type
stringclasses
5 values
content
stringlengths
9
163k
defines
#define render_obj_layer(type, dest, _start, _end) \
defines
#define fill_line_bg(type, dest, _start, _end) \
defines
#define render_layers(tile_alpha, obj_alpha, dest) \
defines
#define render_condition_alpha \
defines
#define render_condition_fade \
defines
#define render_layers_color_effect(renderer, layer_condition, \
defines
#define render_layers_conditional(tile_alpha, obj_alpha, dest) \
defines
#define window_x_coords(window_number) \
defines
#define window_coords(window_number) \
defines
#define render_window_segment(type, start, end, window_type) \
defines
#define render_window_segment_unequal(type, start, end, window_type) \
defines
#define render_window_segment_clip(type, clip_start, clip_end, start, end, \
defines
#define render_window_clip_1(type, start, end) \
defines
#define render_window_clip_obj(type, start, end); \
defines
#define render_window_segment_clip_obj(type, clip_start, clip_end, start, \
defines
#define render_window_clip_1_obj(type, start, end) \
defines
#define render_window_single(type, window_number) \
defines
#define render_window_multi(type, front, back) \
defines
#define render_scanline_window_builder(type) \
defines
#define integer_scale_copy_2() \
defines
#define integer_scale_copy_3() \
defines
#define integer_scale_copy_4() \
defines
#define integer_scale_horizontal(scale_factor) \
defines
#define video_savestate_builder(type) \
functions
void Ge_Finish_Callback(int id, void *arg) { }
functions
void order_obj(u32 video_mode) { s32 obj_num, priority, row; s32 obj_x, obj_y; s32 obj_size, obj_mode; s32 obj_width, obj_height; u32 obj_priority; u32 obj_attribute_0, obj_attribute_1, obj_attribute_2; s32 vcount = io_registers[REG_VCOUNT]; u32 partial_tile_run, partial_tile_offset; u32 pixel_run; ...
functions
u32 order_layers(u32 layer_flags) { s32 priority, layer_number; layer_count = 0; for(priority = 3; priority >= 0; priority--) { for(layer_number = 3; layer_number >= 0; layer_number--) { if(((layer_flags >> layer_number) & 1) && ((io_registers[REG_BG0CNT + layer_number] & 0x03) == priority...
functions
void expand_blend(u32 *screen_src_ptr, u16 *screen_dest_ptr, u32 start, u32 end) { u32 pixel_pair; u32 pixel_top, pixel_bottom; u32 bldalpha = io_registers[REG_BLDALPHA]; u32 blend_a = bldalpha & 0x1F; u32 blend_b = (bldalpha >> 8) & 0x1F; u32 i; if(blend_a > 16) blend_a = 16; if(blend_b > 16) ...
functions
void expand_darken(u16 *screen_src_ptr, u16 *screen_dest_ptr, u32 start, u32 end) { u32 pixel_top; s32 blend = 16 - (io_registers[REG_BLDY] & 0x1F); u32 i; if(blend < 0) blend = 0; expand_loop(darken, effect_condition_fade(pixel_top), pixel_top); }
functions
void expand_brighten(u16 *screen_src_ptr, u16 *screen_dest_ptr, u32 start, u32 end) { u32 pixel_top; u32 blend = io_registers[REG_BLDY] & 0x1F; u32 upper; u32 i; if(blend > 16) blend = 16; upper = ((0x07E0F81F * blend) >> 4) & 0x07E0F81F; blend = 16 - blend; expand_loop(brighten, effect_conditio...
functions
void expand_darken_partial_alpha(u32 *screen_src_ptr, u16 *screen_dest_ptr, u32 start, u32 end) { s32 blend = 16 - (io_registers[REG_BLDY] & 0x1F); u32 pixel_pair; u32 pixel_top, pixel_bottom; u32 bldalpha = io_registers[REG_BLDALPHA]; u32 blend_a = bldalpha & 0x1F; u32 blend_b = (bldalpha >> 8) & 0x1F; ...
functions
void expand_brighten_partial_alpha(u32 *screen_src_ptr, u16 *screen_dest_ptr, u32 start, u32 end) { s32 blend = io_registers[REG_BLDY] & 0x1F; u32 pixel_pair; u32 pixel_top, pixel_bottom; u32 bldalpha = io_registers[REG_BLDALPHA]; u32 blend_a = bldalpha & 0x1F; u32 blend_b = (bldalpha >> 8) & 0x1F; u32 u...
functions
void render_scanline_tile(u16 *scanline, u32 dispcnt) { u32 current_layer; u32 layer_order_pos; u32 bldcnt = io_registers[REG_BLDCNT]; render_scanline_layer_functions_tile(); render_layers_color_effect(render_layers, layer_count, render_condition_alpha, render_condition_fade, 0, 240); }
functions
void render_scanline_bitmap(u16 *scanline, u32 dispcnt) { u32 bldcnt = io_registers[REG_BLDCNT]; render_scanline_layer_functions_bitmap(); u32 current_layer; u32 layer_order_pos; fill_line_bg(normal, scanline, 0, 240); for(layer_order_pos = 0; layer_order_pos < layer_count; layer_order_pos++) { curr...
functions
void render_scanline_conditional_tile(u32 start, u32 end, u16 *scanline, u32 enable_flags, u32 dispcnt, u32 bldcnt, tile_layer_render_struct *layer_renderers) { u32 current_layer; u32 layer_order_pos = 0; render_layers_color_effect(render_layers_conditional, (layer_count && (enable_flags & 0x1F)), ((enab...
functions
void render_scanline_conditional_bitmap(u32 start, u32 end, u16 *scanline, u32 enable_flags, u32 dispcnt, u32 bldcnt, bitmap_layer_render_struct *layer_renderers) { u32 current_layer; u32 layer_order_pos; fill_line_bg(normal, scanline, start, end); for(layer_order_pos = 0; layer_order_pos < layer_count; lay...
functions
void update_scanline() { u32 pitch = get_screen_pitch(); u32 dispcnt = io_registers[REG_DISPCNT]; u32 display_flags = (dispcnt >> 8) & 0x1F; u32 vcount = io_registers[REG_VCOUNT]; u16 *screen_offset = get_screen_pixels() + (vcount * pitch); u32 video_mode = dispcnt & 0x07; u32 current_layer; // If OAM ...
functions
void flip_screen() { if(video_direct == 0) { u32 *old_ge_cmd_ptr = ge_cmd_ptr; sceKernelDcacheWritebackAll(); // Render the current screen ge_cmd_ptr = ge_cmd + 2; GE_CMD(TBP0, ((u32)screen_pixels & 0x00FFFFFF)); GE_CMD(TBW0, (((u32)screen_pixels & 0xFF000000) >> 8) | GBA_SCREEN_WIDTH)...
functions
void flip_screen() { if((video_scale != 1) && (current_scale != unscaled)) { s32 x, y; s32 x2, y2; u16 *screen_ptr = get_screen_pixels(); u16 *current_scanline_ptr = screen_ptr; u32 pitch = get_screen_pitch(); u16 current_pixel; u32 i; switch(video_scale) { case 2: ...
functions
void update_screen() { if(!skip_next_frame) flip_screen(); }
functions
void init_video() { sceDisplaySetMode(0, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT); sceDisplayWaitVblankStart(); sceDisplaySetFrameBuf((void*)psp_gu_vram_base, PSP_LINE_SIZE, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); sceGuInit(); sceGuStart(GU_DIRECT, display_list); sceGuDrawBuffer(GU_PS...
functions
void init_video() { SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_NOPARACHUTE); screen = SDL_SetVideoMode(240 * video_scale, 160 * video_scale, 16, 0); SDL_ShowCursor(0); }
functions
void video_resolution_large() { if(video_direct != 1) { video_direct = 1; screen_pixels = psp_gu_vram_base; screen_pitch = 512; sceGuStart(GU_DIRECT, display_list); sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)0, PSP_LINE_SIZE); sceGuFinish(); }
functions
void set_gba_resolution(video_scale_type scale) { u32 filter_linear = 0; screen_scale = scale; switch(scale) { case unscaled: screen_vertex[2] = 120 + 0.5; screen_vertex[3] = 56 + 0.5; screen_vertex[7] = GBA_SCREEN_WIDTH + 120 - 0.5; screen_vertex[8] = GBA_SCREEN_HEIGHT + 56 - 0.5; ...
functions
void video_resolution_small() { if(video_direct != 0) { set_gba_resolution(screen_scale); video_direct = 0; screen_pixels = screen_texture; screen_flip = 0; screen_pitch = 240; sceGuStart(GU_DIRECT, display_list); sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)0, PSP_LI...
functions
void clear_screen(u16 color) { u32 i; u16 *src_ptr = get_screen_pixels(); sceGuSync(0, 0); for(i = 0; i < (512 * 272); i++, src_ptr++) { *src_ptr = color; }
functions
void video_resolution_large() { if(current_scale != unscaled) { current_scale = unscaled; screen = SDL_SetVideoMode(480, 272, 16, 0); resolution_width = 480; resolution_height = 272; }
functions
void video_resolution_small() { if(current_scale != screen_scale) { current_scale = screen_scale; screen = SDL_SetVideoMode(small_resolution_width * video_scale, small_resolution_height * video_scale, 16, 0); resolution_width = small_resolution_width; resolution_height = small_resolution_height...
functions
void set_gba_resolution(video_scale_type scale) { if(screen_scale != scale) { screen_scale = scale; switch(scale) { case unscaled: case scaled_aspect: case fullscreen: small_resolution_width = 240 * video_scale; small_resolution_height = 160 * video_scale; break...
functions
void clear_screen(u16 color) { u16 *dest_ptr = get_screen_pixels(); u32 line_skip = get_screen_pitch() - screen->w; u32 x, y; for(y = 0; y < screen->h; y++) { for(x = 0; x < screen->w; x++, dest_ptr++) { *dest_ptr = color; }
functions
void blit_to_screen(u16 *src, u32 w, u32 h, u32 dest_x, u32 dest_y) { u32 pitch = get_screen_pitch(); u16 *dest_ptr = get_screen_pixels() + dest_x + (dest_y * pitch); u16 *src_ptr = src; u32 line_skip = pitch - w; u32 x, y; for(y = 0; y < h; y++) { for(x = 0; x < w; x++, src_ptr++, dest_ptr++) { ...
functions
void print_string_ext(const char *str, u16 fg_color, u16 bg_color, u32 x, u32 y, void *_dest_ptr, u32 pitch, u32 pad) { u16 *dest_ptr = (u16 *)_dest_ptr + (y * pitch) + x; u8 current_char = str[0]; u32 current_row; u32 glyph_offset; u32 i = 0, i2, i3; u32 str_index = 1; u32 current_x = x; while(curren...
functions
void print_string(const char *str, u16 fg_color, u16 bg_color, u32 x, u32 y) { print_string_ext(str, fg_color, bg_color, x, y, get_screen_pixels(), get_screen_pitch(), 0); }
functions
void print_string_pad(const char *str, u16 fg_color, u16 bg_color, u32 x, u32 y, u32 pad) { print_string_ext(str, fg_color, bg_color, x, y, get_screen_pixels(), get_screen_pitch(), pad); }
includes
#include <linux/mm.h>
includes
#include <linux/slab.h>
includes
#include <linux/interrupt.h>
includes
#include <linux/module.h>
includes
#include <linux/capability.h>
includes
#include <linux/completion.h>
includes
#include <linux/personality.h>
includes
#include <linux/tty.h>
includes
#include <linux/iocontext.h>
includes
#include <linux/key.h>
includes
#include <linux/security.h>
includes
#include <linux/cpu.h>
includes
#include <linux/acct.h>
includes
#include <linux/tsacct_kern.h>
includes
#include <linux/file.h>
includes
#include <linux/fdtable.h>
includes
#include <linux/freezer.h>
includes
#include <linux/binfmts.h>
includes
#include <linux/nsproxy.h>
includes
#include <linux/pid_namespace.h>
includes
#include <linux/ptrace.h>
includes
#include <linux/profile.h>
includes
#include <linux/mount.h>
includes
#include <linux/proc_fs.h>
includes
#include <linux/kthread.h>
includes
#include <linux/mempolicy.h>
includes
#include <linux/taskstats_kern.h>
includes
#include <linux/delayacct.h>
includes
#include <linux/cgroup.h>
includes
#include <linux/syscalls.h>
includes
#include <linux/signal.h>
includes
#include <linux/posix-timers.h>
includes
#include <linux/cn_proc.h>
includes
#include <linux/mutex.h>
includes
#include <linux/futex.h>
includes
#include <linux/pipe_fs_i.h>
includes
#include <linux/audit.h>
includes
#include <linux/resource.h>
includes
#include <linux/blkdev.h>
includes
#include <linux/task_io_accounting_ops.h>
includes
#include <linux/tracehook.h>
includes
#include <linux/fs_struct.h>
includes
#include <linux/init_task.h>
includes
#include <linux/perf_event.h>
includes
#include <trace/events/sched.h>
includes
#include <linux/hw_breakpoint.h>