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#usda 1.0
(
    customLayerData = {
        dictionary cameraSettings = {
            dictionary Front = {
                double3 position = (5, 0, 0)
                double radius = 5
            }
            dictionary Perspective = {
                double3 position = (-0.6140613580279964, 3.7851100853785833, 2.9156860403131573)
                double3 target = (-0.10034640751097246, -4.108550378664207, -0.6093985583912653)
            }
            dictionary Right = {
                double3 position = (0, -5, 0)
                double radius = 5
            }
            dictionary Top = {
                double3 position = (0, 0, 5)
                double radius = 5
            }
            string boundCamera = "/World/Camera"
        }
        dictionary omni_layer = {
            string authoring_layer = "./Aligned.usda"
        }
        dictionary renderSettings = {
        }
    }
    defaultPrim = "World"
    metersPerUnit = 1
    upAxis = "Z"
)

def "World"
{
    def Xform "entity"
    {
        quatf xformOp:orient = (1, 0, 0, 0)
        uniform token[] xformOpOrder = ["xformOp:orient"]

        def Xform "Aligned" (
            prepend payload = @./Aligned.usd@
        )
        {
            quatd xformOp:orient = (0.70711, 0.70711, 0, 0)
            uniform token[] xformOpOrder = ["xformOp:orient"]

            over "imagetostl_mesh1" (
                prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI"]
            )
            {
                uniform token physics:approximation = "none"
                bool physics:collisionEnabled = 1
            }

            over "imagetostl_mesh0" (
                prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI"]
            )
            {
                uniform token physics:approximation = "none"
                bool physics:collisionEnabled = 1
            }
        }

        def Xform "lowpoly"
        {
            token visibility = "inherited"
            uniform token[] xformOpOrder = []

            def Cube "desktop"
            {
                double size = 1
                token visibility = "invisible"
                quatf xformOp:orient = (0.70711, 0.70710355, 0, 0)
                float3 xformOp:scale = (0.6, 0.7300004, 1)
                double3 xformOp:translate = (-1.4901161193847656e-8, -2.9802254554884335e-8, 7.450851922918537e-9)
                uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
            }
        }
    }

    def Camera "Camera"
    {
        float2 clippingRange = (0.01, 10000000)
        float focalLength = 18.147562
        float focusDistance = 400
        custom uniform vector3d omni:kit:centerOfInterest = (0, 0, -2.0409869331607386)
        quatd xformOp:orient = (0.6644630243886748, 0.24184476264797525, -0.24184476264797528, -0.6644630243886747)
        double3 xformOp:scale = (1, 1, 1)
        double3 xformOp:translate = (-0.8, 0, 1.3000000193715096)
        uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
    }
}

def "Render" (
    hide_in_stage_window = true
    no_delete = true
)
{
    def "OmniverseKit"
    {
        def "HydraTextures" (
            hide_in_stage_window = true
            no_delete = true
        )
        {
            def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" (
                prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"]
                hide_in_stage_window = true
                no_delete = true
            )
            {
                rel camera = </World/Camera>
                token omni:rtx:background:source:texture:textureMode = "repeatMirrored"
                token omni:rtx:background:source:type = "domeLight"
                bool omni:rtx:dlss:frameGeneration = 0
                bool omni:rtx:material:db:nonVisualMaterialCSV:enabled = 0
                bool omni:rtx:material:db:syncLoads = 1
                token omni:rtx:post:dlss:execMode = "performance"
                bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1
                bool omni:rtx:post:registeredCompositing:invertToneMap = 1
                bool omni:rtx:pt:lightcache:cached:dontResolveConflicts = 1
                int omni:rtx:pt:maxSamplesPerLaunch = 2073600
                int omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12
                token omni:rtx:rendermode = "RealTimePathTracing"
                color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1)
                bool omni:rtx:rt:demoire = 0
                bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1
                bool omni:rtx:scene:hydra:materialSyncLoads = 1
                bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1
                uint omni:rtx:viewTile:limit = 4294967295
                rel orderedVars = </Render/Vars/LdrColor>
                custom bool overrideClipRange = 0
                uniform int2 resolution = (1280, 720)
            }
        }
    }

    def RenderSettings "OmniverseGlobalRenderSettings" (
        prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"]
        no_delete = true
    )
    {
        rel products = </Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0>
    }

    def "Vars"
    {
        def RenderVar "LdrColor" (
            hide_in_stage_window = true
            no_delete = true
        )
        {
            uniform string sourceName = "LdrColor"
        }
    }
}