist) head: {|border "0" cellpadding "0" cellspacing="0" More mutants. Then, ...
Frozen Reflections
[Frozen Reflections] Are we surprised ? I should think not! The specter spins all of Geralt's choices so far in the ugliest possible manner and throws each and every one of them back in the witcher's face. He also demands the Grand Master's soul for himself. Another choice! {|border "0" cellpadding "0" cellspacing="0" ...
Frozen Reflections
[Frozen Reflections] He can (inadvertently) insult a potential ally and thereby diminish their contribution to his campaign. The conversation with the King of the Wild Hunt seems to vary based on your responses to him in Act I during the Dead Hand of the Past quest, but the end result is still the same choice. Also, th...
Frozen Reflections
[Frozen Reflections] Anthropoids So these huge anthropoids are the remnants of humanity? I wonder what else awaits me in this strange land. I must go on, pay no heed to the ghosts of the past. A Conversation with the Master The Grand Master's words seem familiar, though I'm not sure to what... I can't let myself be dec...
Frozen Reflections
[Frozen Reflections] Where does he get these ideas? Well, no point in debating him. I must fight him as soon as I'm able to catch up. It won't be long now. I can feel it. Onward. An Ally {|border "0" cellpadding "0" cellspacing "3" The Heart of the Vision I'm nearing the heart of the Master's vision. I must go alone. T...
Frozen Reflections
[Frozen Reflections] secondary quests|32px Frozen Reflections is considered a seconary quest, but it is unavoidable narratively. It is triggered by Geralt's entrance in the Cloister of the Order of the Flaming Rose. It is received automatically as Geralt enters The Cloister to speak with the Grand Master of the Order. ...
Frozen Reflections
[Frozen Reflections] He moves on and is soon joined by an unexpected ally. {|border "0" cellpadding "0" cellspacing "0" width "100%" If Geralt sided with Shani: Shani appears and tells him that they are currently inside a projection of a madman's mind. This is the Grand Master's twisted vision of the future. She promis...
Frozen Reflections
[Frozen Reflections] But more obstacles have yet to be overcome. Our team moves on, this time encountering wraiths of the hunt, skullheads, as well as being subjected to more raving by the Grand Master. Geralt can discern twisted versions of his own words in these sermons but he casts aside any doubts and keeps going. ...
Frozen Reflections
[Frozen Reflections] currently editing this section Game widow 11:38, 22 July 2008 (UTC) Notes The characters that appear and whether they help or attack, are based upon the choices Geralt has made during the game. Thus a different list of phases, or different text for those phases may be listed below. For example, Sha...
Frozen Reflections
[Frozen Reflections] I must go on and find the Grand Master. I must go on carefully - death here will be very real. or If you sided with Triss: Triss claims this world is the Grand Master's vision of which I am a part. I must move on carefully, as death here will be very real. Thankfully, the sorceress decided to assis...
Frozen Reflections
[Frozen Reflections] "0" cellpadding "0" cellspacing "0" width "100%" Scoia'tael path (appease Toruviel): Toruviel appeared on my path. She enchanted my swords with the magic of fire, which might prove useful in this ice-bound realm. I need to move on before I freeze. or Scoia'tael path (insult Toruviel): or Order pat...
Frozen Reflections
[Frozen Reflections] The Duel This land distorts everything, even memories. It is empty, cold, the wind is biting... If it is the reflection of the Grand Master's thoughts, of his soul, I can begin to understand his behavior. Understanding doesn't necessarily bring forgiveness. The way is clear, I can move on. Alvin's ...
Frozen Reflections
[Frozen Reflections] Somehow I doubt we'll make a deal. We can only fight. May the best man win. I must defeat the Grand Master in combat. Confronting the King of the Hunt {|border "0" cellpadding "0" cellspacing "0" width "100%" Kill him: I defeated the Grand Master. Evidently, that wasn't enough as I must now face th...
Frozen Reflections
[Frozen Reflections] Walkthrough This quest is received automatically as you enter The Cloister to speak with the Grand Master of the Order. Notes The characters that appear and whether they help or attack, is based upon the choices Geralt has made during the game. Thus a different list of phases, or different text for...
Frozen Reflections
[Frozen Reflections] "100%" If saved Abigail: Abigail appears, gives you some information about future generations of humans and helps you or If left Abigail tobe lynched: Abigail claims these anthropoids are the descendents of humanity. I think she wants to avenge her own death. I will have to fight her. A fight with ...
Frozen Reflections
[Frozen Reflections] Another Conversation I've heard this speech about nonhumans before... If I could only remember where... The Grand Master speaks with great conviction, though his words are the ravings of a mad man... I must move on. He cannot flee eternally. The Spirits of Siegfried and Yaevinn {|border "0" cellpad...
Frozen Reflections
[Frozen Reflections] "100%" If you saved the striga/princess: Princess Adda in the form in which she feels best - as a bloodthirsty striga.or If you killed the striga, but not the werewolf: Vincent fights with you as a werewolf instead of Adda or If you killed the striga, and the werewolf: I'm not sure, I've never had ...
Fruit bowl
[Fruit bowl] is a quest item in the . After entering The Painted World, this is found in the art studio and is needed to watch the memory. The correct placement is for the grapes to go on the left and the apple on the right. Associated quest Scenes From a Marriage
Frundsberg Division
[Frundsberg Division] Frundsberg was a division of the 4th Cavalry Army, Nilfgaardian mounted troops commanded by Major General Markus Braibant. Trivia "Frund" is a variant of "friend" in Germanic languages, while "berg" means a mountain. "Frundsberg" thus means "The Friend's Mountain". Name of the division may refer t...
Frying pan
[Frying pan] Frying pan is a quest item in . In , if Geralt helps the old gran in White Orchard with retrieving her old soot-covered pan, he will find it, but now completely spotless. It turns out the mysterious man that borrowed it wanted her pan for the soot to make ink. Geralt can then give the pan back to the old w...
Frytz Kreft
[Frytz Kreft] Frytz "Fryc" Kreft was a centurion and corporal of the Novigrad Temple Guard serving under Chappelle. He was the chief of a unit tasked with protecting the gate near to the Great Temple of the Eternal Fire in Novigrad. He was a very inconsistent personage because of course as every right officer in the ar...
Fugas
[Fugas] Fugas was one of many servants of the Ladies of the Woods, who lived in Bald Mountain. Journal entry The devil Fugas held a very prestigious and responsible position during the Crones' sabbath: that of goon restricting access to the peak. He in no way resembled Torque, the irritating but harmless "deovel" Geral...
Fulgur
[Fulgur] left|60px|link=: Fulgur, indicated in red, is a basic alchemical substance. It is found in ten ingredients. Plants Dwarven immortelle Other Ostmurk Monster parts Arachas eyes Bullvore brain Draug essence Endrega embryo Essence of death Kayran eyes Kayran tissue Queen endrega's pheromones
Fulko Artevelde
[Fulko Artevelde] Fulko Artevelde was the one-eyed prefect of Riedbrune, famous committing atrocities in his fight against crime which targeted armed gangs and bands. His disfigured face served as a reminder of the past tragedy he had survived, and likely spurred his extreme methods. Fulko learned from Angoulême of the...
Full Crew
[Full Crew] is an achievement in and requires one to recruit all available allies to fight against the Wild Hunt at Kaer Morhen. This can be easily missable based on a number of factors. The ones that must be recruited for this achievement are: Ermion Hjalmar an Craite Keira Metz Triss Merigold Vernon Roche Ves Zoltan...
Full Crew
[Full Crew] Then, during King's Gambit, you must help out Hjalmar or Cerys. As long as one of them becomes the next ruler, you can then ask for help and Hjalmar will go (if alive, Folan and Vigi will accompany him). For Vernon, after completing the main quest Get Junior, go talk to him again to ask what he needs help w...
Full Moon
[Full Moon] "Full Moon is an all-purpose potion. Witchers imbibe it before combat when they are not certain what kind of opponent awaits them. The downside to Full Moon is its high toxicity." Full Moon potion significantly increases maximum Vitality. Specifically, it doubles the maximum total vitality. Source The Book ...
Full Moon
[Full Moon] Full Moon "Full Moon is an all-purpose potion. Witchers imbibe it before combat when they are not certain what kind of opponent awaits them. The downside to Full Moon is its high toxicity." The full moon potion significantly increases maximum Vitality. Specifically, it doubles the maximum total vitality. {|...
Fundaments of Field Surgery
[Fundaments of Field Surgery] is a book in the . While its game files suggest it was supposed to be loot during Dead Man's Party, this book doesn't appear anywhere by normal means. Journal entry Chapter 1: Novice Those wishing to be trained in the surgical arts should be chosen by taking candidates to a battle field. B...
Funeral Pyres
[Funeral Pyres] Funeral Pyres is a secondary quest in . Walkthrough This quest is started by speaking to the priest of the Eternal Fire along the road just west of Mulbrydale. The guards standing nearby will initially warn off Geralt but the priest will ask you to approach. He'll be rather condescending but nonetheless...
Funeral Pyres
[Funeral Pyres] If he survived, Titus will immediately mention a priest and if you ask further on this, Titus will reveal that he was attacked and left to die there by the very same priest who contracted the witcher to burn the bodies as the priest was a fisstech customer of his but on the last trade decided to kill of...
Funeral Pyres
[Funeral Pyres] Doing so revealed the clergyman's true motivations: lighting the fire he had requested would also burn evidence of the priest's involvement in the fisstech trade... Objectives Find and burn the bodies lying in pits on the battle field. 3/3 Return to the priest of the Eternal Fire.
Fur scrap
[Fur scrap] Fur scrap is a crafting component that can be dismantled into leather scraps. It is needed to craft the following items: Ursine boots Enhanced Ursine boots Legendary Ursine boots Enhanced Legendary Ursine boots
Fury
[Fury] If a trap of this kind is disarmed and picked up after being set, it will disappear from Geralt's inventory and be lost. Due to a naming mistake, the Fury trap is created via the Rage Diagram.
Fury of Keltullis
[Fury of Keltullis] Fury of Keltullis is a battle in . Entry Before Meve arrived in Mahakam, she had only ever imagined dragons, fantasized about them based on worn engravings and troubadours' tales. Now she was to see one in the flash - and slay it. The very thought paralyzed her with fear. How to wound a beast with s...
Fuson
[Fuson] Fuson was a shoemaker, the son of a shoemaker and the grandson of a shoemaker from Vizima. In , he was arrested and put in the pillory, supposedly for "sowing defeatism". In actuality, his so-called defeatism turned out to be that he wept instead of cheering when he was made to take his son to his troop.
Fyke Isle
[Fyke Isle] Fyke Isle is a small island in Velen, located in Lake Wyndamer between Oreton and Frischlow. At one point a sorcerer named Alexander was using the tower on the island to continue his research on epidemiology and, in particular, the Catriona plague. Sometime later his patron, Vserad (the former lord of Velen...
Fyresdal
[Fyresdal] Fyresdal is a village located on the southern shore of Ard Skellig under Snow Giant's Arm. The elders of this village claimed to have seen a dragon but upon further investigation with the help of a certain witcher, it was discovered that it was only a very large and powerful Forktail. Map description Those l...
G'valchir
[G'valchir] G'valchir is a Mahakaman rune sihill that is given to Geralt by the dentist as a reward for the Won't Hurt a Bit quest, or by the Royal huntsman as a possible reward (the other possible reward being the Moon Blade) for killing all ten trophy monsters in Chapter V. It is used primarily against humans and has...
G'valchir
[G'valchir] G'valchir is a Mahakaman rune sihill that is given to Geralt by the dentist as reward for the Won't Hurt a Bit quest, or by the Royal huntsman as a possible reward (the other possible reward being the Moon Blade) for killing all ten trophy monsters in Chapter V. It is used primarily against humans and has l...
Gabor Zigrin
[Gabor Zigrin] Gabor Zigrin was a dwarf from Mahakam, a close friend of the Elder-in-chief Brouver Hoog and a usual participant of the Mahakam Ale Festival. Gallery
Gabriel (person)
[Gabriel (person)] Gabriel was a craftsman from Verden who had the distinction of being the inventor of miniature crossbows, possibly wrist-mounted. Gabriels were named after the inventor and marketed as ideal for personal defense from bandits. They became very popular. Naturally also with the bandits. In the game, the...
Gabriel (weapon)
[Gabriel (weapon)] thumb|220x220px|Gabriel in Pnp RPG After its invention, an aggressive marketing campaign was initiated to sell them with slogans like "Protect yourself!" advertising its use to defend oneself from bandits and brigands. It became so popular that ironically most bandits could be counted on to have one...
Gadwall
[Gadwall] This potion is required for Dethmold's ritual. The formula can be purchased from Master Myron in the Kaedweni camp in Chapter II. Whilst Myron doesn't sell the complete formula, you can buy all the ingredients necessary from him as below: Rebis - celandine Vermilion - wolfsbane Caelium - bryonia Sol - verbena...
Gadwall
[Gadwall] thumb|Gadwall potion Description Significantly increases regeneration of vitality at the expense of Vigor and damage dealt Damage:-40% Vitality regeneration during combat +2 Vitality regeneration +3 {|border "1" cellpadding "5" cellspacing "0" width "90%" align "center" class "sorttable" ! class="unsortable" ...
Gael
[Gael] Gael is a Katakan which has acquired a taste for the blood of drunkards and an eye for shiny jewelry in Oxenfurt. Bestiary entry Vampire bites... and the strong stench of alcohol.– Geralt of Rivia Contrary to popular belief, monsters are not all alike. Like people, individual members of the same species can each...
Gaenor
[Gaenor] Gaenor was a Nilfgaardian Captain and the son of General Vrygheff. During the Second Northern War, when he was sent by his father to require grain from the village of Hoarton, he was locked inside a barn which was later sent on fire by the villagers.
Gaetan
[Gaetan] Gaetan was a witcher from the Cat School who, around , ended up in Velen. Biography He took a contract on a leshen that terrorized Honorton village but after he killed it the ealdorman refused to pay the agreed upon sum, instead offering Gaetan only 12 , a very paltry sum for taking care of the leshen. The wit...
Gaetan
[Gaetan] Deciding Gaetan's regrets weren't good enough for his actions that killed off an entire village, Geralt fought Gaetan then and there, ending the cat witcher's life. Geralt remarked to Gaetan how he himself was often referred to as the Butcher of Blaviken and that sometimes "heads just roll" and, as the ealdorm...
Gaetan
[Gaetan] Gaetan is a witcher of the Cat School. He took a contract on a Leshen that terrorized a local Village. After the killing, Gaetan brought the Leshen's head to the ealdorman who refused to pay the agreed upon sum. Instead, he offered Geatan twelve crowns, a sum which would only barely cover the potion-ingredient...
Gaetan
[Gaetan] thumb|250x250px|Two of Geatan´s dead ambushers|left Here, Geralt presents Gaetan the witcher medaillon he found. Geatan will then tell the fellow witcher the whole story behind the massacre, including both a confession and regret for his actions. There are also subtle hints evident that Geatan had lost his tem...
Gaetan
[Gaetan] thumb|275x275px|Geralt listens to Gaetan|left Geralt then tells Geatan that he himself is often referred to as the Butcher of Blaviken wrongly and that sometimes "heads just roll", indicating that he neither absolves nor condemns the other witcher for what he did or is the one fit to judge him. Besides that, o...
Galahad
[Galahad] Galahad of Caer Benic met with Ciri, after she left Yennefer and Geralt on Malus Island, in glen called Cwm Pwcca, at the foot of Y Wyddfa, mistaking her with the Lady of the Lake. He says he is son of Lancelot du Lac and Elaine daughter of King Pelles lord of Caer Benic, a knight of King Arthur's Round Table...
Galarr
[Galarr] Galarr was an elf of the Blue Mountains and Dol Blathanna. He was a leader of sorts of the elven squad whose "hospitality" Geralt and Dandelion enjoyed. Notes He appears in 2 episodes of The Hexer TV series: "Dolina Kwiatów" and "Ciri".
Gamblers' den
[Gamblers' den] The Gamblers' den can be found in the Trade Quarter just off the Alley along the Walls, near the Merchant. It boasts ambient lighting (darkness), gambling opportunities and a fine selection of food and drink. See The Witcher dice poker, the local sharper, about gambling beyond the professional level. Th...
Gambling den
[Gambling den] The gambling den in the Temple Quarter is where rich citizens of Trade Quarter gather to play poker, undisturbed, for high stakes. Associated quests The Dice Are Cast Notes Not to be confused with the Gamblers' den which is part of .
Gambling den key
[Gambling den key] Gambling den key Key This is the key to the Gambling den in the Temple Quarter. Milka gives it to Geralt, explaining that he can pursue more lucrative games of poker there in his quest to gather the funds needed to bail Dandelion out of trouble. Associated quest The Dice Are Cast Location Received fr...
Gambling ghost
[Gambling ghost] right|200px|the Gambling GhostGambling Ghost is what remains of a man obsessed with dice. He would not let such a small thing like death keep him from his passion. This is (was?) no mere hobby. Quite possibly the writer of the Diary of a Dice Collector. He can be found at the fairytale ruins outside th...
Gambols
[Gambols] Gambols was one of the "lighter" works in the library in Ellander. It was written by Marquis La Creahme and Ciri "devoured" it, "blushing" during her free time while studying under Yennefer at the Temple of Melitele.
Game layout
[Game layout] This article describes the directory structure of . Conventions When a path starts with a backslash character ('\'), it means that the installation directory has been omitted from the path. For example, assuming that you have installed the game to the directory, would mean Layout Once you have completed...
Gang
[Gang] thumb|250px|Some thugs interrupting Geralt Gangs or "Hanza" (from the Nilfgaardian term "aen hanse") tend to be para-military, criminal or mercenary groups, usually bound by familial ties, friendship or a common goal. There are several such examples on the Continent: Grossbart Brothers Koshchey's Men the Nightin...
Gar
[Gar] Gar (Polish: Niszczuka) was one of the Crinfrid Reavers, a group of mercenaries hired by King Niedamir to take part in the hunt for a Myrgtabrakke, dragon outside Barefield. He was older than Kennet but younger than Boholt. He had a preference for wielding a large two-handed sword. He fought alongside Kennet and ...
Garden key
[Garden key] Garden key is a quest item and key in the . If one should happen to find themselves in the garden behind The de Corentin Nursery, this key can be looted from the only chest in the garden. Note that it can only be used once: once used to unlock one of the two gates, it disappears from the inventory and thus...
Gardener
[Gardener] The Gardener is a veteran of the war with Nilfgaard, when he was part of Julia "Pretty Kitty" Abatemarco's corps of mercenaries in Adieu's Free Company. He also fought across half the world with Pretty Kitty, even as far as Zerrikania, where he got his extensive knowledge of Zerrikanian insects and geography...
Gardener
[Gardener] right|200px|The Gardener at St. Lebioda's Hospital The Gardener is a veteran of the war with Nilfgaard, when he was part of Pretty Kitty's corps of mercenaries. He also fought across half the world with Pretty Kitty, even as far as Zerrikania, where he got his extensive knowledge of Zerrikanian insects and g...
Gardik
[Gardik] Gardik or Gardic (Polish: Gardic) was the second king of Temeria, the son of Geddes and Vinifrida, and brother to Maria Pulcheria. He married Vulpia with whom he had one child, Goidemar. Biography In a typical royal union, he and Vulpia, princess of Brugge, were arranged to be married by their parents, though ...
Gargantuan monsters
[Gargantuan monsters] Gargantuan monsters are typically, but not exclusively "boss" monsters. The one feature they all share is their enormous size. In , these monsters include: Kayran Draug Dragon
Gargoyle
[Gargoyle] Gargoyles are animated stone statues infused with lava by mages. In the Witcher 2, they are first encountered briefly in Chapter II (if on Roche's path), and later in Chapter III as part of The Gargoyle Contract. They are vulnerable to Silver swords (especially Deithwen, which provides a 25% bonus), and will...
Gargoyle
[Gargoyle] It's even worse when the gargoyle appears over his opponent - then it just falls down and crushes it's victim beneath the weight of it's stone body. Thanks to their medallions, witchers can perceive disturbances in magical aura, so they see the point where the gargoyle will appear moments before it materiali...
Gargoyle
[Gargoyle] Bestiary entry It just me, or is that gargoyle ogling us?– Lara Estevann, burglar from Loc Muinne Gargoyles are stone statues brought to life by magic in order to guard mages' laboratories and lairs from intruders. Their appearance alone has scared off more than one prospective burglar. Those who do not take...
Gargoyle
[Gargoyle] By far, your best option for fighting one of these is with Quen. Turn it on and wade in with sword swinging. You'll be able to take the stomp shockwave with no damage and not getting staggered and should be able to get multiple hits in before you have to roll away (perhaps 5 fast attacks if it uses the stomp...
Gargoyle
[Gargoyle] Gargoyles are animated stone statues infused with lava by mages. In the Witcher 2, they are first encountered briefly in Chapter II (if on Roche's path), and later in Chapter III as part of The Gargoyle Contract. They are vulnerable to Silver swords (especially Deithwen, which receive a 25% bonus), and will ...
Gargoyle
[Gargoyle] Like behind it's enemy. It's even worse when the gargoyle appears over his opponent - then it just falls down and crushes it's victim beneath the weight of it's stone body. Thanks to their medallions, witchers can perceive disturbances in magical aura, so they see the point where the gargoyle will appear mom...
Gargoyle dust
[Gargoyle dust] is used to craft the following items: Kinslayer's boots Kinslayer's gauntlets Myrmidon's gauntlets Mourner Notes If you wish to craft the Kinslayer's Outfit in Dark Mode, make sure to farm all 9 dusts before deactivating the final ward for The Gargoyle Contract. Nearby gargoyles will no longer respawn o...
Gargoyle heart
[Gargoyle heart] can be used to craft elemental stone, but given that it is significantly more expensive, this seems a poor use of the ingredient. Gargoyle heart is an alchemy ingredient but is not needed to craft anything. It can be dismantled into monster heart and powdered monster tissue.
Gargoyle paw
[Gargoyle paw] Gargoyle paw is a quest item in the . During the secondary quest, Turn and Face the Strange, one will eventually come across a room with gargoyle statues lining the outside of a circular room. Shortly after entering, one of the gargoyles comes to life and must be defeated and has this on it. Loot it to p...
Gargoyles, Gutters, Splutters - Maintenance and Repair
[Gargoyles, Gutters, Splutters - Maintenance and Repair] is a book in . Journal entry Theorists of magic still argue about how gargoyles should be classified. This author favors the school which claims they are a type of golem. For gargoyles are nothing more than fancy sculptures brought to life by magic and ordered to...
Garin Estate
[Garin Estate] Garin Estate is located on the north bank of a river which runs between Bowdon and Brunwich. Ataman Olgierd von Everec and the Redanian Free Company are headquartered there at the beginning of , having taken it by force from the owner. Map description Some two hundred and forty years ago, a certain Josen...
Garkain
[Garkain] Garkains are lesser vampires, so foul that the mere sight of one paralyses opponents, especially sensitive ones. Apart from using its ugliness as a weapon, the garkain has at its disposal an amazing variety of ways to pin down victims and suck their blood. Notable garkains Vesper, a trophy quest in Chapter V ...
Garkain
[Garkain] Garkains, like fleders, belong to the class of particularly dangerous vampires whose strength exceeds even that of fiends. An encounter with one of their number almost always ends in death, which is why there are not many eye-witness accounts of them. From the city guard reports written up in Lan Exeter descr...
Garkain
[Garkain] Garkains are lesser vampires unique to the game. They are so foul that the mere sight of one paralyses opponents, especially sensitive ones. Apart from using its ugliness as a weapon, the garkain has at its disposal an amazing variety of ways to pin down victims and suck their blood. Notable garkains Vesper, ...