type
stringclasses
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9
163k
functions
uint32_t BURTC_CompareGet(unsigned int comp) { (void) comp; /* Unused parameter when EFM_ASSERT is undefined. */ EFM_ASSERT(comp == 0); return BURTC->COMP0; }
functions
void BURTC_CounterReset(void) { /* Set and clear reset bit */ BUS_RegBitWrite(&BURTC->CTRL, _BURTC_CTRL_RSTEN_SHIFT, 1); BUS_RegBitWrite(&BURTC->CTRL, _BURTC_CTRL_RSTEN_SHIFT, 0); }
functions
void BURTC_Reset(void) { bool buResetState; /* Read reset state, set reset and restore state */ buResetState = BUS_RegBitRead(&RMU->CTRL, _RMU_CTRL_BURSTEN_SHIFT); BUS_RegBitWrite(&RMU->CTRL, _RMU_CTRL_BURSTEN_SHIFT, 1); BUS_RegBitWrite(&RMU->CTRL, _RMU_CTRL_BURSTEN_SHIFT, buResetState); }
functions
uint32_t BURTC_ClockFreqGet(void) { uint32_t clkSel; uint32_t clkDiv; uint32_t frequency; clkSel = BURTC->CTRL & _BURTC_CTRL_CLKSEL_MASK; clkDiv = (BURTC->CTRL & _BURTC_CTRL_PRESC_MASK) >> _BURTC_CTRL_PRESC_SHIFT; switch (clkSel) { /** Ultra low frequency (1 kHz) clock */ case BURTC_CTRL_CLKSEL_...
includes
#include <glib.h>
defines
#define _W "libquvi: %s: %d"
functions
QuviBoolean quvi_script_next(quvi_t handle, QuviScriptType type) { QuviBoolean r; GSList *l; _quvi_t q; q = (_quvi_t) handle; /* If G_DISABLE_CHECKS is defined then the check is not performed. */ g_return_val_if_fail(handle != NULL, QUVI_FALSE); switch (type) { case QUVI_SCRIPT_TYPE_SUBTITLE_EX...
functions
void fmpz_mod_tpoly_fit_length( fmpz_mod_tpoly_t A, slong len, const fmpz_mod_ctx_t ctx) { slong i = A->alloc; if (len <= i) return; len = FLINT_MAX(len, 2*i); A->coeffs = FLINT_ARRAY_REALLOC(A->coeffs, len, fmpz_mod_bpoly_struct); for ( ; i < len; i++) fmpz_mod_bpoly...
functions
void fmpz_mod_tpoly_clear(fmpz_mod_tpoly_t A, const fmpz_mod_ctx_t ctx) { slong i; for (i = 0; i < A->alloc; i++) fmpz_mod_bpoly_clear(A->coeffs + i, ctx); flint_free(A->coeffs); }
functions
void fmpz_mod_bpoly_reverse_vars( fmpz_mod_bpoly_t A, const fmpz_mod_bpoly_t B, const fmpz_mod_ctx_t ctx) { slong i, j; fmpz_mod_bpoly_zero(A, ctx); for (i = 0; i < B->length; i++) { fmpz_mod_poly_struct * Bi = B->coeffs + i; for (j = 0; j < Bi->length; j++) { ...
functions
void fmpz_mod_bpoly_make_monic_series( fmpz_mod_bpoly_t A, const fmpz_mod_bpoly_t B, slong order, const fmpz_mod_ctx_t ctx) { slong i; fmpz_mod_poly_t lcinv; FLINT_ASSERT(B->length > 0); FLINT_ASSERT(fmpz_mod_bpoly_is_canonical(B, ctx)); fmpz_mod_poly_init(lcinv, ctx); fmpz_mod...
functions
void fmpz_mod_bpoly_eval( fmpz_mod_poly_t E, const fmpz_mod_bpoly_t A, const fmpz_t alpha, const fmpz_mod_ctx_t ctx) { slong i; fmpz_mod_poly_zero(E, ctx); if (fmpz_is_zero(alpha)) { for (i = A->length - 1; i >= 0; i--) if (A->coeffs[i].length > 0) f...
functions
void _hensel_lift_fac( fmpz_mod_bpoly_t G, fmpz_mod_bpoly_t H, const fmpz_mod_bpoly_t f, fmpz_mod_bpoly_t g, fmpz_mod_bpoly_t h, const fmpz_mod_bpoly_t a, const fmpz_mod_bpoly_t b, slong p0, slong p1, const fmpz_mod_ctx_t ctx) { slong i, j; fmpz_mod_bpoly_t c, t1, t2, q, ...
functions
void _hensel_lift_inv( fmpz_mod_bpoly_t A, fmpz_mod_bpoly_t B, const fmpz_mod_bpoly_t G, const fmpz_mod_bpoly_t H, fmpz_mod_bpoly_t a, fmpz_mod_bpoly_t b, slong p0, slong p1, const fmpz_mod_ctx_t ctx) { slong i, j; fmpz_mod_bpoly_t c, t1, t2, q, r; fmpz_mod_bpoly_init(c,...
functions
void _hensel_lift_tree( int opt, slong * link, fmpz_mod_bpoly_struct * v, fmpz_mod_bpoly_struct * w, const fmpz_mod_bpoly_t f, slong j, slong p0, slong p1, const fmpz_mod_ctx_t ctx) { FLINT_ASSERT(p1 <= p0); if (j < 0) return; if (opt >= 0) _hensel_lift_...
functions
void fmpz_mod_bpoly_lift_init( fmpz_mod_bpoly_lift_t L, const fmpz_mod_ctx_t ctx) { L->link = NULL; L->lifted_fac = NULL; fmpz_mod_tpoly_init(L->tmp, ctx); fmpz_mod_bpoly_init(L->bmp, ctx); L->r = 0; L->fac_lift_order = 0; L->inv_lift_order = 0; }
functions
void fmpz_mod_bpoly_lift_clear( fmpz_mod_bpoly_lift_t L, const fmpz_mod_ctx_t ctx) { flint_free(L->link); flint_free(L->lifted_fac); fmpz_mod_tpoly_clear(L->tmp, ctx); fmpz_mod_bpoly_clear(L->bmp, ctx); }
functions
void _fmpz_mod_bpoly_lift_build_tree( fmpz_mod_bpoly_lift_t L, fmpz_mod_bpoly_struct * local_facs, slong r, const fmpz_mod_bpoly_t monicA, const fmpz_mod_ctx_t ctx) { slong i, j; fmpz_mod_bpoly_struct * v, * w; slong e[FLINT_BITS+1]; slong * link; fmpz_mod_poly_t d, g, h, a, b; ...
functions
void _fmpz_mod_bpoly_lift_build_steps( fmpz_mod_bpoly_lift_t L, const fmpz_mod_ctx_t ctx) { slong i, j, k; slong r = L->r; slong order = L->fac_lift_order; fmpz_mod_bpoly_struct * A, * Bfinal, * U, * B; fmpz_mod_poly_struct * s, * Binv; fmpz_mod_poly_struct * c, * t; FLINT_ASSERT(L-...
functions
int _use_linear_cutoff(slong r, slong degx) { return r < 30 + 5*FLINT_BIT_COUNT(degx); }
functions
void fmpz_mod_bpoly_lift_start( fmpz_mod_bpoly_lift_t L, fmpz_mod_poly_struct * local_facs, slong r, const fmpz_mod_bpoly_t monicA, const fmpz_mod_ctx_t ctx) { slong i, k; slong degx = fmpz_mod_bpoly_degree0(monicA, ctx); fmpz_mod_bpoly_struct * A, * Bfinal, * U, * B; FLINT_ASSERT(r...
functions
void fmpz_mod_bpoly_lift_combine( fmpz_mod_bpoly_lift_t L, fmpz_mod_mat_t N, const fmpz_mod_bpoly_t monicA, const fmpz_mod_ctx_t ctx) { slong i, j, k, r, degx; fmpz_mod_bpoly_struct * A, * Bfinal, * U, * B; slong oldr = L->r; slong newr = fmpz_mod_mat_nrows(N); slong order = L->fac_l...
functions
void fmpz_mod_bpoly_lift_continue( fmpz_mod_bpoly_lift_t L, const fmpz_mod_bpoly_t monicA, slong order, const fmpz_mod_ctx_t ctx) { slong i, j, k; slong r = L->r; fmpz_mod_bpoly_struct * A, * Bfinal, * U, * Ue, * B; fmpz_mod_poly_struct * s, * Binv; fmpz_mod_poly_struct * c, * t, * c...
functions
else if (k > 0) { fmpz_mod_poly_struct * p; fmpz_mod_poly_mul(t, B[k].coeffs + 0, ce, ctx); p = (k == r - 2) ? B[k + 1].coeffs : U[k + 1].coeffs; fmpz_mod_poly_mul(ce, p, vk, ctx); fmpz_mod_poly_add(ce, c...
functions
void _lattice( fmpz_mod_mat_t N, fmpz_mod_bpoly_struct * const * g, slong r, slong lift_order, slong * CLD, slong * lattice_order, const fmpz_mod_bpoly_t A, const fmpz_mod_ctx_t ctx) { slong i, j, k; fmpz_mod_bpoly_t Q, R, dg; fmpz_mod_bpoly_struct * ld; fmpz_mod_mat_t M,...
functions
int _zassenhaus( const zassenhaus_prune_t zas, slong limit, fmpz_mod_tpoly_t F, const fmpz_t malpha, const fmpz_mod_mat_t N, fmpz_mod_bpoly_struct * const * g, slong r, slong order, const fmpz_mod_bpoly_t A, const fmpz_mod_ctx_t ctx) { slong total_deg; int success; fm...
functions
else if (is_simple_check) { success = 0; goto cleanup; }
functions
int fmpz_mod_bpoly_factor_smprime( fmpz_mod_poly_t c, /* poly in y */ fmpz_mod_tpoly_t F, fmpz_mod_bpoly_t A, /* clobbered */ int allow_shift, const fmpz_mod_ctx_t ctx) { int success; slong i, r; slong Alenx, Aleny; slong final_order, lift_order, lattice_order; slong * CLD...
main
int main() { slong iter; flint_rand_t state; flint_printf("chebyshev_u_ui...."); fflush(stdout); flint_randinit(state); for (iter = 0; iter < 10000 * arb_test_multiplier(); iter++) { arb_t a, b, c, d, e; ulong n; slong prec; n = n_randtest(state); ...
functions
void isrpipe_init(isrpipe_t *isrpipe, char *buf, size_t bufsize) { mutex_init(&isrpipe->mutex); tsrb_init(&isrpipe->tsrb, buf, bufsize); }
functions
int isrpipe_write_one(isrpipe_t *isrpipe, char c) { int res = tsrb_add_one(&isrpipe->tsrb, c); /* `res` is either 0 on success or -1 when the buffer is full. Either way, * unlocking the mutex is fine. */ mutex_unlock(&isrpipe->mutex); return res; }
functions
int isrpipe_read(isrpipe_t *isrpipe, char *buffer, size_t count) { int res; while (!(res = tsrb_get(&isrpipe->tsrb, buffer, count))) { mutex_lock(&isrpipe->mutex); }
includes
#include <stdio.h>
includes
#include <stdlib.h>
main
int main(void) { slong i; FLINT_TEST_INIT(state); flint_printf("mul_KS...."); fflush(stdout); for (i = 0; i < 200 * flint_test_multiplier(); i++) { fmpz_poly_mat_t A, B, C, D; slong m, n, k, bits, deg; m = n_randint(state, 15); n = n_randint(state, 15); ...
includes
#include <gmp.h>
functions
void _fmpz_mod_poly_shift_right(fmpz * res, const fmpz * poly, slong len, slong n) { slong i; /* Copy in forward order to avoid writing over unshifted coefficients */ if (res != poly) { for (i = 0; i < len - n; i++) fmpz_set(res + i, poly + n + i); }
functions
void fmpz_mod_poly_shift_right(fmpz_mod_poly_t res, const fmpz_mod_poly_t poly, slong n) { if (n == 0) { fmpz_mod_poly_set(res, poly); return; }
includes
#include <config.h>
functions
SQLRETURN SQLGetConnectOptionA( SQLHDBC connection_handle, SQLUSMALLINT option, SQLPOINTER value ) { return SQLGetConnectOption( connection_handle, option, value ); }
functions
SQLRETURN SQLGetConnectOption( SQLHDBC connection_handle, SQLUSMALLINT option, SQLPOINTER value ) { DMHDBC connection = (DMHDBC)connection_handle; int type = 0; SQLCHAR s1[ 100 + LOG_MESSAGE_LEN ]; /* * doesn't require a handle */ if ( option == SQL_ATTR_TRACE ) ...
functions
else if ( option == SQL_ATTR_TRACEFILE ) { SQLRETURN ret = SQL_SUCCESS; if ( log_info.log_file_name ) { strcpy( value, log_info.log_file_name ); }
includes
#include <math.h>
includes
#include <pango/pango-attributes.h>
functions
void clutter_color_add (const ClutterColor *a, const ClutterColor *b, ClutterColor *result) { g_return_if_fail (a != NULL); g_return_if_fail (b != NULL); g_return_if_fail (result != NULL); result->red = CLAMP (a->red + b->red, 0, 255); result->green = CLAMP (a->green + b->green, 0, 255)...
functions
void clutter_color_subtract (const ClutterColor *a, const ClutterColor *b, ClutterColor *result) { g_return_if_fail (a != NULL); g_return_if_fail (b != NULL); g_return_if_fail (result != NULL); result->red = CLAMP (a->red - b->red, 0, 255); result->green = CLAMP (a->green - b->green, 0, 255...
functions
void clutter_color_lighten (const ClutterColor *color, ClutterColor *result) { clutter_color_shade (color, 1.3, result); }
functions
void clutter_color_darken (const ClutterColor *color, ClutterColor *result) { clutter_color_shade (color, 0.7, result); }
functions
void clutter_color_to_hls (const ClutterColor *color, float *hue, float *luminance, float *saturation) { float red, green, blue; float min, max, delta; float h, l, s; g_return_if_fail (color != NULL); red = color->red / 255.0; green = colo...
functions
void clutter_color_from_hls (ClutterColor *color, float hue, float luminance, float saturation) { float tmp1, tmp2; float tmp3[3]; float clr[3]; int i; hue /= 360.0; if (saturation == 0) { color->red = color->green = color->blue = (luminance * 255); retu...
functions
void clutter_color_shade (const ClutterColor *color, gdouble factor, ClutterColor *result) { float h, l, s; g_return_if_fail (color != NULL); g_return_if_fail (result != NULL); clutter_color_to_hls (color, &h, &l, &s); l = CLAMP (l * factor, 0.0...
functions
guint32 clutter_color_to_pixel (const ClutterColor *color) { g_return_val_if_fail (color != NULL, 0); return (color->alpha | color->blue << 8 | color->green << 16 | color->red << 24); }
functions
void clutter_color_from_pixel (ClutterColor *color, guint32 pixel) { g_return_if_fail (color != NULL); color->red = pixel >> 24; color->green = (pixel >> 16) & 0xff; color->blue = (pixel >> 8) & 0xff; color->alpha = pixel & 0xff; }
functions
void skip_whitespace (gchar **str) { while (g_ascii_isspace (**str)) *str += 1; }
functions
void parse_rgb_value (gchar *str, guint8 *color, gchar **endp) { gdouble number; gchar *p; skip_whitespace (&str); number = g_ascii_strtod (str, endp); p = *endp; skip_whitespace (&p); if (*p == '%') { *endp = (gchar *) (p + 1); *color = CLAMP (n...
functions
gboolean parse_rgba (ClutterColor *color, gchar *str, gboolean has_alpha) { skip_whitespace (&str); if (*str != '(') return FALSE; str += 1; /* red */ parse_rgb_value (str, &color->red, &str); skip_whitespace (&str); if (*str != ',') return FALSE; str += 1...
functions
gboolean parse_hsla (ClutterColor *color, gchar *str, gboolean has_alpha) { gdouble number; gdouble h, l, s; skip_whitespace (&str); if (*str != '(') return FALSE; str += 1; /* hue */ skip_whitespace (&str); /* we don't do any angle normalization here because ...
functions
gboolean clutter_color_from_string (ClutterColor *color, const gchar *str) { PangoColor pango_color = { 0, }
functions
gboolean clutter_color_equal (gconstpointer v1, gconstpointer v2) { const ClutterColor *a, *b; g_return_val_if_fail (v1 != NULL, FALSE); g_return_val_if_fail (v2 != NULL, FALSE); if (v1 == v2) return TRUE; a = v1; b = v2; return (a->red == b->red && a->green == b...
functions
guint clutter_color_hash (gconstpointer v) { return clutter_color_to_pixel ((const ClutterColor *) v); }
functions
void clutter_color_interpolate (const ClutterColor *initial, const ClutterColor *final, gdouble progress, ClutterColor *result) { g_return_if_fail (initial != NULL); g_return_if_fail (final != NULL); g_return_if_fai...
functions
gboolean clutter_color_progress (const GValue *a, const GValue *b, gdouble progress, GValue *retval) { const ClutterColor *a_color = clutter_value_get_color (a); const ClutterColor *b_color = clutter_value_get_color (b); ClutterCo...
functions
void clutter_color_free (ClutterColor *color) { if (G_LIKELY (color != NULL)) g_slice_free (ClutterColor, color); }
functions
void clutter_value_transform_color_string (const GValue *src, GValue *dest) { const ClutterColor *color = g_value_get_boxed (src); if (color) { gchar *string = clutter_color_to_string (color); g_value_take_string (dest, string); }
functions
void clutter_value_transform_string_color (const GValue *src, GValue *dest) { const char *str = g_value_get_string (src); if (str) { ClutterColor color = { 0, }
functions
void clutter_value_set_color (GValue *value, const ClutterColor *color) { g_return_if_fail (CLUTTER_VALUE_HOLDS_COLOR (value)); g_value_set_boxed (value, color); }
functions
void param_color_init (GParamSpec *pspec) { ClutterParamSpecColor *cspec = CLUTTER_PARAM_SPEC_COLOR (pspec); cspec->default_value = NULL; }
functions
void param_color_finalize (GParamSpec *pspec) { ClutterParamSpecColor *cspec = CLUTTER_PARAM_SPEC_COLOR (pspec); clutter_color_free (cspec->default_value); }
functions
void param_color_set_default (GParamSpec *pspec, GValue *value) { const ClutterColor *default_value = CLUTTER_PARAM_SPEC_COLOR (pspec)->default_value; clutter_value_set_color (value, default_value); }
functions
gint param_color_values_cmp (GParamSpec *pspec, const GValue *value1, const GValue *value2) { const ClutterColor *color1 = g_value_get_boxed (value1); const ClutterColor *color2 = g_value_get_boxed (value2); int pixel1, pixel2; if (color1 == NULL) return co...
functions
GType clutter_param_color_get_type (void) { static GType pspec_type = 0; if (G_UNLIKELY (pspec_type == 0)) { const GParamSpecTypeInfo pspec_info = { sizeof (ClutterParamSpecColor), 16, param_color_init, CLUTTER_TYPE_COLOR, param_color_finalize, param_color_...
structs
struct _ClutterClickActionPrivate { ClutterActor *stage; guint event_id; guint capture_id; guint long_press_id; gint long_press_threshold; gint long_press_duration; gint drag_threshold; guint press_button; gint press_device_id; ClutterEventSequence *press_sequence; ClutterModifierType modifier_...
functions
void click_action_set_pressed (ClutterClickAction *action, gboolean is_pressed) { ClutterClickActionPrivate *priv = action->priv; is_pressed = !!is_pressed; if (priv->is_pressed == is_pressed) return; priv->is_pressed = is_pressed; g_object_notify_by_pspec (G_OBJECT...
functions
void click_action_set_held (ClutterClickAction *action, gboolean is_held) { ClutterClickActionPrivate *priv = action->priv; is_held = !!is_held; if (priv->is_held == is_held) return; priv->is_held = is_held; g_object_notify_by_pspec (G_OBJECT (action), obj_props[PROP_H...
functions
gboolean click_action_emit_long_press (gpointer data) { ClutterClickAction *action = data; ClutterClickActionPrivate *priv = action->priv; ClutterActor *actor; gboolean result; priv->long_press_id = 0; actor = clutter_actor_meta_get_actor (data); g_signal_emit (action, click_signals[LONG_PRESS], 0, ...
functions
void click_action_query_long_press (ClutterClickAction *action) { ClutterClickActionPrivate *priv = action->priv; ClutterActor *actor; gboolean result = FALSE; gint timeout; if (priv->long_press_duration < 0) { ClutterSettings *settings = clutter_settings_get_default (); g_object_get (settin...
functions
void click_action_cancel_long_press (ClutterClickAction *action) { ClutterClickActionPrivate *priv = action->priv; if (priv->long_press_id != 0) { ClutterActor *actor; gboolean result; actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action)); g_source_remove (priv->long_pres...
functions
gboolean on_event (ClutterActor *actor, ClutterEvent *event, ClutterClickAction *action) { ClutterClickActionPrivate *priv = action->priv; gboolean has_button = TRUE; if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action))) return CLUTTER_EVENT_PROPAGATE; switch (...
functions
gboolean on_captured_event (ClutterActor *stage, ClutterEvent *event, ClutterClickAction *action) { ClutterClickActionPrivate *priv = action->priv; ClutterActor *actor; ClutterModifierType modifier_state; gboolean has_button = TRUE; actor = clutter_actor_meta...
functions
void clutter_click_action_set_actor (ClutterActorMeta *meta, ClutterActor *actor) { ClutterClickAction *action = CLUTTER_CLICK_ACTION (meta); ClutterClickActionPrivate *priv = action->priv; if (priv->event_id != 0) { ClutterActor *old_actor = clutter_actor_meta_get_a...
functions
void clutter_click_action_set_property (GObject *gobject, guint prop_id, const GValue *value, GParamSpec *pspec) { ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv; switch (...
functions
void clutter_click_action_get_property (GObject *gobject, guint prop_id, GValue *value, GParamSpec *pspec) { ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv; switch (prop_id)...
functions
void clutter_click_action_class_init (ClutterClickActionClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass); g_type_class_add_private (klass, sizeof (ClutterClickActionPrivate)); meta_class->set_actor = clutter_click_action...
functions
void clutter_click_action_init (ClutterClickAction *self) { self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionPrivate); self->priv->long_press_threshold = -1; self->priv->long_press_duration = -1; }
functions
void clutter_click_action_release (ClutterClickAction *action) { ClutterClickActionPrivate *priv; g_return_if_fail (CLUTTER_IS_CLICK_ACTION (action)); priv = action->priv; if (!priv->is_held) return; /* disconnect the capture */ if (priv->capture_id != 0) { g_signal_handler_disconnect (pri...
functions
guint clutter_click_action_get_button (ClutterClickAction *action) { g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0); return action->priv->press_button; }
functions
ClutterModifierType clutter_click_action_get_state (ClutterClickAction *action) { g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0); return action->priv->modifier_state; }
functions
void clutter_click_action_get_coords (ClutterClickAction *action, gfloat *press_x, gfloat *press_y) { g_return_if_fail (CLUTTER_IS_ACTION (action)); if (press_x != NULL) *press_x = action->priv->press_x; if (press_y !=...
includes
#include <teemDio.h>
includes
#include <sys/types.h>
includes
#include <unistd.h>
includes
#include <fcntl.h>
functions
int airDioTest(int fd, const void *ptr, size_t size) { AIR_UNUSED(fd); AIR_UNUSED(ptr); AIR_UNUSED(size); /* Teem makefiles think no direct IO is possible on this architecture */ return airNoDio_arch; }
functions
int airDioTest(int fd, const void *ptr, size_t size) { struct dioattr dioinfo; void *tmp; int flags; if (airDisableDio) { /* user turned direct I/O off */ return airNoDio_disable; }
functions
void airDioInfo(int *align, int *min, int *max, int fd) { AIR_UNUSED(align); AIR_UNUSED(min); AIR_UNUSED(max); AIR_UNUSED(fd); return; }
functions
void airDioInfo(int *align, int *min, int *max, int fd) { struct dioattr dioinfo; if (align && min && max && !fcntl(fd, F_DIOINFO, &dioinfo)) { *align = dioinfo.d_mem; *min = dioinfo.d_miniosz; *max = dioinfo.d_maxiosz; }
functions
size_t airDioRead(int fd, void *_ptr, size_t size) { AIR_UNUSED(fd); AIR_UNUSED(_ptr); AIR_UNUSED(size); return 0; }
functions
size_t airDioRead(int fd, void *_ptr, size_t size) { size_t red, totalred; int align, min, max, flags; size_t remain, part; char *ptr; if (!( _ptr && airNoDio_okay == airDioTest(fd, _ptr, size) )) { return 0; }
functions
size_t airDioWrite(int fd, const void *_ptr, size_t size) { AIR_UNUSED(fd); AIR_UNUSED(_ptr); AIR_UNUSED(size); return 0; }
functions
size_t airDioWrite(int fd, const void *_ptr, size_t size) { size_t rit, totalrit; int align, min, max, flags; size_t remain, part; char *ptr; if (!( _ptr && (airNoDio_okay == airDioTest(fd, _ptr, size)) )) { return 0; }