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Mavrick | [Mavrick] Mavrick was a Kaedweni soldier who fought in Henselt's second campaign in Aedirn. Geralt first met him in the western part of the lower Kaedweni camp, where the soldier told him about being ridiculed by his fellow comrades. Associated quest Little Sisters Journal entry One does not need to move in high societ... |
Mawr var Anahid | [Mawr var Anahid] Mawr was the wife of seneschal Ceallach and the mother of Aillil, Cahir, and Dheran. She was also the niece of Assire var Anahid through her mother, Eviva. Trivia Her nationality is unknown, however Cahir, during a conversation with Geralt, said that the original language of his mother was the one spo... |
Maxim Boliere | [Maxim Boliere] Maxim Boliere is an actor residing in Novigrad. He belongs to the troupe of the Butcher's Yard theater. Maxim has a drinking problem and is usually seen with a bottle in his hand outside the theater. Geralt can choose either him or Abelard Rizza to play the role of the doppler during the quest The Play'... |
Maximilian Borsodi | [Maximilian Borsodi] Maximilian Borsodi was, together with his brother, one of two founders of the Borsodi Brothers' Auction House, at that time placed on the Novigrad's main square. At some point in his life, he sired two sons Ewald and Horst. He also had some kind of friendship with dwarven banker Vimme Vivaldi. Biog... |
Maximilian Borsodi's brother | [Maximilian Borsodi's brother] The unnamed brother of Maximilian Borsodi was, alongside his brother, one of two founders of the Borsodi Brothers' Auction House in Novigrad's main square. Biography Early life He was born in Redania and had at least one other brother, Maximilian, who was close to him. At the beginning of... |
Maximilian Borsodi's house | [Maximilian Borsodi's house] is a quest item in the . Near the end of Open Sesame!, regardless of which Borsodi brother you're dealing with, they refuse to give you this. You can then either kill them and take it or come to a compromise. Associated quest Open Sesame! |
Maximizing Experience Points | [Maximizing Experience Points] thumb In general, kill as many monsters as you can, even if it means lurking in dangerous places. You have swallow potions, so make the most of them! And if you run out, brew some more! For each level Geralt advances, the experience points (XP) you get per monster are reduced by 5 XP and ... |
Maximizing Experience Points | [Maximizing Experience Points] It is possible to gain an extra level this way, but it does take a while. Echinopsae can be found in the cave to the west of the Maribor Gate to Vizima. Depending on Geralt's level, these beasts are worth around 100 XP each and there are seven of them in the cave (Technically, on your fir... |
Maximizing Experience Points | [Maximizing Experience Points] I use the Igni on them and just keep running around them until they die from the incineration (this avoids taking damage from their poisonous spray when they die). Near the collapsed towers, to the east of Wyvern Island, there is a campfire and at night the place is crawling with ghouls a... |
Maximizing Experience Points | [Maximizing Experience Points] At level 20 that's 1600 XP per circuit from graveirs alone. You can also slay the random fleders which spawn around town. Salamandra assassins roam the nonhuman district and make easy pickings of around 50 XP each and loot (50-120 ). The best way to earn XP in Chapter III is in the swamp ... |
Maximizing Experience Points | [Maximizing Experience Points] On your way you will also encounter a couple of other beasts, a fleder (bonus) and a ghoul (not as lucrative, but readily available). All three foes respawn every time you meditate, so just keep alternating between meditating for an hour and killing the monsters. And if you do not want to... |
Maximizing Experience Points | [Maximizing Experience Points] Kikimore warriors will also spawn all over the swamp, and they are worth 450+ XP a piece. Extra Tips Make sure you have the bestiary entries for fleders, alps, bloedzuigers, wolves, royal wyverns, ghouls, cemetaurs, kikimores, archespores, cockatrices, and graveirs before doing the above.... |
Maximizing Experience Points | [Maximizing Experience Points] A quick run can net at least 1600 XP per cycle, providing the highest XP gains in Chapter IV. You can also kill time running around the fields killing monsters. During the day, there are quite a few noonwraiths and giant centipedes and at night there are devourers and centipedes. Advance ... |
Maximizing Experience Points | [Maximizing Experience Points] Just because you do not have to visit all three ancient tombs to complete the game, does not mean that you should not! The creatures in Raven's crypt all respawn after midnight and contains at least 24 wraiths, 16 fleders and 1 basilisk, though an average quick run will only have about 20... |
Maximizing Experience Points | [Maximizing Experience Points] {|border "0" cellpadding "2" cellspacing "0" align "center" Image:Icon_Prologue.png default Prologue desc none Image:Icon_Act_I.png default Chapter I desc none Image:Icon_Act_II.png default Chapter II desc none Image:Icon_Act_III.png default Chapter III desc none Image:Icon_Act_IV.png def... |
Maximizing Experience Points | [Maximizing Experience Points] This can be exploited by postponing finishing the fight. Simply do not ring the bells, avoid the frightener, and stay near the entrance. This allows Geralt to kill bandits without advancing the main battle (with the frightener). Each bandit is worth 10 XP. Note: To allow new bandits to re... |
Maximizing Experience Points | [Maximizing Experience Points] It is also worthwhile running around the swamp at night. This early in the game, bloedzuigers are still worth nearly 100 XP and are quite abundant. I use the Igni on them and just keep running around them until they die from the incineration (this avoids taking damage from their poisonous... |
Maximizing Experience Points | [Maximizing Experience Points] (At level 20 that's 1600 XP per circuit from graveirs alone) You can also slay the random fleders which spawn around town for 350 XP (or so each). Salamandra assassins roam the nonhuman district and make easy pickings of around 50 XP each and loot (50-120 ). A great way to earn a lot of X... |
Maximizing Experience Points | [Maximizing Experience Points] As long as you have not done the quests, the monsters will respawn endlessly and everything game-wise is simply on hold until you are done. Another good area to gather XP is the Swamp at night. There are tons of echinopsae, archespores, bloedzuigers, drowned dead, and drowners (more of a ... |
Maximizing Experience Points | [Maximizing Experience Points] Make sure you have the bestiary entries for fleders, alps, bloedzuigers, wolves, royal wyverns, ghouls, cemetaurs, kikimores, archespores, cockatrices, and graveirs before doing the above. For contracts, and skinnable items see Cheapskate's Guide. When you kill the alp, before looting the... |
Maximizing Experience Points | [Maximizing Experience Points] The creatures in the crypt in the fields (which include quite a few cemetaurs, alps, fleders, and alghouls) also respawn regularly, so visit often! The majority of the crypt's residents will respawn at midnight, but there are four alps that will constantly respawn every time you enter the... |
Maximizing Experience Points | [Maximizing Experience Points] Bruxae are also to be found and still worth around 700 XP each. Finally, there are at least two, and often three necrophages (graveirs and cemetaurs) outside Kalkstein's place in Old Vizima. Simply enter / exit Kalkstein's for them to respawn. Just generally kill as much as possible, no s... |
Maximizing Experience Points | [Maximizing Experience Points] {|border "0" cellpadding "2" cellspacing "0" align "center" Image:Icon_Prologue.png|32px default Prologue desc none Image:Icon_Act_I.png|32px default Act I desc none Image:Icon_Act_II.png|32px default Act II desc none Image:Icon_Act_III.png|32px default Act III desc none Image:Icon_Act_IV... |
Maximizing Experience Points | [Maximizing Experience Points] There is an endless supply of Salamandra if Geralt chooses to fight the frightener during the assault on Kaer Morhen. This can be exploited by postponing finishing the fight. Simply don't ring the bells, stay away the frightener, and stay near the entrance. Doing this allows Geralt to kil... |
Maximizing Experience Points | [Maximizing Experience Points] This early in the game, bloedzuigers are still worth nearly 100 XP and are quite abundant. I use Igni on them and just keep running around them until they die from the incineration (this avoids taking damage from their poisonous spray when they die). You can level easily in the Vizima sew... |
Maximizing Experience Points | [Maximizing Experience Points] Each one of these "rounds" is worth around 850 XP (depending on Geralt's level at the time). This can only be taken advantage of before completing Echoes of Yesterday or Gold Rush. As long as you have not done the quests, the monsters respawn endlessly and everything game-wise is simply o... |
Maximizing Experience Points | [Maximizing Experience Points] 32px Act IV (Lakeside) Basilisks! These are worth around 1400-1500 XP each and while they do not respawn reliably, they do eventually. You will find them on Black Tern Island, just west of the Lady of the Lake. There is also a colony of wyverns on the island, including a few royal wyverns... |
Maximizing Experience Points | [Maximizing Experience Points] The creatures in Raven's crypt all respawn after midnight, so it is definitely worthwhile to revisit that crypt often). Bruxae are also to be found and still worth around 700 XP each. Finally, there are at least two, and often three necrophages (graveirs and cemetaurs) outside Kalkstein's... |
Maximizing Experience Points | [Maximizing Experience Points] Warning, this page describes events and situations which could be considered spoilers! In general, kill the most monsters you can, even if it means lurking in dangerous places. You have swallow potions, use them! And if you run out, make more! For each level Geralt advances, the experienc... |
Maximizing Experience Points | [Maximizing Experience Points] Just go there before completing any quests in Chapter III. Just find the campfire in the room adjacent to the room with the teleporter. On your way you'll also encounter a couple of fleders (bonus). The alp respawns every time you meditate, so just keep alternating between meditating for ... |
Maximizing Experience Points | [Maximizing Experience Points] The creatures in Raven's crypt mostly respawn, so it is definitely worthwhile to revisit that crypt a couple of times). Bruxae are also to be found and still worth around 700 XP each. Finally, there are at least two, and often three necrophages (graveirs and cemetaurs) outside Kalkstein's... |
Maximus Nonius Macrinus' journal | [Maximus Nonius Macrinus' journal] Associated quest Filibert Always Pays His Debts Journal entry [Journal filled with notes written in beautiful calligraphy] It boggles the mind, but that dregs-drinking Filibert von Wittan has returned to the duchy! And it seems he's not alone. He's gathered a group of fellow sow snogg... |
Mayena | [Mayena] Mayena is a fortress south of Maribor, in the southern part of Temeria. The druids' circle to which Visenna belonged is located here. It is also the site of a bloody battle from which the North emerged victorious. pt-br:Mayena |
Mayhen | [Mayhen] Mayhen is a distant place where Mayhenian scourges, known also as Lamias, were invented. Apart from the fact Mayhenians are reportedly less civilized than Nordlings, not much is known. Notes hen is Elder Speech for "old". The name seems to be a wordplay on mayhem. References |
Me, My Panther and I, by Abigail Lette | [Me, My Panther and I, by Abigail Lette] is a book in added by the . Journal entry As a young adept of the art of medicine, I was once asked by my mentor, Nurse Hatched, to gather some herbs needed for poultices. I set out for the woods and sought ripe specimens, when all of a sudden a juniper shrub began to swish and... |
Mead (Hearts of Stone) | [Mead (Hearts of Stone)] Mead is a quest item in the . This is one of four possible choices to choose from (the others being Rowanberry brandy, Rowan branch, and chamomile). However, this one and the brandy will cause a somewhat amusing halt to any further romance during the night. Associated quest Dead Man's Party Not... |
Mead (The Witcher 3) | [Mead (The Witcher 3)] Mead is a quest item in . When breaking into Ermion's lab during the main quest, The King is Dead – Long Live the King, at a certain point an item must be placed in a statue's hand to open a hidden area, with mead being the correct item. Associated quest The King is Dead – Long Live the King |
Mealybug Moors | [Mealybug Moors] The Mealybug Moors are areas in the forking of the Chotla and the Ina that became dangerous after the Northern War I. They are bordered by Brugge to the west, Sodden to the east and south, and Temeria to the north. In Geralt intended to cross one of the Moors to shorten his way to Brugge to the west. ... |
Mecopteran | [Mecopteran] Mecopterans are harmless creatures which are hunted for the bones from their hands which are powdered and added to soups to cure impotence. Geralt refuses to kill them, while Dandelion can confirm that the tales are rubbish, from personal experience with such soup. References |
Medallion | [Medallion] Medallion may refer to: Witcher medallion Berengar's medallion, a quest item from Henselt's medallion, a quest item in Philippa Eilhart's medallion, a different quest item in |
Medallion (quest item) | [Medallion (quest item)] Said to have been given by Freya to Priest Chrest, a Kaedweni chaplain, this medallion worn by Henselt is later passed to Geralt by Dethmold during the quest "The Assassins of Kings". Associated quests The Assassins of Kings The Eternal Battle Faith Symbolized |
Medell | [Medell] Medell was the seventh ruler of Temeria and the son of Queen Bienvenu La Louve and king consort Hugo of Rivia. He married Sancia of Sodden and the couple had two children: Foltest and Adda of Temeria, thus also making him grandfather to Adda the White. His reign was relatively unremarkable, aside from a major ... |
Medic | [Medic] thumb|250px A medic is a general term for a person involved in medicine. On the Continent, not all of them study at academies or universities, there are also a good number of mages, druids, and priests talented in this area (especially priestesses of Melitele). In the countryside, most of the folk do not trust ... |
Medic (Novigrad Docks) | [Medic (Novigrad Docks)] This unnamed medic used to work near the docks of Novigrad. In he was tasked with doing autopsies of some dead bodies who were recently discovered near Crippled Kate's brothel. Apparently all the corpses looked dehydrated and without any visible signs of wound but light scratches. Associated q... |
Medic (Oxenfurt Morgue) | [Medic (Oxenfurt Morgue)] This medic ran the impromptu morgue in Oxenfurt around . Despite his profession, he appeared to show no regard for those he viewed as low status. In particular, with a mysterious monster running around and killing drunk beggars and vagrants, he hadn't even bothered to do an autopsy on the vict... |
Medic in Distress | [Medic in Distress] Medic in Distress is an optional quest in Chapter III which Geralt can undertake when he comes upon a distressed nurse outside St. Lebioda's Hospital. Walkthrough The Distressed nurse can be found standing next to the Hospital near the Gardener from Noon-1pm. Concerned, Geralt asks her what is wrong... |
Medic in Distress | [Medic in Distress] She will have none of this explanation and throws him out once more. At least the fleder is gone. The next day, the witcher reports to the nurse (noon to 1pm) who confirms that his actions were indeed correct. Granny is back to her old self. She thanks Geralt and gives him the 50 they agreed. Notes... |
Medic in Distress | [Medic in Distress] The quest is completed I was able to help the old woman and her granddaughter. (50 + 2000 XP) Videos File:Medic in Distress |
Medic in Distress | [Medic in Distress] Image:Secondary quests.png|secondary quests|32px|Secondary quest default Secondary quest desc none Medic in Distress is an optional quest in Act III which Geralt can undertake when he comes upon a distressed nurse outside St. Lebioda's Hospital. Walkthrough right|300px|the distressed medic As Geralt... |
Medic in Distress | [Medic in Distress] He then goes back upstairs. It seems that the ruckus has roused Granny. She sees what has happened and berates the witcher for having killed "her son". Geralt points out that it was not her son, but a fleder. She must have been in his thrall. She'll have none of this explanation and throws him out o... |
Medic in Distress | [Medic in Distress] The quest is completed I was able to help the old woman and her granddaughter. (50 orens, 2000 XP) |
Medical Science | [Medical Science] Medical Science is a book in . Glossary entry Medicine "For centuries, diseases have plagued mankind, yet when Jan Bekker subjected the Power to his will, people gained a powerful weapon in their fight against disease. Mages study bacteria and viruses, the ways germs spread as well as genetics. Their ... |
Medical notes on patient 15 | [Medical notes on patient 15] Associated quest In the Claws of Madness Journal entry Medical notes on patient 15 The patient is persistently delusional. He claims to have been abducted by the Wild Hunt (!) He recounts fantasies of a world where genocide happened and where unicorns wander human graves. sometimes his del... |
Medication for Gridley | [Medication for Gridley] This medication is required to get Gridley to calm down and speak coherently. It can be found on a workbench just past Gridley and down a short passage on the right. Associated quest In the Claws of Madness |
Meditation | [Meditation] In the novels, while it is mentioned that Geralt meditates, this is not a huge part of the narrative. right|250px|Meditation screen In , Geralt does not need to sleep when tired, but he must meditate in order to allocate accrued talents as well as for any creation of bombs, oils or potions. In order to med... |
Meditation | [Meditation] In the third game, Geralt can meditate anywhere, as long as he is outside of combat. To meditate, hold the Tab key and then press the the Space key. You could also just press the 24px|N key key without going into the quick menu. He does not have to meditate to level up or create potions.cs:Meditace |
Meditation | [Meditation] Image:Meditate.png|left|300px|Meditation screen These circles are for the time of day icons circle 39 137 35 meditate until dawn circle 185 35 35 meditate until midday circle 344 205 35 meditate until dusk circle 184 258 35 meditate until midnight This circles is for the hourglass rect 161 90 213 159 h... |
Meditations on Life, Happiness and Prosperity | [Meditations on Life, Happiness and Prosperity] Meditations on Life, Happiness and Prosperity is a philosophical treatise written by Nicodemus de Boot, first rector of the Oxenfurt Academy. Excerpts |
Megascope | [Megascope] thumb|320x320px|Queen [[Meve of Lyria and Rivia and General Ardal aep Dahy talking via megascope]] A megascope is a device used for many magical operations including communication and teleportation. It seems to aid or enhance a sorcerer's magical abilities and resembles the "Magic Mirrors" of in function. ... |
Megascope crystal | [Megascope crystal] is a quest item in the . During the secondary quest, Turn and Face the Strange, 3 of these are already near the megascope in Moreau's lab. However, 2 of them are elsewhere in the room and must be found to see all the entries. Associated quest Turn and Face the Strange |
Melfi | [Melfi] Melfi (d. March ) was the son of the cooper in Ellander. For a time, he attended the temple school along with Jarre, but a mere six months into his studies, his father removed him from the school saying he was only fit to be a cooper. He labored there for a time and managed to teach himself to read and write. L... |
Melgar's Fire | [Melgar's Fire] Melgar's Fire is a powerful spell that allows the user to summon a rain of burning meteorites over a large area. The spell was used by Sabrina Glevissig during the war for the Lormark, in order to weaken both the Aedirnian and Kaedweni Army. If not for Sabrina's intervention, King Henselt and his comman... |
Melitele | [Melitele] Melitele is a mother goddess worshipped in the Northern Kingdoms. The center of her cult is the temple in Ellander headed by the high priestess Nenneke. The worship of Melitele is one of the oldest and most widespread religions. Original human cultures such as the Dauk and Wozgor worshipped her, and as time ... |
Melitele | [Melitele] Priestesses of Melitele often criticize priests of Kreve, argue and carry out disputes with them, however they can cooperate together on important issues. They also stay in good terms with druids or priestesses of Skelliger Freya, similar to Melitele in many respects. The future handmaidens of the Goddess ar... |
Melitele | [Melitele] Her following is not solely composed of women — men pray to her as well. Clerics of Melitele preach love and peace. They run many hospitals, shelters and orphanages." right|100px|A nurse of Melitele Source Cults and Religions of the Nordlings Notes St. Lebioda's Hospital in the Temple Quarter of Vizima is a ... |
Melitele | [Melitele] The Cult of Melitele is a predominantly woman cult, and the goddess is, among others, the protector of women in childbirth. A delivering woman has to scream and, apart from the usual yells and empty promises that she will never give herself to another mangy man again, the woman has to call some deity for hel... |
Melitele | [Melitele] thumb|200px|Melitele temple in an illustration from [[Wiedźmin: Gra Wyobraźni PnP RPG by Jarosław Musiał]] Melitele is a mother goddess worshipped in the Northern Kingdoms. The centre of her cult is the temple in Ellander headed by Nenneke. Notable members Nenneke Iola Movie and TV series thumb|200px|Nenneke... |
Melitele | [Melitele] Lebioda's Hospital in the Temple Quarter of Vizima is a temple of Melitele turned into a hospital where the victims of Catriona await healing or, mostly, death. Three statues featuring the three forms of the goddess can be found in Vizima: one at St. Lebioda's Hospital, one in the Swamp and another in the Tr... |
Melitele's Heart | [Melitele's Heart] thumb|300px|The Crinfrid Reavers is a quest in . Walkthrough Prologue When wandering around the camp before the assault, you can meet "Newboy", a Crinfrid Reaver who has made a silly bet where he will not wear any armor during the assault. In his defense he says he found a magic item which should hel... |
Melitele's Heart | [Melitele's Heart] He will still distract the guards for Geralt, but they can still be alerted, which forces Newboy to attack with them (to keep up appearances), and Geralt can then retrieve the amulet from his corpse. Chapter I If Geralt arrives in Flotsam with the amulet in his possession, the quest can continue with... |
Melitele's Heart | [Melitele's Heart] Once there, she warns that you must defend her while she performs the ritual and you must hold off regularly spawning wraiths. You will be fighting three at any given time; when one dies, another spawns to take its place. Despite some beliefs, this event is not based on time, it is based on the numbe... |
Melitele's Heart | [Melitele's Heart] [this is by far the easiest: tumble away from them until they start running toward her; then walk toward her until the wraiths chase after you again; then slowly walk backward until they stop pursuing; then edge forward until one of the wraiths is targeted. Then use Aard and your choice of damage rep... |
Melitele's Heart | [Melitele's Heart] Beating up 9-10 wraiths is about right. Pick them off with bombs, kiting, and waiting out of range if needed. Takes about 2 minutes if not hit or only hit when quen is activated. Quen is your friend here. Also, use your witcher's medallion to locate the nearby circles of Power before you engage in th... |
Melitele's Heart | [Melitele's Heart] With great originality, they called him Newboy. The four were to join in the assault on La Valette Castle that day. The problem was that the drunken Reavers had bet one of Foltest's knights that Newboy would survive the battle while attacking solely in his trousers and shirt. A protective amulet they... |
Melitele's Heart | [Melitele's Heart] He offered to draw away the guards blocking the way to Vernon Roche's vessel. With Newboy's help, the witcher managed to sneak aboard unmolested. And so the advice he had offered the Reaver in passing had now saved his own life. If Geralt tells Newboy the amulet is magical, but doesn't know what it d... |
Melitele's Heart | [Melitele's Heart] Collecting fragments of monster corpses was quite normal for our hero. Geralt traveled the length and breadth of Flotsam and its surroundings and found all the ingredients. Even so, obtaining a troll's tongue was no simple task. Geralt searched the surroundings of Flotsam far an wide and found all th... |
Melitele's Heart | [Melitele's Heart] thumb|300px|the Crinfrid Reavers is a quest in The Witcher 2: Assassins of Kings. Walkthrough Prologue When wandering around the camp before the assault, you can meet "Newboy", a Crinfrid Reaver who has made a silly bet where he will not wear any armour during the assault. In his defense he says he f... |
Melitele's Heart | [Melitele's Heart] He will then lead the guards away, but if you run after them immediately they will all attack you, including "Newboy", and you can retrieve the amulet from his corpse. Chapter I Quest continues when you find an herbalist/witch named Anezka in the furthest house in Lobinden, just outside Flotsam. You ... |
Melitele's Heart | [Melitele's Heart] At midnight, she will start walking from her home towards the statue of Veyopatis. Once there, she warns you that you must defend her while she performs the ritual and you must hold off continuously spawning wraiths. You will be fighting 3 at any given time, when one dies, another spawns to take its ... |
Melitele's Heart | [Melitele's Heart] At this point, just walk forward, one step at the time until one of the wraiths is targeted. Then cast Aard repeatedly and killing them repeatedly until she says 'I have done it'. Quickest and safest way to do it (aard pick offs can be very time consuming) is to keep quen up constantly, toss a cheapl... |
Melitele's Heart | [Melitele's Heart] To finish the quest, and get the talisman, always fight in the far side of the field near the brush. Beating up 9-10 wraiths is about right. Pick them off with bombs, kiting, and waiting out of range if needed. Takes about 2 mins if not hit or only hit when quen is activated. Quen is your friend here... |
Melitele's Heart | [Melitele's Heart] The problem was that the drunken Reavers had bet one of Foltest's knights that Newboy would survive the battle while attacking solely in his trousers and shirt. A protective amulet they had plundered from a roadside shrine was to help him. Asked for his advice, Geralt expressed doubt about the amulet... |
Melitele's Heart | [Melitele's Heart] Chapter I Travelling can be educational. In Flotsam, Geralt learned that the talisman he had considered to be worthless actually had power and a name. Anezka could restore its abilities by performing a magical ritual, but she needed ingredients: the tongue of a troll, the eyes of an arachas, the fetu... |
Melitele's Heart | [Melitele's Heart] Geralt arrived at the meeting place and Anezka began the rite. however, the witcher would not watch the ceremony in peace. He had to defend the girl from wraiths drawn to a source of magic like moths to a flame. They were the ghosts of the dead from the times when humans only started to colonize the ... |
Melitele's Heart | [Melitele's Heart] is a quest in The Witcher 2: Assassins of Kings. Walkthrough Prologue When wandering around the camp before the assault, you can meet "Newboy", a Crinfrid Reaver who has made a silly bet where he will not wear any armour during the assault. In his defense he says he found a magic item which should he... |
Melitele's Heart | [Melitele's Heart] Chapter 1 Quest continues when you find an herbalist/witch named Anezka in the furthest house in Lobinden, just outside Flotsam. You may show her the amulet and she will express interest in buying it from you for . If pressed about why she is interested (persuasion check), she will reveal to you that... |
Melitele's Heart | [Melitele's Heart] Next you must take all of the ingredients to the witch, who tells you to meet her by the statue of Veyopatis at midnight. The statue can be found in the forest, it is quite large and somewhat cylindrical with a big circular mouth and menacing eyes. It is advisable to get there before midnight, as med... |
Melitele's Heart | [Melitele's Heart] Another possibility is to walk far enough away so they don't follow you - you then can easily walk in and out of combat, giving you chance to regenerate vitality (and vigor for Quen) while not fighting; just remember to check from time to time if Anezka is still busy. [this is by far the easiest: tum... |
Melitele's Heart | [Melitele's Heart] Chapter 1 Travelling can be educational. In Flotsam, Geralt learned that the talisman he had considered to be worthless actually had power and a name. Anezka could restore its abilities by performing a magical ritual, but she needed ingredients: the tongue of a troll, the eyes of an arachas, the fetu... |
Melitele's Heart | [Melitele's Heart] thumb|500px|left|Talk with the Crinfrid Reavers in Foltest's Army Camp - Start of Melitele's Heart Quest Gallery thumb|left|Crinfrid Reavers |
Melitele's Heart (quest item) | [Melitele's Heart (quest item)] This amulet is given to Geralt by Anezka after she performs her ritual at the altar of Veyopatis. The ritual restores the original power of Newboy's talisman. Associated quests Melitele's Heart |
Melitele's Temple | [Melitele's Temple] This large temple in Lyria was dedicated towards to the goddess Melitele. History In , a bandit group known as the Strays of Spalla, attacked this temple and stole offerings, monstrances and holy books, among other things. Later, when Queen Meve rode through, she chose to help, after seeing the chao... |
Melitele Guard | [Melitele Guard] In the Northern Kingdoms regions where Melitele is not very popular, such as Kaedwen, the Melitele Guard protect her temples, relics and clergy with their own lives. Emblems The guard wield shields with the emblem of Melitele. References |
Melltith | [Melltith] Melltith is a silver sword available in and comes in 3 different forms: Melltith (crafted) Melltith (magic) Melltith (master) Melltith (crafted) Melltith (magic) Melltith (master) Gallery |
Melukka | [Melukka] Melukka is reportedly a land beyond the seas that Tunak Bhangra claimed (falsely) to come from. Trivia Meluḫḫa, or Melukhkha, was a name used by Sumerians to denote a civilization they traded with, associated by modern scholars with the Indus Valley Civilisation. Prior to its mention at the Charity Stream, it... |
Melusine | [Melusine] Melusine is an old and powerful ekhidna living in a large complex of caves near the village of Svorlag, located in Skellige. It is presumed that a cult once worshipped Melusine as evidenced by the large winged statue located in the caves beneath the mountains which she inhabits. Bestiary entry I... I saw a s... |
Memory of a Blade | [Memory of a Blade] Memory of a Blade is a quest in Chapter II which basically begins when Geralt, to win his freedom from the dungeon, agrees to kill the cockatrice in the sewers. When he was thrown in jail, his possessions were confiscated by the City Guard, so he must be given a weapon to accomplish the task. Jethro... |
Memory of a Blade | [Memory of a Blade] His search leads him to Thaler, a gambler at The Hairy Bear, the gardener, Shani and finally Zoltan. Each conversation edging Geralt closer and closer to a positive ID on the weapon. Based on what he overheard in the dungeon, Geralt begins by going to see Thaler, who sends him to the gambler, who in... |
Memory of a Blade | [Memory of a Blade] I wonder how it ended up in Vizima. I should press Thaler a little harder. I have to grill Thaler about the silver sword to find out how it ended up in Vizima. The Dice Player Thaler bought the sword from some notorious dice gambler at "The Hairy Bear" inn. I need to go there and talk to the guy. I ... |
Memory of a Blade | [Memory of a Blade] Image:Secondary quests.png|secondary quests|32px|Secondary quest default Secondary quest desc none Memory of a Blade is a quest in Act II which basically begins when Geralt, to win his freedom from the dungeon, agrees to kill the cockatrice in the sewers. When he was thrown in jail, his possessions ... |
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