jonasdee commited on
Commit
863406b
Β·
1 Parent(s): 1eb3b68

geniesim2.1

Browse files
G1_120s/G1_120s.usda CHANGED
@@ -8,7 +8,7 @@
8
  }
9
  dictionary Perspective = {
10
  double3 position = (1.7469874280968074, -2.6438968018194466, 1.4773606397657355)
11
- double3 target = (1.0935525886303759, -2.0207966844728618, 1.2215024044976608)
12
  }
13
  dictionary Right = {
14
  double3 position = (0.21279171717907028, -5, 1.167997293724006)
@@ -520,9 +520,12 @@ def Xform "G1" (
520
  }
521
 
522
  over "collisions" (
523
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
524
  )
525
  {
 
 
 
526
  uniform token physics:approximation = "convexHull"
527
  bool physics:collisionEnabled = 1
528
  }
@@ -563,9 +566,12 @@ def Xform "G1" (
563
  }
564
 
565
  over "collisions" (
566
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
567
  )
568
  {
 
 
 
569
  uniform token physics:approximation = "convexHull"
570
  bool physics:collisionEnabled = 1
571
  }
@@ -586,9 +592,12 @@ def Xform "G1" (
586
  }
587
 
588
  over "collisions" (
589
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
590
  )
591
  {
 
 
 
592
  uniform token physics:approximation = "convexHull"
593
  bool physics:collisionEnabled = 1
594
  }
@@ -609,9 +618,12 @@ def Xform "G1" (
609
  }
610
 
611
  over "collisions" (
612
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysxConvexDecompositionCollisionAPI"]
613
  )
614
  {
 
 
 
615
  uniform token physics:approximation = "convexDecomposition"
616
  bool physics:collisionEnabled = 1
617
  }
@@ -676,9 +688,12 @@ def Xform "G1" (
676
  }
677
 
678
  over "collisions" (
679
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
680
  )
681
  {
 
 
 
682
  uniform token physics:approximation = "convexHull"
683
  bool physics:collisionEnabled = 1
684
  }
@@ -699,9 +714,12 @@ def Xform "G1" (
699
  }
700
 
701
  over "collisions" (
702
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
703
  )
704
  {
 
 
 
705
  uniform token physics:approximation = "convexHull"
706
  bool physics:collisionEnabled = 1
707
  }
@@ -722,9 +740,12 @@ def Xform "G1" (
722
  }
723
 
724
  over "collisions" (
725
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
726
  )
727
  {
 
 
 
728
  uniform token physics:approximation = "convexHull"
729
  bool physics:collisionEnabled = 1
730
  }
@@ -745,9 +766,12 @@ def Xform "G1" (
745
  }
746
 
747
  over "collisions" (
748
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysxConvexDecompositionCollisionAPI"]
749
  )
750
  {
 
 
 
751
  uniform token physics:approximation = "convexDecomposition"
752
  bool physics:collisionEnabled = 1
753
  }
@@ -812,9 +836,12 @@ def Xform "G1" (
812
  }
813
 
814
  over "collisions" (
815
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
816
  )
817
  {
 
 
 
818
  uniform token physics:approximation = "convexHull"
819
  bool physics:collisionEnabled = 1
820
  }
@@ -1018,9 +1045,12 @@ def Xform "G1" (
1018
  bool physxRigidBody:disableGravity = 1
1019
 
1020
  over "collisions" (
1021
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
1022
  )
1023
  {
 
 
 
1024
  uniform token physics:approximation = "convexHull"
1025
  bool physics:collisionEnabled = 1
1026
  }
@@ -1258,9 +1288,12 @@ def Xform "G1" (
1258
  }
1259
 
1260
  over "collisions" (
1261
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
1262
  )
1263
  {
 
 
 
1264
  uniform token physics:approximation = "convexHull"
1265
  bool physics:collisionEnabled = 1
1266
  }
@@ -1282,9 +1315,12 @@ def Xform "G1" (
1282
  }
1283
 
1284
  over "collisions" (
1285
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
1286
  )
1287
  {
 
 
 
1288
  uniform token physics:approximation = "convexHull"
1289
  bool physics:collisionEnabled = 1
1290
  }
@@ -1306,9 +1342,12 @@ def Xform "G1" (
1306
  }
1307
 
1308
  over "collisions" (
1309
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysxConvexDecompositionCollisionAPI"]
1310
  )
1311
  {
 
 
 
1312
  uniform token physics:approximation = "convexDecomposition"
1313
  bool physics:collisionEnabled = 1
1314
  }
@@ -1375,9 +1414,12 @@ def Xform "G1" (
1375
  }
1376
 
1377
  over "collisions" (
1378
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
1379
  )
1380
  {
 
 
 
1381
  uniform token physics:approximation = "convexHull"
1382
  bool physics:collisionEnabled = 1
1383
  }
@@ -1399,9 +1441,12 @@ def Xform "G1" (
1399
  }
1400
 
1401
  over "collisions" (
1402
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
1403
  )
1404
  {
 
 
 
1405
  uniform token physics:approximation = "convexHull"
1406
  bool physics:collisionEnabled = 1
1407
  }
@@ -1423,9 +1468,12 @@ def Xform "G1" (
1423
  }
1424
 
1425
  over "collisions" (
1426
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
1427
  )
1428
  {
 
 
 
1429
  uniform token physics:approximation = "convexHull"
1430
  bool physics:collisionEnabled = 1
1431
  }
@@ -1447,9 +1495,12 @@ def Xform "G1" (
1447
  }
1448
 
1449
  over "collisions" (
1450
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysxConvexDecompositionCollisionAPI"]
1451
  )
1452
  {
 
 
 
1453
  uniform token physics:approximation = "convexDecomposition"
1454
  bool physics:collisionEnabled = 1
1455
  }
@@ -1518,9 +1569,12 @@ def Xform "G1" (
1518
  }
1519
 
1520
  over "collisions" (
1521
- prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI"]
1522
  )
1523
  {
 
 
 
1524
  uniform token physics:approximation = "convexHull"
1525
  bool physics:collisionEnabled = 1
1526
  }
@@ -2238,6 +2292,7 @@ def Xform "G1" (
2238
  )
2239
  {
2240
  float physics:dynamicFriction = 1
 
2241
  float physics:staticFriction = 1
2242
  uniform token physxMaterial:frictionCombineMode = "max"
2243
  }
@@ -2357,6 +2412,13 @@ def Xform "G1" (
2357
  float physxJoint:maxJointVelocity = 1000000
2358
  }
2359
  }
 
 
 
 
 
 
 
2360
  variantSet "Physics" = {
2361
  "None" (
2362
  prepend references = @./configuration/G1_120s_base.usd@
 
8
  }
9
  dictionary Perspective = {
10
  double3 position = (1.7469874280968074, -2.6438968018194466, 1.4773606397657355)
11
+ double3 target = (1.0935525886303759, -2.0207966844728613, 1.2215024044976606)
12
  }
13
  dictionary Right = {
14
  double3 position = (0.21279171717907028, -5, 1.167997293724006)
 
520
  }
521
 
522
  over "collisions" (
523
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
524
  )
525
  {
526
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
527
+ bindMaterialAs = "weakerThanDescendants"
528
+ )
529
  uniform token physics:approximation = "convexHull"
530
  bool physics:collisionEnabled = 1
531
  }
 
566
  }
567
 
568
  over "collisions" (
569
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
570
  )
571
  {
572
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
573
+ bindMaterialAs = "weakerThanDescendants"
574
+ )
575
  uniform token physics:approximation = "convexHull"
576
  bool physics:collisionEnabled = 1
577
  }
 
592
  }
593
 
594
  over "collisions" (
595
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
596
  )
597
  {
598
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
599
+ bindMaterialAs = "weakerThanDescendants"
600
+ )
601
  uniform token physics:approximation = "convexHull"
602
  bool physics:collisionEnabled = 1
603
  }
 
618
  }
619
 
620
  over "collisions" (
621
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"]
622
  )
623
  {
624
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
625
+ bindMaterialAs = "weakerThanDescendants"
626
+ )
627
  uniform token physics:approximation = "convexDecomposition"
628
  bool physics:collisionEnabled = 1
629
  }
 
688
  }
689
 
690
  over "collisions" (
691
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
692
  )
693
  {
694
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
695
+ bindMaterialAs = "weakerThanDescendants"
696
+ )
697
  uniform token physics:approximation = "convexHull"
698
  bool physics:collisionEnabled = 1
699
  }
 
714
  }
715
 
716
  over "collisions" (
717
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
718
  )
719
  {
720
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
721
+ bindMaterialAs = "weakerThanDescendants"
722
+ )
723
  uniform token physics:approximation = "convexHull"
724
  bool physics:collisionEnabled = 1
725
  }
 
740
  }
741
 
742
  over "collisions" (
743
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
744
  )
745
  {
746
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
747
+ bindMaterialAs = "weakerThanDescendants"
748
+ )
749
  uniform token physics:approximation = "convexHull"
750
  bool physics:collisionEnabled = 1
751
  }
 
766
  }
767
 
768
  over "collisions" (
769
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"]
770
  )
771
  {
772
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
773
+ bindMaterialAs = "weakerThanDescendants"
774
+ )
775
  uniform token physics:approximation = "convexDecomposition"
776
  bool physics:collisionEnabled = 1
777
  }
 
836
  }
837
 
838
  over "collisions" (
839
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
840
  )
841
  {
842
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
843
+ bindMaterialAs = "weakerThanDescendants"
844
+ )
845
  uniform token physics:approximation = "convexHull"
846
  bool physics:collisionEnabled = 1
847
  }
 
1045
  bool physxRigidBody:disableGravity = 1
1046
 
1047
  over "collisions" (
1048
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
1049
  )
1050
  {
1051
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
1052
+ bindMaterialAs = "weakerThanDescendants"
1053
+ )
1054
  uniform token physics:approximation = "convexHull"
1055
  bool physics:collisionEnabled = 1
1056
  }
 
1288
  }
1289
 
1290
  over "collisions" (
1291
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
1292
  )
1293
  {
1294
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
1295
+ bindMaterialAs = "weakerThanDescendants"
1296
+ )
1297
  uniform token physics:approximation = "convexHull"
1298
  bool physics:collisionEnabled = 1
1299
  }
 
1315
  }
1316
 
1317
  over "collisions" (
1318
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
1319
  )
1320
  {
1321
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
1322
+ bindMaterialAs = "weakerThanDescendants"
1323
+ )
1324
  uniform token physics:approximation = "convexHull"
1325
  bool physics:collisionEnabled = 1
1326
  }
 
1342
  }
1343
 
1344
  over "collisions" (
1345
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"]
1346
  )
1347
  {
1348
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
1349
+ bindMaterialAs = "weakerThanDescendants"
1350
+ )
1351
  uniform token physics:approximation = "convexDecomposition"
1352
  bool physics:collisionEnabled = 1
1353
  }
 
1414
  }
1415
 
1416
  over "collisions" (
1417
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
1418
  )
1419
  {
1420
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
1421
+ bindMaterialAs = "weakerThanDescendants"
1422
+ )
1423
  uniform token physics:approximation = "convexHull"
1424
  bool physics:collisionEnabled = 1
1425
  }
 
1441
  }
1442
 
1443
  over "collisions" (
1444
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
1445
  )
1446
  {
1447
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
1448
+ bindMaterialAs = "weakerThanDescendants"
1449
+ )
1450
  uniform token physics:approximation = "convexHull"
1451
  bool physics:collisionEnabled = 1
1452
  }
 
1468
  }
1469
 
1470
  over "collisions" (
1471
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
1472
  )
1473
  {
1474
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
1475
+ bindMaterialAs = "weakerThanDescendants"
1476
+ )
1477
  uniform token physics:approximation = "convexHull"
1478
  bool physics:collisionEnabled = 1
1479
  }
 
1495
  }
1496
 
1497
  over "collisions" (
1498
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "MaterialBindingAPI"]
1499
  )
1500
  {
1501
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
1502
+ bindMaterialAs = "weakerThanDescendants"
1503
+ )
1504
  uniform token physics:approximation = "convexDecomposition"
1505
  bool physics:collisionEnabled = 1
1506
  }
 
1569
  }
1570
 
1571
  over "collisions" (
1572
+ prepend apiSchemas = ["PhysicsCollisionAPI", "PhysxCollisionAPI", "PhysxTriangleMeshCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxConvexHullCollisionAPI", "MaterialBindingAPI"]
1573
  )
1574
  {
1575
+ rel material:binding:physics = </G1/PhysicsMaterial_01> (
1576
+ bindMaterialAs = "weakerThanDescendants"
1577
+ )
1578
  uniform token physics:approximation = "convexHull"
1579
  bool physics:collisionEnabled = 1
1580
  }
 
2292
  )
2293
  {
2294
  float physics:dynamicFriction = 1
2295
+ float physics:restitution = 0.1
2296
  float physics:staticFriction = 1
2297
  uniform token physxMaterial:frictionCombineMode = "max"
2298
  }
 
2412
  float physxJoint:maxJointVelocity = 1000000
2413
  }
2414
  }
2415
+
2416
+ def Material "PhysicsMaterial_01" (
2417
+ prepend apiSchemas = ["PhysicsMaterialAPI"]
2418
+ )
2419
+ {
2420
+ float physics:restitution = 0.1
2421
+ }
2422
  variantSet "Physics" = {
2423
  "None" (
2424
  prepend references = @./configuration/G1_120s_base.usd@
G1_omnipicker/G1_omnipicker.usda CHANGED
@@ -7,8 +7,8 @@
7
  double radius = 0.5820317268371582
8
  }
9
  dictionary Perspective = {
10
- double3 position = (2.631522028278647, -0.5599665317912056, 4.366665793868162)
11
- double3 target = (2.6287274418977584, -0.5596791074739289, 4.362502534049342)
12
  }
13
  dictionary Right = {
14
  double3 position = (0.11860614224119401, -5, 0.9578217649499935)
@@ -20,17 +20,8 @@
20
  }
21
  string boundCamera = "/OmniverseKit_Persp"
22
  }
23
- dictionary metricsAssembler = {
24
- dictionary "/G01/Cam" = {
25
- }
26
- int version = 1
27
- }
28
  dictionary omni_layer = {
29
  string authoring_layer = "./G1_omnipicker.usda"
30
- dictionary locked = {
31
- }
32
- dictionary muteness = {
33
- }
34
  }
35
  dictionary renderSettings = {
36
  }
@@ -291,6 +282,15 @@ def Xform "G1" (
291
  }
292
  }
293
  }
 
 
 
 
 
 
 
 
 
294
  }
295
 
296
  over "gripper_l_inner_link1" (
@@ -300,6 +300,15 @@ def Xform "G1" (
300
  vector3f physics:angularVelocity = (0, 0, 0)
301
  float physics:mass = 0.025
302
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
303
  }
304
 
305
  over "gripper_l_inner_link3" (
@@ -307,27 +316,43 @@ def Xform "G1" (
307
  )
308
  {
309
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
310
  }
311
 
312
  over "gripper_l_inner_link4" (
313
- prepend apiSchemas = ["PhysxRigidBodyAPI", "PhysxContactReportAPI"]
314
  )
315
  {
 
 
 
316
  float physics:mass = 0.035
317
  float physxContactReport:threshold = 0
318
  bool physxRigidBody:disableGravity = 1
319
  float physxRigidBody:sleepThreshold = 0
320
 
321
  over "collisions" (
322
- prepend apiSchemas = ["MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI", "PhysxContactReportAPI"]
323
  instanceable = false
324
  )
325
  {
326
  rel material:binding = </G1/PhysicsMaterial> (
327
  bindMaterialAs = "weakerThanDescendants"
328
  )
329
- uniform token physics:approximation = "convexDecomposition"
330
  float physxContactReport:threshold = 0
 
 
 
 
331
 
332
  def IsaacContactSensor "Contact_Sensor"
333
  {
@@ -350,6 +375,16 @@ def Xform "G1" (
350
  {
351
  float physics:mass = 0.025
352
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
 
353
  }
354
 
355
  over "gripper_l_outer_link1" (
@@ -358,6 +393,15 @@ def Xform "G1" (
358
  {
359
  float physics:mass = 0.025
360
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
361
  }
362
 
363
  over "gripper_l_outer_link3" (
@@ -365,27 +409,43 @@ def Xform "G1" (
365
  )
366
  {
367
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
368
  }
369
 
370
  over "gripper_l_outer_link4" (
371
- prepend apiSchemas = ["PhysxRigidBodyAPI", "PhysxContactReportAPI"]
372
  )
373
  {
 
 
 
374
  float physics:mass = 0.035
375
  float physxContactReport:threshold = 0
376
  bool physxRigidBody:disableGravity = 1
377
  float physxRigidBody:sleepThreshold = 0
378
 
379
  over "collisions" (
380
- prepend apiSchemas = ["MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysxContactReportAPI"]
381
  instanceable = false
382
  )
383
  {
384
  rel material:binding = </G1/PhysicsMaterial> (
385
  bindMaterialAs = "weakerThanDescendants"
386
  )
387
- uniform token physics:approximation = "convexDecomposition"
388
  float physxContactReport:threshold = 0
 
 
 
 
389
 
390
  def IsaacContactSensor "Contact_Sensor"
391
  {
@@ -408,6 +468,16 @@ def Xform "G1" (
408
  {
409
  float physics:mass = 0.025
410
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
 
411
  }
412
 
413
  over "gripper_l_center_link" (
@@ -558,6 +628,15 @@ def Xform "G1" (
558
  }
559
  }
560
  }
 
 
 
 
 
 
 
 
 
561
  }
562
 
563
  over "gripper_r_inner_link1" (
@@ -565,6 +644,15 @@ def Xform "G1" (
565
  )
566
  {
567
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
568
  }
569
 
570
  over "gripper_r_inner_link3" (
@@ -572,26 +660,38 @@ def Xform "G1" (
572
  )
573
  {
574
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
575
  }
576
 
577
  over "gripper_r_inner_link4" (
578
- prepend apiSchemas = ["PhysxRigidBodyAPI", "PhysxContactReportAPI"]
579
  )
580
  {
 
 
 
581
  float physics:mass = 0.035
582
  float physxContactReport:threshold = 0
583
  bool physxRigidBody:disableGravity = 1
584
  float physxRigidBody:sleepThreshold = 0
585
 
586
  over "collisions" (
587
- prepend apiSchemas = ["MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI", "PhysxContactReportAPI"]
588
  instanceable = false
589
  )
590
  {
591
  rel material:binding = </G1/PhysicsMaterial> (
592
  bindMaterialAs = "weakerThanDescendants"
593
  )
594
- uniform token physics:approximation = "convexDecomposition"
595
  float physxContactReport:threshold = 0
596
 
597
  def IsaacContactSensor "Contact_Sensor"
@@ -615,6 +715,16 @@ def Xform "G1" (
615
  {
616
  float physics:mass = 0.025
617
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
 
618
  }
619
 
620
  over "gripper_r_outer_link1" (
@@ -622,6 +732,15 @@ def Xform "G1" (
622
  )
623
  {
624
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
625
  }
626
 
627
  over "gripper_r_outer_link3" (
@@ -629,12 +748,24 @@ def Xform "G1" (
629
  )
630
  {
631
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
632
  }
633
 
634
  over "gripper_r_outer_link4" (
635
- prepend apiSchemas = ["PhysxRigidBodyAPI", "PhysxContactReportAPI"]
636
  )
637
  {
 
 
 
638
  float physics:mass = 0.035
639
  float physxContactReport:threshold = 0
640
  bool physxRigidBody:disableGravity = 1
@@ -648,7 +779,7 @@ def Xform "G1" (
648
  rel material:binding = </G1/PhysicsMaterial> (
649
  bindMaterialAs = "weakerThanDescendants"
650
  )
651
- uniform token physics:approximation = "convexDecomposition"
652
  float physxContactReport:threshold = 0
653
 
654
  def IsaacContactSensor "Contact_Sensor"
@@ -672,6 +803,16 @@ def Xform "G1" (
672
  {
673
  float physics:mass = 0.025
674
  bool physxRigidBody:disableGravity = 1
 
 
 
 
 
 
 
 
 
 
675
  }
676
 
677
  over "gripper_r_center_link" (
@@ -1324,6 +1465,7 @@ def Xform "G1" (
1324
  )
1325
  {
1326
  float physics:dynamicFriction = 1
 
1327
  float physics:staticFriction = 1
1328
  uniform token physxMaterial:frictionCombineMode = "max"
1329
  }
@@ -1404,6 +1546,16 @@ def Xform "G1" (
1404
  float state:angular:physics:velocity = 0
1405
  }
1406
  }
 
 
 
 
 
 
 
 
 
 
1407
  variantSet "Physics" = {
1408
  "None" (
1409
  prepend references = @./configuration/G1_omnipicker_base.usd@
 
7
  double radius = 0.5820317268371582
8
  }
9
  dictionary Perspective = {
10
+ double3 position = (0.10037280277694209, 1.1475395939183257, 1.089754152735402)
11
+ double3 target = (0.10008539664568462, 1.145969035139312, 1.0884105251240632)
12
  }
13
  dictionary Right = {
14
  double3 position = (0.11860614224119401, -5, 0.9578217649499935)
 
20
  }
21
  string boundCamera = "/OmniverseKit_Persp"
22
  }
 
 
 
 
 
23
  dictionary omni_layer = {
24
  string authoring_layer = "./G1_omnipicker.usda"
 
 
 
 
25
  }
26
  dictionary renderSettings = {
27
  }
 
282
  }
283
  }
284
  }
285
+
286
+ over "collisions" (
287
+ prepend apiSchemas = ["MaterialBindingAPI"]
288
+ )
289
+ {
290
+ rel material:binding:physics = </G1/GripperMaterial> (
291
+ bindMaterialAs = "weakerThanDescendants"
292
+ )
293
+ }
294
  }
295
 
296
  over "gripper_l_inner_link1" (
 
300
  vector3f physics:angularVelocity = (0, 0, 0)
301
  float physics:mass = 0.025
302
  bool physxRigidBody:disableGravity = 1
303
+
304
+ over "collisions" (
305
+ prepend apiSchemas = ["MaterialBindingAPI"]
306
+ )
307
+ {
308
+ rel material:binding:physics = </G1/GripperMaterial> (
309
+ bindMaterialAs = "weakerThanDescendants"
310
+ )
311
+ }
312
  }
313
 
314
  over "gripper_l_inner_link3" (
 
316
  )
317
  {
318
  bool physxRigidBody:disableGravity = 1
319
+
320
+ over "collisions" (
321
+ prepend apiSchemas = ["MaterialBindingAPI"]
322
+ )
323
+ {
324
+ rel material:binding:physics = </G1/GripperMaterial> (
325
+ bindMaterialAs = "weakerThanDescendants"
326
+ )
327
+ }
328
  }
329
 
330
  over "gripper_l_inner_link4" (
331
+ prepend apiSchemas = ["PhysxRigidBodyAPI", "PhysxContactReportAPI", "MaterialBindingAPI"]
332
  )
333
  {
334
+ rel material:binding = </G1/GripperMaterial> (
335
+ bindMaterialAs = "weakerThanDescendants"
336
+ )
337
  float physics:mass = 0.035
338
  float physxContactReport:threshold = 0
339
  bool physxRigidBody:disableGravity = 1
340
  float physxRigidBody:sleepThreshold = 0
341
 
342
  over "collisions" (
343
+ prepend apiSchemas = ["MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI", "PhysxContactReportAPI", "PhysxTriangleMeshCollisionAPI", "PhysxSDFMeshCollisionAPI"]
344
  instanceable = false
345
  )
346
  {
347
  rel material:binding = </G1/PhysicsMaterial> (
348
  bindMaterialAs = "weakerThanDescendants"
349
  )
350
+ uniform token physics:approximation = "none"
351
  float physxContactReport:threshold = 0
352
+ int physxConvexDecompositionCollision:hullVertexLimit = 64
353
+ int physxConvexDecompositionCollision:maxConvexHulls = 32
354
+ int physxConvexDecompositionCollision:voxelResolution = 500000
355
+ uniform int physxSDFMeshCollision:sdfResolution = 256
356
 
357
  def IsaacContactSensor "Contact_Sensor"
358
  {
 
375
  {
376
  float physics:mass = 0.025
377
  bool physxRigidBody:disableGravity = 1
378
+
379
+ over "collisions" (
380
+ prepend apiSchemas = ["MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI"]
381
+ )
382
+ {
383
+ rel material:binding:physics = </G1/GripperMaterial> (
384
+ bindMaterialAs = "weakerThanDescendants"
385
+ )
386
+ uniform token physics:approximation = "convexDecomposition"
387
+ }
388
  }
389
 
390
  over "gripper_l_outer_link1" (
 
393
  {
394
  float physics:mass = 0.025
395
  bool physxRigidBody:disableGravity = 1
396
+
397
+ over "collisions" (
398
+ prepend apiSchemas = ["MaterialBindingAPI"]
399
+ )
400
+ {
401
+ rel material:binding:physics = </G1/GripperMaterial> (
402
+ bindMaterialAs = "weakerThanDescendants"
403
+ )
404
+ }
405
  }
406
 
407
  over "gripper_l_outer_link3" (
 
409
  )
410
  {
411
  bool physxRigidBody:disableGravity = 1
412
+
413
+ over "collisions" (
414
+ prepend apiSchemas = ["MaterialBindingAPI"]
415
+ )
416
+ {
417
+ rel material:binding:physics = </G1/GripperMaterial> (
418
+ bindMaterialAs = "weakerThanDescendants"
419
+ )
420
+ }
421
  }
422
 
423
  over "gripper_l_outer_link4" (
424
+ prepend apiSchemas = ["PhysxRigidBodyAPI", "PhysxContactReportAPI", "MaterialBindingAPI"]
425
  )
426
  {
427
+ rel material:binding = </G1/GripperMaterial> (
428
+ bindMaterialAs = "weakerThanDescendants"
429
+ )
430
  float physics:mass = 0.035
431
  float physxContactReport:threshold = 0
432
  bool physxRigidBody:disableGravity = 1
433
  float physxRigidBody:sleepThreshold = 0
434
 
435
  over "collisions" (
436
+ prepend apiSchemas = ["MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI", "PhysxConvexHullCollisionAPI", "PhysxContactReportAPI", "PhysxTriangleMeshCollisionAPI", "PhysxSDFMeshCollisionAPI"]
437
  instanceable = false
438
  )
439
  {
440
  rel material:binding = </G1/PhysicsMaterial> (
441
  bindMaterialAs = "weakerThanDescendants"
442
  )
443
+ uniform token physics:approximation = "none"
444
  float physxContactReport:threshold = 0
445
+ int physxConvexDecompositionCollision:hullVertexLimit = 64
446
+ int physxConvexDecompositionCollision:maxConvexHulls = 32
447
+ int physxConvexDecompositionCollision:voxelResolution = 500000
448
+ uniform int physxSDFMeshCollision:sdfResolution = 256
449
 
450
  def IsaacContactSensor "Contact_Sensor"
451
  {
 
468
  {
469
  float physics:mass = 0.025
470
  bool physxRigidBody:disableGravity = 1
471
+
472
+ over "collisions" (
473
+ prepend apiSchemas = ["MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI"]
474
+ )
475
+ {
476
+ rel material:binding:physics = </G1/GripperMaterial> (
477
+ bindMaterialAs = "weakerThanDescendants"
478
+ )
479
+ uniform token physics:approximation = "convexDecomposition"
480
+ }
481
  }
482
 
483
  over "gripper_l_center_link" (
 
628
  }
629
  }
630
  }
631
+
632
+ over "collisions" (
633
+ prepend apiSchemas = ["MaterialBindingAPI"]
634
+ )
635
+ {
636
+ rel material:binding:physics = </G1/GripperMaterial> (
637
+ bindMaterialAs = "weakerThanDescendants"
638
+ )
639
+ }
640
  }
641
 
642
  over "gripper_r_inner_link1" (
 
644
  )
645
  {
646
  bool physxRigidBody:disableGravity = 1
647
+
648
+ over "collisions" (
649
+ prepend apiSchemas = ["MaterialBindingAPI"]
650
+ )
651
+ {
652
+ rel material:binding:physics = </G1/GripperMaterial> (
653
+ bindMaterialAs = "weakerThanDescendants"
654
+ )
655
+ }
656
  }
657
 
658
  over "gripper_r_inner_link3" (
 
660
  )
661
  {
662
  bool physxRigidBody:disableGravity = 1
663
+
664
+ over "collisions" (
665
+ prepend apiSchemas = ["MaterialBindingAPI"]
666
+ )
667
+ {
668
+ rel material:binding:physics = </G1/GripperMaterial> (
669
+ bindMaterialAs = "weakerThanDescendants"
670
+ )
671
+ }
672
  }
673
 
674
  over "gripper_r_inner_link4" (
675
+ prepend apiSchemas = ["PhysxRigidBodyAPI", "PhysxContactReportAPI", "MaterialBindingAPI"]
676
  )
677
  {
678
+ rel material:binding = </G1/GripperMaterial> (
679
+ bindMaterialAs = "weakerThanDescendants"
680
+ )
681
  float physics:mass = 0.035
682
  float physxContactReport:threshold = 0
683
  bool physxRigidBody:disableGravity = 1
684
  float physxRigidBody:sleepThreshold = 0
685
 
686
  over "collisions" (
687
+ prepend apiSchemas = ["MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI", "PhysxContactReportAPI", "PhysxTriangleMeshCollisionAPI"]
688
  instanceable = false
689
  )
690
  {
691
  rel material:binding = </G1/PhysicsMaterial> (
692
  bindMaterialAs = "weakerThanDescendants"
693
  )
694
+ uniform token physics:approximation = "none"
695
  float physxContactReport:threshold = 0
696
 
697
  def IsaacContactSensor "Contact_Sensor"
 
715
  {
716
  float physics:mass = 0.025
717
  bool physxRigidBody:disableGravity = 1
718
+
719
+ over "collisions" (
720
+ prepend apiSchemas = ["MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI"]
721
+ )
722
+ {
723
+ rel material:binding:physics = </G1/GripperMaterial> (
724
+ bindMaterialAs = "weakerThanDescendants"
725
+ )
726
+ uniform token physics:approximation = "convexDecomposition"
727
+ }
728
  }
729
 
730
  over "gripper_r_outer_link1" (
 
732
  )
733
  {
734
  bool physxRigidBody:disableGravity = 1
735
+
736
+ over "collisions" (
737
+ prepend apiSchemas = ["MaterialBindingAPI"]
738
+ )
739
+ {
740
+ rel material:binding:physics = </G1/GripperMaterial> (
741
+ bindMaterialAs = "weakerThanDescendants"
742
+ )
743
+ }
744
  }
745
 
746
  over "gripper_r_outer_link3" (
 
748
  )
749
  {
750
  bool physxRigidBody:disableGravity = 1
751
+
752
+ over "collisions" (
753
+ prepend apiSchemas = ["MaterialBindingAPI"]
754
+ )
755
+ {
756
+ rel material:binding:physics = </G1/GripperMaterial> (
757
+ bindMaterialAs = "weakerThanDescendants"
758
+ )
759
+ }
760
  }
761
 
762
  over "gripper_r_outer_link4" (
763
+ prepend apiSchemas = ["PhysxRigidBodyAPI", "PhysxContactReportAPI", "MaterialBindingAPI"]
764
  )
765
  {
766
+ rel material:binding = </G1/GripperMaterial> (
767
+ bindMaterialAs = "weakerThanDescendants"
768
+ )
769
  float physics:mass = 0.035
770
  float physxContactReport:threshold = 0
771
  bool physxRigidBody:disableGravity = 1
 
779
  rel material:binding = </G1/PhysicsMaterial> (
780
  bindMaterialAs = "weakerThanDescendants"
781
  )
782
+ uniform token physics:approximation = "none"
783
  float physxContactReport:threshold = 0
784
 
785
  def IsaacContactSensor "Contact_Sensor"
 
803
  {
804
  float physics:mass = 0.025
805
  bool physxRigidBody:disableGravity = 1
806
+
807
+ over "collisions" (
808
+ prepend apiSchemas = ["MaterialBindingAPI", "PhysxConvexDecompositionCollisionAPI"]
809
+ )
810
+ {
811
+ rel material:binding:physics = </G1/GripperMaterial> (
812
+ bindMaterialAs = "weakerThanDescendants"
813
+ )
814
+ uniform token physics:approximation = "convexDecomposition"
815
+ }
816
  }
817
 
818
  over "gripper_r_center_link" (
 
1465
  )
1466
  {
1467
  float physics:dynamicFriction = 1
1468
+ float physics:restitution = 0.1
1469
  float physics:staticFriction = 1
1470
  uniform token physxMaterial:frictionCombineMode = "max"
1471
  }
 
1546
  float state:angular:physics:velocity = 0
1547
  }
1548
  }
1549
+
1550
+ def Material "GripperMaterial" (
1551
+ prepend apiSchemas = ["PhysicsMaterialAPI", "PhysxMaterialAPI"]
1552
+ )
1553
+ {
1554
+ float physics:dynamicFriction = 1
1555
+ float physics:restitution = 0.1
1556
+ float physics:staticFriction = 1
1557
+ uniform token physxMaterial:frictionCombineMode = "max"
1558
+ }
1559
  variantSet "Physics" = {
1560
  "None" (
1561
  prepend references = @./configuration/G1_omnipicker_base.usd@
cleanup.sh DELETED
@@ -1,30 +0,0 @@
1
- #!/bin/bash
2
-
3
- find . -name "._*" -delete
4
- find . -name ".thumbs" -exec rm -v -rf {} \;
5
- find . -name "maps" -exec rm -v -rf {} \;
6
- find . -name "*.DS_Store" -delete
7
- find . -name "*.Spotlight-V100" -delete
8
- find . -name "*.Trash" -delete
9
-
10
- find . -iname "*.mtl" -type f -delete
11
- find . -iname "*.obj" -type f ! -path "./objects/benchmark/beverage_bottle/benchmark_beverage_bottle_004/Aligned.obj" -delete
12
- find . -iname "*.fbx" -type f -delete
13
- find . -iname "*.fbm" -type f -delete
14
- find . -iname "*.fbm" -type f -delete
15
- find . -iname "*.glb" -type f -delete
16
-
17
- find . -iname "*.tx" -type f -delete
18
- find . -iname "*.psd" -type f -delete
19
-
20
- find . -iname "*.npy" -type f -delete
21
- find . -iname "*.npz" -type f -delete
22
-
23
- find . -iname "*.zip" -type f -delete
24
- find . -iname "*.rar" -type f -delete
25
- find . -iname "*.tar" -type f -delete
26
- find . -iname "*.tgz" -type f -delete
27
- find . -iname "*.tar.gz" -type f -delete
28
- find . -iname "*.tmp" -delete
29
- find . -iname "~$*" -delete
30
- find . -iname "Thumbs.db" -delete
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
objects/iros/freezer/iros_freezer_000/Aligned.usd CHANGED
@@ -1,3 +1,3 @@
1
  version https://git-lfs.github.com/spec/v1
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- oid sha256:18a0ac750ed217f4dd2aed215950633195a52e2b6135311f97f1173048e38a3f
3
- size 26055400
 
1
  version https://git-lfs.github.com/spec/v1
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+ oid sha256:f3a1a5c00074c761d145935e58cf596988475048a680bade2c31ece175ed8115
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+ size 26066324
objects/iros/plate/iros_plate_003/Aligned.usd CHANGED
@@ -1,3 +1,3 @@
1
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- oid sha256:c183e2d356450f7ba6cbf618578154d4c43d6c4c1925a7df6c914f02e29ce4b7
3
- size 5360444
 
1
  version https://git-lfs.github.com/spec/v1
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+ oid sha256:4d8ff30a567bffab5e103799fc2dfea68d0d1ce3d71daf7773e6554d67d04567
3
+ size 5361342
scenes/guanglun/Market001/pack_fruit_Scene/pack_fruit_Scene_01.usda CHANGED
The diff for this file is too large to render. See raw diff
 
scenes/iros/iros_make_a_sandwich.usda CHANGED
The diff for this file is too large to render. See raw diff
 
scenes/iros/sandwich.usd CHANGED
@@ -1,3 +1,3 @@
1
  version https://git-lfs.github.com/spec/v1
2
- oid sha256:9040466fcbee30a3e565996e08d857efcaa59545c0f18850fc08aeb1aa4680be
3
- size 36215445
 
1
  version https://git-lfs.github.com/spec/v1
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+ oid sha256:2535122ab69e7f0fb75b08825440c2a5661c3f1db43b0394bade410d8f98a8b8
3
+ size 36180812