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Surface turbulence for particle-based liquid simulations
https://doi.org/10.1145/2816795.2818115
[ "Olivier Mercier", "Cynthia Beauchemin", "Nils Thuerey", "Theodore Kim", "Derek Nowrouzezahrai" ]
We present a method to increase the apparent resolution of particle-based liquid simulations. Our method first outputs a dense, temporally coherent, regularized point set from a coarse particle-based liquid simulation. We then apply a surface-only Lagrangian wave simulation to this high-resolution point set. We develop...
journal
10.1145/2816795.2818115
null
null
[ -0.015900008380413055, 0.0006134877330623567, 0.037004366517066956, 0.030739739537239075, 0.027220744639635086, 0.012875811196863651, 0.000002321961119378102, 0.01642313227057457, -0.05092456564307213, -0.0680888444185257, 0.02056790143251419, -0.016935495659708977, -0.02767159231007099, 0...
Expediting precomputation for reduced deformable simulation
https://doi.org/10.1145/2816795.2818089
[ "Yin Yang", "Dingzeyu Li", "Weiwei Xu", "Yuan Tian", "Changxi Zheng" ]
Model reduction has popularized itself for simulating elastic deformation for graphics applications. While these techniques enjoy orders-of-magnitude speedups at runtime simulation, the efficiency of precomputing reduced subspaces remains largely over-looked. We present a complete system of precomputation pipeline as a...
journal
10.1145/2816795.2818089
null
null
[ -0.027198782190680504, -0.021946556866168976, 0.012995243072509766, 0.03836045041680336, 0.04554245248436928, 0.06054984778165817, -0.013097030110657215, 0.0268978551030159, -0.031910236924886703, -0.08523841202259064, -0.001819537952542305, -0.015780609101057053, -0.03838134557008743, 0.0...
Efficient construction and simplification of Delaunay meshes
https://doi.org/10.1145/2816795.2818076
[ "Yong-Jin Liu", "Chun-Xu Xu", "Dian Fan", "Ying He" ]
Delaunay meshes (DM) are a special type of triangle mesh where the local Delaunay condition holds everywhere. We present an efficient algorithm to convert an arbitrary manifold triangle mesh M into a Delaunay mesh. We show that the constructed DM has O ( Kn ) vertices, where n is the number of vertices in M and K is a ...
journal
10.1145/2816795.2818076
null
null
[ -0.044925909489393234, 0.00836847722530365, 0.001125952578149736, 0.03765454515814781, 0.03740713372826576, 0.03430064395070076, 0.013535558246076107, -0.0014844558900222182, -0.0396299883723259, -0.11208527535200119, -0.020159674808382988, -0.04026966169476509, -0.06257987767457962, 0.032...
JumpCut: non-successive mask transfer and interpolation for video cutout
https://doi.org/10.1145/2816795.2818105
[ "Qingnan Fan", "Fan Zhong", "Dani Lischinski", "Daniel Cohen-Or", "Baoquan Chen" ]
We introduce JumpCut, a new mask transfer and interpolation method for interactive video cutout. Given a source frame for which a foreground mask is already available, we compute an estimate of the foreground mask at another, typically non-successive, target frame. Observing that the background and foreground regions t...
journal
10.1145/2816795.2818105
null
null
[ 0.015411744825541973, -0.00943718757480383, -0.014125164598226547, 0.02466803602874279, 0.04632366821169853, 0.024038584902882576, 0.021909812465310097, -0.013600542210042477, -0.022078732028603554, -0.05646655336022377, -0.026408182457089424, 0.0015011581126600504, -0.048482492566108704, ...
Fast multiple-fluid simulation using Helmholtz free energy
https://doi.org/10.1145/2816795.2818117
[ "Tao Yang", "Jian Chang", "Bo Ren", "Ming C. Lin", "Jian Jun Zhang", "Shi-Min Hu" ]
Multiple-fluid interaction is an interesting and common visual phenomenon we often observe. In this paper, we present an energy-based Lagrangian method that expands the capability of existing multiple-fluid methods to handle various phenomena, such as extraction, partial dissolution, etc. Based on our user-adjusted Hel...
journal
10.1145/2816795.2818117
null
null
[ -0.037966154515743256, 0.02226891554892063, 0.029620997607707977, 0.027012141421437263, 0.04741992801427841, 0.007950318045914173, -0.012827113270759583, 0.012792130000889301, -0.053022075444459915, -0.07716795802116394, 0.034680381417274475, -0.016601284965872765, -0.05169679597020149, 0....
Quantized global parametrization
https://doi.org/10.1145/2816795.2818140
[ "Marcel Campen", "David Bommes", "Leif Kobbelt" ]
Global surface parametrization often requires the use of cuts or charts due to non-trivial topology. In recent years a focus has been on so-called seamless parametrizations, where the transition functions across the cuts are rigid transformations with a rotation about some multiple of 90°. Of particular interest, e.g. ...
journal
10.1145/2816795.2818140
null
null
[ -0.013305233791470528, 0.009084852412343025, -0.02032194472849369, 0.018636809661984444, 0.030555780977010727, 0.05748593062162399, 0.00470722746104002, -0.014735819771885872, -0.01385241188108921, -0.07000163197517395, -0.03790471330285072, -0.036521367728710175, -0.06428828090429306, 0.0...
Deep points consolidation
https://doi.org/10.1145/2816795.2818073
[ "Shihao Wu", "Hui Huang", "Minglun Gong", "Matthias Zwicker", "Daniel Cohen-Or" ]
In this paper, we present a consolidation method that is based on a new representation of 3D point sets. The key idea is to augment each surface point into a deep point by associating it with an inner point that resides on the meso-skeleton, which consists of a mixture of skeletal curves and sheets. The deep points rep...
journal
10.1145/2816795.2818073
null
null
[ -0.018705591559410095, -0.0036978020798414946, 0.011822453700006008, 0.03389246016740799, 0.04401060566306114, 0.07865305989980698, -0.004646928980946541, -0.023669468238949776, -0.04843457415699959, -0.0781073123216629, -0.009311767295002937, -0.03274315595626831, -0.04111713171005249, 0....
Fast computation of seamless video loops
https://doi.org/10.1145/2816795.2818061
[ "Jing Liao", "Mark Finch", "Hugues Hoppe" ]
Short looping videos concisely capture the dynamism of natural scenes. Creating seamless loops usually involves maximizing spatiotemporal consistency and applying Poisson blending. We take an end-to-end view of the problem and present new techniques that jointly improve loop quality while also significantly reducing pr...
journal
10.1145/2816795.2818061
null
null
[ 0.034182220697402954, -0.01199014950543642, 0.007880407385528088, 0.03711169213056564, 0.04632093757390976, 0.011893142014741898, 0.025736739858984947, 0.033324625343084335, -0.042793963104486465, -0.052516207098960876, -0.03321709856390953, -0.04729004204273224, -0.06475156545639038, 0.00...
Blue noise sampling using an SPH-based method
https://doi.org/10.1145/2816795.2818102
[ "Min Jiang", "Yahan Zhou", "Rui Wang", "Richard Southern", "Jian Jun Zhang" ]
We propose a novel algorithm for blue noise sampling inspired by the Smoothed Particle Hydrodynamics (SPH) method. SPH is a well-known method in fluid simulation -- it computes particle distributions to minimize the internal pressure variance. We found that this results in sample points (i.e., particles) with a high qu...
journal
10.1145/2816795.2818102
null
null
[ -0.004615797195583582, 0.015027640387415886, 0.012797470204532146, 0.02779432199895382, 0.032642267644405365, 0.053458668291568756, -0.01029974315315485, -0.013602256774902344, -0.052806608378887177, -0.09792399406433105, 0.03832462057471275, -0.03740591183304787, -0.031238233670592308, 0....
Structure and appearance optimization for controllable shape design
https://doi.org/10.1145/2816795.2818101
[ "Jonàs Martínez", "Jérémie Dumas", "Sylvain Lefebvre", "Li-Yi Wei" ]
The field of topology optimization seeks to optimize shapes under structural objectives, such as achieving the most rigid shape using a given quantity of material. Besides optimal shape design, these methods are increasingly popular as design tools, since they automatically produce structures having desirable physical ...
journal
10.1145/2816795.2818101
null
null
[ -0.008865498006343842, 0.03931422159075737, 0.007592059671878815, 0.01187019981443882, 0.048777345567941666, 0.054502569139003754, -0.0018151869298890233, -0.014968455769121647, -0.03451161831617355, -0.07772648334503174, -0.03385496512055397, -0.036115486174821854, -0.05161647871136665, 0...
Unbiased photon gathering for light transport simulation
https://doi.org/10.1145/2816795.2818119
[ "Hao Qin", "Xin Sun", "Qiming Hou", "Baining Guo", "Kun Zhou" ]
Photon mapping (PM) has been widely regarded as an efficient solution for light transport simulation, including challenging caustics paths and many-bounce indirect lighting. The efficiency of PM comes from reusing traced photons. However, the handling of photon gathering in existing PM algorithms is universally biased ...
journal
10.1145/2816795.2818119
null
null
[ 0.005175580736249685, 0.0059646619483828545, 0.008870472200214863, 0.011697087436914444, 0.03455460071563721, -0.01145218312740326, 0.002918880432844162, 0.01791084185242653, -0.04284485802054405, -0.07636018097400665, 0.004313487093895674, -0.020884767174720764, -0.06989097595214844, 0.00...
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