paper_id stringlengths 23 23 | title stringlengths 24 123 | paper_url stringlengths 39 39 | authors listlengths 1 10 | abstract large_stringlengths 517 2.02k | track stringclasses 1
value | doi stringlengths 23 23 | arxiv_id stringclasses 4
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10.1145/2980179.2980240 | Gesture3D: posing 3D characters via gesture drawings | https://doi.org/10.1145/2980179.2980240 | [
"Mikhail Bessmeltsev",
"Nicholas Vining",
"Alla Sheffer"
] | Artists routinely use gesture drawings to communicate ideated character poses for storyboarding and other digital media. During subsequent posing of the 3D character models, they use these drawing as a reference, and perform the posing itself using 3D interfaces which require time and expert 3D knowledge to operate. We... | journal | 10.1145/2980179.2980240 | null | null |
10.1145/2980179.2982425 | Interactive mechanism modeling from multi-view images | https://doi.org/10.1145/2980179.2982425 | [
"Mingliang Xu",
"Mingyuan Li",
"Weiwei Xu",
"Zhigang Deng",
"Yin Yang",
"Kun Zhou"
] | In this paper, we present an interactive system for mechanism modeling from multi-view images. Its key feature is that the generated 3D mechanism models contain not only geometric shapes but also internal motion structures: they can be directly animated through kinematic simulation. Our system consists of two steps: in... | journal | 10.1145/2980179.2982425 | null | null |
10.1145/2980179.2982418 | Blocking harmful blue light while preserving image color appearance | https://doi.org/10.1145/2980179.2982418 | [
"Kuang-Tsu Shih",
"Jen-Shuo Liu",
"Frank Shyu",
"Su-Ling Yeh",
"Homer H. Chen"
] | Recent study in vision science has shown that blue light in a certain frequency band affects human circadian rhythm and impairs our health. Although applying a light blocker to an image display can block the harmful blue light, it inevitably makes an image look like an aged photo. In this paper, we show that it is poss... | journal | 10.1145/2980179.2982418 | null | null |
10.1145/2980179.2982436 | Stochastic structural analysis for context-aware design and fabrication | https://doi.org/10.1145/2980179.2982436 | [
"Timothy Langlois",
"Ariel Shamir",
"Daniel Dror",
"Wojciech Matusik",
"David I. W. Levin"
] | In this paper we propose failure probabilities as a semantically and mechanically meaningful measure of object fragility. We present a stochastic finite element method which exploits fast rigid body simulation and reduced-space approaches to compute spatially varying failure probabilities. We use an explicit rigid body... | journal | 10.1145/2980179.2982436 | null | null |
10.1145/2980179.2982437 | Vivace: a practical gauss-seidel method for stable soft body dynamics | https://doi.org/10.1145/2980179.2982437 | [
"Marco Fratarcangeli",
"Valentina Tibaldo",
"Fabio Pellacini"
] | The solution of large sparse systems of linear constraints is at the base of most interactive solvers for physically-based animation of soft body dynamics. We focus on applications with hard and tight per-frame resource budgets, such as video games, where the solution of soft body dynamics needs to be computed in a few... | journal | 10.1145/2980179.2982437 | null | null |
10.1145/2980179.2980231 | Computing inversion-free mappings by simplex assembly | https://doi.org/10.1145/2980179.2980231 | [
"Xiao-Ming Fu",
"Yang Liu"
] | We present a novel method, called Simplex Assembly , to compute inversion-free mappings with low or bounded distortion on simplicial meshes. Our method involves two steps: simplex disassembly and simplex assembly. Given a simplicial mesh and its initial piecewise affine mapping, we project the affine transformation ass... | journal | 10.1145/2980179.2980231 | null | null |
10.1145/2980179.2982430 | A scalable schur-complement fluids solver for heterogeneous compute platforms | https://doi.org/10.1145/2980179.2982430 | [
"Haixiang Liu",
"Nathan Mitchell",
"Mridul Aanjaneya",
"Eftychios Sifakis"
] | We present a scalable parallel solver for the pressure Poisson equation in fluids simulation which can accommodate complex irregular domains in the order of a billion degrees of freedom, using a single server or workstation fitted with GPU or Many-Core accelerators. The design of our numerical technique is attuned to t... | journal | 10.1145/2980179.2982430 | null | null |
10.1145/2980179.2982399 | Deep joint demosaicking and denoising | https://doi.org/10.1145/2980179.2982399 | [
"Michaël Gharbi",
"Gaurav Chaurasia",
"Sylvain Paris",
"Frédo Durand"
] | Demosaicking and denoising are the key first stages of the digital imaging pipeline but they are also a severely ill-posed problem that infers three color values per pixel from a single noisy measurement. Earlier methods rely on hand-crafted filters or priors and still exhibit disturbing visual artifacts in hard cases ... | journal | 10.1145/2980179.2982399 | null | null |
10.1145/2980179.2982396 | Minimal BRDF sampling for two-shot near-field reflectance acquisition | https://doi.org/10.1145/2980179.2982396 | [
"Zexiang Xu",
"Jannik Boll Nielsen",
"Jiyang Yu",
"Henrik Wann Jensen",
"Ravi Ramamoorthi"
] | We develop a method to acquire the BRDF of a homogeneous flat sample from only two images, taken by a near-field perspective camera, and lit by a directional light source. Our method uses the MERL BRDF database to determine the optimal set of lightview pairs for data-driven reflectance acquisition. We develop a mathema... | journal | 10.1145/2980179.2982396 | null | null |
10.1145/2980179.2980236 | Descent methods for elastic body simulation on the GPU | https://doi.org/10.1145/2980179.2980236 | [
"Huamin Wang",
"Yin Yang"
] | We show that many existing elastic body simulation approaches can be interpreted as descent methods, under a nonlinear optimization framework derived from implicit time integration. The key question is how to find an effective descent direction with a low computational cost. Based on this concept, we propose a new grad... | journal | 10.1145/2980179.2980236 | null | null |
10.1145/2980179.2980232 | Mesh denoising via cascaded normal regression | https://doi.org/10.1145/2980179.2980232 | [
"Peng-Shuai Wang",
"Yang Liu",
"Xin Tong"
] | We present a data-driven approach for mesh denoising. Our key idea is to formulate the denoising process with cascaded non-linear regression functions and learn them from a set of noisy meshes and their ground-truth counterparts. Each regression function infers the normal of a denoised output mesh facet from geometry f... | journal | 10.1145/2980179.2980232 | null | null |
10.1145/2980179.2980257 | Jump: virtual reality video | https://doi.org/10.1145/2980179.2980257 | [
"Robert Anderson",
"David Gallup",
"Jonathan T. Barron",
"Janne Kontkanen",
"Noah Snavely",
"Carlos Hernández",
"Sameer Agarwal",
"Steven M. Seitz"
] | We present Jump, a practical system for capturing high resolution, omnidirectional stereo (ODS) video suitable for wide scale consumption in currently available virtual reality (VR) headsets. Our system consists of a video camera built using off-the-shelf components and a fully automatic stitching pipeline capable of c... | journal | 10.1145/2980179.2980257 | null | null |
10.1145/2980179.2980241 | Block assembly for global registration of building scans | https://doi.org/10.1145/2980179.2980241 | [
"Feilong Yan",
"Liangliang Nan",
"Peter Wonka"
] | We propose a framework for global registration of building scans. The first contribution of our work is to detect and use portals (e.g., doors and windows) to improve the local registration between two scans. Our second contribution is an optimization based on a linear integer programming formulation. We abstract each ... | journal | 10.1145/2980179.2980241 | null | null |
10.1145/2980179.2980218 | Low-discrepancy blue noise sampling | https://doi.org/10.1145/2980179.2980218 | [
"Abdalla G. M. Ahmed",
"Hélène Perrier",
"David Coeurjolly",
"Victor Ostromoukhov",
"Jianwei Guo",
"Dong-Ming Yan",
"Hui Huang",
"Oliver Deussen"
] | We present a novel technique that produces two-dimensional low-discrepancy (LD) blue noise point sets for sampling. Using one-dimensional binary van der Corput sequences, we construct two-dimensional LD point sets, and rearrange them to match a target spectral profile while preserving their low discrepancy. We store th... | journal | 10.1145/2980179.2980218 | null | null |
10.1145/2980179.2980253 | Shape2Vec: semantic-based descriptors for 3D shapes, sketches and images | https://doi.org/10.1145/2980179.2980253 | [
"Flora Ponjou Tasse",
"Neil Dodgson"
] | Convolutional neural networks have been successfully used to compute shape descriptors, or jointly embed shapes and sketches in a common vector space. We propose a novel approach that leverages both labeled 3D shapes and semantic information contained in the labels, to generate semantically-meaningful shape descriptors... | journal | 10.1145/2980179.2980253 | null | null |
10.1145/2980179.2982404 | Unsupervised texture transfer from images to model collections | https://doi.org/10.1145/2980179.2982404 | [
"Tuanfeng Y. Wang",
"Hao Su",
"Qixing Huang",
"Jingwei Huang",
"Leonidas Guibas",
"Niloy J. Mitra"
] | Large 3D model repositories of common objects are now ubiquitous and are increasingly being used in computer graphics and computer vision for both analysis and synthesis tasks. However, images of objects in the real world have a richness of appearance that these repositories do not capture, largely because most existin... | journal | 10.1145/2980179.2982404 | null | null |
10.1145/2980179.2980233 | Model-based teeth reconstruction | https://doi.org/10.1145/2980179.2980233 | [
"Chenglei Wu",
"Derek Bradley",
"Pablo Garrido",
"Michael Zollhöfer",
"Christian Theobalt",
"Markus Gross",
"Thabo Beeler"
] | In recent years, sophisticated image-based reconstruction methods for the human face have been developed. These methods capture highly detailed static and dynamic geometry of the whole face, or specific models of face regions, such as hair, eyes or eye lids. Unfortunately, image-based methods to capture the mouth cavit... | journal | 10.1145/2980179.2980233 | null | null |
10.1145/2980179.2980245 | Optimal voronoi tessellations with hessian-based anisotropy | https://doi.org/10.1145/2980179.2980245 | [
"Max Budninskiy",
"Beibei Liu",
"Fernando de Goes",
"Yiying Tong",
"Pierre Alliez",
"Mathieu Desbrun"
] | This paper presents a variational method to generate cell complexes with local anisotropy conforming to the Hessian of any given convex function and for any given local mesh density. Our formulation builds upon approximation theory to offer an anisotropic extension of Centroidal Voronoi Tessellations which can be seen ... | journal | 10.1145/2980179.2980245 | null | null |
10.1145/2980179.2980250 | Printone: interactive resonance simulation for free-form print-wind instrument design | https://doi.org/10.1145/2980179.2980250 | [
"Nobuyuki Umetani",
"Athina Panotopoulou",
"Ryan Schmidt",
"Emily Whiting"
] | This paper presents an interactive design interface for three-dimensional free-form musical wind instruments. The sound of a wind instrument is governed by the acoustic resonance as a result of complicated interactions of sound waves and internal geometries of the instrument. Thus, creating an original free-form wind i... | journal | 10.1145/2980179.2980250 | null | null |
10.1145/2980179.2982439 | GST: GPU-decodable supercompressed textures | https://doi.org/10.1145/2980179.2982439 | [
"Pavel Krajcevski",
"Srihari Pratapa",
"Dinesh Manocha"
] | Modern GPUs supporting compressed textures allow interactive application developers to save scarce GPU resources such as VRAM and bandwidth. Compressed textures use fixed compression ratios whose lossy representations are significantly poorer quality than traditional image compression formats such as JPEG. We present a... | journal | 10.1145/2980179.2982439 | null | null |
10.1145/2980179.2982411 | Robust light transport simulation via metropolised bidirectional estimators | https://doi.org/10.1145/2980179.2982411 | [
"Martin Šik",
"Hisanari Otsu",
"Toshiya Hachisuka",
"Jaroslav Křivánek"
] | Efficiently simulating light transport in various scenes with a single algorithm is a difficult and important problem in computer graphics. Two major issues have been shown to hinder the efficiency of the existing solutions: light transport due to multiple highly glossy or specular interactions, and scenes with complex... | journal | 10.1145/2980179.2982411 | null | null |
10.1145/2980179.2982422 | Directing user attention via visual flow on web designs | https://doi.org/10.1145/2980179.2982422 | [
"Xufang Pang",
"Ying Cao",
"Rynson W. H. Lau",
"Antoni B. Chan"
] | We present a novel approach that allows web designers to easily direct user attention via visual flow on web designs. By collecting and analyzing users' eye gaze data on real-world webpages under the task-driven condition, we build two user attention models that characterize user attention patterns between a pair of pa... | journal | 10.1145/2980179.2982422 | null | null |
10.1145/2980179.2980228 | Downsampling scattering parameters for rendering anisotropic media | https://doi.org/10.1145/2980179.2980228 | [
"Shuang Zhao",
"Lifan Wu",
"Frédo Durand",
"Ravi Ramamoorthi"
] | Volumetric micro-appearance models have provided remarkably high-quality renderings, but are highly data intensive and usually require tens of gigabytes in storage. When an object is viewed from a distance, the highest level of detail offered by these models is usually unnecessary, but traditional linear downsampling w... | journal | 10.1145/2980179.2980228 | null | null |
10.1145/2980179.2982424 | Manifold differential evolution (MDE): a global optimization method for geodesic centroidal voronoi tessellations on meshes | https://doi.org/10.1145/2980179.2982424 | [
"Yong-Jin Liu",
"Chun-Xu Xu",
"Ran Yi",
"Dian Fan",
"Ying He"
] | Computing centroidal Voronoi tessellations (CVT) has many applications in computer graphics. The existing methods, such as the Lloyd algorithm and the quasi-Newton solver, are efficient and easy to implement; however, they compute only the local optimal solutions due to the highly non-linear nature of the CVT energy. T... | journal | 10.1145/2980179.2982424 | null | null |
10.1145/2980179.2982442 | WarpDriver: context-aware probabilistic motion prediction for crowd simulation | https://doi.org/10.1145/2980179.2982442 | [
"David Wolinski",
"Ming C. Lin",
"Julien Pettré"
] | Microscopic crowd simulators rely on models of local interaction (e.g. collision avoidance) to synthesize the individual motion of each virtual agent. The quality of the resulting motions heavily depends on this component, which has significantly improved in the past few years. Recent advances have been in particular d... | journal | 10.1145/2980179.2982442 | null | null |
10.1145/2980179.2982400 | Crumpling sound synthesis | https://doi.org/10.1145/2980179.2982400 | [
"Gabriel Cirio",
"Dingzeyu Li",
"Eitan Grinspun",
"Miguel A. Otaduy",
"Changxi Zheng"
] | Crumpling a thin sheet produces a characteristic sound, comprised of distinct clicking sounds corresponding to buckling events. We propose a physically based algorithm that automatically synthesizes crumpling sounds for a given thin shell animation. The resulting sound is a superposition of individually synthesized cli... | journal | 10.1145/2980179.2982400 | null | null |
10.1145/2980179.2980224 | 3D attention-driven depth acquisition for object identification | https://doi.org/10.1145/2980179.2980224 | [
"Kai Xu",
"Yifei Shi",
"Lintao Zheng",
"Junyu Zhang",
"Min Liu",
"Hui Huang",
"Hao Su",
"Daniel Cohen-Or",
"Baoquan Chen"
] | We address the problem of autonomously exploring unknown objects in a scene by consecutive depth acquisitions. The goal is to reconstruct the scene while online identifying the objects from among a large collection of 3D shapes. Fine-grained shape identification demands a meticulous series of observations attending to ... | journal | 10.1145/2980179.2980224 | null | null |
10.1145/2980179.2980251 | Learning-based view synthesis for light field cameras | https://doi.org/10.1145/2980179.2980251 | [
"Nima Khademi Kalantari",
"Ting-Chun Wang",
"Ravi Ramamoorthi"
] | With the introduction of consumer light field cameras, light field imaging has recently become widespread. However, there is an inherent trade-off between the angular and spatial resolution, and thus, these cameras often sparsely sample in either spatial or angular domain. In this paper, we use machine learning to miti... | journal | 10.1145/2980179.2980251 | 1609.02974 | title_snapshot |
10.1145/2980179.2980219 | Computational bounce flash for indoor portraits | https://doi.org/10.1145/2980179.2980219 | [
"Lukas Murmann",
"Abe Davis",
"Jan Kautz",
"Frédo Durand"
] | Portraits taken with direct flash look harsh and unflattering because the light source comes from a small set of angles very close to the camera. Advanced photographers address this problem by using bounce flash , a technique where the flash is directed towards other surfaces in the room, creating a larger, virtual lig... | journal | 10.1145/2980179.2980219 | null | null |
10.1145/2980179.2982408 | Practical 3D frame field generation | https://doi.org/10.1145/2980179.2982408 | [
"Nicolas Ray",
"Dmitry Sokolov",
"Bruno Lévy"
] | Given a tetrahedral mesh, the algorithm described in this article produces a smooth 3D frame field, i.e. a set of three orthogonal directions associated with each vertex of the input mesh. The field varies smoothly inside the volume, and matches the normals of the volume boundary. Such a 3D frame field is a key compone... | journal | 10.1145/2980179.2982408 | null | null |
10.1145/2980179.2982440 | Data-driven inverse dynamics for human motion | https://doi.org/10.1145/2980179.2982440 | [
"Xiaolei Lv",
"Jinxiang Chai",
"Shihong Xia"
] | Inverse dynamics is an important and challenging problem in human motion modeling, synthesis and simulation, as well as in robotics and biomechanics. Previous solutions to inverse dynamics are often noisy and ambiguous particularly when double stances occur. In this paper, we present a novel inverse dynamics method tha... | journal | 10.1145/2980179.2982440 | null | null |
10.1145/2980179.2980221 | Birefractive stereo imaging for single-shot depth acquisition | https://doi.org/10.1145/2980179.2980221 | [
"Seung-Hwan Baek",
"Diego Gutierrez",
"Min H. Kim"
] | We propose a novel birefractive depth acquisition method, which allows for single-shot depth imaging by just placing a birefringent material in front of the lens. While most transmissive materials present a single refractive index per wavelength, birefringent crystals like calcite posses two, resulting in a double refr... | journal | 10.1145/2980179.2980221 | null | null |
10.1145/2980179.2980243 | Robust background identification for dynamic video editing | https://doi.org/10.1145/2980179.2980243 | [
"Fang-Lue Zhang",
"Xian Wu",
"Hao-Tian Zhang",
"Jue Wang",
"Shi-Min Hu"
] | Extracting background features for estimating the camera path is a key step in many video editing and enhancement applications. Existing approaches often fail on highly dynamic videos that are shot by moving cameras and contain severe foreground occlusion. Based on existing theories, we present a new, practical method ... | journal | 10.1145/2980179.2980243 | null | null |
10.1145/2980179.2982435 | Stair blue noise sampling | https://doi.org/10.1145/2980179.2982435 | [
"Bhavya Kailkhura",
"Jayaraman J. Thiagarajan",
"Peer-Timo Bremer",
"Pramod K. Varshney"
] | A common solution to reducing visible aliasing artifacts in image reconstruction is to employ sampling patterns with a blue noise power spectrum. These sampling patterns can prevent discernible artifacts by replacing them with incoherent noise. Here, we propose a new family of blue noise distributions, Stair blue noise... | journal | 10.1145/2980179.2982435 | null | null |
10.1145/2980179.2980244 | Adaptive matrix column sampling and completion for rendering participating media | https://doi.org/10.1145/2980179.2980244 | [
"Yuchi Huo",
"Rui Wang",
"Tianlei Hu",
"Wei Hua",
"Hujun Bao"
] | Several scalable many-light rendering methods have been proposed recently for the efficient computation of global illumination. However, gathering contributions of virtual lights in participating media remains an inefficient and time-consuming task. In this paper, we present a novel sparse sampling and reconstruction m... | journal | 10.1145/2980179.2980244 | null | null |
10.1145/2980179.2982443 | Image-space control variates for rendering | https://doi.org/10.1145/2980179.2982443 | [
"Fabrice Rousselle",
"Wojciech Jarosz",
"Jan Novák"
] | We explore the theory of integration with control variates in the context of rendering. Our goal is to optimally combine multiple estimators using their covariances. We focus on two applications, re-rendering and gradient-domain rendering, where we exploit coherence between temporally and spatially adjacent pixels. We ... | journal | 10.1145/2980179.2982443 | null | null |
10.1145/2980179.2980235 | EgoCap: egocentric marker-less motion capture with two fisheye cameras | https://doi.org/10.1145/2980179.2980235 | [
"Helge Rhodin",
"Christian Richardt",
"Dan Casas",
"Eldar Insafutdinov",
"Mohammad Shafiei",
"Hans-Peter Seidel",
"Bernt Schiele",
"Christian Theobalt"
] | Marker-based and marker-less optical skeletal motion-capture methods use an outside-in arrangement of cameras placed around a scene, with viewpoints converging on the center. They often create discomfort with marker suits, and their recording volume is severely restricted and often constrained to indoor scenes with con... | journal | 10.1145/2980179.2980235 | 1609.07306 | title_snapshot |
10.1145/2980179.2980238 | A scalable active framework for region annotation in 3D shape collections | https://doi.org/10.1145/2980179.2980238 | [
"Li Yi",
"Vladimir G. Kim",
"Duygu Ceylan",
"I-Chao Shen",
"Mengyan Yan",
"Hao Su",
"Cewu Lu",
"Qixing Huang",
"Alla Sheffer",
"Leonidas Guibas"
] | Large repositories of 3D shapes provide valuable input for data-driven analysis and modeling tools. They are especially powerful once annotated with semantic information such as salient regions and functional parts. We propose a novel active learning method capable of enriching massive geometric datasets with accurate ... | journal | 10.1145/2980179.2980238 | null | null |
10.1145/2980179.2982416 | Dynamic furniture modeling through assembly instructions | https://doi.org/10.1145/2980179.2982416 | [
"Tianjia Shao",
"Dongping Li",
"Yuliang Rong",
"Changxi Zheng",
"Kun Zhou"
] | We present a technique for parsing widely used furniture assembly instructions, and reconstructing the 3D models of furniture components and their dynamic assembly process. Our technique takes as input a multi-step assembly instruction in a vector graphic format and starts to group the vector graphic primitives into se... | journal | 10.1145/2980179.2982416 | null | null |
10.1145/2980179.2982428 | Centroidal power diagrams with capacity constraints: computation, applications, and extension | https://doi.org/10.1145/2980179.2982428 | [
"Shi-Qing Xin",
"Bruno Lévy",
"Zhonggui Chen",
"Lei Chu",
"Yaohui Yu",
"Changhe Tu",
"Wenping Wang"
] | This article presents a new method to optimally partition a geometric domain with capacity constraints on the partitioned regions. It is an important problem in many fields, ranging from engineering to economics. It is known that a capacity-constrained partition can be obtained as a power diagram with the squared L2 me... | journal | 10.1145/2980179.2982428 | null | null |
10.1145/2980179.2982432 | Emptying, refurnishing, and relighting indoor spaces | https://doi.org/10.1145/2980179.2982432 | [
"Edward Zhang",
"Michael F. Cohen",
"Brian Curless"
] | Visualizing changes to indoor scenes is important for many applications. When looking for a new place to live, we want to see how the interior looks not with the current inhabitant's belongings, but with our own furniture. Before purchasing a new sofa, we want to visualize how it would look in our living room. In this ... | journal | 10.1145/2980179.2982432 | null | null |
10.1145/2980179.2980234 | Pyramid of arclength descriptor for generating collage of shapes | https://doi.org/10.1145/2980179.2980234 | [
"Kin Chung Kwan",
"Lok Tsun Sinn",
"Chu Han",
"Tien-Tsin Wong",
"Chi-Wing Fu"
] | This paper tackles a challenging 2D collage generation problem, focusing on shapes: we aim to fill a given region by packing irregular and reasonably-sized shapes with minimized gaps and overlaps. To achieve this nontrivial problem, we first have to analyze the boundary of individual shapes and then couple the shapes w... | journal | 10.1145/2980179.2980234 | null | null |
10.1145/2980179.2982433 | Fast and reliable example-based mesh IK for stylized deformations | https://doi.org/10.1145/2980179.2982433 | [
"Kevin Wampler"
] | Example-based shape deformation allows a mesh to be easily manipulated or animated with simple inputs. As the user pulls parts of the shape, the rest of the mesh automatically changes in an intuitive way by drawing from a set of exemplars. This provides a way for virtual shapes or characters to be easily authored and m... | journal | 10.1145/2980179.2982433 | null | null |
10.1145/2980179.2982410 | Relationship templates for creating scene variations | https://doi.org/10.1145/2980179.2982410 | [
"Xi Zhao",
"Ruizhen Hu",
"Paul Guerrero",
"Niloy Mitra",
"Taku Komura"
] | We propose a novel example-based approach to synthesize scenes with complex relations, e.g., when one object is 'hooked', 'surrounded', 'contained' or 'tucked into' another object. Existing relationship descriptors used in automatic scene synthesis methods are based on contacts or relative vectors connecting the object... | journal | 10.1145/2980179.2982410 | null | null |
10.1145/2980179.2980256 | Temporal gradient-domain path tracing | https://doi.org/10.1145/2980179.2980256 | [
"Marco Manzi",
"Markus Kettunen",
"Frédo Durand",
"Matthias Zwicker",
"Jaakko Lehtinen"
] | We present a novel approach to improve temporal coherence in Monte Carlo renderings of animation sequences. Unlike other approaches that exploit temporal coherence in a post-process, our technique does so already during sampling. Building on previous gradient-domain rendering techniques that sample finite differences o... | journal | 10.1145/2980179.2980256 | null | null |
10.1145/2980179.2982441 | Power coordinates: a geometric construction of barycentric coordinates on convex polytopes | https://doi.org/10.1145/2980179.2982441 | [
"Max Budninskiy",
"Beibei Liu",
"Yiying Tong",
"Mathieu Desbrun"
] | We present a full geometric parameterization of generalized barycentric coordinates on convex polytopes. We show that these continuous and non-negative coefficients ensuring linear precision can be efficiently and exactly computed through a power diagram of the polytope's vertices and the evaluation point. In particula... | journal | 10.1145/2980179.2982441 | null | null |
10.1145/2980179.2980220 | Simultaneous acquisition of microscale reflectance and normals | https://doi.org/10.1145/2980179.2980220 | [
"Giljoo Nam",
"Joo Ho Lee",
"Hongzhi Wu",
"Diego Gutierrez",
"Min H. Kim"
] | Acquiring microscale reflectance and normals is useful for digital documentation and identification of real-world materials. However, its simultaneous acquisition has rarely been explored due to the difficulties of combining both sources of information at such small scale. In this paper, we capture both spatially-varyi... | journal | 10.1145/2980179.2980220 | null | null |
10.1145/2980179.2980252 | High-fidelity facial and speech animation for VR HMDs | https://doi.org/10.1145/2980179.2980252 | [
"Kyle Olszewski",
"Joseph J. Lim",
"Shunsuke Saito",
"Hao Li"
] | Significant challenges currently prohibit expressive interaction in virtual reality (VR). Occlusions introduced by head-mounted displays (HMDs) make existing facial tracking techniques intractable, and even state-of-the-art techniques used for real-time facial tracking in unconstrained environments fail to capture subt... | journal | 10.1145/2980179.2980252 | null | null |
10.1145/2980179.2982406 | Fabrication of freeform objects by principal strips | https://doi.org/10.1145/2980179.2982406 | [
"Masahito Takezawa",
"Takuma Imai",
"Kentaro Shida",
"Takashi Maekawa"
] | Current CAD modeling techniques enable the design of objects with aesthetically pleasing smooth freeform surfaces. However, the fabrication of these freeform shapes remains challenging. Our novel method uses orthogonal principal strips to fabricate objects whose boundary consists of freeform surfaces. This approach not... | journal | 10.1145/2980179.2982406 | null | null |
10.1145/2980179.2980249 | Regional foremost matching for internet scene images | https://doi.org/10.1145/2980179.2980249 | [
"Xiaoyong Shen",
"Xin Tao",
"Chao Zhou",
"Hongyun Gao",
"Jiaya Jia"
] | We analyze the dense matching problem for Internet scene images based on the fact that commonly only part of images can be matched due to the variation of view angle, motion, objects, etc. We thus propose regional foremost matching to reject outlier matching points while still producing dense high-quality correspondenc... | journal | 10.1145/2980179.2980249 | null | null |
10.1145/2980179.2982402 | Interchangeable components for hands-on assembly based modelling | https://doi.org/10.1145/2980179.2982402 | [
"Noah Duncan",
"Lap-Fai Yu",
"Sai-Kit Yeung"
] | Interchangeable components allow an object to be easily reconfigured, but usually reveal that the object is composed of parts. In this work, we present a computational approach for the design of components which are interchangeable, but also form objects with a coherent appearance which conceals their composition from ... | journal | 10.1145/2980179.2982402 | null | null |
10.1145/2980179.2980222 | Parallel recursive filtering of infinite input extensions | https://doi.org/10.1145/2980179.2980222 | [
"Diego Nehab",
"André Maximo"
] | Filters with slowly decaying impulse responses have many uses in computer graphics. Recursive filters are often the fastest option for such cases. In this paper, we derive closed-form formulas for computing the exact initial feedbacks needed for recursive filtering infinite input extensions. We provide formulas for the... | journal | 10.1145/2980179.2980222 | null | null |
10.1145/2980179.2982414 | High-resolution interaction with corotational coarsening models | https://doi.org/10.1145/2980179.2982414 | [
"Rosell Torres",
"Alejandro Rodríguez",
"José M. Espadero",
"Miguel A. Otaduy"
] | This paper presents a numerical coarsening method for corotational elasticity, which enables interactive large deformation of high-resolution heterogeneous objects. Our method derives a coarse elastic model from a high-resolution discretization of corotational elasticity with high-resolution boundary conditions. This i... | journal | 10.1145/2980179.2982414 | null | null |
10.1145/2980179.2982398 | Temporally coherent completion of dynamic video | https://doi.org/10.1145/2980179.2982398 | [
"Jia-Bin Huang",
"Sing Bing Kang",
"Narendra Ahuja",
"Johannes Kopf"
] | We present an automatic video completion algorithm that synthesizes missing regions in videos in a temporally coherent fashion. Our algorithm can handle dynamic scenes captured using a moving camera. State-of-the-art approaches have difficulties handling such videos because viewpoint changes cause image-space motion ve... | journal | 10.1145/2980179.2982398 | null | null |
10.1145/2980179.2980247 | Sparse-as-possible SVBRDF acquisition | https://doi.org/10.1145/2980179.2980247 | [
"Zhiming Zhou",
"Guojun Chen",
"Yue Dong",
"David Wipf",
"Yong Yu",
"John Snyder",
"Xin Tong"
] | We present a novel method for capturing real-world, spatially-varying surface reflectance from a small number of object views ( k ). Our key observation is that a specific target's reflectance can be represented by a small number of custom basis materials ( N ) convexly blended by an even smaller number of non-zero wei... | journal | 10.1145/2980179.2980247 | null | null |
10.1145/2980179.2982421 | SMASH: physics-guided reconstruction of collisions from videos | https://doi.org/10.1145/2980179.2982421 | [
"Aron Monszpart",
"Nils Thuerey",
"Niloy J. Mitra"
] | Collision sequences are commonly used in games and entertainment to add drama and excitement. Authoring even two body collisions in the real world can be difficult, as one has to get timing and the object trajectories to be correctly synchronized. After tedious trial-and-error iterations, when objects can actually be m... | journal | 10.1145/2980179.2982421 | 1603.08984 | title_snapshot |
10.1145/2980179.2982419 | Corrective 3D reconstruction of lips from monocular video | https://doi.org/10.1145/2980179.2982419 | [
"Pablo Garrido",
"Michael Zollhöfer",
"Chenglei Wu",
"Derek Bradley",
"Patrick Pérez",
"Thabo Beeler",
"Christian Theobalt"
] | In facial animation, the accurate shape and motion of the lips of virtual humans is of paramount importance, since subtle nuances in mouth expression strongly influence the interpretation of speech and the conveyed emotion. Unfortunately, passive photometric reconstruction of expressive lip motions, such as a kiss or r... | journal | 10.1145/2980179.2982419 | null | null |
10.1145/2980179.2982397 | FlexMolds: automatic design of flexible shells for molding | https://doi.org/10.1145/2980179.2982397 | [
"Luigi Malomo",
"Nico Pietroni",
"Bernd Bickel",
"Paolo Cignoni"
] | We present FlexMolds, a novel computational approach to automatically design flexible, reusable molds that, once 3D printed, allow us to physically fabricate, by means of liquid casting, multiple copies of complex shapes with rich surface details and complex topology. The approach to design such flexible molds is based... | journal | 10.1145/2980179.2982397 | null | null |
10.1145/2980179.2982434 | Efficient GPU path rendering using scanline rasterization | https://doi.org/10.1145/2980179.2982434 | [
"Rui Li",
"Qiming Hou",
"Kun Zhou"
] | We introduce a novel GPU path rendering method based on scan-line rasterization, which is highly work-efficient but traditionally considered as GPU hostile. Our method is parallelized over boundary fragments , i.e., pixels directly intersecting the path boundary. Non-boundary pixels are processed in bulk as horizontal ... | journal | 10.1145/2980179.2982434 | null | null |
10.1145/2980179.2982431 | Interactive sound propagation with bidirectional path tracing | https://doi.org/10.1145/2980179.2982431 | [
"Chunxiao Cao",
"Zhong Ren",
"Carl Schissler",
"Dinesh Manocha",
"Kun Zhou"
] | We introduce Bidirectional Sound Transport (BST) , a new algorithm that simulates sound propagation by bidirectional path tracing using multiple importance sampling. Our approach can handle multiple sources in large virtual environments with complex occlusion, and can produce plausible acoustic effects at an interactiv... | journal | 10.1145/2980179.2982431 | null | null |
10.1145/2980179.2982438 | Reconstructing personalized anatomical models for physics-based body animation | https://doi.org/10.1145/2980179.2982438 | [
"Petr Kadleček",
"Alexandru-Eugen Ichim",
"Tiantian Liu",
"Jaroslav Křivánek",
"Ladislav Kavan"
] | We present a method to create personalized anatomical models ready for physics-based animation, using only a set of 3D surface scans. We start by building a template anatomical model of an average male which supports deformations due to both 1) subject-specific variations: shapes and sizes of bones, muscles, and adipos... | journal | 10.1145/2980179.2982438 | null | null |
10.1145/2980179.2980229 | Eulerian solid-fluid coupling | https://doi.org/10.1145/2980179.2980229 | [
"Yun Teng",
"David I. W. Levin",
"Theodore Kim"
] | We present a new method that achieves a two-way coupling between deformable solids and an incompressible fluid where the underlying geometric representation is entirely Eulerian. Using the recently developed Eulerian Solids approach [Levin et al. 2011], we are able to simulate multiple solids undergoing complex, fricti... | journal | 10.1145/2980179.2980229 | null | null |
10.1145/2980179.2980242 | An intuitive control space for material appearance | https://doi.org/10.1145/2980179.2980242 | [
"Ana Serrano",
"Diego Gutierrez",
"Karol Myszkowski",
"Hans-Peter Seidel",
"Belen Masia"
] | Many different techniques for measuring material appearance have been proposed in the last few years. These have produced large public datasets, which have been used for accurate, data-driven appearance modeling. However, although these datasets have allowed us to reach an unprecedented level of realism in visual appea... | journal | 10.1145/2980179.2980242 | 1806.04950 | title_snapshot |
10.1145/2980179.2982409 | Structure-oriented networks of shape collections | https://doi.org/10.1145/2980179.2982409 | [
"Noa Fish",
"Oliver van Kaick",
"Amit Bermano",
"Daniel Cohen-Or"
] | We introduce a co-analysis technique designed for correspondence inference within large shape collections. Such collections are naturally rich in variation, adding ambiguity to the notoriously difficult problem of correspondence computation. We leverage the robustness of correspondences between similar shapes to addres... | journal | 10.1145/2980179.2982409 | null | null |
10.1145/2980179.2980230 | Motion parallax in stereo 3D: model and applications | https://doi.org/10.1145/2980179.2980230 | [
"Petr Kellnhofer",
"Piotr Didyk",
"Tobias Ritschel",
"Belen Masia",
"Karol Myszkowski",
"Hans-Peter Seidel"
] | Binocular disparity is the main depth cue that makes stereoscopic images appear 3D. However, in many scenarios, the range of depth that can be reproduced by this cue is greatly limited and typically fixed due to constraints imposed by displays. For example, due to the low angular resolution of current automultiscopic s... | journal | 10.1145/2980179.2980230 | null | null |
10.1145/2980179.2980254 | Burst photography for high dynamic range and low-light imaging on mobile cameras | https://doi.org/10.1145/2980179.2980254 | [
"Samuel W. Hasinoff",
"Dillon Sharlet",
"Ryan Geiss",
"Andrew Adams",
"Jonathan T. Barron",
"Florian Kainz",
"Jiawen Chen",
"Marc Levoy"
] | Cell phone cameras have small apertures, which limits the number of photons they can gather, leading to noisy images in low light. They also have small sensor pixels, which limits the number of electrons each pixel can store, leading to limited dynamic range. We describe a computational photography pipeline that captur... | journal | 10.1145/2980179.2980254 | null | null |
10.1145/2980179.2982407 | Texture space caching and reconstruction for ray tracing | https://doi.org/10.1145/2980179.2982407 | [
"Jacob Munkberg",
"Jon Hasselgren",
"Petrik Clarberg",
"Magnus Andersson",
"Tomas Akenine-Möller"
] | We present a texture space caching and reconstruction system for Monte Carlo ray tracing. Our system gathers and filters shading on-demand, including querying secondary rays, directly within a filter footprint around the current shading point. We shade on local grids in texture space with primary visibility decoupled f... | journal | 10.1145/2980179.2982407 | null | null |
10.1145/2980179.2980227 | Representing and scheduling procedural generation using operator graphs | https://doi.org/10.1145/2980179.2980227 | [
"Pedro Boechat",
"Mark Dokter",
"Michael Kenzel",
"Hans-Peter Seidel",
"Dieter Schmalstieg",
"Markus Steinberger"
] | In this paper, we present the concept of operator graph scheduling for high performance procedural generation on the graphics processing unit (GPU). The operator graph forms an intermediate representation that describes all possible operations and objects that can arise during a specific procedural generation. While pr... | journal | 10.1145/2980179.2980227 | null | null |
10.1145/2980179.2982420 | Scalable inside-out image-based rendering | https://doi.org/10.1145/2980179.2982420 | [
"Peter Hedman",
"Tobias Ritschel",
"George Drettakis",
"Gabriel Brostow"
] | Our aim is to give users real-time free-viewpoint rendering of real indoor scenes, captured with off-the-shelf equipment such as a high-quality color camera and a commodity depth sensor. Image-based Rendering (IBR) can provide the realistic imagery required at real-time speed. For indoor scenes however, two challenges ... | journal | 10.1145/2980179.2982420 | null | null |
10.1145/2980179.2982423 | Bilateral guided upsampling | https://doi.org/10.1145/2980179.2982423 | [
"Jiawen Chen",
"Andrew Adams",
"Neal Wadhwa",
"Samuel W. Hasinoff"
] | We present an algorithm to accelerate a large class of image processing operators. Given a low-resolution reference input and output pair, we model the operator by fitting local curves that map the input to the output. We can then produce a full-resolution output by evaluating these low-resolution curves on the full-re... | journal | 10.1145/2980179.2982423 | null | null |
10.1145/2980179.2980239 | Rapid, detail-preserving image downscaling | https://doi.org/10.1145/2980179.2980239 | [
"Nicolas Weber",
"Michael Waechter",
"Sandra C. Amend",
"Stefan Guthe",
"Michael Goesele"
] | Image downscaling is arguably the most frequently used image processing tool. We present an algorithm based on convolutional filters where input pixels contribute more to the output image the more their color deviates from their local neighborhood, which preserves visually important details. In a user study we verify t... | journal | 10.1145/2980179.2980239 | null | null |
10.1145/2980179.2982427 | Computational multicopter design | https://doi.org/10.1145/2980179.2982427 | [
"Tao Du",
"Adriana Schulz",
"Bo Zhu",
"Bernd Bickel",
"Wojciech Matusik"
] | We present an interactive system for computational design, optimization, and fabrication of multicopters. Our computational approach allows non-experts to design, explore, and evaluate a wide range of different multicopters. We provide users with an intuitive interface for assembling a multicopter from a collection of ... | journal | 10.1145/2980179.2982427 | null | null |
10.1145/2980179.2982417 | gTangle: a grammar for the procedural generation of tangle patterns | https://doi.org/10.1145/2980179.2982417 | [
"Christian Santoni",
"Fabio Pellacini"
] | Tangles are a form of structured pen-and-ink 2D art characterized by repeating, recursive patterns. We present a method to procedurally generate tangle drawings, seen as recursively split sets of arbitrary 2D polygons with holes, with anisotropic and non-stationary features. We formally model tangles with group grammar... | journal | 10.1145/2980179.2982417 | null | null |
10.1145/2980179.2980248 | Recovering shape and spatially-varying surface reflectance under unknown illumination | https://doi.org/10.1145/2980179.2980248 | [
"Rui Xia",
"Yue Dong",
"Pieter Peers",
"Xin Tong"
] | We present a novel integrated approach for estimating both spatially-varying surface reflectance and detailed geometry from a video of a rotating object under unknown static illumination. Key to our method is the decoupling of the recovery of normal and surface reflectance from the estimation of surface geometry. We de... | journal | 10.1145/2980179.2980248 | null | null |
10.1145/2980179.2980226 | Sphere-meshes for real-time hand modeling and tracking | https://doi.org/10.1145/2980179.2980226 | [
"Anastasia Tkach",
"Mark Pauly",
"Andrea Tagliasacchi"
] | Modern systems for real-time hand tracking rely on a combination of discriminative and generative approaches to robustly recover hand poses. Generative approaches require the specification of a geometric model. In this paper, we propose a the use of sphere-meshes as a novel geometric representation for real-time genera... | journal | 10.1145/2980179.2980226 | null | null |
10.1145/2980179.2982405 | 360° video stabilization | https://doi.org/10.1145/2980179.2982405 | [
"Johannes Kopf"
] | We present a hybrid 3D-2D algorithm for stabilizing 360° video using a deformable rotation motion model. Our algorithm uses 3D analysis to estimate the rotation between key frames that are appropriately spaced such that the right amount of motion has occurred to make that operation reliable. For the remaining frames, i... | journal | 10.1145/2980179.2982405 | null | null |
10.1145/2980179.2982403 | VizGen: accelerating visual computing prototypes in dynamic languages | https://doi.org/10.1145/2980179.2982403 | [
"Yuting Yang",
"Sam Prestwood",
"Connelly Barnes"
] | This paper introduces a novel domain-specific compiler, which translates visual computing programs written in dynamic languages to highly efficient code. We define "dynamic" languages as those such as Python and MATLAB, which feature dynamic typing and flexible array operations. Such language features can be useful for... | journal | 10.1145/2980179.2982403 | null | null |
10.1145/2980179.2980225 | Automated view and path planning for scalable multi-object 3D scanning | https://doi.org/10.1145/2980179.2980225 | [
"Xinyi Fan",
"Linguang Zhang",
"Benedict Brown",
"Szymon Rusinkiewicz"
] | Demand for high-volume 3D scanning of real objects is rapidly growing in a wide range of applications, including online retailing, quality-control for manufacturing, stop motion capture for 3D animation, and archaeological documentation and reconstruction. Although mature technologies exist for high-fidelity 3D model a... | journal | 10.1145/2980179.2980225 | null | null |
10.1145/2980179.2982444 | Authoring directed gaze for full-body motion capture | https://doi.org/10.1145/2980179.2982444 | [
"Tomislav Pejsa",
"Daniel Rakita",
"Bilge Mutlu",
"Michael Gleicher"
] | We present an approach for adding directed gaze movements to characters animated using full-body motion capture. Our approach provides a comprehensive authoring solution that automatically infers plausible directed gaze from the captured body motion, provides convenient controls for manual editing, and adds synthetic g... | journal | 10.1145/2980179.2982444 | null | null |
10.1145/2980179.2980223 | Action-driven 3D indoor scene evolution | https://doi.org/10.1145/2980179.2980223 | [
"Rui Ma",
"Honghua Li",
"Changqing Zou",
"Zicheng Liao",
"Xin Tong",
"Hao Zhang"
] | We introduce a framework for action-driven evolution of 3D indoor scenes, where the goal is to simulate how scenes are altered by human actions, and specifically, by object placements necessitated by the actions. To this end, we develop an action model with each type of action combining information about one or more hu... | journal | 10.1145/2980179.2980223 | null | null |
10.1145/2980179.2980237 | Functionality preserving shape style transfer | https://doi.org/10.1145/2980179.2980237 | [
"Zhaoliang Lun",
"Evangelos Kalogerakis",
"Rui Wang",
"Alla Sheffer"
] | When geometric models with a desired combination of style and functionality are not available, they currently need to be created manually. We facilitate algorithmic synthesis of 3D models of man-made shapes which combines user-specified style, described via an exemplar shape, and functionality, encoded by a functionall... | journal | 10.1145/2980179.2980237 | null | null |
10.1145/2980179.2982413 | Interactively controlled quad remeshing of high resolution 3D models | https://doi.org/10.1145/2980179.2982413 | [
"Hans-Christian Ebke",
"Patrick Schmidt",
"Marcel Campen",
"Leif Kobbelt"
] | Parametrization based methods have recently become very popular for the generation of high quality quad meshes. In contrast to previous approaches, they allow for intuitive user control in order to accommodate all kinds of application driven constraints and design intentions. A major obstacle in practice, however, are ... | journal | 10.1145/2980179.2982413 | null | null |
10.1145/2980179.2980246 | Towards foveated rendering for gaze-tracked virtual reality | https://doi.org/10.1145/2980179.2980246 | [
"Anjul Patney",
"Marco Salvi",
"Joohwan Kim",
"Anton Kaplanyan",
"Chris Wyman",
"Nir Benty",
"David Luebke",
"Aaron Lefohn"
] | Foveated rendering synthesizes images with progressively less detail outside the eye fixation region, potentially unlocking significant speedups for wide field-of-view displays, such as head mounted displays, where target framerate and resolution is increasing faster than the performance of traditional real-time render... | journal | 10.1145/2980179.2980246 | null | null |
10.1145/2980179.2982401 | FrameFab: robotic fabrication of frame shapes | https://doi.org/10.1145/2980179.2982401 | [
"Yijiang Huang",
"Juyong Zhang",
"Xin Hu",
"Guoxian Song",
"Zhongyuan Liu",
"Lei Yu",
"Ligang Liu"
] | Frame shapes, which are made of struts, have been widely used in many fields, such as art, sculpture, architecture, and geometric modeling, etc. An interest in robotic fabrication of frame shapes via spatial thermoplastic extrusion has been increasingly growing in recent years. In this paper, we present a novel algorit... | journal | 10.1145/2980179.2982401 | null | null |
10.1145/2980179.2980255 | Simulating the structure and texture of solid wood | https://doi.org/10.1145/2980179.2980255 | [
"Albert Julius Liu",
"Zhao Dong",
"Miloš Hašan",
"Steve Marschner"
] | Wood is an important decorative material prized for its unique appearance. It is commonly rendered using artistically authored 2D color and bump textures, which reproduces color patterns on flat surfaces well. But the dramatic anisotropic specular figure caused by wood fibers, common in curly maple and other species, i... | journal | 10.1145/2980179.2980255 | null | null |
10.1145/2980179.2982429 | Efficient rendering of heterogeneous polydisperse granular media | https://doi.org/10.1145/2980179.2982429 | [
"Thomas Müller",
"Marios Papas",
"Markus Gross",
"Wojciech Jarosz",
"Jan Novák"
] | We address the challenge of efficiently rendering massive assemblies of grains within a forward path-tracing framework. Previous approaches exist for accelerating high-order scattering for a limited, and static, set of granular materials, often requiring scene-dependent precomputation. We significantly expand the admis... | journal | 10.1145/2980179.2982429 | null | null |
10.1145/2980179.2982412 | Hyperbolic orbifold tutte embeddings | https://doi.org/10.1145/2980179.2982412 | [
"Noam Aigerman",
"Yaron Lipman"
] | Tutte's embedding is one of the most popular approaches for computing parameterizations of surface meshes in computer graphics and geometry processing. Its popularity can be attributed to its simplicity, the guaranteed bijectivity of the embedding, and its relation to continuous harmonic mappings. In this work we exten... | journal | 10.1145/2980179.2982412 | null | null |
10.1145/2980179.2982415 | Dispersion kernels for water wave simulation | https://doi.org/10.1145/2980179.2982415 | [
"José A. Canabal",
"David Miraut",
"Nils Thuerey",
"Theodore Kim",
"Javier Portilla",
"Miguel A. Otaduy"
] | We propose a method to simulate the rich, scale-dependent dynamics of water waves. Our method preserves the dispersion properties of real waves, yet it supports interactions with obstacles and is computationally efficient. Fundamentally, it computes wave accelerations by way of applying a dispersion kernel as a spatial... | journal | 10.1145/2980179.2982415 | null | null |
10.1145/2980179.2982426 | Bounded distortion parametrization in the space of metrics | https://doi.org/10.1145/2980179.2982426 | [
"Edward Chien",
"Zohar Levi",
"Ofir Weber"
] | We present a framework for global parametrization that utilizes the edge lengths (squared) of the mesh as variables. Given a mesh with arbitrary topology and prescribed cone singularities, we flatten the original metric of the surface under strict bounds on the metric distortion (various types of conformal and isometri... | journal | 10.1145/2980179.2982426 | null | null |
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